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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
struct VirtualActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct VirtualActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct GenericVirtualActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct GenericVirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct GenericInterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct GenericInterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct InvokerActionInvoker1;
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3)
{
void* params[3] = { p1, p2, p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename R>
struct InvokerFuncInvoker0
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
R ret;
method->invoker_method(methodPtr, method, obj, NULL, &ret);
return ret;
}
};
template <typename R, typename T1>
struct InvokerFuncInvoker1;
template <typename R, typename T1>
struct InvokerFuncInvoker1<R, T1*>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
R ret;
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// System.Action`1<System.Char>
struct Action_1_tC95790E55CF4D5C803FAD201917F7CB367351E3F;
// System.Action`1<UnityEngine.InputSystem.EnhancedTouch.Finger>
struct Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B;
// System.Action`1<UnityEngine.InputSystem.LowLevel.IMECompositionString>
struct Action_1_tB4B0D0DB16148980518A9D58761727D77FA1F1D3;
// System.Action`1<System.Int32>
struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404;
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<UnityEngine.Rendering.DebugUI/Panel>
struct Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941;
// System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>
struct Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<System.Int32>,System.Int32>
struct Action_2_t94C644233E37D574986F0297182FA2BD8972B44A;
// System.Collections.Generic.Dictionary`2<System.ValueTuple`2<System.Object,System.Int32>,System.Object>
struct Dictionary_2_t28372F4EC39F4F91AF54C2B6902494C299EB408C;
// System.Collections.Generic.Dictionary`2<System.ValueTuple`2<System.Type,System.Int32>,System.Collections.Generic.Stack`1<System.Object>>
struct Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>
struct Dictionary_2_tF2EDF056F0149817635F2C50FE28384178A40363;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>
struct Dictionary_2_t4EAC15363030DFDF453F1AB77D690425033951F5;
// System.Collections.Generic.Dictionary`2<System.Int32,System.ByteEnum>
struct Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE;
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>
struct Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720;
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>
struct Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907;
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.ProfilingSampler>
struct Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7;
// System.Collections.Generic.Dictionary`2<System.Object,System.Object>
struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA;
// System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData>
struct Dictionary_2_t66BDB52E8D3642369029BE471AADC42272504AC6;
// System.Collections.Generic.Dictionary`2<System.String,System.Text.StringBuilder>
struct Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4;
// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Transform>
struct Dictionary_2_t0DF082D543936AF873C34E8274B97120CB396554;
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource>
struct DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB;
// UnityEngine.Rendering.DynamicArray`1<System.Object>
struct DynamicArray_1_t7C64F5A74B7BA6F6B3589A766CADE3F59C6C7BCA;
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>
struct DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59;
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo>
struct DynamicArray_1_tA7E05F444A8E75C3FD24B4EA81F57EA44E6D0F09;
// UnityEngine.Rendering.DebugUI/Field`1<System.Int32>
struct Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A;
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
// System.Func`1<UnityEngine.Rendering.DebugManager>
struct Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776;
// System.Func`1<System.Int32>
struct Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD;
// System.Func`1<System.Object>
struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4;
// System.Collections.Generic.IComparer`1<System.Int32>
struct IComparer_1_t4483F9B9F43C7B0F8D4FEEAE12FAFDD3F9CF81FD;
// System.Collections.Generic.IEnumerator`1<UnityEngine.InputSystem.InputAction>
struct IEnumerator_1_t5197EB77176C670D4AAF5E0D1B4F1AB9940EFE41;
// System.Collections.Generic.IEnumerator`1<System.Object>
struct IEnumerator_1_t43D2E4BA9246755F293DFA74F001FB1A70A648FD;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Rendering.DebugUI/Widget>
struct IEnumerator_1_t61C11008763FAA1A256F99243A90C1BC59BE61A5;
// System.Collections.Generic.IEqualityComparer`1<System.ValueTuple`2<System.Type,System.Int32>>
struct IEqualityComparer_1_t214799933CDD8D2200AB5F9D65770E59306C8D03;
// System.Collections.Generic.IEqualityComparer`1<System.Int32>
struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9;
// System.Collections.Generic.IEqualityComparer`1<System.String>
struct IEqualityComparer_1_tAE94C8F24AD5B94D4EE85CA9FC59E3409D41CAF7;
// System.Collections.Generic.IList`1<System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>
struct IList_1_t8225F33D1D06FB5C37A08FB7D1E8E32737ABAAE6;
// System.Collections.Generic.IList`1<System.ValueTuple`2<System.Object,System.Int32>>
struct IList_1_tC47C390A717A1D471354FBDA55D3A3772B16A7F2;
// System.Collections.Generic.IList`1<System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>
struct IList_1_t13A3E626FB38A92BB2421A824F0AD342DF2F6E70;
// System.Collections.Generic.IList`1<System.Int32>
struct IList_1_tFB8BE2ED9A601C1259EAB8D73D1B3E96EA321FA1;
// System.Collections.Generic.IList`1<UnityEngine.Rendering.DebugUI/Panel>
struct IList_1_tB62587E53ACC4F3B6575240C248323D8C2780C7A;
// System.Collections.Generic.IList`1<UnityEngine.Rendering.DebugUI/Widget>
struct IList_1_tFCC3D990041D6FE8F59D0EE4DC5BB62B121C9506;
// UnityEngine.InputSystem.InputControl`1<UnityEngine.Vector2>
struct InputControl_1_tC164085710F2FAA9161295C9B7FE273AF893CF66;
// UnityEngine.InputSystem.InputProcessor`1<System.Single>
struct InputProcessor_1_tFE49B42CB371A9A2A3F29802695BD251947AD0B4;
// UnityEngine.InputSystem.InputProcessor`1<UnityEngine.Vector2>
struct InputProcessor_1_tD1A40E0E5825AAABC3416EC96E087FF6E6351DD2;
// UnityEngine.InputSystem.LowLevel.InputStateHistory`1<UnityEngine.InputSystem.LowLevel.TouchState>
struct InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.ValueTuple`2<System.Type,System.Int32>,System.Collections.Generic.Stack`1<System.Object>>
struct KeyCollection_t9B8E61C83A9D9C5A1DBF366ABC39A44BB1DEFBCA;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>
struct KeyCollection_t2D61FACE6038E221FF0F0F5480C574900EA43E90;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>
struct KeyCollection_t3C85F0FB2361623F947E239ECB8C6EA2836972E6;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>
struct KeyCollection_tEFABBBD87016455902C612C7075D48D617348E00;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>
struct KeyCollection_t73676DF305C3F21FE5BD68F8122257312B3EFD78;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.String,System.Text.StringBuilder>
struct KeyCollection_t8882F6C75CBF620688937E7269A58C2E9951913C;
// System.Collections.Generic.SortedList`2/KeyList<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>
struct KeyList_t9EDFAED42E4CB282147B7AA3951527774218A5EA;
// System.Collections.Generic.SortedList`2/KeyList<System.Int32,System.ValueTuple`2<System.Object,System.Int32>>
struct KeyList_t301D3C162AB34EAF2DF8203BD2A0319FAA4F7FE2;
// System.Collections.Generic.SortedList`2/KeyList<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>
struct KeyList_tB90DE6BF191AA2F43644A53CC7B870AFF7994B73;
// System.Lazy`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<UnityEngine.MaterialPropertyBlock>>
struct Lazy_1_t933340793B9364D5A9377C42541C3F9E5968D79C;
// System.Lazy`1<UnityEngine.Rendering.DebugManager>
struct Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162;
// System.Lazy`1<System.Object>
struct Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E;
// UnityEngine.Rendering.ListChangedEventHandler`1<UnityEngine.Rendering.DebugUI/Widget>
struct ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C;
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Int32,UnityEngine.ComputeBuffer>>
struct List_1_t4A123A8D96B162A6C975BC59941EA318547930FC;
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Int32,UnityEngine.Rendering.RTHandle>>
struct List_1_t4EB5365A3866A0BF5430158C8CAAA549FE1375D6;
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>
struct List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C;
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>
struct List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ConstantBufferBase>
struct List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F;
// System.Collections.Generic.List`1<UnityEngine.Rendering.UI.DebugUIHandlerPanel>
struct List_1_t58474FE9542ACA4091CD798BCE2CD3F27FB2D6FA;
// System.Collections.Generic.List`1<UnityEngine.Rendering.UI.DebugUIHandlerValue>
struct List_1_tF20C51441729CC952E62F1E3EF53FB57F4C15771;
// System.Collections.Generic.List`1<UnityEngine.Rendering.UI.DebugUIPrefabBundle>
struct List_1_t60729D90EC5710C8B2774D6941E86786A2382626;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<UnityEngine.MaterialPropertyBlock>
struct List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph>
struct List_1_t212D7D10D2A8B008F722C657B1D0E8D655B83C77;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass>
struct List_1_t4BB4104675FF18094A5497A56BDC7D7FC0BA0F98;
// System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>
struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>
struct List_1_t87AE23082814D175C791AB0CD6E68302C3E42536;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>
struct List_1_t91D94788DFFF98BEB1318A5549946309D4C94116;
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>
struct List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F;
// UnityEngine.Rendering.ObjectPool`1<UnityEngine.Rendering.CommandBuffer>
struct ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A;
// UnityEngine.Rendering.ObjectPool`1<System.Object>
struct ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58;
// UnityEngine.Rendering.ObservableList`1<System.Object>
struct ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C;
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>
struct ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08;
// System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>
struct ReadOnlyCollection_1_t5397DF0DB61D1090E7BBC89395CECB8D020CED92;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.DebugUI/Panel>
struct ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderFunc`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData>
struct RenderFunc_1_t026B04A1C91D8E46DCC5C0414D75E189DF0A565D;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.ComputeBuffer>
struct RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<System.Object>
struct RenderGraphResourcePool_1_t2BCE040CF93E2747878EDA7D52FB60B822627066;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.Rendering.RTHandle>
struct RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc,UnityEngine.ComputeBuffer>
struct RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc,System.Object>
struct RenderGraphResource_2_tB88E8C0ADD47AA0667E417E3A377E41C80AF23DB;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc,System.Object>
struct RenderGraphResource_2_tE96B4D7FF4AEF68A0C973E9CC90A8F0F433FFA30;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc,UnityEngine.Rendering.RTHandle>
struct RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<UnityEngine.MaterialPropertyBlock>
struct SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<System.Object>
struct SharedObjectPool_1_t81E33CE7C8FD116C81F6BD07447B1F342468C6BF;
// System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>
struct SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4;
// System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<System.Object,System.Int32>>
struct SortedList_2_tC7AE2B2BAEE7B263E99BEF399E612D5CBF0E5CA7;
// System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>
struct SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528;
// System.Collections.Generic.Stack`1<UnityEngine.Rendering.CommandBuffer>
struct Stack_1_t3ADE826B9F87D67AD1F687C364DBCD5F46AAFBD1;
// System.Collections.Generic.Stack`1<System.Int32>
struct Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6;
// System.Collections.Generic.Stack`1<UnityEngine.MaterialPropertyBlock>
struct Stack_1_t67BD3EAA31497E8CDBD9AA8D8D8876495742CD72;
// System.Collections.Generic.Stack`1<System.Object>
struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5;
// UnityEngine.Events.UnityAction`1<UnityEngine.Rendering.CommandBuffer>
struct UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3;
// UnityEngine.Events.UnityAction`1<System.Object>
struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.ValueTuple`2<System.Type,System.Int32>,System.Collections.Generic.Stack`1<System.Object>>
struct ValueCollection_t9CBCCD9743A7F8D7EDC02865F359233D32F01C94;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>
struct ValueCollection_t1F0B6C47A90E1DCF1C33E6FEB130C317337C6C8D;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>
struct ValueCollection_tF72C67744D53CFCECA230FB0E8403D814C75987A;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>
struct ValueCollection_t7C441772FF624296F15C11610AB6DCAC7A9558D1;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>
struct ValueCollection_t5732E4AC2A4FEC45177795C57C4B4C9E20955404;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.String,System.Text.StringBuilder>
struct ValueCollection_tE720AB1351DE47B753989F07596FB69CD167CFC2;
// System.Collections.Generic.SortedList`2/ValueList<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>
struct ValueList_t5F11BD734CF1B2DA83CDBF8A5FA1926C1DEFC5F2;
// System.Collections.Generic.SortedList`2/ValueList<System.Int32,System.ValueTuple`2<System.Object,System.Int32>>
struct ValueList_tE25C23EB641DC03A4F975F63DC96F11020EFE0F0;
// System.Collections.Generic.SortedList`2/ValueList<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>
struct ValueList_t7EC293A313A208436DBC5D9A7B521A4E867CACFB;
// System.Action`1<System.Char>[]
struct Action_1U5BU5D_t525E90B5D1212F32F34CD47670B3553347DFB133;
// System.Action`1<UnityEngine.InputSystem.EnhancedTouch.Finger>[]
struct Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16;
// System.Action`1<UnityEngine.InputSystem.LowLevel.IMECompositionString>[]
struct Action_1U5BU5D_t22E45C2BFF8C89B61E349730E6255288D35F6B88;
// System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>[]
struct Action_1U5BU5D_tB846E6FE2326CCD34124D1E5D70117C9D33DEE76;
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo>[]
struct DynamicArray_1U5BU5D_t9A04AF8D17DC84C40057E12489B6887F71B1232F;
// System.Collections.Generic.Dictionary`2/Entry<System.ValueTuple`2<System.Type,System.Int32>,System.Collections.Generic.Stack`1<System.Object>>[]
struct EntryU5BU5D_tAA62A98DBC92D90F67B6ED2A75454EE4B71ABE7A;
// System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>[]
struct EntryU5BU5D_tF9384C2921E9A7AEB11347579DA5AEB1B760C94F;
// System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>[]
struct EntryU5BU5D_t27CBB347FB12E799B62603B0DDDE6FF3678117EE;
// System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>[]
struct EntryU5BU5D_tE0CA330219A488AB3FB9ABA2BCFD1B77C375E74F;
// System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>[]
struct EntryU5BU5D_t28BE55225705C429F597A923CA08EF09A9231909;
// System.Collections.Generic.Dictionary`2/Entry<System.String,System.Text.StringBuilder>[]
struct EntryU5BU5D_t49A6E288693E558C0C9777DC2F1F39CC515017B7;
// UnityEngine.InputSystem.InputProcessor`1<System.Single>[]
struct InputProcessor_1U5BU5D_tFEE411B67EEAA6B997AF875A65D072993C8C809C;
// UnityEngine.InputSystem.InputProcessor`1<UnityEngine.Vector2>[]
struct InputProcessor_1U5BU5D_t5083205703ED9D1A4B8037E3BBE765389957231A;
// System.Collections.Generic.List`1<System.Int32>[]
struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>[]
struct List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3;
// System.Collections.Generic.List`1<System.String>[]
struct List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E;
// System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>[]
struct ValueTuple_2U5BU5D_t9EF9F0CC1DC12047DF8BE64AA3D32698E236EB95;
// System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>[]
struct ValueTuple_2U5BU5D_t7DAFC617F1B43444E05EADC2EBB94D80FCA5375B;
// System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>[]
struct ValueTuple_2U5BU5D_t2159C816926F2E99C656C4B20F2AFECAB68173E4;
// System.ValueTuple`2<System.Object,System.Int32>[]
struct ValueTuple_2U5BU5D_t110F884211ABF43A43543A6BF0C2969D0C080468;
// System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>[]
struct ValueTuple_2U5BU5D_tE1CC4DE8BF8241FDCA51B91C2EC4A0A89C44308C;
// System.Boolean[]
struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.Rendering.ConstantBufferBase[]
struct ConstantBufferBaseU5BU5D_t68952420580D6B1030501BE3A7299331177DE9BF;
// UnityEngine.Rendering.DebugActionDesc[]
struct DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703;
// UnityEngine.Rendering.DebugActionState[]
struct DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.InputSystem.EnhancedTouch.Finger[]
struct FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F;
// UnityEngine.GUIContent[]
struct GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503;
// UnityEngine.InputSystem.Gamepad[]
struct GamepadU5BU5D_t907383551E67ACF51B8B4ECCC0E399DAE2AB3762;
// UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource[]
struct IRenderGraphResourceU5BU5D_tC72A5980774D8ACE9E681BE8A3FAB493A70BC2F3;
// UnityEngine.InputSystem.InputAction[]
struct InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810;
// UnityEngine.InputSystem.InputBinding[]
struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57;
// UnityEngine.InputSystem.InputControl[]
struct InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17;
// UnityEngine.InputSystem.InputDevice[]
struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.InputSystem.Utilities.InternedString[]
struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5;
// UnityEngine.InputSystem.Controls.KeyControl[]
struct KeyControlU5BU5D_t247D92FAA9E46BA28BB54BB6E38E7F99BD2C02DA;
// UnityEngine.MaterialPropertyBlock[]
struct MaterialPropertyBlockU5BU5D_t6911DDC471FC23F2AF58FF0140ED595529EC5F5B;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.Rendering.RendererUtils.RendererList[]
struct RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle[]
struct RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource[]
struct RendererListResourceU5BU5D_t86C273A426669C3314D3D7C9D320EE41CAC74D23;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle[]
struct ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319;
// UnityEngine.Rendering.ShaderTagId[]
struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle[]
struct TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD;
// UnityEngine.InputSystem.EnhancedTouch.Touch[]
struct TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354;
// UnityEngine.InputSystem.Controls.TouchControl[]
struct TouchControlU5BU5D_t339733075857CFF82B4E43BFB310F2350225836D;
// UnityEngine.InputSystem.Touchscreen[]
struct TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.UInt32[]
struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.Rendering.DebugUI/Panel[]
struct PanelU5BU5D_t8226A22E908A31F01B71971669F8A938160CC30C;
// UnityEngine.Rendering.DebugUI/Widget[]
struct WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2;
// UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer[]
struct ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData[]
struct RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// UnityEngine.Rendering.AdditionalPropertyAttribute
struct AdditionalPropertyAttribute_t8E43D95777FDC3D89A2A8DE705459718E923D286;
// UnityEngine.InputSystem.Controls.AnyKeyControl
struct AnyKeyControl_t88E59A594CAF1E3A432C3BEC2634C0CA462D8A14;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.AsyncCallback
struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// UnityEngine.InputSystem.Controls.AxisControl
struct AxisControl_tD6613A2445A3C2BFA22C77E16CA3201AF72354A7;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.InputSystem.Controls.ButtonControl
struct ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF;
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// UnityEngine.Rendering.CameraSwitcher
struct CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085;
// UnityEngine.Canvas
struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26;
// UnityEngine.UI.CanvasScaler
struct CanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool
struct ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource
struct ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B;
// UnityEngine.Rendering.ConstantBuffer
struct ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26;
// UnityEngine.Rendering.ConstantBufferBase
struct ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C;
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A;
// UnityEngine.Profiling.CustomSampler
struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487;
// UnityEngine.Rendering.DebugActionDesc
struct DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC;
// UnityEngine.Rendering.DebugActionState
struct DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA;
// UnityEngine.Rendering.DebugManager
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672;
// UnityEngine.Rendering.DebugShapes
struct DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905;
// UnityEngine.Rendering.UI.DebugUIHandlerCanvas
struct DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209;
// UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas
struct DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D;
// UnityEngine.Rendering.UI.DebugUIHandlerWidget
struct DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.Rendering.DisplayInfoAttribute
struct DisplayInfoAttribute_t492F6FB01E7EDE87EDE5340F0003DFDCE7ED40CB;
// UnityEngine.InputSystem.Controls.DpadControl
struct DpadControl_t517E87BF3EB22369B71EA1941648079B468A45AB;
// UnityEngine.Rendering.DynamicResolutionHandler
struct DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE;
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
// System.Exception
struct Exception_t;
// UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D;
// UnityEngine.InputSystem.EnhancedTouch.Finger
struct Finger_t0E27A005E4B818F9D0078D69AF2B22649DDD4C6A;
// UnityEngine.Rendering.FreeCamera
struct FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571;
// UnityEngine.GUIContent
struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// UnityEngine.InputSystem.Gamepad
struct Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C;
// System.IAsyncResult
struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5;
// UnityEngine.Rendering.IDebugData
struct IDebugData_t1B615890FAADB3B7587742FF95F21192D3464087;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource
struct IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D;
// UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool
struct IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8;
// UnityEngine.InputSystem.InputAction
struct InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD;
// UnityEngine.InputSystem.InputActionAsset
struct InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D;
// UnityEngine.InputSystem.InputActionMap
struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09;
// UnityEngine.InputSystem.InputActionState
struct InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700;
// UnityEngine.InputSystem.InputDevice
struct InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B;
// UnityEngine.InputSystem.Controls.IntegerControl
struct IntegerControl_tA24544EFF42204852F638FF5147F754962C997AB;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// UnityEngine.InputSystem.Controls.KeyControl
struct KeyControl_t1686D14A78AEC9364B8C7628DD482DE99CC20FE0;
// UnityEngine.InputSystem.Keyboard
struct Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43;
// System.LazyHelper
struct LazyHelper_t1784351780B2D1AC002869BB3C7A35AA64762602;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
// UnityEngine.InputSystem.Mouse
struct Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.Rendering.PerformDynamicRes
struct PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47;
// UnityEngine.Rendering.ProfilingSampler
struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE;
// UnityEngine.Rendering.RTHandle
struct RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B;
// UnityEngine.Rendering.RTHandleSystem
struct RTHandleSystem_tAE496B31B56A77B4896E34576C961C3CA073998F;
// UnityEngine.Profiling.Recorder
struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90;
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph
struct RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext
struct RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams
struct RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources
struct RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger
struct RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool
struct RenderGraphObjectPool_t266B5D9BA6D695C3E7E1A3919F3304504C5BCC7A;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass
struct RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry
struct RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C;
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
// UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.Rendering.ScaleFunc
struct ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791;
// UnityEngine.Rendering.SerializableEnum
struct SerializableEnum_tDAC0ED9F8E09328B30EA89F1C26EAB575E44BD03;
// UnityEngine.InputSystem.Controls.StickControl
struct StickControl_t2608D1388A5015029123635B4B589AC7EE20C50B;
// System.String
struct String_t;
// System.Text.StringBuilder
struct StringBuilder_t;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.Texture2DArray
struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
// UnityEngine.Texture3D
struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool
struct TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource
struct TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA;
// UnityEngine.InputSystem.Controls.TouchControl
struct TouchControl_t3A64A795FF61A8B27E5EBD61632F23AFCC725079;
// UnityEngine.InputSystem.Touchscreen
struct Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// UnityEngine.InputSystem.Controls.Vector2Control
struct Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// System.WeakReference
struct WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E;
// UnityEngine.Rendering.XRGraphics
struct XRGraphics_t5A51582C07339595BC3D132AA61E0C27D5D7251F;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.Rendering.CommandBufferPool/<>c
struct U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7;
// UnityEngine.Rendering.DebugManager/<>c
struct U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2;
// UnityEngine.Rendering.DebugUI/EnumField
struct EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C;
// UnityEngine.Rendering.DebugUI/IContainer
struct IContainer_tBD9F21C42D4253E306C4EF7CFC72480E0C7C89B5;
// UnityEngine.Rendering.DebugUI/Panel
struct Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295;
// UnityEngine.Rendering.DebugUI/Value
struct Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457;
// UnityEngine.Rendering.DebugUI/Widget
struct Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c
struct U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnExecutionRegisteredDelegate
struct OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnGraphRegisteredDelegate
struct OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData
struct ProfilingScopePassData_tE43CACBA43B529572F8D8B944D07AFEBDC5B908B;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData
struct RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback
struct ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC;
IL2CPP_EXTERN_C RuntimeClass* Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ComputeBufferType_tDEEE8D455B0CCF8A6CFF36F0A0D9D27E3662919E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IContainer_tBD9F21C42D4253E306C4EF7CFC72480E0C7C89B5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDebugData_t1B615890FAADB3B7587742FF95F21192D3464087_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t5197EB77176C670D4AAF5E0D1B4F1AB9940EFE41_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t61C11008763FAA1A256F99243A90C1BC59BE61A5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IList_1_t13A3E626FB38A92BB2421A824F0AD342DF2F6E70_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IList_1_t8225F33D1D06FB5C37A08FB7D1E8E32737ABAAE6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IList_1_tFB8BE2ED9A601C1259EAB8D73D1B3E96EA321FA1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t87AE23082814D175C791AB0CD6E68302C3E42536_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t91D94788DFFF98BEB1318A5549946309D4C94116_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderGraphResourceType_tAFC98053C956B68EDA12B1B8A9BC4B245C97D996_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_tC0CFE0E72EA6AEB9FDCA54EF2234CE64CE60C772____BDFF4BF48DBC7214A392CF884F7F2A6073CCDB77CA3EB11BEBB93DA8ED8B2158_0_FieldInfo_var;
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IL2CPP_EXTERN_C String_t* _stringLiteral0E7C91AB96A54E49D03CD71CFAA11F2E67408448;
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IL2CPP_EXTERN_C String_t* _stringLiteral114C0832A2CA5FC2CF07AF1D9817A07FBEAD2623;
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IL2CPP_EXTERN_C String_t* _stringLiteral16A70DC8C790D0EFD53AE03FF23CB99D8B7A53CA;
IL2CPP_EXTERN_C String_t* _stringLiteral18EE5BB02AF66028C9F1FA796D5B126B33364916;
IL2CPP_EXTERN_C String_t* _stringLiteral1AC61FAC5CE9913A44B885ACF2474EA629868391;
IL2CPP_EXTERN_C String_t* _stringLiteral1EAB911DE52519606D6781AD8B0754F67360B15C;
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IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m82F3D32E3AA31DB80C5890560488F0A74E47196D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m9B8251569898F6B6ACB4E6B3BB23A4F21E731DE2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mA719E2403426B002A8D6C97FE7C406533D596D2D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mB75CA124B2A7E01A4A2F575ECEB69DA12FFC5FED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mC573C228367C6465B33535AC423BDDECDF963A9D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m10D0EC184F0DF3F2F9EBFCD00A1B63D8C04FC5A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m1A3B59844025AFE1C45AF80C58848493DF79DCCC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m215E016F4F757BDCF90E0AD66A7B05295DDF47EC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m3A11D2ABC69C52B158DF18691ABAF2843B40B9DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m586DFC34ACCDA6379AD6EE50BA840E226C1580D1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m7CF9EAFCBAD62D512D7B7A7E2443F18496A3C2CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m9A3D89560E2E4D1D58BA482DB9E8435CEC036F44_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m9A45E8C925C87EA4F8D9A4454F48055A04249688_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mD5B8163DDAEBEBF38C5997CF4416CA67940DAA53_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B_m1AF8F471893D04BF1E6A139B25EA4CE07B23F8F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m217B7C2DA8A48A9231BB24CD10EFCF3A375E4E48_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_mF3FD65E332592902EDE177838D0B1227DCB9B65B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* InputControl_1_ReadValue_m362E05F00FE8CF8FC52F0D673291907EC7FA6541_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_m7C018FBD640BD8EEC68CE82E9FC0E8E57940090F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m846F833A669F541542DCE931168E1D2B29D0B4C2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m9F1457734F034B2FC658EA38CFA0C1ACD5797AD0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_mD8D62FBF16F220620F39524C013FED8A3EC68715_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Lazy_1__ctor_mE3EB2B1E9323883EAB57A14BA72B4323118677BA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Lazy_1_get_Value_mE76752FCA0188A3D50B5C7FE739BAAD652B8A7DD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m03B29C69F9974D985EFCE1B1D91AC7AC4F578723_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m5EF58D410691FDE3B357A70330A7F0B581011FEF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m698FFBBFF921A2B1569F3D375B07C40F1AF68AB6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m96352FF97846EDDA858C0FE1B8AFF40EA915C5CD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_AsReadOnly_m92404E3CD663D7E5978F38B59E4A1A3FE82A5821_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m33C3976D729E717F90056E739D92EA1D6C22E335_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m4B2190F4F3190BEB9A69431753DCA23A197286F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m9F715F08CBEBE3B3BC6498655CD458D21FC80E45_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mC6C7AEBB0F980A717A87C0D12377984A464F0934_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m875DDB3239FA13A20BF8D98D346D5742E41EEC89_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mBF00027B35F787CD3439440CB37089826648E82E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mBF0EA569FA3009F6023B8F8CCB4A77CB02C7281D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mFD8E9B8F43A77EEA466652E59007F499D920E589_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m77C848B7E7A48B3DE0DAEBF9EBF1690426B653D9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Sort_m9808692A83E11661C0698CC520319BD3DBE92D03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m2E9BD0CC86BB0BAF7BD0A8F4C6BBA90C245DF468_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m9FDBD09FEFDB8C3F98E74C51E846806B1523EE85_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA014A1E2F472A3A623E1DAC9360F1121C197343A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD3DB24ABEC1D8CE889A93044394351EAED670544_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_m2D1A5AA2F239316EFE105A596719E332C9A36BEE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_m970DC7D40DDC91C89C7A97466593423700821D24_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_Value_mAF71DEB1832B2F592A970DE122BD9934B28ED5F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_Value_mC9DF4D7B4AC636F658F79A28C7E5F175080F2318_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1_Get_mB8660004BDB22C9E30E1901297F069A54B8962FC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1_Release_mB5CF3245EA5BAA3D7D933373E68C51F18E9C0D72_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1__ctor_m13B62E128A79F53C615E7DF1B25E4417BF8A071B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_FindObjectOfType_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_m324389D7F79A2E1B2BCC7F819648C4AE52549804_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m826F867745D28CDD775780FD3728A70663E054DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_GetEnumerator_m86222380114A614EAB7EEF793AD6C68F17CDF3FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_Remove_m8DE9DB8981D4ED36A9D9D79F0B5773EAC2452079_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ProfilingSampler_Get_TisRenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE_mBDFF82E4DD19C4E148BC7D3E37B335D5746A6314_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_GetEnumerator_m337048790A2E77A5E4DFDF36992EB8BCFFD6133F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Count_mA077D0A7CFB962691D184580F62EFDD66783EF52_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Count_mF499542388380AA211FCBBFC8C4B272447A81B96_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_RegisterFrameAllocation_m513BF9E4E32181199CDD504B420794D0BF80D91A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_RegisterFrameAllocation_m67CB109D6966334B9A2CF789F2DA1D817C900B3C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_ReleaseResource_m989ECCAA4C3911EAADF6A5435A7F6B321AEAE453_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_ReleaseResource_mF7A756DDDEF719F9AFB3590FE157A01E3C4FE310_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_ShouldReleaseResource_m638802D7423AE4BDB1AD32154F6F47A7DA19A010_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_ShouldReleaseResource_m671FAA783A12E82D0FE2496EA50236CA4CF23052_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_TryGetResource_m25108BC69565A05CB63883FD75EB0DBE27F1534B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_TryGetResource_m2C36A59FB0C7B5D7BE73EC52E18B817F7A55E735_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_UnregisterFrameAllocation_m3C34686BDABEEA0723AD13DD651C0D857EEE41E2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1_UnregisterFrameAllocation_m7A3DCDC370760343AD2C432CA1B6791A4BCD55CE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1__ctor_mA69E2FFAF0AECE88B5F888E64B9E4B2FACA04D3C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcePool_1__ctor_mC0C71DBDD5FA4DE840BC231B425ED7BCC32F5E92_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourceRegistry_CheckHandleValidity_m7FF4B6FCCAC9C84081F20C819239A2DABB39F242_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourceRegistry_CreateTextureCallback_m1755AA433A8745C3B8C5BA8B67666151AD8AD300_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourceRegistry_ReleaseSharedTexture_m4FD13BFAD381734BE5254BC14DCD86D0399D651E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourceRegistry_ReleaseTextureCallback_mAA581CF5124B152FA95F4A7B5FF297DFD60ACF2B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourceRegistry_ValidateComputeBufferDesc_m8C766FBD5BD48AA70AA7DB385FD8868E0D303AE0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourceRegistry_ValidateRendererListDesc_m4B314D30C4CAB53AF0F638A727EF506BD45CE0BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourceRegistry_ValidateTextureDesc_mCB8ACB1153374A7AA619006246F237E54D2A38F3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResource_2_ReleaseGraphicsResource_m28491F1C521142EF0ADE249634E259C250B4143A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResource_2_ReleaseGraphicsResource_mA524BE83AAC813EFEF145D6DE4695B955504AA70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResource_2__ctor_m85320833F2F98D516D184A220D889125AF955E47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResource_2__ctor_mA4622921E1426703D53C53D3132B7B7B3C04E81A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcesData_AddNewRenderGraphResource_TisComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_m2F59D7998F3DCEBA66B7AE98E271F29D0F5D723A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Resources_Load_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_mC1E9D1550FC244521991B13DBE0E7CE350D94136_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SharedObjectPool_1_Get_mB6B3A256F449B1875D0A621A67C3E361A50D17F9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SharedObjectPool_1_Release_m5AED1F3FA2365231BD02B05A5C866C1D67CA6E26_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SharedObjectPool_1_get_sharedPool_m0DEF0AFCDBC82F839E6C506C61F04DDE72E70696_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SortedList_2_Remove_m5755B1283CC9BAFFFBA3DE61E9D509A610B61C27_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SortedList_2_Remove_mAE7E7D729EFE4160C79E95393099AEBB7F02E799_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SortedList_2_get_Count_m61A5F0BE62BCD5D3498DBA976B5BD7683A003E7D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SortedList_2_get_Count_m9A890954E3C450B46920DA20EFF61E5631117BB8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SortedList_2_get_Keys_m80780E119ADC10ED221751DDCD7F3DC332B547BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SortedList_2_get_Keys_mD5F67F7DD6797A302E660A4A57169048730F84A8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SortedList_2_get_Values_m380D08FCC665DC497C962354393D725FD97AB44D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SortedList_2_get_Values_m83B9988D6F0A135C86687880BF56E818DD320252_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Stack_1_Push_m709DD11BC1291A905814182CF9A367DE7399A778_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TextureResource_CreatePooledGraphicsResource_m27BBE4F4CF511B3881F29BDB02A7EB8E00804465_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TextureResource_ReleasePooledGraphicsResource_m2034ACC2EFAC93E7061A920E411FE6655C950552_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__4_0_mB68D246349C87B64BAAA41AFD0D35D7FCEDA7184_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__81_0_mF78E83BAC51411EEB68F2464ADBEC56485EA5070_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__61_0_m33F5DEA3457FEC99073B87CA24A7E4EA42B04731_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__61_1_m448398689B057C28EF2102BA9D3BF5E7B51051AF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A_RuntimeMethod_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D;;
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com;
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com;;
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke;
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke;;
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E;;
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com;
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com;;
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke;
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke;;
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0;
struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_com;
struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_pinvoke;
struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206;
struct List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3;
struct List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E;
struct ValueTuple_2U5BU5D_t7DAFC617F1B43444E05EADC2EBB94D80FCA5375B;
struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
struct DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703;
struct DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503;
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8;
struct RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5;
struct ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD;
struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA;
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
struct ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577;
struct RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.Dictionary`2<System.ValueTuple`2<System.Type,System.Int32>,System.Collections.Generic.Stack`1<System.Object>>
struct Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_tAA62A98DBC92D90F67B6ED2A75454EE4B71ABE7A* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t9B8E61C83A9D9C5A1DBF366ABC39A44BB1DEFBCA* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t9CBCCD9743A7F8D7EDC02865F359233D32F01C94* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>
struct Dictionary_2_tF2EDF056F0149817635F2C50FE28384178A40363 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_tF9384C2921E9A7AEB11347579DA5AEB1B760C94F* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t2D61FACE6038E221FF0F0F5480C574900EA43E90* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t1F0B6C47A90E1DCF1C33E6FEB130C317337C6C8D* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>
struct Dictionary_2_t4EAC15363030DFDF453F1AB77D690425033951F5 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t27CBB347FB12E799B62603B0DDDE6FF3678117EE* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t3C85F0FB2361623F947E239ECB8C6EA2836972E6* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_tF72C67744D53CFCECA230FB0E8403D814C75987A* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>
struct Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_tE0CA330219A488AB3FB9ABA2BCFD1B77C375E74F* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_tEFABBBD87016455902C612C7075D48D617348E00* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t7C441772FF624296F15C11610AB6DCAC7A9558D1* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>
struct Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t28BE55225705C429F597A923CA08EF09A9231909* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t73676DF305C3F21FE5BD68F8122257312B3EFD78* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t5732E4AC2A4FEC45177795C57C4B4C9E20955404* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<System.String,System.Text.StringBuilder>
struct Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t49A6E288693E558C0C9777DC2F1F39CC515017B7* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t8882F6C75CBF620688937E7269A58C2E9951913C* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_tE720AB1351DE47B753989F07596FB69CD167CFC2* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource>
struct DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB : public RuntimeObject
{
// T[] UnityEngine.Rendering.DynamicArray`1::m_Array
IRenderGraphResourceU5BU5D_tC72A5980774D8ACE9E681BE8A3FAB493A70BC2F3* ___m_Array_0;
// System.Int32 UnityEngine.Rendering.DynamicArray`1::<size>k__BackingField
int32_t ___U3CsizeU3Ek__BackingField_1;
};
// UnityEngine.Rendering.DynamicArray`1<System.Object>
struct DynamicArray_1_t7C64F5A74B7BA6F6B3589A766CADE3F59C6C7BCA : public RuntimeObject
{
// T[] UnityEngine.Rendering.DynamicArray`1::m_Array
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Array_0;
// System.Int32 UnityEngine.Rendering.DynamicArray`1::<size>k__BackingField
int32_t ___U3CsizeU3Ek__BackingField_1;
};
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>
struct DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59 : public RuntimeObject
{
// T[] UnityEngine.Rendering.DynamicArray`1::m_Array
RendererListResourceU5BU5D_t86C273A426669C3314D3D7C9D320EE41CAC74D23* ___m_Array_0;
// System.Int32 UnityEngine.Rendering.DynamicArray`1::<size>k__BackingField
int32_t ___U3CsizeU3Ek__BackingField_1;
};
// System.EmptyArray`1<System.Object>
struct EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE : public RuntimeObject
{
};
struct EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE_StaticFields
{
// T[] System.EmptyArray`1::Value
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___Value_0;
};
// System.Lazy`1<UnityEngine.Rendering.DebugManager>
struct Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162 : public RuntimeObject
{
// System.LazyHelper modreq(System.Runtime.CompilerServices.IsVolatile) System.Lazy`1::_state
LazyHelper_t1784351780B2D1AC002869BB3C7A35AA64762602* ____state_0;
// System.Func`1<T> System.Lazy`1::_factory
Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776* ____factory_1;
// T System.Lazy`1::_value
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* ____value_2;
};
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>
struct List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ValueTuple_2U5BU5D_t7DAFC617F1B43444E05EADC2EBB94D80FCA5375B* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ValueTuple_2U5BU5D_t7DAFC617F1B43444E05EADC2EBB94D80FCA5375B* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>
struct List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ValueTuple_2U5BU5D_t2159C816926F2E99C656C4B20F2AFECAB68173E4* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ValueTuple_2U5BU5D_t2159C816926F2E99C656C4B20F2AFECAB68173E4* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.ConstantBufferBase>
struct List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ConstantBufferBaseU5BU5D_t68952420580D6B1030501BE3A7299331177DE9BF* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ConstantBufferBaseU5BU5D_t68952420580D6B1030501BE3A7299331177DE9BF* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.MaterialPropertyBlock>
struct List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
MaterialPropertyBlockU5BU5D_t6911DDC471FC23F2AF58FF0140ED595529EC5F5B* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
MaterialPropertyBlockU5BU5D_t6911DDC471FC23F2AF58FF0140ED595529EC5F5B* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>
struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>
struct List_1_t87AE23082814D175C791AB0CD6E68302C3E42536 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t87AE23082814D175C791AB0CD6E68302C3E42536_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>
struct List_1_t91D94788DFFF98BEB1318A5549946309D4C94116 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t91D94788DFFF98BEB1318A5549946309D4C94116_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>
struct List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
PanelU5BU5D_t8226A22E908A31F01B71971669F8A938160CC30C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
PanelU5BU5D_t8226A22E908A31F01B71971669F8A938160CC30C* ___s_emptyArray_5;
};
// UnityEngine.Rendering.ObjectPool`1<UnityEngine.Rendering.CommandBuffer>
struct ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A : public RuntimeObject
{
// System.Collections.Generic.Stack`1<T> UnityEngine.Rendering.ObjectPool`1::m_Stack
Stack_1_t3ADE826B9F87D67AD1F687C364DBCD5F46AAFBD1* ___m_Stack_0;
// UnityEngine.Events.UnityAction`1<T> UnityEngine.Rendering.ObjectPool`1::m_ActionOnGet
UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3* ___m_ActionOnGet_1;
// UnityEngine.Events.UnityAction`1<T> UnityEngine.Rendering.ObjectPool`1::m_ActionOnRelease
UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3* ___m_ActionOnRelease_2;
// System.Boolean UnityEngine.Rendering.ObjectPool`1::m_CollectionCheck
bool ___m_CollectionCheck_3;
// System.Int32 UnityEngine.Rendering.ObjectPool`1::<countAll>k__BackingField
int32_t ___U3CcountAllU3Ek__BackingField_4;
};
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>
struct ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08 : public RuntimeObject
{
// System.Collections.Generic.IList`1<T> UnityEngine.Rendering.ObservableList`1::m_List
RuntimeObject* ___m_List_0;
// UnityEngine.Rendering.ListChangedEventHandler`1<T> UnityEngine.Rendering.ObservableList`1::ItemAdded
ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C* ___ItemAdded_1;
// UnityEngine.Rendering.ListChangedEventHandler`1<T> UnityEngine.Rendering.ObservableList`1::ItemRemoved
ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C* ___ItemRemoved_2;
};
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.DebugUI/Panel>
struct ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299 : public RuntimeObject
{
// System.Collections.Generic.IList`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1::list
RuntimeObject* ___list_0;
// System.Object System.Collections.ObjectModel.ReadOnlyCollection`1::_syncRoot
RuntimeObject* ____syncRoot_1;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<UnityEngine.MaterialPropertyBlock>
struct SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC : public RuntimeObject
{
// System.Collections.Generic.Stack`1<T> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1::m_Pool
Stack_1_t67BD3EAA31497E8CDBD9AA8D8D8876495742CD72* ___m_Pool_0;
};
struct SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC_StaticFields
{
// System.Lazy`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<T>> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1::s_Instance
Lazy_1_t933340793B9364D5A9377C42541C3F9E5968D79C* ___s_Instance_1;
};
// System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>
struct SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4 : public RuntimeObject
{
// TKey[] System.Collections.Generic.SortedList`2::keys
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___keys_0;
// TValue[] System.Collections.Generic.SortedList`2::values
ValueTuple_2U5BU5D_t9EF9F0CC1DC12047DF8BE64AA3D32698E236EB95* ___values_1;
// System.Int32 System.Collections.Generic.SortedList`2::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.SortedList`2::version
int32_t ___version_3;
// System.Collections.Generic.IComparer`1<TKey> System.Collections.Generic.SortedList`2::comparer
RuntimeObject* ___comparer_4;
// System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2::keyList
KeyList_t9EDFAED42E4CB282147B7AA3951527774218A5EA* ___keyList_5;
// System.Collections.Generic.SortedList`2/ValueList<TKey,TValue> System.Collections.Generic.SortedList`2::valueList
ValueList_t5F11BD734CF1B2DA83CDBF8A5FA1926C1DEFC5F2* ___valueList_6;
// System.Object System.Collections.Generic.SortedList`2::_syncRoot
RuntimeObject* ____syncRoot_7;
};
// System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<System.Object,System.Int32>>
struct SortedList_2_tC7AE2B2BAEE7B263E99BEF399E612D5CBF0E5CA7 : public RuntimeObject
{
// TKey[] System.Collections.Generic.SortedList`2::keys
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___keys_0;
// TValue[] System.Collections.Generic.SortedList`2::values
ValueTuple_2U5BU5D_t110F884211ABF43A43543A6BF0C2969D0C080468* ___values_1;
// System.Int32 System.Collections.Generic.SortedList`2::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.SortedList`2::version
int32_t ___version_3;
// System.Collections.Generic.IComparer`1<TKey> System.Collections.Generic.SortedList`2::comparer
RuntimeObject* ___comparer_4;
// System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2::keyList
KeyList_t301D3C162AB34EAF2DF8203BD2A0319FAA4F7FE2* ___keyList_5;
// System.Collections.Generic.SortedList`2/ValueList<TKey,TValue> System.Collections.Generic.SortedList`2::valueList
ValueList_tE25C23EB641DC03A4F975F63DC96F11020EFE0F0* ___valueList_6;
// System.Object System.Collections.Generic.SortedList`2::_syncRoot
RuntimeObject* ____syncRoot_7;
};
// System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>
struct SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528 : public RuntimeObject
{
// TKey[] System.Collections.Generic.SortedList`2::keys
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___keys_0;
// TValue[] System.Collections.Generic.SortedList`2::values
ValueTuple_2U5BU5D_tE1CC4DE8BF8241FDCA51B91C2EC4A0A89C44308C* ___values_1;
// System.Int32 System.Collections.Generic.SortedList`2::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.SortedList`2::version
int32_t ___version_3;
// System.Collections.Generic.IComparer`1<TKey> System.Collections.Generic.SortedList`2::comparer
RuntimeObject* ___comparer_4;
// System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2::keyList
KeyList_tB90DE6BF191AA2F43644A53CC7B870AFF7994B73* ___keyList_5;
// System.Collections.Generic.SortedList`2/ValueList<TKey,TValue> System.Collections.Generic.SortedList`2::valueList
ValueList_t7EC293A313A208436DBC5D9A7B521A4E867CACFB* ___valueList_6;
// System.Object System.Collections.Generic.SortedList`2::_syncRoot
RuntimeObject* ____syncRoot_7;
};
// System.Collections.Generic.Stack`1<System.Object>
struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5 : public RuntimeObject
{
// T[] System.Collections.Generic.Stack`1::_array
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
// System.Int32 System.Collections.Generic.Stack`1::_size
int32_t ____size_1;
// System.Int32 System.Collections.Generic.Stack`1::_version
int32_t ____version_2;
// System.Object System.Collections.Generic.Stack`1::_syncRoot
RuntimeObject* ____syncRoot_3;
};
struct Il2CppArrayBounds;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// UnityEngine.Rendering.CommandBufferPool
struct CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F : public RuntimeObject
{
};
struct CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_StaticFields
{
// UnityEngine.Rendering.ObjectPool`1<UnityEngine.Rendering.CommandBuffer> UnityEngine.Rendering.CommandBufferPool::s_BufferPool
ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A* ___s_BufferPool_0;
};
// UnityEngine.Rendering.ConstantBuffer
struct ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26 : public RuntimeObject
{
};
struct ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.Rendering.ConstantBufferBase> UnityEngine.Rendering.ConstantBuffer::m_RegisteredConstantBuffers
List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* ___m_RegisteredConstantBuffers_0;
};
// UnityEngine.Rendering.ConstantBufferBase
struct ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C : public RuntimeObject
{
};
// UnityEngine.Rendering.CoreUnsafeUtils
struct CoreUnsafeUtils_t6744A3DB550F6D451B1DBE22B45B951A633CC51F : public RuntimeObject
{
};
// UnityEngine.Rendering.DebugShapes
struct DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905 : public RuntimeObject
{
// UnityEngine.Mesh UnityEngine.Rendering.DebugShapes::m_sphereMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_sphereMesh_1;
// UnityEngine.Mesh UnityEngine.Rendering.DebugShapes::m_boxMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_boxMesh_2;
// UnityEngine.Mesh UnityEngine.Rendering.DebugShapes::m_coneMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_coneMesh_3;
// UnityEngine.Mesh UnityEngine.Rendering.DebugShapes::m_pyramidMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_pyramidMesh_4;
};
struct DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_StaticFields
{
// UnityEngine.Rendering.DebugShapes UnityEngine.Rendering.DebugShapes::s_Instance
DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* ___s_Instance_0;
};
// UnityEngine.Rendering.DynamicArrayExtensions
struct DynamicArrayExtensions_t0BD0D5C0D72DBF08F82FFC8D4AAC2DEC25F81176 : public RuntimeObject
{
};
// UnityEngine.GUIContent
struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2 : public RuntimeObject
{
// System.String UnityEngine.GUIContent::m_Text
String_t* ___m_Text_0;
// UnityEngine.Texture UnityEngine.GUIContent::m_Image
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1;
// System.String UnityEngine.GUIContent::m_Tooltip
String_t* ___m_Tooltip_2;
};
struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_StaticFields
{
// UnityEngine.GUIContent UnityEngine.GUIContent::s_Text
GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_Text_3;
// UnityEngine.GUIContent UnityEngine.GUIContent::s_Image
GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_Image_4;
// UnityEngine.GUIContent UnityEngine.GUIContent::s_TextImage
GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_TextImage_5;
// UnityEngine.GUIContent UnityEngine.GUIContent::none
GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___none_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.GUIContent
struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_marshaled_pinvoke
{
char* ___m_Text_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1;
char* ___m_Tooltip_2;
};
// Native definition for COM marshalling of UnityEngine.GUIContent
struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_marshaled_com
{
Il2CppChar* ___m_Text_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1;
Il2CppChar* ___m_Tooltip_2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource
struct IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D : public RuntimeObject
{
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::imported
bool ___imported_0;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::shared
bool ___shared_1;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::sharedExplicitRelease
bool ___sharedExplicitRelease_2;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::requestFallBack
bool ___requestFallBack_3;
// System.UInt32 UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::writeCount
uint32_t ___writeCount_4;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::cachedHash
int32_t ___cachedHash_5;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::transientPassIndex
int32_t ___transientPassIndex_6;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::sharedResourceLastFrameUsed
int32_t ___sharedResourceLastFrameUsed_7;
// UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::m_Pool
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* ___m_Pool_8;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool
struct IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8 : public RuntimeObject
{
};
// UnityEngine.Rendering.ListBufferExtensions
struct ListBufferExtensions_tCB890377D72855786F27E8BBEBF4CC0F2E1235F7 : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.Rendering.ProfilingSampler
struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE : public RuntimeObject
{
// UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::<sampler>k__BackingField
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CsamplerU3Ek__BackingField_0;
// UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::<inlineSampler>k__BackingField
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CinlineSamplerU3Ek__BackingField_1;
// System.String UnityEngine.Rendering.ProfilingSampler::<name>k__BackingField
String_t* ___U3CnameU3Ek__BackingField_2;
// UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_Recorder_3;
// UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_InlineRecorder_4;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph
struct RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB : public RuntimeObject
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_Resources
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___m_Resources_1;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_RenderGraphPool
RenderGraphObjectPool_t266B5D9BA6D695C3E7E1A3919F3304504C5BCC7A* ___m_RenderGraphPool_2;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_RenderPasses
List_1_t4BB4104675FF18094A5497A56BDC7D7FC0BA0F98* ___m_RenderPasses_3;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_RendererLists
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* ___m_RendererLists_4;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_DebugParameters
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* ___m_DebugParameters_5;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_FrameInformationLogger
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___m_FrameInformationLogger_6;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_DefaultResources
RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* ___m_DefaultResources_7;
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.ProfilingSampler> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_DefaultProfilingSamplers
Dictionary_2_t21E090827BAF9D0D011CB55C02CA666756BF1AE7* ___m_DefaultProfilingSamplers_8;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_ExecutionExceptionWasRaised
bool ___m_ExecutionExceptionWasRaised_9;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_RenderGraphContext
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___m_RenderGraphContext_10;
// UnityEngine.Rendering.CommandBuffer UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_PreviousCommandBuffer
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_PreviousCommandBuffer_11;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_CurrentImmediatePassIndex
int32_t ___m_CurrentImmediatePassIndex_12;
// System.Collections.Generic.List`1<System.Int32>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_ImmediateModeResourceList
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___m_ImmediateModeResourceList_13;
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_CompiledResourcesInfos
DynamicArray_1U5BU5D_t9A04AF8D17DC84C40057E12489B6887F71B1232F* ___m_CompiledResourcesInfos_14;
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_CompiledPassInfos
DynamicArray_1_tA7E05F444A8E75C3FD24B4EA81F57EA44E6D0F09* ___m_CompiledPassInfos_15;
// System.Collections.Generic.Stack`1<System.Int32> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_CullingStack
Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6* ___m_CullingStack_16;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_ExecutionCount
int32_t ___m_ExecutionCount_17;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_CurrentFrameIndex
int32_t ___m_CurrentFrameIndex_18;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_HasRenderGraphBegun
bool ___m_HasRenderGraphBegun_19;
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_CurrentExecutionName
String_t* ___m_CurrentExecutionName_20;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_RendererListCulling
bool ___m_RendererListCulling_21;
// System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::m_DebugData
Dictionary_2_t66BDB52E8D3642369029BE471AADC42272504AC6* ___m_DebugData_22;
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::<name>k__BackingField
String_t* ___U3CnameU3Ek__BackingField_24;
};
struct RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_StaticFields
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::kMaxMRTCount
int32_t ___kMaxMRTCount_0;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::s_RegisteredGraphs
List_1_t212D7D10D2A8B008F722C657B1D0E8D655B83C77* ___s_RegisteredGraphs_23;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::<requireDebugData>k__BackingField
bool ___U3CrequireDebugDataU3Ek__BackingField_25;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnGraphRegisteredDelegate UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::onGraphRegistered
OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* ___onGraphRegistered_26;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnGraphRegisteredDelegate UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::onGraphUnregistered
OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* ___onGraphUnregistered_27;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnExecutionRegisteredDelegate UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::onExecutionRegistered
OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* ___onExecutionRegistered_28;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnExecutionRegisteredDelegate UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::onExecutionUnregistered
OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* ___onExecutionUnregistered_29;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams
struct RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E : public RuntimeObject
{
// UnityEngine.Rendering.DebugUI/Widget[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::m_DebugItems
WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ___m_DebugItems_0;
// UnityEngine.Rendering.DebugUI/Panel UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::m_DebugPanel
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___m_DebugPanel_1;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::clearRenderTargetsAtCreation
bool ___clearRenderTargetsAtCreation_2;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::clearRenderTargetsAtRelease
bool ___clearRenderTargetsAtRelease_3;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::disablePassCulling
bool ___disablePassCulling_4;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::immediateMode
bool ___immediateMode_5;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::enableLogging
bool ___enableLogging_6;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::logFrameInformation
bool ___logFrameInformation_7;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams::logResources
bool ___logResources_8;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger
struct RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17 : public RuntimeObject
{
// System.Collections.Generic.Dictionary`2<System.String,System.Text.StringBuilder> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::m_LogMap
Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* ___m_LogMap_0;
// System.Text.StringBuilder UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::m_CurrentBuilder
StringBuilder_t* ___m_CurrentBuilder_1;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::m_CurrentIndentation
int32_t ___m_CurrentIndentation_2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool
struct RenderGraphObjectPool_t266B5D9BA6D695C3E7E1A3919F3304504C5BCC7A : public RuntimeObject
{
// System.Collections.Generic.Dictionary`2<System.ValueTuple`2<System.Type,System.Int32>,System.Collections.Generic.Stack`1<System.Object>> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool::m_ArrayPool
Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5* ___m_ArrayPool_0;
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool::m_AllocatedArrays
List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3* ___m_AllocatedArrays_1;
// System.Collections.Generic.List`1<UnityEngine.MaterialPropertyBlock> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool::m_AllocatedMaterialPropertyBlocks
List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* ___m_AllocatedMaterialPropertyBlocks_2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry
struct RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C : public RuntimeObject
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_RenderGraphResources
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* ___m_RenderGraphResources_2;
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_RendererListResources
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* ___m_RendererListResources_3;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_RenderGraphDebug
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* ___m_RenderGraphDebug_4;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_ResourceLogger
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___m_ResourceLogger_5;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_FrameInformationLogger
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___m_FrameInformationLogger_6;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_CurrentFrameIndex
int32_t ___m_CurrentFrameIndex_7;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_ExecutionCount
int32_t ___m_ExecutionCount_8;
// UnityEngine.Rendering.RTHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_CurrentBackbuffer
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_CurrentBackbuffer_9;
// System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_ActiveRendererLists
List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* ___m_ActiveRendererLists_11;
};
struct RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_StaticFields
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::m_CurrentRegistry
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___m_CurrentRegistry_1;
};
// UnityEngine.Rendering.SerializableEnum
struct SerializableEnum_tDAC0ED9F8E09328B30EA89F1C26EAB575E44BD03 : public RuntimeObject
{
// System.String UnityEngine.Rendering.SerializableEnum::m_EnumValueAsString
String_t* ___m_EnumValueAsString_0;
// System.Type UnityEngine.Rendering.SerializableEnum::m_EnumType
Type_t* ___m_EnumType_1;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.Text.StringBuilder
struct StringBuilder_t : public RuntimeObject
{
// System.Char[] System.Text.StringBuilder::m_ChunkChars
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0;
// System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
StringBuilder_t* ___m_ChunkPrevious_1;
// System.Int32 System.Text.StringBuilder::m_ChunkLength
int32_t ___m_ChunkLength_2;
// System.Int32 System.Text.StringBuilder::m_ChunkOffset
int32_t ___m_ChunkOffset_3;
// System.Int32 System.Text.StringBuilder::m_MaxCapacity
int32_t ___m_MaxCapacity_4;
};
// UnityEngine.Rendering.TextureXR
struct TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B : public RuntimeObject
{
};
struct TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields
{
// System.Int32 UnityEngine.Rendering.TextureXR::m_MaxViews
int32_t ___m_MaxViews_0;
// UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArray
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_BlackUIntTexture2DArray_1;
// UnityEngine.Texture UnityEngine.Rendering.TextureXR::m_BlackUIntTexture
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_BlackUIntTexture_2;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackUIntTexture2DArrayRTH_3;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackUIntTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackUIntTextureRTH_4;
// UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_ClearTexture2DArray
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_ClearTexture2DArray_5;
// UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_ClearTexture
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_ClearTexture_6;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ClearTexture2DArrayRTH_7;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_ClearTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ClearTextureRTH_8;
// UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArray
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_MagentaTexture2DArray_9;
// UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_MagentaTexture
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_MagentaTexture_10;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_MagentaTexture2DArrayRTH_11;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_MagentaTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_MagentaTextureRTH_12;
// UnityEngine.Texture2D UnityEngine.Rendering.TextureXR::m_BlackTexture
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_BlackTexture_13;
// UnityEngine.Texture3D UnityEngine.Rendering.TextureXR::m_BlackTexture3D
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___m_BlackTexture3D_14;
// UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_BlackTexture2DArray
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_BlackTexture2DArray_15;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture2DArrayRTH_16;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTextureRTH_17;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_BlackTexture3DRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture3DRTH_18;
// UnityEngine.Texture2DArray UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArray
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___m_WhiteTexture2DArray_19;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTexture2DArrayRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTexture2DArrayRTH_20;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::m_WhiteTextureRTH
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTextureRTH_21;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.Rendering.XRGraphics
struct XRGraphics_t5A51582C07339595BC3D132AA61E0C27D5D7251F : public RuntimeObject
{
};
// UnityEngine.Rendering.CommandBufferPool/<>c
struct U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7 : public RuntimeObject
{
};
struct U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_StaticFields
{
// UnityEngine.Rendering.CommandBufferPool/<>c UnityEngine.Rendering.CommandBufferPool/<>c::<>9
U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7* ___U3CU3E9_0;
};
// UnityEngine.Rendering.DebugManager/<>c
struct U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2 : public RuntimeObject
{
};
struct U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields
{
// UnityEngine.Rendering.DebugManager/<>c UnityEngine.Rendering.DebugManager/<>c::<>9
U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* ___U3CU3E9_0;
// System.Action`1<System.Boolean> UnityEngine.Rendering.DebugManager/<>c::<>9__61_0
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___U3CU3E9__61_0_1;
// System.Action UnityEngine.Rendering.DebugManager/<>c::<>9__61_1
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3CU3E9__61_1_2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c
struct U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09 : public RuntimeObject
{
};
struct U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09_StaticFields
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c::<>9
U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09* ___U3CU3E9_0;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderFunc`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c::<>9__61_0
RenderFunc_1_t026B04A1C91D8E46DCC5C0414D75E189DF0A565D* ___U3CU3E9__61_0_1;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderFunc`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c::<>9__62_0
RenderFunc_1_t026B04A1C91D8E46DCC5C0414D75E189DF0A565D* ___U3CU3E9__62_0_2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData
struct ProfilingScopePassData_tE43CACBA43B529572F8D8B944D07AFEBDC5B908B : public RuntimeObject
{
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData::sampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler_0;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData
struct RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE : public RuntimeObject
{
// UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::resourceArray
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* ___resourceArray_0;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::sharedResourcesCount
int32_t ___sharedResourcesCount_1;
// UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::pool
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* ___pool_2;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::createResourceCallback
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* ___createResourceCallback_3;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::releaseResourceCallback
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* ___releaseResourceCallback_4;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ConstantBufferBase>
struct Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<System.Int32>
struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
int32_t ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.MaterialPropertyBlock>
struct Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<System.Object>
struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
RuntimeObject* ____current_3;
};
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<UnityEngine.InputSystem.EnhancedTouch.Touch>
struct Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34
{
// TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array
TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354* ___m_Array_0;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart
int32_t ___m_IndexStart_1;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd
int32_t ___m_IndexEnd_2;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index
int32_t ___m_Index_3;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.DebugUI/Panel>
struct Enumerator_t68605C14691268049525EFA83B698E2790FEE63F
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ____current_3;
};
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<System.Char>>
struct InlinedArray_1_t031A607559EE9F23E8BC012CD9661BFB3EB2BFC1
{
// System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length
int32_t ___length_0;
// TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue
Action_1_tC95790E55CF4D5C803FAD201917F7CB367351E3F* ___firstValue_1;
// TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues
Action_1U5BU5D_t525E90B5D1212F32F34CD47670B3553347DFB133* ___additionalValues_2;
};
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<UnityEngine.InputSystem.EnhancedTouch.Finger>>
struct InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD
{
// System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length
int32_t ___length_0;
// TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue
Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B* ___firstValue_1;
// TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues
Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16* ___additionalValues_2;
};
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<UnityEngine.InputSystem.LowLevel.IMECompositionString>>
struct InlinedArray_1_t8249EE706E2222F1A22F40FB70BEB230C11C5992
{
// System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length
int32_t ___length_0;
// TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue
Action_1_tB4B0D0DB16148980518A9D58761727D77FA1F1D3* ___firstValue_1;
// TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues
Action_1U5BU5D_t22E45C2BFF8C89B61E349730E6255288D35F6B88* ___additionalValues_2;
};
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>
struct InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B
{
// System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length
int32_t ___length_0;
// TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___firstValue_1;
// TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues
Action_1U5BU5D_tB846E6FE2326CCD34124D1E5D70117C9D33DEE76* ___additionalValues_2;
};
// UnityEngine.InputSystem.Utilities.InlinedArray`1<UnityEngine.InputSystem.InputProcessor`1<System.Single>>
struct InlinedArray_1_t2A86A6C75E0160EE14310E053C5249518871D847
{
// System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length
int32_t ___length_0;
// TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue
InputProcessor_1_tFE49B42CB371A9A2A3F29802695BD251947AD0B4* ___firstValue_1;
// TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues
InputProcessor_1U5BU5D_tFEE411B67EEAA6B997AF875A65D072993C8C809C* ___additionalValues_2;
};
// UnityEngine.InputSystem.Utilities.InlinedArray`1<UnityEngine.InputSystem.InputProcessor`1<UnityEngine.Vector2>>
struct InlinedArray_1_tE5F1062E65707D24360CEAC52E03D32C6E5BA8BB
{
// System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length
int32_t ___length_0;
// TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue
InputProcessor_1_tD1A40E0E5825AAABC3416EC96E087FF6E6351DD2* ___firstValue_1;
// TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues
InputProcessor_1U5BU5D_t5083205703ED9D1A4B8037E3BBE765389957231A* ___additionalValues_2;
};
// UnityEngine.InputSystem.Utilities.InlinedArray`1<UnityEngine.InputSystem.Touchscreen>
struct InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3
{
// System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length
int32_t ___length_0;
// TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue
Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* ___firstValue_1;
// TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues
TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3* ___additionalValues_2;
};
// System.Collections.Generic.KeyValuePair`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>
struct KeyValuePair_2_t09D31739B6A73A2DD2230438ABE7A283CC62AECF
{
// TKey System.Collections.Generic.KeyValuePair`2::key
int32_t ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* ___value_1;
};
// System.Collections.Generic.KeyValuePair`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>
struct KeyValuePair_2_tE952F956792965330FD09CF7B3F9D4485848585C
{
// TKey System.Collections.Generic.KeyValuePair`2::key
int32_t ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* ___value_1;
};
// System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>
struct KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF
{
// TKey System.Collections.Generic.KeyValuePair`2::key
int32_t ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* ___value_1;
};
// System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3
{
// TKey System.Collections.Generic.KeyValuePair`2::key
int32_t ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
RuntimeObject* ___value_1;
};
// System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230
{
// TKey System.Collections.Generic.KeyValuePair`2::key
RuntimeObject* ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
RuntimeObject* ___value_1;
};
// System.Collections.Generic.KeyValuePair`2<System.String,System.Text.StringBuilder>
struct KeyValuePair_2_tD811495BB503B1FEA49409E7D29F95867A11EEA2
{
// TKey System.Collections.Generic.KeyValuePair`2::key
String_t* ___key_0;
// TValue System.Collections.Generic.KeyValuePair`2::value
StringBuilder_t* ___value_1;
};
// System.Nullable`1<System.Boolean>
struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
bool ___value_1;
};
// System.Nullable`1<System.Int32>
struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
int32_t ___value_1;
};
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputBinding>
struct ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4
{
// TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array
InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_Array_0;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex
int32_t ___m_StartIndex_1;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length
