优化实践教程示例项目
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

34078 行
1.9 MiB

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
struct VirtualActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1, typename T2, typename T3, typename T4, typename T5>
struct InvokerActionInvoker5;
template <typename T1, typename T2, typename T3, typename T4, typename T5>
struct InvokerActionInvoker5<T1, T2*, T3*, T4*, T5*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2, T3* p3, T4* p4, T5* p5)
{
void* params[5] = { &p1, p2, p3, p4, p5 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
struct InvokerActionInvoker6;
template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
struct InvokerActionInvoker6<T1*, T2, T3*, T4*, T5*, T6*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3, T4* p4, T5* p5, T6* p6)
{
void* params[6] = { p1, &p2, p3, p4, p5, p6 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// System.Action`1<System.Enum>
struct Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E;
// System.Action`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>
struct Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC;
// System.Action`1<System.Int32>
struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404;
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<System.Single>
struct Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A;
// System.Action`1<UnityEngine.Rendering.DebugUI/Panel>
struct Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Boolean>,System.Boolean>
struct Action_2_tB3E4CF19F3493DE4FE84AFFB77005AE79F9A3758;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Enum>,System.Enum>
struct Action_2_tCF513090FC7E539499FDA61AA79356DC13634B40;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32>
struct Action_2_t94C644233E37D574986F0297182FA2BD8972B44A;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Object>,System.Object>
struct Action_2_t91CFCCE8F676E213F954AC634B92EA7EB530CAAE;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Single>,System.Single>
struct Action_2_t664D2BFCF60DA241A2EF8D5B396F7932DA99F7F8;
// System.Action`2<System.Object,System.Int32>
struct Action_2_tAC461AE4F7B507965CE2E6A32853473F8C02CD75;
// System.Comparison`1<UnityEngine.Camera>
struct Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A;
// UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1<UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion>
struct Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6;
// System.Collections.Generic.Dictionary`2<UnityEngine.Hash128,System.Int32[]>
struct Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792;
// System.Collections.Generic.Dictionary`2<UnityEngine.Hash128,System.Int32>
struct Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32;
// System.Collections.Generic.Dictionary`2<System.UInt32,UnityEngine.Material>
struct Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441;
// System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>
struct Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A;
// UnityEngine.Rendering.DebugUI/Field`1<System.Boolean>
struct Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A;
// UnityEngine.Rendering.DebugUI/Field`1<System.Enum>
struct Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C;
// UnityEngine.Rendering.DebugUI/Field`1<System.Int32>
struct Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A;
// UnityEngine.Rendering.DebugUI/Field`1<System.Object>
struct Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5;
// UnityEngine.Rendering.DebugUI/Field`1<System.Single>
struct Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8;
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
// System.Func`1<UnityEngine.Rendering.Universal.DebugDisplaySettings>
struct Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B;
// System.Func`1<System.Enum>
struct Func_1_t5747A51D079771A54003751A99ED1F40EC898853;
// System.Func`1<System.Int32>
struct Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD;
// System.Func`1<System.Object>
struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4;
// System.Func`1<System.Single>
struct Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7;
// System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Color>
struct Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C;
// System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Vector3>
struct Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711;
// System.Func`2<System.Int32,System.Int32>
struct Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354;
// System.Collections.Generic.HashSet`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>
struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D;
// System.Collections.Generic.HashSet`1<System.Object>
struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Color>
struct IEnumerable_1_t30FBA3F0775777FD15679FBAE44B692629C5E6BB;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex>
struct IEnumerable_1_t8A2298085EAAEAE9271ACAE342F04E07B5155BB5;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.DebugRenderSetup>
struct IEnumerable_1_t216DD0AF27FDC71C953FA5B4001000F2AB6FE951;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable>
struct IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D;
// System.Collections.Generic.IEnumerable`1<System.Int32>
struct IEnumerable_1_tCE758D940790D6D0D56B457E522C195F8C413AF2;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Vector3>
struct IEnumerable_1_t5C1E5CDFEA99062D152E83B174072FEDB9763788;
// System.Collections.Generic.IEnumerator`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>>
struct IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Rendering.Universal.DebugRenderSetup>
struct IEnumerator_1_tB0890585D72800F0541CB01DB341A8A1C7359B22;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>
struct IEqualityComparer_1_t7934837B1509159ED9C171957D397270EDF52E20;
// System.Collections.Generic.IEqualityComparer`1<System.UInt32>
struct IEqualityComparer_1_t0BB8211419723EB61BF19007AC9D62365E50500E;
// System.Collections.Generic.IList`1<UnityEngine.Rendering.DebugUI/Widget>
struct IList_1_tFCC3D990041D6FE8F59D0EE4DC5BB62B121C9506;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,UnityEngine.Material>
struct KeyCollection_t44EE51162AC05B2D2ADB16563B8D4CAD8B593A33;
// System.Lazy`1<UnityEngine.Rendering.Universal.DebugDisplaySettings>
struct Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A;
// System.Lazy`1<UnityEngine.Rendering.DebugManager>
struct Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162;
// System.Lazy`1<System.Object>
struct Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E;
// UnityEngine.Rendering.ListChangedEventHandler`1<UnityEngine.Rendering.DebugUI/Widget>
struct ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C;
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E;
// System.Collections.Generic.List`1<UnityEngine.Color>
struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable>
struct List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<System.Int64>
struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.Light2D>
struct List_1_tFD2E9FF88054A389E2ABA7669B914CB6550B743C;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>
struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>
struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>
struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D>
struct List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>
struct List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232;
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>
struct List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Widget>
struct List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>
struct List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem>
struct List_1_t92717732BF98956375510DF49F6E823610AF4FA0;
// UnityEngine.Rendering.ObservableList`1<System.Object>
struct ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C;
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>
struct ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08;
// UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1<UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex>
struct PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.DebugUI/Panel>
struct ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,UnityEngine.Material>
struct ValueCollection_t7C82A7FC599E2C132139E284450A42C5353689C2;
// System.Collections.Generic.Dictionary`2/Entry<System.UInt32,UnityEngine.Material>[]
struct EntryU5BU5D_t30E76199E97597583EA3FA6D179B60F8B0F72EF3;
// System.Collections.Generic.HashSet`1/Slot<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>[]
struct SlotU5BU5D_t955A10E61BED14A895C086C6B718262D7CC63436;
// UnityEngine.Experimental.Rendering.GraphicsFormat[][]
struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2;
// System.Int32[][]
struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E;
// UnityEngine.Rendering.RenderTargetIdentifier[][]
struct RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB;
// UnityEngine.Rendering.AttachmentDescriptor[]
struct AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1;
// System.Boolean[]
struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.Color[]
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
// UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[]
struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE;
// UnityEngine.Rendering.DebugActionDesc[]
struct DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703;
// UnityEngine.Rendering.DebugActionState[]
struct DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.GUIContent[]
struct GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503;
// UnityEngine.Rendering.GraphicsDeviceType[]
struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408;
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
// UnityEngine.Hash128[]
struct Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98;
// UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable[]
struct IDebugDisplaySettingsPanelDisposableU5BU5D_t9EF109702B558ABCC0530AE4D678074AE041BED7;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Rendering.Universal.Light2DBlendStyle[]
struct Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079;
// UnityEngine.Material[]
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D;
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.Plane[]
struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE;
// UnityEngine.Rendering.ProfilingSampler[]
struct ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240;
// UnityEngine.Rendering.RenderBufferStoreAction[]
struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5;
// UnityEngine.Rendering.Universal.RenderTargetHandle[]
struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233;
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE;
// UnityEngine.Rendering.Universal.ScriptableRenderer[]
struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6;
// UnityEngine.Rendering.Universal.ScriptableRendererData[]
struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169;
// UnityEngine.Rendering.Universal.ShadowCaster2D[]
struct ShadowCaster2DU5BU5D_tD58A9836977CD64A14293A50D9C59CE1523B3DF1;
// UnityEngine.Rendering.Universal.ShadowCasterGroup2D[]
struct ShadowCasterGroup2DU5BU5D_tADF076DA8BD94CD298C8B65F3B8FB1D5E0C00930;
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
// UnityEngine.SortingLayer[]
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// UnityEngine.Texture2D[]
struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData[]
struct AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26;
// UnityEngine.Rendering.DebugUI/Widget[]
struct WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2;
// UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex[]
struct LightMeshVertexU5BU5D_t9DE3B9AD46622DA5866FC545286737925F4EBA53;
// UnityEngine.Rendering.Universal.ShadowUtility/Edge[]
struct EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5;
// UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem[]
struct ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.AsyncCallback
struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.Rendering.Universal.Bloom
struct Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// UnityEngine.Rendering.Universal.ChromaticAberration
struct ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F;
// UnityEngine.Collider2D
struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52;
// UnityEngine.Rendering.Universal.ColorAdjustments
struct ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86;
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass
struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644;
// UnityEngine.Rendering.Universal.ColorLookup
struct ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C;
// UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback
struct CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.Rendering.Universal.CompositeShadowCaster2D
struct CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242;
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A;
// UnityEngine.Profiling.CustomSampler
struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487;
// UnityEngine.Rendering.Universal.DebugDisplaySettings
struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon
struct DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting
struct DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial
struct DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel
struct DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering
struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsUI
struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6;
// UnityEngine.Rendering.Universal.DebugHandler
struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4;
// UnityEngine.Rendering.DebugManager
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672;
// UnityEngine.Rendering.Universal.DebugRenderSetup
struct DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD;
// UnityEngine.Rendering.UI.DebugUIHandlerCanvas
struct DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209;
// UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas
struct DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.Rendering.Universal.DepthOfField
struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF;
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
// UnityEngine.Rendering.Universal.FilmGrain
struct FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172;
// UnityEngine.Rendering.Universal.Internal.FinalBlitPass
struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// System.IAsyncResult
struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5;
// UnityEngine.Rendering.IDebugData
struct IDebugData_t1B615890FAADB3B7587742FF95F21192D3464087;
// UnityEngine.Rendering.Universal.IDebugDisplaySettingsData
struct IDebugDisplaySettingsData_tB4DC3827CCCCEF1ABB9EE97CFE95404639BDFB2E;
// UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable
struct IDebugDisplaySettingsPanelDisposable_t6B309DA0647AB7F73A05E01EE98721608A6D2726;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.Collections.IEnumerator
struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
// UnityEngine.Rendering.Universal.ILight2DCullResult
struct ILight2DCullResult_t43F05ACA0A3ED74639203638761F114904D33F48;
// UnityEngine.Rendering.Universal.IRenderPass2D
struct IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B;
// UnityEngine.InputSystem.InputActionMap
struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// System.LazyHelper
struct LazyHelper_t1784351780B2D1AC002869BB3C7A35AA64762602;
// UnityEngine.Rendering.Universal.LensDistortion
struct LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// UnityEngine.Rendering.Universal.Light2D
struct Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD;
// UnityEngine.Rendering.Universal.Light2DCullResult
struct Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// UnityEngine.Rendering.Universal.LibTessDotNet.Mesh
struct Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
// UnityEngine.Rendering.Universal.MotionBlur
struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.Rendering.Universal.PaniniProjection
struct PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA;
// UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass
struct PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494;
// UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera
struct PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D;
// UnityEngine.Rendering.Universal.PixelPerfectCameraInternal
struct PixelPerfectCameraInternal_t26209029D43C0FDDBAF225749B46C55F376D3C2E;
// UnityEngine.Rendering.Universal.PostProcessData
struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass
struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286;
// UnityEngine.Rendering.ProfilingSampler
struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE;
// UnityEngine.Profiling.Recorder
struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90;
// UnityEngine.Rendering.Universal.Render2DLightingPass
struct Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92;
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E;
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
// UnityEngine.Rendering.Universal.Renderer2D
struct Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1;
// UnityEngine.Rendering.Universal.Renderer2DData
struct Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// UnityEngine.Rendering.Universal.ScriptableRenderPass
struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0;
// UnityEngine.Rendering.Universal.ScriptableRenderer
struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892;
// UnityEngine.Rendering.Universal.ScriptableRendererData
struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7;
// System.Runtime.Serialization.SerializationInfo
struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
// UnityEngine.Rendering.Universal.ShadowCaster2D
struct ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF;
// UnityEngine.Rendering.Universal.ShadowCasterGroup2D
struct ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C;
// UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager
struct ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777;
// UnityEngine.Rendering.Universal.ShadowUtility
struct ShadowUtility_tDA47ADDFB000534B806A4DF0A2381048E7361AED;
// UnityEngine.Sprite
struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
// UnityEngine.Rendering.Universal.StencilStateData
struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462;
// System.String
struct String_t;
// UnityEngine.Rendering.Universal.LibTessDotNet.Tess
struct Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.Rendering.Universal.Tonemapping
struct Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93;
// UnityEngine.Rendering.Universal.UniversalAdditionalLightData
struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107;
// UnityEngine.Rendering.Universal.UniversalRenderPipeline
struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset
struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources
struct UniversalRenderPipelineEditorResources_tA2D76E72E741785876F957F94E7C7489F807B1ED;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings
struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0;
// UnityEngine.Rendering.Universal.Vignette
struct Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Rendering.VolumeStack
struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8;
// UnityEngine.Rendering.Universal.XRPass
struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24;
// UnityEngine.Rendering.Universal.XRSystem
struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB;
// UnityEngine.Rendering.Universal.XRSystemData
struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c
struct U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel
struct SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel
struct SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel
struct SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel
struct SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0
struct U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728;
// UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable
struct DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED;
// UnityEngine.Rendering.Universal.DebugHandler/DrawFunction
struct DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B;
// UnityEngine.Rendering.DebugUI/BitField
struct BitField_t4178A9AD81C436DBE57F464343BA996642134062;
// UnityEngine.Rendering.DebugUI/BoolField
struct BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD;
// UnityEngine.Rendering.DebugUI/Container
struct Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217;
// UnityEngine.Rendering.DebugUI/EnumField
struct EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C;
// UnityEngine.Rendering.DebugUI/FloatField
struct FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B;
// UnityEngine.Rendering.DebugUI/Foldout
struct Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6;
// UnityEngine.Rendering.DebugUI/IContainer
struct IContainer_tBD9F21C42D4253E306C4EF7CFC72480E0C7C89B5;
// UnityEngine.Rendering.DebugUI/IntField
struct IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A;
// UnityEngine.Rendering.DebugUI/MessageBox
struct MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5;
// UnityEngine.Rendering.DebugUI/Panel
struct Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295;
// UnityEngine.Rendering.DebugUI/Widget
struct Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB;
// UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex
struct Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33;
// UnityEngine.Rendering.Universal.PostProcessData/ShaderResources
struct ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59;
// UnityEngine.Rendering.Universal.PostProcessData/TextureResources
struct TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary
struct MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED;
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures
struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371;
// UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources
struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B;
// UnityEngine.Rendering.Universal.ShadowUtility/<>c
struct U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources
struct MaterialResources_tED4F7357C57023A565192AA50337FDC81EFD6200;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources
struct ShaderResources_t0F010F6CBF0716DE29FCD187D4FA4368AC407628;
// UnityEngine.Rendering.Universal.XRSystemData/ShaderResources
struct ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c
struct U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c
struct U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c
struct U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0
struct U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0
struct U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c
struct U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0
struct U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0
struct U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0
struct U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0
struct U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0
struct U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0
struct U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c
struct U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0
struct U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0
struct U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0
struct U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0
struct U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0
struct U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0
struct U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0
struct U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0
struct U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712;
// UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator
struct Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467;
IL2CPP_EXTERN_C RuntimeClass* Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BitField_t4178A9AD81C436DBE57F464343BA996642134062_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_t5747A51D079771A54003751A99ED1F40EC898853_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDebugDisplaySettingsData_tB4DC3827CCCCEF1ABB9EE97CFE95404639BDFB2E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t216DD0AF27FDC71C953FA5B4001000F2AB6FE951_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_tB0890585D72800F0541CB01DB341A8A1C7359B22_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_tED57D5DB8CF7612FC61B54EB622CA05EF53B7074_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____08243D32F28C35701F6EA57F52AE707302C8528E8D358F13C6E6915543D265C6_0_FieldInfo_var;
IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____9D3A6E7E88415D8C1A0F3887B6384A9A8E4F44A036C5A24796C319751ACACCAD_4_FieldInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral0193D0BFA198175E77D8D01572955BBFB5A2A97D;
IL2CPP_EXTERN_C String_t* _stringLiteral030335DD6909B612CEBF5535F9C7AFD5F853D2F4;
IL2CPP_EXTERN_C String_t* _stringLiteral03731A721B867495433D3A9B7A698C97ED293271;
IL2CPP_EXTERN_C String_t* _stringLiteral03FA1BE5622BA555422506884CE3450A5F0730AD;
IL2CPP_EXTERN_C String_t* _stringLiteral050D8BEA6648E264D7CFC36DA2FB79EB498A51A4;
IL2CPP_EXTERN_C String_t* _stringLiteral06B0854D1A609C53C49CB94CFECD72B217825467;
IL2CPP_EXTERN_C String_t* _stringLiteral07F4BF08886AD30E6D9823BFB4958AEA863AD879;
IL2CPP_EXTERN_C String_t* _stringLiteral07FC6E25106D26C152D4521CB4499D4A317F9D82;
IL2CPP_EXTERN_C String_t* _stringLiteral0C190BC7E978B3901165B255A26913F79FC9979B;
IL2CPP_EXTERN_C String_t* _stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1;
IL2CPP_EXTERN_C String_t* _stringLiteral0ECE705CC3997571DC1626560EF99BA876DB3051;
IL2CPP_EXTERN_C String_t* _stringLiteral0ED273709EB06FDE1482201563461A8275811F0D;
IL2CPP_EXTERN_C String_t* _stringLiteral0FFBAA1DFB47800F13D44190C56827B03CE5E3DE;
IL2CPP_EXTERN_C String_t* _stringLiteral1076FD93C80AC3C4276FB044D287A05D57D1E17B;
IL2CPP_EXTERN_C String_t* _stringLiteral11C9B177555BA87A3E5CD1BCE66949A608CBC29A;
IL2CPP_EXTERN_C String_t* _stringLiteral12B602B3C659B8AC0A93F9D8AF907C18B49B050B;
IL2CPP_EXTERN_C String_t* _stringLiteral142B0D0D136DF33E2EE9C7024791669D0BC99D05;
IL2CPP_EXTERN_C String_t* _stringLiteral15867BD437B8652BA69E34E9DA32C653F15AC718;
IL2CPP_EXTERN_C String_t* _stringLiteral15D1B9498332B80031E6789913D14F82515DD57B;
IL2CPP_EXTERN_C String_t* _stringLiteral15FAA11AE8BE0D20AAEED061534DEEC90DDDF629;
IL2CPP_EXTERN_C String_t* _stringLiteral1778597C89A38E525D2085AE8956CD43D5A95768;
IL2CPP_EXTERN_C String_t* _stringLiteral17870CA6693777D85F2129A2C9A2AF8DCEDFC342;
IL2CPP_EXTERN_C String_t* _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2;
IL2CPP_EXTERN_C String_t* _stringLiteral1AF0E807E108C98722BC59BDC5B64F0367F2C582;
IL2CPP_EXTERN_C String_t* _stringLiteral1B25E3F5FC0E53A75389B9B7C1FD0902660FCBD8;
IL2CPP_EXTERN_C String_t* _stringLiteral1ECA45B93B9E9755E56900AFA3873382BA20B78B;
IL2CPP_EXTERN_C String_t* _stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8;
IL2CPP_EXTERN_C String_t* _stringLiteral24A62C1D41E976B12C15E749D3E803436FEA7FF3;
IL2CPP_EXTERN_C String_t* _stringLiteral254CBA99D52077469F8C97FB26FB483F9C21F49D;
IL2CPP_EXTERN_C String_t* _stringLiteral255761E745690AD166786AC39F0F6FD33E65D971;
IL2CPP_EXTERN_C String_t* _stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18;
IL2CPP_EXTERN_C String_t* _stringLiteral2F29386C1E55828EACC309FDAC8BF8E5B2510E50;
IL2CPP_EXTERN_C String_t* _stringLiteral398DF5F11D4D9D9AE2F1E16F5C3644C1F749FEC8;
IL2CPP_EXTERN_C String_t* _stringLiteral39994A6FD2AE63BD749D5DA0BC60C16EFBF0C451;
IL2CPP_EXTERN_C String_t* _stringLiteral39F781448EAF7B2C78AC3EC6F4F349AF9753E96C;
IL2CPP_EXTERN_C String_t* _stringLiteral3B00B600751661BD93814563DD9C25B1B23AC1E9;
IL2CPP_EXTERN_C String_t* _stringLiteral3CC8249171BF5A08AD6AE3707210845B7A1D82C6;
IL2CPP_EXTERN_C String_t* _stringLiteral42E586DB9A1F040F841E8A2BA93D0E81B165BB86;
IL2CPP_EXTERN_C String_t* _stringLiteral48AFFDEF495CDCC4474DF0B703765F5DEE1804E8;
IL2CPP_EXTERN_C String_t* _stringLiteral4C68A465D4DEA0F5713791AA0DB28A82C406B819;
IL2CPP_EXTERN_C String_t* _stringLiteral4E186C7E71F702ADEC19839A9BAF845840FD3F1F;
IL2CPP_EXTERN_C String_t* _stringLiteral4E30E9EFC8E3D87B3E5EEDA7CE5971CCE87C4D9F;
IL2CPP_EXTERN_C String_t* _stringLiteral4FD4C2EECCB59B3654A7593FD71FA85FD925DAB1;
IL2CPP_EXTERN_C String_t* _stringLiteral52E759D0F1F2C7FF2C2F45E5CE0C8A31B07E4951;
IL2CPP_EXTERN_C String_t* _stringLiteral532D28B30BDA239B38569A410FC27E02BCEFA59B;
IL2CPP_EXTERN_C String_t* _stringLiteral539E8D4B5E551973AFFD3940DD162EDF8B40F392;
IL2CPP_EXTERN_C String_t* _stringLiteral591C96292452C9550F4910802FB272DA5E233811;
IL2CPP_EXTERN_C String_t* _stringLiteral5C7DABD62D1DE5A507DE5AC7B3994D80CF5DB64E;
IL2CPP_EXTERN_C String_t* _stringLiteral5CA99F4BEADA372EEBF25973399381A5B9E32979;
IL2CPP_EXTERN_C String_t* _stringLiteral5D52A41BEA477DF4EED02C907A27FD963CE15C8A;
IL2CPP_EXTERN_C String_t* _stringLiteral623F9A50FE13E4773CFB67809AC7E521263A0130;
IL2CPP_EXTERN_C String_t* _stringLiteral62870F9B9B3310A44AFCA99EF924C0D244D97439;
IL2CPP_EXTERN_C String_t* _stringLiteral637185EB9A70F53A19F3AC48DFFD24C5E9A2E954;
IL2CPP_EXTERN_C String_t* _stringLiteral6605EFD0EB733D1ADAFA753329B16B1ABFF17E5E;
IL2CPP_EXTERN_C String_t* _stringLiteral6721D71A1155CBEF13AF169B53216B1609726E3D;
IL2CPP_EXTERN_C String_t* _stringLiteral6EBEF6C87D8C9369DB09AEF6BBCD7CD17010A93B;
IL2CPP_EXTERN_C String_t* _stringLiteral71A19CC824464EA15906C41D82FC8CFE9FE66212;
IL2CPP_EXTERN_C String_t* _stringLiteral726E03B382FF6897EC853C70271C4C717832813C;
IL2CPP_EXTERN_C String_t* _stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8;
IL2CPP_EXTERN_C String_t* _stringLiteral7392111F2525A58CAD67558D3F226BB9CF433915;
IL2CPP_EXTERN_C String_t* _stringLiteral790EF21B0E17E3266E31FC169DB1E6B98001ABEA;
IL2CPP_EXTERN_C String_t* _stringLiteral7B7F92C15237E7FD245E2132462A8B280B19261B;
IL2CPP_EXTERN_C String_t* _stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613;
IL2CPP_EXTERN_C String_t* _stringLiteral7E8681B191AC38B91BC7D4725E106AAC306831F3;
IL2CPP_EXTERN_C String_t* _stringLiteral8101388FE0DCC01F1BFF1E4E7EEAC025FD553B50;
IL2CPP_EXTERN_C String_t* _stringLiteral8443B1CBBFE03FC1FBE43F883AD0BCD8BB2E3E4B;
IL2CPP_EXTERN_C String_t* _stringLiteral871C70B622AB09DD059FC1A53F465F1A041B1D06;
IL2CPP_EXTERN_C String_t* _stringLiteral889FEC2587CBBF95A619B7B86DF045C3326F937E;
IL2CPP_EXTERN_C String_t* _stringLiteral8B3B857207D837497EF5C8A594FA2447FE1DB699;
IL2CPP_EXTERN_C String_t* _stringLiteral8CCBD2B36D18E944B0BBC6862A07800D10B16ACE;
IL2CPP_EXTERN_C String_t* _stringLiteral8D36B5E3BEE3794113249E0FD6862192C795F695;
IL2CPP_EXTERN_C String_t* _stringLiteral8DFB47F3FF0773B8EAB78879324776FCAFC400BE;
IL2CPP_EXTERN_C String_t* _stringLiteral8E63015A4E35F78996523BC1D153AF452937843F;
IL2CPP_EXTERN_C String_t* _stringLiteral8F0E70E1CED07A4C1963F7D141FA8C482FDF5E6D;
IL2CPP_EXTERN_C String_t* _stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08;
IL2CPP_EXTERN_C String_t* _stringLiteral95A2465C2CC707C5BE56B30E117CD833F6583E85;
IL2CPP_EXTERN_C String_t* _stringLiteral9639BF046584D96B866CBB982BE3E64D0479F8F8;
IL2CPP_EXTERN_C String_t* _stringLiteral9797256824FDE84BFF7FFFB58CB5611942AE3F4E;
IL2CPP_EXTERN_C String_t* _stringLiteral9800DF6F0F2CA38CB84BBB5BF022E0C4D2282881;
IL2CPP_EXTERN_C String_t* _stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD;
IL2CPP_EXTERN_C String_t* _stringLiteral9B94918E447BF2796EA13BDF3982579D3B41E90D;
IL2CPP_EXTERN_C String_t* _stringLiteral9FDAEC7A5845D33C15832E734EEF3034A54071E9;
IL2CPP_EXTERN_C String_t* _stringLiteralA1C85794F870C13E91FD00A2919842CA922375BE;
IL2CPP_EXTERN_C String_t* _stringLiteralA4341EF3C83FD5849ACC7E4AAB9F5B89C216B53C;
IL2CPP_EXTERN_C String_t* _stringLiteralA7589DFE65EC6BE154CA77B82DACCEB01286E220;
IL2CPP_EXTERN_C String_t* _stringLiteralA877A5479969BDEEA093ABF2DCE05973070BEAEB;
IL2CPP_EXTERN_C String_t* _stringLiteralA8EBF34F7D5F5878D209B7ADDA2BA5BDE923CDCB;
IL2CPP_EXTERN_C String_t* _stringLiteralA9B8B24C6ABEBC2F1D3D3D175B346D90836259D9;
IL2CPP_EXTERN_C String_t* _stringLiteralABA13C322E187BA19BA5E25352099853E80442D0;
IL2CPP_EXTERN_C String_t* _stringLiteralAD8EE1BEF396543ADB96D3B9053810B072FC7A10;
IL2CPP_EXTERN_C String_t* _stringLiteralAFF04885E4EF85976BFD8739622253A58538BAF7;
IL2CPP_EXTERN_C String_t* _stringLiteralB33B1BD891DB6401ED52C64B3460B4B3B782B476;
IL2CPP_EXTERN_C String_t* _stringLiteralB3AD92E7EA47F32CE0A982B7990155096041B478;
IL2CPP_EXTERN_C String_t* _stringLiteralB5C228F1E969B5BB50AA097746D200A4F1D75723;
IL2CPP_EXTERN_C String_t* _stringLiteralBD0778F1781F50B8E77C281867D3973F354C3B7A;
IL2CPP_EXTERN_C String_t* _stringLiteralBD5DD2E4E1CE478611CEFD0133A8AD936170C933;
IL2CPP_EXTERN_C String_t* _stringLiteralBDFE8A3827558BB2D833AB047C84BFD2A8B1774A;
IL2CPP_EXTERN_C String_t* _stringLiteralBE9BDAF81CEF30469F2468CD2964D9BDC8039AF9;
IL2CPP_EXTERN_C String_t* _stringLiteralBFEE47FFB3CC0305DDD2420D8DC36164A0A0FEC0;
IL2CPP_EXTERN_C String_t* _stringLiteralC086E909EEBB0F93584D8395285361E0EEB187A5;
IL2CPP_EXTERN_C String_t* _stringLiteralC0C17A04E9D45458363E915905BA94E35369EAF2;
IL2CPP_EXTERN_C String_t* _stringLiteralC1C6A80878131A9F52991358FC5ACD2C309E4D12;
IL2CPP_EXTERN_C String_t* _stringLiteralC465C7368392FD4E3F7B9164C289144797B16F37;
IL2CPP_EXTERN_C String_t* _stringLiteralC62EF6E59CE1B68C1BCEDFF19496C6FA2BE9B059;
IL2CPP_EXTERN_C String_t* _stringLiteralC85A875892CC7B886B2A1768177AD0091807254C;
IL2CPP_EXTERN_C String_t* _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF;
IL2CPP_EXTERN_C String_t* _stringLiteralCB15C8130074FA5DBC214EBAA8B9830404935386;
IL2CPP_EXTERN_C String_t* _stringLiteralCBD0A5D7E086C23FB56B9DC4359060A98937E4D2;
IL2CPP_EXTERN_C String_t* _stringLiteralCC8EA52C15A654CB11D41BB8AB47E0EB171EE683;
IL2CPP_EXTERN_C String_t* _stringLiteralCD76675B48889DA960FB9DD650A962A996464299;
IL2CPP_EXTERN_C String_t* _stringLiteralD0E14918BA57175E06A44E51108E40E771C9ABC2;
IL2CPP_EXTERN_C String_t* _stringLiteralD1E13BD6231BFE7AB5B7BB2E7580A1CF9A53A539;
IL2CPP_EXTERN_C String_t* _stringLiteralD1E623660F516FF4CC177ED207ECE9A9DF55ED0F;
IL2CPP_EXTERN_C String_t* _stringLiteralD24E0611904A42C1E931A39EB89DC52BC9F76653;
IL2CPP_EXTERN_C String_t* _stringLiteralD2DD87AB9D865A0A79DCDE413F0E607910C54A01;
IL2CPP_EXTERN_C String_t* _stringLiteralD44D5D17EC95B8D170CF862B412540DB4D321622;
IL2CPP_EXTERN_C String_t* _stringLiteralD5069D81915B4AAA94117DBD391BF7132DDA9C11;
IL2CPP_EXTERN_C String_t* _stringLiteralDA26C0C5E895B613B4D3757DCC9A4CBA0A5CB94B;
IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
IL2CPP_EXTERN_C String_t* _stringLiteralDBC387E6901C9A188865B866EDEFE9DC2FEDAA34;
IL2CPP_EXTERN_C String_t* _stringLiteralDD0A783E349A3BC5FE8E9C4461E6AC8F72726418;
IL2CPP_EXTERN_C String_t* _stringLiteralDD0F04E0A3F0BA1F904E0E27720F367F4228C69D;
IL2CPP_EXTERN_C String_t* _stringLiteralDD5FBFC6F1646459ABB684A9C0441C6220BE7460;
IL2CPP_EXTERN_C String_t* _stringLiteralDD9D57D7ACE5A179B86D25CBECF29AA50F2A4EFB;
IL2CPP_EXTERN_C String_t* _stringLiteralE40260A66A8AB5A178AA148F1C5EC5335AEE3DDB;
IL2CPP_EXTERN_C String_t* _stringLiteralE4A090BC668A1BB705C87F52BDA54E2460BD8DA7;
IL2CPP_EXTERN_C String_t* _stringLiteralE53056425B581112BAA61B9B40C118ED2AC9E812;
IL2CPP_EXTERN_C String_t* _stringLiteralE5CD3C30109BF1347C8F33B0C8422735FD0A330A;
IL2CPP_EXTERN_C String_t* _stringLiteralEC1E3D64868AC71BC8D407F6E576858260BF120E;
IL2CPP_EXTERN_C String_t* _stringLiteralEC647495877A08AC9516BB2C7B8B17791A003D5C;
IL2CPP_EXTERN_C String_t* _stringLiteralEDD8198AEED534A5AC02E83C9A8ADA1CAA00225E;
IL2CPP_EXTERN_C String_t* _stringLiteralEE5D8EAD5CC2A43F9B37C807FA09B327FCF21781;
IL2CPP_EXTERN_C String_t* _stringLiteralF257A1D0D5FB0A6726F903CAA95CE5AFFC1FCB66;
IL2CPP_EXTERN_C String_t* _stringLiteralF3CE4111C531C55D3E880DAA1E45524FE73DACE2;
IL2CPP_EXTERN_C String_t* _stringLiteralF4767B56FF652880368828554648EE4ACFDC2DE4;
IL2CPP_EXTERN_C String_t* _stringLiteralF7D734B45FBB36B60D7B34FDFD84BE0A90B43F28;
IL2CPP_EXTERN_C const RuntimeMethod* Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DebugDisplaySettingsUI_Reset_mF063D7DD5649BFE2063405F4CDCA88BB5CF3BA53_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ShadowUtility_InterpCustomVertexData_mCFF97C77E1B51694A0BC826B6D8D7B4C41763E35_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_1_mF99AE2BE947F24A367C3004459C97B7C136A0B82_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_4_m46A765DAFBFFB622C3376E2D9C6B174BA1088B67_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_1_m57B4B2238E576CCB49F5329EFD30958034A319CB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_4_m5B418F86D4D032DDD12E3E78440CACFBCBC95DE6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateLightingDebugModeU3Eb__0_1_mE5D32EFE97B3BD7F6D74524C152DF3556CBAA4EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_2_mAC3FF35B6B2B0AFC811EDDF0212CD283A487B14B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_3_m0567515BACB2EC93C3EED6BC555D56F46B4AB73D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMapOverlaysU3Eb__0_1_m15210F966C6E5B3D0D36F7160BF97E12F6A44331_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMaterialOverrideU3Eb__0_1_mF1E6C52898E2C433D561C7B47FA076CB5002DEB4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_1_m9C21D7CF785B24F62FC11B5D39BB19AED1B6FD13_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_4_m3797964A0764C597C3945F06C79C3BF376D10147_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMissingDebugShadersWarningU3Eb__0_0_m424CE24FB11352E118A2CCC26FFB44055193A917_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreatePixelValidationChannelsU3Eb__9_1_m4A110088F66205C4643792ABC9B32FF430381E9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_1_mC92C6CC2D4DDCCC1803BEB2A1E84731378D27460_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_4_m542B7EC63371BD3452C5CF13D7040DED854B767B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateVertexAttributeU3Eb__1_1_mEFA8EA253BF77F37201FADDED393C6F6FF9027FC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_0_mDBC480C00281D37928581E05563938793594A815_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_1_m7F09D645A397DFD4D651D64D566BDF3D79EE9B93_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_2_m54448E04A76665CF640B0F9A7C688907E5C57079_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__31_0_m9420103E8D574051BEA93AB9210B0628B042EA5C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__3_0_m406CCB91E5B05710DB84A60AD7C30C4FAE6468BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__3_1_mE0995B42C1E7A2041F517108CEE037DBCA07241B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__3_2_mAC6DD0B3BE3A2511D2CECB97C28FE2F31B15C37B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__0_m1EE18908FAC1720927915DC548549E7DE1D03591_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__2_m31E098C3F157CEC6C91326D9E4418656F532AFDC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__3_mEA6FC941986AE72E463649B6C2A80D837AD883AC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__0_mA9526B93283536BB65A2837EB7442B8FAD9C7935_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__2_mC57E44B389FF4C083F7977EF858DDCCCCDBD1D0F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__3_m1C1201A1D48C66BFF0A14AEED96AF36032E6AB19_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__0_mB5FFAF2AC56479B01114BDB9D46CDCA60EF8B6E7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__2_mEA4DB28CAE94AD54CC675751F07B4F77AD9FFF77_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__3_m0129CD9B0194A3A76FC2F85D656D02512D1B6855_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__0_m03FFB622E5AB41F8DFDFD4941C5313D6A788DFD4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__1_m00B569543972E4774E3DE7901197EC330DADAA34_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__0_m7C524B79695119F178670737F2D2D4871767EDE2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__1_m8EDE05ADEFED354D32ED9D886C1A48DA2EEAB185_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__0_m12E6587A2F6986003D3E775D93776B2D1A6D62CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__1_m851A51D89C9A5DB70B1E9506A2940A99FA658140_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__0_m18615E130FBBB66CF68ED41D7DE7A24767B130E5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__1_mEE935E9EBFC31A451F2D5DD4320906659AA34674_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__0_m2CFCD80224968106824DA44DA93D8E7EBB4C0E13_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__2_mDD06DDEFD03F9330D98BE92B8F24C2443558448F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__3_mA497B83C8E96D27EE10126995730894E4A8FA0BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__0_m5AF4724E1CD6D0B02DF27E76D8ABC00C3DB9B7C1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_m2871FE24FA8FE388C79F5B1E7AAE815BEFCDACED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__3_mCFCA7098BC2CA29335F2CE2009890A49D4C150ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__0_mDB8A5AB03DBA9397A6B657860096AE7306AC0ECB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__2_mFDE17FAD637A6D75609514333D9FCDCF0E343BF1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__3_m350F6ED0458D9DCA9E84253135D5056F09A996B3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_m6597807F8418F81824F7F5B63CB14E8CBB1A27B4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_mA2FB2250D0B7390CE7A38DC667061CAEB302B650_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__1_mED9771FF62C4CE8AA6E27D4C57999BB68A733ED0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__0_mD0DE9ECD4F7269E51C58051C60A4455C1763BF21_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__2_m907DE33B93958F3995CF3CD26D5A9EC1075EA929_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__3_m2C9BF097B41789B58F67D573358C7D70223AE2C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CCreateWireframeNotSupportedWarningU3Eb__0_m5CD35701891A02A261B690F4943414268A34A095_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CRegisterDebugU3Eb__0_m076AC95ADE3EA46BE4E5F3A2964B5CAF9F5367AB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__0_m67D473BFA0F0BBE9051EE3A88DB56A209769B805_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__1_m3D102B364423DD069F63E303A8025876A47225E1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__0_m60289E7D8912BD8C41C9B47752F84C3B0C8957FA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__1_m5BD966C4B5F1D20A8AE0F9FE02449DEDB9A6257D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__0_mF9501F5F4505642FDDD6F89E66EA6AFF73FD1302_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__1_m0497F1E43E5D2C9A374EF679A649F6E0356E3D9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__0_mD5AE3587416CF8B16AA917FBAFEB87ED166303EB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__1_m7E871EBFAAA943AEE6EB7D64576C03C45DCC55DC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__2_m2413902FBD998A089F90E967B821E7EE92C43EAB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__3_m560984DB578860DD40724C4C020DE55BD3FDC189_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__0_m2DA2BAE43C7B5372573F2E5100AFDD4143FAB444_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__1_m5EAC244D56A86F455B16CADB7AADC709B946DD9E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__2_m428EF5140314D8AF13F4B8F4E7C18A503C3B00AF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__0_m0A9EC11C540556FA9B4512823FED98A31CEEC1A1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__1_m83220B06F0BFEB3226C03E4D3853EA3BCF6CA222_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__0_mA19E9F81553D1E3C6F1D92D292A3F6D7924391D1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__1_m6EF27BF6A7DB56F7891C55E5B030914B1B90CC2A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__2_m43BF2184517AA8B3C0058FADD8FD896384432572_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__0_mE35B4859C80C54A7269B0C4097BE53E136F2D1C6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__1_m567AEFEA2E92CB2BA47D3B655CFB28C00A54D19B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__0_m892D9E05755332F57AAFD3CE9E71429E05B3A02E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__1_m49B732AB0F8937C21584975957B3CF840EC04DBE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__0_m427D154F79E1F7B0066D5D926057BD42C3A0B614_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__2_mFB966F4E8B6AE475BBB19A0DF51326CDBC76BAA2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__3_m347A0DE986EBB513FF82D9A8481E8397D9B40554_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__0_m6B5F021391CD71920C2620E5FDFDD984C3049AC6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__1_m9373068E5E7B8FDCAC9C1B7C5F270FDF44F9888D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__0_mC50167BAC0DB201790D71E8C06A1877138ED1F01_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__2_m67FA531C09BE069271CB19BEB8F366EFAC996DFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__3_mD3E98E68A8487023949E0884BE1C94D77F59BD45_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipelineAsset_get_shadowCascadeOption_m6A1B1907815C6AAA9E96C6CA1FE9D952F811AEBB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipelineAsset_set_shadowCascadeOption_mD8F882107FFE4ECF998C51BEA4048C4B29D15CFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* AlbedoDebugValidationPreset_tF8C2266CCBF7BA6E72F59447461FC479748F9D41_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2_0_0_0_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2;
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
struct Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079;
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240;
struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233;
struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE;
struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6;
struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169;
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
struct AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26;
struct WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2;
struct EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5;
struct ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.Dictionary`2<System.UInt32,UnityEngine.Material>
struct Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t30E76199E97597583EA3FA6D179B60F8B0F72EF3* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t44EE51162AC05B2D2ADB16563B8D4CAD8B593A33* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t7C82A7FC599E2C132139E284450A42C5353689C2* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.HashSet`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>
struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.HashSet`1::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7;
// System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
SlotU5BU5D_t955A10E61BED14A895C086C6B718262D7CC63436* ____slots_8;
// System.Int32 System.Collections.Generic.HashSet`1::_count
int32_t ____count_9;
// System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
int32_t ____lastIndex_10;
// System.Int32 System.Collections.Generic.HashSet`1::_freeList
int32_t ____freeList_11;
// System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
RuntimeObject* ____comparer_12;
// System.Int32 System.Collections.Generic.HashSet`1::_version
int32_t ____version_13;
// System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14;
};
// System.Lazy`1<UnityEngine.Rendering.Universal.DebugDisplaySettings>
struct Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A : public RuntimeObject
{
// System.LazyHelper modreq(System.Runtime.CompilerServices.IsVolatile) System.Lazy`1::_state
LazyHelper_t1784351780B2D1AC002869BB3C7A35AA64762602* ____state_0;
// System.Func`1<T> System.Lazy`1::_factory
Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B* ____factory_1;
// T System.Lazy`1::_value
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ____value_2;
};
// System.Collections.Generic.List`1<UnityEngine.Color>
struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable>
struct List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
IDebugDisplaySettingsPanelDisposableU5BU5D_t9EF109702B558ABCC0530AE4D678074AE041BED7* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
IDebugDisplaySettingsPanelDisposableU5BU5D_t9EF109702B558ABCC0530AE4D678074AE041BED7* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D>
struct List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ShadowCaster2DU5BU5D_tD58A9836977CD64A14293A50D9C59CE1523B3DF1* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ShadowCaster2DU5BU5D_tD58A9836977CD64A14293A50D9C59CE1523B3DF1* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>
struct List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ShadowCasterGroup2DU5BU5D_tADF076DA8BD94CD298C8B65F3B8FB1D5E0C00930* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ShadowCasterGroup2DU5BU5D_tADF076DA8BD94CD298C8B65F3B8FB1D5E0C00930* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Widget>
struct List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>
struct List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem>
struct List_1_t92717732BF98956375510DF49F6E823610AF4FA0 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t92717732BF98956375510DF49F6E823610AF4FA0_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* ___s_emptyArray_5;
};
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>
struct ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08 : public RuntimeObject
{
// System.Collections.Generic.IList`1<T> UnityEngine.Rendering.ObservableList`1::m_List
RuntimeObject* ___m_List_0;
// UnityEngine.Rendering.ListChangedEventHandler`1<T> UnityEngine.Rendering.ObservableList`1::ItemAdded
ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C* ___ItemAdded_1;
// UnityEngine.Rendering.ListChangedEventHandler`1<T> UnityEngine.Rendering.ObservableList`1::ItemRemoved
ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C* ___ItemRemoved_2;
};
struct Il2CppArrayBounds;
// UnityEngine.Rendering.Universal.ComponentUtility
struct ComponentUtility_t27E5B1279D6FCF05A4ED198FA160BEA52497F2AA : public RuntimeObject
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettings
struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C : public RuntimeObject
{
// System.Collections.Generic.HashSet`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData> UnityEngine.Rendering.Universal.DebugDisplaySettings::m_Settings
HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* ___m_Settings_0;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon UnityEngine.Rendering.Universal.DebugDisplaySettings::<CommonSettings>k__BackingField
DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___U3CCommonSettingsU3Ek__BackingField_2;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::<MaterialSettings>k__BackingField
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___U3CMaterialSettingsU3Ek__BackingField_3;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::<RenderingSettings>k__BackingField
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___U3CRenderingSettingsU3Ek__BackingField_4;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::<LightingSettings>k__BackingField
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___U3CLightingSettingsU3Ek__BackingField_5;
};
struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields
{
// System.Lazy`1<UnityEngine.Rendering.Universal.DebugDisplaySettings> UnityEngine.Rendering.Universal.DebugDisplaySettings::s_Instance
Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* ___s_Instance_1;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon
struct DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20 : public RuntimeObject
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel
struct DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Widget> UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::m_Widgets
List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* ___m_Widgets_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsUI
struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6 : public RuntimeObject
{
// System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable> UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_DisposablePanels
RuntimeObject* ___m_DisposablePanels_0;
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_Settings
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_Settings_1;
};
// UnityEngine.Rendering.Universal.Light2DCullResult
struct Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33 : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.Light2D> UnityEngine.Rendering.Universal.Light2DCullResult::m_VisibleLights
List_1_tFD2E9FF88054A389E2ABA7669B914CB6550B743C* ___m_VisibleLights_0;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.Rendering.ProfilingSampler
struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE : public RuntimeObject
{
// UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::<sampler>k__BackingField
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CsamplerU3Ek__BackingField_0;
// UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::<inlineSampler>k__BackingField
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CinlineSamplerU3Ek__BackingField_1;
// System.String UnityEngine.Rendering.ProfilingSampler::<name>k__BackingField
String_t* ___U3CnameU3Ek__BackingField_2;
// UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_Recorder_3;
// UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_InlineRecorder_4;
};
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
bool ___U3CdisposedU3Ek__BackingField_0;
};
// UnityEngine.Rendering.Universal.ShaderKeywordStrings
struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14 : public RuntimeObject
{
};
struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields
{
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows
String_t* ___MainLightShadows_0;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades
String_t* ___MainLightShadowCascades_1;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowScreen
String_t* ___MainLightShadowScreen_2;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::CastingPunctualLightShadow
String_t* ___CastingPunctualLightShadow_3;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex
String_t* ___AdditionalLightsVertex_4;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel
String_t* ___AdditionalLightsPixel_5;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ClusteredRendering
String_t* ___ClusteredRendering_6;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows
String_t* ___AdditionalLightShadows_7;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBoxProjection
String_t* ___ReflectionProbeBoxProjection_8;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBlending
String_t* ___ReflectionProbeBlending_9;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows
String_t* ___SoftShadows_10;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive
String_t* ___MixedLightingSubtractive_11;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing
String_t* ___LightmapShadowMixing_12;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask
String_t* ___ShadowsShadowMask_13;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightLayers
String_t* ___LightLayers_14;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::RenderPassEnabled
String_t* ___RenderPassEnabled_15;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BillboardFaceCameraPos
String_t* ___BillboardFaceCameraPos_16;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightCookies
String_t* ___LightCookies_17;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa
String_t* ___DepthNoMsaa_18;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2
String_t* ___DepthMsaa2_19;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4
String_t* ___DepthMsaa4_20;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8
String_t* ___DepthMsaa8_21;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion
String_t* ___LinearToSRGBConversion_22;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseFastSRGBLinearConversion
String_t* ___UseFastSRGBLinearConversion_23;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT1
String_t* ___DBufferMRT1_24;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT2
String_t* ___DBufferMRT2_25;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT3
String_t* ___DBufferMRT3_26;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendLow
String_t* ___DecalNormalBlendLow_27;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendMedium
String_t* ___DecalNormalBlendMedium_28;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendHigh
String_t* ___DecalNormalBlendHigh_29;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow
String_t* ___SmaaLow_30;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium
String_t* ___SmaaMedium_31;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh
String_t* ___SmaaHigh_32;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric
String_t* ___PaniniGeneric_33;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance
String_t* ___PaniniUnitDistance_34;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ
String_t* ___BloomLQ_35;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ
String_t* ___BloomHQ_36;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt
String_t* ___BloomLQDirt_37;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt
String_t* ___BloomHQDirt_38;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM
String_t* ___UseRGBM_39;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion
String_t* ___Distortion_40;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration
String_t* ___ChromaticAberration_41;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading
String_t* ___HDRGrading_42;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES
String_t* ___TonemapACES_43;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral
String_t* ___TonemapNeutral_44;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain
String_t* ___FilmGrain_45;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa
String_t* ___Fxaa_46;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering
String_t* ___Dithering_47;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion
String_t* ___ScreenSpaceOcclusion_48;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling
String_t* ___HighQualitySampling_49;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2
String_t* ___DOWNSAMPLING_SIZE_2_50;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4
String_t* ___DOWNSAMPLING_SIZE_4_51;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8
String_t* ___DOWNSAMPLING_SIZE_8_52;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16
String_t* ___DOWNSAMPLING_SIZE_16_53;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT
String_t* ____SPOT_54;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL
String_t* ____DIRECTIONAL_55;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT
String_t* ____POINT_56;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_STENCIL
String_t* ____DEFERRED_STENCIL_57;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_FIRST_LIGHT
String_t* ____DEFERRED_FIRST_LIGHT_58;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MAIN_LIGHT
String_t* ____DEFERRED_MAIN_LIGHT_59;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT
String_t* ____GBUFFER_NORMALS_OCT_60;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MIXED_LIGHTING
String_t* ____DEFERRED_MIXED_LIGHTING_61;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON
String_t* ___LIGHTMAP_ON_62;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DYNAMICLIGHTMAP_ON
String_t* ___DYNAMICLIGHTMAP_ON_63;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON
String_t* ____ALPHATEST_ON_64;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED
String_t* ___DIRLIGHTMAP_COMBINED_65;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2
String_t* ____DETAIL_MULX2_66;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED
String_t* ____DETAIL_SCALED_67;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT
String_t* ____CLEARCOAT_68;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP
String_t* ____CLEARCOATMAP_69;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DEBUG_DISPLAY
String_t* ___DEBUG_DISPLAY_70;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_EMISSION
String_t* ____EMISSION_71;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_RECEIVE_SHADOWS_OFF
String_t* ____RECEIVE_SHADOWS_OFF_72;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SURFACE_TYPE_TRANSPARENT
String_t* ____SURFACE_TYPE_TRANSPARENT_73;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAPREMULTIPLY_ON
String_t* ____ALPHAPREMULTIPLY_ON_74;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAMODULATE_ON
String_t* ____ALPHAMODULATE_ON_75;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_NORMALMAP
String_t* ____NORMALMAP_76;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::EDITOR_VISUALIZATION
String_t* ___EDITOR_VISUALIZATION_77;
// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural
String_t* ___UseDrawProcedural_78;
};
// UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager
struct ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777 : public RuntimeObject
{
};
struct ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D> UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::s_ShadowCasterGroups
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___s_ShadowCasterGroups_0;
};
// UnityEngine.Rendering.Universal.ShadowRendering
struct ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80 : public RuntimeObject
{
};
struct ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_LightPosID
int32_t ___k_LightPosID_0;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_SelfShadowingID
int32_t ___k_SelfShadowingID_1;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowStencilGroupID
int32_t ___k_ShadowStencilGroupID_2;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowIntensityID
int32_t ___k_ShadowIntensityID_3;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowVolumeIntensityID
int32_t ___k_ShadowVolumeIntensityID_4;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowRadiusID
int32_t ___k_ShadowRadiusID_5;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowColorMaskID
int32_t ___k_ShadowColorMaskID_6;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowModelMatrixID
int32_t ___k_ShadowModelMatrixID_7;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowModelInvMatrixID
int32_t ___k_ShadowModelInvMatrixID_8;
// System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowModelScaleID
int32_t ___k_ShadowModelScaleID_9;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadows
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadows_10;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowsA
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadowsA_11;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowsR
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadowsR_12;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowsG
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadowsG_13;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowsB
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadowsB_14;
// UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.ShadowRendering::m_RenderTargets
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* ___m_RenderTargets_15;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ShadowRendering::m_LightInputTextures
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_LightInputTextures_16;
// UnityEngine.Color[] UnityEngine.Rendering.Universal.ShadowRendering::k_ColorLookup
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___k_ColorLookup_17;
// UnityEngine.Rendering.ProfilingSampler[] UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowColorsLookup
ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* ___m_ProfilingSamplerShadowColorsLookup_18;
// System.UInt32 UnityEngine.Rendering.Universal.ShadowRendering::<maxTextureCount>k__BackingField
uint32_t ___U3CmaxTextureCountU3Ek__BackingField_19;
};
// UnityEngine.Rendering.Universal.ShadowUtility
struct ShadowUtility_tDA47ADDFB000534B806A4DF0A2381048E7361AED : public RuntimeObject
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c
struct U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7 : public RuntimeObject
{
};
struct U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_StaticFields
{
// UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::<>9
U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* ___U3CU3E9_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory
struct WidgetFactory_t5BFE84D69777F8C924D60BECE086E7EAD10316D4 : public RuntimeObject
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory
struct WidgetFactory_tEE87A75FE0F43153E8FF01328E7F0FF4F93FE1A0 : public RuntimeObject
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory
struct WidgetFactory_tECC70280B08DE4EB188F5BEFC46C668E7E267F20 : public RuntimeObject
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory
struct WidgetFactory_t9DFE4E6D257910C13F7776F40E5A7ACD44A49FD3 : public RuntimeObject
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0
struct U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728 : public RuntimeObject
{
// UnityEngine.Rendering.DebugManager UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::debugManager
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* ___debugManager_0;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable> UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::panels
List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* ___panels_1;
};
// UnityEngine.Rendering.Universal.PostProcessData/ShaderResources
struct ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59 : public RuntimeObject
{
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::stopNanPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___stopNanPS_0;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::subpixelMorphologicalAntialiasingPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___subpixelMorphologicalAntialiasingPS_1;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::gaussianDepthOfFieldPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___gaussianDepthOfFieldPS_2;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::bokehDepthOfFieldPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___bokehDepthOfFieldPS_3;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::cameraMotionBlurPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___cameraMotionBlurPS_4;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::paniniProjectionPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___paniniProjectionPS_5;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::lutBuilderLdrPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___lutBuilderLdrPS_6;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::lutBuilderHdrPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___lutBuilderHdrPS_7;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::bloomPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___bloomPS_8;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::LensFlareDataDrivenPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___LensFlareDataDrivenPS_9;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::uberPostPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___uberPostPS_10;
// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::finalPostPassPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___finalPostPassPS_11;
};
// UnityEngine.Rendering.Universal.PostProcessData/TextureResources
struct TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122 : public RuntimeObject
{
// UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::blueNoise16LTex
Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___blueNoise16LTex_0;
// UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::filmGrainTex
Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___filmGrainTex_1;
// UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaAreaTex
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___smaaAreaTex_2;
// UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaSearchTex
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___smaaSearchTex_3;
};
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures
struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371 : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::<cameraStacking>k__BackingField
bool ___U3CcameraStackingU3Ek__BackingField_0;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::<msaa>k__BackingField
bool ___U3CmsaaU3Ek__BackingField_1;
};
// UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources
struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B : public RuntimeObject
{
// UnityEngine.Shader UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources::debugReplacementPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___debugReplacementPS_0;
};
// UnityEngine.Rendering.Universal.ShadowUtility/<>c
struct U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC : public RuntimeObject
{
};
struct U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields
{
// UnityEngine.Rendering.Universal.ShadowUtility/<>c UnityEngine.Rendering.Universal.ShadowUtility/<>c::<>9
U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* ___U3CU3E9_0;
// System.Func`2<System.Int32,System.Int32> UnityEngine.Rendering.Universal.ShadowUtility/<>c::<>9__9_0
Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* ___U3CU3E9__9_0_1;
// System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Vector3> UnityEngine.Rendering.Universal.ShadowUtility/<>c::<>9__9_1
Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* ___U3CU3E9__9_1_2;
// System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Color> UnityEngine.Rendering.Universal.ShadowUtility/<>c::<>9__9_2
Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* ___U3CU3E9__9_2_3;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources
struct MaterialResources_tED4F7357C57023A565192AA50337FDC81EFD6200 : public RuntimeObject
{
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::lit
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___lit_0;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::particleLit
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___particleLit_1;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::terrainLit
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___terrainLit_2;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::decal
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___decal_3;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources
struct ShaderResources_t0F010F6CBF0716DE29FCD187D4FA4368AC407628 : public RuntimeObject
{
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractivePS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___autodeskInteractivePS_0;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractiveTransparentPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___autodeskInteractiveTransparentPS_1;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractiveMaskedPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___autodeskInteractiveMaskedPS_2;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailLitPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___terrainDetailLitPS_3;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailGrassPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___terrainDetailGrassPS_4;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailGrassBillboardPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___terrainDetailGrassBillboardPS_5;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::defaultSpeedTree7PS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___defaultSpeedTree7PS_6;
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::defaultSpeedTree8PS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___defaultSpeedTree8PS_7;
};
// UnityEngine.Rendering.Universal.XRSystemData/ShaderResources
struct ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A : public RuntimeObject
{
// UnityEngine.Shader UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::xrOcclusionMeshPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___xrOcclusionMeshPS_0;
// UnityEngine.Shader UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::xrMirrorViewPS
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___xrMirrorViewPS_1;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c
struct U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59 : public RuntimeObject
{
};
struct U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<>9
U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* ___U3CU3E9_0;
// System.Action UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<>9__3_0
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3CU3E9__3_0_1;
// System.Action UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<>9__3_1
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3CU3E9__3_1_2;
// System.Action UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<>9__3_2
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3CU3E9__3_2_3;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c
struct U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4 : public RuntimeObject
{
};
struct U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::<>9
U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* ___U3CU3E9_0;
// System.Func`1<System.Boolean> UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::<>9__0_0
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___U3CU3E9__0_0_1;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c
struct U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E : public RuntimeObject
{
};
struct U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::<>9
U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* ___U3CU3E9_0;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::<>9__0_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__0_1_1;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0
struct U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::data
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0
struct U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::data
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c
struct U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0 : public RuntimeObject
{
};
struct U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9
U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* ___U3CU3E9_0;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__0_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__0_1_1;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__1_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__1_1_2;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__2_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__2_1_3;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__2_4
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___U3CU3E9__2_4_4;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__3_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__3_1_5;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__3_4
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___U3CU3E9__3_4_6;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0
struct U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0
struct U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0
struct U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0
struct U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0
struct U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0
struct U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::data
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c
struct U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815 : public RuntimeObject
{
};
struct U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* ___U3CU3E9_0;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__0_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__0_1_1;
// System.Func`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__1_2
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CU3E9__1_2_2;
// System.Func`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__1_3
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CU3E9__1_3_3;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__2_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__2_1_4;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__2_4
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___U3CU3E9__2_4_5;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__8_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__8_1_6;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__8_4
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___U3CU3E9__8_4_7;
// System.Action`1<System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__9_1
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__9_1_8;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0
struct U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0
struct U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0
struct U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0
struct U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0
struct U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0
struct U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0
struct U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0
struct U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::data
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0;
};
// System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>
struct Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B
{
// System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* ____set_0;
// System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.HashSet`1/Enumerator::_current
RuntimeObject* ____current_3;
};
// System.Collections.Generic.HashSet`1/Enumerator<System.Object>
struct Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8
{
// System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* ____set_0;
// System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.HashSet`1/Enumerator::_current
RuntimeObject* ____current_3;
};
// System.Nullable`1<System.Int32>
struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
int32_t ___value_1;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Rendering.CoreCameraValues
struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F
{
// System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode
int32_t ___filterMode_0;
// System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask
uint32_t ___cullingMask_1;
// System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID
int32_t ___instanceID_2;
};
// UnityEngine.Rendering.DepthState
struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255
{
// System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled
uint8_t ___m_WriteEnabled_0;
// System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction
int8_t ___m_CompareFunction_1;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.LayerMask
struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
{
// System.Int32 UnityEngine.LayerMask::m_Mask
int32_t ___m_Mask_0;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD
{
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.ProfilingScope::m_Cmd
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
// System.Boolean UnityEngine.Rendering.ProfilingScope::m_Disposed
bool ___m_Disposed_1;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingScope::m_Sampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_pinvoke
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
int32_t ___m_Disposed_1;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// Native definition for COM marshalling of UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_com
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
int32_t ___m_Disposed_1;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// UnityEngine.Rendering.RenderQueueRange
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound
int32_t ___m_LowerBound_0;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound
int32_t ___m_UpperBound_1;
};
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound
int32_t ___minimumBound_3;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound
int32_t ___maximumBound_5;
};
// UnityEngine.Rendering.RenderTargetBlendState
struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7
{
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask
uint8_t ___m_WriteMask_0;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode
uint8_t ___m_SourceColorBlendMode_1;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode
uint8_t ___m_DestinationColorBlendMode_2;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode
uint8_t ___m_SourceAlphaBlendMode_3;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode
uint8_t ___m_DestinationAlphaBlendMode_4;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation
uint8_t ___m_ColorBlendOperation_5;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation
uint8_t ___m_AlphaBlendOperation_6;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding
uint8_t ___m_Padding_7;
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
{
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
};
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.SortingLayer
struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3
{
// System.Int32 UnityEngine.SortingLayer::m_Id
int32_t ___m_Id_0;
};
// UnityEngine.Rendering.SortingLayerRange
struct SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9
{
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound
int16_t ___m_LowerBound_0;
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound
int16_t ___m_UpperBound_1;
};
// UnityEngine.Rendering.StencilState
struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
{
// System.Byte UnityEngine.Rendering.StencilState::m_Enabled
uint8_t ___m_Enabled_0;
// System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
uint8_t ___m_ReadMask_1;
// System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
uint8_t ___m_WriteMask_2;
// System.Byte UnityEngine.Rendering.StencilState::m_Padding
uint8_t ___m_Padding_3;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
uint8_t ___m_CompareFunctionFront_4;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
uint8_t ___m_PassOperationFront_5;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
uint8_t ___m_FailOperationFront_6;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
uint8_t ___m_ZFailOperationFront_7;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
uint8_t ___m_CompareFunctionBack_8;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
uint8_t ___m_PassOperationBack_9;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
uint8_t ___m_FailOperationBack_10;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
uint8_t ___m_ZFailOperationBack_11;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// UnityEngine.Rendering.Universal.LibTessDotNet.Vec3
struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB
{
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::X
float ___X_1;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Y
float ___Y_2;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Z
float ___Z_3;
};
struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields
{
// UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Zero
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Zero_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2Int
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
{
// System.Int32 UnityEngine.Vector2Int::m_X
int32_t ___m_X_0;
// System.Int32 UnityEngine.Vector2Int::m_Y
int32_t ___m_Y_1;
};
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
{
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer
struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F
{
union
{
struct
{
// System.Single UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128];
};
};
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer
struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96];
};
};
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer
struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96];
};
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel
struct SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519 : public DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel
struct SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668 : public DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel
struct SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94 : public DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel
struct SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475 : public DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC
{
};
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer
struct U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D
{
union
{
struct
{
// System.Int32 UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer::FixedElementField
int32_t ___FixedElementField_0;
};
uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D__padding[64];
};
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160];
};
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D
{
union
{
struct
{
// System.Single UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128];
};
};
// UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem
struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9
{
// System.String UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::displayName
String_t* ___displayName_0;
// System.Action UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::action
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem
struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_pinvoke
{
char* ___displayName_0;
Il2CppMethodPointer ___action_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem
struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_com
{
Il2CppChar* ___displayName_0;
Il2CppMethodPointer ___action_1;
};
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip
struct NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4
{
// System.String UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip::name
String_t* ___name_0;
// System.String UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip::tooltip
String_t* ___tooltip_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip
struct NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4_marshaled_pinvoke
{
char* ___name_0;
char* ___tooltip_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip
struct NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4_marshaled_com
{
Il2CppChar* ___name_0;
Il2CppChar* ___tooltip_1;
};
// Unity.Collections.Allocator
struct Allocator_t996642592271AAD9EE688F142741D512C07B5824
{
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.AntialiasingMode
struct AntialiasingMode_tDF75AC7BDAF51FA550F528F7B798416ACB8D3487
{
// System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.AntialiasingQuality
struct AntialiasingQuality_t45B2A050F79EB8B705FED3F3F30A70942E71D605
{
// System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__
int32_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.BlendMode
struct BlendMode_tE69E10C77D635F19AFCB4A5232ED588988E5F815
{
// System.Int32 UnityEngine.Rendering.BlendMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.BlendOp
struct BlendOp_t7D35016EF89A56A40EC617130D651641EEA08553
{
// System.Int32 UnityEngine.Rendering.BlendOp::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.BlendState
struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630
{
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7;
// System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates
uint8_t ___m_SeparateMRTBlendStates_8;
// System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask
uint8_t ___m_AlphaToMask_9;
// System.Int16 UnityEngine.Rendering.BlendState::m_Padding
int16_t ___m_Padding_10;
};
// UnityEngine.BoundingSphere
struct BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010
{
// UnityEngine.Vector3 UnityEngine.BoundingSphere::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0;
// System.Single UnityEngine.BoundingSphere::radius
float ___radius_1;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// UnityEngine.Rendering.BuiltinRenderTextureType
struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E
{
// System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.CameraOverrideOption
struct CameraOverrideOption_tFE4F529A065C94484CFF2D27D4D7D2D8ADB145A9
{
// System.Int32 UnityEngine.Rendering.Universal.CameraOverrideOption::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CameraProperties
struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57
{
// UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1;
// System.Single UnityEngine.Rendering.CameraProperties::projectionNear
float ___projectionNear_2;
// System.Single UnityEngine.Rendering.CameraProperties::projectionFar
float ___projectionFar_3;
// System.Single UnityEngine.Rendering.CameraProperties::cameraNear
float ___cameraNear_4;
// System.Single UnityEngine.Rendering.CameraProperties::cameraFar
float ___cameraFar_5;
// System.Single UnityEngine.Rendering.CameraProperties::cameraAspect
float ___cameraAspect_6;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19;
// System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength
float ___farPlaneWorldSpaceLength_20;
// System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount
uint32_t ___rendererCount_21;
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes
U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22;
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes
U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23;
// System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance
float ___baseFarDistance_24;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25;
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances
U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26;
// System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical
int32_t ___layerCullSpherical_27;
// UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28;
// System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType
uint32_t ___cameraType_29;
// System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique
int32_t ___projectionIsOblique_30;
// System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix
int32_t ___isImplicitProjectionMatrix_31;
};
// UnityEngine.Rendering.Universal.CameraRenderType
struct CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D
{
// System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__
int32_t ___value___2;
};
// UnityEngine.CameraType
struct CameraType_tCA1017DBE96964E1D967942FB98F152F14121FCD
{
// System.Int32 UnityEngine.CameraType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ClearFlag
struct ClearFlag_t0B57BE5A60AA0EE7CC0DAE7E7DF82EB993A59ADD
{
// System.Int32 UnityEngine.Rendering.ClearFlag::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ColorGradingMode
struct ColorGradingMode_t980B9396D20213763F23C4D474BC079FC68BF83E
{
// System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__
int32_t ___value___2;
};
// UnityEngine.ColorSpace
struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7
{
// System.Int32 UnityEngine.ColorSpace::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ColorWriteMask
struct ColorWriteMask_tD91EE58294D13F5BA3716FC0ED700F0ED671CF08
{
// System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Rendering.CompareFunction
struct CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518
{
// System.Int32 UnityEngine.Rendering.CompareFunction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LibTessDotNet.ContourOrientation
struct ContourOrientation_t7CF16DB9899D0A9227C2617F2F0C8136C445CF53
{
// System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.ContourOrientation::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex
struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32
{
// UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Position
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0;
// System.Object UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Data
RuntimeObject* ___Data_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex
struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_pinvoke
{
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0;
Il2CppIUnknown* ___Data_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex
struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_com
{
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0;
Il2CppIUnknown* ___Data_1;
};
// UnityEngine.CubemapFace
struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B
{
// System.Int32 UnityEngine.CubemapFace::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CullMode
struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50
{
// System.Int32 UnityEngine.Rendering.CullMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CullingOptions
struct CullingOptions_t94DE290A993D1671AE0E2CAC416FD9F37222B812
{
// System.Int32 UnityEngine.Rendering.CullingOptions::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CullingResults
struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267
{
// System.IntPtr UnityEngine.Rendering.CullingResults::ptr
intptr_t ___ptr_0;
// UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1;
};
// UnityEngine.Rendering.Universal.DebugFullScreenMode
struct DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771
{
// System.Int32 UnityEngine.Rendering.Universal.DebugFullScreenMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugLightingFeatureFlags
struct DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC
{
// System.Int32 UnityEngine.Rendering.Universal.DebugLightingFeatureFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugLightingMode
struct DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC
{
// System.Int32 UnityEngine.Rendering.Universal.DebugLightingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DebugManager
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672 : public RuntimeObject
{
// UnityEngine.Rendering.DebugActionDesc[] UnityEngine.Rendering.DebugManager::m_DebugActions
DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* ___m_DebugActions_11;
// UnityEngine.Rendering.DebugActionState[] UnityEngine.Rendering.DebugManager::m_DebugActionStates
DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* ___m_DebugActionStates_12;
// UnityEngine.InputSystem.InputActionMap UnityEngine.Rendering.DebugManager::debugActionMap
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___debugActionMap_13;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugManager::m_ReadOnlyPanels
ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* ___m_ReadOnlyPanels_15;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugManager::m_Panels
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* ___m_Panels_16;
// System.Action`1<System.Boolean> UnityEngine.Rendering.DebugManager::onDisplayRuntimeUIChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___onDisplayRuntimeUIChanged_17;
// System.Action UnityEngine.Rendering.DebugManager::onSetDirty
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___onSetDirty_18;
// System.Action UnityEngine.Rendering.DebugManager::resetData
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___resetData_19;
// System.Boolean UnityEngine.Rendering.DebugManager::refreshEditorRequested
bool ___refreshEditorRequested_20;
// System.Nullable`1<System.Int32> UnityEngine.Rendering.DebugManager::m_RequestedPanelIndex
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___m_RequestedPanelIndex_21;
// UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_Root
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Root_22;
// UnityEngine.Rendering.UI.DebugUIHandlerCanvas UnityEngine.Rendering.DebugManager::m_RootUICanvas
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* ___m_RootUICanvas_23;
// UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_PersistentRoot
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PersistentRoot_24;
// UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas UnityEngine.Rendering.DebugManager::m_RootUIPersistentCanvas
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* ___m_RootUIPersistentCanvas_25;
// System.Boolean UnityEngine.Rendering.DebugManager::m_EditorOpen
bool ___m_EditorOpen_26;
// System.Boolean UnityEngine.Rendering.DebugManager::m_EnableRuntimeUI
bool ___m_EnableRuntimeUI_27;
};
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields
{
// System.Lazy`1<UnityEngine.Rendering.DebugManager> UnityEngine.Rendering.DebugManager::s_Instance
Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* ___s_Instance_14;
};
// UnityEngine.Rendering.Universal.DebugMaterialMode
struct DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA
{
// System.Int32 UnityEngine.Rendering.Universal.DebugMaterialMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugMaterialValidationMode
struct DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346
{
// System.Int32 UnityEngine.Rendering.Universal.DebugMaterialValidationMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugMipInfoMode
struct DebugMipInfoMode_tACC9FBFB82079F41CF4483FC6748825CE96FB97C
{
// System.Int32 UnityEngine.Rendering.Universal.DebugMipInfoMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugPostProcessingMode
struct DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934
{
// System.Int32 UnityEngine.Rendering.Universal.DebugPostProcessingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugSceneOverrideMode
struct DebugSceneOverrideMode_t9B04DEDB486A515397D02EFFC03637B14F0077E0
{
// System.Int32 UnityEngine.Rendering.Universal.DebugSceneOverrideMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugValidationMode
struct DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8
{
// System.Int32 UnityEngine.Rendering.Universal.DebugValidationMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugVertexAttributeMode
struct DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3
{
// System.Int32 UnityEngine.Rendering.Universal.DebugVertexAttributeMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DefaultMaterialType
struct DefaultMaterialType_tCDEAE843A0E5F8EDC8A3B59640C103A097DD733D
{
// System.Int32 UnityEngine.Rendering.Universal.DefaultMaterialType::value__
int32_t ___value___2;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Rendering.DistanceMetric
struct DistanceMetric_t071B9815BB961E33F7CA2C553CA725F61AE09EDE
{
// System.Int32 UnityEngine.Rendering.DistanceMetric::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.Downsampling
struct Downsampling_tFE6A5D41D0A9881972AE6C6470FA5E1700410D49
{
// System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DrawRendererFlags
struct DrawRendererFlags_t3AD0574208BFF93F323D5E1E92012F19EAE972CD
{
// System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LibTessDotNet.ElementType
struct ElementType_t3A40BFF2E71548C83BB5CFEE0B5EF772FA750602
{
// System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.ElementType::value__
int32_t ___value___2;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.FilterMode
struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34
{
// System.Int32 UnityEngine.FilterMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.FilteringSettings
struct FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F
{
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___m_RenderQueueRange_0;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask
int32_t ___m_LayerMask_1;
// System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask
uint32_t ___m_RenderingLayerMask_2;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects
int32_t ___m_ExcludeMotionVectorObjects_3;
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___m_SortingLayerRange_4;
};
// UnityEngine.Experimental.Rendering.FormatUsage
struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2
{
// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.GraphicsDeviceType
struct GraphicsDeviceType_t65150C9055D1BC1E377E894972629BF22BA2CBF5
{
// System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
{
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.LODParameters
struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A
{
// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
float ___m_FieldOfView_2;
// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
float ___m_OrthoSize_3;
// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
int32_t ___m_CameraPixelHeight_4;
};
// UnityEngine.Rendering.Universal.LightCookieFormat
struct LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1
{
// System.Int32 UnityEngine.Rendering.Universal.LightCookieFormat::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LightCookieResolution
struct LightCookieResolution_t10D8305CBC46C8C4261C5EFAA031A2B35AF2BF39
{
// System.Int32 UnityEngine.Rendering.Universal.LightCookieResolution::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LightLayerEnum
struct LightLayerEnum_t6B200A267F7F3BA4CA01D2D48B96A17D0DA5CC5F
{
// System.Int32 UnityEngine.Rendering.Universal.LightLayerEnum::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LightRenderingMode
struct LightRenderingMode_t38A0DEB49D920E66D4854F5C54437D11BBA6D024
{
// System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.MsaaQuality
struct MsaaQuality_tE945475230F4F9265C9C862D32DE0484CB458FF9
{
// System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Rendering.PerObjectData
struct PerObjectData_t04DDCBE9ABF1113E8F9BAFCF4A7F94DD841B9CC9
{
// System.Int32 UnityEngine.Rendering.PerObjectData::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.PipelineDebugLevel
struct PipelineDebugLevel_tA1231A8106C64D773860E40E46555EB8682D746B
{
// System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.PixelValidationChannels
struct PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112
{
// System.Int32 UnityEngine.Rendering.Universal.PixelValidationChannels::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ReflectionProbeSortingCriteria
struct ReflectionProbeSortingCriteria_tC7B547F11F4EF1259DB024027DD9562A19EA957E
{
// System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderBufferLoadAction
struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E
{
// System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderBufferStoreAction
struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7
{
// System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.RenderPassEvent
struct RenderPassEvent_t65FBDDF314AC831A598C794FD81BB61AD3930353
{
// System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderStateMask
struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57
{
// System.Int32 UnityEngine.Rendering.RenderStateMask::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50
{
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F
{
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69
{
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.RendererType
struct RendererType_t952E4F0C867408594D6DB4894BEFF90C854B6C90
{
// System.Int32 UnityEngine.Rendering.Universal.RendererType::value__
int32_t ___value___2;
};
// System.RuntimeFieldHandle
struct RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5
{
// System.IntPtr System.RuntimeFieldHandle::value
intptr_t ___value_0;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36
{
// System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
intptr_t ___m_Ptr_1;
};
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0;
};
// UnityEngine.Rendering.Universal.ScriptableRenderPassInput
struct ScriptableRenderPassInput_t2E28A5DE1B3B8001EE14298E0133EFF3204DE645
{
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShaderPathID
struct ShaderPathID_t6266F696633E9AADE69D6E4DC86462E9970C339A
{
// System.Int32 UnityEngine.Rendering.Universal.ShaderPathID::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShaderVariantLogLevel
struct ShaderVariantLogLevel_t90ADECB390C8DBBB55360986A12A3430A42C65DE
{
// System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShadowCascadesOption
struct ShadowCascadesOption_t0A87F71CB8129325144A22F446F8BDF0297F0823
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832
{
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows
bool ___supportsMainLightShadows_0;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve
bool ___requiresScreenSpaceShadowResolve_1;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth
int32_t ___mainLightShadowmapWidth_2;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight
int32_t ___mainLightShadowmapHeight_3;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount
int32_t ___mainLightShadowCascadesCount_4;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5;
// System.Single UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadeBorder
float ___mainLightShadowCascadeBorder_6;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows
bool ___supportsAdditionalLightShadows_7;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth
int32_t ___additionalLightsShadowmapWidth_8;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight
int32_t ___additionalLightsShadowmapHeight_9;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows
bool ___supportsSoftShadows_10;
// System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits
int32_t ___shadowmapDepthBufferBits_11;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.Rendering.Universal.ShadowData::bias
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Rendering.Universal.ShadowData::resolution
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordAdditionalLightShadowsEnabled
bool ___isKeywordAdditionalLightShadowsEnabled_14;
// System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordSoftShadowsEnabled
bool ___isKeywordSoftShadowsEnabled_15;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke
{
int32_t ___supportsMainLightShadows_0;
int32_t ___requiresScreenSpaceShadowResolve_1;
int32_t ___mainLightShadowmapWidth_2;
int32_t ___mainLightShadowmapHeight_3;
int32_t ___mainLightShadowCascadesCount_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5;
float ___mainLightShadowCascadeBorder_6;
int32_t ___supportsAdditionalLightShadows_7;
int32_t ___additionalLightsShadowmapWidth_8;
int32_t ___additionalLightsShadowmapHeight_9;
int32_t ___supportsSoftShadows_10;
int32_t ___shadowmapDepthBufferBits_11;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13;
int32_t ___isKeywordAdditionalLightShadowsEnabled_14;
int32_t ___isKeywordSoftShadowsEnabled_15;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com
{
int32_t ___supportsMainLightShadows_0;
int32_t ___requiresScreenSpaceShadowResolve_1;
int32_t ___mainLightShadowmapWidth_2;
int32_t ___mainLightShadowmapHeight_3;
int32_t ___mainLightShadowCascadesCount_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5;
float ___mainLightShadowCascadeBorder_6;
int32_t ___supportsAdditionalLightShadows_7;
int32_t ___additionalLightsShadowmapWidth_8;
int32_t ___additionalLightsShadowmapHeight_9;
int32_t ___supportsSoftShadows_10;
int32_t ___shadowmapDepthBufferBits_11;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13;
int32_t ___isKeywordAdditionalLightShadowsEnabled_14;
int32_t ___isKeywordSoftShadowsEnabled_15;
};
// UnityEngine.Rendering.Universal.ShadowQuality
struct ShadowQuality_tA2A95092FE517E629C7015F01CFFD83704BFAD24
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShadowResolution
struct ShadowResolution_t6C40A535E6EC0EFEF19D5BD8B3470E3EAEE58C2F
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ShadowSamplingMode
struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8
{
// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.SortingCriteria
struct SortingCriteria_t4907D221CB6E6AA4A32C1ED7B5D17103FD3E7C39
{
// System.Int32 UnityEngine.Rendering.SortingCriteria::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.StencilOp
struct StencilOp_t35EB362AF3CF60D7EC63DF5282B8256BF9985436
{
// System.Int32 UnityEngine.Rendering.StencilOp::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.StoreActionsOptimization
struct StoreActionsOptimization_tB5EB82E81175365B1DF3C5DE71F35E77E3B38B4A
{
// System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642
{
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
};
// UnityEngine.TransparencySortMode
struct TransparencySortMode_t37A2377DA9F8D6D10C927284BC4F27443D78FC02
{
// System.Int32 UnityEngine.TransparencySortMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipeline
struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F : public RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsUI UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_DebugDisplaySettingsUI
DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* ___m_DebugDisplaySettingsUI_7;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_GlobalSettings
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___m_GlobalSettings_8;
// System.Comparison`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalRenderPipeline::cameraComparison
Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___cameraComparison_16;
};
struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields
{
// UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_XRSystem
XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___m_XRSystem_2;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightPosition
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightPosition_9;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightColor
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightColor_10;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightAttenuation
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightAttenuation_11;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightSpotDirection
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightSpotDirection_12;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightsProbeChannel
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightsProbeChannel_13;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowBiasData
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_ShadowBiasData_14;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowResolutionData
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_ShadowResolutionData_15;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Rendering.Universal.UniversalRenderPipeline::lightsDelegate
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___lightsDelegate_17;
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8
{
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode
struct VolumeFrameworkUpdateMode_tCD9A8BEF3700F3AA490F1BB39EF8A88E94398627
{
// System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule
struct WindingRule_tCAFE37BB5D1E40C65C3552A63E00EDBECB75FFC7
{
// System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/Strings
struct Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929 : public RuntimeObject
{
};
struct Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields
{
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/Strings::LightingDebugMode
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___LightingDebugMode_0;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/Strings::LightingFeatures
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___LightingFeatures_1;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset
struct AlbedoDebugValidationPreset_tF8C2266CCBF7BA6E72F59447461FC479748F9D41
{
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData
struct AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B
{
// System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData::name
String_t* ___name_0;
// UnityEngine.Color UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData::color
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData::minLuminance
float ___minLuminance_2;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData::maxLuminance
float ___maxLuminance_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData
struct AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_pinvoke
{
char* ___name_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1;
float ___minLuminance_2;
float ___maxLuminance_3;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData
struct AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_com
{
Il2CppChar* ___name_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1;
float ___minLuminance_2;
float ___maxLuminance_3;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings
struct Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D : public RuntimeObject
{
};
struct Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields
{
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::MaterialOverride
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MaterialOverride_2;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::VertexAttribute
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___VertexAttribute_3;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::MaterialValidationMode
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MaterialValidationMode_4;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::ValidationPreset
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___ValidationPreset_5;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::AlbedoMinLuminance
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AlbedoMinLuminance_6;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::AlbedoMaxLuminance
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AlbedoMaxLuminance_7;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::AlbedoHueTolerance
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AlbedoHueTolerance_8;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::AlbedoSaturationTolerance
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AlbedoSaturationTolerance_9;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::MetallicMinValue
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MetallicMinValue_10;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::MetallicMaxValue
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MetallicMaxValue_11;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings
struct Strings_t39586E7ED860C4092D05104DC96E96CF4727884B : public RuntimeObject
{
};
struct Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields
{
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::MapOverlays
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MapOverlays_1;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::MapSize
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MapSize_2;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::AdditionalWireframeModes
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AdditionalWireframeModes_3;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::WireframeNotSupportedWarning
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___WireframeNotSupportedWarning_4;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::Overdraw
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___Overdraw_5;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::PostProcessing
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___PostProcessing_6;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::MSAA
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MSAA_7;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::HDR
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___HDR_8;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::PixelValidationMode
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___PixelValidationMode_9;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::Channels
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___Channels_10;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::ValueRangeMin
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___ValueRangeMin_11;
// UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::ValueRangeMax
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___ValueRangeMax_12;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode
struct WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2
{
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DebugUI/Flags
struct Flags_tBBD3C554E9057BB9AC0476F92D0328575F2C4193
{
// System.Int32 UnityEngine.Rendering.DebugUI/Flags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.Light2D/ComponentVersions
struct ComponentVersions_t2B684B15F0562D9120C2C013C73D6813D154857E
{
// System.Int32 UnityEngine.Rendering.Universal.Light2D/ComponentVersions::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.Light2D/LightType
struct LightType_tAF570B59B91B986BC234F0F0B8188AC679823FF2
{
// System.Int32 UnityEngine.Rendering.Universal.Light2D/LightType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.Light2D/NormalMapQuality
struct NormalMapQuality_tBB608B6DB2BB89375D02F4F0608493E1091EF120
{
// System.Int32 UnityEngine.Rendering.Universal.Light2D/NormalMapQuality::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.Light2D/OverlapOperation
struct OverlapOperation_t4C45C794C9F01FC19F88F34E2DD9DE5240F53F3D
{
// System.Int32 UnityEngine.Rendering.Universal.Light2D/OverlapOperation::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.Light2DBlendStyle/BlendMode
struct BlendMode_t671052DA10350EE6C3B91408B076BFC43D89D4D8
{
// System.Int32 UnityEngine.Rendering.Universal.Light2DBlendStyle/BlendMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.Light2DBlendStyle/TextureChannel
struct TextureChannel_tE5494C23DBE79DE46AD00AEF3D0777DDE1642532
{
// System.Int32 UnityEngine.Rendering.Universal.Light2DBlendStyle/TextureChannel::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/CropFrame
struct CropFrame_t5F4A57BA5DF4EA236667AC5BE7AC08471D274A0E
{
// System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/CropFrame::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/GridSnapping
struct GridSnapping_t2FF7D8C6C6E92A8455C29900FBBD173F8845F31C
{
// System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/GridSnapping::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.Renderer2DData/Renderer2DDefaultMaterialType
struct Renderer2DDefaultMaterialType_t94156825449904375FE2B4F2761E1B0B8AA348CE
{
// System.Int32 UnityEngine.Rendering.Universal.Renderer2DData/Renderer2DDefaultMaterialType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShadowCaster2D/ComponentVersions
struct ComponentVersions_t3F90E2F2FD75D89A702312C375AF607E85B5377F
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D/ComponentVersions::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShadowUtility/Edge
struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex0
int32_t ___vertexIndex0_0;
// System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex1
int32_t ___vertexIndex1_1;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtility/Edge::tangent
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2;
// System.Boolean UnityEngine.Rendering.Universal.ShadowUtility/Edge::compareReversed
bool ___compareReversed_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge
struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke
{
int32_t ___vertexIndex0_0;
int32_t ___vertexIndex1_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2;
int32_t ___compareReversed_3;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge
struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com
{
int32_t ___vertexIndex0_0;
int32_t ___vertexIndex1_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2;
int32_t ___compareReversed_3;
};
// UnityEngine.Rendering.DebugUI/MessageBox/Style
struct Style_tFDE589AF9C853893A9B92415528C43C8EA911B95
{
// System.Int32 UnityEngine.Rendering.DebugUI/MessageBox/Style::value__
int32_t ___value___2;
};
// Unity.Collections.NativeArray`1<System.Int32>
struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>
struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting
struct DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugLightingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::<DebugLightingMode>k__BackingField
int32_t ___U3CDebugLightingModeU3Ek__BackingField_0;
// UnityEngine.Rendering.Universal.DebugLightingFeatureFlags UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::<DebugLightingFeatureFlagsMask>k__BackingField
int32_t ___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial
struct DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData[] UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::m_AlbedoDebugValidationPresetData
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* ___m_AlbedoDebugValidationPresetData_0;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::m_AlbedoDebugValidationPreset
int32_t ___m_AlbedoDebugValidationPreset_1;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::AlbedoMinLuminance
float ___AlbedoMinLuminance_2;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::AlbedoMaxLuminance
float ___AlbedoMaxLuminance_3;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::m_AlbedoHueTolerance
float ___m_AlbedoHueTolerance_4;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::m_AlbedoSaturationTolerance
float ___m_AlbedoSaturationTolerance_5;
// UnityEngine.Color UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::AlbedoCompareColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___AlbedoCompareColor_6;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::MetallicMinValue
float ___MetallicMinValue_7;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::MetallicMaxValue
float ___MetallicMaxValue_8;
// UnityEngine.Rendering.Universal.DebugMaterialValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::MaterialValidationMode
int32_t ___MaterialValidationMode_9;
// UnityEngine.Rendering.Universal.DebugMaterialMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::<DebugMaterialModeData>k__BackingField
int32_t ___U3CDebugMaterialModeDataU3Ek__BackingField_10;
// UnityEngine.Rendering.Universal.DebugVertexAttributeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::<DebugVertexAttributeIndexData>k__BackingField
int32_t ___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11;
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering
struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_WireframeMode
int32_t ___m_WireframeMode_0;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_Overdraw
bool ___m_Overdraw_1;
// UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugFullScreenMode>k__BackingField
int32_t ___U3CdebugFullScreenModeU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugFullScreenModeOutputSizeScreenPercent>k__BackingField
int32_t ___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3;
// UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugSceneOverrideMode>k__BackingField
int32_t ___U3CdebugSceneOverrideModeU3Ek__BackingField_4;
// UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugMipInfoMode>k__BackingField
int32_t ___U3CdebugMipInfoModeU3Ek__BackingField_5;
// UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<debugPostProcessingMode>k__BackingField
int32_t ___U3CdebugPostProcessingModeU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<enableMsaa>k__BackingField
bool ___U3CenableMsaaU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<enableHDR>k__BackingField
bool ___U3CenableHDRU3Ek__BackingField_8;
// UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<validationMode>k__BackingField
int32_t ___U3CvalidationModeU3Ek__BackingField_9;
// UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<validationChannels>k__BackingField
int32_t ___U3CvalidationChannelsU3Ek__BackingField_10;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<ValidationRangeMin>k__BackingField
float ___U3CValidationRangeMinU3Ek__BackingField_11;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::<ValidationRangeMax>k__BackingField
float ___U3CValidationRangeMaxU3Ek__BackingField_12;
};
// UnityEngine.Rendering.Universal.DebugRenderSetup
struct DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.DebugRenderSetup::m_DebugHandler
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___m_DebugHandler_0;
// UnityEngine.Rendering.ScriptableRenderContext UnityEngine.Rendering.Universal.DebugRenderSetup::m_Context
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___m_Context_1;
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.Universal.DebugRenderSetup::m_CommandBuffer
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_CommandBuffer_2;
// System.Int32 UnityEngine.Rendering.Universal.DebugRenderSetup::m_Index
int32_t ___m_Index_3;
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Rendering.Universal.PostProcessingData
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4
{
// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode
int32_t ___gradingMode_0;
// System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize
int32_t ___lutSize_1;
// System.Boolean UnityEngine.Rendering.Universal.PostProcessingData::useFastSRGBLinearConversion
bool ___useFastSRGBLinearConversion_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessingData
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke
{
int32_t ___gradingMode_0;
int32_t ___lutSize_1;
int32_t ___useFastSRGBLinearConversion_2;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessingData
struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com
{
int32_t ___gradingMode_0;
int32_t ___lutSize_1;
int32_t ___useFastSRGBLinearConversion_2;
};
// UnityEngine.Rendering.RasterState
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26
{
// UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode
int32_t ___m_CullingMode_1;
// System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits
int32_t ___m_OffsetUnits_2;
// System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor
float ___m_OffsetFactor_3;
// System.Byte UnityEngine.Rendering.RasterState::m_DepthClip
uint8_t ___m_DepthClip_4;
// System.Byte UnityEngine.Rendering.RasterState::m_Conservative
uint8_t ___m_Conservative_5;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding1
uint8_t ___m_Padding1_6;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding2
uint8_t ___m_Padding2_7;
};
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields
{
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___defaultValue_0;
};
// UnityEngine.Rendering.RenderTargetIdentifier
struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B
{
// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
int32_t ___m_Type_1;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
int32_t ___m_NameID_2;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
int32_t ___m_InstanceID_3;
// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
intptr_t ___m_BufferPointer_4;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
int32_t ___m_MipLevel_5;
// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
int32_t ___m_CubeFace_6;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
int32_t ___m_DepthSlice_7;
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
{
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_8;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_10;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_11;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_12;
};
// UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899
{
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount
int32_t ___m_CullingPlaneCount_4;
// System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask
uint32_t ___m_CullingMask_5;
// System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask
uint64_t ___m_SceneMask_6;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull
int32_t ___m_LayerCull_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
// UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance
float ___m_ShadowDistance_12;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset
float ___m_ShadowNearPlaneOffset_13;
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions
int32_t ___m_CullingOptions_14;
// UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria
int32_t ___m_ReflectionProbeSortingCriteria_15;
// UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold
float ___m_AccurateOcclusionThreshold_17;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs
int32_t ___m_MaximumPortalCullingJobs_18;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance
float ___m_StereoSeparationDistance_21;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights
int32_t ___m_maximumVisibleLights_22;
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere
bool ___m_ConservativeEnclosingSphere_23;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere
int32_t ___m_NumIterationsEnclosingSphere_24;
};
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields
{
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount
int32_t ___maximumCullingPlaneCount_2;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount
int32_t ___layerCount_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke
{
int32_t ___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
int32_t ___m_CullingPlaneCount_4;
uint32_t ___m_CullingMask_5;