int32_t ___m_Length_2;
};
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.EnhancedTouch.Touch>
struct ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72
{
// TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array
TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354* ___m_Array_0;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex
int32_t ___m_StartIndex_1;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length
int32_t ___m_Length_2;
};
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.Controls.TouchControl>
struct ReadOnlyArray_1_t1AB67C13630F5ECC78559C8BCEFFC00C4457333E
{
// TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array
TouchControlU5BU5D_t339733075857CFF82B4E43BFB310F2350225836D* ___m_Array_0;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex
int32_t ___m_StartIndex_1;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length
int32_t ___m_Length_2;
};
// UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record<UnityEngine.InputSystem.LowLevel.TouchState>
struct Record_t4205712C85C6F00A9F1DC4D23E20F595FCB4F6A4
{
// UnityEngine.InputSystem.LowLevel.InputStateHistory`1<TValue> UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Owner
InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___m_Owner_0;
// System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_IndexPlusOne
int32_t ___m_IndexPlusOne_1;
// System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Version
uint32_t ___m_Version_2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.ComputeBuffer>
struct RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D : public IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8
{
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<Type,System.Int32>>> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1::m_ResourcePool
Dictionary_2_tF2EDF056F0149817635F2C50FE28384178A40363* ___m_ResourcePool_0;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1::m_RemoveList
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_RemoveList_1;
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Int32,Type>> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1::m_FrameAllocatedResources
List_1_t4A123A8D96B162A6C975BC59941EA318547930FC* ___m_FrameAllocatedResources_2;
};
struct RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D_StaticFields
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1::s_CurrentFrameIndex
int32_t ___s_CurrentFrameIndex_3;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.Rendering.RTHandle>
struct RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD : public IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8
{
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<Type,System.Int32>>> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1::m_ResourcePool
Dictionary_2_t4EAC15363030DFDF453F1AB77D690425033951F5* ___m_ResourcePool_0;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1::m_RemoveList
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_RemoveList_1;
// System.Collections.Generic.List`1<System.ValueTuple`2<System.Int32,Type>> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1::m_FrameAllocatedResources
List_1_t4EB5365A3866A0BF5430158C8CAAA549FE1375D6* ___m_FrameAllocatedResources_2;
};
struct RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD_StaticFields
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1::s_CurrentFrameIndex
int32_t ___s_CurrentFrameIndex_3;
};
// System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>
struct ValueTuple_2_t8E49A8C86714F021568630521F437C3BB2338D3C
{
// T1 System.ValueTuple`2::Item1
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___Item1_0;
// T2 System.ValueTuple`2::Item2
int32_t ___Item2_1;
};
// System.ValueTuple`2<System.Object,System.Int32>
struct ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC
{
// T1 System.ValueTuple`2::Item1
RuntimeObject* ___Item1_0;
// T2 System.ValueTuple`2::Item2
int32_t ___Item2_1;
};
// System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>
struct ValueTuple_2_tC3AECC35C8C5A0E0288CD2C3BFF250D56BFCAB6E
{
// T1 System.ValueTuple`2::Item1
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___Item1_0;
// T2 System.ValueTuple`2::Item2
int32_t ___Item2_1;
};
// System.ValueTuple`2<System.Type,System.Int32>
struct ValueTuple_2_tF34EACCF71A708BBFA7545E7D3A1298BB2019C7D
{
// T1 System.ValueTuple`2::Item1
Type_t* ___Item1_0;
// T2 System.ValueTuple`2::Item2
int32_t ___Item2_1;
};
// UnityEngine.Rendering.AdditionalPropertyAttribute
struct AdditionalPropertyAttribute_t8E43D95777FDC3D89A2A8DE705459718E923D286 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
{
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
};
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
{
// System.Byte[] System.Char::s_categoryForLatin1
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Rendering.DepthState
struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255
{
// System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled
uint8_t ___m_WriteEnabled_0;
// System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction
int8_t ___m_CompareFunction_1;
};
// UnityEngine.Rendering.DisplayInfoAttribute
struct DisplayInfoAttribute_t492F6FB01E7EDE87EDE5340F0003DFDCE7ED40CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String UnityEngine.Rendering.DisplayInfoAttribute::name
String_t* ___name_0;
// System.Int32 UnityEngine.Rendering.DisplayInfoAttribute::order
int32_t ___order_1;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// UnityEngine.InputSystem.Haptics.DualMotorRumble
struct DualMotorRumble_t7FF13D9599E8A574E5041726BD84CB8897E42701
{
// System.Single UnityEngine.InputSystem.Haptics.DualMotorRumble::<lowFrequencyMotorSpeed>k__BackingField
float ___U3ClowFrequencyMotorSpeedU3Ek__BackingField_0;
// System.Single UnityEngine.InputSystem.Haptics.DualMotorRumble::<highFrequencyMotorSpeed>k__BackingField
float ___U3ChighFrequencyMotorSpeedU3Ek__BackingField_1;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.InputSystem.Utilities.FourCC
struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED
{
// System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code
int32_t ___m_Code_0;
};
// UnityEngine.Hash128
struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40
{
// System.UInt32 UnityEngine.Hash128::m_u32_0
uint32_t ___m_u32_0_0;
// System.UInt32 UnityEngine.Hash128::m_u32_1
uint32_t ___m_u32_1_1;
// System.UInt32 UnityEngine.Hash128::m_u32_2
uint32_t ___m_u32_2_2;
// System.UInt32 UnityEngine.Hash128::m_u32_3
uint32_t ___m_u32_3_3;
};
// UnityEngine.InputSystem.Layouts.InputDeviceDescription
struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F
{
// System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName
String_t* ___m_InterfaceName_0;
// System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass
String_t* ___m_DeviceClass_1;
// System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer
String_t* ___m_Manufacturer_2;
// System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product
String_t* ___m_Product_3;
// System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial
String_t* ___m_Serial_4;
// System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version
String_t* ___m_Version_5;
// System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities
String_t* ___m_Capabilities_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription
struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke
{
char* ___m_InterfaceName_0;
char* ___m_DeviceClass_1;
char* ___m_Manufacturer_2;
char* ___m_Product_3;
char* ___m_Serial_4;
char* ___m_Version_5;
char* ___m_Capabilities_6;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription
struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com
{
Il2CppChar* ___m_InterfaceName_0;
Il2CppChar* ___m_DeviceClass_1;
Il2CppChar* ___m_Manufacturer_2;
Il2CppChar* ___m_Product_3;
Il2CppChar* ___m_Serial_4;
Il2CppChar* ___m_Version_5;
Il2CppChar* ___m_Capabilities_6;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.Int64
struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
{
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.InputSystem.Utilities.InternedString
struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735
{
// System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase
String_t* ___m_StringOriginalCase_0;
// System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase
String_t* ___m_StringLowerCase_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString
struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke
{
char* ___m_StringOriginalCase_0;
char* ___m_StringLowerCase_1;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString
struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com
{
Il2CppChar* ___m_StringOriginalCase_0;
Il2CppChar* ___m_StringLowerCase_1;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD
{
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.ProfilingScope::m_Cmd
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
// System.Boolean UnityEngine.Rendering.ProfilingScope::m_Disposed
bool ___m_Disposed_1;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingScope::m_Sampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_pinvoke
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
int32_t ___m_Disposed_1;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// Native definition for COM marshalling of UnityEngine.Rendering.ProfilingScope
struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_com
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0;
int32_t ___m_Disposed_1;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2;
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder
struct RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::m_RenderPass
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___m_RenderPass_0;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::m_Resources
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___m_Resources_1;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::m_RenderGraph
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___m_RenderGraph_2;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::m_Disposed
bool ___m_Disposed_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder
struct RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshaled_pinvoke
{
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___m_RenderPass_0;
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___m_Resources_1;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___m_RenderGraph_2;
int32_t ___m_Disposed_3;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder
struct RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshaled_com
{
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___m_RenderPass_0;
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___m_Resources_1;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___m_RenderGraph_2;
int32_t ___m_Disposed_3;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent
struct RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::m_Indentation
int32_t ___m_Indentation_0;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::m_Logger
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___m_Logger_1;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::m_Disposed
bool ___m_Disposed_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent
struct RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshaled_pinvoke
{
int32_t ___m_Indentation_0;
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___m_Logger_1;
int32_t ___m_Disposed_2;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent
struct RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshaled_com
{
int32_t ___m_Indentation_0;
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___m_Logger_1;
int32_t ___m_Disposed_2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope
struct RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0
{
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::m_Disposed
bool ___m_Disposed_0;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::m_Sampler
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_1;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::m_RenderGraph
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___m_RenderGraph_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope
struct RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshaled_pinvoke
{
int32_t ___m_Disposed_0;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_1;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___m_RenderGraph_2;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope
struct RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshaled_com
{
int32_t ___m_Disposed_0;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_1;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___m_RenderGraph_2;
};
// UnityEngine.Rendering.RenderQueueRange
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound
int32_t ___m_LowerBound_0;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound
int32_t ___m_UpperBound_1;
};
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound
int32_t ___minimumBound_3;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound
int32_t ___maximumBound_5;
};
// UnityEngine.Rendering.RenderTargetBlendState
struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7
{
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask
uint8_t ___m_WriteMask_0;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode
uint8_t ___m_SourceColorBlendMode_1;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode
uint8_t ___m_DestinationColorBlendMode_2;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode
uint8_t ___m_SourceAlphaBlendMode_3;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode
uint8_t ___m_DestinationAlphaBlendMode_4;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation
uint8_t ___m_ColorBlendOperation_5;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation
uint8_t ___m_AlphaBlendOperation_6;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding
uint8_t ___m_Padding_7;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle
struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D
{
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::m_IsValid
bool ___m_IsValid_0;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::<handle>k__BackingField
int32_t ___U3ChandleU3Ek__BackingField_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle
struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_pinvoke
{
int32_t ___m_IsValid_0;
int32_t ___U3ChandleU3Ek__BackingField_1;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle
struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_com
{
int32_t ___m_IsValid_0;
int32_t ___U3ChandleU3Ek__BackingField_1;
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
{
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
};
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.Rendering.StencilState
struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
{
// System.Byte UnityEngine.Rendering.StencilState::m_Enabled
uint8_t ___m_Enabled_0;
// System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
uint8_t ___m_ReadMask_1;
// System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
uint8_t ___m_WriteMask_2;
// System.Byte UnityEngine.Rendering.StencilState::m_Padding
uint8_t ___m_Padding_3;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
uint8_t ___m_CompareFunctionFront_4;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
uint8_t ___m_PassOperationFront_5;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
uint8_t ___m_FailOperationFront_6;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
uint8_t ___m_ZFailOperationFront_7;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
uint8_t ___m_CompareFunctionBack_8;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
uint8_t ___m_PassOperationBack_9;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
uint8_t ___m_FailOperationBack_10;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
uint8_t ___m_ZFailOperationBack_11;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UIntPtr
struct UIntPtr_t
{
// System.Void* System.UIntPtr::_pointer
void* ____pointer_1;
};
struct UIntPtr_t_StaticFields
{
// System.UIntPtr System.UIntPtr::Zero
uintptr_t ___Zero_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2Int
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
{
// System.Int32 UnityEngine.Vector2Int::m_X
int32_t ___m_X_0;
// System.Int32 UnityEngine.Vector2Int::m_Y
int32_t ___m_Y_1;
};
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
{
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue
struct FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7
{
// System.Byte* UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::m_ReadCursor
uint8_t* ___m_ReadCursor_0;
// System.Byte* UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::m_WriteCursor
uint8_t* ___m_WriteCursor_1;
// System.Byte* UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::m_BufferEnd
uint8_t* ___m_BufferEnd_2;
// System.Byte* UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::m_BufferStart
uint8_t* ___m_BufferStart_3;
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::m_BufferLength
int32_t ___m_BufferLength_4;
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::<Count>k__BackingField
int32_t ___U3CCountU3Ek__BackingField_5;
};
// UnityEngine.Rendering.CoreUnsafeUtils/UintKeyGetter
struct UintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8
{
union
{
struct
{
};
uint8_t UintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8__padding[1];
};
};
// UnityEngine.InputSystem.InputActionMap/DeviceArray
struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E
{
// System.Boolean UnityEngine.InputSystem.InputActionMap/DeviceArray::m_HaveValue
bool ___m_HaveValue_0;
// System.Int32 UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceCount
int32_t ___m_DeviceCount_1;
// UnityEngine.InputSystem.InputDevice[] UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceArray
InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray
struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E_marshaled_pinvoke
{
int32_t ___m_HaveValue_0;
int32_t ___m_DeviceCount_1;
InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray
struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E_marshaled_com
{
int32_t ___m_HaveValue_0;
int32_t ___m_DeviceCount_1;
InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2;
};
// UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax
struct BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317
{
// UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax::m_ActionMap
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_ActionMap_0;
// UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax::m_Action
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1;
// System.Int32 UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax::m_BindingIndexInMap
int32_t ___m_BindingIndexInMap_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax
struct BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317_marshaled_pinvoke
{
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_ActionMap_0;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1;
int32_t ___m_BindingIndexInMap_2;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax
struct BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317_marshaled_com
{
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_ActionMap_0;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1;
int32_t ___m_BindingIndexInMap_2;
};
// UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax
struct CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30
{
// UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax::m_Action
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_0;
// UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax::m_ActionMap
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_ActionMap_1;
// System.Int32 UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax::m_BindingIndexInMap
int32_t ___m_BindingIndexInMap_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax
struct CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30_marshaled_pinvoke
{
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_0;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_ActionMap_1;
int32_t ___m_BindingIndexInMap_2;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax
struct CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30_marshaled_com
{
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_0;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_ActionMap_1;
int32_t ___m_BindingIndexInMap_2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo
struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A
{
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::producers
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::consumers
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::refCount
int32_t ___refCount_2;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::imported
bool ___imported_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo
struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_pinvoke
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1;
int32_t ___refCount_2;
int32_t ___imported_3;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo
struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_com
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1;
int32_t ___refCount_2;
int32_t ___imported_3;
};
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.EnhancedTouch.Finger>>
struct CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B
{
// System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray
bool ___m_CannotMutateCallbacksArray_0;
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks
InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_Callbacks_1;
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd
InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_CallbacksToAdd_2;
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove
InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_CallbacksToRemove_3;
};
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>
struct CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775
{
// System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray
bool ___m_CannotMutateCallbacksArray_0;
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks
InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_Callbacks_1;
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd
InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_CallbacksToAdd_2;
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove
InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_CallbacksToRemove_3;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>
struct Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ____current_3;
};
// System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>
struct Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E
{
// System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_dictionary
Dictionary_2_tF2EDF056F0149817635F2C50FE28384178A40363* ____dictionary_0;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version
int32_t ____version_1;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index
int32_t ____index_2;
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_current
KeyValuePair_2_t09D31739B6A73A2DD2230438ABE7A283CC62AECF ____current_3;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType
int32_t ____getEnumeratorRetType_4;
};
// System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>
struct Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536
{
// System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_dictionary
Dictionary_2_t4EAC15363030DFDF453F1AB77D690425033951F5* ____dictionary_0;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version
int32_t ____version_1;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index
int32_t ____index_2;
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_current
KeyValuePair_2_tE952F956792965330FD09CF7B3F9D4485848585C ____current_3;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType
int32_t ____getEnumeratorRetType_4;
};
// System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>
struct Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C
{
// System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_dictionary
Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* ____dictionary_0;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version
int32_t ____version_1;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index
int32_t ____index_2;
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_current
KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF ____current_3;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType
int32_t ____getEnumeratorRetType_4;
};
// System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
struct Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3
{
// System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_dictionary
Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version
int32_t ____version_1;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index
int32_t ____index_2;
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_current
KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 ____current_3;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType
int32_t ____getEnumeratorRetType_4;
};
// System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>
struct Enumerator_tEA93FE2B778D098F590CA168BEFC4CD85D73A6B9
{
// System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_dictionary
Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* ____dictionary_0;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version
int32_t ____version_1;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index
int32_t ____index_2;
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_current
KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 ____current_3;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType
int32_t ____getEnumeratorRetType_4;
};
// System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Text.StringBuilder>
struct Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E
{
// System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_dictionary
Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* ____dictionary_0;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version
int32_t ____version_1;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index
int32_t ____index_2;
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::_current
KeyValuePair_2_tD811495BB503B1FEA49409E7D29F95867A11EEA2 ____current_3;
// System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType
int32_t ____getEnumeratorRetType_4;
};
// System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>
struct ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C
{
// T1 System.ValueTuple`2::Item1
RuntimeObject* ___Item1_0;
// T2 System.ValueTuple`2::Item2
ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC ___Item2_1;
};
// System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>
struct ValueTuple_2_tF84FEBD8A912F24572EFCF15570D16C3346CEB6E
{
// T1 System.ValueTuple`2::Item1
RuntimeObject* ___Item1_0;
// T2 System.ValueTuple`2::Item2
ValueTuple_2_tF34EACCF71A708BBFA7545E7D3A1298BB2019C7D ___Item2_1;
};
// Unity.Collections.Allocator
struct Allocator_t996642592271AAD9EE688F142741D512C07B5824
{
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.BlendState
struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630
{
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7;
// System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates
uint8_t ___m_SeparateMRTBlendStates_8;
// System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask
uint8_t ___m_AlphaToMask_9;
// System.Int16 UnityEngine.Rendering.BlendState::m_Padding
int16_t ___m_Padding_10;
};
// UnityEngine.Rendering.BuiltinRenderTextureType
struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E
{
// System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__
int32_t ___value___2;
};
// System.ByteEnum
struct ByteEnum_t2A464EF5EC59CBA8ED5E194537D5832168B1A692
{
// System.Byte System.ByteEnum::value__
uint8_t ___value___2;
};
// UnityEngine.Rendering.ClearFlag
struct ClearFlag_t0B57BE5A60AA0EE7CC0DAE7E7DF82EB993A59ADD
{
// System.Int32 UnityEngine.Rendering.ClearFlag::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233 : public RuntimeObject
{
// System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool
struct ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2 : public RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D
{
};
// UnityEngine.ComputeBufferType
struct ComputeBufferType_tDEEE8D455B0CCF8A6CFF36F0A0D9D27E3662919E
{
// System.Int32 UnityEngine.ComputeBufferType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CoreProfileId
struct CoreProfileId_t66459E976D5987566CDB33711B12441EE66A16CA
{
// System.Int32 UnityEngine.Rendering.CoreProfileId::value__
int32_t ___value___2;
};
// UnityEngine.CubemapFace
struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B
{
// System.Int32 UnityEngine.CubemapFace::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CullMode
struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50
{
// System.Int32 UnityEngine.Rendering.CullMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CullingResults
struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267
{
// System.IntPtr UnityEngine.Rendering.CullingResults::ptr
intptr_t ___ptr_0;
// UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1;
};
// UnityEngine.Rendering.DebugAction
struct DebugAction_t0424286B290183DD54E717A687D028AF4814BA05
{
// System.Int32 UnityEngine.Rendering.DebugAction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DebugActionRepeatMode
struct DebugActionRepeatMode_t0CD21DED17AB4A92CA39344DB0DCE40A8D517C28
{
// System.Int32 UnityEngine.Rendering.DebugActionRepeatMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DebugManager
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672 : public RuntimeObject
{
// UnityEngine.Rendering.DebugActionDesc[] UnityEngine.Rendering.DebugManager::m_DebugActions
DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* ___m_DebugActions_11;
// UnityEngine.Rendering.DebugActionState[] UnityEngine.Rendering.DebugManager::m_DebugActionStates
DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* ___m_DebugActionStates_12;
// UnityEngine.InputSystem.InputActionMap UnityEngine.Rendering.DebugManager::debugActionMap
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___debugActionMap_13;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugManager::m_ReadOnlyPanels
ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* ___m_ReadOnlyPanels_15;
// System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugManager::m_Panels
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* ___m_Panels_16;
// System.Action`1<System.Boolean> UnityEngine.Rendering.DebugManager::onDisplayRuntimeUIChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___onDisplayRuntimeUIChanged_17;
// System.Action UnityEngine.Rendering.DebugManager::onSetDirty
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___onSetDirty_18;
// System.Action UnityEngine.Rendering.DebugManager::resetData
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___resetData_19;
// System.Boolean UnityEngine.Rendering.DebugManager::refreshEditorRequested
bool ___refreshEditorRequested_20;
// System.Nullable`1<System.Int32> UnityEngine.Rendering.DebugManager::m_RequestedPanelIndex
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___m_RequestedPanelIndex_21;
// UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_Root
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Root_22;
// UnityEngine.Rendering.UI.DebugUIHandlerCanvas UnityEngine.Rendering.DebugManager::m_RootUICanvas
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* ___m_RootUICanvas_23;
// UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_PersistentRoot
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PersistentRoot_24;
// UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas UnityEngine.Rendering.DebugManager::m_RootUIPersistentCanvas
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* ___m_RootUIPersistentCanvas_25;
// System.Boolean UnityEngine.Rendering.DebugManager::m_EditorOpen
bool ___m_EditorOpen_26;
// System.Boolean UnityEngine.Rendering.DebugManager::m_EnableRuntimeUI
bool ___m_EnableRuntimeUI_27;
};
struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields
{
// System.Lazy`1<UnityEngine.Rendering.DebugManager> UnityEngine.Rendering.DebugManager::s_Instance
Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* ___s_Instance_14;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.DepthAccess
struct DepthAccess_t4B92D0F3626FEEE02291E6A85292D2C67364DF7F
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.DepthAccess::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DepthBits
struct DepthBits_tB559EBF2048F6D10B241E6425FBAEC78C282D5DD
{
// System.Int32 UnityEngine.Rendering.DepthBits::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DynamicResScalePolicyType
struct DynamicResScalePolicyType_tBFCAFCA277DD1112F688D4556F28D7B48E2C3A0D
{
// System.Int32 UnityEngine.Rendering.DynamicResScalePolicyType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DynamicResScalerSlot
struct DynamicResScalerSlot_t9AF375DEF3F88A10557D7B861715769A82FF83DF
{
// System.Int32 UnityEngine.Rendering.DynamicResScalerSlot::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DynamicResUpscaleFilter
struct DynamicResUpscaleFilter_t1F847EAF1DA4242626327D386E88AB4A9D91C155
{
// System.Byte UnityEngine.Rendering.DynamicResUpscaleFilter::value__
uint8_t ___value___2;
};
// UnityEngine.Rendering.DynamicResolutionType
struct DynamicResolutionType_t7F08792CD76FC4F0E4E21BB928050361DE0422A5
{
// System.Byte UnityEngine.Rendering.DynamicResolutionType::value__
uint8_t ___value___2;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.Rendering.FastMemoryFlags
struct FastMemoryFlags_tCB7206B25993B48CC436B08142DBF24F0F74C3A7
{
// System.Int32 UnityEngine.Rendering.FastMemoryFlags::value__
int32_t ___value___2;
};
// UnityEngine.FilterMode
struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34
{
// System.Int32 UnityEngine.FilterMode::value__
int32_t ___value___2;
};
// System.Runtime.InteropServices.GCHandle
struct GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC
{
// System.IntPtr System.Runtime.InteropServices.GCHandle::handle
intptr_t ___handle_0;
};
// UnityEngine.Rendering.GraphicsFenceType
struct GraphicsFenceType_t8C3F229DC2BE62FA78724BA3D35FFCB3A64F7E0A
{
// System.Int32 UnityEngine.Rendering.GraphicsFenceType::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
{
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.InputActionType
struct InputActionType_t7E3615BDDF3C84F39712E5889559D3AD8E773108
{
// System.Int32 UnityEngine.InputSystem.InputActionType::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.LowLevel.InputStateBlock
struct InputStateBlock_t0E05211ACF29A99C0FE7FC9EA7042196BFF1F3B5
{
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::<format>k__BackingField
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___U3CformatU3Ek__BackingField_33;
// System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::<byteOffset>k__BackingField
uint32_t ___U3CbyteOffsetU3Ek__BackingField_34;
// System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::<bitOffset>k__BackingField
uint32_t ___U3CbitOffsetU3Ek__BackingField_35;
// System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::<sizeInBits>k__BackingField
uint32_t ___U3CsizeInBitsU3Ek__BackingField_36;
};
struct InputStateBlock_t0E05211ACF29A99C0FE7FC9EA7042196BFF1F3B5_StaticFields
{
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatBit
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatBit_2;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatSBit
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatSBit_4;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatInt
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatInt_6;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatUInt
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatUInt_8;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatShort
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatShort_10;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatUShort
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatUShort_12;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatByte
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatByte_14;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatSByte
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatSByte_16;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatLong
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatLong_18;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatULong
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatULong_20;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatFloat
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatFloat_22;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatDouble
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatDouble_24;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector2
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector2_26;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector3
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector3_27;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatQuaternion
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatQuaternion_28;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector2Short
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector2Short_29;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector3Short
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector3Short_30;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector2Byte
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector2Byte_31;
// UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector3Byte
FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector3Byte_32;
};
// UnityEngine.InputSystem.LowLevel.InputUpdateType
struct InputUpdateType_t31A66F5342D924983382FA675EF78007C04EC590
{
// System.Int32 UnityEngine.InputSystem.LowLevel.InputUpdateType::value__
int32_t ___value___2;
};
// System.Int32Enum
struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C
{
// System.Int32 System.Int32Enum::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.Key
struct Key_tA157C0DCB2A0D2BE58B76B3BB836A1B2E4EAF387
{
// System.Int32 UnityEngine.InputSystem.Key::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.MSAASamples
struct MSAASamples_tB69F548BE8CA330465CC9D1F7B51199162D5D72C
{
// System.Int32 UnityEngine.Rendering.MSAASamples::value__
int32_t ___value___2;
};
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
{
// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Rendering.PerObjectData
struct PerObjectData_t04DDCBE9ABF1113E8F9BAFCF4A7F94DD841B9CC9
{
// System.Int32 UnityEngine.Rendering.PerObjectData::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RTHandleProperties
struct RTHandleProperties_tBCB3E1EFE8B366995704C1322B9C443877580CD6
{
// UnityEngine.Vector2Int UnityEngine.Rendering.RTHandleProperties::previousViewportSize
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___previousViewportSize_0;
// UnityEngine.Vector2Int UnityEngine.Rendering.RTHandleProperties::previousRenderTargetSize
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___previousRenderTargetSize_1;
// UnityEngine.Vector2Int UnityEngine.Rendering.RTHandleProperties::currentViewportSize
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___currentViewportSize_2;
// UnityEngine.Vector2Int UnityEngine.Rendering.RTHandleProperties::currentRenderTargetSize
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___currentRenderTargetSize_3;
// UnityEngine.Vector4 UnityEngine.Rendering.RTHandleProperties::rtHandleScale
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rtHandleScale_4;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfileId
struct RenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfileId::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType
struct RenderGraphResourceType_tAFC98053C956B68EDA12B1B8A9BC4B245C97D996
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderStateMask
struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57
{
// System.Int32 UnityEngine.Rendering.RenderStateMask::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50
{
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69
{
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RendererUtils.RendererList
struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E
{
// System.UIntPtr UnityEngine.Rendering.RendererUtils.RendererList::context
uintptr_t ___context_0;
// System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::index
uint32_t ___index_1;
// System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::frame
uint32_t ___frame_2;
};
struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields
{
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.RendererUtils.RendererList::nullRendererList
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___nullRendererList_3;
};
// System.RuntimeFieldHandle
struct RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5
{
// System.IntPtr System.RuntimeFieldHandle::value
intptr_t ___value_0;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36
{
// System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
intptr_t ___m_Ptr_1;
};
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0;
};
// UnityEngine.Rendering.ShadowSamplingMode
struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8
{
// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.SortingCriteria
struct SortingCriteria_t4907D221CB6E6AA4A32C1ED7B5D17103FD3E7C39
{
// System.Int32 UnityEngine.Rendering.SortingCriteria::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642
{
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool
struct TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5 : public RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD
{
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureSizeMode
struct TextureSizeMode_tFB7A6B88F45C01CA3565AD7EFAFDA805E48DE96F
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureSizeMode::value__
int32_t ___value___2;
};
// UnityEngine.TextureWrapMode
struct TextureWrapMode_tF9851343029052ED45668D1C99BAE09B2CCC13AD
{
// System.Int32 UnityEngine.TextureWrapMode::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.TouchPhase
struct TouchPhase_tC280DE0C3DA3652019BF3605D57099E6CE2F3B14
{
// System.Int32 UnityEngine.InputSystem.TouchPhase::value__
int32_t ___value___2;
};
// System.TypeCode
struct TypeCode_tBEF9BE86C8BCF5A6B82F3381219738D27804EF79
{
// System.Int32 System.TypeCode::value__
int32_t ___value___2;
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8
{
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.Controls.AxisControl/Clamp
struct Clamp_tCB96E8D34067B0DCBED42C565F4443DF880DD284
{
// System.Int32 UnityEngine.InputSystem.Controls.AxisControl/Clamp::value__
int32_t ___value___2;
};
// UnityEngine.UI.CanvasScaler/ScaleMode
struct ScaleMode_t75E9A207156237F5D22C180106611A6AEB45D765
{
// System.Int32 UnityEngine.UI.CanvasScaler/ScaleMode::value__
int32_t ___value___2;
};
// UnityEngine.UI.CanvasScaler/ScreenMatchMode
struct ScreenMatchMode_t1BE0CA4F6DE4FDCD46F417DF0B7C1E6A19AB75ED
{
// System.Int32 UnityEngine.UI.CanvasScaler/ScreenMatchMode::value__
int32_t ___value___2;
};
// UnityEngine.UI.CanvasScaler/Unit
struct Unit_tAE478BD661DB092BBD04163BD94D5868EB99666F
{
// System.Int32 UnityEngine.UI.CanvasScaler/Unit::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DebugActionState/DebugActionKeyType
struct DebugActionKeyType_t16EFF398DB6FF9C9A15E3DF544C2B196C4559FC4
{
// System.Int32 UnityEngine.Rendering.DebugActionState/DebugActionKeyType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DebugUI/Flags
struct Flags_tBBD3C554E9057BB9AC0476F92D0328575F2C4193
{
// System.Int32 UnityEngine.Rendering.DebugUI/Flags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.DynamicResolutionHandler/UpsamplerScheduleType
struct UpsamplerScheduleType_t12A9C7DF9571FFADC93310137C624CB418CBC5A4
{
// System.Int32 UnityEngine.Rendering.DynamicResolutionHandler/UpsamplerScheduleType::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.InputAction/ActionFlags
struct ActionFlags_t639BD2944E073F8DD263CE2CA581FC62C401AB1E
{
// System.Int32 UnityEngine.InputSystem.InputAction/ActionFlags::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.InputBinding/Flags
struct Flags_t2ED4EFE461994B03533B3B524C8C2EA71315AAE6
{
// System.Int32 UnityEngine.InputSystem.InputBinding/Flags::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.InputControl/ControlFlags
struct ControlFlags_t9C297F208DE19CEB00A0560F7FDE59F6A2004132
{
// System.Int32 UnityEngine.InputSystem.InputControl/ControlFlags::value__
int32_t ___value___2;
};
// UnityEngine.InputSystem.InputDevice/DeviceFlags
struct DeviceFlags_tF02F85DA24FF16879A67B540FCA560EC955CE728
{
// System.Int32 UnityEngine.InputSystem.InputDevice/DeviceFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.XRGraphics/StereoRenderingMode
struct StereoRenderingMode_t4D2191649513EB02845526D2D5362AC108F8D984
{
// System.Int32 UnityEngine.Rendering.XRGraphics/StereoRenderingMode::value__
int32_t ___value___2;
};
// UnityEngine.XR.XRSettings/StereoRenderingMode
struct StereoRenderingMode_t33BFA91A3F30033E083366CBECAEC42A5B72783B
{
// System.Int32 UnityEngine.XR.XRSettings/StereoRenderingMode::value__
int32_t ___value___2;
};
// System.Collections.Generic.List`1/Enumerator<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>
struct Enumerator_tB36DB9966B022B9487029942C5D6FA612DC2B3F4
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>
struct Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
ValueTuple_2_tF84FEBD8A912F24572EFCF15570D16C3346CEB6E ____current_3;
};
// Unity.Collections.NativeArray`1<System.UInt32>
struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// System.Nullable`1<System.Int32Enum>
struct Nullable_1_t163D49A1147F217B7BD43BE8ACC8A5CC6B846D14
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
int32_t ___value_1;
};
// System.Nullable`1<UnityEngine.InputSystem.TouchPhase>
struct Nullable_1_tBF79F0DE631E92480D1699F2CCCD5AFBEE5F5E7D
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
int32_t ___value_1;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc
struct ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::count
int32_t ___count_0;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::stride
int32_t ___stride_1;
// UnityEngine.ComputeBufferType UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::type
int32_t ___type_2;
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::name
String_t* ___name_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc
struct ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_pinvoke
{
int32_t ___count_0;
int32_t ___stride_1;
int32_t ___type_2;
char* ___name_3;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc
struct ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_com
{
int32_t ___count_0;
int32_t ___stride_1;
int32_t ___type_2;
Il2CppChar* ___name_3;
};
// UnityEngine.Rendering.DebugActionDesc
struct DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC : public RuntimeObject
{
// UnityEngine.InputSystem.InputAction UnityEngine.Rendering.DebugActionDesc::buttonAction
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___buttonAction_0;
// UnityEngine.Rendering.DebugActionRepeatMode UnityEngine.Rendering.DebugActionDesc::repeatMode
int32_t ___repeatMode_1;
// System.Single UnityEngine.Rendering.DebugActionDesc::repeatDelay
float ___repeatDelay_2;
};
// UnityEngine.Rendering.DebugActionState
struct DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA : public RuntimeObject
{
// UnityEngine.Rendering.DebugActionState/DebugActionKeyType UnityEngine.Rendering.DebugActionState::m_Type
int32_t ___m_Type_0;
// UnityEngine.InputSystem.InputAction UnityEngine.Rendering.DebugActionState::inputAction
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___inputAction_1;
// System.Boolean[] UnityEngine.Rendering.DebugActionState::m_TriggerPressedUp
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_TriggerPressedUp_2;
// System.Single UnityEngine.Rendering.DebugActionState::m_Timer
float ___m_Timer_3;
// System.Boolean UnityEngine.Rendering.DebugActionState::<runningAction>k__BackingField
bool ___U3CrunningActionU3Ek__BackingField_4;
// System.Single UnityEngine.Rendering.DebugActionState::<actionState>k__BackingField
float ___U3CactionStateU3Ek__BackingField_5;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D
{
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc::inFastMemory
bool ___inFastMemory_0;
// UnityEngine.Rendering.FastMemoryFlags UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc::flags
int32_t ___flags_1;
// System.Single UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc::residencyFraction
float ___residencyFraction_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke
{
int32_t ___inFastMemory_0;
int32_t ___flags_1;
float ___residencyFraction_2;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc
struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com
{
int32_t ___inFastMemory_0;
int32_t ___flags_1;
float ___residencyFraction_2;
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.GlobalDynamicResolutionSettings
struct GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0
{
// System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::enabled
bool ___enabled_0;
// System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::useMipBias
bool ___useMipBias_1;
// System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::enableDLSS
bool ___enableDLSS_2;
// System.UInt32 UnityEngine.Rendering.GlobalDynamicResolutionSettings::DLSSPerfQualitySetting
uint32_t ___DLSSPerfQualitySetting_3;
// System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::DLSSUseOptimalSettings
bool ___DLSSUseOptimalSettings_4;
// System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::DLSSSharpness
float ___DLSSSharpness_5;
// System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::maxPercentage
float ___maxPercentage_6;
// System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::minPercentage
float ___minPercentage_7;
// UnityEngine.Rendering.DynamicResolutionType UnityEngine.Rendering.GlobalDynamicResolutionSettings::dynResType
uint8_t ___dynResType_8;
// UnityEngine.Rendering.DynamicResUpscaleFilter UnityEngine.Rendering.GlobalDynamicResolutionSettings::upsampleFilter
uint8_t ___upsampleFilter_9;
// System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::forceResolution
bool ___forceResolution_10;
// System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::forcedPercentage
float ___forcedPercentage_11;
// System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::lowResTransparencyMinimumThreshold
float ___lowResTransparencyMinimumThreshold_12;
// System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::rayTracingHalfResThreshold
float ___rayTracingHalfResThreshold_13;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.GlobalDynamicResolutionSettings
struct GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_pinvoke
{
int32_t ___enabled_0;
int32_t ___useMipBias_1;
int32_t ___enableDLSS_2;
uint32_t ___DLSSPerfQualitySetting_3;
int32_t ___DLSSUseOptimalSettings_4;
float ___DLSSSharpness_5;
float ___maxPercentage_6;
float ___minPercentage_7;
uint8_t ___dynResType_8;
uint8_t ___upsampleFilter_9;
int32_t ___forceResolution_10;
float ___forcedPercentage_11;
float ___lowResTransparencyMinimumThreshold_12;
float ___rayTracingHalfResThreshold_13;
};
// Native definition for COM marshalling of UnityEngine.Rendering.GlobalDynamicResolutionSettings
struct GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_com
{
int32_t ___enabled_0;
int32_t ___useMipBias_1;
int32_t ___enableDLSS_2;
uint32_t ___DLSSPerfQualitySetting_3;
int32_t ___DLSSUseOptimalSettings_4;
float ___DLSSSharpness_5;
float ___maxPercentage_6;
float ___minPercentage_7;
uint8_t ___dynResType_8;
uint8_t ___upsampleFilter_9;
int32_t ___forceResolution_10;
float ___forcedPercentage_11;
float ___lowResTransparencyMinimumThreshold_12;
float ___rayTracingHalfResThreshold_13;
};
// UnityEngine.Rendering.GraphicsFence
struct GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB
{
// System.IntPtr UnityEngine.Rendering.GraphicsFence::m_Ptr
intptr_t ___m_Ptr_0;
// System.Int32 UnityEngine.Rendering.GraphicsFence::m_Version
int32_t ___m_Version_1;
// UnityEngine.Rendering.GraphicsFenceType UnityEngine.Rendering.GraphicsFence::m_FenceType
int32_t ___m_FenceType_2;
};
// UnityEngine.InputSystem.InputBinding
struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5
{
// System.String UnityEngine.InputSystem.InputBinding::m_Name
String_t* ___m_Name_2;
// System.String UnityEngine.InputSystem.InputBinding::m_Id
String_t* ___m_Id_3;
// System.String UnityEngine.InputSystem.InputBinding::m_Path
String_t* ___m_Path_4;
// System.String UnityEngine.InputSystem.InputBinding::m_Interactions
String_t* ___m_Interactions_5;
// System.String UnityEngine.InputSystem.InputBinding::m_Processors
String_t* ___m_Processors_6;
// System.String UnityEngine.InputSystem.InputBinding::m_Groups
String_t* ___m_Groups_7;
// System.String UnityEngine.InputSystem.InputBinding::m_Action
String_t* ___m_Action_8;
// UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags
int32_t ___m_Flags_9;
// System.String UnityEngine.InputSystem.InputBinding::m_OverridePath
String_t* ___m_OverridePath_10;
// System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions
String_t* ___m_OverrideInteractions_11;
// System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors
String_t* ___m_OverrideProcessors_12;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding
struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke
{
char* ___m_Name_2;
char* ___m_Id_3;
char* ___m_Path_4;
char* ___m_Interactions_5;
char* ___m_Processors_6;
char* ___m_Groups_7;
char* ___m_Action_8;
int32_t ___m_Flags_9;
char* ___m_OverridePath_10;
char* ___m_OverrideInteractions_11;
char* ___m_OverrideProcessors_12;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding
struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com
{
Il2CppChar* ___m_Name_2;
Il2CppChar* ___m_Id_3;
Il2CppChar* ___m_Path_4;
Il2CppChar* ___m_Interactions_5;
Il2CppChar* ___m_Processors_6;
Il2CppChar* ___m_Groups_7;
Il2CppChar* ___m_Action_8;
int32_t ___m_Flags_9;
Il2CppChar* ___m_OverridePath_10;
Il2CppChar* ___m_OverrideInteractions_11;
Il2CppChar* ___m_OverrideProcessors_12;
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.InputSystem.Utilities.PrimitiveValue
struct PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.TypeCode UnityEngine.InputSystem.Utilities.PrimitiveValue::m_Type
int32_t ___m_Type_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___m_Type_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_BoolValue_1_OffsetPadding[4];
// System.Boolean UnityEngine.InputSystem.Utilities.PrimitiveValue::m_BoolValue
bool ___m_BoolValue_1;
};
#pragma pack(pop, tp)
struct
{
char ___m_BoolValue_1_OffsetPadding_forAlignmentOnly[4];
bool ___m_BoolValue_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_CharValue_2_OffsetPadding[4];
// System.Char UnityEngine.InputSystem.Utilities.PrimitiveValue::m_CharValue
Il2CppChar ___m_CharValue_2;
};
#pragma pack(pop, tp)
struct
{
char ___m_CharValue_2_OffsetPadding_forAlignmentOnly[4];
Il2CppChar ___m_CharValue_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ByteValue_3_OffsetPadding[4];
// System.Byte UnityEngine.InputSystem.Utilities.PrimitiveValue::m_ByteValue
uint8_t ___m_ByteValue_3;
};
#pragma pack(pop, tp)
struct
{
char ___m_ByteValue_3_OffsetPadding_forAlignmentOnly[4];
uint8_t ___m_ByteValue_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_SByteValue_4_OffsetPadding[4];
// System.SByte UnityEngine.InputSystem.Utilities.PrimitiveValue::m_SByteValue
int8_t ___m_SByteValue_4;
};
#pragma pack(pop, tp)
struct
{
char ___m_SByteValue_4_OffsetPadding_forAlignmentOnly[4];
int8_t ___m_SByteValue_4_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ShortValue_5_OffsetPadding[4];
// System.Int16 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_ShortValue
int16_t ___m_ShortValue_5;
};
#pragma pack(pop, tp)
struct
{
char ___m_ShortValue_5_OffsetPadding_forAlignmentOnly[4];
int16_t ___m_ShortValue_5_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_UShortValue_6_OffsetPadding[4];
// System.UInt16 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_UShortValue
uint16_t ___m_UShortValue_6;
};
#pragma pack(pop, tp)
struct
{
char ___m_UShortValue_6_OffsetPadding_forAlignmentOnly[4];
uint16_t ___m_UShortValue_6_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_IntValue_7_OffsetPadding[4];
// System.Int32 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_IntValue
int32_t ___m_IntValue_7;
};
#pragma pack(pop, tp)
struct
{
char ___m_IntValue_7_OffsetPadding_forAlignmentOnly[4];
int32_t ___m_IntValue_7_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_UIntValue_8_OffsetPadding[4];
// System.UInt32 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_UIntValue
uint32_t ___m_UIntValue_8;
};
#pragma pack(pop, tp)
struct
{
char ___m_UIntValue_8_OffsetPadding_forAlignmentOnly[4];
uint32_t ___m_UIntValue_8_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_LongValue_9_OffsetPadding[4];
// System.Int64 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_LongValue
int64_t ___m_LongValue_9;
};
#pragma pack(pop, tp)
struct
{
char ___m_LongValue_9_OffsetPadding_forAlignmentOnly[4];
int64_t ___m_LongValue_9_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ULongValue_10_OffsetPadding[4];
// System.UInt64 UnityEngine.InputSystem.Utilities.PrimitiveValue::m_ULongValue
uint64_t ___m_ULongValue_10;
};
#pragma pack(pop, tp)
struct
{
char ___m_ULongValue_10_OffsetPadding_forAlignmentOnly[4];
uint64_t ___m_ULongValue_10_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_FloatValue_11_OffsetPadding[4];
// System.Single UnityEngine.InputSystem.Utilities.PrimitiveValue::m_FloatValue
float ___m_FloatValue_11;
};
#pragma pack(pop, tp)
struct
{
char ___m_FloatValue_11_OffsetPadding_forAlignmentOnly[4];
float ___m_FloatValue_11_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_DoubleValue_12_OffsetPadding[4];
// System.Double UnityEngine.InputSystem.Utilities.PrimitiveValue::m_DoubleValue
double ___m_DoubleValue_12;
};
#pragma pack(pop, tp)
struct
{
char ___m_DoubleValue_12_OffsetPadding_forAlignmentOnly[4];
double ___m_DoubleValue_12_forAlignmentOnly;
};
};
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.PrimitiveValue
struct PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_pinvoke
{
union
{
#pragma pack(push, tp, 1)
struct
{
int32_t ___m_Type_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___m_Type_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_BoolValue_1_OffsetPadding[4];
int32_t ___m_BoolValue_1;
};
#pragma pack(pop, tp)
struct
{
char ___m_BoolValue_1_OffsetPadding_forAlignmentOnly[4];
int32_t ___m_BoolValue_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_CharValue_2_OffsetPadding[4];
uint8_t ___m_CharValue_2;
};
#pragma pack(pop, tp)
struct
{
char ___m_CharValue_2_OffsetPadding_forAlignmentOnly[4];
uint8_t ___m_CharValue_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ByteValue_3_OffsetPadding[4];
uint8_t ___m_ByteValue_3;
};
#pragma pack(pop, tp)
struct
{
char ___m_ByteValue_3_OffsetPadding_forAlignmentOnly[4];
uint8_t ___m_ByteValue_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_SByteValue_4_OffsetPadding[4];
int8_t ___m_SByteValue_4;
};
#pragma pack(pop, tp)
struct
{
char ___m_SByteValue_4_OffsetPadding_forAlignmentOnly[4];
int8_t ___m_SByteValue_4_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ShortValue_5_OffsetPadding[4];
int16_t ___m_ShortValue_5;
};
#pragma pack(pop, tp)
struct
{
char ___m_ShortValue_5_OffsetPadding_forAlignmentOnly[4];
int16_t ___m_ShortValue_5_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_UShortValue_6_OffsetPadding[4];
uint16_t ___m_UShortValue_6;
};
#pragma pack(pop, tp)
struct
{
char ___m_UShortValue_6_OffsetPadding_forAlignmentOnly[4];
uint16_t ___m_UShortValue_6_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_IntValue_7_OffsetPadding[4];
int32_t ___m_IntValue_7;
};
#pragma pack(pop, tp)
struct
{
char ___m_IntValue_7_OffsetPadding_forAlignmentOnly[4];
int32_t ___m_IntValue_7_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_UIntValue_8_OffsetPadding[4];
uint32_t ___m_UIntValue_8;
};
#pragma pack(pop, tp)
struct
{
char ___m_UIntValue_8_OffsetPadding_forAlignmentOnly[4];
uint32_t ___m_UIntValue_8_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_LongValue_9_OffsetPadding[4];
int64_t ___m_LongValue_9;
};
#pragma pack(pop, tp)
struct
{
char ___m_LongValue_9_OffsetPadding_forAlignmentOnly[4];
int64_t ___m_LongValue_9_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ULongValue_10_OffsetPadding[4];
uint64_t ___m_ULongValue_10;
};
#pragma pack(pop, tp)
struct
{
char ___m_ULongValue_10_OffsetPadding_forAlignmentOnly[4];
uint64_t ___m_ULongValue_10_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_FloatValue_11_OffsetPadding[4];
float ___m_FloatValue_11;
};
#pragma pack(pop, tp)
struct
{
char ___m_FloatValue_11_OffsetPadding_forAlignmentOnly[4];
float ___m_FloatValue_11_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_DoubleValue_12_OffsetPadding[4];
double ___m_DoubleValue_12;
};
#pragma pack(pop, tp)
struct
{
char ___m_DoubleValue_12_OffsetPadding_forAlignmentOnly[4];
double ___m_DoubleValue_12_forAlignmentOnly;
};
};
};
// Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.PrimitiveValue
struct PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4_marshaled_com
{
union
{
#pragma pack(push, tp, 1)
struct
{
int32_t ___m_Type_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___m_Type_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_BoolValue_1_OffsetPadding[4];
int32_t ___m_BoolValue_1;
};
#pragma pack(pop, tp)
struct
{
char ___m_BoolValue_1_OffsetPadding_forAlignmentOnly[4];
int32_t ___m_BoolValue_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_CharValue_2_OffsetPadding[4];
uint8_t ___m_CharValue_2;
};
#pragma pack(pop, tp)
struct
{
char ___m_CharValue_2_OffsetPadding_forAlignmentOnly[4];
uint8_t ___m_CharValue_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ByteValue_3_OffsetPadding[4];
uint8_t ___m_ByteValue_3;
};
#pragma pack(pop, tp)
struct
{
char ___m_ByteValue_3_OffsetPadding_forAlignmentOnly[4];
uint8_t ___m_ByteValue_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_SByteValue_4_OffsetPadding[4];
int8_t ___m_SByteValue_4;
};
#pragma pack(pop, tp)
struct
{
char ___m_SByteValue_4_OffsetPadding_forAlignmentOnly[4];
int8_t ___m_SByteValue_4_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ShortValue_5_OffsetPadding[4];
int16_t ___m_ShortValue_5;
};
#pragma pack(pop, tp)
struct
{
char ___m_ShortValue_5_OffsetPadding_forAlignmentOnly[4];
int16_t ___m_ShortValue_5_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_UShortValue_6_OffsetPadding[4];
uint16_t ___m_UShortValue_6;
};
#pragma pack(pop, tp)
struct
{
char ___m_UShortValue_6_OffsetPadding_forAlignmentOnly[4];
uint16_t ___m_UShortValue_6_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_IntValue_7_OffsetPadding[4];
int32_t ___m_IntValue_7;
};
#pragma pack(pop, tp)
struct
{
char ___m_IntValue_7_OffsetPadding_forAlignmentOnly[4];
int32_t ___m_IntValue_7_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_UIntValue_8_OffsetPadding[4];
uint32_t ___m_UIntValue_8;
};
#pragma pack(pop, tp)
struct
{
char ___m_UIntValue_8_OffsetPadding_forAlignmentOnly[4];
uint32_t ___m_UIntValue_8_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_LongValue_9_OffsetPadding[4];
int64_t ___m_LongValue_9;
};
#pragma pack(pop, tp)
struct
{
char ___m_LongValue_9_OffsetPadding_forAlignmentOnly[4];
int64_t ___m_LongValue_9_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_ULongValue_10_OffsetPadding[4];
uint64_t ___m_ULongValue_10;
};
#pragma pack(pop, tp)
struct
{
char ___m_ULongValue_10_OffsetPadding_forAlignmentOnly[4];
uint64_t ___m_ULongValue_10_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_FloatValue_11_OffsetPadding[4];
float ___m_FloatValue_11;
};
#pragma pack(pop, tp)
struct
{
char ___m_FloatValue_11_OffsetPadding_forAlignmentOnly[4];
float ___m_FloatValue_11_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___m_DoubleValue_12_OffsetPadding[4];
double ___m_DoubleValue_12;
};
#pragma pack(pop, tp)
struct
{
char ___m_DoubleValue_12_OffsetPadding_forAlignmentOnly[4];
double ___m_DoubleValue_12_forAlignmentOnly;
};
};
};
// UnityEngine.Rendering.RasterState
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26
{
// UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode
int32_t ___m_CullingMode_1;
// System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits
int32_t ___m_OffsetUnits_2;
// System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor
float ___m_OffsetFactor_3;
// System.Byte UnityEngine.Rendering.RasterState::m_DepthClip
uint8_t ___m_DepthClip_4;
// System.Byte UnityEngine.Rendering.RasterState::m_Conservative
uint8_t ___m_Conservative_5;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding1
uint8_t ___m_Padding1_6;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding2
uint8_t ___m_Padding2_7;
};
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields
{
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___defaultValue_0;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext
struct RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08 : public RuntimeObject
{
// UnityEngine.Rendering.ScriptableRenderContext UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext::renderContext
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___renderContext_0;
// UnityEngine.Rendering.CommandBuffer UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext::cmd
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd_1;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext::renderGraphPool
RenderGraphObjectPool_t266B5D9BA6D695C3E7E1A3919F3304504C5BCC7A* ___renderGraphPool_2;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext::defaultResources
RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* ___defaultResources_3;
};
// UnityEngine.Rendering.RenderTargetIdentifier
struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B
{
// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
int32_t ___m_Type_1;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
int32_t ___m_NameID_2;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
int32_t ___m_InstanceID_3;
// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
intptr_t ___m_BufferPointer_4;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
int32_t ___m_MipLevel_5;
// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
int32_t ___m_CubeFace_6;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
int32_t ___m_DepthSlice_7;
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
{
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_8;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_10;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_11;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_12;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle
struct ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A
{
// System.UInt32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::m_Value
uint32_t ___m_Value_2;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::<type>k__BackingField
int32_t ___U3CtypeU3Ek__BackingField_5;
};
struct ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields
{
// System.UInt32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::s_CurrentValidBit
uint32_t ___s_CurrentValidBit_3;
// System.UInt32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::s_SharedResourceValidBit
uint32_t ___s_SharedResourceValidBit_4;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.WeakReference
struct WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E : public RuntimeObject
{
// System.Boolean System.WeakReference::isLongReference
bool ___isLongReference_0;
// System.Runtime.InteropServices.GCHandle System.WeakReference::gcHandle
GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC ___gcHandle_1;
};
// UnityEngine.Rendering.DebugUI/Panel
struct Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295 : public RuntimeObject
{
// UnityEngine.Rendering.DebugUI/Flags UnityEngine.Rendering.DebugUI/Panel::<flags>k__BackingField
int32_t ___U3CflagsU3Ek__BackingField_0;
// System.String UnityEngine.Rendering.DebugUI/Panel::<displayName>k__BackingField
String_t* ___U3CdisplayNameU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.DebugUI/Panel::<groupIndex>k__BackingField
int32_t ___U3CgroupIndexU3Ek__BackingField_2;
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget> UnityEngine.Rendering.DebugUI/Panel::<children>k__BackingField
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* ___U3CchildrenU3Ek__BackingField_3;
// System.Action`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugUI/Panel::onSetDirty
Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* ___onSetDirty_4;
};
// UnityEngine.Rendering.DebugUI/Widget
struct Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF : public RuntimeObject
{
// UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugUI/Widget::m_Panel
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___m_Panel_0;
// UnityEngine.Rendering.DebugUI/IContainer UnityEngine.Rendering.DebugUI/Widget::m_Parent
RuntimeObject* ___m_Parent_1;
// UnityEngine.Rendering.DebugUI/Flags UnityEngine.Rendering.DebugUI/Widget::<flags>k__BackingField
int32_t ___U3CflagsU3Ek__BackingField_2;
// System.String UnityEngine.Rendering.DebugUI/Widget::<displayName>k__BackingField
String_t* ___U3CdisplayNameU3Ek__BackingField_3;
// System.String UnityEngine.Rendering.DebugUI/Widget::<tooltip>k__BackingField
String_t* ___U3CtooltipU3Ek__BackingField_4;
// System.String UnityEngine.Rendering.DebugUI/Widget::<queryPath>k__BackingField
String_t* ___U3CqueryPathU3Ek__BackingField_5;
// System.Func`1<System.Boolean> UnityEngine.Rendering.DebugUI/Widget::isHiddenCallback
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___isHiddenCallback_6;
};
// UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer
struct ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375
{
// UnityEngine.Rendering.DynamicResScalePolicyType UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer::type
int32_t ___type_0;
// UnityEngine.Rendering.PerformDynamicRes UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer::method
PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* ___method_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer
struct ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshaled_pinvoke
{
int32_t ___type_0;
Il2CppMethodPointer ___method_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer
struct ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshaled_com
{
int32_t ___type_0;
Il2CppMethodPointer ___method_1;
};
// UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState
struct FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D
{
// UnityEngine.InputSystem.LowLevel.InputUpdateType UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::updateMask
int32_t ___updateMask_0;
// UnityEngine.InputSystem.EnhancedTouch.Finger[] UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::fingers
FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___fingers_1;
// UnityEngine.InputSystem.EnhancedTouch.Finger[] UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeFingers
FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___activeFingers_2;
// UnityEngine.InputSystem.EnhancedTouch.Touch[] UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeTouches
TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354* ___activeTouches_3;
// System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeFingerCount
int32_t ___activeFingerCount_4;
// System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeTouchCount
int32_t ___activeTouchCount_5;
// System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::totalFingerCount
int32_t ___totalFingerCount_6;
// System.UInt32 UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::lastId
uint32_t ___lastId_7;
// System.Boolean UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::haveBuiltActiveTouches
bool ___haveBuiltActiveTouches_8;
// System.Boolean UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::haveActiveTouchesNeedingRefreshNextUpdate
bool ___haveActiveTouchesNeedingRefreshNextUpdate_9;
// UnityEngine.InputSystem.LowLevel.InputStateHistory`1<UnityEngine.InputSystem.LowLevel.TouchState> UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState::activeTouchState
InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___activeTouchState_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState
struct FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D_marshaled_pinvoke
{
int32_t ___updateMask_0;
FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___fingers_1;
FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___activeFingers_2;
Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_pinvoke* ___activeTouches_3;
int32_t ___activeFingerCount_4;
int32_t ___activeTouchCount_5;
int32_t ___totalFingerCount_6;
uint32_t ___lastId_7;
int32_t ___haveBuiltActiveTouches_8;
int32_t ___haveActiveTouchesNeedingRefreshNextUpdate_9;
InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___activeTouchState_10;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState
struct FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D_marshaled_com
{
int32_t ___updateMask_0;
FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___fingers_1;
FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___activeFingers_2;
Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_com* ___activeTouches_3;
int32_t ___activeFingerCount_4;
int32_t ___activeTouchCount_5;
int32_t ___totalFingerCount_6;
uint32_t ___lastId_7;
int32_t ___haveBuiltActiveTouches_8;
int32_t ___haveActiveTouchesNeedingRefreshNextUpdate_9;
InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___activeTouchState_10;
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
{
};
// System.Action`1<System.Int32>
struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404 : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.Rendering.DebugUI/Panel>
struct Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941 : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.DebugUI/Field`1<System.Int32>
struct Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// System.Func`1<T> UnityEngine.Rendering.DebugUI/Field`1::<getter>k__BackingField
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CgetterU3Ek__BackingField_7;
// System.Action`1<T> UnityEngine.Rendering.DebugUI/Field`1::<setter>k__BackingField
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CsetterU3Ek__BackingField_8;
// System.Action`2<UnityEngine.Rendering.DebugUI/Field`1<T>,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged
Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___onValueChanged_9;
};
// System.Func`1<UnityEngine.Rendering.DebugManager>
struct Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776 : public MulticastDelegate_t
{
};
// System.Func`1<System.Int32>
struct Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD : public MulticastDelegate_t
{
};
// System.Nullable`1<UnityEngine.Rendering.GlobalDynamicResolutionSettings>
struct Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 ___value_1;
};
// System.Nullable`1<UnityEngine.InputSystem.InputBinding>
struct Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 ___value_1;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc,UnityEngine.ComputeBuffer>
struct RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74 : public IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D
{
// DescType UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2::desc
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 ___desc_9;
// ResType UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2::graphicsResource
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___graphicsResource_10;
};
// UnityEngine.Events.UnityAction`1<UnityEngine.Rendering.CommandBuffer>
struct UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3 : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// System.AsyncCallback
struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C : public MulticastDelegate_t
{
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle
struct ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::handle
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A ___handle_1;
};
struct ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_StaticFields
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::s_NullHandle
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB ___s_NullHandle_0;
};
// UnityEngine.Rendering.DynamicResolutionHandler
struct DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::m_Enabled
bool ___m_Enabled_0;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::m_UseMipBias
bool ___m_UseMipBias_1;
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::m_MinScreenFraction
float ___m_MinScreenFraction_2;
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::m_MaxScreenFraction
float ___m_MaxScreenFraction_3;
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::m_CurrentFraction
float ___m_CurrentFraction_4;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::m_ForcingRes
bool ___m_ForcingRes_5;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::m_CurrentCameraRequest
bool ___m_CurrentCameraRequest_6;
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::m_PrevFraction
float ___m_PrevFraction_7;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::m_ForceSoftwareFallback
bool ___m_ForceSoftwareFallback_8;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::m_RunUpscalerFilterOnFullResolution
bool ___m_RunUpscalerFilterOnFullResolution_9;
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::m_PrevHWScaleWidth
float ___m_PrevHWScaleWidth_10;
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::m_PrevHWScaleHeight
float ___m_PrevHWScaleHeight_11;
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::m_LastScaledSize
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_LastScaledSize_12;
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::cachedOriginalSize
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___cachedOriginalSize_15;
// UnityEngine.Rendering.DynamicResUpscaleFilter UnityEngine.Rendering.DynamicResolutionHandler::<filter>k__BackingField
uint8_t ___U3CfilterU3Ek__BackingField_16;
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::<finalViewport>k__BackingField
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___U3CfinalViewportU3Ek__BackingField_18;
// UnityEngine.Rendering.DynamicResolutionType UnityEngine.Rendering.DynamicResolutionHandler::type
uint8_t ___type_19;
// UnityEngine.Rendering.GlobalDynamicResolutionSettings UnityEngine.Rendering.DynamicResolutionHandler::m_CachedSettings
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 ___m_CachedSettings_20;
// System.WeakReference UnityEngine.Rendering.DynamicResolutionHandler::m_OwnerCameraWeakRef
WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E* ___m_OwnerCameraWeakRef_22;
// UnityEngine.Rendering.DynamicResolutionHandler/UpsamplerScheduleType UnityEngine.Rendering.DynamicResolutionHandler::m_UpsamplerSchedule
int32_t ___m_UpsamplerSchedule_30;
};
struct DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields
{
// UnityEngine.Rendering.DynamicResScalerSlot UnityEngine.Rendering.DynamicResolutionHandler::s_ActiveScalerSlot
int32_t ___s_ActiveScalerSlot_13;
// UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer[] UnityEngine.Rendering.DynamicResolutionHandler::s_ScalerContainers
ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577* ___s_ScalerContainers_14;
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter> UnityEngine.Rendering.DynamicResolutionHandler::s_CameraUpscaleFilters
Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* ___s_CameraUpscaleFilters_17;
// System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler> UnityEngine.Rendering.DynamicResolutionHandler::s_CameraInstances
Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* ___s_CameraInstances_23;
// UnityEngine.Rendering.DynamicResolutionHandler UnityEngine.Rendering.DynamicResolutionHandler::s_DefaultInstance
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* ___s_DefaultInstance_24;
// System.Int32 UnityEngine.Rendering.DynamicResolutionHandler::s_ActiveCameraId
int32_t ___s_ActiveCameraId_25;
// UnityEngine.Rendering.DynamicResolutionHandler UnityEngine.Rendering.DynamicResolutionHandler::s_ActiveInstance
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* ___s_ActiveInstance_26;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::s_ActiveInstanceDirty
bool ___s_ActiveInstanceDirty_27;
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::s_GlobalHwFraction
float ___s_GlobalHwFraction_28;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::s_GlobalHwUpresActive
bool ___s_GlobalHwUpresActive_29;
};
// UnityEngine.InputSystem.InputControl
struct InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E : public RuntimeObject
{
// UnityEngine.InputSystem.LowLevel.InputStateBlock UnityEngine.InputSystem.InputControl::m_StateBlock
InputStateBlock_t0E05211ACF29A99C0FE7FC9EA7042196BFF1F3B5 ___m_StateBlock_0;
// UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.InputControl::m_Name
InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___m_Name_1;
// System.String UnityEngine.InputSystem.InputControl::m_Path
String_t* ___m_Path_2;
// System.String UnityEngine.InputSystem.InputControl::m_DisplayName
String_t* ___m_DisplayName_3;
// System.String UnityEngine.InputSystem.InputControl::m_DisplayNameFromLayout
String_t* ___m_DisplayNameFromLayout_4;
// System.String UnityEngine.InputSystem.InputControl::m_ShortDisplayName
String_t* ___m_ShortDisplayName_5;
// System.String UnityEngine.InputSystem.InputControl::m_ShortDisplayNameFromLayout
String_t* ___m_ShortDisplayNameFromLayout_6;
// UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.InputControl::m_Layout
InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___m_Layout_7;
// UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.InputControl::m_Variants
InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___m_Variants_8;
// UnityEngine.InputSystem.InputDevice UnityEngine.InputSystem.InputControl::m_Device
InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___m_Device_9;
// UnityEngine.InputSystem.InputControl UnityEngine.InputSystem.InputControl::m_Parent
InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E* ___m_Parent_10;
// System.Int32 UnityEngine.InputSystem.InputControl::m_UsageCount
int32_t ___m_UsageCount_11;
// System.Int32 UnityEngine.InputSystem.InputControl::m_UsageStartIndex
int32_t ___m_UsageStartIndex_12;
// System.Int32 UnityEngine.InputSystem.InputControl::m_AliasCount
int32_t ___m_AliasCount_13;
// System.Int32 UnityEngine.InputSystem.InputControl::m_AliasStartIndex
int32_t ___m_AliasStartIndex_14;
// System.Int32 UnityEngine.InputSystem.InputControl::m_ChildCount
int32_t ___m_ChildCount_15;
// System.Int32 UnityEngine.InputSystem.InputControl::m_ChildStartIndex
int32_t ___m_ChildStartIndex_16;
// UnityEngine.InputSystem.InputControl/ControlFlags UnityEngine.InputSystem.InputControl::m_ControlFlags
int32_t ___m_ControlFlags_17;
// UnityEngine.InputSystem.Utilities.PrimitiveValue UnityEngine.InputSystem.InputControl::m_DefaultState
PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4 ___m_DefaultState_18;
// UnityEngine.InputSystem.Utilities.PrimitiveValue UnityEngine.InputSystem.InputControl::m_MinValue
PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4 ___m_MinValue_19;
// UnityEngine.InputSystem.Utilities.PrimitiveValue UnityEngine.InputSystem.InputControl::m_MaxValue
PrimitiveValue_t1CC37566F40746757D5E3F87474A05909D85C2D4 ___m_MaxValue_20;
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Rendering.PerformDynamicRes
struct PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47 : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.RTHandle
struct RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B : public RuntimeObject
{
// UnityEngine.Rendering.RTHandleSystem UnityEngine.Rendering.RTHandle::m_Owner
RTHandleSystem_tAE496B31B56A77B4896E34576C961C3CA073998F* ___m_Owner_0;
// UnityEngine.RenderTexture UnityEngine.Rendering.RTHandle::m_RT
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RT_1;
// UnityEngine.Texture UnityEngine.Rendering.RTHandle::m_ExternalTexture
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_ExternalTexture_2;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RTHandle::m_NameID
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_NameID_3;
// System.Boolean UnityEngine.Rendering.RTHandle::m_EnableMSAA
bool ___m_EnableMSAA_4;
// System.Boolean UnityEngine.Rendering.RTHandle::m_EnableRandomWrite
bool ___m_EnableRandomWrite_5;
// System.Boolean UnityEngine.Rendering.RTHandle::m_EnableHWDynamicScale
bool ___m_EnableHWDynamicScale_6;
// System.String UnityEngine.Rendering.RTHandle::m_Name
String_t* ___m_Name_7;
// System.Boolean UnityEngine.Rendering.RTHandle::m_UseCustomHandleScales
bool ___m_UseCustomHandleScales_8;
// UnityEngine.Rendering.RTHandleProperties UnityEngine.Rendering.RTHandle::m_CustomHandleProperties
RTHandleProperties_tBCB3E1EFE8B366995704C1322B9C443877580CD6 ___m_CustomHandleProperties_9;
// UnityEngine.Vector2 UnityEngine.Rendering.RTHandle::<scaleFactor>k__BackingField
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscaleFactorU3Ek__BackingField_10;
// UnityEngine.Rendering.ScaleFunc UnityEngine.Rendering.RTHandle::scaleFunc
ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* ___scaleFunc_11;
// System.Boolean UnityEngine.Rendering.RTHandle::<useScaling>k__BackingField
bool ___U3CuseScalingU3Ek__BackingField_12;
// UnityEngine.Vector2Int UnityEngine.Rendering.RTHandle::<referenceSize>k__BackingField
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___U3CreferenceSizeU3Ek__BackingField_13;
};
// UnityEngine.Rendering.RenderStateBlock
struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733
{
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0;
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1;
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3;
// System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference
int32_t ___m_StencilReference_4;
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask
int32_t ___m_Mask_5;
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Rendering.ScaleFunc
struct ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791 : public MulticastDelegate_t
{
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc
struct TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureSizeMode UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::sizeMode
int32_t ___sizeMode_0;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::width
int32_t ___width_1;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::height
int32_t ___height_2;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::slices
int32_t ___slices_3;
// UnityEngine.Vector2 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::scale
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scale_4;
// UnityEngine.Rendering.ScaleFunc UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::func
ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* ___func_5;
// UnityEngine.Rendering.DepthBits UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::depthBufferBits
int32_t ___depthBufferBits_6;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::colorFormat
int32_t ___colorFormat_7;
// UnityEngine.FilterMode UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::filterMode
int32_t ___filterMode_8;
// UnityEngine.TextureWrapMode UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::wrapMode
int32_t ___wrapMode_9;
// UnityEngine.Rendering.TextureDimension UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::dimension
int32_t ___dimension_10;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::enableRandomWrite
bool ___enableRandomWrite_11;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::useMipMap
bool ___useMipMap_12;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::autoGenerateMips
bool ___autoGenerateMips_13;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::isShadowMap
bool ___isShadowMap_14;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::anisoLevel
int32_t ___anisoLevel_15;
// System.Single UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::mipMapBias
float ___mipMapBias_16;
// UnityEngine.Rendering.MSAASamples UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::msaaSamples
int32_t ___msaaSamples_17;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::bindTextureMS
bool ___bindTextureMS_18;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::useDynamicScale
bool ___useDynamicScale_19;
// UnityEngine.RenderTextureMemoryless UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::memoryless
int32_t ___memoryless_20;
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::name
String_t* ___name_21;
// UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::fastMemoryDesc
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D ___fastMemoryDesc_22;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::fallBackToBlackTexture
bool ___fallBackToBlackTexture_23;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::clearBuffer
bool ___clearBuffer_24;
// UnityEngine.Color UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::clearColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___clearColor_25;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc
struct TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshaled_pinvoke
{
int32_t ___sizeMode_0;
int32_t ___width_1;
int32_t ___height_2;
int32_t ___slices_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scale_4;
Il2CppMethodPointer ___func_5;
int32_t ___depthBufferBits_6;
int32_t ___colorFormat_7;
int32_t ___filterMode_8;
int32_t ___wrapMode_9;
int32_t ___dimension_10;
int32_t ___enableRandomWrite_11;
int32_t ___useMipMap_12;
int32_t ___autoGenerateMips_13;
int32_t ___isShadowMap_14;
int32_t ___anisoLevel_15;
float ___mipMapBias_16;
int32_t ___msaaSamples_17;
int32_t ___bindTextureMS_18;
int32_t ___useDynamicScale_19;
int32_t ___memoryless_20;
char* ___name_21;
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke ___fastMemoryDesc_22;
int32_t ___fallBackToBlackTexture_23;
int32_t ___clearBuffer_24;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___clearColor_25;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc
struct TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshaled_com
{
int32_t ___sizeMode_0;
int32_t ___width_1;
int32_t ___height_2;
int32_t ___slices_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scale_4;
Il2CppMethodPointer ___func_5;
int32_t ___depthBufferBits_6;
int32_t ___colorFormat_7;
int32_t ___filterMode_8;
int32_t ___wrapMode_9;
int32_t ___dimension_10;
int32_t ___enableRandomWrite_11;
int32_t ___useMipMap_12;
int32_t ___autoGenerateMips_13;
int32_t ___isShadowMap_14;
int32_t ___anisoLevel_15;
float ___mipMapBias_16;
int32_t ___msaaSamples_17;
int32_t ___bindTextureMS_18;
int32_t ___useDynamicScale_19;
int32_t ___memoryless_20;
Il2CppChar* ___name_21;
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com ___fastMemoryDesc_22;
int32_t ___fallBackToBlackTexture_23;
int32_t ___clearBuffer_24;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___clearColor_25;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle
struct TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::handle
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A ___handle_1;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::fallBackResource
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A ___fallBackResource_2;
};
struct TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_StaticFields
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::s_NullHandle
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___s_NullHandle_0;
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Rendering.DebugUI/Value
struct Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF
{
// System.Func`1<System.Object> UnityEngine.Rendering.DebugUI/Value::<getter>k__BackingField
Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___U3CgetterU3Ek__BackingField_7;
// System.Single UnityEngine.Rendering.DebugUI/Value::refreshRate
float ___refreshRate_8;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo
struct CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615
{
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::pass
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___pass_0;
// System.Collections.Generic.List`1<System.Int32>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::resourceCreateList
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceCreateList_1;
// System.Collections.Generic.List`1<System.Int32>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::resourceReleaseList
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceReleaseList_2;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::refCount
int32_t ___refCount_3;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::culled
bool ___culled_4;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::hasSideEffect
bool ___hasSideEffect_5;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::syncToPassIndex
int32_t ___syncToPassIndex_6;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::syncFromPassIndex
int32_t ___syncFromPassIndex_7;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::needGraphicsFence
bool ___needGraphicsFence_8;
// UnityEngine.Rendering.GraphicsFence UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::fence
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___fence_9;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::enableAsyncCompute
bool ___enableAsyncCompute_10;
// System.Collections.Generic.List`1<System.String>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::debugResourceReads
List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E* ___debugResourceReads_11;
// System.Collections.Generic.List`1<System.String>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::debugResourceWrites
List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E* ___debugResourceWrites_12;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo
struct CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshaled_pinvoke
{
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___pass_0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceCreateList_1;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReleaseList_2;
int32_t ___refCount_3;
int32_t ___culled_4;
int32_t ___hasSideEffect_5;
int32_t ___syncToPassIndex_6;
int32_t ___syncFromPassIndex_7;
int32_t ___needGraphicsFence_8;
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___fence_9;
int32_t ___enableAsyncCompute_10;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD** ___debugResourceReads_11;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD** ___debugResourceWrites_12;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo
struct CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshaled_com
{
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___pass_0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceCreateList_1;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReleaseList_2;
int32_t ___refCount_3;
int32_t ___culled_4;
int32_t ___hasSideEffect_5;
int32_t ___syncToPassIndex_6;
int32_t ___syncFromPassIndex_7;
int32_t ___needGraphicsFence_8;
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___fence_9;
int32_t ___enableAsyncCompute_10;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD** ___debugResourceReads_11;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD** ___debugResourceWrites_12;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnExecutionRegisteredDelegate
struct OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE : public MulticastDelegate_t
{
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnGraphRegisteredDelegate
struct OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9 : public MulticastDelegate_t
{
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback
struct ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC : public MulticastDelegate_t
{
};
// UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState
struct GlobalState_tFDD5D3FE93083EE02E4E8987E61A5D7D5F5CE61A
{
// UnityEngine.InputSystem.Utilities.InlinedArray`1<UnityEngine.InputSystem.Touchscreen> UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::touchscreens
InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 ___touchscreens_0;
// System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::historyLengthPerFinger
int32_t ___historyLengthPerFinger_1;
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.EnhancedTouch.Finger>> UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::onFingerDown
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerDown_2;
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.EnhancedTouch.Finger>> UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::onFingerMove
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerMove_3;
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.EnhancedTouch.Finger>> UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::onFingerUp
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerUp_4;
// UnityEngine.InputSystem.EnhancedTouch.Touch/FingerAndTouchState UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState::playerState
FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D ___playerState_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState
struct GlobalState_tFDD5D3FE93083EE02E4E8987E61A5D7D5F5CE61A_marshaled_pinvoke
{
InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 ___touchscreens_0;
int32_t ___historyLengthPerFinger_1;
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerDown_2;
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerMove_3;
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerUp_4;
FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D_marshaled_pinvoke ___playerState_5;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState
struct GlobalState_tFDD5D3FE93083EE02E4E8987E61A5D7D5F5CE61A_marshaled_com
{
InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 ___touchscreens_0;
int32_t ___historyLengthPerFinger_1;
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerDown_2;
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerMove_3;
CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B ___onFingerUp_4;
FingerAndTouchState_tC0A8EFA38A7428736E11195294EA7F6E1BA8F82D_marshaled_com ___playerState_5;
};
// UnityEngine.InputSystem.InputControl`1<System.Single>
struct InputControl_1_t7A35A4AF63A7AA94678E000D4F3265A1FD84288A : public InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E
{
// UnityEngine.InputSystem.Utilities.InlinedArray`1<UnityEngine.InputSystem.InputProcessor`1<TValue>> UnityEngine.InputSystem.InputControl`1::m_ProcessorStack
InlinedArray_1_t2A86A6C75E0160EE14310E053C5249518871D847 ___m_ProcessorStack_21;
};
// UnityEngine.InputSystem.InputControl`1<UnityEngine.Vector2>
struct InputControl_1_tC164085710F2FAA9161295C9B7FE273AF893CF66 : public InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E
{
// UnityEngine.InputSystem.Utilities.InlinedArray`1<UnityEngine.InputSystem.InputProcessor`1<TValue>> UnityEngine.InputSystem.InputControl`1::m_ProcessorStack
InlinedArray_1_tE5F1062E65707D24360CEAC52E03D32C6E5BA8BB ___m_ProcessorStack_21;
};
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>
struct Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___value_1;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc,UnityEngine.Rendering.RTHandle>
struct RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B : public IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D
{
// DescType UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2::desc
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 ___desc_9;
// ResType UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2::graphicsResource
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___graphicsResource_10;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource
struct ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B : public RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74
{
};
// UnityEngine.InputSystem.InputAction
struct InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD : public RuntimeObject
{
// System.String UnityEngine.InputSystem.InputAction::m_Name
String_t* ___m_Name_0;
// UnityEngine.InputSystem.InputActionType UnityEngine.InputSystem.InputAction::m_Type
int32_t ___m_Type_1;
// System.String UnityEngine.InputSystem.InputAction::m_ExpectedControlType
String_t* ___m_ExpectedControlType_2;
// System.String UnityEngine.InputSystem.InputAction::m_Id
String_t* ___m_Id_3;
// System.String UnityEngine.InputSystem.InputAction::m_Processors
String_t* ___m_Processors_4;
// System.String UnityEngine.InputSystem.InputAction::m_Interactions
String_t* ___m_Interactions_5;
// UnityEngine.InputSystem.InputBinding[] UnityEngine.InputSystem.InputAction::m_SingletonActionBindings
InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_SingletonActionBindings_6;
// UnityEngine.InputSystem.InputAction/ActionFlags UnityEngine.InputSystem.InputAction::m_Flags
int32_t ___m_Flags_7;
// System.Nullable`1<UnityEngine.InputSystem.InputBinding> UnityEngine.InputSystem.InputAction::m_BindingMask
Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 ___m_BindingMask_8;
// System.Int32 UnityEngine.InputSystem.InputAction::m_BindingsStartIndex
int32_t ___m_BindingsStartIndex_9;
// System.Int32 UnityEngine.InputSystem.InputAction::m_BindingsCount
int32_t ___m_BindingsCount_10;
// System.Int32 UnityEngine.InputSystem.InputAction::m_ControlStartIndex
int32_t ___m_ControlStartIndex_11;
// System.Int32 UnityEngine.InputSystem.InputAction::m_ControlCount
int32_t ___m_ControlCount_12;
// System.Int32 UnityEngine.InputSystem.InputAction::m_ActionIndexInState
int32_t ___m_ActionIndexInState_13;
// UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.InputAction::m_ActionMap
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_ActionMap_14;
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>> UnityEngine.InputSystem.InputAction::m_OnStarted
CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 ___m_OnStarted_15;
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>> UnityEngine.InputSystem.InputAction::m_OnCanceled
CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 ___m_OnCanceled_16;
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>> UnityEngine.InputSystem.InputAction::m_OnPerformed
CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 ___m_OnPerformed_17;
};
// UnityEngine.InputSystem.InputActionMap
struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09 : public RuntimeObject
{
// System.String UnityEngine.InputSystem.InputActionMap::m_Name
String_t* ___m_Name_0;
// System.String UnityEngine.InputSystem.InputActionMap::m_Id
String_t* ___m_Id_1;
// UnityEngine.InputSystem.InputActionAsset UnityEngine.InputSystem.InputActionMap::m_Asset
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* ___m_Asset_2;
// UnityEngine.InputSystem.InputAction[] UnityEngine.InputSystem.InputActionMap::m_Actions
InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810* ___m_Actions_3;
// UnityEngine.InputSystem.InputBinding[] UnityEngine.InputSystem.InputActionMap::m_Bindings
InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_Bindings_4;
// UnityEngine.InputSystem.InputBinding[] UnityEngine.InputSystem.InputActionMap::m_BindingsForEachAction
InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_BindingsForEachAction_5;
// UnityEngine.InputSystem.InputControl[] UnityEngine.InputSystem.InputActionMap::m_ControlsForEachAction
InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17* ___m_ControlsForEachAction_6;
// System.Int32 UnityEngine.InputSystem.InputActionMap::m_EnabledActionsCount
int32_t ___m_EnabledActionsCount_7;
// UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionMap::m_SingletonAction
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_SingletonAction_8;
// System.Int32 UnityEngine.InputSystem.InputActionMap::m_MapIndexInState
int32_t ___m_MapIndexInState_9;
// UnityEngine.InputSystem.InputActionState UnityEngine.InputSystem.InputActionMap::m_State
InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_10;
// System.Boolean UnityEngine.InputSystem.InputActionMap::m_NeedToResolveBindings
bool ___m_NeedToResolveBindings_11;
// System.Nullable`1<UnityEngine.InputSystem.InputBinding> UnityEngine.InputSystem.InputActionMap::m_BindingMask
Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 ___m_BindingMask_12;
// UnityEngine.InputSystem.InputActionMap/DeviceArray UnityEngine.InputSystem.InputActionMap::m_Devices
DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E ___m_Devices_13;
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>> UnityEngine.InputSystem.InputActionMap::m_ActionCallbacks
CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 ___m_ActionCallbacks_14;
};
struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09_StaticFields
{
// System.Int32 UnityEngine.InputSystem.InputActionMap::s_DeferBindingResolution
int32_t ___s_DeferBindingResolution_15;
};
// UnityEngine.InputSystem.InputDevice
struct InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B : public InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E
{
// UnityEngine.InputSystem.InputDevice/DeviceFlags UnityEngine.InputSystem.InputDevice::m_DeviceFlags
int32_t ___m_DeviceFlags_24;
// System.Int32 UnityEngine.InputSystem.InputDevice::m_DeviceId
int32_t ___m_DeviceId_25;
// System.Int32 UnityEngine.InputSystem.InputDevice::m_ParticipantId
int32_t ___m_ParticipantId_26;
// System.Int32 UnityEngine.InputSystem.InputDevice::m_DeviceIndex
int32_t ___m_DeviceIndex_27;
// UnityEngine.InputSystem.Layouts.InputDeviceDescription UnityEngine.InputSystem.InputDevice::m_Description
InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F ___m_Description_28;
// System.Double UnityEngine.InputSystem.InputDevice::m_LastUpdateTimeInternal
double ___m_LastUpdateTimeInternal_29;
// System.UInt32 UnityEngine.InputSystem.InputDevice::m_CurrentUpdateStepCount
uint32_t ___m_CurrentUpdateStepCount_30;
// UnityEngine.InputSystem.Utilities.InternedString[] UnityEngine.InputSystem.InputDevice::m_AliasesForEachControl
InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_AliasesForEachControl_31;
// UnityEngine.InputSystem.Utilities.InternedString[] UnityEngine.InputSystem.InputDevice::m_UsagesForEachControl
InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_UsagesForEachControl_32;
// UnityEngine.InputSystem.InputControl[] UnityEngine.InputSystem.InputDevice::m_UsageToControl
InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17* ___m_UsageToControl_33;
// UnityEngine.InputSystem.InputControl[] UnityEngine.InputSystem.InputDevice::m_ChildrenForEachControl
InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17* ___m_ChildrenForEachControl_34;
// System.UInt32[] UnityEngine.InputSystem.InputDevice::m_StateOffsetToControlMap
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___m_StateOffsetToControlMap_35;
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources
struct RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B : public RuntimeObject
{
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::m_IsValid
bool ___m_IsValid_0;
// UnityEngine.Rendering.RTHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::m_BlackTexture2D
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_BlackTexture2D_1;
// UnityEngine.Rendering.RTHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::m_WhiteTexture2D
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_WhiteTexture2D_2;
// UnityEngine.Rendering.RTHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::m_ShadowTexture2D
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_ShadowTexture2D_3;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<blackTexture>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CblackTextureU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<whiteTexture>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CwhiteTextureU3Ek__BackingField_5;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<clearTextureXR>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CclearTextureXRU3Ek__BackingField_6;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<magentaTextureXR>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CmagentaTextureXRU3Ek__BackingField_7;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<blackTextureXR>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CblackTextureXRU3Ek__BackingField_8;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<blackTextureArrayXR>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CblackTextureArrayXRU3Ek__BackingField_9;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<blackUIntTextureXR>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CblackUIntTextureXRU3Ek__BackingField_10;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<blackTexture3DXR>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CblackTexture3DXRU3Ek__BackingField_11;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<whiteTextureXR>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CwhiteTextureXRU3Ek__BackingField_12;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::<defaultShadowTexture>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CdefaultShadowTextureU3Ek__BackingField_13;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass
struct RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361 : public RuntimeObject
{
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<name>k__BackingField
String_t* ___U3CnameU3Ek__BackingField_0;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<index>k__BackingField
int32_t ___U3CindexU3Ek__BackingField_1;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<customSampler>k__BackingField
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CcustomSamplerU3Ek__BackingField_2;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<enableAsyncCompute>k__BackingField
bool ___U3CenableAsyncComputeU3Ek__BackingField_3;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<allowPassCulling>k__BackingField
bool ___U3CallowPassCullingU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<depthBuffer>k__BackingField
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___U3CdepthBufferU3Ek__BackingField_5;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<colorBuffers>k__BackingField
TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* ___U3CcolorBuffersU3Ek__BackingField_6;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<colorBufferMaxIndex>k__BackingField
int32_t ___U3CcolorBufferMaxIndexU3Ek__BackingField_7;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<refCount>k__BackingField
int32_t ___U3CrefCountU3Ek__BackingField_8;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<generateDebugData>k__BackingField
bool ___U3CgenerateDebugDataU3Ek__BackingField_9;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::<allowRendererListCulling>k__BackingField
bool ___U3CallowRendererListCullingU3Ek__BackingField_10;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::resourceReadLists
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* ___resourceReadLists_11;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::resourceWriteLists
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* ___resourceWriteLists_12;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::transientResourceList
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* ___transientResourceList_13;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::usedRendererListList
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* ___usedRendererListList_14;
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::dependsOnRendererListList
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* ___dependsOnRendererListList_15;
};
// UnityEngine.InputSystem.EnhancedTouch.Touch
struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70
{
// UnityEngine.InputSystem.EnhancedTouch.Finger UnityEngine.InputSystem.EnhancedTouch.Touch::m_Finger
Finger_t0E27A005E4B818F9D0078D69AF2B22649DDD4C6A* ___m_Finger_0;
// UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record<UnityEngine.InputSystem.LowLevel.TouchState> UnityEngine.InputSystem.EnhancedTouch.Touch::m_TouchRecord
Record_t4205712C85C6F00A9F1DC4D23E20F595FCB4F6A4 ___m_TouchRecord_1;
};
struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_StaticFields
{
// UnityEngine.InputSystem.EnhancedTouch.Touch/GlobalState UnityEngine.InputSystem.EnhancedTouch.Touch::s_GlobalState
GlobalState_tFDD5D3FE93083EE02E4E8987E61A5D7D5F5CE61A ___s_GlobalState_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch
struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_pinvoke
{
Finger_t0E27A005E4B818F9D0078D69AF2B22649DDD4C6A* ___m_Finger_0;
Record_t4205712C85C6F00A9F1DC4D23E20F595FCB4F6A4 ___m_TouchRecord_1;
};
// Native definition for COM marshalling of UnityEngine.InputSystem.EnhancedTouch.Touch
struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_com
{
Finger_t0E27A005E4B818F9D0078D69AF2B22649DDD4C6A* ___m_Finger_0;
Record_t4205712C85C6F00A9F1DC4D23E20F595FCB4F6A4 ___m_TouchRecord_1;
};
// UnityEngine.Rendering.DebugUI/EnumField
struct EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C : public Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A
{
// UnityEngine.GUIContent[] UnityEngine.Rendering.DebugUI/EnumField::enumNames
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* ___enumNames_10;
// System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::enumValues
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___enumValues_11;
// System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::quickSeparators
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___quickSeparators_12;
// System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::indexes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indexes_13;
// System.Func`1<System.Int32> UnityEngine.Rendering.DebugUI/EnumField::<getIndex>k__BackingField
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CgetIndexU3Ek__BackingField_14;
// System.Action`1<System.Int32> UnityEngine.Rendering.DebugUI/EnumField::<setIndex>k__BackingField
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CsetIndexU3Ek__BackingField_15;
};
// UnityEngine.InputSystem.Controls.AxisControl
struct AxisControl_tD6613A2445A3C2BFA22C77E16CA3201AF72354A7 : public InputControl_1_t7A35A4AF63A7AA94678E000D4F3265A1FD84288A
{
// UnityEngine.InputSystem.Controls.AxisControl/Clamp UnityEngine.InputSystem.Controls.AxisControl::clamp
int32_t ___clamp_22;
// System.Single UnityEngine.InputSystem.Controls.AxisControl::clampMin
float ___clampMin_23;
// System.Single UnityEngine.InputSystem.Controls.AxisControl::clampMax
float ___clampMax_24;
// System.Single UnityEngine.InputSystem.Controls.AxisControl::clampConstant
float ___clampConstant_25;
// System.Boolean UnityEngine.InputSystem.Controls.AxisControl::invert
bool ___invert_26;
// System.Boolean UnityEngine.InputSystem.Controls.AxisControl::normalize
bool ___normalize_27;
// System.Single UnityEngine.InputSystem.Controls.AxisControl::normalizeMin
float ___normalizeMin_28;
// System.Single UnityEngine.InputSystem.Controls.AxisControl::normalizeMax
float ___normalizeMax_29;
// System.Single UnityEngine.InputSystem.Controls.AxisControl::normalizeZero
float ___normalizeZero_30;
// System.Boolean UnityEngine.InputSystem.Controls.AxisControl::scale
bool ___scale_31;
// System.Single UnityEngine.InputSystem.Controls.AxisControl::scaleFactor
float ___scaleFactor_32;
};
// UnityEngine.Rendering.CameraSwitcher
struct CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// UnityEngine.Camera[] UnityEngine.Rendering.CameraSwitcher::m_Cameras
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___m_Cameras_4;
// System.Int32 UnityEngine.Rendering.CameraSwitcher::m_CurrentCameraIndex
int32_t ___m_CurrentCameraIndex_5;
// UnityEngine.Camera UnityEngine.Rendering.CameraSwitcher::m_OriginalCamera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_OriginalCamera_6;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraSwitcher::m_OriginalCameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_OriginalCameraPosition_7;
// UnityEngine.Quaternion UnityEngine.Rendering.CameraSwitcher::m_OriginalCameraRotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_OriginalCameraRotation_8;
// UnityEngine.Camera UnityEngine.Rendering.CameraSwitcher::m_CurrentCamera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_CurrentCamera_9;
// UnityEngine.GUIContent[] UnityEngine.Rendering.CameraSwitcher::m_CameraNames
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* ___m_CameraNames_10;
// System.Int32[] UnityEngine.Rendering.CameraSwitcher::m_CameraIndices
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_CameraIndices_11;
// UnityEngine.Rendering.DebugUI/EnumField UnityEngine.Rendering.CameraSwitcher::m_DebugEntry
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* ___m_DebugEntry_12;
// System.Int32 UnityEngine.Rendering.CameraSwitcher::m_DebugEntryEnumIndex
int32_t ___m_DebugEntryEnumIndex_13;
};
// UnityEngine.Rendering.UI.DebugUIHandlerCanvas
struct DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// System.Int32 UnityEngine.Rendering.UI.DebugUIHandlerCanvas::m_DebugTreeState
int32_t ___m_DebugTreeState_4;
// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Transform> UnityEngine.Rendering.UI.DebugUIHandlerCanvas::m_PrefabsMap
Dictionary_2_t0DF082D543936AF873C34E8274B97120CB396554* ___m_PrefabsMap_5;
// UnityEngine.Transform UnityEngine.Rendering.UI.DebugUIHandlerCanvas::panelPrefab
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___panelPrefab_6;
// System.Collections.Generic.List`1<UnityEngine.Rendering.UI.DebugUIPrefabBundle> UnityEngine.Rendering.UI.DebugUIHandlerCanvas::prefabs
List_1_t60729D90EC5710C8B2774D6941E86786A2382626* ___prefabs_7;
// System.Collections.Generic.List`1<UnityEngine.Rendering.UI.DebugUIHandlerPanel> UnityEngine.Rendering.UI.DebugUIHandlerCanvas::m_UIPanels
List_1_t58474FE9542ACA4091CD798BCE2CD3F27FB2D6FA* ___m_UIPanels_8;
// System.Int32 UnityEngine.Rendering.UI.DebugUIHandlerCanvas::m_SelectedPanel
int32_t ___m_SelectedPanel_9;
// UnityEngine.Rendering.UI.DebugUIHandlerWidget UnityEngine.Rendering.UI.DebugUIHandlerCanvas::m_SelectedWidget
DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* ___m_SelectedWidget_10;
// System.String UnityEngine.Rendering.UI.DebugUIHandlerCanvas::m_CurrentQueryPath
String_t* ___m_CurrentQueryPath_11;
};
// UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas
struct DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// UnityEngine.RectTransform UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas::panel
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___panel_4;
// UnityEngine.RectTransform UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas::valuePrefab
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___valuePrefab_5;
// System.Collections.Generic.List`1<UnityEngine.Rendering.UI.DebugUIHandlerValue> UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas::m_Items
List_1_tF20C51441729CC952E62F1E3EF53FB57F4C15771* ___m_Items_6;
};
// UnityEngine.Rendering.UI.DebugUIHandlerWidget
struct DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// UnityEngine.Color UnityEngine.Rendering.UI.DebugUIHandlerWidget::colorDefault
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___colorDefault_4;
// UnityEngine.Color UnityEngine.Rendering.UI.DebugUIHandlerWidget::colorSelected
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___colorSelected_5;
// UnityEngine.Rendering.UI.DebugUIHandlerWidget UnityEngine.Rendering.UI.DebugUIHandlerWidget::<parentUIHandler>k__BackingField
DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* ___U3CparentUIHandlerU3Ek__BackingField_6;
// UnityEngine.Rendering.UI.DebugUIHandlerWidget UnityEngine.Rendering.UI.DebugUIHandlerWidget::<previousUIHandler>k__BackingField
DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* ___U3CpreviousUIHandlerU3Ek__BackingField_7;
// UnityEngine.Rendering.UI.DebugUIHandlerWidget UnityEngine.Rendering.UI.DebugUIHandlerWidget::<nextUIHandler>k__BackingField
DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* ___U3CnextUIHandlerU3Ek__BackingField_8;
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.UI.DebugUIHandlerWidget::m_Widget
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___m_Widget_9;
};
// UnityEngine.Rendering.FreeCamera
struct FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// System.Single UnityEngine.Rendering.FreeCamera::m_LookSpeedController
float ___m_LookSpeedController_5;
// System.Single UnityEngine.Rendering.FreeCamera::m_LookSpeedMouse
float ___m_LookSpeedMouse_6;
// System.Single UnityEngine.Rendering.FreeCamera::m_MoveSpeed
float ___m_MoveSpeed_7;
// System.Single UnityEngine.Rendering.FreeCamera::m_MoveSpeedIncrement
float ___m_MoveSpeedIncrement_8;
// System.Single UnityEngine.Rendering.FreeCamera::m_Turbo
float ___m_Turbo_9;
// UnityEngine.InputSystem.InputAction UnityEngine.Rendering.FreeCamera::lookAction
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___lookAction_10;
// UnityEngine.InputSystem.InputAction UnityEngine.Rendering.FreeCamera::moveAction
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___moveAction_11;
// UnityEngine.InputSystem.InputAction UnityEngine.Rendering.FreeCamera::speedAction
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___speedAction_12;
// UnityEngine.InputSystem.InputAction UnityEngine.Rendering.FreeCamera::yMoveAction
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___yMoveAction_13;
// System.Single UnityEngine.Rendering.FreeCamera::inputRotateAxisX
float ___inputRotateAxisX_14;
// System.Single UnityEngine.Rendering.FreeCamera::inputRotateAxisY
float ___inputRotateAxisY_15;
// System.Single UnityEngine.Rendering.FreeCamera::inputChangeSpeed
float ___inputChangeSpeed_16;
// System.Single UnityEngine.Rendering.FreeCamera::inputVertical
float ___inputVertical_17;
// System.Single UnityEngine.Rendering.FreeCamera::inputHorizontal
float ___inputHorizontal_18;
// System.Single UnityEngine.Rendering.FreeCamera::inputYAxis
float ___inputYAxis_19;
// System.Boolean UnityEngine.Rendering.FreeCamera::leftShiftBoost
bool ___leftShiftBoost_20;
// System.Boolean UnityEngine.Rendering.FreeCamera::leftShift
bool ___leftShift_21;
// System.Boolean UnityEngine.Rendering.FreeCamera::fire1
bool ___fire1_22;
};
// UnityEngine.InputSystem.Gamepad
struct Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C : public InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B
{
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<buttonWest>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CbuttonWestU3Ek__BackingField_39;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<buttonNorth>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CbuttonNorthU3Ek__BackingField_40;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<buttonSouth>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CbuttonSouthU3Ek__BackingField_41;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<buttonEast>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CbuttonEastU3Ek__BackingField_42;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<leftStickButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CleftStickButtonU3Ek__BackingField_43;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<rightStickButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CrightStickButtonU3Ek__BackingField_44;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<startButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CstartButtonU3Ek__BackingField_45;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<selectButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CselectButtonU3Ek__BackingField_46;
// UnityEngine.InputSystem.Controls.DpadControl UnityEngine.InputSystem.Gamepad::<dpad>k__BackingField
DpadControl_t517E87BF3EB22369B71EA1941648079B468A45AB* ___U3CdpadU3Ek__BackingField_47;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<leftShoulder>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CleftShoulderU3Ek__BackingField_48;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<rightShoulder>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CrightShoulderU3Ek__BackingField_49;
// UnityEngine.InputSystem.Controls.StickControl UnityEngine.InputSystem.Gamepad::<leftStick>k__BackingField
StickControl_t2608D1388A5015029123635B4B589AC7EE20C50B* ___U3CleftStickU3Ek__BackingField_50;
// UnityEngine.InputSystem.Controls.StickControl UnityEngine.InputSystem.Gamepad::<rightStick>k__BackingField
StickControl_t2608D1388A5015029123635B4B589AC7EE20C50B* ___U3CrightStickU3Ek__BackingField_51;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<leftTrigger>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CleftTriggerU3Ek__BackingField_52;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::<rightTrigger>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CrightTriggerU3Ek__BackingField_53;
// UnityEngine.InputSystem.Haptics.DualMotorRumble UnityEngine.InputSystem.Gamepad::m_Rumble
DualMotorRumble_t7FF13D9599E8A574E5041726BD84CB8897E42701 ___m_Rumble_55;
};
struct Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C_StaticFields
{
// UnityEngine.InputSystem.Gamepad UnityEngine.InputSystem.Gamepad::<current>k__BackingField
Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* ___U3CcurrentU3Ek__BackingField_54;
// System.Int32 UnityEngine.InputSystem.Gamepad::s_GamepadCount
int32_t ___s_GamepadCount_56;
// UnityEngine.InputSystem.Gamepad[] UnityEngine.InputSystem.Gamepad::s_Gamepads
GamepadU5BU5D_t907383551E67ACF51B8B4ECCC0E399DAE2AB3762* ___s_Gamepads_57;
};
// UnityEngine.InputSystem.Keyboard
struct Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43 : public InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B
{
// UnityEngine.InputSystem.Controls.AnyKeyControl UnityEngine.InputSystem.Keyboard::<anyKey>k__BackingField
AnyKeyControl_t88E59A594CAF1E3A432C3BEC2634C0CA462D8A14* ___U3CanyKeyU3Ek__BackingField_40;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Keyboard::<shiftKey>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CshiftKeyU3Ek__BackingField_41;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Keyboard::<ctrlKey>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CctrlKeyU3Ek__BackingField_42;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Keyboard::<altKey>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CaltKeyU3Ek__BackingField_43;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Keyboard::<imeSelected>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CimeSelectedU3Ek__BackingField_44;
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<System.Char>> UnityEngine.InputSystem.Keyboard::m_TextInputListeners
InlinedArray_1_t031A607559EE9F23E8BC012CD9661BFB3EB2BFC1 ___m_TextInputListeners_46;
// System.String UnityEngine.InputSystem.Keyboard::m_KeyboardLayoutName
String_t* ___m_KeyboardLayoutName_47;
// UnityEngine.InputSystem.Controls.KeyControl[] UnityEngine.InputSystem.Keyboard::m_Keys
KeyControlU5BU5D_t247D92FAA9E46BA28BB54BB6E38E7F99BD2C02DA* ___m_Keys_48;
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<UnityEngine.InputSystem.LowLevel.IMECompositionString>> UnityEngine.InputSystem.Keyboard::m_ImeCompositionListeners
InlinedArray_1_t8249EE706E2222F1A22F40FB70BEB230C11C5992 ___m_ImeCompositionListeners_49;
};
struct Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43_StaticFields
{
// UnityEngine.InputSystem.Keyboard UnityEngine.InputSystem.Keyboard::<current>k__BackingField
Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43* ___U3CcurrentU3Ek__BackingField_45;
};
// UnityEngine.InputSystem.Pointer
struct Pointer_t800EF2832B62E889AC9C182E3B18098AF220E32A : public InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B
{
// UnityEngine.InputSystem.Controls.Vector2Control UnityEngine.InputSystem.Pointer::<position>k__BackingField
Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432* ___U3CpositionU3Ek__BackingField_39;
// UnityEngine.InputSystem.Controls.Vector2Control UnityEngine.InputSystem.Pointer::<delta>k__BackingField
Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432* ___U3CdeltaU3Ek__BackingField_40;
// UnityEngine.InputSystem.Controls.Vector2Control UnityEngine.InputSystem.Pointer::<radius>k__BackingField
Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432* ___U3CradiusU3Ek__BackingField_41;
// UnityEngine.InputSystem.Controls.AxisControl UnityEngine.InputSystem.Pointer::<pressure>k__BackingField
AxisControl_tD6613A2445A3C2BFA22C77E16CA3201AF72354A7* ___U3CpressureU3Ek__BackingField_42;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Pointer::<press>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CpressU3Ek__BackingField_43;
};
struct Pointer_t800EF2832B62E889AC9C182E3B18098AF220E32A_StaticFields
{
// UnityEngine.InputSystem.Pointer UnityEngine.InputSystem.Pointer::<current>k__BackingField
Pointer_t800EF2832B62E889AC9C182E3B18098AF220E32A* ___U3CcurrentU3Ek__BackingField_44;
};
// UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E
{
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.RendererUtils.RendererListDesc::sortingCriteria
int32_t ___sortingCriteria_0;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.RendererUtils.RendererListDesc::rendererConfiguration
int32_t ___rendererConfiguration_1;
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RendererUtils.RendererListDesc::renderQueueRange
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock> UnityEngine.Rendering.RendererUtils.RendererListDesc::stateBlock
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
// UnityEngine.Material UnityEngine.Rendering.RendererUtils.RendererListDesc::overrideMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererListDesc::excludeObjectMotionVectors
bool ___excludeObjectMotionVectors_5;
// System.Int32 UnityEngine.Rendering.RendererUtils.RendererListDesc::layerMask
int32_t ___layerMask_6;
// System.Int32 UnityEngine.Rendering.RendererUtils.RendererListDesc::overrideMaterialPassIndex
int32_t ___overrideMaterialPassIndex_7;
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListDesc::<cullingResult>k__BackingField
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
// UnityEngine.Camera UnityEngine.Rendering.RendererUtils.RendererListDesc::<camera>k__BackingField
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListDesc::<passName>k__BackingField
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
// UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.RendererUtils.RendererListDesc::<passNames>k__BackingField
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___U3CpassNamesU3Ek__BackingField_11;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke
{
int32_t ___sortingCriteria_0;
int32_t ___rendererConfiguration_1;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
int32_t ___excludeObjectMotionVectors_5;
int32_t ___layerMask_6;
int32_t ___overrideMaterialPassIndex_7;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___U3CpassNamesU3Ek__BackingField_11;
};
// Native definition for COM marshalling of UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com
{
int32_t ___sortingCriteria_0;
int32_t ___rendererConfiguration_1;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
int32_t ___excludeObjectMotionVectors_5;
int32_t ___layerMask_6;
int32_t ___overrideMaterialPassIndex_7;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___U3CpassNamesU3Ek__BackingField_11;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource
struct TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA : public RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B
{
};
struct TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_StaticFields
{
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::m_TextureCreationIndex
int32_t ___m_TextureCreationIndex_11;
};
// UnityEngine.EventSystems.UIBehaviour
struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
};
// UnityEngine.InputSystem.Controls.Vector2Control
struct Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432 : public InputControl_1_tC164085710F2FAA9161295C9B7FE273AF893CF66
{
// UnityEngine.InputSystem.Controls.AxisControl UnityEngine.InputSystem.Controls.Vector2Control::<x>k__BackingField
AxisControl_tD6613A2445A3C2BFA22C77E16CA3201AF72354A7* ___U3CxU3Ek__BackingField_22;
// UnityEngine.InputSystem.Controls.AxisControl UnityEngine.InputSystem.Controls.Vector2Control::<y>k__BackingField
AxisControl_tD6613A2445A3C2BFA22C77E16CA3201AF72354A7* ___U3CyU3Ek__BackingField_23;
};
// UnityEngine.InputSystem.Controls.ButtonControl
struct ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF : public AxisControl_tD6613A2445A3C2BFA22C77E16CA3201AF72354A7
{
// System.Single UnityEngine.InputSystem.Controls.ButtonControl::pressPoint
float ___pressPoint_33;
};
struct ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF_StaticFields
{
// System.Single UnityEngine.InputSystem.Controls.ButtonControl::s_GlobalDefaultButtonPressPoint
float ___s_GlobalDefaultButtonPressPoint_34;
// System.Single UnityEngine.InputSystem.Controls.ButtonControl::s_GlobalDefaultButtonReleaseThreshold
float ___s_GlobalDefaultButtonReleaseThreshold_35;
};
// UnityEngine.UI.CanvasScaler
struct CanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
{
// UnityEngine.UI.CanvasScaler/ScaleMode UnityEngine.UI.CanvasScaler::m_UiScaleMode
int32_t ___m_UiScaleMode_4;
// System.Single UnityEngine.UI.CanvasScaler::m_ReferencePixelsPerUnit
float ___m_ReferencePixelsPerUnit_5;
// System.Single UnityEngine.UI.CanvasScaler::m_ScaleFactor
float ___m_ScaleFactor_6;
// UnityEngine.Vector2 UnityEngine.UI.CanvasScaler::m_ReferenceResolution
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_ReferenceResolution_7;
// UnityEngine.UI.CanvasScaler/ScreenMatchMode UnityEngine.UI.CanvasScaler::m_ScreenMatchMode
int32_t ___m_ScreenMatchMode_8;
// System.Single UnityEngine.UI.CanvasScaler::m_MatchWidthOrHeight
float ___m_MatchWidthOrHeight_9;
// UnityEngine.UI.CanvasScaler/Unit UnityEngine.UI.CanvasScaler::m_PhysicalUnit
int32_t ___m_PhysicalUnit_11;
// System.Single UnityEngine.UI.CanvasScaler::m_FallbackScreenDPI
float ___m_FallbackScreenDPI_12;
// System.Single UnityEngine.UI.CanvasScaler::m_DefaultSpriteDPI
float ___m_DefaultSpriteDPI_13;
// System.Single UnityEngine.UI.CanvasScaler::m_DynamicPixelsPerUnit
float ___m_DynamicPixelsPerUnit_14;
// UnityEngine.Canvas UnityEngine.UI.CanvasScaler::m_Canvas
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___m_Canvas_15;
// System.Single UnityEngine.UI.CanvasScaler::m_PrevScaleFactor
float ___m_PrevScaleFactor_16;
// System.Single UnityEngine.UI.CanvasScaler::m_PrevReferencePixelsPerUnit
float ___m_PrevReferencePixelsPerUnit_17;
// System.Boolean UnityEngine.UI.CanvasScaler::m_PresetInfoIsWorld
bool ___m_PresetInfoIsWorld_18;
};
// UnityEngine.InputSystem.Mouse
struct Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F : public Pointer_t800EF2832B62E889AC9C182E3B18098AF220E32A
{
// UnityEngine.InputSystem.Controls.Vector2Control UnityEngine.InputSystem.Mouse::<scroll>k__BackingField
Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432* ___U3CscrollU3Ek__BackingField_45;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Mouse::<leftButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CleftButtonU3Ek__BackingField_46;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Mouse::<middleButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CmiddleButtonU3Ek__BackingField_47;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Mouse::<rightButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CrightButtonU3Ek__BackingField_48;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Mouse::<backButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CbackButtonU3Ek__BackingField_49;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Mouse::<forwardButton>k__BackingField
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* ___U3CforwardButtonU3Ek__BackingField_50;
// UnityEngine.InputSystem.Controls.IntegerControl UnityEngine.InputSystem.Mouse::<clickCount>k__BackingField
IntegerControl_tA24544EFF42204852F638FF5147F754962C997AB* ___U3CclickCountU3Ek__BackingField_51;
};
struct Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F_StaticFields
{
// UnityEngine.InputSystem.Mouse UnityEngine.InputSystem.Mouse::<current>k__BackingField
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* ___U3CcurrentU3Ek__BackingField_52;
// UnityEngine.InputSystem.Mouse UnityEngine.InputSystem.Mouse::s_PlatformMouseDevice
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* ___s_PlatformMouseDevice_53;
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource
struct RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49
{
// UnityEngine.Rendering.RendererUtils.RendererListDesc UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource::desc
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E ___desc_0;
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource::rendererList
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___rendererList_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource
struct RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshaled_pinvoke
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke ___desc_0;
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___rendererList_1;
};
// Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource
struct RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshaled_com
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com ___desc_0;
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___rendererList_1;
};
// UnityEngine.InputSystem.Touchscreen
struct Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE : public Pointer_t800EF2832B62E889AC9C182E3B18098AF220E32A
{
// UnityEngine.InputSystem.Controls.TouchControl UnityEngine.InputSystem.Touchscreen::<primaryTouch>k__BackingField
TouchControl_t3A64A795FF61A8B27E5EBD61632F23AFCC725079* ___U3CprimaryTouchU3Ek__BackingField_45;
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.Controls.TouchControl> UnityEngine.InputSystem.Touchscreen::<touches>k__BackingField
ReadOnlyArray_1_t1AB67C13630F5ECC78559C8BCEFFC00C4457333E ___U3CtouchesU3Ek__BackingField_46;
};
struct Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE_StaticFields
{
// UnityEngine.InputSystem.Touchscreen UnityEngine.InputSystem.Touchscreen::<current>k__BackingField
Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* ___U3CcurrentU3Ek__BackingField_47;
// System.Single UnityEngine.InputSystem.Touchscreen::s_TapTime
float ___s_TapTime_48;
// System.Single UnityEngine.InputSystem.Touchscreen::s_TapDelayTime
float ___s_TapDelayTime_49;
// System.Single UnityEngine.InputSystem.Touchscreen::s_TapRadiusSquared
float ___s_TapRadiusSquared_50;
};
// UnityEngine.InputSystem.Controls.KeyControl
struct KeyControl_t1686D14A78AEC9364B8C7628DD482DE99CC20FE0 : public ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF
{
// UnityEngine.InputSystem.Key UnityEngine.InputSystem.Controls.KeyControl::<keyCode>k__BackingField
int32_t ___U3CkeyCodeU3Ek__BackingField_37;
// System.Int32 UnityEngine.InputSystem.Controls.KeyControl::m_ScanCode
int32_t ___m_ScanCode_38;
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Collections.Generic.List`1<System.Int32>[]
struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206 : public RuntimeArray
{
ALIGN_FIELD (8) List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* m_Items[1];
inline List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Collections.Generic.List`1<System.String>[]
struct List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E : public RuntimeArray
{
ALIGN_FIELD (8) List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* m_Items[1];
inline List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle[]
struct TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD : public RuntimeArray
{
ALIGN_FIELD (8) TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 m_Items[1];
inline TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 value)
{
m_Items[index] = value;
}
};
// System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>[]
struct List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3 : public RuntimeArray
{
ALIGN_FIELD (8) List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* m_Items[1];
inline List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline List_1_t91D94788DFFF98BEB1318A5549946309D4C94116** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline List_1_t91D94788DFFF98BEB1318A5549946309D4C94116** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData[]
struct RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1 : public RuntimeArray
{
ALIGN_FIELD (8) RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* m_Items[1];
inline RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.GUIContent[]
struct GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503 : public RuntimeArray
{
ALIGN_FIELD (8) GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* m_Items[1];
inline GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
{
ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.UInt32[]
struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA : public RuntimeArray
{
ALIGN_FIELD (8) uint32_t m_Items[1];
inline uint32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer[]
struct ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577 : public RuntimeArray
{
ALIGN_FIELD (8) ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 m_Items[1];
inline ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___method_1), (void*)NULL);
}
inline ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___method_1), (void*)NULL);
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.DebugActionDesc[]
struct DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703 : public RuntimeArray
{
ALIGN_FIELD (8) DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* m_Items[1];
inline DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.DebugActionState[]
struct DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733 : public RuntimeArray
{
ALIGN_FIELD (8) DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* m_Items[1];
inline DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Boolean[]
struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4 : public RuntimeArray
{
ALIGN_FIELD (8) bool m_Items[1];
inline bool GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline bool* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, bool value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline bool GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline bool* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, bool value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
{
ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
m_Items[index] = value;
}
};
// System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>[]
struct ValueTuple_2U5BU5D_t7DAFC617F1B43444E05EADC2EBB94D80FCA5375B : public RuntimeArray
{
ALIGN_FIELD (8) ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C m_Items[1];
inline ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Item1_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((&((m_Items + index)->___Item2_1))->___Item1_0), (void*)NULL);
#endif
}
inline ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Item1_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((&((m_Items + index)->___Item2_1))->___Item1_0), (void*)NULL);
#endif
}
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle[]
struct ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319 : public RuntimeArray
{
ALIGN_FIELD (8) ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A m_Items[1];
inline ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A value)
{
m_Items[index] = value;
}
};
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle[]
struct RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5 : public RuntimeArray
{
ALIGN_FIELD (8) RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D m_Items[1];
inline RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.RendererUtils.RendererList[]
struct RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8 : public RuntimeArray
{
ALIGN_FIELD (8) RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E m_Items[1];
inline RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E value)
{
m_Items[index] = value;
}
};
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_pinvoke(const RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E& unmarshaled, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_pinvoke_back(const RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke& marshaled, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E& unmarshaled);
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_pinvoke_cleanup(RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_com(const RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E& unmarshaled, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com& marshaled);
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_com_back(const RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com& marshaled, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E& unmarshaled);
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_com_cleanup(RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com& marshaled);
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke(const FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D& unmarshaled, FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke_back(const FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke& marshaled, FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D& unmarshaled);
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke_cleanup(FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com(const FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D& unmarshaled, FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com& marshaled);
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com_back(const FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com& marshaled, FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D& unmarshaled);
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com_cleanup(FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com& marshaled);
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___key0, RuntimeObject** ___value1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(TKey,TValue)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m93FFFABE8FCE7FA9793F0915E2A8842C7CD0C0C1_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___key0, RuntimeObject* ___value1, const RuntimeMethod* method) ;
// System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tEA93FE2B778D098F590CA168BEFC4CD85D73A6B9 Dictionary_2_GetEnumerator_m52AB12790B0B9B46B1DFB1F861C9DBEAB07C1FDA_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mEA5E01B81EB943B7003D87CEC1B6040524F0402C_gshared (Enumerator_tEA93FE2B778D098F590CA168BEFC4CD85D73A6B9* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 Enumerator_get_Current_mE3475384B761E1C7971D3639BD09117FE8363422_gshared_inline (Enumerator_tEA93FE2B778D098F590CA168BEFC4CD85D73A6B9* __this, const RuntimeMethod* method) ;
// TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mCD4950A75FFADD54AF354D48C6C0DB0B5A22A5F4_gshared (Enumerator_tEA93FE2B778D098F590CA168BEFC4CD85D73A6B9* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.ValueTuple`2<System.Object,System.Int32>,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m349A1657AA5617B19C3521CE68CF04167BF17791_gshared (Dictionary_2_t28372F4EC39F4F91AF54C2B6902494C299EB408C* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m88D2A8E04DC2791D3A8495368F65F5B60D37E52C_gshared (List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<T> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<System.Object>::get_sharedPool()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SharedObjectPool_1_t81E33CE7C8FD116C81F6BD07447B1F342468C6BF* SharedObjectPool_1_get_sharedPool_mAC635ED25103DCB3575AECA3605706090CB51E95_gshared (const RuntimeMethod* method) ;
// T UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<System.Object>::Get()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SharedObjectPool_1_Get_m2743A6A1BD9E2DDA84204BA3F8C3F3A64447BAF2_gshared (SharedObjectPool_1_t81E33CE7C8FD116C81F6BD07447B1F342468C6BF* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB36DB9966B022B9487029942C5D6FA612DC2B3F4 List_1_GetEnumerator_mDD718143781FC5096D250163C4387C1552B47B61_gshared (List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m1BC2EA047A2B5DD771622B1EF1ED8E305F0EA385_gshared (Enumerator_tB36DB9966B022B9487029942C5D6FA612DC2B3F4* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C Enumerator_get_Current_m19F6ABFA3B7A0E6F52CC097607676366E461637F_gshared_inline (Enumerator_tB36DB9966B022B9487029942C5D6FA612DC2B3F4* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.ValueTuple`2<System.Object,System.Int32>,System.Object>::TryGetValue(TKey,TValue&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mE045679667E15DE2368FDC013CFE45675221F677_gshared (Dictionary_2_t28372F4EC39F4F91AF54C2B6902494C299EB408C* __this, ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC ___key0, RuntimeObject** ___value1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Stack`1<System.Object>::Push(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack_1_Push_m709DD11BC1291A905814182CF9A367DE7399A778_gshared (Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m90690AD1EDC671F7B515A986C2B3A4F54DB48C5C_gshared (Enumerator_tB36DB9966B022B9487029942C5D6FA612DC2B3F4* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Object,System.Int32>>>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mE549A854DDE299C02DDF78B8E33246A1CA4194F2_gshared_inline (List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<System.Object>::Release(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedObjectPool_1_Release_m58911D77D03E6891D593D4F022A8038108C18BB6_gshared (SharedObjectPool_1_t81E33CE7C8FD116C81F6BD07447B1F342468C6BF* __this, RuntimeObject* ___value0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266_gshared (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475_gshared (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_gshared_inline (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_gshared_inline (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_gshared_inline (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_gshared_inline (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___item0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<System.Object>::TryGetResource(System.Int32,Type&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourcePool_1_TryGetResource_m784944EAA2CFA14FF07D0BBF031E7003AFF71FE9_gshared (RenderGraphResourcePool_1_t2BCE040CF93E2747878EDA7D52FB60B822627066* __this, int32_t ___hashCode0, RuntimeObject** ___resource1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<System.Object>::RegisterFrameAllocation(System.Int32,Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcePool_1_RegisterFrameAllocation_mA1A663D89C2166B2C66C5AE39AB9D9908992A642_gshared (RenderGraphResourcePool_1_t2BCE040CF93E2747878EDA7D52FB60B822627066* __this, int32_t ___hash0, RuntimeObject* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<System.Object>::ReleaseResource(System.Int32,Type,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcePool_1_ReleaseResource_m061B4064CB448F7A82B053A36347D39F5084BB7F_gshared (RenderGraphResourcePool_1_t2BCE040CF93E2747878EDA7D52FB60B822627066* __this, int32_t ___hash0, RuntimeObject* ___resource1, int32_t ___currentFrameIndex2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<System.Object>::UnregisterFrameAllocation(System.Int32,Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcePool_1_UnregisterFrameAllocation_mCB9C5E9F5DB66048CE1A2142749F2B8B0D4B92F7_gshared (RenderGraphResourcePool_1_t2BCE040CF93E2747878EDA7D52FB60B822627066* __this, int32_t ___hash0, RuntimeObject* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc,System.Object>::ReleaseGraphicsResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResource_2_ReleaseGraphicsResource_m256AB524F4F0D4DE54A4422863A8A3BD8FE2B85A_gshared (RenderGraphResource_2_tB88E8C0ADD47AA0667E417E3A377E41C80AF23DB* __this, const RuntimeMethod* method) ;
// T[] System.Array::Empty<System.Object>()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_gshared_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResource_2__ctor_m21F68AF3ED5E6D1890D00043A18CBCE9ED1EC460_gshared (RenderGraphResource_2_tB88E8C0ADD47AA0667E417E3A377E41C80AF23DB* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3 Dictionary_2_GetEnumerator_m3F1620145BA0815B7C7CD648EF054558AA26556A_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mAECCBE12C0427D7ACF88F82FA266F1AE37402565_gshared (Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 Enumerator_get_Current_m90160D324DA0D9F5624A345F47D8E226A118911A_gshared_inline (Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3* __this, const RuntimeMethod* method) ;
// TValue System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_m8508BCECB0654E2E93B1A141382E2688ADE7EE7C_gshared_inline (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IList`1<TKey> System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<System.Object,System.Int32>>::get_Keys()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SortedList_2_get_Keys_m172C33B78751EA61C36EFA8221EB4C6D26F102E7_gshared (SortedList_2_tC7AE2B2BAEE7B263E99BEF399E612D5CBF0E5CA7* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IList`1<TValue> System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<System.Object,System.Int32>>::get_Values()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SortedList_2_get_Values_mEBEED70021E09FCC11E8C5BAADBC68816399E1D3_gshared (SortedList_2_tC7AE2B2BAEE7B263E99BEF399E612D5CBF0E5CA7* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<System.Object>::ShouldReleaseResource(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourcePool_1_ShouldReleaseResource_m78B5230D4D000258D062500124578A251F9F7B2A_gshared (int32_t ___lastUsedFrameIndex0, int32_t ___currentFrameIndex1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<System.Object,System.Int32>>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SortedList_2_get_Count_m73A4314072E235F81E8A9082848504D9774BF5BF_gshared_inline (SortedList_2_tC7AE2B2BAEE7B263E99BEF399E612D5CBF0E5CA7* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<System.Object,System.Int32>>::Remove(TKey)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortedList_2_Remove_m3370DBD0173B09FADBAC1F738CB157934729BA3A_gshared (SortedList_2_tC7AE2B2BAEE7B263E99BEF399E612D5CBF0E5CA7* __this, int32_t ___key0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m4DC143BC57F14EDD85AB13B6D6F3B5D0E319B30E_gshared (Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcePool_1__ctor_mEDEE84CA3BF3A78325F0117C69EAFEF6FED5EC7B_gshared (RenderGraphResourcePool_1_t2BCE040CF93E2747878EDA7D52FB60B822627066* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::get_size()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DynamicArray_1_get_size_m2D85CC818F77A4096E9474CA56125F7ED642F048_gshared_inline (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, const RuntimeMethod* method) ;
// T& UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31_gshared (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9_gshared (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064_gshared (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* __this, int32_t ___capacity0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.DynamicArray`1<System.Object>::get_size()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DynamicArray_1_get_size_m1B00C20A8CC4D62269585D16A58425D3F258836F_gshared_inline (DynamicArray_1_t7C64F5A74B7BA6F6B3589A766CADE3F59C6C7BCA* __this, const RuntimeMethod* method) ;
// T& UnityEngine.Rendering.DynamicArray`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject** DynamicArray_1_get_Item_m7DDF1E462D1484149A4D812CAD717F816205FD44_gshared (DynamicArray_1_t7C64F5A74B7BA6F6B3589A766CADE3F59C6C7BCA* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::AddNewRenderGraphResource<System.Object>(ResType&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderGraphResourcesData_AddNewRenderGraphResource_TisRuntimeObject_mB9040DF97633813729CADB454AAEAF31E23C7E91_gshared (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, RuntimeObject** ___outRes0, bool ___pooledResource1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::Add(T&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DynamicArray_1_Add_mB846BE12D777542AF304BAB9DA6AC948A161ADD2_gshared (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get<System.Int32Enum>(TEnum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mB471B2C3913C24395882A89E7531861344E571DC_gshared (int32_t ___marker0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_gshared_inline (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777 List_1_GetEnumerator_mBF00027B35F787CD3439440CB37089826648E82E_gshared (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3FBE406905C8C075379C2C5821987708C647CDAC_gshared (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D Enumerator_get_Current_m3A11D2ABC69C52B158DF18691ABAF2843B40B9DB_gshared_inline (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m96352FF97846EDDA858C0FE1B8AFF40EA915C5CD_gshared_inline (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___item0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mA719E2403426B002A8D6C97FE7C406533D596D2D_gshared (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicArray_1_Clear_m2D2FEBF4C81356C4B64C5B416436969FECF74217_gshared (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicArray`1<System.Object>::Resize(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicArray_1_Resize_m3E24EB8A4A036B423BA304E8C3C94EBD0222822E_gshared (DynamicArray_1_t7C64F5A74B7BA6F6B3589A766CADE3F59C6C7BCA* __this, int32_t ___newSize0, bool ___keepContent1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicArray`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicArray_1__ctor_m1D48C3A8E1801317510426302D1838A768CFB0E6_gshared (DynamicArray_1_t7C64F5A74B7BA6F6B3589A766CADE3F59C6C7BCA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc,System.Object>::ReleaseGraphicsResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResource_2_ReleaseGraphicsResource_m580E140C55575BF64304BD6D6C5B9510D797ED3E_gshared (RenderGraphResource_2_tE96B4D7FF4AEF68A0C973E9CC90A8F0F433FFA30* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResource_2__ctor_mD15B722A553AE384411D01473994234C3FA4D1FD_gshared (RenderGraphResource_2_tE96B4D7FF4AEF68A0C973E9CC90A8F0F433FFA30* __this, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Int32>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1_gshared (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Int32>::set_getter(System.Func`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Int32>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87_gshared (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Int32>::set_setter(System.Action`1<T>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ObservableList`1<System.Object>::Add(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObservableList_1_Add_mAC0B855838349364FD856F3E112E0C2529C4FCF7_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ObservableList`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ObservableList_1_Remove_m824D699BB87F0E5E5A57999D30B4F17F1025C475_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// TValue UnityEngine.InputSystem.InputAction::ReadValue<UnityEngine.Vector2>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF_gshared (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Boolean>::.ctor(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_gshared (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, bool ___value0, const RuntimeMethod* method) ;
// T System.Nullable`1<System.Boolean>::GetValueOrDefault()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_gshared_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<System.Boolean>::get_HasValue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method) ;
// T UnityEngine.Rendering.ObjectPool`1<System.Object>::Get()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ObjectPool_1_Get_mE9FFBA2538E67EDE8398894D38E4F29EF389DCD0_gshared (ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ObjectPool`1<System.Object>::Release(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectPool_1_Release_mF2F787094C8ED78607A13686E4119494D7F71654_gshared (ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58* __this, RuntimeObject* ___element0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared (UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ObjectPool`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectPool_1__ctor_m87A3CD9EE01778918E720BB5D8C6372E8223BF5E_gshared (ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___actionOnGet0, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___actionOnRelease1, bool ___collectionCheck2, const RuntimeMethod* method) ;
// System.Boolean Unity.Collections.NativeArray`1<System.UInt32>::get_IsCreated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_gshared (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ArrayExtensions::ResizeArray<System.UInt32>(Unity.Collections.NativeArray`1<T>&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975_gshared (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* ___array0, int32_t ___capacity1, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<System.UInt32>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_gshared (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___nativeArray0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::QuickSort<System.UInt32,System.UInt32,UnityEngine.Rendering.CoreUnsafeUtils/UintKeyGetter>(System.Void*,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_QuickSort_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8_mF80BD07BAF8E787B254DE2FEA05E2C03F9E3BE1A_gshared (void* ___data0, int32_t ___left1, int32_t ___right2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils::CompareHashes<UnityEngine.Hash128,UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1<UnityEngine.Hash128>,UnityEngine.Hash128,UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1<UnityEngine.Hash128>>(System.Int32,System.Void*,System.Int32,System.Void*,System.Int32*,System.Int32*,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreUnsafeUtils_CompareHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mEF17345CA0D294451A755E6387271EF294273BC4_gshared (int32_t ___oldHashCount0, void* ___oldHashes1, int32_t ___newHashCount2, void* ___newHashes3, int32_t* ___addIndices4, int32_t* ___removeIndices5, int32_t* ___addCount6, int32_t* ___remCount7, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CombineHashes<UnityEngine.Hash128,UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1<UnityEngine.Hash128>>(System.Int32,System.Void*,UnityEngine.Hash128*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_CombineHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mC179C0A39EF3BDCB3690624D48D4AA317DFCC37E_gshared (int32_t ___count0, void* ___hashes1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___outHash2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CopyTo<System.Int32>(T[],System.Void*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_CopyTo_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m82F741443F53B11210C75E1DF8AC4ED229A37A55_gshared (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___list0, void* ___dest1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::QuickSort<System.Int32>(System.Int32,System.Void*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_QuickSort_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m50F4063F290069D5DEE1C984BBB71264A56280D5_gshared (int32_t ___count0, void* ___data1, const RuntimeMethod* method) ;
// T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<System.Int32>(System.Void*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A_gshared (void* ___source0, int32_t ___index1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(TKey,TValue&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___key0, RuntimeObject** ___value1, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Dictionary_2_get_Count_mB1687BC0FFB3D5E49E5129641D4FB9EA23743F91_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, const RuntimeMethod* method) ;
// TKey System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_mF0E6A8A455FA71BC8EA94E39C8848FB35A836841_gshared_inline (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m12BAB2F82E34CAA21A7245AB61E48F106340C1A4_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___key0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.ByteEnum>::Remove(TKey)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m660BC3F8BE701E496F72281D130F05B60F9E110B_gshared (Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE* __this, int32_t ___key0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(TKey,TValue)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___key0, RuntimeObject* ___value1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.ByteEnum>::TryGetValue(TKey,TValue&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mAB397FB724C44954A9D95C72D678226BC4B7CE24_gshared (Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE* __this, int32_t ___key0, uint8_t* ___value1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.ByteEnum>::ContainsKey(TKey)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_mF926CB64F230B643045B844E90D27A8BFB98BEB1_gshared (Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE* __this, int32_t ___key0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.ByteEnum>::set_Item(TKey,TValue)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_mEC87228C12F41898F068D033B8EB868CE60B32A4_gshared (Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE* __this, int32_t ___key0, uint8_t ___value1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.ByteEnum>::Add(TKey,TValue)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m9B5A4BA8D2249BE5BD4DAC6B7699F1BE56A2CF08_gshared (Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE* __this, int32_t ___key0, uint8_t ___value1, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<UnityEngine.Rendering.GlobalDynamicResolutionSettings>::get_HasValue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m2D1A5AA2F239316EFE105A596719E332C9A36BEE_gshared_inline (Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC* __this, const RuntimeMethod* method) ;
// T System.Nullable`1<UnityEngine.Rendering.GlobalDynamicResolutionSettings>::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 Nullable_1_get_Value_mAF71DEB1832B2F592A970DE122BD9934B28ED5F7_gshared (Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.ByteEnum>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m9F0D5ACA0594E4A61C621588FF949851B33D2540_gshared (Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m2E996E8E97DFC188B4E8854C11A9C82B16EDD2CE_gshared (Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* __this, int32_t ___capacity0, const RuntimeMethod* method) ;
// TValue UnityEngine.InputSystem.InputAction::ReadValue<System.Single>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B_gshared (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.EnhancedTouch.Touch>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ReadOnlyArray_1_get_Count_mA077D0A7CFB962691D184580F62EFDD66783EF52_gshared_inline (ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72* __this, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<TValue> UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.EnhancedTouch.Touch>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34 ReadOnlyArray_1_GetEnumerator_m337048790A2E77A5E4DFDF36992EB8BCFFD6133F_gshared (ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<UnityEngine.InputSystem.EnhancedTouch.Touch>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m5AEE7816CF0CCC6427AFBADCEA8D6A8AD7FED67C_gshared (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34* __this, const RuntimeMethod* method) ;
// TValue UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<UnityEngine.InputSystem.EnhancedTouch.Touch>::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70 Enumerator_get_Current_m9A45E8C925C87EA4F8D9A4454F48055A04249688_gshared (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34* __this, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<System.Int32Enum>::get_HasValue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mB1F55188CDD50D6D725D41F55D2F2540CD15FB20_gshared_inline (Nullable_1_t163D49A1147F217B7BD43BE8ACC8A5CC6B846D14* __this, const RuntimeMethod* method) ;