uint64_t ___m_SceneMask_6;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
int32_t ___m_LayerCull_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
float ___m_ShadowDistance_12;
float ___m_ShadowNearPlaneOffset_13;
int32_t ___m_CullingOptions_14;
int32_t ___m_ReflectionProbeSortingCriteria_15;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
float ___m_AccurateOcclusionThreshold_17;
int32_t ___m_MaximumPortalCullingJobs_18;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
float ___m_StereoSeparationDistance_21;
int32_t ___m_maximumVisibleLights_22;
int32_t ___m_ConservativeEnclosingSphere_23;
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com
{
int32_t ___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
int32_t ___m_CullingPlaneCount_4;
uint32_t ___m_CullingMask_5;
uint64_t ___m_SceneMask_6;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
int32_t ___m_LayerCull_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
float ___m_ShadowDistance_12;
float ___m_ShadowNearPlaneOffset_13;
int32_t ___m_CullingOptions_14;
int32_t ___m_ReflectionProbeSortingCriteria_15;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
float ___m_AccurateOcclusionThreshold_17;
int32_t ___m_MaximumPortalCullingJobs_18;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
float ___m_StereoSeparationDistance_21;
int32_t ___m_maximumVisibleLights_22;
int32_t ___m_ConservativeEnclosingSphere_23;
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.SortingSettings
struct SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldToCameraMatrix_0;
// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CustomAxis_2;
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria
int32_t ___m_Criteria_3;
// UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric
int32_t ___m_DistanceMetric_4;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_PreviousVPMatrix_5;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_NonJitteredVPMatrix_6;
};
// UnityEngine.Rendering.Universal.StencilStateData
struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462 : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState
bool ___overrideStencilState_0;
// System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference
int32_t ___stencilReference_1;
// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction
int32_t ___stencilCompareFunction_2;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation
int32_t ___passOperation_3;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation
int32_t ___failOperation_4;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation
int32_t ___zFailOperation_5;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Rendering.Universal.LibTessDotNet.Tess
struct Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C : public RuntimeObject
{
// UnityEngine.Rendering.Universal.LibTessDotNet.Mesh UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_mesh
Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* ____mesh_0;
// UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_normal
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____normal_1;
// UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_sUnit
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____sUnit_2;
// UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_tUnit
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____tUnit_3;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bminX
float ____bminX_4;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bminY
float ____bminY_5;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bmaxX
float ____bmaxX_6;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bmaxY
float ____bmaxY_7;
// UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_windingRule
int32_t ____windingRule_8;
// UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1<UnityEngine.Rendering.Universal.LibTessDotNet.Tess/ActiveRegion> UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_dict
Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* ____dict_9;
// UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1<UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex> UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_pq
PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* ____pq_10;
// UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_event
Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ____event_11;
// UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_combineCallback
CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* ____combineCallback_12;
// UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_vertices
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ____vertices_13;
// System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_vertexCount
int32_t ____vertexCount_14;
// System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_elements
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____elements_15;
// System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_elementCount
int32_t ____elementCount_16;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SUnitX
float ___SUnitX_17;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SUnitY
float ___SUnitY_18;
// System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SentinelCoord
float ___SentinelCoord_19;
// System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::NoEmptyPolygons
bool ___NoEmptyPolygons_20;
// System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::UsePooling
bool ___UsePooling_21;
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable
struct DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::m_DebugHandler
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___m_DebugHandler_0;
// UnityEngine.Rendering.ScriptableRenderContext UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::m_Context
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___m_Context_1;
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::m_CommandBuffer
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_CommandBuffer_2;
};
// UnityEngine.Rendering.DebugUI/Panel
struct Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295 : public RuntimeObject
{
// UnityEngine.Rendering.DebugUI/Flags UnityEngine.Rendering.DebugUI/Panel::<flags>k__BackingField
int32_t ___U3CflagsU3Ek__BackingField_0;
// System.String UnityEngine.Rendering.DebugUI/Panel::<displayName>k__BackingField
String_t* ___U3CdisplayNameU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.DebugUI/Panel::<groupIndex>k__BackingField
int32_t ___U3CgroupIndexU3Ek__BackingField_2;
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget> UnityEngine.Rendering.DebugUI/Panel::<children>k__BackingField
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* ___U3CchildrenU3Ek__BackingField_3;
// System.Action`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugUI/Panel::onSetDirty
Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* ___onSetDirty_4;
};
// UnityEngine.Rendering.DebugUI/Widget
struct Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF : public RuntimeObject
{
// UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugUI/Widget::m_Panel
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___m_Panel_0;
// UnityEngine.Rendering.DebugUI/IContainer UnityEngine.Rendering.DebugUI/Widget::m_Parent
RuntimeObject* ___m_Parent_1;
// UnityEngine.Rendering.DebugUI/Flags UnityEngine.Rendering.DebugUI/Widget::<flags>k__BackingField
int32_t ___U3CflagsU3Ek__BackingField_2;
// System.String UnityEngine.Rendering.DebugUI/Widget::<displayName>k__BackingField
String_t* ___U3CdisplayNameU3Ek__BackingField_3;
// System.String UnityEngine.Rendering.DebugUI/Widget::<tooltip>k__BackingField
String_t* ___U3CtooltipU3Ek__BackingField_4;
// System.String UnityEngine.Rendering.DebugUI/Widget::<queryPath>k__BackingField
String_t* ___U3CqueryPathU3Ek__BackingField_5;
// System.Func`1<System.Boolean> UnityEngine.Rendering.DebugUI/Widget::isHiddenCallback
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___isHiddenCallback_6;
};
// UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator
struct Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_DebugHandler
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___m_DebugHandler_0;
// UnityEngine.Rendering.ScriptableRenderContext UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_Context
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___m_Context_1;
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_CommandBuffer
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_CommandBuffer_2;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_NumIterations
int32_t ___m_NumIterations_3;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_Index
int32_t ___m_Index_4;
// UnityEngine.Rendering.Universal.DebugRenderSetup UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::<Current>k__BackingField
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* ___U3CCurrentU3Ek__BackingField_5;
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
{
};
// System.Action`1<System.Enum>
struct Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>
struct Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC : public MulticastDelegate_t
{
};
// System.Action`1<System.Int32>
struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404 : public MulticastDelegate_t
{
};
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
{
};
// System.Action`1<System.Single>
struct Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32>
struct Action_2_t94C644233E37D574986F0297182FA2BD8972B44A : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.DebugUI/Field`1<System.Boolean>
struct Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// System.Func`1<T> UnityEngine.Rendering.DebugUI/Field`1::<getter>k__BackingField
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___U3CgetterU3Ek__BackingField_7;
// System.Action`1<T> UnityEngine.Rendering.DebugUI/Field`1::<setter>k__BackingField
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___U3CsetterU3Ek__BackingField_8;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<T>,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged
Action_2_tB3E4CF19F3493DE4FE84AFFB77005AE79F9A3758* ___onValueChanged_9;
};
// UnityEngine.Rendering.DebugUI/Field`1<System.Enum>
struct Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// System.Func`1<T> UnityEngine.Rendering.DebugUI/Field`1::<getter>k__BackingField
Func_1_t5747A51D079771A54003751A99ED1F40EC898853* ___U3CgetterU3Ek__BackingField_7;
// System.Action`1<T> UnityEngine.Rendering.DebugUI/Field`1::<setter>k__BackingField
Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E* ___U3CsetterU3Ek__BackingField_8;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<T>,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged
Action_2_tCF513090FC7E539499FDA61AA79356DC13634B40* ___onValueChanged_9;
};
// UnityEngine.Rendering.DebugUI/Field`1<System.Int32>
struct Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// System.Func`1<T> UnityEngine.Rendering.DebugUI/Field`1::<getter>k__BackingField
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CgetterU3Ek__BackingField_7;
// System.Action`1<T> UnityEngine.Rendering.DebugUI/Field`1::<setter>k__BackingField
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CsetterU3Ek__BackingField_8;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<T>,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___onValueChanged_9;
};
// UnityEngine.Rendering.DebugUI/Field`1<System.Object>
struct Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// System.Func`1<T> UnityEngine.Rendering.DebugUI/Field`1::<getter>k__BackingField
Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___U3CgetterU3Ek__BackingField_7;
// System.Action`1<T> UnityEngine.Rendering.DebugUI/Field`1::<setter>k__BackingField
Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___U3CsetterU3Ek__BackingField_8;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<T>,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged
Action_2_t91CFCCE8F676E213F954AC634B92EA7EB530CAAE* ___onValueChanged_9;
};
// UnityEngine.Rendering.DebugUI/Field`1<System.Single>
struct Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// System.Func`1<T> UnityEngine.Rendering.DebugUI/Field`1::<getter>k__BackingField
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___U3CgetterU3Ek__BackingField_7;
// System.Action`1<T> UnityEngine.Rendering.DebugUI/Field`1::<setter>k__BackingField
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___U3CsetterU3Ek__BackingField_8;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<T>,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged
Action_2_t664D2BFCF60DA241A2EF8D5B396F7932DA99F7F8* ___onValueChanged_9;
};
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
{
};
// System.Func`1<UnityEngine.Rendering.Universal.DebugDisplaySettings>
struct Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B : public MulticastDelegate_t
{
};
// System.Func`1<System.Enum>
struct Func_1_t5747A51D079771A54003751A99ED1F40EC898853 : public MulticastDelegate_t
{
};
// System.Func`1<System.Int32>
struct Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD : public MulticastDelegate_t
{
};
// System.Func`1<System.Object>
struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4 : public MulticastDelegate_t
{
};
// System.Func`1<System.Single>
struct Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7 : public MulticastDelegate_t
{
};
// System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Color>
struct Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C : public MulticastDelegate_t
{
};
// System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Vector3>
struct Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711 : public MulticastDelegate_t
{
};
// System.Func`2<System.Int32,System.Int32>
struct Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354 : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// System.AsyncCallback
struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.AttachmentDescriptor
struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E
{
// UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction
int32_t ___m_LoadAction_0;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction
int32_t ___m_StoreAction_1;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format
int32_t ___m_Format_2;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4;
// UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5;
// System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth
float ___m_ClearDepth_6;
// System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil
uint32_t ___m_ClearStencil_7;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Rendering.Universal.CameraData
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1;
// UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2;
// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType
int32_t ___renderType_3;
// UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4;
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5;
// UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6;
// System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth
int32_t ___pixelWidth_7;
// System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight
int32_t ___pixelHeight_8;
// System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio
float ___aspectRatio_9;
// System.Single UnityEngine.Rendering.Universal.CameraData::renderScale
float ___renderScale_10;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth
bool ___clearDepth_11;
// UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType
int32_t ___cameraType_12;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport
bool ___isDefaultViewport_13;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled
bool ___isHdrEnabled_14;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture
bool ___requiresDepthTexture_15;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture
bool ___requiresOpaqueTexture_16;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessingRequiresDepthTexture
bool ___postProcessingRequiresDepthTexture_17;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering
bool ___xrRendering_18;
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags
int32_t ___defaultOpaqueSortFlags_19;
// UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled
bool ___isStereoEnabled_21;
// System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance
float ___maxShadowDistance_22;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled
bool ___postProcessEnabled_23;
// System.Collections.Generic.IEnumerator`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>> UnityEngine.Rendering.Universal.CameraData::captureActions
RuntimeObject* ___captureActions_24;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25;
// UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled
bool ___isStopNaNEnabled_27;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled
bool ___isDitheringEnabled_28;
// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing
int32_t ___antialiasing_29;
// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality
int32_t ___antialiasingQuality_30;
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget
bool ___resolveFinalTarget_32;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.CameraData::worldSpaceCameraPos
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2;
int32_t ___renderType_3;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6;
int32_t ___pixelWidth_7;
int32_t ___pixelHeight_8;
float ___aspectRatio_9;
float ___renderScale_10;
int32_t ___clearDepth_11;
int32_t ___cameraType_12;
int32_t ___isDefaultViewport_13;
int32_t ___isHdrEnabled_14;
int32_t ___requiresDepthTexture_15;
int32_t ___requiresOpaqueTexture_16;
int32_t ___postProcessingRequiresDepthTexture_17;
int32_t ___xrRendering_18;
int32_t ___defaultOpaqueSortFlags_19;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20;
int32_t ___isStereoEnabled_21;
float ___maxShadowDistance_22;
int32_t ___postProcessEnabled_23;
RuntimeObject* ___captureActions_24;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26;
int32_t ___isStopNaNEnabled_27;
int32_t ___isDitheringEnabled_28;
int32_t ___antialiasing_29;
int32_t ___antialiasingQuality_30;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31;
int32_t ___resolveFinalTarget_32;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData
struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2;
int32_t ___renderType_3;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6;
int32_t ___pixelWidth_7;
int32_t ___pixelHeight_8;
float ___aspectRatio_9;
float ___renderScale_10;
int32_t ___clearDepth_11;
int32_t ___cameraType_12;
int32_t ___isDefaultViewport_13;
int32_t ___isHdrEnabled_14;
int32_t ___requiresDepthTexture_15;
int32_t ___requiresOpaqueTexture_16;
int32_t ___postProcessingRequiresDepthTexture_17;
int32_t ___xrRendering_18;
int32_t ___defaultOpaqueSortFlags_19;
XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20;
int32_t ___isStereoEnabled_21;
float ___maxShadowDistance_22;
int32_t ___postProcessEnabled_23;
RuntimeObject* ___captureActions_24;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26;
int32_t ___isStopNaNEnabled_27;
int32_t ___isDitheringEnabled_28;
int32_t ___antialiasing_29;
int32_t ___antialiasingQuality_30;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31;
int32_t ___resolveFinalTarget_32;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33;
};
// UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback
struct CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1 : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.Universal.DebugHandler
struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4 : public RuntimeObject
{
// UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::m_ReplacementMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ReplacementMaterial_27;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_HasDebugRenderTarget
bool ___m_HasDebugRenderTarget_28;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetSupportsStereo
bool ___m_DebugRenderTargetSupportsStereo_29;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetPixelRect
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_DebugRenderTargetPixelRect_30;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetIdentifier
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DebugRenderTargetIdentifier_31;
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::m_DebugDisplaySettings
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_DebugDisplaySettings_32;
};
struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorInvalidModePropertyId
int32_t ___k_DebugColorInvalidModePropertyId_0;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorPropertyId
int32_t ___k_DebugColorPropertyId_1;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTexturePropertyId
int32_t ___k_DebugTexturePropertyId_2;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureNoStereoPropertyId
int32_t ___k_DebugTextureNoStereoPropertyId_3;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureDisplayRect
int32_t ___k_DebugTextureDisplayRect_4;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugRenderTargetSupportsStereo
int32_t ___k_DebugRenderTargetSupportsStereo_5;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialModeId
int32_t ___k_DebugMaterialModeId_6;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugVertexAttributeModeId
int32_t ___k_DebugVertexAttributeModeId_7;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialValidationModeId
int32_t ___k_DebugMaterialValidationModeId_8;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMipInfoModeId
int32_t ___k_DebugMipInfoModeId_9;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugSceneOverrideModeId
int32_t ___k_DebugSceneOverrideModeId_10;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugFullScreenModeId
int32_t ___k_DebugFullScreenModeId_11;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidationModeId
int32_t ___k_DebugValidationModeId_12;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateBelowMinThresholdColorPropertyId
int32_t ___k_DebugValidateBelowMinThresholdColorPropertyId_13;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAboveMaxThresholdColorPropertyId
int32_t ___k_DebugValidateAboveMaxThresholdColorPropertyId_14;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingModeId
int32_t ___k_DebugLightingModeId_15;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingFeatureFlagsId
int32_t ___k_DebugLightingFeatureFlagsId_16;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMinLuminanceId
int32_t ___k_DebugValidateAlbedoMinLuminanceId_17;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMaxLuminanceId
int32_t ___k_DebugValidateAlbedoMaxLuminanceId_18;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoSaturationToleranceId
int32_t ___k_DebugValidateAlbedoSaturationToleranceId_19;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoHueToleranceId
int32_t ___k_DebugValidateAlbedoHueToleranceId_20;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoCompareColorId
int32_t ___k_DebugValidateAlbedoCompareColorId_21;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMinValueId
int32_t ___k_DebugValidateMetallicMinValueId_22;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMaxValueId
int32_t ___k_DebugValidateMetallicMaxValueId_23;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_ValidationChannelsId
int32_t ___k_ValidationChannelsId_24;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMinimumId
int32_t ___k_RangeMinimumId_25;
// System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMaximumId
int32_t ___k_RangeMaximumId_26;
};
// UnityEngine.Rendering.DrawingSettings
struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49
{
// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___m_SortingSettings_1;
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames
U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D ___shaderPassNames_2;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData
int32_t ___m_PerObjectData_3;
// UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags
int32_t ___m_Flags_4;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId
int32_t ___m_OverrideMaterialInstanceId_5;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex
int32_t ___m_OverrideMaterialPassIndex_6;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_fallbackMaterialInstanceId
int32_t ___m_fallbackMaterialInstanceId_7;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex
int32_t ___m_MainLightIndex_8;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher
int32_t ___m_UseSrpBatcher_9;
};
struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields
{
// System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses
int32_t ___maxShaderPasses_0;
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Rendering.Universal.LightData
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470
{
// System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex
int32_t ___mainLightIndex_0;
// System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount
int32_t ___additionalLightsCount_1;
// System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount
int32_t ___maxPerObjectAdditionalLightsCount_2;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.Universal.LightData::visibleLights
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.Universal.LightData::originalIndices
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4;
// System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex
bool ___shadeAdditionalLightsPerVertex_5;
// System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting
bool ___supportsMixedLighting_6;
// System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBoxProjection
bool ___reflectionProbeBoxProjection_7;
// System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBlending
bool ___reflectionProbeBlending_8;
// System.Boolean UnityEngine.Rendering.Universal.LightData::supportsLightLayers
bool ___supportsLightLayers_9;
// System.Boolean UnityEngine.Rendering.Universal.LightData::supportsAdditionalLights
bool ___supportsAdditionalLights_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke
{
int32_t ___mainLightIndex_0;
int32_t ___additionalLightsCount_1;
int32_t ___maxPerObjectAdditionalLightsCount_2;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4;
int32_t ___shadeAdditionalLightsPerVertex_5;
int32_t ___supportsMixedLighting_6;
int32_t ___reflectionProbeBoxProjection_7;
int32_t ___reflectionProbeBlending_8;
int32_t ___supportsLightLayers_9;
int32_t ___supportsAdditionalLights_10;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData
struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com
{
int32_t ___mainLightIndex_0;
int32_t ___additionalLightsCount_1;
int32_t ___maxPerObjectAdditionalLightsCount_2;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4;
int32_t ___shadeAdditionalLightsPerVertex_5;
int32_t ___supportsMixedLighting_6;
int32_t ___reflectionProbeBoxProjection_7;
int32_t ___reflectionProbeBlending_8;
int32_t ___supportsLightLayers_9;
int32_t ___supportsAdditionalLights_10;
};
// UnityEngine.Rendering.Universal.PostProcessData
struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders
ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59* ___shaders_4;
// UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures
TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* ___textures_5;
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.Rendering.RenderPipelineGlobalSettings
struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.Rendering.RenderStateBlock
struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733
{
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0;
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1;
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3;
// System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference
int32_t ___m_StencilReference_4;
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask
int32_t ___m_Mask_5;
};
// UnityEngine.Rendering.Universal.RenderTargetHandle
struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66
{
// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::<id>k__BackingField
int32_t ___U3CidU3Ek__BackingField_0;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::<rtid>k__BackingField
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrtidU3Ek__BackingField_1;
};
struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields
{
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___CameraTarget_2;
};
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Rendering.Universal.ScriptableRenderPass
struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 : public RuntimeObject
{
// UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderPassEvent>k__BackingField
int32_t ___U3CrenderPassEventU3Ek__BackingField_0;
// UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions
RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ColorStoreActions_1;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction
int32_t ___m_DepthStoreAction_2;
// System.Boolean[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenColorStoreActions
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_OverriddenColorStoreActions_3;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenDepthStoreAction
bool ___m_OverriddenDepthStoreAction_4;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::<profilingSampler>k__BackingField
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingSamplerU3Ek__BackingField_5;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<overrideCameraTarget>k__BackingField
bool ___U3CoverrideCameraTargetU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<isBlitRenderPass>k__BackingField
bool ___U3CisBlitRenderPassU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<useNativeRenderPass>k__BackingField
bool ___U3CuseNativeRenderPassU3Ek__BackingField_8;
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderTargetWidth>k__BackingField
int32_t ___U3CrenderTargetWidthU3Ek__BackingField_9;
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderTargetHeight>k__BackingField
int32_t ___U3CrenderTargetHeightU3Ek__BackingField_10;
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderTargetSampleCount>k__BackingField
int32_t ___U3CrenderTargetSampleCountU3Ek__BackingField_11;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<depthOnly>k__BackingField
bool ___U3CdepthOnlyU3Ek__BackingField_12;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<isLastPass>k__BackingField
bool ___U3CisLastPassU3Ek__BackingField_13;
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderPassQueueIndex>k__BackingField
int32_t ___U3CrenderPassQueueIndexU3Ek__BackingField_14;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachmentIndices
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_ColorAttachmentIndices_15;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachmentIndices
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_InputAttachmentIndices_16;
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderTargetFormat>k__BackingField
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CrenderTargetFormatU3Ek__BackingField_17;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ColorAttachments_18;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachments
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_InputAttachments_19;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DepthAttachment_20;
// UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input
int32_t ___m_Input_21;
// UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag
int32_t ___m_ClearFlag_22;
// UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_23;
};
// UnityEngine.Rendering.Universal.ScriptableRendererData
struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::<isInvalidated>k__BackingField
bool ___U3CisInvalidatedU3Ek__BackingField_4;
// UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources UnityEngine.Rendering.Universal.ScriptableRendererData::debugShaders
DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* ___debugShaders_5;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures
List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_6;
// System.Collections.Generic.List`1<System.Int64> UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap
List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* ___m_RendererFeatureMap_7;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::m_UseNativeRenderPass
bool ___m_UseNativeRenderPass_8;
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources
struct UniversalRenderPipelineEditorResources_tA2D76E72E741785876F957F94E7C7489F807B1ED : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::shaders
ShaderResources_t0F010F6CBF0716DE29FCD187D4FA4368AC407628* ___shaders_4;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::materials
MaterialResources_tED4F7357C57023A565192AA50337FDC81EFD6200* ___materials_5;
};
// UnityEngine.Rendering.Universal.XRSystemData
struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// UnityEngine.Rendering.Universal.XRSystemData/ShaderResources UnityEngine.Rendering.Universal.XRSystemData::shaders
ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* ___shaders_4;
};
// UnityEngine.Rendering.DebugUI/Container
struct Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget> UnityEngine.Rendering.DebugUI/Container::<children>k__BackingField
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* ___U3CchildrenU3Ek__BackingField_7;
};
// UnityEngine.Rendering.DebugUI/MessageBox
struct MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// UnityEngine.Rendering.DebugUI/MessageBox/Style UnityEngine.Rendering.DebugUI/MessageBox::style
int32_t ___style_7;
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Collider2D
struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass
struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderLdr
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderLdr_24;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderHdr
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderHdr_25;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_HdrLutFormat
int32_t ___m_HdrLutFormat_26;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LdrLutFormat
int32_t ___m_LdrLutFormat_27;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_InternalLut
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28;
// System.Boolean UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_AllowColorGradingACESHDR
bool ___m_AllowColorGradingACESHDR_29;
};
// UnityEngine.Rendering.Universal.Internal.FinalBlitPass
struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_Source
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_24;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_25;
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
// UnityEngine.Rendering.Universal.Light2DBlendStyle
struct Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4
{
// System.String UnityEngine.Rendering.Universal.Light2DBlendStyle::name
String_t* ___name_0;
// UnityEngine.Rendering.Universal.Light2DBlendStyle/TextureChannel UnityEngine.Rendering.Universal.Light2DBlendStyle::maskTextureChannel
int32_t ___maskTextureChannel_1;
// UnityEngine.Rendering.Universal.Light2DBlendStyle/BlendMode UnityEngine.Rendering.Universal.Light2DBlendStyle::blendMode
int32_t ___blendMode_2;
// System.Boolean UnityEngine.Rendering.Universal.Light2DBlendStyle::<isDirty>k__BackingField
bool ___U3CisDirtyU3Ek__BackingField_3;
// System.Boolean UnityEngine.Rendering.Universal.Light2DBlendStyle::<hasRenderTarget>k__BackingField
bool ___U3ChasRenderTargetU3Ek__BackingField_4;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Light2DBlendStyle::renderTargetHandle
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___renderTargetHandle_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Light2DBlendStyle
struct Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4_marshaled_pinvoke
{
char* ___name_0;
int32_t ___maskTextureChannel_1;
int32_t ___blendMode_2;
int32_t ___U3CisDirtyU3Ek__BackingField_3;
int32_t ___U3ChasRenderTargetU3Ek__BackingField_4;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___renderTargetHandle_5;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.Light2DBlendStyle
struct Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4_marshaled_com
{
Il2CppChar* ___name_0;
int32_t ___maskTextureChannel_1;
int32_t ___blendMode_2;
int32_t ___U3CisDirtyU3Ek__BackingField_3;
int32_t ___U3ChasRenderTargetU3Ek__BackingField_4;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___renderTargetHandle_5;
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass
struct PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// System.Boolean UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::m_SavedIsOrthographic
bool ___m_SavedIsOrthographic_25;
// System.Single UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::m_SavedOrthographicSize
float ___m_SavedOrthographicSize_26;
};
struct PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::m_ProfilingScope
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingScope_24;
};
// UnityEngine.Rendering.Universal.Internal.PostProcessPass
struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Descriptor
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_Descriptor_24;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Source
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_25;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Destination
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Destination_26;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Depth
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Depth_27;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_InternalLut
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Materials
MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED* ___m_Materials_33;
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Data
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_Data_34;
// UnityEngine.Rendering.Universal.DepthOfField UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DepthOfField
DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* ___m_DepthOfField_35;
// UnityEngine.Rendering.Universal.MotionBlur UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MotionBlur
MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* ___m_MotionBlur_36;
// UnityEngine.Rendering.Universal.PaniniProjection UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PaniniProjection
PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA* ___m_PaniniProjection_37;
// UnityEngine.Rendering.Universal.Bloom UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Bloom
Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225* ___m_Bloom_38;
// UnityEngine.Rendering.Universal.LensDistortion UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_LensDistortion
LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6* ___m_LensDistortion_39;
// UnityEngine.Rendering.Universal.ChromaticAberration UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ChromaticAberration
ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F* ___m_ChromaticAberration_40;
// UnityEngine.Rendering.Universal.Vignette UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Vignette
Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC* ___m_Vignette_41;
// UnityEngine.Rendering.Universal.ColorLookup UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorLookup
ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* ___m_ColorLookup_42;
// UnityEngine.Rendering.Universal.ColorAdjustments UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorAdjustments
ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86* ___m_ColorAdjustments_43;
// UnityEngine.Rendering.Universal.Tonemapping UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Tonemapping
Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA* ___m_Tonemapping_44;
// UnityEngine.Rendering.Universal.FilmGrain UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_FilmGrain
FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* ___m_FilmGrain_45;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DefaultHDRFormat
int32_t ___m_DefaultHDRFormat_47;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseRGBM
bool ___m_UseRGBM_48;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_SMAAEdgeFormat
int32_t ___m_SMAAEdgeFormat_49;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_GaussianCoCFormat
int32_t ___m_GaussianCoCFormat_50;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PrevViewProjM
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_PrevViewProjM_51;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResetHistory
bool ___m_ResetHistory_52;
// System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DitheringTextureIndex
int32_t ___m_DitheringTextureIndex_53;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MRT2
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_MRT2_54;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehKernel
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_BokehKernel_55;
// System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehHash
int32_t ___m_BokehHash_56;
// System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehMaxRadius
float ___m_BokehMaxRadius_57;
// System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehRCPAspect
float ___m_BokehRCPAspect_58;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_IsFinalPass
bool ___m_IsFinalPass_59;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_HasFinalPass
bool ___m_HasFinalPass_60;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_EnableSRGBConversionIfNeeded
bool ___m_EnableSRGBConversionIfNeeded_61;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseDrawProcedural
bool ___m_UseDrawProcedural_62;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseFastSRGBLinearConversion
bool ___m_UseFastSRGBLinearConversion_63;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResolveToScreen
bool ___m_ResolveToScreen_64;
// System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseSwapBuffer
bool ___m_UseSwapBuffer_65;
// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_66;
};
struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderPostProcessing
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderPostProcessing_31;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderFinalPostProcessing
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderFinalPostProcessing_32;
// UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::viewProjMatrixStereo
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewProjMatrixStereo_67;
};
// UnityEngine.Rendering.Universal.PostProcessPasses
struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9
{
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLutPass
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_PostProcessPass
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_FinalPostProcessPass
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_AfterPostProcessColor
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLut
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4;
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_RendererPostProcessData
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5;
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_CurrentPostProcessData
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6;
// UnityEngine.Material UnityEngine.Rendering.Universal.PostProcessPasses::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessPasses
struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke
{
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0;
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1;
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4;
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5;
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessPasses
struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com
{
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0;
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1;
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4;
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5;
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7;
};
// UnityEngine.Rendering.Universal.Render2DLightingPass
struct Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0
{
// UnityEngine.Material UnityEngine.Rendering.Universal.Render2DLightingPass::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_39;
// UnityEngine.Material UnityEngine.Rendering.Universal.Render2DLightingPass::m_SamplingMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_40;
// UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.Render2DLightingPass::m_Renderer2DData
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___m_Renderer2DData_41;
// System.Boolean UnityEngine.Rendering.Universal.Render2DLightingPass::m_NeedsDepth
bool ___m_NeedsDepth_42;
// System.Int16 UnityEngine.Rendering.Universal.Render2DLightingPass::m_CameraSortingLayerBoundsIndex
int16_t ___m_CameraSortingLayerBoundsIndex_43;
};
struct Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_HDREmulationScaleID
int32_t ___k_HDREmulationScaleID_24;
// System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_InverseHDREmulationScaleID
int32_t ___k_InverseHDREmulationScaleID_25;
// System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_UseSceneLightingID
int32_t ___k_UseSceneLightingID_26;
// System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_RendererColorID
int32_t ___k_RendererColorID_27;
// System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_CameraSortingLayerTextureID
int32_t ___k_CameraSortingLayerTextureID_28;
// System.Int32[] UnityEngine.Rendering.Universal.Render2DLightingPass::k_ShapeLightTextureIDs
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___k_ShapeLightTextureIDs_29;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Render2DLightingPass::k_CombinedRenderingPassName
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___k_CombinedRenderingPassName_30;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Render2DLightingPass::k_NormalsRenderingPassName
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___k_NormalsRenderingPassName_31;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Render2DLightingPass::k_LegacyPassName
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___k_LegacyPassName_32;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId> UnityEngine.Rendering.Universal.Render2DLightingPass::k_ShaderTags
List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___k_ShaderTags_33;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingDrawLights
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDrawLights_34;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingDrawLightTextures
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDrawLightTextures_35;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingDrawRenderers
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDrawRenderers_36;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingDrawLayerBatch
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDrawLayerBatch_37;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingSamplerUnlit
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerUnlit_38;
};
// UnityEngine.Rendering.Universal.Renderer2DData
struct Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF : public ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7
{
// UnityEngine.TransparencySortMode UnityEngine.Rendering.Universal.Renderer2DData::m_TransparencySortMode
int32_t ___m_TransparencySortMode_9;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.Renderer2DData::m_TransparencySortAxis
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_TransparencySortAxis_10;
// System.Single UnityEngine.Rendering.Universal.Renderer2DData::m_HDREmulationScale
float ___m_HDREmulationScale_11;
// System.Single UnityEngine.Rendering.Universal.Renderer2DData::m_LightRenderTextureScale
float ___m_LightRenderTextureScale_12;
// UnityEngine.Rendering.Universal.Light2DBlendStyle[] UnityEngine.Rendering.Universal.Renderer2DData::m_LightBlendStyles
Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* ___m_LightBlendStyles_13;
// System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::m_UseDepthStencilBuffer
bool ___m_UseDepthStencilBuffer_14;
// System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::m_UseCameraSortingLayersTexture
bool ___m_UseCameraSortingLayersTexture_15;
// System.Int32 UnityEngine.Rendering.Universal.Renderer2DData::m_CameraSortingLayersTextureBound
int32_t ___m_CameraSortingLayersTextureBound_16;
// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.Renderer2DData::m_CameraSortingLayerDownsamplingMethod
int32_t ___m_CameraSortingLayerDownsamplingMethod_17;
// System.UInt32 UnityEngine.Rendering.Universal.Renderer2DData::m_MaxLightRenderTextureCount
uint32_t ___m_MaxLightRenderTextureCount_18;
// System.UInt32 UnityEngine.Rendering.Universal.Renderer2DData::m_MaxShadowRenderTextureCount
uint32_t ___m_MaxShadowRenderTextureCount_19;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_ShapeLightShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_ShapeLightShader_20;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_ShapeLightVolumeShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_ShapeLightVolumeShader_21;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_PointLightShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_PointLightShader_22;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_PointLightVolumeShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_PointLightVolumeShader_23;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_BlitShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_BlitShader_24;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_SamplingShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_SamplingShader_25;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_ProjectedShadowShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_ProjectedShadowShader_26;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_SpriteShadowShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_SpriteShadowShader_27;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_SpriteUnshadowShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_SpriteUnshadowShader_28;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_GeometryUnshadowShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_GeometryUnshadowShader_29;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_FallbackErrorShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_FallbackErrorShader_30;
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Renderer2DData::m_PostProcessData
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_PostProcessData_31;
// UnityEngine.Texture2D UnityEngine.Rendering.Universal.Renderer2DData::m_FallOffLookup
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_FallOffLookup_32;
// System.Collections.Generic.Dictionary`2<System.UInt32,UnityEngine.Material> UnityEngine.Rendering.Universal.Renderer2DData::<lightMaterials>k__BackingField
Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* ___U3ClightMaterialsU3Ek__BackingField_33;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::<spriteSelfShadowMaterial>k__BackingField
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CspriteSelfShadowMaterialU3Ek__BackingField_34;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::<spriteUnshadowMaterial>k__BackingField
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CspriteUnshadowMaterialU3Ek__BackingField_35;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::<geometryUnshadowMaterial>k__BackingField
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CgeometryUnshadowMaterialU3Ek__BackingField_36;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::<projectedShadowMaterial>k__BackingField
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CprojectedShadowMaterialU3Ek__BackingField_37;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::<stencilOnlyShadowMaterial>k__BackingField
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38;
// System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::<isNormalsRenderTargetValid>k__BackingField
bool ___U3CisNormalsRenderTargetValidU3Ek__BackingField_39;
// System.Single UnityEngine.Rendering.Universal.Renderer2DData::<normalsRenderTargetScale>k__BackingField
float ___U3CnormalsRenderTargetScaleU3Ek__BackingField_40;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2DData::normalsRenderTarget
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___normalsRenderTarget_41;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2DData::shadowsRenderTarget
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___shadowsRenderTarget_42;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2DData::cameraSortingLayerRenderTarget
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___cameraSortingLayerRenderTarget_43;
// UnityEngine.Rendering.Universal.ILight2DCullResult UnityEngine.Rendering.Universal.Renderer2DData::<lightCullResult>k__BackingField
RuntimeObject* ___U3ClightCullResultU3Ek__BackingField_44;
};
// UnityEngine.Rendering.Universal.RenderingData
struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71
{
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0;
// UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData_1;
// UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 ___lightData_2;
// UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 ___shadowData_3;
// UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 ___postProcessingData_4;
// System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching
bool ___supportsDynamicBatching_5;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData
int32_t ___perObjectData_6;
// System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled
bool ___postProcessingEnabled_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData
struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke ___cameraData_1;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke ___lightData_2;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke ___shadowData_3;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke ___postProcessingData_4;
int32_t ___supportsDynamicBatching_5;
int32_t ___perObjectData_6;
int32_t ___postProcessingEnabled_7;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData
struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com ___cameraData_1;
LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com ___lightData_2;
ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com ___shadowData_3;
PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com ___postProcessingData_4;
int32_t ___supportsDynamicBatching_5;
int32_t ___perObjectData_6;
int32_t ___postProcessingEnabled_7;
};
// UnityEngine.Rendering.Universal.ScriptableRenderer
struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 : public RuntimeObject
{
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer::m_LastBeginSubpassPassIndex
int32_t ___m_LastBeginSubpassPassIndex_2;
// System.Collections.Generic.Dictionary`2<UnityEngine.Hash128,System.Int32[]> UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMap
Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792* ___m_MergeableRenderPassesMap_3;
// System.Int32[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMapArrays
Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ___m_MergeableRenderPassesMapArrays_4;
// UnityEngine.Hash128[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_PassIndexToPassHash
Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98* ___m_PassIndexToPassHash_5;
// System.Collections.Generic.Dictionary`2<UnityEngine.Hash128,System.Int32> UnityEngine.Rendering.Universal.ScriptableRenderer::m_RenderPassesAttachmentCount
Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32* ___m_RenderPassesAttachmentCount_6;
// UnityEngine.Rendering.AttachmentDescriptor[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachmentDescriptors
AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1* ___m_ActiveColorAttachmentDescriptors_7;
// UnityEngine.Rendering.AttachmentDescriptor UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachmentDescriptor
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___m_ActiveDepthAttachmentDescriptor_8;
// UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalColorStoreAction
RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_FinalColorStoreAction_9;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalDepthStoreAction
int32_t ___m_FinalDepthStoreAction_10;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::<profilingExecute>k__BackingField
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingExecuteU3Ek__BackingField_11;
// UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::<DebugHandler>k__BackingField
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___U3CDebugHandlerU3Ek__BackingField_12;
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::<supportedRenderingFeatures>k__BackingField
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___U3CsupportedRenderingFeaturesU3Ek__BackingField_14;
// UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::<unsupportedGraphicsDeviceTypes>k__BackingField
GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15;
// UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting
int32_t ___m_StoreActionsOptimizationSetting_16;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass> UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue
List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___m_ActiveRenderPassQueue_19;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures
List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_20;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraColorTarget_21;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraDepthTarget_22;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraResolveTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraResolveTarget_23;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound
bool ___m_FirstTimeCameraColorTargetIsBound_24;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound
bool ___m_FirstTimeCameraDepthTargetIsBound_25;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting
bool ___m_IsPipelineExecuting_26;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid
bool ___isCameraColorTargetValid_27;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::disableNativeRenderPassInFeatures
bool ___disableNativeRenderPassInFeatures_28;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::useRenderPassEnabled
bool ___useRenderPassEnabled_29;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::<useDepthPriming>k__BackingField
bool ___U3CuseDepthPrimingU3Ek__BackingField_37;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::<stripShadowsOffVariants>k__BackingField
bool ___U3CstripShadowsOffVariantsU3Ek__BackingField_38;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::<stripAdditionalLightOffVariants>k__BackingField
bool ___U3CstripAdditionalLightOffVariantsU3Ek__BackingField_39;
};
struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields
{
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___current_13;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions
bool ___m_UseOptimizedStoreActions_17;
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ActiveColorAttachments_30;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ActiveDepthAttachment_31;
// UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions
RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ActiveColorStoreActions_32;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction
int32_t ___m_ActiveDepthStoreAction_33;
// UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies
RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB* ___m_TrimmedColorAttachmentCopies_34;
// UnityEngine.Plane[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_Planes
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___s_Planes_35;
// UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_VectorPlanes
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_VectorPlanes_36;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset
struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232 : public RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E
{
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DefaultShader_4;
// UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* ___m_Renderers_5;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion
int32_t ___k_AssetVersion_6;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion
int32_t ___k_AssetPreviousVersion_7;
// UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType
int32_t ___m_RendererType_8;
// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___m_RendererData_9;
// UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* ___m_RendererDataList_10;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex
int32_t ___m_DefaultRendererIndex_11;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture
bool ___m_RequireDepthTexture_12;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture
bool ___m_RequireOpaqueTexture_13;
// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling
int32_t ___m_OpaqueDownsampling_14;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles
bool ___m_SupportsTerrainHoles_15;
// UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization
int32_t ___m_StoreActionsOptimization_16;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR
bool ___m_SupportsHDR_17;
// UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA
int32_t ___m_MSAA_18;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale
float ___m_RenderScale_19;
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode
int32_t ___m_MainLightRenderingMode_20;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported
bool ___m_MainLightShadowsSupported_21;
// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution
int32_t ___m_MainLightShadowmapResolution_22;
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode
int32_t ___m_AdditionalLightsRenderingMode_23;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit
int32_t ___m_AdditionalLightsPerObjectLimit_24;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported
bool ___m_AdditionalLightShadowsSupported_25;
// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution
int32_t ___m_AdditionalLightsShadowmapResolution_26;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierLow
int32_t ___m_AdditionalLightsShadowResolutionTierLow_27;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierMedium
int32_t ___m_AdditionalLightsShadowResolutionTierMedium_28;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierHigh
int32_t ___m_AdditionalLightsShadowResolutionTierHigh_29;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBlending
bool ___m_ReflectionProbeBlending_30;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBoxProjection
bool ___m_ReflectionProbeBoxProjection_31;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance
float ___m_ShadowDistance_32;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount
int32_t ___m_ShadowCascadeCount_33;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split
float ___m_Cascade2Split_34;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Cascade3Split_35;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Cascade4Split_36;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_CascadeBorder
float ___m_CascadeBorder_37;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias
float ___m_ShadowDepthBias_38;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias
float ___m_ShadowNormalBias_39;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported
bool ___m_SoftShadowsSupported_40;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ConservativeEnclosingSphere
bool ___m_ConservativeEnclosingSphere_41;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_NumIterationsEnclosingSphere
int32_t ___m_NumIterationsEnclosingSphere_42;
// UnityEngine.Rendering.Universal.LightCookieResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieResolution
int32_t ___m_AdditionalLightsCookieResolution_43;
// UnityEngine.Rendering.Universal.LightCookieFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieFormat
int32_t ___m_AdditionalLightsCookieFormat_44;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher
bool ___m_UseSRPBatcher_45;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching
bool ___m_SupportsDynamicBatching_46;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported
bool ___m_MixedLightingSupported_47;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsLightLayers
bool ___m_SupportsLightLayers_48;
// UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel
int32_t ___m_DebugLevel_49;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance
bool ___m_UseAdaptivePerformance_50;
// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode
int32_t ___m_ColorGradingMode_51;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize
int32_t ___m_ColorGradingLutSize_52;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseFastSRGBLinearConversion
bool ___m_UseFastSRGBLinearConversion_53;
// UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType
int32_t ___m_ShadowType_54;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported
bool ___m_LocalShadowsSupported_55;
// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution
int32_t ___m_LocalShadowsAtlasResolution_56;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights
int32_t ___m_MaxPixelLights_57;
// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution
int32_t ___m_ShadowAtlasResolution_58;
// UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel
int32_t ___m_ShaderVariantLogLevel_59;
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode
int32_t ___m_VolumeFrameworkUpdateMode_60;
// UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades
int32_t ___m_ShadowCascades_69;
};
struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierLow
int32_t ___AdditionalLightsDefaultShadowResolutionTierLow_65;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierMedium
int32_t ___AdditionalLightsDefaultShadowResolutionTierMedium_66;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierHigh
int32_t ___AdditionalLightsDefaultShadowResolutionTierHigh_67;
// UnityEngine.Experimental.Rendering.GraphicsFormat[][] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::s_LightCookieFormatList
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* ___s_LightCookieFormatList_68;
};
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings
struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0 : public RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000
{
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_AssetVersion
int32_t ___k_AssetVersion_4;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_RenderingLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_RenderingLayerNames_7;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedRenderingLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedRenderingLayerNames_8;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedLightLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedLightLayerNames_9;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName0
String_t* ___lightLayerName0_11;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName1
String_t* ___lightLayerName1_12;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName2
String_t* ___lightLayerName2_13;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName3
String_t* ___lightLayerName3_14;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName4
String_t* ___lightLayerName4_15;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName5
String_t* ___lightLayerName5_16;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName6
String_t* ___lightLayerName6_17;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName7
String_t* ___lightLayerName7_18;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_LightLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_LightLayerNames_19;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripDebugVariants
bool ___m_StripDebugVariants_20;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedPostProcessingVariants
bool ___m_StripUnusedPostProcessingVariants_21;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedVariants
bool ___m_StripUnusedVariants_22;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::supportRuntimeDebugDisplay
bool ___supportRuntimeDebugDisplay_23;
};
struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields
{
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::cachedInstance
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___cachedInstance_5;
// System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::defaultAssetName
String_t* ___defaultAssetName_6;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_DefaultLightLayerNames
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_DefaultLightLayerNames_10;
};
// UnityEngine.Rendering.DebugUI/BitField
struct BitField_t4178A9AD81C436DBE57F464343BA996642134062 : public Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C
{
// UnityEngine.GUIContent[] UnityEngine.Rendering.DebugUI/BitField::<enumNames>k__BackingField
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* ___U3CenumNamesU3Ek__BackingField_10;
// System.Int32[] UnityEngine.Rendering.DebugUI/BitField::<enumValues>k__BackingField
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___U3CenumValuesU3Ek__BackingField_11;
// System.Type UnityEngine.Rendering.DebugUI/BitField::m_EnumType
Type_t* ___m_EnumType_12;
};
// UnityEngine.Rendering.DebugUI/BoolField
struct BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD : public Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A
{
};
// UnityEngine.Rendering.DebugUI/EnumField
struct EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C : public Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A
{
// UnityEngine.GUIContent[] UnityEngine.Rendering.DebugUI/EnumField::enumNames
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* ___enumNames_10;
// System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::enumValues
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___enumValues_11;
// System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::quickSeparators
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___quickSeparators_12;
// System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::indexes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indexes_13;
// System.Func`1<System.Int32> UnityEngine.Rendering.DebugUI/EnumField::<getIndex>k__BackingField
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CgetIndexU3Ek__BackingField_14;
// System.Action`1<System.Int32> UnityEngine.Rendering.DebugUI/EnumField::<setIndex>k__BackingField
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CsetIndexU3Ek__BackingField_15;
};
// UnityEngine.Rendering.DebugUI/FloatField
struct FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B : public Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8
{
// System.Func`1<System.Single> UnityEngine.Rendering.DebugUI/FloatField::min
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___min_10;
// System.Func`1<System.Single> UnityEngine.Rendering.DebugUI/FloatField::max
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___max_11;
// System.Single UnityEngine.Rendering.DebugUI/FloatField::incStep
float ___incStep_12;
// System.Single UnityEngine.Rendering.DebugUI/FloatField::incStepMult
float ___incStepMult_13;
// System.Int32 UnityEngine.Rendering.DebugUI/FloatField::decimals
int32_t ___decimals_14;
};
// UnityEngine.Rendering.DebugUI/Foldout
struct Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6 : public Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217
{
// System.Boolean UnityEngine.Rendering.DebugUI/Foldout::opened
bool ___opened_8;
// System.Boolean UnityEngine.Rendering.DebugUI/Foldout::isHeader
bool ___isHeader_9;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem> UnityEngine.Rendering.DebugUI/Foldout::contextMenuItems
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* ___contextMenuItems_10;
// System.String[] UnityEngine.Rendering.DebugUI/Foldout::<columnLabels>k__BackingField
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___U3CcolumnLabelsU3Ek__BackingField_11;
// System.String[] UnityEngine.Rendering.DebugUI/Foldout::<columnTooltips>k__BackingField
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___U3CcolumnTooltipsU3Ek__BackingField_12;
};
// UnityEngine.Rendering.DebugUI/IntField
struct IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A : public Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A
{
// System.Func`1<System.Int32> UnityEngine.Rendering.DebugUI/IntField::min
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___min_10;
// System.Func`1<System.Int32> UnityEngine.Rendering.DebugUI/IntField::max
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___max_11;
// System.Int32 UnityEngine.Rendering.DebugUI/IntField::incStep
int32_t ___incStep_12;
// System.Int32 UnityEngine.Rendering.DebugUI/IntField::intStepMult
int32_t ___intStepMult_13;
};
// UnityEngine.U2D.Light2DBase
struct Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
};
// UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera
struct PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_AssetsPPU
int32_t ___m_AssetsPPU_4;
// System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_RefResolutionX
int32_t ___m_RefResolutionX_5;
// System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_RefResolutionY
int32_t ___m_RefResolutionY_6;
// UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/CropFrame UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CropFrame
int32_t ___m_CropFrame_7;
// UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/GridSnapping UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_GridSnapping
int32_t ___m_GridSnapping_8;
// UnityEngine.Camera UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_Camera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_9;
// UnityEngine.Rendering.Universal.PixelPerfectCameraInternal UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_Internal
PixelPerfectCameraInternal_t26209029D43C0FDDBAF225749B46C55F376D3C2E* ___m_Internal_10;
// System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CinemachineCompatibilityMode
bool ___m_CinemachineCompatibilityMode_11;
};
// UnityEngine.Rendering.Universal.Renderer2D
struct Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1 : public ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892
{
// UnityEngine.Rendering.Universal.Render2DLightingPass UnityEngine.Rendering.Universal.Renderer2D::m_Render2DLightingPass
Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* ___m_Render2DLightingPass_40;
// UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass UnityEngine.Rendering.Universal.Renderer2D::m_PixelPerfectBackgroundPass
PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* ___m_PixelPerfectBackgroundPass_41;
// UnityEngine.Rendering.Universal.Internal.FinalBlitPass UnityEngine.Rendering.Universal.Renderer2D::m_FinalBlitPass
FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* ___m_FinalBlitPass_42;
// UnityEngine.Rendering.Universal.Light2DCullResult UnityEngine.Rendering.Universal.Renderer2D::m_LightCullResult
Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* ___m_LightCullResult_43;
// System.Boolean UnityEngine.Rendering.Universal.Renderer2D::m_UseDepthStencilBuffer
bool ___m_UseDepthStencilBuffer_45;
// System.Boolean UnityEngine.Rendering.Universal.Renderer2D::m_CreateColorTexture
bool ___m_CreateColorTexture_46;
// System.Boolean UnityEngine.Rendering.Universal.Renderer2D::m_CreateDepthTexture
bool ___m_CreateDepthTexture_47;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::k_ColorTextureHandle
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___k_ColorTextureHandle_48;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::k_DepthTextureHandle
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___k_DepthTextureHandle_49;
// UnityEngine.Material UnityEngine.Rendering.Universal.Renderer2D::m_BlitMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_50;
// UnityEngine.Material UnityEngine.Rendering.Universal.Renderer2D::m_SamplingMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_51;
// UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.Renderer2D::m_Renderer2DData
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___m_Renderer2DData_52;
// UnityEngine.Rendering.Universal.PostProcessPasses UnityEngine.Rendering.Universal.Renderer2D::m_PostProcessPasses
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 ___m_PostProcessPasses_53;
};
struct Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_StaticFields
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Renderer2D::m_ProfilingSampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_44;
};
// UnityEngine.Rendering.Universal.ShadowCasterGroup2D
struct ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// System.Int32 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::m_ShadowGroup
int32_t ___m_ShadowGroup_4;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D> UnityEngine.Rendering.Universal.ShadowCasterGroup2D::m_ShadowCasters
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* ___m_ShadowCasters_5;
};
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderShadows
bool ___m_RenderShadows_8;
// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTextureOption
int32_t ___m_RequiresDepthTextureOption_9;
// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresOpaqueTextureOption
int32_t ___m_RequiresOpaqueTextureOption_10;
// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_CameraType
int32_t ___m_CameraType_11;
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Cameras
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___m_Cameras_12;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RendererIndex
int32_t ___m_RendererIndex_13;
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeLayerMask
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_VolumeLayerMask_14;
// UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeTrigger
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_VolumeTrigger_15;
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeFrameworkUpdateModeOption
int32_t ___m_VolumeFrameworkUpdateModeOption_16;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderPostProcessing
bool ___m_RenderPostProcessing_17;
// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Antialiasing
int32_t ___m_Antialiasing_18;
// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AntialiasingQuality
int32_t ___m_AntialiasingQuality_19;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_StopNaN
bool ___m_StopNaN_20;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Dithering
bool ___m_Dithering_21;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_ClearDepth
bool ___m_ClearDepth_22;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AllowXRRendering
bool ___m_AllowXRRendering_23;
// UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Camera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_24;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTexture
bool ___m_RequiresDepthTexture_25;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresColorTexture
bool ___m_RequiresColorTexture_26;
// System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Version
float ___m_Version_27;
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeStack
VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_VolumeStack_29;
};
struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields
{
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::s_DefaultAdditionalCameraData
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___s_DefaultAdditionalCameraData_28;
};
// UnityEngine.Rendering.Universal.UniversalAdditionalLightData
struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_Version
int32_t ___m_Version_4;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings
bool ___m_UsePipelineSettings_5;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_AdditionalLightsShadowResolutionTier
int32_t ___m_AdditionalLightsShadowResolutionTier_13;
// UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightLayerMask
int32_t ___m_LightLayerMask_14;
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_CustomShadowLayers
bool ___m_CustomShadowLayers_15;
// UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_ShadowLayerMask
int32_t ___m_ShadowLayerMask_16;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieSize
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieSize_17;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieOffset
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieOffset_18;
};
struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields
{
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierCustom
int32_t ___AdditionalLightsShadowResolutionTierCustom_6;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierLow
int32_t ___AdditionalLightsShadowResolutionTierLow_7;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierMedium
int32_t ___AdditionalLightsShadowResolutionTierMedium_8;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierHigh
int32_t ___AdditionalLightsShadowResolutionTierHigh_9;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultResolutionTier
int32_t ___AdditionalLightsShadowDefaultResolutionTier_10;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultCustomResolution
int32_t ___AdditionalLightsShadowDefaultCustomResolution_11;
// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowMinimumResolution
int32_t ___AdditionalLightsShadowMinimumResolution_12;
};
// UnityEngine.Rendering.Universal.DebugHandler/DrawFunction
struct DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.Universal.CompositeShadowCaster2D
struct CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242 : public ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C
{
};
// UnityEngine.Rendering.Universal.Light2D
struct Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD : public Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26
{
// UnityEngine.Rendering.Universal.Light2D/ComponentVersions UnityEngine.Rendering.Universal.Light2D::m_ComponentVersion
int32_t ___m_ComponentVersion_5;
// UnityEngine.Rendering.Universal.Light2D/LightType UnityEngine.Rendering.Universal.Light2D::m_LightType
int32_t ___m_LightType_6;
// System.Int32 UnityEngine.Rendering.Universal.Light2D::m_BlendStyleIndex
int32_t ___m_BlendStyleIndex_7;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_FalloffIntensity
float ___m_FalloffIntensity_8;
// UnityEngine.Color UnityEngine.Rendering.Universal.Light2D::m_Color
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Color_9;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_Intensity
float ___m_Intensity_10;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_LightVolumeIntensity
float ___m_LightVolumeIntensity_11;
// System.Boolean UnityEngine.Rendering.Universal.Light2D::m_LightVolumeIntensityEnabled
bool ___m_LightVolumeIntensityEnabled_12;
// System.Int32[] UnityEngine.Rendering.Universal.Light2D::m_ApplyToSortingLayers
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_ApplyToSortingLayers_13;
// UnityEngine.Sprite UnityEngine.Rendering.Universal.Light2D::m_LightCookieSprite
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_LightCookieSprite_14;
// UnityEngine.Sprite UnityEngine.Rendering.Universal.Light2D::m_DeprecatedPointLightCookieSprite
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DeprecatedPointLightCookieSprite_15;
// System.Int32 UnityEngine.Rendering.Universal.Light2D::m_LightOrder
int32_t ___m_LightOrder_16;
// UnityEngine.Rendering.Universal.Light2D/OverlapOperation UnityEngine.Rendering.Universal.Light2D::m_OverlapOperation
int32_t ___m_OverlapOperation_17;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_NormalMapDistance
float ___m_NormalMapDistance_18;
// UnityEngine.Rendering.Universal.Light2D/NormalMapQuality UnityEngine.Rendering.Universal.Light2D::m_NormalMapQuality
int32_t ___m_NormalMapQuality_19;
// System.Boolean UnityEngine.Rendering.Universal.Light2D::m_UseNormalMap
bool ___m_UseNormalMap_20;
// System.Boolean UnityEngine.Rendering.Universal.Light2D::m_ShadowIntensityEnabled
bool ___m_ShadowIntensityEnabled_21;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_ShadowIntensity
float ___m_ShadowIntensity_22;
// System.Boolean UnityEngine.Rendering.Universal.Light2D::m_ShadowVolumeIntensityEnabled
bool ___m_ShadowVolumeIntensityEnabled_23;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_ShadowVolumeIntensity
float ___m_ShadowVolumeIntensity_24;
// UnityEngine.Mesh UnityEngine.Rendering.Universal.Light2D::m_Mesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_Mesh_25;
// UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex[] UnityEngine.Rendering.Universal.Light2D::m_Vertices
LightMeshVertexU5BU5D_t9DE3B9AD46622DA5866FC545286737925F4EBA53* ___m_Vertices_26;
// System.UInt16[] UnityEngine.Rendering.Universal.Light2D::m_Triangles
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___m_Triangles_27;
// System.Int32 UnityEngine.Rendering.Universal.Light2D::m_PreviousLightCookieSprite
int32_t ___m_PreviousLightCookieSprite_28;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.Light2D::m_CachedPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CachedPosition_29;
// UnityEngine.Bounds UnityEngine.Rendering.Universal.Light2D::m_LocalBounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_LocalBounds_30;
// UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.Light2D::<boundingSphere>k__BackingField
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ___U3CboundingSphereU3Ek__BackingField_31;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_PointLightInnerAngle
float ___m_PointLightInnerAngle_32;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_PointLightOuterAngle
float ___m_PointLightOuterAngle_33;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_PointLightInnerRadius
float ___m_PointLightInnerRadius_34;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_PointLightOuterRadius
float ___m_PointLightOuterRadius_35;
// System.Int32 UnityEngine.Rendering.Universal.Light2D::m_ShapeLightParametricSides
int32_t ___m_ShapeLightParametricSides_36;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_ShapeLightParametricAngleOffset
float ___m_ShapeLightParametricAngleOffset_37;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_ShapeLightParametricRadius
float ___m_ShapeLightParametricRadius_38;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_ShapeLightFalloffSize
float ___m_ShapeLightFalloffSize_39;
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.Light2D::m_ShapeLightFalloffOffset
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_ShapeLightFalloffOffset_40;
// UnityEngine.Vector3[] UnityEngine.Rendering.Universal.Light2D::m_ShapePath
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_ShapePath_41;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_PreviousShapeLightFalloffSize
float ___m_PreviousShapeLightFalloffSize_42;
// System.Int32 UnityEngine.Rendering.Universal.Light2D::m_PreviousShapeLightParametricSides
int32_t ___m_PreviousShapeLightParametricSides_43;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_PreviousShapeLightParametricAngleOffset
float ___m_PreviousShapeLightParametricAngleOffset_44;
// System.Single UnityEngine.Rendering.Universal.Light2D::m_PreviousShapeLightParametricRadius
float ___m_PreviousShapeLightParametricRadius_45;
// System.Int32 UnityEngine.Rendering.Universal.Light2D::m_PreviousShapePathHash
int32_t ___m_PreviousShapePathHash_46;
// UnityEngine.Rendering.Universal.Light2D/LightType UnityEngine.Rendering.Universal.Light2D::m_PreviousLightType
int32_t ___m_PreviousLightType_47;
};
// UnityEngine.Rendering.Universal.ShadowCaster2D
struct ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF : public ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C
{
// UnityEngine.Rendering.Universal.ShadowCaster2D/ComponentVersions UnityEngine.Rendering.Universal.ShadowCaster2D::m_ComponentVersion
int32_t ___m_ComponentVersion_7;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_HasRenderer
bool ___m_HasRenderer_8;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_UseRendererSilhouette
bool ___m_UseRendererSilhouette_9;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_CastsShadows
bool ___m_CastsShadows_10;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_SelfShadows
bool ___m_SelfShadows_11;
// System.Int32[] UnityEngine.Rendering.Universal.ShadowCaster2D::m_ApplyToSortingLayers
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_ApplyToSortingLayers_12;
// UnityEngine.Vector3[] UnityEngine.Rendering.Universal.ShadowCaster2D::m_ShapePath
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_ShapePath_13;
// System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::m_ShapePathHash
int32_t ___m_ShapePathHash_14;
// UnityEngine.Mesh UnityEngine.Rendering.Universal.ShadowCaster2D::m_Mesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_Mesh_15;
// System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::m_InstanceId
int32_t ___m_InstanceId_16;
// UnityEngine.Rendering.Universal.ShadowCasterGroup2D UnityEngine.Rendering.Universal.ShadowCaster2D::m_ShadowCasterGroup
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___m_ShadowCasterGroup_17;
// UnityEngine.Rendering.Universal.ShadowCasterGroup2D UnityEngine.Rendering.Universal.ShadowCaster2D::m_PreviousShadowCasterGroup
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___m_PreviousShadowCasterGroup_18;
// UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.ShadowCaster2D::m_ProjectedBoundingSphere
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ___m_ProjectedBoundingSphere_19;
// System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::m_PreviousShadowGroup
int32_t ___m_PreviousShadowGroup_20;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_PreviousCastsShadows
bool ___m_PreviousCastsShadows_21;
// System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::m_PreviousPathHash
int32_t ___m_PreviousPathHash_22;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CachedPosition_23;
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedLossyScale
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CachedLossyScale_24;
// UnityEngine.Quaternion UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedRotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_CachedRotation_25;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedShadowMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedShadowMatrix_26;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedInverseShadowMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedInverseShadowMatrix_27;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedLocalToWorldMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedLocalToWorldMatrix_28;
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Rendering.Universal.Light2DBlendStyle[]
struct Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079 : public RuntimeArray
{
ALIGN_FIELD (8) Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 m_Items[1];
inline Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL);
}
inline Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL);
}
};
// UnityEngine.Material[]
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D : public RuntimeArray
{
ALIGN_FIELD (8) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* m_Items[1];
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.SortingLayer[]
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53 : public RuntimeArray
{
ALIGN_FIELD (8) SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 m_Items[1];
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.Universal.RenderTargetHandle[]
struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233 : public RuntimeArray
{
ALIGN_FIELD (8) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 m_Items[1];
inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE : public RuntimeArray
{
ALIGN_FIELD (8) RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B m_Items[1];
inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color[]
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray
{
ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1];
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.ProfilingSampler[]
struct ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240 : public RuntimeArray
{
ALIGN_FIELD (8) ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* m_Items[1];
inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
{
ALIGN_FIELD (8) float m_Items[1];
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[]
struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE : public RuntimeArray
{
ALIGN_FIELD (8) ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 m_Items[1];
inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL);
}
inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL);
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
{
ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.Universal.ScriptableRendererData[]
struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169 : public RuntimeArray
{
ALIGN_FIELD (8) ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* m_Items[1];
inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.Universal.ScriptableRenderer[]
struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6 : public RuntimeArray
{
ALIGN_FIELD (8) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* m_Items[1];
inline ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat[][]
struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2 : public RuntimeArray
{
ALIGN_FIELD (8) GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* m_Items[1];
inline GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData[]
struct AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26 : public RuntimeArray
{
ALIGN_FIELD (8) AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B m_Items[1];
inline AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL);
}
inline AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL);
}
};
// UnityEngine.Rendering.DebugUI/Widget[]
struct WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2 : public RuntimeArray
{
ALIGN_FIELD (8) Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* m_Items[1];
inline Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.Universal.ShadowUtility/Edge[]
struct EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5 : public RuntimeArray
{
ALIGN_FIELD (8) Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB m_Items[1];
inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem[]
struct ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279 : public RuntimeArray
{
ALIGN_FIELD (8) ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 m_Items[1];
inline ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___displayName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___action_1), (void*)NULL);
#endif
}
inline ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___displayName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___action_1), (void*)NULL);
#endif
}
};
// System.Boolean UnityEngine.Component::TryGetComponent<System.Object>(T&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, RuntimeObject** ___component0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m5F2C53FF0072F4015E5D14621F555D29B1EB79E5_gshared (Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A* __this, const RuntimeMethod* method) ;
// System.Int32 System.Array::IndexOf<System.Int32>(T[],T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_gshared (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___array0, int32_t ___value1, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_m9C9559248941FED50561DB029D55DF08DEF3B094_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, RuntimeObject* ___item1, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Int32>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___index0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_gshared_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___item0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_gshared_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_gshared (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::Sort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_gshared (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Color>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_gshared_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method) ;
// System.Void System.Func`2<System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mE96A3D11B34E447E159E761DC39D520D6E7CBEA5_gshared (Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<TResult> System.Linq.Enumerable::Select<System.Int32,System.Int32>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TResult>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_gshared (RuntimeObject* ___source0, Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* ___selector1, const RuntimeMethod* method) ;
// TSource[] System.Linq.Enumerable::ToArray<System.Int32>(System.Collections.Generic.IEnumerable`1<TSource>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_gshared (RuntimeObject* ___source0, const RuntimeMethod* method) ;
// System.Void System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m4AE640FF9929F8022459620BC49E93227FC5D7B0_gshared (Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<TResult> System.Linq.Enumerable::Select<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Vector3>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TResult>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_gshared (RuntimeObject* ___source0, Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* ___selector1, const RuntimeMethod* method) ;
// TSource[] System.Linq.Enumerable::ToArray<UnityEngine.Vector3>(System.Collections.Generic.IEnumerable`1<TSource>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_gshared (RuntimeObject* ___source0, const RuntimeMethod* method) ;
// System.Void System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Color>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mD704E44F7A6640CC350E574CCBC2EE031AA3395F_gshared (Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<TResult> System.Linq.Enumerable::Select<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Color>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TResult>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_gshared (RuntimeObject* ___source0, Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* ___selector1, const RuntimeMethod* method) ;
// TSource[] System.Linq.Enumerable::ToArray<UnityEngine.Color>(System.Collections.Generic.IEnumerable`1<TSource>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_gshared (RuntimeObject* ___source0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_gshared (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<UnityEngine.Color>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<UnityEngine.Vector3>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<System.Int32>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<UnityEngine.Vector4>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Int32>::.ctor(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_gshared (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, int32_t ___value0, const RuntimeMethod* method) ;
// T System.Nullable`1<System.Int32>::GetValueOrDefault()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<System.Int32>::get_HasValue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) ;
// T System.Lazy`1<System.Object>::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Lazy_1_get_Value_mC3D475ED3C0FAB4E8BCC96FBF5EF49ED671B86A4_gshared (Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
// TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add<System.Object>(TData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, RuntimeObject* ___newData0, const RuntimeMethod* method) ;
// System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8 HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared (Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void System.Lazy`1<System.Object>::.ctor(System.Func`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lazy_1__ctor_m4CD0C5ACC0541018DB9BDB090B1EFE67D5A9CEF1_gshared (Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E* __this, Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___valueFactory0, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22_gshared (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ObservableList`1<System.Object>::Add(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObservableList_1_Add_mAC0B855838349364FD856F3E112E0C2529C4FCF7_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_gshared (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_gshared_inline (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 ___item0, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Int32>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1_gshared (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Int32>::set_getter(System.Func`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Int32>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87_gshared (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Int32>::set_setter(System.Action`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Object>::set_getter(System.Func`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0F0C892EE53E5499D81D506CCEB30A2C4FE18D55_gshared_inline (Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5* __this, Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___value0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Object>::set_setter(System.Action`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mC38EA23942801EE6673A64F7E7917071F2D9BECC_gshared_inline (Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5* __this, Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___value0, const RuntimeMethod* method) ;
// System.Void System.Action`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2__ctor_m07C6392BB276FFCCFD4E495842992EA26FA44882_gshared (Action_2_tAC461AE4F7B507965CE2E6A32853473F8C02CD75* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Single>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71_gshared (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Single>::set_getter(System.Func`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_gshared_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___value0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Single>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859_gshared (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Single>::set_setter(System.Action`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_gshared_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___value0, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<System.Object>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Boolean>::set_getter(System.Func`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_gshared_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___value0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501_gshared (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Boolean>::set_setter(System.Action`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_gshared_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ObservableList`1<System.Object>::Remove(T[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ObservableList_1_Remove_m0B238527C4C9ECC0B88194465FC17A07BB14EAF6_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___items0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ObservableList`1<System.Object>::Add(T[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObservableList_1_Add_m4419F4E83A801ADBF8789FE3E167B74A8E2D6BAC_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___items0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLutPass()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_postProcessPass()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_finalPostProcessPass()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_afterPostProcessColor()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLut()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__ctor_m9E5F5E400D4107D257C1663CB254BDEE3BCA1490 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_blitShader()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_blitShader_m5342241AF3DD52DA6EFDBE454780FB9F5028A7E8_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_samplingShader()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_samplingShader_m3C0C7A08E63C414DD4C48D0256A049B511A07979_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Render2DLightingPass::.ctor(UnityEngine.Rendering.Universal.Renderer2DData,UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass__ctor_m7685777E98C8940A8236EF2A8ACA28F20DCDF662 (Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* __this, Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___samplingMaterial2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectBackgroundPass__ctor_mCB404D32C8BB3B29D3B9F58ED4947CE1BFFBCC85 (PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* __this, int32_t ___evt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass__ctor_mBE63B6B01DE2BE7F86C78A11E49B44882537BC9C (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Renderer2DData::get_postProcessData()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* Renderer2DData_get_postProcessData_mF4A687D571EE240B0D8A616FED76CED4D179B2B9_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.PostProcessPasses::.ctor(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___rendererPostProcessData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_useDepthStencilBuffer()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_mBC97999032178CB283D9FA05A0E15738A6C52E93_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, String_t* ___shaderProperty0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_cameraStacking(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Light2DCullResult::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DCullResult__ctor_mA059EA8EA57FB0C0783AAC8A6DF31771DDF6DE88 (Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_lightCullResult(UnityEngine.Rendering.Universal.ILight2DCullResult)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m309C84A19C19ED7F42DF784E01E051998DCBBA4A_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, RuntimeObject* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.PostProcessPasses::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_useCameraSortingLayerTexture()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useCameraSortingLayerTexture_m184B68F88C3A43F3507E4BAB8EA939B7EA6EB029_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, int32_t ___filter2, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5 (const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::get_orthographic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_orthographicSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::get_DebugHandler()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_AreAnySettingsActive_m11F81DBDC727022F72DCE7C7F9D02FC65CE61E76 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsPostProcessingAllowed_m97AA3036188DAF44567B2338C376DFB4D3148C66 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Component::TryGetComponent<UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera>(T&)
inline bool Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method);
}
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Behaviour::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2Int UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_offscreenRTSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A PixelPerfectCamera_get_offscreenRTSize_m1221BF2C872682E23BE67BA752FD74550BC4DC62 (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_get_zero_mA4130E83BCF623B65B14574D496C6C0FB441D9FE_inline (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2Int::op_Inequality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Inequality_mA2A179D6CB186661DF13284FC4BB6B4838DF8B54_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___lhs0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___rhs1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::get_x()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::get_y()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_orthographicSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PixelPerfectCamera_get_orthographicSize_m0F281EF4FE75D1D5DAE267C57FDA455C1451AAEF (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method) ;
// UnityEngine.FilterMode UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_finalBlitFilterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_finalBlitFilterMode_mDA77C9DB448F4AFC781A62A4EFA4C34C2166E11C (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/GridSnapping UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_gridSnapping()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_gridSnapping_mDFA44858BA699CBE7ED304D37AF1F9CB7A533C94 (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ProfilingScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4 (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Renderer2D::CreateRenderTextures(UnityEngine.Rendering.Universal.CameraData&,System.Boolean,UnityEngine.FilterMode,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_CreateRenderTextures_mEB69456F0FE029347CC82556EDB86ED99D322BAD (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, bool ___forceCreateColorTexture1, int32_t ___colorTextureFilterMode2, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___colorTargetHandle4, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___depthTargetHandle5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorTarget0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___depthTarget1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::AddRenderPasses(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.PostProcessPasses::get_isCreated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.Renderer2D::get_colorGradingLutPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* Renderer2D_get_colorGradingLutPass_mA8B403AA497D2773498E39065EA83F3A0DFCE6A3 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::get_colorGradingLutHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 Renderer2D_get_colorGradingLutHandle_mB82C36CE8CA42C4DE15D7FC01740D16D351A7FF4 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Setup_m53B48CE59512CCAAF6E110A9986DA6F07488BBBC (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___internalLut0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* ___pass0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Render2DLightingPass::Setup(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass_Setup_m8C6DBBBDD3539BECE9705F3A558C8F295696AB21 (Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* __this, bool ___useDepth0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m2DC2D1A171DC20D7873D59129C5B3C543C3C28FE (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorAttachment0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___depthAttachment1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::get_afterPostProcessColorHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 Renderer2D_get_afterPostProcessColorHandle_m672FF18EF925F414AFAED6EF6E9229BDC5CF6E48 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Renderer2D::get_postProcessPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* Renderer2D_get_postProcessPass_mDF02A32B234434F6321F6D5FB6A5DC3719E5E9CB (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Setup(UnityEngine.RenderTextureDescriptor&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Setup_m9F6A742760473EDA0AA4F68D5CCC81BEF0B8CCBD (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___source1, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___destination2, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___depth3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___internalLut4, bool ___hasFinalPass5, bool ___enableSRGBConversion6, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/CropFrame UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cropFrame()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::Setup(System.Boolean,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectBackgroundPass_Setup_m42FA0B5D39345203F15C358A2CD85D122E1C3367 (PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* __this, bool ___savedIsOrthographic0, float ___savedOrthographicSize1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Renderer2D::get_finalPostProcessPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* Renderer2D_get_finalPostProcessPass_m3344B06D50DE07965954041B982F0D0C5CF1ECC0 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupFinalPass(UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupFinalPass_mC0A18D856701B91791C0043FFF434D2A7FF07CAC (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___source0, bool ___useSwapBuffer1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass_Setup_m43358F383D31DD4940B10181B6AB2F64CE7AACC5 (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorHandle1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_isOrthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Light2DCullResult::SetupCulling(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DCullResult_SetupCulling_m97F5B2E772E2E6C7143F7D3F29476889F21C0951 (Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7 (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Renderer2D::.ctor(UnityEngine.Rendering.Universal.Renderer2DData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__ctor_m11C3053A505E02F28EB7D4928197891E961CA698 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_spriteSelfShadowMaterial(UnityEngine.Material[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_spriteUnshadowMaterial(UnityEngine.Material[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_projectedShadowMaterial(UnityEngine.Material[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_stencilOnlyShadowMaterial(UnityEngine.Material[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.UInt32,UnityEngine.Material>::.ctor()
inline void Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978 (Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441*, const RuntimeMethod*))Dictionary_2__ctor_m5F2C53FF0072F4015E5D14621F555D29B1EB79E5_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddGroup(UnityEngine.Rendering.Universal.ShadowCasterGroup2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___group0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveGroup(UnityEngine.Rendering.Universal.ShadowCasterGroup2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___group0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D__ctor_mE084E27BA74849E1908D4750F6F5ED886E2974DE (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_one()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline (const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SortingLayer::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ;
// UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.Light2D::get_boundingSphere()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 Light2D_get_boundingSphere_mE383F09F0081D4AE36BBA24CDD330AB1904F4A5E_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) ;
// System.Int32 System.Array::IndexOf<System.Int32>(T[],T)
inline int32_t Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098 (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___array0, int32_t ___value1, const RuntimeMethod* method)
{
return (( int32_t (*) (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, int32_t, const RuntimeMethod*))Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_gshared)(___array0, ___value1, method);
}
// System.Int32[] UnityEngine.Rendering.Universal.ShadowCaster2D::SetDefaultSortingLayers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ShadowCaster2D_SetDefaultSortingLayers_mE7EE827F15508D87A59AEDE4E34CC830740F0943 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___size1, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<UnityEngine.Renderer>()
inline Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<UnityEngine.Collider2D>()
inline Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// UnityEngine.Bounds UnityEngine.Collider2D::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Collider2D_get_bounds_m74F65CE702BA9D9EED05B870325B4FE3B2401B5E (Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.ShadowUtility::GenerateShadowMesh(UnityEngine.Mesh,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ShadowUtility_GenerateShadowMesh_m17E779F19E2A9F1EF43FCF46DF5F6F25159AA88E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___shapePath1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveFromShadowCasterGroup(UnityEngine.Rendering.Universal.ShadowCaster2D,UnityEngine.Rendering.Universal.ShadowCasterGroup2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_m4E75AC56AB0B7205D346189F74B77E8CA6C5194A (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCasterGroup1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Component::TryGetComponent<UnityEngine.Renderer>(T&)
inline bool Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.LightUtility::CheckForChange(System.Int32,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_mFE60FD38E4DFA3075C1C61A2468BE536E66AEB15 (int32_t ___a0, int32_t* ___b1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddToShadowCasterGroup(UnityEngine.Rendering.Universal.ShadowCaster2D,UnityEngine.Rendering.Universal.ShadowCasterGroup2D&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCasterGroup2DManager_AddToShadowCasterGroup_m86B2E75B6CC4ACECF771544437CE35083F56DA62 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** ___shadowCasterGroup1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.LightUtility::CheckForChange(System.Boolean,System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_mEE881C1EADE22674006E59BB8BFFCB48168A65A4 (bool ___a0, bool* ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::ComputeBoundingSphere(UnityEngine.Vector3[],UnityEngine.BoundingSphere&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_ComputeBoundingSphere_m7B64A618F9FD5864B6AE45B9B0E98A8194996B58 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___shapePath0, BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* ___boundingSphere1, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D>::get_Item(System.Int32)
inline ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7 (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D>::get_Count()
inline int32_t List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D>::.ctor()
inline void List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36 (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D>::Add(T)
inline void List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_inline (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D>::Remove(T)
inline bool List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D> UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::get_shadowCasterGroups()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE (const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>::get_Item(System.Int32)
inline ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>::get_Count()
inline int32_t List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::GetShadowGroup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowCasterGroup2D_GetShadowGroup_m2B789C6638285BFED4FD9E9B27FC94773683BCC9 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>::Insert(System.Int32,T)
inline void List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, int32_t ___index0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___item1, const RuntimeMethod* method)
{
(( void (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, int32_t, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*, const RuntimeMethod*))List_1_Insert_m9C9559248941FED50561DB029D55DF08DEF3B094_gshared)(__this, ___index0, ___item1, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>::Remove(T)
inline bool List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9 (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___item0, method);
}
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Component::TryGetComponent<UnityEngine.Rendering.Universal.CompositeShadowCaster2D>(T&)
inline bool Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method);
}
// UnityEngine.Rendering.Universal.CompositeShadowCaster2D UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::FindTopMostCompositeShadowCaster(UnityEngine.Rendering.Universal.ShadowCaster2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m79C02E7D4FCCDF23C2BFE2423F4291BBE8925522 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<UnityEngine.Rendering.Universal.ShadowCaster2D>()
inline ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::RegisterShadowCaster2D(UnityEngine.Rendering.Universal.ShadowCaster2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_RegisterShadowCaster2D_m2B403B6D0E39EAC92B170302C336A1804AA28598 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster2D0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::UnregisterShadowCaster2D(UnityEngine.Rendering.Universal.ShadowCaster2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_UnregisterShadowCaster2D_m44B35DCD9FBEC5708EA4AB3CD02536BAEBF59B30 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster2D0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>::.ctor()
inline void List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddShadowCasterGroupToList(UnityEngine.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddShadowCasterGroupToList_m738B4B9AEBEF5288E1AAC0E1DA592FC2720D2406 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCaster0, List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___list1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveShadowCasterGroupFromList(UnityEngine.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m623C46F3F36BF914DC57481E002519A6CCD37F7F (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCaster0, List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___list1, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::set_maxTextureCount(System.UInt32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ShadowRendering_set_maxTextureCount_m8F768B9619A58DBAAB6A3DF5460777ED684301DB_inline (uint32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m9C05C9D7C152CFCC48F8572710F89DDAC9277E39 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::SetPass(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___pass0, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_projectedShadowMaterial()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_projectedShadowShader()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.Material::get_shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.ShadowRendering::CreateMaterials(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___pass1, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_stencilOnlyShadowMaterial()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_spriteSelfShadowMaterial()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_spriteShadowShader()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_spriteUnshadowMaterial()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_spriteUnshadowShader()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_geometryUnshadowMaterial()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_geometryUnshadowShader()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_geometryUnshadowMaterial(UnityEngine.Material[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_geometryUnshadowMaterial_m70C6B6267B48BABAD191920D7F8402DE62D41262_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_m49B65C23BB314582C3766B2336E2617466EA7F87 (RuntimeObject* ___pass0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___rtHandle1, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData2, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_mF82279A161F98FB24E61475C5DFE0D97C481E7FF (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___shadowIndex3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ShadowRendering::RenderShadows(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.Universal.Light2D,System.Single,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowRendering_RenderShadows_m6F3191DEE912548B7D8A7FE31C02CF7E5C1F041E (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___layerToRender3, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light4, float ___shadowIntensity5, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTexture6, int32_t ___colorBit7, const RuntimeMethod* method) ;
// UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___name0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.Light2D::get_shadowIntensity()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowIntensity_m66760C688E5D8C94B4E1548030DC8243DB0C3DC1_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.Light2D::get_shadowVolumeIntensity()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowVolumeIntensity_m3E69E95B53FE4D0CABD48311E08961EBDFC5FFF2_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.Renderer2DData::get_lightRenderTextureScale()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Renderer2DData_get_lightRenderTextureScale_m80E3D92E565F5609CDAF7929B3717A93CDF159EF_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D> UnityEngine.Rendering.Universal.ShadowCasterGroup2D::GetShadowCasters()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* ShadowCasterGroup2D_GetShadowCasters_m6277053DD6128D6D2EF2F950EB50BDBBE3D7EA9F (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::IsLit(UnityEngine.Rendering.Universal.Light2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::IsShadowedLayer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, int32_t ___layer0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___clearDepth0, bool ___clearColor1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor2, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetGeometryUnshadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetGeometryUnshadowMaterial_m9A98CD16C8C60FB34680B9B1634C3D8029118C5E (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetProjectedShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetProjectedShadowMaterial_mF45EB0FED16AD9BE35AD976C5110DC6DC526D282 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetSpriteSelfShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetSpriteSelfShadowMaterial_m781A079DD5E087DEFDE4238AE4ADE36F4E5B462B (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetSpriteUnshadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetSpriteUnshadowMaterial_mB3B14AA9602D331701046953708C574C564D1FAB (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetStencilOnlyShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetStencilOnlyShadowMaterial_mDEE9532DFFF100163AA75187CDFB218796BEEAEA (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_castsShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_castsShadows_m0F1913D8C0C543A4AEF8123BCA445A0CA3A0E0A6 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::SetShadowProjectionGlobals(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ShadowCaster2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_SetShadowProjectionGlobals_m3A3977B14E867FD81A7DDD07DBFA1258A5F8CD68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster1, const RuntimeMethod* method) ;
// UnityEngine.Mesh UnityEngine.Rendering.Universal.ShadowCaster2D::get_mesh()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_useRendererSilhouette()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_useRendererSilhouette_m1EF0CF2601E580169E8FBAB4AD52C647147274D2 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_selfShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_selfShadows_m2998E96C5B56E7E630FADE052333BB88A313EC90 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mA925F252047D04C661BF74D1066C3C25C2B1E774 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___renderer0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Int32>::get_Item(System.Int32)
inline int32_t List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_gshared)(__this, ___index0, method);
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility/Edge::AssignVertexIndices(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32)
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, const RuntimeMethod*))List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_gshared)(__this, ___index0, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.ShadowUtility/Edge UnityEngine.Rendering.Universal.ShadowUtility::CreateEdge(System.Int32,System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D (int32_t ___triangleIndexA0, int32_t ___triangleIndexB1, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices2, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles3, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::Add(T)