// T System.Nullable`1<System.Int32Enum>::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Nullable_1_get_Value_m0E81D9B6F2BA5FA17AA4366C5179CD09524FCB60_gshared (Nullable_1_t163D49A1147F217B7BD43BE8ACC8A5CC6B846D14* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<UnityEngine.InputSystem.EnhancedTouch.Touch>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m82F3D32E3AA31DB80C5890560488F0A74E47196D_gshared (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34* __this, const RuntimeMethod* method) ;
// TValue UnityEngine.InputSystem.InputControl`1<UnityEngine.Vector2>::ReadValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 InputControl_1_ReadValue_m362E05F00FE8CF8FC52F0D673291907EC7FA6541_gshared (InputControl_1_tC164085710F2FAA9161295C9B7FE273AF893CF66* __this, const RuntimeMethod* method) ;
// T System.Lazy`1<System.Object>::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Lazy_1_get_Value_mC3D475ED3C0FAB4E8BCC96FBF5EF49ED671B86A4_gshared (Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Sort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_m31071C3C6DF1FAD770119031BEA9315A2E3C1298_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Object>::AsReadOnly()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReadOnlyCollection_1_t5397DF0DB61D1090E7BBC89395CECB8D020CED92* List_1_AsReadOnly_m69D18D2353099DC61F87AD42FF87F25B1A4D299B_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T UnityEngine.Resources::Load<System.Object>(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Resources_Load_TisRuntimeObject_m8B40A11CE62A4E445DADC28C81BD73922A4D4B65_gshared (String_t* ___path0, const RuntimeMethod* method) ;
// T UnityEngine.Object::Instantiate<System.Object>(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_Instantiate_TisRuntimeObject_mCD6FC6BB14BA9EF1A4B314841EB4D40675E3C1DB_gshared (RuntimeObject* ___original0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501_gshared (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::IsNotNull<System.Object>(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_TisRuntimeObject_m932887DD44A9AA5DEA2AFA775E9D1D39E4716617_gshared (RuntimeObject* ___value0, const RuntimeMethod* method) ;
// T UnityEngine.Object::FindObjectOfType<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_FindObjectOfType_TisRuntimeObject_m9990A7304DF02BA1ED160587D1C2F6DAE89BB343_gshared (const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Int32>::.ctor(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_gshared (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<T> UnityEngine.Rendering.ObservableList`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ObservableList_1_GetEnumerator_m02945371C87364EB9DA756BCBC3555C4BCD419AC_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared (Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void System.Lazy`1<System.Object>::.ctor(System.Func`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lazy_1__ctor_m4CD0C5ACC0541018DB9BDB090B1EFE67D5A9CEF1_gshared (Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E* __this, Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___valueFactory0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputBinding>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ReadOnlyArray_1_get_Count_mF499542388380AA211FCBBFC8C4B272447A81B96_gshared_inline (ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
inline void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompiledResourceInfo_Reset_m37F299281DE9EEB99B9ADBC35125F59765D77A7E (CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_allowPassCulling()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderGraphPass_get_allowPassCulling_mE559F1DEB80EA60B73CCFFB9B6B9A044ABCCC292_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::get_allowPassCulling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CompiledPassInfo_get_allowPassCulling_m19A371EF46D18F2FB95B569004344184EE159F3A (CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_enableAsyncCompute()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderGraphPass_get_enableAsyncCompute_mBB6A0D9A2B001BA428945EA247DEF457379EBAE4_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.String>::.ctor()
inline void List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.String>::Clear()
inline void List_1_Clear_mC6C7AEBB0F980A717A87C0D12377984A464F0934_inline (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::Reset(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompiledPassInfo_Reset_mD739628D66EE219B4039E42DC685D5AAD09FCCD5 (CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615* __this, RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___pass0, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m5E46E3271E2445F78FB3B0F9150A302F1D323B15 (U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ProfilingSampler::Begin(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler_Begin_m8DA3A616057A3BF9ACB1B0CA553273D5CAD9D19B (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ProfilingSampler::End(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler_End_mE6456852B82D64D57CDE20BBE06801295CEE5EAE (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::BeginProfilingSampler(UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraph_BeginProfilingSampler_m080E79B3E0E59C9791E59149FE65048B3A75F21F (RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* __this, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph,UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphProfilingScope__ctor_m33361E4872EC1955DC1C93B1252729C6F8AF2086 (RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___renderGraph0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphProfilingScope_Dispose_mD7AE540A4B899A562FD851CFABAFE458F1E9A5A7 (RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* __this, bool ___disposing0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphProfilingScope_Dispose_mF856703A7FA42EB3DDBE8EA78BA08DCEF8AAC971 (RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::EndProfilingSampler(UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraph_EndProfilingSampler_m7D8308D0AD1C7E10F2F21AADE8FD8A55B56127D5 (RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* __this, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CheckResource(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, bool ___dontCheckTransientReadWrite1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::IncrementWriteCount(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_IncrementWriteCount_m32CCCC2CE84EECFEFBD2A5CE234505BED3D7DCEC (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::SetColorBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_SetColorBuffer_m629290D196287553E5EC84B9A94C48C23C9DAC5B (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___resource0, int32_t ___index1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::UseColorBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_UseColorBuffer_mBAFAA9789D8E5085F01F2E8798746E0A4C48D5B3 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, int32_t ___index1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::SetDepthBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle,UnityEngine.Experimental.Rendering.RenderGraphModule.DepthAccess)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_SetDepthBuffer_m0B5F8D52CB7649F774FD2B99F2213D2E0984A7C7 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___resource0, int32_t ___flags1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::UseDepthBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&,UnityEngine.Experimental.Rendering.RenderGraphModule.DepthAccess)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_UseDepthBuffer_m52A44A353C52E10E3DBFAF26A87F86EB08310604 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, int32_t ___flags1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::IsRenderGraphResourceImported(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourceRegistry_IsRenderGraphResourceImported_m5FF203E3F02C32A6F12726045B7AFE1397861FF5 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::TextureNeedsFallback(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourceRegistry_TextureNeedsFallback_m819A32FA09A5AEE0915E53C2A0752AF67820D75A (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetTextureResourceDesc(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 RenderGraphResourceRegistry_GetTextureResourceDesc_m2C39D5A9FC117474762D89F7AC052300D38D86C9 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.TextureDimension UnityEngine.Rendering.TextureXR::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextureXR_get_dimension_mF5451652AD01DE1A917D0C4078E4EBDD451A5AE5 (const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::get_defaultResources()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* RenderGraph_get_defaultResources_mAF14CF66D8EEB8E7BE53241437E9D7005C662E17 (RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_blackTextureXR()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTextureXR_m7F3BED63C3F3A123D2539291E627AD370C3BEE7D_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_blackTexture3DXR()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTexture3DXR_m43CC668EC2EFFE4A8431667E2FF96EA5425990DA_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_blackTexture()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTexture_m958B2388E4F81582528BFB5A627A8996A11803C7_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ForceTextureClear(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ForceTextureClear_mE89D1B844EF9D79E803AAB8FC04A062F8D82192B (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___clearColor1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::WriteTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_WriteTexture_m506070A8AC6CD4948CBB01FC02E2B2FF2D002920 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AddResourceRead(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AddResourceRead_mB1ADB02909484B844C83C50E3A9207712F9261A5 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::ReadTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_ReadTexture_m30A338D1203C736F18E9EDFE24A4208384D0925F (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AddResourceWrite(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AddResourceWrite_m77B37DF35F880B3CA9B0F2D93A39AAA381EE8069 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::ReadWriteTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_ReadWriteTexture_mEA66A932C42979F8EE0C1F402E5A6ED084F01836 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_index()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreateTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphResourceRegistry_CreateTexture_mB56D76FBF3BA168425ABD73DA03B78937403EF97 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* ___desc0, int32_t ___transientPassIndex1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AddTransientResource(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AddTransientResource_m308716C330A187EFADEC9399A3FFD6577794B3BD (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CreateTransientTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_CreateTransientTexture_m703B7C4E31B2F4B2857E05B8FE4E9993157163D0 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* ___desc0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CreateTransientTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_CreateTransientTexture_mC507AB02FE73C2F38389C79D9099EDC7F704688C (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___texture0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::UseRendererList(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_UseRendererList_m4DD9249C7253C3F216715E7957C50606CC1BCD52 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___rendererList0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::UseRendererList(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D RenderGraphBuilder_UseRendererList_mB0614B837677977DF8A14FDBF95146A74B3EE284 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___input0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::ReadComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_ReadComputeBuffer_mA630B01D686BE9AB88772818404667D1E69F05D4 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___input0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::WriteComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_WriteComputeBuffer_mCD7FAF2B083871011645D4CCD2E4A92781F7B495 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___input0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreateComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphResourceRegistry_CreateComputeBuffer_m6D7F63A99EB913A133D7E4C5BE6C5022FDD674CC (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* ___desc0, int32_t ___transientPassIndex1, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CreateTransientComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_CreateTransientComputeBuffer_mCFBDA8024544593AFE98147876B902E4753AFB7D (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* ___desc0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetComputeBufferResourceDesc(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 RenderGraphResourceRegistry_GetComputeBufferResourceDesc_m45F37B3D5BD530ECA2DB14CB6AABEFEBED91A2C1 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CreateTransientComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_CreateTransientComputeBuffer_m59F48C032018CBE9FF26DCDF27C57B002F2B9A1D (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___computebuffer0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::EnableAsyncCompute(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_EnableAsyncCompute_m255E65710FC2330F395571C923DB5D5FBFE16844 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::EnableAsyncCompute(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_EnableAsyncCompute_mE27B28C6B8176AD36DBB5B4EE0DA800D90F87B03 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AllowPassCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AllowPassCulling_mC79C9FACC4E23C2EFB45D783462EBA4FCA08DE1A (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::AllowPassCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_AllowPassCulling_m123C799CF19AF7D92A976CCC235C6721F1D8EE86 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_Dispose_m49A9299AD6BF815801312F85C7B6256C5575085B (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___disposing0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_Dispose_m6CD2A0E7451C1E81E016C27394732E07F6C53071 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AllowRendererListCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AllowRendererListCulling_mBDE6711F92D9D4A15841500D1E723559126963F4 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::AllowRendererListCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_AllowRendererListCulling_m1D4E879CAC013591F860F5C429D007D6ACF692F2 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::DependsOn(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D RenderGraphBuilder_DependsOn_mBF3A650716934BE44D1314668B1EC60CB1A62426 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___input0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder__ctor_m356E87D6D032DF11F1909F32C011B98CFB16D7DE (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___renderPass0, RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___resources1, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___renderGraph2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::OnPassAdded(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraph_OnPassAdded_mD1E58984AA84ED4DC78BF2E11A9C6D482F47C8F6 (RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* __this, RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___pass0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ResourceHandle_IsValid_mBC26F92EEC475A8B75722BA104A462E16C6337A2 (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetRenderGraphResourceTransientIndex(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderGraphResourceRegistry_GetRenderGraphResourceTransientIndex_m0554B2306A87364D556DFD483C14FC8002B4E2D9 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method) ;
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_name()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* RenderGraphPass_get_name_mBC9E08A5232E33757330806E9E52F8EA924101DB_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806 (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::GenerateDebugData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_GenerateDebugData_m59E2BAD0AEA250F2678C8D4D9A9EDFCCA6E6610B (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::GenerateDebugData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_GenerateDebugData_mA7FBEB0EDD92133A1B737F8805349D57A368B6FC (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.RTHandles::Alloc(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* RTHandles_Alloc_m6C29C447A6F154094BCEDB69E1B874406414095B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, const RuntimeMethod* method) ;
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.RTHandles::Alloc(System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.DepthBits,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.FilterMode,UnityEngine.TextureWrapMode,UnityEngine.Rendering.TextureDimension,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32,System.Single,UnityEngine.Rendering.MSAASamples,System.Boolean,System.Boolean,UnityEngine.RenderTextureMemoryless,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* RTHandles_Alloc_m95E0AEEEC5E86C190497A80E0471C65645D8C976 (int32_t ___width0, int32_t ___height1, int32_t ___slices2, int32_t ___depthBufferBits3, int32_t ___colorFormat4, int32_t ___filterMode5, int32_t ___wrapMode6, int32_t ___dimension7, bool ___enableRandomWrite8, bool ___useMipMap9, bool ___autoGenerateMips10, bool ___isShadowMap11, int32_t ___anisoLevel12, float ___mipMapBias13, int32_t ___msaaSamples14, bool ___bindTextureMS15, bool ___useDynamicScale16, int32_t ___memoryless17, String_t* ___name18, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RTHandle::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RTHandle_Release_m743C2A22FD95D177D2D425E9DF1F3088161F387B (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph::ImportTexture(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4 (RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* __this, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___rt0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTexture_m74BF0C27CB9B249D083B3659C985A952EC3B4759_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_whiteTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_whiteTexture_m0CBA5992252D94A798EC0F5C2D8E5C740665BF80_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_defaultShadowTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_defaultShadowTexture_m7E6330CB5F85105AA023A6AE1CF093FB7028C418_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::GetClearTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* TextureXR_GetClearTexture_mF064CE808953BF4FAF6275FA37FC64FC6C32047A (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_clearTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_clearTextureXR_m58EC34F05A82BED1A96F9AB405D74BA9FB0F6531_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::GetMagentaTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* TextureXR_GetMagentaTexture_m540F2F78494398B2CD2667B458CFEDB45357E626 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_magentaTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_magentaTextureXR_m86AA147802A13D59DC3FEB19786C756587E086FB_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::GetBlackTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* TextureXR_GetBlackTexture_mC8BC117CF59ED27F57A66F0CA34758647098C46D (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTextureXR_mBC67F3C0CFAF725BD6AD9F00655D0F7D28AB481F_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::GetBlackTextureArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* TextureXR_GetBlackTextureArray_m854E06ABA457E2C6BB7345BAC0E49C2477667967 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackTextureArrayXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTextureArrayXR_m718E584F8DBCE5CBEF6BF9E6CB3A9BFC93A07B2A_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::GetBlackUIntTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* TextureXR_GetBlackUIntTexture_m9F4F07C63375F1200E69DEF0C50B173354DBAF73 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackUIntTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackUIntTextureXR_m76D37B7D7F08B8327498257A9D03B592F77C7BCD_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::GetBlackTexture3D()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* TextureXR_GetBlackTexture3D_m8D80CB8404ED895D0A2D5E4B73B4FAA9689BF5C2 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackTexture3DXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTexture3DXR_m933581BEA26A9B1590991F0E2B9FCF602A0FCF05_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.TextureXR::GetWhiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* TextureXR_GetWhiteTexture_m6280FF7F2A9425E90DB30809B7067ADE05D7A9FB (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_whiteTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_whiteTextureXR_m469DC9C354E94585A837C9D991D1E7D52D166F05_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::IncrementIndentation(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger_IncrementIndentation_m47F0FB67710EB0DD13E2F7F94C6B9556DADE4A8C (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogIndent__ctor_mB06A09F318DD57E80FDF39F5C443C9703BFB3822 (RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, int32_t ___indentation1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogIndent_Dispose_mEA306BC46A6C7A416418B1798FBF749A9F2031DC (RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* __this, bool ___disposing0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogIndent_Dispose_m0FFDA3A98E3E736D7A3784C9E9D5C6A97707B2B6 (RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::DecrementIndentation(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger_DecrementIndentation_m1E0A4A858CAA383C6FB12875B8A87DE37566E318 (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Text.StringBuilder>::TryGetValue(TKey,TValue&)
inline bool Dictionary_2_TryGetValue_m7F7902C19800C70057CC8F58F950C7BD28B4F1F4 (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* __this, String_t* ___key0, StringBuilder_t** ___value1, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4*, String_t*, StringBuilder_t**, const RuntimeMethod*))Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared)(__this, ___key0, ___value1, method);
}
// System.Void System.Text.StringBuilder::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m1D99713357DE05DAFA296633639DB55F8C30587D (StringBuilder_t* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.String,System.Text.StringBuilder>::Add(TKey,TValue)
inline void Dictionary_2_Add_mBD9C816FBC66C7EFC66F991DD7AAC3F1284EF5EF (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* __this, String_t* ___key0, StringBuilder_t* ___value1, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4*, String_t*, StringBuilder_t*, const RuntimeMethod*))Dictionary_2_Add_m93FFFABE8FCE7FA9793F0915E2A8842C7CD0C0C1_gshared)(__this, ___key0, ___value1, method);
}
// System.Text.StringBuilder System.Text.StringBuilder::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_Clear_m2D76F6533574F40A4E3E2DC4E730277CBD0AF8F6 (StringBuilder_t* __this, const RuntimeMethod* method) ;
// System.Int32 System.Math::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ;
// System.Text.StringBuilder System.Text.StringBuilder::Append(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_Append_m71228B30F05724CD2CD96D9611DCD61BFB96A6E1 (StringBuilder_t* __this, Il2CppChar ___value0, const RuntimeMethod* method) ;
// System.Text.StringBuilder System.Text.StringBuilder::AppendFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_AppendFormat_m14CB447291E6149BCF32E5E37DA21514BAD9C151 (StringBuilder_t* __this, String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ;
// System.Text.StringBuilder System.Text.StringBuilder::AppendLine()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t* StringBuilder_AppendLine_m3BC704C4E6A8531027D8C9287D0AB2AA0188AC4E (StringBuilder_t* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.String,System.Text.StringBuilder>::GetEnumerator()
inline Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E Dictionary_2_GetEnumerator_m6FE8D5C0FAFA39DEABC9779AC2FED142ABD7E455 (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* __this, const RuntimeMethod* method)
{
return (( Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E (*) (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4*, const RuntimeMethod*))Dictionary_2_GetEnumerator_m52AB12790B0B9B46B1DFB1F861C9DBEAB07C1FDA_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Text.StringBuilder>::Dispose()
inline void Enumerator_Dispose_m4C59265AE7827B246EABE143C228773DF2A3C086 (Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E*, const RuntimeMethod*))Enumerator_Dispose_mEA5E01B81EB943B7003D87CEC1B6040524F0402C_gshared)(__this, method);
}
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Text.StringBuilder>::get_Current()
inline KeyValuePair_2_tD811495BB503B1FEA49409E7D29F95867A11EEA2 Enumerator_get_Current_m9A3D89560E2E4D1D58BA482DB9E8435CEC036F44_inline (Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E* __this, const RuntimeMethod* method)
{
return (( KeyValuePair_2_tD811495BB503B1FEA49409E7D29F95867A11EEA2 (*) (Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E*, const RuntimeMethod*))Enumerator_get_Current_mE3475384B761E1C7971D3639BD09117FE8363422_gshared_inline)(__this, method);
}
// TValue System.Collections.Generic.KeyValuePair`2<System.String,System.Text.StringBuilder>::get_Value()
inline StringBuilder_t* KeyValuePair_2_get_Value_m9F1457734F034B2FC658EA38CFA0C1ACD5797AD0_inline (KeyValuePair_2_tD811495BB503B1FEA49409E7D29F95867A11EEA2* __this, const RuntimeMethod* method)
{
return (( StringBuilder_t* (*) (KeyValuePair_2_tD811495BB503B1FEA49409E7D29F95867A11EEA2*, const RuntimeMethod*))KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline)(__this, method);
}
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Text.StringBuilder>::MoveNext()
inline bool Enumerator_MoveNext_m6F51ED417BCAEE511FE80353623E1B7FB0D0A942 (Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E*, const RuntimeMethod*))Enumerator_MoveNext_mCD4950A75FFADD54AF354D48C6C0DB0B5A22A5F4_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<System.String,System.Text.StringBuilder>::.ctor()
inline void Dictionary_2__ctor_mBC1FB3C99EC5EEC4B66EF4DD7244C5F9AD659D01 (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4*, const RuntimeMethod*))Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<System.ValueTuple`2<System.Type,System.Int32>,System.Collections.Generic.Stack`1<System.Object>>::.ctor()
inline void Dictionary_2__ctor_mC457EA613A0C67B39E57C286CD9A8B8D944572D2 (Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5*, const RuntimeMethod*))Dictionary_2__ctor_m349A1657AA5617B19C3521CE68CF04167BF17791_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>::.ctor()
inline void List_1__ctor_mA014A1E2F472A3A623E1DAC9360F1121C197343A (List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3*, const RuntimeMethod*))List_1__ctor_m88D2A8E04DC2791D3A8495368F65F5B60D37E52C_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.MaterialPropertyBlock>::.ctor()
inline void List_1__ctor_m9FDBD09FEFDB8C3F98E74C51E846806B1523EE85 (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<T> UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<UnityEngine.MaterialPropertyBlock>::get_sharedPool()
inline SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC* SharedObjectPool_1_get_sharedPool_m0DEF0AFCDBC82F839E6C506C61F04DDE72E70696 (const RuntimeMethod* method)
{
return (( SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC* (*) (const RuntimeMethod*))SharedObjectPool_1_get_sharedPool_mAC635ED25103DCB3575AECA3605706090CB51E95_gshared)(method);
}
// T UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<UnityEngine.MaterialPropertyBlock>::Get()
inline MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* SharedObjectPool_1_Get_mB6B3A256F449B1875D0A621A67C3E361A50D17F9 (SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC* __this, const RuntimeMethod* method)
{
return (( MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* (*) (SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC*, const RuntimeMethod*))SharedObjectPool_1_Get_m2743A6A1BD9E2DDA84204BA3F8C3F3A64447BAF2_gshared)(__this, method);
}
// System.Void UnityEngine.MaterialPropertyBlock::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.MaterialPropertyBlock>::Add(T)
inline void List_1_Add_m03B29C69F9974D985EFCE1B1D91AC7AC4F578723_inline (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* __this, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C*, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>::GetEnumerator()
inline Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7 List_1_GetEnumerator_mBF0EA569FA3009F6023B8F8CCB4A77CB02C7281D (List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3* __this, const RuntimeMethod* method)
{
return (( Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7 (*) (List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3*, const RuntimeMethod*))List_1_GetEnumerator_mDD718143781FC5096D250163C4387C1552B47B61_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>::Dispose()
inline void Enumerator_Dispose_m2301C91882FC1EAA1B967C8E6F3A4BCF40E45369 (Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7*, const RuntimeMethod*))Enumerator_Dispose_m1BC2EA047A2B5DD771622B1EF1ED8E305F0EA385_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>::get_Current()
inline ValueTuple_2_tF84FEBD8A912F24572EFCF15570D16C3346CEB6E Enumerator_get_Current_m10D0EC184F0DF3F2F9EBFCD00A1B63D8C04FC5A6_inline (Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7* __this, const RuntimeMethod* method)
{
return (( ValueTuple_2_tF84FEBD8A912F24572EFCF15570D16C3346CEB6E (*) (Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7*, const RuntimeMethod*))Enumerator_get_Current_m19F6ABFA3B7A0E6F52CC097607676366E461637F_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<System.ValueTuple`2<System.Type,System.Int32>,System.Collections.Generic.Stack`1<System.Object>>::TryGetValue(TKey,TValue&)
inline bool Dictionary_2_TryGetValue_m99D69C931A4C3FD0046E43BD538399E642851D1C (Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5* __this, ValueTuple_2_tF34EACCF71A708BBFA7545E7D3A1298BB2019C7D ___key0, Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5** ___value1, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5*, ValueTuple_2_tF34EACCF71A708BBFA7545E7D3A1298BB2019C7D, Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5**, const RuntimeMethod*))Dictionary_2_TryGetValue_mE045679667E15DE2368FDC013CFE45675221F677_gshared)(__this, ___key0, ___value1, method);
}
// System.Void System.Collections.Generic.Stack`1<System.Object>::Push(T)
inline void Stack_1_Push_m709DD11BC1291A905814182CF9A367DE7399A778 (Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
(( void (*) (Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5*, RuntimeObject*, const RuntimeMethod*))Stack_1_Push_m709DD11BC1291A905814182CF9A367DE7399A778_gshared)(__this, ___item0, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>::MoveNext()
inline bool Enumerator_MoveNext_m5F8A85651D2B6F522D4D7A9E08DE33986956A2E3 (Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7*, const RuntimeMethod*))Enumerator_MoveNext_m90690AD1EDC671F7B515A986C2B3A4F54DB48C5C_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.ValueTuple`2<System.Object,System.ValueTuple`2<System.Type,System.Int32>>>::Clear()
inline void List_1_Clear_m33C3976D729E717F90056E739D92EA1D6C22E335_inline (List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3*, const RuntimeMethod*))List_1_Clear_mE549A854DDE299C02DDF78B8E33246A1CA4194F2_gshared_inline)(__this, method);
}
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.MaterialPropertyBlock>::GetEnumerator()
inline Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77 List_1_GetEnumerator_mFD8E9B8F43A77EEA466652E59007F499D920E589 (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* __this, const RuntimeMethod* method)
{
return (( Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77 (*) (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.MaterialPropertyBlock>::Dispose()
inline void Enumerator_Dispose_m83268DEE996EDF7B3641496DA42952F791954356 (Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.MaterialPropertyBlock>::get_Current()
inline MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* Enumerator_get_Current_m7CF9EAFCBAD62D512D7B7A7E2443F18496A3C2CC_inline (Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77* __this, const RuntimeMethod* method)
{
return (( MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* (*) (Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool/SharedObjectPool`1<UnityEngine.MaterialPropertyBlock>::Release(T)
inline void SharedObjectPool_1_Release_m5AED1F3FA2365231BD02B05A5C866C1D67CA6E26 (SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC* __this, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___value0, const RuntimeMethod* method)
{
(( void (*) (SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC*, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, const RuntimeMethod*))SharedObjectPool_1_Release_m58911D77D03E6891D593D4F022A8038108C18BB6_gshared)(__this, ___value0, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.MaterialPropertyBlock>::MoveNext()
inline bool Enumerator_MoveNext_m30A7BE0EA3E7DB0D2D9906D7D61EC211CDCE0ECA (Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.MaterialPropertyBlock>::Clear()
inline void List_1_Clear_m9F715F08CBEBE3B3BC6498655CD458D21FC80E45_inline (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::.ctor()
inline void List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266 (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536*, const RuntimeMethod*))List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>::.ctor()
inline void List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475 (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*, const RuntimeMethod*))List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_name(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_name_m56C8D7395B29FC3BD99D82DE5E45450C9C41D55C_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_index(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_index_mB6B111B7325EC3F70A56417D620662F1AE2B68D2_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_customSampler(UnityEngine.Rendering.ProfilingSampler)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_customSampler_m05C5220CF5DC934495123022FED1941A678B41D2_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>::Clear()
inline void List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_inline (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*, const RuntimeMethod*))List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::Clear()
inline void List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_inline (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536*, const RuntimeMethod*))List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_enableAsyncCompute(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_enableAsyncCompute_mFD54F752CC9F0C8D0C93AAEDEBF73123F3E69DC0_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_allowPassCulling(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_allowPassCulling_m28FA3B808526988AF0A322AFC0112C46EF247F73_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_allowRendererListCulling(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_allowRendererListCulling_m63CF79D071A52C16BE8DDA35A96471BAB435B671_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_generateDebugData(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_generateDebugData_m06A8222AC5BB9A409E836BBF16CAE39BCD408755_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_refCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_refCount_m33C073D227A1CDF4E665CC131CF3D93A346A42C2_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_colorBufferMaxIndex(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_colorBufferMaxIndex_m0A8C152F1E2DC60D9ABBF3E85E7A1808BCF0FD79_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::get_nullHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 TextureHandle_get_nullHandle_mF3A03146F64615C041D0877D1E89D3E9FECDA0C0 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_depthBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_depthBuffer_m46E9FF4C57216F3C350642F354EDBDB7DDDAC5EE_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_colorBuffers()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* RenderGraphPass_get_colorBuffers_m566056C284F90288BDCFE805709BB6B1DB750E60_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::get_iType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5 (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle>::Add(T)
inline void List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_inline (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A, const RuntimeMethod*))List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_gshared_inline)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::Add(T)
inline void List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_inline (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536*, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D, const RuntimeMethod*))List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_gshared_inline)(__this, ___item0, method);
}
// System.Void UnityEngine.Debug::Assert(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216 (bool ___condition0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_colorBufferMaxIndex()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderGraphPass_get_colorBufferMaxIndex_m9AB682B3977BBE00CF0FF9E5030A1FA71C220FC5_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::.ctor(System.Int32,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceHandle__ctor_m43993F666EE5128E896AE562EB4AE65263831C5F (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, int32_t ___value0, int32_t ___type1, bool ___shared2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::.ctor(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferHandle__ctor_m6D965D9809C5D3C7F5F385E54890EE463A81776D (ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* __this, int32_t ___handle0, bool ___shared1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ComputeBufferHandle_IsValid_m4D3C4E81EFDD8940200E2B823024D85C6DA8517A (ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::get_current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* RenderGraphResourceRegistry_get_current_m97F373C58ED6A15ADFFBF8927CAE23D28FAEE707 (const RuntimeMethod* method) ;
// UnityEngine.ComputeBuffer UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* RenderGraphResourceRegistry_GetComputeBuffer_m0EED9E3B321167D13C91E26B70EB0D85FDE33010 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferDesc__ctor_mD364A4B1CBED57C895863DAEC68E88D5F3AEC8FD (ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* __this, int32_t ___count0, int32_t ___stride1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferDesc__ctor_m6E762AFC03BBCCB7D7C7B4ECF3D718D7C5606664 (ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBufferDesc_GetHashCode_m55AB43EE5444280A59027570E310275097E3BDB9 (ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.ComputeBuffer>::TryGetResource(System.Int32,Type&)
inline bool RenderGraphResourcePool_1_TryGetResource_m2C36A59FB0C7B5D7BE73EC52E18B817F7A55E735 (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D* __this, int32_t ___hashCode0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___resource1, const RuntimeMethod* method)
{
return (( bool (*) (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233**, const RuntimeMethod*))RenderGraphResourcePool_1_TryGetResource_m784944EAA2CFA14FF07D0BBF031E7003AFF71FE9_gshared)(__this, ___hashCode0, ___resource1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.ComputeBuffer>::RegisterFrameAllocation(System.Int32,Type)
inline void RenderGraphResourcePool_1_RegisterFrameAllocation_m513BF9E4E32181199CDD504B420794D0BF80D91A (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D* __this, int32_t ___hash0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, const RuntimeMethod*))RenderGraphResourcePool_1_RegisterFrameAllocation_mA1A663D89C2166B2C66C5AE39AB9D9908992A642_gshared)(__this, ___hash0, ___value1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.ComputeBuffer>::ReleaseResource(System.Int32,Type,System.Int32)
inline void RenderGraphResourcePool_1_ReleaseResource_mF7A756DDDEF719F9AFB3590FE157A01E3C4FE310 (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D* __this, int32_t ___hash0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___resource1, int32_t ___currentFrameIndex2, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, const RuntimeMethod*))RenderGraphResourcePool_1_ReleaseResource_m061B4064CB448F7A82B053A36347D39F5084BB7F_gshared)(__this, ___hash0, ___resource1, ___currentFrameIndex2, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.ComputeBuffer>::UnregisterFrameAllocation(System.Int32,Type)
inline void RenderGraphResourcePool_1_UnregisterFrameAllocation_m3C34686BDABEEA0723AD13DD651C0D857EEE41E2 (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D* __this, int32_t ___hash0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, const RuntimeMethod*))RenderGraphResourcePool_1_UnregisterFrameAllocation_mCB9C5E9F5DB66048CE1A2142749F2B8B0D4B92F7_gshared)(__this, ___hash0, ___value1, method);
}
// System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_m10899F96063EF384E8F25E2D61242CCF5F327D08 (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, const RuntimeMethod* method) ;
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0 (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, RuntimeObject* ___arg23, const RuntimeMethod* method) ;
// System.Void UnityEngine.ComputeBuffer::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_set_name_mEA1221EDD814B7085C421C05E436E0D44C53E421 (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ComputeBuffer::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Release_mF1F157C929A0A5B2FDCD703A286EE09723450B72 (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc,UnityEngine.ComputeBuffer>::ReleaseGraphicsResource()
inline void RenderGraphResource_2_ReleaseGraphicsResource_m28491F1C521142EF0ADE249634E259C250B4143A (RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74* __this, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*, const RuntimeMethod*))RenderGraphResource_2_ReleaseGraphicsResource_m256AB524F4F0D4DE54A4422863A8A3BD8FE2B85A_gshared)(__this, method);
}
// T[] System.Array::Empty<System.Object>()
inline ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_inline (const RuntimeMethod* method)
{
return (( ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* (*) (const RuntimeMethod*))Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_gshared_inline)(method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::LogLine(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger_LogLine_m3502DD261EFC7E7DAFFC3F4C461A6D02D841B5BC (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc,UnityEngine.ComputeBuffer>::.ctor()
inline void RenderGraphResource_2__ctor_m85320833F2F98D516D184A220D889125AF955E47 (RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74* __this, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*, const RuntimeMethod*))RenderGraphResource_2__ctor_m21F68AF3ED5E6D1890D00043A18CBCE9ED1EC460_gshared)(__this, method);
}
// System.Int32 UnityEngine.ComputeBuffer::get_count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBuffer_get_count_m4DAA2D2714BA7A46F007697F601E4446F1049506 (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ComputeBuffer::get_stride()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBuffer_get_stride_m8B4C7BD906762E12F4CAE3038F4331FA464C010E (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>::GetEnumerator()
inline Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E Dictionary_2_GetEnumerator_m0A4B7ECD760C39FAD793A49CF8042CFFE717AAC7 (Dictionary_2_tF2EDF056F0149817635F2C50FE28384178A40363* __this, const RuntimeMethod* method)
{
return (( Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E (*) (Dictionary_2_tF2EDF056F0149817635F2C50FE28384178A40363*, const RuntimeMethod*))Dictionary_2_GetEnumerator_m3F1620145BA0815B7C7CD648EF054558AA26556A_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>::Dispose()
inline void Enumerator_Dispose_m72AF564A61A4F1335B2E4C80FE761AB28D164863 (Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E*, const RuntimeMethod*))Enumerator_Dispose_mAECCBE12C0427D7ACF88F82FA266F1AE37402565_gshared)(__this, method);
}
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>::get_Current()
inline KeyValuePair_2_t09D31739B6A73A2DD2230438ABE7A283CC62AECF Enumerator_get_Current_m215E016F4F757BDCF90E0AD66A7B05295DDF47EC_inline (Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E* __this, const RuntimeMethod* method)
{
return (( KeyValuePair_2_t09D31739B6A73A2DD2230438ABE7A283CC62AECF (*) (Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E*, const RuntimeMethod*))Enumerator_get_Current_m90160D324DA0D9F5624A345F47D8E226A118911A_gshared_inline)(__this, method);
}
// TValue System.Collections.Generic.KeyValuePair`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>::get_Value()
inline SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* KeyValuePair_2_get_Value_mD8D62FBF16F220620F39524C013FED8A3EC68715_inline (KeyValuePair_2_t09D31739B6A73A2DD2230438ABE7A283CC62AECF* __this, const RuntimeMethod* method)
{
return (( SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* (*) (KeyValuePair_2_t09D31739B6A73A2DD2230438ABE7A283CC62AECF*, const RuntimeMethod*))KeyValuePair_2_get_Value_m8508BCECB0654E2E93B1A141382E2688ADE7EE7C_gshared_inline)(__this, method);
}
// System.Collections.Generic.IList`1<TKey> System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>::get_Keys()
inline RuntimeObject* SortedList_2_get_Keys_m80780E119ADC10ED221751DDCD7F3DC332B547BD (SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* __this, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4*, const RuntimeMethod*))SortedList_2_get_Keys_m172C33B78751EA61C36EFA8221EB4C6D26F102E7_gshared)(__this, method);
}
// System.Collections.Generic.IList`1<TValue> System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>::get_Values()
inline RuntimeObject* SortedList_2_get_Values_m380D08FCC665DC497C962354393D725FD97AB44D (SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* __this, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4*, const RuntimeMethod*))SortedList_2_get_Values_mEBEED70021E09FCC11E8C5BAADBC68816399E1D3_gshared)(__this, method);
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.ComputeBuffer>::ShouldReleaseResource(System.Int32,System.Int32)
inline bool RenderGraphResourcePool_1_ShouldReleaseResource_m671FAA783A12E82D0FE2496EA50236CA4CF23052 (int32_t ___lastUsedFrameIndex0, int32_t ___currentFrameIndex1, const RuntimeMethod* method)
{
return (( bool (*) (int32_t, int32_t, const RuntimeMethod*))RenderGraphResourcePool_1_ShouldReleaseResource_m78B5230D4D000258D062500124578A251F9F7B2A_gshared)(___lastUsedFrameIndex0, ___currentFrameIndex1, method);
}
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___item0, method);
}
// System.Int32 System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>::get_Count()
inline int32_t SortedList_2_get_Count_m9A890954E3C450B46920DA20EFF61E5631117BB8_inline (SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4*, const RuntimeMethod*))SortedList_2_get_Count_m73A4314072E235F81E8A9082848504D9774BF5BF_gshared_inline)(__this, method);
}
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
inline Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
return (( Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
inline void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
inline int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>::Remove(TKey)
inline bool SortedList_2_Remove_m5755B1283CC9BAFFFBA3DE61E9D509A610B61C27 (SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* __this, int32_t ___key0, const RuntimeMethod* method)
{
return (( bool (*) (SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4*, int32_t, const RuntimeMethod*))SortedList_2_Remove_m3370DBD0173B09FADBAC1F738CB157934729BA3A_gshared)(__this, ___key0, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
inline bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>>::MoveNext()
inline bool Enumerator_MoveNext_m9B8251569898F6B6ACB4E6B3BB23A4F21E731DE2 (Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E*, const RuntimeMethod*))Enumerator_MoveNext_m4DC143BC57F14EDD85AB13B6D6F3B5D0E319B30E_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.ComputeBuffer>::.ctor()
inline void RenderGraphResourcePool_1__ctor_mA69E2FFAF0AECE88B5F888E64B9E4B2FACA04D3C (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D* __this, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*, const RuntimeMethod*))RenderGraphResourcePool_1__ctor_mEDEE84CA3BF3A78325F0117C69EAFEF6FED5EC7B_gshared)(__this, method);
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9 (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetTextureResource(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* RenderGraphResourceRegistry_GetTextureResource_m2F3C125ADA19AE539C96849F62D4941BC494815B (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::IsValid()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RendererListHandle_IsValid_m39DD764115038D342C81E04B5475E957246B08A1_inline (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RendererListHandle_op_Implicit_m67A309DDD452E9C1C024CBACE7A0759B3B3357E0 (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___handle0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::get_size()
inline int32_t DynamicArray_1_get_size_m2D85CC818F77A4096E9474CA56125F7ED642F048_inline (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59*, const RuntimeMethod*))DynamicArray_1_get_size_m2D85CC818F77A4096E9474CA56125F7ED642F048_gshared_inline)(__this, method);
}
// T& UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::get_Item(System.Int32)
inline RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31 (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* (*) (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59*, int32_t, const RuntimeMethod*))DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31_gshared)(__this, ___index0, method);
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetComputeBufferResource(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* RenderGraphResourceRegistry_GetComputeBufferResource_mB99DACAE007D6E7166228A8974E78BB08B16A807 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::.ctor()
inline void DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9 (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, const RuntimeMethod* method)
{
(( void (*) (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59*, const RuntimeMethod*))DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger__ctor_m5A66A4563DF90447B52CE4B1BADC00B48CC4306F (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>::.ctor(System.Int32)
inline void List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064 (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106*, int32_t, const RuntimeMethod*))List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064_gshared)(__this, ___capacity0, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcesData__ctor_m1D295D8A104963715BAE610F9A17C9F9E33F2682 (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceCallback__ctor_m83ADE3D8CD197E408D138B6414700A036BA0632E (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TexturePool__ctor_m085C992A3A857BC6E0B417512CBE98134B2FFE5E (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferPool__ctor_m497219862B9FF4E5D7AC392EB0BEF378D8E43A56 (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::NewFrame(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceHandle_NewFrame_m495A2B09AEB23AC518832589E235C91D9AF60497 (int32_t ___executionIndex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::Initialize(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger_Initialize_m2C02058B2932844BCB31FC192298B9430675E791 (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, String_t* ___logName0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ManageSharedRenderGraphResources()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ManageSharedRenderGraphResources_m50EF15E3C7C59411E5C067BE654792E10AFF24A2 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::set_current(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_set_current_mE572A8ACCF0FC395C7549E5955736FBC2A914838 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::get_type()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ResourceHandle_get_type_m2A8AF5AC268B8068DF6EB721B4D28A6A82B0C88B_inline (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::get_index()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50 (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CheckHandleValidity(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_CheckHandleValidity_m7FF4B6FCCAC9C84081F20C819239A2DABB39F242 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, int32_t ___type0, int32_t ___index1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource>::get_size()
inline int32_t DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_inline (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB*, const RuntimeMethod*))DynamicArray_1_get_size_m1B00C20A8CC4D62269585D16A58425D3F258836F_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CheckHandleValidity(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_CheckHandleValidity_m158A4E64E99E375C73D5F0CAC1B113EFE6E55BD9 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method) ;
// T& UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource>::get_Item(System.Int32)
inline IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** (*) (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB*, int32_t, const RuntimeMethod*))DynamicArray_1_get_Item_m7DDF1E462D1484149A4D812CAD717F816205FD44_gshared)(__this, ___index0, method);
}
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererList::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68 (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::AddNewRenderGraphResource<UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource>(ResType&,System.Boolean)
inline int32_t RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464 (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA** ___outRes0, bool ___pooledResource1, const RuntimeMethod* method)
{
return (( int32_t (*) (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE*, TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA**, bool, const RuntimeMethod*))RenderGraphResourcesData_AddNewRenderGraphResource_TisRuntimeObject_mB9040DF97633813729CADB454AAEAF31E23C7E91_gshared)(__this, ___outRes0, ___pooledResource1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::.ctor(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureHandle__ctor_mC6D0A6B896CC0E8589B88D370869149649031FB0 (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* __this, int32_t ___handle0, bool ___shared1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RTHandle::SetTexture(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RTHandle_SetTexture_m3C2728178516E7C86C52BF75EC7303CFDE68CDC6 (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___tex0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.RTHandles::Alloc(UnityEngine.Rendering.RenderTargetIdentifier,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* RTHandles_Alloc_m2C487A65E4C1C2F343126C90A2895E5EC5E0179B (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___tex0, String_t* ___name1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ValidateTextureDesc(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ValidateTextureDesc_mCB8ACB1153374A7AA619006246F237E54D2A38F3 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* ___desc0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ValidateRendererListDesc(UnityEngine.Rendering.RendererUtils.RendererListDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ValidateRendererListDesc_m4B314D30C4CAB53AF0F638A727EF506BD45CE0BF (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___desc0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource::.ctor(UnityEngine.Rendering.RendererUtils.RendererListDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererListResource__ctor_mC9EDE12FC17F2685835A6A57E9EF3FEF1629D15A (RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___desc0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::Add(T&)
inline int32_t DynamicArray_1_Add_mB846BE12D777542AF304BAB9DA6AC948A161ADD2 (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* ___value0, const RuntimeMethod* method)
{
return (( int32_t (*) (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59*, RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49*, const RuntimeMethod*))DynamicArray_1_Add_mB846BE12D777542AF304BAB9DA6AC948A161ADD2_gshared)(__this, ___value0, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererListHandle__ctor_mCFD25579FE4F4D3687533BE4A366128E0E23B0AF (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, int32_t ___handle0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::AddNewRenderGraphResource<UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource>(ResType&,System.Boolean)
inline int32_t RenderGraphResourcesData_AddNewRenderGraphResource_TisComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_m2F59D7998F3DCEBA66B7AE98E271F29D0F5D723A (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B** ___outRes0, bool ___pooledResource1, const RuntimeMethod* method)
{
return (( int32_t (*) (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE*, ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B**, bool, const RuntimeMethod*))RenderGraphResourcesData_AddNewRenderGraphResource_TisRuntimeObject_mB9040DF97633813729CADB454AAEAF31E23C7E91_gshared)(__this, ___outRes0, ___pooledResource1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ValidateComputeBufferDesc(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ValidateComputeBufferDesc_m8C766FBD5BD48AA70AA7DB385FD8868E0D303AE0 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* ___desc0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback::Invoke(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext,UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_inline (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RTHandle::SwitchToFastMemory(UnityEngine.Rendering.CommandBuffer,System.Single,UnityEngine.Rendering.FastMemoryFlags,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RTHandle_SwitchToFastMemory_m88468F9FF42F96F5192DFE57669B36724AD9C22D (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, float ___residencyFraction1, int32_t ___flags2, bool ___copyContents3, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get<UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfileId>(TEnum)
inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisRenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE_mBDFF82E4DD19C4E148BC7D3E37B335D5746A6314 (int32_t ___marker0, const RuntimeMethod* method)
{
return (( ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mB471B2C3913C24395882A89E7531861344E571DC_gshared)(___marker0, method);
}
// System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ProfilingScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4 (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_magenta()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_magenta_mF552F660CB0E42F18558AD59D516EBAC923F57E2_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RTHandle,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_m21FAE62EC0EE884521A2F8C0A94758CFB30D8A80 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___buffer1, int32_t ___clearFlag2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___clearColor3, int32_t ___miplevel4, int32_t ___cubemapFace5, int32_t ___depthSlice6, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererListDesc::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136 (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::get_lowerBound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_get_lowerBound_m0F11004DA9B02414047A9DB92275F009487581E4 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::get_upperBound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_get_upperBound_m6A89E9331EE632619B0B71A36B183290C97A1D9F (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>::Clear()
inline void List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_inline (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106*, const RuntimeMethod*))List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_gshared_inline)(__this, method);
}
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::GetEnumerator()
inline Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777 List_1_GetEnumerator_mBF00027B35F787CD3439440CB37089826648E82E (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, const RuntimeMethod* method)
{
return (( Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777 (*) (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536*, const RuntimeMethod*))List_1_GetEnumerator_mBF00027B35F787CD3439440CB37089826648E82E_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::Dispose()
inline void Enumerator_Dispose_m3FBE406905C8C075379C2C5821987708C647CDAC (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777*, const RuntimeMethod*))Enumerator_Dispose_m3FBE406905C8C075379C2C5821987708C647CDAC_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::get_Current()
inline RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D Enumerator_get_Current_m3A11D2ABC69C52B158DF18691ABAF2843B40B9DB_inline (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777* __this, const RuntimeMethod* method)
{
return (( RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D (*) (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777*, const RuntimeMethod*))Enumerator_get_Current_m3A11D2ABC69C52B158DF18691ABAF2843B40B9DB_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList(UnityEngine.Rendering.RendererUtils.RendererListDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E ___desc0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>::Add(T)
inline void List_1_Add_m96352FF97846EDDA858C0FE1B8AFF40EA915C5CD_inline (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106*, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E, const RuntimeMethod*))List_1_Add_m96352FF97846EDDA858C0FE1B8AFF40EA915C5CD_gshared_inline)(__this, ___item0, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>::MoveNext()
inline bool Enumerator_MoveNext_mA719E2403426B002A8D6C97FE7C406533D596D2D (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777*, const RuntimeMethod*))Enumerator_MoveNext_mA719E2403426B002A8D6C97FE7C406533D596D2D_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync(System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* ___rendererLists0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::LogResources()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_LogResources_mB4DE5B9AE131FF60064BBA25FBEE6034911165F0 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::Clear(System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcesData_Clear_mD4E3B153DD47FE532CC058AB44F597AB0D4DE56C (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, bool ___onException0, int32_t ___frameIndex1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource>::Clear()
inline void DynamicArray_1_Clear_m2D2FEBF4C81356C4B64C5B416436969FECF74217 (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, const RuntimeMethod* method)
{
(( void (*) (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59*, const RuntimeMethod*))DynamicArray_1_Clear_m2D2FEBF4C81356C4B64C5B416436969FECF74217_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::PurgeUnusedGraphicsResources(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcesData_PurgeUnusedGraphicsResources_m24F8F6F3889FC6724341369C51260CC7D367B2AA (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, int32_t ___frameIndex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcesData_Cleanup_mD6A20FDAFB30E905B4FA0547490E7220BA3A3609 (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RTHandles::Release(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RTHandles_Release_m30F0805D0D28A1EA1C0A661E31E6A0F1B8D26EE4 (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___rth0, const RuntimeMethod* method) ;
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::GetAllLogs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderGraphLogger_GetAllLogs_mAC4F351FF8782E057CA13F2BDB37BA3AE483FF20 (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource>::Resize(System.Int32,System.Boolean)
inline void DynamicArray_1_Resize_mEEEB907EAEFD4C22DB449FF052CF6AC967A27AD1 (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* __this, int32_t ___newSize0, bool ___keepContent1, const RuntimeMethod* method)
{
(( void (*) (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB*, int32_t, bool, const RuntimeMethod*))DynamicArray_1_Resize_m3E24EB8A4A036B423BA304E8C3C94EBD0222822E_gshared)(__this, ___newSize0, ___keepContent1, method);
}
// System.Void UnityEngine.Rendering.DynamicArray`1<UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource>::.ctor()
inline void DynamicArray_1__ctor_mC54BA6AC0346382BA706F5BFD551B21E983A0E13 (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* __this, const RuntimeMethod* method)
{
(( void (*) (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB*, const RuntimeMethod*))DynamicArray_1__ctor_m1D48C3A8E1801317510426302D1838A768CFB0E6_gshared)(__this, method);
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::get_handle()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RendererListHandle_get_handle_m4D239A48FFDBFA551B8BE7A4448BF19370EEB848_inline (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::set_handle(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RendererListHandle_set_handle_m0DE76F63C96B25082DA109CB2C5C9EBB99F6D0E3_inline (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetRendererList(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E RenderGraphResourceRegistry_GetRendererList_mEE5905F0C7C1A54B54EDBD3F97DE645534CDDA9D (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::set_type(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ResourceHandle_set_type_m4626071A3B159FDD69989F2C9591A8977CB6454E_inline (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* RenderGraphResourceRegistry_GetTexture_mA0D4C3A6CEAF8647C8AE76D4A90319750D29E43D (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RTHandle::op_Implicit(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RTHandle_op_Implicit_m7E42D3EE8A152420027F24913FAC50D9FECECE6A (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Rendering.RTHandle::op_Implicit(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* RTHandle_op_Implicit_m4F275BDD5E7B189BAD0F9081A056D9433A8B583E (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___handle0, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.Rendering.RTHandle::op_Implicit(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RTHandle_op_Implicit_mCC1B19A781896CDB078D13C11EEE78B27522C0FD (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::SetFallBackResource(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureHandle_SetFallBackResource_m63C811961161AB0BD5C7ECC272EBEF26ABE84EBE (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___texture0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.TextureXR::get_slices()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::InitDefaultValues(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc_InitDefaultValues_mF4DA67529813E66310182D684D50A9FCCA4BE911 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, bool ___dynamicResolution0, bool ___xrReady1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::.ctor(System.Int32,System.Int32,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc__ctor_mAA4AB396BD886053C637CC275E7839B887B44FA3 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, int32_t ___width0, int32_t ___height1, bool ___dynamicResolution2, bool ___xrReady3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::.ctor(UnityEngine.Vector2,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc__ctor_m7DD9D0AB2E909E3E014FA3BFE0433235881031E0 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scale0, bool ___dynamicResolution1, bool ___xrReady2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::.ctor(UnityEngine.Rendering.ScaleFunc,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc__ctor_m524B5F82F524BB71949F24E0436876092BE8B0E0 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* ___func0, bool ___dynamicResolution1, bool ___xrReady2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc__ctor_m55D6822C811DB1361730AA8C0E28564C62F95699 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 ___input0, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextureDesc_GetHashCode_m84A013881648FFDEBA578DC743BA617C812130E0 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.RTHandle::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RTHandle_get_name_mF2E7B6B108477C76931BD1E5798BB1DA1F036B7A (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.Rendering.RTHandle>::TryGetResource(System.Int32,Type&)
inline bool RenderGraphResourcePool_1_TryGetResource_m25108BC69565A05CB63883FD75EB0DBE27F1534B (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD* __this, int32_t ___hashCode0, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B** ___resource1, const RuntimeMethod* method)
{
return (( bool (*) (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*, int32_t, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B**, const RuntimeMethod*))RenderGraphResourcePool_1_TryGetResource_m784944EAA2CFA14FF07D0BBF031E7003AFF71FE9_gshared)(__this, ___hashCode0, ___resource1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.Rendering.RTHandle>::RegisterFrameAllocation(System.Int32,Type)
inline void RenderGraphResourcePool_1_RegisterFrameAllocation_m67CB109D6966334B9A2CF789F2DA1D817C900B3C (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD* __this, int32_t ___hash0, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___value1, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*, int32_t, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*, const RuntimeMethod*))RenderGraphResourcePool_1_RegisterFrameAllocation_mA1A663D89C2166B2C66C5AE39AB9D9908992A642_gshared)(__this, ___hash0, ___value1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.Rendering.RTHandle>::ReleaseResource(System.Int32,Type,System.Int32)
inline void RenderGraphResourcePool_1_ReleaseResource_m989ECCAA4C3911EAADF6A5435A7F6B321AEAE453 (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD* __this, int32_t ___hash0, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___resource1, int32_t ___currentFrameIndex2, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*, int32_t, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*, int32_t, const RuntimeMethod*))RenderGraphResourcePool_1_ReleaseResource_m061B4064CB448F7A82B053A36347D39F5084BB7F_gshared)(__this, ___hash0, ___resource1, ___currentFrameIndex2, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.Rendering.RTHandle>::UnregisterFrameAllocation(System.Int32,Type)
inline void RenderGraphResourcePool_1_UnregisterFrameAllocation_m7A3DCDC370760343AD2C432CA1B6791A4BCD55CE (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD* __this, int32_t ___hash0, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___value1, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*, int32_t, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*, const RuntimeMethod*))RenderGraphResourcePool_1_UnregisterFrameAllocation_mCB9C5E9F5DB66048CE1A2142749F2B8B0D4B92F7_gshared)(__this, ___hash0, ___value1, method);
}
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.RTHandles::Alloc(UnityEngine.Vector2,System.Int32,UnityEngine.Rendering.DepthBits,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.FilterMode,UnityEngine.TextureWrapMode,UnityEngine.Rendering.TextureDimension,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32,System.Single,UnityEngine.Rendering.MSAASamples,System.Boolean,System.Boolean,UnityEngine.RenderTextureMemoryless,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* RTHandles_Alloc_m1F296572CCE89C51BFD3F944EAE0386E8527BB5B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scaleFactor0, int32_t ___slices1, int32_t ___depthBufferBits2, int32_t ___colorFormat3, int32_t ___filterMode4, int32_t ___wrapMode5, int32_t ___dimension6, bool ___enableRandomWrite7, bool ___useMipMap8, bool ___autoGenerateMips9, bool ___isShadowMap10, int32_t ___anisoLevel11, float ___mipMapBias12, int32_t ___msaaSamples13, bool ___bindTextureMS14, bool ___useDynamicScale15, int32_t ___memoryless16, String_t* ___name17, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RTHandle UnityEngine.Rendering.RTHandles::Alloc(UnityEngine.Rendering.ScaleFunc,System.Int32,UnityEngine.Rendering.DepthBits,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.FilterMode,UnityEngine.TextureWrapMode,UnityEngine.Rendering.TextureDimension,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32,System.Single,UnityEngine.Rendering.MSAASamples,System.Boolean,System.Boolean,UnityEngine.RenderTextureMemoryless,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* RTHandles_Alloc_m3C30230CC2A85D214A28EE01E558AFC41FB08643 (ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* ___scaleFunc0, int32_t ___slices1, int32_t ___depthBufferBits2, int32_t ___colorFormat3, int32_t ___filterMode4, int32_t ___wrapMode5, int32_t ___dimension6, bool ___enableRandomWrite7, bool ___useMipMap8, bool ___autoGenerateMips9, bool ___isShadowMap10, int32_t ___anisoLevel11, float ___mipMapBias12, int32_t ___msaaSamples13, bool ___bindTextureMS14, bool ___useDynamicScale15, int32_t ___memoryless16, String_t* ___name17, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc,UnityEngine.Rendering.RTHandle>::ReleaseGraphicsResource()
inline void RenderGraphResource_2_ReleaseGraphicsResource_mA524BE83AAC813EFEF145D6DE4695B955504AA70 (RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B* __this, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*, const RuntimeMethod*))RenderGraphResource_2_ReleaseGraphicsResource_m580E140C55575BF64304BD6D6C5B9510D797ED3E_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResource`2<UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc,UnityEngine.Rendering.RTHandle>::.ctor()
inline void RenderGraphResource_2__ctor_mA4622921E1426703D53C53D3132B7B7B3C04E81A (RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B* __this, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*, const RuntimeMethod*))RenderGraphResource_2__ctor_mD15B722A553AE384411D01473994234C3FA4D1FD_gshared)(__this, method);
}
// UnityEngine.RenderTexture UnityEngine.Rendering.RTHandle::get_rt()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RTHandle_get_rt_m593F2799E2E6C97979D3B4CD9E992D305922BBE9 (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Int64 UnityEngine.Profiling.Profiler::GetRuntimeMemorySizeLong(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Profiler_GetRuntimeMemorySizeLong_mACF9BCC97B2C4B97C0356D85979180355EB0701A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___o0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RTHandle::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RTHandle_GetInstanceID_m03B8397D7EADA4B68CDA99A76334A359D238F33F (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>::GetEnumerator()
inline Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536 Dictionary_2_GetEnumerator_m24E911690B9D5E9DE9CC8189D01D88ACADD6CA00 (Dictionary_2_t4EAC15363030DFDF453F1AB77D690425033951F5* __this, const RuntimeMethod* method)
{
return (( Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536 (*) (Dictionary_2_t4EAC15363030DFDF453F1AB77D690425033951F5*, const RuntimeMethod*))Dictionary_2_GetEnumerator_m3F1620145BA0815B7C7CD648EF054558AA26556A_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>::Dispose()
inline void Enumerator_Dispose_m160AD537EE53612198308CC4C18769A752076FA7 (Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536*, const RuntimeMethod*))Enumerator_Dispose_mAECCBE12C0427D7ACF88F82FA266F1AE37402565_gshared)(__this, method);
}
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>::get_Current()
inline KeyValuePair_2_tE952F956792965330FD09CF7B3F9D4485848585C Enumerator_get_Current_m586DFC34ACCDA6379AD6EE50BA840E226C1580D1_inline (Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536* __this, const RuntimeMethod* method)
{
return (( KeyValuePair_2_tE952F956792965330FD09CF7B3F9D4485848585C (*) (Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536*, const RuntimeMethod*))Enumerator_get_Current_m90160D324DA0D9F5624A345F47D8E226A118911A_gshared_inline)(__this, method);
}
// TValue System.Collections.Generic.KeyValuePair`2<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>::get_Value()
inline SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* KeyValuePair_2_get_Value_m846F833A669F541542DCE931168E1D2B29D0B4C2_inline (KeyValuePair_2_tE952F956792965330FD09CF7B3F9D4485848585C* __this, const RuntimeMethod* method)
{
return (( SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* (*) (KeyValuePair_2_tE952F956792965330FD09CF7B3F9D4485848585C*, const RuntimeMethod*))KeyValuePair_2_get_Value_m8508BCECB0654E2E93B1A141382E2688ADE7EE7C_gshared_inline)(__this, method);
}
// System.Collections.Generic.IList`1<TKey> System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>::get_Keys()
inline RuntimeObject* SortedList_2_get_Keys_mD5F67F7DD6797A302E660A4A57169048730F84A8 (SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* __this, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528*, const RuntimeMethod*))SortedList_2_get_Keys_m172C33B78751EA61C36EFA8221EB4C6D26F102E7_gshared)(__this, method);
}
// System.Collections.Generic.IList`1<TValue> System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>::get_Values()
inline RuntimeObject* SortedList_2_get_Values_m83B9988D6F0A135C86687880BF56E818DD320252 (SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* __this, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528*, const RuntimeMethod*))SortedList_2_get_Values_mEBEED70021E09FCC11E8C5BAADBC68816399E1D3_gshared)(__this, method);
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.Rendering.RTHandle>::ShouldReleaseResource(System.Int32,System.Int32)
inline bool RenderGraphResourcePool_1_ShouldReleaseResource_m638802D7423AE4BDB1AD32154F6F47A7DA19A010 (int32_t ___lastUsedFrameIndex0, int32_t ___currentFrameIndex1, const RuntimeMethod* method)
{
return (( bool (*) (int32_t, int32_t, const RuntimeMethod*))RenderGraphResourcePool_1_ShouldReleaseResource_m78B5230D4D000258D062500124578A251F9F7B2A_gshared)(___lastUsedFrameIndex0, ___currentFrameIndex1, method);
}
// System.Int32 System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>::get_Count()
inline int32_t SortedList_2_get_Count_m61A5F0BE62BCD5D3498DBA976B5BD7683A003E7D_inline (SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528*, const RuntimeMethod*))SortedList_2_get_Count_m73A4314072E235F81E8A9082848504D9774BF5BF_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>::Remove(TKey)
inline bool SortedList_2_Remove_mAE7E7D729EFE4160C79E95393099AEBB7F02E799 (SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* __this, int32_t ___key0, const RuntimeMethod* method)
{
return (( bool (*) (SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528*, int32_t, const RuntimeMethod*))SortedList_2_Remove_m3370DBD0173B09FADBAC1F738CB157934729BA3A_gshared)(__this, ___key0, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Collections.Generic.SortedList`2<System.Int32,System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>>::MoveNext()
inline bool Enumerator_MoveNext_mB75CA124B2A7E01A4A2F575ECEB69DA12FFC5FED (Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536*, const RuntimeMethod*))Enumerator_MoveNext_m4DC143BC57F14EDD85AB13B6D6F3B5D0E319B30E_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1<UnityEngine.Rendering.RTHandle>::.ctor()
inline void RenderGraphResourcePool_1__ctor_mC0C71DBDD5FA4DE840BC231B425ED7BCC32F5E92 (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD* __this, const RuntimeMethod* method)
{
(( void (*) (RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*, const RuntimeMethod*))RenderGraphResourcePool_1__ctor_mEDEE84CA3BF3A78325F0117C69EAFEF6FED5EC7B_gshared)(__this, method);
}
// T UnityEngine.Component::GetComponent<UnityEngine.Camera>()
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CameraSwitcher::GetCameraCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GUIContent::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GUIContent__ctor_mD2BDF82C1E1F75DEEF36F2C8EDB60FFB49EE4DBC (GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* __this, String_t* ___text0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/EnumField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78 (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Widget::set_displayName(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void System.Func`1<System.Int32>::.ctor(System.Object,System.IntPtr)
inline void Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1 (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Int32>::set_getter(System.Func`1<T>)
inline void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*, const RuntimeMethod*))Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline)(__this, ___value0, method);
}
// System.Void System.Action`1<System.Int32>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87 (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Field`1<System.Int32>::set_setter(System.Action`1<T>)
inline void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method)
{
(( void (*) (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*, const RuntimeMethod*))Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline)(__this, ___value0, method);
}
// System.Void UnityEngine.Rendering.DebugUI/EnumField::set_getIndex(System.Func`1<System.Int32>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/EnumField::set_setIndex(System.Action`1<System.Int32>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugManager UnityEngine.Rendering.DebugManager::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugManager::GetPanel(System.String,System.Boolean,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, String_t* ___displayName0, bool ___createIfNull1, int32_t ___groupIndex2, bool ___overrideIfExist3, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget> UnityEngine.Rendering.DebugUI/Panel::get_children()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>::Add(T)
inline void ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___item0, const RuntimeMethod* method)
{
(( void (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*, const RuntimeMethod*))ObservableList_1_Add_mAC0B855838349364FD856F3E112E0C2529C4FCF7_gshared)(__this, ___item0, method);
}
// System.Boolean UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>::Remove(T)
inline bool ObservableList_1_Remove_m8DE9DB8981D4ED36A9D9D79F0B5773EAC2452079 (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*, const RuntimeMethod*))ObservableList_1_Remove_m824D699BB87F0E5E5A57999D30B4F17F1025C475_gshared)(__this, ___item0, method);
}
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Camera UnityEngine.Rendering.CameraSwitcher::GetNextCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* CameraSwitcher_GetNextCamera_mFD17D7213672960C743C4947E83EAA95ED8F8018 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CameraSwitcher::SetCameraIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitcher_SetCameraIndex_mC467AB35FC45BC0FBA09C062B854B4210C682FED (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FreeCamera::RegisterInputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FreeCamera_RegisterInputs_m33CB202F41B9766CC2A375A56704D828C0523AD5 (FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.InputSystem.InputActionMap::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputActionMap__ctor_m3B19C13398EF209E7E1966A207D36EDE392224D0 (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* __this, String_t* ___name0, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionSetupExtensions::AddAction(UnityEngine.InputSystem.InputActionMap,System.String,UnityEngine.InputSystem.InputActionType,System.String,System.String,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___map0, String_t* ___name1, int32_t ___type2, String_t* ___binding3, String_t* ___interactions4, String_t* ___processors5, String_t* ___groups6, String_t* ___expectedControlLayout7, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax UnityEngine.InputSystem.InputActionSetupExtensions::AddBinding(UnityEngine.InputSystem.InputAction,System.String,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78 (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___action0, String_t* ___path1, String_t* ___interactions2, String_t* ___processors3, String_t* ___groups4, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax UnityEngine.InputSystem.InputActionSetupExtensions/BindingSyntax::WithProcessor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 BindingSyntax_WithProcessor_m2FD9C1A3B16647C578EF8723249ABF6B45E7F9AC (BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317* __this, String_t* ___processor0, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax UnityEngine.InputSystem.InputActionSetupExtensions::AddCompositeBinding(UnityEngine.InputSystem.InputAction,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 InputActionSetupExtensions_AddCompositeBinding_m4EA4D8E894AA66D652EDDE8AC474AE86C8A5BACF (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___action0, String_t* ___composite1, String_t* ___interactions2, String_t* ___processors3, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax UnityEngine.InputSystem.InputActionSetupExtensions/CompositeSyntax::With(System.String,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4 (CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30* __this, String_t* ___name0, String_t* ___binding1, String_t* ___groups2, String_t* ___processors3, const RuntimeMethod* method) ;
// System.Void UnityEngine.InputSystem.InputAction::Enable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputAction_Enable_mB3897C0741409C033656E4566EC49135C3C8BC68 (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, const RuntimeMethod* method) ;
// TValue UnityEngine.InputSystem.InputAction::ReadValue<UnityEngine.Vector2>()
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, const RuntimeMethod* method)
{
return (( Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 (*) (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD*, const RuntimeMethod*))InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF_gshared)(__this, method);
}
// UnityEngine.InputSystem.Keyboard UnityEngine.InputSystem.Keyboard::get_current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43* Keyboard_get_current_mD50C8345E6C992062CBFBE4A9E81C93FFF476016_inline (const RuntimeMethod* method) ;
// UnityEngine.InputSystem.Controls.KeyControl UnityEngine.InputSystem.Keyboard::get_leftShiftKey()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyControl_t1686D14A78AEC9364B8C7628DD482DE99CC20FE0* Keyboard_get_leftShiftKey_mD0E48DA49D8EE54E82721974646BAD69B9B1457C (Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.InputSystem.Controls.ButtonControl::get_isPressed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ButtonControl_get_isPressed_m947621402F6EC1B957C2DE984806A6500D422EA6 (ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* __this, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.Mouse UnityEngine.InputSystem.Mouse::get_current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* Mouse_get_current_m559AE408DFE4F44D811979FE592BBAF7A84CE6F3_inline (const RuntimeMethod* method) ;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Mouse::get_leftButton()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* Mouse_get_leftButton_m1015BCBE6BE30B1D1D2702736A4E64120F6B5DFB_inline (Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* __this, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Boolean>::.ctor(T)
inline void Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5 (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, bool ___value0, const RuntimeMethod* method)
{
(( void (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, bool, const RuntimeMethod*))Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_gshared)(__this, ___value0, method);
}
// T System.Nullable`1<System.Boolean>::GetValueOrDefault()
inline bool Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, const RuntimeMethod*))Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_gshared_inline)(__this, method);
}
// System.Boolean System.Nullable`1<System.Boolean>::get_HasValue()
inline bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, const RuntimeMethod*))Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline)(__this, method);
}
// UnityEngine.InputSystem.Gamepad UnityEngine.InputSystem.Gamepad::get_current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* Gamepad_get_current_mB530E853CC9EBA418A77FE3BF8960D97449480F8_inline (const RuntimeMethod* method) ;
// UnityEngine.InputSystem.Controls.ButtonControl UnityEngine.InputSystem.Gamepad::get_xButton()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* Gamepad_get_xButton_m49C4AB44CC53F5EA05F455660191ED1C24D5A774 (Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DebugManager::get_displayRuntimeUI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugManager_get_displayRuntimeUI_m425A05718ADC5F5168D3D862C0FF3CB5D36259A0 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FreeCamera::UpdateInputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FreeCamera_UpdateInputs_m52DB79FEF7076222572E8AA0D651610F89BAB7EA (FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_mD4601D966F1F58F3FCA01B3FC19A12D0AD0396DD_inline (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method) ;
// T UnityEngine.Rendering.ObjectPool`1<UnityEngine.Rendering.CommandBuffer>::Get()
inline CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ObjectPool_1_Get_mB8660004BDB22C9E30E1901297F069A54B8962FC (ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A* __this, const RuntimeMethod* method)
{
return (( CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* (*) (ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A*, const RuntimeMethod*))ObjectPool_1_Get_mE9FFBA2538E67EDE8398894D38E4F29EF389DCD0_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.CommandBuffer::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ObjectPool`1<UnityEngine.Rendering.CommandBuffer>::Release(T)
inline void ObjectPool_1_Release_mB5CF3245EA5BAA3D7D933373E68C51F18E9C0D72 (ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___element0, const RuntimeMethod* method)
{
(( void (*) (ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, const RuntimeMethod*))ObjectPool_1_Release_mF2F787094C8ED78607A13686E4119494D7F71654_gshared)(__this, ___element0, method);
}
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Rendering.CommandBuffer>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_mE5222E0C533B4606B28F0CAFCDAC1691CA124E62 (UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.ObjectPool`1<UnityEngine.Rendering.CommandBuffer>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>,System.Boolean)
inline void ObjectPool_1__ctor_m13B62E128A79F53C615E7DF1B25E4417BF8A071B (ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A* __this, UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3* ___actionOnGet0, UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3* ___actionOnRelease1, bool ___collectionCheck2, const RuntimeMethod* method)
{
(( void (*) (ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A*, UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3*, UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3*, bool, const RuntimeMethod*))ObjectPool_1__ctor_m87A3CD9EE01778918E720BB5D8C6372E8223BF5E_gshared)(__this, ___actionOnGet0, ___actionOnRelease1, ___collectionCheck2, method);
}
// System.Void UnityEngine.Rendering.CommandBufferPool/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m5F75A5B7C96F0194D93D30844E235C11C9ABF735 (U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ConstantBufferBase>::GetEnumerator()
inline Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7 List_1_GetEnumerator_m875DDB3239FA13A20BF8D98D346D5742E41EEC89 (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* __this, const RuntimeMethod* method)
{
return (( Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7 (*) (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ConstantBufferBase>::Dispose()
inline void Enumerator_Dispose_mAA26D5438EC15BD0204CAD2CF52E1B10713BE77B (Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ConstantBufferBase>::get_Current()
inline ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* Enumerator_get_Current_m1A3B59844025AFE1C45AF80C58848493DF79DCCC_inline (Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7* __this, const RuntimeMethod* method)
{
return (( ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* (*) (Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.ConstantBufferBase>::MoveNext()
inline bool Enumerator_MoveNext_mC573C228367C6465B33535AC423BDDECDF963A9D (Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ConstantBufferBase>::Clear()
inline void List_1_Clear_m4B2190F4F3190BEB9A69431753DCA23A197286F8_inline (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ConstantBufferBase>::Add(T)
inline void List_1_Add_m698FFBBFF921A2B1569F3D375B07C40F1AF68AB6_inline (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* __this, ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F*, ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ConstantBufferBase>::.ctor()
inline void List_1__ctor_mD3DB24ABEC1D8CE889A93044394351EAED670544 (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.Void System.Exception::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::MergeSort(System.UInt32*,System.UInt32*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_MergeSort_m0FDAE66D606A6C1E4273AA67835CAE51C3F46C94 (uint32_t* ___array0, uint32_t* ___support1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Boolean Unity.Collections.NativeArray`1<System.UInt32>::get_IsCreated()
inline bool NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* __this, const RuntimeMethod* method)
{
return (( bool (*) (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184*, const RuntimeMethod*))NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.ArrayExtensions::ResizeArray<System.UInt32>(Unity.Collections.NativeArray`1<T>&,System.Int32)
inline void ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975 (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* ___array0, int32_t ___capacity1, const RuntimeMethod* method)
{
(( void (*) (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184*, int32_t, const RuntimeMethod*))ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975_gshared)(___array0, ___capacity1, method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<System.UInt32>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0 (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_gshared)(___nativeArray0, method);
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::InsertionSort(System.UInt32*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_InsertionSort_m7F608794B8D35BA45C7B0C09A4F2A4E6B736428F (uint32_t* ___arr0, int32_t ___length1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CalculateRadixSortSupportArrays(System.Int32,System.Int32,System.UInt32*,System.UInt32*&,System.UInt32*&,System.UInt32*&,System.UInt32*&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_CalculateRadixSortSupportArrays_mC48E09FEAB22CC374B552C36DA3DF6A87AF22C25 (int32_t ___bitStates0, int32_t ___arrayLength1, uint32_t* ___supportArray2, uint32_t** ___bucketIndices3, uint32_t** ___bucketSizes4, uint32_t** ___bucketPrefix5, uint32_t** ___arrayOutput6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CalculateRadixParams(System.Int32,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_CalculateRadixParams_mA3F9E5915909C61B4F6AC824AD1251DF6C4DB3D8 (int32_t ___radixBits0, int32_t* ___bitStates1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils::CalculateRadixSupportSize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreUnsafeUtils_CalculateRadixSupportSize_m81701201662FE1E5C333847D5983A80CBAFD416A (int32_t ___bitStates0, int32_t ___arrayLength1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::RadixSort(System.UInt32*,System.UInt32*,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_RadixSort_m9ACC1FB4CE50A62FE646E4B3567E1EE0BF0F8DBD (uint32_t* ___array0, uint32_t* ___support1, int32_t ___radixBits2, int32_t ___bitStates3, int32_t ___length4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::QuickSort<System.UInt32,System.UInt32,UnityEngine.Rendering.CoreUnsafeUtils/UintKeyGetter>(System.Void*,System.Int32,System.Int32)
inline void CoreUnsafeUtils_QuickSort_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8_mF80BD07BAF8E787B254DE2FEA05E2C03F9E3BE1A (void* ___data0, int32_t ___left1, int32_t ___right2, const RuntimeMethod* method)
{
(( void (*) (void*, int32_t, int32_t, const RuntimeMethod*))CoreUnsafeUtils_QuickSort_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8_mF80BD07BAF8E787B254DE2FEA05E2C03F9E3BE1A_gshared)(___data0, ___left1, ___right2, method);
}
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils::CompareHashes<UnityEngine.Hash128,UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1<UnityEngine.Hash128>,UnityEngine.Hash128,UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1<UnityEngine.Hash128>>(System.Int32,System.Void*,System.Int32,System.Void*,System.Int32*,System.Int32*,System.Int32&,System.Int32&)
inline int32_t CoreUnsafeUtils_CompareHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mEF17345CA0D294451A755E6387271EF294273BC4 (int32_t ___oldHashCount0, void* ___oldHashes1, int32_t ___newHashCount2, void* ___newHashes3, int32_t* ___addIndices4, int32_t* ___removeIndices5, int32_t* ___addCount6, int32_t* ___remCount7, const RuntimeMethod* method)
{
return (( int32_t (*) (int32_t, void*, int32_t, void*, int32_t*, int32_t*, int32_t*, int32_t*, const RuntimeMethod*))CoreUnsafeUtils_CompareHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mEF17345CA0D294451A755E6387271EF294273BC4_gshared)(___oldHashCount0, ___oldHashes1, ___newHashCount2, ___newHashes3, ___addIndices4, ___removeIndices5, ___addCount6, ___remCount7, method);
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CombineHashes<UnityEngine.Hash128,UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1<UnityEngine.Hash128>>(System.Int32,System.Void*,UnityEngine.Hash128*)
inline void CoreUnsafeUtils_CombineHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mC179C0A39EF3BDCB3690624D48D4AA317DFCC37E (int32_t ___count0, void* ___hashes1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___outHash2, const RuntimeMethod* method)
{
(( void (*) (int32_t, void*, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*, const RuntimeMethod*))CoreUnsafeUtils_CombineHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mC179C0A39EF3BDCB3690624D48D4AA317DFCC37E_gshared)(___count0, ___hashes1, ___outHash2, method);
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CopyTo<System.Int32>(T[],System.Void*,System.Int32)
inline void CoreUnsafeUtils_CopyTo_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m82F741443F53B11210C75E1DF8AC4ED229A37A55 (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___list0, void* ___dest1, int32_t ___count2, const RuntimeMethod* method)
{
(( void (*) (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, void*, int32_t, const RuntimeMethod*))CoreUnsafeUtils_CopyTo_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m82F741443F53B11210C75E1DF8AC4ED229A37A55_gshared)(___list0, ___dest1, ___count2, method);
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::QuickSort<System.Int32>(System.Int32,System.Void*)
inline void CoreUnsafeUtils_QuickSort_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m50F4063F290069D5DEE1C984BBB71264A56280D5 (int32_t ___count0, void* ___data1, const RuntimeMethod* method)
{
(( void (*) (int32_t, void*, const RuntimeMethod*))CoreUnsafeUtils_QuickSort_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m50F4063F290069D5DEE1C984BBB71264A56280D5_gshared)(___count0, ___data1, method);
}
// T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<System.Int32>(System.Void*,System.Int32)
inline int32_t UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A (void* ___source0, int32_t ___index1, const RuntimeMethod* method)
{
return (( int32_t (*) (void*, int32_t, const RuntimeMethod*))UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A_gshared)(___source0, ___index1, method);
}
// System.Int32 System.Int32::CompareTo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586 (int32_t* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FixedBufferStringQueue_get_Count_mD76761535F559C02B70B4D5D2307258723BB34F9_inline (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::set_Count(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FixedBufferStringQueue_set_Count_m6E44F205107949D343D9C9D27F6CD2BB225D6667_inline (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FixedBufferStringQueue_Clear_m0B3FFD74689701A352CD3EDFA9C85E9D28ED6DF0 (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::.ctor(System.Byte*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FixedBufferStringQueue__ctor_m02082DF6032DA322E64476C0C762A17BCC4F26DC (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, uint8_t* ___ptr0, int32_t ___length1, const RuntimeMethod* method) ;
// System.Int32 System.String::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
// System.Char System.String::get_Chars(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3 (String_t* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::TryPush(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FixedBufferStringQueue_TryPush_m72D763782852C157100DBA747E8F137F4B6B3149 (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, String_t* ___v0, const RuntimeMethod* method) ;
// System.String System.String::CreateString(System.Char*,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_m3F8794FEB452558B8A68C65E1F0B603B3D94E0E2 (String_t* __this, Il2CppChar* ___value0, int32_t ___startIndex1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::TryPop(System.String&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FixedBufferStringQueue_TryPop_mF2BA587E26D93B58FB0BAD59C5125E9E6FB80F09 (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, String_t** ___v0, const RuntimeMethod* method) ;
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m0535B03E39A2A8CF84AE517549902F0025F67460 (void* ___destination0, int64_t ___size1, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Rendering.CoreUnsafeUtils/UintKeyGetter::Get(System.UInt32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t UintKeyGetter_Get_m76C2635B8A8D4EFDFCF2157D5A691B9C0D7F6141 (UintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8* __this, uint32_t* ___v0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::set_filter(UnityEngine.Rendering.DynamicResUpscaleFilter)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DynamicResolutionHandler_set_filter_mBE888DA4EDD9D09F8FBC2D7482DF6CA3EC8C01F2_inline (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, uint8_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DynamicResUpscaleFilter UnityEngine.Rendering.DynamicResolutionHandler::get_filter()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint8_t DynamicResolutionHandler_get_filter_mD3E5D8CCCC4B486123F2CFBECC993E34490AC9AC_inline (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::HardwareDynamicResIsEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_HardwareDynamicResIsEnabled_mDD7A039094F7770063A58FB71942B9204E3353CA (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_mF1C24B32983BA3F3A021EEA1A8718E4117004D5E (float ___widthScale0, float ___heightScale1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::TryGetValue(TKey,TValue&)
inline bool Dictionary_2_TryGetValue_m04DCC1695F7F852B1D086022B8F3C64FAC8A6E00 (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* __this, int32_t ___key0, DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE** ___value1, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C*, int32_t, DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE**, const RuntimeMethod*))Dictionary_2_TryGetValue_m7316301B8CF47FB538886B229B2749EC160B9D5C_gshared)(__this, ___key0, ___value1, method);
}
// System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::get_Count()
inline int32_t Dictionary_2_get_Count_mC85F0D596306439EE376E75E2A157CBB518559CF (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C*, const RuntimeMethod*))Dictionary_2_get_Count_mB1687BC0FFB3D5E49E5129641D4FB9EA23743F91_gshared)(__this, method);
}
// System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::GetEnumerator()
inline Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C Dictionary_2_GetEnumerator_mF9327490F33773A5193D561C4C4EBEC957EAC74E (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* __this, const RuntimeMethod* method)
{
return (( Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C (*) (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C*, const RuntimeMethod*))Dictionary_2_GetEnumerator_m3F1620145BA0815B7C7CD648EF054558AA26556A_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::Dispose()
inline void Enumerator_Dispose_m767D5059CC4582D736606941CACFBA8837B33537 (Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C*, const RuntimeMethod*))Enumerator_Dispose_mAECCBE12C0427D7ACF88F82FA266F1AE37402565_gshared)(__this, method);
}
// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::get_Current()
inline KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF Enumerator_get_Current_mD5B8163DDAEBEBF38C5997CF4416CA67940DAA53_inline (Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C* __this, const RuntimeMethod* method)
{
return (( KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF (*) (Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C*, const RuntimeMethod*))Enumerator_get_Current_m90160D324DA0D9F5624A345F47D8E226A118911A_gshared_inline)(__this, method);
}
// TValue System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::get_Value()
inline DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_inline (KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF* __this, const RuntimeMethod* method)
{
return (( DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* (*) (KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF*, const RuntimeMethod*))KeyValuePair_2_get_Value_m8508BCECB0654E2E93B1A141382E2688ADE7EE7C_gshared_inline)(__this, method);
}
// TKey System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::get_Key()
inline int32_t KeyValuePair_2_get_Key_m7C018FBD640BD8EEC68CE82E9FC0E8E57940090F_inline (KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF*, const RuntimeMethod*))KeyValuePair_2_get_Key_mF0E6A8A455FA71BC8EA94E39C8848FB35A836841_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::MoveNext()
inline bool Enumerator_MoveNext_m2661966C22AF7F9C24799A120890164E77B616AC (Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C*, const RuntimeMethod*))Enumerator_MoveNext_m4DC143BC57F14EDD85AB13B6D6F3B5D0E319B30E_gshared)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::Remove(TKey)
inline bool Dictionary_2_Remove_mB4C49073188B54507567E656510D43C0D23DA429 (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* __this, int32_t ___key0, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C*, int32_t, const RuntimeMethod*))Dictionary_2_Remove_m12BAB2F82E34CAA21A7245AB61E48F106340C1A4_gshared)(__this, ___key0, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>::Remove(TKey)
inline bool Dictionary_2_Remove_m6C02BFDBDF778F364BDB78C07DA728A36139FBF4 (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* __this, int32_t ___key0, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720*, int32_t, const RuntimeMethod*))Dictionary_2_Remove_m660BC3F8BE701E496F72281D130F05B60F9E110B_gshared)(__this, ___key0, method);
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler__ctor_m8F8CCCC18D6BB56DBD15B129F83EF516C2535B27 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method) ;
// System.Void System.WeakReference::.ctor(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WeakReference__ctor_m5F9E2F970CD85965A003C0B37ABDBFAA1F5CF241 (WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E* __this, RuntimeObject* ___target0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_Reset_mCAD8F828B490E47D29551684E9BF919A80D082CC (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::Add(TKey,TValue)
inline void Dictionary_2_Add_m0036A46EA7C7A7B4554FD16AC80CC16D0A8523FA (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* __this, int32_t ___key0, DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* ___value1, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C*, int32_t, DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE*, const RuntimeMethod*))Dictionary_2_Add_mAF1EF7DA16BD70E252EA5C4B0F74DE519A02CBCD_gshared)(__this, ___key0, ___value1, method);
}
// UnityEngine.Rendering.GlobalDynamicResolutionSettings UnityEngine.Rendering.GlobalDynamicResolutionSettings::NewDefault()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 GlobalDynamicResolutionSettings_NewDefault_m2348E238A9145B9231F72B63A84E50202F665342 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Application::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337 (const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>::TryGetValue(TKey,TValue&)
inline bool Dictionary_2_TryGetValue_m6C82128EB0F479618AB5FD54CB59D7BE20582100 (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* __this, int32_t ___key0, uint8_t* ___value1, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720*, int32_t, uint8_t*, const RuntimeMethod*))Dictionary_2_TryGetValue_mAB397FB724C44954A9D95C72D678226BC4B7CE24_gshared)(__this, ___key0, ___value1, method);
}
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B (const RuntimeMethod* method) ;
// System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::get_x()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Double System.Math::Log(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m00DE509EBC0F78461570ED4F104B3010EB203FD1 (double ___a0, double ___newBase1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>::ContainsKey(TKey)
inline bool Dictionary_2_ContainsKey_mC2AE4EAEAB53A839AFC45030F5F839AFD32231E1 (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* __this, int32_t ___key0, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720*, int32_t, const RuntimeMethod*))Dictionary_2_ContainsKey_mF926CB64F230B643045B844E90D27A8BFB98BEB1_gshared)(__this, ___key0, method);
}
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>::set_Item(TKey,TValue)
inline void Dictionary_2_set_Item_mD4224757F4323A4BF5BFD03AF21A3EFD6DAF14FE (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* __this, int32_t ___key0, uint8_t ___value1, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720*, int32_t, uint8_t, const RuntimeMethod*))Dictionary_2_set_Item_mEC87228C12F41898F068D033B8EB868CE60B32A4_gshared)(__this, ___key0, ___value1, method);
}
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>::Add(TKey,TValue)
inline void Dictionary_2_Add_mE647E705A3297D9CB71D31678981A081CC2F1DD5 (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* __this, int32_t ___key0, uint8_t ___value1, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720*, int32_t, uint8_t, const RuntimeMethod*))Dictionary_2_Add_m9B5A4BA8D2249BE5BD4DAC6B7699F1BE56A2CF08_gshared)(__this, ___key0, ___value1, method);
}
// UnityEngine.Rendering.DynamicResolutionHandler UnityEngine.Rendering.DynamicResolutionHandler::GetOrCreateDrsInstanceHandler(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* DynamicResolutionHandler_GetOrCreateDrsInstanceHandler_mB7511A48A3C0FC5B90F8512ECB1294F7C6C2267D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<UnityEngine.Rendering.GlobalDynamicResolutionSettings>::get_HasValue()
inline bool Nullable_1_get_HasValue_m2D1A5AA2F239316EFE105A596719E332C9A36BEE_inline (Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC*, const RuntimeMethod*))Nullable_1_get_HasValue_m2D1A5AA2F239316EFE105A596719E332C9A36BEE_gshared_inline)(__this, method);
}
// T System.Nullable`1<UnityEngine.Rendering.GlobalDynamicResolutionSettings>::get_Value()
inline GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 Nullable_1_get_Value_mAF71DEB1832B2F592A970DE122BD9934B28ED5F7 (Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC* __this, const RuntimeMethod* method)
{
return (( GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 (*) (Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC*, const RuntimeMethod*))Nullable_1_get_Value_mAF71DEB1832B2F592A970DE122BD9934B28ED5F7_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::Update(UnityEngine.Rendering.GlobalDynamicResolutionSettings,System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_Update_m88523DFEA038541509AE38FAB7A136FC22D0FD24 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 ___settings0, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnResolutionChange1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::ProcessSettings(UnityEngine.Rendering.GlobalDynamicResolutionSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_ProcessSettings_mB1DA598171628A30DBDEA6F3BE179B894422D7FE (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 ___settings0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.PerformDynamicRes::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_inline (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::FlushScalableBufferManagerState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_FlushScalableBufferManagerState_mE5CED8D2E09BC0844DB1969D491D35C534379BD1 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::get_runUpscalerFilterOnFullResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_get_runUpscalerFilterOnFullResolution_mB676A5E1BD1FABB5CCACA1E4EB0A8C266CB1CD23 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::ApplyScalesOnSize(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A DynamicResolutionHandler_ApplyScalesOnSize_m65DBECCBF4C39386564AFFE17573331EAC4B15AB (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___size0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rendering.DynamicResolutionHandler::GetResolvedScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 DynamicResolutionHandler_GetResolvedScale_m1F5182A5D9687FACF4F859CB38CD92CB767282D7 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::ApplyScalesOnSize(UnityEngine.Vector2Int,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A DynamicResolutionHandler_ApplyScalesOnSize_mD8A58BA1454CF83D34BF0DFCBC4A0B0251C5B240 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___size0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scales1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m04999E3DEB696135EFD620A30F51503D700C1998_inline (float ___f0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::get_y()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::set_x(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::set_y(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Single System.Math::Min(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Math_Min_mB41DB89BB991289571A046270A924C0EEAA2C4BC (float ___val10, float ___val21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.PerformDynamicRes::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformDynamicRes__ctor_m6DE404207716B9CF7CB8E08C5C9E59A82B49B40E (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResUpscaleFilter>::.ctor()
inline void Dictionary_2__ctor_m56932344B821D64D355248ED298FB77C7AC17ADC (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720*, const RuntimeMethod*))Dictionary_2__ctor_m9F0D5ACA0594E4A61C621588FF949851B33D2540_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Rendering.DynamicResolutionHandler>::.ctor(System.Int32)
inline void Dictionary_2__ctor_mCA698A0BABE3E4F16FE55D7F66B93DC799B2BB45 (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C*, int32_t, const RuntimeMethod*))Dictionary_2__ctor_m2E996E8E97DFC188B4E8854C11A9C82B16EDD2CE_gshared)(__this, ___capacity0, method);
}
// System.Boolean System.Enum::TryParse(System.Type,System.String,System.Object&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_TryParse_mEBE7ECFE1C6F2D37E74058BC419571C1522906B5 (Type_t* ___enumType0, String_t* ___value1, RuntimeObject** ___result2, const RuntimeMethod* method) ;
// System.String[] System.Enum::GetNames(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Enum_GetNames_mA16B3D5DABC2AE21290B05053660F925DBFF6D94 (Type_t* ___enumType0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.XRGraphics::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682 (const RuntimeMethod* method) ;
// System.Single UnityEngine.XR.XRSettings::get_eyeTextureResolutionScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRSettings_get_eyeTextureResolutionScale_m9B345E4B64424D6CEC0D15873B9777245EFADCE9 (const RuntimeMethod* method) ;
// System.Void UnityEngine.XR.XRSettings::set_eyeTextureResolutionScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSettings_set_eyeTextureResolutionScale_m7D440D57C061891E31935BD6382B8AFB4EEDDE84 (float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.XR.XRSettings::get_renderViewportScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRSettings_get_renderViewportScale_m0EAE782A08AAE8C031FB3E5A78FD32ADE8664CF0 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.XR.XRSettings::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSettings_get_enabled_m5ECD63DA0B306F7A3FBFD6B67A5B0702F8AEFB54 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.XR.XRSettings::get_isDeviceActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRSettings_get_isDeviceActive_m05C0035E5985667632BBE1BD972C611A674039DC (const RuntimeMethod* method) ;
// System.String UnityEngine.XR.XRSettings::get_loadedDeviceName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* XRSettings_get_loadedDeviceName_m0EC0BC3BFBF1483DBC766D882A54677F2DBFC4BA (const RuntimeMethod* method) ;
// System.String[] UnityEngine.XR.XRSettings::get_supportedDevices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* XRSettings_get_supportedDevices_mEF86DEEEEBBE9CABC4372C707C0A3D6D958E9FAF (const RuntimeMethod* method) ;
// UnityEngine.XR.XRSettings/StereoRenderingMode UnityEngine.XR.XRSettings::get_stereoRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSettings_get_stereoRenderingMode_mB194A58846A080153AC66A75F422600EE1BF1C8C (const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRSettings::get_eyeTextureDesc()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRSettings_get_eyeTextureDesc_m5E3192C4B94BF8173315571B335444CB4644D324 (const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.XR.XRSettings::get_eyeTextureWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSettings_get_eyeTextureWidth_m3CE183B84E67605E54A6BEABB74B40B7088F2F45 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.XR.XRSettings::get_eyeTextureHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSettings_get_eyeTextureHeight_m8EE6F89E72068B09B75DCCD94AC9438136507C28 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugActionDesc::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010 (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* __this, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionMap::FindAction(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3 (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* __this, String_t* ___actionNameOrId0, bool ___throwIfNotFound1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::AddAction(UnityEngine.Rendering.DebugAction,UnityEngine.Rendering.DebugActionDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___action0, DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* ___desc1, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<UnityEngine.InputSystem.InputAction> UnityEngine.InputSystem.InputActionMap::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* InputActionMap_GetEnumerator_m6801FFB3BA5ADB30DE784B04458ED7061B10F470 (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugActionState::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState__ctor_m3C1005EA7D29105C979ECB8FEDBC8114301DFE54 (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DebugActionState::get_runningAction()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugActionState_get_runningAction_mEB9DCBC3068EB129469ECA0CB23A78ECFB79E738_inline (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method) ;
// TValue UnityEngine.InputSystem.InputAction::ReadValue<System.Single>()
inline float InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, const RuntimeMethod* method)
{
return (( float (*) (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD*, const RuntimeMethod*))InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B_gshared)(__this, method);
}
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugActionState::TriggerWithButton(UnityEngine.InputSystem.InputAction,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_TriggerWithButton_m55E14EC67214E15DBF4F2119828892DD4E2A90FF (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___action0, float ___state1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugActionState::Update(UnityEngine.Rendering.DebugActionDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_Update_m9E82525978934996DC1DAE8672E949BD7D6EAB9E (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* ___desc0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::UpdateAction(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_UpdateAction_mC315562B9E390627E83B59D5CA15DDB0B9AF9375 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___actionIndex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::SampleAction(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_SampleAction_mBB1CB238142C6828A7BC49AC6885BD4B5E14185D (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___actionIndex0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.DebugActionState::get_actionState()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugActionState_get_actionState_m7DF4C910BA8D1EB0A09F67889CAC58E68FF7CA5D_inline (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.InputSystem.EnhancedTouch.EnhancedTouchSupport::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EnhancedTouchSupport_get_enabled_m4568C73CDE721BA254AF5E780F966F5F3B059B2F (const RuntimeMethod* method) ;
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.EnhancedTouch.Touch> UnityEngine.InputSystem.EnhancedTouch.Touch::get_activeTouches()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72 Touch_get_activeTouches_m231A52F40508114481DB7045A4CFAFF8B71073B8 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.EnhancedTouch.Touch>::get_Count()
inline int32_t ReadOnlyArray_1_get_Count_mA077D0A7CFB962691D184580F62EFDD66783EF52_inline (ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72*, const RuntimeMethod*))ReadOnlyArray_1_get_Count_mA077D0A7CFB962691D184580F62EFDD66783EF52_gshared_inline)(__this, method);
}
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<TValue> UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.EnhancedTouch.Touch>::GetEnumerator()
inline Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34 ReadOnlyArray_1_GetEnumerator_m337048790A2E77A5E4DFDF36992EB8BCFFD6133F (ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72* __this, const RuntimeMethod* method)
{
return (( Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34 (*) (ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72*, const RuntimeMethod*))ReadOnlyArray_1_GetEnumerator_m337048790A2E77A5E4DFDF36992EB8BCFFD6133F_gshared)(__this, method);
}
// System.Void UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<UnityEngine.InputSystem.EnhancedTouch.Touch>::Dispose()
inline void Enumerator_Dispose_m5AEE7816CF0CCC6427AFBADCEA8D6A8AD7FED67C (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34*, const RuntimeMethod*))Enumerator_Dispose_m5AEE7816CF0CCC6427AFBADCEA8D6A8AD7FED67C_gshared)(__this, method);
}
// TValue UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<UnityEngine.InputSystem.EnhancedTouch.Touch>::get_Current()
inline Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70 Enumerator_get_Current_m9A45E8C925C87EA4F8D9A4454F48055A04249688 (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34* __this, const RuntimeMethod* method)
{
return (( Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70 (*) (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34*, const RuntimeMethod*))Enumerator_get_Current_m9A45E8C925C87EA4F8D9A4454F48055A04249688_gshared)(__this, method);
}
// System.Boolean System.Nullable`1<UnityEngine.InputSystem.TouchPhase>::get_HasValue()
inline bool Nullable_1_get_HasValue_m970DC7D40DDC91C89C7A97466593423700821D24_inline (Nullable_1_tBF79F0DE631E92480D1699F2CCCD5AFBEE5F5E7D* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_tBF79F0DE631E92480D1699F2CCCD5AFBEE5F5E7D*, const RuntimeMethod*))Nullable_1_get_HasValue_mB1F55188CDD50D6D725D41F55D2F2540CD15FB20_gshared_inline)(__this, method);
}
// UnityEngine.InputSystem.TouchPhase UnityEngine.InputSystem.EnhancedTouch.Touch::get_phase()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m8269B0C7F19A3A0E187DADBAEC88D51D39C12939 (Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70* __this, const RuntimeMethod* method) ;
// T System.Nullable`1<UnityEngine.InputSystem.TouchPhase>::get_Value()
inline int32_t Nullable_1_get_Value_mC9DF4D7B4AC636F658F79A28C7E5F175080F2318 (Nullable_1_tBF79F0DE631E92480D1699F2CCCD5AFBEE5F5E7D* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Nullable_1_tBF79F0DE631E92480D1699F2CCCD5AFBEE5F5E7D*, const RuntimeMethod*))Nullable_1_get_Value_m0E81D9B6F2BA5FA17AA4366C5179CD09524FCB60_gshared)(__this, method);
}
// System.Int32 UnityEngine.InputSystem.EnhancedTouch.Touch::get_tapCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_m06A6261A941A678FAA29419D7B8F07B16EF07F75 (Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator<UnityEngine.InputSystem.EnhancedTouch.Touch>::MoveNext()
inline bool Enumerator_MoveNext_m82F3D32E3AA31DB80C5890560488F0A74E47196D (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34*, const RuntimeMethod*))Enumerator_MoveNext_m82F3D32E3AA31DB80C5890560488F0A74E47196D_gshared)(__this, method);
}
// UnityEngine.InputSystem.Controls.Vector2Control UnityEngine.InputSystem.Mouse::get_scroll()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432* Mouse_get_scroll_m309B52001D54F8EEA0F773846829AF03AD6EA8B2_inline (Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* __this, const RuntimeMethod* method) ;
// TValue UnityEngine.InputSystem.InputControl`1<UnityEngine.Vector2>::ReadValue()
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 InputControl_1_ReadValue_m362E05F00FE8CF8FC52F0D673291907EC7FA6541 (InputControl_1_tC164085710F2FAA9161295C9B7FE273AF893CF66* __this, const RuntimeMethod* method)
{
return (( Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 (*) (InputControl_1_tC164085710F2FAA9161295C9B7FE273AF893CF66*, const RuntimeMethod*))InputControl_1_ReadValue_m362E05F00FE8CF8FC52F0D673291907EC7FA6541_gshared)(__this, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mCF3935E28AC7B30B279F07F9321CC56718E1311A_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.Touchscreen UnityEngine.InputSystem.Touchscreen::get_current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* Touchscreen_get_current_m6FB965E55B03382C950ECA9903B895100F914B28_inline (const RuntimeMethod* method) ;
// T System.Lazy`1<UnityEngine.Rendering.DebugManager>::get_Value()
inline DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* Lazy_1_get_Value_mE76752FCA0188A3D50B5C7FE739BAAD652B8A7DD (Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* __this, const RuntimeMethod* method)
{
return (( DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* (*) (Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162*, const RuntimeMethod*))Lazy_1_get_Value_mC3D475ED3C0FAB4E8BCC96FBF5EF49ED671B86A4_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>::Sort()
inline void List_1_Sort_m9808692A83E11661C0698CC520319BD3DBE92D03 (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F*, const RuntimeMethod*))List_1_Sort_m31071C3C6DF1FAD770119031BEA9315A2E3C1298_gshared)(__this, method);
}
// System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>::AsReadOnly()
inline ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* List_1_AsReadOnly_m92404E3CD663D7E5978F38B59E4A1A3FE82A5821 (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* __this, const RuntimeMethod* method)
{
return (( ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* (*) (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F*, const RuntimeMethod*))List_1_AsReadOnly_m69D18D2353099DC61F87AD42FF87F25B1A4D299B_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.DebugManager::UpdateReadOnlyCollection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_UpdateReadOnlyCollection_m53286D374289908BD8D3A8D5E99661CEEB80AAC5 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C (Delegate_t* ___a0, Delegate_t* ___b1, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116 (Delegate_t* ___source0, Delegate_t* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUpdater::SetEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugUpdater_SetEnabled_m22CFD48B212C8976E10FF2DDB0659634F12EC9B0 (bool ___enabled0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// T UnityEngine.Resources::Load<UnityEngine.Transform>(System.String)
inline Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Resources_Load_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_mC1E9D1550FC244521991B13DBE0E7CE350D94136 (String_t* ___path0, const RuntimeMethod* method)
{
return (( Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*) (String_t*, const RuntimeMethod*))Resources_Load_TisRuntimeObject_m8B40A11CE62A4E445DADC28C81BD73922A4D4B65_gshared)(___path0, method);
}
// T UnityEngine.Object::Instantiate<UnityEngine.Transform>(T)
inline Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Object_Instantiate_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m826F867745D28CDD775780FD3728A70663E054DF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___original0, const RuntimeMethod* method)
{
return (( Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mCD6FC6BB14BA9EF1A4B314841EB4D40675E3C1DB_gshared)(___original0, method);
}
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___value0, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.Rendering.UI.DebugUIHandlerCanvas>()
inline DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* GameObject_GetComponent_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m217B7C2DA8A48A9231BB24CD10EFCF3A375E4E48 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.CanvasScaler>()
inline CanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B* GameObject_GetComponent_TisCanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B_m1AF8F471893D04BF1E6A139B25EA4CE07B23F8F8 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( CanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.CanvasScaler::set_uiScaleMode(UnityEngine.UI.CanvasScaler/ScaleMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_uiScaleMode_m064C83FFA35E2AED4E9FA7D5EC1AD19630D8FC2A (CanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::SetActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___obj0, method);
}
// System.Void UnityEngine.Rendering.DebugUpdater::HandleInternalEventSystemComponents(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugUpdater_HandleInternalEventSystemComponents_mF661FED6AFDD911D6B831E22B65CD951E8BC4857 (bool ___uiEnabled0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::EnsurePersistentCanvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_EnsurePersistentCanvas_m3EF45D3A10CE2C9CF3AAEA227125FD5C225D8908 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>::.ctor()
inline void List_1__ctor_m2E9BD0CC86BB0BAF7BD0A8F4C6BBA90C245DF468 (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void System.Action`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Action::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Debug::get_isDebugBuild()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_mD757482E7E84FD089E874DD0778A5200D12C14E0 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::RegisterInputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RegisterInputs_m537F22F75442F20A412290FED01B4E4F036EC233 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::RegisterActions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RegisterActions_m08A5627380CCCB0192783D05AEED057F817B177C (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::ReDrawOnScreenDebug()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.UI.DebugUIHandlerCanvas::RequestHierarchyReset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugUIHandlerCanvas_RequestHierarchyReset_m795844483B9DE139935276CB7BB5015E9868071B (DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::add_resetData(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_add_resetData_m6195C05AE430E2DF4B8D0FB20D5057552AF24240 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::remove_resetData(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_remove_resetData_m96A67431C2EAF71CAC1E811A13738711BEBE1AC6 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___value0, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>::GetEnumerator()
inline Enumerator_t68605C14691268049525EFA83B698E2790FEE63F List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* __this, const RuntimeMethod* method)
{
return (( Enumerator_t68605C14691268049525EFA83B698E2790FEE63F (*) (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.DebugUI/Panel>::Dispose()
inline void Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C (Enumerator_t68605C14691268049525EFA83B698E2790FEE63F* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t68605C14691268049525EFA83B698E2790FEE63F*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.DebugUI/Panel>::get_Current()
inline Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_inline (Enumerator_t68605C14691268049525EFA83B698E2790FEE63F* __this, const RuntimeMethod* method)
{
return (( Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* (*) (Enumerator_t68605C14691268049525EFA83B698E2790FEE63F*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.DebugUI/Panel>::MoveNext()
inline bool Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C (Enumerator_t68605C14691268049525EFA83B698E2790FEE63F* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t68605C14691268049525EFA83B698E2790FEE63F*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// System.Void UnityEngine.Assertions.Assert::IsNotNull<UnityEngine.Rendering.UI.DebugUIHandlerCanvas>(T)
inline void Assert_IsNotNull_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m95CEF3398585210F3BBCA90A2F141DFED8280127 (DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* ___value0, const RuntimeMethod* method)
{
(( void (*) (DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209*, const RuntimeMethod*))Assert_IsNotNull_TisRuntimeObject_m932887DD44A9AA5DEA2AFA775E9D1D39E4716617_gshared)(___value0, method);
}
// System.Void UnityEngine.Rendering.UI.DebugUIHandlerCanvas::ChangeSelection(UnityEngine.Rendering.UI.DebugUIHandlerWidget,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugUIHandlerCanvas_ChangeSelection_mE3D51E1E6390B8C7B5926F26122F8AF2588BF03D (DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* __this, DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* ___widget0, bool ___fromNext1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.UI.DebugUIHandlerCanvas::SetScrollTarget(UnityEngine.Rendering.UI.DebugUIHandlerWidget)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugUIHandlerCanvas_SetScrollTarget_mD305DF6EA8FC2C84F08EDCAE2336DDD15C2E3E86 (DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* __this, DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* ___widget0, const RuntimeMethod* method) ;
// T UnityEngine.Object::FindObjectOfType<UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas>()
inline DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* Object_FindObjectOfType_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_m324389D7F79A2E1B2BCC7F819648C4AE52549804 (const RuntimeMethod* method)
{
return (( DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* (*) (const RuntimeMethod*))Object_FindObjectOfType_TisRuntimeObject_m9990A7304DF02BA1ED160587D1C2F6DAE89BB343_gshared)(method);
}
// T UnityEngine.GameObject::GetComponent<UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas>()
inline DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* GameObject_GetComponent_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_mF3FD65E332592902EDE177838D0B1227DCB9B65B (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas::Toggle(UnityEngine.Rendering.DebugUI/Value)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugUIHandlerPersistentCanvas_Toggle_m29203DB1C46DF26C0B2726B6340DB0CEC27A15D8 (DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* __this, Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457* ___widget0, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Int32>::.ctor(T)
inline void Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703 (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, int32_t ___value0, const RuntimeMethod* method)
{
(( void (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, int32_t, const RuntimeMethod*))Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_gshared)(__this, ___value0, method);
}
// System.String UnityEngine.Rendering.DebugUI/Panel::get_displayName()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* Panel_get_displayName_m186C10E927B2800035B328BD9A40D8B5FB3D4EE4_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.Rendering.DebugUI/Panel>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_m685B45A3C4306940E649D7D7A20B38221C376D77 (Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.DebugUI/Panel::remove_onSetDirty(System.Action`1<UnityEngine.Rendering.DebugUI/Panel>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Panel_remove_onSetDirty_mDA42D481B964BFBEB6CAC9856AC23E1629F1E02D (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::RemovePanel(UnityEngine.Rendering.DebugUI/Panel)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RemovePanel_m6A4747CEB9021415FE50E4215B26CDFE6F1FFCF4 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___panel0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Panel::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Panel__ctor_m1FC7CE20C8B2968C68E3EE1CFD0410871B3F5F38 (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Panel::set_displayName(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Panel_set_displayName_mE0DE5D17782E9980165F39D8CEC37169D3A8F0B7_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Panel::set_groupIndex(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Panel_set_groupIndex_mFE863A99C9A0E2168E3E24171BBDFB7541E4E64C_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugUI/Panel::add_onSetDirty(System.Action`1<UnityEngine.Rendering.DebugUI/Panel>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Panel_add_onSetDirty_mF68B8AC37258A177F270E8FC7D9B63785E92E711 (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>::Add(T)
inline void List_1_Add_m5EF58D410691FDE3B357A70330A7F0B581011FEF_inline (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* __this, Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F*, Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.DebugUI/Panel>::Remove(T)
inline bool List_1_Remove_m77C848B7E7A48B3DE0DAEBF9EBF1690426B653D9 (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* __this, Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F*, Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___item0, method);
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.DebugManager::GetItem(System.String,UnityEngine.Rendering.DebugUI/IContainer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* DebugManager_GetItem_m566B64605B39FCFA874D81BD5FF3EA91826DBF07 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, String_t* ___queryPath0, RuntimeObject* ___container1, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<T> UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget>::GetEnumerator()
inline RuntimeObject* ObservableList_1_GetEnumerator_m86222380114A614EAB7EEF793AD6C68F17CDF3FB (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, const RuntimeMethod*))ObservableList_1_GetEnumerator_m02945371C87364EB9DA756BCBC3555C4BCD419AC_gshared)(__this, method);
}
// System.String UnityEngine.Rendering.DebugUI/Widget::get_queryPath()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* Widget_get_queryPath_mB3729532CECC96E1EC3F3D8BF51ABA50BAEA84C9_inline (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, const RuntimeMethod* method) ;
// System.Void System.Func`1<UnityEngine.Rendering.DebugManager>::.ctor(System.Object,System.IntPtr)
inline void Func_1__ctor_m313236EA4AC443DB40B4C27DB536CD59B08E9C21 (Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Lazy`1<UnityEngine.Rendering.DebugManager>::.ctor(System.Func`1<T>)
inline void Lazy_1__ctor_mE3EB2B1E9323883EAB57A14BA72B4323118677BA (Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* __this, Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776* ___valueFactory0, const RuntimeMethod* method)
{
(( void (*) (Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162*, Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776*, const RuntimeMethod*))Lazy_1__ctor_m4CD0C5ACC0541018DB9BDB090B1EFE67D5A9CEF1_gshared)(__this, ___valueFactory0, method);
}
// System.Void UnityEngine.Rendering.DebugManager/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m62A49ED74D0D04ED3D1DCB5CFE60143C140CCA32 (U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugManager::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager__ctor_mF476ADDF14866AE360540BE83717892D259CC38E (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugActionState::set_actionState(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugActionState_set_actionState_mF8B8936D22509EBB2A75CCBE299A7E689F35F519_inline (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugActionState::set_runningAction(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugActionState_set_runningAction_mC0CBE1248F7AC3282F94479C272FE840EACE6475_inline (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputBinding> UnityEngine.InputSystem.InputAction::get_bindings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4 InputAction_get_bindings_m88182F2EA5781CC756B38FDCC87450F46B1199B6 (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputBinding>::get_Count()
inline int32_t ReadOnlyArray_1_get_Count_mF499542388380AA211FCBBFC8C4B272447A81B96_inline (ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4*, const RuntimeMethod*))ReadOnlyArray_1_get_Count_mF499542388380AA211FCBBFC8C4B272447A81B96_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Rendering.DebugActionState::Trigger(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_Trigger_m6EB1B4962D76B3FC49800703CB441D030515F16D (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, int32_t ___triggerCount0, float ___state1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugActionState::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_Reset_m02AC56B80B3E1D2F6168085671463C739A0DFAB5 (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugShapes::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes__ctor_m51B4A41AD0E654D2733C4F03EC777F9A1E97CBBA (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_up()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateBounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_down()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_m19EB5B5B0EDFE9C272BD7BCC6923C4A9D616F771_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_back()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_left()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_mA75C525C1E78B5BB99E9B7A63EF68C731043FE18_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_right()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_m13B7C3EAA64DC921EC23346C56A5A597B5481FF5_inline (const RuntimeMethod* method) ;
// System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF (RuntimeArray* ___array0, RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 ___fldHandle1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugShapes::BuildSphere(UnityEngine.Mesh&,System.Single,System.UInt32,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildSphere_m2F8DC6F2C41EC71B78426044CB72C9A901564DB2 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** ___outputMesh0, float ___radius1, uint32_t ___longSubdiv2, uint32_t ___latSubdiv3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugShapes::BuildBox(UnityEngine.Mesh&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildBox_m32A28AE9D970EC49A14B27E8304E3036F9585A78 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** ___outputMesh0, float ___length1, float ___width2, float ___height3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugShapes::BuildCone(UnityEngine.Mesh&,System.Single,System.Single,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildCone_m3B10CB0169CB29F6E7D9B9BFB118FD7533DD0C34 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** ___outputMesh0, float ___height1, float ___topRadius2, float ___bottomRadius3, int32_t ___nbSides4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugShapes::BuildPyramid(UnityEngine.Mesh&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildPyramid_m053C3007C6D480E9FC626DB4269C9176E10826D1 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** ___outputMesh0, float ___width1, float ___height2, float ___depth3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugShapes::BuildShapes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildShapes_m9EE57CB52AFBE5B256F90A129B7351BEDB76C08B (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DebugShapes::RebuildResources()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_RebuildResources_mCC40B2CAAA50D843081A5318223853A7AEA5C894 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo
IL2CPP_EXTERN_C void CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshal_pinvoke(const CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A& unmarshaled, CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_pinvoke& marshaled)
{
Exception_t* ___producers_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'producers' of type 'CompiledResourceInfo'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___producers_0Exception, NULL);
}
IL2CPP_EXTERN_C void CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshal_pinvoke_back(const CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_pinvoke& marshaled, CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A& unmarshaled)
{
Exception_t* ___producers_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'producers' of type 'CompiledResourceInfo'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___producers_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo
IL2CPP_EXTERN_C void CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshal_pinvoke_cleanup(CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo
IL2CPP_EXTERN_C void CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshal_com(const CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A& unmarshaled, CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_com& marshaled)
{
Exception_t* ___producers_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'producers' of type 'CompiledResourceInfo'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___producers_0Exception, NULL);
}
IL2CPP_EXTERN_C void CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshal_com_back(const CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_com& marshaled, CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A& unmarshaled)
{
Exception_t* ___producers_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'producers' of type 'CompiledResourceInfo'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___producers_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo
IL2CPP_EXTERN_C void CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshal_com_cleanup(CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompiledResourceInfo_Reset_m37F299281DE9EEB99B9ADBC35125F59765D77A7E (CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (producers == null)
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___producers_0;
V_0 = (bool)((((RuntimeObject*)(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
// producers = new List<int>();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_2 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_2, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
__this->___producers_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___producers_0), (void*)L_2);
}
IL_0019:
{
// if (consumers == null)
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_3 = __this->___consumers_1;
V_1 = (bool)((((RuntimeObject*)(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0031;
}
}
{
// consumers = new List<int>();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_5 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_5);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_5, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
__this->___consumers_1 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___consumers_1), (void*)L_5);
}
IL_0031:
{
// producers.Clear();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = __this->___producers_0;
NullCheck(L_6);
List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_6, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
// consumers.Clear();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_7 = __this->___consumers_1;
NullCheck(L_7);
List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_7, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
// refCount = 0;
__this->___refCount_2 = 0;
// imported = false;
__this->___imported_3 = (bool)0;
// }
return;
}
}
IL2CPP_EXTERN_C void CompiledResourceInfo_Reset_m37F299281DE9EEB99B9ADBC35125F59765D77A7E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A*>(__this + _offset);
CompiledResourceInfo_Reset_m37F299281DE9EEB99B9ADBC35125F59765D77A7E(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo
IL2CPP_EXTERN_C void CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshal_pinvoke(const CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615& unmarshaled, CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshaled_pinvoke& marshaled)
{
Exception_t* ___pass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'pass' of type 'CompiledPassInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___pass_0Exception, NULL);
}
IL2CPP_EXTERN_C void CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshal_pinvoke_back(const CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshaled_pinvoke& marshaled, CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615& unmarshaled)
{
Exception_t* ___pass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'pass' of type 'CompiledPassInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___pass_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo
IL2CPP_EXTERN_C void CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshal_pinvoke_cleanup(CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo
IL2CPP_EXTERN_C void CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshal_com(const CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615& unmarshaled, CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshaled_com& marshaled)
{
Exception_t* ___pass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'pass' of type 'CompiledPassInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___pass_0Exception, NULL);
}
IL2CPP_EXTERN_C void CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshal_com_back(const CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshaled_com& marshaled, CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615& unmarshaled)
{
Exception_t* ___pass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'pass' of type 'CompiledPassInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___pass_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo
IL2CPP_EXTERN_C void CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshal_com_cleanup(CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615_marshaled_com& marshaled)
{
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::get_allowPassCulling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CompiledPassInfo_get_allowPassCulling_m19A371EF46D18F2FB95B569004344184EE159F3A (CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// public bool allowPassCulling { get { return pass.allowPassCulling; } }
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = __this->___pass_0;
NullCheck(L_0);
bool L_1;
L_1 = RenderGraphPass_get_allowPassCulling_mE559F1DEB80EA60B73CCFFB9B6B9A044ABCCC292_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// public bool allowPassCulling { get { return pass.allowPassCulling; } }
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool CompiledPassInfo_get_allowPassCulling_m19A371EF46D18F2FB95B569004344184EE159F3A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615*>(__this + _offset);
bool _returnValue;
_returnValue = CompiledPassInfo_get_allowPassCulling_m19A371EF46D18F2FB95B569004344184EE159F3A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledPassInfo::Reset(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompiledPassInfo_Reset_mD739628D66EE219B4039E42DC685D5AAD09FCCD5 (CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615* __this, RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___pass0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mC6C7AEBB0F980A717A87C0D12377984A464F0934_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
int32_t V_5 = 0;
bool V_6 = false;
int32_t V_7 = 0;
bool V_8 = false;
{
// this.pass = pass;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = ___pass0;
__this->___pass_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___pass_0), (void*)L_0);
// enableAsyncCompute = pass.enableAsyncCompute;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_1 = ___pass0;
NullCheck(L_1);
bool L_2;
L_2 = RenderGraphPass_get_enableAsyncCompute_mBB6A0D9A2B001BA428945EA247DEF457379EBAE4_inline(L_1, NULL);
__this->___enableAsyncCompute_10 = L_2;
// if (resourceCreateList == null)
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* L_3 = __this->___resourceCreateList_1;
V_0 = (bool)((((RuntimeObject*)(List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_00b0;
}
}
{
// resourceCreateList = new List<int>[(int)RenderGraphResourceType.Count];
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* L_5 = (List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206*)(List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206*)SZArrayNew(List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___resourceCreateList_1 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___resourceCreateList_1), (void*)L_5);
// resourceReleaseList = new List<int>[(int)RenderGraphResourceType.Count];
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* L_6 = (List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206*)(List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206*)SZArrayNew(List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___resourceReleaseList_2 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___resourceReleaseList_2), (void*)L_6);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_1 = 0;
goto IL_0061;
}
IL_0041:
{
// resourceCreateList[i] = new List<int>();
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* L_7 = __this->___resourceCreateList_1;
int32_t L_8 = V_1;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_9 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_9);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_9, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_9);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_9);
// resourceReleaseList[i] = new List<int>();
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* L_10 = __this->___resourceReleaseList_2;
int32_t L_11 = V_1;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_12 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_12);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_12, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_12);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_11), (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_12);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_13 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_0061:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_14 = V_1;
V_2 = (bool)((((int32_t)L_14) < ((int32_t)2))? 1 : 0);
bool L_15 = V_2;
if (L_15)
{
goto IL_0041;
}
}
{
// debugResourceReads = new List<string>[(int)RenderGraphResourceType.Count];
List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E* L_16 = (List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E*)(List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E*)SZArrayNew(List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___debugResourceReads_11 = L_16;
Il2CppCodeGenWriteBarrier((void**)(&__this->___debugResourceReads_11), (void*)L_16);
// debugResourceWrites = new List<string>[(int)RenderGraphResourceType.Count];
List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E* L_17 = (List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E*)(List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E*)SZArrayNew(List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___debugResourceWrites_12 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&__this->___debugResourceWrites_12), (void*)L_17);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_3 = 0;
goto IL_00a5;
}
IL_0085:
{
// debugResourceReads[i] = new List<string>();
List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E* L_18 = __this->___debugResourceReads_11;
int32_t L_19 = V_3;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_20 = (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*)il2cpp_codegen_object_new(List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_il2cpp_TypeInfo_var);
NullCheck(L_20);
List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E(L_20, List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E_RuntimeMethod_var);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_20);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(L_19), (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*)L_20);
// debugResourceWrites[i] = new List<string>();
List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E* L_21 = __this->___debugResourceWrites_12;
int32_t L_22 = V_3;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_23 = (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*)il2cpp_codegen_object_new(List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_il2cpp_TypeInfo_var);
NullCheck(L_23);
List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E(L_23, List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E_RuntimeMethod_var);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_23);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(L_22), (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*)L_23);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_24 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_24, 1));
}
IL_00a5:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_25 = V_3;
V_4 = (bool)((((int32_t)L_25) < ((int32_t)2))? 1 : 0);
bool L_26 = V_4;
if (L_26)
{
goto IL_0085;
}
}
{
}
IL_00b0:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_5 = 0;
goto IL_00db;
}
IL_00b5:
{
// resourceCreateList[i].Clear();
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* L_27 = __this->___resourceCreateList_1;
int32_t L_28 = V_5;
NullCheck(L_27);
int32_t L_29 = L_28;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_30 = (L_27)->GetAt(static_cast<il2cpp_array_size_t>(L_29));
NullCheck(L_30);
List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_30, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
// resourceReleaseList[i].Clear();
List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* L_31 = __this->___resourceReleaseList_2;
int32_t L_32 = V_5;
NullCheck(L_31);
int32_t L_33 = L_32;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_34 = (L_31)->GetAt(static_cast<il2cpp_array_size_t>(L_33));
NullCheck(L_34);
List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_34, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_35 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_35, 1));
}
IL_00db:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_36 = V_5;
V_6 = (bool)((((int32_t)L_36) < ((int32_t)2))? 1 : 0);
bool L_37 = V_6;
if (L_37)
{
goto IL_00b5;
}
}
{
// refCount = 0;
__this->___refCount_3 = 0;
// culled = false;
__this->___culled_4 = (bool)0;
// hasSideEffect = false;
__this->___hasSideEffect_5 = (bool)0;
// syncToPassIndex = -1;
__this->___syncToPassIndex_6 = (-1);
// syncFromPassIndex = -1;
__this->___syncFromPassIndex_7 = (-1);
// needGraphicsFence = false;
__this->___needGraphicsFence_8 = (bool)0;
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_7 = 0;
goto IL_013b;
}
IL_0115:
{
// debugResourceReads[i].Clear();
List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E* L_38 = __this->___debugResourceReads_11;
int32_t L_39 = V_7;
NullCheck(L_38);
int32_t L_40 = L_39;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_41 = (L_38)->GetAt(static_cast<il2cpp_array_size_t>(L_40));
NullCheck(L_41);
List_1_Clear_mC6C7AEBB0F980A717A87C0D12377984A464F0934_inline(L_41, List_1_Clear_mC6C7AEBB0F980A717A87C0D12377984A464F0934_RuntimeMethod_var);
// debugResourceWrites[i].Clear();
List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E* L_42 = __this->___debugResourceWrites_12;
int32_t L_43 = V_7;
NullCheck(L_42);
int32_t L_44 = L_43;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_45 = (L_42)->GetAt(static_cast<il2cpp_array_size_t>(L_44));
NullCheck(L_45);
List_1_Clear_mC6C7AEBB0F980A717A87C0D12377984A464F0934_inline(L_45, List_1_Clear_mC6C7AEBB0F980A717A87C0D12377984A464F0934_RuntimeMethod_var);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_46 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_46, 1));
}
IL_013b:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_47 = V_7;
V_8 = (bool)((((int32_t)L_47) < ((int32_t)2))? 1 : 0);
bool L_48 = V_8;
if (L_48)
{
goto IL_0115;
}
}
{
// }
return;
}
}
IL2CPP_EXTERN_C void CompiledPassInfo_Reset_mD739628D66EE219B4039E42DC685D5AAD09FCCD5_AdjustorThunk (RuntimeObject* __this, RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___pass0, const RuntimeMethod* method)
{
CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CompiledPassInfo_t7434C596A1EA90A428DAECAA3FFB87314BC84615*>(__this + _offset);
CompiledPassInfo_Reset_mD739628D66EE219B4039E42DC685D5AAD09FCCD5(_thisAdjusted, ___pass0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScopePassData__ctor_mE65C7FE9C6F68526E7C52033349A32C8412C54BF (ProfilingScopePassData_tE43CACBA43B529572F8D8B944D07AFEBDC5B908B* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_Multicast(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* currentDelegate = reinterpret_cast<OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___graph0, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_Open(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___graph0, method);
}
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_Closed(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___graph0, method);
}
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenStaticInvoker(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
InvokerActionInvoker1< RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* >::Invoke(__this->___method_ptr_0, method, NULL, ___graph0);
}
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_ClosedStaticInvoker(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___graph0);
}
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenVirtual(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
VirtualActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(method), ___graph0);
}
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenInterface(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___graph0);
}
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenGenericVirtual(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
GenericVirtualActionInvoker0::Invoke(method, ___graph0);
}
void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenGenericInterface(OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
GenericInterfaceActionInvoker0::Invoke(method, ___graph0);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnGraphRegisteredDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnGraphRegisteredDelegate__ctor_mBF475B620BDA057E27E35DF0D2E2B635B5F7A1F7 (OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_Open;
else
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_Closed;
}
else
{
bool isOpen = methodCount == 0;
if (isOpen)
{
if (__this->___method_is_virtual_12)
{
if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___method1))
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___method1))
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenGenericInterface;
else
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenGenericVirtual;
else
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___method1))
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenInterface;
else
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_OpenVirtual;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_Open;
}
}
else
{
__this->___invoke_impl_1 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_Closed;
}
}
__this->___extra_arg_5 = (intptr_t)&OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C_Multicast;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnGraphRegisteredDelegate::Invoke(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnGraphRegisteredDelegate_Invoke_mC9549D2FDF84731F604FEC183A1991248D14AA2C (OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___graph0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
// System.IAsyncResult UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnGraphRegisteredDelegate::BeginInvoke(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnGraphRegisteredDelegate_BeginInvoke_m721B71F047A8E1912DF5C565FEC9E4FF512A4412 (OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___callback1, RuntimeObject* ___object2, const RuntimeMethod* method)
{
void *__d_args[2] = {0};
__d_args[0] = ___graph0;
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnGraphRegisteredDelegate::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnGraphRegisteredDelegate_EndInvoke_m9FAF8CC04036C4FCA52B31D800C8E169E1724D3C (OnGraphRegisteredDelegate_t31768B4561FF76800AC9B3D17A837827EC7E0EB9* __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_Multicast(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* currentDelegate = reinterpret_cast<OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___graph0, ___executionName1, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_Open(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB*, String_t*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___graph0, ___executionName1, method);
}
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_Closed(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB*, String_t*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___graph0, ___executionName1, method);
}
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenStaticInvoker(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
InvokerActionInvoker2< RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB*, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, ___graph0, ___executionName1);
}
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_ClosedStaticInvoker(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
InvokerActionInvoker3< RuntimeObject*, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB*, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___graph0, ___executionName1);
}
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenVirtual(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
VirtualActionInvoker1< String_t* >::Invoke(il2cpp_codegen_method_get_slot(method), ___graph0, ___executionName1);