inline void List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB, const RuntimeMethod*))List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_gshared_inline)(__this, ___item0, method);
}
// System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
inline int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline)(__this, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::get_Count()
inline int32_t List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, const RuntimeMethod*))List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::get_Item(System.Int32)
inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111 (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, int32_t, const RuntimeMethod*))List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_gshared)(__this, ___index0, method);
}
// System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::CompareTo(UnityEngine.Rendering.Universal.ShadowUtility/Edge)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___edgeToCompare0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::Sort()
inline void List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996 (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, const RuntimeMethod*))List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_gshared)(__this, method);
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowUtility::IsOutsideEdge(System.Int32,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtility_IsOutsideEdge_mA6492649B57ED28DE40847DDB297E3432FDD85D9 (int32_t ___edgeIndex0, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edgesToProcess1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,T)
inline void List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_gshared)(__this, ___index0, ___value1, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count()
inline int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(T)
inline void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline)(__this, ___item0, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Color>::get_Item(System.Int32)
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Color_tD001788D726C3A7F1379BEED0260B9591F440C1F (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, int32_t, const RuntimeMethod*))List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_gshared)(__this, ___index0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Add(T)
inline void List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, const RuntimeMethod*))List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_gshared_inline)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(T)
inline void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___item0, method);
}
// UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor()
inline void List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
inline void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor()
inline void List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_gshared)(__this, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745_inline (float ___d0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a1, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess__ctor_m7AFAFE721F6A015827B5696755CC79B61B9930AC (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[],UnityEngine.Rendering.Universal.LibTessDotNet.ContourOrientation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_m570FA573B4BB0673BD2E0E80839B471A0F1D8F33 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ___vertices0, int32_t ___forceOrientation1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineCallback__ctor_mE153A91D4921C345EF0DF108D1313D47E2FFE010 (CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Rendering.Universal.LibTessDotNet.ElementType,System.Int32,UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_mBB41D48037AA7D0E6070D8BBFA0CC917FECB2CBD (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___windingRule0, int32_t ___elementType1, int32_t ___polySize2, CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* ___combineCallback3, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_Elements()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Tess_get_Elements_m00A22E0325AB1E4D9BD71DCB6C3C0FA3D8106508 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ;
// System.Void System.Func`2<System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr)
inline void Func_2__ctor_mE96A3D11B34E447E159E761DC39D520D6E7CBEA5 (Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_mE96A3D11B34E447E159E761DC39D520D6E7CBEA5_gshared)(__this, ___object0, ___method1, method);
}
// System.Collections.Generic.IEnumerable`1<TResult> System.Linq.Enumerable::Select<System.Int32,System.Int32>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TResult>)
inline RuntimeObject* Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6 (RuntimeObject* ___source0, Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* ___selector1, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354*, const RuntimeMethod*))Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_gshared)(___source0, ___selector1, method);
}
// TSource[] System.Linq.Enumerable::ToArray<System.Int32>(System.Collections.Generic.IEnumerable`1<TSource>)
inline Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E (RuntimeObject* ___source0, const RuntimeMethod* method)
{
return (( Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_gshared)(___source0, method);
}
// UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_Vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* Tess_get_Vertices_m7B098381A624A3B4353ED0D18F601863A3E5C44B (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ;
// System.Void System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr)
inline void Func_2__ctor_m4AE640FF9929F8022459620BC49E93227FC5D7B0 (Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m4AE640FF9929F8022459620BC49E93227FC5D7B0_gshared)(__this, ___object0, ___method1, method);
}
// System.Collections.Generic.IEnumerable`1<TResult> System.Linq.Enumerable::Select<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Vector3>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TResult>)
inline RuntimeObject* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6 (RuntimeObject* ___source0, Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* ___selector1, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711*, const RuntimeMethod*))Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_gshared)(___source0, ___selector1, method);
}
// TSource[] System.Linq.Enumerable::ToArray<UnityEngine.Vector3>(System.Collections.Generic.IEnumerable`1<TSource>)
inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75 (RuntimeObject* ___source0, const RuntimeMethod* method)
{
return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_gshared)(___source0, method);
}
// System.Void System.Func`2<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Color>::.ctor(System.Object,System.IntPtr)
inline void Func_2__ctor_mD704E44F7A6640CC350E574CCBC2EE031AA3395F (Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_mD704E44F7A6640CC350E574CCBC2EE031AA3395F_gshared)(__this, ___object0, ___method1, method);
}
// System.Collections.Generic.IEnumerable`1<TResult> System.Linq.Enumerable::Select<UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex,UnityEngine.Color>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,TResult>)
inline RuntimeObject* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12 (RuntimeObject* ___source0, Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* ___selector1, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C*, const RuntimeMethod*))Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_gshared)(___source0, ___selector1, method);
}
// TSource[] System.Linq.Enumerable::ToArray<UnityEngine.Color>(System.Collections.Generic.IEnumerable`1<TSource>)
inline ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122 (RuntimeObject* ___source0, const RuntimeMethod* method)
{
return (( ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_gshared)(___source0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_gshared)(__this, ___collection0, method);
}
// System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_gshared)(__this, ___collection0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3 (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_gshared)(__this, ___collection0, method);
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::InitializeTangents(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_InitializeTangents_m7E05FAEB84E41A216D21E43C30480C11ECE2D62B (int32_t ___tangentsToAdd0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>::.ctor()
inline void List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, const RuntimeMethod*))List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::PopulateEdgeArray(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<System.Int32>,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_PopulateEdgeArray_m6C93ABA3F0560BE7C5B64123057F5AD3BFD73F81 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles1, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edges2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::SortEdges(System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_SortEdges_m6EE878B1CFD149291DDDB5C02E5EE4736A27E78A (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edgesToProcess0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::CreateShadowTriangles(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color>,System.Collections.Generic.List`1<System.Int32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_CreateShadowTriangles_mC82C3185C01F80C6D9A940D3E5C18A4238346FF3 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___colors1, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles2, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents3, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edges4, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<UnityEngine.Color>::ToArray()
inline ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method)
{
return (( ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_gshared)(__this, method);
}
// T[] System.Collections.Generic.List`1<UnityEngine.Vector3>::ToArray()
inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method)
{
return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_gshared)(__this, method);
}
// T[] System.Collections.Generic.List`1<System.Int32>::ToArray()
inline Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
return (( Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_gshared)(__this, method);
}
// T[] System.Collections.Generic.List`1<UnityEngine.Vector4>::ToArray()
inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_gshared)(__this, method);
}
// System.Void UnityEngine.Mesh::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::Compare(UnityEngine.Rendering.Universal.ShadowUtility/Edge,UnityEngine.Rendering.Universal.ShadowUtility/Edge)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___a0, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ShadowUtility/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m7143E04527BB6E66F7EC4C38F8F7A1DFD37F5B40 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>()
inline UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// T UnityEngine.Component::GetComponent<UnityEngine.Rendering.Universal.UniversalAdditionalLightData>()
inline UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::Contains(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_Contains_m6D77B121FADA7CA5F397C0FABB65DA62DF03B6C3 (String_t* __this, String_t* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819 (const RuntimeMethod* method) ;
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_CreateRenderers_mA8440293F4D2781FB71D9C8515ED5C911EB99B9A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m99B1C4B4581BFB7462556CACDEE7F22D32B9ED78 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___asset0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** ___renderer0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Dispose_m2E02F5A4E8461E37B6EB866748FC1C0ECE1CC371 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::InternalCreateRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Int32>::.ctor(T)
inline void Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703 (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, int32_t ___value0, const RuntimeMethod* method)
{
(( void (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, int32_t, const RuntimeMethod*))Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_gshared)(__this, ___value0, method);
}
// T System.Nullable`1<System.Int32>::GetValueOrDefault()
inline int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, const RuntimeMethod*))Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline)(__this, method);
}
// System.Boolean System.Nullable`1<System.Int32>::get_HasValue()
inline bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, const RuntimeMethod*))Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* UniversalRenderPipelineAsset_get_scriptableRendererData_m44793775D00A21437D5E435941F8B40746586303 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_isInvalidated()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ;
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ;
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C (int32_t ___format0, const RuntimeMethod* method) ;
// System.String System.Enum::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F (int32_t ___format0, const RuntimeMethod* method) ;
// System.String UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9 (int32_t ___format0, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, RuntimeObject* ___arg23, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateRenderScale_m970DAA0A6B4B512B86D964C8E015EB14B06FB87C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_mCE51C9EF5F24C30A57675EB2AE82F4C4614049DB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierLow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierLow_mC81357DB56D34D63D90EDD8C88839628858B815C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierHigh(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierHigh_mAFE0532328839F34DE18FFCB03079EBFFD0A1206 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierLow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierLow_m85E0C63E17191106F40B61BD395BEEFDD934261F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierMedium()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierMedium_mF37423CBED5254862968C6BBBF0ED0F83EBAB52E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierHigh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierHigh_mFBF79CE774BC0C381104233D664B37CF7F7223D7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascadeBorder(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascadeBorder_mC2D3A4B6764C0018D925BE49D1CFD1F458E4F13C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateShadowBias_mFDDECE8C6DC7A740C8CFE88614EC6C59DA398B30 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___materialType0, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.Universal.ShaderUtils::GetShaderPath(UnityEngine.Rendering.Universal.ShaderPathID)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderUtils_GetShaderPath_m4A1BAB533E9C09F368B0BEF39FC694CADADBF602 (int32_t ___id0, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72 (String_t* ___name0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28 (const RuntimeMethod* method) ;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerMaskNames_m2BD74272E53FC4DA5927640B4896C9E6B463BCC0 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerMaskNames_m0311C5E8770CC0CEBAE9ADB46F63165779143CD8 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ;
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_lightLayerNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_lightLayerNames_m922A1A90A487ED05FE1499ED1047097890D9A068 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m336E242AC4444A9060AEEA71EA273DF1FD6A0C37 (const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582 (const RuntimeMethod* method) ;
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ;
// System.Int32 System.Math::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_m7901CFF5A1D96EBA09862B2B4BE7567E45E60E76 (const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_mF54CD7464C20D4516B2D42AC69008B488C57954F (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ;
// System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF (RuntimeArray* ___array0, RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 ___fldHandle1, const RuntimeMethod* method) ;
// T System.Lazy`1<UnityEngine.Rendering.Universal.DebugDisplaySettings>::get_Value()
inline DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* __this, const RuntimeMethod* method)
{
return (( DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* (*) (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A*, const RuntimeMethod*))Lazy_1_get_Value_mC3D475ED3C0FAB4E8BCC96FBF5EF49ED671B86A4_gshared)(__this, method);
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::get_MaterialSettings()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::get_LightingSettings()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_AreAnySettingsActive_m3C769ACCD9F28A567947079F21E06E7CB0089625 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::get_RenderingSettings()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_AreAnySettingsActive_mF3B796FE69AEE79C1368EFAFA67845849D00A290 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_TryGetScreenClearColor_mB08DEDBA8F2557C5D1EF2F1566F8DEDA09A754ED (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_TryGetScreenClearColor_m05C59179706563F024BB3D3A95F6330613416AB2 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_IsLightingActive_m83231BDDCE0117232E7C804D54D284EB1518ABB2 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_IsLightingActive_mB9B3ECF1899FD2A3582EFF39367970A6FA88EFBC (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_IsLightingActive_m9A9F39026565D79313660A552A7D72C3C8E50BE2 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugPostProcessingMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_IsPostProcessingAllowed_m73D0458139F9A39D6F7DCA89D6CF339EFBE6BD62 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_IsPostProcessingAllowed_mFCDB0582C1E1F67C24CBF983AE0F84195EDA116B (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_IsPostProcessingAllowed_m99FB19141A6781D97CAB844A97E50B43C1EAEA68 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>::.ctor()
inline void HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0 (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* __this, const RuntimeMethod* method)
{
(( void (*) (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D*, const RuntimeMethod*))HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_Reset_mE3D2D6E033029FB96B384FA500D1EA43C16C2CE2 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>::Clear()
inline void HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771 (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* __this, const RuntimeMethod* method)
{
(( void (*) (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D*, const RuntimeMethod*))HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsCommon__ctor_mAF81E2BD6725BD12BA6FD7879958500CDCA89834 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method) ;
// TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add<UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon>(TData)
inline DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___newData0, const RuntimeMethod* method)
{
return (( DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* (*) (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20*, const RuntimeMethod*))DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared)(__this, ___newData0, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_CommonSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_CommonSettings_m69B39F4B434C79B2872860464614B257870482F5_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial__ctor_m92ED2976A793A8DD1EA9B5BD86AD5811D9548ABF (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add<UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial>(TData)
inline DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___newData0, const RuntimeMethod* method)
{
return (( DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* (*) (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58*, const RuntimeMethod*))DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared)(__this, ___newData0, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_MaterialSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_MaterialSettings_m4C7F48BCF267008F42D1AFAF3044318205EB2327_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting__ctor_m9EB80585F7B3D34B5C1C2657820D8DE8FC0A2A75 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ;
// TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add<UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting>(TData)
inline DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___newData0, const RuntimeMethod* method)
{
return (( DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* (*) (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0*, const RuntimeMethod*))DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared)(__this, ___newData0, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_LightingSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_LightingSettings_m70F13D9688F6286655D8B5A43B99BC1F04C5F12C_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering__ctor_mFD6F474342A9D8940CC2C7824C5F559A6DB5A415 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add<UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering>(TData)
inline DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___newData0, const RuntimeMethod* method)
{
return (( DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* (*) (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3*, const RuntimeMethod*))DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared)(__this, ___newData0, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_RenderingSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_RenderingSettings_m837CE6DA581110400FDB2B3282982EE7AF21E541_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___value0, const RuntimeMethod* method) ;
// System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>::GetEnumerator()
inline Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407 (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* __this, const RuntimeMethod* method)
{
return (( Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B (*) (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D*, const RuntimeMethod*))HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared)(__this, method);
}
// System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>::Dispose()
inline void Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B*, const RuntimeMethod*))Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared)(__this, method);
}
// T System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>::get_Current()
inline RuntimeObject* Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_inline (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B* __this, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B*, const RuntimeMethod*))Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline)(__this, method);
}
// System.Void System.Action`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>::Invoke(T)
inline void Action_1_Invoke_mAC7DEFCF7C5B7632896F271B2CBB919B025B096C_inline (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC*, RuntimeObject*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___obj0, method);
}
// System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>::MoveNext()
inline bool Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6 (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B*, const RuntimeMethod*))Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared)(__this, method);
}
// System.Void System.Func`1<UnityEngine.Rendering.Universal.DebugDisplaySettings>::.ctor(System.Object,System.IntPtr)
inline void Func_1__ctor_m1F275A2F9AE7A01955F8798CBA46F0C1F0957CE1 (Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Lazy`1<UnityEngine.Rendering.Universal.DebugDisplaySettings>::.ctor(System.Func`1<T>)
inline void Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05 (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* __this, Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B* ___valueFactory0, const RuntimeMethod* method)
{
(( void (*) (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A*, Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B*, const RuntimeMethod*))Lazy_1__ctor_m4CD0C5ACC0541018DB9BDB090B1EFE67D5A9CEF1_gshared)(__this, ___valueFactory0, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8A5ACF9BC18C2D769F50B05413D1EDB5F3351883 (U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings__ctor_m55BDB32776E9730C551D65AB6B506B43E1F09906 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings::get_Instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsLightingActive_m72408D47ADD16EC96A7D17B2C0DBD3791EAE8B89 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_TryGetScreenClearColor_mB72FFBE2B076CA739614E8D824B356EAF2F1BDB6 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m0DB0FFE7B84E1AD5548759EE305C63A15144FE70 (SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/MessageBox::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageBox__ctor_mF48843A6B29FCC39637EF3421D0C8789A2E40D52 (MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Widget::set_displayName(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22 (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m611786F4BA7E13BDC498D6CCB1819909F8A8A4D8 (U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripDebugVariants()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C_inline (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory::CreateMissingDebugShadersWarning()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::AddWidget(UnityEngine.Rendering.DebugUI/Widget)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0 (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___widget0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Foldout::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2 (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget> UnityEngine.Rendering.DebugUI/Container::get_children()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMaterialOverride(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMaterialOverride_mD0205C12C5055A87FC67CE07E349632A5ED702C1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>::Add(T)
inline void ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___item0, const RuntimeMethod* method)
{
(( void (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*, const RuntimeMethod*))ObservableList_1_Add_mAC0B855838349364FD856F3E112E0C2529C4FCF7_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem>::.ctor()
inline void List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471 (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*, const RuntimeMethod*))List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_gshared)(__this, method);
}
// System.Void System.Action::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem>::Add(T)
inline void List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_inline (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9, const RuntimeMethod*))List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_gshared_inline)(__this, ___item0, method);
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory::CreateLightingDebugMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateLightingDebugMode_mD1256B4EF64E1B8AF7D13E978297F79BCBCF97C3 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory::CreateLightingFeatures(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateLightingFeatures_mFC6FDF0B59F810B9E8A5531A3A728B6E92FF05F8 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateHDR(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateHDR_mBB57E69495353CFA1E17CF37A1E4A1A5E3378140 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMSAA(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMSAA_mB0823F169A5636468EB3DC2A324F1860CCAC40E5 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePostProcessing(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePostProcessing_m98FC903F56B4219DB177AF43C4CB15E671D5D922 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateAdditionalWireframeShaderViews(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAdditionalWireframeShaderViews_mEE0EDC63D9D1677D64D47689D24F3CDC1AFBE245 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateWireframeNotSupportedWarning(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateWireframeNotSupportedWarning_mE287460F95746DF3BFF2B5344BD4A0F8374D2023 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateOverdraw(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateOverdraw_m560A8BC5213B9BF59B99D0DD5941997DED15DE01 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE76EF38EC1CFA6ABAE347D406298DF7249CB37C7 (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugManager UnityEngine.Rendering.DebugManager::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::RequestEditorWindowPanelIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugLightingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_DebugLightingMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugLightingFeatureFlags UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_DebugLightingFeatureFlagsMask()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m38E37F48B5CFB0A0D6EBAD7E34B4B4F6493BDB7F (SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m232BCFE0815A1BF85993E3E94FB59813E0E5F19E (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/EnumField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78 (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Widget::set_nameAndTooltip(UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___value0, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/EnumField::set_autoEnum(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Type_t* ___value0, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Int32>::.ctor(System.Object,System.IntPtr)
inline void Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1 (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Int32>::set_getter(System.Func`1<T>)
inline void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*, const RuntimeMethod*))Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline)(__this, ___value0, method);
}
// System.Void System.Action`1<System.Int32>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87 (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Int32>::set_setter(System.Action`1<T>)
inline void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*, const RuntimeMethod*))Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline)(__this, ___value0, method);
}
// System.Void UnityEngine.Rendering.DebugUI/EnumField::set_getIndex(System.Func`1<System.Int32>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/EnumField::set_setIndex(System.Action`1<System.Int32>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_m6AF6D0AA0CA3EE83DA9FD390815886654802A0A8 (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/BitField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitField__ctor_m4A3D57F9714E4EF7E2DDE0F8342BD582AA2F304D (BitField_t4178A9AD81C436DBE57F464343BA996642134062* __this, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Enum>::.ctor(System.Object,System.IntPtr)
inline void Func_1__ctor_mDCA7B1E67D18CCA96AFB9F507D08BEFA61202449 (Func_1_t5747A51D079771A54003751A99ED1F40EC898853* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_1_t5747A51D079771A54003751A99ED1F40EC898853*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Enum>::set_getter(System.Func`1<T>)
inline void Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_inline (Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C* __this, Func_1_t5747A51D079771A54003751A99ED1F40EC898853* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C*, Func_1_t5747A51D079771A54003751A99ED1F40EC898853*, const RuntimeMethod*))Field_1_set_getter_m0F0C892EE53E5499D81D506CCEB30A2C4FE18D55_gshared_inline)(__this, ___value0, method);
}
// System.Void System.Action`1<System.Enum>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_mA6E2BE75FC73A238D7AB59F635206A418B9EB0CE (Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Enum>::set_setter(System.Action`1<T>)
inline void Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_inline (Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C* __this, Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C*, Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E*, const RuntimeMethod*))Field_1_set_setter_mC38EA23942801EE6673A64F7E7917071F2D9BECC_gshared_inline)(__this, ___value0, method);
}
// System.Void UnityEngine.Rendering.DebugUI/BitField::set_enumType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitField_set_enumType_mB03F8F62663EF345AAF5474BC3ED67B2A96F8FA1 (BitField_t4178A9AD81C436DBE57F464343BA996642134062* __this, Type_t* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::set_DebugLightingMode(UnityEngine.Rendering.Universal.DebugLightingMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingMode_m5CE6C604C57E17D2B3ACC5EBFFE87EC9C4C68B7B_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC357206516D3B24A8B0BB8B01AA809CB007F167 (U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::set_DebugLightingFeatureFlagsMask(UnityEngine.Rendering.Universal.DebugLightingFeatureFlags)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingFeatureFlagsMask_m071EA68757F8D6F47021423F0F313F35FEA1BD45_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugMaterialMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_DebugMaterialModeData()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugVertexAttributeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_DebugVertexAttributeIndexData()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m81539095BF41AAD7EE6F1CCB4100897DA422E217 (SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m09B72DF10C34D54615F7423FFB7B9F9CB2763EBE (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_m1449E22890E4C0F5962159E98B651A0EF0980365 (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m9A19A25932D40EBA15B0B7618D56DC78BF003EFA (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, const RuntimeMethod* method) ;
// System.Void System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32>::.ctor(System.Object,System.IntPtr)
inline void Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808 (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_2__ctor_m07C6392BB276FFCCFD4E495842992EA26FA44882_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_mA4E3195379CBB76A5E85BEB757D86D0386566AF7 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0__ctor_m3EF978A39FA748608DDD945602E16EE9D7AE2C48 (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/FloatField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9 (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* __this, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Single>::.ctor(System.Object,System.IntPtr)
inline void Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71 (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Single>::set_getter(System.Func`1<T>)
inline void Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8*, Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*, const RuntimeMethod*))Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_gshared_inline)(__this, ___value0, method);
}
// System.Void System.Action`1<System.Single>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859 (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Single>::set_setter(System.Action`1<T>)
inline void Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8*, Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*, const RuntimeMethod*))Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_gshared_inline)(__this, ___value0, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0__ctor_mDBA7349E94DA309F54D4023465BE55CB108B3C1C (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m693483CD51F089362E3924CA6445023E31EF476D (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m0FFF34F638629D0402FFF45255A7101BBB7D49EC (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m740A645E56B1F5B7AF95D647B8E38C14F38D9FCC (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0__ctor_mB6C1655570FC210FAFBB92EBCF95F3C50C878412 (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_DebugMaterialModeData(UnityEngine.Rendering.Universal.DebugMaterialMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugMaterialModeData_m0242C29AA4A3A5BD4DD3D6D43B09BCB90D385ABA_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFAB7690EEB7A2D6B41E5D1FA466C233E98A46E72 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::ReDrawOnScreenDebug()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_DebugVertexAttributeIndexData(UnityEngine.Rendering.Universal.DebugVertexAttributeMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugVertexAttributeIndexData_mDBEEB14DC3C6FE38F498250E2284B31234229D9E_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_albedoDebugValidationPreset()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_albedoDebugValidationPreset(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_albedoDebugValidationPreset_m3B80D4F326B5B7B7B7552AFE5046CA258612E658 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AlbedoHueTolerance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsMaterial_get_AlbedoHueTolerance_m05975F202602235E2AAB309B4F82BD968BC169A1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_AlbedoHueTolerance(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoHueTolerance_mD5F227142E8B20135706056A818140E3C34BB119_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AlbedoSaturationTolerance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsMaterial_get_AlbedoSaturationTolerance_m48D1DAD97B402FB7AB3CC8E9B86D057CF88241ED (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_AlbedoSaturationTolerance(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoSaturationTolerance_m4687CF28839798AC2384D8F362E60BEC44473A19_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_mCE8FA8C44B6FE93670FE9A995E0FF64EE655A8EE (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateVertexAttribute(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateVertexAttribute_m1616514CA549FE7337A7C5CF497DF6A332001386 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMaterialValidationMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMaterialValidationMode_mD4928884A75C69510FF040A4C6BA944D6A022581 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Container::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8 (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoPreset(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoPreset_mA5728A496787C0233A53E2FF77A96585FE039CD1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoMinLuminance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoMinLuminance_m7AA55FC27967118EEC8FCBA8F8BBF053B4DF4B0C (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoMaxLuminance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoMaxLuminance_mC9EBA968D92EEE67186435F76A68CBD2AD2D39EF (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoHueTolerance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoHueTolerance_m4FCB1CD5C08A940E59CDD91BB5B93686887B660D (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoSaturationTolerance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoSaturationTolerance_m9A9E82A528966B5247D25B946A722AEC0B5E7942 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMetallicMinValue(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMetallicMinValue_mD2BDF707D976CB28ABF68F2DAAEE71E9492D77FD (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMetallicMaxValue(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMetallicMaxValue_mA9D08196BA8D38AB97774867928FC920E02C0034 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Widget>::ToArray()
inline WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7 (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* __this, const RuntimeMethod* method)
{
return (( WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* (*) (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Widget>::Add(T)
inline void List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_inline (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Widget>::Clear()
inline void List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_inline (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Widget>::.ctor()
inline void List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::UpdateDebugSceneOverrideMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_UpdateDebugSceneOverrideMode_m3F0D2545486E2BC8A041D3CE003A6A2F19A880D9 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_wireframeMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugSceneOverrideMode(UnityEngine.Rendering.Universal.DebugSceneOverrideMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_overdraw()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugFullScreenMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugSceneOverrideMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugMipInfoMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_validationMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableMsaa()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableHDR()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_mF4F7145D4A15F326A2E3CEEB79250F142D0AA41E (SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m991A807EEC98562E4BBCFAC5FFB109E7F4B5527C (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_mF9E29B25A8BE0C4A1290CAA28BFB1E85D0D42CDE (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/IntField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntField__ctor_m01170A091DE36EB6E36BD4988B04FC83CE07BA25 (IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m9ACBCFD3206A4B0F2D405C82D52CFF555B4E5687 (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_m5C8120E4AC0FD793DB96C2D4E72DB75427D75C7F (U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0__ctor_m0B1560E307853BC25AF64892789DCEC558BD3335 (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/BoolField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolField__ctor_m8C1D78E29A30C2D3844607274207943D3B576E55 (BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Boolean>::set_getter(System.Func`1<T>)
inline void Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A*, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_gshared_inline)(__this, ___value0, method);
}
// System.Void System.Action`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Boolean>::set_setter(System.Action`1<T>)
inline void Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A*, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, const RuntimeMethod*))Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_gshared_inline)(__this, ___value0, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0__ctor_m6A1C571B62E35A05C5A70F7732EAC255F2BE000B (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m0D5898359924720D9612F10061C567D57F1ECAF2 (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC991218058AE5E6FC8AC820D15F84E89FE23553F (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m9FC407659E94E53B9FA8EDC88D455347CD4BA624 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0__ctor_m33DCE28905504B6269A52D30FC97426EBFD5BF75 (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass10_0__ctor_mA0D96F8D69D1F72751FA144BAE708B0B3BA7E2C9 (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass11_0__ctor_mE58E52EF748FDBBB6B0CEC7E58BFA48DD7DF837B (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugFullScreenMode(UnityEngine.Rendering.Universal.DebugFullScreenMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenMode_mFFD28B93D12B4FC59F5D55BE45715BA7CB6E7372_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mF9EA84A9BA84519736BAF0602AAE8879A68BF00F (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugFullScreenModeOutputSizeScreenPercent()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugFullScreenModeOutputSizeScreenPercent(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenModeOutputSizeScreenPercent_m0717F4C385481ED659BDFD873A01C87657C80F9F_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_wireframeMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_wireframeMode_m168FA96421DAD1EEA08E0F585B0A50BC6879191F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_overdraw(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_overdraw_m82CBB964EADAEA9265F268F3B87787727D765FFD (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugPostProcessingMode(UnityEngine.Rendering.Universal.DebugPostProcessingMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_enableMsaa(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableMsaa_m01703E35B08A57897EA61CB8D1E56899B2C8C118_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_enableHDR(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableHDR_mE71D87A0E65CC35D274BF658A7CE44A9548C166E_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_validationMode(UnityEngine.Rendering.Universal.DebugValidationMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationMode_mC541AB8ACDD3BF606EF7FBA43932923C351324B8_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_validationChannels()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_validationChannels(UnityEngine.Rendering.Universal.PixelValidationChannels)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationChannels_m825E81FD089DD56CC4FD0C9E5EDE7BBEA0690083_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_ValidationRangeMin()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_ValidationRangeMin(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMin_m11902DB72E2B1D025B3B7FD4C614AAE4D0F18D0E_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_ValidationRangeMax()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_ValidationRangeMax(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMax_m6128A5C3FF2D0D9C3F304E62F636B03DCF2F99A9_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m0CAB5706C332F1380A4576C5C56F27F473D113C7 (U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMapOverlays(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMapOverlays_m70D56739747D65276C03E1BA2BE529FA1DE94356 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMapOverlaySize(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMapOverlaySize_m4FD779C0E71F69764045A3C92B916AB3DCA33659 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValidationMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValidationMode_m987D8DDFB61E24B6D7EE526F072996C16AE5B9BE (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValidationChannels(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValidationChannels_m3FAA1E2F9C6648EB08A056943B32564BA5482C6E (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValueRangeMin(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValueRangeMin_m0858A9A0AA41EF4A46B5BD1BD2BB85DCA774299D (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValueRangeMax(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValueRangeMax_m1DE96F032C23BD76711CDE91AA5F39C4648B938F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::UnregisterDebug()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::RegisterDebug(UnityEngine.Rendering.Universal.DebugDisplaySettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___settings0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::RefreshEditor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_m979DD29A677F08C7B698FFE5AC95D2FFD8697F52 (U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable>::.ctor()
inline void List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439 (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.DebugManager::RegisterData(UnityEngine.Rendering.IDebugData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RegisterData_m120D9348EE342EEB06177C14D4B4E3E0A0FFF7C0 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, RuntimeObject* ___data0, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_m8BC8A9123762B357CD4A60F796C2DE29AF437C84 (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::ForEach(System.Action`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_ForEach_m06D425BA6B9E9849837B2A5329E1CBF046F3DEC5 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* ___onExecute0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugManager::GetPanel(System.String,System.Boolean,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, String_t* ___displayName0, bool ___createIfNull1, int32_t ___groupIndex2, bool ___overrideIfExist3, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget> UnityEngine.Rendering.DebugUI/Panel::get_children()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>::Remove(T[])
inline int32_t ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3 (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ___items0, const RuntimeMethod* method)
{
return (( int32_t (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2*, const RuntimeMethod*))ObservableList_1_Remove_m0B238527C4C9ECC0B88194465FC17A07BB14EAF6_gshared)(__this, ___items0, method);
}
// System.Void UnityEngine.Rendering.DebugManager::UnregisterData(UnityEngine.Rendering.IDebugData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_UnregisterData_m0E2EFE5940D89CC5A2E2115F56E5D004D8715AAE (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, RuntimeObject* ___data0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable>::Add(T)
inline void List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_inline (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454*, RuntimeObject*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Void UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>::Add(T[])
inline void ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9 (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ___items0, const RuntimeMethod* method)
{
(( void (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2*, const RuntimeMethod*))ObservableList_1_Add_m4419F4E83A801ADBF8789FE3E167B74A8E2D6BAC_gshared)(__this, ___items0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetScreenClearColor_m619E4FB0A12C3D326CC27F2088D4F4E454BC5C46 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugHandler::get_RenderingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, int32_t* ___textureHeightPercent1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugHandler::get_LightingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___keyword0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_white()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugHandler::get_MaterialSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::IsActiveForCamera(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_mC33780CD170099A0E396A2F3A9AFB46509B31625 (String_t* ___name0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_red()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109_inline (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_blue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderPassEnumerable__ctor_mC21D9D8A801258A3A5AE49E88B7E40B6A8B81BA3 (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.DebugRenderSetup> UnityEngine.Rendering.Universal.DebugHandler::CreateDebugRenderSetupEnumerable(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugHandler_CreateDebugRenderSetupEnumerable_mC6711D98384810E1375A89525C31C5B61836F5F9 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.DebugRenderSetup::CreateDrawingSettings(UnityEngine.Rendering.DrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 DebugRenderSetup_CreateDrawingSettings_m9172BA36D1D8A3E38A5D5357B05DF81AFD48C0DC (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawingSettings0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.DebugRenderSetup::GetRenderStateBlock(UnityEngine.Rendering.RenderStateBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 DebugRenderSetup_GetRenderStateBlock_m33D6D6F234CB3B5E94538D7136637C9C246127AF (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___renderStateBlock0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::Invoke(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_inline (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mB6BBE77CE284FF023ADE4208B04FF1A9C511E2E2 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Rendering.Universal.DebugRenderSetup> UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugRenderPassEnumerable_GetEnumerator_m4191691F4B5A9C94C4C5231CCBF7CADDCB036CA4 (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugRenderSetup UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::get_DebugDisplaySettings()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup__ctor_mCA7A0D58B0BCE1E36157EDAE09E2C574B0FC3655 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, int32_t ___index3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::set_Current(UnityEngine.Rendering.Universal.DebugRenderSetup)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72_inline (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugRenderSetup::get_RenderingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::set_wireframe(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B (bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugHandler::SetupShaderProperties(UnityEngine.Rendering.CommandBuffer,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_SetupShaderProperties_m60B72904CBB8EDC9B0F91973FE583BB546143F70 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, int32_t ___passIndex1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::Begin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_Begin_m5B2C7E61A46CAB6F3927AB207B5B3F6E4A824722 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugRenderSetup::get_MaterialSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugRenderSetup_get_MaterialSettings_m6B3CD3A9979B4EF34E480134AEF49512F005FC66 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::get_ReplacementMaterial()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* DebugHandler_get_ReplacementMaterial_m8FCF2A9C2B41D388B13FCE8247324A3E13792D48_inline (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, int32_t ___writeMask0, int32_t ___sourceColorBlendMode1, int32_t ___destinationColorBlendMode2, int32_t ___sourceAlphaBlendMode3, int32_t ___destinationAlphaBlendMode4, int32_t ___colorBlendOperation5, int32_t ___alphaBlendOperation6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.BlendState::set_blendState0(UnityEngine.Rendering.RenderTargetBlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_blendState(UnityEngine.Rendering.BlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, int32_t ___cullingMode0, int32_t ___offsetUnits1, float ___offsetFactor2, bool ___depthClip3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_rasterState(UnityEngine.Rendering.RasterState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::End()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_End_mC2851975E439CC08FA7BDF515E1C67E809EDC4A9 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___lhs0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___rhs1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (float ___value0, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.Renderer2D::get_createColorTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2D_get_createColorTexture_mB032C1E9B792C403DFA0E045B0E824F50254E886 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method)
{
{
// internal bool createColorTexture => m_CreateColorTexture;
bool L_0 = __this->___m_CreateColorTexture_46;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.Renderer2D::get_createDepthTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2D_get_createDepthTexture_m5FFBE64FB2D26F88CD60541BA825E6302DBAF35C (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method)
{
{
// internal bool createDepthTexture => m_CreateDepthTexture;
bool L_0 = __this->___m_CreateDepthTexture_47;
return L_0;
}
}
// UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.Renderer2D::get_colorGradingLutPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* Renderer2D_get_colorGradingLutPass_mA8B403AA497D2773498E39065EA83F3A0DFCE6A3 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method)
{
{
// internal ColorGradingLutPass colorGradingLutPass { get => m_PostProcessPasses.colorGradingLutPass; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53);
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_1;
L_1 = PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Renderer2D::get_postProcessPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* Renderer2D_get_postProcessPass_mDF02A32B234434F6321F6D5FB6A5DC3719E5E9CB (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method)
{
{
// internal PostProcessPass postProcessPass { get => m_PostProcessPasses.postProcessPass; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_1;
L_1 = PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Renderer2D::get_finalPostProcessPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* Renderer2D_get_finalPostProcessPass_m3344B06D50DE07965954041B982F0D0C5CF1ECC0 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method)
{
{
// internal PostProcessPass finalPostProcessPass { get => m_PostProcessPasses.finalPostProcessPass; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_1;
L_1 = PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::get_afterPostProcessColorHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 Renderer2D_get_afterPostProcessColorHandle_m672FF18EF925F414AFAED6EF6E9229BDC5CF6E48 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method)
{
{
// internal RenderTargetHandle afterPostProcessColorHandle { get => m_PostProcessPasses.afterPostProcessColor; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_1;
L_1 = PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::get_colorGradingLutHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 Renderer2D_get_colorGradingLutHandle_mB82C36CE8CA42C4DE15D7FC01740D16D351A7FF4 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method)
{
{
// internal RenderTargetHandle colorGradingLutHandle { get => m_PostProcessPasses.colorGradingLut; }
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_1;
L_1 = PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2D::.ctor(UnityEngine.Rendering.Universal.Renderer2DData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__ctor_m11C3053A505E02F28EB7D4928197891E961CA698 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF);
s_Il2CppMethodInitialized = true;
}
{
// bool m_UseDepthStencilBuffer = true;
__this->___m_UseDepthStencilBuffer_45 = (bool)1;
// public Renderer2D(Renderer2DData data) : base(data)
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___data0;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var);
ScriptableRenderer__ctor_m9E5F5E400D4107D257C1663CB254BDEE3BCA1490(__this, L_0, NULL);
// m_BlitMaterial = CoreUtils.CreateEngineMaterial(data.blitShader);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_1 = ___data0;
NullCheck(L_1);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2;
L_2 = Renderer2DData_get_blitShader_m5342241AF3DD52DA6EFDBE454780FB9F5028A7E8_inline(L_1, NULL);
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3;
L_3 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_2, NULL);
__this->___m_BlitMaterial_50 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitMaterial_50), (void*)L_3);
// m_SamplingMaterial = CoreUtils.CreateEngineMaterial(data.samplingShader);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___data0;
NullCheck(L_4);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5;
L_5 = Renderer2DData_get_samplingShader_m3C0C7A08E63C414DD4C48D0256A049B511A07979_inline(L_4, NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6;
L_6 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_5, NULL);
__this->___m_SamplingMaterial_51 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SamplingMaterial_51), (void*)L_6);
// m_Render2DLightingPass = new Render2DLightingPass(data, m_BlitMaterial, m_SamplingMaterial);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_7 = ___data0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = __this->___m_BlitMaterial_50;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = __this->___m_SamplingMaterial_51;
Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* L_10 = (Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92*)il2cpp_codegen_object_new(Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92_il2cpp_TypeInfo_var);
NullCheck(L_10);
Render2DLightingPass__ctor_m7685777E98C8940A8236EF2A8ACA28F20DCDF662(L_10, L_7, L_8, L_9, NULL);
__this->___m_Render2DLightingPass_40 = L_10;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Render2DLightingPass_40), (void*)L_10);
// m_PixelPerfectBackgroundPass = new PixelPerfectBackgroundPass(RenderPassEvent.AfterRenderingTransparents);
PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* L_11 = (PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494*)il2cpp_codegen_object_new(PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494_il2cpp_TypeInfo_var);
NullCheck(L_11);
PixelPerfectBackgroundPass__ctor_mCB404D32C8BB3B29D3B9F58ED4947CE1BFFBCC85(L_11, ((int32_t)500), NULL);
__this->___m_PixelPerfectBackgroundPass_41 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PixelPerfectBackgroundPass_41), (void*)L_11);
// m_FinalBlitPass = new FinalBlitPass(RenderPassEvent.AfterRendering + 1, m_BlitMaterial);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = __this->___m_BlitMaterial_50;
FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_13 = (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC*)il2cpp_codegen_object_new(FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var);
NullCheck(L_13);
FinalBlitPass__ctor_mBE63B6B01DE2BE7F86C78A11E49B44882537BC9C(L_13, ((int32_t)1001), L_12, NULL);
__this->___m_FinalBlitPass_42 = L_13;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FinalBlitPass_42), (void*)L_13);
// m_PostProcessPasses = new PostProcessPasses(data.postProcessData, m_BlitMaterial);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___data0;
NullCheck(L_14);
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_15;
L_15 = Renderer2DData_get_postProcessData_mF4A687D571EE240B0D8A616FED76CED4D179B2B9_inline(L_14, NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_16 = __this->___m_BlitMaterial_50;
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 L_17;
memset((&L_17), 0, sizeof(L_17));
PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C((&L_17), L_15, L_16, /*hidden argument*/NULL);
__this->___m_PostProcessPasses_53 = L_17;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_ColorGradingLutPass_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_PostProcessPass_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_FinalPostProcessPass_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_RendererPostProcessData_5), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_CurrentPostProcessData_6), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_BlitMaterial_7), (void*)NULL);
#endif
// m_UseDepthStencilBuffer = data.useDepthStencilBuffer;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_18 = ___data0;
NullCheck(L_18);
bool L_19;
L_19 = Renderer2DData_get_useDepthStencilBuffer_mBC97999032178CB283D9FA05A0E15738A6C52E93_inline(L_18, NULL);
__this->___m_UseDepthStencilBuffer_45 = L_19;
// k_ColorTextureHandle.Init("_CameraColorTexture");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_20 = (&__this->___k_ColorTextureHandle_48);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_20, _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2, NULL);
// k_DepthTextureHandle.Init("_CameraDepthAttachment");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_21 = (&__this->___k_DepthTextureHandle_49);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_21, _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF, NULL);
// m_Renderer2DData = data;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_22 = ___data0;
__this->___m_Renderer2DData_52 = L_22;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Renderer2DData_52), (void*)L_22);
// supportedRenderingFeatures = new RenderingFeatures()
// {
// cameraStacking = true,
// };
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_23 = (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371*)il2cpp_codegen_object_new(RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var);
NullCheck(L_23);
RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F(L_23, NULL);
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_24 = L_23;
NullCheck(L_24);
RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline(L_24, (bool)1, NULL);
ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline(__this, L_24, NULL);
// m_LightCullResult = new Light2DCullResult();
Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* L_25 = (Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33*)il2cpp_codegen_object_new(Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33_il2cpp_TypeInfo_var);
NullCheck(L_25);
Light2DCullResult__ctor_mA059EA8EA57FB0C0783AAC8A6DF31771DDF6DE88(L_25, NULL);
__this->___m_LightCullResult_43 = L_25;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightCullResult_43), (void*)L_25);
// m_Renderer2DData.lightCullResult = m_LightCullResult;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_26 = __this->___m_Renderer2DData_52;
Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* L_27 = __this->___m_LightCullResult_43;
NullCheck(L_26);
Renderer2DData_set_lightCullResult_m309C84A19C19ED7F42DF784E01E051998DCBBA4A_inline(L_26, L_27, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2D::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_Dispose_m6593D80E304F0C033E42509AD00B0B3D307F5D54 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, bool ___disposing0, const RuntimeMethod* method)
{
{
// m_PostProcessPasses.Dispose();
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53);
PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B(L_0, NULL);
// }
return;
}
}
// UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.Renderer2D::GetRenderer2DData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* Renderer2D_GetRenderer2DData_m31E6CA5BB03579071FF206E82EB29A6182A006AC (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method)
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* V_0 = NULL;
{
// return m_Renderer2DData;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = __this->___m_Renderer2DData_52;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2D::CreateRenderTextures(UnityEngine.Rendering.Universal.CameraData&,System.Boolean,UnityEngine.FilterMode,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_CreateRenderTextures_mEB69456F0FE029347CC82556EDB86ED99D322BAD (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, bool ___forceCreateColorTexture1, int32_t ___colorTextureFilterMode2, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___colorTargetHandle4, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___depthTargetHandle5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_5;
memset((&V_5), 0, sizeof(V_5));
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B10_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B2_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B3_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B4_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B5_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B6_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B7_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B8_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B9_0 = NULL;
int32_t G_B11_0 = 0;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B11_1 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B13_0 = NULL;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B12_0 = NULL;
int32_t G_B14_0 = 0;
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B14_1 = NULL;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B16_0 = NULL;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B15_0 = NULL;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B17_0;
memset((&G_B17_0), 0, sizeof(G_B17_0));
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B17_1 = NULL;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B19_0 = NULL;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B18_0 = NULL;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B20_0;
memset((&G_B20_0), 0, sizeof(G_B20_0));
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B20_1 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B24_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B22_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B23_0 = NULL;
int32_t G_B25_0 = 0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B25_1 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B30_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B28_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B29_0 = NULL;
int32_t G_B31_0 = 0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B31_1 = NULL;
{
// ref var cameraTargetDescriptor = ref cameraData.cameraTargetDescriptor;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_1 = (&L_0->___cameraTargetDescriptor_5);
V_0 = L_1;
// if (cameraData.renderType == CameraRenderType.Base)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData0;
int32_t L_3 = L_2->___renderType_3;
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0171;
}
}
{
// m_CreateColorTexture = forceCreateColorTexture
// || cameraData.postProcessEnabled
// || cameraData.isHdrEnabled
// || cameraData.isSceneViewCamera
// || !cameraData.isDefaultViewport
// || cameraData.requireSrgbConversion
// || !cameraData.resolveFinalTarget
// || m_Renderer2DData.useCameraSortingLayerTexture
// || !Mathf.Approximately(cameraData.renderScale, 1.0f);
bool L_5 = ___forceCreateColorTexture1;
G_B2_0 = __this;
if (L_5)
{
G_B10_0 = __this;
goto IL_006f;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___cameraData0;
bool L_7 = L_6->___postProcessEnabled_23;
G_B3_0 = G_B2_0;
if (L_7)
{
G_B10_0 = G_B2_0;
goto IL_006f;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData0;
bool L_9 = L_8->___isHdrEnabled_14;
G_B4_0 = G_B3_0;
if (L_9)
{
G_B10_0 = G_B3_0;
goto IL_006f;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___cameraData0;
bool L_11;
L_11 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_10, NULL);
G_B5_0 = G_B4_0;
if (L_11)
{
G_B10_0 = G_B4_0;
goto IL_006f;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = ___cameraData0;
bool L_13 = L_12->___isDefaultViewport_13;
G_B6_0 = G_B5_0;
if (!L_13)
{
G_B10_0 = G_B5_0;
goto IL_006f;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = ___cameraData0;
bool L_15;
L_15 = CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139(L_14, NULL);
G_B7_0 = G_B6_0;
if (L_15)
{
G_B10_0 = G_B6_0;
goto IL_006f;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___cameraData0;
bool L_17 = L_16->___resolveFinalTarget_32;
G_B8_0 = G_B7_0;
if (!L_17)
{
G_B10_0 = G_B7_0;
goto IL_006f;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_18 = __this->___m_Renderer2DData_52;
NullCheck(L_18);
bool L_19;
L_19 = Renderer2DData_get_useCameraSortingLayerTexture_m184B68F88C3A43F3507E4BAB8EA939B7EA6EB029_inline(L_18, NULL);
G_B9_0 = G_B8_0;
if (L_19)
{
G_B10_0 = G_B8_0;
goto IL_006f;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_20 = ___cameraData0;
float L_21 = L_20->___renderScale_10;
bool L_22;
L_22 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_21, (1.0f), NULL);
G_B11_0 = ((((int32_t)L_22) == ((int32_t)0))? 1 : 0);
G_B11_1 = G_B9_0;
goto IL_0070;
}
IL_006f:
{
G_B11_0 = 1;
G_B11_1 = G_B10_0;
}
IL_0070:
{
NullCheck(G_B11_1);
G_B11_1->___m_CreateColorTexture_46 = (bool)G_B11_0;
// m_CreateDepthTexture = !cameraData.resolveFinalTarget && m_UseDepthStencilBuffer;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_23 = ___cameraData0;
bool L_24 = L_23->___resolveFinalTarget_32;
G_B12_0 = __this;
if (L_24)
{
G_B13_0 = __this;
goto IL_0086;
}
}
{
bool L_25 = __this->___m_UseDepthStencilBuffer_45;
G_B14_0 = ((int32_t)(L_25));
G_B14_1 = G_B12_0;
goto IL_0087;
}
IL_0086:
{
G_B14_0 = 0;
G_B14_1 = G_B13_0;
}
IL_0087:
{
NullCheck(G_B14_1);
G_B14_1->___m_CreateDepthTexture_47 = (bool)G_B14_0;
// colorTargetHandle = m_CreateColorTexture ? k_ColorTextureHandle : RenderTargetHandle.CameraTarget;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_26 = ___colorTargetHandle4;
bool L_27 = __this->___m_CreateColorTexture_46;
G_B15_0 = L_26;
if (L_27)
{
G_B16_0 = L_26;
goto IL_009d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_28 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
G_B17_0 = L_28;
G_B17_1 = G_B15_0;
goto IL_00a3;
}
IL_009d:
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_29 = __this->___k_ColorTextureHandle_48;
G_B17_0 = L_29;
G_B17_1 = G_B16_0;
}
IL_00a3:
{
*(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)G_B17_1 = G_B17_0;
// depthTargetHandle = m_CreateDepthTexture ? k_DepthTextureHandle : colorTargetHandle;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_30 = ___depthTargetHandle5;
bool L_31 = __this->___m_CreateDepthTexture_47;
G_B18_0 = L_30;
if (L_31)
{
G_B19_0 = L_30;
goto IL_00bb;
}
}
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_32 = ___colorTargetHandle4;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_33 = (*(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)L_32);
G_B20_0 = L_33;
G_B20_1 = G_B18_0;
goto IL_00c1;
}
IL_00bb:
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_34 = __this->___k_DepthTextureHandle_49;
G_B20_0 = L_34;
G_B20_1 = G_B19_0;
}
IL_00c1:
{
*(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)G_B20_1 = G_B20_0;
// if (m_CreateColorTexture)
bool L_35 = __this->___m_CreateColorTexture_46;
V_2 = L_35;
bool L_36 = V_2;
if (!L_36)
{
goto IL_010b;
}
}
{
// var colorDescriptor = cameraTargetDescriptor;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_37 = V_0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_38 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_37);
V_3 = L_38;
// colorDescriptor.depthBufferBits = m_CreateDepthTexture || !m_UseDepthStencilBuffer ? 0 : 32;
bool L_39 = __this->___m_CreateDepthTexture_47;
G_B22_0 = (&V_3);
if (L_39)
{
G_B24_0 = (&V_3);
goto IL_00ee;
}
}
{
bool L_40 = __this->___m_UseDepthStencilBuffer_45;
G_B23_0 = G_B22_0;
if (!L_40)
{
G_B24_0 = G_B22_0;
goto IL_00ee;
}
}
{
G_B25_0 = ((int32_t)32);
G_B25_1 = G_B23_0;
goto IL_00ef;
}
IL_00ee:
{
G_B25_0 = 0;
G_B25_1 = G_B24_0;
}
IL_00ef:
{
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(G_B25_1, G_B25_0, NULL);
// cmd.GetTemporaryRT(k_ColorTextureHandle.id, colorDescriptor, colorTextureFilterMode);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_41 = ___cmd3;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_42 = (&__this->___k_ColorTextureHandle_48);
int32_t L_43;
L_43 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_42, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_44 = V_3;
int32_t L_45 = ___colorTextureFilterMode2;
NullCheck(L_41);
CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_41, L_43, L_44, L_45, NULL);
}
IL_010b:
{
// if (m_CreateDepthTexture)
bool L_46 = __this->___m_CreateDepthTexture_47;
V_4 = L_46;
bool L_47 = V_4;
if (!L_47)
{
goto IL_016e;
}
}
{
// var depthDescriptor = cameraTargetDescriptor;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_48 = V_0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_49 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_48);
V_5 = L_49;
// depthDescriptor.colorFormat = RenderTextureFormat.Depth;
RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE((&V_5), 1, NULL);
// depthDescriptor.depthBufferBits = 32;
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_5), ((int32_t)32), NULL);
// depthDescriptor.bindMS = depthDescriptor.msaaSamples > 1 && !SystemInfo.supportsMultisampleAutoResolve && (SystemInfo.supportsMultisampledTextures != 0);
int32_t L_50;
L_50 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_5), NULL);
G_B28_0 = (&V_5);
if ((((int32_t)L_50) <= ((int32_t)1)))
{
G_B30_0 = (&V_5);
goto IL_0150;
}
}
{
bool L_51;
L_51 = SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634(NULL);
G_B29_0 = G_B28_0;
if (L_51)
{
G_B30_0 = G_B28_0;
goto IL_0150;
}
}
{
int32_t L_52;
L_52 = SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5(NULL);
G_B31_0 = ((!(((uint32_t)L_52) <= ((uint32_t)0)))? 1 : 0);
G_B31_1 = G_B29_0;
goto IL_0151;
}
IL_0150:
{
G_B31_0 = 0;
G_B31_1 = G_B30_0;
}
IL_0151:
{
RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83(G_B31_1, (bool)G_B31_0, NULL);
// cmd.GetTemporaryRT(k_DepthTextureHandle.id, depthDescriptor, FilterMode.Point);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_53 = ___cmd3;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_54 = (&__this->___k_DepthTextureHandle_49);
int32_t L_55;
L_55 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_54, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_56 = V_5;
NullCheck(L_53);
CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_53, L_55, L_56, 0, NULL);
}
IL_016e:
{
goto IL_019b;
}
IL_0171:
{
// m_CreateColorTexture = true;
__this->___m_CreateColorTexture_46 = (bool)1;
// m_CreateDepthTexture = true;
__this->___m_CreateDepthTexture_47 = (bool)1;
// colorTargetHandle = k_ColorTextureHandle;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_57 = ___colorTargetHandle4;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_58 = __this->___k_ColorTextureHandle_48;
*(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)L_57 = L_58;
// depthTargetHandle = k_DepthTextureHandle;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_59 = ___depthTargetHandle5;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_60 = __this->___k_DepthTextureHandle_49;
*(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)L_59 = L_60;
}
IL_019b:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2D::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_Setup_m60E33D5C5DC46EE239ADB9D9CA33014E7A48A37F (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* V_0 = NULL;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* V_5 = NULL;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
float V_9 = 0.0f;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_10;
memset((&V_10), 0, sizeof(V_10));
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_11;
memset((&V_11), 0, sizeof(V_11));
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_12 = NULL;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_20;
memset((&V_20), 0, sizeof(V_20));
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_21;
memset((&V_21), 0, sizeof(V_21));
bool V_22 = false;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_23;
memset((&V_23), 0, sizeof(V_23));
bool V_24 = false;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_25;
memset((&V_25), 0, sizeof(V_25));
bool V_26 = false;
bool V_27 = false;
bool V_28 = false;
int32_t G_B5_0 = 0;
int32_t G_B11_0 = 0;
int32_t G_B23_0 = 0;
int32_t G_B29_0 = 0;
int32_t G_B31_0 = 0;
int32_t G_B34_0 = 0;
int32_t G_B37_0 = 0;
int32_t G_B40_0 = 0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B46_0;
memset((&G_B46_0), 0, sizeof(G_B46_0));
int32_t G_B54_0 = 0;
int32_t G_B56_0 = 0;
int32_t G_B61_0 = 0;
int32_t G_B66_0 = 0;
{
// ref CameraData cameraData = ref renderingData.cameraData;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_0 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = (&L_0->___cameraData_1);
V_0 = L_1;
// ref var cameraTargetDescriptor = ref cameraData.cameraTargetDescriptor;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = V_0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_3 = (&L_2->___cameraTargetDescriptor_5);
V_1 = L_3;
// bool stackHasPostProcess = renderingData.postProcessingEnabled;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_4 = ___renderingData1;
bool L_5 = L_4->___postProcessingEnabled_7;
V_2 = L_5;
// bool lastCameraInStack = cameraData.resolveFinalTarget;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = V_0;
bool L_7 = L_6->___resolveFinalTarget_32;
V_3 = L_7;
// var colorTextureFilterMode = FilterMode.Bilinear;
V_4 = 1;
// PixelPerfectCamera ppc = null;
V_5 = (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D*)NULL;
// bool ppcUsesOffscreenRT = false;
V_6 = (bool)0;
// bool ppcUpscaleRT = false;
V_7 = (bool)0;
// bool savedIsOrthographic = renderingData.cameraData.camera.orthographic;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_8 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_9 = (&L_8->___cameraData_1);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = L_9->___camera_2;
NullCheck(L_10);
bool L_11;
L_11 = Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F(L_10, NULL);
V_8 = L_11;
// float savedOrthographicSize = renderingData.cameraData.camera.orthographicSize;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_12 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_13 = (&L_12->___cameraData_1);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = L_13->___camera_2;
NullCheck(L_14);
float L_15;
L_15 = Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8(L_14, NULL);
V_9 = L_15;
// if (DebugHandler != null)
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_16;
L_16 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
V_15 = (bool)((!(((RuntimeObject*)(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4*)L_16) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_17 = V_15;
if (!L_17)
{
goto IL_0091;
}
}
{
// if (DebugHandler.AreAnySettingsActive)
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_18;
L_18 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
NullCheck(L_18);
bool L_19;
L_19 = DebugHandler_get_AreAnySettingsActive_m11F81DBDC727022F72DCE7C7F9D02FC65CE61E76(L_18, NULL);
V_16 = L_19;
bool L_20 = V_16;
if (!L_20)
{
goto IL_0082;
}
}
{
// stackHasPostProcess = stackHasPostProcess && DebugHandler.IsPostProcessingAllowed;
bool L_21 = V_2;
if (!L_21)
{
goto IL_007f;
}
}
{
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_22;
L_22 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
NullCheck(L_22);
bool L_23;
L_23 = DebugHandler_get_IsPostProcessingAllowed_m97AA3036188DAF44567B2338C376DFB4D3148C66(L_22, NULL);
G_B5_0 = ((int32_t)(L_23));
goto IL_0080;
}
IL_007f:
{
G_B5_0 = 0;
}
IL_0080:
{
V_2 = (bool)G_B5_0;
}
IL_0082:
{
// DebugHandler.Setup(context, ref cameraData);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_24;
L_24 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_25 = ___context0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = V_0;
NullCheck(L_24);
DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7(L_24, L_25, L_26, NULL);
}
IL_0091:
{
// if (cameraData.renderType == CameraRenderType.Base && lastCameraInStack)
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_27 = V_0;
int32_t L_28 = L_27->___renderType_3;
bool L_29 = V_3;
V_17 = (bool)((int32_t)(((((int32_t)L_28) == ((int32_t)0))? 1 : 0)&(int32_t)L_29));
bool L_30 = V_17;
if (!L_30)
{
goto IL_015d;
}
}
{
// cameraData.camera.TryGetComponent(out ppc);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_31 = V_0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_32 = L_31->___camera_2;
NullCheck(L_32);
bool L_33;
L_33 = Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC(L_32, (&V_5), Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC_RuntimeMethod_var);
// if (ppc != null && ppc.enabled)
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_34 = V_5;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_35;
L_35 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_34, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_35)
{
goto IL_00c7;
}
}
{
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_36 = V_5;
NullCheck(L_36);
bool L_37;
L_37 = Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1(L_36, NULL);
G_B11_0 = ((int32_t)(L_37));
goto IL_00c8;
}
IL_00c7:
{
G_B11_0 = 0;
}
IL_00c8:
{
V_18 = (bool)G_B11_0;
bool L_38 = V_18;
if (!L_38)
{
goto IL_015c;
}
}
{
// if (ppc.offscreenRTSize != Vector2Int.zero)
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_39 = V_5;
NullCheck(L_39);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_40;
L_40 = PixelPerfectCamera_get_offscreenRTSize_m1221BF2C872682E23BE67BA752FD74550BC4DC62(L_39, NULL);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_41;
L_41 = Vector2Int_get_zero_mA4130E83BCF623B65B14574D496C6C0FB441D9FE_inline(NULL);
bool L_42;
L_42 = Vector2Int_op_Inequality_mA2A179D6CB186661DF13284FC4BB6B4838DF8B54_inline(L_40, L_41, NULL);
V_19 = L_42;
bool L_43 = V_19;
if (!L_43)
{
goto IL_011c;
}
}
{
// ppcUsesOffscreenRT = true;
V_6 = (bool)1;
// cameraTargetDescriptor.width = ppc.offscreenRTSize.x;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_44 = V_1;
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_45 = V_5;
NullCheck(L_45);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_46;
L_46 = PixelPerfectCamera_get_offscreenRTSize_m1221BF2C872682E23BE67BA752FD74550BC4DC62(L_45, NULL);
V_20 = L_46;
int32_t L_47;
L_47 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_20), NULL);
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(L_44, L_47, NULL);
// cameraTargetDescriptor.height = ppc.offscreenRTSize.y;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_48 = V_1;
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_49 = V_5;
NullCheck(L_49);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_50;
L_50 = PixelPerfectCamera_get_offscreenRTSize_m1221BF2C872682E23BE67BA752FD74550BC4DC62(L_49, NULL);
V_20 = L_50;
int32_t L_51;
L_51 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_20), NULL);
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(L_48, L_51, NULL);
}
IL_011c:
{
// renderingData.cameraData.camera.orthographic = true;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_52 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_53 = (&L_52->___cameraData_1);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_54 = L_53->___camera_2;
NullCheck(L_54);
Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020(L_54, (bool)1, NULL);
// renderingData.cameraData.camera.orthographicSize = ppc.orthographicSize;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_55 = ___renderingData1;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_56 = (&L_55->___cameraData_1);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_57 = L_56->___camera_2;
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_58 = V_5;
NullCheck(L_58);
float L_59;
L_59 = PixelPerfectCamera_get_orthographicSize_m0F281EF4FE75D1D5DAE267C57FDA455C1451AAEF(L_58, NULL);
NullCheck(L_57);
Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C(L_57, L_59, NULL);
// colorTextureFilterMode = ppc.finalBlitFilterMode;
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_60 = V_5;
NullCheck(L_60);
int32_t L_61;
L_61 = PixelPerfectCamera_get_finalBlitFilterMode_mDA77C9DB448F4AFC781A62A4EFA4C34C2166E11C(L_60, NULL);
V_4 = L_61;
// ppcUpscaleRT = ppc.gridSnapping == PixelPerfectCamera.GridSnapping.UpscaleRenderTexture;
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_62 = V_5;
NullCheck(L_62);
int32_t L_63;
L_63 = PixelPerfectCamera_get_gridSnapping_mDFA44858BA699CBE7ED304D37AF1F9CB7A533C94(L_62, NULL);
V_7 = (bool)((((int32_t)L_63) == ((int32_t)2))? 1 : 0);
}
IL_015c:
{
}
IL_015d:
{
// CommandBuffer cmd = CommandBufferPool.Get();
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_64;
L_64 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL);
V_12 = L_64;
// using (new ProfilingScope(cmd, m_ProfilingSampler))
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_65 = V_12;
il2cpp_codegen_runtime_class_init_inline(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_66 = ((Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_StaticFields*)il2cpp_codegen_static_fields_for(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var))->___m_ProfilingSampler_44;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_21), L_65, L_66, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0188:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_21), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
// CreateRenderTextures(ref cameraData, ppcUsesOffscreenRT, colorTextureFilterMode, cmd,
// out colorTargetHandle, out depthTargetHandle);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_67 = V_0;
bool L_68 = V_6;
int32_t L_69 = V_4;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_70 = V_12;
Renderer2D_CreateRenderTextures_mEB69456F0FE029347CC82556EDB86ED99D322BAD(__this, L_67, L_68, L_69, L_70, (&V_10), (&V_11), NULL);
goto IL_0197;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0197:
{
// context.ExecuteCommandBuffer(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_71 = V_12;
ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_71, NULL);
// CommandBufferPool.Release(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_72 = V_12;
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_72, NULL);
// ConfigureCameraTarget(colorTargetHandle.Identifier(), depthTargetHandle.Identifier());
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_73;
L_73 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&V_10), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_74;
L_74 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&V_11), NULL);
ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_73, L_74, NULL);
// isCameraColorTargetValid = true; // This is to make it possible to call ScriptableRenderer.cameraColorTarget in the custom passes.
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___isCameraColorTargetValid_27 = (bool)1;
// AddRenderPasses(ref renderingData);
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_75 = ___renderingData1;
ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B(__this, L_75, NULL);
// isCameraColorTargetValid = false;
((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___isCameraColorTargetValid_27 = (bool)0;
// if (stackHasPostProcess && cameraData.renderType == CameraRenderType.Base && m_PostProcessPasses.isCreated)
bool L_76 = V_2;
if (!L_76)
{
goto IL_01ec;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_77 = V_0;
int32_t L_78 = L_77->___renderType_3;
if (L_78)
{
goto IL_01ec;
}
}
{
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_79 = (&__this->___m_PostProcessPasses_53);
bool L_80;
L_80 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_79, NULL);
G_B23_0 = ((int32_t)(L_80));
goto IL_01ed;
}
IL_01ec:
{
G_B23_0 = 0;
}
IL_01ed:
{
V_22 = (bool)G_B23_0;
bool L_81 = V_22;
if (!L_81)
{
goto IL_0218;
}
}
{
// colorGradingLutPass.Setup(colorGradingLutHandle);
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_82;
L_82 = Renderer2D_get_colorGradingLutPass_mA8B403AA497D2773498E39065EA83F3A0DFCE6A3(__this, NULL);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_83;
L_83 = Renderer2D_get_colorGradingLutHandle_mB82C36CE8CA42C4DE15D7FC01740D16D351A7FF4(__this, NULL);
V_23 = L_83;
NullCheck(L_82);
ColorGradingLutPass_Setup_m53B48CE59512CCAAF6E110A9986DA6F07488BBBC(L_82, (&V_23), NULL);
// EnqueuePass(colorGradingLutPass);
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_84;
L_84 = Renderer2D_get_colorGradingLutPass_mA8B403AA497D2773498E39065EA83F3A0DFCE6A3(__this, NULL);
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_84, NULL);
}
IL_0218:
{
// var needsDepth = m_CreateDepthTexture || (!m_CreateColorTexture && m_UseDepthStencilBuffer);
bool L_85 = __this->___m_CreateDepthTexture_47;
if (L_85)
{
goto IL_0233;
}
}
{
bool L_86 = __this->___m_CreateColorTexture_46;
if (L_86)
{
goto IL_0230;
}
}
{
bool L_87 = __this->___m_UseDepthStencilBuffer_45;
G_B29_0 = ((int32_t)(L_87));
goto IL_0231;
}
IL_0230:
{
G_B29_0 = 0;
}
IL_0231:
{
G_B31_0 = G_B29_0;
goto IL_0234;
}
IL_0233:
{
G_B31_0 = 1;
}
IL_0234:
{
V_13 = (bool)G_B31_0;
// m_Render2DLightingPass.Setup(needsDepth);
Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* L_88 = __this->___m_Render2DLightingPass_40;
bool L_89 = V_13;
NullCheck(L_88);
Render2DLightingPass_Setup_m8C6DBBBDD3539BECE9705F3A558C8F295696AB21(L_88, L_89, NULL);
// m_Render2DLightingPass.ConfigureTarget(colorTargetHandle.Identifier(), depthTargetHandle.Identifier());
Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* L_90 = __this->___m_Render2DLightingPass_40;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_91;
L_91 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&V_10), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_92;
L_92 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&V_11), NULL);
NullCheck(L_90);
ScriptableRenderPass_ConfigureTarget_m2DC2D1A171DC20D7873D59129C5B3C543C3C28FE(L_90, L_91, L_92, NULL);
// EnqueuePass(m_Render2DLightingPass);
Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* L_93 = __this->___m_Render2DLightingPass_40;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_93, NULL);
// bool requireFinalPostProcessPass =
// lastCameraInStack && !ppcUpscaleRT && stackHasPostProcess && cameraData.antialiasing == AntialiasingMode.FastApproximateAntialiasing;
bool L_94 = V_3;
if (!L_94)
{
goto IL_0275;
}
}
{
bool L_95 = V_7;
G_B34_0 = ((((int32_t)L_95) == ((int32_t)0))? 1 : 0);
goto IL_0276;
}
IL_0275:
{
G_B34_0 = 0;
}
IL_0276:
{
bool L_96 = V_2;
if (!((int32_t)(G_B34_0&(int32_t)L_96)))
{
goto IL_0285;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_97 = V_0;
int32_t L_98 = L_97->___antialiasing_29;
G_B37_0 = ((((int32_t)L_98) == ((int32_t)1))? 1 : 0);
goto IL_0286;
}
IL_0285:
{
G_B37_0 = 0;
}
IL_0286:
{
V_14 = (bool)G_B37_0;
// if (stackHasPostProcess && m_PostProcessPasses.isCreated)
bool L_99 = V_2;
if (!L_99)
{
goto IL_0298;
}
}
{
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_100 = (&__this->___m_PostProcessPasses_53);
bool L_101;
L_101 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_100, NULL);
G_B40_0 = ((int32_t)(L_101));
goto IL_0299;
}
IL_0298:
{
G_B40_0 = 0;
}
IL_0299:
{
V_24 = (bool)G_B40_0;
bool L_102 = V_24;
if (!L_102)
{
goto IL_02f7;
}
}
{
// RenderTargetHandle postProcessDestHandle =
// lastCameraInStack && !ppcUpscaleRT && !requireFinalPostProcessPass ? RenderTargetHandle.CameraTarget : afterPostProcessColorHandle;
bool L_103 = V_3;
if (!L_103)
{
goto IL_02ab;
}
}
{
bool L_104 = V_7;
if (L_104)
{
goto IL_02ab;
}
}
{
bool L_105 = V_14;
if (!L_105)
{
goto IL_02b3;
}
}
IL_02ab:
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_106;
L_106 = Renderer2D_get_afterPostProcessColorHandle_m672FF18EF925F414AFAED6EF6E9229BDC5CF6E48(__this, NULL);
G_B46_0 = L_106;
goto IL_02b8;
}
IL_02b3:
{
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_107 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
G_B46_0 = L_107;
}
IL_02b8:
{
V_25 = G_B46_0;
// postProcessPass.Setup(
// cameraTargetDescriptor,
// colorTargetHandle,
// postProcessDestHandle,
// depthTargetHandle,
// colorGradingLutHandle,
// requireFinalPostProcessPass,
// postProcessDestHandle == RenderTargetHandle.CameraTarget);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_108;
L_108 = Renderer2D_get_postProcessPass_mDF02A32B234434F6321F6D5FB6A5DC3719E5E9CB(__this, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_109 = V_1;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_110 = V_25;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_111;
L_111 = Renderer2D_get_colorGradingLutHandle_mB82C36CE8CA42C4DE15D7FC01740D16D351A7FF4(__this, NULL);
V_23 = L_111;
bool L_112 = V_14;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_113 = V_25;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_114 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
bool L_115;
L_115 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_113, L_114, NULL);
NullCheck(L_108);
PostProcessPass_Setup_m9F6A742760473EDA0AA4F68D5CCC81BEF0B8CCBD(L_108, L_109, (&V_10), L_110, (&V_11), (&V_23), L_112, L_115, NULL);
// EnqueuePass(postProcessPass);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_116;
L_116 = Renderer2D_get_postProcessPass_mDF02A32B234434F6321F6D5FB6A5DC3719E5E9CB(__this, NULL);
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_116, NULL);
// colorTargetHandle = postProcessDestHandle;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_117 = V_25;
V_10 = L_117;
}
IL_02f7:
{
// if (ppc != null && ppc.enabled && (ppc.cropFrame == PixelPerfectCamera.CropFrame.Pillarbox || ppc.cropFrame == PixelPerfectCamera.CropFrame.Letterbox || ppc.cropFrame == PixelPerfectCamera.CropFrame.Windowbox || ppc.cropFrame == PixelPerfectCamera.CropFrame.StretchFill))
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_118 = V_5;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_119;
L_119 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_118, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_119)
{
goto IL_0337;
}
}
{
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_120 = V_5;
NullCheck(L_120);
bool L_121;
L_121 = Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1(L_120, NULL);
if (!L_121)
{
goto IL_0337;
}
}
{
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_122 = V_5;
NullCheck(L_122);
int32_t L_123;
L_123 = PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B(L_122, NULL);
if ((((int32_t)L_123) == ((int32_t)1)))
{
goto IL_0334;
}
}
{
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_124 = V_5;
NullCheck(L_124);
int32_t L_125;
L_125 = PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B(L_124, NULL);
if ((((int32_t)L_125) == ((int32_t)2)))
{
goto IL_0334;
}
}
{
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_126 = V_5;
NullCheck(L_126);
int32_t L_127;
L_127 = PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B(L_126, NULL);
if ((((int32_t)L_127) == ((int32_t)3)))
{
goto IL_0334;
}
}
{
PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_128 = V_5;
NullCheck(L_128);
int32_t L_129;
L_129 = PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B(L_128, NULL);
G_B54_0 = ((((int32_t)L_129) == ((int32_t)4))? 1 : 0);
goto IL_0335;
}
IL_0334:
{
G_B54_0 = 1;
}
IL_0335:
{
G_B56_0 = G_B54_0;
goto IL_0338;
}
IL_0337:
{
G_B56_0 = 0;
}
IL_0338:
{
V_26 = (bool)G_B56_0;
bool L_130 = V_26;
if (!L_130)
{
goto IL_035d;
}
}
{
// m_PixelPerfectBackgroundPass.Setup(savedIsOrthographic, savedOrthographicSize);
PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* L_131 = __this->___m_PixelPerfectBackgroundPass_41;
bool L_132 = V_8;
float L_133 = V_9;
NullCheck(L_131);
PixelPerfectBackgroundPass_Setup_m42FA0B5D39345203F15C358A2CD85D122E1C3367(L_131, L_132, L_133, NULL);
// EnqueuePass(m_PixelPerfectBackgroundPass);
PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* L_134 = __this->___m_PixelPerfectBackgroundPass_41;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_134, NULL);
}
IL_035d:
{
// if (requireFinalPostProcessPass && m_PostProcessPasses.isCreated)
bool L_135 = V_14;
if (!L_135)
{
goto IL_036e;
}
}
{
PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_136 = (&__this->___m_PostProcessPasses_53);
bool L_137;
L_137 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_136, NULL);
G_B61_0 = ((int32_t)(L_137));
goto IL_036f;
}
IL_036e:
{
G_B61_0 = 0;
}
IL_036f:
{
V_27 = (bool)G_B61_0;
bool L_138 = V_27;
if (!L_138)
{
goto IL_0395;
}
}
{
// finalPostProcessPass.SetupFinalPass(colorTargetHandle);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_139;
L_139 = Renderer2D_get_finalPostProcessPass_m3344B06D50DE07965954041B982F0D0C5CF1ECC0(__this, NULL);
NullCheck(L_139);
PostProcessPass_SetupFinalPass_mC0A18D856701B91791C0043FFF434D2A7FF07CAC(L_139, (&V_10), (bool)0, NULL);
// EnqueuePass(finalPostProcessPass);
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_140;
L_140 = Renderer2D_get_finalPostProcessPass_m3344B06D50DE07965954041B982F0D0C5CF1ECC0(__this, NULL);
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_140, NULL);
goto IL_03d0;
}
IL_0395:
{
// else if (lastCameraInStack && colorTargetHandle != RenderTargetHandle.CameraTarget)
bool L_141 = V_3;
if (!L_141)
{
goto IL_03a6;
}
}
{
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_142 = V_10;
il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_143 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2;
bool L_144;
L_144 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_142, L_143, NULL);
G_B66_0 = ((int32_t)(L_144));
goto IL_03a7;
}
IL_03a6:
{
G_B66_0 = 0;
}
IL_03a7:
{
V_28 = (bool)G_B66_0;
bool L_145 = V_28;
if (!L_145)
{
goto IL_03d0;
}
}
{
// m_FinalBlitPass.Setup(cameraTargetDescriptor, colorTargetHandle);
FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_146 = __this->___m_FinalBlitPass_42;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_147 = V_1;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_148 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_147);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_149 = V_10;
NullCheck(L_146);
FinalBlitPass_Setup_m43358F383D31DD4940B10181B6AB2F64CE7AACC5(L_146, L_148, L_149, NULL);
// EnqueuePass(m_FinalBlitPass);
FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_150 = __this->___m_FinalBlitPass_42;
ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_150, NULL);
}
IL_03d0:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2D::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_SetupCullingParameters_mE2F9F0BC786CB77B170B036A8CFBD5DEF27CB236 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method)
{
{
// cullingParameters.cullingOptions = CullingOptions.None;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_0 = ___cullingParameters0;
ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF(L_0, 0, NULL);
// cullingParameters.isOrthographic = cameraData.camera.orthographic;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_1 = ___cullingParameters0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData1;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = L_2->___camera_2;
NullCheck(L_3);
bool L_4;
L_4 = Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F(L_3, NULL);
ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5(L_1, L_4, NULL);
// cullingParameters.shadowDistance = 0.0f;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_5 = ___cullingParameters0;
ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35(L_5, (0.0f), NULL);
// m_LightCullResult.SetupCulling(ref cullingParameters, cameraData.camera);
Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* L_6 = __this->___m_LightCullResult_43;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_7 = ___cullingParameters0;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData1;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = L_8->___camera_2;
NullCheck(L_6);
Light2DCullResult_SetupCulling_m97F5B2E772E2E6C7143F7D3F29476889F21C0951(L_6, L_7, L_9, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2D::FinishRendering(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_FinishRendering_m06AB788E051D29ADAD9B1B0184D310C8DEACAB08 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
// if (m_CreateColorTexture)
bool L_0 = __this->___m_CreateColorTexture_46;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001d;
}
}
{
// cmd.ReleaseTemporaryRT(k_ColorTextureHandle.id);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_3 = (&__this->___k_ColorTextureHandle_48);
int32_t L_4;
L_4 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_3, NULL);
NullCheck(L_2);
CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_2, L_4, NULL);
}
IL_001d:
{
// if (m_CreateDepthTexture)
bool L_5 = __this->___m_CreateDepthTexture_47;
V_1 = L_5;
bool L_6 = V_1;
if (!L_6)
{
goto IL_0039;
}
}
{
// cmd.ReleaseTemporaryRT(k_DepthTextureHandle.id);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmd0;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_8 = (&__this->___k_DepthTextureHandle_49);
int32_t L_9;
L_9 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_8, NULL);
NullCheck(L_7);
CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_7, L_9, NULL);
}
IL_0039:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2D::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__cctor_m362C3B420380C153B48D87D2D0ABDC83049AFFFA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B0854D1A609C53C49CB94CFECD72B217825467);
s_Il2CppMethodInitialized = true;
}
{
// private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler("Create Camera Textures");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_0);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral06B0854D1A609C53C49CB94CFECD72B217825467, NULL);
((Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_StaticFields*)il2cpp_codegen_static_fields_for(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var))->___m_ProfilingSampler_44 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_StaticFields*)il2cpp_codegen_static_fields_for(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var))->___m_ProfilingSampler_44), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Rendering.Universal.Renderer2DData::get_hdrEmulationScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Renderer2DData_get_hdrEmulationScale_m3F7DE6B51EF8C9B84E9D34387D4BEE9FDABDF052 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// public float hdrEmulationScale => m_HDREmulationScale;
float L_0 = __this->___m_HDREmulationScale_11;
return L_0;
}
}
// System.Single UnityEngine.Rendering.Universal.Renderer2DData::get_lightRenderTextureScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Renderer2DData_get_lightRenderTextureScale_m80E3D92E565F5609CDAF7929B3717A93CDF159EF (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal float lightRenderTextureScale => m_LightRenderTextureScale;
float L_0 = __this->___m_LightRenderTextureScale_12;
return L_0;
}
}
// UnityEngine.Rendering.Universal.Light2DBlendStyle[] UnityEngine.Rendering.Universal.Renderer2DData::get_lightBlendStyles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* Renderer2DData_get_lightBlendStyles_mDD40DEC48A2DC62FC10A23BEDBE2313581C36858 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// public Light2DBlendStyle[] lightBlendStyles => m_LightBlendStyles;
Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* L_0 = __this->___m_LightBlendStyles_13;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_useDepthStencilBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_mBC97999032178CB283D9FA05A0E15738A6C52E93 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal bool useDepthStencilBuffer => m_UseDepthStencilBuffer;
bool L_0 = __this->___m_UseDepthStencilBuffer_14;
return L_0;
}
}
// UnityEngine.Texture2D UnityEngine.Rendering.Universal.Renderer2DData::get_fallOffLookup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Renderer2DData_get_fallOffLookup_m3AFCE4D394F16EF30EEE2A3F2FA3B8B3A001E880 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Texture2D fallOffLookup => m_FallOffLookup;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = __this->___m_FallOffLookup_32;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_shapeLightShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_shapeLightShader_mC8287286E689DA2BB41625B23404512CAC6CD5A5 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader shapeLightShader => m_ShapeLightShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_ShapeLightShader_20;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_shapeLightVolumeShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_shapeLightVolumeShader_mA9794C25798DB7ADF3D25F0A201881F27BB62B98 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader shapeLightVolumeShader => m_ShapeLightVolumeShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_ShapeLightVolumeShader_21;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_pointLightShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_pointLightShader_m5529C6F0D20A1D20F704D0C942CE34FF1EE6F941 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader pointLightShader => m_PointLightShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_PointLightShader_22;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_pointLightVolumeShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_pointLightVolumeShader_m7F22B50F1B5E8A522F42D0EA4C90C8B864D426CC (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader pointLightVolumeShader => m_PointLightVolumeShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_PointLightVolumeShader_23;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_blitShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_blitShader_m5342241AF3DD52DA6EFDBE454780FB9F5028A7E8 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader blitShader => m_BlitShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_BlitShader_24;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_samplingShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_samplingShader_m3C0C7A08E63C414DD4C48D0256A049B511A07979 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader samplingShader => m_SamplingShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SamplingShader_25;
return L_0;
}
}
// UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Renderer2DData::get_postProcessData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* Renderer2DData_get_postProcessData_mF4A687D571EE240B0D8A616FED76CED4D179B2B9 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal PostProcessData postProcessData { get => m_PostProcessData; set { m_PostProcessData = value; } }
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = __this->___m_PostProcessData_31;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_postProcessData(UnityEngine.Rendering.Universal.PostProcessData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_postProcessData_m17A86534CB5A12F98BB5C16F9A637328BBD08BA6 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___value0, const RuntimeMethod* method)
{
{
// internal PostProcessData postProcessData { get => m_PostProcessData; set { m_PostProcessData = value; } }
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = ___value0;
__this->___m_PostProcessData_31 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PostProcessData_31), (void*)L_0);
// internal PostProcessData postProcessData { get => m_PostProcessData; set { m_PostProcessData = value; } }
return;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_spriteShadowShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader spriteShadowShader => m_SpriteShadowShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SpriteShadowShader_27;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_spriteUnshadowShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader spriteUnshadowShader => m_SpriteUnshadowShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SpriteUnshadowShader_28;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_geometryUnshadowShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader geometryUnshadowShader => m_GeometryUnshadowShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_GeometryUnshadowShader_29;
return L_0;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_projectedShadowShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader projectedShadowShader => m_ProjectedShadowShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_ProjectedShadowShader_26;
return L_0;
}
}
// UnityEngine.TransparencySortMode UnityEngine.Rendering.Universal.Renderer2DData::get_transparencySortMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_transparencySortMode_mBACEBCE15C206F0D10734D2817235AE84B20175B (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal TransparencySortMode transparencySortMode => m_TransparencySortMode;
int32_t L_0 = __this->___m_TransparencySortMode_9;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.Renderer2DData::get_transparencySortAxis()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Renderer2DData_get_transparencySortAxis_mA021D22EC848890B31700B625996E5DCE07509BD (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Vector3 transparencySortAxis => m_TransparencySortAxis;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_TransparencySortAxis_10;
return L_0;
}
}
// System.UInt32 UnityEngine.Rendering.Universal.Renderer2DData::get_lightRenderTextureMemoryBudget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Renderer2DData_get_lightRenderTextureMemoryBudget_m81AC5C4821789EB0D7DE7B85F1276E4A6B098F6F (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal uint lightRenderTextureMemoryBudget => m_MaxLightRenderTextureCount;
uint32_t L_0 = __this->___m_MaxLightRenderTextureCount_18;
return L_0;
}
}
// System.UInt32 UnityEngine.Rendering.Universal.Renderer2DData::get_shadowRenderTextureMemoryBudget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Renderer2DData_get_shadowRenderTextureMemoryBudget_mCFF858C1CB16CF0BEB60B5B4628875B4218B8412 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal uint shadowRenderTextureMemoryBudget => m_MaxShadowRenderTextureCount;
uint32_t L_0 = __this->___m_MaxShadowRenderTextureCount_19;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_useCameraSortingLayerTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2DData_get_useCameraSortingLayerTexture_m184B68F88C3A43F3507E4BAB8EA939B7EA6EB029 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal bool useCameraSortingLayerTexture => m_UseCameraSortingLayersTexture;
bool L_0 = __this->___m_UseCameraSortingLayersTexture_15;
return L_0;
}
}
// System.Int32 UnityEngine.Rendering.Universal.Renderer2DData::get_cameraSortingLayerTextureBound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_cameraSortingLayerTextureBound_mBAF7C05D1153A869650C0A10AA05CD9CE7AB3035 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal int cameraSortingLayerTextureBound => m_CameraSortingLayersTextureBound;
int32_t L_0 = __this->___m_CameraSortingLayersTextureBound_16;
return L_0;
}
}
// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.Renderer2DData::get_cameraSortingLayerDownsamplingMethod()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_cameraSortingLayerDownsamplingMethod_m478909E9010DA9AB00F2018525B3B45398980E8A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Downsampling cameraSortingLayerDownsamplingMethod => m_CameraSortingLayerDownsamplingMethod;
int32_t L_0 = __this->___m_CameraSortingLayerDownsamplingMethod_17;
return L_0;
}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.Renderer2DData::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* Renderer2DData_Create_mF54CF1BD2CAC4E400977C3C8C58A2CA52D15EC4A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_0 = NULL;
{
// return new Renderer2D(this);
Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* L_0 = (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1*)il2cpp_codegen_object_new(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var);
NullCheck(L_0);
Renderer2D__ctor_m11C3053A505E02F28EB7D4928197891E961CA698(L_0, __this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_OnEnable_m959247E4E780CEFB7C4D1FE96F3E240C617243EB (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1076FD93C80AC3C4276FB044D287A05D57D1E17B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17870CA6693777D85F2129A2C9A2AF8DCEDFC342);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// base.OnEnable();
ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4(__this, NULL);
// for (var i = 0; i < m_LightBlendStyles.Length; ++i)
V_0 = 0;
goto IL_0039;
}
IL_000c:
{
// m_LightBlendStyles[i].renderTargetHandle.Init($"_ShapeLightTexture{i}");
Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* L_0 = __this->___m_LightBlendStyles_13;
int32_t L_1 = V_0;
NullCheck(L_0);
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_2 = (&((L_0)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_1)))->___renderTargetHandle_5);
int32_t L_3 = V_0;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_4);
String_t* L_6;
L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral1076FD93C80AC3C4276FB044D287A05D57D1E17B, L_5, NULL);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_2, L_6, NULL);
// for (var i = 0; i < m_LightBlendStyles.Length; ++i)
int32_t L_7 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_7, 1));
}
IL_0039:
{
// for (var i = 0; i < m_LightBlendStyles.Length; ++i)
int32_t L_8 = V_0;
Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* L_9 = __this->___m_LightBlendStyles_13;
NullCheck(L_9);
V_1 = (bool)((((int32_t)L_8) < ((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length))))? 1 : 0);
bool L_10 = V_1;
if (L_10)
{
goto IL_000c;
}
}
{
// normalsRenderTarget.Init("_NormalMap");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_11 = (&__this->___normalsRenderTarget_41);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_11, _stringLiteral17870CA6693777D85F2129A2C9A2AF8DCEDFC342, NULL);
// shadowsRenderTarget.Init("_ShadowTex");
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_12 = (&__this->___shadowsRenderTarget_42);
RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_12, _stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18, NULL);
// spriteSelfShadowMaterial = null;
Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59_inline(__this, (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)NULL, NULL);
// spriteUnshadowMaterial = null;
Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE_inline(__this, (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)NULL, NULL);
// projectedShadowMaterial = null;
Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF_inline(__this, (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)NULL, NULL);
// stencilOnlyShadowMaterial = null;
Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3_inline(__this, (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)NULL, NULL);
// }
return;
}
}
// System.Collections.Generic.Dictionary`2<System.UInt32,UnityEngine.Material> UnityEngine.Rendering.Universal.Renderer2DData::get_lightMaterials()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* Renderer2DData_get_lightMaterials_m22C3145214999466A69DB97DDB0CBF2ED7F26BEF (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Dictionary<uint, Material> lightMaterials { get; } = new Dictionary<uint, Material>();
Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* L_0 = __this->___U3ClightMaterialsU3Ek__BackingField_33;
return L_0;
}
}
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_spriteSelfShadowMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] spriteSelfShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_spriteSelfShadowMaterial(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] spriteSelfShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34), (void*)L_0);
return;
}
}
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_spriteUnshadowMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] spriteUnshadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_spriteUnshadowMaterial(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] spriteUnshadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35), (void*)L_0);
return;
}
}
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_geometryUnshadowMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] geometryUnshadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_geometryUnshadowMaterial(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_geometryUnshadowMaterial_m70C6B6267B48BABAD191920D7F8402DE62D41262 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] geometryUnshadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36), (void*)L_0);
return;
}
}
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_projectedShadowMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] projectedShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CprojectedShadowMaterialU3Ek__BackingField_37;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_projectedShadowMaterial(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] projectedShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CprojectedShadowMaterialU3Ek__BackingField_37 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CprojectedShadowMaterialU3Ek__BackingField_37), (void*)L_0);
return;
}
}
// UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_stencilOnlyShadowMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] stencilOnlyShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_stencilOnlyShadowMaterial(UnityEngine.Material[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] stencilOnlyShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38), (void*)L_0);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_isNormalsRenderTargetValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2DData_get_isNormalsRenderTargetValid_m9E55394F40D7BD5E08B59CCC6B55E920B3DDC514 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal bool isNormalsRenderTargetValid { get; set; }
bool L_0 = __this->___U3CisNormalsRenderTargetValidU3Ek__BackingField_39;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_isNormalsRenderTargetValid(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_isNormalsRenderTargetValid_mFE2F6A7F7BE40468052A125B30CE0FE2365D6AC4 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool isNormalsRenderTargetValid { get; set; }
bool L_0 = ___value0;
__this->___U3CisNormalsRenderTargetValidU3Ek__BackingField_39 = L_0;
return;
}
}
// System.Single UnityEngine.Rendering.Universal.Renderer2DData::get_normalsRenderTargetScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Renderer2DData_get_normalsRenderTargetScale_m408FDE336E166EC040B8E723532E5D0D41C93C2C (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal float normalsRenderTargetScale { get; set; }
float L_0 = __this->___U3CnormalsRenderTargetScaleU3Ek__BackingField_40;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_normalsRenderTargetScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_normalsRenderTargetScale_mCA4C07D8B6D985281DEA12A2A6EB7453FFB9C176 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, float ___value0, const RuntimeMethod* method)
{
{
// internal float normalsRenderTargetScale { get; set; }
float L_0 = ___value0;
__this->___U3CnormalsRenderTargetScaleU3Ek__BackingField_40 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.ILight2DCullResult UnityEngine.Rendering.Universal.Renderer2DData::get_lightCullResult()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Renderer2DData_get_lightCullResult_mF3641633AC49BB44C86B3A9E2875BA1B3B894664 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal ILight2DCullResult lightCullResult { get; set; }
RuntimeObject* L_0 = __this->___U3ClightCullResultU3Ek__BackingField_44;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_lightCullResult(UnityEngine.Rendering.Universal.ILight2DCullResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m309C84A19C19ED7F42DF784E01E051998DCBBA4A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
// internal ILight2DCullResult lightCullResult { get; set; }
RuntimeObject* L_0 = ___value0;
__this->___U3ClightCullResultU3Ek__BackingField_44 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClightCullResultU3Ek__BackingField_44), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.Renderer2DData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData__ctor_m613B88F45BD6377C103B8617C2922998EB48155A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// TransparencySortMode m_TransparencySortMode = TransparencySortMode.Default;
__this->___m_TransparencySortMode_9 = 0;
// Vector3 m_TransparencySortAxis = Vector3.up;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline(NULL);
__this->___m_TransparencySortAxis_10 = L_0;
// float m_HDREmulationScale = 1;
__this->___m_HDREmulationScale_11 = (1.0f);
// float m_LightRenderTextureScale = 0.5f;
__this->___m_LightRenderTextureScale_12 = (0.5f);
// Light2DBlendStyle[] m_LightBlendStyles = null;
__this->___m_LightBlendStyles_13 = (Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightBlendStyles_13), (void*)(Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079*)NULL);
// bool m_UseDepthStencilBuffer = true;
__this->___m_UseDepthStencilBuffer_14 = (bool)1;
// bool m_UseCameraSortingLayersTexture = false;
__this->___m_UseCameraSortingLayersTexture_15 = (bool)0;
// int m_CameraSortingLayersTextureBound = 0;
__this->___m_CameraSortingLayersTextureBound_16 = 0;
// Downsampling m_CameraSortingLayerDownsamplingMethod = Downsampling.None;
__this->___m_CameraSortingLayerDownsamplingMethod_17 = 0;
// uint m_MaxLightRenderTextureCount = 16;
__this->___m_MaxLightRenderTextureCount_18 = ((int32_t)16);
// uint m_MaxShadowRenderTextureCount = 1;
__this->___m_MaxShadowRenderTextureCount_19 = 1;
// Shader m_ShapeLightShader = null;
__this->___m_ShapeLightShader_20 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShapeLightShader_20), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_ShapeLightVolumeShader = null;
__this->___m_ShapeLightVolumeShader_21 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShapeLightVolumeShader_21), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_PointLightShader = null;
__this->___m_PointLightShader_22 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PointLightShader_22), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_PointLightVolumeShader = null;
__this->___m_PointLightVolumeShader_23 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PointLightVolumeShader_23), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_BlitShader = null;
__this->___m_BlitShader_24 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitShader_24), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_SamplingShader = null;
__this->___m_SamplingShader_25 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SamplingShader_25), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_ProjectedShadowShader = null;
__this->___m_ProjectedShadowShader_26 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ProjectedShadowShader_26), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_SpriteShadowShader = null;
__this->___m_SpriteShadowShader_27 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SpriteShadowShader_27), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_SpriteUnshadowShader = null;
__this->___m_SpriteUnshadowShader_28 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SpriteUnshadowShader_28), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// Shader m_GeometryUnshadowShader = null;
__this->___m_GeometryUnshadowShader_29 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GeometryUnshadowShader_29), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL);
// PostProcessData m_PostProcessData = null;
__this->___m_PostProcessData_31 = (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PostProcessData_31), (void*)(PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL);
// private Texture2D m_FallOffLookup = null;
__this->___m_FallOffLookup_32 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FallOffLookup_32), (void*)(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL);
// internal Dictionary<uint, Material> lightMaterials { get; } = new Dictionary<uint, Material>();
Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* L_1 = (Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441*)il2cpp_codegen_object_new(Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441_il2cpp_TypeInfo_var);
NullCheck(L_1);
Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978(L_1, Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978_RuntimeMethod_var);
__this->___U3ClightMaterialsU3Ek__BackingField_33 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClightMaterialsU3Ek__BackingField_33), (void*)L_1);
ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.CompositeShadowCaster2D::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D_OnEnable_mE1A02266BBEC37965FDA85F33A6CA14C48ABFB3B (CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* __this, const RuntimeMethod* method)
{
{
// ShadowCasterGroup2DManager.AddGroup(this);
ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.CompositeShadowCaster2D::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D_OnDisable_m6B343267D36D9432DEE075B943054EC7EB276CA8 (CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* __this, const RuntimeMethod* method)
{
{
// ShadowCasterGroup2DManager.RemoveGroup(this);
ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.CompositeShadowCaster2D::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D__ctor_m1F2B51A5470B94D3ABB1ADAB963D3173509D9EEB (CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* __this, const RuntimeMethod* method)
{
{
ShadowCasterGroup2D__ctor_mE084E27BA74849E1908D4750F6F5ED886E2974DE(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Mesh UnityEngine.Rendering.Universal.ShadowCaster2D::get_mesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
{
// public Mesh mesh => m_Mesh;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_Mesh_15;
return L_0;
}
}
// UnityEngine.Vector3[] UnityEngine.Rendering.Universal.ShadowCaster2D::get_shapePath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ShadowCaster2D_get_shapePath_m3614E69C892A0F81148A23594A6681E18BDEC075 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
{
// public Vector3[] shapePath => m_ShapePath;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = __this->___m_ShapePath_13;
return L_0;
}
}
// System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::get_shapePathHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowCaster2D_get_shapePathHash_m7525D9991DBF1D9403EDF71F7EEA6CC433453992 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } }
int32_t L_0 = __this->___m_ShapePathHash_14;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::set_shapePathHash(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_shapePathHash_m793D28E37B7262DD253202A8449B0B330202547E (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } }
int32_t L_0 = ___value0;
__this->___m_ShapePathHash_14 = L_0;
// internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::CacheValues()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_CacheValues_m346BA3DDC0AD4BE0455961A159B08D2315E9BB46 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
{
// m_CachedPosition = transform.position;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_0);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL);
__this->___m_CachedPosition_23 = L_1;
// m_CachedLossyScale = transform.lossyScale;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_2);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_2, NULL);
__this->___m_CachedLossyScale_24 = L_3;
// m_CachedRotation = transform.rotation;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_4);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
L_5 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_4, NULL);
__this->___m_CachedRotation_25 = L_5;
// m_CachedShadowMatrix = Matrix4x4.TRS(m_CachedPosition, m_CachedRotation, Vector3.one);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = __this->___m_CachedPosition_23;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7 = __this->___m_CachedRotation_25;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
L_8 = Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline(NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9;
L_9 = Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680(L_6, L_7, L_8, NULL);
__this->___m_CachedShadowMatrix_26 = L_9;
// m_CachedInverseShadowMatrix = m_CachedShadowMatrix.inverse;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_10 = (&__this->___m_CachedShadowMatrix_26);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_11;
L_11 = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(L_10, NULL);
__this->___m_CachedInverseShadowMatrix_27 = L_11;
// m_CachedLocalToWorldMatrix = transform.localToWorldMatrix;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12;
L_12 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_12);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13;
L_13 = Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D(L_12, NULL);
__this->___m_CachedLocalToWorldMatrix_28 = L_13;
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::set_useRendererSilhouette(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_useRendererSilhouette_mFDE622C8F451335D00276A3E4172411C552277B8 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_UseRendererSilhouette = value; }
bool L_0 = ___value0;
__this->___m_UseRendererSilhouette_9 = L_0;
// set { m_UseRendererSilhouette = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_useRendererSilhouette()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_useRendererSilhouette_m1EF0CF2601E580169E8FBAB4AD52C647147274D2 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return m_UseRendererSilhouette && m_HasRenderer; }
bool L_0 = __this->___m_UseRendererSilhouette_9;
if (!L_0)
{
goto IL_0011;
}
}
{
bool L_1 = __this->___m_HasRenderer_8;
G_B3_0 = ((int32_t)(L_1));
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
// get { return m_UseRendererSilhouette && m_HasRenderer; }
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::set_selfShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_selfShadows_m27F1E7307871625BF2C5C1F847C4061719374F71 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_SelfShadows = value; }
bool L_0 = ___value0;
__this->___m_SelfShadows_11 = L_0;
// set { m_SelfShadows = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_selfShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_selfShadows_m2998E96C5B56E7E630FADE052333BB88A313EC90 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_SelfShadows; }
bool L_0 = __this->___m_SelfShadows_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_SelfShadows; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::set_castsShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_castsShadows_m88C959F08FBAFA98A5F2C08A48D78F2AF369BFAB (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_CastsShadows = value; }
bool L_0 = ___value0;
__this->___m_CastsShadows_10 = L_0;
// set { m_CastsShadows = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_castsShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_castsShadows_m0F1913D8C0C543A4AEF8123BCA445A0CA3A0E0A6 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_CastsShadows; }
bool L_0 = __this->___m_CastsShadows_10;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_CastsShadows; }
bool L_1 = V_0;
return L_1;
}
}
// System.Int32[] UnityEngine.Rendering.Universal.ShadowCaster2D::SetDefaultSortingLayers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ShadowCaster2D_SetDefaultSortingLayers_mE7EE827F15508D87A59AEDE4E34CC830740F0943 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_4 = NULL;
{
// int layerCount = SortingLayer.layers.Length;
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_0;
L_0 = SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43(NULL);
NullCheck(L_0);
V_0 = ((int32_t)(((RuntimeArray*)L_0)->max_length));
// int[] allLayers = new int[layerCount];
int32_t L_1 = V_0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)L_1);
V_1 = L_2;
// for (int layerIndex = 0; layerIndex < layerCount; layerIndex++)
V_2 = 0;
goto IL_002d;
}
IL_0014:
{
// allLayers[layerIndex] = SortingLayer.layers[layerIndex].id;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = V_1;
int32_t L_4 = V_2;
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_5;
L_5 = SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43(NULL);
int32_t L_6 = V_2;
NullCheck(L_5);
int32_t L_7;
L_7 = SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B(((L_5)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_6))), NULL);
NullCheck(L_3);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_4), (int32_t)L_7);
// for (int layerIndex = 0; layerIndex < layerCount; layerIndex++)
int32_t L_8 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_8, 1));
}
IL_002d:
{
// for (int layerIndex = 0; layerIndex < layerCount; layerIndex++)
int32_t L_9 = V_2;
int32_t L_10 = V_0;
V_3 = (bool)((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0);
bool L_11 = V_3;
if (L_11)
{
goto IL_0014;
}
}
{
// return allLayers;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_12 = V_1;
V_4 = L_12;
goto IL_003a;
}
IL_003a:
{
// }
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_13 = V_4;
return L_13;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::IsLit(UnityEngine.Rendering.Universal.Light2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
float V_2 = 0.0f;
bool V_3 = false;
{
// deltaPos.x = m_ProjectedBoundingSphere.position.x + m_CachedPosition.x;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_0 = (&__this->___m_ProjectedBoundingSphere_19);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_1 = (&L_0->___position_0);
float L_2 = L_1->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CachedPosition_23);
float L_4 = L_3->___x_2;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(L_2, L_4));
// deltaPos.y = m_ProjectedBoundingSphere.position.y + m_CachedPosition.y;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_5 = (&__this->___m_ProjectedBoundingSphere_19);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_6 = (&L_5->___position_0);
float L_7 = L_6->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_8 = (&__this->___m_CachedPosition_23);
float L_9 = L_8->___y_3;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(L_7, L_9));
// deltaPos.z = m_ProjectedBoundingSphere.position.z + m_CachedPosition.z;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_10 = (&__this->___m_ProjectedBoundingSphere_19);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_11 = (&L_10->___position_0);
float L_12 = L_11->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_13 = (&__this->___m_CachedPosition_23);
float L_14 = L_13->___z_4;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(L_12, L_14));
// deltaPos.x = light.m_CachedPosition.x - deltaPos.x;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_15 = ___light0;
NullCheck(L_15);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_16 = (&L_15->___m_CachedPosition_29);
float L_17 = L_16->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_0;
float L_19 = L_18.___x_2;
(&V_0)->___x_2 = ((float)il2cpp_codegen_subtract(L_17, L_19));
// deltaPos.y = light.m_CachedPosition.y - deltaPos.y;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_20 = ___light0;
NullCheck(L_20);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_21 = (&L_20->___m_CachedPosition_29);
float L_22 = L_21->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = V_0;
float L_24 = L_23.___y_3;
(&V_0)->___y_3 = ((float)il2cpp_codegen_subtract(L_22, L_24));
// deltaPos.z = light.m_CachedPosition.z - deltaPos.z;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_25 = ___light0;
NullCheck(L_25);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_26 = (&L_25->___m_CachedPosition_29);
float L_27 = L_26->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_0;
float L_29 = L_28.___z_4;
(&V_0)->___z_4 = ((float)il2cpp_codegen_subtract(L_27, L_29));
// float distanceSq = Vector3.SqrMagnitude(deltaPos);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0;
float L_31;
L_31 = Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968_inline(L_30, NULL);
V_1 = L_31;
// float radiiLength = light.boundingSphere.radius + m_ProjectedBoundingSphere.radius;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_32 = ___light0;
NullCheck(L_32);
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_33;
L_33 = Light2D_get_boundingSphere_mE383F09F0081D4AE36BBA24CDD330AB1904F4A5E_inline(L_32, NULL);
float L_34 = L_33.___radius_1;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_35 = (&__this->___m_ProjectedBoundingSphere_19);
float L_36 = L_35->___radius_1;
V_2 = ((float)il2cpp_codegen_add(L_34, L_36));
// return distanceSq <= (radiiLength * radiiLength);
float L_37 = V_1;
float L_38 = V_2;
float L_39 = V_2;
V_3 = (bool)((((int32_t)((!(((float)L_37) <= ((float)((float)il2cpp_codegen_multiply(L_38, L_39)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_00e0;
}
IL_00e0:
{
// }
bool L_40 = V_3;
return L_40;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::IsShadowedLayer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, int32_t ___layer0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return m_ApplyToSortingLayers != null ? Array.IndexOf(m_ApplyToSortingLayers, layer) >= 0 : false;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = __this->___m_ApplyToSortingLayers_12;
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = 0;
goto IL_001e;
}
IL_000c:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = __this->___m_ApplyToSortingLayers_12;
int32_t L_2 = ___layer0;
int32_t L_3;
L_3 = Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098(L_1, L_2, Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_RuntimeMethod_var);
G_B3_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
}
IL_001e:
{
V_0 = (bool)G_B3_0;
goto IL_0021;
}
IL_0021:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_Awake_m9370D6865A1F2BFCB4FEB7444B9D377C2BB0F781 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
memset((&V_0), 0, sizeof(V_0));
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* V_1 = NULL;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
bool V_5 = false;
Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* V_6 = NULL;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
int32_t G_B10_0 = 0;
int32_t G_B15_0 = 0;
{
// if (m_ApplyToSortingLayers == null)
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = __this->___m_ApplyToSortingLayers_12;
V_4 = (bool)((((RuntimeObject*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_4;
if (!L_1)
{
goto IL_001b;
}
}
{
// m_ApplyToSortingLayers = SetDefaultSortingLayers();
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2;
L_2 = ShadowCaster2D_SetDefaultSortingLayers_mE7EE827F15508D87A59AEDE4E34CC830740F0943(NULL);
__this->___m_ApplyToSortingLayers_12 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ApplyToSortingLayers_12), (void*)L_2);
}
IL_001b:
{
// Bounds bounds = new Bounds(transform.position, Vector3.one);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_3);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline(NULL);
Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A((&V_0), L_4, L_5, NULL);
// Renderer renderer = GetComponent<Renderer>();
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_6;
L_6 = Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8(__this, Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8_RuntimeMethod_var);
V_1 = L_6;
// if (renderer != null)
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_7 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_8;
bool L_9 = V_5;
if (!L_9)
{
goto IL_0051;
}
}
{
// bounds = renderer.bounds;
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_10 = V_1;
NullCheck(L_10);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_11;
L_11 = Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C(L_10, NULL);
V_0 = L_11;
goto IL_0071;
}
IL_0051:
{
// Collider2D collider = GetComponent<Collider2D>();
Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_12;
L_12 = Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16(__this, Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16_RuntimeMethod_var);
V_6 = L_12;
// if (collider != null)
Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_13 = V_6;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_7 = L_14;
bool L_15 = V_7;
if (!L_15)
{
goto IL_0070;
}
}
{
// bounds = collider.bounds;
Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_16 = V_6;
NullCheck(L_16);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_17;
L_17 = Collider2D_get_bounds_m74F65CE702BA9D9EED05B870325B4FE3B2401B5E(L_16, NULL);
V_0 = L_17;
}
IL_0070:
{
}
IL_0071:
{
// Vector3 inverseScale = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18;
L_18 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
V_2 = L_18;
// Vector3 relOffset = transform.position;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19;
L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_19);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
L_20 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_19, NULL);
V_3 = L_20;
// if (transform.lossyScale.x != 0 && transform.lossyScale.y != 0)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21;
L_21 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_21);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
L_22 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_21, NULL);
float L_23 = L_22.___x_2;
if ((((float)L_23) == ((float)(0.0f))))
{
goto IL_00b6;
}
}
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24;
L_24 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_24);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25;
L_25 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_24, NULL);
float L_26 = L_25.___y_3;
G_B10_0 = ((((int32_t)((((float)L_26) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_00b7;
}
IL_00b6:
{
G_B10_0 = 0;
}
IL_00b7:
{
V_8 = (bool)G_B10_0;
bool L_27 = V_8;
if (!L_27)
{
goto IL_0129;
}
}
{
// inverseScale = new Vector3(1 / transform.lossyScale.x, 1 / transform.lossyScale.y);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28;
L_28 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_28);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
L_29 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_28, NULL);
float L_30 = L_29.___x_2;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31;
L_31 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_31);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
L_32 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_31, NULL);
float L_33 = L_32.___y_3;
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&V_2), ((float)((1.0f)/L_30)), ((float)((1.0f)/L_33)), NULL);
// relOffset = new Vector3(inverseScale.x * -transform.position.x, inverseScale.y * -transform.position.y);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_2;
float L_35 = L_34.___x_2;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_36;
L_36 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_36);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37;
L_37 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_36, NULL);
float L_38 = L_37.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = V_2;
float L_40 = L_39.___y_3;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_41;
L_41 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_41);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42;
L_42 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_41, NULL);
float L_43 = L_42.___y_3;
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&V_3), ((float)il2cpp_codegen_multiply(L_35, ((-L_38)))), ((float)il2cpp_codegen_multiply(L_40, ((-L_43)))), NULL);
}
IL_0129:
{
// if (m_ShapePath == null || m_ShapePath.Length == 0)
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_44 = __this->___m_ShapePath_13;
if (!L_44)
{
goto IL_013d;
}
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_45 = __this->___m_ShapePath_13;
NullCheck(L_45);
G_B15_0 = ((((int32_t)(((RuntimeArray*)L_45)->max_length)) == ((int32_t)0))? 1 : 0);
goto IL_013e;
}
IL_013d:
{
G_B15_0 = 1;
}
IL_013e:
{
V_9 = (bool)G_B15_0;
bool L_46 = V_9;
if (!L_46)
{
goto IL_0235;
}
}
{
// m_ShapePath = new Vector3[]
// {
// relOffset + new Vector3(inverseScale.x * bounds.min.x, inverseScale.y * bounds.min.y),
// relOffset + new Vector3(inverseScale.x * bounds.min.x, inverseScale.y * bounds.max.y),
// relOffset + new Vector3(inverseScale.x * bounds.max.x, inverseScale.y * bounds.max.y),
// relOffset + new Vector3(inverseScale.x * bounds.max.x, inverseScale.y * bounds.min.y),
// };
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_47 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_48 = L_47;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_49 = V_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50 = V_2;
float L_51 = L_50.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52;
L_52 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&V_0), NULL);
float L_53 = L_52.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2;
float L_55 = L_54.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56;
L_56 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&V_0), NULL);
float L_57 = L_56.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58;
memset((&L_58), 0, sizeof(L_58));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_58), ((float)il2cpp_codegen_multiply(L_51, L_53)), ((float)il2cpp_codegen_multiply(L_55, L_57)), /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59;
L_59 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_49, L_58, NULL);
NullCheck(L_48);
(L_48)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_59);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_60 = L_48;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_61 = V_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_62 = V_2;
float L_63 = L_62.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64;
L_64 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&V_0), NULL);
float L_65 = L_64.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_66 = V_2;
float L_67 = L_66.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_68;
L_68 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&V_0), NULL);
float L_69 = L_68.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70;
memset((&L_70), 0, sizeof(L_70));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_70), ((float)il2cpp_codegen_multiply(L_63, L_65)), ((float)il2cpp_codegen_multiply(L_67, L_69)), /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_71;
L_71 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_61, L_70, NULL);
NullCheck(L_60);
(L_60)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_71);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_72 = L_60;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_73 = V_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_74 = V_2;
float L_75 = L_74.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_76;
L_76 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&V_0), NULL);
float L_77 = L_76.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_78 = V_2;
float L_79 = L_78.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_80;
L_80 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&V_0), NULL);
float L_81 = L_80.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_82;
memset((&L_82), 0, sizeof(L_82));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_82), ((float)il2cpp_codegen_multiply(L_75, L_77)), ((float)il2cpp_codegen_multiply(L_79, L_81)), /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83;
L_83 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_73, L_82, NULL);
NullCheck(L_72);
(L_72)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_83);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_84 = L_72;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_85 = V_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_86 = V_2;
float L_87 = L_86.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_88;
L_88 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&V_0), NULL);
float L_89 = L_88.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_90 = V_2;
float L_91 = L_90.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_92;
L_92 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&V_0), NULL);
float L_93 = L_92.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94;
memset((&L_94), 0, sizeof(L_94));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_94), ((float)il2cpp_codegen_multiply(L_87, L_89)), ((float)il2cpp_codegen_multiply(L_91, L_93)), /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95;
L_95 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_85, L_94, NULL);
NullCheck(L_84);
(L_84)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_95);
__this->___m_ShapePath_13 = L_84;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShapePath_13), (void*)L_84);
}
IL_0235:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnEnable_m36CA6D10C82E9FDD05EF35BB82B1120B1CB41E2D (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// if (m_Mesh == null || m_InstanceId != GetInstanceID())
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_Mesh_15;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_0022;
}
}
{
int32_t L_2 = __this->___m_InstanceId_16;
int32_t L_3;
L_3 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0023;
}
IL_0022:
{
G_B3_0 = 1;
}
IL_0023:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0057;
}
}
{
// m_Mesh = new Mesh();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
NullCheck(L_5);
Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_5, NULL);
__this->___m_Mesh_15 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Mesh_15), (void*)L_5);
// m_ProjectedBoundingSphere = ShadowUtility.GenerateShadowMesh(m_Mesh, m_ShapePath);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = __this->___m_Mesh_15;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_7 = __this->___m_ShapePath_13;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_8;
L_8 = ShadowUtility_GenerateShadowMesh_m17E779F19E2A9F1EF43FCF46DF5F6F25159AA88E(L_6, L_7, NULL);
__this->___m_ProjectedBoundingSphere_19 = L_8;
// m_InstanceId = GetInstanceID();
int32_t L_9;
L_9 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(__this, NULL);
__this->___m_InstanceId_16 = L_9;
}
IL_0057:
{
// m_ShadowCasterGroup = null;
__this->___m_ShadowCasterGroup_17 = (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShadowCasterGroup_17), (void*)(ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnDisable_mA7713F5F2FF5152EB8CEA56528447296FC39D001 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
{
// ShadowCasterGroup2DManager.RemoveFromShadowCasterGroup(this, m_ShadowCasterGroup);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = __this->___m_ShadowCasterGroup_17;
ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_m4E75AC56AB0B7205D346189F74B77E8CA6C5194A(__this, L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_Update_m9A1CDF632680AE1314E091FF26B3DB9132C036FB (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
int32_t G_B5_0 = 0;
{
// m_HasRenderer = TryGetComponent<Renderer>(out renderer);
bool L_0;
L_0 = Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3(__this, (&V_0), Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var);
__this->___m_HasRenderer_8 = L_0;
// bool rebuildMesh = LightUtility.CheckForChange(m_ShapePathHash, ref m_PreviousPathHash);
int32_t L_1 = __this->___m_ShapePathHash_14;
int32_t* L_2 = (&__this->___m_PreviousPathHash_22);
bool L_3;
L_3 = LightUtility_CheckForChange_mFE60FD38E4DFA3075C1C61A2468BE536E66AEB15(L_1, L_2, NULL);
V_1 = L_3;
// if (rebuildMesh)
bool L_4 = V_1;
V_3 = L_4;
bool L_5 = V_3;
if (!L_5)
{
goto IL_003f;
}
}
{
// m_ProjectedBoundingSphere = ShadowUtility.GenerateShadowMesh(m_Mesh, m_ShapePath);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = __this->___m_Mesh_15;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_7 = __this->___m_ShapePath_13;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_8;
L_8 = ShadowUtility_GenerateShadowMesh_m17E779F19E2A9F1EF43FCF46DF5F6F25159AA88E(L_6, L_7, NULL);
__this->___m_ProjectedBoundingSphere_19 = L_8;
}
IL_003f:
{
// m_PreviousShadowCasterGroup = m_ShadowCasterGroup;
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_9 = __this->___m_ShadowCasterGroup_17;
__this->___m_PreviousShadowCasterGroup_18 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PreviousShadowCasterGroup_18), (void*)L_9);
// bool addedToNewGroup = ShadowCasterGroup2DManager.AddToShadowCasterGroup(this, ref m_ShadowCasterGroup);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** L_10 = (&__this->___m_ShadowCasterGroup_17);
bool L_11;
L_11 = ShadowCasterGroup2DManager_AddToShadowCasterGroup_m86B2E75B6CC4ACECF771544437CE35083F56DA62(__this, L_10, NULL);
V_2 = L_11;
// if (addedToNewGroup && m_ShadowCasterGroup != null)
bool L_12 = V_2;
if (!L_12)
{
goto IL_0069;
}
}
{
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_13 = __this->___m_ShadowCasterGroup_17;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B5_0 = ((int32_t)(L_14));
goto IL_006a;
}
IL_0069:
{
G_B5_0 = 0;
}
IL_006a:
{
V_4 = (bool)G_B5_0;
bool L_15 = V_4;
if (!L_15)
{
goto IL_00b1;
}
}
{
// if (m_PreviousShadowCasterGroup == this)
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_16 = __this->___m_PreviousShadowCasterGroup_18;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_17;
L_17 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_16, __this, NULL);
V_5 = L_17;
bool L_18 = V_5;
if (!L_18)
{
goto IL_008a;
}
}
{
// ShadowCasterGroup2DManager.RemoveGroup(this);
ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E(__this, NULL);
}
IL_008a:
{
// ShadowCasterGroup2DManager.RemoveFromShadowCasterGroup(this, m_PreviousShadowCasterGroup);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_19 = __this->___m_PreviousShadowCasterGroup_18;
ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_m4E75AC56AB0B7205D346189F74B77E8CA6C5194A(__this, L_19, NULL);
// if (m_ShadowCasterGroup == this)
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_20 = __this->___m_ShadowCasterGroup_17;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_21;
L_21 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_20, __this, NULL);
V_6 = L_21;
bool L_22 = V_6;
if (!L_22)
{
goto IL_00b0;
}
}
{
// ShadowCasterGroup2DManager.AddGroup(this);
ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9(__this, NULL);
}
IL_00b0:
{
}
IL_00b1:
{
// if (LightUtility.CheckForChange(m_ShadowGroup, ref m_PreviousShadowGroup))
int32_t L_23 = ((ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)__this)->___m_ShadowGroup_4;
int32_t* L_24 = (&__this->___m_PreviousShadowGroup_20);
bool L_25;
L_25 = LightUtility_CheckForChange_mFE60FD38E4DFA3075C1C61A2468BE536E66AEB15(L_23, L_24, NULL);
V_7 = L_25;
bool L_26 = V_7;
if (!L_26)
{
goto IL_00d8;
}
}
{
// ShadowCasterGroup2DManager.RemoveGroup(this);
ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E(__this, NULL);
// ShadowCasterGroup2DManager.AddGroup(this);
ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9(__this, NULL);
}
IL_00d8:
{
// if (LightUtility.CheckForChange(m_CastsShadows, ref m_PreviousCastsShadows))
bool L_27 = __this->___m_CastsShadows_10;
bool* L_28 = (&__this->___m_PreviousCastsShadows_21);
bool L_29;
L_29 = LightUtility_CheckForChange_mEE881C1EADE22674006E59BB8BFFCB48168A65A4(L_27, L_28, NULL);
V_8 = L_29;
bool L_30 = V_8;
if (!L_30)
{
goto IL_010d;
}
}
{
// if (m_CastsShadows)
bool L_31 = __this->___m_CastsShadows_10;
V_9 = L_31;
bool L_32 = V_9;
if (!L_32)
{
goto IL_0105;
}
}
{
// ShadowCasterGroup2DManager.AddGroup(this);
ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9(__this, NULL);
goto IL_010c;
}
IL_0105:
{
// ShadowCasterGroup2DManager.RemoveGroup(this);
ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E(__this, NULL);
}
IL_010c:
{
}
IL_010d:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnBeforeSerialize_mFAECD673F3D37C0EC83747005EE5662BFC3B0C48 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
{
// m_ComponentVersion = k_CurrentComponentVersion;
__this->___m_ComponentVersion_7 = 1;
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnAfterDeserialize_mE5BED244D0B39C81DD0AE73271859F73D5C2D8A1 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (m_ComponentVersion == ComponentVersions.Version_Unserialized)
int32_t L_0 = __this->___m_ComponentVersion_7;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0029;
}
}
{
// ShadowUtility.ComputeBoundingSphere(m_ShapePath, out m_ProjectedBoundingSphere);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = __this->___m_ShapePath_13;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_3 = (&__this->___m_ProjectedBoundingSphere_19);
ShadowUtility_ComputeBoundingSphere_m7B64A618F9FD5864B6AE45B9B0E98A8194996B58(L_2, L_3, NULL);
// m_ComponentVersion = ComponentVersions.Version_1;
__this->___m_ComponentVersion_7 = 1;
}
IL_0029:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D__ctor_m4152C10A67C39DD5DF9980986260A1C7133E1289 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
{
// [SerializeField] ComponentVersions m_ComponentVersion = ComponentVersions.Version_Unserialized;
__this->___m_ComponentVersion_7 = 0;
// [SerializeField] bool m_HasRenderer = false;
__this->___m_HasRenderer_8 = (bool)0;
// [SerializeField] bool m_UseRendererSilhouette = true;
__this->___m_UseRendererSilhouette_9 = (bool)1;
// [SerializeField] bool m_CastsShadows = true;
__this->___m_CastsShadows_10 = (bool)1;
// [SerializeField] bool m_SelfShadows = false;
__this->___m_SelfShadows_11 = (bool)0;
// [SerializeField] int[] m_ApplyToSortingLayers = null;
__this->___m_ApplyToSortingLayers_12 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ApplyToSortingLayers_12), (void*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL);
// [SerializeField] Vector3[] m_ShapePath = null;
__this->___m_ShapePath_13 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShapePath_13), (void*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)NULL);
// [SerializeField] int m_ShapePathHash = 0;
__this->___m_ShapePathHash_14 = 0;
// internal ShadowCasterGroup2D m_ShadowCasterGroup = null;
__this->___m_ShadowCasterGroup_17 = (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShadowCasterGroup_17), (void*)(ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL);
// internal ShadowCasterGroup2D m_PreviousShadowCasterGroup = null;
__this->___m_PreviousShadowCasterGroup_18 = (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PreviousShadowCasterGroup_18), (void*)(ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL);
// int m_PreviousShadowGroup = 0;
__this->___m_PreviousShadowGroup_20 = 0;
// bool m_PreviousCastsShadows = true;
__this->___m_PreviousCastsShadows_21 = (bool)1;
// int m_PreviousPathHash = 0;
__this->___m_PreviousPathHash_22 = 0;
ShadowCasterGroup2D__ctor_mE084E27BA74849E1908D4750F6F5ED886E2974DE(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::CacheValues()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_CacheValues_m01C60DBFBA8C299299216C3935AD1657CA0D4B8D (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// for (int i = 0; i < m_ShadowCasters.Count; i++)
V_0 = 0;
goto IL_001b;
}
IL_0005:
{
// m_ShadowCasters[i].CacheValues();
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_0 = __this->___m_ShadowCasters_5;
int32_t L_1 = V_0;
NullCheck(L_0);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_2;
L_2 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_0, L_1, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var);
NullCheck(L_2);
VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::CacheValues() */, L_2);
// for (int i = 0; i < m_ShadowCasters.Count; i++)
int32_t L_3 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_3, 1));
}
IL_001b:
{
// for (int i = 0; i < m_ShadowCasters.Count; i++)
int32_t L_4 = V_0;
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_5 = __this->___m_ShadowCasters_5;
NullCheck(L_5);
int32_t L_6;
L_6 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_5, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_4) < ((int32_t)L_6))? 1 : 0);
bool L_7 = V_1;
if (L_7)
{
goto IL_0005;
}
}
{
// }
return;
}
}
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCaster2D> UnityEngine.Rendering.Universal.ShadowCasterGroup2D::GetShadowCasters()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* ShadowCasterGroup2D_GetShadowCasters_m6277053DD6128D6D2EF2F950EB50BDBBE3D7EA9F (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method)
{
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* V_0 = NULL;
{
// public List<ShadowCaster2D> GetShadowCasters() { return m_ShadowCasters; }
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_0 = __this->___m_ShadowCasters_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public List<ShadowCaster2D> GetShadowCasters() { return m_ShadowCasters; }
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::GetShadowGroup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowCasterGroup2D_GetShadowGroup_m2B789C6638285BFED4FD9E9B27FC94773683BCC9 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public int GetShadowGroup() { return m_ShadowGroup; }
int32_t L_0 = __this->___m_ShadowGroup_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public int GetShadowGroup() { return m_ShadowGroup; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::RegisterShadowCaster2D(UnityEngine.Rendering.Universal.ShadowCaster2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_RegisterShadowCaster2D_m2B403B6D0E39EAC92B170302C336A1804AA28598 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster2D0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_ShadowCasters == null)
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_0 = __this->___m_ShadowCasters_5;
V_0 = (bool)((((RuntimeObject*)(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
// m_ShadowCasters = new List<ShadowCaster2D>();
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_2 = (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)il2cpp_codegen_object_new(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36(L_2, List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36_RuntimeMethod_var);
__this->___m_ShadowCasters_5 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShadowCasters_5), (void*)L_2);
}
IL_0019:
{
// m_ShadowCasters.Add(shadowCaster2D);
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_3 = __this->___m_ShadowCasters_5;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_4 = ___shadowCaster2D0;
NullCheck(L_3);
List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_inline(L_3, L_4, List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::UnregisterShadowCaster2D(UnityEngine.Rendering.Universal.ShadowCaster2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_UnregisterShadowCaster2D_m44B35DCD9FBEC5708EA4AB3CD02536BAEBF59B30 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster2D0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_ShadowCasters != null)
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_0 = __this->___m_ShadowCasters_5;
V_0 = (bool)((!(((RuntimeObject*)(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
// m_ShadowCasters.Remove(shadowCaster2D);
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_2 = __this->___m_ShadowCasters_5;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_3 = ___shadowCaster2D0;
NullCheck(L_2);
bool L_4;
L_4 = List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB(L_2, L_3, List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB_RuntimeMethod_var);
}
IL_001b:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D__ctor_mE084E27BA74849E1908D4750F6F5ED886E2974DE (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method)
{
{
// [SerializeField] internal int m_ShadowGroup = 0;
__this->___m_ShadowGroup_4 = 0;
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D> UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::get_shadowCasterGroups()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* V_0 = NULL;
{
// public static List<ShadowCasterGroup2D> shadowCasterGroups { get { return s_ShadowCasterGroups; } }
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_0 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// public static List<ShadowCasterGroup2D> shadowCasterGroups { get { return s_ShadowCasterGroups; } }
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::CacheValues()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_CacheValues_m90C44E3BB6A9DB0C5A8D1EDE8BA578BCB231FED7 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
{
// if (shadowCasterGroups != null)
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_0;
L_0 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL);
V_0 = (bool)((!(((RuntimeObject*)(List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0050;
}
}
{
// for (int i = 0; i < shadowCasterGroups.Count; i++)
V_1 = 0;
goto IL_003e;
}
IL_0012:
{
// if (shadowCasterGroups[i] != null)
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_2;
L_2 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL);
int32_t L_3 = V_1;
NullCheck(L_2);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_4;
L_4 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_2, L_3, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0039;
}
}
{
// shadowCasterGroups[i].CacheValues();
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_7;
L_7 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL);
int32_t L_8 = V_1;
NullCheck(L_7);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_9;
L_9 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_7, L_8, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var);
NullCheck(L_9);
VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::CacheValues() */, L_9);
}
IL_0039:
{
// for (int i = 0; i < shadowCasterGroups.Count; i++)
int32_t L_10 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_003e:
{
// for (int i = 0; i < shadowCasterGroups.Count; i++)
int32_t L_11 = V_1;
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_12;
L_12 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL);
NullCheck(L_12);
int32_t L_13;
L_13 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_12, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
bool L_14 = V_3;
if (L_14)
{
goto IL_0012;
}
}
{
}
IL_0050:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddShadowCasterGroupToList(UnityEngine.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddShadowCasterGroupToList_m738B4B9AEBEF5288E1AAC0E1DA592FC2720D2406 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCaster0, List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___list1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
// int positionToInsert = 0;
V_0 = 0;
// for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++)
V_0 = 0;
goto IL_0027;
}
IL_0007:
{
// if (shadowCaster.GetShadowGroup() == list[positionToInsert].GetShadowGroup())
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = ___shadowCaster0;
NullCheck(L_0);
int32_t L_1;
L_1 = ShadowCasterGroup2D_GetShadowGroup_m2B789C6638285BFED4FD9E9B27FC94773683BCC9(L_0, NULL);
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_2 = ___list1;
int32_t L_3 = V_0;
NullCheck(L_2);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_4;
L_4 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_2, L_3, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var);
NullCheck(L_4);
int32_t L_5;
L_5 = ShadowCasterGroup2D_GetShadowGroup_m2B789C6638285BFED4FD9E9B27FC94773683BCC9(L_4, NULL);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0022;
}
}
{
// break;
goto IL_0034;
}
IL_0022:
{
// for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++)
int32_t L_7 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_7, 1));
}
IL_0027:
{
// for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++)
int32_t L_8 = V_0;
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_9 = ___list1;
NullCheck(L_9);
int32_t L_10;
L_10 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_9, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_8) < ((int32_t)L_10))? 1 : 0);
bool L_11 = V_2;
if (L_11)
{
goto IL_0007;
}
}
IL_0034:
{
// list.Insert(positionToInsert, shadowCaster);
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_12 = ___list1;
int32_t L_13 = V_0;
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_14 = ___shadowCaster0;
NullCheck(L_12);
List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F(L_12, L_13, L_14, List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveShadowCasterGroupFromList(UnityEngine.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowCasterGroup2D>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m623C46F3F36BF914DC57481E002519A6CCD37F7F (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCaster0, List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___list1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// list.Remove(shadowCaster);
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_0 = ___list1;
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_1 = ___shadowCaster0;
NullCheck(L_0);
bool L_2;
L_2 = List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9(L_0, L_1, List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9_RuntimeMethod_var);
// }
return;
}
}
// UnityEngine.Rendering.Universal.CompositeShadowCaster2D UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::FindTopMostCompositeShadowCaster(UnityEngine.Rendering.Universal.ShadowCaster2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m79C02E7D4FCCDF23C2BFE2423F4291BBE8925522 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* V_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* V_5 = NULL;
{
// CompositeShadowCaster2D retGroup = null;
V_0 = (CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242*)NULL;
// Transform transformToCheck = shadowCaster.transform.parent;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_0 = ___shadowCaster0;
NullCheck(L_0);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1;
L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_0, NULL);
NullCheck(L_1);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_1, NULL);
V_1 = L_2;
goto IL_0028;
}
IL_0011:
{
// if (transformToCheck.TryGetComponent<CompositeShadowCaster2D>(out currentGroup))
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = V_1;
NullCheck(L_3);
bool L_4;
L_4 = Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C(L_3, (&V_2), Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C_RuntimeMethod_var);
V_3 = L_4;
bool L_5 = V_3;
if (!L_5)
{
goto IL_0020;
}
}
{
// retGroup = currentGroup;
CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* L_6 = V_2;
V_0 = L_6;
}
IL_0020:
{
// transformToCheck = transformToCheck.parent;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = V_1;
NullCheck(L_7);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8;
L_8 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_7, NULL);
V_1 = L_8;
}
IL_0028:
{
// while (transformToCheck != null)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_10;
bool L_11 = V_4;
if (L_11)
{
goto IL_0011;
}
}
{
// return retGroup;
CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* L_12 = V_0;
V_5 = L_12;
goto IL_003a;
}
IL_003a:
{
// }
CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* L_13 = V_5;
return L_13;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddToShadowCasterGroup(UnityEngine.Rendering.Universal.ShadowCaster2D,UnityEngine.Rendering.Universal.ShadowCasterGroup2D&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCasterGroup2DManager_AddToShadowCasterGroup_m86B2E75B6CC4ACECF771544437CE35083F56DA62 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** ___shadowCasterGroup1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
// ShadowCasterGroup2D newShadowCasterGroup = FindTopMostCompositeShadowCaster(shadowCaster) as ShadowCasterGroup2D;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_0 = ___shadowCaster0;
CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* L_1;
L_1 = ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m79C02E7D4FCCDF23C2BFE2423F4291BBE8925522(L_0, NULL);
V_0 = L_1;
// if (newShadowCasterGroup == null)
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001a;
}
}
{
// newShadowCasterGroup = shadowCaster.GetComponent<ShadowCaster2D>();
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_5 = ___shadowCaster0;
NullCheck(L_5);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_6;
L_6 = Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A(L_5, Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A_RuntimeMethod_var);
V_0 = L_6;
}
IL_001a:
{
// if (newShadowCasterGroup != null && shadowCasterGroup != newShadowCasterGroup)
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_7 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_8)
{
goto IL_002d;
}
}
{
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** L_9 = ___shadowCasterGroup1;
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_10 = *((ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C**)L_9);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_11 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_10, L_11, NULL);
G_B5_0 = ((int32_t)(L_12));
goto IL_002e;
}
IL_002d:
{
G_B5_0 = 0;
}
IL_002e:
{
V_2 = (bool)G_B5_0;
bool L_13 = V_2;
if (!L_13)
{
goto IL_0042;
}
}
{
// newShadowCasterGroup.RegisterShadowCaster2D(shadowCaster);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_14 = V_0;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_15 = ___shadowCaster0;
NullCheck(L_14);
ShadowCasterGroup2D_RegisterShadowCaster2D_m2B403B6D0E39EAC92B170302C336A1804AA28598(L_14, L_15, NULL);
// shadowCasterGroup = newShadowCasterGroup;
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** L_16 = ___shadowCasterGroup1;
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_17 = V_0;
*((RuntimeObject**)L_16) = (RuntimeObject*)L_17;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_16, (void*)(RuntimeObject*)L_17);
// return true;
V_3 = (bool)1;
goto IL_0046;
}
IL_0042:
{
// return false;
V_3 = (bool)0;
goto IL_0046;
}
IL_0046:
{
// }
bool L_18 = V_3;
return L_18;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveFromShadowCasterGroup(UnityEngine.Rendering.Universal.ShadowCaster2D,UnityEngine.Rendering.Universal.ShadowCasterGroup2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_m4E75AC56AB0B7205D346189F74B77E8CA6C5194A (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCasterGroup1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (shadowCasterGroup != null)
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = ___shadowCasterGroup1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0014;
}
}
{
// shadowCasterGroup.UnregisterShadowCaster2D(shadowCaster);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_3 = ___shadowCasterGroup1;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_4 = ___shadowCaster0;
NullCheck(L_3);
ShadowCasterGroup2D_UnregisterShadowCaster2D_m44B35DCD9FBEC5708EA4AB3CD02536BAEBF59B30(L_3, L_4, NULL);
}
IL_0014:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddGroup(UnityEngine.Rendering.Universal.ShadowCasterGroup2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___group0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (group == null)
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = ___group0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
// return;
goto IL_0030;
}
IL_000e:
{
// if (s_ShadowCasterGroups == null)
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_3 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0;
V_1 = (bool)((((RuntimeObject*)(List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0024;
}
}
{
// s_ShadowCasterGroups = new List<ShadowCasterGroup2D>();
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_5 = (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*)il2cpp_codegen_object_new(List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232_il2cpp_TypeInfo_var);
NullCheck(L_5);
List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF(L_5, List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF_RuntimeMethod_var);
((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0), (void*)L_5);
}
IL_0024:
{
// AddShadowCasterGroupToList(group, s_ShadowCasterGroups);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_6 = ___group0;
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_7 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0;
ShadowCasterGroup2DManager_AddShadowCasterGroupToList_m738B4B9AEBEF5288E1AAC0E1DA592FC2720D2406(L_6, L_7, NULL);
}
IL_0030:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveGroup(UnityEngine.Rendering.Universal.ShadowCasterGroup2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___group0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// if (group != null && s_ShadowCasterGroups != null)
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = ___group0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_0014;
}
}
{
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_2 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0;
G_B3_0 = ((!(((RuntimeObject*)(List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*)L_2) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 0;
}
IL_0015:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0025;
}
}
{
// RemoveShadowCasterGroupFromList(group, s_ShadowCasterGroups);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_4 = ___group0;
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_5 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0;
ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m623C46F3F36BF914DC57481E002519A6CCD37F7F(L_4, L_5, NULL);
}
IL_0025:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager__ctor_mF9F3DDEF9818BCE52A4EB6AEC352850615CBD455 (ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.UInt32 UnityEngine.Rendering.Universal.ShadowRendering::get_maxTextureCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ShadowRendering_get_maxTextureCount_mD8BE6CA483DD4A6CD9862D81C809EC23A9972E32 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static uint maxTextureCount { get; private set; }
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
uint32_t L_0 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___U3CmaxTextureCountU3Ek__BackingField_19;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::set_maxTextureCount(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_set_maxTextureCount_m8F768B9619A58DBAAB6A3DF5460777ED684301DB (uint32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static uint maxTextureCount { get; private set; }
uint32_t L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___U3CmaxTextureCountU3Ek__BackingField_19 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::InitializeBudget(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_InitializeBudget_m64EFF14BFAED52255D4AC4053B40EC7CC1991524 (uint32_t ___maxTextureCount0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD24E0611904A42C1E931A39EB89DC52BC9F76653);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
int32_t G_B11_0 = 0;
{
// if (m_RenderTargets == null || m_RenderTargets.Length != maxTextureCount)
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_0 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15;
if (!L_0)
{
goto IL_0019;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15;
NullCheck(L_1);
uint32_t L_2 = ___maxTextureCount0;
G_B3_0 = ((((int32_t)((((int64_t)((int64_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) == ((int64_t)((int64_t)(uint64_t)L_2)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001a;
}
IL_0019:
{
G_B3_0 = 1;
}
IL_001a:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_006e;
}
}
{
// m_RenderTargets = new RenderTargetHandle[maxTextureCount];
uint32_t L_4 = ___maxTextureCount0;
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_5 = (RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233*)(RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233*)SZArrayNew(RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233_il2cpp_TypeInfo_var, (uint32_t)L_4);
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15), (void*)L_5);
// ShadowRendering.maxTextureCount = maxTextureCount;
uint32_t L_6 = ___maxTextureCount0;
ShadowRendering_set_maxTextureCount_m8F768B9619A58DBAAB6A3DF5460777ED684301DB_inline(L_6, NULL);
// for (int i = 0; i < maxTextureCount; i++)
V_1 = 0;
goto IL_0063;
}
IL_0035:
{
// m_RenderTargets[i].id = Shader.PropertyToID($"ShadowTex_{i}");
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_7 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15;
int32_t L_8 = V_1;
NullCheck(L_7);
int32_t L_9 = V_1;
int32_t L_10 = L_9;
RuntimeObject* L_11 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_10);
String_t* L_12;
L_12 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralD24E0611904A42C1E931A39EB89DC52BC9F76653, L_11, NULL);
int32_t L_13;
L_13 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_12, NULL);
RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline(((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8))), L_13, NULL);
// for (int i = 0; i < maxTextureCount; i++)
int32_t L_14 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_14, 1));
}
IL_0063:
{
// for (int i = 0; i < maxTextureCount; i++)
int32_t L_15 = V_1;
uint32_t L_16 = ___maxTextureCount0;
V_2 = (bool)((((int64_t)((int64_t)L_15)) < ((int64_t)((int64_t)(uint64_t)L_16)))? 1 : 0);
bool L_17 = V_2;
if (L_17)
{
goto IL_0035;
}
}
{
}
IL_006e:
{
// if (m_LightInputTextures == null || m_LightInputTextures.Length != maxTextureCount)
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_18 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16;
if (!L_18)
{
goto IL_0086;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_19 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16;
NullCheck(L_19);
uint32_t L_20 = ___maxTextureCount0;
G_B11_0 = ((((int32_t)((((int64_t)((int64_t)((int32_t)(((RuntimeArray*)L_19)->max_length)))) == ((int64_t)((int64_t)(uint64_t)L_20)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0087;
}
IL_0086:
{
G_B11_0 = 1;
}
IL_0087:
{
V_3 = (bool)G_B11_0;
bool L_21 = V_3;
if (!L_21)
{
goto IL_0098;
}
}
{
// m_LightInputTextures = new RenderTargetIdentifier[maxTextureCount];
uint32_t L_22 = ___maxTextureCount0;
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_23 = (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)(RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)SZArrayNew(RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE_il2cpp_TypeInfo_var, (uint32_t)L_22);
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16 = L_23;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16), (void*)L_23);
}
IL_0098:
{
// }
return;
}
}
// UnityEngine.Material[] UnityEngine.Rendering.Universal.ShadowRendering::CreateMaterials(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___pass1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_3 = NULL;
{
// Material[] materials = new Material[k_ColorChannels];
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)(MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)SZArrayNew(MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D_il2cpp_TypeInfo_var, (uint32_t)4);
V_0 = L_0;
// for (int i = 0; i < k_ColorChannels; i++)
V_1 = 0;
goto IL_0039;
}
IL_000c:
{
// materials[i] = CoreUtils.CreateEngineMaterial(shader);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1 = V_0;
int32_t L_2 = V_1;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_3 = ___shader0;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4;
L_4 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_3, NULL);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)L_4);
// materials[i].SetInt(k_ShadowColorMaskID, 1 << i);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_5 = V_0;
int32_t L_6 = V_1;
NullCheck(L_5);
int32_t L_7 = L_6;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
int32_t L_9 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowColorMaskID_6;
int32_t L_10 = V_1;
NullCheck(L_8);
Material_SetInt_m9C05C9D7C152CFCC48F8572710F89DDAC9277E39(L_8, L_9, ((int32_t)(1<<((int32_t)(L_10&((int32_t)31))))), NULL);
// materials[i].SetPass(pass);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_11 = V_0;
int32_t L_12 = V_1;
NullCheck(L_11);
int32_t L_13 = L_12;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
int32_t L_15 = ___pass1;
NullCheck(L_14);
bool L_16;
L_16 = Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE(L_14, L_15, NULL);
// for (int i = 0; i < k_ColorChannels; i++)
int32_t L_17 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_17, 1));
}
IL_0039:
{
// for (int i = 0; i < k_ColorChannels; i++)
int32_t L_18 = V_1;
V_2 = (bool)((((int32_t)L_18) < ((int32_t)4))? 1 : 0);
bool L_19 = V_2;
if (L_19)
{
goto IL_000c;
}
}
{
// return materials;
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_20 = V_0;
V_3 = L_20;
goto IL_0045;
}
IL_0045:
{
// }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_21 = V_3;
return L_21;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetProjectedShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetProjectedShadowMaterial_mF45EB0FED16AD9BE35AD976C5110DC6DC526D282 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
int32_t G_B4_0 = 0;
{
// if (rendererData.projectedShadowMaterial == null || rendererData.projectedShadowMaterial.Length == 0 || rendererData.projectedShadowShader != rendererData.projectedShadowMaterial[0].shader)
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0;
NullCheck(L_0);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1;
L_1 = Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline(L_0, NULL);
if (!L_1)
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0;
NullCheck(L_2);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3;
L_3 = Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline(L_2, NULL);
NullCheck(L_3);
if (!(((RuntimeArray*)L_3)->max_length))
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0;
NullCheck(L_4);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5;
L_5 = Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline(L_4, NULL);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0;
NullCheck(L_6);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7;
L_7 = Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline(L_6, NULL);
NullCheck(L_7);
int32_t L_8 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
NullCheck(L_9);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10;
L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL);
G_B4_0 = ((int32_t)(L_11));
goto IL_002d;
}
IL_002c:
{
G_B4_0 = 1;
}
IL_002d:
{
V_0 = (bool)G_B4_0;
bool L_12 = V_0;
if (!L_12)
{
goto IL_0046;
}
}
{
// rendererData.projectedShadowMaterial = CreateMaterials(rendererData.projectedShadowShader);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0;
NullCheck(L_14);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15;
L_15 = Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline(L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16;
L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 0, NULL);
NullCheck(L_13);
Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF_inline(L_13, L_16, NULL);
}
IL_0046:
{
// return rendererData.projectedShadowMaterial[colorIndex];
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0;
NullCheck(L_17);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18;
L_18 = Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline(L_17, NULL);
int32_t L_19 = ___colorIndex1;
NullCheck(L_18);
int32_t L_20 = L_19;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
V_1 = L_21;
goto IL_0051;
}
IL_0051:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1;
return L_22;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetStencilOnlyShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetStencilOnlyShadowMaterial_mDEE9532DFFF100163AA75187CDFB218796BEEAEA (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
int32_t G_B4_0 = 0;
{
// if (rendererData.stencilOnlyShadowMaterial == null || rendererData.stencilOnlyShadowMaterial.Length == 0 || rendererData.projectedShadowShader != rendererData.stencilOnlyShadowMaterial[0].shader)
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0;
NullCheck(L_0);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1;
L_1 = Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline(L_0, NULL);
if (!L_1)
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0;
NullCheck(L_2);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3;
L_3 = Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline(L_2, NULL);
NullCheck(L_3);
if (!(((RuntimeArray*)L_3)->max_length))
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0;
NullCheck(L_4);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5;
L_5 = Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline(L_4, NULL);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0;
NullCheck(L_6);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7;
L_7 = Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline(L_6, NULL);
NullCheck(L_7);
int32_t L_8 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
NullCheck(L_9);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10;
L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL);
G_B4_0 = ((int32_t)(L_11));
goto IL_002d;
}
IL_002c:
{
G_B4_0 = 1;
}
IL_002d:
{
V_0 = (bool)G_B4_0;
bool L_12 = V_0;
if (!L_12)
{
goto IL_0046;
}
}
{
// rendererData.stencilOnlyShadowMaterial = CreateMaterials(rendererData.projectedShadowShader, 1);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0;
NullCheck(L_14);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15;
L_15 = Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline(L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16;
L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 1, NULL);
NullCheck(L_13);
Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3_inline(L_13, L_16, NULL);
}
IL_0046:
{
// return rendererData.stencilOnlyShadowMaterial[colorIndex];
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0;
NullCheck(L_17);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18;
L_18 = Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline(L_17, NULL);
int32_t L_19 = ___colorIndex1;
NullCheck(L_18);
int32_t L_20 = L_19;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
V_1 = L_21;
goto IL_0051;
}
IL_0051:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1;
return L_22;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetSpriteSelfShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetSpriteSelfShadowMaterial_m781A079DD5E087DEFDE4238AE4ADE36F4E5B462B (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
int32_t G_B4_0 = 0;
{
// if (rendererData.spriteSelfShadowMaterial == null || rendererData.spriteSelfShadowMaterial.Length == 0 || rendererData.spriteShadowShader != rendererData.spriteSelfShadowMaterial[0].shader)
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0;
NullCheck(L_0);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1;
L_1 = Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline(L_0, NULL);
if (!L_1)
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0;
NullCheck(L_2);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3;
L_3 = Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline(L_2, NULL);
NullCheck(L_3);
if (!(((RuntimeArray*)L_3)->max_length))
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0;
NullCheck(L_4);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5;
L_5 = Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D_inline(L_4, NULL);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0;
NullCheck(L_6);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7;
L_7 = Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline(L_6, NULL);
NullCheck(L_7);
int32_t L_8 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
NullCheck(L_9);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10;
L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL);
G_B4_0 = ((int32_t)(L_11));
goto IL_002d;
}
IL_002c:
{
G_B4_0 = 1;
}
IL_002d:
{
V_0 = (bool)G_B4_0;
bool L_12 = V_0;
if (!L_12)
{
goto IL_0046;
}
}
{
// rendererData.spriteSelfShadowMaterial = CreateMaterials(rendererData.spriteShadowShader);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0;
NullCheck(L_14);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15;
L_15 = Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D_inline(L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16;
L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 0, NULL);
NullCheck(L_13);
Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59_inline(L_13, L_16, NULL);
}
IL_0046:
{
// return rendererData.spriteSelfShadowMaterial[colorIndex];
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0;
NullCheck(L_17);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18;
L_18 = Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline(L_17, NULL);
int32_t L_19 = ___colorIndex1;
NullCheck(L_18);
int32_t L_20 = L_19;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
V_1 = L_21;
goto IL_0051;
}
IL_0051:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1;
return L_22;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetSpriteUnshadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetSpriteUnshadowMaterial_mB3B14AA9602D331701046953708C574C564D1FAB (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
int32_t G_B4_0 = 0;
{
// if (rendererData.spriteUnshadowMaterial == null || rendererData.spriteUnshadowMaterial.Length == 0 || rendererData.spriteUnshadowShader != rendererData.spriteUnshadowMaterial[0].shader)
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0;
NullCheck(L_0);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1;
L_1 = Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline(L_0, NULL);
if (!L_1)
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0;
NullCheck(L_2);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3;
L_3 = Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline(L_2, NULL);
NullCheck(L_3);
if (!(((RuntimeArray*)L_3)->max_length))
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0;
NullCheck(L_4);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5;
L_5 = Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F_inline(L_4, NULL);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0;
NullCheck(L_6);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7;
L_7 = Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline(L_6, NULL);
NullCheck(L_7);
int32_t L_8 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
NullCheck(L_9);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10;
L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL);
G_B4_0 = ((int32_t)(L_11));
goto IL_002d;
}
IL_002c:
{
G_B4_0 = 1;
}
IL_002d:
{
V_0 = (bool)G_B4_0;
bool L_12 = V_0;
if (!L_12)
{
goto IL_0046;
}
}
{
// rendererData.spriteUnshadowMaterial = CreateMaterials(rendererData.spriteUnshadowShader);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0;
NullCheck(L_14);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15;
L_15 = Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F_inline(L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16;
L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 0, NULL);
NullCheck(L_13);
Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE_inline(L_13, L_16, NULL);
}
IL_0046:
{
// return rendererData.spriteUnshadowMaterial[colorIndex];
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0;
NullCheck(L_17);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18;
L_18 = Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline(L_17, NULL);
int32_t L_19 = ___colorIndex1;
NullCheck(L_18);
int32_t L_20 = L_19;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
V_1 = L_21;
goto IL_0051;
}
IL_0051:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1;
return L_22;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetGeometryUnshadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetGeometryUnshadowMaterial_m9A98CD16C8C60FB34680B9B1634C3D8029118C5E (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
int32_t G_B4_0 = 0;
{
// if (rendererData.geometryUnshadowMaterial == null || rendererData.geometryUnshadowMaterial.Length == 0 || rendererData.geometryUnshadowShader != rendererData.geometryUnshadowMaterial[0].shader)
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0;
NullCheck(L_0);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1;
L_1 = Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline(L_0, NULL);
if (!L_1)
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0;
NullCheck(L_2);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3;
L_3 = Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline(L_2, NULL);
NullCheck(L_3);
if (!(((RuntimeArray*)L_3)->max_length))
{
goto IL_002c;
}
}
{
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0;
NullCheck(L_4);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5;
L_5 = Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4_inline(L_4, NULL);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0;
NullCheck(L_6);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7;
L_7 = Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline(L_6, NULL);
NullCheck(L_7);
int32_t L_8 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
NullCheck(L_9);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10;
L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL);
G_B4_0 = ((int32_t)(L_11));
goto IL_002d;
}
IL_002c:
{
G_B4_0 = 1;
}
IL_002d:
{
V_0 = (bool)G_B4_0;
bool L_12 = V_0;
if (!L_12)
{
goto IL_0046;
}
}
{
// rendererData.geometryUnshadowMaterial = CreateMaterials(rendererData.geometryUnshadowShader);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0;
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0;
NullCheck(L_14);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15;
L_15 = Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4_inline(L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16;
L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 0, NULL);
NullCheck(L_13);
Renderer2DData_set_geometryUnshadowMaterial_m70C6B6267B48BABAD191920D7F8402DE62D41262_inline(L_13, L_16, NULL);
}
IL_0046:
{
// return rendererData.geometryUnshadowMaterial[colorIndex];
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0;
NullCheck(L_17);
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18;
L_18 = Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline(L_17, NULL);
int32_t L_19 = ___colorIndex1;
NullCheck(L_18);
int32_t L_20 = L_19;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
V_1 = L_21;
goto IL_0051;
}
IL_0051:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1;
return L_22;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_mF82279A161F98FB24E61475C5DFE0D97C481E7FF (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___shadowIndex3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// CreateShadowRenderTexture(pass, m_RenderTargets[shadowIndex], renderingData, cmdBuffer);
RuntimeObject* L_0 = ___pass0;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15;
int32_t L_2 = ___shadowIndex3;
NullCheck(L_1);
int32_t L_3 = L_2;
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 L_5 = ___renderingData1;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmdBuffer2;
ShadowRendering_CreateShadowRenderTexture_m49B65C23BB314582C3766B2336E2617466EA7F87(L_0, L_4, L_5, L_6, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::PrerenderShadows(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.Universal.Light2D,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_PrerenderShadows_m80ED6A1447B0DA27C0CBBBB6CC83F79418126204 (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___layerToRender3, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light4, int32_t ___shadowIndex5, float ___shadowIntensity6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
{
// var colorChannel = shadowIndex % 4;
int32_t L_0 = ___shadowIndex5;
V_0 = ((int32_t)(L_0%4));
// var textureIndex = shadowIndex / 4;
int32_t L_1 = ___shadowIndex5;
V_1 = ((int32_t)(L_1/4));
// if (colorChannel == 0)
int32_t L_2 = V_0;
V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001d;
}
}
{
// ShadowRendering.CreateShadowRenderTexture(pass, renderingData, cmdBuffer, textureIndex);
RuntimeObject* L_4 = ___pass0;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 L_5 = ___renderingData1;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmdBuffer2;
int32_t L_7 = V_1;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
ShadowRendering_CreateShadowRenderTexture_mF82279A161F98FB24E61475C5DFE0D97C481E7FF(L_4, L_5, L_6, L_7, NULL);
}
IL_001d:
{
// if (RenderShadows(pass, renderingData, cmdBuffer, layerToRender, light, shadowIntensity, m_RenderTargets[textureIndex].Identifier(), colorChannel))
RuntimeObject* L_8 = ___pass0;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 L_9 = ___renderingData1;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = ___cmdBuffer2;
int32_t L_11 = ___layerToRender3;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_12 = ___light4;
float L_13 = ___shadowIntensity6;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_14 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15;
int32_t L_15 = V_1;
NullCheck(L_14);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_16;
L_16 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(((L_14)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_15))), NULL);
int32_t L_17 = V_0;
bool L_18;
L_18 = ShadowRendering_RenderShadows_m6F3191DEE912548B7D8A7FE31C02CF7E5C1F041E(L_8, L_9, L_10, L_11, L_12, L_13, L_16, L_17, NULL);
V_3 = L_18;
bool L_19 = V_3;
if (!L_19)
{
goto IL_005c;
}
}
{
// m_LightInputTextures[textureIndex] = m_RenderTargets[textureIndex].Identifier();
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_20 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16;
int32_t L_21 = V_1;
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_22 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15;
int32_t L_23 = V_1;
NullCheck(L_22);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_24;
L_24 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(((L_22)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_23))), NULL);
NullCheck(L_20);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(L_21), (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B)L_24);
goto IL_0071;
}
IL_005c:
{
// m_LightInputTextures[textureIndex] = Texture2D.blackTexture;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_25 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16;
int32_t L_26 = V_1;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_27;
L_27 = Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251(NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_28;
L_28 = RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE(L_27, NULL);
NullCheck(L_25);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(L_26), (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B)L_28);
}
IL_0071:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::SetGlobalShadowTexture(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.Light2D,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_SetGlobalShadowTexture_mBBB63226798654F74A49CEF813777CEFE8E4D2EE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light1, int32_t ___shadowIndex2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
{
// var colorChannel = shadowIndex % 4;
int32_t L_0 = ___shadowIndex2;
V_0 = ((int32_t)(L_0%4));
// var textureIndex = shadowIndex / 4;
int32_t L_1 = ___shadowIndex2;
V_1 = ((int32_t)(L_1/4));
// cmdBuffer.SetGlobalTexture("_ShadowTex", m_LightInputTextures[textureIndex]);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmdBuffer0;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_3 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16;
int32_t L_4 = V_1;
NullCheck(L_3);
int32_t L_5 = L_4;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
NullCheck(L_2);
CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_2, _stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18, L_6, NULL);
// cmdBuffer.SetGlobalColor(k_ShadowColorMaskID, k_ColorLookup[colorChannel]);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmdBuffer0;
int32_t L_8 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowColorMaskID_6;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_9 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ColorLookup_17;
int32_t L_10 = V_0;
NullCheck(L_9);
int32_t L_11 = L_10;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
NullCheck(L_7);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_7, L_8, L_12, NULL);
// cmdBuffer.SetGlobalFloat(k_ShadowIntensityID, 1 - light.shadowIntensity);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = ___cmdBuffer0;
int32_t L_14 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowIntensityID_3;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_15 = ___light1;
NullCheck(L_15);
float L_16;
L_16 = Light2D_get_shadowIntensity_m66760C688E5D8C94B4E1548030DC8243DB0C3DC1_inline(L_15, NULL);
NullCheck(L_13);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_13, L_14, ((float)il2cpp_codegen_subtract((1.0f), L_16)), NULL);
// cmdBuffer.SetGlobalFloat(k_ShadowVolumeIntensityID, 1 - light.shadowVolumeIntensity);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_17 = ___cmdBuffer0;
int32_t L_18 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowVolumeIntensityID_4;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_19 = ___light1;
NullCheck(L_19);
float L_20;
L_20 = Light2D_get_shadowVolumeIntensity_m3E69E95B53FE4D0CABD48311E08961EBDFC5FFF2_inline(L_19, NULL);
NullCheck(L_17);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_17, L_18, ((float)il2cpp_codegen_subtract((1.0f), L_20)), NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::DisableGlobalShadowTexture(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_DisableGlobalShadowTexture_m9085FADA15ECB1F7688DA315666E1D22EA615619 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// cmdBuffer.SetGlobalFloat(k_ShadowIntensityID, 1);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmdBuffer0;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
int32_t L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowIntensityID_3;
NullCheck(L_0);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_0, L_1, (1.0f), NULL);
// cmdBuffer.SetGlobalFloat(k_ShadowVolumeIntensityID, 1);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmdBuffer0;
int32_t L_3 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowVolumeIntensityID_4;
NullCheck(L_2);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_2, L_3, (1.0f), NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_m49B65C23BB314582C3766B2336E2617466EA7F87 (RuntimeObject* ___pass0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___rtHandle1, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData2, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
int32_t V_1 = 0;
int32_t V_2 = 0;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_3;
memset((&V_3), 0, sizeof(V_3));
{
// var renderTextureScale = Mathf.Clamp(pass.rendererData.lightRenderTextureScale, 0.01f, 1.0f);
RuntimeObject* L_0 = ___pass0;
NullCheck(L_0);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_1;
L_1 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_0);
NullCheck(L_1);
float L_2;
L_2 = Renderer2DData_get_lightRenderTextureScale_m80E3D92E565F5609CDAF7929B3717A93CDF159EF_inline(L_1, NULL);
float L_3;
L_3 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_2, (0.00999999978f), (1.0f), NULL);
V_0 = L_3;
// var width = (int)(renderingData.cameraData.cameraTargetDescriptor.width * renderTextureScale);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = (&(&___renderingData2)->___cameraData_1);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_5 = (&L_4->___cameraTargetDescriptor_5);
int32_t L_6;
L_6 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_5, NULL);
float L_7 = V_0;
V_1 = il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(((float)L_6), L_7)));
// var height = (int)(renderingData.cameraData.cameraTargetDescriptor.height * renderTextureScale);
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = (&(&___renderingData2)->___cameraData_1);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_9 = (&L_8->___cameraTargetDescriptor_5);
int32_t L_10;
L_10 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_9, NULL);
float L_11 = V_0;
V_2 = il2cpp_codegen_cast_double_to_int<int32_t>(((float)il2cpp_codegen_multiply(((float)L_10), L_11)));
// var descriptor = new RenderTextureDescriptor(width, height);
int32_t L_12 = V_1;
int32_t L_13 = V_2;
RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1((&V_3), L_12, L_13, NULL);
// descriptor.useMipMap = false;
RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539((&V_3), (bool)0, NULL);
// descriptor.autoGenerateMips = false;
RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414((&V_3), (bool)0, NULL);
// descriptor.depthBufferBits = 24;
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_3), ((int32_t)24), NULL);
// descriptor.graphicsFormat = GraphicsFormat.R8G8B8A8_UNorm;
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_3), 8, NULL);
// descriptor.msaaSamples = 1;
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_3), 1, NULL);
// descriptor.dimension = TextureDimension.Tex2D;
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline((&V_3), 2, NULL);
// cmdBuffer.GetTemporaryRT(rtHandle.id, descriptor, FilterMode.Bilinear);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = ___cmdBuffer3;
int32_t L_15;
L_15 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&___rtHandle1), NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_16 = V_3;
NullCheck(L_14);
CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_14, L_15, L_16, 1, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::ReleaseShadowRenderTexture(UnityEngine.Rendering.CommandBuffer,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_ReleaseShadowRenderTexture_m16522F54DD8B850BF0DFD79F971926299F4B369A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, int32_t ___shadowIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
// var colorChannel = shadowIndex % 4;
int32_t L_0 = ___shadowIndex1;
V_0 = ((int32_t)(L_0%4));
// var textureIndex = shadowIndex / 4;
int32_t L_1 = ___shadowIndex1;
V_1 = ((int32_t)(L_1/4));
// if (colorChannel == 0)
int32_t L_2 = V_0;
V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0028;
}
}
{
// cmdBuffer.ReleaseTemporaryRT(m_RenderTargets[textureIndex].id);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = ___cmdBuffer0;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_5 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15;
int32_t L_6 = V_1;
NullCheck(L_5);
int32_t L_7;
L_7 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(((L_5)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_6))), NULL);
NullCheck(L_4);
CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_4, L_7, NULL);
}
IL_0028:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::SetShadowProjectionGlobals(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ShadowCaster2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_SetShadowProjectionGlobals_m3A3977B14E867FD81A7DDD07DBFA1258A5F8CD68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// cmdBuffer.SetGlobalVector(k_ShadowModelScaleID, shadowCaster.m_CachedLossyScale);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmdBuffer0;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
int32_t L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelScaleID_9;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_2 = ___shadowCaster1;
NullCheck(L_2);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = L_2->___m_CachedLossyScale_24;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_3, NULL);
NullCheck(L_0);
CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_0, L_1, L_4, NULL);
// cmdBuffer.SetGlobalMatrix(k_ShadowModelMatrixID, shadowCaster.m_CachedShadowMatrix);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmdBuffer0;
int32_t L_6 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelMatrixID_7;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_7 = ___shadowCaster1;
NullCheck(L_7);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = L_7->___m_CachedShadowMatrix_26;
NullCheck(L_5);
CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_5, L_6, L_8, NULL);
// cmdBuffer.SetGlobalMatrix(k_ShadowModelInvMatrixID, shadowCaster.m_CachedInverseShadowMatrix);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___cmdBuffer0;
int32_t L_10 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelInvMatrixID_8;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_11 = ___shadowCaster1;
NullCheck(L_11);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = L_11->___m_CachedInverseShadowMatrix_27;
NullCheck(L_9);
CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_9, L_10, L_12, NULL);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowRendering::RenderShadows(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.Universal.Light2D,System.Single,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowRendering_RenderShadows_m6F3191DEE912548B7D8A7FE31C02CF7E5C1F041E (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___layerToRender3, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light4, float ___shadowIntensity5, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTexture6, int32_t ___colorBit7, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* V_2 = NULL;
bool V_3 = false;
int32_t V_4 = 0;
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* V_5 = NULL;
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* V_6 = NULL;
bool V_7 = false;
int32_t V_8 = 0;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_14;
memset((&V_14), 0, sizeof(V_14));
float V_15 = 0.0f;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_16 = NULL;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_17 = NULL;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_18 = NULL;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_19 = NULL;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_20 = NULL;
bool V_21 = false;
int32_t V_22 = 0;
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* V_23 = NULL;
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* V_24 = NULL;
bool V_25 = false;
int32_t V_26 = 0;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* V_27 = NULL;
bool V_28 = false;
bool V_29 = false;
bool V_30 = false;
bool V_31 = false;
int32_t V_32 = 0;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* V_33 = NULL;
bool V_34 = false;
bool V_35 = false;
bool V_36 = false;
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* V_37 = NULL;
bool V_38 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_39 = NULL;
bool V_40 = false;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_41;
memset((&V_41), 0, sizeof(V_41));
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_42 = NULL;
bool V_43 = false;
bool V_44 = false;
int32_t V_45 = 0;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* V_46 = NULL;
bool V_47 = false;
bool V_48 = false;
bool V_49 = false;
bool V_50 = false;
bool V_51 = false;
bool V_52 = false;
int32_t G_B4_0 = 0;
int32_t G_B12_0 = 0;
int32_t G_B32_0 = 0;
int32_t G_B44_0 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B50_0 = NULL;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B57_0 = NULL;
int32_t G_B70_0 = 0;
{
// using (new ProfilingScope(cmdBuffer, m_ProfilingSamplerShadows))
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmdBuffer2;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadows_10;
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), L_0, L_1, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0468:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// bool hasShadow = false;
V_1 = (bool)0;
// var shadowCasterGroups = ShadowCasterGroup2DManager.shadowCasterGroups;
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_2;
L_2 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL);
V_2 = L_2;
// if (shadowCasterGroups != null && shadowCasterGroups.Count > 0)
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_3 = V_2;
if (!L_3)
{
goto IL_0025_1;
}
}
{
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_4 = V_2;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_4, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var);
G_B4_0 = ((((int32_t)L_5) > ((int32_t)0))? 1 : 0);
goto IL_0026_1;
}
IL_0025_1:
{
G_B4_0 = 0;
}
IL_0026_1:
{
V_3 = (bool)G_B4_0;
bool L_6 = V_3;
if (!L_6)
{
goto IL_0463_1;
}
}
{
// for (var group = 0; group < shadowCasterGroups.Count; group++)
V_4 = 0;
goto IL_00af_1;
}
IL_0033_1:
{
// var shadowCasterGroup = shadowCasterGroups[group];
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_7 = V_2;
int32_t L_8 = V_4;
NullCheck(L_7);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_9;
L_9 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_7, L_8, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var);
V_5 = L_9;
// var shadowCasters = shadowCasterGroup.GetShadowCasters();
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_10 = V_5;
NullCheck(L_10);
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_11;
L_11 = ShadowCasterGroup2D_GetShadowCasters_m6277053DD6128D6D2EF2F950EB50BDBBE3D7EA9F(L_10, NULL);
V_6 = L_11;
// if (shadowCasters != null)
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_12 = V_6;
V_7 = (bool)((!(((RuntimeObject*)(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)L_12) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_13 = V_7;
if (!L_13)
{
goto IL_00a8_1;
}
}
{
// for (var i = 0; i < shadowCasters.Count; i++)
V_8 = 0;
goto IL_0096_1;
}
IL_0058_1:
{
// var shadowCaster = shadowCasters[i];
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_14 = V_6;
int32_t L_15 = V_8;
NullCheck(L_14);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_16;
L_16 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_14, L_15, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var);
V_9 = L_16;
// if (shadowCaster != null && shadowCaster.IsLit(light) && shadowCaster.IsShadowedLayer(layerToRender))
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_17 = V_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_18;
L_18 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_18)
{
goto IL_0083_1;
}
}
{
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_19 = V_9;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_20 = ___light4;
NullCheck(L_19);
bool L_21;
L_21 = ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B(L_19, L_20, NULL);
if (!L_21)
{
goto IL_0083_1;
}
}
{
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_22 = V_9;
int32_t L_23 = ___layerToRender3;
NullCheck(L_22);
bool L_24;
L_24 = ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0(L_22, L_23, NULL);
G_B12_0 = ((int32_t)(L_24));
goto IL_0084_1;
}
IL_0083_1:
{
G_B12_0 = 0;
}
IL_0084_1:
{
V_10 = (bool)G_B12_0;
bool L_25 = V_10;
if (!L_25)
{
goto IL_008f_1;
}
}
{
// hasShadow = true;
V_1 = (bool)1;
// break;
goto IL_00a7_1;
}
IL_008f_1:
{
// for (var i = 0; i < shadowCasters.Count; i++)
int32_t L_26 = V_8;
V_8 = ((int32_t)il2cpp_codegen_add(L_26, 1));
}
IL_0096_1:
{
// for (var i = 0; i < shadowCasters.Count; i++)
int32_t L_27 = V_8;
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_28 = V_6;
NullCheck(L_28);
int32_t L_29;
L_29 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_28, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var);
V_11 = (bool)((((int32_t)L_27) < ((int32_t)L_29))? 1 : 0);
bool L_30 = V_11;
if (L_30)
{
goto IL_0058_1;
}
}
IL_00a7_1:
{
}
IL_00a8_1:
{
// for (var group = 0; group < shadowCasterGroups.Count; group++)
int32_t L_31 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_31, 1));
}
IL_00af_1:
{
// for (var group = 0; group < shadowCasterGroups.Count; group++)
int32_t L_32 = V_4;
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_33 = V_2;
NullCheck(L_33);
int32_t L_34;
L_34 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_33, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var);
V_12 = (bool)((((int32_t)L_32) < ((int32_t)L_34))? 1 : 0);
bool L_35 = V_12;
if (L_35)
{
goto IL_0033_1;
}
}
{
// if (hasShadow)
bool L_36 = V_1;
V_13 = L_36;
bool L_37 = V_13;
if (!L_37)
{
goto IL_0462_1;
}
}
{
// cmdBuffer.SetRenderTarget(renderTexture, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_38 = ___cmdBuffer2;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_39 = ___renderTexture6;
NullCheck(L_38);
CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C(L_38, L_39, 2, 0, 2, 3, NULL);
// using (new ProfilingScope(cmdBuffer, m_ProfilingSamplerShadowColorsLookup[colorBit]))
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_40 = ___cmdBuffer2;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_41 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowColorsLookup_18;
int32_t L_42 = ___colorBit7;
NullCheck(L_41);
int32_t L_43 = L_42;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_45;
memset((&L_45), 0, sizeof(L_45));
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_45), L_40, L_44, /*hidden argument*/NULL);
V_14 = L_45;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0452_1:
{// begin finally (depth: 2)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_14), NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
{
// if (colorBit == 0)
int32_t L_46 = ___colorBit7;
V_21 = (bool)((((int32_t)L_46) == ((int32_t)0))? 1 : 0);
bool L_47 = V_21;
if (!L_47)
{
goto IL_0106_2;
}
}
{
// cmdBuffer.ClearRenderTarget(true, true, Color.clear);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_48 = ___cmdBuffer2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_49;
L_49 = Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline(NULL);
NullCheck(L_48);
CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14(L_48, (bool)1, (bool)1, L_49, NULL);
goto IL_0114_2;
}
IL_0106_2:
{
// cmdBuffer.ClearRenderTarget(true, false, Color.clear);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_50 = ___cmdBuffer2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_51;
L_51 = Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline(NULL);
NullCheck(L_50);
CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14(L_50, (bool)1, (bool)0, L_51, NULL);
}
IL_0114_2:
{
// var shadowRadius = light.boundingSphere.radius;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_52 = ___light4;
NullCheck(L_52);
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_53;
L_53 = Light2D_get_boundingSphere_mE383F09F0081D4AE36BBA24CDD330AB1904F4A5E_inline(L_52, NULL);
float L_54 = L_53.___radius_1;
V_15 = L_54;
// cmdBuffer.SetGlobalVector(k_LightPosID, light.transform.position);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_55 = ___cmdBuffer2;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
int32_t L_56 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_LightPosID_0;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_57 = ___light4;
NullCheck(L_57);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_58;
L_58 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_57, NULL);
NullCheck(L_58);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59;
L_59 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_58, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_60;
L_60 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_59, NULL);
NullCheck(L_55);
CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_55, L_56, L_60, NULL);
// cmdBuffer.SetGlobalFloat(k_ShadowRadiusID, shadowRadius);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_61 = ___cmdBuffer2;
int32_t L_62 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowRadiusID_5;
float L_63 = V_15;
NullCheck(L_61);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_61, L_62, L_63, NULL);
// cmdBuffer.SetGlobalColor(k_ShadowColorMaskID, k_ColorLookup[colorBit]);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_64 = ___cmdBuffer2;
int32_t L_65 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowColorMaskID_6;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_66 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ColorLookup_17;
int32_t L_67 = ___colorBit7;
NullCheck(L_66);
int32_t L_68 = L_67;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_69 = (L_66)->GetAt(static_cast<il2cpp_array_size_t>(L_68));
NullCheck(L_64);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_64, L_65, L_69, NULL);
// var unshadowGeometryMaterial = pass.rendererData.GetGeometryUnshadowMaterial(colorBit);
RuntimeObject* L_70 = ___pass0;
NullCheck(L_70);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_71;
L_71 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_70);
int32_t L_72 = ___colorBit7;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_73;
L_73 = ShadowRendering_GetGeometryUnshadowMaterial_m9A98CD16C8C60FB34680B9B1634C3D8029118C5E(L_71, L_72, NULL);
V_16 = L_73;
// var projectedShadowsMaterial = pass.rendererData.GetProjectedShadowMaterial(colorBit);
RuntimeObject* L_74 = ___pass0;
NullCheck(L_74);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_75;
L_75 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_74);
int32_t L_76 = ___colorBit7;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_77;
L_77 = ShadowRendering_GetProjectedShadowMaterial_mF45EB0FED16AD9BE35AD976C5110DC6DC526D282(L_75, L_76, NULL);
V_17 = L_77;
// var selfShadowMaterial = pass.rendererData.GetSpriteSelfShadowMaterial(colorBit);
RuntimeObject* L_78 = ___pass0;
NullCheck(L_78);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_79;
L_79 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_78);
int32_t L_80 = ___colorBit7;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_81;
L_81 = ShadowRendering_GetSpriteSelfShadowMaterial_m781A079DD5E087DEFDE4238AE4ADE36F4E5B462B(L_79, L_80, NULL);
V_18 = L_81;
// var unshadowMaterial = pass.rendererData.GetSpriteUnshadowMaterial(colorBit);
RuntimeObject* L_82 = ___pass0;
NullCheck(L_82);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_83;
L_83 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_82);
int32_t L_84 = ___colorBit7;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_85;
L_85 = ShadowRendering_GetSpriteUnshadowMaterial_mB3B14AA9602D331701046953708C574C564D1FAB(L_83, L_84, NULL);
V_19 = L_85;
// var setGlobalStencilMaterial = pass.rendererData.GetStencilOnlyShadowMaterial(colorBit);
RuntimeObject* L_86 = ___pass0;
NullCheck(L_86);
Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_87;
L_87 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_86);
int32_t L_88 = ___colorBit7;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_89;
L_89 = ShadowRendering_GetStencilOnlyShadowMaterial_mDEE9532DFFF100163AA75187CDFB218796BEEAEA(L_87, L_88, NULL);
V_20 = L_89;
// for (var group = 0; group < shadowCasterGroups.Count; group++)
V_22 = 0;
goto IL_043c_2;
}
IL_01b8_2:
{
// var shadowCasterGroup = shadowCasterGroups[group];
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_90 = V_2;
int32_t L_91 = V_22;
NullCheck(L_90);
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_92;
L_92 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_90, L_91, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var);
V_23 = L_92;
// var shadowCasters = shadowCasterGroup.GetShadowCasters();
ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_93 = V_23;
NullCheck(L_93);
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_94;
L_94 = ShadowCasterGroup2D_GetShadowCasters_m6277053DD6128D6D2EF2F950EB50BDBBE3D7EA9F(L_93, NULL);
V_24 = L_94;
// if (shadowCasters != null)
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_95 = V_24;
V_25 = (bool)((!(((RuntimeObject*)(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)L_95) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_96 = V_25;
if (!L_96)
{
goto IL_0435_2;
}
}
{
// for (var i = 0; i < shadowCasters.Count; i++)
V_26 = 0;
goto IL_0294_2;
}
IL_01e3_2:
{
// var shadowCaster = shadowCasters[i];
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_97 = V_24;
int32_t L_98 = V_26;
NullCheck(L_97);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_99;
L_99 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_97, L_98, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var);
V_27 = L_99;
// if (shadowCaster.IsLit(light))
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_100 = V_27;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_101 = ___light4;
NullCheck(L_100);
bool L_102;
L_102 = ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B(L_100, L_101, NULL);
V_28 = L_102;
bool L_103 = V_28;
if (!L_103)
{
goto IL_028d_2;
}
}
{
// if (shadowCaster != null && projectedShadowsMaterial != null && shadowCaster.IsShadowedLayer(layerToRender))
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_104 = V_27;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_105;
L_105 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_104, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_105)
{
goto IL_0220_2;
}
}
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_106 = V_17;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_107;
L_107 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_106, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_107)
{
goto IL_0220_2;
}
}
{
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_108 = V_27;
int32_t L_109 = ___layerToRender3;
NullCheck(L_108);
bool L_110;
L_110 = ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0(L_108, L_109, NULL);
G_B32_0 = ((int32_t)(L_110));
goto IL_0221_2;
}
IL_0220_2:
{
G_B32_0 = 0;
}
IL_0221_2:
{
V_29 = (bool)G_B32_0;
bool L_111 = V_29;
if (!L_111)
{
goto IL_028c_2;
}
}
{
// if (shadowCaster.castsShadows)
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_112 = V_27;
NullCheck(L_112);
bool L_113;
L_113 = ShadowCaster2D_get_castsShadows_m0F1913D8C0C543A4AEF8123BCA445A0CA3A0E0A6(L_112, NULL);
V_30 = L_113;
bool L_114 = V_30;
if (!L_114)
{
goto IL_028b_2;
}
}
{
// SetShadowProjectionGlobals(cmdBuffer, shadowCaster);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_115 = ___cmdBuffer2;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_116 = V_27;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
ShadowRendering_SetShadowProjectionGlobals_m3A3977B14E867FD81A7DDD07DBFA1258A5F8CD68(L_115, L_116, NULL);
// cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.m_CachedLocalToWorldMatrix, unshadowGeometryMaterial, 0, 0);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_117 = ___cmdBuffer2;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_118 = V_27;
NullCheck(L_118);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_119;
L_119 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_118, NULL);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_120 = V_27;
NullCheck(L_120);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_121 = L_120->___m_CachedLocalToWorldMatrix_28;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_122 = V_16;
NullCheck(L_117);
CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_117, L_119, L_121, L_122, 0, 0, NULL);
// cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.m_CachedLocalToWorldMatrix, projectedShadowsMaterial, 0, 0);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_123 = ___cmdBuffer2;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_124 = V_27;
NullCheck(L_124);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_125;
L_125 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_124, NULL);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_126 = V_27;
NullCheck(L_126);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_127 = L_126->___m_CachedLocalToWorldMatrix_28;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_128 = V_17;
NullCheck(L_123);
CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_123, L_125, L_127, L_128, 0, 0, NULL);
// cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.m_CachedLocalToWorldMatrix, unshadowGeometryMaterial, 0, 1);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_129 = ___cmdBuffer2;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_130 = V_27;
NullCheck(L_130);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_131;
L_131 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_130, NULL);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_132 = V_27;
NullCheck(L_132);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_133 = L_132->___m_CachedLocalToWorldMatrix_28;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_134 = V_16;
NullCheck(L_129);
CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_129, L_131, L_133, L_134, 0, 1, NULL);
}
IL_028b_2:
{
}
IL_028c_2:
{
}
IL_028d_2:
{
// for (var i = 0; i < shadowCasters.Count; i++)
int32_t L_135 = V_26;
V_26 = ((int32_t)il2cpp_codegen_add(L_135, 1));
}
IL_0294_2:
{
// for (var i = 0; i < shadowCasters.Count; i++)
int32_t L_136 = V_26;
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_137 = V_24;
NullCheck(L_137);
int32_t L_138;
L_138 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_137, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var);
V_31 = (bool)((((int32_t)L_136) < ((int32_t)L_138))? 1 : 0);
bool L_139 = V_31;
if (L_139)
{
goto IL_01e3_2;
}
}
{
// for (var i = 0; i < shadowCasters.Count; i++)
V_32 = 0;
goto IL_038b_2;
}
IL_02b0_2:
{
// var shadowCaster = shadowCasters[i];
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_140 = V_24;
int32_t L_141 = V_32;
NullCheck(L_140);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_142;
L_142 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_140, L_141, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var);
V_33 = L_142;
// if (shadowCaster.IsLit(light))
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_143 = V_33;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_144 = ___light4;
NullCheck(L_143);
bool L_145;
L_145 = ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B(L_143, L_144, NULL);
V_34 = L_145;
bool L_146 = V_34;
if (!L_146)
{
goto IL_0384_2;
}
}
{
// if (shadowCaster != null && shadowCaster.IsShadowedLayer(layerToRender))
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_147 = V_33;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_148;
L_148 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_147, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_148)
{
goto IL_02e3_2;
}
}
{
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_149 = V_33;
int32_t L_150 = ___layerToRender3;
NullCheck(L_149);
bool L_151;
L_151 = ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0(L_149, L_150, NULL);
G_B44_0 = ((int32_t)(L_151));
goto IL_02e4_2;
}
IL_02e3_2:
{
G_B44_0 = 0;
}
IL_02e4_2:
{
V_35 = (bool)G_B44_0;
bool L_152 = V_35;
if (!L_152)
{
goto IL_0383_2;
}
}
{
// if (shadowCaster.useRendererSilhouette)
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_153 = V_33;
NullCheck(L_153);
bool L_154;
L_154 = ShadowCaster2D_get_useRendererSilhouette_m1EF0CF2601E580169E8FBAB4AD52C647147274D2(L_153, NULL);
V_36 = L_154;
bool L_155 = V_36;
if (!L_155)
{
goto IL_0346_2;
}
}
{
// var renderer = (Renderer)null;
V_37 = (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*)NULL;
// shadowCaster.TryGetComponent<Renderer>(out renderer);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_156 = V_33;
NullCheck(L_156);
bool L_157;
L_157 = Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3(L_156, (&V_37), Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var);
// if (renderer != null)
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_158 = V_37;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_159;
L_159 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_158, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_38 = L_159;
bool L_160 = V_38;
if (!L_160)
{
goto IL_0343_2;
}
}
{
// var material = shadowCaster.selfShadows ? selfShadowMaterial : unshadowMaterial;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_161 = V_33;
NullCheck(L_161);
bool L_162;
L_162 = ShadowCaster2D_get_selfShadows_m2998E96C5B56E7E630FADE052333BB88A313EC90(L_161, NULL);
if (L_162)
{
goto IL_0325_2;
}
}
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_163 = V_19;
G_B50_0 = L_163;
goto IL_0327_2;
}
IL_0325_2:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_164 = V_18;
G_B50_0 = L_164;
}
IL_0327_2:
{
V_39 = G_B50_0;
// if (material != null)
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_165 = V_39;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_166;
L_166 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_165, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_40 = L_166;
bool L_167 = V_40;
if (!L_167)
{
goto IL_0342_2;
}
}
{
// cmdBuffer.DrawRenderer(renderer, material);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_168 = ___cmdBuffer2;
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_169 = V_37;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_170 = V_39;
NullCheck(L_168);
CommandBuffer_DrawRenderer_mA925F252047D04C661BF74D1066C3C25C2B1E774(L_168, L_169, L_170, NULL);
}
IL_0342_2:
{
}
IL_0343_2:
{
goto IL_0382_2;
}
IL_0346_2:
{
// var meshMat = shadowCaster.m_CachedLocalToWorldMatrix;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_171 = V_33;
NullCheck(L_171);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = L_171->___m_CachedLocalToWorldMatrix_28;
V_41 = L_172;
// var material = shadowCaster.selfShadows ? selfShadowMaterial : unshadowMaterial;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_173 = V_33;
NullCheck(L_173);
bool L_174;
L_174 = ShadowCaster2D_get_selfShadows_m2998E96C5B56E7E630FADE052333BB88A313EC90(L_173, NULL);
if (L_174)
{
goto IL_035d_2;
}
}
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_175 = V_19;
G_B57_0 = L_175;
goto IL_035f_2;
}
IL_035d_2:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_176 = V_18;
G_B57_0 = L_176;
}
IL_035f_2:
{
V_42 = G_B57_0;
// if (material != null)
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_177 = V_42;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_178;
L_178 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_177, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_43 = L_178;
bool L_179 = V_43;
if (!L_179)
{
goto IL_0381_2;
}
}
{
// cmdBuffer.DrawMesh(shadowCaster.mesh, meshMat, material);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_180 = ___cmdBuffer2;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_181 = V_33;
NullCheck(L_181);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_182;
L_182 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_181, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_183 = V_41;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_184 = V_42;
NullCheck(L_180);
CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_180, L_182, L_183, L_184, NULL);
}
IL_0381_2:
{
}
IL_0382_2:
{
}
IL_0383_2:
{
}
IL_0384_2:
{
// for (var i = 0; i < shadowCasters.Count; i++)
int32_t L_185 = V_32;
V_32 = ((int32_t)il2cpp_codegen_add(L_185, 1));
}
IL_038b_2:
{
// for (var i = 0; i < shadowCasters.Count; i++)
int32_t L_186 = V_32;
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_187 = V_24;
NullCheck(L_187);
int32_t L_188;
L_188 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_187, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var);
V_44 = (bool)((((int32_t)L_186) < ((int32_t)L_188))? 1 : 0);
bool L_189 = V_44;
if (L_189)
{
goto IL_02b0_2;
}
}
{
// for (var i = 0; i < shadowCasters.Count; i++)
V_45 = 0;
goto IL_0420_2;
}
IL_03a4_2:
{
// var shadowCaster = shadowCasters[i];
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_190 = V_24;
int32_t L_191 = V_45;
NullCheck(L_190);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_192;
L_192 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_190, L_191, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var);
V_46 = L_192;
// if (shadowCaster.IsLit(light))
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_193 = V_46;
Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_194 = ___light4;
NullCheck(L_193);
bool L_195;
L_195 = ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B(L_193, L_194, NULL);
V_47 = L_195;
bool L_196 = V_47;
if (!L_196)
{
goto IL_0419_2;
}
}
{
// if (shadowCaster != null && projectedShadowsMaterial != null && shadowCaster.IsShadowedLayer(layerToRender))
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_197 = V_46;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_198;
L_198 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_197, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_198)
{
goto IL_03de_2;
}
}
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_199 = V_17;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_200;
L_200 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_199, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_200)
{
goto IL_03de_2;
}
}
{
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_201 = V_46;
int32_t L_202 = ___layerToRender3;
NullCheck(L_201);
bool L_203;
L_203 = ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0(L_201, L_202, NULL);
G_B70_0 = ((int32_t)(L_203));
goto IL_03df_2;
}
IL_03de_2:
{
G_B70_0 = 0;
}
IL_03df_2:
{
V_48 = (bool)G_B70_0;
bool L_204 = V_48;
if (!L_204)
{
goto IL_0418_2;
}
}
{
// if (shadowCaster.castsShadows)
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_205 = V_46;
NullCheck(L_205);
bool L_206;
L_206 = ShadowCaster2D_get_castsShadows_m0F1913D8C0C543A4AEF8123BCA445A0CA3A0E0A6(L_205, NULL);
V_49 = L_206;
bool L_207 = V_49;
if (!L_207)
{
goto IL_0417_2;
}
}
{
// SetShadowProjectionGlobals(cmdBuffer, shadowCaster);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_208 = ___cmdBuffer2;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_209 = V_46;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
ShadowRendering_SetShadowProjectionGlobals_m3A3977B14E867FD81A7DDD07DBFA1258A5F8CD68(L_208, L_209, NULL);
// cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.m_CachedLocalToWorldMatrix, projectedShadowsMaterial, 0, 1);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_210 = ___cmdBuffer2;
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_211 = V_46;
NullCheck(L_211);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_212;
L_212 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_211, NULL);
ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_213 = V_46;
NullCheck(L_213);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = L_213->___m_CachedLocalToWorldMatrix_28;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_215 = V_17;
NullCheck(L_210);
CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_210, L_212, L_214, L_215, 0, 1, NULL);
}
IL_0417_2:
{
}
IL_0418_2:
{
}
IL_0419_2:
{
// for (var i = 0; i < shadowCasters.Count; i++)
int32_t L_216 = V_45;
V_45 = ((int32_t)il2cpp_codegen_add(L_216, 1));
}
IL_0420_2:
{
// for (var i = 0; i < shadowCasters.Count; i++)
int32_t L_217 = V_45;
List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_218 = V_24;
NullCheck(L_218);
int32_t L_219;
L_219 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_218, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var);
V_50 = (bool)((((int32_t)L_217) < ((int32_t)L_219))? 1 : 0);
bool L_220 = V_50;
if (L_220)
{
goto IL_03a4_2;
}
}
{
}
IL_0435_2:
{
// for (var group = 0; group < shadowCasterGroups.Count; group++)
int32_t L_221 = V_22;
V_22 = ((int32_t)il2cpp_codegen_add(L_221, 1));
}
IL_043c_2:
{
// for (var group = 0; group < shadowCasterGroups.Count; group++)
int32_t L_222 = V_22;
List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_223 = V_2;
NullCheck(L_223);
int32_t L_224;
L_224 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_223, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var);
V_51 = (bool)((((int32_t)L_222) < ((int32_t)L_224))? 1 : 0);
bool L_225 = V_51;
if (L_225)
{
goto IL_01b8_2;
}
}
{
goto IL_0461_1;
}
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0461_1:
{
}
IL_0462_1:
{
}
IL_0463_1:
{
// return hasShadow;
bool L_226 = V_1;
V_52 = L_226;
goto IL_0477;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0477:
{
// }
bool L_227 = V_52;
return L_227;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowRendering::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering__cctor_mB5743CE35388E222933A5802B3A330737E3200D9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0193D0BFA198175E77D8D01572955BBFB5A2A97D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07FC6E25106D26C152D4521CB4499D4A317F9D82);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0FFBAA1DFB47800F13D44190C56827B03CE5E3DE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3B00B600751661BD93814563DD9C25B1B23AC1E9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3CC8249171BF5A08AD6AE3707210845B7A1D82C6);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral48AFFDEF495CDCC4474DF0B703765F5DEE1804E8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C68A465D4DEA0F5713791AA0DB28A82C406B819);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E186C7E71F702ADEC19839A9BAF845840FD3F1F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB5C228F1E969B5BB50AA097746D200A4F1D75723);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBDFE8A3827558BB2D833AB047C84BFD2A8B1774A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0C17A04E9D45458363E915905BA94E35369EAF2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5069D81915B4AAA94117DBD391BF7132DDA9C11);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD5FBFC6F1646459ABB684A9C0441C6220BE7460);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE5CD3C30109BF1347C8F33B0C8422735FD0A330A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4767B56FF652880368828554648EE4ACFDC2DE4);
s_Il2CppMethodInitialized = true;
}
{
// private static readonly int k_LightPosID = Shader.PropertyToID("_LightPos");
int32_t L_0;
L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral4E186C7E71F702ADEC19839A9BAF845840FD3F1F, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_LightPosID_0 = L_0;
// private static readonly int k_SelfShadowingID = Shader.PropertyToID("_SelfShadowing");
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0193D0BFA198175E77D8D01572955BBFB5A2A97D, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_SelfShadowingID_1 = L_1;
// private static readonly int k_ShadowStencilGroupID = Shader.PropertyToID("_ShadowStencilGroup");
int32_t L_2;
L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral07FC6E25106D26C152D4521CB4499D4A317F9D82, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowStencilGroupID_2 = L_2;
// private static readonly int k_ShadowIntensityID = Shader.PropertyToID("_ShadowIntensity");
int32_t L_3;
L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF4767B56FF652880368828554648EE4ACFDC2DE4, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowIntensityID_3 = L_3;
// private static readonly int k_ShadowVolumeIntensityID = Shader.PropertyToID("_ShadowVolumeIntensity");
int32_t L_4;
L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral3B00B600751661BD93814563DD9C25B1B23AC1E9, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowVolumeIntensityID_4 = L_4;
// private static readonly int k_ShadowRadiusID = Shader.PropertyToID("_ShadowRadius");
int32_t L_5;
L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD5069D81915B4AAA94117DBD391BF7132DDA9C11, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowRadiusID_5 = L_5;
// private static readonly int k_ShadowColorMaskID = Shader.PropertyToID("_ShadowColorMask");
int32_t L_6;
L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralDD5FBFC6F1646459ABB684A9C0441C6220BE7460, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowColorMaskID_6 = L_6;
// private static readonly int k_ShadowModelMatrixID = Shader.PropertyToID("_ShadowModelMatrix");
int32_t L_7;
L_7 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralBDFE8A3827558BB2D833AB047C84BFD2A8B1774A, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelMatrixID_7 = L_7;
// private static readonly int k_ShadowModelInvMatrixID = Shader.PropertyToID("_ShadowModelInvMatrix");
int32_t L_8;
L_8 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral48AFFDEF495CDCC4474DF0B703765F5DEE1804E8, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelInvMatrixID_8 = L_8;
// private static readonly int k_ShadowModelScaleID = Shader.PropertyToID("_ShadowModelScale");
int32_t L_9;
L_9 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0FFBAA1DFB47800F13D44190C56827B03CE5E3DE, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelScaleID_9 = L_9;
// private static readonly ProfilingSampler m_ProfilingSamplerShadows = new ProfilingSampler("Draw 2D Shadow Texture");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_10 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_10);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_10, _stringLiteral3CC8249171BF5A08AD6AE3707210845B7A1D82C6, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadows_10 = L_10;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadows_10), (void*)L_10);
// private static readonly ProfilingSampler m_ProfilingSamplerShadowsA = new ProfilingSampler("Draw 2D Shadows (A)");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_11 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_11);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_11, _stringLiteralC0C17A04E9D45458363E915905BA94E35369EAF2, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsA_11 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsA_11), (void*)L_11);
// private static readonly ProfilingSampler m_ProfilingSamplerShadowsR = new ProfilingSampler("Draw 2D Shadows (R)");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_12 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_12);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_12, _stringLiteralE5CD3C30109BF1347C8F33B0C8422735FD0A330A, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsR_12 = L_12;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsR_12), (void*)L_12);
// private static readonly ProfilingSampler m_ProfilingSamplerShadowsG = new ProfilingSampler("Draw 2D Shadows (G)");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_13 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_13);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_13, _stringLiteralB5C228F1E969B5BB50AA097746D200A4F1D75723, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsG_13 = L_13;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsG_13), (void*)L_13);
// private static readonly ProfilingSampler m_ProfilingSamplerShadowsB = new ProfilingSampler("Draw 2D Shadows (B)");
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_14 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var);
NullCheck(L_14);
ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_14, _stringLiteral4C68A465D4DEA0F5713791AA0DB28A82C406B819, NULL);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsB_14 = L_14;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsB_14), (void*)L_14);
// private static RenderTargetHandle[] m_RenderTargets = null;
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15 = (RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15), (void*)(RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233*)NULL);
// private static RenderTargetIdentifier[] m_LightInputTextures = null;
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16 = (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16), (void*)(RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)NULL);
// private static readonly Color[] k_ColorLookup = new Color[4] { new Color(0, 0, 0, 1), new Color(0, 0, 1, 0), new Color(0, 1, 0, 0), new Color(1, 0, 0, 0) };
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_15 = (ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)(ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)SZArrayNew(ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var, (uint32_t)4);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_16 = L_15;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17;
memset((&L_17), 0, sizeof(L_17));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_17), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_16);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_17);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_18 = L_16;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19;
memset((&L_19), 0, sizeof(L_19));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_19), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_18);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(1), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_19);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_20 = L_18;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21;
memset((&L_21), 0, sizeof(L_21));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_21), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_20);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(2), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_21);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_22 = L_20;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23;
memset((&L_23), 0, sizeof(L_23));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_23), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_22);
(L_22)->SetAt(static_cast<il2cpp_array_size_t>(3), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_23);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ColorLookup_17 = L_22;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ColorLookup_17), (void*)L_22);
// private static readonly ProfilingSampler[] m_ProfilingSamplerShadowColorsLookup = new ProfilingSampler[4] { m_ProfilingSamplerShadowsA, m_ProfilingSamplerShadowsB, m_ProfilingSamplerShadowsG, m_ProfilingSamplerShadowsR };
ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_24 = (ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240*)(ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240*)SZArrayNew(ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240_il2cpp_TypeInfo_var, (uint32_t)4);
ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_25 = L_24;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_26 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsA_11;
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_26);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(0), (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)L_26);
ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_27 = L_25;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_28 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsB_14;
NullCheck(L_27);
ArrayElementTypeCheck (L_27, L_28);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(1), (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)L_28);
ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_29 = L_27;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_30 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsG_13;
NullCheck(L_29);
ArrayElementTypeCheck (L_29, L_30);
(L_29)->SetAt(static_cast<il2cpp_array_size_t>(2), (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)L_30);
ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_31 = L_29;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_32 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsR_12;
NullCheck(L_31);
ArrayElementTypeCheck (L_31, L_32);
(L_31)->SetAt(static_cast<il2cpp_array_size_t>(3), (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)L_32);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowColorsLookup_18 = L_31;
Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowColorsLookup_18), (void*)L_31);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.ShadowUtility/Edge UnityEngine.Rendering.Universal.ShadowUtility::CreateEdge(System.Int32,System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D (int32_t ___triangleIndexA0, int32_t ___triangleIndexB1, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices2, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3;
memset((&V_3), 0, sizeof(V_3));