}
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenInterface(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
InterfaceActionInvoker1< String_t* >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___graph0, ___executionName1);
}
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenGenericVirtual(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
GenericVirtualActionInvoker1< String_t* >::Invoke(method, ___graph0, ___executionName1);
}
void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenGenericInterface(OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
GenericInterfaceActionInvoker1< String_t* >::Invoke(method, ___graph0, ___executionName1);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnExecutionRegisteredDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnExecutionRegisteredDelegate__ctor_m381043C04E0B63FAA6A7D116018B634481B201CB (OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_Open;
else
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_Closed;
}
else
{
bool isOpen = methodCount == 1;
if (isOpen)
{
if (__this->___method_is_virtual_12)
{
if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___method1))
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___method1))
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenGenericInterface;
else
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenGenericVirtual;
else
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___method1))
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenInterface;
else
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_OpenVirtual;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_Open;
}
}
else
{
__this->___invoke_impl_1 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_Closed;
}
}
__this->___extra_arg_5 = (intptr_t)&OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1_Multicast;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnExecutionRegisteredDelegate::Invoke(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnExecutionRegisteredDelegate_Invoke_m02D2B7F3514909A2E1DD5C17C5F8770BEF828CE1 (OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___graph0, ___executionName1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
// System.IAsyncResult UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnExecutionRegisteredDelegate::BeginInvoke(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph,System.String,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnExecutionRegisteredDelegate_BeginInvoke_m181019B8E8810BC94A25060D80852015DE4B0D2A (OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___graph0, String_t* ___executionName1, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___callback2, RuntimeObject* ___object3, const RuntimeMethod* method)
{
void *__d_args[3] = {0};
__d_args[0] = ___graph0;
__d_args[1] = ___executionName1;
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/OnExecutionRegisteredDelegate::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnExecutionRegisteredDelegate_EndInvoke_m46D98B4FDD6D5D73D62758651E178705BCC3A27E (OnExecutionRegisteredDelegate_t4E612DCD17907BD63A44EEF6E3A0B43FD2A87FEE* __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m0832A40A190394AD9FB5175A83F9E475F3E35B6E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09* L_0 = (U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09*)il2cpp_codegen_object_new(U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m5E46E3271E2445F78FB3B0F9150A302F1D323B15(L_0, NULL);
((U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m5E46E3271E2445F78FB3B0F9150A302F1D323B15 (U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c::<BeginProfilingSampler>b__61_0(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CBeginProfilingSamplerU3Eb__61_0_m59488D9D6AEA1CED8C5043FAA1ED7043BADEC627 (U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09* __this, ProfilingScopePassData_tE43CACBA43B529572F8D8B944D07AFEBDC5B908B* ___data0, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___ctx1, const RuntimeMethod* method)
{
{
// data.sampler.Begin(ctx.cmd);
ProfilingScopePassData_tE43CACBA43B529572F8D8B944D07AFEBDC5B908B* L_0 = ___data0;
NullCheck(L_0);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = L_0->___sampler_0;
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_2 = ___ctx1;
NullCheck(L_2);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = L_2->___cmd_1;
NullCheck(L_1);
ProfilingSampler_Begin_m8DA3A616057A3BF9ACB1B0CA553273D5CAD9D19B(L_1, L_3, NULL);
// });
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/<>c::<EndProfilingSampler>b__62_0(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/ProfilingScopePassData,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CEndProfilingSamplerU3Eb__62_0_mF7F5701CC58F1FBF0468B1DD7A9407E1E5E0752B (U3CU3Ec_tD850CA64B20D7FE38565F6F486FDCF216CD12B09* __this, ProfilingScopePassData_tE43CACBA43B529572F8D8B944D07AFEBDC5B908B* ___data0, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___ctx1, const RuntimeMethod* method)
{
{
// data.sampler.End(ctx.cmd);
ProfilingScopePassData_tE43CACBA43B529572F8D8B944D07AFEBDC5B908B* L_0 = ___data0;
NullCheck(L_0);
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = L_0->___sampler_0;
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_2 = ___ctx1;
NullCheck(L_2);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = L_2->___cmd_1;
NullCheck(L_1);
ProfilingSampler_End_mE6456852B82D64D57CDE20BBE06801295CEE5EAE(L_1, L_3, NULL);
// });
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope
IL2CPP_EXTERN_C void RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshal_pinvoke(const RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0& unmarshaled, RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_Sampler_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sampler' of type 'RenderGraphProfilingScope': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sampler_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshal_pinvoke_back(const RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshaled_pinvoke& marshaled, RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0& unmarshaled)
{
Exception_t* ___m_Sampler_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sampler' of type 'RenderGraphProfilingScope': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sampler_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope
IL2CPP_EXTERN_C void RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshal_pinvoke_cleanup(RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope
IL2CPP_EXTERN_C void RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshal_com(const RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0& unmarshaled, RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshaled_com& marshaled)
{
Exception_t* ___m_Sampler_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sampler' of type 'RenderGraphProfilingScope': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sampler_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshal_com_back(const RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshaled_com& marshaled, RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0& unmarshaled)
{
Exception_t* ___m_Sampler_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sampler' of type 'RenderGraphProfilingScope': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sampler_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope
IL2CPP_EXTERN_C void RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshal_com_cleanup(RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph,UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphProfilingScope__ctor_m33361E4872EC1955DC1C93B1252729C6F8AF2086 (RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___renderGraph0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method)
{
{
// m_RenderGraph = renderGraph;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_0 = ___renderGraph0;
__this->___m_RenderGraph_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderGraph_2), (void*)L_0);
// m_Sampler = sampler;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = ___sampler1;
__this->___m_Sampler_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Sampler_1), (void*)L_1);
// m_Disposed = false;
__this->___m_Disposed_0 = (bool)0;
// renderGraph.BeginProfilingSampler(sampler);
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_2 = ___renderGraph0;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_3 = ___sampler1;
NullCheck(L_2);
RenderGraph_BeginProfilingSampler_m080E79B3E0E59C9791E59149FE65048B3A75F21F(L_2, L_3, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphProfilingScope__ctor_m33361E4872EC1955DC1C93B1252729C6F8AF2086_AdjustorThunk (RuntimeObject* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___renderGraph0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method)
{
RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0*>(__this + _offset);
RenderGraphProfilingScope__ctor_m33361E4872EC1955DC1C93B1252729C6F8AF2086(_thisAdjusted, ___renderGraph0, ___sampler1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphProfilingScope_Dispose_mF856703A7FA42EB3DDBE8EA78BA08DCEF8AAC971 (RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* __this, const RuntimeMethod* method)
{
{
// Dispose(true);
RenderGraphProfilingScope_Dispose_mD7AE540A4B899A562FD851CFABAFE458F1E9A5A7(__this, (bool)1, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphProfilingScope_Dispose_mF856703A7FA42EB3DDBE8EA78BA08DCEF8AAC971_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0*>(__this + _offset);
RenderGraphProfilingScope_Dispose_mF856703A7FA42EB3DDBE8EA78BA08DCEF8AAC971(_thisAdjusted, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphProfilingScope::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphProfilingScope_Dispose_mD7AE540A4B899A562FD851CFABAFE458F1E9A5A7 (RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* __this, bool ___disposing0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
// if (m_Disposed)
bool L_0 = __this->___m_Disposed_0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
// return;
goto IL_002d;
}
IL_000d:
{
// if (disposing)
bool L_2 = ___disposing0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
// m_RenderGraph.EndProfilingSampler(m_Sampler);
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_4 = __this->___m_RenderGraph_2;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_5 = __this->___m_Sampler_1;
NullCheck(L_4);
RenderGraph_EndProfilingSampler_m7D8308D0AD1C7E10F2F21AADE8FD8A55B56127D5(L_4, L_5, NULL);
}
IL_0026:
{
// m_Disposed = true;
__this->___m_Disposed_0 = (bool)1;
}
IL_002d:
{
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphProfilingScope_Dispose_mD7AE540A4B899A562FD851CFABAFE458F1E9A5A7_AdjustorThunk (RuntimeObject* __this, bool ___disposing0, const RuntimeMethod* method)
{
RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphProfilingScope_t1FFE4E5C53237490107027CBCCA6684B111C28C0*>(__this + _offset);
RenderGraphProfilingScope_Dispose_mD7AE540A4B899A562FD851CFABAFE458F1E9A5A7(_thisAdjusted, ___disposing0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder
IL2CPP_EXTERN_C void RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshal_pinvoke(const RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC& unmarshaled, RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_RenderPass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_RenderPass' of type 'RenderGraphBuilder': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_RenderPass_0Exception, NULL);
}
IL2CPP_EXTERN_C void RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshal_pinvoke_back(const RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshaled_pinvoke& marshaled, RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC& unmarshaled)
{
Exception_t* ___m_RenderPass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_RenderPass' of type 'RenderGraphBuilder': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_RenderPass_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder
IL2CPP_EXTERN_C void RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshal_pinvoke_cleanup(RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder
IL2CPP_EXTERN_C void RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshal_com(const RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC& unmarshaled, RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshaled_com& marshaled)
{
Exception_t* ___m_RenderPass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_RenderPass' of type 'RenderGraphBuilder': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_RenderPass_0Exception, NULL);
}
IL2CPP_EXTERN_C void RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshal_com_back(const RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshaled_com& marshaled, RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC& unmarshaled)
{
Exception_t* ___m_RenderPass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_RenderPass' of type 'RenderGraphBuilder': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_RenderPass_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder
IL2CPP_EXTERN_C void RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshal_com_cleanup(RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC_marshaled_com& marshaled)
{
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::UseColorBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_UseColorBuffer_mBAFAA9789D8E5085F01F2E8798746E0A4C48D5B3 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, int32_t ___index1, const RuntimeMethod* method)
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// CheckResource(input.handle, true);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_0 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = (&L_0->___handle_1);
RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6(__this, L_1, (bool)1, NULL);
// m_Resources.IncrementWriteCount(input.handle);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_2 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_3 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = (&L_3->___handle_1);
NullCheck(L_2);
RenderGraphResourceRegistry_IncrementWriteCount_m32CCCC2CE84EECFEFBD2A5CE234505BED3D7DCEC(L_2, L_4, NULL);
// m_RenderPass.SetColorBuffer(input, index);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_5 = __this->___m_RenderPass_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_6 = ___input0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_7 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_6);
int32_t L_8 = ___index1;
NullCheck(L_5);
RenderGraphPass_SetColorBuffer_m629290D196287553E5EC84B9A94C48C23C9DAC5B(L_5, L_7, L_8, NULL);
// return input;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_9 = ___input0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_10 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_9);
V_0 = L_10;
goto IL_003d;
}
IL_003d:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_11 = V_0;
return L_11;
}
}
IL2CPP_EXTERN_C TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_UseColorBuffer_mBAFAA9789D8E5085F01F2E8798746E0A4C48D5B3_AdjustorThunk (RuntimeObject* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, int32_t ___index1, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 _returnValue;
_returnValue = RenderGraphBuilder_UseColorBuffer_mBAFAA9789D8E5085F01F2E8798746E0A4C48D5B3(_thisAdjusted, ___input0, ___index1, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::UseDepthBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&,UnityEngine.Experimental.Rendering.RenderGraphModule.DepthAccess)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_UseDepthBuffer_m52A44A353C52E10E3DBFAF26A87F86EB08310604 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, int32_t ___flags1, const RuntimeMethod* method)
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// CheckResource(input.handle, true);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_0 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = (&L_0->___handle_1);
RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6(__this, L_1, (bool)1, NULL);
// m_Resources.IncrementWriteCount(input.handle);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_2 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_3 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = (&L_3->___handle_1);
NullCheck(L_2);
RenderGraphResourceRegistry_IncrementWriteCount_m32CCCC2CE84EECFEFBD2A5CE234505BED3D7DCEC(L_2, L_4, NULL);
// m_RenderPass.SetDepthBuffer(input, flags);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_5 = __this->___m_RenderPass_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_6 = ___input0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_7 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_6);
int32_t L_8 = ___flags1;
NullCheck(L_5);
RenderGraphPass_SetDepthBuffer_m0B5F8D52CB7649F774FD2B99F2213D2E0984A7C7(L_5, L_7, L_8, NULL);
// return input;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_9 = ___input0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_10 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_9);
V_0 = L_10;
goto IL_003d;
}
IL_003d:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_11 = V_0;
return L_11;
}
}
IL2CPP_EXTERN_C TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_UseDepthBuffer_m52A44A353C52E10E3DBFAF26A87F86EB08310604_AdjustorThunk (RuntimeObject* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, int32_t ___flags1, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 _returnValue;
_returnValue = RenderGraphBuilder_UseDepthBuffer_m52A44A353C52E10E3DBFAF26A87F86EB08310604(_thisAdjusted, ___input0, ___flags1, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::ReadTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_ReadTexture_m30A338D1203C736F18E9EDFE24A4208384D0925F (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
bool V_3 = false;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
bool V_6 = false;
int32_t G_B3_0 = 0;
{
// CheckResource(input.handle);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_0 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = (&L_0->___handle_1);
RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6(__this, L_1, (bool)0, NULL);
// if (!m_Resources.IsRenderGraphResourceImported(input.handle) && m_Resources.TextureNeedsFallback(input))
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_2 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_3 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = (&L_3->___handle_1);
NullCheck(L_2);
bool L_5;
L_5 = RenderGraphResourceRegistry_IsRenderGraphResourceImported_m5FF203E3F02C32A6F12726045B7AFE1397861FF5(L_2, L_4, NULL);
if (L_5)
{
goto IL_0030;
}
}
{
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_6 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_7 = ___input0;
NullCheck(L_6);
bool L_8;
L_8 = RenderGraphResourceRegistry_TextureNeedsFallback_m819A32FA09A5AEE0915E53C2A0752AF67820D75A(L_6, L_7, NULL);
G_B3_0 = ((int32_t)(L_8));
goto IL_0031;
}
IL_0030:
{
G_B3_0 = 0;
}
IL_0031:
{
V_0 = (bool)G_B3_0;
bool L_9 = V_0;
if (!L_9)
{
goto IL_00e7;
}
}
{
// var desc = m_Resources.GetTextureResourceDesc(input.handle);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_10 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_11 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_12 = (&L_11->___handle_1);
NullCheck(L_10);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_13;
L_13 = RenderGraphResourceRegistry_GetTextureResourceDesc_m2C39D5A9FC117474762D89F7AC052300D38D86C9(L_10, L_12, NULL);
V_1 = L_13;
// if (!desc.bindTextureMS)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_14 = V_1;
bool L_15 = L_14.___bindTextureMS_18;
V_2 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_2;
if (!L_16)
{
goto IL_00b8;
}
}
{
// if (desc.dimension == TextureXR.dimension)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_17 = V_1;
int32_t L_18 = L_17.___dimension_10;
il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
int32_t L_19;
L_19 = TextureXR_get_dimension_mF5451652AD01DE1A917D0C4078E4EBDD451A5AE5(NULL);
V_3 = (bool)((((int32_t)L_18) == ((int32_t)L_19))? 1 : 0);
bool L_20 = V_3;
if (!L_20)
{
goto IL_0081;
}
}
{
// return m_RenderGraph.defaultResources.blackTextureXR;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_21 = __this->___m_RenderGraph_2;
NullCheck(L_21);
RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* L_22;
L_22 = RenderGraph_get_defaultResources_mAF14CF66D8EEB8E7BE53241437E9D7005C662E17(L_21, NULL);
NullCheck(L_22);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_23;
L_23 = RenderGraphDefaultResources_get_blackTextureXR_m7F3BED63C3F3A123D2539291E627AD370C3BEE7D_inline(L_22, NULL);
V_4 = L_23;
goto IL_0103;
}
IL_0081:
{
// else if (desc.dimension == TextureDimension.Tex3D)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_24 = V_1;
int32_t L_25 = L_24.___dimension_10;
V_5 = (bool)((((int32_t)L_25) == ((int32_t)3))? 1 : 0);
bool L_26 = V_5;
if (!L_26)
{
goto IL_00a4;
}
}
{
// return m_RenderGraph.defaultResources.blackTexture3DXR;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_27 = __this->___m_RenderGraph_2;
NullCheck(L_27);
RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* L_28;
L_28 = RenderGraph_get_defaultResources_mAF14CF66D8EEB8E7BE53241437E9D7005C662E17(L_27, NULL);
NullCheck(L_28);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_29;
L_29 = RenderGraphDefaultResources_get_blackTexture3DXR_m43CC668EC2EFFE4A8431667E2FF96EA5425990DA_inline(L_28, NULL);
V_4 = L_29;
goto IL_0103;
}
IL_00a4:
{
// return m_RenderGraph.defaultResources.blackTexture;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_30 = __this->___m_RenderGraph_2;
NullCheck(L_30);
RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* L_31;
L_31 = RenderGraph_get_defaultResources_mAF14CF66D8EEB8E7BE53241437E9D7005C662E17(L_30, NULL);
NullCheck(L_31);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_32;
L_32 = RenderGraphDefaultResources_get_blackTexture_m958B2388E4F81582528BFB5A627A8996A11803C7_inline(L_31, NULL);
V_4 = L_32;
goto IL_0103;
}
IL_00b8:
{
// if (!desc.clearBuffer)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_33 = V_1;
bool L_34 = L_33.___clearBuffer_24;
V_6 = (bool)((((int32_t)L_34) == ((int32_t)0))? 1 : 0);
bool L_35 = V_6;
if (!L_35)
{
goto IL_00de;
}
}
{
// m_Resources.ForceTextureClear(input.handle, Color.black);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_36 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_37 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_38 = (&L_37->___handle_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_39;
L_39 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
NullCheck(L_36);
RenderGraphResourceRegistry_ForceTextureClear_mE89D1B844EF9D79E803AAB8FC04A062F8D82192B(L_36, L_38, L_39, NULL);
}
IL_00de:
{
// WriteTexture(input);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_40 = ___input0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_41;
L_41 = RenderGraphBuilder_WriteTexture_m506070A8AC6CD4948CBB01FC02E2B2FF2D002920(__this, L_40, NULL);
}
IL_00e7:
{
// m_RenderPass.AddResourceRead(input.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_42 = __this->___m_RenderPass_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_43 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_44 = (&L_43->___handle_1);
NullCheck(L_42);
RenderGraphPass_AddResourceRead_mB1ADB02909484B844C83C50E3A9207712F9261A5(L_42, L_44, NULL);
// return input;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_45 = ___input0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_46 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_45);
V_4 = L_46;
goto IL_0103;
}
IL_0103:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_47 = V_4;
return L_47;
}
}
IL2CPP_EXTERN_C TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_ReadTexture_m30A338D1203C736F18E9EDFE24A4208384D0925F_AdjustorThunk (RuntimeObject* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 _returnValue;
_returnValue = RenderGraphBuilder_ReadTexture_m30A338D1203C736F18E9EDFE24A4208384D0925F(_thisAdjusted, ___input0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::WriteTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_WriteTexture_m506070A8AC6CD4948CBB01FC02E2B2FF2D002920 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method)
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// CheckResource(input.handle);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_0 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = (&L_0->___handle_1);
RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6(__this, L_1, (bool)0, NULL);
// m_Resources.IncrementWriteCount(input.handle);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_2 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_3 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = (&L_3->___handle_1);
NullCheck(L_2);
RenderGraphResourceRegistry_IncrementWriteCount_m32CCCC2CE84EECFEFBD2A5CE234505BED3D7DCEC(L_2, L_4, NULL);
// m_RenderPass.AddResourceWrite(input.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_5 = __this->___m_RenderPass_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_6 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_7 = (&L_6->___handle_1);
NullCheck(L_5);
RenderGraphPass_AddResourceWrite_m77B37DF35F880B3CA9B0F2D93A39AAA381EE8069(L_5, L_7, NULL);
// return input;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_8 = ___input0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_9 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_8);
V_0 = L_9;
goto IL_003c;
}
IL_003c:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_10 = V_0;
return L_10;
}
}
IL2CPP_EXTERN_C TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_WriteTexture_m506070A8AC6CD4948CBB01FC02E2B2FF2D002920_AdjustorThunk (RuntimeObject* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 _returnValue;
_returnValue = RenderGraphBuilder_WriteTexture_m506070A8AC6CD4948CBB01FC02E2B2FF2D002920(_thisAdjusted, ___input0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::ReadWriteTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_ReadWriteTexture_mEA66A932C42979F8EE0C1F402E5A6ED084F01836 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method)
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// CheckResource(input.handle);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_0 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = (&L_0->___handle_1);
RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6(__this, L_1, (bool)0, NULL);
// m_Resources.IncrementWriteCount(input.handle);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_2 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_3 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = (&L_3->___handle_1);
NullCheck(L_2);
RenderGraphResourceRegistry_IncrementWriteCount_m32CCCC2CE84EECFEFBD2A5CE234505BED3D7DCEC(L_2, L_4, NULL);
// m_RenderPass.AddResourceWrite(input.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_5 = __this->___m_RenderPass_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_6 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_7 = (&L_6->___handle_1);
NullCheck(L_5);
RenderGraphPass_AddResourceWrite_m77B37DF35F880B3CA9B0F2D93A39AAA381EE8069(L_5, L_7, NULL);
// m_RenderPass.AddResourceRead(input.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_8 = __this->___m_RenderPass_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_9 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_10 = (&L_9->___handle_1);
NullCheck(L_8);
RenderGraphPass_AddResourceRead_mB1ADB02909484B844C83C50E3A9207712F9261A5(L_8, L_10, NULL);
// return input;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_11 = ___input0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_12 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_11);
V_0 = L_12;
goto IL_004e;
}
IL_004e:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_13 = V_0;
return L_13;
}
}
IL2CPP_EXTERN_C TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_ReadWriteTexture_mEA66A932C42979F8EE0C1F402E5A6ED084F01836_AdjustorThunk (RuntimeObject* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___input0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 _returnValue;
_returnValue = RenderGraphBuilder_ReadWriteTexture_mEA66A932C42979F8EE0C1F402E5A6ED084F01836(_thisAdjusted, ___input0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CreateTransientTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_CreateTransientTexture_m703B7C4E31B2F4B2857E05B8FE4E9993157163D0 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* ___desc0, const RuntimeMethod* method)
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_0;
memset((&V_0), 0, sizeof(V_0));
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_1;
memset((&V_1), 0, sizeof(V_1));
{
// var result = m_Resources.CreateTexture(desc, m_RenderPass.index);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_0 = __this->___m_Resources_1;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_1 = ___desc0;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_2 = __this->___m_RenderPass_0;
NullCheck(L_2);
int32_t L_3;
L_3 = RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline(L_2, NULL);
NullCheck(L_0);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_4;
L_4 = RenderGraphResourceRegistry_CreateTexture_mB56D76FBF3BA168425ABD73DA03B78937403EF97(L_0, L_1, L_3, NULL);
V_0 = L_4;
// m_RenderPass.AddTransientResource(result.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_5 = __this->___m_RenderPass_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_6 = (&(&V_0)->___handle_1);
NullCheck(L_5);
RenderGraphPass_AddTransientResource_m308716C330A187EFADEC9399A3FFD6577794B3BD(L_5, L_6, NULL);
// return result;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_7 = V_0;
V_1 = L_7;
goto IL_0030;
}
IL_0030:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_CreateTransientTexture_m703B7C4E31B2F4B2857E05B8FE4E9993157163D0_AdjustorThunk (RuntimeObject* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* ___desc0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 _returnValue;
_returnValue = RenderGraphBuilder_CreateTransientTexture_m703B7C4E31B2F4B2857E05B8FE4E9993157163D0(_thisAdjusted, ___desc0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CreateTransientTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_CreateTransientTexture_mC507AB02FE73C2F38389C79D9099EDC7F704688C (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___texture0, const RuntimeMethod* method)
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 V_0;
memset((&V_0), 0, sizeof(V_0));
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_1;
memset((&V_1), 0, sizeof(V_1));
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_2;
memset((&V_2), 0, sizeof(V_2));
{
// var desc = m_Resources.GetTextureResourceDesc(texture.handle);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_0 = __this->___m_Resources_1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_1 = ___texture0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_2 = (&L_1->___handle_1);
NullCheck(L_0);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_3;
L_3 = RenderGraphResourceRegistry_GetTextureResourceDesc_m2C39D5A9FC117474762D89F7AC052300D38D86C9(L_0, L_2, NULL);
V_0 = L_3;
// var result = m_Resources.CreateTexture(desc, m_RenderPass.index);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_4 = __this->___m_Resources_1;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_5 = __this->___m_RenderPass_0;
NullCheck(L_5);
int32_t L_6;
L_6 = RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline(L_5, NULL);
NullCheck(L_4);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_7;
L_7 = RenderGraphResourceRegistry_CreateTexture_mB56D76FBF3BA168425ABD73DA03B78937403EF97(L_4, (&V_0), L_6, NULL);
V_1 = L_7;
// m_RenderPass.AddTransientResource(result.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_8 = __this->___m_RenderPass_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_9 = (&(&V_1)->___handle_1);
NullCheck(L_8);
RenderGraphPass_AddTransientResource_m308716C330A187EFADEC9399A3FFD6577794B3BD(L_8, L_9, NULL);
// return result;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_10 = V_1;
V_2 = L_10;
goto IL_0043;
}
IL_0043:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_11 = V_2;
return L_11;
}
}
IL2CPP_EXTERN_C TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphBuilder_CreateTransientTexture_mC507AB02FE73C2F38389C79D9099EDC7F704688C_AdjustorThunk (RuntimeObject* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___texture0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 _returnValue;
_returnValue = RenderGraphBuilder_CreateTransientTexture_mC507AB02FE73C2F38389C79D9099EDC7F704688C(_thisAdjusted, ___texture0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::UseRendererList(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D RenderGraphBuilder_UseRendererList_mB0614B837677977DF8A14FDBF95146A74B3EE284 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___input0, const RuntimeMethod* method)
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D V_0;
memset((&V_0), 0, sizeof(V_0));
{
// m_RenderPass.UseRendererList(input);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = __this->___m_RenderPass_0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* L_1 = ___input0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_2 = (*(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*)L_1);
NullCheck(L_0);
RenderGraphPass_UseRendererList_m4DD9249C7253C3F216715E7957C50606CC1BCD52(L_0, L_2, NULL);
// return input;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* L_3 = ___input0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_4 = (*(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*)L_3);
V_0 = L_4;
goto IL_001c;
}
IL_001c:
{
// }
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D RenderGraphBuilder_UseRendererList_mB0614B837677977DF8A14FDBF95146A74B3EE284_AdjustorThunk (RuntimeObject* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___input0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D _returnValue;
_returnValue = RenderGraphBuilder_UseRendererList_mB0614B837677977DF8A14FDBF95146A74B3EE284(_thisAdjusted, ___input0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::ReadComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_ReadComputeBuffer_mA630B01D686BE9AB88772818404667D1E69F05D4 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___input0, const RuntimeMethod* method)
{
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_0;
memset((&V_0), 0, sizeof(V_0));
{
// CheckResource(input.handle);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_0 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = (&L_0->___handle_1);
RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6(__this, L_1, (bool)0, NULL);
// m_RenderPass.AddResourceRead(input.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_2 = __this->___m_RenderPass_0;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_3 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = (&L_3->___handle_1);
NullCheck(L_2);
RenderGraphPass_AddResourceRead_mB1ADB02909484B844C83C50E3A9207712F9261A5(L_2, L_4, NULL);
// return input;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_5 = ___input0;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_6 = (*(ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB*)L_5);
V_0 = L_6;
goto IL_002a;
}
IL_002a:
{
// }
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_7 = V_0;
return L_7;
}
}
IL2CPP_EXTERN_C ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_ReadComputeBuffer_mA630B01D686BE9AB88772818404667D1E69F05D4_AdjustorThunk (RuntimeObject* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___input0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB _returnValue;
_returnValue = RenderGraphBuilder_ReadComputeBuffer_mA630B01D686BE9AB88772818404667D1E69F05D4(_thisAdjusted, ___input0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::WriteComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_WriteComputeBuffer_mCD7FAF2B083871011645D4CCD2E4A92781F7B495 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___input0, const RuntimeMethod* method)
{
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_0;
memset((&V_0), 0, sizeof(V_0));
{
// CheckResource(input.handle);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_0 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = (&L_0->___handle_1);
RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6(__this, L_1, (bool)0, NULL);
// m_RenderPass.AddResourceWrite(input.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_2 = __this->___m_RenderPass_0;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_3 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = (&L_3->___handle_1);
NullCheck(L_2);
RenderGraphPass_AddResourceWrite_m77B37DF35F880B3CA9B0F2D93A39AAA381EE8069(L_2, L_4, NULL);
// m_Resources.IncrementWriteCount(input.handle);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_5 = __this->___m_Resources_1;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_6 = ___input0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_7 = (&L_6->___handle_1);
NullCheck(L_5);
RenderGraphResourceRegistry_IncrementWriteCount_m32CCCC2CE84EECFEFBD2A5CE234505BED3D7DCEC(L_5, L_7, NULL);
// return input;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_8 = ___input0;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_9 = (*(ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB*)L_8);
V_0 = L_9;
goto IL_003c;
}
IL_003c:
{
// }
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_10 = V_0;
return L_10;
}
}
IL2CPP_EXTERN_C ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_WriteComputeBuffer_mCD7FAF2B083871011645D4CCD2E4A92781F7B495_AdjustorThunk (RuntimeObject* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___input0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB _returnValue;
_returnValue = RenderGraphBuilder_WriteComputeBuffer_mCD7FAF2B083871011645D4CCD2E4A92781F7B495(_thisAdjusted, ___input0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CreateTransientComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_CreateTransientComputeBuffer_mCFBDA8024544593AFE98147876B902E4753AFB7D (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* ___desc0, const RuntimeMethod* method)
{
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_0;
memset((&V_0), 0, sizeof(V_0));
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_1;
memset((&V_1), 0, sizeof(V_1));
{
// var result = m_Resources.CreateComputeBuffer(desc, m_RenderPass.index);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_0 = __this->___m_Resources_1;
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_1 = ___desc0;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_2 = __this->___m_RenderPass_0;
NullCheck(L_2);
int32_t L_3;
L_3 = RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline(L_2, NULL);
NullCheck(L_0);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_4;
L_4 = RenderGraphResourceRegistry_CreateComputeBuffer_m6D7F63A99EB913A133D7E4C5BE6C5022FDD674CC(L_0, L_1, L_3, NULL);
V_0 = L_4;
// m_RenderPass.AddTransientResource(result.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_5 = __this->___m_RenderPass_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_6 = (&(&V_0)->___handle_1);
NullCheck(L_5);
RenderGraphPass_AddTransientResource_m308716C330A187EFADEC9399A3FFD6577794B3BD(L_5, L_6, NULL);
// return result;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_7 = V_0;
V_1 = L_7;
goto IL_0030;
}
IL_0030:
{
// }
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_CreateTransientComputeBuffer_mCFBDA8024544593AFE98147876B902E4753AFB7D_AdjustorThunk (RuntimeObject* __this, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* ___desc0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB _returnValue;
_returnValue = RenderGraphBuilder_CreateTransientComputeBuffer_mCFBDA8024544593AFE98147876B902E4753AFB7D(_thisAdjusted, ___desc0, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CreateTransientComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_CreateTransientComputeBuffer_m59F48C032018CBE9FF26DCDF27C57B002F2B9A1D (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___computebuffer0, const RuntimeMethod* method)
{
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 V_0;
memset((&V_0), 0, sizeof(V_0));
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_1;
memset((&V_1), 0, sizeof(V_1));
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_2;
memset((&V_2), 0, sizeof(V_2));
{
// var desc = m_Resources.GetComputeBufferResourceDesc(computebuffer.handle);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_0 = __this->___m_Resources_1;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_1 = ___computebuffer0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_2 = (&L_1->___handle_1);
NullCheck(L_0);
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 L_3;
L_3 = RenderGraphResourceRegistry_GetComputeBufferResourceDesc_m45F37B3D5BD530ECA2DB14CB6AABEFEBED91A2C1(L_0, L_2, NULL);
V_0 = L_3;
// var result = m_Resources.CreateComputeBuffer(desc, m_RenderPass.index);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_4 = __this->___m_Resources_1;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_5 = __this->___m_RenderPass_0;
NullCheck(L_5);
int32_t L_6;
L_6 = RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline(L_5, NULL);
NullCheck(L_4);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_7;
L_7 = RenderGraphResourceRegistry_CreateComputeBuffer_m6D7F63A99EB913A133D7E4C5BE6C5022FDD674CC(L_4, (&V_0), L_6, NULL);
V_1 = L_7;
// m_RenderPass.AddTransientResource(result.handle);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_8 = __this->___m_RenderPass_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_9 = (&(&V_1)->___handle_1);
NullCheck(L_8);
RenderGraphPass_AddTransientResource_m308716C330A187EFADEC9399A3FFD6577794B3BD(L_8, L_9, NULL);
// return result;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_10 = V_1;
V_2 = L_10;
goto IL_0043;
}
IL_0043:
{
// }
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_11 = V_2;
return L_11;
}
}
IL2CPP_EXTERN_C ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphBuilder_CreateTransientComputeBuffer_m59F48C032018CBE9FF26DCDF27C57B002F2B9A1D_AdjustorThunk (RuntimeObject* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___computebuffer0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB _returnValue;
_returnValue = RenderGraphBuilder_CreateTransientComputeBuffer_m59F48C032018CBE9FF26DCDF27C57B002F2B9A1D(_thisAdjusted, ___computebuffer0, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::EnableAsyncCompute(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_EnableAsyncCompute_mE27B28C6B8176AD36DBB5B4EE0DA800D90F87B03 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___value0, const RuntimeMethod* method)
{
{
// m_RenderPass.EnableAsyncCompute(value);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = __this->___m_RenderPass_0;
bool L_1 = ___value0;
NullCheck(L_0);
RenderGraphPass_EnableAsyncCompute_m255E65710FC2330F395571C923DB5D5FBFE16844(L_0, L_1, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphBuilder_EnableAsyncCompute_mE27B28C6B8176AD36DBB5B4EE0DA800D90F87B03_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RenderGraphBuilder_EnableAsyncCompute_mE27B28C6B8176AD36DBB5B4EE0DA800D90F87B03(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::AllowPassCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_AllowPassCulling_m123C799CF19AF7D92A976CCC235C6721F1D8EE86 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___value0, const RuntimeMethod* method)
{
{
// m_RenderPass.AllowPassCulling(value);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = __this->___m_RenderPass_0;
bool L_1 = ___value0;
NullCheck(L_0);
RenderGraphPass_AllowPassCulling_mC79C9FACC4E23C2EFB45D783462EBA4FCA08DE1A(L_0, L_1, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphBuilder_AllowPassCulling_m123C799CF19AF7D92A976CCC235C6721F1D8EE86_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RenderGraphBuilder_AllowPassCulling_m123C799CF19AF7D92A976CCC235C6721F1D8EE86(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_Dispose_m6CD2A0E7451C1E81E016C27394732E07F6C53071 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, const RuntimeMethod* method)
{
{
// Dispose(true);
RenderGraphBuilder_Dispose_m49A9299AD6BF815801312F85C7B6256C5575085B(__this, (bool)1, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphBuilder_Dispose_m6CD2A0E7451C1E81E016C27394732E07F6C53071_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RenderGraphBuilder_Dispose_m6CD2A0E7451C1E81E016C27394732E07F6C53071(_thisAdjusted, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::AllowRendererListCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_AllowRendererListCulling_m1D4E879CAC013591F860F5C429D007D6ACF692F2 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___value0, const RuntimeMethod* method)
{
{
// m_RenderPass.AllowRendererListCulling(value);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = __this->___m_RenderPass_0;
bool L_1 = ___value0;
NullCheck(L_0);
RenderGraphPass_AllowRendererListCulling_mBDE6711F92D9D4A15841500D1E723559126963F4(L_0, L_1, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphBuilder_AllowRendererListCulling_m1D4E879CAC013591F860F5C429D007D6ACF692F2_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RenderGraphBuilder_AllowRendererListCulling_m1D4E879CAC013591F860F5C429D007D6ACF692F2(_thisAdjusted, ___value0, method);
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::DependsOn(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D RenderGraphBuilder_DependsOn_mBF3A650716934BE44D1314668B1EC60CB1A62426 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___input0, const RuntimeMethod* method)
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D V_0;
memset((&V_0), 0, sizeof(V_0));
{
// m_RenderPass.UseRendererList(input);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = __this->___m_RenderPass_0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* L_1 = ___input0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_2 = (*(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*)L_1);
NullCheck(L_0);
RenderGraphPass_UseRendererList_m4DD9249C7253C3F216715E7957C50606CC1BCD52(L_0, L_2, NULL);
// return input;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* L_3 = ___input0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_4 = (*(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*)L_3);
V_0 = L_4;
goto IL_001c;
}
IL_001c:
{
// }
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D RenderGraphBuilder_DependsOn_mBF3A650716934BE44D1314668B1EC60CB1A62426_AdjustorThunk (RuntimeObject* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___input0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D _returnValue;
_returnValue = RenderGraphBuilder_DependsOn_mBF3A650716934BE44D1314668B1EC60CB1A62426(_thisAdjusted, ___input0, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder__ctor_m356E87D6D032DF11F1909F32C011B98CFB16D7DE (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___renderPass0, RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___resources1, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___renderGraph2, const RuntimeMethod* method)
{
{
// m_RenderPass = renderPass;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = ___renderPass0;
__this->___m_RenderPass_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderPass_0), (void*)L_0);
// m_Resources = resources;
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_1 = ___resources1;
__this->___m_Resources_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Resources_1), (void*)L_1);
// m_RenderGraph = renderGraph;
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_2 = ___renderGraph2;
__this->___m_RenderGraph_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderGraph_2), (void*)L_2);
// m_Disposed = false;
__this->___m_Disposed_3 = (bool)0;
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphBuilder__ctor_m356E87D6D032DF11F1909F32C011B98CFB16D7DE_AdjustorThunk (RuntimeObject* __this, RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* ___renderPass0, RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___resources1, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___renderGraph2, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RenderGraphBuilder__ctor_m356E87D6D032DF11F1909F32C011B98CFB16D7DE(_thisAdjusted, ___renderPass0, ___resources1, ___renderGraph2, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_Dispose_m49A9299AD6BF815801312F85C7B6256C5575085B (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___disposing0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (m_Disposed)
bool L_0 = __this->___m_Disposed_3;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
// return;
goto IL_0026;
}
IL_000d:
{
// m_RenderGraph.OnPassAdded(m_RenderPass);
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_2 = __this->___m_RenderGraph_2;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_3 = __this->___m_RenderPass_0;
NullCheck(L_2);
RenderGraph_OnPassAdded_mD1E58984AA84ED4DC78BF2E11A9C6D482F47C8F6(L_2, L_3, NULL);
// m_Disposed = true;
__this->___m_Disposed_3 = (bool)1;
}
IL_0026:
{
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphBuilder_Dispose_m49A9299AD6BF815801312F85C7B6256C5575085B_AdjustorThunk (RuntimeObject* __this, bool ___disposing0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RenderGraphBuilder_Dispose_m49A9299AD6BF815801312F85C7B6256C5575085B(_thisAdjusted, ___disposing0, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::CheckResource(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6 (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, bool ___dontCheckTransientReadWrite1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91BEF1439E00EB86764410FA41FF53A978B6BD57);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5A9564F78E5DA23E56B65745974C368D11B97B7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B9_0 = 0;
{
// if (res.IsValid())
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_1 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_0);
V_1 = L_1;
bool L_2;
L_2 = ResourceHandle_IsValid_mBC26F92EEC475A8B75722BA104A462E16C6337A2((&V_1), NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_00a7;
}
}
{
// int transientIndex = m_Resources.GetRenderGraphResourceTransientIndex(res);
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_4 = __this->___m_Resources_1;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_5 = ___res0;
NullCheck(L_4);
int32_t L_6;
L_6 = RenderGraphResourceRegistry_GetRenderGraphResourceTransientIndex_m0554B2306A87364D556DFD483C14FC8002B4E2D9(L_4, L_5, NULL);
V_2 = L_6;
// if (transientIndex == m_RenderPass.index && !dontCheckTransientReadWrite)
int32_t L_7 = V_2;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_8 = __this->___m_RenderPass_0;
NullCheck(L_8);
int32_t L_9;
L_9 = RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline(L_8, NULL);
if ((!(((uint32_t)L_7) == ((uint32_t)L_9))))
{
goto IL_0038;
}
}
{
bool L_10 = ___dontCheckTransientReadWrite1;
G_B4_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_0039;
}
IL_0038:
{
G_B4_0 = 0;
}
IL_0039:
{
V_3 = (bool)G_B4_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_005f;
}
}
{
// Debug.LogError($"Trying to read or write a transient resource at pass {m_RenderPass.name}.Transient resource are always assumed to be both read and written.");
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_12 = __this->___m_RenderPass_0;
NullCheck(L_12);
String_t* L_13;
L_13 = RenderGraphPass_get_name_mBC9E08A5232E33757330806E9E52F8EA924101DB_inline(L_12, NULL);
String_t* L_14;
L_14 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(_stringLiteral91BEF1439E00EB86764410FA41FF53A978B6BD57, L_13, _stringLiteralD5A9564F78E5DA23E56B65745974C368D11B97B7, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_14, NULL);
}
IL_005f:
{
// if (transientIndex != -1 && transientIndex != m_RenderPass.index)
int32_t L_15 = V_2;
if ((((int32_t)L_15) == ((int32_t)(-1))))
{
goto IL_0076;
}
}
{
int32_t L_16 = V_2;
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_17 = __this->___m_RenderPass_0;
NullCheck(L_17);
int32_t L_18;
L_18 = RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline(L_17, NULL);
G_B9_0 = ((((int32_t)((((int32_t)L_16) == ((int32_t)L_18))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0077;
}
IL_0076:
{
G_B9_0 = 0;
}
IL_0077:
{
V_4 = (bool)G_B9_0;
bool L_19 = V_4;
if (!L_19)
{
goto IL_00a4;
}
}
{
// throw new ArgumentException($"Trying to use a transient texture (pass index {transientIndex}) in a different pass (pass index {m_RenderPass.index}).");
int32_t L_20 = V_2;
int32_t L_21 = L_20;
RuntimeObject* L_22 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_21);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_23 = __this->___m_RenderPass_0;
NullCheck(L_23);
int32_t L_24;
L_24 = RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline(L_23, NULL);
int32_t L_25 = L_24;
RuntimeObject* L_26 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_25);
String_t* L_27;
L_27 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7792D2798A1A186C9E6C913477C52115F6FB95D9)), L_22, L_26, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_28 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_28);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_28, L_27, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6_RuntimeMethod_var)));
}
IL_00a4:
{
goto IL_00c8;
}
IL_00a7:
{
// throw new ArgumentException($"Trying to use an invalid resource (pass {m_RenderPass.name}).");
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_29 = __this->___m_RenderPass_0;
NullCheck(L_29);
String_t* L_30;
L_30 = RenderGraphPass_get_name_mBC9E08A5232E33757330806E9E52F8EA924101DB_inline(L_29, NULL);
String_t* L_31;
L_31 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral63959730D75E473AB98A4A14085362568790753E)), L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_32);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_32, L_31, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6_RuntimeMethod_var)));
}
IL_00c8:
{
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6_AdjustorThunk (RuntimeObject* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, bool ___dontCheckTransientReadWrite1, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RenderGraphBuilder_CheckResource_m5BF5C4956D9B0FA14EBBE35D84650212A2F0F7C6(_thisAdjusted, ___res0, ___dontCheckTransientReadWrite1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphBuilder::GenerateDebugData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphBuilder_GenerateDebugData_mA7FBEB0EDD92133A1B737F8805349D57A368B6FC (RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* __this, bool ___value0, const RuntimeMethod* method)
{
{
// m_RenderPass.GenerateDebugData(value);
RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* L_0 = __this->___m_RenderPass_0;
bool L_1 = ___value0;
NullCheck(L_0);
RenderGraphPass_GenerateDebugData_m59E2BAD0AEA250F2678C8D4D9A9EDFCCA6E6610B(L_0, L_1, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphBuilder_GenerateDebugData_mA7FBEB0EDD92133A1B737F8805349D57A368B6FC_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphBuilder_t8AEC7329276477A095C2D889D3361085DD1A1FFC*>(__this + _offset);
RenderGraphBuilder_GenerateDebugData_mA7FBEB0EDD92133A1B737F8805349D57A368B6FC(_thisAdjusted, ___value0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_blackTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTexture_m958B2388E4F81582528BFB5A627A8996A11803C7 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle blackTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CblackTextureU3Ek__BackingField_4;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTexture_m74BF0C27CB9B249D083B3659C985A952EC3B4759 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackTextureU3Ek__BackingField_4 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_whiteTexture_mA110B74B58D4E59C7DBD489FAFA8F2648AC7C0CF (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle whiteTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CwhiteTextureU3Ek__BackingField_5;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_whiteTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_whiteTexture_m0CBA5992252D94A798EC0F5C2D8E5C740665BF80 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle whiteTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CwhiteTextureU3Ek__BackingField_5 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_clearTextureXR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_clearTextureXR_m8D433C546AD5EBBA8005CC6FACF2BE8CE3ABBCC5 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle clearTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CclearTextureXRU3Ek__BackingField_6;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_clearTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_clearTextureXR_m58EC34F05A82BED1A96F9AB405D74BA9FB0F6531 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle clearTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CclearTextureXRU3Ek__BackingField_6 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_magentaTextureXR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_magentaTextureXR_m215CC94319969BF117853F0F2C10134CFA116867 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle magentaTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CmagentaTextureXRU3Ek__BackingField_7;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_magentaTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_magentaTextureXR_m86AA147802A13D59DC3FEB19786C756587E086FB (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle magentaTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CmagentaTextureXRU3Ek__BackingField_7 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_blackTextureXR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTextureXR_m7F3BED63C3F3A123D2539291E627AD370C3BEE7D (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle blackTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CblackTextureXRU3Ek__BackingField_8;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTextureXR_mBC67F3C0CFAF725BD6AD9F00655D0F7D28AB481F (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackTextureXRU3Ek__BackingField_8 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_blackTextureArrayXR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTextureArrayXR_m9D842DD3FC9C8D92B85A4EA4BF75438D2CB54728 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle blackTextureArrayXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CblackTextureArrayXRU3Ek__BackingField_9;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackTextureArrayXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTextureArrayXR_m718E584F8DBCE5CBEF6BF9E6CB3A9BFC93A07B2A (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackTextureArrayXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackTextureArrayXRU3Ek__BackingField_9 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_blackUIntTextureXR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackUIntTextureXR_m781231EE0405206EDB142D84568F77392CE989A9 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle blackUIntTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CblackUIntTextureXRU3Ek__BackingField_10;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackUIntTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackUIntTextureXR_m76D37B7D7F08B8327498257A9D03B592F77C7BCD (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackUIntTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackUIntTextureXRU3Ek__BackingField_10 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_blackTexture3DXR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTexture3DXR_m43CC668EC2EFFE4A8431667E2FF96EA5425990DA (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle blackTexture3DXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CblackTexture3DXRU3Ek__BackingField_11;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_blackTexture3DXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTexture3DXR_m933581BEA26A9B1590991F0E2B9FCF602A0FCF05 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackTexture3DXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackTexture3DXRU3Ek__BackingField_11 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_whiteTextureXR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_whiteTextureXR_m00E23431A45FB09E2C313E79F73AD2AB13483E09 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle whiteTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CwhiteTextureXRU3Ek__BackingField_12;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_whiteTextureXR(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_whiteTextureXR_m469DC9C354E94585A837C9D991D1E7D52D166F05 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle whiteTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CwhiteTextureXRU3Ek__BackingField_12 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::get_defaultShadowTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_defaultShadowTexture_m4EA8FB8D0893BC33315B9FE9339E1C37DE050F50 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle defaultShadowTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CdefaultShadowTextureU3Ek__BackingField_13;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::set_defaultShadowTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_defaultShadowTexture_m7E6330CB5F85105AA023A6AE1CF093FB7028C418 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle defaultShadowTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CdefaultShadowTextureU3Ek__BackingField_13 = L_0;
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources__ctor_mD6DA3A7AE17F1FE15C63776794E904F8716BF798 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
// internal RenderGraphDefaultResources()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// m_BlackTexture2D = RTHandles.Alloc(Texture2D.blackTexture);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0;
L_0 = Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251(NULL);
il2cpp_codegen_runtime_class_init_inline(RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_1;
L_1 = RTHandles_Alloc_m6C29C447A6F154094BCEDB69E1B874406414095B(L_0, NULL);
__this->___m_BlackTexture2D_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlackTexture2D_1), (void*)L_1);
// m_WhiteTexture2D = RTHandles.Alloc(Texture2D.whiteTexture);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_2;
L_2 = Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA(NULL);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_3;
L_3 = RTHandles_Alloc_m6C29C447A6F154094BCEDB69E1B874406414095B(L_2, NULL);
__this->___m_WhiteTexture2D_2 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WhiteTexture2D_2), (void*)L_3);
// m_ShadowTexture2D = RTHandles.Alloc(1, 1, depthBufferBits: DepthBits.Depth32, isShadowMap: true);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_4;
L_4 = RTHandles_Alloc_m95E0AEEEC5E86C190497A80E0471C65645D8C976(1, 1, 1, ((int32_t)32), 4, 0, 0, 2, (bool)0, (bool)0, (bool)1, (bool)1, 1, (0.0f), 1, (bool)0, (bool)0, 0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
__this->___m_ShadowTexture2D_3 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShadowTexture2D_3), (void*)L_4);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_Cleanup_mF92409946BCC07400255DD355133A79C987C2AED (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// m_BlackTexture2D.Release();
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_0 = __this->___m_BlackTexture2D_1;
NullCheck(L_0);
RTHandle_Release_m743C2A22FD95D177D2D425E9DF1F3088161F387B(L_0, NULL);
// m_WhiteTexture2D.Release();
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_1 = __this->___m_WhiteTexture2D_2;
NullCheck(L_1);
RTHandle_Release_m743C2A22FD95D177D2D425E9DF1F3088161F387B(L_1, NULL);
// m_ShadowTexture2D.Release();
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_2 = __this->___m_ShadowTexture2D_3;
NullCheck(L_2);
RTHandle_Release_m743C2A22FD95D177D2D425E9DF1F3088161F387B(L_2, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources::InitializeForRendering(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_InitializeForRendering_mE0C84DD4903970B6D9352590F1011993801BA8C0 (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* ___renderGraph0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// blackTexture = renderGraph.ImportTexture(m_BlackTexture2D);
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_0 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_1 = __this->___m_BlackTexture2D_1;
NullCheck(L_0);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_2;
L_2 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_0, L_1, NULL);
RenderGraphDefaultResources_set_blackTexture_m74BF0C27CB9B249D083B3659C985A952EC3B4759_inline(__this, L_2, NULL);
// whiteTexture = renderGraph.ImportTexture(m_WhiteTexture2D);
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_3 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_4 = __this->___m_WhiteTexture2D_2;
NullCheck(L_3);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_5;
L_5 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_3, L_4, NULL);
RenderGraphDefaultResources_set_whiteTexture_m0CBA5992252D94A798EC0F5C2D8E5C740665BF80_inline(__this, L_5, NULL);
// defaultShadowTexture = renderGraph.ImportTexture(m_ShadowTexture2D);
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_6 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_7 = __this->___m_ShadowTexture2D_3;
NullCheck(L_6);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_8;
L_8 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_6, L_7, NULL);
RenderGraphDefaultResources_set_defaultShadowTexture_m7E6330CB5F85105AA023A6AE1CF093FB7028C418_inline(__this, L_8, NULL);
// clearTextureXR = renderGraph.ImportTexture(TextureXR.GetClearTexture());
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_9 = ___renderGraph0;
il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_10;
L_10 = TextureXR_GetClearTexture_mF064CE808953BF4FAF6275FA37FC64FC6C32047A(NULL);
NullCheck(L_9);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_11;
L_11 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_9, L_10, NULL);
RenderGraphDefaultResources_set_clearTextureXR_m58EC34F05A82BED1A96F9AB405D74BA9FB0F6531_inline(__this, L_11, NULL);
// magentaTextureXR = renderGraph.ImportTexture(TextureXR.GetMagentaTexture());
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_12 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_13;
L_13 = TextureXR_GetMagentaTexture_m540F2F78494398B2CD2667B458CFEDB45357E626(NULL);
NullCheck(L_12);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_14;
L_14 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_12, L_13, NULL);
RenderGraphDefaultResources_set_magentaTextureXR_m86AA147802A13D59DC3FEB19786C756587E086FB_inline(__this, L_14, NULL);
// blackTextureXR = renderGraph.ImportTexture(TextureXR.GetBlackTexture());
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_15 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_16;
L_16 = TextureXR_GetBlackTexture_mC8BC117CF59ED27F57A66F0CA34758647098C46D(NULL);
NullCheck(L_15);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_17;
L_17 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_15, L_16, NULL);
RenderGraphDefaultResources_set_blackTextureXR_mBC67F3C0CFAF725BD6AD9F00655D0F7D28AB481F_inline(__this, L_17, NULL);
// blackTextureArrayXR = renderGraph.ImportTexture(TextureXR.GetBlackTextureArray());
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_18 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_19;
L_19 = TextureXR_GetBlackTextureArray_m854E06ABA457E2C6BB7345BAC0E49C2477667967(NULL);
NullCheck(L_18);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_20;
L_20 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_18, L_19, NULL);
RenderGraphDefaultResources_set_blackTextureArrayXR_m718E584F8DBCE5CBEF6BF9E6CB3A9BFC93A07B2A_inline(__this, L_20, NULL);
// blackUIntTextureXR = renderGraph.ImportTexture(TextureXR.GetBlackUIntTexture());
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_21 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_22;
L_22 = TextureXR_GetBlackUIntTexture_m9F4F07C63375F1200E69DEF0C50B173354DBAF73(NULL);
NullCheck(L_21);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_23;
L_23 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_21, L_22, NULL);
RenderGraphDefaultResources_set_blackUIntTextureXR_m76D37B7D7F08B8327498257A9D03B592F77C7BCD_inline(__this, L_23, NULL);
// blackTexture3DXR = renderGraph.ImportTexture(TextureXR.GetBlackTexture3D());
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_24 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_25;
L_25 = TextureXR_GetBlackTexture3D_m8D80CB8404ED895D0A2D5E4B73B4FAA9689BF5C2(NULL);
NullCheck(L_24);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_26;
L_26 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_24, L_25, NULL);
RenderGraphDefaultResources_set_blackTexture3DXR_m933581BEA26A9B1590991F0E2B9FCF602A0FCF05_inline(__this, L_26, NULL);
// whiteTextureXR = renderGraph.ImportTexture(TextureXR.GetWhiteTexture());
RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB* L_27 = ___renderGraph0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_28;
L_28 = TextureXR_GetWhiteTexture_m6280FF7F2A9425E90DB30809B7067ADE05D7A9FB(NULL);
NullCheck(L_27);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_29;
L_29 = RenderGraph_ImportTexture_m295CC3D6BDBC43559F09E006FFF6B46DE85214A4(L_27, L_28, NULL);
RenderGraphDefaultResources_set_whiteTextureXR_m469DC9C354E94585A837C9D991D1E7D52D166F05_inline(__this, L_29, NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent
IL2CPP_EXTERN_C void RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshal_pinvoke(const RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5& unmarshaled, RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_Logger_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Logger' of type 'RenderGraphLogIndent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Logger_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshal_pinvoke_back(const RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshaled_pinvoke& marshaled, RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5& unmarshaled)
{
Exception_t* ___m_Logger_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Logger' of type 'RenderGraphLogIndent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Logger_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent
IL2CPP_EXTERN_C void RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshal_pinvoke_cleanup(RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent
IL2CPP_EXTERN_C void RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshal_com(const RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5& unmarshaled, RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshaled_com& marshaled)
{
Exception_t* ___m_Logger_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Logger' of type 'RenderGraphLogIndent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Logger_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshal_com_back(const RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshaled_com& marshaled, RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5& unmarshaled)
{
Exception_t* ___m_Logger_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Logger' of type 'RenderGraphLogIndent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Logger_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent
IL2CPP_EXTERN_C void RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshal_com_cleanup(RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogIndent__ctor_mB06A09F318DD57E80FDF39F5C443C9703BFB3822 (RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, int32_t ___indentation1, const RuntimeMethod* method)
{
{
// m_Disposed = false;
__this->___m_Disposed_2 = (bool)0;
// m_Indentation = indentation;
int32_t L_0 = ___indentation1;
__this->___m_Indentation_0 = L_0;
// m_Logger = logger;
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_1 = ___logger0;
__this->___m_Logger_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Logger_1), (void*)L_1);
// m_Logger.IncrementIndentation(m_Indentation);
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_2 = __this->___m_Logger_1;
int32_t L_3 = __this->___m_Indentation_0;
NullCheck(L_2);
RenderGraphLogger_IncrementIndentation_m47F0FB67710EB0DD13E2F7F94C6B9556DADE4A8C(L_2, L_3, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphLogIndent__ctor_mB06A09F318DD57E80FDF39F5C443C9703BFB3822_AdjustorThunk (RuntimeObject* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, int32_t ___indentation1, const RuntimeMethod* method)
{
RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5*>(__this + _offset);
RenderGraphLogIndent__ctor_mB06A09F318DD57E80FDF39F5C443C9703BFB3822(_thisAdjusted, ___logger0, ___indentation1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogIndent_Dispose_m0FFDA3A98E3E736D7A3784C9E9D5C6A97707B2B6 (RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* __this, const RuntimeMethod* method)
{
{
// Dispose(true);
RenderGraphLogIndent_Dispose_mEA306BC46A6C7A416418B1798FBF749A9F2031DC(__this, (bool)1, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphLogIndent_Dispose_m0FFDA3A98E3E736D7A3784C9E9D5C6A97707B2B6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5*>(__this + _offset);
RenderGraphLogIndent_Dispose_m0FFDA3A98E3E736D7A3784C9E9D5C6A97707B2B6(_thisAdjusted, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogIndent::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogIndent_Dispose_mEA306BC46A6C7A416418B1798FBF749A9F2031DC (RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* __this, bool ___disposing0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8AB123D531FBC98BFC885BF23A17F8930BF1B288);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
// Debug.Assert(m_Logger != null, "RenderGraphLogIndent: logger parameter should not be null.");
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_0 = __this->___m_Logger_1;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806((bool)((!(((RuntimeObject*)(RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), _stringLiteral8AB123D531FBC98BFC885BF23A17F8930BF1B288, NULL);
// if (m_Disposed)
bool L_1 = __this->___m_Disposed_2;
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0021;
}
}
{
// return;
goto IL_004f;
}
IL_0021:
{
// if (disposing && m_Logger != null)
bool L_3 = ___disposing0;
if (!L_3)
{
goto IL_002f;
}
}
{
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_4 = __this->___m_Logger_1;
G_B5_0 = ((!(((RuntimeObject*)(RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
goto IL_0030;
}
IL_002f:
{
G_B5_0 = 0;
}
IL_0030:
{
V_1 = (bool)G_B5_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0048;
}
}
{
// m_Logger.DecrementIndentation(m_Indentation);
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_6 = __this->___m_Logger_1;
int32_t L_7 = __this->___m_Indentation_0;
NullCheck(L_6);
RenderGraphLogger_DecrementIndentation_m1E0A4A858CAA383C6FB12875B8A87DE37566E318(L_6, L_7, NULL);
}
IL_0048:
{
// m_Disposed = true;
__this->___m_Disposed_2 = (bool)1;
}
IL_004f:
{
// }
return;
}
}
IL2CPP_EXTERN_C void RenderGraphLogIndent_Dispose_mEA306BC46A6C7A416418B1798FBF749A9F2031DC_AdjustorThunk (RuntimeObject* __this, bool ___disposing0, const RuntimeMethod* method)
{
RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderGraphLogIndent_tF9C4FBEEBE5BC22C223A368FD757DB647CD5C8E5*>(__this + _offset);
RenderGraphLogIndent_Dispose_mEA306BC46A6C7A416418B1798FBF749A9F2031DC(_thisAdjusted, ___disposing0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::Initialize(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger_Initialize_m2C02058B2932844BCB31FC192298B9430675E791 (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, String_t* ___logName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mBD9C816FBC66C7EFC66F991DD7AAC3F1284EF5EF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m7F7902C19800C70057CC8F58F950C7BD28B4F1F4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringBuilder_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
StringBuilder_t* V_0 = NULL;
bool V_1 = false;
{
// if (!m_LogMap.TryGetValue(logName, out var stringBuilder))
Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* L_0 = __this->___m_LogMap_0;
String_t* L_1 = ___logName0;
NullCheck(L_0);
bool L_2;
L_2 = Dictionary_2_TryGetValue_m7F7902C19800C70057CC8F58F950C7BD28B4F1F4(L_0, L_1, (&V_0), Dictionary_2_TryGetValue_m7F7902C19800C70057CC8F58F950C7BD28B4F1F4_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002c;
}
}
{
// stringBuilder = new StringBuilder();
StringBuilder_t* L_4 = (StringBuilder_t*)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
NullCheck(L_4);
StringBuilder__ctor_m1D99713357DE05DAFA296633639DB55F8C30587D(L_4, NULL);
V_0 = L_4;
// m_LogMap.Add(logName, stringBuilder);
Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* L_5 = __this->___m_LogMap_0;
String_t* L_6 = ___logName0;
StringBuilder_t* L_7 = V_0;
NullCheck(L_5);
Dictionary_2_Add_mBD9C816FBC66C7EFC66F991DD7AAC3F1284EF5EF(L_5, L_6, L_7, Dictionary_2_Add_mBD9C816FBC66C7EFC66F991DD7AAC3F1284EF5EF_RuntimeMethod_var);
}
IL_002c:
{
// m_CurrentBuilder = stringBuilder;
StringBuilder_t* L_8 = V_0;
__this->___m_CurrentBuilder_1 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentBuilder_1), (void*)L_8);
// m_CurrentBuilder.Clear();
StringBuilder_t* L_9 = __this->___m_CurrentBuilder_1;
NullCheck(L_9);
StringBuilder_t* L_10;
L_10 = StringBuilder_Clear_m2D76F6533574F40A4E3E2DC4E730277CBD0AF8F6(L_9, NULL);
// m_CurrentIndentation = 0;
__this->___m_CurrentIndentation_2 = 0;
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::IncrementIndentation(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger_IncrementIndentation_m47F0FB67710EB0DD13E2F7F94C6B9556DADE4A8C (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_CurrentIndentation += Math.Abs(value);
int32_t L_0 = __this->___m_CurrentIndentation_2;
int32_t L_1 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = il2cpp_codegen_abs(L_1);
__this->___m_CurrentIndentation_2 = ((int32_t)il2cpp_codegen_add(L_0, L_2));
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::DecrementIndentation(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger_DecrementIndentation_m1E0A4A858CAA383C6FB12875B8A87DE37566E318 (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_CurrentIndentation = Math.Max(0, m_CurrentIndentation - Math.Abs(value));
int32_t L_0 = __this->___m_CurrentIndentation_2;
int32_t L_1 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = il2cpp_codegen_abs(L_1);
int32_t L_3;
L_3 = Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5(0, ((int32_t)il2cpp_codegen_subtract(L_0, L_2)), NULL);
__this->___m_CurrentIndentation_2 = L_3;
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::LogLine(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger_LogLine_m3502DD261EFC7E7DAFFC3F4C461A6D02D841B5BC (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
{
// for (int i = 0; i < m_CurrentIndentation; ++i)
V_0 = 0;
goto IL_0017;
}
IL_0005:
{
// m_CurrentBuilder.Append('\t');
StringBuilder_t* L_0 = __this->___m_CurrentBuilder_1;
NullCheck(L_0);
StringBuilder_t* L_1;
L_1 = StringBuilder_Append_m71228B30F05724CD2CD96D9611DCD61BFB96A6E1(L_0, ((int32_t)9), NULL);
// for (int i = 0; i < m_CurrentIndentation; ++i)
int32_t L_2 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1));
}
IL_0017:
{
// for (int i = 0; i < m_CurrentIndentation; ++i)
int32_t L_3 = V_0;
int32_t L_4 = __this->___m_CurrentIndentation_2;
V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
bool L_5 = V_1;
if (L_5)
{
goto IL_0005;
}
}
{
// m_CurrentBuilder.AppendFormat(format, args);
StringBuilder_t* L_6 = __this->___m_CurrentBuilder_1;
String_t* L_7 = ___format0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = ___args1;
NullCheck(L_6);
StringBuilder_t* L_9;
L_9 = StringBuilder_AppendFormat_m14CB447291E6149BCF32E5E37DA21514BAD9C151(L_6, L_7, L_8, NULL);
// m_CurrentBuilder.AppendLine();
StringBuilder_t* L_10 = __this->___m_CurrentBuilder_1;
NullCheck(L_10);
StringBuilder_t* L_11;
L_11 = StringBuilder_AppendLine_m3BC704C4E6A8531027D8C9287D0AB2AA0188AC4E(L_10, NULL);
// }
return;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::GetLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderGraphLogger_GetLog_m69349D845CE72C304B61A6F3F2DF2558C378FC6B (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, String_t* ___logName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m7F7902C19800C70057CC8F58F950C7BD28B4F1F4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
StringBuilder_t* V_0 = NULL;
bool V_1 = false;
String_t* V_2 = NULL;
{
// if (m_LogMap.TryGetValue(logName, out var builder))
Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* L_0 = __this->___m_LogMap_0;
String_t* L_1 = ___logName0;
NullCheck(L_0);
bool L_2;
L_2 = Dictionary_2_TryGetValue_m7F7902C19800C70057CC8F58F950C7BD28B4F1F4(L_0, L_1, (&V_0), Dictionary_2_TryGetValue_m7F7902C19800C70057CC8F58F950C7BD28B4F1F4_RuntimeMethod_var);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_001d;
}
}
{
// return builder.ToString();
StringBuilder_t* L_4 = V_0;
NullCheck(L_4);
String_t* L_5;
L_5 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
V_2 = L_5;
goto IL_0025;
}
IL_001d:
{
// return "";
V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
goto IL_0025;
}
IL_0025:
{
// }
String_t* L_6 = V_2;
return L_6;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::GetAllLogs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderGraphLogger_GetAllLogs_mAC4F351FF8782E057CA13F2BDB37BA3AE483FF20 (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m6FE8D5C0FAFA39DEABC9779AC2FED142ABD7E455_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m4C59265AE7827B246EABE143C228773DF2A3C086_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m6F51ED417BCAEE511FE80353623E1B7FB0D0A942_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m9A3D89560E2E4D1D58BA482DB9E8435CEC036F44_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_m9F1457734F034B2FC658EA38CFA0C1ACD5797AD0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E V_1;
memset((&V_1), 0, sizeof(V_1));
KeyValuePair_2_tD811495BB503B1FEA49409E7D29F95867A11EEA2 V_2;
memset((&V_2), 0, sizeof(V_2));
StringBuilder_t* V_3 = NULL;
String_t* V_4 = NULL;
{
// string result = "";
V_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
// foreach (var kvp in m_LogMap)
Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* L_0 = __this->___m_LogMap_0;
NullCheck(L_0);
Enumerator_t0EE4C710AA5B5D6BE12FA74B72FEE37054453C2E L_1;
L_1 = Dictionary_2_GetEnumerator_m6FE8D5C0FAFA39DEABC9779AC2FED142ABD7E455(L_0, Dictionary_2_GetEnumerator_m6FE8D5C0FAFA39DEABC9779AC2FED142ABD7E455_RuntimeMethod_var);
V_1 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0047:
{// begin finally (depth: 1)
Enumerator_Dispose_m4C59265AE7827B246EABE143C228773DF2A3C086((&V_1), Enumerator_Dispose_m4C59265AE7827B246EABE143C228773DF2A3C086_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_003c_1;
}
IL_0016_1:
{
// foreach (var kvp in m_LogMap)
KeyValuePair_2_tD811495BB503B1FEA49409E7D29F95867A11EEA2 L_2;
L_2 = Enumerator_get_Current_m9A3D89560E2E4D1D58BA482DB9E8435CEC036F44_inline((&V_1), Enumerator_get_Current_m9A3D89560E2E4D1D58BA482DB9E8435CEC036F44_RuntimeMethod_var);
V_2 = L_2;
// var builder = kvp.Value;
StringBuilder_t* L_3;
L_3 = KeyValuePair_2_get_Value_m9F1457734F034B2FC658EA38CFA0C1ACD5797AD0_inline((&V_2), KeyValuePair_2_get_Value_m9F1457734F034B2FC658EA38CFA0C1ACD5797AD0_RuntimeMethod_var);
V_3 = L_3;
// builder.AppendLine();
StringBuilder_t* L_4 = V_3;
NullCheck(L_4);
StringBuilder_t* L_5;
L_5 = StringBuilder_AppendLine_m3BC704C4E6A8531027D8C9287D0AB2AA0188AC4E(L_4, NULL);
// result += builder.ToString();
String_t* L_6 = V_0;
StringBuilder_t* L_7 = V_3;
NullCheck(L_7);
String_t* L_8;
L_8 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_7);
String_t* L_9;
L_9 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(L_6, L_8, NULL);
V_0 = L_9;
}
IL_003c_1:
{
// foreach (var kvp in m_LogMap)
bool L_10;
L_10 = Enumerator_MoveNext_m6F51ED417BCAEE511FE80353623E1B7FB0D0A942((&V_1), Enumerator_MoveNext_m6F51ED417BCAEE511FE80353623E1B7FB0D0A942_RuntimeMethod_var);
if (L_10)
{
goto IL_0016_1;
}
}
{
goto IL_0056;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0056:
{
// return result;
String_t* L_11 = V_0;
V_4 = L_11;
goto IL_005b;
}
IL_005b:
{
// }
String_t* L_12 = V_4;
return L_12;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphLogger__ctor_m5A66A4563DF90447B52CE4B1BADC00B48CC4306F (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mBC1FB3C99EC5EEC4B66EF4DD7244C5F9AD659D01_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// Dictionary<string, StringBuilder> m_LogMap = new Dictionary<string, StringBuilder>(); // Can log multiple instances before flush everything.
Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4* L_0 = (Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4*)il2cpp_codegen_object_new(Dictionary_2_tCF638F17FD574996754DB56C7776FBAEE0A0B1C4_il2cpp_TypeInfo_var);
NullCheck(L_0);
Dictionary_2__ctor_mBC1FB3C99EC5EEC4B66EF4DD7244C5F9AD659D01(L_0, Dictionary_2__ctor_mBC1FB3C99EC5EEC4B66EF4DD7244C5F9AD659D01_RuntimeMethod_var);
__this->___m_LogMap_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LogMap_0), (void*)L_0);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphObjectPool__ctor_m810EC4C21F7B2392690CA82BD09FBF23614400FE (RenderGraphObjectPool_t266B5D9BA6D695C3E7E1A3919F3304504C5BCC7A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mC457EA613A0C67B39E57C286CD9A8B8D944572D2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m9FDBD09FEFDB8C3F98E74C51E846806B1523EE85_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA014A1E2F472A3A623E1DAC9360F1121C197343A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// Dictionary<(Type, int), Stack<object>> m_ArrayPool = new Dictionary<(Type, int), Stack<object>>();
Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5* L_0 = (Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5*)il2cpp_codegen_object_new(Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5_il2cpp_TypeInfo_var);
NullCheck(L_0);
Dictionary_2__ctor_mC457EA613A0C67B39E57C286CD9A8B8D944572D2(L_0, Dictionary_2__ctor_mC457EA613A0C67B39E57C286CD9A8B8D944572D2_RuntimeMethod_var);
__this->___m_ArrayPool_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ArrayPool_0), (void*)L_0);
// List<(object, (Type, int))> m_AllocatedArrays = new List<(object, (Type, int))>();
List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3* L_1 = (List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3*)il2cpp_codegen_object_new(List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_mA014A1E2F472A3A623E1DAC9360F1121C197343A(L_1, List_1__ctor_mA014A1E2F472A3A623E1DAC9360F1121C197343A_RuntimeMethod_var);
__this->___m_AllocatedArrays_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AllocatedArrays_1), (void*)L_1);
// List<MaterialPropertyBlock> m_AllocatedMaterialPropertyBlocks = new List<MaterialPropertyBlock>();
List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* L_2 = (List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C*)il2cpp_codegen_object_new(List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m9FDBD09FEFDB8C3F98E74C51E846806B1523EE85(L_2, List_1__ctor_m9FDBD09FEFDB8C3F98E74C51E846806B1523EE85_RuntimeMethod_var);
__this->___m_AllocatedMaterialPropertyBlocks_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AllocatedMaterialPropertyBlocks_2), (void*)L_2);
// internal RenderGraphObjectPool() { }
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// internal RenderGraphObjectPool() { }
return;
}
}
// UnityEngine.MaterialPropertyBlock UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool::GetTempMaterialPropertyBlock()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* RenderGraphObjectPool_GetTempMaterialPropertyBlock_mE4438968C33B6CD66C43B342CD124D0B6C6D9F65 (RenderGraphObjectPool_t266B5D9BA6D695C3E7E1A3919F3304504C5BCC7A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m03B29C69F9974D985EFCE1B1D91AC7AC4F578723_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedObjectPool_1_Get_mB6B3A256F449B1875D0A621A67C3E361A50D17F9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedObjectPool_1_get_sharedPool_m0DEF0AFCDBC82F839E6C506C61F04DDE72E70696_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* V_0 = NULL;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* V_1 = NULL;
{
// var result = SharedObjectPool<MaterialPropertyBlock>.sharedPool.Get();
il2cpp_codegen_runtime_class_init_inline(SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC_il2cpp_TypeInfo_var);
SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC* L_0;
L_0 = SharedObjectPool_1_get_sharedPool_m0DEF0AFCDBC82F839E6C506C61F04DDE72E70696(SharedObjectPool_1_get_sharedPool_m0DEF0AFCDBC82F839E6C506C61F04DDE72E70696_RuntimeMethod_var);
NullCheck(L_0);
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_1;
L_1 = SharedObjectPool_1_Get_mB6B3A256F449B1875D0A621A67C3E361A50D17F9(L_0, SharedObjectPool_1_Get_mB6B3A256F449B1875D0A621A67C3E361A50D17F9_RuntimeMethod_var);
V_0 = L_1;
// result.Clear();
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_2 = V_0;
NullCheck(L_2);
MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253(L_2, NULL);
// m_AllocatedMaterialPropertyBlocks.Add(result);
List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* L_3 = __this->___m_AllocatedMaterialPropertyBlocks_2;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_4 = V_0;
NullCheck(L_3);
List_1_Add_m03B29C69F9974D985EFCE1B1D91AC7AC4F578723_inline(L_3, L_4, List_1_Add_m03B29C69F9974D985EFCE1B1D91AC7AC4F578723_RuntimeMethod_var);
// return result;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_5 = V_0;
V_1 = L_5;
goto IL_0024;
}
IL_0024:
{
// }
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphObjectPool::ReleaseAllTempAlloc()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphObjectPool_ReleaseAllTempAlloc_mE5AA39993CDCA9A90A624A252C9A37A588A85E2A (RenderGraphObjectPool_t266B5D9BA6D695C3E7E1A3919F3304504C5BCC7A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m99D69C931A4C3FD0046E43BD538399E642851D1C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m2301C91882FC1EAA1B967C8E6F3A4BCF40E45369_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m83268DEE996EDF7B3641496DA42952F791954356_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m30A7BE0EA3E7DB0D2D9906D7D61EC211CDCE0ECA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m5F8A85651D2B6F522D4D7A9E08DE33986956A2E3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m10D0EC184F0DF3F2F9EBFCD00A1B63D8C04FC5A6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m7CF9EAFCBAD62D512D7B7A7E2443F18496A3C2CC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m33C3976D729E717F90056E739D92EA1D6C22E335_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m9F715F08CBEBE3B3BC6498655CD458D21FC80E45_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mBF0EA569FA3009F6023B8F8CCB4A77CB02C7281D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mFD8E9B8F43A77EEA466652E59007F499D920E589_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedObjectPool_1_Release_m5AED1F3FA2365231BD02B05A5C866C1D67CA6E26_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedObjectPool_1_get_sharedPool_m0DEF0AFCDBC82F839E6C506C61F04DDE72E70696_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Stack_1_Push_m709DD11BC1291A905814182CF9A367DE7399A778_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC00F3B7C189CC64FD31ECCD1A13A669E29D47F53);
s_Il2CppMethodInitialized = true;
}
Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7 V_0;
memset((&V_0), 0, sizeof(V_0));
ValueTuple_2_tF84FEBD8A912F24572EFCF15570D16C3346CEB6E V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* V_3 = NULL;
Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77 V_4;
memset((&V_4), 0, sizeof(V_4));
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* V_5 = NULL;
{
// foreach (var arrayDesc in m_AllocatedArrays)
List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3* L_0 = __this->___m_AllocatedArrays_1;
NullCheck(L_0);
Enumerator_tAAC9F89BE15D948A7AC1D4FF7125E345DD81E6E7 L_1;
L_1 = List_1_GetEnumerator_mBF0EA569FA3009F6023B8F8CCB4A77CB02C7281D(L_0, List_1_GetEnumerator_mBF0EA569FA3009F6023B8F8CCB4A77CB02C7281D_RuntimeMethod_var);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0052:
{// begin finally (depth: 1)
Enumerator_Dispose_m2301C91882FC1EAA1B967C8E6F3A4BCF40E45369((&V_0), Enumerator_Dispose_m2301C91882FC1EAA1B967C8E6F3A4BCF40E45369_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0047_1;
}
IL_0010_1:
{
// foreach (var arrayDesc in m_AllocatedArrays)
ValueTuple_2_tF84FEBD8A912F24572EFCF15570D16C3346CEB6E L_2;
L_2 = Enumerator_get_Current_m10D0EC184F0DF3F2F9EBFCD00A1B63D8C04FC5A6_inline((&V_0), Enumerator_get_Current_m10D0EC184F0DF3F2F9EBFCD00A1B63D8C04FC5A6_RuntimeMethod_var);
V_1 = L_2;
// bool result = m_ArrayPool.TryGetValue(arrayDesc.Item2, out var stack);
Dictionary_2_t7096FDAEA6CE93401BE4CE39471636261DB28BF5* L_3 = __this->___m_ArrayPool_0;
ValueTuple_2_tF84FEBD8A912F24572EFCF15570D16C3346CEB6E L_4 = V_1;
ValueTuple_2_tF34EACCF71A708BBFA7545E7D3A1298BB2019C7D L_5 = L_4.___Item2_1;
NullCheck(L_3);
bool L_6;
L_6 = Dictionary_2_TryGetValue_m99D69C931A4C3FD0046E43BD538399E642851D1C(L_3, L_5, (&V_3), Dictionary_2_TryGetValue_m99D69C931A4C3FD0046E43BD538399E642851D1C_RuntimeMethod_var);
V_2 = L_6;
// Debug.Assert(result, "Correct stack type should always be allocated.");
bool L_7 = V_2;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806(L_7, _stringLiteralC00F3B7C189CC64FD31ECCD1A13A669E29D47F53, NULL);
// stack.Push(arrayDesc.Item1);
Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* L_8 = V_3;
ValueTuple_2_tF84FEBD8A912F24572EFCF15570D16C3346CEB6E L_9 = V_1;
RuntimeObject* L_10 = L_9.___Item1_0;
NullCheck(L_8);
Stack_1_Push_m709DD11BC1291A905814182CF9A367DE7399A778(L_8, L_10, Stack_1_Push_m709DD11BC1291A905814182CF9A367DE7399A778_RuntimeMethod_var);
}
IL_0047_1:
{
// foreach (var arrayDesc in m_AllocatedArrays)
bool L_11;
L_11 = Enumerator_MoveNext_m5F8A85651D2B6F522D4D7A9E08DE33986956A2E3((&V_0), Enumerator_MoveNext_m5F8A85651D2B6F522D4D7A9E08DE33986956A2E3_RuntimeMethod_var);
if (L_11)
{
goto IL_0010_1;
}
}
{
goto IL_0061;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0061:
{
// m_AllocatedArrays.Clear();
List_1_t93556F5BC290149F13350CCB1F0DBFFECE376CA3* L_12 = __this->___m_AllocatedArrays_1;
NullCheck(L_12);
List_1_Clear_m33C3976D729E717F90056E739D92EA1D6C22E335_inline(L_12, List_1_Clear_m33C3976D729E717F90056E739D92EA1D6C22E335_RuntimeMethod_var);
// foreach (var mpb in m_AllocatedMaterialPropertyBlocks)
List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* L_13 = __this->___m_AllocatedMaterialPropertyBlocks_2;
NullCheck(L_13);
Enumerator_tB0A2AFF20CB1F6B441E035689105445CE30E1E77 L_14;
L_14 = List_1_GetEnumerator_mFD8E9B8F43A77EEA466652E59007F499D920E589(L_13, List_1_GetEnumerator_mFD8E9B8F43A77EEA466652E59007F499D920E589_RuntimeMethod_var);
V_4 = L_14;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00a0:
{// begin finally (depth: 1)
Enumerator_Dispose_m83268DEE996EDF7B3641496DA42952F791954356((&V_4), Enumerator_Dispose_m83268DEE996EDF7B3641496DA42952F791954356_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0095_1;
}
IL_007d_1:
{
// foreach (var mpb in m_AllocatedMaterialPropertyBlocks)
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_15;
L_15 = Enumerator_get_Current_m7CF9EAFCBAD62D512D7B7A7E2443F18496A3C2CC_inline((&V_4), Enumerator_get_Current_m7CF9EAFCBAD62D512D7B7A7E2443F18496A3C2CC_RuntimeMethod_var);
V_5 = L_15;
// SharedObjectPool<MaterialPropertyBlock>.sharedPool.Release(mpb);
il2cpp_codegen_runtime_class_init_inline(SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC_il2cpp_TypeInfo_var);
SharedObjectPool_1_t45A1C980193F5EADB63880797944CFED9C190DAC* L_16;
L_16 = SharedObjectPool_1_get_sharedPool_m0DEF0AFCDBC82F839E6C506C61F04DDE72E70696(SharedObjectPool_1_get_sharedPool_m0DEF0AFCDBC82F839E6C506C61F04DDE72E70696_RuntimeMethod_var);
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_17 = V_5;
NullCheck(L_16);
SharedObjectPool_1_Release_m5AED1F3FA2365231BD02B05A5C866C1D67CA6E26(L_16, L_17, SharedObjectPool_1_Release_m5AED1F3FA2365231BD02B05A5C866C1D67CA6E26_RuntimeMethod_var);
}
IL_0095_1:
{
// foreach (var mpb in m_AllocatedMaterialPropertyBlocks)
bool L_18;
L_18 = Enumerator_MoveNext_m30A7BE0EA3E7DB0D2D9906D7D61EC211CDCE0ECA((&V_4), Enumerator_MoveNext_m30A7BE0EA3E7DB0D2D9906D7D61EC211CDCE0ECA_RuntimeMethod_var);
if (L_18)
{
goto IL_007d_1;
}
}
{
goto IL_00af;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00af:
{
// m_AllocatedMaterialPropertyBlocks.Clear();
List_1_tAFCDB9CCBAF11013AA7B0EC7BB51B10127AB467C* L_19 = __this->___m_AllocatedMaterialPropertyBlocks_2;
NullCheck(L_19);
List_1_Clear_m9F715F08CBEBE3B3BC6498655CD458D21FC80E45_inline(L_19, List_1_Clear_m9F715F08CBEBE3B3BC6498655CD458D21FC80E45_RuntimeMethod_var);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderGraphPass_get_name_mBC9E08A5232E33757330806E9E52F8EA924101DB (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public string name { get; protected set; }
String_t* L_0 = __this->___U3CnameU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_name_m56C8D7395B29FC3BD99D82DE5E45450C9C41D55C (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string name { get; protected set; }
String_t* L_0 = ___value0;
__this->___U3CnameU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CnameU3Ek__BackingField_0), (void*)L_0);
return;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_index()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public int index { get; protected set; }
int32_t L_0 = __this->___U3CindexU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_index(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_index_mB6B111B7325EC3F70A56417D620662F1AE2B68D2 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int index { get; protected set; }
int32_t L_0 = ___value0;
__this->___U3CindexU3Ek__BackingField_1 = L_0;
return;
}
}
// UnityEngine.Rendering.ProfilingSampler UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_customSampler()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* RenderGraphPass_get_customSampler_m524E1FD5FEEEB3F2B4ABA23D793FDFF3208F9218 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public ProfilingSampler customSampler { get; protected set; }
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = __this->___U3CcustomSamplerU3Ek__BackingField_2;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_customSampler(UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_customSampler_m05C5220CF5DC934495123022FED1941A678B41D2 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___value0, const RuntimeMethod* method)
{
{
// public ProfilingSampler customSampler { get; protected set; }
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ___value0;
__this->___U3CcustomSamplerU3Ek__BackingField_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CcustomSamplerU3Ek__BackingField_2), (void*)L_0);
return;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_enableAsyncCompute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphPass_get_enableAsyncCompute_mBB6A0D9A2B001BA428945EA247DEF457379EBAE4 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public bool enableAsyncCompute { get; protected set; }
bool L_0 = __this->___U3CenableAsyncComputeU3Ek__BackingField_3;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_enableAsyncCompute(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_enableAsyncCompute_mFD54F752CC9F0C8D0C93AAEDEBF73123F3E69DC0 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool enableAsyncCompute { get; protected set; }
bool L_0 = ___value0;
__this->___U3CenableAsyncComputeU3Ek__BackingField_3 = L_0;
return;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_allowPassCulling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphPass_get_allowPassCulling_mE559F1DEB80EA60B73CCFFB9B6B9A044ABCCC292 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public bool allowPassCulling { get; protected set; }
bool L_0 = __this->___U3CallowPassCullingU3Ek__BackingField_4;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_allowPassCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_allowPassCulling_m28FA3B808526988AF0A322AFC0112C46EF247F73 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool allowPassCulling { get; protected set; }
bool L_0 = ___value0;
__this->___U3CallowPassCullingU3Ek__BackingField_4 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphPass_get_depthBuffer_mAB47D705BCC4CAC03894FD18F0982F852534FCB5 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public TextureHandle depthBuffer { get; protected set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CdepthBufferU3Ek__BackingField_5;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_depthBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_depthBuffer_m46E9FF4C57216F3C350642F354EDBDB7DDDAC5EE (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle depthBuffer { get; protected set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CdepthBufferU3Ek__BackingField_5 = L_0;
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_colorBuffers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* RenderGraphPass_get_colorBuffers_m566056C284F90288BDCFE805709BB6B1DB750E60 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public TextureHandle[] colorBuffers { get; protected set; } = new TextureHandle[RenderGraph.kMaxMRTCount];
TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* L_0 = __this->___U3CcolorBuffersU3Ek__BackingField_6;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_colorBuffers(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_colorBuffers_m202BEDE7D90F27DBD440DAEECFFB73E733B34D4F (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle[] colorBuffers { get; protected set; } = new TextureHandle[RenderGraph.kMaxMRTCount];
TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* L_0 = ___value0;
__this->___U3CcolorBuffersU3Ek__BackingField_6 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CcolorBuffersU3Ek__BackingField_6), (void*)L_0);
return;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_colorBufferMaxIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderGraphPass_get_colorBufferMaxIndex_m9AB682B3977BBE00CF0FF9E5030A1FA71C220FC5 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public int colorBufferMaxIndex { get; protected set; } = -1;
int32_t L_0 = __this->___U3CcolorBufferMaxIndexU3Ek__BackingField_7;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_colorBufferMaxIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_colorBufferMaxIndex_m0A8C152F1E2DC60D9ABBF3E85E7A1808BCF0FD79 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int colorBufferMaxIndex { get; protected set; } = -1;
int32_t L_0 = ___value0;
__this->___U3CcolorBufferMaxIndexU3Ek__BackingField_7 = L_0;
return;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_refCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderGraphPass_get_refCount_mD6FE631C1208D6A14A47885B37EB7A22562DB766 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public int refCount { get; protected set; }
int32_t L_0 = __this->___U3CrefCountU3Ek__BackingField_8;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_refCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_refCount_m33C073D227A1CDF4E665CC131CF3D93A346A42C2 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int refCount { get; protected set; }
int32_t L_0 = ___value0;
__this->___U3CrefCountU3Ek__BackingField_8 = L_0;
return;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_generateDebugData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphPass_get_generateDebugData_m4C5F5F8A6F4F69709B0AEDC14740F6A4D792E9F8 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public bool generateDebugData { get; protected set; }
bool L_0 = __this->___U3CgenerateDebugDataU3Ek__BackingField_9;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_generateDebugData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_generateDebugData_m06A8222AC5BB9A409E836BBF16CAE39BCD408755 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool generateDebugData { get; protected set; }
bool L_0 = ___value0;
__this->___U3CgenerateDebugDataU3Ek__BackingField_9 = L_0;
return;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::get_allowRendererListCulling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphPass_get_allowRendererListCulling_mDCB37A5EE941A7023093E530BF177DB1E30BD26A (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public bool allowRendererListCulling { get; protected set; }
bool L_0 = __this->___U3CallowRendererListCullingU3Ek__BackingField_10;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::set_allowRendererListCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_set_allowRendererListCulling_m63CF79D071A52C16BE8DDA35A96471BAB435B671 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool allowRendererListCulling { get; protected set; }
bool L_0 = ___value0;
__this->___U3CallowRendererListCullingU3Ek__BackingField_10 = L_0;
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass__ctor_mB3B733D0783F9C33FC589E697D858F8AE5D8375F (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t87AE23082814D175C791AB0CD6E68302C3E42536_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91D94788DFFF98BEB1318A5549946309D4C94116_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// public TextureHandle[] colorBuffers { get; protected set; } = new TextureHandle[RenderGraph.kMaxMRTCount];
il2cpp_codegen_runtime_class_init_inline(RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var);
int32_t L_0 = ((RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var))->___kMaxMRTCount_0;
TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* L_1 = (TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD*)(TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD*)SZArrayNew(TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD_il2cpp_TypeInfo_var, (uint32_t)L_0);
__this->___U3CcolorBuffersU3Ek__BackingField_6 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CcolorBuffersU3Ek__BackingField_6), (void*)L_1);
// public int colorBufferMaxIndex { get; protected set; } = -1;
__this->___U3CcolorBufferMaxIndexU3Ek__BackingField_7 = (-1);
// public List<ResourceHandle>[] resourceReadLists = new List<ResourceHandle>[(int)RenderGraphResourceType.Count];
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_2 = (List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3*)(List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3*)SZArrayNew(List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___resourceReadLists_11 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___resourceReadLists_11), (void*)L_2);
// public List<ResourceHandle>[] resourceWriteLists = new List<ResourceHandle>[(int)RenderGraphResourceType.Count];
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_3 = (List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3*)(List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3*)SZArrayNew(List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___resourceWriteLists_12 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___resourceWriteLists_12), (void*)L_3);
// public List<ResourceHandle>[] transientResourceList = new List<ResourceHandle>[(int)RenderGraphResourceType.Count];
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_4 = (List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3*)(List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3*)SZArrayNew(List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___transientResourceList_13 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___transientResourceList_13), (void*)L_4);
// public List<RendererListHandle> usedRendererListList = new List<RendererListHandle>();
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* L_5 = (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536*)il2cpp_codegen_object_new(List_1_t87AE23082814D175C791AB0CD6E68302C3E42536_il2cpp_TypeInfo_var);
NullCheck(L_5);
List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266(L_5, List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266_RuntimeMethod_var);
__this->___usedRendererListList_14 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___usedRendererListList_14), (void*)L_5);
// public List<RendererListHandle> dependsOnRendererListList = new List<RendererListHandle>();
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* L_6 = (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536*)il2cpp_codegen_object_new(List_1_t87AE23082814D175C791AB0CD6E68302C3E42536_il2cpp_TypeInfo_var);
NullCheck(L_6);
List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266(L_6, List_1__ctor_m0A063E54534200BA49153421DEEDD0A762D26266_RuntimeMethod_var);
__this->___dependsOnRendererListList_15 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___dependsOnRendererListList_15), (void*)L_6);
// public RenderGraphPass()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_0 = 0;
goto IL_008a;
}
IL_005d:
{
// resourceReadLists[i] = new List<ResourceHandle>();
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_7 = __this->___resourceReadLists_11;
int32_t L_8 = V_0;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_9 = (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*)il2cpp_codegen_object_new(List_1_t91D94788DFFF98BEB1318A5549946309D4C94116_il2cpp_TypeInfo_var);
NullCheck(L_9);
List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475(L_9, List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475_RuntimeMethod_var);
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_9);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*)L_9);
// resourceWriteLists[i] = new List<ResourceHandle>();
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_10 = __this->___resourceWriteLists_12;
int32_t L_11 = V_0;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_12 = (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*)il2cpp_codegen_object_new(List_1_t91D94788DFFF98BEB1318A5549946309D4C94116_il2cpp_TypeInfo_var);
NullCheck(L_12);
List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475(L_12, List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475_RuntimeMethod_var);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_12);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_11), (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*)L_12);
// transientResourceList[i] = new List<ResourceHandle>();
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_13 = __this->___transientResourceList_13;
int32_t L_14 = V_0;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_15 = (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*)il2cpp_codegen_object_new(List_1_t91D94788DFFF98BEB1318A5549946309D4C94116_il2cpp_TypeInfo_var);
NullCheck(L_15);
List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475(L_15, List_1__ctor_mA0E12F4B773E1969D7613019BBDDCF2A30A55475_RuntimeMethod_var);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_15);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*)L_15);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_16 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_16, 1));
}
IL_008a:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_17 = V_0;
V_1 = (bool)((((int32_t)L_17) < ((int32_t)2))? 1 : 0);
bool L_18 = V_1;
if (L_18)
{
goto IL_005d;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_Clear_m5E95FA71B8587A0407E38B7C2345A3A95C1DCD6C (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
{
// name = "";
RenderGraphPass_set_name_m56C8D7395B29FC3BD99D82DE5E45450C9C41D55C_inline(__this, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
// index = -1;
RenderGraphPass_set_index_mB6B111B7325EC3F70A56417D620662F1AE2B68D2_inline(__this, (-1), NULL);
// customSampler = null;
RenderGraphPass_set_customSampler_m05C5220CF5DC934495123022FED1941A678B41D2_inline(__this, (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)NULL, NULL);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_0 = 0;
goto IL_0051;
}
IL_0021:
{
// resourceReadLists[i].Clear();
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_0 = __this->___resourceReadLists_11;
int32_t L_1 = V_0;
NullCheck(L_0);
int32_t L_2 = L_1;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_inline(L_3, List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_RuntimeMethod_var);
// resourceWriteLists[i].Clear();
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_4 = __this->___resourceWriteLists_12;
int32_t L_5 = V_0;
NullCheck(L_4);
int32_t L_6 = L_5;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
NullCheck(L_7);
List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_inline(L_7, List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_RuntimeMethod_var);
// transientResourceList[i].Clear();
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_8 = __this->___transientResourceList_13;
int32_t L_9 = V_0;
NullCheck(L_8);
int32_t L_10 = L_9;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
NullCheck(L_11);
List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_inline(L_11, List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_RuntimeMethod_var);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_12 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_0051:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_13 = V_0;
V_1 = (bool)((((int32_t)L_13) < ((int32_t)2))? 1 : 0);
bool L_14 = V_1;
if (L_14)
{
goto IL_0021;
}
}
{
// usedRendererListList.Clear();
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* L_15 = __this->___usedRendererListList_14;
NullCheck(L_15);
List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_inline(L_15, List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_RuntimeMethod_var);
// dependsOnRendererListList.Clear();
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* L_16 = __this->___dependsOnRendererListList_15;
NullCheck(L_16);
List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_inline(L_16, List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_RuntimeMethod_var);
// enableAsyncCompute = false;
RenderGraphPass_set_enableAsyncCompute_mFD54F752CC9F0C8D0C93AAEDEBF73123F3E69DC0_inline(__this, (bool)0, NULL);
// allowPassCulling = true;
RenderGraphPass_set_allowPassCulling_m28FA3B808526988AF0A322AFC0112C46EF247F73_inline(__this, (bool)1, NULL);
// allowRendererListCulling = true;
RenderGraphPass_set_allowRendererListCulling_m63CF79D071A52C16BE8DDA35A96471BAB435B671_inline(__this, (bool)1, NULL);
// generateDebugData = true;
RenderGraphPass_set_generateDebugData_m06A8222AC5BB9A409E836BBF16CAE39BCD408755_inline(__this, (bool)1, NULL);
// refCount = 0;
RenderGraphPass_set_refCount_m33C073D227A1CDF4E665CC131CF3D93A346A42C2_inline(__this, 0, NULL);
// colorBufferMaxIndex = -1;
RenderGraphPass_set_colorBufferMaxIndex_m0A8C152F1E2DC60D9ABBF3E85E7A1808BCF0FD79_inline(__this, (-1), NULL);
// depthBuffer = TextureHandle.nullHandle;
il2cpp_codegen_runtime_class_init_inline(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_17;
L_17 = TextureHandle_get_nullHandle_mF3A03146F64615C041D0877D1E89D3E9FECDA0C0(NULL);
RenderGraphPass_set_depthBuffer_m46E9FF4C57216F3C350642F354EDBDB7DDDAC5EE_inline(__this, L_17, NULL);
// for (int i = 0; i < RenderGraph.kMaxMRTCount; ++i)
V_2 = 0;
goto IL_00c8;
}
IL_00b1:
{
// colorBuffers[i] = TextureHandle.nullHandle;
TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* L_18;
L_18 = RenderGraphPass_get_colorBuffers_m566056C284F90288BDCFE805709BB6B1DB750E60_inline(__this, NULL);
int32_t L_19 = V_2;
il2cpp_codegen_runtime_class_init_inline(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_20;
L_20 = TextureHandle_get_nullHandle_mF3A03146F64615C041D0877D1E89D3E9FECDA0C0(NULL);
NullCheck(L_18);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(L_19), (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09)L_20);
// for (int i = 0; i < RenderGraph.kMaxMRTCount; ++i)
int32_t L_21 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_21, 1));
}
IL_00c8:
{
// for (int i = 0; i < RenderGraph.kMaxMRTCount; ++i)
int32_t L_22 = V_2;
il2cpp_codegen_runtime_class_init_inline(RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var);
int32_t L_23 = ((RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var))->___kMaxMRTCount_0;
V_3 = (bool)((((int32_t)L_22) < ((int32_t)L_23))? 1 : 0);
bool L_24 = V_3;
if (L_24)
{
goto IL_00b1;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AddResourceWrite(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AddResourceWrite_m77B37DF35F880B3CA9B0F2D93A39AAA381EE8069 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
{
// resourceWriteLists[res.iType].Add(res);
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_0 = __this->___resourceWriteLists_12;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_2 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_1);
V_0 = L_2;
int32_t L_3;
L_3 = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5((&V_0), NULL);
NullCheck(L_0);
int32_t L_4 = L_3;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_5 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_6 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_7 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_6);
NullCheck(L_5);
List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_inline(L_5, L_7, List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AddResourceRead(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AddResourceRead_mB1ADB02909484B844C83C50E3A9207712F9261A5 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
{
// resourceReadLists[res.iType].Add(res);
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_0 = __this->___resourceReadLists_11;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_2 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_1);
V_0 = L_2;
int32_t L_3;
L_3 = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5((&V_0), NULL);
NullCheck(L_0);
int32_t L_4 = L_3;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_5 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_6 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_7 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_6);
NullCheck(L_5);
List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_inline(L_5, L_7, List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AddTransientResource(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AddTransientResource_m308716C330A187EFADEC9399A3FFD6577794B3BD (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
{
// transientResourceList[res.iType].Add(res);
List_1U5BU5D_tC28B20F6D88E1CE609D97C74C2F458F91E413EF3* L_0 = __this->___transientResourceList_13;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_1 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_2 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_1);
V_0 = L_2;
int32_t L_3;
L_3 = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5((&V_0), NULL);
NullCheck(L_0);
int32_t L_4 = L_3;
List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* L_5 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_6 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_7 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_6);
NullCheck(L_5);
List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_inline(L_5, L_7, List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::UseRendererList(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_UseRendererList_m4DD9249C7253C3F216715E7957C50606CC1BCD52 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___rendererList0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// usedRendererListList.Add(rendererList);
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* L_0 = __this->___usedRendererListList_14;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_1 = ___rendererList0;
NullCheck(L_0);
List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_inline(L_0, L_1, List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::DependsOnRendererList(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_DependsOnRendererList_m1717D28AE97E76DF4BD356691E4864707994E1F0 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___rendererList0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// dependsOnRendererListList.Add(rendererList);
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* L_0 = __this->___dependsOnRendererListList_15;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_1 = ___rendererList0;
NullCheck(L_0);
List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_inline(L_0, L_1, List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::EnableAsyncCompute(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_EnableAsyncCompute_m255E65710FC2330F395571C923DB5D5FBFE16844 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// enableAsyncCompute = value;
bool L_0 = ___value0;
RenderGraphPass_set_enableAsyncCompute_mFD54F752CC9F0C8D0C93AAEDEBF73123F3E69DC0_inline(__this, L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AllowPassCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AllowPassCulling_mC79C9FACC4E23C2EFB45D783462EBA4FCA08DE1A (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// allowPassCulling = value;
bool L_0 = ___value0;
RenderGraphPass_set_allowPassCulling_m28FA3B808526988AF0A322AFC0112C46EF247F73_inline(__this, L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::AllowRendererListCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_AllowRendererListCulling_mBDE6711F92D9D4A15841500D1E723559126963F4 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// allowRendererListCulling = value;
bool L_0 = ___value0;
RenderGraphPass_set_allowRendererListCulling_m63CF79D071A52C16BE8DDA35A96471BAB435B671_inline(__this, L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::GenerateDebugData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_GenerateDebugData_m59E2BAD0AEA250F2678C8D4D9A9EDFCCA6E6610B (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// generateDebugData = value;
bool L_0 = ___value0;
RenderGraphPass_set_generateDebugData_m06A8222AC5BB9A409E836BBF16CAE39BCD408755_inline(__this, L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::SetColorBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_SetColorBuffer_m629290D196287553E5EC84B9A94C48C23C9DAC5B (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___resource0, int32_t ___index1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B3_0 = 0;
{
// Debug.Assert(index < RenderGraph.kMaxMRTCount && index >= 0);
int32_t L_0 = ___index1;
il2cpp_codegen_runtime_class_init_inline(RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var);
int32_t L_1 = ((RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB_il2cpp_TypeInfo_var))->___kMaxMRTCount_0;
if ((((int32_t)L_0) >= ((int32_t)L_1)))
{
goto IL_0012;
}
}
{
int32_t L_2 = ___index1;
G_B3_0 = ((((int32_t)((((int32_t)L_2) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0013;
}
IL_0012:
{
G_B3_0 = 0;
}
IL_0013:
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)G_B3_0, NULL);
// colorBufferMaxIndex = Math.Max(colorBufferMaxIndex, index);
int32_t L_3;
L_3 = RenderGraphPass_get_colorBufferMaxIndex_m9AB682B3977BBE00CF0FF9E5030A1FA71C220FC5_inline(__this, NULL);
int32_t L_4 = ___index1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5(L_3, L_4, NULL);
RenderGraphPass_set_colorBufferMaxIndex_m0A8C152F1E2DC60D9ABBF3E85E7A1808BCF0FD79_inline(__this, L_5, NULL);
// colorBuffers[index] = resource;
TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* L_6;
L_6 = RenderGraphPass_get_colorBuffers_m566056C284F90288BDCFE805709BB6B1DB750E60_inline(__this, NULL);
int32_t L_7 = ___index1;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_8 = ___resource0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09)L_8);
// AddResourceWrite(resource.handle);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_9 = (&(&___resource0)->___handle_1);
RenderGraphPass_AddResourceWrite_m77B37DF35F880B3CA9B0F2D93A39AAA381EE8069(__this, L_9, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass::SetDepthBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle,UnityEngine.Experimental.Rendering.RenderGraphModule.DepthAccess)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphPass_SetDepthBuffer_m0B5F8D52CB7649F774FD2B99F2213D2E0984A7C7 (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___resource0, int32_t ___flags1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
// depthBuffer = resource;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___resource0;
RenderGraphPass_set_depthBuffer_m46E9FF4C57216F3C350642F354EDBDB7DDDAC5EE_inline(__this, L_0, NULL);
// if ((flags & DepthAccess.Read) != 0)
int32_t L_1 = ___flags1;
V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_1&1))) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0021;
}
}
{
// AddResourceRead(resource.handle);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_3 = (&(&___resource0)->___handle_1);
RenderGraphPass_AddResourceRead_mB1ADB02909484B844C83C50E3A9207712F9261A5(__this, L_3, NULL);
}
IL_0021:
{
// if ((flags & DepthAccess.Write) != 0)
int32_t L_4 = ___flags1;
V_1 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_4&2))) <= ((uint32_t)0)))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0039;
}
}
{
// AddResourceWrite(resource.handle);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_6 = (&(&___resource0)->___handle_1);
RenderGraphPass_AddResourceWrite_m77B37DF35F880B3CA9B0F2D93A39AAA381EE8069(__this, L_6, NULL);
}
IL_0039:
{
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::get_nullHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB ComputeBufferHandle_get_nullHandle_m5AD19967D7A4A25F921BED78C48174BB85D07F2B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static ComputeBufferHandle nullHandle { get { return s_NullHandle; } }
il2cpp_codegen_runtime_class_init_inline(ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_il2cpp_TypeInfo_var);
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_0 = ((ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_StaticFields*)il2cpp_codegen_static_fields_for(ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_il2cpp_TypeInfo_var))->___s_NullHandle_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// public static ComputeBufferHandle nullHandle { get { return s_NullHandle; } }
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::.ctor(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferHandle__ctor_m6D965D9809C5D3C7F5F385E54890EE463A81776D (ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* __this, int32_t ___handle0, bool ___shared1, const RuntimeMethod* method)
{
{
// internal ComputeBufferHandle(int handle, bool shared = false) { this.handle = new ResourceHandle(handle, RenderGraphResourceType.ComputeBuffer, shared); }
int32_t L_0 = ___handle0;
bool L_1 = ___shared1;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_2;
memset((&L_2), 0, sizeof(L_2));
ResourceHandle__ctor_m43993F666EE5128E896AE562EB4AE65263831C5F((&L_2), L_0, 1, L_1, /*hidden argument*/NULL);
__this->___handle_1 = L_2;
// internal ComputeBufferHandle(int handle, bool shared = false) { this.handle = new ResourceHandle(handle, RenderGraphResourceType.ComputeBuffer, shared); }
return;
}
}
IL2CPP_EXTERN_C void ComputeBufferHandle__ctor_m6D965D9809C5D3C7F5F385E54890EE463A81776D_AdjustorThunk (RuntimeObject* __this, int32_t ___handle0, bool ___shared1, const RuntimeMethod* method)
{
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB*>(__this + _offset);
ComputeBufferHandle__ctor_m6D965D9809C5D3C7F5F385E54890EE463A81776D(_thisAdjusted, ___handle0, ___shared1, method);
}
// UnityEngine.ComputeBuffer UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ComputeBufferHandle_op_Implicit_mB127C7A6F390D76C3DD38F7F073E4AA5AD1B8435 (ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB ___buffer0, const RuntimeMethod* method)
{
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B3_0 = NULL;
{
// public static implicit operator ComputeBuffer(ComputeBufferHandle buffer) => buffer.IsValid() ? RenderGraphResourceRegistry.current.GetComputeBuffer(buffer) : null;
bool L_0;
L_0 = ComputeBufferHandle_IsValid_m4D3C4E81EFDD8940200E2B823024D85C6DA8517A((&___buffer0), NULL);
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = ((ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)(NULL));
goto IL_0018;
}
IL_000c:
{
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_1;
L_1 = RenderGraphResourceRegistry_get_current_m97F373C58ED6A15ADFFBF8927CAE23D28FAEE707(NULL);
NullCheck(L_1);
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2;
L_2 = RenderGraphResourceRegistry_GetComputeBuffer_m0EED9E3B321167D13C91E26B70EB0D85FDE33010(L_1, (&___buffer0), NULL);
G_B3_0 = L_2;
}
IL_0018:
{
return G_B3_0;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ComputeBufferHandle_IsValid_m4D3C4E81EFDD8940200E2B823024D85C6DA8517A (ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* __this, const RuntimeMethod* method)
{
{
// public bool IsValid() => handle.IsValid();
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = (&__this->___handle_1);
bool L_1;
L_1 = ResourceHandle_IsValid_mBC26F92EEC475A8B75722BA104A462E16C6337A2(L_0, NULL);
return L_1;
}
}
IL2CPP_EXTERN_C bool ComputeBufferHandle_IsValid_m4D3C4E81EFDD8940200E2B823024D85C6DA8517A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB*>(__this + _offset);
bool _returnValue;
_returnValue = ComputeBufferHandle_IsValid_m4D3C4E81EFDD8940200E2B823024D85C6DA8517A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferHandle__cctor_mF6D5698A260C0EE292EB68006B380B00CDCBE513 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static ComputeBufferHandle s_NullHandle = new ComputeBufferHandle();
il2cpp_codegen_initobj((&((ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_StaticFields*)il2cpp_codegen_static_fields_for(ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB_il2cpp_TypeInfo_var))->___s_NullHandle_0), sizeof(ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc
IL2CPP_EXTERN_C void ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshal_pinvoke(const ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4& unmarshaled, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_pinvoke& marshaled)
{
marshaled.___count_0 = unmarshaled.___count_0;
marshaled.___stride_1 = unmarshaled.___stride_1;
marshaled.___type_2 = unmarshaled.___type_2;
marshaled.___name_3 = il2cpp_codegen_marshal_string(unmarshaled.___name_3);
}
IL2CPP_EXTERN_C void ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshal_pinvoke_back(const ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_pinvoke& marshaled, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4& unmarshaled)
{
int32_t unmarshaledcount_temp_0 = 0;
unmarshaledcount_temp_0 = marshaled.___count_0;
unmarshaled.___count_0 = unmarshaledcount_temp_0;
int32_t unmarshaledstride_temp_1 = 0;
unmarshaledstride_temp_1 = marshaled.___stride_1;
unmarshaled.___stride_1 = unmarshaledstride_temp_1;
int32_t unmarshaledtype_temp_2 = 0;
unmarshaledtype_temp_2 = marshaled.___type_2;
unmarshaled.___type_2 = unmarshaledtype_temp_2;
unmarshaled.___name_3 = il2cpp_codegen_marshal_string_result(marshaled.___name_3);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_3), (void*)il2cpp_codegen_marshal_string_result(marshaled.___name_3));
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc
IL2CPP_EXTERN_C void ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshal_pinvoke_cleanup(ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___name_3);
marshaled.___name_3 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc
IL2CPP_EXTERN_C void ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshal_com(const ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4& unmarshaled, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_com& marshaled)
{
marshaled.___count_0 = unmarshaled.___count_0;
marshaled.___stride_1 = unmarshaled.___stride_1;
marshaled.___type_2 = unmarshaled.___type_2;
marshaled.___name_3 = il2cpp_codegen_marshal_bstring(unmarshaled.___name_3);
}
IL2CPP_EXTERN_C void ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshal_com_back(const ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_com& marshaled, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4& unmarshaled)
{
int32_t unmarshaledcount_temp_0 = 0;
unmarshaledcount_temp_0 = marshaled.___count_0;
unmarshaled.___count_0 = unmarshaledcount_temp_0;
int32_t unmarshaledstride_temp_1 = 0;
unmarshaledstride_temp_1 = marshaled.___stride_1;
unmarshaled.___stride_1 = unmarshaledstride_temp_1;
int32_t unmarshaledtype_temp_2 = 0;
unmarshaledtype_temp_2 = marshaled.___type_2;
unmarshaled.___type_2 = unmarshaledtype_temp_2;
unmarshaled.___name_3 = il2cpp_codegen_marshal_bstring_result(marshaled.___name_3);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_3), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___name_3));
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc
IL2CPP_EXTERN_C void ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshal_com_cleanup(ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___name_3);
marshaled.___name_3 = NULL;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferDesc__ctor_mD364A4B1CBED57C895863DAEC68E88D5F3AEC8FD (ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* __this, int32_t ___count0, int32_t ___stride1, const RuntimeMethod* method)
{
{
// : this()
il2cpp_codegen_initobj(__this, sizeof(ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4));
// this.count = count;
int32_t L_0 = ___count0;
__this->___count_0 = L_0;
// this.stride = stride;
int32_t L_1 = ___stride1;
__this->___stride_1 = L_1;
// type = ComputeBufferType.Default;
__this->___type_2 = 0;
// }
return;
}
}
IL2CPP_EXTERN_C void ComputeBufferDesc__ctor_mD364A4B1CBED57C895863DAEC68E88D5F3AEC8FD_AdjustorThunk (RuntimeObject* __this, int32_t ___count0, int32_t ___stride1, const RuntimeMethod* method)
{
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4*>(__this + _offset);
ComputeBufferDesc__ctor_mD364A4B1CBED57C895863DAEC68E88D5F3AEC8FD(_thisAdjusted, ___count0, ___stride1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferDesc__ctor_m6E762AFC03BBCCB7D7C7B4ECF3D718D7C5606664 (ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, const RuntimeMethod* method)
{
{
// : this()
il2cpp_codegen_initobj(__this, sizeof(ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4));
// this.count = count;
int32_t L_0 = ___count0;
__this->___count_0 = L_0;
// this.stride = stride;
int32_t L_1 = ___stride1;
__this->___stride_1 = L_1;
// this.type = type;
int32_t L_2 = ___type2;
__this->___type_2 = L_2;
// }
return;
}
}
IL2CPP_EXTERN_C void ComputeBufferDesc__ctor_m6E762AFC03BBCCB7D7C7B4ECF3D718D7C5606664_AdjustorThunk (RuntimeObject* __this, int32_t ___count0, int32_t ___stride1, int32_t ___type2, const RuntimeMethod* method)
{
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4*>(__this + _offset);
ComputeBufferDesc__ctor_m6E762AFC03BBCCB7D7C7B4ECF3D718D7C5606664(_thisAdjusted, ___count0, ___stride1, ___type2, method);
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBufferDesc_GetHashCode_m55AB43EE5444280A59027570E310275097E3BDB9 (ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
// int hashCode = 17;
V_0 = ((int32_t)17);
// hashCode = hashCode * 23 + count;
int32_t L_0 = V_0;
int32_t L_1 = __this->___count_0;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)23))), L_1));
// hashCode = hashCode * 23 + stride;
int32_t L_2 = V_0;
int32_t L_3 = __this->___stride_1;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)23))), L_3));
// hashCode = hashCode * 23 + (int)type;
int32_t L_4 = V_0;
int32_t L_5 = __this->___type_2;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)23))), (int32_t)L_5));
// return hashCode;
int32_t L_6 = V_0;
V_1 = L_6;
goto IL_002c;
}
IL_002c:
{
// }
int32_t L_7 = V_1;
return L_7;
}
}
IL2CPP_EXTERN_C int32_t ComputeBufferDesc_GetHashCode_m55AB43EE5444280A59027570E310275097E3BDB9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4*>(__this + _offset);
int32_t _returnValue;
_returnValue = ComputeBufferDesc_GetHashCode_m55AB43EE5444280A59027570E310275097E3BDB9(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource::GetName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ComputeBufferResource_GetName_m80F37D611406AC02D2520003C1EEE19ECAD8B02D (ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE5FE880D2AEFF87309EACF64BDF32A6DED879A4);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
// if (imported)
bool L_0 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___imported_0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0013;
}
}
{
// return "ImportedComputeBuffer"; // No getter for compute buffer name.