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB V_4;
memset((&V_4), 0, sizeof(V_4));
{
// Edge retEdge = new Edge();
il2cpp_codegen_initobj((&V_0), sizeof(Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB));
// retEdge.AssignVertexIndices(triangles[triangleIndexA], triangles[triangleIndexB]);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___triangles3;
int32_t L_1 = ___triangleIndexA0;
NullCheck(L_0);
int32_t L_2;
L_2 = List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D(L_0, L_1, List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_3 = ___triangles3;
int32_t L_4 = ___triangleIndexB1;
NullCheck(L_3);
int32_t L_5;
L_5 = List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D(L_3, L_4, List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var);
Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0((&V_0), L_2, L_5, NULL);
// Vector3 vertex0 = vertices[retEdge.vertexIndex0];
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_6 = ___vertices2;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_7 = V_0;
int32_t L_8 = L_7.___vertexIndex0_0;
NullCheck(L_6);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
L_9 = List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810(L_6, L_8, List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var);
V_1 = L_9;
// vertex0.z = 0;
(&V_1)->___z_4 = (0.0f);
// Vector3 vertex1 = vertices[retEdge.vertexIndex1];
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_10 = ___vertices2;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_11 = V_0;
int32_t L_12 = L_11.___vertexIndex1_1;
NullCheck(L_10);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
L_13 = List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810(L_10, L_12, List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var);
V_2 = L_13;
// vertex1.z = 0;
(&V_2)->___z_4 = (0.0f);
// Vector3 edgeDir = Vector3.Normalize(vertex1 - vertex0);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
L_16 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_14, L_15, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
L_17 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_16, NULL);
V_3 = L_17;
// retEdge.tangent = Vector3.Cross(-Vector3.forward, edgeDir);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18;
L_18 = Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
L_19 = Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline(L_18, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
L_21 = Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline(L_19, L_20, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
L_22 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_21, NULL);
(&V_0)->___tangent_2 = L_22;
// return retEdge;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_23 = V_0;
V_4 = L_23;
goto IL_007f;
}
IL_007f:
{
// }
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_24 = V_4;
return L_24;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::PopulateEdgeArray(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<System.Int32>,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_PopulateEdgeArray_m6C93ABA3F0560BE7C5B64123057F5AD3BFD73F81 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles1, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edges2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// for (int triangleIndex = 0; triangleIndex < triangles.Count; triangleIndex += 3)
V_0 = 0;
goto IL_0043;
}
IL_0005:
{
// edges.Add(CreateEdge(triangleIndex, triangleIndex + 1, vertices, triangles));
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_0 = ___edges2;
int32_t L_1 = V_0;
int32_t L_2 = V_0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_3 = ___vertices0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___triangles1;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_5;
L_5 = ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D(L_1, ((int32_t)il2cpp_codegen_add(L_2, 1)), L_3, L_4, NULL);
NullCheck(L_0);
List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_inline(L_0, L_5, List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var);
// edges.Add(CreateEdge(triangleIndex + 1, triangleIndex + 2, vertices, triangles));
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_6 = ___edges2;
int32_t L_7 = V_0;
int32_t L_8 = V_0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_9 = ___vertices0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_10 = ___triangles1;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_11;
L_11 = ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D(((int32_t)il2cpp_codegen_add(L_7, 1)), ((int32_t)il2cpp_codegen_add(L_8, 2)), L_9, L_10, NULL);
NullCheck(L_6);
List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_inline(L_6, L_11, List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var);
// edges.Add(CreateEdge(triangleIndex + 2, triangleIndex, vertices, triangles));
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_12 = ___edges2;
int32_t L_13 = V_0;
int32_t L_14 = V_0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_15 = ___vertices0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_16 = ___triangles1;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_17;
L_17 = ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D(((int32_t)il2cpp_codegen_add(L_13, 2)), L_14, L_15, L_16, NULL);
NullCheck(L_12);
List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_inline(L_12, L_17, List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var);
// for (int triangleIndex = 0; triangleIndex < triangles.Count; triangleIndex += 3)
int32_t L_18 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_18, 3));
}
IL_0043:
{
// for (int triangleIndex = 0; triangleIndex < triangles.Count; triangleIndex += 3)
int32_t L_19 = V_0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_20 = ___triangles1;
NullCheck(L_20);
int32_t L_21;
L_21 = List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline(L_20, List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_19) < ((int32_t)L_21))? 1 : 0);
bool L_22 = V_1;
if (L_22)
{
goto IL_0005;
}
}
{
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowUtility::IsOutsideEdge(System.Int32,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtility_IsOutsideEdge_mA6492649B57ED28DE40847DDB297E3432FDD85D9 (int32_t ___edgeIndex0, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edgesToProcess1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
{
// int previousIndex = edgeIndex - 1;
int32_t L_0 = ___edgeIndex0;
V_0 = ((int32_t)il2cpp_codegen_subtract(L_0, 1));
// int nextIndex = edgeIndex + 1;
int32_t L_1 = ___edgeIndex0;
V_1 = ((int32_t)il2cpp_codegen_add(L_1, 1));
// int numberOfEdges = edgesToProcess.Count;
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_2 = ___edgesToProcess1;
NullCheck(L_2);
int32_t L_3;
L_3 = List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_inline(L_2, List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var);
V_2 = L_3;
// Edge currentEdge = edgesToProcess[edgeIndex];
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_4 = ___edgesToProcess1;
int32_t L_5 = ___edgeIndex0;
NullCheck(L_4);
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_6;
L_6 = List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111(L_4, L_5, List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var);
V_3 = L_6;
// return (previousIndex < 0 || (currentEdge.CompareTo(edgesToProcess[edgeIndex - 1]) != 0)) && (nextIndex >= numberOfEdges || (currentEdge.CompareTo(edgesToProcess[edgeIndex + 1]) != 0));
int32_t L_7 = V_0;
if ((((int32_t)L_7) < ((int32_t)0)))
{
goto IL_002e;
}
}
{
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_8 = ___edgesToProcess1;
int32_t L_9 = ___edgeIndex0;
NullCheck(L_8);
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_10;
L_10 = List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111(L_8, ((int32_t)il2cpp_codegen_subtract(L_9, 1)), List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var);
int32_t L_11;
L_11 = Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984((&V_3), L_10, NULL);
if (!L_11)
{
goto IL_004a;
}
}
IL_002e:
{
int32_t L_12 = V_1;
int32_t L_13 = V_2;
if ((((int32_t)L_12) >= ((int32_t)L_13)))
{
goto IL_0047;
}
}
{
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_14 = ___edgesToProcess1;
int32_t L_15 = ___edgeIndex0;
NullCheck(L_14);
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_16;
L_16 = List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111(L_14, ((int32_t)il2cpp_codegen_add(L_15, 1)), List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var);
int32_t L_17;
L_17 = Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984((&V_3), L_16, NULL);
G_B5_0 = ((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
goto IL_0048;
}
IL_0047:
{
G_B5_0 = 1;
}
IL_0048:
{
G_B7_0 = G_B5_0;
goto IL_004b;
}
IL_004a:
{
G_B7_0 = 0;
}
IL_004b:
{
V_4 = (bool)G_B7_0;
goto IL_004f;
}
IL_004f:
{
// }
bool L_18 = V_4;
return L_18;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::SortEdges(System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_SortEdges_m6EE878B1CFD149291DDDB5C02E5EE4736A27E78A (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edgesToProcess0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// edgesToProcess.Sort();
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_0 = ___edgesToProcess0;
NullCheck(L_0);
List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996(L_0, List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::CreateShadowTriangles(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color>,System.Collections.Generic.List`1<System.Int32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ShadowUtility/Edge>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_CreateShadowTriangles_mC82C3185C01F80C6D9A940D3E5C18A4238346FF3 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___colors1, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles2, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents3, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edges4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
bool V_4 = false;
{
// for (int edgeIndex = 0; edgeIndex < edges.Count; edgeIndex++)
V_0 = 0;
goto IL_00a1;
}
IL_0008:
{
// if (IsOutsideEdge(edgeIndex, edges))
int32_t L_0 = V_0;
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_1 = ___edges4;
bool L_2;
L_2 = ShadowUtility_IsOutsideEdge_mA6492649B57ED28DE40847DDB297E3432FDD85D9(L_0, L_1, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_009c;
}
}
{
// Edge edge = edges[edgeIndex];
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_4 = ___edges4;
int32_t L_5 = V_0;
NullCheck(L_4);
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_6;
L_6 = List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111(L_4, L_5, List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var);
V_2 = L_6;
// tangents[edge.vertexIndex1] = -edge.tangent;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_7 = ___tangents3;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_8 = V_2;
int32_t L_9 = L_8.___vertexIndex1_1;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_10 = V_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11 = L_10.___tangent_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
L_12 = Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline(L_11, NULL);
NullCheck(L_7);
List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F(L_7, L_9, L_12, List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var);
// int newVertexIndex = vertices.Count;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_13 = ___vertices0;
NullCheck(L_13);
int32_t L_14;
L_14 = List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline(L_13, List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var);
V_3 = L_14;
// vertices.Add(vertices[edge.vertexIndex0]);
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_15 = ___vertices0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_16 = ___vertices0;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_17 = V_2;
int32_t L_18 = L_17.___vertexIndex0_0;
NullCheck(L_16);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
L_19 = List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810(L_16, L_18, List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var);
NullCheck(L_15);
List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline(L_15, L_19, List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var);
// colors.Add(colors[edge.vertexIndex0]);
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_20 = ___colors1;
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_21 = ___colors1;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_22 = V_2;
int32_t L_23 = L_22.___vertexIndex0_0;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_24;
L_24 = List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F(L_21, L_23, List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_RuntimeMethod_var);
NullCheck(L_20);
List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_inline(L_20, L_24, List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_RuntimeMethod_var);
// tangents.Add(-edge.tangent);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_25 = ___tangents3;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_26 = V_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27 = L_26.___tangent_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28;
L_28 = Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline(L_27, NULL);
NullCheck(L_25);
List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_25, L_28, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
// triangles.Add(edge.vertexIndex0);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_29 = ___triangles2;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_30 = V_2;
int32_t L_31 = L_30.___vertexIndex0_0;
NullCheck(L_29);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_29, L_31, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
// triangles.Add(newVertexIndex);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_32 = ___triangles2;
int32_t L_33 = V_3;
NullCheck(L_32);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_32, L_33, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
// triangles.Add(edge.vertexIndex1);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_34 = ___triangles2;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_35 = V_2;
int32_t L_36 = L_35.___vertexIndex1_1;
NullCheck(L_34);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_34, L_36, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
}
IL_009c:
{
// for (int edgeIndex = 0; edgeIndex < edges.Count; edgeIndex++)
int32_t L_37 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_37, 1));
}
IL_00a1:
{
// for (int edgeIndex = 0; edgeIndex < edges.Count; edgeIndex++)
int32_t L_38 = V_0;
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_39 = ___edges4;
NullCheck(L_39);
int32_t L_40;
L_40 = List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_inline(L_39, List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_38) < ((int32_t)L_40))? 1 : 0);
bool L_41 = V_4;
if (L_41)
{
goto IL_0008;
}
}
{
// }
return;
}
}
// System.Object UnityEngine.Rendering.Universal.ShadowUtility::InterpCustomVertexData(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ShadowUtility_InterpCustomVertexData_mCFF97C77E1B51694A0BC826B6D8D7B4C41763E35 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___position0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___data1, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___weights2, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// return data[0];
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = ___data1;
NullCheck(L_0);
int32_t L_1 = 0;
RuntimeObject* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
V_0 = L_2;
goto IL_0007;
}
IL_0007:
{
// }
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::InitializeTangents(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_InitializeTangents_m7E05FAEB84E41A216D21E43C30480C11ECE2D62B (int32_t ___tangentsToAdd0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// for (int i = 0; i < tangentsToAdd; i++)
V_0 = 0;
goto IL_0015;
}
IL_0005:
{
// tangents.Add(Vector4.zero);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___tangents1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
NullCheck(L_0);
List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_0, L_1, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var);
// for (int i = 0; i < tangentsToAdd; i++)
int32_t L_2 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1));
}
IL_0015:
{
// for (int i = 0; i < tangentsToAdd; i++)
int32_t L_3 = V_0;
int32_t L_4 = ___tangentsToAdd0;
V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
bool L_5 = V_1;
if (L_5)
{
goto IL_0005;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::ComputeBoundingSphere(UnityEngine.Vector3[],UnityEngine.BoundingSphere&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_ComputeBoundingSphere_m7B64A618F9FD5864B6AE45B9B0E98A8194996B58 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___shapePath0, BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* ___boundingSphere1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
int32_t V_4 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
memset((&V_5), 0, sizeof(V_5));
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
int32_t V_9 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_10;
memset((&V_10), 0, sizeof(V_10));
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
{
// float minX = float.MaxValue;
V_0 = ((std::numeric_limits<float>::max)());
// float maxX = float.MinValue;
V_1 = (-(std::numeric_limits<float>::max)());
// float minY = float.MaxValue;
V_2 = ((std::numeric_limits<float>::max)());
// float maxY = float.MinValue;
V_3 = (-(std::numeric_limits<float>::max)());
// int pathLength = shapePath.Length;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___shapePath0;
NullCheck(L_0);
V_4 = ((int32_t)(((RuntimeArray*)L_0)->max_length));
// for (int i = 0; i < pathLength; i++)
V_9 = 0;
goto IL_0095;
}
IL_0023:
{
// Vector3 vertex = shapePath[i];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___shapePath0;
int32_t L_2 = V_9;
NullCheck(L_1);
int32_t L_3 = L_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
V_10 = L_4;
// if (minX > vertex.x)
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = V_10;
float L_7 = L_6.___x_2;
V_11 = (bool)((((float)L_5) > ((float)L_7))? 1 : 0);
bool L_8 = V_11;
if (!L_8)
{
goto IL_0046;
}
}
{
// minX = vertex.x;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_10;
float L_10 = L_9.___x_2;
V_0 = L_10;
}
IL_0046:
{
// if (maxX < vertex.x)
float L_11 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = V_10;
float L_13 = L_12.___x_2;
V_12 = (bool)((((float)L_11) < ((float)L_13))? 1 : 0);
bool L_14 = V_12;
if (!L_14)
{
goto IL_005e;
}
}
{
// maxX = vertex.x;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_10;
float L_16 = L_15.___x_2;
V_1 = L_16;
}
IL_005e:
{
// if (minY > vertex.y)
float L_17 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_10;
float L_19 = L_18.___y_3;
V_13 = (bool)((((float)L_17) > ((float)L_19))? 1 : 0);
bool L_20 = V_13;
if (!L_20)
{
goto IL_0076;
}
}
{
// minY = vertex.y;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = V_10;
float L_22 = L_21.___y_3;
V_2 = L_22;
}
IL_0076:
{
// if (maxY < vertex.y)
float L_23 = V_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_10;
float L_25 = L_24.___y_3;
V_14 = (bool)((((float)L_23) < ((float)L_25))? 1 : 0);
bool L_26 = V_14;
if (!L_26)
{
goto IL_008e;
}
}
{
// maxY = vertex.y;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_10;
float L_28 = L_27.___y_3;
V_3 = L_28;
}
IL_008e:
{
// for (int i = 0; i < pathLength; i++)
int32_t L_29 = V_9;
V_9 = ((int32_t)il2cpp_codegen_add(L_29, 1));
}
IL_0095:
{
// for (int i = 0; i < pathLength; i++)
int32_t L_30 = V_9;
int32_t L_31 = V_4;
V_15 = (bool)((((int32_t)L_30) < ((int32_t)L_31))? 1 : 0);
bool L_32 = V_15;
if (L_32)
{
goto IL_0023;
}
}
{
// Vector3 origin = new Vector2(0.5f * (minX + maxX), 0.5f * (minY + maxY));
float L_33 = V_0;
float L_34 = V_1;
float L_35 = V_2;
float L_36 = V_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_37;
memset((&L_37), 0, sizeof(L_37));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_37), ((float)il2cpp_codegen_multiply((0.5f), ((float)il2cpp_codegen_add(L_33, L_34)))), ((float)il2cpp_codegen_multiply((0.5f), ((float)il2cpp_codegen_add(L_35, L_36)))), /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38;
L_38 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_37, NULL);
V_5 = L_38;
// float deltaX = maxX - minX;
float L_39 = V_1;
float L_40 = V_0;
V_6 = ((float)il2cpp_codegen_subtract(L_39, L_40));
// float deltaY = maxY - minY;
float L_41 = V_3;
float L_42 = V_2;
V_7 = ((float)il2cpp_codegen_subtract(L_41, L_42));
// float radius = 0.5f * Mathf.Sqrt(deltaX * deltaX + deltaY * deltaY);
float L_43 = V_6;
float L_44 = V_6;
float L_45 = V_7;
float L_46 = V_7;
float L_47;
L_47 = sqrtf(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_43, L_44)), ((float)il2cpp_codegen_multiply(L_45, L_46)))));
V_8 = ((float)il2cpp_codegen_multiply((0.5f), L_47));
// boundingSphere.position = origin;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_48 = ___boundingSphere1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_49 = V_5;
L_48->___position_0 = L_49;
// boundingSphere.radius = radius;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_50 = ___boundingSphere1;
float L_51 = V_8;
L_50->___radius_1 = L_51;
// }
return;
}
}
// UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.ShadowUtility::GenerateShadowMesh(UnityEngine.Mesh,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ShadowUtility_GenerateShadowMesh_m17E779F19E2A9F1EF43FCF46DF5F6F25159AA88E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___shapePath1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtility_InterpCustomVertexData_mCFF97C77E1B51694A0BC826B6D8D7B4C41763E35_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_0_mDBC480C00281D37928581E05563938793594A815_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_1_m7F09D645A397DFD4D651D64D566BDF3D79EE9B93_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_2_m54448E04A76665CF640B0F9A7C688907E5C57079_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* V_0 = NULL;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* V_1 = NULL;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* V_2 = NULL;
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* V_3 = NULL;
int32_t V_4 = 0;
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* V_5 = NULL;
Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* V_6 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_7 = NULL;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_8 = NULL;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_9 = NULL;
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* V_10 = NULL;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_11 = NULL;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_12 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_13 = NULL;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_14 = NULL;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 V_15;
memset((&V_15), 0, sizeof(V_15));
int32_t V_16 = 0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_17;
memset((&V_17), 0, sizeof(V_17));
int32_t V_18 = 0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_19;
memset((&V_19), 0, sizeof(V_19));
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 V_20;
memset((&V_20), 0, sizeof(V_20));
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB V_21;
memset((&V_21), 0, sizeof(V_21));
bool V_22 = false;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 V_23;
memset((&V_23), 0, sizeof(V_23));
Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* G_B5_0 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B5_1 = NULL;
Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* G_B4_0 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B4_1 = NULL;
Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* G_B7_0 = NULL;
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* G_B7_1 = NULL;
Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* G_B6_0 = NULL;
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* G_B6_1 = NULL;
Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* G_B9_0 = NULL;
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* G_B9_1 = NULL;
Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* G_B8_0 = NULL;
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* G_B8_1 = NULL;
{
// List<Vector3> vertices = new List<Vector3>();
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)il2cpp_codegen_object_new(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C(L_0, List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_RuntimeMethod_var);
V_0 = L_0;
// List<int> triangles = new List<int>();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_1, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
V_1 = L_1;
// List<Vector4> tangents = new List<Vector4>();
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)il2cpp_codegen_object_new(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20(L_2, List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var);
V_2 = L_2;
// List<Color> extrusion = new List<Color>();
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_3 = (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*)il2cpp_codegen_object_new(List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_il2cpp_TypeInfo_var);
NullCheck(L_3);
List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D(L_3, List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_RuntimeMethod_var);
V_3 = L_3;
// int pointCount = shapePath.Length;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = ___shapePath1;
NullCheck(L_4);
V_4 = ((int32_t)(((RuntimeArray*)L_4)->max_length));
// var inputs = new ContourVertex[2 * pointCount];
int32_t L_5 = V_4;
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_6 = (ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)SZArrayNew(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply(2, L_5)));
V_5 = L_6;
// for (int i = 0; i < pointCount; i++)
V_16 = 0;
goto IL_01a4;
}
IL_0031:
{
// Color extrusionData = new Color(shapePath[i].x, shapePath[i].y, shapePath[i].x, shapePath[i].y);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_7 = ___shapePath1;
int32_t L_8 = V_16;
NullCheck(L_7);
float L_9 = ((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_10 = ___shapePath1;
int32_t L_11 = V_16;
NullCheck(L_10);
float L_12 = ((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11)))->___y_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_13 = ___shapePath1;
int32_t L_14 = V_16;
NullCheck(L_13);
float L_15 = ((L_13)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_14)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = ___shapePath1;
int32_t L_17 = V_16;
NullCheck(L_16);
float L_18 = ((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_17)))->___y_3;
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&V_17), L_9, L_12, L_15, L_18, NULL);
// int nextPoint = (i + 1) % pointCount;
int32_t L_19 = V_16;
int32_t L_20 = V_4;
V_18 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_19, 1))%L_20));
// inputs[2 * i] = new ContourVertex() { Position = new Vec3() { X = shapePath[i].x, Y = shapePath[i].y, Z = 0 }, Data = extrusionData };
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_21 = V_5;
int32_t L_22 = V_16;
il2cpp_codegen_initobj((&V_20), sizeof(ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32));
il2cpp_codegen_initobj((&V_21), sizeof(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_23 = ___shapePath1;
int32_t L_24 = V_16;
NullCheck(L_23);
float L_25 = ((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24)))->___x_2;
(&V_21)->___X_1 = L_25;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_26 = ___shapePath1;
int32_t L_27 = V_16;
NullCheck(L_26);
float L_28 = ((L_26)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_27)))->___y_3;
(&V_21)->___Y_2 = L_28;
(&V_21)->___Z_3 = (0.0f);
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_29 = V_21;
(&V_20)->___Position_0 = L_29;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30 = V_17;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = L_30;
RuntimeObject* L_32 = Box(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var, &L_31);
(&V_20)->___Data_1 = L_32;
Il2CppCodeGenWriteBarrier((void**)(&(&V_20)->___Data_1), (void*)L_32);
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_33 = V_20;
NullCheck(L_21);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_multiply(2, L_22))), (ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32)L_33);
// extrusionData = new Color(shapePath[i].x, shapePath[i].y, shapePath[nextPoint].x, shapePath[nextPoint].y);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_34 = ___shapePath1;
int32_t L_35 = V_16;
NullCheck(L_34);
float L_36 = ((L_34)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_35)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_37 = ___shapePath1;
int32_t L_38 = V_16;
NullCheck(L_37);
float L_39 = ((L_37)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_38)))->___y_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_40 = ___shapePath1;
int32_t L_41 = V_18;
NullCheck(L_40);
float L_42 = ((L_40)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_41)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_43 = ___shapePath1;
int32_t L_44 = V_18;
NullCheck(L_43);
float L_45 = ((L_43)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_44)))->___y_3;
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&V_17), L_36, L_39, L_42, L_45, NULL);
// Vector2 midPoint = 0.5f * (shapePath[i] + shapePath[nextPoint]);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_46 = ___shapePath1;
int32_t L_47 = V_16;
NullCheck(L_46);
int32_t L_48 = L_47;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_49 = (L_46)->GetAt(static_cast<il2cpp_array_size_t>(L_48));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_50 = ___shapePath1;
int32_t L_51 = V_18;
NullCheck(L_50);
int32_t L_52 = L_51;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = (L_50)->GetAt(static_cast<il2cpp_array_size_t>(L_52));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54;
L_54 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_49, L_53, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55;
L_55 = Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745_inline((0.5f), L_54, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_56;
L_56 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_55, NULL);
V_19 = L_56;
// inputs[2 * i + 1] = new ContourVertex() { Position = new Vec3() { X = midPoint.x, Y = midPoint.y, Z = 0 }, Data = extrusionData };
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_57 = V_5;
int32_t L_58 = V_16;
il2cpp_codegen_initobj((&V_20), sizeof(ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32));
il2cpp_codegen_initobj((&V_21), sizeof(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59 = V_19;
float L_60 = L_59.___x_0;
(&V_21)->___X_1 = L_60;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_61 = V_19;
float L_62 = L_61.___y_1;
(&V_21)->___Y_2 = L_62;
(&V_21)->___Z_3 = (0.0f);
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_63 = V_21;
(&V_20)->___Position_0 = L_63;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_64 = V_17;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_65 = L_64;
RuntimeObject* L_66 = Box(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var, &L_65);
(&V_20)->___Data_1 = L_66;
Il2CppCodeGenWriteBarrier((void**)(&(&V_20)->___Data_1), (void*)L_66);
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_67 = V_20;
NullCheck(L_57);
(L_57)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(2, L_58)), 1))), (ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32)L_67);
// for (int i = 0; i < pointCount; i++)
int32_t L_68 = V_16;
V_16 = ((int32_t)il2cpp_codegen_add(L_68, 1));
}
IL_01a4:
{
// for (int i = 0; i < pointCount; i++)
int32_t L_69 = V_16;
int32_t L_70 = V_4;
V_22 = (bool)((((int32_t)L_69) < ((int32_t)L_70))? 1 : 0);
bool L_71 = V_22;
if (L_71)
{
goto IL_0031;
}
}
{
// Tess tessI = new Tess();
Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_72 = (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C*)il2cpp_codegen_object_new(Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C_il2cpp_TypeInfo_var);
NullCheck(L_72);
Tess__ctor_m7AFAFE721F6A015827B5696755CC79B61B9930AC(L_72, NULL);
V_6 = L_72;
// tessI.AddContour(inputs, ContourOrientation.Original);
Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_73 = V_6;
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_74 = V_5;
NullCheck(L_73);
Tess_AddContour_m570FA573B4BB0673BD2E0E80839B471A0F1D8F33(L_73, L_74, 0, NULL);
// tessI.Tessellate(WindingRule.EvenOdd, ElementType.Polygons, 3, InterpCustomVertexData);
Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_75 = V_6;
CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* L_76 = (CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1*)il2cpp_codegen_object_new(CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1_il2cpp_TypeInfo_var);
NullCheck(L_76);
CombineCallback__ctor_mE153A91D4921C345EF0DF108D1313D47E2FFE010(L_76, NULL, (intptr_t)((void*)ShadowUtility_InterpCustomVertexData_mCFF97C77E1B51694A0BC826B6D8D7B4C41763E35_RuntimeMethod_var), NULL);
NullCheck(L_75);
Tess_Tessellate_mBB41D48037AA7D0E6070D8BBFA0CC917FECB2CBD(L_75, 0, 0, 3, L_76, NULL);
// var indicesI = tessI.Elements.Select(i => i).ToArray();
Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_77 = V_6;
NullCheck(L_77);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_78;
L_78 = Tess_get_Elements_m00A22E0325AB1E4D9BD71DCB6C3C0FA3D8106508(L_77, NULL);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* L_79 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_0_1;
Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* L_80 = L_79;
G_B4_0 = L_80;
G_B4_1 = L_78;
if (L_80)
{
G_B5_0 = L_80;
G_B5_1 = L_78;
goto IL_0202;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* L_81 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* L_82 = (Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354*)il2cpp_codegen_object_new(Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354_il2cpp_TypeInfo_var);
NullCheck(L_82);
Func_2__ctor_mE96A3D11B34E447E159E761DC39D520D6E7CBEA5(L_82, L_81, (intptr_t)((void*)U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_0_mDBC480C00281D37928581E05563938793594A815_RuntimeMethod_var), NULL);
Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* L_83 = L_82;
((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_0_1 = L_83;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_0_1), (void*)L_83);
G_B5_0 = L_83;
G_B5_1 = G_B4_1;
}
IL_0202:
{
RuntimeObject* L_84;
L_84 = Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6((RuntimeObject*)G_B5_1, G_B5_0, Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_RuntimeMethod_var);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_85;
L_85 = Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E(L_84, Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_RuntimeMethod_var);
V_7 = L_85;
// var verticesI = tessI.Vertices.Select(v => new Vector3(v.Position.X, v.Position.Y, 0)).ToArray();
Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_86 = V_6;
NullCheck(L_86);
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_87;
L_87 = Tess_get_Vertices_m7B098381A624A3B4353ED0D18F601863A3E5C44B(L_86, NULL);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* L_88 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_2;
Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* L_89 = L_88;
G_B6_0 = L_89;
G_B6_1 = L_87;
if (L_89)
{
G_B7_0 = L_89;
G_B7_1 = L_87;
goto IL_0234;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* L_90 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* L_91 = (Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711*)il2cpp_codegen_object_new(Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711_il2cpp_TypeInfo_var);
NullCheck(L_91);
Func_2__ctor_m4AE640FF9929F8022459620BC49E93227FC5D7B0(L_91, L_90, (intptr_t)((void*)U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_1_m7F09D645A397DFD4D651D64D566BDF3D79EE9B93_RuntimeMethod_var), NULL);
Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* L_92 = L_91;
((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_2 = L_92;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_2), (void*)L_92);
G_B7_0 = L_92;
G_B7_1 = G_B6_1;
}
IL_0234:
{
RuntimeObject* L_93;
L_93 = Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6((RuntimeObject*)G_B7_1, G_B7_0, Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_RuntimeMethod_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_94;
L_94 = Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75(L_93, Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_RuntimeMethod_var);
V_8 = L_94;
// var extrusionI = tessI.Vertices.Select(v => new Color(((Color)v.Data).r, ((Color)v.Data).g, ((Color)v.Data).b, ((Color)v.Data).a)).ToArray();
Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_95 = V_6;
NullCheck(L_95);
ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_96;
L_96 = Tess_get_Vertices_m7B098381A624A3B4353ED0D18F601863A3E5C44B(L_95, NULL);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* L_97 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_2_3;
Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* L_98 = L_97;
G_B8_0 = L_98;
G_B8_1 = L_96;
if (L_98)
{
G_B9_0 = L_98;
G_B9_1 = L_96;
goto IL_0266;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* L_99 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* L_100 = (Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C*)il2cpp_codegen_object_new(Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C_il2cpp_TypeInfo_var);
NullCheck(L_100);
Func_2__ctor_mD704E44F7A6640CC350E574CCBC2EE031AA3395F(L_100, L_99, (intptr_t)((void*)U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_2_m54448E04A76665CF640B0F9A7C688907E5C57079_RuntimeMethod_var), NULL);
Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* L_101 = L_100;
((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_2_3 = L_101;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_2_3), (void*)L_101);
G_B9_0 = L_101;
G_B9_1 = G_B8_1;
}
IL_0266:
{
RuntimeObject* L_102;
L_102 = Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12((RuntimeObject*)G_B9_1, G_B9_0, Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_RuntimeMethod_var);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_103;
L_103 = Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122(L_102, Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_RuntimeMethod_var);
V_9 = L_103;
// vertices.AddRange(verticesI);
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_104 = V_0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_105 = V_8;
NullCheck(L_104);
List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE(L_104, (RuntimeObject*)L_105, List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var);
// triangles.AddRange(indicesI);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_106 = V_1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_107 = V_7;
NullCheck(L_106);
List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204(L_106, (RuntimeObject*)L_107, List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var);
// extrusion.AddRange(extrusionI);
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_108 = V_3;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_109 = V_9;
NullCheck(L_108);
List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3(L_108, (RuntimeObject*)L_109, List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_RuntimeMethod_var);
// InitializeTangents(vertices.Count, tangents);
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_110 = V_0;
NullCheck(L_110);
int32_t L_111;
L_111 = List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline(L_110, List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_112 = V_2;
ShadowUtility_InitializeTangents_m7E05FAEB84E41A216D21E43C30480C11ECE2D62B(L_111, L_112, NULL);
// List<Edge> edges = new List<Edge>();
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_113 = (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*)il2cpp_codegen_object_new(List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0_il2cpp_TypeInfo_var);
NullCheck(L_113);
List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE(L_113, List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_RuntimeMethod_var);
V_10 = L_113;
// PopulateEdgeArray(vertices, triangles, edges);
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_114 = V_0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_115 = V_1;
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_116 = V_10;
ShadowUtility_PopulateEdgeArray_m6C93ABA3F0560BE7C5B64123057F5AD3BFD73F81(L_114, L_115, L_116, NULL);
// SortEdges(edges);
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_117 = V_10;
ShadowUtility_SortEdges_m6EE878B1CFD149291DDDB5C02E5EE4736A27E78A(L_117, NULL);
// CreateShadowTriangles(vertices, extrusion, triangles, tangents, edges);
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_118 = V_0;
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_119 = V_3;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_120 = V_1;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_121 = V_2;
List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_122 = V_10;
ShadowUtility_CreateShadowTriangles_mC82C3185C01F80C6D9A940D3E5C18A4238346FF3(L_118, L_119, L_120, L_121, L_122, NULL);
// Color[] finalExtrusion = extrusion.ToArray();
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_123 = V_3;
NullCheck(L_123);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_124;
L_124 = List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F(L_123, List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_RuntimeMethod_var);
V_11 = L_124;
// Vector3[] finalVertices = vertices.ToArray();
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_125 = V_0;
NullCheck(L_125);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_126;
L_126 = List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3(L_125, List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_RuntimeMethod_var);
V_12 = L_126;
// int[] finalTriangles = triangles.ToArray();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_127 = V_1;
NullCheck(L_127);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_128;
L_128 = List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA(L_127, List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_RuntimeMethod_var);
V_13 = L_128;
// Vector4[] finalTangents = tangents.ToArray();
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_129 = V_2;
NullCheck(L_129);
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_130;
L_130 = List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5(L_129, List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_RuntimeMethod_var);
V_14 = L_130;
// mesh.Clear();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_131 = ___mesh0;
NullCheck(L_131);
Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0(L_131, NULL);
// mesh.vertices = finalVertices;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_132 = ___mesh0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_133 = V_12;
NullCheck(L_132);
Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_132, L_133, NULL);
// mesh.triangles = finalTriangles;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_134 = ___mesh0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_135 = V_13;
NullCheck(L_134);
Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B(L_134, L_135, NULL);
// mesh.tangents = finalTangents;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_136 = ___mesh0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_137 = V_14;
NullCheck(L_136);
Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B(L_136, L_137, NULL);
// mesh.colors = finalExtrusion;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_138 = ___mesh0;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_139 = V_11;
NullCheck(L_138);
Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE(L_138, L_139, NULL);
// ComputeBoundingSphere(shapePath, out retSphere);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_140 = ___shapePath1;
ShadowUtility_ComputeBoundingSphere_m7B64A618F9FD5864B6AE45B9B0E98A8194996B58(L_140, (&V_15), NULL);
// return retSphere;
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_141 = V_15;
V_23 = L_141;
goto IL_0319;
}
IL_0319:
{
// }
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_142 = V_23;
return L_142;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility__ctor_m79FB1284CDE1624E7ACDABCFC1B4C55E907B4706 (ShadowUtility_tDA47ADDFB000534B806A4DF0A2381048E7361AED* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowUtility/Edge
IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_pinvoke(const Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB& unmarshaled, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke& marshaled)
{
marshaled.___vertexIndex0_0 = unmarshaled.___vertexIndex0_0;
marshaled.___vertexIndex1_1 = unmarshaled.___vertexIndex1_1;
marshaled.___tangent_2 = unmarshaled.___tangent_2;
marshaled.___compareReversed_3 = static_cast<int32_t>(unmarshaled.___compareReversed_3);
}
IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_pinvoke_back(const Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke& marshaled, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB& unmarshaled)
{
int32_t unmarshaledvertexIndex0_temp_0 = 0;
unmarshaledvertexIndex0_temp_0 = marshaled.___vertexIndex0_0;
unmarshaled.___vertexIndex0_0 = unmarshaledvertexIndex0_temp_0;
int32_t unmarshaledvertexIndex1_temp_1 = 0;
unmarshaledvertexIndex1_temp_1 = marshaled.___vertexIndex1_1;
unmarshaled.___vertexIndex1_1 = unmarshaledvertexIndex1_temp_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 unmarshaledtangent_temp_2;
memset((&unmarshaledtangent_temp_2), 0, sizeof(unmarshaledtangent_temp_2));
unmarshaledtangent_temp_2 = marshaled.___tangent_2;
unmarshaled.___tangent_2 = unmarshaledtangent_temp_2;
bool unmarshaledcompareReversed_temp_3 = false;
unmarshaledcompareReversed_temp_3 = static_cast<bool>(marshaled.___compareReversed_3);
unmarshaled.___compareReversed_3 = unmarshaledcompareReversed_temp_3;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowUtility/Edge
IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_pinvoke_cleanup(Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowUtility/Edge
IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_com(const Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB& unmarshaled, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com& marshaled)
{
marshaled.___vertexIndex0_0 = unmarshaled.___vertexIndex0_0;
marshaled.___vertexIndex1_1 = unmarshaled.___vertexIndex1_1;
marshaled.___tangent_2 = unmarshaled.___tangent_2;
marshaled.___compareReversed_3 = static_cast<int32_t>(unmarshaled.___compareReversed_3);
}
IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_com_back(const Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com& marshaled, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB& unmarshaled)
{
int32_t unmarshaledvertexIndex0_temp_0 = 0;
unmarshaledvertexIndex0_temp_0 = marshaled.___vertexIndex0_0;
unmarshaled.___vertexIndex0_0 = unmarshaledvertexIndex0_temp_0;
int32_t unmarshaledvertexIndex1_temp_1 = 0;
unmarshaledvertexIndex1_temp_1 = marshaled.___vertexIndex1_1;
unmarshaled.___vertexIndex1_1 = unmarshaledvertexIndex1_temp_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 unmarshaledtangent_temp_2;
memset((&unmarshaledtangent_temp_2), 0, sizeof(unmarshaledtangent_temp_2));
unmarshaledtangent_temp_2 = marshaled.___tangent_2;
unmarshaled.___tangent_2 = unmarshaledtangent_temp_2;
bool unmarshaledcompareReversed_temp_3 = false;
unmarshaledcompareReversed_temp_3 = static_cast<bool>(marshaled.___compareReversed_3);
unmarshaled.___compareReversed_3 = unmarshaledcompareReversed_temp_3;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowUtility/Edge
IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_com_cleanup(Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility/Edge::AssignVertexIndices(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method)
{
{
// vertexIndex0 = vi0;
int32_t L_0 = ___vi00;
__this->___vertexIndex0_0 = L_0;
// vertexIndex1 = vi1;
int32_t L_1 = ___vi11;
__this->___vertexIndex1_1 = L_1;
// compareReversed = vi0 > vi1;
int32_t L_2 = ___vi00;
int32_t L_3 = ___vi11;
__this->___compareReversed_3 = (bool)((((int32_t)L_2) > ((int32_t)L_3))? 1 : 0);
// }
return;
}
}
IL2CPP_EXTERN_C void Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0_AdjustorThunk (RuntimeObject* __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method)
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB*>(__this + _offset);
Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0(_thisAdjusted, ___vi00, ___vi11, method);
}
// System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::Compare(UnityEngine.Rendering.Universal.ShadowUtility/Edge,UnityEngine.Rendering.Universal.ShadowUtility/Edge)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___a0, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
int32_t V_4 = 0;
int32_t V_5 = 0;
bool V_6 = false;
int32_t V_7 = 0;
int32_t G_B3_0 = 0;
int32_t G_B6_0 = 0;
int32_t G_B9_0 = 0;
int32_t G_B12_0 = 0;
{
// int adjustedVertexIndex0A = a.compareReversed ? a.vertexIndex1 : a.vertexIndex0;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_0 = ___a0;
bool L_1 = L_0.___compareReversed_3;
if (L_1)
{
goto IL_0011;
}
}
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_2 = ___a0;
int32_t L_3 = L_2.___vertexIndex0_0;
G_B3_0 = L_3;
goto IL_0017;
}
IL_0011:
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_4 = ___a0;
int32_t L_5 = L_4.___vertexIndex1_1;
G_B3_0 = L_5;
}
IL_0017:
{
V_0 = G_B3_0;
// int adjustedVertexIndex1A = a.compareReversed ? a.vertexIndex0 : a.vertexIndex1;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_6 = ___a0;
bool L_7 = L_6.___compareReversed_3;
if (L_7)
{
goto IL_0028;
}
}
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_8 = ___a0;
int32_t L_9 = L_8.___vertexIndex1_1;
G_B6_0 = L_9;
goto IL_002e;
}
IL_0028:
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_10 = ___a0;
int32_t L_11 = L_10.___vertexIndex0_0;
G_B6_0 = L_11;
}
IL_002e:
{
V_1 = G_B6_0;
// int adjustedVertexIndex0B = b.compareReversed ? b.vertexIndex1 : b.vertexIndex0;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_12 = ___b1;
bool L_13 = L_12.___compareReversed_3;
if (L_13)
{
goto IL_003f;
}
}
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_14 = ___b1;
int32_t L_15 = L_14.___vertexIndex0_0;
G_B9_0 = L_15;
goto IL_0045;
}
IL_003f:
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_16 = ___b1;
int32_t L_17 = L_16.___vertexIndex1_1;
G_B9_0 = L_17;
}
IL_0045:
{
V_2 = G_B9_0;
// int adjustedVertexIndex1B = b.compareReversed ? b.vertexIndex0 : b.vertexIndex1;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_18 = ___b1;
bool L_19 = L_18.___compareReversed_3;
if (L_19)
{
goto IL_0056;
}
}
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_20 = ___b1;
int32_t L_21 = L_20.___vertexIndex1_1;
G_B12_0 = L_21;
goto IL_005c;
}
IL_0056:
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_22 = ___b1;
int32_t L_23 = L_22.___vertexIndex0_0;
G_B12_0 = L_23;
}
IL_005c:
{
V_3 = G_B12_0;
// int deltaVI0 = adjustedVertexIndex0A - adjustedVertexIndex0B;
int32_t L_24 = V_0;
int32_t L_25 = V_2;
V_4 = ((int32_t)il2cpp_codegen_subtract(L_24, L_25));
// int deltaVI1 = adjustedVertexIndex1A - adjustedVertexIndex1B;
int32_t L_26 = V_1;
int32_t L_27 = V_3;
V_5 = ((int32_t)il2cpp_codegen_subtract(L_26, L_27));
// if (deltaVI0 == 0)
int32_t L_28 = V_4;
V_6 = (bool)((((int32_t)L_28) == ((int32_t)0))? 1 : 0);
bool L_29 = V_6;
if (!L_29)
{
goto IL_0078;
}
}
{
// return deltaVI1;
int32_t L_30 = V_5;
V_7 = L_30;
goto IL_007e;
}
IL_0078:
{
// return deltaVI0;
int32_t L_31 = V_4;
V_7 = L_31;
goto IL_007e;
}
IL_007e:
{
// }
int32_t L_32 = V_7;
return L_32;
}
}
IL2CPP_EXTERN_C int32_t Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1_AdjustorThunk (RuntimeObject* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___a0, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___b1, const RuntimeMethod* method)
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB*>(__this + _offset);
int32_t _returnValue;
_returnValue = Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1(_thisAdjusted, ___a0, ___b1, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::CompareTo(UnityEngine.Rendering.Universal.ShadowUtility/Edge)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___edgeToCompare0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return Compare(this, edgeToCompare);
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_0 = (*(Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB*)__this);
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_1 = ___edgeToCompare0;
int32_t L_2;
L_2 = Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1(__this, L_0, L_1, NULL);
V_0 = L_2;
goto IL_0011;
}
IL_0011:
{
// }
int32_t L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C int32_t Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984_AdjustorThunk (RuntimeObject* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___edgeToCompare0, const RuntimeMethod* method)
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB*>(__this + _offset);
int32_t _returnValue;
_returnValue = Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984(_thisAdjusted, ___edgeToCompare0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShadowUtility/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m8D8D63128310B1A4E971142CEFF61897B09AB5D0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* L_0 = (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC*)il2cpp_codegen_object_new(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m7143E04527BB6E66F7EC4C38F8F7A1DFD37F5B40(L_0, NULL);
((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtility/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m7143E04527BB6E66F7EC4C38F8F7A1DFD37F5B40 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/<>c::<GenerateShadowMesh>b__9_0(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_0_mDBC480C00281D37928581E05563938793594A815 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, int32_t ___i0, const RuntimeMethod* method)
{
{
// var indicesI = tessI.Elements.Select(i => i).ToArray();
int32_t L_0 = ___i0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowUtility/<>c::<GenerateShadowMesh>b__9_1(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_1_m7F09D645A397DFD4D651D64D566BDF3D79EE9B93 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 ___v0, const RuntimeMethod* method)
{
{
// var verticesI = tessI.Vertices.Select(v => new Vector3(v.Position.X, v.Position.Y, 0)).ToArray();
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_0 = ___v0;
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_1 = L_0.___Position_0;
float L_2 = L_1.___X_1;
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_3 = ___v0;
Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_4 = L_3.___Position_0;
float L_5 = L_4.___Y_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), L_2, L_5, (0.0f), /*hidden argument*/NULL);
return L_6;
}
}
// UnityEngine.Color UnityEngine.Rendering.Universal.ShadowUtility/<>c::<GenerateShadowMesh>b__9_2(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_2_m54448E04A76665CF640B0F9A7C688907E5C57079 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 ___v0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// var extrusionI = tessI.Vertices.Select(v => new Color(((Color)v.Data).r, ((Color)v.Data).g, ((Color)v.Data).b, ((Color)v.Data).a)).ToArray();
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_0 = ___v0;
RuntimeObject* L_1 = L_0.___Data_1;
float L_2 = ((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))->___r_0;
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_3 = ___v0;
RuntimeObject* L_4 = L_3.___Data_1;
float L_5 = ((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_4, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))->___g_1;
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_6 = ___v0;
RuntimeObject* L_7 = L_6.___Data_1;
float L_8 = ((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_7, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))->___b_2;
ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_9 = ___v0;
RuntimeObject* L_10 = L_9.___Data_1;
float L_11 = ((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_10, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
memset((&L_12), 0, sizeof(L_12));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), L_2, L_5, L_8, L_11, /*hidden argument*/NULL);
return L_12;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.ComponentUtility::IsUniversalCamera(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ComponentUtility_IsUniversalCamera_m7D63E8BC187D82E3AD34A46ED3AE08661C5A8641 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// => camera.GetComponent<UniversalAdditionalCameraData>() != null;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
NullCheck(L_0);
UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1;
L_1 = Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86(L_0, Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.Universal.ComponentUtility::IsUniversalLight(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ComponentUtility_IsUniversalLight_m2BB0833603ADF1FE678061D7863AD52EBF2D3F9E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// => light.GetComponent<UniversalAdditionalLightData>() != null;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___light0;
NullCheck(L_0);
UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_1;
L_1 = Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47(L_0, Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.PostProcessData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessData__ctor_mFB3456D2187C2067571E35EBD912F42B4F285957 (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m3B997F8310B3DD3244ADE15DBF753F366A263345 (ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.PostProcessData/TextureResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResources__ctor_m30D80EED6B716B3F383BBA264730345AD75CC9EC (TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m451D4A1F484A26C9CD98CD3637820CBAC6B1D862 (StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* __this, const RuntimeMethod* method)
{
{
// public bool overrideStencilState = false;
__this->___overrideStencilState_0 = (bool)0;
// public int stencilReference = 0;
__this->___stencilReference_1 = 0;
// public CompareFunction stencilCompareFunction = CompareFunction.Always;
__this->___stencilCompareFunction_2 = 8;
// public StencilOp passOperation = StencilOp.Keep;
__this->___passOperation_3 = 0;
// public StencilOp failOperation = StencilOp.Keep;
__this->___failOperation_4 = 0;
// public StencilOp zFailOperation = StencilOp.Keep;
__this->___zFailOperation_5 = 0;
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::LoadBuiltinRendererData(UnityEngine.Rendering.Universal.RendererType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* UniversalRenderPipelineAsset_LoadBuiltinRendererData_m12DA8C2ADA8FF72CAC4183C658CE9218A36DA392 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___type0, const RuntimeMethod* method)
{
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* V_0 = NULL;
{
// m_RendererDataList[0] = null;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10;
NullCheck(L_0);
ArrayElementTypeCheck (L_0, NULL);
(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)NULL);
// return m_RendererDataList[0];
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_1 = __this->___m_RendererDataList_10;
NullCheck(L_1);
int32_t L_2 = 0;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_3 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_0 = L_3;
goto IL_0015;
}
IL_0015:
{
// }
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* UniversalRenderPipelineAsset_CreatePipeline_m2F69EDC983B5525F058693339A12B2595B5251A6 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral532D28B30BDA239B38569A410FC27E02BCEFA59B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE4A090BC668A1BB705C87F52BDA54E2460BD8DA7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_3 = NULL;
bool V_4 = false;
{
// if (m_RendererDataList == null)
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10;
V_0 = (bool)((((RuntimeObject*)(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
// m_RendererDataList = new ScriptableRendererData[1];
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_2 = (ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)SZArrayNew(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var, (uint32_t)1);
__this->___m_RendererDataList_10 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererDataList_10), (void*)L_2);
}
IL_001a:
{
// if (m_RendererDataList[m_DefaultRendererIndex] == null)
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_3 = __this->___m_RendererDataList_10;
int32_t L_4 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_3);
int32_t L_5 = L_4;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_7;
bool L_8 = V_1;
if (!L_8)
{
goto IL_0095;
}
}
{
// if (k_AssetPreviousVersion != k_AssetVersion)
int32_t L_9 = __this->___k_AssetPreviousVersion_7;
int32_t L_10 = __this->___k_AssetVersion_6;
V_2 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_11 = V_2;
if (!L_11)
{
goto IL_004b;
}
}
{
// return null;
V_3 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
goto IL_00a5;
}
IL_004b:
{
// if (m_RendererDataList[m_DefaultRendererIndex].GetType().ToString()
// .Contains("Universal.ForwardRendererData"))
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_12 = __this->___m_RendererDataList_10;
int32_t L_13 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_12);
int32_t L_14 = L_13;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
NullCheck(L_15);
Type_t* L_16;
L_16 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_15, NULL);
NullCheck(L_16);
String_t* L_17;
L_17 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_16);
NullCheck(L_17);
bool L_18;
L_18 = String_Contains_m6D77B121FADA7CA5F397C0FABB65DA62DF03B6C3(L_17, _stringLiteralE4A090BC668A1BB705C87F52BDA54E2460BD8DA7, NULL);
V_4 = L_18;
bool L_19 = V_4;
if (!L_19)
{
goto IL_0076;
}
}
{
// return null;
V_3 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
goto IL_00a5;
}
IL_0076:
{
// Debug.LogError(
// $"Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:{UniversalRenderPipeline.asset.name}",
// this);
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_20;
L_20 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL);
NullCheck(L_20);
String_t* L_21;
L_21 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_20, NULL);
String_t* L_22;
L_22 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteral532D28B30BDA239B38569A410FC27E02BCEFA59B, L_21, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_22, __this, NULL);
// return null;
V_3 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
goto IL_00a5;
}
IL_0095:
{
// CreateRenderers();
UniversalRenderPipelineAsset_CreateRenderers_mA8440293F4D2781FB71D9C8515ED5C911EB99B9A(__this, NULL);
// return new UniversalRenderPipeline(this);
UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* L_23 = (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F*)il2cpp_codegen_object_new(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
NullCheck(L_23);
UniversalRenderPipeline__ctor_m99B1C4B4581BFB7462556CACDEE7F22D32B9ED78(L_23, __this, NULL);
V_3 = L_23;
goto IL_00a5;
}
IL_00a5:
{
// }
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_24 = V_3;
return L_24;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
// if (m_Renderers == null)
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_0 = __this->___m_Renderers_5;
V_0 = (bool)((((RuntimeObject*)(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// return;
goto IL_003a;
}
IL_0010:
{
// for (int i = 0; i < m_Renderers.Length; i++)
V_1 = 0;
goto IL_002b;
}
IL_0014:
{
// DestroyRenderer(ref m_Renderers[i]);
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_2 = __this->___m_Renderers_5;
int32_t L_3 = V_1;
NullCheck(L_2);
UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8(__this, ((L_2)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_3))), NULL);
// for (int i = 0; i < m_Renderers.Length; i++)
int32_t L_4 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_4, 1));
}
IL_002b:
{
// for (int i = 0; i < m_Renderers.Length; i++)
int32_t L_5 = V_1;
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_6 = __this->___m_Renderers_5;
NullCheck(L_6);
V_2 = (bool)((((int32_t)L_5) < ((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))? 1 : 0);
bool L_7 = V_2;
if (L_7)
{
goto IL_0014;
}
}
IL_003a:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** ___renderer0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (renderer != null)
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** L_0 = ___renderer0;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = *((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892**)L_0);
V_0 = (bool)((!(((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
// renderer.Dispose();
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** L_3 = ___renderer0;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_4 = *((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892**)L_3);
NullCheck(L_4);
ScriptableRenderer_Dispose_m2E02F5A4E8461E37B6EB866748FC1C0ECE1CC371(L_4, NULL);
// renderer = null;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** L_5 = ___renderer0;
*((RuntimeObject**)L_5) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)NULL);
}
IL_0017:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnValidate_mCB1874C30312A3844DC1B714D3A46661D3FB352B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
{
// DestroyRenderers();
UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358(__this, NULL);
// base.OnValidate();
RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnDisable_mDBBEAD1FECC2FCA49D9FD2C940E97243901B8E6B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
{
// DestroyRenderers();
UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358(__this, NULL);
// base.OnDisable();
RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_CreateRenderers_mA8440293F4D2781FB71D9C8515ED5C911EB99B9A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
// DestroyRenderers();
UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358(__this, NULL);
// if (m_Renderers == null || m_Renderers.Length != m_RendererDataList.Length)
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_0 = __this->___m_Renderers_5;
if (!L_0)
{
goto IL_0027;
}
}
{
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_1 = __this->___m_Renderers_5;
NullCheck(L_1);
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_2 = __this->___m_RendererDataList_10;
NullCheck(L_2);
G_B3_0 = ((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0028;
}
IL_0027:
{
G_B3_0 = 1;
}
IL_0028:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_003f;
}
}
{
// m_Renderers = new ScriptableRenderer[m_RendererDataList.Length];
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_4 = __this->___m_RendererDataList_10;
NullCheck(L_4);
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_5 = (ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)SZArrayNew(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)));
__this->___m_Renderers_5 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Renderers_5), (void*)L_5);
}
IL_003f:
{
// for (int i = 0; i < m_RendererDataList.Length; ++i)
V_1 = 0;
goto IL_0070;
}
IL_0043:
{
// if (m_RendererDataList[i] != null)
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_6 = __this->___m_RendererDataList_10;
int32_t L_7 = V_1;
NullCheck(L_6);
int32_t L_8 = L_7;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_10;
bool L_11 = V_2;
if (!L_11)
{
goto IL_006b;
}
}
{
// m_Renderers[i] = m_RendererDataList[i].InternalCreateRenderer();
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_12 = __this->___m_Renderers_5;
int32_t L_13 = V_1;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_14 = __this->___m_RendererDataList_10;
int32_t L_15 = V_1;
NullCheck(L_14);
int32_t L_16 = L_15;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
NullCheck(L_17);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_18;
L_18 = ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500(L_17, NULL);
NullCheck(L_12);
ArrayElementTypeCheck (L_12, L_18);
(L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_13), (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_18);
}
IL_006b:
{
// for (int i = 0; i < m_RendererDataList.Length; ++i)
int32_t L_19 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_19, 1));
}
IL_0070:
{
// for (int i = 0; i < m_RendererDataList.Length; ++i)
int32_t L_20 = V_1;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_21 = __this->___m_RendererDataList_10;
NullCheck(L_21);
V_3 = (bool)((((int32_t)L_20) < ((int32_t)((int32_t)(((RuntimeArray*)L_21)->max_length))))? 1 : 0);
bool L_22 = V_3;
if (L_22)
{
goto IL_0043;
}
}
{
// }
return;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___materialType0, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// return null;
V_0 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
goto IL_0005;
}
IL_0005:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA877A5479969BDEEA093ABF2DCE05973070BEAEB);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_3;
memset((&V_3), 0, sizeof(V_3));
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_4 = NULL;
bool V_5 = false;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* G_B2_0 = NULL;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* G_B1_0 = NULL;
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
int32_t G_B6_0 = 0;
int32_t G_B11_0 = 0;
{
// if (m_RendererDataList?.Length > m_DefaultRendererIndex && m_RendererDataList[m_DefaultRendererIndex] == null)
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_0016;
}
}
{
il2cpp_codegen_initobj((&V_3), sizeof(Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28));
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_2 = V_3;
G_B3_0 = L_2;
goto IL_001d;
}
IL_0016:
{
NullCheck(G_B2_0);
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_3;
memset((&L_3), 0, sizeof(L_3));
Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703((&L_3), ((int32_t)(((RuntimeArray*)G_B2_0)->max_length)), /*hidden argument*/Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var);
G_B3_0 = L_3;
}
IL_001d:
{
V_1 = G_B3_0;
int32_t L_4 = __this->___m_DefaultRendererIndex_11;
V_2 = L_4;
int32_t L_5;
L_5 = Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_inline((&V_1), Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var);
int32_t L_6 = V_2;
bool L_7;
L_7 = Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_inline((&V_1), Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var);
if (!((int32_t)(((((int32_t)L_5) > ((int32_t)L_6))? 1 : 0)&(int32_t)L_7)))
{
goto IL_004e;
}
}
{
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_8 = __this->___m_RendererDataList_10;
int32_t L_9 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_8);
int32_t L_10 = L_9;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B6_0 = ((int32_t)(L_12));
goto IL_004f;
}
IL_004e:
{
G_B6_0 = 0;
}
IL_004f:
{
V_0 = (bool)G_B6_0;
bool L_13 = V_0;
if (!L_13)
{
goto IL_0065;
}
}
{
// Debug.LogError("Default renderer is missing from the current Pipeline Asset.", this);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteralA877A5479969BDEEA093ABF2DCE05973070BEAEB, __this, NULL);
// return null;
V_4 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL;
goto IL_00ce;
}
IL_0065:
{
// if (scriptableRendererData.isInvalidated || m_Renderers[m_DefaultRendererIndex] == null)
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_14;
L_14 = UniversalRenderPipelineAsset_get_scriptableRendererData_m44793775D00A21437D5E435941F8B40746586303(__this, NULL);
NullCheck(L_14);
bool L_15;
L_15 = ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0_inline(L_14, NULL);
if (L_15)
{
goto IL_0084;
}
}
{
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_16 = __this->___m_Renderers_5;
int32_t L_17 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_16);
int32_t L_18 = L_17;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_19 = (L_16)->GetAt(static_cast<il2cpp_array_size_t>(L_18));
G_B11_0 = ((((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_19) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
goto IL_0085;
}
IL_0084:
{
G_B11_0 = 1;
}
IL_0085:
{
V_5 = (bool)G_B11_0;
bool L_20 = V_5;
if (!L_20)
{
goto IL_00bd;
}
}
{
// DestroyRenderer(ref m_Renderers[m_DefaultRendererIndex]);
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_21 = __this->___m_Renderers_5;
int32_t L_22 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_21);
UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8(__this, ((L_21)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_22))), NULL);
// m_Renderers[m_DefaultRendererIndex] = scriptableRendererData.InternalCreateRenderer();
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_23 = __this->___m_Renderers_5;
int32_t L_24 = __this->___m_DefaultRendererIndex_11;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_25;
L_25 = UniversalRenderPipelineAsset_get_scriptableRendererData_m44793775D00A21437D5E435941F8B40746586303(__this, NULL);
NullCheck(L_25);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_26;
L_26 = ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500(L_25, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_26);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(L_24), (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_26);
}
IL_00bd:
{
// return m_Renderers[m_DefaultRendererIndex];
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_27 = __this->___m_Renderers_5;
int32_t L_28 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_27);
int32_t L_29 = L_28;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_30 = (L_27)->GetAt(static_cast<il2cpp_array_size_t>(L_29));
V_4 = L_30;
goto IL_00ce;
}
IL_00ce:
{
// }
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_31 = V_4;
return L_31;
}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_GetRenderer_mDB50ADE0416EAD238AA4EB82B0C1DF2C41969C13 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral871C70B622AB09DD059FC1A53F465F1A041B1D06);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDD8198AEED534A5AC02E83C9A8ADA1CAA00225E);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_4 = NULL;
int32_t G_B6_0 = 0;
int32_t G_B11_0 = 0;
int32_t G_B16_0 = 0;
{
// if (index == -1)
int32_t L_0 = ___index0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
// index = m_DefaultRendererIndex;
int32_t L_2 = __this->___m_DefaultRendererIndex_11;
___index0 = L_2;
}
IL_0011:
{
// if (index >= m_RendererDataList.Length || index < 0 || m_RendererDataList[index] == null)
int32_t L_3 = ___index0;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_4 = __this->___m_RendererDataList_10;
NullCheck(L_4);
if ((((int32_t)L_3) >= ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))
{
goto IL_0030;
}
}
{
int32_t L_5 = ___index0;
if ((((int32_t)L_5) < ((int32_t)0)))
{
goto IL_0030;
}
}
{
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_6 = __this->___m_RendererDataList_10;
int32_t L_7 = ___index0;
NullCheck(L_6);
int32_t L_8 = L_7;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B6_0 = ((int32_t)(L_10));
goto IL_0031;
}
IL_0030:
{
G_B6_0 = 1;
}
IL_0031:
{
V_1 = (bool)G_B6_0;
bool L_11 = V_1;
if (!L_11)
{
goto IL_006e;
}
}
{
// Debug.LogWarning(
// $"Renderer at index {index.ToString()} is missing, falling back to Default Renderer {m_RendererDataList[m_DefaultRendererIndex].name}",
// this);
String_t* L_12;
L_12 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___index0), NULL);
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_13 = __this->___m_RendererDataList_10;
int32_t L_14 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_13);
int32_t L_15 = L_14;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_16 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
NullCheck(L_16);
String_t* L_17;
L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_16, NULL);
String_t* L_18;
L_18 = String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D(_stringLiteral871C70B622AB09DD059FC1A53F465F1A041B1D06, L_12, _stringLiteralEDD8198AEED534A5AC02E83C9A8ADA1CAA00225E, L_17, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_18, __this, NULL);
// index = m_DefaultRendererIndex;
int32_t L_19 = __this->___m_DefaultRendererIndex_11;
___index0 = L_19;
}
IL_006e:
{
// if (m_Renderers == null || m_Renderers.Length < m_RendererDataList.Length)
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_20 = __this->___m_Renderers_5;
if (!L_20)
{
goto IL_008a;
}
}
{
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_21 = __this->___m_Renderers_5;
NullCheck(L_21);
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_22 = __this->___m_RendererDataList_10;
NullCheck(L_22);
G_B11_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_21)->max_length))) < ((int32_t)((int32_t)(((RuntimeArray*)L_22)->max_length))))? 1 : 0);
goto IL_008b;
}
IL_008a:
{
G_B11_0 = 1;
}
IL_008b:
{
V_2 = (bool)G_B11_0;
bool L_23 = V_2;
if (!L_23)
{
goto IL_0096;
}
}
{
// CreateRenderers();
UniversalRenderPipelineAsset_CreateRenderers_mA8440293F4D2781FB71D9C8515ED5C911EB99B9A(__this, NULL);
}
IL_0096:
{
// if (m_RendererDataList[index].isInvalidated || m_Renderers[index] == null)
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_24 = __this->___m_RendererDataList_10;
int32_t L_25 = ___index0;
NullCheck(L_24);
int32_t L_26 = L_25;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_27 = (L_24)->GetAt(static_cast<il2cpp_array_size_t>(L_26));
NullCheck(L_27);
bool L_28;
L_28 = ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0_inline(L_27, NULL);
if (L_28)
{
goto IL_00b2;
}
}
{
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_29 = __this->___m_Renderers_5;
int32_t L_30 = ___index0;
NullCheck(L_29);
int32_t L_31 = L_30;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_32 = (L_29)->GetAt(static_cast<il2cpp_array_size_t>(L_31));
G_B16_0 = ((((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_32) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
goto IL_00b3;
}
IL_00b2:
{
G_B16_0 = 1;
}
IL_00b3:
{
V_3 = (bool)G_B16_0;
bool L_33 = V_3;
if (!L_33)
{
goto IL_00e1;
}
}
{
// DestroyRenderer(ref m_Renderers[index]);
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_34 = __this->___m_Renderers_5;
int32_t L_35 = ___index0;
NullCheck(L_34);
UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8(__this, ((L_34)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_35))), NULL);
// m_Renderers[index] = m_RendererDataList[index].InternalCreateRenderer();
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_36 = __this->___m_Renderers_5;
int32_t L_37 = ___index0;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_38 = __this->___m_RendererDataList_10;
int32_t L_39 = ___index0;
NullCheck(L_38);
int32_t L_40 = L_39;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_41 = (L_38)->GetAt(static_cast<il2cpp_array_size_t>(L_40));
NullCheck(L_41);
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_42;
L_42 = ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500(L_41, NULL);
NullCheck(L_36);
ArrayElementTypeCheck (L_36, L_42);
(L_36)->SetAt(static_cast<il2cpp_array_size_t>(L_37), (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_42);
}
IL_00e1:
{
// return m_Renderers[index];
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_43 = __this->___m_Renderers_5;
int32_t L_44 = ___index0;
NullCheck(L_43);
int32_t L_45 = L_44;
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_46 = (L_43)->GetAt(static_cast<il2cpp_array_size_t>(L_45));
V_4 = L_46;
goto IL_00ed;
}
IL_00ed:
{
// }
ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_47 = V_4;
return L_47;
}
}
// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* UniversalRenderPipelineAsset_get_scriptableRendererData_m44793775D00A21437D5E435941F8B40746586303 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* V_1 = NULL;
{
// if (m_RendererDataList[m_DefaultRendererIndex] == null)
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10;
int32_t L_1 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_0);
int32_t L_2 = L_1;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_4;
bool L_5 = V_0;
if (!L_5)
{
goto IL_001f;
}
}
{
// CreatePipeline();
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_6;
L_6 = VirtualFuncInvoker0< RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* >::Invoke(24 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
}
IL_001f:
{
// return m_RendererDataList[m_DefaultRendererIndex];
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_7 = __this->___m_RendererDataList_10;
int32_t L_8 = __this->___m_DefaultRendererIndex_11;
NullCheck(L_7);
int32_t L_9 = L_8;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
V_1 = L_10;
goto IL_002f;
}
IL_002f:
{
// }
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_11 = V_1;
return L_11;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsCookieFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsCookieFormat_mC8EA1362B7326580B5FA7445F329DEB5736B3E3D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCBD0A5D7E086C23FB56B9DC4359060A98937E4D2);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* V_1 = NULL;
int32_t V_2 = 0;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
int32_t V_7 = 0;
{
// GraphicsFormat result = GraphicsFormat.None;
V_0 = 0;
// foreach (var format in s_LightCookieFormatList[(int)m_AdditionalLightsCookieFormat])
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_0 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___s_LightCookieFormatList_68;
int32_t L_1 = __this->___m_AdditionalLightsCookieFormat_44;
NullCheck(L_0);
int32_t L_2 = L_1;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_1 = L_3;
V_2 = 0;
goto IL_0031;
}
IL_0015:
{
// foreach (var format in s_LightCookieFormatList[(int)m_AdditionalLightsCookieFormat])
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_4 = V_1;
int32_t L_5 = V_2;
NullCheck(L_4);
int32_t L_6 = L_5;
int32_t L_7 = (int32_t)(L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_3 = L_7;
// if (SystemInfo.IsFormatSupported(format, FormatUsage.Render))
int32_t L_8 = V_3;
bool L_9;
L_9 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_8, 4, NULL);
V_4 = L_9;
bool L_10 = V_4;
if (!L_10)
{
goto IL_002c;
}
}
{
// result = format;
int32_t L_11 = V_3;
V_0 = L_11;
// break;
goto IL_0037;
}
IL_002c:
{
int32_t L_12 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_0031:
{
// foreach (var format in s_LightCookieFormatList[(int)m_AdditionalLightsCookieFormat])
int32_t L_13 = V_2;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_14 = V_1;
NullCheck(L_14);
if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))
{
goto IL_0015;
}
}
IL_0037:
{
// if (QualitySettings.activeColorSpace == ColorSpace.Gamma)
int32_t L_15;
L_15 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL);
V_5 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_5;
if (!L_16)
{
goto IL_004c;
}
}
{
// result = GraphicsFormatUtility.GetLinearFormat(result);
int32_t L_17 = V_0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_18;
L_18 = GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C(L_17, NULL);
V_0 = L_18;
}
IL_004c:
{
// if (result == GraphicsFormat.None)
int32_t L_19 = V_0;
V_6 = (bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0);
bool L_20 = V_6;
if (!L_20)
{
goto IL_008e;
}
}
{
// result = GraphicsFormat.R8G8B8A8_UNorm;
V_0 = 8;
// Debug.LogWarning($"Additional Lights Cookie Format ({ m_AdditionalLightsCookieFormat.ToString() }) is not supported by the platform. Falling back to {GraphicsFormatUtility.GetBlockSize(result) * 8}-bit format ({GraphicsFormatUtility.GetFormatString(result)})");
int32_t* L_21 = (&__this->___m_AdditionalLightsCookieFormat_44);
Il2CppFakeBox<int32_t> L_22(LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1_il2cpp_TypeInfo_var, L_21);
String_t* L_23;
L_23 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_22), NULL);
int32_t L_24 = V_0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
uint32_t L_25;
L_25 = GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F(L_24, NULL);
uint32_t L_26 = ((uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_25, 8)));
RuntimeObject* L_27 = Box(UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var, &L_26);
int32_t L_28 = V_0;
String_t* L_29;
L_29 = GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9(L_28, NULL);
String_t* L_30;
L_30 = String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A(_stringLiteralCBD0A5D7E086C23FB56B9DC4359060A98937E4D2, L_23, L_27, L_29, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_30, NULL);
}
IL_008e:
{
// return result;
int32_t L_31 = V_0;
V_7 = L_31;
goto IL_0093;
}
IL_0093:
{
// }
int32_t L_32 = V_7;
return L_32;
}
}
// UnityEngine.Vector2Int UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsCookieResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A UniversalRenderPipelineAsset_get_additionalLightsCookieResolution_mDB9C694AF5E42992A7488663060D9C37899B2041 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
{
// internal Vector2Int additionalLightsCookieResolution => new Vector2Int((int)m_AdditionalLightsCookieResolution, (int)m_AdditionalLightsCookieResolution);
int32_t L_0 = __this->___m_AdditionalLightsCookieResolution_43;
int32_t L_1 = __this->___m_AdditionalLightsCookieResolution_43;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
return L_2;
}
}
// System.Int32[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_rendererIndexList()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* UniversalRenderPipelineAsset_get_rendererIndexList_mC9BEFAE7CB728FBB98C36F072CD1B633FF566F36 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_3 = NULL;
{
// int[] list = new int[m_RendererDataList.Length + 1];
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10;
NullCheck(L_0);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add(((int32_t)(((RuntimeArray*)L_0)->max_length)), 1)));
V_0 = L_1;
// for (int i = 0; i < list.Length; i++)
V_1 = 0;
goto IL_0021;
}
IL_0015:
{
// list[i] = i - 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
int32_t L_3 = V_1;
int32_t L_4 = V_1;
NullCheck(L_2);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (int32_t)((int32_t)il2cpp_codegen_subtract(L_4, 1)));
// for (int i = 0; i < list.Length; i++)
int32_t L_5 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_5, 1));
}
IL_0021:
{
// for (int i = 0; i < list.Length; i++)
int32_t L_6 = V_1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_7 = V_0;
NullCheck(L_7);
V_2 = (bool)((((int32_t)L_6) < ((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))))? 1 : 0);
bool L_8 = V_2;
if (L_8)
{
goto IL_0015;
}
}
{
// return list;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_9 = V_0;
V_3 = L_9;
goto IL_002f;
}
IL_002f:
{
// }
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_10 = V_3;
return L_10;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_RequireDepthTexture; }
bool L_0 = __this->___m_RequireDepthTexture_12;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_RequireDepthTexture; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraDepthTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsCameraDepthTexture_mCE6CA6A9D377A3E1A0833CACE6AE491388E7FAF7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_RequireDepthTexture = value; }
bool L_0 = ___value0;
__this->___m_RequireDepthTexture_12 = L_0;
// set { m_RequireDepthTexture = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_RequireOpaqueTexture; }
bool L_0 = __this->___m_RequireOpaqueTexture_13;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_RequireOpaqueTexture; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraOpaqueTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsCameraOpaqueTexture_m4FD3CE7551CC9462996CD78F9E047D63D3F9ACF2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_RequireOpaqueTexture = value; }
bool L_0 = ___value0;
__this->___m_RequireOpaqueTexture_13 = L_0;
// set { m_RequireOpaqueTexture = value; }
return;
}
}
// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_opaqueDownsampling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_opaqueDownsampling_mFC12352FAF21B6FA4F9718CE89E0116D7CE36A3F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_OpaqueDownsampling; }
int32_t L_0 = __this->___m_OpaqueDownsampling_14;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_OpaqueDownsampling; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsTerrainHoles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsTerrainHoles_mBF08BBF13899714C20FF4A38AF5A1E182CD490F1 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_SupportsTerrainHoles; }
bool L_0 = __this->___m_SupportsTerrainHoles_15;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_SupportsTerrainHoles; }
bool L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_storeActionsOptimization()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_storeActionsOptimization_m34BDA517FC97840E134614733270B805F101A8C6 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_StoreActionsOptimization; }
int32_t L_0 = __this->___m_StoreActionsOptimization_16;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_StoreActionsOptimization; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_storeActionsOptimization(UnityEngine.Rendering.Universal.StoreActionsOptimization)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_storeActionsOptimization_m8D8CBD3562C601A3E98846DA3779EEC0F2D5C53A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_StoreActionsOptimization = value; }
int32_t L_0 = ___value0;
__this->___m_StoreActionsOptimization_16 = L_0;
// set { m_StoreActionsOptimization = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_SupportsHDR; }
bool L_0 = __this->___m_SupportsHDR_17;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_SupportsHDR; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsHDR(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsHDR_m11274D76D14B59297D42A2AE26EC5AE6684BFAA3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_SupportsHDR = value; }
bool L_0 = ___value0;
__this->___m_SupportsHDR_17 = L_0;
// set { m_SupportsHDR = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return (int)m_MSAA; }
int32_t L_0 = __this->___m_MSAA_18;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return (int)m_MSAA; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_msaaSampleCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_msaaSampleCount_m75E16D4FA9F886C35E0B03A536A415B22CB9F532 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_MSAA = (MsaaQuality)value; }
int32_t L_0 = ___value0;
__this->___m_MSAA_18 = L_0;
// set { m_MSAA = (MsaaQuality)value; }
return;
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_RenderScale; }
float L_0 = __this->___m_RenderScale_19;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_RenderScale; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_renderScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_renderScale_m1D00DA4056718A4BF90E6066E2A56C3F529AADC2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method)
{
{
// set { m_RenderScale = ValidateRenderScale(value); }
float L_0 = ___value0;
float L_1;
L_1 = UniversalRenderPipelineAsset_ValidateRenderScale_m970DAA0A6B4B512B86D964C8E015EB14B06FB87C(__this, L_0, NULL);
__this->___m_RenderScale_19 = L_1;
// set { m_RenderScale = ValidateRenderScale(value); }
return;
}
}
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_MainLightRenderingMode; }
int32_t L_0 = __this->___m_MainLightRenderingMode_20;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_MainLightRenderingMode; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_mainLightRenderingMode(UnityEngine.Rendering.Universal.LightRenderingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_mainLightRenderingMode_m41937B9214FC7FB0C65E9DC07790FFDCAA5BAB96 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal set { m_MainLightRenderingMode = value; }
int32_t L_0 = ___value0;
__this->___m_MainLightRenderingMode_20 = L_0;
// internal set { m_MainLightRenderingMode = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_MainLightShadowsSupported; }
bool L_0 = __this->___m_MainLightShadowsSupported_21;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_MainLightShadowsSupported; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsMainLightShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsMainLightShadows_mE2A968B8C8F2F64FC5AFE7D7C0266819A24688C7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal set { m_MainLightShadowsSupported = value; }
bool L_0 = ___value0;
__this->___m_MainLightShadowsSupported_21 = L_0;
// internal set { m_MainLightShadowsSupported = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return (int)m_MainLightShadowmapResolution; }
int32_t L_0 = __this->___m_MainLightShadowmapResolution_22;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return (int)m_MainLightShadowmapResolution; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_mainLightShadowmapResolution(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_mainLightShadowmapResolution_mB9D52BD770C78AC71F64850DF7EC90E5DB653453 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal set { m_MainLightShadowmapResolution = (ShadowResolution)value; }
int32_t L_0 = ___value0;
__this->___m_MainLightShadowmapResolution_22 = L_0;
// internal set { m_MainLightShadowmapResolution = (ShadowResolution)value; }
return;
}
}
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_AdditionalLightsRenderingMode; }
int32_t L_0 = __this->___m_AdditionalLightsRenderingMode_23;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_AdditionalLightsRenderingMode; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsRenderingMode(UnityEngine.Rendering.Universal.LightRenderingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsRenderingMode_m46D12408C34D9C7CB8483C252A9B9CFBFAC3620E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal set { m_AdditionalLightsRenderingMode = value; }
int32_t L_0 = ___value0;
__this->___m_AdditionalLightsRenderingMode_23 = L_0;
// internal set { m_AdditionalLightsRenderingMode = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_AdditionalLightsPerObjectLimit; }
int32_t L_0 = __this->___m_AdditionalLightsPerObjectLimit_24;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_AdditionalLightsPerObjectLimit; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_maxAdditionalLightsCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_maxAdditionalLightsCount_m3B82CC5E672998F201F69D20F7DC9B4FDA9931FC (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_AdditionalLightsPerObjectLimit = ValidatePerObjectLights(value); }
int32_t L_0 = ___value0;
int32_t L_1;
L_1 = UniversalRenderPipelineAsset_ValidatePerObjectLights_mCE51C9EF5F24C30A57675EB2AE82F4C4614049DB(__this, L_0, NULL);
__this->___m_AdditionalLightsPerObjectLimit_24 = L_1;
// set { m_AdditionalLightsPerObjectLimit = ValidatePerObjectLights(value); }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_AdditionalLightShadowsSupported; }
bool L_0 = __this->___m_AdditionalLightShadowsSupported_25;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_AdditionalLightShadowsSupported; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsAdditionalLightShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsAdditionalLightShadows_mA83A495D9632CECC1110B0D528F30E9C0025B554 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal set { m_AdditionalLightShadowsSupported = value; }
bool L_0 = ___value0;
__this->___m_AdditionalLightShadowsSupported_25 = L_0;
// internal set { m_AdditionalLightShadowsSupported = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return (int)m_AdditionalLightsShadowmapResolution; }
int32_t L_0 = __this->___m_AdditionalLightsShadowmapResolution_26;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return (int)m_AdditionalLightsShadowmapResolution; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowmapResolution(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowmapResolution_mC0B6C7BBD44BB2C0CE112F6B8A55BA6270BAB53C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal set { m_AdditionalLightsShadowmapResolution = (ShadowResolution)value; }
int32_t L_0 = ___value0;
__this->___m_AdditionalLightsShadowmapResolution_26 = L_0;
// internal set { m_AdditionalLightsShadowmapResolution = (ShadowResolution)value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierLow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierLow_m85E0C63E17191106F40B61BD395BEEFDD934261F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return (int)m_AdditionalLightsShadowResolutionTierLow; }
int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTierLow_27;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return (int)m_AdditionalLightsShadowResolutionTierLow; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierLow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierLow_mC81357DB56D34D63D90EDD8C88839628858B815C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal set { additionalLightsShadowResolutionTierLow = value; }
int32_t L_0 = ___value0;
UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierLow_mC81357DB56D34D63D90EDD8C88839628858B815C(__this, L_0, NULL);
// internal set { additionalLightsShadowResolutionTierLow = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierMedium()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierMedium_mF37423CBED5254862968C6BBBF0ED0F83EBAB52E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return (int)m_AdditionalLightsShadowResolutionTierMedium; }
int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTierMedium_28;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return (int)m_AdditionalLightsShadowResolutionTierMedium; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierMedium(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierMedium_m10320FE9ACE940613568F4B2BBB43E65C3F74E30 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal set { m_AdditionalLightsShadowResolutionTierMedium = value; }
int32_t L_0 = ___value0;
__this->___m_AdditionalLightsShadowResolutionTierMedium_28 = L_0;
// internal set { m_AdditionalLightsShadowResolutionTierMedium = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierHigh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierHigh_mFBF79CE774BC0C381104233D664B37CF7F7223D7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return (int)m_AdditionalLightsShadowResolutionTierHigh; }
int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTierHigh_29;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return (int)m_AdditionalLightsShadowResolutionTierHigh; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierHigh(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierHigh_mAFE0532328839F34DE18FFCB03079EBFFD0A1206 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal set { additionalLightsShadowResolutionTierHigh = value; }
int32_t L_0 = ___value0;
UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierHigh_mAFE0532328839F34DE18FFCB03079EBFFD0A1206(__this, L_0, NULL);
// internal set { additionalLightsShadowResolutionTierHigh = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetAdditionalLightsShadowResolution(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___additionalLightsShadowResolutionTier0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
{
// if (additionalLightsShadowResolutionTier <= UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierLow /* 0 */)
int32_t L_0 = ___additionalLightsShadowResolutionTier0;
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_1 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierLow_7;
V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
// return additionalLightsShadowResolutionTierLow;
int32_t L_3;
L_3 = UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierLow_m85E0C63E17191106F40B61BD395BEEFDD934261F(__this, NULL);
V_1 = L_3;
goto IL_004f;
}
IL_0019:
{
// if (additionalLightsShadowResolutionTier == UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierMedium /* 1 */)
int32_t L_4 = ___additionalLightsShadowResolutionTier0;
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_5 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierMedium_8;
V_2 = (bool)((((int32_t)L_4) == ((int32_t)L_5))? 1 : 0);
bool L_6 = V_2;
if (!L_6)
{
goto IL_002e;
}
}
{
// return additionalLightsShadowResolutionTierMedium;
int32_t L_7;
L_7 = UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierMedium_mF37423CBED5254862968C6BBBF0ED0F83EBAB52E(__this, NULL);
V_1 = L_7;
goto IL_004f;
}
IL_002e:
{
// if (additionalLightsShadowResolutionTier >= UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierHigh /* 2 */)
int32_t L_8 = ___additionalLightsShadowResolutionTier0;
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_9 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9;
V_3 = (bool)((((int32_t)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_10 = V_3;
if (!L_10)
{
goto IL_0046;
}
}
{
// return additionalLightsShadowResolutionTierHigh;
int32_t L_11;
L_11 = UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierHigh_mFBF79CE774BC0C381104233D664B37CF7F7223D7(__this, NULL);
V_1 = L_11;
goto IL_004f;
}
IL_0046:
{
// return additionalLightsShadowResolutionTierMedium;
int32_t L_12;
L_12 = UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierMedium_mF37423CBED5254862968C6BBBF0ED0F83EBAB52E(__this, NULL);
V_1 = L_12;
goto IL_004f;
}
IL_004f:
{
// }
int32_t L_13 = V_1;
return L_13;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBlending()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_ReflectionProbeBlending; }
bool L_0 = __this->___m_ReflectionProbeBlending_30;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ReflectionProbeBlending; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_reflectionProbeBlending(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_reflectionProbeBlending_m2479A67185AA58F920273AC201BB8E41D5AA7EB0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal set { m_ReflectionProbeBlending = value; }
bool L_0 = ___value0;
__this->___m_ReflectionProbeBlending_30 = L_0;
// internal set { m_ReflectionProbeBlending = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBoxProjection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_ReflectionProbeBoxProjection; }
bool L_0 = __this->___m_ReflectionProbeBoxProjection_31;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ReflectionProbeBoxProjection; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_reflectionProbeBoxProjection(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_reflectionProbeBoxProjection_m0F197FCEE1E8841B39B5A916B603A37722148113 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal set { m_ReflectionProbeBoxProjection = value; }
bool L_0 = ___value0;
__this->___m_ReflectionProbeBoxProjection_31 = L_0;
// internal set { m_ReflectionProbeBoxProjection = value; }
return;
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_ShadowDistance; }
float L_0 = __this->___m_ShadowDistance_32;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ShadowDistance; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowDistance_mF321FA2D36BC4F330B85A42B6FF954DA2CF874C9 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method)
{
{
// set { m_ShadowDistance = Mathf.Max(0.0f, value); }
float L_0 = ___value0;
float L_1;
L_1 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((0.0f), L_0, NULL);
__this->___m_ShadowDistance_32 = L_1;
// set { m_ShadowDistance = Mathf.Max(0.0f, value); }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_ShadowCascadeCount; }
int32_t L_0 = __this->___m_ShadowCascadeCount_33;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ShadowCascadeCount; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// if (value < k_ShadowCascadeMinCount || value > k_ShadowCascadeMaxCount)
int32_t L_0 = ___value0;
if ((((int32_t)L_0) < ((int32_t)1)))
{
goto IL_000b;
}
}
{
int32_t L_1 = ___value0;
G_B3_0 = ((((int32_t)L_1) > ((int32_t)4))? 1 : 0);
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 1;
}
IL_000c:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0033;
}
}
{
// throw new ArgumentException($"Value ({value}) needs to be between {k_ShadowCascadeMinCount} and {k_ShadowCascadeMaxCount}.");
int32_t L_3 = ___value0;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
int32_t L_6 = 1;
RuntimeObject* L_7 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_6);
int32_t L_8 = 4;
RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8);
String_t* L_10;
L_10 = String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C190BC7E978B3901165B255A26913F79FC9979B)), L_5, L_7, L_9, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_11 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_11, L_10, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93_RuntimeMethod_var)));
}
IL_0033:
{
// m_ShadowCascadeCount = value;
int32_t L_12 = ___value0;
__this->___m_ShadowCascadeCount_33 = L_12;
// }
return;
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_Cascade2Split; }
float L_0 = __this->___m_Cascade2Split_34;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Cascade2Split; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascade2Split(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascade2Split_m568E4D3F9B3CD21C9BE2B87AB1C900B6E8A9DC2F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method)
{
{
// internal set { m_Cascade2Split = value; }
float L_0 = ___value0;
__this->___m_Cascade2Split_34 = L_0;
// internal set { m_Cascade2Split = value; }
return;
}
}
// UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade3Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_Cascade3Split; }
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Cascade3Split_35;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Cascade3Split; }
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascade3Split(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascade3Split_m1C1FB53144A27D6AF531DA2A0FFA99E1C6CDA66D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
// internal set { m_Cascade3Split = value; }
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
__this->___m_Cascade3Split_35 = L_0;
// internal set { m_Cascade3Split = value; }
return;
}
}
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_Cascade4Split; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Cascade4Split_36;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Cascade4Split; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascade4Split(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascade4Split_mC046D3C5568B8B7D7E0255A7CC75E99C813979BE (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// internal set { m_Cascade4Split = value; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_Cascade4Split_36 = L_0;
// internal set { m_Cascade4Split = value; }
return;
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascadeBorder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_CascadeBorder; }
float L_0 = __this->___m_CascadeBorder_37;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_CascadeBorder; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascadeBorder(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascadeBorder_mC2D3A4B6764C0018D925BE49D1CFD1F458E4F13C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method)
{
{
// set { cascadeBorder = value; }
float L_0 = ___value0;
UniversalRenderPipelineAsset_set_cascadeBorder_mC2D3A4B6764C0018D925BE49D1CFD1F458E4F13C(__this, L_0, NULL);
// set { cascadeBorder = value; }
return;
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_ShadowDepthBias; }
float L_0 = __this->___m_ShadowDepthBias_38;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ShadowDepthBias; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDepthBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowDepthBias_mF8AB9F8BD57FD6FA5A69D273BA17C0746B9C0E35 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method)
{
{
// set { m_ShadowDepthBias = ValidateShadowBias(value); }
float L_0 = ___value0;
float L_1;
L_1 = UniversalRenderPipelineAsset_ValidateShadowBias_mFDDECE8C6DC7A740C8CFE88614EC6C59DA398B30(__this, L_0, NULL);
__this->___m_ShadowDepthBias_38 = L_1;
// set { m_ShadowDepthBias = ValidateShadowBias(value); }
return;
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_ShadowNormalBias; }
float L_0 = __this->___m_ShadowNormalBias_39;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ShadowNormalBias; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowNormalBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowNormalBias_mD6A0BF2A07B6F0713E0573746319F661AF1F8D82 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method)
{
{
// set { m_ShadowNormalBias = ValidateShadowBias(value); }
float L_0 = ___value0;
float L_1;
L_1 = UniversalRenderPipelineAsset_ValidateShadowBias_mFDDECE8C6DC7A740C8CFE88614EC6C59DA398B30(__this, L_0, NULL);
__this->___m_ShadowNormalBias_39 = L_1;
// set { m_ShadowNormalBias = ValidateShadowBias(value); }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_SoftShadowsSupported; }
bool L_0 = __this->___m_SoftShadowsSupported_40;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_SoftShadowsSupported; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsSoftShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsSoftShadows_mA5CDBE440BC663102D5AD4F61A5322ADE88731A8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal set { m_SoftShadowsSupported = value; }
bool L_0 = ___value0;
__this->___m_SoftShadowsSupported_40 = L_0;
// internal set { m_SoftShadowsSupported = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_SupportsDynamicBatching; }
bool L_0 = __this->___m_SupportsDynamicBatching_46;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_SupportsDynamicBatching; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsDynamicBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsDynamicBatching_mCC1510906E7150903B6F91A6BD1E2683D0C61308 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_SupportsDynamicBatching = value; }
bool L_0 = ___value0;
__this->___m_SupportsDynamicBatching_46 = L_0;
// set { m_SupportsDynamicBatching = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_MixedLightingSupported; }
bool L_0 = __this->___m_MixedLightingSupported_47;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_MixedLightingSupported; }
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsLightLayers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_SupportsLightLayers; }
bool L_0 = __this->___m_SupportsLightLayers_48;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_SupportsLightLayers; }
bool L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shaderVariantLogLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shaderVariantLogLevel_m02AA7D8777C01AFBB88F2A1706C584D4EDF303BA (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_ShaderVariantLogLevel; }
int32_t L_0 = __this->___m_ShaderVariantLogLevel_59;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ShaderVariantLogLevel; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shaderVariantLogLevel(UnityEngine.Rendering.Universal.ShaderVariantLogLevel)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shaderVariantLogLevel_mE93AFFBDAABA1D445579FA9ED8BB24F07098D126 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_ShaderVariantLogLevel = value; }
int32_t L_0 = ___value0;
__this->___m_ShaderVariantLogLevel_59 = L_0;
// set { m_ShaderVariantLogLevel = value; }
return;
}
}
// UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_volumeFrameworkUpdateMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mF796AC940F47F4CABB6B7855FB23E572625E7488 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
{
// public VolumeFrameworkUpdateMode volumeFrameworkUpdateMode => m_VolumeFrameworkUpdateMode;
int32_t L_0 = __this->___m_VolumeFrameworkUpdateMode_60;
return L_0;
}
}
// UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_debugLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_debugLevel_mA8EC864E3659845F3C4BA7D6BED40357931E74C0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
{
// get => PipelineDebugLevel.Disabled;
return (int32_t)(0);
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_UseSRPBatcher; }
bool L_0 = __this->___m_UseSRPBatcher_45;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_UseSRPBatcher; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useSRPBatcher(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_useSRPBatcher_m93E1A1DAB9EC7F8682C73C64C7058A72F8453984 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_UseSRPBatcher = value; }
bool L_0 = ___value0;
__this->___m_UseSRPBatcher_45 = L_0;
// set { m_UseSRPBatcher = value; }
return;
}
}
// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_ColorGradingMode; }
int32_t L_0 = __this->___m_ColorGradingMode_51;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ColorGradingMode; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingMode(UnityEngine.Rendering.Universal.ColorGradingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_colorGradingMode_m10486857B7173D5204864FA32F417D027BD8F983 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_ColorGradingMode = value; }
int32_t L_0 = ___value0;
__this->___m_ColorGradingMode_51 = L_0;
// set { m_ColorGradingMode = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_ColorGradingLutSize; }
int32_t L_0 = __this->___m_ColorGradingLutSize_52;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ColorGradingLutSize; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingLutSize(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_colorGradingLutSize_m131C4595C5836DB1CB99E97533E3D477FA3E63C7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_ColorGradingLutSize = Mathf.Clamp(value, k_MinLutSize, k_MaxLutSize); }
int32_t L_0 = ___value0;
int32_t L_1;
L_1 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_0, ((int32_t)16), ((int32_t)65), NULL);
__this->___m_ColorGradingLutSize_52 = L_1;
// set { m_ColorGradingLutSize = Mathf.Clamp(value, k_MinLutSize, k_MaxLutSize); }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useFastSRGBLinearConversion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_UseFastSRGBLinearConversion; }
bool L_0 = __this->___m_UseFastSRGBLinearConversion_53;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_UseFastSRGBLinearConversion; }
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useAdaptivePerformance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useAdaptivePerformance_m845E3D3BEED778FC0B75ECE2324D90773F33D8BF (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_UseAdaptivePerformance; }
bool L_0 = __this->___m_UseAdaptivePerformance_50;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_UseAdaptivePerformance; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useAdaptivePerformance(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_useAdaptivePerformance_mC0A0E6434DA1B8AA73E608FA08F15DC3FA18CC04 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_UseAdaptivePerformance = value; }
bool L_0 = ___value0;
__this->___m_UseAdaptivePerformance_50 = L_0;
// set { m_UseAdaptivePerformance = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_conservativeEnclosingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_conservativeEnclosingSphere_mFEDF12207D303EB9874B019BBE1CAA582A1A9203 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_ConservativeEnclosingSphere; }
bool L_0 = __this->___m_ConservativeEnclosingSphere_41;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ConservativeEnclosingSphere; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_conservativeEnclosingSphere(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_conservativeEnclosingSphere_m4920AE25541B7EFA5CEE222FB523372322855EE2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_ConservativeEnclosingSphere = value; }
bool L_0 = ___value0;
__this->___m_ConservativeEnclosingSphere_41 = L_0;
// set { m_ConservativeEnclosingSphere = value; }
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_numIterationsEnclosingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_numIterationsEnclosingSphere_m38AFD0AD5243DC1432EB93514E339C256852028A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_NumIterationsEnclosingSphere; }
int32_t L_0 = __this->___m_NumIterationsEnclosingSphere_42;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_NumIterationsEnclosingSphere; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_numIterationsEnclosingSphere(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_numIterationsEnclosingSphere_mF2DC94A10BBEBE0930837EBC9CEE692254FC56B5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_NumIterationsEnclosingSphere = value; }
int32_t L_0 = ___value0;
__this->___m_NumIterationsEnclosingSphere_42 = L_0;
// set { m_NumIterationsEnclosingSphere = value; }
return;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultMaterial_m195484A6B98C6C66563DB99AD650089234C8DF44 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.Standard); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 0, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.Standard); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultParticleMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultParticleMaterial_m9A2BAFA5547FB488C98FC35B1724163BCB97F1ED (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.Particle); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 1, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.Particle); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultLineMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultLineMaterial_mA897E0703FDE27E0AD362F0CFAB8DA58AB1CE4CB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.Particle); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 1, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.Particle); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultTerrainMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultTerrainMaterial_m3B17DEC2B017F92A77FBE1C05BEC5F8C9B2FE224 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.Terrain); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 2, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.Terrain); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultUIMaterial_mD8592B5616A1C674267B2496CB1EFD88475EA066 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 4, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIOverdrawMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultUIOverdrawMaterial_m194CAB82B1CE86DC34B6D776BDC33BE1CA87CDCA (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 4, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m82F1F3E6801E1716AB2F7FFF07EB7C0C8FE11CA2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 4, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_default2DMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_default2DMaterial_mB16471D9A95FCD051A0BB353D99328B9CAB412EB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.Sprite); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 3, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.Sprite); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_default2DMaskMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_default2DMaskMaterial_m154008D7F3CAC42978EFEB10B87ADCD835A99C31 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.SpriteMask); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 5, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.SpriteMask); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_decalMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_decalMaterial_mA180B7AF23FA673569F4F123DF240EDA57E04251 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return GetMaterial(DefaultMaterialType.Decal); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 6, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// get { return GetMaterial(DefaultMaterialType.Decal); }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* UniversalRenderPipelineAsset_get_defaultShader_mD0C7D6307D9B9768CCE9089889BBF7825DFA7EFB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* V_1 = NULL;
{
// if (m_DefaultShader == null)
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_DefaultShader_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0022;
}
}
{
// m_DefaultShader = Shader.Find(ShaderUtils.GetShaderPath(ShaderPathID.Lit));
il2cpp_codegen_runtime_class_init_inline(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var);
String_t* L_3;
L_3 = ShaderUtils_GetShaderPath_m4A1BAB533E9C09F368B0BEF39FC694CADADBF602(0, NULL);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_4;
L_4 = Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72(L_3, NULL);
__this->___m_DefaultShader_4 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultShader_4), (void*)L_4);
}
IL_0022:
{
// return m_DefaultShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5 = __this->___m_DefaultShader_4;
V_1 = L_5;
goto IL_002b;
}
IL_002b:
{
// }
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6 = V_1;
return L_6;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineAsset_get_renderingLayerMaskNames_m4C52BE633F6C25E4B23E75564D6562A1E1B94D8C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public override string[] renderingLayerMaskNames => UniversalRenderPipelineGlobalSettings.instance.renderingLayerMaskNames;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0;
L_0 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL);
NullCheck(L_0);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1;
L_1 = UniversalRenderPipelineGlobalSettings_get_renderingLayerMaskNames_m2BD74272E53FC4DA5927640B4896C9E6B463BCC0(L_0, NULL);
return L_1;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_prefixedRenderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineAsset_get_prefixedRenderingLayerMaskNames_mF22DF3AC31047377090DCF496FB1BA44431E5B2D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public override string[] prefixedRenderingLayerMaskNames => UniversalRenderPipelineGlobalSettings.instance.prefixedRenderingLayerMaskNames;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0;
L_0 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL);
NullCheck(L_0);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1;
L_1 = UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerMaskNames_m0311C5E8770CC0CEBAE9ADB46F63165779143CD8(L_0, NULL);
return L_1;
}
}
// System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_lightLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineAsset_get_lightLayerMaskNames_m0D5D036DECA51B88CD5B12425C0AC47BC4546006 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public string[] lightLayerMaskNames => UniversalRenderPipelineGlobalSettings.instance.lightLayerNames;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0;
L_0 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL);
NullCheck(L_0);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1;
L_1 = UniversalRenderPipelineGlobalSettings_get_lightLayerNames_m922A1A90A487ED05FE1499ED1047097890D9A068(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnBeforeSerialize_m510324E38714F1B6420507E1EF912BE95CDE9DF2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnAfterDeserialize_m08779415D980033F477FC1FEA3D592E6BE533449 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
int32_t G_B22_0 = 0;
{
// if (k_AssetVersion < 3)
int32_t L_0 = __this->___k_AssetVersion_6;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)3))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0032;
}
}
{
// m_SoftShadowsSupported = (m_ShadowType == ShadowQuality.SoftShadows);
int32_t L_2 = __this->___m_ShadowType_54;
__this->___m_SoftShadowsSupported_40 = (bool)((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
// k_AssetPreviousVersion = k_AssetVersion;
int32_t L_3 = __this->___k_AssetVersion_6;
__this->___k_AssetPreviousVersion_7 = L_3;
// k_AssetVersion = 3;
__this->___k_AssetVersion_6 = 3;
}
IL_0032:
{
// if (k_AssetVersion < 4)
int32_t L_4 = __this->___k_AssetVersion_6;
V_1 = (bool)((((int32_t)L_4) < ((int32_t)4))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0084;
}
}
{
// m_AdditionalLightShadowsSupported = m_LocalShadowsSupported;
bool L_6 = __this->___m_LocalShadowsSupported_55;
__this->___m_AdditionalLightShadowsSupported_25 = L_6;
// m_AdditionalLightsShadowmapResolution = m_LocalShadowsAtlasResolution;
int32_t L_7 = __this->___m_LocalShadowsAtlasResolution_56;
__this->___m_AdditionalLightsShadowmapResolution_26 = L_7;
// m_AdditionalLightsPerObjectLimit = m_MaxPixelLights;
int32_t L_8 = __this->___m_MaxPixelLights_57;
__this->___m_AdditionalLightsPerObjectLimit_24 = L_8;
// m_MainLightShadowmapResolution = m_ShadowAtlasResolution;
int32_t L_9 = __this->___m_ShadowAtlasResolution_58;
__this->___m_MainLightShadowmapResolution_22 = L_9;
// k_AssetPreviousVersion = k_AssetVersion;
int32_t L_10 = __this->___k_AssetVersion_6;
__this->___k_AssetPreviousVersion_7 = L_10;
// k_AssetVersion = 4;
__this->___k_AssetVersion_6 = 4;
}
IL_0084:
{
// if (k_AssetVersion < 5)
int32_t L_11 = __this->___k_AssetVersion_6;
V_2 = (bool)((((int32_t)L_11) < ((int32_t)5))? 1 : 0);
bool L_12 = V_2;
if (!L_12)
{
goto IL_00c3;
}
}
{
// if (m_RendererType == RendererType.Custom)
int32_t L_13 = __this->___m_RendererType_8;
V_3 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
bool L_14 = V_3;
if (!L_14)
{
goto IL_00af;
}
}
{
// m_RendererDataList[0] = m_RendererData;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_15 = __this->___m_RendererDataList_10;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_16 = __this->___m_RendererData_9;
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_16);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(0), (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)L_16);
}
IL_00af:
{
// k_AssetPreviousVersion = k_AssetVersion;
int32_t L_17 = __this->___k_AssetVersion_6;
__this->___k_AssetPreviousVersion_7 = L_17;
// k_AssetVersion = 5;
__this->___k_AssetVersion_6 = 5;
}
IL_00c3:
{
// if (k_AssetVersion < 6)
int32_t L_18 = __this->___k_AssetVersion_6;
V_4 = (bool)((((int32_t)L_18) < ((int32_t)6))? 1 : 0);
bool L_19 = V_4;
if (!L_19)
{
goto IL_0105;
}
}
{
// int value = (int)m_ShadowCascades;
int32_t L_20 = __this->___m_ShadowCascades_69;
V_5 = L_20;
// if (value == 2)
int32_t L_21 = V_5;
V_6 = (bool)((((int32_t)L_21) == ((int32_t)2))? 1 : 0);
bool L_22 = V_6;
if (!L_22)
{
goto IL_00f1;
}
}
{
// m_ShadowCascadeCount = 4;
__this->___m_ShadowCascadeCount_33 = 4;
goto IL_00fd;
}
IL_00f1:
{
// m_ShadowCascadeCount = value + 1;
int32_t L_23 = V_5;
__this->___m_ShadowCascadeCount_33 = ((int32_t)il2cpp_codegen_add(L_23, 1));
}
IL_00fd:
{
// k_AssetVersion = 6;
__this->___k_AssetVersion_6 = 6;
}
IL_0105:
{
// if (k_AssetVersion < 7)
int32_t L_24 = __this->___k_AssetVersion_6;
V_7 = (bool)((((int32_t)L_24) < ((int32_t)7))? 1 : 0);
bool L_25 = V_7;
if (!L_25)
{
goto IL_0129;
}
}
{
// k_AssetPreviousVersion = k_AssetVersion;
int32_t L_26 = __this->___k_AssetVersion_6;
__this->___k_AssetPreviousVersion_7 = L_26;
// k_AssetVersion = 7;
__this->___k_AssetVersion_6 = 7;
}
IL_0129:
{
// if (k_AssetVersion < 8)
int32_t L_27 = __this->___k_AssetVersion_6;
V_8 = (bool)((((int32_t)L_27) < ((int32_t)8))? 1 : 0);
bool L_28 = V_8;
if (!L_28)
{
goto IL_0158;
}
}
{
// k_AssetPreviousVersion = k_AssetVersion;
int32_t L_29 = __this->___k_AssetVersion_6;
__this->___k_AssetPreviousVersion_7 = L_29;
// m_CascadeBorder = 0.1f; // In previous version we had this hard coded
__this->___m_CascadeBorder_37 = (0.100000001f);
// k_AssetVersion = 8;
__this->___k_AssetVersion_6 = 8;
}
IL_0158:
{
// if (k_AssetVersion < 9)
int32_t L_30 = __this->___k_AssetVersion_6;
V_9 = (bool)((((int32_t)L_30) < ((int32_t)((int32_t)9)))? 1 : 0);
bool L_31 = V_9;
if (!L_31)
{
goto IL_01f9;
}
}
{
// bool assetContainsCustomAdditionalLightShadowResolutions =
// m_AdditionalLightsShadowResolutionTierHigh != AdditionalLightsDefaultShadowResolutionTierHigh ||
// m_AdditionalLightsShadowResolutionTierMedium != AdditionalLightsDefaultShadowResolutionTierMedium ||
// m_AdditionalLightsShadowResolutionTierLow != AdditionalLightsDefaultShadowResolutionTierLow;
int32_t L_32 = __this->___m_AdditionalLightsShadowResolutionTierHigh_29;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
int32_t L_33 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierHigh_67;
if ((!(((uint32_t)L_32) == ((uint32_t)L_33))))
{
goto IL_0198;
}
}
{
int32_t L_34 = __this->___m_AdditionalLightsShadowResolutionTierMedium_28;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
int32_t L_35 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierMedium_66;
if ((!(((uint32_t)L_34) == ((uint32_t)L_35))))
{
goto IL_0198;
}
}
{
int32_t L_36 = __this->___m_AdditionalLightsShadowResolutionTierLow_27;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
int32_t L_37 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierLow_65;
G_B22_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)L_37))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0199;
}
IL_0198:
{
G_B22_0 = 1;
}
IL_0199:
{
V_10 = (bool)G_B22_0;
// if (!assetContainsCustomAdditionalLightShadowResolutions)
bool L_38 = V_10;
V_11 = (bool)((((int32_t)L_38) == ((int32_t)0))? 1 : 0);
bool L_39 = V_11;
if (!L_39)
{
goto IL_01e4;
}
}
{
// m_AdditionalLightsShadowResolutionTierHigh = (int)m_AdditionalLightsShadowmapResolution;
int32_t L_40 = __this->___m_AdditionalLightsShadowmapResolution_26;
__this->___m_AdditionalLightsShadowResolutionTierHigh_29 = L_40;
// m_AdditionalLightsShadowResolutionTierMedium = Mathf.Max(m_AdditionalLightsShadowResolutionTierHigh / 2, UniversalAdditionalLightData.AdditionalLightsShadowMinimumResolution);
int32_t L_41 = __this->___m_AdditionalLightsShadowResolutionTierHigh_29;
il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var);
int32_t L_42 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowMinimumResolution_12;
int32_t L_43;
L_43 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(((int32_t)(L_41/2)), L_42, NULL);
__this->___m_AdditionalLightsShadowResolutionTierMedium_28 = L_43;
// m_AdditionalLightsShadowResolutionTierLow = Mathf.Max(m_AdditionalLightsShadowResolutionTierMedium / 2, UniversalAdditionalLightData.AdditionalLightsShadowMinimumResolution);
int32_t L_44 = __this->___m_AdditionalLightsShadowResolutionTierMedium_28;
int32_t L_45 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowMinimumResolution_12;
int32_t L_46;
L_46 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(((int32_t)(L_44/2)), L_45, NULL);
__this->___m_AdditionalLightsShadowResolutionTierLow_27 = L_46;
}
IL_01e4:
{
// k_AssetPreviousVersion = k_AssetVersion;
int32_t L_47 = __this->___k_AssetVersion_6;
__this->___k_AssetPreviousVersion_7 = L_47;
// k_AssetVersion = 9;
__this->___k_AssetVersion_6 = ((int32_t)9);
}
IL_01f9:
{
// }
return;
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateShadowBias_mFDDECE8C6DC7A740C8CFE88614EC6C59DA398B30 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
// return Mathf.Max(0.0f, Mathf.Min(value, UniversalRenderPipeline.maxShadowBias));
float L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
float L_1;
L_1 = UniversalRenderPipeline_get_maxShadowBias_m336E242AC4444A9060AEEA71EA273DF1FD6A0C37(NULL);
float L_2;
L_2 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_0, L_1, NULL);
float L_3;
L_3 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((0.0f), L_2, NULL);
V_0 = L_3;
goto IL_0019;
}
IL_0019:
{
// }
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_mCE51C9EF5F24C30A57675EB2AE82F4C4614049DB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// return System.Math.Max(0, System.Math.Min(value, UniversalRenderPipeline.maxPerObjectLights));
int32_t L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582(NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, L_1, NULL);
int32_t L_3;
L_3 = Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5(0, L_2, NULL);
V_0 = L_3;
goto IL_0015;
}
IL_0015:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateRenderScale_m970DAA0A6B4B512B86D964C8E015EB14B06FB87C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
// return Mathf.Max(UniversalRenderPipeline.minRenderScale, Mathf.Min(value, UniversalRenderPipeline.maxRenderScale));
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var);
float L_0;
L_0 = UniversalRenderPipeline_get_minRenderScale_m7901CFF5A1D96EBA09862B2B4BE7567E45E60E76(NULL);
float L_1 = ___value0;
float L_2;
L_2 = UniversalRenderPipeline_get_maxRenderScale_mF54CD7464C20D4516B2D42AC69008B488C57954F(NULL);
float L_3;
L_3 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_1, L_2, NULL);
float L_4;
L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_3, NULL);
V_0 = L_4;
goto IL_0019;
}
IL_0019:
{
// }
float L_5 = V_0;
return L_5;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererDataList(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererDataList_m633B9CCA78162BABE80ACCCB884A5005D8DBDBED (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___partial0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B3_0 = 0;
int32_t G_B2_0 = 0;
int32_t G_B4_0 = 0;
int32_t G_B4_1 = 0;
{
// var emptyEntries = 0;
V_0 = 0;
// for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1;
V_1 = 0;
goto IL_001b;
}
IL_0007:
{
// for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1;
int32_t L_0 = V_0;
int32_t L_1 = V_1;
bool L_2;
L_2 = UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2(__this, L_1, NULL);
G_B2_0 = L_0;
if (L_2)
{
G_B3_0 = L_0;
goto IL_0014;
}
}
{
G_B4_0 = 1;
G_B4_1 = G_B2_0;
goto IL_0015;
}
IL_0014:
{
G_B4_0 = 0;
G_B4_1 = G_B3_0;
}
IL_0015:
{
V_0 = ((int32_t)il2cpp_codegen_add(G_B4_1, G_B4_0));
// for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1;
int32_t L_3 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_3, 1));
}
IL_001b:
{
// for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1;
int32_t L_4 = V_1;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_5 = __this->___m_RendererDataList_10;
NullCheck(L_5);
V_2 = (bool)((((int32_t)L_4) < ((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))))? 1 : 0);
bool L_6 = V_2;
if (L_6)
{
goto IL_0007;
}
}
{
// if (partial)
bool L_7 = ___partial0;
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_0037;
}
}
{
// return emptyEntries == 0;
int32_t L_9 = V_0;
V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
goto IL_0049;
}
IL_0037:
{
// return emptyEntries != m_RendererDataList.Length;
int32_t L_10 = V_0;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_11 = __this->___m_RendererDataList_10;
NullCheck(L_11);
V_4 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0049;
}
IL_0049:
{
// }
bool L_12 = V_4;
return L_12;
}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
// if (index == -1) index = m_DefaultRendererIndex;
int32_t L_0 = ___index0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
// if (index == -1) index = m_DefaultRendererIndex;
int32_t L_2 = __this->___m_DefaultRendererIndex_11;
___index0 = L_2;
}
IL_0011:
{
// return index < m_RendererDataList.Length ? m_RendererDataList[index] != null : false;
int32_t L_3 = ___index0;
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_4 = __this->___m_RendererDataList_10;
NullCheck(L_4);
if ((((int32_t)L_3) < ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))
{
goto IL_001f;
}
}
{
G_B5_0 = 0;
goto IL_002d;
}
IL_001f:
{
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_5 = __this->___m_RendererDataList_10;
int32_t L_6 = ___index0;
NullCheck(L_5);
int32_t L_7 = L_6;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B5_0 = ((int32_t)(L_9));
}
IL_002d:
{
V_1 = (bool)G_B5_0;
goto IL_0030;
}
IL_0030:
{
// }
bool L_10 = V_1;
return L_10;
}
}
// UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeOption()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeOption_m6A1B1907815C6AAA9E96C6CA1FE9D952F811AEBB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
// switch (shadowCascadeCount)
int32_t L_0;
L_0 = UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9(__this, NULL);
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (((int32_t)il2cpp_codegen_subtract(L_2, 1)))
{
case 0:
{
goto IL_0024;
}
case 1:
{
goto IL_0028;
}
case 2:
{
goto IL_0030;
}
case 3:
{
goto IL_002c;
}
}
}
{
goto IL_0030;
}
IL_0024:
{
// case 1: return ShadowCascadesOption.NoCascades;
V_2 = 0;
goto IL_003b;
}
IL_0028:
{
// case 2: return ShadowCascadesOption.TwoCascades;
V_2 = 1;
goto IL_003b;
}
IL_002c:
{
// case 4: return ShadowCascadesOption.FourCascades;
V_2 = 2;
goto IL_003b;
}
IL_0030:
{
// default: throw new InvalidOperationException("Cascade count is not compatible with obsolete API, please use shadowCascadeCount instead.");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_3 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8101388FE0DCC01F1BFF1E4E7EEAC025FD553B50)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_get_shadowCascadeOption_m6A1B1907815C6AAA9E96C6CA1FE9D952F811AEBB_RuntimeMethod_var)));
}
IL_003b:
{
// }
int32_t L_4 = V_2;
return L_4;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeOption(UnityEngine.Rendering.Universal.ShadowCascadesOption)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeOption_mD8F882107FFE4ECF998C51BEA4048C4B29D15CFA (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
// switch (value)
int32_t L_0 = ___value0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0023;
}
case 2:
{
goto IL_002d;
}
}
}
{
goto IL_0037;
}
IL_0019:
{
// shadowCascadeCount = 1;
UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93(__this, 1, NULL);
// break;
goto IL_0042;
}
IL_0023:
{
// shadowCascadeCount = 2;
UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93(__this, 2, NULL);
// break;
goto IL_0042;
}
IL_002d:
{
// shadowCascadeCount = 4;
UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93(__this, 4, NULL);
// break;
goto IL_0042;
}
IL_0037:
{
// throw new InvalidOperationException("Cascade count is not compatible with obsolete API, please use shadowCascadeCount instead.");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_3 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8101388FE0DCC01F1BFF1E4E7EEAC025FD553B50)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_set_shadowCascadeOption_mD8F882107FFE4ECF998C51BEA4048C4B29D15CFA_RuntimeMethod_var)));
}
IL_0042:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset__ctor_m56DE43481351E0A8637ACB5DFF822A19CB207FC7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// ScriptableRenderer[] m_Renderers = new ScriptableRenderer[1];
ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_0 = (ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)SZArrayNew(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var, (uint32_t)1);
__this->___m_Renderers_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Renderers_5), (void*)L_0);
// [SerializeField] int k_AssetVersion = 9;
__this->___k_AssetVersion_6 = ((int32_t)9);
// [SerializeField] int k_AssetPreviousVersion = 9;
__this->___k_AssetPreviousVersion_7 = ((int32_t)9);
// [SerializeField] RendererType m_RendererType = RendererType.UniversalRenderer;
__this->___m_RendererType_8 = 1;
// [SerializeField] internal ScriptableRendererData m_RendererData = null;
__this->___m_RendererData_9 = (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererData_9), (void*)(ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)NULL);
// [SerializeField] internal ScriptableRendererData[] m_RendererDataList = new ScriptableRendererData[1];
ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_1 = (ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)SZArrayNew(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var, (uint32_t)1);
__this->___m_RendererDataList_10 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererDataList_10), (void*)L_1);
// [SerializeField] internal int m_DefaultRendererIndex = 0;
__this->___m_DefaultRendererIndex_11 = 0;
// [SerializeField] bool m_RequireDepthTexture = false;
__this->___m_RequireDepthTexture_12 = (bool)0;
// [SerializeField] bool m_RequireOpaqueTexture = false;
__this->___m_RequireOpaqueTexture_13 = (bool)0;
// [SerializeField] Downsampling m_OpaqueDownsampling = Downsampling._2xBilinear;
__this->___m_OpaqueDownsampling_14 = 1;
// [SerializeField] bool m_SupportsTerrainHoles = true;
__this->___m_SupportsTerrainHoles_15 = (bool)1;
// [SerializeField] StoreActionsOptimization m_StoreActionsOptimization = StoreActionsOptimization.Auto;
__this->___m_StoreActionsOptimization_16 = 0;
// [SerializeField] bool m_SupportsHDR = true;
__this->___m_SupportsHDR_17 = (bool)1;
// [SerializeField] MsaaQuality m_MSAA = MsaaQuality.Disabled;
__this->___m_MSAA_18 = 1;
// [SerializeField] float m_RenderScale = 1.0f;
__this->___m_RenderScale_19 = (1.0f);
// [SerializeField] LightRenderingMode m_MainLightRenderingMode = LightRenderingMode.PerPixel;
__this->___m_MainLightRenderingMode_20 = 1;
// [SerializeField] bool m_MainLightShadowsSupported = true;
__this->___m_MainLightShadowsSupported_21 = (bool)1;
// [SerializeField] ShadowResolution m_MainLightShadowmapResolution = ShadowResolution._2048;
__this->___m_MainLightShadowmapResolution_22 = ((int32_t)2048);
// [SerializeField] LightRenderingMode m_AdditionalLightsRenderingMode = LightRenderingMode.PerPixel;
__this->___m_AdditionalLightsRenderingMode_23 = 1;
// [SerializeField] int m_AdditionalLightsPerObjectLimit = 4;
__this->___m_AdditionalLightsPerObjectLimit_24 = 4;
// [SerializeField] bool m_AdditionalLightShadowsSupported = false;
__this->___m_AdditionalLightShadowsSupported_25 = (bool)0;
// [SerializeField] ShadowResolution m_AdditionalLightsShadowmapResolution = ShadowResolution._2048;
__this->___m_AdditionalLightsShadowmapResolution_26 = ((int32_t)2048);
// [SerializeField] int m_AdditionalLightsShadowResolutionTierLow = AdditionalLightsDefaultShadowResolutionTierLow;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
int32_t L_2 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierLow_65;
__this->___m_AdditionalLightsShadowResolutionTierLow_27 = L_2;
// [SerializeField] int m_AdditionalLightsShadowResolutionTierMedium = AdditionalLightsDefaultShadowResolutionTierMedium;
int32_t L_3 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierMedium_66;
__this->___m_AdditionalLightsShadowResolutionTierMedium_28 = L_3;
// [SerializeField] int m_AdditionalLightsShadowResolutionTierHigh = AdditionalLightsDefaultShadowResolutionTierHigh;
int32_t L_4 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierHigh_67;
__this->___m_AdditionalLightsShadowResolutionTierHigh_29 = L_4;
// [SerializeField] bool m_ReflectionProbeBlending = false;
__this->___m_ReflectionProbeBlending_30 = (bool)0;
// [SerializeField] bool m_ReflectionProbeBoxProjection = false;
__this->___m_ReflectionProbeBoxProjection_31 = (bool)0;
// [SerializeField] float m_ShadowDistance = 50.0f;
__this->___m_ShadowDistance_32 = (50.0f);
// [SerializeField] int m_ShadowCascadeCount = 1;
__this->___m_ShadowCascadeCount_33 = 1;
// [SerializeField] float m_Cascade2Split = 0.25f;
__this->___m_Cascade2Split_34 = (0.25f);
// [SerializeField] Vector2 m_Cascade3Split = new Vector2(0.1f, 0.3f);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (0.100000001f), (0.300000012f), /*hidden argument*/NULL);
__this->___m_Cascade3Split_35 = L_5;
// [SerializeField] Vector3 m_Cascade4Split = new Vector3(0.067f, 0.2f, 0.467f);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), (0.0670000017f), (0.200000003f), (0.467000008f), /*hidden argument*/NULL);
__this->___m_Cascade4Split_36 = L_6;
// [SerializeField] float m_CascadeBorder = 0.2f;
__this->___m_CascadeBorder_37 = (0.200000003f);
// [SerializeField] float m_ShadowDepthBias = 1.0f;
__this->___m_ShadowDepthBias_38 = (1.0f);
// [SerializeField] float m_ShadowNormalBias = 1.0f;
__this->___m_ShadowNormalBias_39 = (1.0f);
// [SerializeField] bool m_SoftShadowsSupported = false;
__this->___m_SoftShadowsSupported_40 = (bool)0;
// [SerializeField] bool m_ConservativeEnclosingSphere = false;
__this->___m_ConservativeEnclosingSphere_41 = (bool)0;
// [SerializeField] int m_NumIterationsEnclosingSphere = 64;
__this->___m_NumIterationsEnclosingSphere_42 = ((int32_t)64);
// [SerializeField] LightCookieResolution m_AdditionalLightsCookieResolution = LightCookieResolution._2048;
__this->___m_AdditionalLightsCookieResolution_43 = ((int32_t)2048);
// [SerializeField] LightCookieFormat m_AdditionalLightsCookieFormat = LightCookieFormat.ColorHigh;
__this->___m_AdditionalLightsCookieFormat_44 = 3;
// [SerializeField] bool m_UseSRPBatcher = true;
__this->___m_UseSRPBatcher_45 = (bool)1;
// [SerializeField] bool m_SupportsDynamicBatching = false;
__this->___m_SupportsDynamicBatching_46 = (bool)0;
// [SerializeField] bool m_MixedLightingSupported = true;
__this->___m_MixedLightingSupported_47 = (bool)1;
// [SerializeField] bool m_SupportsLightLayers = false;
__this->___m_SupportsLightLayers_48 = (bool)0;
// [SerializeField] bool m_UseAdaptivePerformance = true;
__this->___m_UseAdaptivePerformance_50 = (bool)1;
// [SerializeField] ColorGradingMode m_ColorGradingMode = ColorGradingMode.LowDynamicRange;
__this->___m_ColorGradingMode_51 = 0;
// [SerializeField] int m_ColorGradingLutSize = 32;
__this->___m_ColorGradingLutSize_52 = ((int32_t)32);
// [SerializeField] bool m_UseFastSRGBLinearConversion = false;
__this->___m_UseFastSRGBLinearConversion_53 = (bool)0;
// [SerializeField] ShadowQuality m_ShadowType = ShadowQuality.HardShadows;
__this->___m_ShadowType_54 = 1;
// [SerializeField] bool m_LocalShadowsSupported = false;
__this->___m_LocalShadowsSupported_55 = (bool)0;
// [SerializeField] ShadowResolution m_LocalShadowsAtlasResolution = ShadowResolution._256;
__this->___m_LocalShadowsAtlasResolution_56 = ((int32_t)256);
// [SerializeField] int m_MaxPixelLights = 0;
__this->___m_MaxPixelLights_57 = 0;
// [SerializeField] ShadowResolution m_ShadowAtlasResolution = ShadowResolution._256;
__this->___m_ShadowAtlasResolution_58 = ((int32_t)256);
// [SerializeField] ShaderVariantLogLevel m_ShaderVariantLogLevel = ShaderVariantLogLevel.Disabled;
__this->___m_ShaderVariantLogLevel_59 = 0;
// [SerializeField] VolumeFrameworkUpdateMode m_VolumeFrameworkUpdateMode = VolumeFrameworkUpdateMode.EveryFrame;
__this->___m_VolumeFrameworkUpdateMode_60 = 0;
// [SerializeField] ShadowCascadesOption m_ShadowCascades = ShadowCascadesOption.NoCascades;
__this->___m_ShadowCascades_69 = 0;
RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset__cctor_m9EDD4DC5F48DE2AF77411EB4994D6E90907D0834 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____08243D32F28C35701F6EA57F52AE707302C8528E8D358F13C6E6915543D265C6_0_FieldInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____9D3A6E7E88415D8C1A0F3887B6384A9A8E4F44A036C5A24796C319751ACACCAD_4_FieldInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly int AdditionalLightsDefaultShadowResolutionTierLow = 256;
((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierLow_65 = ((int32_t)256);
// public static readonly int AdditionalLightsDefaultShadowResolutionTierMedium = 512;
((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierMedium_66 = ((int32_t)512);
// public static readonly int AdditionalLightsDefaultShadowResolutionTierHigh = 1024;
((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierHigh_67 = ((int32_t)1024);
// private static GraphicsFormat[][] s_LightCookieFormatList = new GraphicsFormat[][]
// {
// /* Grayscale Low */ new GraphicsFormat[] {GraphicsFormat.R8_UNorm},
// /* Grayscale High*/ new GraphicsFormat[] {GraphicsFormat.R16_UNorm},
// /* Color Low */ new GraphicsFormat[] {GraphicsFormat.R5G6B5_UNormPack16, GraphicsFormat.B5G6R5_UNormPack16, GraphicsFormat.R5G5B5A1_UNormPack16, GraphicsFormat.B5G5R5A1_UNormPack16},
// /* Color High */ new GraphicsFormat[] {GraphicsFormat.A2B10G10R10_UNormPack32, GraphicsFormat.R8G8B8A8_SRGB, GraphicsFormat.B8G8R8A8_SRGB},
// /* Color HDR */ new GraphicsFormat[] {GraphicsFormat.B10G11R11_UFloatPack32},
// };
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_0 = (GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2*)(GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2*)SZArrayNew(GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2_il2cpp_TypeInfo_var, (uint32_t)5);
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_1 = L_0;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_2 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)1);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = L_2;
NullCheck(L_3);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (int32_t)5);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_3);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_3);
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_4 = L_1;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_5 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)1);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_6 = L_5;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (int32_t)((int32_t)21));
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_6);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_6);
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_7 = L_4;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_8 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)4);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_9 = L_8;
RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 L_10 = { reinterpret_cast<intptr_t> (U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____08243D32F28C35701F6EA57F52AE707302C8528E8D358F13C6E6915543D265C6_0_FieldInfo_var) };
RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF((RuntimeArray*)L_9, L_10, NULL);
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_9);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_9);
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_11 = L_7;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_12 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)3);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_13 = L_12;
RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 L_14 = { reinterpret_cast<intptr_t> (U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____9D3A6E7E88415D8C1A0F3887B6384A9A8E4F44A036C5A24796C319751ACACCAD_4_FieldInfo_var) };
RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF((RuntimeArray*)L_13, L_14, NULL);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_13);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(3), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_13);
GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_15 = L_11;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_16 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)1);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_17 = L_16;
NullCheck(L_17);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (int32_t)((int32_t)74));
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_17);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(4), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_17);
((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___s_LightCookieFormatList_68 = L_15;
Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___s_LightCookieFormatList_68), (void*)L_15);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineEditorResources__ctor_mC175115D07AA13E2D5C3D10571D1D2BAC0928B68 (UniversalRenderPipelineEditorResources_tA2D76E72E741785876F957F94E7C7489F807B1ED* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m84E6D1C37BAE28544948FB56AFD2475F267872EB (ShaderResources_t0F010F6CBF0716DE29FCD187D4FA4368AC407628* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialResources__ctor_m5541747C6AA96CEC7128B15562DBACA0F52F3B1A (MaterialResources_tED4F7357C57023A565192AA50337FDC81EFD6200* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.XRSystemData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystemData__ctor_mA6F81BA470D31C6CEF07E25E62E09DCA59125A5B (XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m905AE1113D90335514AB2DABBC857BEC87EC4C33 (ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings::get_Instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// public static DebugDisplaySettings Instance => s_Instance.Value;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* L_0 = ((DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields*)il2cpp_codegen_static_fields_for(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var))->___s_Instance_1;
NullCheck(L_0);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1;
L_1 = Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A(L_0, Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A_RuntimeMethod_var);
return L_1;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon UnityEngine.Rendering.Universal.DebugDisplaySettings::get_CommonSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* DebugDisplaySettings_get_CommonSettings_mECD1F84C27EC02D4F77AB2C7433B6C9565ADBE75 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
{
// DebugDisplaySettingsCommon CommonSettings { get; set; }
DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_0 = __this->___U3CCommonSettingsU3Ek__BackingField_2;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_CommonSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_CommonSettings_m69B39F4B434C79B2872860464614B257870482F5 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___value0, const RuntimeMethod* method)
{
{
// DebugDisplaySettingsCommon CommonSettings { get; set; }
DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_0 = ___value0;
__this->___U3CCommonSettingsU3Ek__BackingField_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CCommonSettingsU3Ek__BackingField_2), (void*)L_0);
return;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::get_MaterialSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsMaterial MaterialSettings { get; private set; }
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___U3CMaterialSettingsU3Ek__BackingField_3;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_MaterialSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_MaterialSettings_m4C7F48BCF267008F42D1AFAF3044318205EB2327 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___value0, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsMaterial MaterialSettings { get; private set; }
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = ___value0;
__this->___U3CMaterialSettingsU3Ek__BackingField_3 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CMaterialSettingsU3Ek__BackingField_3), (void*)L_0);
return;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::get_RenderingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsRendering RenderingSettings { get; private set; }
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___U3CRenderingSettingsU3Ek__BackingField_4;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_RenderingSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_RenderingSettings_m837CE6DA581110400FDB2B3282982EE7AF21E541 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___value0, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsRendering RenderingSettings { get; private set; }
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = ___value0;
__this->___U3CRenderingSettingsU3Ek__BackingField_4 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CRenderingSettingsU3Ek__BackingField_4), (void*)L_0);
return;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::get_LightingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsLighting LightingSettings { get; private set; }
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___U3CLightingSettingsU3Ek__BackingField_5;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_LightingSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_LightingSettings_m70F13D9688F6286655D8B5A43B99BC1F04C5F12C (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___value0, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsLighting LightingSettings { get; private set; }
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = ___value0;
__this->___U3CLightingSettingsU3Ek__BackingField_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CLightingSettingsU3Ek__BackingField_5), (void*)L_0);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
int32_t G_B4_0 = 0;
{
// public bool AreAnySettingsActive => MaterialSettings.AreAnySettingsActive ||
// LightingSettings.AreAnySettingsActive ||
// RenderingSettings.AreAnySettingsActive;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0;
L_0 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(__this, NULL);
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA(L_0, NULL);
if (L_1)
{
goto IL_0027;
}
}
{
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_2;
L_2 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(__this, NULL);
NullCheck(L_2);
bool L_3;
L_3 = DebugDisplaySettingsLighting_get_AreAnySettingsActive_m3C769ACCD9F28A567947079F21E06E7CB0089625(L_2, NULL);
if (L_3)
{
goto IL_0027;
}
}
{
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_4;
L_4 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL);
NullCheck(L_4);
bool L_5;
L_5 = DebugDisplaySettingsRendering_get_AreAnySettingsActive_mF3B796FE69AEE79C1368EFAFA67845849D00A290(L_4, NULL);
G_B4_0 = ((int32_t)(L_5));
goto IL_0028;
}
IL_0027:
{
G_B4_0 = 1;
}
IL_0028:
{
return (bool)G_B4_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_TryGetScreenClearColor_mB72FFBE2B076CA739614E8D824B356EAF2F1BDB6 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
// return MaterialSettings.TryGetScreenClearColor(ref color) ||
// RenderingSettings.TryGetScreenClearColor(ref color) ||
// LightingSettings.TryGetScreenClearColor(ref color);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0;
L_0 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(__this, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_1 = ___color0;
NullCheck(L_0);
bool L_2;
L_2 = DebugDisplaySettingsMaterial_TryGetScreenClearColor_mB08DEDBA8F2557C5D1EF2F1566F8DEDA09A754ED(L_0, L_1, NULL);
if (L_2)
{
goto IL_002b;
}
}
{
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_3;
L_3 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_4 = ___color0;
NullCheck(L_3);
bool L_5;
L_5 = DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D(L_3, L_4, NULL);
if (L_5)
{
goto IL_002b;
}
}
{
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_6;
L_6 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(__this, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_7 = ___color0;
NullCheck(L_6);
bool L_8;
L_8 = DebugDisplaySettingsLighting_TryGetScreenClearColor_m05C59179706563F024BB3D3A95F6330613416AB2(L_6, L_7, NULL);
G_B4_0 = ((int32_t)(L_8));
goto IL_002c;
}
IL_002b:
{
G_B4_0 = 1;
}
IL_002c:
{
V_0 = (bool)G_B4_0;
goto IL_002f;
}
IL_002f:
{
// }
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsLightingActive_m72408D47ADD16EC96A7D17B2C0DBD3791EAE8B89 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
int32_t G_B4_0 = 0;
{
// public bool IsLightingActive => MaterialSettings.IsLightingActive &&
// RenderingSettings.IsLightingActive &&
// LightingSettings.IsLightingActive;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0;
L_0 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(__this, NULL);
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettingsMaterial_get_IsLightingActive_m83231BDDCE0117232E7C804D54D284EB1518ABB2(L_0, NULL);
if (!L_1)
{
goto IL_0027;
}
}
{
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2;
L_2 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL);
NullCheck(L_2);
bool L_3;
L_3 = DebugDisplaySettingsRendering_get_IsLightingActive_mB9B3ECF1899FD2A3582EFF39367970A6FA88EFBC(L_2, NULL);
if (!L_3)
{
goto IL_0027;
}
}
{
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_4;
L_4 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(__this, NULL);
NullCheck(L_4);
bool L_5;
L_5 = DebugDisplaySettingsLighting_get_IsLightingActive_m9A9F39026565D79313660A552A7D72C3C8E50BE2(L_4, NULL);
G_B4_0 = ((int32_t)(L_5));
goto IL_0028;
}
IL_0027:
{
G_B4_0 = 0;
}
IL_0028:
{
return (bool)G_B4_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
int32_t G_B7_0 = 0;
{
// DebugPostProcessingMode debugPostProcessingMode = RenderingSettings.debugPostProcessingMode;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0;
L_0 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(L_0, NULL);
V_0 = L_1;
// switch (debugPostProcessingMode)
int32_t L_2 = V_0;
V_2 = L_2;
int32_t L_3 = V_2;
V_1 = L_3;
int32_t L_4 = V_1;
switch (L_4)
{
case 0:
{
goto IL_0025;
}
case 1:
{
goto IL_002a;
}
case 2:
{
goto IL_0056;
}
}
}
{
goto IL_005b;
}
IL_0025:
{
// return false;
V_3 = (bool)0;
goto IL_0077;
}
IL_002a:
{
// return MaterialSettings.IsPostProcessingAllowed &&
// RenderingSettings.IsPostProcessingAllowed &&
// LightingSettings.IsPostProcessingAllowed;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_5;
L_5 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(__this, NULL);
NullCheck(L_5);
bool L_6;
L_6 = DebugDisplaySettingsMaterial_get_IsPostProcessingAllowed_m73D0458139F9A39D6F7DCA89D6CF339EFBE6BD62(L_5, NULL);
if (!L_6)
{
goto IL_0052;
}
}
{
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_7;
L_7 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL);
NullCheck(L_7);
bool L_8;
L_8 = DebugDisplaySettingsRendering_get_IsPostProcessingAllowed_mFCDB0582C1E1F67C24CBF983AE0F84195EDA116B(L_7, NULL);
if (!L_8)
{
goto IL_0052;
}
}
{
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_9;
L_9 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(__this, NULL);
NullCheck(L_9);
bool L_10;
L_10 = DebugDisplaySettingsLighting_get_IsPostProcessingAllowed_m99FB19141A6781D97CAB844A97E50B43C1EAEA68(L_9, NULL);
G_B7_0 = ((int32_t)(L_10));
goto IL_0053;
}
IL_0052:
{
G_B7_0 = 0;
}
IL_0053:
{
V_3 = (bool)G_B7_0;
goto IL_0077;
}
IL_0056:
{
// return true;
V_3 = (bool)1;
goto IL_0077;
}
IL_005b:
{
// throw new ArgumentOutOfRangeException(nameof(debugPostProcessingMode), $"Invalid post-processing state {debugPostProcessingMode}");
int32_t L_11 = V_0;
int32_t L_12 = L_11;
RuntimeObject* L_13 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_il2cpp_TypeInfo_var)), &L_12);
String_t* L_14;
L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7589DFE65EC6BE154CA77B82DACCEB01286E220)), L_13, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_15 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_15);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_15, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA9B8B24C6ABEBC2F1D3D3D175B346D90836259D9)), L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746_RuntimeMethod_var)));
}
IL_0077:
{
// }
bool L_16 = V_3;
return L_16;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings__ctor_m55BDB32776E9730C551D65AB6B506B43E1F09906 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private readonly HashSet<IDebugDisplaySettingsData> m_Settings = new HashSet<IDebugDisplaySettingsData>();
HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* L_0 = (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D*)il2cpp_codegen_object_new(HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D_il2cpp_TypeInfo_var);
NullCheck(L_0);
HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0(L_0, HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0_RuntimeMethod_var);
__this->___m_Settings_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_0), (void*)L_0);
// DebugDisplaySettings()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// Reset();
DebugDisplaySettings_Reset_mE3D2D6E033029FB96B384FA500D1EA43C16C2CE2(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_Reset_mE3D2D6E033029FB96B384FA500D1EA43C16C2CE2 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Settings.Clear();
HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* L_0 = __this->___m_Settings_0;
NullCheck(L_0);
HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771(L_0, HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771_RuntimeMethod_var);
// CommonSettings = Add(new DebugDisplaySettingsCommon());
DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_1 = (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20*)il2cpp_codegen_object_new(DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_il2cpp_TypeInfo_var);
NullCheck(L_1);
DebugDisplaySettingsCommon__ctor_mAF81E2BD6725BD12BA6FD7879958500CDCA89834(L_1, NULL);
DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_2;
L_2 = DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA(__this, L_1, DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA_RuntimeMethod_var);
DebugDisplaySettings_set_CommonSettings_m69B39F4B434C79B2872860464614B257870482F5_inline(__this, L_2, NULL);
// MaterialSettings = Add(new DebugDisplaySettingsMaterial());
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_3 = (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58*)il2cpp_codegen_object_new(DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_il2cpp_TypeInfo_var);
NullCheck(L_3);
DebugDisplaySettingsMaterial__ctor_m92ED2976A793A8DD1EA9B5BD86AD5811D9548ABF(L_3, NULL);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_4;
L_4 = DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224(__this, L_3, DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224_RuntimeMethod_var);
DebugDisplaySettings_set_MaterialSettings_m4C7F48BCF267008F42D1AFAF3044318205EB2327_inline(__this, L_4, NULL);
// LightingSettings = Add(new DebugDisplaySettingsLighting());
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_5 = (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0*)il2cpp_codegen_object_new(DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_il2cpp_TypeInfo_var);
NullCheck(L_5);
DebugDisplaySettingsLighting__ctor_m9EB80585F7B3D34B5C1C2657820D8DE8FC0A2A75(L_5, NULL);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_6;
L_6 = DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854(__this, L_5, DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854_RuntimeMethod_var);
DebugDisplaySettings_set_LightingSettings_m70F13D9688F6286655D8B5A43B99BC1F04C5F12C_inline(__this, L_6, NULL);
// RenderingSettings = Add(new DebugDisplaySettingsRendering());
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_7 = (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3*)il2cpp_codegen_object_new(DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_il2cpp_TypeInfo_var);
NullCheck(L_7);
DebugDisplaySettingsRendering__ctor_mFD6F474342A9D8940CC2C7824C5F559A6DB5A415(L_7, NULL);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_8;
L_8 = DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD(__this, L_7, DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD_RuntimeMethod_var);
DebugDisplaySettings_set_RenderingSettings_m837CE6DA581110400FDB2B3282982EE7AF21E541_inline(__this, L_8, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::ForEach(System.Action`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsData>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_ForEach_m06D425BA6B9E9849837B2A5329E1CBF046F3DEC5 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* ___onExecute0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B V_0;
memset((&V_0), 0, sizeof(V_0));
RuntimeObject* V_1 = NULL;
{
// foreach (IDebugDisplaySettingsData setting in m_Settings)
HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* L_0 = __this->___m_Settings_0;
NullCheck(L_0);
Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B L_1;
L_1 = HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407(L_0, HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407_RuntimeMethod_var);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_002d:
{// begin finally (depth: 1)
Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F((&V_0), Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0022_1;
}
IL_0010_1:
{
// foreach (IDebugDisplaySettingsData setting in m_Settings)
RuntimeObject* L_2;
L_2 = Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_inline((&V_0), Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_RuntimeMethod_var);
V_1 = L_2;
// onExecute(setting);
Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* L_3 = ___onExecute0;
RuntimeObject* L_4 = V_1;
NullCheck(L_3);
Action_1_Invoke_mAC7DEFCF7C5B7632896F271B2CBB919B025B096C_inline(L_3, L_4, NULL);
}
IL_0022_1:
{
// foreach (IDebugDisplaySettingsData setting in m_Settings)
bool L_5;
L_5 = Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6((&V_0), Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6_RuntimeMethod_var);
if (L_5)
{
goto IL_0010_1;
}
}
{
goto IL_003c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_003c:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings__cctor_m9DE53A3F09740B2C19CCEBA82BD976066FDD576F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__31_0_m9420103E8D574051BEA93AB9210B0628B042EA5C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static readonly Lazy<DebugDisplaySettings> s_Instance = new Lazy<DebugDisplaySettings>(() => new DebugDisplaySettings());
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var);
U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* L_0 = ((U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B* L_1 = (Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B*)il2cpp_codegen_object_new(Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B_il2cpp_TypeInfo_var);
NullCheck(L_1);
Func_1__ctor_m1F275A2F9AE7A01955F8798CBA46F0C1F0957CE1(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__31_0_m9420103E8D574051BEA93AB9210B0628B042EA5C_RuntimeMethod_var), NULL);
Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* L_2 = (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A*)il2cpp_codegen_object_new(Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A_il2cpp_TypeInfo_var);
NullCheck(L_2);
Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05(L_2, L_1, Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05_RuntimeMethod_var);
((DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields*)il2cpp_codegen_static_fields_for(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var))->___s_Instance_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields*)il2cpp_codegen_static_fields_for(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var))->___s_Instance_1), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m829D07ADE9B8965988B20C05A23104374B25F001 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* L_0 = (U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7*)il2cpp_codegen_object_new(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m8A5ACF9BC18C2D769F50B05413D1EDB5F3351883(L_0, NULL);
((U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8A5ACF9BC18C2D769F50B05413D1EDB5F3351883 (U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::<.cctor>b__31_0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* U3CU3Ec_U3C_cctorU3Eb__31_0_m9420103E8D574051BEA93AB9210B0628B042EA5C (U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static readonly Lazy<DebugDisplaySettings> s_Instance = new Lazy<DebugDisplaySettings>(() => new DebugDisplaySettings());
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*)il2cpp_codegen_object_new(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
NullCheck(L_0);
DebugDisplaySettings__ctor_m55BDB32776E9730C551D65AB6B506B43E1F09906(L_0, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsCommon_get_AreAnySettingsActive_m3A60B312F823B55630E5640C191BE40D0749B1C8 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public bool AreAnySettingsActive => DebugDisplaySettings.Instance.AreAnySettingsActive;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0;
L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835(L_0, NULL);
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsCommon_get_IsPostProcessingAllowed_m53AEF162366F97186278936AF3A8E7E1DAD2B98D (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public bool IsPostProcessingAllowed => DebugDisplaySettings.Instance.IsPostProcessingAllowed;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0;
L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746(L_0, NULL);
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsCommon_get_IsLightingActive_m2FFB7A5549F1B66646820A0232D28E2C987E4C4D (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public bool IsLightingActive => DebugDisplaySettings.Instance.IsLightingActive;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0;
L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettings_get_IsLightingActive_m72408D47ADD16EC96A7D17B2C0DBD3791EAE8B89(L_0, NULL);
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsCommon_TryGetScreenClearColor_m8BAE35C5B0950B72613803EEB9768AB4A8EBF020 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public bool TryGetScreenClearColor(ref Color color) => DebugDisplaySettings.Instance.TryGetScreenClearColor(ref color);
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0;
L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_1 = ___color0;
NullCheck(L_0);
bool L_2;
L_2 = DebugDisplaySettings_TryGetScreenClearColor_mB72FFBE2B076CA739614E8D824B356EAF2F1BDB6(L_0, L_1, NULL);
return L_2;
}
}
// UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::CreatePanel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettingsCommon_CreatePanel_m7319E847E3DB78883795AEF806DA7282C4DB6CB4 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
// return new SettingsPanel();
SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* L_0 = (SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519*)il2cpp_codegen_object_new(SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519_il2cpp_TypeInfo_var);
NullCheck(L_0);
SettingsPanel__ctor_m0DB0FFE7B84E1AD5548759EE305C63A15144FE70(L_0, NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsCommon__ctor_mAF81E2BD6725BD12BA6FD7879958500CDCA89834 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory::CreateMissingDebugShadersWarning()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMissingDebugShadersWarningU3Eb__0_0_m424CE24FB11352E118A2CCC26FFB44055193A917_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD1E13BD6231BFE7AB5B7BB2E7580A1CF9A53A539);
s_Il2CppMethodInitialized = true;
}
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* G_B2_0 = NULL;
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* G_B2_1 = NULL;
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* G_B2_2 = NULL;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* G_B1_0 = NULL;
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* G_B1_1 = NULL;
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* G_B1_2 = NULL;
{
// internal static DebugUI.Widget CreateMissingDebugShadersWarning() => new DebugUI.MessageBox
// {
// displayName = "Warning: the debug shader variants are missing. Ensure that the \"Strip Debug Variants\" option is disabled in URP Global Settings.",
// style = DebugUI.MessageBox.Style.Warning,
// isHiddenCallback = () =>
// {
// #if UNITY_EDITOR
// return true;
// #else
// if (UniversalRenderPipelineGlobalSettings.instance != null)
// return !UniversalRenderPipelineGlobalSettings.instance.stripDebugVariants;
// return true;
// #endif
// }
// };
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_0 = (MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5*)il2cpp_codegen_object_new(MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var);
NullCheck(L_0);
MessageBox__ctor_mF48843A6B29FCC39637EF3421D0C8789A2E40D52(L_0, NULL);
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_1 = L_0;
NullCheck(L_1);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_1, _stringLiteralD1E13BD6231BFE7AB5B7BB2E7580A1CF9A53A539, NULL);
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_2 = L_1;
NullCheck(L_2);
L_2->___style_7 = 1;
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_3 = L_2;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var);
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_4 = ((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_5 = L_4;
G_B1_0 = L_5;
G_B1_1 = L_3;
G_B1_2 = L_3;
if (L_5)
{
G_B2_0 = L_5;
G_B2_1 = L_3;
G_B2_2 = L_3;
goto IL_0038;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var);
U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* L_6 = ((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_7 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_7);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_7, L_6, (intptr_t)((void*)U3CU3Ec_U3CCreateMissingDebugShadersWarningU3Eb__0_0_m424CE24FB11352E118A2CCC26FFB44055193A917_RuntimeMethod_var), NULL);
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = L_7;
((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_8);
G_B2_0 = L_8;
G_B2_1 = G_B1_1;
G_B2_2 = G_B1_2;
}
IL_0038:
{
NullCheck(G_B2_1);
((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)G_B2_1)->___isHiddenCallback_6 = G_B2_0;
Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)G_B2_1)->___isHiddenCallback_6), (void*)G_B2_0);
return G_B2_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m2A34BF3FD2893878FC3825FB193B84E79D593F90 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* L_0 = (U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4*)il2cpp_codegen_object_new(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m611786F4BA7E13BDC498D6CCB1819909F8A8A4D8(L_0, NULL);
((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m611786F4BA7E13BDC498D6CCB1819909F8A8A4D8 (U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::<CreateMissingDebugShadersWarning>b__0_0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CCreateMissingDebugShadersWarningU3Eb__0_0_m424CE24FB11352E118A2CCC26FFB44055193A917 (U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (UniversalRenderPipelineGlobalSettings.instance != null)
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0;
L_0 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
// return !UniversalRenderPipelineGlobalSettings.instance.stripDebugVariants;
il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var);
UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_3;
L_3 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL);
NullCheck(L_3);
bool L_4;
L_4 = UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C_inline(L_3, NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
goto IL_0024;
}
IL_0020:
{
// return true;
V_1 = (bool)1;
goto IL_0024;
}
IL_0024:
{
// }
bool L_5 = V_1;
return L_5;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel::get_PanelName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SettingsPanel_get_PanelName_m5121519B101B0AEDDA8EE4A825813F95B43B681B (SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF7D734B45FBB36B60D7B34FDFD84BE0A90B43F28);
s_Il2CppMethodInitialized = true;
}
{
// public override string PanelName => "Frequently Used";
return _stringLiteralF7D734B45FBB36B60D7B34FDFD84BE0A90B43F28;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m0DB0FFE7B84E1AD5548759EE305C63A15144FE70 (SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__3_0_m406CCB91E5B05710DB84A60AD7C30C4FAE6468BE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__3_1_mE0995B42C1E7A2041F517108CEE037DBCA07241B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__3_2_mAC6DD0B3BE3A2511D2CECB97C28FE2F31B15C37B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08);
s_Il2CppMethodInitialized = true;
}
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* V_0 = NULL;
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* V_1 = NULL;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* V_2 = NULL;
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 V_3;
memset((&V_3), 0, sizeof(V_3));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B2_1 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B2_2 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B2_3 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B2_4 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B2_5 = NULL;
SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B2_6 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B1_1 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B1_2 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B1_3 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B1_4 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B1_5 = NULL;
SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B1_6 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B4_0 = NULL;
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B4_1 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B4_2 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B4_3 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B4_4 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B4_5 = NULL;
SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B4_6 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B3_0 = NULL;
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B3_1 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B3_2 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B3_3 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B3_4 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B3_5 = NULL;
SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B3_6 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B6_0 = NULL;
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B6_1 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B6_2 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B6_3 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B6_4 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B6_5 = NULL;
SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B6_6 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B5_0 = NULL;
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B5_1 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B5_2 = NULL;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B5_3 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B5_4 = NULL;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B5_5 = NULL;
SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B5_6 = NULL;
{
// public SettingsPanel()
DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED(__this, NULL);
// AddWidget(DebugDisplaySettingsCommon.WidgetFactory.CreateMissingDebugShadersWarning());
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_0;
L_0 = WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA(NULL);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_0, NULL);
// var materialSettingsData = DebugDisplaySettings.Instance.MaterialSettings;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1;
L_1 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
NullCheck(L_1);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2;
L_2 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_1, NULL);
V_0 = L_2;
// AddWidget(new DebugUI.Foldout
// {
// displayName = "Material Filters",
// isHeader = true,
// opened = true,
// children =
// {
// DebugDisplaySettingsMaterial.WidgetFactory.CreateMaterialOverride(materialSettingsData)
// },
// contextMenuItems = new List<DebugUI.Foldout.ContextMenuItem>()
// {
// new DebugUI.Foldout.ContextMenuItem
// {
// displayName = k_GoToSectionString,
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(1); }
// }
// }
// });
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_3 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
NullCheck(L_3);
Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_3, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_4 = L_3;
NullCheck(L_4);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_4, _stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_5 = L_4;
NullCheck(L_5);
L_5->___isHeader_9 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_6 = L_5;
NullCheck(L_6);
L_6->___opened_8 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_7 = L_6;
NullCheck(L_7);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_8;
L_8 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_7, NULL);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_9 = V_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_10;
L_10 = WidgetFactory_CreateMaterialOverride_mD0205C12C5055A87FC67CE07E349632A5ED702C1(L_9, NULL);
NullCheck(L_8);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_8, L_10, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_11 = L_7;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_12 = (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*)il2cpp_codegen_object_new(List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var);
NullCheck(L_12);
List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471(L_12, List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var);
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_13 = L_12;
il2cpp_codegen_initobj((&V_3), sizeof(ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9));
(&V_3)->___displayName_0 = _stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08;
Il2CppCodeGenWriteBarrier((void**)(&(&V_3)->___displayName_0), (void*)_stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_14 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_0_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_15 = L_14;
G_B1_0 = L_15;
G_B1_1 = (&V_3);
G_B1_2 = L_13;
G_B1_3 = L_13;
G_B1_4 = L_11;
G_B1_5 = L_11;
G_B1_6 = __this;
if (L_15)
{
G_B2_0 = L_15;
G_B2_1 = (&V_3);
G_B2_2 = L_13;
G_B2_3 = L_13;
G_B2_4 = L_11;
G_B2_5 = L_11;
G_B2_6 = __this;
goto IL_008d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* L_16 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_17 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
NullCheck(L_17);
Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_17, L_16, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__3_0_m406CCB91E5B05710DB84A60AD7C30C4FAE6468BE_RuntimeMethod_var), NULL);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_18 = L_17;
((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_0_1 = L_18;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_0_1), (void*)L_18);
G_B2_0 = L_18;
G_B2_1 = G_B1_1;
G_B2_2 = G_B1_2;
G_B2_3 = G_B1_3;
G_B2_4 = G_B1_4;
G_B2_5 = G_B1_5;
G_B2_6 = G_B1_6;
}
IL_008d:
{
G_B2_1->___action_1 = G_B2_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B2_1->___action_1), (void*)G_B2_0);
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_19 = V_3;
NullCheck(G_B2_2);
List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_inline(G_B2_2, L_19, List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var);
NullCheck(G_B2_4);
G_B2_4->___contextMenuItems_10 = G_B2_3;
Il2CppCodeGenWriteBarrier((void**)(&G_B2_4->___contextMenuItems_10), (void*)G_B2_3);
NullCheck(G_B2_6);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(G_B2_6, G_B2_5, NULL);
// var lightingSettingsData = DebugDisplaySettings.Instance.LightingSettings;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_20;
L_20 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
NullCheck(L_20);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_21;
L_21 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_20, NULL);
V_1 = L_21;
// AddWidget(new DebugUI.Foldout
// {
// displayName = "Lighting Debug Modes",
// isHeader = true,
// opened = true,
// children =
// {
// DebugDisplaySettingsLighting.WidgetFactory.CreateLightingDebugMode(lightingSettingsData),
// DebugDisplaySettingsLighting.WidgetFactory.CreateLightingFeatures(lightingSettingsData)
// },
// contextMenuItems = new List<DebugUI.Foldout.ContextMenuItem>()
// {
// new DebugUI.Foldout.ContextMenuItem
// {
// displayName = k_GoToSectionString,
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(2); }
// }
// }
// });
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_22 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
NullCheck(L_22);
Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_22, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_23 = L_22;
NullCheck(L_23);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_23, _stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_24 = L_23;
NullCheck(L_24);
L_24->___isHeader_9 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_25 = L_24;
NullCheck(L_25);
L_25->___opened_8 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_26 = L_25;
NullCheck(L_26);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_27;
L_27 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_26, NULL);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_28 = V_1;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_29;
L_29 = WidgetFactory_CreateLightingDebugMode_mD1256B4EF64E1B8AF7D13E978297F79BCBCF97C3(L_28, NULL);
NullCheck(L_27);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_27, L_29, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_30 = L_26;
NullCheck(L_30);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_31;
L_31 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_30, NULL);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_32 = V_1;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_33;
L_33 = WidgetFactory_CreateLightingFeatures_mFC6FDF0B59F810B9E8A5531A3A728B6E92FF05F8(L_32, NULL);
NullCheck(L_31);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_31, L_33, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_34 = L_30;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_35 = (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*)il2cpp_codegen_object_new(List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var);
NullCheck(L_35);
List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471(L_35, List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var);
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_36 = L_35;
il2cpp_codegen_initobj((&V_3), sizeof(ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9));
(&V_3)->___displayName_0 = _stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08;
Il2CppCodeGenWriteBarrier((void**)(&(&V_3)->___displayName_0), (void*)_stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_37 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_38 = L_37;
G_B3_0 = L_38;
G_B3_1 = (&V_3);
G_B3_2 = L_36;
G_B3_3 = L_36;
G_B3_4 = L_34;
G_B3_5 = L_34;
G_B3_6 = __this;
if (L_38)
{
G_B4_0 = L_38;
G_B4_1 = (&V_3);
G_B4_2 = L_36;
G_B4_3 = L_36;
G_B4_4 = L_34;
G_B4_5 = L_34;
G_B4_6 = __this;
goto IL_012f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* L_39 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_40 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
NullCheck(L_40);
Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_40, L_39, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__3_1_mE0995B42C1E7A2041F517108CEE037DBCA07241B_RuntimeMethod_var), NULL);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_41 = L_40;
((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_2 = L_41;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_2), (void*)L_41);
G_B4_0 = L_41;
G_B4_1 = G_B3_1;
G_B4_2 = G_B3_2;
G_B4_3 = G_B3_3;
G_B4_4 = G_B3_4;
G_B4_5 = G_B3_5;
G_B4_6 = G_B3_6;
}
IL_012f:
{
G_B4_1->___action_1 = G_B4_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B4_1->___action_1), (void*)G_B4_0);
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_42 = V_3;
NullCheck(G_B4_2);
List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_inline(G_B4_2, L_42, List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var);
NullCheck(G_B4_4);
G_B4_4->___contextMenuItems_10 = G_B4_3;
Il2CppCodeGenWriteBarrier((void**)(&G_B4_4->___contextMenuItems_10), (void*)G_B4_3);
NullCheck(G_B4_6);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(G_B4_6, G_B4_5, NULL);
// var renderingSettingsData = DebugDisplaySettings.Instance.RenderingSettings;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_43;
L_43 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
NullCheck(L_43);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_44;
L_44 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_43, NULL);
V_2 = L_44;
// AddWidget(new DebugUI.Foldout
// {
// displayName = "Rendering Debug",
// isHeader = true,
// opened = true,
// children =
// {
// DebugDisplaySettingsRendering.WidgetFactory.CreateHDR(renderingSettingsData),
// DebugDisplaySettingsRendering.WidgetFactory.CreateMSAA(renderingSettingsData),
// DebugDisplaySettingsRendering.WidgetFactory.CreatePostProcessing(renderingSettingsData),
// DebugDisplaySettingsRendering.WidgetFactory.CreateAdditionalWireframeShaderViews(renderingSettingsData),
// DebugDisplaySettingsRendering.WidgetFactory.CreateWireframeNotSupportedWarning(renderingSettingsData),
// DebugDisplaySettingsRendering.WidgetFactory.CreateOverdraw(renderingSettingsData)
// },
// contextMenuItems = new List<DebugUI.Foldout.ContextMenuItem>()
// {
// new DebugUI.Foldout.ContextMenuItem
// {
// displayName = k_GoToSectionString,
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(3); }
// }
// }
// });
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_45 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
NullCheck(L_45);
Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_45, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_46 = L_45;
NullCheck(L_46);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_46, _stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_47 = L_46;
NullCheck(L_47);
L_47->___isHeader_9 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_48 = L_47;
NullCheck(L_48);
L_48->___opened_8 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_49 = L_48;
NullCheck(L_49);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_50;
L_50 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_49, NULL);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_51 = V_2;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_52;
L_52 = WidgetFactory_CreateHDR_mBB57E69495353CFA1E17CF37A1E4A1A5E3378140(L_51, NULL);
NullCheck(L_50);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_50, L_52, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_53 = L_49;
NullCheck(L_53);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_54;
L_54 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_53, NULL);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_55 = V_2;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_56;
L_56 = WidgetFactory_CreateMSAA_mB0823F169A5636468EB3DC2A324F1860CCAC40E5(L_55, NULL);
NullCheck(L_54);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_54, L_56, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_57 = L_53;
NullCheck(L_57);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_58;
L_58 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_57, NULL);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_59 = V_2;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_60;
L_60 = WidgetFactory_CreatePostProcessing_m98FC903F56B4219DB177AF43C4CB15E671D5D922(L_59, NULL);
NullCheck(L_58);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_58, L_60, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_61 = L_57;
NullCheck(L_61);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_62;
L_62 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_61, NULL);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_63 = V_2;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_64;
L_64 = WidgetFactory_CreateAdditionalWireframeShaderViews_mEE0EDC63D9D1677D64D47689D24F3CDC1AFBE245(L_63, NULL);
NullCheck(L_62);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_62, L_64, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_65 = L_61;
NullCheck(L_65);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_66;
L_66 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_65, NULL);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_67 = V_2;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_68;
L_68 = WidgetFactory_CreateWireframeNotSupportedWarning_mE287460F95746DF3BFF2B5344BD4A0F8374D2023(L_67, NULL);
NullCheck(L_66);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_66, L_68, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_69 = L_65;
NullCheck(L_69);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_70;
L_70 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_69, NULL);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_71 = V_2;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_72;
L_72 = WidgetFactory_CreateOverdraw_m560A8BC5213B9BF59B99D0DD5941997DED15DE01(L_71, NULL);
NullCheck(L_70);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_70, L_72, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_73 = L_69;
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_74 = (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*)il2cpp_codegen_object_new(List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var);
NullCheck(L_74);
List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471(L_74, List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var);
List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_75 = L_74;
il2cpp_codegen_initobj((&V_3), sizeof(ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9));
(&V_3)->___displayName_0 = _stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08;
Il2CppCodeGenWriteBarrier((void**)(&(&V_3)->___displayName_0), (void*)_stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_76 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_2_3;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_77 = L_76;
G_B5_0 = L_77;
G_B5_1 = (&V_3);
G_B5_2 = L_75;
G_B5_3 = L_75;
G_B5_4 = L_73;
G_B5_5 = L_73;
G_B5_6 = __this;
if (L_77)
{
G_B6_0 = L_77;
G_B6_1 = (&V_3);
G_B6_2 = L_75;
G_B6_3 = L_75;
G_B6_4 = L_73;
G_B6_5 = L_73;
G_B6_6 = __this;
goto IL_0219;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* L_78 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_79 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
NullCheck(L_79);
Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_79, L_78, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__3_2_mAC6DD0B3BE3A2511D2CECB97C28FE2F31B15C37B_RuntimeMethod_var), NULL);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_80 = L_79;
((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_2_3 = L_80;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_2_3), (void*)L_80);
G_B6_0 = L_80;
G_B6_1 = G_B5_1;
G_B6_2 = G_B5_2;
G_B6_3 = G_B5_3;
G_B6_4 = G_B5_4;
G_B6_5 = G_B5_5;
G_B6_6 = G_B5_6;
}
IL_0219:
{
G_B6_1->___action_1 = G_B6_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B6_1->___action_1), (void*)G_B6_0);
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_81 = V_3;
NullCheck(G_B6_2);
List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_inline(G_B6_2, L_81, List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var);
NullCheck(G_B6_4);
G_B6_4->___contextMenuItems_10 = G_B6_3;
Il2CppCodeGenWriteBarrier((void**)(&G_B6_4->___contextMenuItems_10), (void*)G_B6_3);
NullCheck(G_B6_6);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(G_B6_6, G_B6_5, NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mD49AAFA007FB80F707B76462F0401846304AAE71 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* L_0 = (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59*)il2cpp_codegen_object_new(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_mE76EF38EC1CFA6ABAE347D406298DF7249CB37C7(L_0, NULL);
((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE76EF38EC1CFA6ABAE347D406298DF7249CB37C7 (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<.ctor>b__3_0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__3_0_m406CCB91E5B05710DB84A60AD7C30C4FAE6468BE (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(1); }
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_0);
DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238(L_0, 1, NULL);
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(1); }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<.ctor>b__3_1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__3_1_mE0995B42C1E7A2041F517108CEE037DBCA07241B (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(2); }
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_0);
DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238(L_0, 2, NULL);
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(2); }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<.ctor>b__3_2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__3_2_mAC6DD0B3BE3A2511D2CECB97C28FE2F31B15C37B (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(3); }
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_0);
DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238(L_0, 3, NULL);
// action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(3); }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.DebugLightingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_DebugLightingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
{
// internal DebugLightingMode DebugLightingMode { get; private set; }
int32_t L_0 = __this->___U3CDebugLightingModeU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::set_DebugLightingMode(UnityEngine.Rendering.Universal.DebugLightingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingMode_m5CE6C604C57E17D2B3ACC5EBFFE87EC9C4C68B7B (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugLightingMode DebugLightingMode { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CDebugLightingModeU3Ek__BackingField_0 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.DebugLightingFeatureFlags UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_DebugLightingFeatureFlagsMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
{
// internal DebugLightingFeatureFlags DebugLightingFeatureFlagsMask { get; private set; }
int32_t L_0 = __this->___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::set_DebugLightingFeatureFlagsMask(UnityEngine.Rendering.Universal.DebugLightingFeatureFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingFeatureFlagsMask_m071EA68757F8D6F47021423F0F313F35FEA1BD45 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugLightingFeatureFlags DebugLightingFeatureFlagsMask { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_AreAnySettingsActive_m3C769ACCD9F28A567947079F21E06E7CB0089625 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
int32_t G_B3_0 = 0;
{
// public bool AreAnySettingsActive => (DebugLightingMode != DebugLightingMode.None) || (DebugLightingFeatureFlagsMask != DebugLightingFeatureFlags.None);
int32_t L_0;
L_0 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(__this, NULL);
if (L_0)
{
goto IL_0013;
}
}
{
int32_t L_1;
L_1 = DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline(__this, NULL);
G_B3_0 = ((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
return (bool)G_B3_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_IsPostProcessingAllowed_m99FB19141A6781D97CAB844A97E50B43C1EAEA68 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
int32_t G_B3_0 = 0;
{
// public bool IsPostProcessingAllowed => (DebugLightingMode != DebugLightingMode.Reflections && DebugLightingMode != DebugLightingMode.ReflectionsWithSmoothness);
int32_t L_0;
L_0 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(__this, NULL);
if ((((int32_t)L_0) == ((int32_t)4)))
{
goto IL_0017;
}
}
{
int32_t L_1;
L_1 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
return (bool)G_B3_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_IsLightingActive_m9A9F39026565D79313660A552A7D72C3C8E50BE2 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
{
// public bool IsLightingActive => true;
return (bool)1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_TryGetScreenClearColor_m05C59179706563F024BB3D3A95F6330613416AB2 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return false;
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
// }
bool L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::CreatePanel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettingsLighting_CreatePanel_m7FD48C6FE4B5D8CD6B31FDE97C3ACDFF688A77F3 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
// return new SettingsPanel(this);
SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668* L_0 = (SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668*)il2cpp_codegen_object_new(SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668_il2cpp_TypeInfo_var);
NullCheck(L_0);
SettingsPanel__ctor_m38E37F48B5CFB0A0D6EBAD7E34B4B4F6493BDB7F(L_0, __this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting__ctor_m9EB80585F7B3D34B5C1C2657820D8DE8FC0A2A75 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/Strings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Strings__cctor_m34D956B881BCD34A2C092C9B0DAFF2DD00A16F98 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03731A721B867495433D3A9B7A698C97ED293271);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral62870F9B9B3310A44AFCA99EF924C0D244D97439);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC1C6A80878131A9F52991358FC5ACD2C309E4D12);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB15C8130074FA5DBC214EBAA8B9830404935386);
s_Il2CppMethodInitialized = true;
}
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static readonly NameAndTooltip LightingDebugMode = new() { name = "Lighting Debug Mode", tooltip = "Use the drop-down to select which lighting and shadow debug information to overlay on the screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralC1C6A80878131A9F52991358FC5ACD2C309E4D12;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralC1C6A80878131A9F52991358FC5ACD2C309E4D12);
(&V_0)->___tooltip_1 = _stringLiteralCB15C8130074FA5DBC214EBAA8B9830404935386;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralCB15C8130074FA5DBC214EBAA8B9830404935386);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_0 = V_0;
((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingDebugMode_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingDebugMode_0))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingDebugMode_0))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip LightingFeatures = new() { name = "Lighting Features", tooltip = "Filter and debug selected lighting features in the system." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral03731A721B867495433D3A9B7A698C97ED293271;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral03731A721B867495433D3A9B7A698C97ED293271);
(&V_0)->___tooltip_1 = _stringLiteral62870F9B9B3310A44AFCA99EF924C0D244D97439;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral62870F9B9B3310A44AFCA99EF924C0D244D97439);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_1 = V_0;
((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingFeatures_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingFeatures_1))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingFeatures_1))->___tooltip_1), (void*)NULL);
#endif
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory::CreateLightingDebugMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateLightingDebugMode_mD1256B4EF64E1B8AF7D13E978297F79BCBCF97C3 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateLightingDebugModeU3Eb__0_1_mE5D32EFE97B3BD7F6D74524C152DF3556CBAA4EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__0_m1EE18908FAC1720927915DC548549E7DE1D03591_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__2_m31E098C3F157CEC6C91326D9E4418656F532AFDC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__3_mEA6FC941986AE72E463649B6C2A80D837AD883AC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
{
U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_0 = (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass0_0__ctor_m232BCFE0815A1BF85993E3E94FB59813E0E5F19E(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_1 = V_0;
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateLightingDebugMode(DebugDisplaySettingsLighting data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.LightingDebugMode,
// autoEnum = typeof(DebugLightingMode),
// getter = () => (int)data.DebugLightingMode,
// setter = (value) => { },
// getIndex = () => (int)data.DebugLightingMode,
// setIndex = (value) => data.DebugLightingMode = (DebugLightingMode)value
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingDebugMode_0;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__0_m1EE18908FAC1720927915DC548549E7DE1D03591_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var);
U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* L_15 = ((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateLightingDebugModeU3Eb__0_1_mE5D32EFE97B3BD7F6D74524C152DF3556CBAA4EA_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__2_m31E098C3F157CEC6C91326D9E4418656F532AFDC_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__3_mEA6FC941986AE72E463649B6C2A80D837AD883AC_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
return L_24;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory::CreateLightingFeatures(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateLightingFeatures_mFC6FDF0B59F810B9E8A5531A3A728B6E92FF05F8 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BitField_t4178A9AD81C436DBE57F464343BA996642134062_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t5747A51D079771A54003751A99ED1F40EC898853_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__0_m12E6587A2F6986003D3E775D93776B2D1A6D62CC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__1_m851A51D89C9A5DB70B1E9506A2940A99FA658140_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* V_0 = NULL;
BitField_t4178A9AD81C436DBE57F464343BA996642134062* V_1 = NULL;
{
U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* L_0 = (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass1_0__ctor_m6AF6D0AA0CA3EE83DA9FD390815886654802A0A8(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* L_1 = V_0;
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateLightingFeatures(DebugDisplaySettingsLighting data) => new DebugUI.BitField
// {
// nameAndTooltip = Strings.LightingFeatures,
// getter = () => data.DebugLightingFeatureFlagsMask,
// setter = (value) => data.DebugLightingFeatureFlagsMask = (DebugLightingFeatureFlags)value,
// enumType = typeof(DebugLightingFeatureFlags),
// };
BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_3 = (BitField_t4178A9AD81C436DBE57F464343BA996642134062*)il2cpp_codegen_object_new(BitField_t4178A9AD81C436DBE57F464343BA996642134062_il2cpp_TypeInfo_var);
NullCheck(L_3);
BitField__ctor_m4A3D57F9714E4EF7E2DDE0F8342BD582AA2F304D(L_3, NULL);
V_1 = L_3;
BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingFeatures_1;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_6 = V_1;
U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* L_7 = V_0;
Func_1_t5747A51D079771A54003751A99ED1F40EC898853* L_8 = (Func_1_t5747A51D079771A54003751A99ED1F40EC898853*)il2cpp_codegen_object_new(Func_1_t5747A51D079771A54003751A99ED1F40EC898853_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_mDCA7B1E67D18CCA96AFB9F507D08BEFA61202449(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__0_m12E6587A2F6986003D3E775D93776B2D1A6D62CC_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_inline(L_6, L_8, Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_RuntimeMethod_var);
BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_9 = V_1;
U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* L_10 = V_0;
Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E* L_11 = (Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E*)il2cpp_codegen_object_new(Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_mA6E2BE75FC73A238D7AB59F635206A418B9EB0CE(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__1_m851A51D89C9A5DB70B1E9506A2940A99FA658140_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_inline(L_9, L_11, Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_RuntimeMethod_var);
BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_12 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_13 = { reinterpret_cast<intptr_t> (DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_14;
L_14 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_13, NULL);
NullCheck(L_12);
BitField_set_enumType_mB03F8F62663EF345AAF5474BC3ED67B2A96F8FA1(L_12, L_14, NULL);
BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_15 = V_1;
return L_15;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m232BCFE0815A1BF85993E3E94FB59813E0E5F19E (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::<CreateLightingDebugMode>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__0_m1EE18908FAC1720927915DC548549E7DE1D03591 (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.DebugLightingMode,
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::<CreateLightingDebugMode>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__2_m31E098C3F157CEC6C91326D9E4418656F532AFDC (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.DebugLightingMode,
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::<CreateLightingDebugMode>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__3_mEA6FC941986AE72E463649B6C2A80D837AD883AC (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.DebugLightingMode = (DebugLightingMode)value
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsLighting_set_DebugLightingMode_m5CE6C604C57E17D2B3ACC5EBFFE87EC9C4C68B7B_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mBAC55C45990A1DDC80524658C2FFF7D7958D4B1B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* L_0 = (U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E*)il2cpp_codegen_object_new(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_mFC357206516D3B24A8B0BB8B01AA809CB007F167(L_0, NULL);
((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC357206516D3B24A8B0BB8B01AA809CB007F167 (U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::<CreateLightingDebugMode>b__0_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateLightingDebugModeU3Eb__0_1_mE5D32EFE97B3BD7F6D74524C152DF3556CBAA4EA (U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_m6AF6D0AA0CA3EE83DA9FD390815886654802A0A8 (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Enum UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::<CreateLightingFeatures>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__0_m12E6587A2F6986003D3E775D93776B2D1A6D62CC (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// getter = () => data.DebugLightingFeatureFlagsMask,
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline(L_0, NULL);
int32_t L_2 = L_1;
RuntimeObject* L_3 = Box(DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var, &L_2);
return (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_3;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::<CreateLightingFeatures>b__1(System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__1_m851A51D89C9A5DB70B1E9506A2940A99FA658140 (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* __this, Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// setter = (value) => data.DebugLightingFeatureFlagsMask = (DebugLightingFeatureFlags)value,
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0;
Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsLighting_set_DebugLightingFeatureFlagsMask_m071EA68757F8D6F47021423F0F313F35FEA1BD45_inline(L_0, ((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_1, DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var)))), NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel::get_PanelName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SettingsPanel_get_PanelName_m5807E514205741913419DFA3770B707334D68837 (SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4FD4C2EECCB59B3654A7593FD71FA85FD925DAB1);
s_Il2CppMethodInitialized = true;
}
{
// public override string PanelName => "Lighting";
return _stringLiteral4FD4C2EECCB59B3654A7593FD71FA85FD925DAB1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m38E37F48B5CFB0A0D6EBAD7E34B4B4F6493BDB7F (SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8);
s_Il2CppMethodInitialized = true;
}
{
// public SettingsPanel(DebugDisplaySettingsLighting data)
DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED(__this, NULL);
// AddWidget(DebugDisplaySettingsCommon.WidgetFactory.CreateMissingDebugShadersWarning());
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_0;
L_0 = WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA(NULL);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_0, NULL);
// AddWidget(new DebugUI.Foldout
// {
// displayName = "Lighting Debug Modes",
// isHeader = true,
// opened = true,
// children =
// {
// WidgetFactory.CreateLightingDebugMode(data),
// WidgetFactory.CreateLightingFeatures(data)
// }
// });
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_1 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
NullCheck(L_1);
Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_1, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_2 = L_1;
NullCheck(L_2);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_2, _stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_3 = L_2;
NullCheck(L_3);
L_3->___isHeader_9 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_4 = L_3;
NullCheck(L_4);
L_4->___opened_8 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_5 = L_4;
NullCheck(L_5);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_6;
L_6 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_5, NULL);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_7 = ___data0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_8;
L_8 = WidgetFactory_CreateLightingDebugMode_mD1256B4EF64E1B8AF7D13E978297F79BCBCF97C3(L_7, NULL);
NullCheck(L_6);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_6, L_8, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_9 = L_5;
NullCheck(L_9);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_10;
L_10 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_9, NULL);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_11 = ___data0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_12;
L_12 = WidgetFactory_CreateLightingFeatures_mFC6FDF0B59F810B9E8A5531A3A728B6E92FF05F8(L_11, NULL);
NullCheck(L_10);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_10, L_12, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_9, NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_albedoDebugValidationPreset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
{
// get => m_AlbedoDebugValidationPreset;
int32_t L_0 = __this->___m_AlbedoDebugValidationPreset_1;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_albedoDebugValidationPreset(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_albedoDebugValidationPreset_m3B80D4F326B5B7B7B7552AFE5046CA258612E658 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method)
{
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B V_0;
memset((&V_0), 0, sizeof(V_0));
{
// m_AlbedoDebugValidationPreset = value;
int32_t L_0 = ___value0;
__this->___m_AlbedoDebugValidationPreset_1 = L_0;
// AlbedoDebugValidationPresetData presetData = m_AlbedoDebugValidationPresetData[(int)value];
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_1 = __this->___m_AlbedoDebugValidationPresetData_0;
int32_t L_2 = ___value0;
NullCheck(L_1);
int32_t L_3 = L_2;
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
V_0 = L_4;
// AlbedoMinLuminance = presetData.minLuminance;
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_5 = V_0;
float L_6 = L_5.___minLuminance_2;
__this->___AlbedoMinLuminance_2 = L_6;
// AlbedoMaxLuminance = presetData.maxLuminance;
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_7 = V_0;
float L_8 = L_7.___maxLuminance_3;
__this->___AlbedoMaxLuminance_3 = L_8;
// AlbedoCompareColor = presetData.color;
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_9 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = L_9.___color_1;
__this->___AlbedoCompareColor_6 = L_10;
// }
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AlbedoHueTolerance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsMaterial_get_AlbedoHueTolerance_m05975F202602235E2AAB309B4F82BD968BC169A1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
float G_B3_0 = 0.0f;
{
// get => m_AlbedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance ? 1.0f : m_AlbedoHueTolerance;
int32_t L_0 = __this->___m_AlbedoDebugValidationPreset_1;
if (!L_0)
{
goto IL_0010;
}
}
{
float L_1 = __this->___m_AlbedoHueTolerance_4;
G_B3_0 = L_1;
goto IL_0015;
}
IL_0010:
{
G_B3_0 = (1.0f);
}
IL_0015:
{
return G_B3_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_AlbedoHueTolerance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoHueTolerance_mD5F227142E8B20135706056A818140E3C34BB119 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method)
{
{
// private set => m_AlbedoHueTolerance = value;
float L_0 = ___value0;
__this->___m_AlbedoHueTolerance_4 = L_0;
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AlbedoSaturationTolerance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsMaterial_get_AlbedoSaturationTolerance_m48D1DAD97B402FB7AB3CC8E9B86D057CF88241ED (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
float G_B3_0 = 0.0f;
{
// get => m_AlbedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance ? 1.0f : m_AlbedoSaturationTolerance;
int32_t L_0 = __this->___m_AlbedoDebugValidationPreset_1;
if (!L_0)
{
goto IL_0010;
}
}
{
float L_1 = __this->___m_AlbedoSaturationTolerance_5;
G_B3_0 = L_1;
goto IL_0015;
}
IL_0010:
{
G_B3_0 = (1.0f);
}
IL_0015:
{
return G_B3_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_AlbedoSaturationTolerance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoSaturationTolerance_m4687CF28839798AC2384D8F362E60BEC44473A19 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method)
{
{
// private set => m_AlbedoSaturationTolerance = value;
float L_0 = ___value0;
__this->___m_AlbedoSaturationTolerance_5 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.DebugMaterialMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_DebugMaterialModeData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
{
// internal DebugMaterialMode DebugMaterialModeData { get; private set; }
int32_t L_0 = __this->___U3CDebugMaterialModeDataU3Ek__BackingField_10;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_DebugMaterialModeData(UnityEngine.Rendering.Universal.DebugMaterialMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugMaterialModeData_m0242C29AA4A3A5BD4DD3D6D43B09BCB90D385ABA (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugMaterialMode DebugMaterialModeData { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CDebugMaterialModeDataU3Ek__BackingField_10 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.DebugVertexAttributeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_DebugVertexAttributeIndexData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
{
// internal DebugVertexAttributeMode DebugVertexAttributeIndexData { get; private set; }
int32_t L_0 = __this->___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_DebugVertexAttributeIndexData(UnityEngine.Rendering.Universal.DebugVertexAttributeMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugVertexAttributeIndexData_mDBEEB14DC3C6FE38F498250E2284B31234229D9E (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugVertexAttributeMode DebugVertexAttributeIndexData { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
int32_t G_B4_0 = 0;
{
// (DebugMaterialModeData != DebugMaterialMode.None) ||
// (DebugVertexAttributeIndexData != DebugVertexAttributeMode.None) ||
// (MaterialValidationMode != DebugMaterialValidationMode.None);
int32_t L_0;
L_0 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(__this, NULL);
if (L_0)
{
goto IL_001b;
}
}
{
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(__this, NULL);
if (L_1)
{
goto IL_001b;
}
}
{
int32_t L_2 = __this->___MaterialValidationMode_9;
G_B4_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
goto IL_001c;
}
IL_001b:
{
G_B4_0 = 1;
}
IL_001c:
{
return (bool)G_B4_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_IsPostProcessingAllowed_m73D0458139F9A39D6F7DCA89D6CF339EFBE6BD62 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
{
// public bool IsPostProcessingAllowed => !AreAnySettingsActive;
bool L_0;
L_0 = DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA(__this, NULL);
return (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_IsLightingActive_m83231BDDCE0117232E7C804D54D284EB1518ABB2 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
{
// public bool IsLightingActive => !AreAnySettingsActive;
bool L_0;
L_0 = DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA(__this, NULL);
return (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_TryGetScreenClearColor_mB08DEDBA8F2557C5D1EF2F1566F8DEDA09A754ED (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return false;
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
// }
bool L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::CreatePanel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettingsMaterial_CreatePanel_mDE54A057965853B31CAA5A09771D13E6ECB8C8E8 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
// return new SettingsPanel(this);
SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94* L_0 = (SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94*)il2cpp_codegen_object_new(SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94_il2cpp_TypeInfo_var);
NullCheck(L_0);
SettingsPanel__ctor_m81539095BF41AAD7EE6F1CCB4100897DA422E217(L_0, __this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial__ctor_m92ED2976A793A8DD1EA9B5BD86AD5811D9548ABF (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0ECE705CC3997571DC1626560EF99BA876DB3051);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1AF0E807E108C98722BC59BDC5B64F0367F2C582);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24A62C1D41E976B12C15E749D3E803436FEA7FF3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39994A6FD2AE63BD749D5DA0BC60C16EFBF0C451);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5CA99F4BEADA372EEBF25973399381A5B9E32979);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D52A41BEA477DF4EED02C907A27FD963CE15C8A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral726E03B382FF6897EC853C70271C4C717832813C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B7F92C15237E7FD245E2132462A8B280B19261B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9639BF046584D96B866CBB982BE3E64D0479F8F8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralABA13C322E187BA19BA5E25352099853E80442D0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAFF04885E4EF85976BFD8739622253A58538BAF7);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBD5DD2E4E1CE478611CEFD0133A8AD936170C933);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBFEE47FFB3CC0305DDD2420D8DC36164A0A0FEC0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC8EA52C15A654CB11D41BB8AB47E0EB171EE683);
s_Il2CppMethodInitialized = true;
}
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B V_0;
memset((&V_0), 0, sizeof(V_0));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
// AlbedoDebugValidationPresetData[] m_AlbedoDebugValidationPresetData =
// {
// new AlbedoDebugValidationPresetData()
// {
// name = "Default Luminance",
// color = new Color(127f / 255f, 127f / 255f, 127f / 255f),
// minLuminance = 0.01f,
// maxLuminance = 0.90f
// },
// // colors taken from http://www.babelcolor.com/index_htm_files/ColorChecker_RGB_and_spectra.xls
// new AlbedoDebugValidationPresetData()
// {
// name = "Black Acrylic Paint",
// color = new Color(56f / 255f, 56f / 255f, 56f / 255f),
// minLuminance = 0.03f,
// maxLuminance = 0.07f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Dark Soil",
// color = new Color(85f / 255f, 61f / 255f, 49f / 255f),
// minLuminance = 0.05f,
// maxLuminance = 0.14f
// },
//
// new AlbedoDebugValidationPresetData()
// {
// name = "Worn Asphalt",
// color = new Color(91f / 255f, 91f / 255f, 91f / 255f),
// minLuminance = 0.10f,
// maxLuminance = 0.15f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Dry Clay Soil",
// color = new Color(137f / 255f, 120f / 255f, 102f / 255f),
// minLuminance = 0.15f,
// maxLuminance = 0.35f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Green Grass",
// color = new Color(123f / 255f, 131f / 255f, 74f / 255f),
// minLuminance = 0.16f,
// maxLuminance = 0.26f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Old Concrete",
// color = new Color(135f / 255f, 136f / 255f, 131f / 255f),
// minLuminance = 0.17f,
// maxLuminance = 0.30f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Red Clay Tile",
// color = new Color(197f / 255f, 125f / 255f, 100f / 255f),
// minLuminance = 0.23f,
// maxLuminance = 0.33f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Dry Sand",
// color = new Color(177f / 255f, 167f / 255f, 132f / 255f),
// minLuminance = 0.20f,
// maxLuminance = 0.45f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "New Concrete",
// color = new Color(185f / 255f, 182f / 255f, 175f / 255f),
// minLuminance = 0.32f,
// maxLuminance = 0.55f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "White Acrylic Paint",
// color = new Color(227f / 255f, 227f / 255f, 227f / 255f),
// minLuminance = 0.75f,
// maxLuminance = 0.85f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Fresh Snow",
// color = new Color(243f / 255f, 243f / 255f, 243f / 255f),
// minLuminance = 0.85f,
// maxLuminance = 0.95f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Blue Sky",
// color = new Color(93f / 255f, 123f / 255f, 157f / 255f),
// minLuminance = new Color(93f / 255f, 123f / 255f, 157f / 255f).linear.maxColorComponent - 0.05f,
// maxLuminance = new Color(93f / 255f, 123f / 255f, 157f / 255f).linear.maxColorComponent + 0.05f
// },
// new AlbedoDebugValidationPresetData()
// {
// name = "Foliage",
// color = new Color(91f / 255f, 108f / 255f, 65f / 255f),
// minLuminance = new Color(91f / 255f, 108f / 255f, 65f / 255f).linear.maxColorComponent - 0.05f,
// maxLuminance = new Color(91f / 255f, 108f / 255f, 65f / 255f).linear.maxColorComponent + 0.05f
// },
// };
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_0 = (AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26*)(AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26*)SZArrayNew(AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26_il2cpp_TypeInfo_var, (uint32_t)((int32_t)14));
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_1 = L_0;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral0ECE705CC3997571DC1626560EF99BA876DB3051;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral0ECE705CC3997571DC1626560EF99BA876DB3051);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
memset((&L_2), 0, sizeof(L_2));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_2), (0.498039216f), (0.498039216f), (0.498039216f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_2;
(&V_0)->___minLuminance_2 = (0.00999999978f);
(&V_0)->___maxLuminance_3 = (0.899999976f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_3 = V_0;
NullCheck(L_1);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_3);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_4 = L_1;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral1AF0E807E108C98722BC59BDC5B64F0367F2C582;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral1AF0E807E108C98722BC59BDC5B64F0367F2C582);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
memset((&L_5), 0, sizeof(L_5));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_5), (0.219607845f), (0.219607845f), (0.219607845f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_5;
(&V_0)->___minLuminance_2 = (0.0299999993f);
(&V_0)->___maxLuminance_3 = (0.0700000003f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_6 = V_0;
NullCheck(L_4);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_6);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_7 = L_4;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral9639BF046584D96B866CBB982BE3E64D0479F8F8;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral9639BF046584D96B866CBB982BE3E64D0479F8F8);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_8), (0.333333343f), (0.239215687f), (0.192156866f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_8;
(&V_0)->___minLuminance_2 = (0.0500000007f);
(&V_0)->___maxLuminance_3 = (0.140000001f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_9 = V_0;
NullCheck(L_7);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_9);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_10 = L_7;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral5CA99F4BEADA372EEBF25973399381A5B9E32979;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral5CA99F4BEADA372EEBF25973399381A5B9E32979);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11;
memset((&L_11), 0, sizeof(L_11));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_11), (0.356862754f), (0.356862754f), (0.356862754f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_11;
(&V_0)->___minLuminance_2 = (0.100000001f);
(&V_0)->___maxLuminance_3 = (0.150000006f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_12 = V_0;
NullCheck(L_10);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(3), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_12);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_13 = L_10;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteralAFF04885E4EF85976BFD8739622253A58538BAF7;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralAFF04885E4EF85976BFD8739622253A58538BAF7);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14;
memset((&L_14), 0, sizeof(L_14));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_14), (0.53725493f), (0.470588237f), (0.400000006f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_14;
(&V_0)->___minLuminance_2 = (0.150000006f);
(&V_0)->___maxLuminance_3 = (0.349999994f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_15 = V_0;
NullCheck(L_13);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(4), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_15);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_16 = L_13;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral5D52A41BEA477DF4EED02C907A27FD963CE15C8A;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral5D52A41BEA477DF4EED02C907A27FD963CE15C8A);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17;
memset((&L_17), 0, sizeof(L_17));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_17), (0.482352942f), (0.513725519f), (0.290196091f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_17;
(&V_0)->___minLuminance_2 = (0.159999996f);
(&V_0)->___maxLuminance_3 = (0.25999999f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_18 = V_0;
NullCheck(L_16);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(5), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_18);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_19 = L_16;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteralBD5DD2E4E1CE478611CEFD0133A8AD936170C933;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralBD5DD2E4E1CE478611CEFD0133A8AD936170C933);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
memset((&L_20), 0, sizeof(L_20));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_20), (0.529411793f), (0.533333361f), (0.513725519f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_20;
(&V_0)->___minLuminance_2 = (0.170000002f);
(&V_0)->___maxLuminance_3 = (0.300000012f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_21 = V_0;
NullCheck(L_19);
(L_19)->SetAt(static_cast<il2cpp_array_size_t>(6), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_21);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_22 = L_19;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteralCC8EA52C15A654CB11D41BB8AB47E0EB171EE683;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralCC8EA52C15A654CB11D41BB8AB47E0EB171EE683);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23;
memset((&L_23), 0, sizeof(L_23));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_23), (0.772549033f), (0.490196079f), (0.392156869f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_23;
(&V_0)->___minLuminance_2 = (0.230000004f);
(&V_0)->___maxLuminance_3 = (0.330000013f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_24 = V_0;
NullCheck(L_22);
(L_22)->SetAt(static_cast<il2cpp_array_size_t>(7), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_24);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_25 = L_22;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral39994A6FD2AE63BD749D5DA0BC60C16EFBF0C451;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral39994A6FD2AE63BD749D5DA0BC60C16EFBF0C451);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_26;
memset((&L_26), 0, sizeof(L_26));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_26), (0.694117665f), (0.654901981f), (0.517647088f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_26;
(&V_0)->___minLuminance_2 = (0.200000003f);
(&V_0)->___maxLuminance_3 = (0.449999988f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_27 = V_0;
NullCheck(L_25);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(8), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_27);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_28 = L_25;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteralABA13C322E187BA19BA5E25352099853E80442D0;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralABA13C322E187BA19BA5E25352099853E80442D0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29;
memset((&L_29), 0, sizeof(L_29));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_29), (0.725490212f), (0.713725507f), (0.686274529f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_29;
(&V_0)->___minLuminance_2 = (0.319999993f);
(&V_0)->___maxLuminance_3 = (0.550000012f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_30 = V_0;
NullCheck(L_28);
(L_28)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_30);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_31 = L_28;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteralBFEE47FFB3CC0305DDD2420D8DC36164A0A0FEC0;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralBFEE47FFB3CC0305DDD2420D8DC36164A0A0FEC0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_32;
memset((&L_32), 0, sizeof(L_32));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_32), (0.890196085f), (0.890196085f), (0.890196085f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_32;
(&V_0)->___minLuminance_2 = (0.75f);
(&V_0)->___maxLuminance_3 = (0.850000024f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_33 = V_0;
NullCheck(L_31);
(L_31)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_33);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_34 = L_31;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral24A62C1D41E976B12C15E749D3E803436FEA7FF3;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral24A62C1D41E976B12C15E749D3E803436FEA7FF3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35;
memset((&L_35), 0, sizeof(L_35));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_35), (0.952941179f), (0.952941179f), (0.952941179f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_35;
(&V_0)->___minLuminance_2 = (0.850000024f);
(&V_0)->___maxLuminance_3 = (0.949999988f);
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_36 = V_0;
NullCheck(L_34);
(L_34)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_36);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_37 = L_34;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral726E03B382FF6897EC853C70271C4C717832813C;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral726E03B382FF6897EC853C70271C4C717832813C);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38;
memset((&L_38), 0, sizeof(L_38));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_38), (0.36470589f), (0.482352942f), (0.615686297f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_38;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_39;
memset((&L_39), 0, sizeof(L_39));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_39), (0.36470589f), (0.482352942f), (0.615686297f), /*hidden argument*/NULL);
V_1 = L_39;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_40;
L_40 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_1), NULL);
V_1 = L_40;
float L_41;
L_41 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_1), NULL);
(&V_0)->___minLuminance_2 = ((float)il2cpp_codegen_subtract(L_41, (0.0500000007f)));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_42;
memset((&L_42), 0, sizeof(L_42));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_42), (0.36470589f), (0.482352942f), (0.615686297f), /*hidden argument*/NULL);
V_1 = L_42;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_43;
L_43 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_1), NULL);
V_1 = L_43;
float L_44;
L_44 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_1), NULL);
(&V_0)->___maxLuminance_3 = ((float)il2cpp_codegen_add(L_44, (0.0500000007f)));
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_45 = V_0;
NullCheck(L_37);
(L_37)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_45);
AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_46 = L_37;
il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B));
(&V_0)->___name_0 = _stringLiteral7B7F92C15237E7FD245E2132462A8B280B19261B;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral7B7F92C15237E7FD245E2132462A8B280B19261B);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_47;
memset((&L_47), 0, sizeof(L_47));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_47), (0.356862754f), (0.423529416f), (0.254901975f), /*hidden argument*/NULL);
(&V_0)->___color_1 = L_47;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_48;
memset((&L_48), 0, sizeof(L_48));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_48), (0.356862754f), (0.423529416f), (0.254901975f), /*hidden argument*/NULL);
V_1 = L_48;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_49;
L_49 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_1), NULL);
V_1 = L_49;
float L_50;
L_50 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_1), NULL);
(&V_0)->___minLuminance_2 = ((float)il2cpp_codegen_subtract(L_50, (0.0500000007f)));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_51;
memset((&L_51), 0, sizeof(L_51));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_51), (0.356862754f), (0.423529416f), (0.254901975f), /*hidden argument*/NULL);
V_1 = L_51;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_52;
L_52 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_1), NULL);
V_1 = L_52;
float L_53;
L_53 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_1), NULL);
(&V_0)->___maxLuminance_3 = ((float)il2cpp_codegen_add(L_53, (0.0500000007f)));
AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_54 = V_0;
NullCheck(L_46);
(L_46)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_54);
__this->___m_AlbedoDebugValidationPresetData_0 = L_46;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AlbedoDebugValidationPresetData_0), (void*)L_46);
// internal float AlbedoMinLuminance = 0.01f;
__this->___AlbedoMinLuminance_2 = (0.00999999978f);
// internal float AlbedoMaxLuminance = 0.90f;
__this->___AlbedoMaxLuminance_3 = (0.899999976f);
// float m_AlbedoHueTolerance = 0.104f;
__this->___m_AlbedoHueTolerance_4 = (0.104000002f);
// float m_AlbedoSaturationTolerance = 0.214f;
__this->___m_AlbedoSaturationTolerance_5 = (0.214000002f);
// internal Color AlbedoCompareColor = new Color(127f / 255f, 127f / 255f, 127f / 255f, 255f / 255f);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_55;
memset((&L_55), 0, sizeof(L_55));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_55), (0.498039216f), (0.498039216f), (0.498039216f), (1.0f), /*hidden argument*/NULL);
__this->___AlbedoCompareColor_6 = L_55;
// internal float MetallicMinValue = 0.0f;
__this->___MetallicMinValue_7 = (0.0f);
// internal float MetallicMaxValue = 0.9f;
__this->___MetallicMaxValue_8 = (0.899999976f);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData
IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_pinvoke(const AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B& unmarshaled, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_pinvoke& marshaled)
{
marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.___name_0);
marshaled.___color_1 = unmarshaled.___color_1;
marshaled.___minLuminance_2 = unmarshaled.___minLuminance_2;
marshaled.___maxLuminance_3 = unmarshaled.___maxLuminance_3;
}
IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_pinvoke_back(const AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_pinvoke& marshaled, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B& unmarshaled)
{
unmarshaled.___name_0 = il2cpp_codegen_marshal_string_result(marshaled.___name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___name_0));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F unmarshaledcolor_temp_1;
memset((&unmarshaledcolor_temp_1), 0, sizeof(unmarshaledcolor_temp_1));
unmarshaledcolor_temp_1 = marshaled.___color_1;
unmarshaled.___color_1 = unmarshaledcolor_temp_1;
float unmarshaledminLuminance_temp_2 = 0.0f;
unmarshaledminLuminance_temp_2 = marshaled.___minLuminance_2;
unmarshaled.___minLuminance_2 = unmarshaledminLuminance_temp_2;
float unmarshaledmaxLuminance_temp_3 = 0.0f;
unmarshaledmaxLuminance_temp_3 = marshaled.___maxLuminance_3;
unmarshaled.___maxLuminance_3 = unmarshaledmaxLuminance_temp_3;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData
IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_pinvoke_cleanup(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___name_0);
marshaled.___name_0 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData
IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_com(const AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B& unmarshaled, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_com& marshaled)
{
marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___name_0);
marshaled.___color_1 = unmarshaled.___color_1;
marshaled.___minLuminance_2 = unmarshaled.___minLuminance_2;
marshaled.___maxLuminance_3 = unmarshaled.___maxLuminance_3;
}
IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_com_back(const AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_com& marshaled, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B& unmarshaled)
{
unmarshaled.___name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F unmarshaledcolor_temp_1;
memset((&unmarshaledcolor_temp_1), 0, sizeof(unmarshaledcolor_temp_1));
unmarshaledcolor_temp_1 = marshaled.___color_1;
unmarshaled.___color_1 = unmarshaledcolor_temp_1;
float unmarshaledminLuminance_temp_2 = 0.0f;
unmarshaledminLuminance_temp_2 = marshaled.___minLuminance_2;
unmarshaled.___minLuminance_2 = unmarshaledminLuminance_temp_2;
float unmarshaledmaxLuminance_temp_3 = 0.0f;
unmarshaledmaxLuminance_temp_3 = marshaled.___maxLuminance_3;
unmarshaled.___maxLuminance_3 = unmarshaledmaxLuminance_temp_3;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData
IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_com_cleanup(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
marshaled.___name_0 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Strings__cctor_m944483AF1D08B870F93B395C53F0511EFE165A48 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15867BD437B8652BA69E34E9DA32C653F15AC718);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1ECA45B93B9E9755E56900AFA3873382BA20B78B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F29386C1E55828EACC309FDAC8BF8E5B2510E50);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5C7DABD62D1DE5A507DE5AC7B3994D80CF5DB64E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6605EFD0EB733D1ADAFA753329B16B1ABFF17E5E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6EBEF6C87D8C9369DB09AEF6BBCD7CD17010A93B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8443B1CBBFE03FC1FBE43F883AD0BCD8BB2E3E4B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B3B857207D837497EF5C8A594FA2447FE1DB699);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8CCBD2B36D18E944B0BBC6862A07800D10B16ACE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8F0E70E1CED07A4C1963F7D141FA8C482FDF5E6D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9797256824FDE84BFF7FFFB58CB5611942AE3F4E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B94918E447BF2796EA13BDF3982579D3B41E90D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA4341EF3C83FD5849ACC7E4AAB9F5B89C216B53C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD1E623660F516FF4CC177ED207ECE9A9DF55ED0F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2DD87AB9D865A0A79DCDE413F0E607910C54A01);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA26C0C5E895B613B4D3757DCC9A4CBA0A5CB94B);
s_Il2CppMethodInitialized = true;
}
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static readonly NameAndTooltip MaterialOverride = new() { name = "Material Override", tooltip = "Use the drop-down to select a Material property to visualize on every GameObject on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralD2DD87AB9D865A0A79DCDE413F0E607910C54A01;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralD2DD87AB9D865A0A79DCDE413F0E607910C54A01);
(&V_0)->___tooltip_1 = _stringLiteral8B3B857207D837497EF5C8A594FA2447FE1DB699;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral8B3B857207D837497EF5C8A594FA2447FE1DB699);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_0 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialOverride_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialOverride_2))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialOverride_2))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip VertexAttribute = new() { name = "Vertex Attribute", tooltip = "Use the drop-down to select a 3D GameObject attribute, like Texture Coordinates or Vertex Color, to visualize on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral1ECA45B93B9E9755E56900AFA3873382BA20B78B;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral1ECA45B93B9E9755E56900AFA3873382BA20B78B);
(&V_0)->___tooltip_1 = _stringLiteral5C7DABD62D1DE5A507DE5AC7B3994D80CF5DB64E;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral5C7DABD62D1DE5A507DE5AC7B3994D80CF5DB64E);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_1 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___VertexAttribute_3 = L_1;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___VertexAttribute_3))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___VertexAttribute_3))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip MaterialValidationMode = new() { name = "Material Validation Mode", tooltip = "Debug and validate material properties." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralD1E623660F516FF4CC177ED207ECE9A9DF55ED0F;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralD1E623660F516FF4CC177ED207ECE9A9DF55ED0F);
(&V_0)->___tooltip_1 = _stringLiteral6EBEF6C87D8C9369DB09AEF6BBCD7CD17010A93B;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral6EBEF6C87D8C9369DB09AEF6BBCD7CD17010A93B);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_2 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialValidationMode_4 = L_2;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialValidationMode_4))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialValidationMode_4))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip ValidationPreset = new() { name = "Validation Preset", tooltip = "Validate using a list of preset surfaces and inputs based on real-world surfaces." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral8443B1CBBFE03FC1FBE43F883AD0BCD8BB2E3E4B;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral8443B1CBBFE03FC1FBE43F883AD0BCD8BB2E3E4B);
(&V_0)->___tooltip_1 = _stringLiteral2F29386C1E55828EACC309FDAC8BF8E5B2510E50;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral2F29386C1E55828EACC309FDAC8BF8E5B2510E50);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_3 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___ValidationPreset_5 = L_3;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___ValidationPreset_5))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___ValidationPreset_5))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip AlbedoMinLuminance = new() { name = "Min Luminance", tooltip = "Any values set below this field are invalid and appear red on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral9797256824FDE84BFF7FFFB58CB5611942AE3F4E;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral9797256824FDE84BFF7FFFB58CB5611942AE3F4E);
(&V_0)->___tooltip_1 = _stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_4 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMinLuminance_6 = L_4;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMinLuminance_6))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMinLuminance_6))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip AlbedoMaxLuminance = new() { name = "Max Luminance", tooltip = "Any values set above this field are invalid and appear blue on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral6605EFD0EB733D1ADAFA753329B16B1ABFF17E5E;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral6605EFD0EB733D1ADAFA753329B16B1ABFF17E5E);
(&V_0)->___tooltip_1 = _stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMaxLuminance_7 = L_5;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMaxLuminance_7))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMaxLuminance_7))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip AlbedoHueTolerance = new() { name = "Hue Tolerance", tooltip = "Validate a material based on a specific hue." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralDA26C0C5E895B613B4D3757DCC9A4CBA0A5CB94B;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralDA26C0C5E895B613B4D3757DCC9A4CBA0A5CB94B);
(&V_0)->___tooltip_1 = _stringLiteral9B94918E447BF2796EA13BDF3982579D3B41E90D;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral9B94918E447BF2796EA13BDF3982579D3B41E90D);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_6 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoHueTolerance_8 = L_6;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoHueTolerance_8))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoHueTolerance_8))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip AlbedoSaturationTolerance = new() { name = "Saturation Tolerance", tooltip = "Validate a material based on a specific Saturation." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral8F0E70E1CED07A4C1963F7D141FA8C482FDF5E6D;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral8F0E70E1CED07A4C1963F7D141FA8C482FDF5E6D);
(&V_0)->___tooltip_1 = _stringLiteral8CCBD2B36D18E944B0BBC6862A07800D10B16ACE;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral8CCBD2B36D18E944B0BBC6862A07800D10B16ACE);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_7 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoSaturationTolerance_9 = L_7;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoSaturationTolerance_9))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoSaturationTolerance_9))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip MetallicMinValue = new() { name = "Min Value", tooltip = "Any values set below this field are invalid and appear red on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral15867BD437B8652BA69E34E9DA32C653F15AC718;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral15867BD437B8652BA69E34E9DA32C653F15AC718);
(&V_0)->___tooltip_1 = _stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_8 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMinValue_10 = L_8;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMinValue_10))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMinValue_10))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip MetallicMaxValue = new() { name = "Max Value", tooltip = "Any values set above this field are invalid and appear blue on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralA4341EF3C83FD5849ACC7E4AAB9F5B89C216B53C;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralA4341EF3C83FD5849ACC7E4AAB9F5B89C216B53C);
(&V_0)->___tooltip_1 = _stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_9 = V_0;
((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMaxValue_11 = L_9;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMaxValue_11))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMaxValue_11))->___tooltip_1), (void*)NULL);
#endif
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMaterialOverride(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMaterialOverride_mD0205C12C5055A87FC67CE07E349632A5ED702C1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMaterialOverrideU3Eb__0_1_mF1E6C52898E2C433D561C7B47FA076CB5002DEB4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__0_mB5FFAF2AC56479B01114BDB9D46CDCA60EF8B6E7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__2_mEA4DB28CAE94AD54CC675751F07B4F77AD9FFF77_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__3_m0129CD9B0194A3A76FC2F85D656D02512D1B6855_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
{
U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_0 = (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass0_0__ctor_m09B72DF10C34D54615F7423FFB7B9F9CB2763EBE(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateMaterialOverride(DebugDisplaySettingsMaterial data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.MaterialOverride,
// autoEnum = typeof(DebugMaterialMode),
// getter = () => (int)data.DebugMaterialModeData,
// setter = (value) => { },
// getIndex = () => (int)data.DebugMaterialModeData,
// setIndex = (value) => data.DebugMaterialModeData = (DebugMaterialMode)value
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialOverride_2;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__0_mB5FFAF2AC56479B01114BDB9D46CDCA60EF8B6E7_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_15 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateMaterialOverrideU3Eb__0_1_mF1E6C52898E2C433D561C7B47FA076CB5002DEB4_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__2_mEA4DB28CAE94AD54CC675751F07B4F77AD9FFF77_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__3_m0129CD9B0194A3A76FC2F85D656D02512D1B6855_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
return L_24;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateVertexAttribute(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateVertexAttribute_m1616514CA549FE7337A7C5CF497DF6A332001386 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateVertexAttributeU3Eb__1_1_mEFA8EA253BF77F37201FADDED393C6F6FF9027FC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__0_m2CFCD80224968106824DA44DA93D8E7EBB4C0E13_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__2_mDD06DDEFD03F9330D98BE92B8F24C2443558448F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__3_mA497B83C8E96D27EE10126995730894E4A8FA0BE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
{
U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_0 = (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass1_0__ctor_m1449E22890E4C0F5962159E98B651A0EF0980365(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateVertexAttribute(DebugDisplaySettingsMaterial data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.VertexAttribute,
// autoEnum = typeof(DebugVertexAttributeMode),
// getter = () => (int)data.DebugVertexAttributeIndexData,
// setter = (value) => { },
// getIndex = () => (int)data.DebugVertexAttributeIndexData,
// setIndex = (value) => data.DebugVertexAttributeIndexData = (DebugVertexAttributeMode)value
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___VertexAttribute_3;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__0_m2CFCD80224968106824DA44DA93D8E7EBB4C0E13_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__1_1_2;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_15 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateVertexAttributeU3Eb__1_1_mEFA8EA253BF77F37201FADDED393C6F6FF9027FC_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__1_1_2 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__1_1_2), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__2_mDD06DDEFD03F9330D98BE92B8F24C2443558448F_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__3_mA497B83C8E96D27EE10126995730894E4A8FA0BE_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
return L_24;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMaterialValidationMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMaterialValidationMode_mD4928884A75C69510FF040A4C6BA944D6A022581 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_1_m9C21D7CF785B24F62FC11B5D39BB19AED1B6FD13_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_4_m3797964A0764C597C3945F06C79C3BF376D10147_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__0_mDB8A5AB03DBA9397A6B657860096AE7306AC0ECB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__2_mFDE17FAD637A6D75609514333D9FCDCF0E343BF1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__3_m350F6ED0458D9DCA9E84253135D5056F09A996B3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B4_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B4_1 = NULL;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B3_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B3_1 = NULL;
{
U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_0 = (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass2_0__ctor_m9A19A25932D40EBA15B0B7618D56DC78BF003EFA(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateMaterialValidationMode(DebugDisplaySettingsMaterial data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.MaterialValidationMode,
// autoEnum = typeof(DebugMaterialValidationMode),
// getter = () => (int)data.MaterialValidationMode,
// setter = (value) => { },
// getIndex = () => (int)data.MaterialValidationMode,
// setIndex = (value) => data.MaterialValidationMode = (DebugMaterialValidationMode)value,
// onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug()
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialValidationMode_4;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__0_mDB8A5AB03DBA9397A6B657860096AE7306AC0ECB_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_3;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_15 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_1_m9C21D7CF785B24F62FC11B5D39BB19AED1B6FD13_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_3 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_3), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__2_mFDE17FAD637A6D75609514333D9FCDCF0E343BF1_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__3_m350F6ED0458D9DCA9E84253135D5056F09A996B3_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_25 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_4;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_26 = L_25;
G_B3_0 = L_26;
G_B3_1 = L_24;
if (L_26)
{
G_B4_0 = L_26;
G_B4_1 = L_24;
goto IL_00af;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_27 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_28 = (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*)il2cpp_codegen_object_new(Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var);
NullCheck(L_28);
Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808(L_28, L_27, (intptr_t)((void*)U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_4_m3797964A0764C597C3945F06C79C3BF376D10147_RuntimeMethod_var), NULL);
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_29 = L_28;
((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_4 = L_29;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_4), (void*)L_29);
G_B4_0 = L_29;
G_B4_1 = G_B3_1;
}
IL_00af:
{
NullCheck(G_B4_1);
((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9 = G_B4_0;
Il2CppCodeGenWriteBarrier((void**)(&((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9), (void*)G_B4_0);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_30 = V_1;
return L_30;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoPreset(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoPreset_mA5728A496787C0233A53E2FF77A96585FE039CD1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AlbedoDebugValidationPreset_tF8C2266CCBF7BA6E72F59447461FC479748F9D41_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_1_m57B4B2238E576CCB49F5329EFD30958034A319CB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_4_m5B418F86D4D032DDD12E3E78440CACFBCBC95DE6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__0_mD0DE9ECD4F7269E51C58051C60A4455C1763BF21_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__2_m907DE33B93958F3995CF3CD26D5A9EC1075EA929_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__3_m2C9BF097B41789B58F67D573358C7D70223AE2C7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B4_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B4_1 = NULL;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B3_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B3_1 = NULL;
{
U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_0 = (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass3_0__ctor_mA4E3195379CBB76A5E85BEB757D86D0386566AF7(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateAlbedoPreset(DebugDisplaySettingsMaterial data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.ValidationPreset,
// autoEnum = typeof(AlbedoDebugValidationPreset),
// getter = () => (int)data.albedoDebugValidationPreset,
// setter = (value) => { },
// getIndex = () => (int)data.albedoDebugValidationPreset,
// setIndex = (value) => data.albedoDebugValidationPreset = (AlbedoDebugValidationPreset)value,
// onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug()
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___ValidationPreset_5;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (AlbedoDebugValidationPreset_tF8C2266CCBF7BA6E72F59447461FC479748F9D41_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__0_mD0DE9ECD4F7269E51C58051C60A4455C1763BF21_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_5;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_15 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_1_m57B4B2238E576CCB49F5329EFD30958034A319CB_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_5 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_5), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__2_m907DE33B93958F3995CF3CD26D5A9EC1075EA929_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__3_m2C9BF097B41789B58F67D573358C7D70223AE2C7_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_25 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_4_6;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_26 = L_25;
G_B3_0 = L_26;
G_B3_1 = L_24;
if (L_26)
{
G_B4_0 = L_26;
G_B4_1 = L_24;
goto IL_00af;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_27 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_28 = (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*)il2cpp_codegen_object_new(Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var);
NullCheck(L_28);
Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808(L_28, L_27, (intptr_t)((void*)U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_4_m5B418F86D4D032DDD12E3E78440CACFBCBC95DE6_RuntimeMethod_var), NULL);
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_29 = L_28;
((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_4_6 = L_29;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_4_6), (void*)L_29);
G_B4_0 = L_29;
G_B4_1 = G_B3_1;
}
IL_00af:
{
NullCheck(G_B4_1);
((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9 = G_B4_0;
Il2CppCodeGenWriteBarrier((void**)(&((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9), (void*)G_B4_0);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_30 = V_1;
return L_30;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoMinLuminance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoMinLuminance_m7AA55FC27967118EEC8FCBA8F8BBF053B4DF4B0C (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__0_m67D473BFA0F0BBE9051EE3A88DB56A209769B805_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__1_m3D102B364423DD069F63E303A8025876A47225E1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* V_0 = NULL;
{
U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* L_0 = (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass4_0__ctor_m3EF978A39FA748608DDD945602E16EE9D7AE2C48(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateAlbedoMinLuminance(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField
// {
// nameAndTooltip = Strings.AlbedoMinLuminance,
// getter = () => data.AlbedoMinLuminance,
// setter = (value) => data.AlbedoMinLuminance = value,
// incStep = 0.01f
// };
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
NullCheck(L_3);
FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMinLuminance_6;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4;
U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* L_7 = V_0;
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__0_m67D473BFA0F0BBE9051EE3A88DB56A209769B805_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6;
U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* L_10 = V_0;
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__1_m3D102B364423DD069F63E303A8025876A47225E1_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9;
NullCheck(L_12);
L_12->___incStep_12 = (0.00999999978f);
return L_12;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoMaxLuminance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoMaxLuminance_mC9EBA968D92EEE67186435F76A68CBD2AD2D39EF (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__0_mF9501F5F4505642FDDD6F89E66EA6AFF73FD1302_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__1_m0497F1E43E5D2C9A374EF679A649F6E0356E3D9B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* V_0 = NULL;
{
U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* L_0 = (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass5_0__ctor_mDBA7349E94DA309F54D4023465BE55CB108B3C1C(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateAlbedoMaxLuminance(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField
// {
// nameAndTooltip = Strings.AlbedoMaxLuminance,
// getter = () => data.AlbedoMaxLuminance,
// setter = (value) => data.AlbedoMaxLuminance = value,
// incStep = 0.01f
// };
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
NullCheck(L_3);
FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMaxLuminance_7;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4;
U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* L_7 = V_0;
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__0_mF9501F5F4505642FDDD6F89E66EA6AFF73FD1302_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6;
U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* L_10 = V_0;
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__1_m0497F1E43E5D2C9A374EF679A649F6E0356E3D9B_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9;
NullCheck(L_12);
L_12->___incStep_12 = (0.00999999978f);
return L_12;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoHueTolerance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoHueTolerance_m4FCB1CD5C08A940E59CDD91BB5B93686887B660D (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__0_m2DA2BAE43C7B5372573F2E5100AFDD4143FAB444_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__1_m5EAC244D56A86F455B16CADB7AADC709B946DD9E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__2_m428EF5140314D8AF13F4B8F4E7C18A503C3B00AF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* V_0 = NULL;
{
U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_0 = (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass6_0__ctor_m693483CD51F089362E3924CA6445023E31EF476D(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateAlbedoHueTolerance(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField
// {
// nameAndTooltip = Strings.AlbedoHueTolerance,
// getter = () => data.AlbedoHueTolerance,
// setter = (value) => data.AlbedoHueTolerance = value,
// incStep = 0.01f,
// isHiddenCallback = () => data.albedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance
// };
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
NullCheck(L_3);
FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoHueTolerance_8;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4;
U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_7 = V_0;
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__0_m2DA2BAE43C7B5372573F2E5100AFDD4143FAB444_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6;
U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_10 = V_0;
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__1_m5EAC244D56A86F455B16CADB7AADC709B946DD9E_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9;
NullCheck(L_12);
L_12->___incStep_12 = (0.00999999978f);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_13 = L_12;
U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_14 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_15 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_15);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_15, L_14, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__2_m428EF5140314D8AF13F4B8F4E7C18A503C3B00AF_RuntimeMethod_var), NULL);
NullCheck(L_13);
((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_13)->___isHiddenCallback_6 = L_15;
Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_13)->___isHiddenCallback_6), (void*)L_15);
return L_13;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoSaturationTolerance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoSaturationTolerance_m9A9E82A528966B5247D25B946A722AEC0B5E7942 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__0_mA19E9F81553D1E3C6F1D92D292A3F6D7924391D1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__1_m6EF27BF6A7DB56F7891C55E5B030914B1B90CC2A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__2_m43BF2184517AA8B3C0058FADD8FD896384432572_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* V_0 = NULL;
{
U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_0 = (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass7_0__ctor_m0FFF34F638629D0402FFF45255A7101BBB7D49EC(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateAlbedoSaturationTolerance(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField
// {
// nameAndTooltip = Strings.AlbedoSaturationTolerance,
// getter = () => data.AlbedoSaturationTolerance,
// setter = (value) => data.AlbedoSaturationTolerance = value,
// incStep = 0.01f,
// isHiddenCallback = () => data.albedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance
// };
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
NullCheck(L_3);
FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoSaturationTolerance_9;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4;
U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_7 = V_0;
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__0_mA19E9F81553D1E3C6F1D92D292A3F6D7924391D1_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6;
U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_10 = V_0;
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__1_m6EF27BF6A7DB56F7891C55E5B030914B1B90CC2A_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9;
NullCheck(L_12);
L_12->___incStep_12 = (0.00999999978f);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_13 = L_12;
U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_14 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_15 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_15);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_15, L_14, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__2_m43BF2184517AA8B3C0058FADD8FD896384432572_RuntimeMethod_var), NULL);
NullCheck(L_13);
((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_13)->___isHiddenCallback_6 = L_15;
Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_13)->___isHiddenCallback_6), (void*)L_15);
return L_13;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMetallicMinValue(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMetallicMinValue_mD2BDF707D976CB28ABF68F2DAAEE71E9492D77FD (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__0_m892D9E05755332F57AAFD3CE9E71429E05B3A02E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__1_m49B732AB0F8937C21584975957B3CF840EC04DBE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* V_0 = NULL;
{
U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* L_0 = (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass8_0__ctor_m740A645E56B1F5B7AF95D647B8E38C14F38D9FCC(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateMetallicMinValue(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField
// {
// nameAndTooltip = Strings.MetallicMinValue,
// getter = () => data.MetallicMinValue,
// setter = (value) => data.MetallicMinValue = value,
// incStep = 0.01f
// };
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
NullCheck(L_3);
FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMinValue_10;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4;
U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* L_7 = V_0;
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__0_m892D9E05755332F57AAFD3CE9E71429E05B3A02E_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6;
U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* L_10 = V_0;
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__1_m49B732AB0F8937C21584975957B3CF840EC04DBE_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9;
NullCheck(L_12);
L_12->___incStep_12 = (0.00999999978f);
return L_12;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMetallicMaxValue(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMetallicMaxValue_mA9D08196BA8D38AB97774867928FC920E02C0034 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__0_m6B5F021391CD71920C2620E5FDFDD984C3049AC6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__1_m9373068E5E7B8FDCAC9C1B7C5F270FDF44F9888D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* V_0 = NULL;
{
U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* L_0 = (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass9_0__ctor_mB6C1655570FC210FAFBB92EBCF95F3C50C878412(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateMetallicMaxValue(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField
// {
// nameAndTooltip = Strings.MetallicMaxValue,
// getter = () => data.MetallicMaxValue,
// setter = (value) => data.MetallicMaxValue = value,
// incStep = 0.01f
// };
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
NullCheck(L_3);
FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMaxValue_11;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4;
U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* L_7 = V_0;
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__0_m6B5F021391CD71920C2620E5FDFDD984C3049AC6_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6;
U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* L_10 = V_0;
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__1_m9373068E5E7B8FDCAC9C1B7C5F270FDF44F9888D_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9;
NullCheck(L_12);
L_12->___incStep_12 = (0.00999999978f);
return L_12;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m09B72DF10C34D54615F7423FFB7B9F9CB2763EBE (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::<CreateMaterialOverride>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__0_mB5FFAF2AC56479B01114BDB9D46CDCA60EF8B6E7 (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.DebugMaterialModeData,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::<CreateMaterialOverride>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__2_mEA4DB28CAE94AD54CC675751F07B4F77AD9FFF77 (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.DebugMaterialModeData,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::<CreateMaterialOverride>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__3_m0129CD9B0194A3A76FC2F85D656D02512D1B6855 (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.DebugMaterialModeData = (DebugMaterialMode)value
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsMaterial_set_DebugMaterialModeData_m0242C29AA4A3A5BD4DD3D6D43B09BCB90D385ABA_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m32A44DAF5C88DC2ABC8AAD728E15C2FC4B5AEDA5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_0 = (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0*)il2cpp_codegen_object_new(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_mFAB7690EEB7A2D6B41E5D1FA466C233E98A46E72(L_0, NULL);
((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFAB7690EEB7A2D6B41E5D1FA466C233E98A46E72 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<CreateMaterialOverride>b__0_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateMaterialOverrideU3Eb__0_1_mF1E6C52898E2C433D561C7B47FA076CB5002DEB4 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<CreateVertexAttribute>b__1_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateVertexAttributeU3Eb__1_1_mEFA8EA253BF77F37201FADDED393C6F6FF9027FC (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<CreateMaterialValidationMode>b__2_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_1_m9C21D7CF785B24F62FC11B5D39BB19AED1B6FD13 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<CreateMaterialValidationMode>b__2_4(UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_4_m3797964A0764C597C3945F06C79C3BF376D10147 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* ____0, int32_t ____1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug()
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_0);
DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<CreateAlbedoPreset>b__3_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_1_m57B4B2238E576CCB49F5329EFD30958034A319CB (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<CreateAlbedoPreset>b__3_4(UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_4_m5B418F86D4D032DDD12E3E78440CACFBCBC95DE6 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* ____0, int32_t ____1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug()
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_0);
DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(L_0, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_m1449E22890E4C0F5962159E98B651A0EF0980365 (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::<CreateVertexAttribute>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__0_m2CFCD80224968106824DA44DA93D8E7EBB4C0E13 (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.DebugVertexAttributeIndexData,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::<CreateVertexAttribute>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__2_mDD06DDEFD03F9330D98BE92B8F24C2443558448F (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.DebugVertexAttributeIndexData,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::<CreateVertexAttribute>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__3_mA497B83C8E96D27EE10126995730894E4A8FA0BE (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.DebugVertexAttributeIndexData = (DebugVertexAttributeMode)value
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsMaterial_set_DebugVertexAttributeIndexData_mDBEEB14DC3C6FE38F498250E2284B31234229D9E_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m9A19A25932D40EBA15B0B7618D56DC78BF003EFA (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::<CreateMaterialValidationMode>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__0_mDB8A5AB03DBA9397A6B657860096AE7306AC0ECB (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.MaterialValidationMode,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1 = L_0->___MaterialValidationMode_9;
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::<CreateMaterialValidationMode>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__2_mFDE17FAD637A6D75609514333D9FCDCF0E343BF1 (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.MaterialValidationMode,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1 = L_0->___MaterialValidationMode_9;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::<CreateMaterialValidationMode>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__3_m350F6ED0458D9DCA9E84253135D5056F09A996B3 (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.MaterialValidationMode = (DebugMaterialValidationMode)value,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
L_0->___MaterialValidationMode_9 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_mA4E3195379CBB76A5E85BEB757D86D0386566AF7 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::<CreateAlbedoPreset>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__0_mD0DE9ECD4F7269E51C58051C60A4455C1763BF21 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.albedoDebugValidationPreset,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline(L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::<CreateAlbedoPreset>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__2_m907DE33B93958F3995CF3CD26D5A9EC1075EA929 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.albedoDebugValidationPreset,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::<CreateAlbedoPreset>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__3_m2C9BF097B41789B58F67D573358C7D70223AE2C7 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.albedoDebugValidationPreset = (AlbedoDebugValidationPreset)value,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsMaterial_set_albedoDebugValidationPreset_m3B80D4F326B5B7B7B7552AFE5046CA258612E658(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0__ctor_m3EF978A39FA748608DDD945602E16EE9D7AE2C48 (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::<CreateAlbedoMinLuminance>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__0_m67D473BFA0F0BBE9051EE3A88DB56A209769B805 (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* __this, const RuntimeMethod* method)
{
{
// getter = () => data.AlbedoMinLuminance,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
float L_1 = L_0->___AlbedoMinLuminance_2;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::<CreateAlbedoMinLuminance>b__1(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__1_m3D102B364423DD069F63E303A8025876A47225E1 (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* __this, float ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.AlbedoMinLuminance = value,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
float L_1 = ___value0;
NullCheck(L_0);
L_0->___AlbedoMinLuminance_2 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0__ctor_mDBA7349E94DA309F54D4023465BE55CB108B3C1C (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::<CreateAlbedoMaxLuminance>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__0_mF9501F5F4505642FDDD6F89E66EA6AFF73FD1302 (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* __this, const RuntimeMethod* method)
{
{
// getter = () => data.AlbedoMaxLuminance,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
float L_1 = L_0->___AlbedoMaxLuminance_3;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::<CreateAlbedoMaxLuminance>b__1(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__1_m0497F1E43E5D2C9A374EF679A649F6E0356E3D9B (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* __this, float ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.AlbedoMaxLuminance = value,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
float L_1 = ___value0;
NullCheck(L_0);
L_0->___AlbedoMaxLuminance_3 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m693483CD51F089362E3924CA6445023E31EF476D (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::<CreateAlbedoHueTolerance>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__0_m2DA2BAE43C7B5372573F2E5100AFDD4143FAB444 (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, const RuntimeMethod* method)
{
{
// getter = () => data.AlbedoHueTolerance,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
float L_1;
L_1 = DebugDisplaySettingsMaterial_get_AlbedoHueTolerance_m05975F202602235E2AAB309B4F82BD968BC169A1(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::<CreateAlbedoHueTolerance>b__1(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__1_m5EAC244D56A86F455B16CADB7AADC709B946DD9E (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, float ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.AlbedoHueTolerance = value,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
float L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsMaterial_set_AlbedoHueTolerance_mD5F227142E8B20135706056A818140E3C34BB119_inline(L_0, L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::<CreateAlbedoHueTolerance>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__2_m428EF5140314D8AF13F4B8F4E7C18A503C3B00AF (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, const RuntimeMethod* method)
{
{
// isHiddenCallback = () => data.albedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline(L_0, NULL);
return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m0FFF34F638629D0402FFF45255A7101BBB7D49EC (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::<CreateAlbedoSaturationTolerance>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__0_mA19E9F81553D1E3C6F1D92D292A3F6D7924391D1 (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, const RuntimeMethod* method)
{
{
// getter = () => data.AlbedoSaturationTolerance,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
float L_1;
L_1 = DebugDisplaySettingsMaterial_get_AlbedoSaturationTolerance_m48D1DAD97B402FB7AB3CC8E9B86D057CF88241ED(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::<CreateAlbedoSaturationTolerance>b__1(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__1_m6EF27BF6A7DB56F7891C55E5B030914B1B90CC2A (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, float ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.AlbedoSaturationTolerance = value,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
float L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsMaterial_set_AlbedoSaturationTolerance_m4687CF28839798AC2384D8F362E60BEC44473A19_inline(L_0, L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::<CreateAlbedoSaturationTolerance>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__2_m43BF2184517AA8B3C0058FADD8FD896384432572 (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, const RuntimeMethod* method)
{
{
// isHiddenCallback = () => data.albedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline(L_0, NULL);
return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m740A645E56B1F5B7AF95D647B8E38C14F38D9FCC (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::<CreateMetallicMinValue>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__0_m892D9E05755332F57AAFD3CE9E71429E05B3A02E (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* __this, const RuntimeMethod* method)
{
{
// getter = () => data.MetallicMinValue,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
float L_1 = L_0->___MetallicMinValue_7;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::<CreateMetallicMinValue>b__1(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__1_m49B732AB0F8937C21584975957B3CF840EC04DBE (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* __this, float ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.MetallicMinValue = value,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
float L_1 = ___value0;
NullCheck(L_0);
L_0->___MetallicMinValue_7 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0__ctor_mB6C1655570FC210FAFBB92EBCF95F3C50C878412 (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::<CreateMetallicMaxValue>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__0_m6B5F021391CD71920C2620E5FDFDD984C3049AC6 (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* __this, const RuntimeMethod* method)
{
{
// getter = () => data.MetallicMaxValue,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
float L_1 = L_0->___MetallicMaxValue_8;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::<CreateMetallicMaxValue>b__1(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__1_m9373068E5E7B8FDCAC9C1B7C5F270FDF44F9888D (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* __this, float ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.MetallicMaxValue = value,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
float L_1 = ___value0;
NullCheck(L_0);
L_0->___MetallicMaxValue_8 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel::get_PanelName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SettingsPanel_get_PanelName_mB012FCD8BAAEFD5321C68BCE2BB0EFB3DF229F27 (SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC1E3D64868AC71BC8D407F6E576858260BF120E);
s_Il2CppMethodInitialized = true;
}
{
// public override string PanelName => "Material";
return _stringLiteralEC1E3D64868AC71BC8D407F6E576858260BF120E;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m81539095BF41AAD7EE6F1CCB4100897DA422E217 (SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_mA2FB2250D0B7390CE7A38DC667061CAEB302B650_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__1_mED9771FF62C4CE8AA6E27D4C57999BB68A733ED0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral12B602B3C659B8AC0A93F9D8AF907C18B49B050B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBD0778F1781F50B8E77C281867D3973F354C3B7A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3CE4111C531C55D3E880DAA1E45524FE73DACE2);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* V_0 = NULL;
{
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_0 = (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass2_0__ctor_mCE8FA8C44B6FE93670FE9A995E0FF64EE655A8EE(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_1 = V_0;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// public SettingsPanel(DebugDisplaySettingsMaterial data)
DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED(__this, NULL);
// AddWidget(DebugDisplaySettingsCommon.WidgetFactory.CreateMissingDebugShadersWarning());
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_3;
L_3 = WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA(NULL);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_3, NULL);
// AddWidget(new DebugUI.Foldout
// {
// displayName = "Material Filters",
// isHeader = true,
// opened = true,
// children =
// {
// WidgetFactory.CreateMaterialOverride(data),
// WidgetFactory.CreateVertexAttribute(data)
// }
// });
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_4 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
NullCheck(L_4);
Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_4, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_5 = L_4;
NullCheck(L_5);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_5, _stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_6 = L_5;
NullCheck(L_6);
L_6->___isHeader_9 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_7 = L_6;
NullCheck(L_7);
L_7->___opened_8 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_8 = L_7;
NullCheck(L_8);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_9;
L_9 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_8, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_10 = V_0;
NullCheck(L_10);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_11 = L_10->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_12;
L_12 = WidgetFactory_CreateMaterialOverride_mD0205C12C5055A87FC67CE07E349632A5ED702C1(L_11, NULL);
NullCheck(L_9);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_9, L_12, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_13 = L_8;
NullCheck(L_13);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_14;
L_14 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_13, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_15 = V_0;
NullCheck(L_15);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_16 = L_15->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_17;
L_17 = WidgetFactory_CreateVertexAttribute_m1616514CA549FE7337A7C5CF497DF6A332001386(L_16, NULL);
NullCheck(L_14);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_14, L_17, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_13, NULL);
// AddWidget(new DebugUI.Foldout
// {
// displayName = "Material Validation",
// isHeader = true,
// opened = true,
// children =
// {
// WidgetFactory.CreateMaterialValidationMode(data),
// new DebugUI.Container()
// {
// displayName = Strings.AlbedoSettingsContainerName,
// isHiddenCallback = () => data.MaterialValidationMode != DebugMaterialValidationMode.Albedo,
// children =
// {
// WidgetFactory.CreateAlbedoPreset(data),
// WidgetFactory.CreateAlbedoMinLuminance(data),
// WidgetFactory.CreateAlbedoMaxLuminance(data),
// WidgetFactory.CreateAlbedoHueTolerance(data),
// WidgetFactory.CreateAlbedoSaturationTolerance(data)
// }
// },
// new DebugUI.Container()
// {
// displayName = Strings.MetallicSettingsContainerName,
// isHiddenCallback = () => data.MaterialValidationMode != DebugMaterialValidationMode.Metallic,
// children =
// {
// WidgetFactory.CreateMetallicMinValue(data),
// WidgetFactory.CreateMetallicMaxValue(data)
// }
// }
// }
// });
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_18 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
NullCheck(L_18);
Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_18, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_19 = L_18;
NullCheck(L_19);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_19, _stringLiteral12B602B3C659B8AC0A93F9D8AF907C18B49B050B, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_20 = L_19;
NullCheck(L_20);
L_20->___isHeader_9 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_21 = L_20;
NullCheck(L_21);
L_21->___opened_8 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_22 = L_21;
NullCheck(L_22);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_23;
L_23 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_22, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_24 = V_0;
NullCheck(L_24);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_25 = L_24->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_26;
L_26 = WidgetFactory_CreateMaterialValidationMode_mD4928884A75C69510FF040A4C6BA944D6A022581(L_25, NULL);
NullCheck(L_23);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_23, L_26, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_27 = L_22;
NullCheck(L_27);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_28;
L_28 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_27, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_29 = (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217*)il2cpp_codegen_object_new(Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var);
NullCheck(L_29);
Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8(L_29, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_30 = L_29;
NullCheck(L_30);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_30, _stringLiteralBD0778F1781F50B8E77C281867D3973F354C3B7A, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_31 = L_30;
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_32 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_33 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_33);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_33, L_32, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_mA2FB2250D0B7390CE7A38DC667061CAEB302B650_RuntimeMethod_var), NULL);
NullCheck(L_31);
((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_31)->___isHiddenCallback_6 = L_33;
Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_31)->___isHiddenCallback_6), (void*)L_33);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_34 = L_31;
NullCheck(L_34);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_35;
L_35 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_34, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_36 = V_0;
NullCheck(L_36);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_37 = L_36->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_38;
L_38 = WidgetFactory_CreateAlbedoPreset_mA5728A496787C0233A53E2FF77A96585FE039CD1(L_37, NULL);
NullCheck(L_35);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_35, L_38, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_39 = L_34;
NullCheck(L_39);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_40;
L_40 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_39, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_41 = V_0;
NullCheck(L_41);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_42 = L_41->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_43;
L_43 = WidgetFactory_CreateAlbedoMinLuminance_m7AA55FC27967118EEC8FCBA8F8BBF053B4DF4B0C(L_42, NULL);
NullCheck(L_40);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_40, L_43, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_44 = L_39;
NullCheck(L_44);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_45;
L_45 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_44, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_46 = V_0;
NullCheck(L_46);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_47 = L_46->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_48;
L_48 = WidgetFactory_CreateAlbedoMaxLuminance_mC9EBA968D92EEE67186435F76A68CBD2AD2D39EF(L_47, NULL);
NullCheck(L_45);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_45, L_48, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_49 = L_44;
NullCheck(L_49);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_50;
L_50 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_49, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_51 = V_0;
NullCheck(L_51);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_52 = L_51->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_53;
L_53 = WidgetFactory_CreateAlbedoHueTolerance_m4FCB1CD5C08A940E59CDD91BB5B93686887B660D(L_52, NULL);
NullCheck(L_50);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_50, L_53, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_54 = L_49;
NullCheck(L_54);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_55;
L_55 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_54, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_56 = V_0;
NullCheck(L_56);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_57 = L_56->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_58;
L_58 = WidgetFactory_CreateAlbedoSaturationTolerance_m9A9E82A528966B5247D25B946A722AEC0B5E7942(L_57, NULL);
NullCheck(L_55);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_55, L_58, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
NullCheck(L_28);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_28, L_54, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_59 = L_27;
NullCheck(L_59);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_60;
L_60 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_59, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_61 = (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217*)il2cpp_codegen_object_new(Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var);
NullCheck(L_61);
Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8(L_61, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_62 = L_61;
NullCheck(L_62);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_62, _stringLiteralF3CE4111C531C55D3E880DAA1E45524FE73DACE2, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_63 = L_62;
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_64 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_65 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_65);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_65, L_64, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__1_mED9771FF62C4CE8AA6E27D4C57999BB68A733ED0_RuntimeMethod_var), NULL);
NullCheck(L_63);
((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_63)->___isHiddenCallback_6 = L_65;
Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_63)->___isHiddenCallback_6), (void*)L_65);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_66 = L_63;
NullCheck(L_66);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_67;
L_67 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_66, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_68 = V_0;
NullCheck(L_68);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_69 = L_68->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_70;
L_70 = WidgetFactory_CreateMetallicMinValue_mD2BDF707D976CB28ABF68F2DAAEE71E9492D77FD(L_69, NULL);
NullCheck(L_67);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_67, L_70, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_71 = L_66;
NullCheck(L_71);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_72;
L_72 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_71, NULL);
U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_73 = V_0;
NullCheck(L_73);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_74 = L_73->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_75;
L_75 = WidgetFactory_CreateMetallicMaxValue_mA9D08196BA8D38AB97774867928FC920E02C0034(L_74, NULL);
NullCheck(L_72);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_72, L_75, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
NullCheck(L_60);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_60, L_71, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_59, NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_mCE8FA8C44B6FE93670FE9A995E0FF64EE655A8EE (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::<.ctor>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_mA2FB2250D0B7390CE7A38DC667061CAEB302B650 (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* __this, const RuntimeMethod* method)
{
{
// isHiddenCallback = () => data.MaterialValidationMode != DebugMaterialValidationMode.Albedo,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1 = L_0->___MaterialValidationMode_9;
return (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::<.ctor>b__1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__1_mED9771FF62C4CE8AA6E27D4C57999BB68A733ED0 (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* __this, const RuntimeMethod* method)
{
{
// isHiddenCallback = () => data.MaterialValidationMode != DebugMaterialValidationMode.Metallic,
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1 = L_0->___MaterialValidationMode_9;
return (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.DebugUI/Widget[] UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::get_Widgets()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* DebugDisplaySettingsPanel_get_Widgets_mFBBD9EEDAF1504A3E1C6E83A9F75F68D01FD41B3 (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// public DebugUI.Widget[] Widgets => m_Widgets.ToArray();
List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* L_0 = __this->___m_Widgets_0;
NullCheck(L_0);
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_1;
L_1 = List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7(L_0, List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7_RuntimeMethod_var);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::AddWidget(UnityEngine.Rendering.DebugUI/Widget)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0 (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___widget0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Widgets.Add(widget);
List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* L_0 = __this->___m_Widgets_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_1 = ___widget0;
NullCheck(L_0);
List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_inline(L_0, L_1, List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel_Dispose_m34D175B11B7D1BC565BF957EE61EC5CE0C7843C8 (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Widgets.Clear();
List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* L_0 = __this->___m_Widgets_0;
NullCheck(L_0);
List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_inline(L_0, List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private readonly List<DebugUI.Widget> m_Widgets = new List<DebugUI.Widget>();
List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* L_0 = (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*)il2cpp_codegen_object_new(List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E(L_0, List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E_RuntimeMethod_var);
__this->___m_Widgets_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Widgets_0), (void*)L_0);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_wireframeMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// get => m_WireframeMode;
int32_t L_0 = __this->___m_WireframeMode_0;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_wireframeMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_wireframeMode_m168FA96421DAD1EEA08E0F585B0A50BC6879191F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// m_WireframeMode = value;
int32_t L_0 = ___value0;
__this->___m_WireframeMode_0 = L_0;
// UpdateDebugSceneOverrideMode();
DebugDisplaySettingsRendering_UpdateDebugSceneOverrideMode_m3F0D2545486E2BC8A041D3CE003A6A2F19A880D9(__this, NULL);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_overdraw()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// get => m_Overdraw;
bool L_0 = __this->___m_Overdraw_1;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_overdraw(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_overdraw_m82CBB964EADAEA9265F268F3B87787727D765FFD (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method)
{
{
// m_Overdraw = value;
bool L_0 = ___value0;
__this->___m_Overdraw_1 = L_0;
// UpdateDebugSceneOverrideMode();
DebugDisplaySettingsRendering_UpdateDebugSceneOverrideMode_m3F0D2545486E2BC8A041D3CE003A6A2F19A880D9(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::UpdateDebugSceneOverrideMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_UpdateDebugSceneOverrideMode_m3F0D2545486E2BC8A041D3CE003A6A2F19A880D9 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* G_B7_0 = NULL;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* G_B6_0 = NULL;
int32_t G_B8_0 = 0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* G_B8_1 = NULL;
{
// switch (wireframeMode)
int32_t L_0;
L_0 = DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline(__this, NULL);
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_2, 1)))
{
case 0:
{
goto IL_0020;
}
case 1:
{
goto IL_002a;
}
case 2:
{
goto IL_0034;
}
}
}
{
goto IL_003e;
}
IL_0020:
{
// debugSceneOverrideMode = DebugSceneOverrideMode.Wireframe;
DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline(__this, 2, NULL);
// break;
goto IL_0053;
}
IL_002a:
{
// debugSceneOverrideMode = DebugSceneOverrideMode.SolidWireframe;
DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline(__this, 3, NULL);
// break;
goto IL_0053;
}
IL_0034:
{
// debugSceneOverrideMode = DebugSceneOverrideMode.ShadedWireframe;
DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline(__this, 4, NULL);
// break;
goto IL_0053;
}
IL_003e:
{
// debugSceneOverrideMode = overdraw ? DebugSceneOverrideMode.Overdraw : DebugSceneOverrideMode.None;
bool L_3;
L_3 = DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B_inline(__this, NULL);
G_B6_0 = __this;
if (L_3)
{
G_B7_0 = __this;
goto IL_004a;
}
}
{
G_B8_0 = 0;
G_B8_1 = G_B6_0;
goto IL_004b;
}
IL_004a:
{
G_B8_0 = 1;
G_B8_1 = G_B7_0;
}
IL_004b:
{
NullCheck(G_B8_1);
DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline(G_B8_1, G_B8_0, NULL);
// break;
goto IL_0053;
}
IL_0053:
{
// }
return;
}
}
// UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugFullScreenMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None;
int32_t L_0 = __this->___U3CdebugFullScreenModeU3Ek__BackingField_2;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugFullScreenMode(UnityEngine.Rendering.Universal.DebugFullScreenMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenMode_mFFD28B93D12B4FC59F5D55BE45715BA7CB6E7372 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None;
int32_t L_0 = ___value0;
__this->___U3CdebugFullScreenModeU3Ek__BackingField_2 = L_0;
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugFullScreenModeOutputSizeScreenPercent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50;
int32_t L_0 = __this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugFullScreenModeOutputSizeScreenPercent(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenModeOutputSizeScreenPercent_m0717F4C385481ED659BDFD873A01C87657C80F9F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50;
int32_t L_0 = ___value0;
__this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugSceneOverrideMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None;
int32_t L_0 = __this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugSceneOverrideMode(UnityEngine.Rendering.Universal.DebugSceneOverrideMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None;
int32_t L_0 = ___value0;
__this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugMipInfoMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugMipInfoMode debugMipInfoMode { get; private set; } = DebugMipInfoMode.None;
int32_t L_0 = __this->___U3CdebugMipInfoModeU3Ek__BackingField_5;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugMipInfoMode(UnityEngine.Rendering.Universal.DebugMipInfoMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugMipInfoMode_m8668C2372CDC66A70BE7FAF6490F9477BE4A6163 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugMipInfoMode debugMipInfoMode { get; private set; } = DebugMipInfoMode.None;
int32_t L_0 = ___value0;
__this->___U3CdebugMipInfoModeU3Ek__BackingField_5 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugPostProcessingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto;
int32_t L_0 = __this->___U3CdebugPostProcessingModeU3Ek__BackingField_6;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugPostProcessingMode(UnityEngine.Rendering.Universal.DebugPostProcessingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto;
int32_t L_0 = ___value0;
__this->___U3CdebugPostProcessingModeU3Ek__BackingField_6 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableMsaa()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal bool enableMsaa { get; private set; } = true;
bool L_0 = __this->___U3CenableMsaaU3Ek__BackingField_7;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_enableMsaa(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableMsaa_m01703E35B08A57897EA61CB8D1E56899B2C8C118 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool enableMsaa { get; private set; } = true;
bool L_0 = ___value0;
__this->___U3CenableMsaaU3Ek__BackingField_7 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableHDR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal bool enableHDR { get; private set; } = true;
bool L_0 = __this->___U3CenableHDRU3Ek__BackingField_8;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_enableHDR(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableHDR_mE71D87A0E65CC35D274BF658A7CE44A9548C166E (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool enableHDR { get; private set; } = true;
bool L_0 = ___value0;
__this->___U3CenableHDRU3Ek__BackingField_8 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_validationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugValidationMode validationMode { get; private set; }
int32_t L_0 = __this->___U3CvalidationModeU3Ek__BackingField_9;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_validationMode(UnityEngine.Rendering.Universal.DebugValidationMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationMode_mC541AB8ACDD3BF606EF7FBA43932923C351324B8 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugValidationMode validationMode { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CvalidationModeU3Ek__BackingField_9 = L_0;
return;
}
}
// UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_validationChannels()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB;
int32_t L_0 = __this->___U3CvalidationChannelsU3Ek__BackingField_10;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_validationChannels(UnityEngine.Rendering.Universal.PixelValidationChannels)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationChannels_m825E81FD089DD56CC4FD0C9E5EDE7BBEA0690083 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB;
int32_t L_0 = ___value0;
__this->___U3CvalidationChannelsU3Ek__BackingField_10 = L_0;
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_ValidationRangeMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal float ValidationRangeMin { get; private set; } = 0.0f;
float L_0 = __this->___U3CValidationRangeMinU3Ek__BackingField_11;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_ValidationRangeMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMin_m11902DB72E2B1D025B3B7FD4C614AAE4D0F18D0E (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method)
{
{
// internal float ValidationRangeMin { get; private set; } = 0.0f;
float L_0 = ___value0;
__this->___U3CValidationRangeMinU3Ek__BackingField_11 = L_0;
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_ValidationRangeMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal float ValidationRangeMax { get; private set; } = 1.0f;
float L_0 = __this->___U3CValidationRangeMaxU3Ek__BackingField_12;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_ValidationRangeMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMax_m6128A5C3FF2D0D9C3F304E62F636B03DCF2F99A9 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method)
{
{
// internal float ValidationRangeMax { get; private set; } = 1.0f;
float L_0 = ___value0;
__this->___U3CValidationRangeMaxU3Ek__BackingField_12 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_AreAnySettingsActive_mF3B796FE69AEE79C1368EFAFA67845849D00A290 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
int32_t G_B8_0 = 0;
{
// public bool AreAnySettingsActive => (debugPostProcessingMode != DebugPostProcessingMode.Auto) ||
// (debugFullScreenMode != DebugFullScreenMode.None) ||
// (debugSceneOverrideMode != DebugSceneOverrideMode.None) ||
// (debugMipInfoMode != DebugMipInfoMode.None) ||
// (validationMode != DebugValidationMode.None) ||
// !enableMsaa ||
// !enableHDR;
int32_t L_0;
L_0 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(__this, NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)1))))
{
goto IL_003c;
}
}
{
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(__this, NULL);
if (L_1)
{
goto IL_003c;
}
}
{
int32_t L_2;
L_2 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(__this, NULL);
if (L_2)
{
goto IL_003c;
}
}
{
int32_t L_3;
L_3 = DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline(__this, NULL);
if (L_3)
{
goto IL_003c;
}
}
{
int32_t L_4;
L_4 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(__this, NULL);
if (L_4)
{
goto IL_003c;
}
}
{
bool L_5;
L_5 = DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline(__this, NULL);
if (!L_5)
{
goto IL_003c;
}
}
{
bool L_6;
L_6 = DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline(__this, NULL);
G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_003d;
}
IL_003c:
{
G_B8_0 = 1;
}
IL_003d:
{
return (bool)G_B8_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_IsPostProcessingAllowed_mFCDB0582C1E1F67C24CBF983AE0F84195EDA116B (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
int32_t G_B4_0 = 0;
{
// public bool IsPostProcessingAllowed => (debugPostProcessingMode != DebugPostProcessingMode.Disabled) &&
// (debugSceneOverrideMode == DebugSceneOverrideMode.None) &&
// (debugMipInfoMode == DebugMipInfoMode.None);
int32_t L_0;
L_0 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(__this, NULL);
if (!L_0)
{
goto IL_001b;
}
}
{
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(__this, NULL);
if (L_1)
{
goto IL_001b;
}
}
{
int32_t L_2;
L_2 = DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline(__this, NULL);
G_B4_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_001c;
}
IL_001b:
{
G_B4_0 = 0;
}
IL_001c:
{
return (bool)G_B4_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_IsLightingActive_mB9B3ECF1899FD2A3582EFF39367970A6FA88EFBC (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
int32_t G_B3_0 = 0;
{
// public bool IsLightingActive => (debugSceneOverrideMode == DebugSceneOverrideMode.None) &&
// (debugMipInfoMode == DebugMipInfoMode.None);
int32_t L_0;
L_0 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(__this, NULL);
if (L_0)
{
goto IL_0013;
}
}
{
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline(__this, NULL);
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 0;
}
IL_0014:
{
return (bool)G_B3_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
// switch (debugSceneOverrideMode)
int32_t L_0;
L_0 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(__this, NULL);
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0026;
}
case 1:
{
goto IL_002a;
}
case 2:
{
goto IL_0039;
}
case 3:
{
goto IL_0039;
}
case 4:
{
goto IL_0026;
}
}
}
{
goto IL_005c;
}
IL_0026:
{
// return false;
V_2 = (bool)0;
goto IL_0067;
}
IL_002a:
{
// color = Color.black;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_3 = ___color0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
L_4 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_3 = L_4;
// return true;
V_2 = (bool)1;
goto IL_0067;
}
IL_0039:
{
// color = new Color(0.1f, 0.1f, 0.1f, 1.0f);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_5 = ___color0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
memset((&L_6), 0, sizeof(L_6));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_6), (0.100000001f), (0.100000001f), (0.100000001f), (1.0f), /*hidden argument*/NULL);
*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_5 = L_6;
// return true;
V_2 = (bool)1;
goto IL_0067;
}
IL_005c:
{
// throw new ArgumentOutOfRangeException(nameof(color));
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDD0F04E0A3F0BA1F904E0E27720F367F4228C69D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D_RuntimeMethod_var)));
}
IL_0067:
{
// }
bool L_8 = V_2;
return L_8;
}
}
// UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::CreatePanel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettingsRendering_CreatePanel_mF781D78DE573EE65EDD5CA0485C18EA3207A0BD8 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
// return new SettingsPanel(this);
SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475* L_0 = (SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475*)il2cpp_codegen_object_new(SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475_il2cpp_TypeInfo_var);
NullCheck(L_0);
SettingsPanel__ctor_mF4F7145D4A15F326A2E3CEEB79250F142D0AA41E(L_0, __this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering__ctor_mFD6F474342A9D8940CC2C7824C5F559A6DB5A415 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// WireframeMode m_WireframeMode = WireframeMode.None;
__this->___m_WireframeMode_0 = 0;
// bool m_Overdraw = false;
__this->___m_Overdraw_1 = (bool)0;
// internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None;
__this->___U3CdebugFullScreenModeU3Ek__BackingField_2 = 0;
// internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50;
__this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3 = ((int32_t)50);
// internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None;
__this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4 = 0;
// internal DebugMipInfoMode debugMipInfoMode { get; private set; } = DebugMipInfoMode.None;
__this->___U3CdebugMipInfoModeU3Ek__BackingField_5 = 0;
// internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto;
__this->___U3CdebugPostProcessingModeU3Ek__BackingField_6 = 1;
// internal bool enableMsaa { get; private set; } = true;
__this->___U3CenableMsaaU3Ek__BackingField_7 = (bool)1;
// internal bool enableHDR { get; private set; } = true;
__this->___U3CenableHDRU3Ek__BackingField_8 = (bool)1;
// internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB;
__this->___U3CvalidationChannelsU3Ek__BackingField_10 = 0;
// internal float ValidationRangeMin { get; private set; } = 0.0f;
__this->___U3CValidationRangeMinU3Ek__BackingField_11 = (0.0f);
// internal float ValidationRangeMax { get; private set; } = 1.0f;
__this->___U3CValidationRangeMaxU3Ek__BackingField_12 = (1.0f);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Strings__cctor_mE2772E7CE5983E7B665DB15B338B75AE44DBBB2D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral050D8BEA6648E264D7CFC36DA2FB79EB498A51A4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15FAA11AE8BE0D20AAEED061534DEEC90DDDF629);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B25E3F5FC0E53A75389B9B7C1FD0902660FCBD8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral254CBA99D52077469F8C97FB26FB483F9C21F49D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42E586DB9A1F040F841E8A2BA93D0E81B165BB86);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral52E759D0F1F2C7FF2C2F45E5CE0C8A31B07E4951);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral637185EB9A70F53A19F3AC48DFFD24C5E9A2E954);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7392111F2525A58CAD67558D3F226BB9CF433915);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7E8681B191AC38B91BC7D4725E106AAC306831F3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8DFB47F3FF0773B8EAB78879324776FCAFC400BE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral95A2465C2CC707C5BE56B30E117CD833F6583E85);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9800DF6F0F2CA38CB84BBB5BF022E0C4D2282881);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9FDAEC7A5845D33C15832E734EEF3034A54071E9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD8EE1BEF396543ADB96D3B9053810B072FC7A10);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC086E909EEBB0F93584D8395285361E0EEB187A5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC465C7368392FD4E3F7B9164C289144797B16F37);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC85A875892CC7B886B2A1768177AD0091807254C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD76675B48889DA960FB9DD650A962A996464299);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0E14918BA57175E06A44E51108E40E771C9ABC2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBC387E6901C9A188865B866EDEFE9DC2FEDAA34);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD9D57D7ACE5A179B86D25CBECF29AA50F2A4EFB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE40260A66A8AB5A178AA148F1C5EC5335AEE3DDB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC647495877A08AC9516BB2C7B8B17791A003D5C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE5D8EAD5CC2A43F9B37C807FA09B327FCF21781);
s_Il2CppMethodInitialized = true;
}
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static readonly NameAndTooltip MapOverlays = new() { name = "Map Overlays", tooltip = "Overlays render pipeline textures to validate the scene." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral9800DF6F0F2CA38CB84BBB5BF022E0C4D2282881;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral9800DF6F0F2CA38CB84BBB5BF022E0C4D2282881);
(&V_0)->___tooltip_1 = _stringLiteralAD8EE1BEF396543ADB96D3B9053810B072FC7A10;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralAD8EE1BEF396543ADB96D3B9053810B072FC7A10);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_0 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapOverlays_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapOverlays_1))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapOverlays_1))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip MapSize = new() { name = "Map Size", tooltip = "Set the size of the render pipeline texture in the scene." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralEE5D8EAD5CC2A43F9B37C807FA09B327FCF21781;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralEE5D8EAD5CC2A43F9B37C807FA09B327FCF21781);
(&V_0)->___tooltip_1 = _stringLiteralE40260A66A8AB5A178AA148F1C5EC5335AEE3DDB;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralE40260A66A8AB5A178AA148F1C5EC5335AEE3DDB);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_1 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapSize_2 = L_1;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapSize_2))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapSize_2))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip AdditionalWireframeModes = new() { name = "Additional Wireframe Modes", tooltip = "Debug the scene with additional wireframe shader views that are different from those in the scene view." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralDD9D57D7ACE5A179B86D25CBECF29AA50F2A4EFB;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralDD9D57D7ACE5A179B86D25CBECF29AA50F2A4EFB);
(&V_0)->___tooltip_1 = _stringLiteralEC647495877A08AC9516BB2C7B8B17791A003D5C;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralEC647495877A08AC9516BB2C7B8B17791A003D5C);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_2 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___AdditionalWireframeModes_3 = L_2;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___AdditionalWireframeModes_3))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___AdditionalWireframeModes_3))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip WireframeNotSupportedWarning = new() { name = "Warning: This platform might not support wireframe rendering.", tooltip = "Some platforms, for example, mobile platforms using OpenGL ES and Vulkan, might not support wireframe rendering." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral1B25E3F5FC0E53A75389B9B7C1FD0902660FCBD8;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral1B25E3F5FC0E53A75389B9B7C1FD0902660FCBD8);
(&V_0)->___tooltip_1 = _stringLiteral7E8681B191AC38B91BC7D4725E106AAC306831F3;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral7E8681B191AC38B91BC7D4725E106AAC306831F3);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_3 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___WireframeNotSupportedWarning_4 = L_3;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___WireframeNotSupportedWarning_4))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___WireframeNotSupportedWarning_4))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip Overdraw = new() { name = "Overdraw", tooltip = "Debug anywhere pixels are overdrawn on top of each other." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral15FAA11AE8BE0D20AAEED061534DEEC90DDDF629;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral15FAA11AE8BE0D20AAEED061534DEEC90DDDF629);
(&V_0)->___tooltip_1 = _stringLiteral95A2465C2CC707C5BE56B30E117CD833F6583E85;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral95A2465C2CC707C5BE56B30E117CD833F6583E85);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_4 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Overdraw_5 = L_4;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Overdraw_5))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Overdraw_5))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip PostProcessing = new() { name = "Post-processing", tooltip = "Override the controls for Post Processing in the scene." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral9FDAEC7A5845D33C15832E734EEF3034A54071E9;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral9FDAEC7A5845D33C15832E734EEF3034A54071E9);
(&V_0)->___tooltip_1 = _stringLiteral637185EB9A70F53A19F3AC48DFFD24C5E9A2E954;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral637185EB9A70F53A19F3AC48DFFD24C5E9A2E954);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PostProcessing_6 = L_5;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PostProcessing_6))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PostProcessing_6))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip MSAA = new() { name = "MSAA", tooltip = "Use the checkbox to disable MSAA in the scene." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralC086E909EEBB0F93584D8395285361E0EEB187A5;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralC086E909EEBB0F93584D8395285361E0EEB187A5);
(&V_0)->___tooltip_1 = _stringLiteral52E759D0F1F2C7FF2C2F45E5CE0C8A31B07E4951;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral52E759D0F1F2C7FF2C2F45E5CE0C8A31B07E4951);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_6 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MSAA_7 = L_6;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MSAA_7))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MSAA_7))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip HDR = new() { name = "HDR", tooltip = "Use the checkbox to disable High Dynamic Range in the scene." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral8DFB47F3FF0773B8EAB78879324776FCAFC400BE;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral8DFB47F3FF0773B8EAB78879324776FCAFC400BE);
(&V_0)->___tooltip_1 = _stringLiteralC465C7368392FD4E3F7B9164C289144797B16F37;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralC465C7368392FD4E3F7B9164C289144797B16F37);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_7 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___HDR_8 = L_7;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___HDR_8))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___HDR_8))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip PixelValidationMode = new() { name = "Pixel Validation Mode", tooltip = "Choose between modes that validate pixel on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralCD76675B48889DA960FB9DD650A962A996464299;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralCD76675B48889DA960FB9DD650A962A996464299);
(&V_0)->___tooltip_1 = _stringLiteral050D8BEA6648E264D7CFC36DA2FB79EB498A51A4;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral050D8BEA6648E264D7CFC36DA2FB79EB498A51A4);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_8 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PixelValidationMode_9 = L_8;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PixelValidationMode_9))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PixelValidationMode_9))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip Channels = new() { name = "Channels", tooltip = "Choose the texture channel used to validate the scene." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteralD0E14918BA57175E06A44E51108E40E771C9ABC2;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralD0E14918BA57175E06A44E51108E40E771C9ABC2);
(&V_0)->___tooltip_1 = _stringLiteral254CBA99D52077469F8C97FB26FB483F9C21F49D;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral254CBA99D52077469F8C97FB26FB483F9C21F49D);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_9 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Channels_10 = L_9;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Channels_10))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Channels_10))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip ValueRangeMin = new() { name = "Value Range Min", tooltip = "Any values set below this field will be considered invalid and will appear red on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral42E586DB9A1F040F841E8A2BA93D0E81B165BB86;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral42E586DB9A1F040F841E8A2BA93D0E81B165BB86);
(&V_0)->___tooltip_1 = _stringLiteralDBC387E6901C9A188865B866EDEFE9DC2FEDAA34;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralDBC387E6901C9A188865B866EDEFE9DC2FEDAA34);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_10 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMin_11 = L_10;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMin_11))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMin_11))->___tooltip_1), (void*)NULL);
#endif
// public static readonly NameAndTooltip ValueRangeMax = new() { name = "Value Range Max", tooltip = "Any values set above this field will be considered invalid and will appear blue on screen." };
il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4));
(&V_0)->___name_0 = _stringLiteral7392111F2525A58CAD67558D3F226BB9CF433915;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral7392111F2525A58CAD67558D3F226BB9CF433915);
(&V_0)->___tooltip_1 = _stringLiteralC85A875892CC7B886B2A1768177AD0091807254C;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralC85A875892CC7B886B2A1768177AD0091807254C);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_11 = V_0;
((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMax_12 = L_11;
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMax_12))->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMax_12))->___tooltip_1), (void*)NULL);
#endif
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMapOverlays(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMapOverlays_m70D56739747D65276C03E1BA2BE529FA1DE94356 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMapOverlaysU3Eb__0_1_m15210F966C6E5B3D0D36F7160BF97E12F6A44331_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__0_mA9526B93283536BB65A2837EB7442B8FAD9C7935_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__2_mC57E44B389FF4C083F7977EF858DDCCCCDBD1D0F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__3_m1C1201A1D48C66BFF0A14AEED96AF36032E6AB19_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
{
U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_0 = (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass0_0__ctor_m991A807EEC98562E4BBCFAC5FFB109E7F4B5527C(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateMapOverlays(DebugDisplaySettingsRendering data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.MapOverlays,
// autoEnum = typeof(DebugFullScreenMode),
// getter = () => (int)data.debugFullScreenMode,
// setter = (value) => { },
// getIndex = () => (int)data.debugFullScreenMode,
// setIndex = (value) => data.debugFullScreenMode = (DebugFullScreenMode)value
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapOverlays_1;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__0_mA9526B93283536BB65A2837EB7442B8FAD9C7935_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_15 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateMapOverlaysU3Eb__0_1_m15210F966C6E5B3D0D36F7160BF97E12F6A44331_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__2_mC57E44B389FF4C083F7977EF858DDCCCCDBD1D0F_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__3_m1C1201A1D48C66BFF0A14AEED96AF36032E6AB19_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
return L_24;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMapOverlaySize(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMapOverlaySize_m4FD779C0E71F69764045A3C92B916AB3DCA33659 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_2_mAC3FF35B6B2B0AFC811EDDF0212CD283A487B14B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_3_m0567515BACB2EC93C3EED6BC555D56F46B4AB73D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__0_m18615E130FBBB66CF68ED41D7DE7A24767B130E5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__1_mEE935E9EBFC31A451F2D5DD4320906659AA34674_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* V_0 = NULL;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* G_B2_0 = NULL;
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B2_1 = NULL;
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B2_2 = NULL;
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* G_B2_3 = NULL;
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* G_B2_4 = NULL;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* G_B1_0 = NULL;
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B1_1 = NULL;
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B1_2 = NULL;
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* G_B1_3 = NULL;
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* G_B1_4 = NULL;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* G_B4_0 = NULL;
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B4_1 = NULL;
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B4_2 = NULL;
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* G_B4_3 = NULL;
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* G_B4_4 = NULL;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* G_B3_0 = NULL;
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B3_1 = NULL;
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B3_2 = NULL;
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* G_B3_3 = NULL;
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* G_B3_4 = NULL;
{
U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* L_0 = (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass1_0__ctor_mF9E29B25A8BE0C4A1290CAA28BFB1E85D0D42CDE(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateMapOverlaySize(DebugDisplaySettingsRendering data) => new DebugUI.Container()
// {
// children =
// {
// new DebugUI.IntField
// {
// nameAndTooltip = Strings.MapSize,
// getter = () => data.debugFullScreenModeOutputSizeScreenPercent,
// setter = value => data.debugFullScreenModeOutputSizeScreenPercent = value,
// incStep = 10,
// min = () => 0,
// max = () => 100
// }
// }
// };
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_3 = (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217*)il2cpp_codegen_object_new(Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var);
NullCheck(L_3);
Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8(L_3, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_4 = L_3;
NullCheck(L_4);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_5;
L_5 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_4, NULL);
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_6 = (IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A*)il2cpp_codegen_object_new(IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A_il2cpp_TypeInfo_var);
NullCheck(L_6);
IntField__ctor_m01170A091DE36EB6E36BD4988B04FC83CE07BA25(L_6, NULL);
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_7 = L_6;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_8 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapSize_2;
NullCheck(L_7);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_7, L_8, NULL);
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_9 = L_7;
U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__0_m18615E130FBBB66CF68ED41D7DE7A24767B130E5_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_12 = L_9;
U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* L_13 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_14);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_14, L_13, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__1_mEE935E9EBFC31A451F2D5DD4320906659AA34674_RuntimeMethod_var), NULL);
NullCheck(L_12);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(L_12, L_14, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_15 = L_12;
NullCheck(L_15);
L_15->___incStep_12 = ((int32_t)10);
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_16 = L_15;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_17 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_2_2;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_18 = L_17;
G_B1_0 = L_18;
G_B1_1 = L_16;
G_B1_2 = L_16;
G_B1_3 = L_5;
G_B1_4 = L_4;
if (L_18)
{
G_B2_0 = L_18;
G_B2_1 = L_16;
G_B2_2 = L_16;
G_B2_3 = L_5;
G_B2_4 = L_4;
goto IL_0077;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_19 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_2_mAC3FF35B6B2B0AFC811EDDF0212CD283A487B14B_RuntimeMethod_var), NULL);
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_21 = L_20;
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_2_2 = L_21;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_2_2), (void*)L_21);
G_B2_0 = L_21;
G_B2_1 = G_B1_1;
G_B2_2 = G_B1_2;
G_B2_3 = G_B1_3;
G_B2_4 = G_B1_4;
}
IL_0077:
{
NullCheck(G_B2_1);
G_B2_1->___min_10 = G_B2_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B2_1->___min_10), (void*)G_B2_0);
IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_22 = G_B2_2;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_23 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_3_3;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_24 = L_23;
G_B3_0 = L_24;
G_B3_1 = L_22;
G_B3_2 = L_22;
G_B3_3 = G_B2_3;
G_B3_4 = G_B2_4;
if (L_24)
{
G_B4_0 = L_24;
G_B4_1 = L_22;
G_B4_2 = L_22;
G_B4_3 = G_B2_3;
G_B4_4 = G_B2_4;
goto IL_009c;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_25 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_26 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_26);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_26, L_25, (intptr_t)((void*)U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_3_m0567515BACB2EC93C3EED6BC555D56F46B4AB73D_RuntimeMethod_var), NULL);
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_27 = L_26;
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_3_3 = L_27;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_3_3), (void*)L_27);
G_B4_0 = L_27;
G_B4_1 = G_B3_1;
G_B4_2 = G_B3_2;
G_B4_3 = G_B3_3;
G_B4_4 = G_B3_4;
}
IL_009c:
{
NullCheck(G_B4_1);
G_B4_1->___max_11 = G_B4_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B4_1->___max_11), (void*)G_B4_0);
NullCheck(G_B4_3);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(G_B4_3, G_B4_2, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
return G_B4_4;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateAdditionalWireframeShaderViews(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAdditionalWireframeShaderViews_mEE0EDC63D9D1677D64D47689D24F3CDC1AFBE245 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_1_mF99AE2BE947F24A367C3004459C97B7C136A0B82_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_4_m46A765DAFBFFB622C3376E2D9C6B174BA1088B67_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__0_m5AF4724E1CD6D0B02DF27E76D8ABC00C3DB9B7C1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_m2871FE24FA8FE388C79F5B1E7AAE815BEFCDACED_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__3_mCFCA7098BC2CA29335F2CE2009890A49D4C150ED_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2_0_0_0_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B4_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B4_1 = NULL;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B3_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B3_1 = NULL;
{
U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_0 = (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass2_0__ctor_m9ACBCFD3206A4B0F2D405C82D52CFF555B4E5687(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateAdditionalWireframeShaderViews(DebugDisplaySettingsRendering data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.AdditionalWireframeModes,
// autoEnum = typeof(WireframeMode),
// getter = () => (int)data.wireframeMode,
// setter = (value) => { },
// getIndex = () => (int)data.wireframeMode,
// setIndex = (value) => data.wireframeMode = (WireframeMode)value,
// onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug()
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___AdditionalWireframeModes_3;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__0_m5AF4724E1CD6D0B02DF27E76D8ABC00C3DB9B7C1_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_4;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_15 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_1_mF99AE2BE947F24A367C3004459C97B7C136A0B82_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_4 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_4), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_m2871FE24FA8FE388C79F5B1E7AAE815BEFCDACED_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__3_mCFCA7098BC2CA29335F2CE2009890A49D4C150ED_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_25 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_5;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_26 = L_25;
G_B3_0 = L_26;
G_B3_1 = L_24;
if (L_26)
{
G_B4_0 = L_26;
G_B4_1 = L_24;
goto IL_00af;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_27 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_28 = (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*)il2cpp_codegen_object_new(Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var);
NullCheck(L_28);
Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808(L_28, L_27, (intptr_t)((void*)U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_4_m46A765DAFBFFB622C3376E2D9C6B174BA1088B67_RuntimeMethod_var), NULL);
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_29 = L_28;
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_5 = L_29;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_5), (void*)L_29);
G_B4_0 = L_29;
G_B4_1 = G_B3_1;
}
IL_00af:
{
NullCheck(G_B4_1);
((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9 = G_B4_0;
Il2CppCodeGenWriteBarrier((void**)(&((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9), (void*)G_B4_0);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_30 = V_1;
return L_30;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateWireframeNotSupportedWarning(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateWireframeNotSupportedWarning_mE287460F95746DF3BFF2B5344BD4A0F8374D2023 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CCreateWireframeNotSupportedWarningU3Eb__0_m5CD35701891A02A261B690F4943414268A34A095_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* V_0 = NULL;
{
U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* L_0 = (U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass3_0__ctor_m5C8120E4AC0FD793DB96C2D4E72DB75427D75C7F(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateWireframeNotSupportedWarning(DebugDisplaySettingsRendering data) => new DebugUI.MessageBox
// {
// nameAndTooltip = Strings.WireframeNotSupportedWarning,
// style = DebugUI.MessageBox.Style.Warning,
// isHiddenCallback = () =>
// {
// #if UNITY_EDITOR
// return true;
// #else
// switch (SystemInfo.graphicsDeviceType)
// {
// case GraphicsDeviceType.OpenGLES2:
// case GraphicsDeviceType.OpenGLES3:
// case GraphicsDeviceType.Vulkan:
// return data.wireframeMode == WireframeMode.None;
// default:
// return true;
// }
// #endif
// }
// };
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_3 = (MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5*)il2cpp_codegen_object_new(MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var);
NullCheck(L_3);
MessageBox__ctor_mF48843A6B29FCC39637EF3421D0C8789A2E40D52(L_3, NULL);
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___WireframeNotSupportedWarning_4;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_6 = L_4;
NullCheck(L_6);
L_6->___style_7 = 1;
MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_7 = L_6;
U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* L_8 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_9 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_9);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_9, L_8, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CCreateWireframeNotSupportedWarningU3Eb__0_m5CD35701891A02A261B690F4943414268A34A095_RuntimeMethod_var), NULL);
NullCheck(L_7);
((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_7)->___isHiddenCallback_6 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_7)->___isHiddenCallback_6), (void*)L_9);
return L_7;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateOverdraw(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateOverdraw_m560A8BC5213B9BF59B99D0DD5941997DED15DE01 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__0_m60289E7D8912BD8C41C9B47752F84C3B0C8957FA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__1_m5BD966C4B5F1D20A8AE0F9FE02449DEDB9A6257D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* V_0 = NULL;
{
U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* L_0 = (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass4_0__ctor_m0B1560E307853BC25AF64892789DCEC558BD3335(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateOverdraw(DebugDisplaySettingsRendering data) => new DebugUI.BoolField
// {
// nameAndTooltip = Strings.Overdraw,
// getter = () => data.overdraw,
// setter = (value) => data.overdraw = value
// };
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_3 = (BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD*)il2cpp_codegen_object_new(BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var);
NullCheck(L_3);
BoolField__ctor_m8C1D78E29A30C2D3844607274207943D3B576E55(L_3, NULL);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Overdraw_5;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_6 = L_4;
U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* L_7 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__0_m60289E7D8912BD8C41C9B47752F84C3B0C8957FA_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_inline(L_6, L_8, Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_9 = L_6;
U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* L_10 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_11 = (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)il2cpp_codegen_object_new(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__1_m5BD966C4B5F1D20A8AE0F9FE02449DEDB9A6257D_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_inline(L_9, L_11, Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var);
return L_9;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePostProcessing(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePostProcessing_m98FC903F56B4219DB177AF43C4CB15E671D5D922 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__0_mD5AE3587416CF8B16AA917FBAFEB87ED166303EB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__1_m7E871EBFAAA943AEE6EB7D64576C03C45DCC55DC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__2_m2413902FBD998A089F90E967B821E7EE92C43EAB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__3_m560984DB578860DD40724C4C020DE55BD3FDC189_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
{
U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_0 = (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass5_0__ctor_m6A1C571B62E35A05C5A70F7732EAC255F2BE000B(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreatePostProcessing(DebugDisplaySettingsRendering data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.PostProcessing,
// autoEnum = typeof(DebugPostProcessingMode),
// getter = () => (int)data.debugPostProcessingMode,
// setter = (value) => data.debugPostProcessingMode = (DebugPostProcessingMode)value,
// getIndex = () => (int)data.debugPostProcessingMode,
// setIndex = (value) => data.debugPostProcessingMode = (DebugPostProcessingMode)value
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PostProcessing_6;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__0_mD5AE3587416CF8B16AA917FBAFEB87ED166303EB_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_13 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_14);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_14, L_13, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__1_m7E871EBFAAA943AEE6EB7D64576C03C45DCC55DC_RuntimeMethod_var), NULL);
NullCheck(L_12);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(L_12, L_14, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_15 = V_1;
U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_16 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_17 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_17);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_17, L_16, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__2_m2413902FBD998A089F90E967B821E7EE92C43EAB_RuntimeMethod_var), NULL);
NullCheck(L_15);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_15, L_17, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_19 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_20 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_20);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__3_m560984DB578860DD40724C4C020DE55BD3FDC189_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
return L_21;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMSAA(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMSAA_mB0823F169A5636468EB3DC2A324F1860CCAC40E5 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__0_m0A9EC11C540556FA9B4512823FED98A31CEEC1A1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__1_m83220B06F0BFEB3226C03E4D3853EA3BCF6CA222_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* V_0 = NULL;
{
U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* L_0 = (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass6_0__ctor_m0D5898359924720D9612F10061C567D57F1ECAF2(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateMSAA(DebugDisplaySettingsRendering data) => new DebugUI.BoolField
// {
// nameAndTooltip = Strings.MSAA,
// getter = () => data.enableMsaa,
// setter = (value) => data.enableMsaa = value
// };
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_3 = (BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD*)il2cpp_codegen_object_new(BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var);
NullCheck(L_3);
BoolField__ctor_m8C1D78E29A30C2D3844607274207943D3B576E55(L_3, NULL);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MSAA_7;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_6 = L_4;
U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* L_7 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__0_m0A9EC11C540556FA9B4512823FED98A31CEEC1A1_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_inline(L_6, L_8, Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_9 = L_6;
U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* L_10 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_11 = (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)il2cpp_codegen_object_new(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__1_m83220B06F0BFEB3226C03E4D3853EA3BCF6CA222_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_inline(L_9, L_11, Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var);
return L_9;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateHDR(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateHDR_mBB57E69495353CFA1E17CF37A1E4A1A5E3378140 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__0_mE35B4859C80C54A7269B0C4097BE53E136F2D1C6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__1_m567AEFEA2E92CB2BA47D3B655CFB28C00A54D19B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* V_0 = NULL;
{
U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* L_0 = (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass7_0__ctor_mC991218058AE5E6FC8AC820D15F84E89FE23553F(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreateHDR(DebugDisplaySettingsRendering data) => new DebugUI.BoolField
// {
// nameAndTooltip = Strings.HDR,
// getter = () => data.enableHDR,
// setter = (value) => data.enableHDR = value
// };
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_3 = (BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD*)il2cpp_codegen_object_new(BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var);
NullCheck(L_3);
BoolField__ctor_m8C1D78E29A30C2D3844607274207943D3B576E55(L_3, NULL);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___HDR_8;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_6 = L_4;
U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* L_7 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__0_mE35B4859C80C54A7269B0C4097BE53E136F2D1C6_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_inline(L_6, L_8, Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var);
BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_9 = L_6;
U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* L_10 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_11 = (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)il2cpp_codegen_object_new(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__1_m567AEFEA2E92CB2BA47D3B655CFB28C00A54D19B_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_inline(L_9, L_11, Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var);
return L_9;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValidationMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValidationMode_m987D8DDFB61E24B6D7EE526F072996C16AE5B9BE (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_1_mC92C6CC2D4DDCCC1803BEB2A1E84731378D27460_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_4_m542B7EC63371BD3452C5CF13D7040DED854B767B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__0_m427D154F79E1F7B0066D5D926057BD42C3A0B614_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__2_mFB966F4E8B6AE475BBB19A0DF51326CDBC76BAA2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__3_m347A0DE986EBB513FF82D9A8481E8397D9B40554_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B4_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B4_1 = NULL;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B3_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B3_1 = NULL;
{
U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_0 = (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass8_0__ctor_m9FC407659E94E53B9FA8EDC88D455347CD4BA624(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreatePixelValidationMode(DebugDisplaySettingsRendering data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.PixelValidationMode,
// autoEnum = typeof(DebugValidationMode),
// getter = () => (int)data.validationMode,
// setter = (value) => { },
// getIndex = () => (int)data.validationMode,
// setIndex = (value) => data.validationMode = (DebugValidationMode)value,
// onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug()
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PixelValidationMode_9;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__0_m427D154F79E1F7B0066D5D926057BD42C3A0B614_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_1_6;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_15 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_1_mC92C6CC2D4DDCCC1803BEB2A1E84731378D27460_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_1_6 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_1_6), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__2_mFB966F4E8B6AE475BBB19A0DF51326CDBC76BAA2_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__3_m347A0DE986EBB513FF82D9A8481E8397D9B40554_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_25 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_4_7;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_26 = L_25;
G_B3_0 = L_26;
G_B3_1 = L_24;
if (L_26)
{
G_B4_0 = L_26;
G_B4_1 = L_24;
goto IL_00af;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_27 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_28 = (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*)il2cpp_codegen_object_new(Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var);
NullCheck(L_28);
Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808(L_28, L_27, (intptr_t)((void*)U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_4_m542B7EC63371BD3452C5CF13D7040DED854B767B_RuntimeMethod_var), NULL);
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_29 = L_28;
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_4_7 = L_29;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_4_7), (void*)L_29);
G_B4_0 = L_29;
G_B4_1 = G_B3_1;
}
IL_00af:
{
NullCheck(G_B4_1);
((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9 = G_B4_0;
Il2CppCodeGenWriteBarrier((void**)(&((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9), (void*)G_B4_0);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_30 = V_1;
return L_30;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValidationChannels(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValidationChannels_m3FAA1E2F9C6648EB08A056943B32564BA5482C6E (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreatePixelValidationChannelsU3Eb__9_1_m4A110088F66205C4643792ABC9B32FF430381E9B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__0_mC50167BAC0DB201790D71E8C06A1877138ED1F01_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__2_m67FA531C09BE069271CB19BEB8F366EFAC996DFD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__3_mD3E98E68A8487023949E0884BE1C94D77F59BD45_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* V_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL;
{
U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_0 = (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass9_0__ctor_m33DCE28905504B6269A52D30FC97426EBFD5BF75(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreatePixelValidationChannels(DebugDisplaySettingsRendering data) => new DebugUI.EnumField
// {
// nameAndTooltip = Strings.Channels,
// autoEnum = typeof(PixelValidationChannels),
// getter = () => (int)data.validationChannels,
// setter = (value) => { },
// getIndex = () => (int)data.validationChannels,
// setIndex = (value) => data.validationChannels = (PixelValidationChannels)value
// };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_3);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL);
V_1 = L_3;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Channels_10;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
NullCheck(L_6);
EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1;
U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_10 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_11);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__0_mC50167BAC0DB201790D71E8C06A1877138ED1F01_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_8;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13;
G_B1_0 = L_14;
G_B1_1 = L_12;
if (L_14)
{
G_B2_0 = L_14;
G_B2_1 = L_12;
goto IL_0063;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_15 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_16);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreatePixelValidationChannelsU3Eb__9_1_m4A110088F66205C4643792ABC9B32FF430381E9B_RuntimeMethod_var), NULL);
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16;
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_8 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_8), (void*)L_17);
G_B2_0 = L_17;
G_B2_1 = G_B1_1;
}
IL_0063:
{
NullCheck(G_B2_1);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1;
U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_19 = V_0;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_20);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__2_m67FA531C09BE069271CB19BEB8F366EFAC996DFD_RuntimeMethod_var), NULL);
NullCheck(L_18);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1;
U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_22 = V_0;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__3_mD3E98E68A8487023949E0884BE1C94D77F59BD45_RuntimeMethod_var), NULL);
NullCheck(L_21);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1;
return L_24;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValueRangeMin(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValueRangeMin_m0858A9A0AA41EF4A46B5BD1BD2BB85DCA774299D (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__0_m03FFB622E5AB41F8DFDFD4941C5313D6A788DFD4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__1_m00B569543972E4774E3DE7901197EC330DADAA34_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* V_0 = NULL;
{
U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* L_0 = (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass10_0__ctor_mA0D96F8D69D1F72751FA144BAE708B0B3BA7E2C9(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreatePixelValueRangeMin(DebugDisplaySettingsRendering data) => new DebugUI.FloatField
// {
// nameAndTooltip = Strings.ValueRangeMin,
// getter = () => data.ValidationRangeMin,
// setter = (value) => data.ValidationRangeMin = value,
// incStep = 0.01f
// };
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
NullCheck(L_3);
FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMin_11;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4;
U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* L_7 = V_0;
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__0_m03FFB622E5AB41F8DFDFD4941C5313D6A788DFD4_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6;
U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* L_10 = V_0;
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__1_m00B569543972E4774E3DE7901197EC330DADAA34_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9;
NullCheck(L_12);
L_12->___incStep_12 = (0.00999999978f);
return L_12;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValueRangeMax(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValueRangeMax_m1DE96F032C23BD76711CDE91AA5F39C4648B938F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__0_m7C524B79695119F178670737F2D2D4871767EDE2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__1_m8EDE05ADEFED354D32ED9D886C1A48DA2EEAB185_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* V_0 = NULL;
{
U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* L_0 = (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass11_0__ctor_mE58E52EF748FDBBB6B0CEC7E58BFA48DD7DF837B(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// internal static DebugUI.Widget CreatePixelValueRangeMax(DebugDisplaySettingsRendering data) => new DebugUI.FloatField
// {
// nameAndTooltip = Strings.ValueRangeMax,
// getter = () => data.ValidationRangeMax,
// setter = (value) => data.ValidationRangeMax = value,
// incStep = 0.01f
// };
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var);
NullCheck(L_3);
FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3;
il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var);
NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMax_12;
NullCheck(L_4);
Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4;
U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* L_7 = V_0;
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var);
NullCheck(L_8);
Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__0_m7C524B79695119F178670737F2D2D4871767EDE2_RuntimeMethod_var), NULL);
NullCheck(L_6);
Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6;
U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* L_10 = V_0;
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__1_m8EDE05ADEFED354D32ED9D886C1A48DA2EEAB185_RuntimeMethod_var), NULL);
NullCheck(L_9);
Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var);
FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9;
NullCheck(L_12);
L_12->___incStep_12 = (0.00999999978f);
return L_12;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m991A807EEC98562E4BBCFAC5FFB109E7F4B5527C (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::<CreateMapOverlays>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__0_mA9526B93283536BB65A2837EB7442B8FAD9C7935 (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.debugFullScreenMode,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::<CreateMapOverlays>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__2_mC57E44B389FF4C083F7977EF858DDCCCCDBD1D0F (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.debugFullScreenMode,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::<CreateMapOverlays>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__3_m1C1201A1D48C66BFF0A14AEED96AF36032E6AB19 (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.debugFullScreenMode = (DebugFullScreenMode)value
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_debugFullScreenMode_mFFD28B93D12B4FC59F5D55BE45715BA7CB6E7372_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m351E0DB7342BFA3B3DF65CBC2D2A4BA463D81220 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_0 = (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815*)il2cpp_codegen_object_new(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_mF9EA84A9BA84519736BAF0602AAE8879A68BF00F(L_0, NULL);
((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mF9EA84A9BA84519736BAF0602AAE8879A68BF00F (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<CreateMapOverlays>b__0_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateMapOverlaysU3Eb__0_1_m15210F966C6E5B3D0D36F7160BF97E12F6A44331 (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<CreateMapOverlaySize>b__1_2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_2_mAC3FF35B6B2B0AFC811EDDF0212CD283A487B14B (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, const RuntimeMethod* method)
{
{
// min = () => 0,
return 0;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<CreateMapOverlaySize>b__1_3()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_3_m0567515BACB2EC93C3EED6BC555D56F46B4AB73D (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, const RuntimeMethod* method)
{
{
// max = () => 100
return ((int32_t)100);
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<CreateAdditionalWireframeShaderViews>b__2_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_1_mF99AE2BE947F24A367C3004459C97B7C136A0B82 (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<CreateAdditionalWireframeShaderViews>b__2_4(UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_4_m46A765DAFBFFB622C3376E2D9C6B174BA1088B67 (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* ____0, int32_t ____1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug()
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_0);
DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<CreatePixelValidationMode>b__8_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_1_mC92C6CC2D4DDCCC1803BEB2A1E84731378D27460 (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<CreatePixelValidationMode>b__8_4(UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_4_m542B7EC63371BD3452C5CF13D7040DED854B767B (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* ____0, int32_t ____1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug()
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_0);
DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<CreatePixelValidationChannels>b__9_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreatePixelValidationChannelsU3Eb__9_1_m4A110088F66205C4643792ABC9B32FF430381E9B (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => { },
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_mF9E29B25A8BE0C4A1290CAA28BFB1E85D0D42CDE (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::<CreateMapOverlaySize>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__0_m18615E130FBBB66CF68ED41D7DE7A24767B130E5 (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* __this, const RuntimeMethod* method)
{
{
// getter = () => data.debugFullScreenModeOutputSizeScreenPercent,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::<CreateMapOverlaySize>b__1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__1_mEE935E9EBFC31A451F2D5DD4320906659AA34674 (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = value => data.debugFullScreenModeOutputSizeScreenPercent = value,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_debugFullScreenModeOutputSizeScreenPercent_m0717F4C385481ED659BDFD873A01C87657C80F9F_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m9ACBCFD3206A4B0F2D405C82D52CFF555B4E5687 (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::<CreateAdditionalWireframeShaderViews>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__0_m5AF4724E1CD6D0B02DF27E76D8ABC00C3DB9B7C1 (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.wireframeMode,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline(L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::<CreateAdditionalWireframeShaderViews>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_m2871FE24FA8FE388C79F5B1E7AAE815BEFCDACED (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.wireframeMode,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::<CreateAdditionalWireframeShaderViews>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__3_mCFCA7098BC2CA29335F2CE2009890A49D4C150ED (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.wireframeMode = (WireframeMode)value,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_wireframeMode_m168FA96421DAD1EEA08E0F585B0A50BC6879191F(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_m5C8120E4AC0FD793DB96C2D4E72DB75427D75C7F (U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0::<CreateWireframeNotSupportedWarning>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass3_0_U3CCreateWireframeNotSupportedWarningU3Eb__0_m5CD35701891A02A261B690F4943414268A34A095 (U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
// switch (SystemInfo.graphicsDeviceType)
int32_t L_0;
L_0 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL);
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)8)))
{
goto IL_001d;
}
}
{
goto IL_000f;
}
IL_000f:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)((int32_t)11))))
{
goto IL_001d;
}
}
{
goto IL_0016;
}
IL_0016:
{
int32_t L_4 = V_0;
if ((((int32_t)L_4) == ((int32_t)((int32_t)21))))
{
goto IL_001d;
}
}
{
goto IL_002e;
}
IL_001d:
{
// return data.wireframeMode == WireframeMode.None;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_5 = __this->___data_0;
NullCheck(L_5);
int32_t L_6;
L_6 = DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline(L_5, NULL);
V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_0032;
}
IL_002e:
{
// return true;
V_2 = (bool)1;
goto IL_0032;
}
IL_0032:
{
// }
bool L_7 = V_2;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0__ctor_m0B1560E307853BC25AF64892789DCEC558BD3335 (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::<CreateOverdraw>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__0_m60289E7D8912BD8C41C9B47752F84C3B0C8957FA (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* __this, const RuntimeMethod* method)
{
{
// getter = () => data.overdraw,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::<CreateOverdraw>b__1(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__1_m5BD966C4B5F1D20A8AE0F9FE02449DEDB9A6257D (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* __this, bool ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.overdraw = value
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
bool L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_overdraw_m82CBB964EADAEA9265F268F3B87787727D765FFD(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0__ctor_m6A1C571B62E35A05C5A70F7732EAC255F2BE000B (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::<CreatePostProcessing>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__0_mD5AE3587416CF8B16AA917FBAFEB87ED166303EB (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.debugPostProcessingMode,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::<CreatePostProcessing>b__1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__1_m7E871EBFAAA943AEE6EB7D64576C03C45DCC55DC (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.debugPostProcessingMode = (DebugPostProcessingMode)value,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64_inline(L_0, L_1, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::<CreatePostProcessing>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__2_m2413902FBD998A089F90E967B821E7EE92C43EAB (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.debugPostProcessingMode,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::<CreatePostProcessing>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__3_m560984DB578860DD40724C4C020DE55BD3FDC189 (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.debugPostProcessingMode = (DebugPostProcessingMode)value
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m0D5898359924720D9612F10061C567D57F1ECAF2 (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::<CreateMSAA>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__0_m0A9EC11C540556FA9B4512823FED98A31CEEC1A1 (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* __this, const RuntimeMethod* method)
{
{
// getter = () => data.enableMsaa,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::<CreateMSAA>b__1(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__1_m83220B06F0BFEB3226C03E4D3853EA3BCF6CA222 (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* __this, bool ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.enableMsaa = value
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
bool L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_enableMsaa_m01703E35B08A57897EA61CB8D1E56899B2C8C118_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC991218058AE5E6FC8AC820D15F84E89FE23553F (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::<CreateHDR>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__0_mE35B4859C80C54A7269B0C4097BE53E136F2D1C6 (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* __this, const RuntimeMethod* method)
{
{
// getter = () => data.enableHDR,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::<CreateHDR>b__1(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__1_m567AEFEA2E92CB2BA47D3B655CFB28C00A54D19B (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* __this, bool ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.enableHDR = value
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
bool L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_enableHDR_mE71D87A0E65CC35D274BF658A7CE44A9548C166E_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m9FC407659E94E53B9FA8EDC88D455347CD4BA624 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::<CreatePixelValidationMode>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__0_m427D154F79E1F7B0066D5D926057BD42C3A0B614 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.validationMode,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::<CreatePixelValidationMode>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__2_mFB966F4E8B6AE475BBB19A0DF51326CDBC76BAA2 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.validationMode,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::<CreatePixelValidationMode>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__3_m347A0DE986EBB513FF82D9A8481E8397D9B40554 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.validationMode = (DebugValidationMode)value,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_validationMode_mC541AB8ACDD3BF606EF7FBA43932923C351324B8_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0__ctor_m33DCE28905504B6269A52D30FC97426EBFD5BF75 (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::<CreatePixelValidationChannels>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__0_mC50167BAC0DB201790D71E8C06A1877138ED1F01 (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, const RuntimeMethod* method)
{
{
// getter = () => (int)data.validationChannels,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline(L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::<CreatePixelValidationChannels>b__2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__2_m67FA531C09BE069271CB19BEB8F366EFAC996DFD (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, const RuntimeMethod* method)
{
{
// getIndex = () => (int)data.validationChannels,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::<CreatePixelValidationChannels>b__3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__3_mD3E98E68A8487023949E0884BE1C94D77F59BD45 (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// setIndex = (value) => data.validationChannels = (PixelValidationChannels)value
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
int32_t L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_validationChannels_m825E81FD089DD56CC4FD0C9E5EDE7BBEA0690083_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass10_0__ctor_mA0D96F8D69D1F72751FA144BAE708B0B3BA7E2C9 (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::<CreatePixelValueRangeMin>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__0_m03FFB622E5AB41F8DFDFD4941C5313D6A788DFD4 (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* __this, const RuntimeMethod* method)
{
{
// getter = () => data.ValidationRangeMin,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
float L_1;
L_1 = DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::<CreatePixelValueRangeMin>b__1(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__1_m00B569543972E4774E3DE7901197EC330DADAA34 (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* __this, float ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.ValidationRangeMin = value,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
float L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_ValidationRangeMin_m11902DB72E2B1D025B3B7FD4C614AAE4D0F18D0E_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass11_0__ctor_mE58E52EF748FDBBB6B0CEC7E58BFA48DD7DF837B (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::<CreatePixelValueRangeMax>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__0_m7C524B79695119F178670737F2D2D4871767EDE2 (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* __this, const RuntimeMethod* method)
{
{
// getter = () => data.ValidationRangeMax,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
float L_1;
L_1 = DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE_inline(L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::<CreatePixelValueRangeMax>b__1(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__1_m8EDE05ADEFED354D32ED9D886C1A48DA2EEAB185 (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* __this, float ___value0, const RuntimeMethod* method)
{
{
// setter = (value) => data.ValidationRangeMax = value,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
float L_1 = ___value0;
NullCheck(L_0);
DebugDisplaySettingsRendering_set_ValidationRangeMax_m6128A5C3FF2D0D9C3F304E62F636B03DCF2F99A9_inline(L_0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel::get_PanelName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SettingsPanel_get_PanelName_m266434E83F974C25C4BE9CA6044B9EA43EED7A85 (SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE53056425B581112BAA61B9B40C118ED2AC9E812);
s_Il2CppMethodInitialized = true;
}
{
// public override string PanelName => "Rendering";
return _stringLiteralE53056425B581112BAA61B9B40C118ED2AC9E812;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_mF4F7145D4A15F326A2E3CEEB79250F142D0AA41E (SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_m6597807F8418F81824F7F5B63CB14E8CBB1A27B4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1778597C89A38E525D2085AE8956CD43D5A95768);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral539E8D4B5E551973AFFD3940DD162EDF8B40F392);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* V_0 = NULL;
{
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_0 = (U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass2_0__ctor_m0CAB5706C332F1380A4576C5C56F27F473D113C7(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_1 = V_0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0;
NullCheck(L_1);
L_1->___data_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2);
// public SettingsPanel(DebugDisplaySettingsRendering data)
DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED(__this, NULL);
// AddWidget(DebugDisplaySettingsCommon.WidgetFactory.CreateMissingDebugShadersWarning());
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_3;
L_3 = WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA(NULL);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_3, NULL);
// AddWidget(new DebugUI.Foldout
// {
// displayName = "Rendering Debug",
// isHeader = true,
// opened = true,
// children =
// {
// WidgetFactory.CreateMapOverlays(data),
// WidgetFactory.CreateMapOverlaySize(data),
// WidgetFactory.CreateHDR(data),
// WidgetFactory.CreateMSAA(data),
// WidgetFactory.CreatePostProcessing(data),
// WidgetFactory.CreateAdditionalWireframeShaderViews(data),
// WidgetFactory.CreateWireframeNotSupportedWarning(data),
// WidgetFactory.CreateOverdraw(data)
// }
// });
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_4 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
NullCheck(L_4);
Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_4, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_5 = L_4;
NullCheck(L_5);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_5, _stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_6 = L_5;
NullCheck(L_6);
L_6->___isHeader_9 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_7 = L_6;
NullCheck(L_7);
L_7->___opened_8 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_8 = L_7;
NullCheck(L_8);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_9;
L_9 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_8, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_10 = V_0;
NullCheck(L_10);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_11 = L_10->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_12;
L_12 = WidgetFactory_CreateMapOverlays_m70D56739747D65276C03E1BA2BE529FA1DE94356(L_11, NULL);
NullCheck(L_9);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_9, L_12, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_13 = L_8;
NullCheck(L_13);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_14;
L_14 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_13, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_15 = V_0;
NullCheck(L_15);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_16 = L_15->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_17;
L_17 = WidgetFactory_CreateMapOverlaySize_m4FD779C0E71F69764045A3C92B916AB3DCA33659(L_16, NULL);
NullCheck(L_14);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_14, L_17, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_18 = L_13;
NullCheck(L_18);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_19;
L_19 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_18, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_20 = V_0;
NullCheck(L_20);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_21 = L_20->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_22;
L_22 = WidgetFactory_CreateHDR_mBB57E69495353CFA1E17CF37A1E4A1A5E3378140(L_21, NULL);
NullCheck(L_19);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_19, L_22, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_23 = L_18;
NullCheck(L_23);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_24;
L_24 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_23, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_25 = V_0;
NullCheck(L_25);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_26 = L_25->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_27;
L_27 = WidgetFactory_CreateMSAA_mB0823F169A5636468EB3DC2A324F1860CCAC40E5(L_26, NULL);
NullCheck(L_24);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_24, L_27, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_28 = L_23;
NullCheck(L_28);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_29;
L_29 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_28, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_30 = V_0;
NullCheck(L_30);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_31 = L_30->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_32;
L_32 = WidgetFactory_CreatePostProcessing_m98FC903F56B4219DB177AF43C4CB15E671D5D922(L_31, NULL);
NullCheck(L_29);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_29, L_32, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_33 = L_28;
NullCheck(L_33);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_34;
L_34 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_33, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_35 = V_0;
NullCheck(L_35);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_36 = L_35->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_37;
L_37 = WidgetFactory_CreateAdditionalWireframeShaderViews_mEE0EDC63D9D1677D64D47689D24F3CDC1AFBE245(L_36, NULL);
NullCheck(L_34);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_34, L_37, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_38 = L_33;
NullCheck(L_38);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_39;
L_39 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_38, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_40 = V_0;
NullCheck(L_40);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_41 = L_40->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_42;
L_42 = WidgetFactory_CreateWireframeNotSupportedWarning_mE287460F95746DF3BFF2B5344BD4A0F8374D2023(L_41, NULL);
NullCheck(L_39);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_39, L_42, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_43 = L_38;
NullCheck(L_43);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_44;
L_44 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_43, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_45 = V_0;
NullCheck(L_45);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_46 = L_45->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_47;
L_47 = WidgetFactory_CreateOverdraw_m560A8BC5213B9BF59B99D0DD5941997DED15DE01(L_46, NULL);
NullCheck(L_44);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_44, L_47, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_43, NULL);
// AddWidget(new DebugUI.Foldout
// {
// displayName = "Pixel Validation",
// isHeader = true,
// opened = true,
// children =
// {
// WidgetFactory.CreatePixelValidationMode(data),
// new DebugUI.Container()
// {
// displayName = Strings.RangeValidationSettingsContainerName,
// isHiddenCallback = () => data.validationMode != DebugValidationMode.HighlightOutsideOfRange,
// children =
// {
// WidgetFactory.CreatePixelValidationChannels(data),
// WidgetFactory.CreatePixelValueRangeMin(data),
// WidgetFactory.CreatePixelValueRangeMax(data)
// }
// }
// }
// });
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_48 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var);
NullCheck(L_48);
Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_48, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_49 = L_48;
NullCheck(L_49);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_49, _stringLiteral539E8D4B5E551973AFFD3940DD162EDF8B40F392, NULL);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_50 = L_49;
NullCheck(L_50);
L_50->___isHeader_9 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_51 = L_50;
NullCheck(L_51);
L_51->___opened_8 = (bool)1;
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_52 = L_51;
NullCheck(L_52);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_53;
L_53 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_52, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_54 = V_0;
NullCheck(L_54);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_55 = L_54->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_56;
L_56 = WidgetFactory_CreatePixelValidationMode_m987D8DDFB61E24B6D7EE526F072996C16AE5B9BE(L_55, NULL);
NullCheck(L_53);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_53, L_56, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_57 = L_52;
NullCheck(L_57);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_58;
L_58 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_57, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_59 = (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217*)il2cpp_codegen_object_new(Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var);
NullCheck(L_59);
Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8(L_59, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_60 = L_59;
NullCheck(L_60);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_60, _stringLiteral1778597C89A38E525D2085AE8956CD43D5A95768, NULL);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_61 = L_60;
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_62 = V_0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_63 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
NullCheck(L_63);
Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_63, L_62, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_m6597807F8418F81824F7F5B63CB14E8CBB1A27B4_RuntimeMethod_var), NULL);
NullCheck(L_61);
((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_61)->___isHiddenCallback_6 = L_63;
Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_61)->___isHiddenCallback_6), (void*)L_63);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_64 = L_61;
NullCheck(L_64);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_65;
L_65 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_64, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_66 = V_0;
NullCheck(L_66);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_67 = L_66->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_68;
L_68 = WidgetFactory_CreatePixelValidationChannels_m3FAA1E2F9C6648EB08A056943B32564BA5482C6E(L_67, NULL);
NullCheck(L_65);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_65, L_68, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_69 = L_64;
NullCheck(L_69);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_70;
L_70 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_69, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_71 = V_0;
NullCheck(L_71);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_72 = L_71->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_73;
L_73 = WidgetFactory_CreatePixelValueRangeMin_m0858A9A0AA41EF4A46B5BD1BD2BB85DCA774299D(L_72, NULL);
NullCheck(L_70);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_70, L_73, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_74 = L_69;
NullCheck(L_74);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_75;
L_75 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_74, NULL);
U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_76 = V_0;
NullCheck(L_76);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_77 = L_76->___data_0;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_78;
L_78 = WidgetFactory_CreatePixelValueRangeMax_m1DE96F032C23BD76711CDE91AA5F39C4648B938F(L_77, NULL);
NullCheck(L_75);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_75, L_78, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
NullCheck(L_58);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_58, L_74, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_57, NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m0CAB5706C332F1380A4576C5C56F27F473D113C7 (U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0::<.ctor>b__0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_m6597807F8418F81824F7F5B63CB14E8CBB1A27B4 (U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* __this, const RuntimeMethod* method)
{
{
// isHiddenCallback = () => data.validationMode != DebugValidationMode.HighlightOutsideOfRange,
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0;
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_0, NULL);
return (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_Reset_mF063D7DD5649BFE2063405F4CDCA88BB5CF3BA53 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_Settings != null)
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_Settings_1;
V_0 = (bool)((!(((RuntimeObject*)(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_003b;
}
}
{
// m_Settings.Reset();
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_2 = __this->___m_Settings_1;
NullCheck(L_2);
DebugDisplaySettings_Reset_mE3D2D6E033029FB96B384FA500D1EA43C16C2CE2(L_2, NULL);
// UnregisterDebug();
DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5(__this, NULL);
// RegisterDebug(m_Settings);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3 = __this->___m_Settings_1;
DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327(__this, L_3, NULL);
// DebugManager.instance.RefreshEditor();
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_4;
L_4 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_4);
DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948(L_4, NULL);
}
IL_003b:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::RegisterDebug(UnityEngine.Rendering.Universal.DebugDisplaySettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___settings0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CRegisterDebugU3Eb__0_m076AC95ADE3EA46BE4E5F3A2964B5CAF9F5367AB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* V_0 = NULL;
Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* V_1 = NULL;
{
U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_0 = (U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass3_0__ctor_m979DD29A677F08C7B698FFE5AC95D2FFD8697F52(L_0, NULL);
V_0 = L_0;
// DebugManager debugManager = DebugManager.instance;
U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_2;
L_2 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_1);
L_1->___debugManager_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___debugManager_0), (void*)L_2);
// List<IDebugDisplaySettingsPanelDisposable> panels = new List<IDebugDisplaySettingsPanelDisposable>();
U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_3 = V_0;
List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* L_4 = (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454*)il2cpp_codegen_object_new(List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454_il2cpp_TypeInfo_var);
NullCheck(L_4);
List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439(L_4, List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439_RuntimeMethod_var);
NullCheck(L_3);
L_3->___panels_1 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&L_3->___panels_1), (void*)L_4);
// debugManager.RegisterData(this);
U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_5 = V_0;
NullCheck(L_5);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_6 = L_5->___debugManager_0;
NullCheck(L_6);
DebugManager_RegisterData_m120D9348EE342EEB06177C14D4B4E3E0A0FFF7C0(L_6, __this, NULL);
// m_Settings = settings;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_7 = ___settings0;
__this->___m_Settings_1 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_1), (void*)L_7);
// m_DisposablePanels = panels;
U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_8 = V_0;
NullCheck(L_8);
List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* L_9 = L_8->___panels_1;
__this->___m_DisposablePanels_0 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisposablePanels_0), (void*)L_9);
// Action<IDebugDisplaySettingsData> onExecute = (data) =>
// {
// IDebugDisplaySettingsPanelDisposable disposableSettingsPanel = data.CreatePanel();
// DebugUI.Widget[] panelWidgets = disposableSettingsPanel.Widgets;
// string panelId = disposableSettingsPanel.PanelName;
// DebugUI.Panel panel = debugManager.GetPanel(panelId, true);
// ObservableList<DebugUI.Widget> panelChildren = panel.children;
//
// panels.Add(disposableSettingsPanel);
// panelChildren.Add(panelWidgets);
// };
U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_10 = V_0;
Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* L_11 = (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC*)il2cpp_codegen_object_new(Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC_il2cpp_TypeInfo_var);
NullCheck(L_11);
Action_1__ctor_m8BC8A9123762B357CD4A60F796C2DE29AF437C84(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CRegisterDebugU3Eb__0_m076AC95ADE3EA46BE4E5F3A2964B5CAF9F5367AB_RuntimeMethod_var), NULL);
V_1 = L_11;
// m_Settings.ForEach(onExecute);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_12 = __this->___m_Settings_1;
Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* L_13 = V_1;
NullCheck(L_12);
DebugDisplaySettings_ForEach_m06D425BA6B9E9849837B2A5329E1CBF046F3DEC5(L_12, L_13, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::UnregisterDebug()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tED57D5DB8CF7612FC61B54EB622CA05EF53B7074_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* V_0 = NULL;
RuntimeObject* V_1 = NULL;
RuntimeObject* V_2 = NULL;
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* V_3 = NULL;
String_t* V_4 = NULL;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_5 = NULL;
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* V_6 = NULL;
{
// DebugManager debugManager = DebugManager.instance;
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
V_0 = L_0;
// foreach (IDebugDisplaySettingsPanelDisposable disposableSettingsPanel in m_DisposablePanels)
RuntimeObject* L_1 = __this->___m_DisposablePanels_0;
NullCheck(L_1);
RuntimeObject* L_2;
L_2 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable>::GetEnumerator() */, IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D_il2cpp_TypeInfo_var, L_1);
V_1 = L_2;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_005e:
{// begin finally (depth: 1)
{
RuntimeObject* L_3 = V_1;
if (!L_3)
{
goto IL_0068;
}
}
{
RuntimeObject* L_4 = V_1;
NullCheck(L_4);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_4);
}
IL_0068:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0054_1;
}
IL_0016_1:
{
// foreach (IDebugDisplaySettingsPanelDisposable disposableSettingsPanel in m_DisposablePanels)
RuntimeObject* L_5 = V_1;
NullCheck(L_5);
RuntimeObject* L_6;
L_6 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable>::get_Current() */, IEnumerator_1_tED57D5DB8CF7612FC61B54EB622CA05EF53B7074_il2cpp_TypeInfo_var, L_5);
V_2 = L_6;
// DebugUI.Widget[] panelWidgets = disposableSettingsPanel.Widgets;
RuntimeObject* L_7 = V_2;
NullCheck(L_7);
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_8;
L_8 = InterfaceFuncInvoker0< WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* >::Invoke(1 /* UnityEngine.Rendering.DebugUI/Widget[] UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanel::get_Widgets() */, IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var, L_7);
V_3 = L_8;
// string panelId = disposableSettingsPanel.PanelName;
RuntimeObject* L_9 = V_2;
NullCheck(L_9);
String_t* L_10;
L_10 = InterfaceFuncInvoker0< String_t* >::Invoke(0 /* System.String UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanel::get_PanelName() */, IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var, L_9);
V_4 = L_10;
// DebugUI.Panel panel = debugManager.GetPanel(panelId, true);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_11 = V_0;
String_t* L_12 = V_4;
NullCheck(L_11);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_13;
L_13 = DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617(L_11, L_12, (bool)1, 0, (bool)0, NULL);
V_5 = L_13;
// ObservableList<DebugUI.Widget> panelChildren = panel.children;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_14 = V_5;
NullCheck(L_14);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_15;
L_15 = Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline(L_14, NULL);
V_6 = L_15;
// disposableSettingsPanel.Dispose();
RuntimeObject* L_16 = V_2;
NullCheck(L_16);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_16);
// panelChildren.Remove(panelWidgets);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_17 = V_6;
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_18 = V_3;
NullCheck(L_17);
int32_t L_19;
L_19 = ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3(L_17, L_18, ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3_RuntimeMethod_var);
}
IL_0054_1:
{
// foreach (IDebugDisplaySettingsPanelDisposable disposableSettingsPanel in m_DisposablePanels)
RuntimeObject* L_20 = V_1;
NullCheck(L_20);
bool L_21;
L_21 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_20);
if (L_21)
{
goto IL_0016_1;
}
}
{
goto IL_0069;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0069:
{
// m_DisposablePanels = null;
__this->___m_DisposablePanels_0 = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisposablePanels_0), (void*)(RuntimeObject*)NULL);
// debugManager.UnregisterData(this);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_22 = V_0;
NullCheck(L_22);
DebugManager_UnregisterData_m0E2EFE5940D89CC5A2E2115F56E5D004D8715AAE(L_22, __this, NULL);
// }
return;
}
}
// System.Action UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::GetReset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* DebugDisplaySettingsUI_GetReset_m3DCF94D10F798D8E06146B92B12BFB4CAA98FC61 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsUI_Reset_mF063D7DD5649BFE2063405F4CDCA88BB5CF3BA53_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
{
// return Reset;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
NullCheck(L_0);
Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_0, __this, (intptr_t)((void*)DebugDisplaySettingsUI_Reset_mF063D7DD5649BFE2063405F4CDCA88BB5CF3BA53_RuntimeMethod_var), NULL);
V_0 = L_0;
goto IL_0010;
}
IL_0010:
{
// }
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI__ctor_m8D2130550991739CA8DFD294539E0EA54A56D4E8 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_m979DD29A677F08C7B698FFE5AC95D2FFD8697F52 (U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::<RegisterDebug>b__0(UnityEngine.Rendering.Universal.IDebugDisplaySettingsData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0_U3CRegisterDebugU3Eb__0_m076AC95ADE3EA46BE4E5F3A2964B5CAF9F5367AB (U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* __this, RuntimeObject* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDebugDisplaySettingsData_tB4DC3827CCCCEF1ABB9EE97CFE95404639BDFB2E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* V_1 = NULL;
String_t* V_2 = NULL;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_3 = NULL;
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* V_4 = NULL;
{
// IDebugDisplaySettingsPanelDisposable disposableSettingsPanel = data.CreatePanel();
RuntimeObject* L_0 = ___data0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.IDebugDisplaySettingsData::CreatePanel() */, IDebugDisplaySettingsData_tB4DC3827CCCCEF1ABB9EE97CFE95404639BDFB2E_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
// DebugUI.Widget[] panelWidgets = disposableSettingsPanel.Widgets;
RuntimeObject* L_2 = V_0;
NullCheck(L_2);
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_3;
L_3 = InterfaceFuncInvoker0< WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* >::Invoke(1 /* UnityEngine.Rendering.DebugUI/Widget[] UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanel::get_Widgets() */, IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var, L_2);
V_1 = L_3;
// string panelId = disposableSettingsPanel.PanelName;
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
String_t* L_5;
L_5 = InterfaceFuncInvoker0< String_t* >::Invoke(0 /* System.String UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanel::get_PanelName() */, IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var, L_4);
V_2 = L_5;
// DebugUI.Panel panel = debugManager.GetPanel(panelId, true);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_6 = __this->___debugManager_0;
String_t* L_7 = V_2;
NullCheck(L_6);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_8;
L_8 = DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617(L_6, L_7, (bool)1, 0, (bool)0, NULL);
V_3 = L_8;
// ObservableList<DebugUI.Widget> panelChildren = panel.children;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_9 = V_3;
NullCheck(L_9);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_10;
L_10 = Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline(L_9, NULL);
V_4 = L_10;
// panels.Add(disposableSettingsPanel);
List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* L_11 = __this->___panels_1;
RuntimeObject* L_12 = V_0;
NullCheck(L_11);
List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_inline(L_11, L_12, List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_RuntimeMethod_var);
// panelChildren.Add(panelWidgets);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_13 = V_4;
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_14 = V_1;
NullCheck(L_13);
ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9(L_13, L_14, ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9_RuntimeMethod_var);
// };
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugHandler::get_LightingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// DebugDisplaySettingsLighting LightingSettings => m_DebugDisplaySettings.LightingSettings;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_0);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_1;
L_1 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugHandler::get_MaterialSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// DebugDisplaySettingsMaterial MaterialSettings => m_DebugDisplaySettings.MaterialSettings;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_0);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_1;
L_1 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_0, NULL);
return L_1;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugHandler::get_RenderingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// DebugDisplaySettingsRendering RenderingSettings => m_DebugDisplaySettings.RenderingSettings;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_0);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_1;
L_1 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_0, NULL);
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_AreAnySettingsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_AreAnySettingsActive_m11F81DBDC727022F72DCE7C7F9D02FC65CE61E76 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// public bool AreAnySettingsActive => m_DebugDisplaySettings.AreAnySettingsActive;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835(L_0, NULL);
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsPostProcessingAllowed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsPostProcessingAllowed_m97AA3036188DAF44567B2338C376DFB4D3148C66 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// public bool IsPostProcessingAllowed => m_DebugDisplaySettings.IsPostProcessingAllowed;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746(L_0, NULL);
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsLightingActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsLightingActive_mC752F77FFF4D88FE05B9436F595752BA4CA2D5B2 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// public bool IsLightingActive => m_DebugDisplaySettings.IsLightingActive;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_0);
bool L_1;
L_1 = DebugDisplaySettings_get_IsLightingActive_m72408D47ADD16EC96A7D17B2C0DBD3791EAE8B89(L_0, NULL);
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsActiveModeUnsupportedForDeferred()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsActiveModeUnsupportedForDeferred_mAA7FA21331AF9DC27BA1F2B8784162F2250A6FD8 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
int32_t G_B7_0 = 0;
{
// m_DebugDisplaySettings.LightingSettings.DebugLightingMode != DebugLightingMode.None ||
// m_DebugDisplaySettings.LightingSettings.DebugLightingFeatureFlagsMask != DebugLightingFeatureFlags.None ||
// m_DebugDisplaySettings.RenderingSettings.debugSceneOverrideMode != DebugSceneOverrideMode.None ||
// m_DebugDisplaySettings.MaterialSettings.DebugMaterialModeData != DebugMaterialMode.None ||
// m_DebugDisplaySettings.MaterialSettings.DebugVertexAttributeIndexData != DebugVertexAttributeMode.None ||
// m_DebugDisplaySettings.MaterialSettings.MaterialValidationMode != DebugMaterialValidationMode.None;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_0);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_1;
L_1 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_0, NULL);
NullCheck(L_1);
int32_t L_2;
L_2 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_1, NULL);
if (L_2)
{
goto IL_006f;
}
}
{
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_3);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_4;
L_4 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_3, NULL);
NullCheck(L_4);
int32_t L_5;
L_5 = DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline(L_4, NULL);
if (L_5)
{
goto IL_006f;
}
}
{
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_6 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_6);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_7;
L_7 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_6, NULL);
NullCheck(L_7);
int32_t L_8;
L_8 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_7, NULL);
if (L_8)
{
goto IL_006f;
}
}
{
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_9 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_9);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_10;
L_10 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_9, NULL);
NullCheck(L_10);
int32_t L_11;
L_11 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(L_10, NULL);
if (L_11)
{
goto IL_006f;
}
}
{
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_12 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_12);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_13;
L_13 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_12, NULL);
NullCheck(L_13);
int32_t L_14;
L_14 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_13, NULL);
if (L_14)
{
goto IL_006f;
}
}
{
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_15 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_15);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_16;
L_16 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_15, NULL);
NullCheck(L_16);
int32_t L_17 = L_16->___MaterialValidationMode_9;
G_B7_0 = ((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
goto IL_0070;
}
IL_006f:
{
G_B7_0 = 1;
}
IL_0070:
{
return (bool)G_B7_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetScreenClearColor(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetScreenClearColor_m619E4FB0A12C3D326CC27F2088D4F4E454BC5C46 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return m_DebugDisplaySettings.TryGetScreenClearColor(ref color);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_1 = ___color0;
NullCheck(L_0);
bool L_2;
L_2 = DebugDisplaySettings_TryGetScreenClearColor_mB72FFBE2B076CA739614E8D824B356EAF2F1BDB6(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::get_ReplacementMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* DebugHandler_get_ReplacementMaterial_m8FCF2A9C2B41D388B13FCE8247324A3E13792D48 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// internal Material ReplacementMaterial => m_ReplacementMaterial;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_ReplacementMaterial_27;
return L_0;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::get_DebugDisplaySettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettings DebugDisplaySettings => m_DebugDisplaySettings;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsScreenClearNeeded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsScreenClearNeeded_m4DA090FCE3573491D7A885AE93051F554C87C496 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
// Color color = Color.black;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
L_0 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
V_0 = L_0;
// return TryGetScreenClearColor(ref color);
bool L_1;
L_1 = DebugHandler_TryGetScreenClearColor_m619E4FB0A12C3D326CC27F2088D4F4E454BC5C46(__this, (&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
// }
bool L_2 = V_1;
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsRenderPassSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsRenderPassSupported_m4DB52790281A4B3AB2E53094F5643F3146A46FF0 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return RenderingSettings.debugSceneOverrideMode == DebugSceneOverrideMode.None || RenderingSettings.debugSceneOverrideMode == DebugSceneOverrideMode.Overdraw;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0;
L_0 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_0, NULL);
if (!L_1)
{
goto IL_001e;
}
}
{
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2;
L_2 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_2, NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)1))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B3_0 = 1;
}
IL_001f:
{
V_0 = (bool)G_B3_0;
goto IL_0022;
}
IL_0022:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler__ctor_mDF1B6BFBE423AF0A5F71A6F8AB4CA55BF53A7618 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___scriptableRendererData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* V_0 = NULL;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B2_0 = NULL;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B1_0 = NULL;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B3_0 = NULL;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B3_1 = NULL;
{
// internal DebugHandler(ScriptableRendererData scriptableRendererData)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// Shader debugReplacementShader = scriptableRendererData.debugShaders.debugReplacementPS;
ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_0 = ___scriptableRendererData0;
NullCheck(L_0);
DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* L_1 = L_0->___debugShaders_5;
NullCheck(L_1);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2 = L_1->___debugReplacementPS_0;
V_0 = L_2;
// m_DebugDisplaySettings = DebugDisplaySettings.Instance;
il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3;
L_3 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL);
__this->___m_DebugDisplaySettings_32 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugDisplaySettings_32), (void*)L_3);
// m_ReplacementMaterial = (debugReplacementShader == null) ? null : CoreUtils.CreateEngineMaterial(debugReplacementShader);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B1_0 = __this;
if (L_5)
{
G_B2_0 = __this;
goto IL_0031;
}
}
{
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6 = V_0;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7;
L_7 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_6, NULL);
G_B3_0 = L_7;
G_B3_1 = G_B1_0;
goto IL_0032;
}
IL_0031:
{
G_B3_0 = ((Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)(NULL));
G_B3_1 = G_B2_0;
}
IL_0032:
{
NullCheck(G_B3_1);
G_B3_1->___m_ReplacementMaterial_27 = G_B3_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B3_1->___m_ReplacementMaterial_27), (void*)G_B3_0);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::IsActiveForCamera(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return !cameraData.isPreviewCamera && AreAnySettingsActive;
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0;
bool L_1;
L_1 = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(L_0, NULL);
if (L_1)
{
goto IL_0011;
}
}
{
bool L_2;
L_2 = DebugHandler_get_AreAnySettingsActive_m11F81DBDC727022F72DCE7C7F9D02FC65CE61E76(__this, NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_m5B125CD94DF3367FD65C7AC30E4FE820212CF2CD (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
{
// return TryGetFullscreenDebugMode(out debugFullScreenMode, out _);
int32_t* L_0 = ___debugFullScreenMode0;
bool L_1;
L_1 = DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D(__this, L_0, (&V_0), NULL);
V_1 = L_1;
goto IL_000d;
}
IL_000d:
{
// }
bool L_2 = V_1;
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, int32_t* ___textureHeightPercent1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// debugFullScreenMode = RenderingSettings.debugFullScreenMode;
int32_t* L_0 = ___debugFullScreenMode0;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_1;
L_1 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_1);
int32_t L_2;
L_2 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(L_1, NULL);
*((int32_t*)L_0) = (int32_t)L_2;
// textureHeightPercent = RenderingSettings.debugFullScreenModeOutputSizeScreenPercent;
int32_t* L_3 = ___textureHeightPercent1;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_4;
L_4 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_4);
int32_t L_5;
L_5 = DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0_inline(L_4, NULL);
*((int32_t*)L_3) = (int32_t)L_5;
// return debugFullScreenMode != DebugFullScreenMode.None;
int32_t* L_6 = ___debugFullScreenMode0;
int32_t L_7 = *((int32_t*)L_6);
V_0 = (bool)((!(((uint32_t)L_7) <= ((uint32_t)0)))? 1 : 0);
goto IL_0023;
}
IL_0023:
{
// }
bool L_8 = V_0;
return L_8;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler::SetupShaderProperties(UnityEngine.Rendering.CommandBuffer,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_SetupShaderProperties_m60B72904CBB8EDC9B0F91973FE583BB546143F70 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, int32_t ___passIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07F4BF08886AD30E6D9823BFB4958AEA863AD879);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t G_B9_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B9_1 = NULL;
int32_t G_B8_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B8_1 = NULL;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B10_0;
memset((&G_B10_0), 0, sizeof(G_B10_0));
int32_t G_B10_1 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B10_2 = NULL;
{
// if (LightingSettings.DebugLightingMode == DebugLightingMode.ShadowCascades)
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0;
L_0 = DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0023;
}
}
{
// cmd.EnableShaderKeyword("_DEBUG_ENVIRONMENTREFLECTIONS_OFF");
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0;
NullCheck(L_3);
CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_3, _stringLiteral07F4BF08886AD30E6D9823BFB4958AEA863AD879, NULL);
goto IL_0031;
}
IL_0023:
{
// cmd.DisableShaderKeyword("_DEBUG_ENVIRONMENTREFLECTIONS_OFF");
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = ___cmd0;
NullCheck(L_4);
CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_4, _stringLiteral07F4BF08886AD30E6D9823BFB4958AEA863AD879, NULL);
}
IL_0031:
{
// switch (RenderingSettings.debugSceneOverrideMode)
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_5;
L_5 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_5);
int32_t L_6;
L_6 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_5, NULL);
V_2 = L_6;
int32_t L_7 = V_2;
V_1 = L_7;
int32_t L_8 = V_1;
switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, 1)))
{
case 0:
{
goto IL_005c;
}
case 1:
{
goto IL_0084;
}
case 2:
{
goto IL_0098;
}
case 3:
{
goto IL_00b6;
}
}
}
{
goto IL_00fa;
}
IL_005c:
{
// cmd.SetGlobalColor(k_DebugColorPropertyId, new Color(0.1f, 0.01f, 0.01f, 1));
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_10 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11;
memset((&L_11), 0, sizeof(L_11));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_11), (0.100000001f), (0.00999999978f), (0.00999999978f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_9);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_9, L_10, L_11, NULL);
// break;
goto IL_00fa;
}
IL_0084:
{
// cmd.SetGlobalColor(k_DebugColorPropertyId, Color.black);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_13 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14;
L_14 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
NullCheck(L_12);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_12, L_13, L_14, NULL);
// break;
goto IL_00fa;
}
IL_0098:
{
// cmd.SetGlobalColor(k_DebugColorPropertyId, (passIndex == 0) ? Color.white : Color.black);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_16 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1;
int32_t L_17 = ___passIndex1;
G_B8_0 = L_16;
G_B8_1 = L_15;
if (!L_17)
{
G_B9_0 = L_16;
G_B9_1 = L_15;
goto IL_00a9;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18;
L_18 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
G_B10_0 = L_18;
G_B10_1 = G_B8_0;
G_B10_2 = G_B8_1;
goto IL_00ae;
}
IL_00a9:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19;
L_19 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL);
G_B10_0 = L_19;
G_B10_1 = G_B9_0;
G_B10_2 = G_B9_1;
}
IL_00ae:
{
NullCheck(G_B10_2);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(G_B10_2, G_B10_1, G_B10_0, NULL);
// break;
goto IL_00fa;
}
IL_00b6:
{
// if (passIndex == 0)
int32_t L_20 = ___passIndex1;
V_3 = (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
bool L_21 = V_3;
if (!L_21)
{
goto IL_00cf;
}
}
{
// cmd.DisableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
String_t* L_23 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70;
NullCheck(L_22);
CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_22, L_23, NULL);
goto IL_00f8;
}
IL_00cf:
{
// else if (passIndex == 1)
int32_t L_24 = ___passIndex1;
V_4 = (bool)((((int32_t)L_24) == ((int32_t)1))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00f8;
}
}
{
// cmd.SetGlobalColor(k_DebugColorPropertyId, Color.black);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_26 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_27 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28;
L_28 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
NullCheck(L_26);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_26, L_27, L_28, NULL);
// cmd.EnableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_29 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
String_t* L_30 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70;
NullCheck(L_29);
CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_29, L_30, NULL);
}
IL_00f8:
{
// break;
goto IL_00fa;
}
IL_00fa:
{
// switch (MaterialSettings.MaterialValidationMode)
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_31;
L_31 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_31);
int32_t L_32 = L_31->___MaterialValidationMode_9;
V_6 = L_32;
int32_t L_33 = V_6;
V_5 = L_33;
int32_t L_34 = V_5;
if ((((int32_t)L_34) == ((int32_t)1)))
{
goto IL_011c;
}
}
{
goto IL_0112;
}
IL_0112:
{
int32_t L_35 = V_5;
if ((((int32_t)L_35) == ((int32_t)2)))
{
goto IL_0196;
}
}
{
goto IL_01c6;
}
IL_011c:
{
// cmd.SetGlobalFloat(k_DebugValidateAlbedoMinLuminanceId, MaterialSettings.AlbedoMinLuminance);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_36 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_37 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoMinLuminanceId_17;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_38;
L_38 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_38);
float L_39 = L_38->___AlbedoMinLuminance_2;
NullCheck(L_36);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_36, L_37, L_39, NULL);
// cmd.SetGlobalFloat(k_DebugValidateAlbedoMaxLuminanceId, MaterialSettings.AlbedoMaxLuminance);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_40 = ___cmd0;
int32_t L_41 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoMaxLuminanceId_18;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_42;
L_42 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_42);
float L_43 = L_42->___AlbedoMaxLuminance_3;
NullCheck(L_40);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_40, L_41, L_43, NULL);
// cmd.SetGlobalFloat(k_DebugValidateAlbedoSaturationToleranceId, MaterialSettings.AlbedoSaturationTolerance);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_44 = ___cmd0;
int32_t L_45 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoSaturationToleranceId_19;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_46;
L_46 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_46);
float L_47;
L_47 = DebugDisplaySettingsMaterial_get_AlbedoSaturationTolerance_m48D1DAD97B402FB7AB3CC8E9B86D057CF88241ED(L_46, NULL);
NullCheck(L_44);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_44, L_45, L_47, NULL);
// cmd.SetGlobalFloat(k_DebugValidateAlbedoHueToleranceId, MaterialSettings.AlbedoHueTolerance);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_48 = ___cmd0;
int32_t L_49 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoHueToleranceId_20;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_50;
L_50 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_50);
float L_51;
L_51 = DebugDisplaySettingsMaterial_get_AlbedoHueTolerance_m05975F202602235E2AAB309B4F82BD968BC169A1(L_50, NULL);
NullCheck(L_48);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_48, L_49, L_51, NULL);
// cmd.SetGlobalColor(k_DebugValidateAlbedoCompareColorId, MaterialSettings.AlbedoCompareColor.linear);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_52 = ___cmd0;
int32_t L_53 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoCompareColorId_21;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_54;
L_54 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_54);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_55 = (&L_54->___AlbedoCompareColor_6);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_56;
L_56 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline(L_55, NULL);
NullCheck(L_52);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_52, L_53, L_56, NULL);
// break;
goto IL_01c6;
}
IL_0196:
{
// cmd.SetGlobalFloat(k_DebugValidateMetallicMinValueId, MaterialSettings.MetallicMinValue);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_57 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_58 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateMetallicMinValueId_22;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_59;
L_59 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_59);
float L_60 = L_59->___MetallicMinValue_7;
NullCheck(L_57);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_57, L_58, L_60, NULL);
// cmd.SetGlobalFloat(k_DebugValidateMetallicMaxValueId, MaterialSettings.MetallicMaxValue);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_61 = ___cmd0;
int32_t L_62 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateMetallicMaxValueId_23;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_63;
L_63 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_63);
float L_64 = L_63->___MetallicMaxValue_8;
NullCheck(L_61);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_61, L_62, L_64, NULL);
// break;
goto IL_01c6;
}
IL_01c6:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler::SetDebugRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___displayRect1, bool ___supportsStereo2, const RuntimeMethod* method)
{
{
// m_HasDebugRenderTarget = true;
__this->___m_HasDebugRenderTarget_28 = (bool)1;
// m_DebugRenderTargetSupportsStereo = supportsStereo;
bool L_0 = ___supportsStereo2;
__this->___m_DebugRenderTargetSupportsStereo_29 = L_0;
// m_DebugRenderTargetIdentifier = renderTargetIdentifier;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___renderTargetIdentifier0;
__this->___m_DebugRenderTargetIdentifier_31 = L_1;
// m_DebugRenderTargetPixelRect = new Vector4(displayRect.x, displayRect.y, displayRect.width, displayRect.height);
float L_2;
L_2 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___displayRect1), NULL);
float L_3;
L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___displayRect1), NULL);
float L_4;
L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___displayRect1), NULL);
float L_5;
L_5 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___displayRect1), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
__this->___m_DebugRenderTargetPixelRect_30 = L_6;
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler::ResetDebugRenderTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_ResetDebugRenderTarget_m05C9F16877A00FE6C9E5BF42432B7780A61748C3 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// m_HasDebugRenderTarget = false;
__this->___m_HasDebugRenderTarget_28 = (bool)0;
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler::UpdateShaderGlobalPropertiesForFinalValidationPass(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_UpdateShaderGlobalPropertiesForFinalValidationPass_m70191758CEDBFFA4ED2D26A58FDD0680BBAFAC25 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, bool ___isFinalPass2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B3_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B11_0 = NULL;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B10_0 = NULL;
int32_t G_B12_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B12_1 = NULL;
int32_t G_B14_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B14_1 = NULL;
int32_t G_B13_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B13_1 = NULL;
int32_t G_B15_0 = 0;
int32_t G_B15_1 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B15_2 = NULL;
{
// bool isFinal = isFinalPass && cameraData.resolveFinalTarget;
bool L_0 = ___isFinalPass2;
if (!L_0)
{
goto IL_000c;
}
}
{
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = ___cameraData1;
bool L_2 = L_1->___resolveFinalTarget_32;
G_B3_0 = ((int32_t)(L_2));
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 0;
}
IL_000d:
{
V_0 = (bool)G_B3_0;
// if (!isFinal)
bool L_3 = V_0;
V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_0028;
}
}
{
// cmd.DisableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
String_t* L_6 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70;
NullCheck(L_5);
CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_5, L_6, NULL);
// return;
goto IL_00fd;
}
IL_0028:
{
// if (IsActiveForCamera(ref cameraData))
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_7 = ___cameraData1;
bool L_8;
L_8 = DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006(__this, L_7, NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0043;
}
}
{
// cmd.EnableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
String_t* L_11 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70;
NullCheck(L_10);
CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_10, L_11, NULL);
goto IL_0051;
}
IL_0043:
{
// cmd.DisableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
String_t* L_13 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70;
NullCheck(L_12);
CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_12, L_13, NULL);
}
IL_0051:
{
// if (m_HasDebugRenderTarget)
bool L_14 = __this->___m_HasDebugRenderTarget_28;
V_4 = L_14;
bool L_15 = V_4;
if (!L_15)
{
goto IL_00aa;
}
}
{
// cmd.SetGlobalTexture(m_DebugRenderTargetSupportsStereo ? k_DebugTexturePropertyId : k_DebugTextureNoStereoPropertyId, m_DebugRenderTargetIdentifier);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_16 = ___cmd0;
bool L_17 = __this->___m_DebugRenderTargetSupportsStereo_29;
G_B10_0 = L_16;
if (L_17)
{
G_B11_0 = L_16;
goto IL_006e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_18 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTextureNoStereoPropertyId_3;
G_B12_0 = L_18;
G_B12_1 = G_B10_0;
goto IL_0073;
}
IL_006e:
{
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_19 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTexturePropertyId_2;
G_B12_0 = L_19;
G_B12_1 = G_B11_0;
}
IL_0073:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = __this->___m_DebugRenderTargetIdentifier_31;
NullCheck(G_B12_1);
CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD(G_B12_1, G_B12_0, L_20, NULL);
// cmd.SetGlobalVector(k_DebugTextureDisplayRect, m_DebugRenderTargetPixelRect);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_22 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTextureDisplayRect_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23 = __this->___m_DebugRenderTargetPixelRect_30;
NullCheck(L_21);
CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_21, L_22, L_23, NULL);
// cmd.SetGlobalInteger(k_DebugRenderTargetSupportsStereo, m_DebugRenderTargetSupportsStereo ? 1 : 0);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_24 = ___cmd0;
int32_t L_25 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugRenderTargetSupportsStereo_5;
bool L_26 = __this->___m_DebugRenderTargetSupportsStereo_29;
G_B13_0 = L_25;
G_B13_1 = L_24;
if (L_26)
{
G_B14_0 = L_25;
G_B14_1 = L_24;
goto IL_00a2;
}
}
{
G_B15_0 = 0;
G_B15_1 = G_B13_0;
G_B15_2 = G_B13_1;
goto IL_00a3;
}
IL_00a2:
{
G_B15_0 = 1;
G_B15_1 = G_B14_0;
G_B15_2 = G_B14_1;
}
IL_00a3:
{
NullCheck(G_B15_2);
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(G_B15_2, G_B15_1, G_B15_0, NULL);
}
IL_00aa:
{
// var renderingSettings = m_DebugDisplaySettings.RenderingSettings;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_27 = __this->___m_DebugDisplaySettings_32;
NullCheck(L_27);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_28;
L_28 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_27, NULL);
V_1 = L_28;
// if (renderingSettings.validationMode == DebugValidationMode.HighlightOutsideOfRange)
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_29 = V_1;
NullCheck(L_29);
int32_t L_30;
L_30 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_29, NULL);
V_5 = (bool)((((int32_t)L_30) == ((int32_t)2))? 1 : 0);
bool L_31 = V_5;
if (!L_31)
{
goto IL_00fd;
}
}
{
// cmd.SetGlobalInteger(k_ValidationChannelsId, (int)renderingSettings.validationChannels);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = ___cmd0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_33 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_ValidationChannelsId_24;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_34 = V_1;
NullCheck(L_34);
int32_t L_35;
L_35 = DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline(L_34, NULL);
NullCheck(L_32);
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_32, L_33, L_35, NULL);
// cmd.SetGlobalFloat(k_RangeMinimumId, renderingSettings.ValidationRangeMin);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_36 = ___cmd0;
int32_t L_37 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_RangeMinimumId_25;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_38 = V_1;
NullCheck(L_38);
float L_39;
L_39 = DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB_inline(L_38, NULL);
NullCheck(L_36);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_36, L_37, L_39, NULL);
// cmd.SetGlobalFloat(k_RangeMaximumId, renderingSettings.ValidationRangeMax);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_40 = ___cmd0;
int32_t L_41 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_RangeMaximumId_26;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_42 = V_1;
NullCheck(L_42);
float L_43;
L_43 = DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE_inline(L_42, NULL);
NullCheck(L_40);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_40, L_41, L_43, NULL);
}
IL_00fd:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL;
bool V_1 = false;
{
// var cmd = CommandBufferPool.Get("");
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0;
L_0 = CommandBufferPool_Get_mC33780CD170099A0E396A2F3A9AFB46509B31625(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
V_0 = L_0;
// if (IsActiveForCamera(ref cameraData))
CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = ___cameraData1;
bool L_2;
L_2 = DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006(__this, L_1, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_012f;
}
}
{
// cmd.EnableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
String_t* L_5 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70;
NullCheck(L_4);
CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_4, L_5, NULL);
// cmd.SetGlobalFloat(k_DebugMaterialModeId, (int)MaterialSettings.DebugMaterialModeData);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = V_0;
il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
int32_t L_7 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMaterialModeId_6;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_8;
L_8 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_8);
int32_t L_9;
L_9 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(L_8, NULL);
NullCheck(L_6);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_6, L_7, ((float)L_9), NULL);
// cmd.SetGlobalFloat(k_DebugVertexAttributeModeId, (int)MaterialSettings.DebugVertexAttributeIndexData);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = V_0;
int32_t L_11 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugVertexAttributeModeId_7;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_12;
L_12 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_12);
int32_t L_13;
L_13 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_12, NULL);
NullCheck(L_10);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_10, L_11, ((float)L_13), NULL);
// cmd.SetGlobalInteger(k_DebugMaterialValidationModeId, (int)MaterialSettings.MaterialValidationMode);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = V_0;
int32_t L_15 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMaterialValidationModeId_8;
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_16;
L_16 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL);
NullCheck(L_16);
int32_t L_17 = L_16->___MaterialValidationMode_9;
NullCheck(L_14);
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_14, L_15, L_17, NULL);
// cmd.SetGlobalInteger(k_DebugMipInfoModeId, (int)RenderingSettings.debugMipInfoMode);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_18 = V_0;
int32_t L_19 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMipInfoModeId_9;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_20;
L_20 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_20);
int32_t L_21;
L_21 = DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline(L_20, NULL);
NullCheck(L_18);
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_18, L_19, L_21, NULL);
// cmd.SetGlobalInteger(k_DebugSceneOverrideModeId, (int)RenderingSettings.debugSceneOverrideMode);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = V_0;
int32_t L_23 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugSceneOverrideModeId_10;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_24;
L_24 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_24);
int32_t L_25;
L_25 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_24, NULL);
NullCheck(L_22);
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_22, L_23, L_25, NULL);
// cmd.SetGlobalInteger(k_DebugFullScreenModeId, (int)RenderingSettings.debugFullScreenMode);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_26 = V_0;
int32_t L_27 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugFullScreenModeId_11;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_28;
L_28 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_28);
int32_t L_29;
L_29 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(L_28, NULL);
NullCheck(L_26);
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_26, L_27, L_29, NULL);
// cmd.SetGlobalInteger(k_DebugValidationModeId, (int)RenderingSettings.validationMode);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_30 = V_0;
int32_t L_31 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidationModeId_12;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_32;
L_32 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL);
NullCheck(L_32);
int32_t L_33;
L_33 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_32, NULL);
NullCheck(L_30);
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_30, L_31, L_33, NULL);
// cmd.SetGlobalColor(k_DebugValidateBelowMinThresholdColorPropertyId, Color.red);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_34 = V_0;
int32_t L_35 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateBelowMinThresholdColorPropertyId_13;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_36;
L_36 = Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109_inline(NULL);
NullCheck(L_34);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_34, L_35, L_36, NULL);
// cmd.SetGlobalColor(k_DebugValidateAboveMaxThresholdColorPropertyId, Color.blue);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_37 = V_0;
int32_t L_38 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAboveMaxThresholdColorPropertyId_14;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_39;
L_39 = Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D_inline(NULL);
NullCheck(L_37);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_37, L_38, L_39, NULL);
// cmd.SetGlobalFloat(k_DebugLightingModeId, (int)LightingSettings.DebugLightingMode);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_40 = V_0;
int32_t L_41 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugLightingModeId_15;
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_42;
L_42 = DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90(__this, NULL);
NullCheck(L_42);
int32_t L_43;
L_43 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_42, NULL);
NullCheck(L_40);
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_40, L_41, ((float)L_43), NULL);
// cmd.SetGlobalInteger(k_DebugLightingFeatureFlagsId, (int)LightingSettings.DebugLightingFeatureFlagsMask);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_44 = V_0;
int32_t L_45 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugLightingFeatureFlagsId_16;
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_46;
L_46 = DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90(__this, NULL);
NullCheck(L_46);
int32_t L_47;
L_47 = DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline(L_46, NULL);
NullCheck(L_44);
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_44, L_45, L_47, NULL);
// cmd.SetGlobalColor(k_DebugColorInvalidModePropertyId, Color.red);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_48 = V_0;
int32_t L_49 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorInvalidModePropertyId_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_50;
L_50 = Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109_inline(NULL);
NullCheck(L_48);
CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_48, L_49, L_50, NULL);
goto IL_013d;
}
IL_012f:
{
// cmd.DisableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_51 = V_0;
il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var);
String_t* L_52 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70;
NullCheck(L_51);
CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_51, L_52, NULL);
}
IL_013d:
{
// context.ExecuteCommandBuffer(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_53 = V_0;
ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_53, NULL);
// CommandBufferPool.Release(cmd);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_54 = V_0;
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_54, NULL);
// }
return;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.DebugRenderSetup> UnityEngine.Rendering.Universal.DebugHandler::CreateDebugRenderSetupEnumerable(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugHandler_CreateDebugRenderSetupEnumerable_mC6711D98384810E1375A89525C31C5B61836F5F9 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
// return new DebugRenderPassEnumerable(this, context, commandBuffer);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___context0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___commandBuffer1;
DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* L_2 = (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED*)il2cpp_codegen_object_new(DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED_il2cpp_TypeInfo_var);
NullCheck(L_2);
DebugRenderPassEnumerable__ctor_mC21D9D8A801258A3A5AE49E88B7E40B6A8B81BA3(L_2, __this, L_0, L_1, NULL);
V_0 = L_2;
goto IL_000c;
}
IL_000c:
{
// }
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler::DrawWithDebugRenderState(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&,UnityEngine.Rendering.Universal.DebugHandler/DrawFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_DrawWithDebugRenderState_m2759DAEFEFDE7680BE5D4C41E8191A29AE34BABC (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData2, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings3, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings4, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock5, DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* ___func6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t216DD0AF27FDC71C953FA5B4001000F2AB6FE951_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tB0890585D72800F0541CB01DB341A8A1C7359B22_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* V_1 = NULL;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_2;
memset((&V_2), 0, sizeof(V_2));
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 V_3;
memset((&V_3), 0, sizeof(V_3));
{
// foreach (DebugRenderSetup debugRenderSetup in CreateDebugRenderSetupEnumerable(context, cmd))
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___context0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd1;
RuntimeObject* L_2;
L_2 = DebugHandler_CreateDebugRenderSetupEnumerable_mC6711D98384810E1375A89525C31C5B61836F5F9(__this, L_0, L_1, NULL);
NullCheck(L_2);
RuntimeObject* L_3;
L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Rendering.Universal.DebugRenderSetup>::GetEnumerator() */, IEnumerable_1_t216DD0AF27FDC71C953FA5B4001000F2AB6FE951_il2cpp_TypeInfo_var, L_2);
V_0 = L_3;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0051:
{// begin finally (depth: 1)
{
RuntimeObject* L_4 = V_0;
if (!L_4)
{
goto IL_005b;
}
}
{
RuntimeObject* L_5 = V_0;
NullCheck(L_5);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_5);
}
IL_005b:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0047_1;
}
IL_0012_1:
{
// foreach (DebugRenderSetup debugRenderSetup in CreateDebugRenderSetupEnumerable(context, cmd))
RuntimeObject* L_6 = V_0;
NullCheck(L_6);
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_7;
L_7 = InterfaceFuncInvoker0< DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Rendering.Universal.DebugRenderSetup>::get_Current() */, IEnumerator_1_tB0890585D72800F0541CB01DB341A8A1C7359B22_il2cpp_TypeInfo_var, L_6);
V_1 = L_7;
// DrawingSettings debugDrawingSettings = debugRenderSetup.CreateDrawingSettings(drawingSettings);
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_8 = V_1;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_9 = ___drawingSettings3;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_10 = (*(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*)L_9);
NullCheck(L_8);
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_11;
L_11 = DebugRenderSetup_CreateDrawingSettings_m9172BA36D1D8A3E38A5D5357B05DF81AFD48C0DC(L_8, L_10, NULL);
V_2 = L_11;
// RenderStateBlock debugRenderStateBlock = debugRenderSetup.GetRenderStateBlock(renderStateBlock);
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_12 = V_1;
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_13 = ___renderStateBlock5;
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_14 = (*(RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)L_13);
NullCheck(L_12);
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_15;
L_15 = DebugRenderSetup_GetRenderStateBlock_m33D6D6F234CB3B5E94538D7136637C9C246127AF(L_12, L_14, NULL);
V_3 = L_15;
// func(context, ref renderingData, ref debugDrawingSettings, ref filteringSettings, ref debugRenderStateBlock);
DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* L_16 = ___func6;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_17 = ___context0;
RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_18 = ___renderingData2;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_19 = ___filteringSettings4;
NullCheck(L_16);
DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_inline(L_16, L_17, L_18, (&V_2), L_19, (&V_3), NULL);
}
IL_0047_1:
{
// foreach (DebugRenderSetup debugRenderSetup in CreateDebugRenderSetupEnumerable(context, cmd))
RuntimeObject* L_20 = V_0;
NullCheck(L_20);
bool L_21;
L_21 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_20);
if (L_21)
{
goto IL_0012_1;
}
}
{
goto IL_005c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_005c:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler__cctor_mD4CA4202E2F1D2015E2FF80A7336C09DF97A630D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral030335DD6909B612CEBF5535F9C7AFD5F853D2F4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03FA1BE5622BA555422506884CE3450A5F0730AD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0ED273709EB06FDE1482201563461A8275811F0D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral11C9B177555BA87A3E5CD1BCE66949A608CBC29A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral142B0D0D136DF33E2EE9C7024791669D0BC99D05);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15D1B9498332B80031E6789913D14F82515DD57B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral255761E745690AD166786AC39F0F6FD33E65D971);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral398DF5F11D4D9D9AE2F1E16F5C3644C1F749FEC8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39F781448EAF7B2C78AC3EC6F4F349AF9753E96C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E30E9EFC8E3D87B3E5EEDA7CE5971CCE87C4D9F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral591C96292452C9550F4910802FB272DA5E233811);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral623F9A50FE13E4773CFB67809AC7E521263A0130);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6721D71A1155CBEF13AF169B53216B1609726E3D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71A19CC824464EA15906C41D82FC8CFE9FE66212);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral790EF21B0E17E3266E31FC169DB1E6B98001ABEA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral889FEC2587CBBF95A619B7B86DF045C3326F937E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D36B5E3BEE3794113249E0FD6862192C795F695);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E63015A4E35F78996523BC1D153AF452937843F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA1C85794F870C13E91FD00A2919842CA922375BE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA8EBF34F7D5F5878D209B7ADDA2BA5BDE923CDCB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB33B1BD891DB6401ED52C64B3460B4B3B782B476);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3AD92E7EA47F32CE0A982B7990155096041B478);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBE9BDAF81CEF30469F2468CD2964D9BDC8039AF9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC62EF6E59CE1B68C1BCEDFF19496C6FA2BE9B059);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD44D5D17EC95B8D170CF862B412540DB4D321622);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD0A783E349A3BC5FE8E9C4461E6AC8F72726418);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF257A1D0D5FB0A6726F903CAA95CE5AFFC1FCB66);
s_Il2CppMethodInitialized = true;
}
{
// static readonly int k_DebugColorInvalidModePropertyId = Shader.PropertyToID("_DebugColorInvalidMode");
int32_t L_0;
L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralC62EF6E59CE1B68C1BCEDFF19496C6FA2BE9B059, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorInvalidModePropertyId_0 = L_0;
// static readonly int k_DebugColorPropertyId = Shader.PropertyToID("_DebugColor");
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral03FA1BE5622BA555422506884CE3450A5F0730AD, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1 = L_1;
// static readonly int k_DebugTexturePropertyId = Shader.PropertyToID("_DebugTexture");
int32_t L_2;
L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA8EBF34F7D5F5878D209B7ADDA2BA5BDE923CDCB, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTexturePropertyId_2 = L_2;
// static readonly int k_DebugTextureNoStereoPropertyId = Shader.PropertyToID("_DebugTextureNoStereo");
int32_t L_3;
L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral4E30E9EFC8E3D87B3E5EEDA7CE5971CCE87C4D9F, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTextureNoStereoPropertyId_3 = L_3;
// static readonly int k_DebugTextureDisplayRect = Shader.PropertyToID("_DebugTextureDisplayRect");
int32_t L_4;
L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral39F781448EAF7B2C78AC3EC6F4F349AF9753E96C, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTextureDisplayRect_4 = L_4;
// static readonly int k_DebugRenderTargetSupportsStereo = Shader.PropertyToID("_DebugRenderTargetSupportsStereo");
int32_t L_5;
L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral398DF5F11D4D9D9AE2F1E16F5C3644C1F749FEC8, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugRenderTargetSupportsStereo_5 = L_5;
// static readonly int k_DebugMaterialModeId = Shader.PropertyToID("_DebugMaterialMode");
int32_t L_6;
L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral142B0D0D136DF33E2EE9C7024791669D0BC99D05, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMaterialModeId_6 = L_6;
// static readonly int k_DebugVertexAttributeModeId = Shader.PropertyToID("_DebugVertexAttributeMode");
int32_t L_7;
L_7 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral8E63015A4E35F78996523BC1D153AF452937843F, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugVertexAttributeModeId_7 = L_7;
// static readonly int k_DebugMaterialValidationModeId = Shader.PropertyToID("_DebugMaterialValidationMode");
int32_t L_8;
L_8 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB3AD92E7EA47F32CE0A982B7990155096041B478, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMaterialValidationModeId_8 = L_8;
// static readonly int k_DebugMipInfoModeId = Shader.PropertyToID("_DebugMipInfoMode");
int32_t L_9;
L_9 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral591C96292452C9550F4910802FB272DA5E233811, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMipInfoModeId_9 = L_9;
// static readonly int k_DebugSceneOverrideModeId = Shader.PropertyToID("_DebugSceneOverrideMode");
int32_t L_10;
L_10 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralBE9BDAF81CEF30469F2468CD2964D9BDC8039AF9, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugSceneOverrideModeId_10 = L_10;
// static readonly int k_DebugFullScreenModeId = Shader.PropertyToID("_DebugFullScreenMode");
int32_t L_11;
L_11 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral6721D71A1155CBEF13AF169B53216B1609726E3D, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugFullScreenModeId_11 = L_11;
// static readonly int k_DebugValidationModeId = Shader.PropertyToID("_DebugValidationMode");
int32_t L_12;
L_12 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral889FEC2587CBBF95A619B7B86DF045C3326F937E, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidationModeId_12 = L_12;
// static readonly int k_DebugValidateBelowMinThresholdColorPropertyId = Shader.PropertyToID("_DebugValidateBelowMinThresholdColor");
int32_t L_13;
L_13 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral71A19CC824464EA15906C41D82FC8CFE9FE66212, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateBelowMinThresholdColorPropertyId_13 = L_13;
// static readonly int k_DebugValidateAboveMaxThresholdColorPropertyId = Shader.PropertyToID("_DebugValidateAboveMaxThresholdColor");
int32_t L_14;
L_14 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral11C9B177555BA87A3E5CD1BCE66949A608CBC29A, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAboveMaxThresholdColorPropertyId_14 = L_14;
// static readonly int k_DebugLightingModeId = Shader.PropertyToID("_DebugLightingMode");
int32_t L_15;
L_15 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB33B1BD891DB6401ED52C64B3460B4B3B782B476, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugLightingModeId_15 = L_15;
// static readonly int k_DebugLightingFeatureFlagsId = Shader.PropertyToID("_DebugLightingFeatureFlags");
int32_t L_16;
L_16 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral790EF21B0E17E3266E31FC169DB1E6B98001ABEA, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugLightingFeatureFlagsId_16 = L_16;
// static readonly int k_DebugValidateAlbedoMinLuminanceId = Shader.PropertyToID("_DebugValidateAlbedoMinLuminance");
int32_t L_17;
L_17 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA1C85794F870C13E91FD00A2919842CA922375BE, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoMinLuminanceId_17 = L_17;
// static readonly int k_DebugValidateAlbedoMaxLuminanceId = Shader.PropertyToID("_DebugValidateAlbedoMaxLuminance");
int32_t L_18;
L_18 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0ED273709EB06FDE1482201563461A8275811F0D, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoMaxLuminanceId_18 = L_18;
// static readonly int k_DebugValidateAlbedoSaturationToleranceId = Shader.PropertyToID("_DebugValidateAlbedoSaturationTolerance");
int32_t L_19;
L_19 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral623F9A50FE13E4773CFB67809AC7E521263A0130, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoSaturationToleranceId_19 = L_19;
// static readonly int k_DebugValidateAlbedoHueToleranceId = Shader.PropertyToID("_DebugValidateAlbedoHueTolerance");
int32_t L_20;
L_20 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF257A1D0D5FB0A6726F903CAA95CE5AFFC1FCB66, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoHueToleranceId_20 = L_20;
// static readonly int k_DebugValidateAlbedoCompareColorId = Shader.PropertyToID("_DebugValidateAlbedoCompareColor");
int32_t L_21;
L_21 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral8D36B5E3BEE3794113249E0FD6862192C795F695, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoCompareColorId_21 = L_21;
// static readonly int k_DebugValidateMetallicMinValueId = Shader.PropertyToID("_DebugValidateMetallicMinValue");
int32_t L_22;
L_22 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral15D1B9498332B80031E6789913D14F82515DD57B, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateMetallicMinValueId_22 = L_22;
// static readonly int k_DebugValidateMetallicMaxValueId = Shader.PropertyToID("_DebugValidateMetallicMaxValue");
int32_t L_23;
L_23 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral030335DD6909B612CEBF5535F9C7AFD5F853D2F4, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateMetallicMaxValueId_23 = L_23;
// static readonly int k_ValidationChannelsId = Shader.PropertyToID("_ValidationChannels");
int32_t L_24;
L_24 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD44D5D17EC95B8D170CF862B412540DB4D321622, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_ValidationChannelsId_24 = L_24;
// static readonly int k_RangeMinimumId = Shader.PropertyToID("_RangeMinimum");
int32_t L_25;
L_25 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral255761E745690AD166786AC39F0F6FD33E65D971, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_RangeMinimumId_25 = L_25;
// static readonly int k_RangeMaximumId = Shader.PropertyToID("_RangeMaximum");
int32_t L_26;
L_26 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralDD0A783E349A3BC5FE8E9C4461E6AC8F72726418, NULL);
((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_RangeMaximumId_26 = L_26;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderPassEnumerable__ctor_mC21D9D8A801258A3A5AE49E88B7E40B6A8B81BA3 (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, const RuntimeMethod* method)
{
{
// public DebugRenderPassEnumerable(DebugHandler debugHandler, ScriptableRenderContext context, CommandBuffer commandBuffer)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// m_DebugHandler = debugHandler;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = ___debugHandler0;
__this->___m_DebugHandler_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugHandler_0), (void*)L_0);
// m_Context = context;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___context1;
__this->___m_Context_1 = L_1;
// m_CommandBuffer = commandBuffer;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___commandBuffer2;
__this->___m_CommandBuffer_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CommandBuffer_2), (void*)L_2);
// }
return;
}
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.Rendering.Universal.DebugRenderSetup> UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugRenderPassEnumerable_GetEnumerator_m4191691F4B5A9C94C4C5231CCBF7CADDCB036CA4 (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
// return new Enumerator(m_DebugHandler, m_Context, m_CommandBuffer);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___m_DebugHandler_0;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = __this->___m_Context_1;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = __this->___m_CommandBuffer_2;
Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* L_3 = (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467*)il2cpp_codegen_object_new(Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467_il2cpp_TypeInfo_var);
NullCheck(L_3);
Enumerator__ctor_mB6BBE77CE284FF023ADE4208B04FF1A9C511E2E2(L_3, L_0, L_1, L_2, NULL);
V_0 = L_3;
goto IL_001b;
}
IL_001b:
{
// }
RuntimeObject* L_4 = V_0;
return L_4;
}
}
// System.Collections.IEnumerator UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::System.Collections.IEnumerable.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugRenderPassEnumerable_System_Collections_IEnumerable_GetEnumerator_mFC4684208C555FEEFA8715027F957232A9EA37CA (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// return GetEnumerator();
RuntimeObject* L_0;
L_0 = DebugRenderPassEnumerable_GetEnumerator_m4191691F4B5A9C94C4C5231CCBF7CADDCB036CA4(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.DebugRenderSetup UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method)
{
{
// public DebugRenderSetup Current { get; private set; }
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0 = __this->___U3CCurrentU3Ek__BackingField_5;
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::set_Current(UnityEngine.Rendering.Universal.DebugRenderSetup)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* ___value0, const RuntimeMethod* method)
{
{
// public DebugRenderSetup Current { get; private set; }
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0 = ___value0;
__this->___U3CCurrentU3Ek__BackingField_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CCurrentU3Ek__BackingField_5), (void*)L_0);
return;
}
}
// System.Object UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_System_Collections_IEnumerator_get_Current_mF0432B9D22855FE7A9D01D426A20D8F8D3EB3F29 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method)
{
{
// object IEnumerator.Current => Current;
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0;
L_0 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL);
return L_0;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mB6BBE77CE284FF023ADE4208B04FF1A9C511E2E2 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, const RuntimeMethod* method)
{
int32_t V_0 = 0;
Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* G_B3_0 = NULL;
Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* G_B1_0 = NULL;
Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* G_B2_0 = NULL;
int32_t G_B4_0 = 0;
Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* G_B4_1 = NULL;
{
// public Enumerator(DebugHandler debugHandler, ScriptableRenderContext context, CommandBuffer commandBuffer)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// DebugSceneOverrideMode sceneOverrideMode = debugHandler.DebugDisplaySettings.RenderingSettings.debugSceneOverrideMode;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = ___debugHandler0;
NullCheck(L_0);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1;
L_1 = DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline(L_0, NULL);
NullCheck(L_1);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2;
L_2 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_1, NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_2, NULL);
V_0 = L_3;
// m_DebugHandler = debugHandler;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_4 = ___debugHandler0;
__this->___m_DebugHandler_0 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugHandler_0), (void*)L_4);
// m_Context = context;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_5 = ___context1;
__this->___m_Context_1 = L_5;
// m_CommandBuffer = commandBuffer;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___commandBuffer2;
__this->___m_CommandBuffer_2 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CommandBuffer_2), (void*)L_6);
// m_NumIterations = ((sceneOverrideMode == DebugSceneOverrideMode.SolidWireframe) || (sceneOverrideMode == DebugSceneOverrideMode.ShadedWireframe)) ? 2 : 1;
int32_t L_7 = V_0;
G_B1_0 = __this;
if ((((int32_t)L_7) == ((int32_t)3)))
{
G_B3_0 = __this;
goto IL_003a;
}
}
{
int32_t L_8 = V_0;
G_B2_0 = G_B1_0;
if ((((int32_t)L_8) == ((int32_t)4)))
{
G_B3_0 = G_B1_0;
goto IL_003a;
}
}
{
G_B4_0 = 1;
G_B4_1 = G_B2_0;
goto IL_003b;
}
IL_003a:
{
G_B4_0 = 2;
G_B4_1 = G_B3_0;
}
IL_003b:
{
NullCheck(G_B4_1);
G_B4_1->___m_NumIterations_3 = G_B4_0;
// m_Index = -1;
__this->___m_Index_4 = (-1);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mC012C9F16FFAF9129CD50148DB6285EE83CE9D95 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* G_B2_0 = NULL;
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* G_B1_0 = NULL;
{
// Current?.Dispose();
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0;
L_0 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL);
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000d;
}
}
{
goto IL_0013;
}
IL_000d:
{
NullCheck(G_B2_0);
DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8(G_B2_0, NULL);
}
IL_0013:
{
// if (++m_Index >= m_NumIterations)
int32_t L_2 = __this->___m_Index_4;
V_1 = ((int32_t)il2cpp_codegen_add(L_2, 1));
int32_t L_3 = V_1;
__this->___m_Index_4 = L_3;
int32_t L_4 = V_1;
int32_t L_5 = __this->___m_NumIterations_3;
V_0 = (bool)((((int32_t)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_6 = V_0;
if (!L_6)
{
goto IL_0038;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_0061;
}
IL_0038:
{
// Current = new DebugRenderSetup(m_DebugHandler, m_Context, m_CommandBuffer, m_Index);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_7 = __this->___m_DebugHandler_0;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_8 = __this->___m_Context_1;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = __this->___m_CommandBuffer_2;
int32_t L_10 = __this->___m_Index_4;
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_11 = (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD*)il2cpp_codegen_object_new(DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD_il2cpp_TypeInfo_var);
NullCheck(L_11);
DebugRenderSetup__ctor_mCA7A0D58B0BCE1E36157EDAE09E2C574B0FC3655(L_11, L_7, L_8, L_9, L_10, NULL);
Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72_inline(__this, L_11, NULL);
// return true;
V_2 = (bool)1;
goto IL_0061;
}
IL_0061:
{
// }
bool L_12 = V_2;
return L_12;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m6C83F6CB19B24CBD9584FEA17B6D9442638CC747 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (Current != null)
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0;
L_0 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL);
V_0 = (bool)((!(((RuntimeObject*)(DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0024;
}
}
{
// Current.Dispose();
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_2;
L_2 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL);
NullCheck(L_2);
DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8(L_2, NULL);
// Current = null;
Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72_inline(__this, (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD*)NULL, NULL);
}
IL_0024:
{
// m_Index = -1;
__this->___m_Index_4 = (-1);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m7E6D7C77CD5109B33270D3B4FD24EC62ACD2CA7A (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method)
{
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* G_B2_0 = NULL;
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* G_B1_0 = NULL;
{
// Current?.Dispose();
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0;
L_0 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL);
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000d;
}
}
{
goto IL_0013;
}
IL_000d:
{
NullCheck(G_B2_0);
DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8(G_B2_0, NULL);
}
IL_0013:
{
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Multicast(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* currentDelegate = reinterpret_cast<DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Open(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, method);
}
void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Closed(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, method);
}
void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_OpenStaticInvoker(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method)
{
InvokerActionInvoker5< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* >::Invoke(__this->___method_ptr_0, method, NULL, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4);
}
void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_ClosedStaticInvoker(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method)
{
InvokerActionInvoker6< RuntimeObject*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4);
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawFunction__ctor_m121046A165A25C252C30078A6ECB476521204BD6 (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 5;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Open;
else
__this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Closed;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Closed;
}
__this->___extra_arg_5 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Multicast;
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::Invoke(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8 (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
// System.IAsyncResult UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::BeginInvoke(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DrawFunction_BeginInvoke_m649364974B47BE0475906240E16A757B7A894F1B (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___callback5, RuntimeObject* ___object6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
void *__d_args[6] = {0};
__d_args[0] = Box(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var, &___context0);
__d_args[1] = Box(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_il2cpp_TypeInfo_var, &*___renderingData1);
__d_args[2] = Box(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var, &*___drawingSettings2);
__d_args[3] = Box(FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var, &*___filteringSettings3);
__d_args[4] = Box(RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var, &*___renderStateBlock4);
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback5, (RuntimeObject*)___object6);;
}
// System.Void UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::EndInvoke(UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&,System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawFunction_EndInvoke_mDB9D3B9126902DB2C453F3EDE4B27D28C7905D8F (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings1, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings2, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock3, RuntimeObject* ___result4, const RuntimeMethod* method)
{
void* ___out_args[] = {
___renderingData0,
___drawingSettings1,
___filteringSettings2,
___renderStateBlock3,
};
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result4, ___out_args);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugRenderSetup::get_MaterialSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugRenderSetup_get_MaterialSettings_m6B3CD3A9979B4EF34E480134AEF49512F005FC66 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method)
{
{
// private DebugDisplaySettingsMaterial MaterialSettings => m_DebugHandler.DebugDisplaySettings.MaterialSettings;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___m_DebugHandler_0;
NullCheck(L_0);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1;
L_1 = DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline(L_0, NULL);
NullCheck(L_1);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2;
L_2 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_1, NULL);
return L_2;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugRenderSetup::get_RenderingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method)
{
{
// private DebugDisplaySettingsRendering RenderingSettings => m_DebugHandler.DebugDisplaySettings.RenderingSettings;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___m_DebugHandler_0;
NullCheck(L_0);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1;
L_1 = DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline(L_0, NULL);
NullCheck(L_1);
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2;
L_2 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_1, NULL);
return L_2;
}
}
// UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugRenderSetup::get_LightingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugRenderSetup_get_LightingSettings_m1EC654C39BF53DBAB3BB07ADA1BDB301A3BEF228 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method)
{
{
// private DebugDisplaySettingsLighting LightingSettings => m_DebugHandler.DebugDisplaySettings.LightingSettings;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___m_DebugHandler_0;
NullCheck(L_0);
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1;
L_1 = DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline(L_0, NULL);
NullCheck(L_1);
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_2;
L_2 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_1, NULL);
return L_2;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::Begin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_Begin_m5B2C7E61A46CAB6F3927AB207B5B3F6E4A824722 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
{
// DebugSceneOverrideMode sceneOverrideMode = RenderingSettings.debugSceneOverrideMode;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0;
L_0 = DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_0, NULL);
V_0 = L_1;
// switch (sceneOverrideMode)
int32_t L_2 = V_0;
V_2 = L_2;
int32_t L_3 = V_2;
V_1 = L_3;
int32_t L_4 = V_1;
if ((((int32_t)L_4) == ((int32_t)2)))
{
goto IL_001f;
}
}
{
goto IL_0017;
}
IL_0017:
{
int32_t L_5 = V_1;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, 3))) > ((uint32_t)1))))
{
goto IL_0038;
}
}
{
goto IL_0062;
}
IL_001f:
{
// m_Context.Submit();
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_6 = __this->___m_Context_1;
V_3 = L_6;
ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&V_3), NULL);
// GL.wireframe = true;
GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B((bool)1, NULL);
// break;
goto IL_0062;
}
IL_0038:
{
// if (m_Index == 1)
int32_t L_7 = __this->___m_Index_3;
V_4 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
bool L_8 = V_4;
if (!L_8)
{
goto IL_0060;
}
}
{
// m_Context.Submit();
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = __this->___m_Context_1;
V_3 = L_9;
ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&V_3), NULL);
// GL.wireframe = true;
GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B((bool)1, NULL);
}
IL_0060:
{
// break;
goto IL_0062;
}
IL_0062:
{
// m_DebugHandler.SetupShaderProperties(m_CommandBuffer, m_Index);
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_10 = __this->___m_DebugHandler_0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = __this->___m_CommandBuffer_2;
int32_t L_12 = __this->___m_Index_3;
NullCheck(L_10);
DebugHandler_SetupShaderProperties_m60B72904CBB8EDC9B0F91973FE583BB546143F70(L_10, L_11, L_12, NULL);
// m_Context.ExecuteCommandBuffer(m_CommandBuffer);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_13 = __this->___m_Context_1;
V_3 = L_13;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = __this->___m_CommandBuffer_2;
ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&V_3), L_14, NULL);
// m_CommandBuffer.Clear();
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = __this->___m_CommandBuffer_2;
NullCheck(L_15);
CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_15, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::End()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_End_mC2851975E439CC08FA7BDF515E1C67E809EDC4A9 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
{
// DebugSceneOverrideMode sceneOverrideMode = RenderingSettings.debugSceneOverrideMode;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0;
L_0 = DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_0, NULL);
V_0 = L_1;
// switch (sceneOverrideMode)
int32_t L_2 = V_0;
V_2 = L_2;
int32_t L_3 = V_2;
V_1 = L_3;
int32_t L_4 = V_1;
if ((((int32_t)L_4) == ((int32_t)2)))
{
goto IL_001f;
}
}
{
goto IL_0017;
}
IL_0017:
{
int32_t L_5 = V_1;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, 3))) > ((uint32_t)1))))
{
goto IL_0038;
}
}
{
goto IL_0062;
}
IL_001f:
{
// m_Context.Submit();
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_6 = __this->___m_Context_1;
V_3 = L_6;
ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&V_3), NULL);
// GL.wireframe = false;
GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B((bool)0, NULL);
// break;
goto IL_0062;
}
IL_0038:
{
// if (m_Index == 1)
int32_t L_7 = __this->___m_Index_3;
V_4 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
bool L_8 = V_4;
if (!L_8)
{
goto IL_0060;
}
}
{
// m_Context.Submit();
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = __this->___m_Context_1;
V_3 = L_9;
ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&V_3), NULL);
// GL.wireframe = false;
GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B((bool)0, NULL);
}
IL_0060:
{
// break;
goto IL_0062;
}
IL_0062:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup__ctor_mCA7A0D58B0BCE1E36157EDAE09E2C574B0FC3655 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, int32_t ___index3, const RuntimeMethod* method)
{
{
// internal DebugRenderSetup(DebugHandler debugHandler, ScriptableRenderContext context, CommandBuffer commandBuffer, int index)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// m_DebugHandler = debugHandler;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = ___debugHandler0;
__this->___m_DebugHandler_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugHandler_0), (void*)L_0);
// m_Context = context;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___context1;
__this->___m_Context_1 = L_1;
// m_CommandBuffer = commandBuffer;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___commandBuffer2;
__this->___m_CommandBuffer_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CommandBuffer_2), (void*)L_2);
// m_Index = index;
int32_t L_3 = ___index3;
__this->___m_Index_3 = L_3;
// Begin();
DebugRenderSetup_Begin_m5B2C7E61A46CAB6F3927AB207B5B3F6E4A824722(__this, NULL);
// }
return;
}
}
// UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.DebugRenderSetup::CreateDrawingSettings(UnityEngine.Rendering.DrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 DebugRenderSetup_CreateDrawingSettings_m9172BA36D1D8A3E38A5D5357B05DF81AFD48C0DC (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawingSettings0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_2 = NULL;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_3;
memset((&V_3), 0, sizeof(V_3));
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_4;
memset((&V_4), 0, sizeof(V_4));
{
// bool usesReplacementMaterial = (MaterialSettings.DebugVertexAttributeIndexData != DebugVertexAttributeMode.None);
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0;
L_0 = DebugRenderSetup_get_MaterialSettings_m6B3CD3A9979B4EF34E480134AEF49512F005FC66(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_0, NULL);
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
// if (usesReplacementMaterial)
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_003b;
}
}
{
// Material replacementMaterial = m_DebugHandler.ReplacementMaterial;
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_4 = __this->___m_DebugHandler_0;
NullCheck(L_4);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5;
L_5 = DebugHandler_get_ReplacementMaterial_m8FCF2A9C2B41D388B13FCE8247324A3E13792D48_inline(L_4, NULL);
V_2 = L_5;
// DrawingSettings modifiedDrawingSettings = drawingSettings;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_6 = ___drawingSettings0;
V_3 = L_6;
// modifiedDrawingSettings.overrideMaterial = replacementMaterial;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = V_2;
DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F((&V_3), L_7, NULL);
// modifiedDrawingSettings.overrideMaterialPassIndex = 0;
DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED((&V_3), 0, NULL);
// return modifiedDrawingSettings;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_8 = V_3;
V_4 = L_8;
goto IL_0040;
}
IL_003b:
{
// return drawingSettings;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_9 = ___drawingSettings0;
V_4 = L_9;
goto IL_0040;
}
IL_0040:
{
// }
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_10 = V_4;
return L_10;
}
}
// UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.DebugRenderSetup::GetRenderStateBlock(UnityEngine.Rendering.RenderStateBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 DebugRenderSetup_GetRenderStateBlock_m33D6D6F234CB3B5E94538D7136637C9C246127AF (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___renderStateBlock0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 V_3;
memset((&V_3), 0, sizeof(V_3));
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 V_6;
memset((&V_6), 0, sizeof(V_6));
{
// DebugSceneOverrideMode sceneOverrideMode = RenderingSettings.debugSceneOverrideMode;
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0;
L_0 = DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_0, NULL);
V_0 = L_1;
// switch (sceneOverrideMode)
int32_t L_2 = V_0;
V_2 = L_2;
int32_t L_3 = V_2;
V_1 = L_3;
int32_t L_4 = V_1;
if ((((int32_t)L_4) == ((int32_t)1)))
{
goto IL_001f;
}
}
{
goto IL_0017;
}
IL_0017:
{
int32_t L_5 = V_1;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, 3))) > ((uint32_t)1))))
{
goto IL_0055;
}
}
{
goto IL_0087;
}
IL_001f:
{
// RenderTargetBlendState additiveBlend = new RenderTargetBlendState(sourceColorBlendMode: BlendMode.One, destinationColorBlendMode: BlendMode.One);
RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED((&V_3), ((int32_t)15), 1, 1, 1, 0, 0, 0, NULL);
// renderStateBlock.blendState = new BlendState { blendState0 = additiveBlend };
il2cpp_codegen_initobj((&V_4), sizeof(BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630));
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_6 = V_3;
BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B((&V_4), L_6, NULL);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_7 = V_4;
RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164((&___renderStateBlock0), L_7, NULL);
// renderStateBlock.mask = RenderStateMask.Blend;
RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC((&___renderStateBlock0), 1, NULL);
// break;
goto IL_0087;
}
IL_0055:
{
// if (m_Index == 1)
int32_t L_8 = __this->___m_Index_3;
V_5 = (bool)((((int32_t)L_8) == ((int32_t)1))? 1 : 0);
bool L_9 = V_5;
if (!L_9)
{
goto IL_0085;
}
}
{
// renderStateBlock.rasterState = new RasterState(offsetUnits: -1, offsetFactor: -1);
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_10;
memset((&L_10), 0, sizeof(L_10));
RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25((&L_10), 2, (-1), (-1.0f), (bool)1, /*hidden argument*/NULL);
RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93((&___renderStateBlock0), L_10, NULL);
// renderStateBlock.mask = RenderStateMask.Raster;
RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC((&___renderStateBlock0), 2, NULL);
}
IL_0085:
{
// break;
goto IL_0087;
}
IL_0087:
{
// return renderStateBlock;
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_11 = ___renderStateBlock0;
V_6 = L_11;
goto IL_008c;
}
IL_008c:
{
// }
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_12 = V_6;
return L_12;
}
}
// System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method)
{
{
// End();
DebugRenderSetup_End_mC2851975E439CC08FA7BDF515E1C67E809EDC4A9(__this, NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public ColorGradingLutPass colorGradingLutPass { get => m_ColorGradingLutPass; }
ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_0 = __this->___m_ColorGradingLutPass_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public PostProcessPass postProcessPass { get => m_PostProcessPass; }
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_PostProcessPass_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public PostProcessPass finalPostProcessPass { get => m_FinalPostProcessPass; }
PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_FinalPostProcessPass_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public RenderTargetHandle afterPostProcessColor { get => m_AfterPostProcessColor; }
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_AfterPostProcessColor_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method)
{
{
// public RenderTargetHandle colorGradingLut { get => m_ColorGradingLut; }
RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_ColorGradingLut_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_blitShader_m5342241AF3DD52DA6EFDBE454780FB9F5028A7E8_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader blitShader => m_BlitShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_BlitShader_24;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_samplingShader_m3C0C7A08E63C414DD4C48D0256A049B511A07979_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader samplingShader => m_SamplingShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SamplingShader_25;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* Renderer2DData_get_postProcessData_mF4A687D571EE240B0D8A616FED76CED4D179B2B9_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal PostProcessData postProcessData { get => m_PostProcessData; set { m_PostProcessData = value; } }
PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = __this->___m_PostProcessData_31;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_mBC97999032178CB283D9FA05A0E15738A6C52E93_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal bool useDepthStencilBuffer => m_UseDepthStencilBuffer;
bool L_0 = __this->___m_UseDepthStencilBuffer_14;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool cameraStacking { get; set; } = false;
bool L_0 = ___value0;
__this->___U3CcameraStackingU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___value0, const RuntimeMethod* method)
{
{
// public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures();
RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_0 = ___value0;
__this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m309C84A19C19ED7F42DF784E01E051998DCBBA4A_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
// internal ILight2DCullResult lightCullResult { get; set; }
RuntimeObject* L_0 = ___value0;
__this->___U3ClightCullResultU3Ek__BackingField_44 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClightCullResultU3Ek__BackingField_44), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useCameraSortingLayerTexture_m184B68F88C3A43F3507E4BAB8EA939B7EA6EB029_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal bool useCameraSortingLayerTexture => m_UseCameraSortingLayersTexture;
bool L_0 = __this->___m_UseCameraSortingLayersTexture_15;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___b1;
float L_1 = ___a0;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___a0;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___b1;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method)
{
{
// public int id { set; get; }
int32_t L_0 = __this->___U3CidU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method)
{
{
// internal DebugHandler DebugHandler { get; }
DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___U3CDebugHandlerU3Ek__BackingField_12;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_get_zero_mA4130E83BCF623B65B14574D496C6C0FB441D9FE_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Zero_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Inequality_mA2A179D6CB186661DF13284FC4BB6B4838DF8B54_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___lhs0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = ___lhs0;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1 = ___rhs1;
bool L_2;
L_2 = Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_X_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CwidthU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Y_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CheightU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] spriteSelfShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] spriteUnshadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] projectedShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CprojectedShadowMaterialU3Ek__BackingField_37 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CprojectedShadowMaterialU3Ek__BackingField_37), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] stencilOnlyShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 Light2D_get_boundingSphere_mE383F09F0081D4AE36BBA24CDD330AB1904F4A5E_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method)
{
{
// internal BoundingSphere boundingSphere { get; private set; }
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_0 = __this->___U3CboundingSphereU3Ek__BackingField_31;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ShadowRendering_set_maxTextureCount_m8F768B9619A58DBAAB6A3DF5460777ED684301DB_inline (uint32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static uint maxTextureCount { get; private set; }
uint32_t L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var);
((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___U3CmaxTextureCountU3Ek__BackingField_19 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int id { set; get; }
int32_t L_0 = ___value0;
__this->___U3CidU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] projectedShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CprojectedShadowMaterialU3Ek__BackingField_37;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader projectedShadowShader => m_ProjectedShadowShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_ProjectedShadowShader_26;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] stencilOnlyShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] spriteSelfShadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader spriteShadowShader => m_SpriteShadowShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SpriteShadowShader_27;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] spriteUnshadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader spriteUnshadowShader => m_SpriteUnshadowShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SpriteUnshadowShader_28;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Material[] geometryUnshadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal Shader geometryUnshadowShader => m_GeometryUnshadowShader;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_GeometryUnshadowShader_29;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_geometryUnshadowMaterial_m70C6B6267B48BABAD191920D7F8402DE62D41262_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method)
{
{
// internal Material[] geometryUnshadowMaterial { get; set; }
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0;
__this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowIntensity_m66760C688E5D8C94B4E1548030DC8243DB0C3DC1_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method)
{
{
// public float shadowIntensity { get => m_ShadowIntensity; set => m_ShadowIntensity = Mathf.Clamp01(value); }
float L_0 = __this->___m_ShadowIntensity_22;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowVolumeIntensity_m3E69E95B53FE4D0CABD48311E08961EBDFC5FFF2_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method)
{
{
// public float shadowVolumeIntensity { get => m_ShadowVolumeIntensity; set => m_ShadowVolumeIntensity = Mathf.Clamp01(value); }
float L_0 = __this->___m_ShadowVolumeIntensity_24;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Renderer2DData_get_lightRenderTextureScale_m80E3D92E565F5609CDAF7929B3717A93CDF159EF_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method)
{
{
// internal float lightRenderTextureScale => m_LightRenderTextureScale;
float L_0 = __this->___m_LightRenderTextureScale_12;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___value0;
float L_1 = ___min1;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___value0;
float L_5 = ___max2;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
float L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___U3CdimensionU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___v0;
float L_5 = L_4.___z_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0020;
}
IL_0020:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method)
{
{
// public Mesh mesh => m_Mesh;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_Mesh_15;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
float L_1;
L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___value0;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___a0;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___lhs0;
float L_13 = L_12.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___rhs1;
float L_15 = L_14.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___lhs0;
float L_17 = L_16.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___rhs1;
float L_19 = L_18.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___lhs0;
float L_21 = L_20.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___rhs1;
float L_23 = L_22.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
memset((&L_24), 0, sizeof(L_24));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL);
V_0 = L_24;
goto IL_005a;
}
IL_005a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
return L_25;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___a0;
float L_3 = L_2.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___a0;
float L_5 = L_4.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___a0;
float L_7 = L_6.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), ((-L_1)), ((-L_3)), ((-L_5)), ((-L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0025;
}
IL_0025:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___v0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___v0;
float L_3 = L_2.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745_inline (float ___d0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a1;
float L_1 = L_0.___x_2;
float L_2 = ___d0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a1;
float L_4 = L_3.___y_3;
float L_5 = ___d0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a1;
float L_7 = L_6.___z_4;
float L_8 = ___d0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method)
{
{
// internal bool isInvalidated { get; set; }
bool L_0 = __this->___U3CisInvalidatedU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___x0;
__this->___m_X_0 = L_0;
int32_t L_1 = ___y1;
__this->___m_Y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
int32_t L_0 = ___value0;
int32_t L_1 = ___min1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
int32_t L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
int32_t L_4 = ___value0;
int32_t L_5 = ___max2;
V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
int32_t L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
int32_t L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
int32_t L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___a0;
int32_t L_1 = ___b1;
if ((((int32_t)L_0) > ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsMaterial MaterialSettings { get; private set; }
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___U3CMaterialSettingsU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsLighting LightingSettings { get; private set; }
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___U3CLightingSettingsU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsRendering RenderingSettings { get; private set; }
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___U3CRenderingSettingsU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto;
int32_t L_0 = __this->___U3CdebugPostProcessingModeU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_CommonSettings_m69B39F4B434C79B2872860464614B257870482F5_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___value0, const RuntimeMethod* method)
{
{
// DebugDisplaySettingsCommon CommonSettings { get; set; }
DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_0 = ___value0;
__this->___U3CCommonSettingsU3Ek__BackingField_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CCommonSettingsU3Ek__BackingField_2), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_MaterialSettings_m4C7F48BCF267008F42D1AFAF3044318205EB2327_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___value0, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsMaterial MaterialSettings { get; private set; }
DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = ___value0;
__this->___U3CMaterialSettingsU3Ek__BackingField_3 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CMaterialSettingsU3Ek__BackingField_3), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_LightingSettings_m70F13D9688F6286655D8B5A43B99BC1F04C5F12C_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___value0, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsLighting LightingSettings { get; private set; }
DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = ___value0;
__this->___U3CLightingSettingsU3Ek__BackingField_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CLightingSettingsU3Ek__BackingField_5), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_RenderingSettings_m837CE6DA581110400FDB2B3282982EE7AF21E541_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___value0, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettingsRendering RenderingSettings { get; private set; }
DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = ___value0;
__this->___U3CRenderingSettingsU3Ek__BackingField_4 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CRenderingSettingsU3Ek__BackingField_4), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string displayName { get; set; }
String_t* L_0 = ___value0;
__this->___U3CdisplayNameU3Ek__BackingField_3 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CdisplayNameU3Ek__BackingField_3), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C_inline (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method)
{
{
// public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } }
bool L_0 = __this->___m_StripDebugVariants_20;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* __this, const RuntimeMethod* method)
{
{
// public ObservableList<Widget> children { get; private set; }
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_0 = __this->___U3CchildrenU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
{
// internal DebugLightingMode DebugLightingMode { get; private set; }
int32_t L_0 = __this->___U3CDebugLightingModeU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method)
{
{
// internal DebugLightingFeatureFlags DebugLightingFeatureFlagsMask { get; private set; }
int32_t L_0 = __this->___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method)
{
{
// public Func<int> getIndex { get; set; }
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_0 = ___value0;
__this->___U3CgetIndexU3Ek__BackingField_14 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetIndexU3Ek__BackingField_14), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method)
{
{
// public Action<int> setIndex { get; set; }
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_0 = ___value0;
__this->___U3CsetIndexU3Ek__BackingField_15 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetIndexU3Ek__BackingField_15), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingMode_m5CE6C604C57E17D2B3ACC5EBFFE87EC9C4C68B7B_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugLightingMode DebugLightingMode { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CDebugLightingModeU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingFeatureFlagsMask_m071EA68757F8D6F47021423F0F313F35FEA1BD45_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugLightingFeatureFlags DebugLightingFeatureFlagsMask { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
{
// internal DebugMaterialMode DebugMaterialModeData { get; private set; }
int32_t L_0 = __this->___U3CDebugMaterialModeDataU3Ek__BackingField_10;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
{
// internal DebugVertexAttributeMode DebugVertexAttributeIndexData { get; private set; }
int32_t L_0 = __this->___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugMaterialModeData_m0242C29AA4A3A5BD4DD3D6D43B09BCB90D385ABA_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugMaterialMode DebugMaterialModeData { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CDebugMaterialModeDataU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugVertexAttributeIndexData_mDBEEB14DC3C6FE38F498250E2284B31234229D9E_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugVertexAttributeMode DebugVertexAttributeIndexData { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method)
{
{
// get => m_AlbedoDebugValidationPreset;
int32_t L_0 = __this->___m_AlbedoDebugValidationPreset_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoHueTolerance_mD5F227142E8B20135706056A818140E3C34BB119_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method)
{
{
// private set => m_AlbedoHueTolerance = value;
float L_0 = ___value0;
__this->___m_AlbedoHueTolerance_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoSaturationTolerance_m4687CF28839798AC2384D8F362E60BEC44473A19_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method)
{
{
// private set => m_AlbedoSaturationTolerance = value;
float L_0 = ___value0;
__this->___m_AlbedoSaturationTolerance_5 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// get => m_WireframeMode;
int32_t L_0 = __this->___m_WireframeMode_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None;
int32_t L_0 = ___value0;
__this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// get => m_Overdraw;
bool L_0 = __this->___m_Overdraw_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None;
int32_t L_0 = __this->___U3CdebugFullScreenModeU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None;
int32_t L_0 = __this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugMipInfoMode debugMipInfoMode { get; private set; } = DebugMipInfoMode.None;
int32_t L_0 = __this->___U3CdebugMipInfoModeU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal DebugValidationMode validationMode { get; private set; }
int32_t L_0 = __this->___U3CvalidationModeU3Ek__BackingField_9;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal bool enableMsaa { get; private set; } = true;
bool L_0 = __this->___U3CenableMsaaU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal bool enableHDR { get; private set; } = true;
bool L_0 = __this->___U3CenableHDRU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenMode_mFFD28B93D12B4FC59F5D55BE45715BA7CB6E7372_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None;
int32_t L_0 = ___value0;
__this->___U3CdebugFullScreenModeU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50;
int32_t L_0 = __this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenModeOutputSizeScreenPercent_m0717F4C385481ED659BDFD873A01C87657C80F9F_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50;
int32_t L_0 = ___value0;
__this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto;
int32_t L_0 = ___value0;
__this->___U3CdebugPostProcessingModeU3Ek__BackingField_6 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableMsaa_m01703E35B08A57897EA61CB8D1E56899B2C8C118_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool enableMsaa { get; private set; } = true;
bool L_0 = ___value0;
__this->___U3CenableMsaaU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableHDR_mE71D87A0E65CC35D274BF658A7CE44A9548C166E_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool enableHDR { get; private set; } = true;
bool L_0 = ___value0;
__this->___U3CenableHDRU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationMode_mC541AB8ACDD3BF606EF7FBA43932923C351324B8_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal DebugValidationMode validationMode { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CvalidationModeU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB;
int32_t L_0 = __this->___U3CvalidationChannelsU3Ek__BackingField_10;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationChannels_m825E81FD089DD56CC4FD0C9E5EDE7BBEA0690083_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB;
int32_t L_0 = ___value0;
__this->___U3CvalidationChannelsU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal float ValidationRangeMin { get; private set; } = 0.0f;
float L_0 = __this->___U3CValidationRangeMinU3Ek__BackingField_11;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMin_m11902DB72E2B1D025B3B7FD4C614AAE4D0F18D0E_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method)
{
{
// internal float ValidationRangeMin { get; private set; } = 0.0f;
float L_0 = ___value0;
__this->___U3CValidationRangeMinU3Ek__BackingField_11 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method)
{
{
// internal float ValidationRangeMax { get; private set; } = 1.0f;
float L_0 = __this->___U3CValidationRangeMaxU3Ek__BackingField_12;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMax_m6128A5C3FF2D0D9C3F304E62F636B03DCF2F99A9_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method)
{
{
// internal float ValidationRangeMax { get; private set; } = 1.0f;
float L_0 = ___value0;
__this->___U3CValidationRangeMaxU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method)
{
{
// public ObservableList<Widget> children { get; private set; }
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_0 = __this->___U3CchildrenU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_1 = L_0;
float L_1 = ___y1;
__this->___y_2 = L_1;
float L_2 = ___z2;
__this->___z_3 = L_2;
float L_3 = ___w3;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_inline (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method)
{
{
// public DebugRenderSetup Current { get; private set; }
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0 = __this->___U3CCurrentU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// internal DebugDisplaySettings DebugDisplaySettings => m_DebugDisplaySettings;
DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72_inline (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* ___value0, const RuntimeMethod* method)
{
{
// public DebugRenderSetup Current { get; private set; }
DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0 = ___value0;
__this->___U3CCurrentU3Ek__BackingField_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CCurrentU3Ek__BackingField_5), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* DebugHandler_get_ReplacementMaterial_m8FCF2A9C2B41D388B13FCE8247324A3E13792D48_inline (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method)
{
{
// internal Material ReplacementMaterial => m_ReplacementMaterial;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_ReplacementMaterial_27;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
int32_t L_7 = V_1;
RuntimeObject* L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
return;
}
IL_0034:
{
RuntimeObject* L_9 = ___item0;
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_gshared_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___item0, const RuntimeMethod* method)
{
EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* L_1 = (EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* L_6 = V_0;
int32_t L_7 = V_1;
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB)L_8);
return;
}
IL_0034:
{
Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_9 = ___item0;
(( void (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_gshared_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method)
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = V_0;
int32_t L_7 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_8);
return;
}
IL_0034:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___item0;
(( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_gshared_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___item0, const RuntimeMethod* method)
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = (ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_6 = V_0;
int32_t L_7 = V_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_8);
return;
}
IL_0034:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___item0;
(( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method)
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = V_0;
int32_t L_7 = V_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_8);
return;
}
IL_0034:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___item0;
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
int32_t L_7 = V_1;
int32_t L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
return;
}
IL_0034:
{
int32_t L_9 = ___item0;
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->___value_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___hasValue_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_gshared_inline (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 ___item0, const RuntimeMethod* method)
{
ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* L_1 = (ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* L_6 = V_0;
int32_t L_7 = V_1;
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9)L_8);
return;
}
IL_0034:
{
ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_9 = ___item0;
(( void (*) (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method)
{
{
// public Func<T> getter { get; set; }
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_0 = ___value0;
__this->___U3CgetterU3Ek__BackingField_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method)
{
{
// public Action<T> setter { get; set; }
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_0 = ___value0;
__this->___U3CsetterU3Ek__BackingField_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0F0C892EE53E5499D81D506CCEB30A2C4FE18D55_gshared_inline (Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5* __this, Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___value0, const RuntimeMethod* method)
{
{
// public Func<T> getter { get; set; }
Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* L_0 = ___value0;
__this->___U3CgetterU3Ek__BackingField_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mC38EA23942801EE6673A64F7E7917071F2D9BECC_gshared_inline (Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5* __this, Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___value0, const RuntimeMethod* method)
{
{
// public Action<T> setter { get; set; }
Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* L_0 = ___value0;
__this->___U3CsetterU3Ek__BackingField_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_gshared_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___value0, const RuntimeMethod* method)
{
{
// public Func<T> getter { get; set; }
Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_0 = ___value0;
__this->___U3CgetterU3Ek__BackingField_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_gshared_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___value0, const RuntimeMethod* method)
{
{
// public Action<T> setter { get; set; }
Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_0 = ___value0;
__this->___U3CsetterU3Ek__BackingField_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_gshared_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___value0, const RuntimeMethod* method)
{
{
// public Func<T> getter { get; set; }
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___value0;
__this->___U3CgetterU3Ek__BackingField_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_gshared_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method)
{
{
// public Action<T> setter { get; set; }
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ___value0;
__this->___U3CsetterU3Ek__BackingField_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___lhs0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___lhs0), NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___rhs1), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0023;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___lhs0), NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___rhs1), NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0024;
}
IL_0023:
{
G_B3_0 = 0;
}
IL_0024:
{
V_0 = (bool)G_B3_0;
goto IL_0027;
}
IL_0027:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}