V_1 = _stringLiteralEE5FE880D2AEFF87309EACF64BDF32A6DED879A4;
goto IL_0021;
}
IL_0013:
{
// return desc.name;
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_2 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
String_t* L_3 = L_2->___name_3;
V_1 = L_3;
goto IL_0021;
}
IL_0021:
{
// }
String_t* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource::CreatePooledGraphicsResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferResource_CreatePooledGraphicsResource_m0171BD976D4E9D5B5A9E2879C0A1395C22932695 (ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_RegisterFrameAllocation_m513BF9E4E32181199CDD504B420794D0BF80D91A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_TryGetResource_m2C36A59FB0C7B5D7BE73EC52E18B817F7A55E735_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE2435684E5A1B915058055A86C0D018B0627AE24);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
// Debug.Assert(m_Pool != null, "CreatePooledGraphicsResource should only be called for regular pooled resources");
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_0 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___m_Pool_8;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806((bool)((!(((RuntimeObject*)(IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), _stringLiteralE2435684E5A1B915058055A86C0D018B0627AE24, NULL);
// int hashCode = desc.GetHashCode();
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_1 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
int32_t L_2;
L_2 = ComputeBufferDesc_GetHashCode_m55AB43EE5444280A59027570E310275097E3BDB9(L_1, NULL);
V_0 = L_2;
// if (graphicsResource != null)
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_3 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10;
V_2 = (bool)((!(((RuntimeObject*)(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_004a;
}
}
{
// throw new InvalidOperationException(string.Format("Trying to create an already created resource ({0}). Resource was probably declared for writing more than once in the same pass.", GetName()));
String_t* L_5;
L_5 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetName() */, __this);
String_t* L_6;
L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral07C82913218E0E4CAB070743BC35646A4D5B3F84)), L_5, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_7 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_7);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_7, L_6, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBufferResource_CreatePooledGraphicsResource_m0171BD976D4E9D5B5A9E2879C0A1395C22932695_RuntimeMethod_var)));
}
IL_004a:
{
// var pool = m_Pool as ComputeBufferPool;
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_8 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___m_Pool_8;
V_1 = ((ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2*)IsInstClass((RuntimeObject*)L_8, ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2_il2cpp_TypeInfo_var));
// if (!pool.TryGetResource(hashCode, out graphicsResource))
ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* L_9 = V_1;
int32_t L_10 = V_0;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_11 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10);
NullCheck(L_9);
bool L_12;
L_12 = RenderGraphResourcePool_1_TryGetResource_m2C36A59FB0C7B5D7BE73EC52E18B817F7A55E735(L_9, L_10, L_11, RenderGraphResourcePool_1_TryGetResource_m2C36A59FB0C7B5D7BE73EC52E18B817F7A55E735_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
bool L_13 = V_3;
if (!L_13)
{
goto IL_0078;
}
}
{
// CreateGraphicsResource();
VirtualActionInvoker1< String_t* >::Invoke(10 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::CreateGraphicsResource(System.String) */, __this, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0078:
{
// cachedHash = hashCode;
int32_t L_14 = V_0;
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___cachedHash_5 = L_14;
// pool.RegisterFrameAllocation(cachedHash, graphicsResource);
ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* L_15 = V_1;
int32_t L_16 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___cachedHash_5;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_17 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10;
NullCheck(L_15);
RenderGraphResourcePool_1_RegisterFrameAllocation_m513BF9E4E32181199CDD504B420794D0BF80D91A(L_15, L_16, L_17, RenderGraphResourcePool_1_RegisterFrameAllocation_m513BF9E4E32181199CDD504B420794D0BF80D91A_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource::ReleasePooledGraphicsResource(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferResource_ReleasePooledGraphicsResource_m31E104B57DC4881A3ABADEEC39A35A7009059A13 (ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* __this, int32_t ___frameIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_ReleaseResource_mF7A756DDDEF719F9AFB3590FE157A01E3C4FE310_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_UnregisterFrameAllocation_m3C34686BDABEEA0723AD13DD651C0D857EEE41E2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
// if (graphicsResource == null)
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10;
V_1 = (bool)((((RuntimeObject*)(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0029;
}
}
{
// throw new InvalidOperationException($"Tried to release a resource ({GetName()}) that was never created. Check that there is at least one pass writing to it first.");
String_t* L_2;
L_2 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetName() */, __this);
String_t* L_3;
L_3 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCA98E691F05D74C0C5A25C46F8C697BCDF1EEB5B)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAE6086238DE33BB2055E65DDDB3A96F2098000F1)), NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_4 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_4, L_3, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ComputeBufferResource_ReleasePooledGraphicsResource_m31E104B57DC4881A3ABADEEC39A35A7009059A13_RuntimeMethod_var)));
}
IL_0029:
{
// var pool = m_Pool as ComputeBufferPool;
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_5 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___m_Pool_8;
V_0 = ((ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2*)IsInstClass((RuntimeObject*)L_5, ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2_il2cpp_TypeInfo_var));
// if (pool != null)
ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* L_6 = V_0;
V_2 = (bool)((!(((RuntimeObject*)(ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0066;
}
}
{
// pool.ReleaseResource(cachedHash, graphicsResource, frameIndex);
ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* L_8 = V_0;
int32_t L_9 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___cachedHash_5;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_10 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10;
int32_t L_11 = ___frameIndex0;
NullCheck(L_8);
RenderGraphResourcePool_1_ReleaseResource_mF7A756DDDEF719F9AFB3590FE157A01E3C4FE310(L_8, L_9, L_10, L_11, RenderGraphResourcePool_1_ReleaseResource_mF7A756DDDEF719F9AFB3590FE157A01E3C4FE310_RuntimeMethod_var);
// pool.UnregisterFrameAllocation(cachedHash, graphicsResource);
ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* L_12 = V_0;
int32_t L_13 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___cachedHash_5;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_14 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10;
NullCheck(L_12);
RenderGraphResourcePool_1_UnregisterFrameAllocation_m3C34686BDABEEA0723AD13DD651C0D857EEE41E2(L_12, L_13, L_14, RenderGraphResourcePool_1_UnregisterFrameAllocation_m3C34686BDABEEA0723AD13DD651C0D857EEE41E2_RuntimeMethod_var);
}
IL_0066:
{
// Reset(null);
VirtualActionInvoker1< IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* >::Invoke(4 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::Reset(UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool) */, __this, (IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8*)NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource::CreateGraphicsResource(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferResource_CreateGraphicsResource_mF4FF7838BFB34D9102C71612F3F9FDB0B5842335 (ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* __this, String_t* ___name0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferType_tDEEE8D455B0CCF8A6CFF36F0A0D9D27E3662919E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF16BE4B313082C1F2C142BF6DE5A237F1BA18D4A);
s_Il2CppMethodInitialized = true;
}
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B2_0 = NULL;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B1_0 = NULL;
String_t* G_B3_0 = NULL;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B3_1 = NULL;
{
// graphicsResource = new ComputeBuffer(desc.count, desc.stride, desc.type);
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_0 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
int32_t L_1 = L_0->___count_0;
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_2 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
int32_t L_3 = L_2->___stride_1;
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_4 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
int32_t L_5 = L_4->___type_2;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_6 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)il2cpp_codegen_object_new(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233_il2cpp_TypeInfo_var);
NullCheck(L_6);
ComputeBuffer__ctor_m10899F96063EF384E8F25E2D61242CCF5F327D08(L_6, L_1, L_3, L_5, NULL);
((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10), (void*)L_6);
// graphicsResource.name = name == "" ? $"RenderGraphComputeBuffer_{desc.count}_{desc.stride}_{desc.type}" : name;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_7 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10;
String_t* L_8 = ___name0;
bool L_9;
L_9 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_8, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
G_B1_0 = L_7;
if (L_9)
{
G_B2_0 = L_7;
goto IL_0043;
}
}
{
String_t* L_10 = ___name0;
G_B3_0 = L_10;
G_B3_1 = G_B1_0;
goto IL_007d;
}
IL_0043:
{
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_11 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
int32_t L_12 = L_11->___count_0;
int32_t L_13 = L_12;
RuntimeObject* L_14 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_13);
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_15 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
int32_t L_16 = L_15->___stride_1;
int32_t L_17 = L_16;
RuntimeObject* L_18 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_17);
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_19 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
int32_t L_20 = L_19->___type_2;
int32_t L_21 = L_20;
RuntimeObject* L_22 = Box(ComputeBufferType_tDEEE8D455B0CCF8A6CFF36F0A0D9D27E3662919E_il2cpp_TypeInfo_var, &L_21);
String_t* L_23;
L_23 = String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A(_stringLiteralF16BE4B313082C1F2C142BF6DE5A237F1BA18D4A, L_14, L_18, L_22, NULL);
G_B3_0 = L_23;
G_B3_1 = G_B2_0;
}
IL_007d:
{
NullCheck(G_B3_1);
ComputeBuffer_set_name_mEA1221EDD814B7085C421C05E436E0D44C53E421(G_B3_1, G_B3_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource::ReleaseGraphicsResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferResource_ReleaseGraphicsResource_m5931B775F910A6783052B700BDE7279D7C20A9EE (ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResource_2_ReleaseGraphicsResource_m28491F1C521142EF0ADE249634E259C250B4143A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (graphicsResource != null)
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10;
V_0 = (bool)((!(((RuntimeObject*)(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
// graphicsResource.Release();
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___graphicsResource_10;
NullCheck(L_2);
ComputeBuffer_Release_mF1F157C929A0A5B2FDCD703A286EE09723450B72(L_2, NULL);
}
IL_001a:
{
// base.ReleaseGraphicsResource();
RenderGraphResource_2_ReleaseGraphicsResource_m28491F1C521142EF0ADE249634E259C250B4143A(__this, RenderGraphResource_2_ReleaseGraphicsResource_m28491F1C521142EF0ADE249634E259C250B4143A_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource::LogCreation(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferResource_LogCreation_mD30137A8AE8836D80A66FD99420D7B5133C1A0C0 (ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EDF03B1439175205686399F9BEBCCA9A8A3FD44);
s_Il2CppMethodInitialized = true;
}
{
// logger.LogLine($"Created ComputeBuffer: {desc.name}");
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_0 = ___logger0;
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_1 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
String_t* L_2 = L_1->___name_3;
String_t* L_3;
L_3 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteral7EDF03B1439175205686399F9BEBCCA9A8A3FD44, L_2, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4;
L_4 = Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_inline(Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
NullCheck(L_0);
RenderGraphLogger_LogLine_m3502DD261EFC7E7DAFFC3F4C461A6D02D841B5BC(L_0, L_3, L_4, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource::LogRelease(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferResource_LogRelease_mD0B0364A21342A653FC46EC98027A5187B51780C (ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral694044C685AE74ED79164507D46CCD2EACC2F31B);
s_Il2CppMethodInitialized = true;
}
{
// logger.LogLine($"Released ComputeBuffer: {desc.name}");
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_0 = ___logger0;
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_1 = (&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)__this)->___desc_9);
String_t* L_2 = L_1->___name_3;
String_t* L_3;
L_3 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteral694044C685AE74ED79164507D46CCD2EACC2F31B, L_2, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4;
L_4 = Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_inline(Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
NullCheck(L_0);
RenderGraphLogger_LogLine_m3502DD261EFC7E7DAFFC3F4C461A6D02D841B5BC(L_0, L_3, L_4, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferResource__ctor_mA03BBFE40BE9457A3F8DA8E8F5369E081DA86395 (ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResource_2__ctor_m85320833F2F98D516D184A220D889125AF955E47_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
RenderGraphResource_2__ctor_m85320833F2F98D516D184A220D889125AF955E47(__this, RenderGraphResource_2__ctor_m85320833F2F98D516D184A220D889125AF955E47_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool::ReleaseInternalResource(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferPool_ReleaseInternalResource_m2DBEDACD727065173AE14FC066CB2B7CA7D0F3EE (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___res0, const RuntimeMethod* method)
{
{
// res.Release();
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ___res0;
NullCheck(L_0);
ComputeBuffer_Release_mF1F157C929A0A5B2FDCD703A286EE09723450B72(L_0, NULL);
// }
return;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool::GetResourceName(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ComputeBufferPool_GetResourceName_m8F3B467AAB1E56640E445B1EB9F3687C714217DA (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4AE957C227A250D7C2CE4CD2677EA2F19098858A);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
// return "ComputeBufferNameNotAvailable"; // ComputeBuffer.name is a setter only :(
V_0 = _stringLiteral4AE957C227A250D7C2CE4CD2677EA2F19098858A;
goto IL_0009;
}
IL_0009:
{
// }
String_t* L_0 = V_0;
return L_0;
}
}
// System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool::GetResourceSize(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ComputeBufferPool_GetResourceSize_mC4E7725F37DA0BDF6628D8CCF667B689C80C64D8 (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___res0, const RuntimeMethod* method)
{
int64_t V_0 = 0;
{
// return res.count * res.stride;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ___res0;
NullCheck(L_0);
int32_t L_1;
L_1 = ComputeBuffer_get_count_m4DAA2D2714BA7A46F007697F601E4446F1049506(L_0, NULL);
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = ___res0;
NullCheck(L_2);
int32_t L_3;
L_3 = ComputeBuffer_get_stride_m8B4C7BD906762E12F4CAE3038F4331FA464C010E(L_2, NULL);
V_0 = ((int64_t)((int32_t)il2cpp_codegen_multiply(L_1, L_3)));
goto IL_0012;
}
IL_0012:
{
// }
int64_t L_4 = V_0;
return L_4;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool::GetResourceTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ComputeBufferPool_GetResourceTypeName_mFF0F53B71C013ECD2AA22F7C3EBB3D9A60ED1A06 (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFCFF77360AE89D816DAECE8C4FDE82C97BB65929);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
// return "ComputeBuffer";
V_0 = _stringLiteralFCFF77360AE89D816DAECE8C4FDE82C97BB65929;
goto IL_0009;
}
IL_0009:
{
// }
String_t* L_0 = V_0;
return L_0;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool::GetSortIndex(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeBufferPool_GetSortIndex_m55B303A28500F485D2DC06D86DDEA59A899232D3 (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___res0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return res.GetHashCode();
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ___res0;
NullCheck(L_0);
int32_t L_1;
L_1 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool::PurgeUnusedResources(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferPool_PurgeUnusedResources_m0698892370966E0C43D456312178E681381E321D (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* __this, int32_t ___currentFrameIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m0A4B7ECD760C39FAD793A49CF8042CFFE717AAC7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m72AF564A61A4F1335B2E4C80FE761AB28D164863_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m9B8251569898F6B6ACB4E6B3BB23A4F21E731DE2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m215E016F4F757BDCF90E0AD66A7B05295DDF47EC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t8225F33D1D06FB5C37A08FB7D1E8E32737ABAAE6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tFB8BE2ED9A601C1259EAB8D73D1B3E96EA321FA1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_mD8D62FBF16F220620F39524C013FED8A3EC68715_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_ShouldReleaseResource_m671FAA783A12E82D0FE2496EA50236CA4CF23052_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortedList_2_Remove_m5755B1283CC9BAFFFBA3DE61E9D509A610B61C27_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortedList_2_get_Count_m9A890954E3C450B46920DA20EFF61E5631117BB8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortedList_2_get_Keys_m80780E119ADC10ED221751DDCD7F3DC332B547BD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortedList_2_get_Values_m380D08FCC665DC497C962354393D725FD97AB44D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E V_0;
memset((&V_0), 0, sizeof(V_0));
KeyValuePair_2_t09D31739B6A73A2DD2230438ABE7A283CC62AECF V_1;
memset((&V_1), 0, sizeof(V_1));
SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* V_2 = NULL;
RuntimeObject* V_3 = NULL;
RuntimeObject* V_4 = NULL;
int32_t V_5 = 0;
ValueTuple_2_t8E49A8C86714F021568630521F437C3BB2338D3C V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
bool V_8 = false;
Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC V_9;
memset((&V_9), 0, sizeof(V_9));
int32_t V_10 = 0;
{
// s_CurrentFrameIndex = currentFrameIndex;
int32_t L_0 = ___currentFrameIndex0;
((RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D_il2cpp_TypeInfo_var))->___s_CurrentFrameIndex_3 = L_0;
// m_RemoveList.Clear();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ((RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*)__this)->___m_RemoveList_1;
NullCheck(L_1);
List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_1, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
// foreach (var kvp in m_ResourcePool)
Dictionary_2_tF2EDF056F0149817635F2C50FE28384178A40363* L_2 = ((RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*)__this)->___m_ResourcePool_0;
NullCheck(L_2);
Enumerator_tAE5BA7823FB39D64A59FB452E6B552F57A14599E L_3;
L_3 = Dictionary_2_GetEnumerator_m0A4B7ECD760C39FAD793A49CF8042CFFE717AAC7(L_2, Dictionary_2_GetEnumerator_m0A4B7ECD760C39FAD793A49CF8042CFFE717AAC7_RuntimeMethod_var);
V_0 = L_3;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00f2:
{// begin finally (depth: 1)
Enumerator_Dispose_m72AF564A61A4F1335B2E4C80FE761AB28D164863((&V_0), Enumerator_Dispose_m72AF564A61A4F1335B2E4C80FE761AB28D164863_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00e4_1;
}
IL_0025_1:
{
// foreach (var kvp in m_ResourcePool)
KeyValuePair_2_t09D31739B6A73A2DD2230438ABE7A283CC62AECF L_4;
L_4 = Enumerator_get_Current_m215E016F4F757BDCF90E0AD66A7B05295DDF47EC_inline((&V_0), Enumerator_get_Current_m215E016F4F757BDCF90E0AD66A7B05295DDF47EC_RuntimeMethod_var);
V_1 = L_4;
// var list = kvp.Value;
SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* L_5;
L_5 = KeyValuePair_2_get_Value_mD8D62FBF16F220620F39524C013FED8A3EC68715_inline((&V_1), KeyValuePair_2_get_Value_mD8D62FBF16F220620F39524C013FED8A3EC68715_RuntimeMethod_var);
V_2 = L_5;
// var keys = list.Keys;
SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* L_6 = V_2;
NullCheck(L_6);
RuntimeObject* L_7;
L_7 = SortedList_2_get_Keys_m80780E119ADC10ED221751DDCD7F3DC332B547BD(L_6, SortedList_2_get_Keys_m80780E119ADC10ED221751DDCD7F3DC332B547BD_RuntimeMethod_var);
V_3 = L_7;
// var values = list.Values;
SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* L_8 = V_2;
NullCheck(L_8);
RuntimeObject* L_9;
L_9 = SortedList_2_get_Values_m380D08FCC665DC497C962354393D725FD97AB44D(L_8, SortedList_2_get_Values_m380D08FCC665DC497C962354393D725FD97AB44D_RuntimeMethod_var);
V_4 = L_9;
// for (int i = 0; i < list.Count; ++i)
V_5 = 0;
goto IL_0097_1;
}
IL_004a_1:
{
// var value = values[i];
RuntimeObject* L_10 = V_4;
int32_t L_11 = V_5;
NullCheck(L_10);
ValueTuple_2_t8E49A8C86714F021568630521F437C3BB2338D3C L_12;
L_12 = InterfaceFuncInvoker1< ValueTuple_2_t8E49A8C86714F021568630521F437C3BB2338D3C, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<System.ValueTuple`2<UnityEngine.ComputeBuffer,System.Int32>>::get_Item(System.Int32) */, IList_1_t8225F33D1D06FB5C37A08FB7D1E8E32737ABAAE6_il2cpp_TypeInfo_var, L_10, L_11);
V_6 = L_12;
// if (ShouldReleaseResource(value.frameIndex, s_CurrentFrameIndex))
ValueTuple_2_t8E49A8C86714F021568630521F437C3BB2338D3C L_13 = V_6;
int32_t L_14 = L_13.___Item2_1;
int32_t L_15 = ((RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D_il2cpp_TypeInfo_var))->___s_CurrentFrameIndex_3;
bool L_16;
L_16 = RenderGraphResourcePool_1_ShouldReleaseResource_m671FAA783A12E82D0FE2496EA50236CA4CF23052(L_14, L_15, RenderGraphResourcePool_1_ShouldReleaseResource_m671FAA783A12E82D0FE2496EA50236CA4CF23052_RuntimeMethod_var);
V_7 = L_16;
bool L_17 = V_7;
if (!L_17)
{
goto IL_0090_1;
}
}
{
// value.resource.Release();
ValueTuple_2_t8E49A8C86714F021568630521F437C3BB2338D3C L_18 = V_6;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_19 = L_18.___Item1_0;
NullCheck(L_19);
ComputeBuffer_Release_mF1F157C929A0A5B2FDCD703A286EE09723450B72(L_19, NULL);
// m_RemoveList.Add(keys[i]);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_20 = ((RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*)__this)->___m_RemoveList_1;
RuntimeObject* L_21 = V_3;
int32_t L_22 = V_5;
NullCheck(L_21);
int32_t L_23;
L_23 = InterfaceFuncInvoker1< int32_t, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<System.Int32>::get_Item(System.Int32) */, IList_1_tFB8BE2ED9A601C1259EAB8D73D1B3E96EA321FA1_il2cpp_TypeInfo_var, L_21, L_22);
NullCheck(L_20);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_20, L_23, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
}
IL_0090_1:
{
// for (int i = 0; i < list.Count; ++i)
int32_t L_24 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_24, 1));
}
IL_0097_1:
{
// for (int i = 0; i < list.Count; ++i)
int32_t L_25 = V_5;
SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* L_26 = V_2;
NullCheck(L_26);
int32_t L_27;
L_27 = SortedList_2_get_Count_m9A890954E3C450B46920DA20EFF61E5631117BB8_inline(L_26, SortedList_2_get_Count_m9A890954E3C450B46920DA20EFF61E5631117BB8_RuntimeMethod_var);
V_8 = (bool)((((int32_t)L_25) < ((int32_t)L_27))? 1 : 0);
bool L_28 = V_8;
if (L_28)
{
goto IL_004a_1;
}
}
{
// foreach (var key in m_RemoveList)
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_29 = ((RenderGraphResourcePool_1_tE5B56B6F0B38471FF3CA52E44D541FF2DE391E3D*)__this)->___m_RemoveList_1;
NullCheck(L_29);
Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC L_30;
L_30 = List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD(L_29, List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
V_9 = L_30;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00d4_1:
{// begin finally (depth: 2)
Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923((&V_9), Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
{
goto IL_00c9_2;
}
IL_00b7_2:
{
// foreach (var key in m_RemoveList)
int32_t L_31;
L_31 = Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline((&V_9), Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
V_10 = L_31;
// list.Remove(key);
SortedList_2_t1184F6FEB53993683D3297D04339783FE36098E4* L_32 = V_2;
int32_t L_33 = V_10;
NullCheck(L_32);
bool L_34;
L_34 = SortedList_2_Remove_m5755B1283CC9BAFFFBA3DE61E9D509A610B61C27(L_32, L_33, SortedList_2_Remove_m5755B1283CC9BAFFFBA3DE61E9D509A610B61C27_RuntimeMethod_var);
}
IL_00c9_2:
{
// foreach (var key in m_RemoveList)
bool L_35;
L_35 = Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312((&V_9), Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
if (L_35)
{
goto IL_00b7_2;
}
}
{
goto IL_00e3_1;
}
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00e3_1:
{
}
IL_00e4_1:
{
// foreach (var kvp in m_ResourcePool)
bool L_36;
L_36 = Enumerator_MoveNext_m9B8251569898F6B6ACB4E6B3BB23A4F21E731DE2((&V_0), Enumerator_MoveNext_m9B8251569898F6B6ACB4E6B3BB23A4F21E731DE2_RuntimeMethod_var);
if (L_36)
{
goto IL_0025_1;
}
}
{
goto IL_0101;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0101:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBufferPool__ctor_m497219862B9FF4E5D7AC392EB0BEF378D8E43A56 (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1__ctor_mA69E2FFAF0AECE88B5F888E64B9E4B2FACA04D3C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
RenderGraphResourcePool_1__ctor_mA69E2FFAF0AECE88B5F888E64B9E4B2FACA04D3C(__this, RenderGraphResourcePool_1__ctor_mA69E2FFAF0AECE88B5F888E64B9E4B2FACA04D3C_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResourcePool__ctor_m505F033CFC079F0EA1E63BD4E9A813B781072C3E (IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::get_current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* RenderGraphResourceRegistry_get_current_m97F373C58ED6A15ADFFBF8927CAE23D28FAEE707 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* V_0 = NULL;
{
// return m_CurrentRegistry;
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_0 = ((RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_il2cpp_TypeInfo_var))->___m_CurrentRegistry_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// }
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::set_current(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_set_current_mE572A8ACCF0FC395C7549E5955736FBC2A914838 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_CurrentRegistry = value;
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_0 = ___value0;
((RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_il2cpp_TypeInfo_var))->___m_CurrentRegistry_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C_il2cpp_TypeInfo_var))->___m_CurrentRegistry_1), (void*)L_0);
// }
return;
}
}
// UnityEngine.Rendering.RTHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* RenderGraphResourceRegistry_GetTexture_mA0D4C3A6CEAF8647C8AE76D4A90319750D29E43D (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* V_0 = NULL;
bool V_1 = false;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_2;
memset((&V_2), 0, sizeof(V_2));
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* V_3 = NULL;
bool V_4 = false;
int32_t G_B5_0 = 0;
{
// if (!handle.IsValid())
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_0 = ___handle0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_1 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_0);
V_2 = L_1;
bool L_2;
L_2 = TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9((&V_2), NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001a;
}
}
{
// return null;
V_3 = (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*)NULL;
goto IL_006f;
}
IL_001a:
{
// var resource = GetTextureResource(handle.handle).graphicsResource;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_4 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_5 = (&L_4->___handle_1);
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_6;
L_6 = RenderGraphResourceRegistry_GetTextureResource_m2F3C125ADA19AE539C96849F62D4941BC494815B(__this, L_5, NULL);
NullCheck(L_6);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_7 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_6)->___graphicsResource_10;
V_0 = L_7;
// if (resource == null && handle.fallBackResource != TextureHandle.nullHandle.handle)
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_8 = V_0;
if (L_8)
{
goto IL_0050;
}
}
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_9 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_10 = L_9->___fallBackResource_2;
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
int32_t L_11;
L_11 = ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A(L_10, NULL);
il2cpp_codegen_runtime_class_init_inline(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_12;
L_12 = TextureHandle_get_nullHandle_mF3A03146F64615C041D0877D1E89D3E9FECDA0C0(NULL);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_13 = L_12.___handle_1;
int32_t L_14;
L_14 = ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A(L_13, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_11) == ((int32_t)L_14))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0051;
}
IL_0050:
{
G_B5_0 = 0;
}
IL_0051:
{
V_4 = (bool)G_B5_0;
bool L_15 = V_4;
if (!L_15)
{
goto IL_006b;
}
}
{
// return GetTextureResource(handle.fallBackResource).graphicsResource;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_16 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_17 = (&L_16->___fallBackResource_2);
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_18;
L_18 = RenderGraphResourceRegistry_GetTextureResource_m2F3C125ADA19AE539C96849F62D4941BC494815B(__this, L_17, NULL);
NullCheck(L_18);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_19 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_18)->___graphicsResource_10;
V_3 = L_19;
goto IL_006f;
}
IL_006b:
{
// return resource;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_20 = V_0;
V_3 = L_20;
goto IL_006f;
}
IL_006f:
{
// }
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_21 = V_3;
return L_21;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::TextureNeedsFallback(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourceRegistry_TextureNeedsFallback_m819A32FA09A5AEE0915E53C2A0752AF67820D75A (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* ___handle0, const RuntimeMethod* method)
{
bool V_0 = false;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
{
// if (!handle.IsValid())
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_0 = ___handle0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_1 = (*(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*)L_0);
V_1 = L_1;
bool L_2;
L_2 = TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9((&V_1), NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_002e;
}
IL_001a:
{
// return GetTextureResource(handle.handle).NeedsFallBack();
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* L_4 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_5 = (&L_4->___handle_1);
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_6;
L_6 = RenderGraphResourceRegistry_GetTextureResource_m2F3C125ADA19AE539C96849F62D4941BC494815B(__this, L_5, NULL);
NullCheck(L_6);
bool L_7;
L_7 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::NeedsFallBack() */, L_6);
V_2 = L_7;
goto IL_002e;
}
IL_002e:
{
// }
bool L_8 = V_2;
return L_8;
}
}
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetRendererList(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E RenderGraphResourceRegistry_GetRendererList_mEE5905F0C7C1A54B54EDBD3F97DE645534CDDA9D (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_size_m2D85CC818F77A4096E9474CA56125F7ED642F048_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D V_1;
memset((&V_1), 0, sizeof(V_1));
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t G_B3_0 = 0;
{
// if (!handle.IsValid() || handle >= m_RendererListResources.size)
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* L_0 = ___handle0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_1 = (*(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*)L_0);
V_1 = L_1;
bool L_2;
L_2 = RendererListHandle_IsValid_m39DD764115038D342C81E04B5475E957246B08A1_inline((&V_1), NULL);
if (!L_2)
{
goto IL_002e;
}
}
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* L_3 = ___handle0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_4 = (*(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*)L_3);
int32_t L_5;
L_5 = RendererListHandle_op_Implicit_m67A309DDD452E9C1C024CBACE7A0759B3B3357E0(L_4, NULL);
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* L_6 = __this->___m_RendererListResources_3;
NullCheck(L_6);
int32_t L_7;
L_7 = DynamicArray_1_get_size_m2D85CC818F77A4096E9474CA56125F7ED642F048_inline(L_6, DynamicArray_1_get_size_m2D85CC818F77A4096E9474CA56125F7ED642F048_RuntimeMethod_var);
G_B3_0 = ((((int32_t)((((int32_t)L_5) < ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002f;
}
IL_002e:
{
G_B3_0 = 1;
}
IL_002f:
{
V_0 = (bool)G_B3_0;
bool L_8 = V_0;
if (!L_8)
{
goto IL_003b;
}
}
{
// return CoreRendererList.nullRendererList;
il2cpp_codegen_runtime_class_init_inline(RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_9 = ((RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields*)il2cpp_codegen_static_fields_for(RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var))->___nullRendererList_3;
V_2 = L_9;
goto IL_0059;
}
IL_003b:
{
// return m_RendererListResources[handle].rendererList;
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* L_10 = __this->___m_RendererListResources_3;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* L_11 = ___handle0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_12 = (*(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*)L_11);
int32_t L_13;
L_13 = RendererListHandle_op_Implicit_m67A309DDD452E9C1C024CBACE7A0759B3B3357E0(L_12, NULL);
NullCheck(L_10);
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* L_14;
L_14 = DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31(L_10, L_13, DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31_RuntimeMethod_var);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_15 = L_14->___rendererList_1;
V_2 = L_15;
goto IL_0059;
}
IL_0059:
{
// }
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_16 = V_2;
return L_16;
}
}
// UnityEngine.ComputeBuffer UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* RenderGraphResourceRegistry_GetComputeBuffer_m0EED9E3B321167D13C91E26B70EB0D85FDE33010 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* ___handle0, const RuntimeMethod* method)
{
bool V_0 = false;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_1;
memset((&V_1), 0, sizeof(V_1));
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* V_2 = NULL;
{
// if (!handle.IsValid())
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_0 = ___handle0;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_1 = (*(ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB*)L_0);
V_1 = L_1;
bool L_2;
L_2 = ComputeBufferHandle_IsValid_m4D3C4E81EFDD8940200E2B823024D85C6DA8517A((&V_1), NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
// return null;
V_2 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL;
goto IL_002e;
}
IL_001a:
{
// return GetComputeBufferResource(handle.handle).graphicsResource;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB* L_4 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_5 = (&L_4->___handle_1);
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* L_6;
L_6 = RenderGraphResourceRegistry_GetComputeBufferResource_mB99DACAE007D6E7166228A8974E78BB08B16A807(__this, L_5, NULL);
NullCheck(L_6);
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_7 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)L_6)->___graphicsResource_10;
V_2 = L_7;
goto IL_002e;
}
IL_002e:
{
// }
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry__ctor_m65B64428AC37A1B3C4B6E81E4BDA7265F9031F63 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// RenderGraphResourcesData[] m_RenderGraphResources = new RenderGraphResourcesData[(int)RenderGraphResourceType.Count];
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = (RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1*)(RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1*)SZArrayNew(RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___m_RenderGraphResources_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderGraphResources_2), (void*)L_0);
// DynamicArray<RendererListResource> m_RendererListResources = new DynamicArray<RendererListResource>();
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* L_1 = (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59*)il2cpp_codegen_object_new(DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59_il2cpp_TypeInfo_var);
NullCheck(L_1);
DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9(L_1, DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9_RuntimeMethod_var);
__this->___m_RendererListResources_3 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererListResources_3), (void*)L_1);
// RenderGraphLogger m_ResourceLogger = new RenderGraphLogger();
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_2 = (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17*)il2cpp_codegen_object_new(RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17_il2cpp_TypeInfo_var);
NullCheck(L_2);
RenderGraphLogger__ctor_m5A66A4563DF90447B52CE4B1BADC00B48CC4306F(L_2, NULL);
__this->___m_ResourceLogger_5 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ResourceLogger_5), (void*)L_2);
// List<CoreRendererList> m_ActiveRendererLists = new List<CoreRendererList>(kInitialRendererListCount);
List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* L_3 = (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106*)il2cpp_codegen_object_new(List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106_il2cpp_TypeInfo_var);
NullCheck(L_3);
List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064(L_3, ((int32_t)256), List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064_RuntimeMethod_var);
__this->___m_ActiveRendererLists_11 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ActiveRendererLists_11), (void*)L_3);
// private RenderGraphResourceRegistry()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugParams,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry__ctor_m3D24628B5135F00370A97E8F549B13449FE28BFD (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* ___renderGraphDebug0, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___frameInformationLogger1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourceRegistry_CreateTextureCallback_m1755AA433A8745C3B8C5BA8B67666151AD8AD300_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourceRegistry_ReleaseTextureCallback_mAA581CF5124B152FA95F4A7B5FF297DFD60ACF2B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// RenderGraphResourcesData[] m_RenderGraphResources = new RenderGraphResourcesData[(int)RenderGraphResourceType.Count];
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = (RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1*)(RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1*)SZArrayNew(RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1_il2cpp_TypeInfo_var, (uint32_t)2);
__this->___m_RenderGraphResources_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderGraphResources_2), (void*)L_0);
// DynamicArray<RendererListResource> m_RendererListResources = new DynamicArray<RendererListResource>();
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* L_1 = (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59*)il2cpp_codegen_object_new(DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59_il2cpp_TypeInfo_var);
NullCheck(L_1);
DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9(L_1, DynamicArray_1__ctor_mB6E486BF5FB688D7B16F29D5F2D7DBBD88F9DBF9_RuntimeMethod_var);
__this->___m_RendererListResources_3 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererListResources_3), (void*)L_1);
// RenderGraphLogger m_ResourceLogger = new RenderGraphLogger();
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_2 = (RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17*)il2cpp_codegen_object_new(RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17_il2cpp_TypeInfo_var);
NullCheck(L_2);
RenderGraphLogger__ctor_m5A66A4563DF90447B52CE4B1BADC00B48CC4306F(L_2, NULL);
__this->___m_ResourceLogger_5 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ResourceLogger_5), (void*)L_2);
// List<CoreRendererList> m_ActiveRendererLists = new List<CoreRendererList>(kInitialRendererListCount);
List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* L_3 = (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106*)il2cpp_codegen_object_new(List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106_il2cpp_TypeInfo_var);
NullCheck(L_3);
List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064(L_3, ((int32_t)256), List_1__ctor_mE81DE4F45A353EF615F33427143597996939C064_RuntimeMethod_var);
__this->___m_ActiveRendererLists_11 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ActiveRendererLists_11), (void*)L_3);
// internal RenderGraphResourceRegistry(RenderGraphDebugParams renderGraphDebug, RenderGraphLogger frameInformationLogger)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// m_RenderGraphDebug = renderGraphDebug;
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* L_4 = ___renderGraphDebug0;
__this->___m_RenderGraphDebug_4 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RenderGraphDebug_4), (void*)L_4);
// m_FrameInformationLogger = frameInformationLogger;
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_5 = ___frameInformationLogger1;
__this->___m_FrameInformationLogger_6 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FrameInformationLogger_6), (void*)L_5);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_0 = 0;
goto IL_005f;
}
IL_004c:
{
// m_RenderGraphResources[i] = new RenderGraphResourcesData();
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_6 = __this->___m_RenderGraphResources_2;
int32_t L_7 = V_0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_8 = (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE*)il2cpp_codegen_object_new(RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE_il2cpp_TypeInfo_var);
NullCheck(L_8);
RenderGraphResourcesData__ctor_m1D295D8A104963715BAE610F9A17C9F9E33F2682(L_8, NULL);
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_8);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE*)L_8);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_9 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_9, 1));
}
IL_005f:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_10 = V_0;
V_1 = (bool)((((int32_t)L_10) < ((int32_t)2))? 1 : 0);
bool L_11 = V_1;
if (L_11)
{
goto IL_004c;
}
}
{
// m_RenderGraphResources[(int)RenderGraphResourceType.Texture].createResourceCallback = CreateTextureCallback;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_12 = __this->___m_RenderGraphResources_2;
NullCheck(L_12);
int32_t L_13 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_14 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* L_15 = (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC*)il2cpp_codegen_object_new(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC_il2cpp_TypeInfo_var);
NullCheck(L_15);
ResourceCallback__ctor_m83ADE3D8CD197E408D138B6414700A036BA0632E(L_15, __this, (intptr_t)((void*)RenderGraphResourceRegistry_CreateTextureCallback_m1755AA433A8745C3B8C5BA8B67666151AD8AD300_RuntimeMethod_var), NULL);
NullCheck(L_14);
L_14->___createResourceCallback_3 = L_15;
Il2CppCodeGenWriteBarrier((void**)(&L_14->___createResourceCallback_3), (void*)L_15);
// m_RenderGraphResources[(int)RenderGraphResourceType.Texture].releaseResourceCallback = ReleaseTextureCallback;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_16 = __this->___m_RenderGraphResources_2;
NullCheck(L_16);
int32_t L_17 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_18 = (L_16)->GetAt(static_cast<il2cpp_array_size_t>(L_17));
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* L_19 = (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC*)il2cpp_codegen_object_new(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC_il2cpp_TypeInfo_var);
NullCheck(L_19);
ResourceCallback__ctor_m83ADE3D8CD197E408D138B6414700A036BA0632E(L_19, __this, (intptr_t)((void*)RenderGraphResourceRegistry_ReleaseTextureCallback_mAA581CF5124B152FA95F4A7B5FF297DFD60ACF2B_RuntimeMethod_var), NULL);
NullCheck(L_18);
L_18->___releaseResourceCallback_4 = L_19;
Il2CppCodeGenWriteBarrier((void**)(&L_18->___releaseResourceCallback_4), (void*)L_19);
// m_RenderGraphResources[(int)RenderGraphResourceType.Texture].pool = new TexturePool();
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_20 = __this->___m_RenderGraphResources_2;
NullCheck(L_20);
int32_t L_21 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_22 = (L_20)->GetAt(static_cast<il2cpp_array_size_t>(L_21));
TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* L_23 = (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5*)il2cpp_codegen_object_new(TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5_il2cpp_TypeInfo_var);
NullCheck(L_23);
TexturePool__ctor_m085C992A3A857BC6E0B417512CBE98134B2FFE5E(L_23, NULL);
NullCheck(L_22);
L_22->___pool_2 = L_23;
Il2CppCodeGenWriteBarrier((void**)(&L_22->___pool_2), (void*)L_23);
// m_RenderGraphResources[(int)RenderGraphResourceType.ComputeBuffer].pool = new ComputeBufferPool();
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_24 = __this->___m_RenderGraphResources_2;
NullCheck(L_24);
int32_t L_25 = 1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_26 = (L_24)->GetAt(static_cast<il2cpp_array_size_t>(L_25));
ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2* L_27 = (ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2*)il2cpp_codegen_object_new(ComputeBufferPool_t4AD328BB77895FFFD3993A04FEC9DBB489859DE2_il2cpp_TypeInfo_var);
NullCheck(L_27);
ComputeBufferPool__ctor_m497219862B9FF4E5D7AC392EB0BEF378D8E43A56(L_27, NULL);
NullCheck(L_26);
L_26->___pool_2 = L_27;
Il2CppCodeGenWriteBarrier((void**)(&L_26->___pool_2), (void*)L_27);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::BeginRenderGraph(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_BeginRenderGraph_m109C1A8064C64EBB550A307F1DDA1E32AFA92D61 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, int32_t ___executionCount0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF41D62CD984DB92C743064F9DB5D930A6E73368);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// m_ExecutionCount = executionCount;
int32_t L_0 = ___executionCount0;
__this->___m_ExecutionCount_8 = L_0;
// ResourceHandle.NewFrame(executionCount);
int32_t L_1 = ___executionCount0;
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
ResourceHandle_NewFrame_m495A2B09AEB23AC518832589E235C91D9AF60497(L_1, NULL);
// if (m_RenderGraphDebug.enableLogging)
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* L_2 = __this->___m_RenderGraphDebug_4;
NullCheck(L_2);
bool L_3 = L_2->___enableLogging_6;
V_0 = L_3;
bool L_4 = V_0;
if (!L_4)
{
goto IL_002f;
}
}
{
// m_ResourceLogger.Initialize("RenderGraph Resources");
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_5 = __this->___m_ResourceLogger_5;
NullCheck(L_5);
RenderGraphLogger_Initialize_m2C02058B2932844BCB31FC192298B9430675E791(L_5, _stringLiteralFF41D62CD984DB92C743064F9DB5D930A6E73368, NULL);
}
IL_002f:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::BeginExecute(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_BeginExecute_m6B9A1BAF2E57480EFF735E50A8AB45BF781BAEFC (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, int32_t ___currentFrameIndex0, const RuntimeMethod* method)
{
{
// m_CurrentFrameIndex = currentFrameIndex;
int32_t L_0 = ___currentFrameIndex0;
__this->___m_CurrentFrameIndex_7 = L_0;
// ManageSharedRenderGraphResources();
RenderGraphResourceRegistry_ManageSharedRenderGraphResources_m50EF15E3C7C59411E5C067BE654792E10AFF24A2(__this, NULL);
// current = this;
RenderGraphResourceRegistry_set_current_mE572A8ACCF0FC395C7549E5955736FBC2A914838(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::EndExecute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_EndExecute_m54A581B0A8DE32C8094EA4195F294D46F001A625 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
{
// current = null;
RenderGraphResourceRegistry_set_current_mE572A8ACCF0FC395C7549E5955736FBC2A914838((RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C*)NULL, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CheckHandleValidity(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_CheckHandleValidity_m158A4E64E99E375C73D5F0CAC1B113EFE6E55BD9 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
{
// CheckHandleValidity(res.type, res.index);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = ___res0;
int32_t L_1;
L_1 = ResourceHandle_get_type_m2A8AF5AC268B8068DF6EB721B4D28A6A82B0C88B_inline(L_0, NULL);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_2 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_3 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_2);
V_0 = L_3;
int32_t L_4;
L_4 = ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50((&V_0), NULL);
RenderGraphResourceRegistry_CheckHandleValidity_m7FF4B6FCCAC9C84081F20C819239A2DABB39F242(__this, L_1, L_4, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CheckHandleValidity(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_CheckHandleValidity_m7FF4B6FCCAC9C84081F20C819239A2DABB39F242 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, int32_t ___type0, int32_t ___index1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* V_0 = NULL;
bool V_1 = false;
{
// var resources = m_RenderGraphResources[(int)type].resourceArray;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
int32_t L_1 = ___type0;
NullCheck(L_0);
int32_t L_2 = L_1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_4 = L_3->___resourceArray_0;
V_0 = L_4;
// if (index >= resources.size)
int32_t L_5 = ___index1;
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_6 = V_0;
NullCheck(L_6);
int32_t L_7;
L_7 = DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_inline(L_6, DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_RuntimeMethod_var);
V_1 = (bool)((((int32_t)((((int32_t)L_5) < ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_1;
if (!L_8)
{
goto IL_003b;
}
}
{
// throw new ArgumentException($"Trying to access resource of type {type} with an invalid resource index {index}");
int32_t L_9 = ___type0;
int32_t L_10 = L_9;
RuntimeObject* L_11 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceType_tAFC98053C956B68EDA12B1B8A9BC4B245C97D996_il2cpp_TypeInfo_var)), &L_10);
int32_t L_12 = ___index1;
int32_t L_13 = L_12;
RuntimeObject* L_14 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_13);
String_t* L_15;
L_15 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFA25966CA527FCD258E8A64752FA3184B72D391)), L_11, L_14, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_16 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_16);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_16, L_15, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_CheckHandleValidity_m7FF4B6FCCAC9C84081F20C819239A2DABB39F242_RuntimeMethod_var)));
}
IL_003b:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::IncrementWriteCount(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_IncrementWriteCount_m32CCCC2CE84EECFEFBD2A5CE234505BED3D7DCEC (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
{
// CheckHandleValidity(res);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = ___res0;
RenderGraphResourceRegistry_CheckHandleValidity_m158A4E64E99E375C73D5F0CAC1B113EFE6E55BD9(__this, L_0, NULL);
// m_RenderGraphResources[res.iType].resourceArray[res.index].IncrementWriteCount();
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_1 = __this->___m_RenderGraphResources_2;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_2 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_3 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_2);
V_0 = L_3;
int32_t L_4;
L_4 = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5((&V_0), NULL);
NullCheck(L_1);
int32_t L_5 = L_4;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_6 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
NullCheck(L_6);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_7 = L_6->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_8 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_9 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_8);
V_0 = L_9;
int32_t L_10;
L_10 = ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50((&V_0), NULL);
NullCheck(L_7);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_11;
L_11 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_7, L_10, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_12 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_11);
NullCheck(L_12);
VirtualActionInvoker0::Invoke(7 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::IncrementWriteCount() */, L_12);
// }
return;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetRenderGraphResourceName(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderGraphResourceRegistry_GetRenderGraphResourceName_m000367B8EC114CE49B849D6037005B092368C34E (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
String_t* V_1 = NULL;
{
// CheckHandleValidity(res);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = ___res0;
RenderGraphResourceRegistry_CheckHandleValidity_m158A4E64E99E375C73D5F0CAC1B113EFE6E55BD9(__this, L_0, NULL);
// return m_RenderGraphResources[res.iType].resourceArray[res.index].GetName();
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_1 = __this->___m_RenderGraphResources_2;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_2 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_3 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_2);
V_0 = L_3;
int32_t L_4;
L_4 = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5((&V_0), NULL);
NullCheck(L_1);
int32_t L_5 = L_4;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_6 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
NullCheck(L_6);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_7 = L_6->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_8 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_9 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_8);
V_0 = L_9;
int32_t L_10;
L_10 = ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50((&V_0), NULL);
NullCheck(L_7);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_11;
L_11 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_7, L_10, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_12 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_11);
NullCheck(L_12);
String_t* L_13;
L_13 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetName() */, L_12);
V_1 = L_13;
goto IL_003f;
}
IL_003f:
{
// }
String_t* L_14 = V_1;
return L_14;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetRenderGraphResourceName(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderGraphResourceRegistry_GetRenderGraphResourceName_m6BE8678CBC929733854088EC9888BD69A9681275 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, int32_t ___type0, int32_t ___index1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
// CheckHandleValidity(type, index);
int32_t L_0 = ___type0;
int32_t L_1 = ___index1;
RenderGraphResourceRegistry_CheckHandleValidity_m7FF4B6FCCAC9C84081F20C819239A2DABB39F242(__this, L_0, L_1, NULL);
// return m_RenderGraphResources[(int)type].resourceArray[index].GetName();
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_2 = __this->___m_RenderGraphResources_2;
int32_t L_3 = ___type0;
NullCheck(L_2);
int32_t L_4 = L_3;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
NullCheck(L_5);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_6 = L_5->___resourceArray_0;
int32_t L_7 = ___index1;
NullCheck(L_6);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_8;
L_8 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_6, L_7, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_9 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_8);
NullCheck(L_9);
String_t* L_10;
L_10 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetName() */, L_9);
V_0 = L_10;
goto IL_0026;
}
IL_0026:
{
// }
String_t* L_11 = V_0;
return L_11;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::IsRenderGraphResourceImported(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourceRegistry_IsRenderGraphResourceImported_m5FF203E3F02C32A6F12726045B7AFE1397861FF5 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
// CheckHandleValidity(res);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = ___res0;
RenderGraphResourceRegistry_CheckHandleValidity_m158A4E64E99E375C73D5F0CAC1B113EFE6E55BD9(__this, L_0, NULL);
// return m_RenderGraphResources[res.iType].resourceArray[res.index].imported;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_1 = __this->___m_RenderGraphResources_2;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_2 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_3 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_2);
V_0 = L_3;
int32_t L_4;
L_4 = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5((&V_0), NULL);
NullCheck(L_1);
int32_t L_5 = L_4;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_6 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
NullCheck(L_6);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_7 = L_6->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_8 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_9 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_8);
V_0 = L_9;
int32_t L_10;
L_10 = ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50((&V_0), NULL);
NullCheck(L_7);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_11;
L_11 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_7, L_10, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_12 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_11);
NullCheck(L_12);
bool L_13 = L_12->___imported_0;
V_1 = L_13;
goto IL_003f;
}
IL_003f:
{
// }
bool L_14 = V_1;
return L_14;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::IsRenderGraphResourceShared(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourceRegistry_IsRenderGraphResourceShared_m0F3BAD8A7BEC39EFBC4AEA1B4BD93E4A7C9A2789 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, int32_t ___type0, int32_t ___index1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// CheckHandleValidity(type, index);
int32_t L_0 = ___type0;
int32_t L_1 = ___index1;
RenderGraphResourceRegistry_CheckHandleValidity_m7FF4B6FCCAC9C84081F20C819239A2DABB39F242(__this, L_0, L_1, NULL);
// return index < m_RenderGraphResources[(int)type].sharedResourcesCount;
int32_t L_2 = ___index1;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_3 = __this->___m_RenderGraphResources_2;
int32_t L_4 = ___type0;
NullCheck(L_3);
int32_t L_5 = L_4;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
NullCheck(L_6);
int32_t L_7 = L_6->___sharedResourcesCount_1;
V_0 = (bool)((((int32_t)L_2) < ((int32_t)L_7))? 1 : 0);
goto IL_001d;
}
IL_001d:
{
// }
bool L_8 = V_0;
return L_8;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::IsGraphicsResourceCreated(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourceRegistry_IsGraphicsResourceCreated_m50B0405E020D24FD2B289583781D3FF572AABE25 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
// CheckHandleValidity(res);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = ___res0;
RenderGraphResourceRegistry_CheckHandleValidity_m158A4E64E99E375C73D5F0CAC1B113EFE6E55BD9(__this, L_0, NULL);
// return m_RenderGraphResources[res.iType].resourceArray[res.index].IsCreated();
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_1 = __this->___m_RenderGraphResources_2;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_2 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_3 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_2);
V_0 = L_3;
int32_t L_4;
L_4 = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5((&V_0), NULL);
NullCheck(L_1);
int32_t L_5 = L_4;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_6 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
NullCheck(L_6);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_7 = L_6->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_8 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_9 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_8);
V_0 = L_9;
int32_t L_10;
L_10 = ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50((&V_0), NULL);
NullCheck(L_7);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_11;
L_11 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_7, L_10, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_12 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_11);
NullCheck(L_12);
bool L_13;
L_13 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::IsCreated() */, L_12);
V_1 = L_13;
goto IL_003f;
}
IL_003f:
{
// }
bool L_14 = V_1;
return L_14;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::IsRendererListCreated(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourceRegistry_IsRendererListCreated_m1A178F8154E4F5DB639A1045B09E845F5379B77D (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// return m_RendererListResources[res].rendererList.isValid;
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* L_0 = __this->___m_RendererListResources_3;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* L_1 = ___res0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_2 = (*(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*)L_1);
int32_t L_3;
L_3 = RendererListHandle_op_Implicit_m67A309DDD452E9C1C024CBACE7A0759B3B3357E0(L_2, NULL);
NullCheck(L_0);
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* L_4;
L_4 = DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31(L_0, L_3, DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31_RuntimeMethod_var);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* L_5 = (&L_4->___rendererList_1);
bool L_6;
L_6 = RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68(L_5, NULL);
V_0 = L_6;
goto IL_0024;
}
IL_0024:
{
// }
bool L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::IsRenderGraphResourceImported(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderGraphResourceRegistry_IsRenderGraphResourceImported_m4EBCFCBEC813263D9E399AD7A558A84D05520BE8 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, int32_t ___type0, int32_t ___index1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// CheckHandleValidity(type, index);
int32_t L_0 = ___type0;
int32_t L_1 = ___index1;
RenderGraphResourceRegistry_CheckHandleValidity_m7FF4B6FCCAC9C84081F20C819239A2DABB39F242(__this, L_0, L_1, NULL);
// return m_RenderGraphResources[(int)type].resourceArray[index].imported;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_2 = __this->___m_RenderGraphResources_2;
int32_t L_3 = ___type0;
NullCheck(L_2);
int32_t L_4 = L_3;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
NullCheck(L_5);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_6 = L_5->___resourceArray_0;
int32_t L_7 = ___index1;
NullCheck(L_6);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_8;
L_8 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_6, L_7, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_9 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_8);
NullCheck(L_9);
bool L_10 = L_9->___imported_0;
V_0 = L_10;
goto IL_0026;
}
IL_0026:
{
// }
bool L_11 = V_0;
return L_11;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetRenderGraphResourceTransientIndex(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderGraphResourceRegistry_GetRenderGraphResourceTransientIndex_m0554B2306A87364D556DFD483C14FC8002B4E2D9 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___res0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
// CheckHandleValidity(res);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = ___res0;
RenderGraphResourceRegistry_CheckHandleValidity_m158A4E64E99E375C73D5F0CAC1B113EFE6E55BD9(__this, L_0, NULL);
// return m_RenderGraphResources[res.iType].resourceArray[res.index].transientPassIndex;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_1 = __this->___m_RenderGraphResources_2;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_2 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_3 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_2);
V_0 = L_3;
int32_t L_4;
L_4 = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5((&V_0), NULL);
NullCheck(L_1);
int32_t L_5 = L_4;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_6 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
NullCheck(L_6);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_7 = L_6->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_8 = ___res0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_9 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_8);
V_0 = L_9;
int32_t L_10;
L_10 = ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50((&V_0), NULL);
NullCheck(L_7);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_11;
L_11 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_7, L_10, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_12 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_11);
NullCheck(L_12);
int32_t L_13 = L_12->___transientPassIndex_6;
V_1 = L_13;
goto IL_003f;
}
IL_003f:
{
// }
int32_t L_14 = V_1;
return L_14;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ImportTexture(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphResourceRegistry_ImportTexture_m81DF7C26F2DEBE95D1391CFAB9AD7E6330039960 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___rt0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* V_1 = NULL;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_2;
memset((&V_2), 0, sizeof(V_2));
{
// int newHandle = m_RenderGraphResources[(int)RenderGraphResourceType.Texture].AddNewRenderGraphResource(out TextureResource texResource);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
NullCheck(L_2);
int32_t L_3;
L_3 = RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464(L_2, (&V_1), (bool)1, RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var);
V_0 = L_3;
// texResource.graphicsResource = rt;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_4 = V_1;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_5 = ___rt0;
NullCheck(L_4);
((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_4)->___graphicsResource_10 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_4)->___graphicsResource_10), (void*)L_5);
// texResource.imported = true;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_6 = V_1;
NullCheck(L_6);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_6)->___imported_0 = (bool)1;
// return new TextureHandle(newHandle);
int32_t L_7 = V_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_8;
memset((&L_8), 0, sizeof(L_8));
TextureHandle__ctor_mC6D0A6B896CC0E8589B88D370869149649031FB0((&L_8), L_7, (bool)0, /*hidden argument*/NULL);
V_2 = L_8;
goto IL_002a;
}
IL_002a:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_9 = V_2;
return L_9;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreateSharedTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphResourceRegistry_CreateSharedTexture_m3A8992CB6C1F797D20E181351290790D840129DF (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* ___desc0, bool ___explicitRelease1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* V_0 = NULL;
int32_t V_1 = 0;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* V_2 = NULL;
int32_t V_3 = 0;
int32_t V_4 = 0;
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* V_5 = NULL;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_9;
memset((&V_9), 0, sizeof(V_9));
{
// var textureResources = m_RenderGraphResources[(int)RenderGraphResourceType.Texture];
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
V_0 = L_2;
// int sharedTextureCount = textureResources.sharedResourcesCount;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = V_0;
NullCheck(L_3);
int32_t L_4 = L_3->___sharedResourcesCount_1;
V_1 = L_4;
// Debug.Assert(textureResources.resourceArray.size <= sharedTextureCount);
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_5 = V_0;
NullCheck(L_5);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_6 = L_5->___resourceArray_0;
NullCheck(L_6);
int32_t L_7;
L_7 = DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_inline(L_6, DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_RuntimeMethod_var);
int32_t L_8 = V_1;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)((((int32_t)L_7) > ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
// TextureResource texResource = null;
V_2 = (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA*)NULL;
// int textureIndex = -1;
V_3 = (-1);
// for (int i = 0; i < sharedTextureCount; ++i)
V_4 = 0;
goto IL_0073;
}
IL_0031:
{
// var resource = textureResources.resourceArray[i];
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_9 = V_0;
NullCheck(L_9);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_10 = L_9->___resourceArray_0;
int32_t L_11 = V_4;
NullCheck(L_10);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_12;
L_12 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_10, L_11, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_13 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_12);
V_5 = L_13;
// if (resource.shared == false) // unused
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_14 = V_5;
NullCheck(L_14);
bool L_15 = L_14->___shared_1;
V_6 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_6;
if (!L_16)
{
goto IL_006c;
}
}
{
// texResource = (TextureResource)textureResources.resourceArray[i];
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_17 = V_0;
NullCheck(L_17);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_18 = L_17->___resourceArray_0;
int32_t L_19 = V_4;
NullCheck(L_18);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_20;
L_20 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_18, L_19, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_21 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_20);
V_2 = ((TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA*)CastclassClass((RuntimeObject*)L_21, TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var));
// textureIndex = i;
int32_t L_22 = V_4;
V_3 = L_22;
// break;
goto IL_007e;
}
IL_006c:
{
// for (int i = 0; i < sharedTextureCount; ++i)
int32_t L_23 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_23, 1));
}
IL_0073:
{
// for (int i = 0; i < sharedTextureCount; ++i)
int32_t L_24 = V_4;
int32_t L_25 = V_1;
V_7 = (bool)((((int32_t)L_24) < ((int32_t)L_25))? 1 : 0);
bool L_26 = V_7;
if (L_26)
{
goto IL_0031;
}
}
IL_007e:
{
// if (texResource == null)
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_27 = V_2;
V_8 = (bool)((((RuntimeObject*)(TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA*)L_27) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_28 = V_8;
if (!L_28)
{
goto IL_00a9;
}
}
{
// textureIndex = m_RenderGraphResources[(int)RenderGraphResourceType.Texture].AddNewRenderGraphResource(out texResource, pooledResource: false);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_29 = __this->___m_RenderGraphResources_2;
NullCheck(L_29);
int32_t L_30 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_31 = (L_29)->GetAt(static_cast<il2cpp_array_size_t>(L_30));
NullCheck(L_31);
int32_t L_32;
L_32 = RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464(L_31, (&V_2), (bool)0, RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var);
V_3 = L_32;
// textureResources.sharedResourcesCount++;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_33 = V_0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_34 = L_33;
NullCheck(L_34);
int32_t L_35 = L_34->___sharedResourcesCount_1;
NullCheck(L_34);
L_34->___sharedResourcesCount_1 = ((int32_t)il2cpp_codegen_add(L_35, 1));
}
IL_00a9:
{
// texResource.imported = true;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_36 = V_2;
NullCheck(L_36);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_36)->___imported_0 = (bool)1;
// texResource.shared = true;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_37 = V_2;
NullCheck(L_37);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_37)->___shared_1 = (bool)1;
// texResource.sharedExplicitRelease = explicitRelease;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_38 = V_2;
bool L_39 = ___explicitRelease1;
NullCheck(L_38);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_38)->___sharedExplicitRelease_2 = L_39;
// texResource.desc = desc;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_40 = V_2;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_41 = ___desc0;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_42 = (*(TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*)L_41);
NullCheck(L_40);
((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_40)->___desc_9 = L_42;
Il2CppCodeGenWriteBarrier((void**)&(((&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_40)->___desc_9))->___func_5), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_40)->___desc_9))->___name_21), (void*)NULL);
#endif
// return new TextureHandle(textureIndex, shared: true);
int32_t L_43 = V_3;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_44;
memset((&L_44), 0, sizeof(L_44));
TextureHandle__ctor_mC6D0A6B896CC0E8589B88D370869149649031FB0((&L_44), L_43, (bool)1, /*hidden argument*/NULL);
V_9 = L_44;
goto IL_00d5;
}
IL_00d5:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_45 = V_9;
return L_45;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ReleaseSharedTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ReleaseSharedTexture_m4FD13BFAD381734BE5254BC14DCD86D0399D651E (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___texture0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* V_0 = NULL;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
// var texResources = m_RenderGraphResources[(int)RenderGraphResourceType.Texture];
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
V_0 = L_2;
// if (texture.handle >= texResources.sharedResourcesCount)
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_3 = ___texture0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_4 = L_3.___handle_1;
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A(L_4, NULL);
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_6 = V_0;
NullCheck(L_6);
int32_t L_7 = L_6->___sharedResourcesCount_1;
V_2 = (bool)((((int32_t)((((int32_t)L_5) < ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_002f;
}
}
{
// throw new InvalidOperationException("Tried to release a non shared texture.");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_9 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_9);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE2D132F6BF5B1AD90028CDB0863416C3961A703E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ReleaseSharedTexture_m4FD13BFAD381734BE5254BC14DCD86D0399D651E_RuntimeMethod_var)));
}
IL_002f:
{
// if (texture.handle == (texResources.sharedResourcesCount - 1))
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_10 = ___texture0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_11 = L_10.___handle_1;
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
int32_t L_12;
L_12 = ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A(L_11, NULL);
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_13 = V_0;
NullCheck(L_13);
int32_t L_14 = L_13->___sharedResourcesCount_1;
V_3 = (bool)((((int32_t)L_12) == ((int32_t)((int32_t)il2cpp_codegen_subtract(L_14, 1))))? 1 : 0);
bool L_15 = V_3;
if (!L_15)
{
goto IL_0056;
}
}
{
// texResources.sharedResourcesCount--;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_16 = V_0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_17 = L_16;
NullCheck(L_17);
int32_t L_18 = L_17->___sharedResourcesCount_1;
NullCheck(L_17);
L_17->___sharedResourcesCount_1 = ((int32_t)il2cpp_codegen_subtract(L_18, 1));
}
IL_0056:
{
// var texResource = GetTextureResource(texture.handle);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_19 = (&(&___texture0)->___handle_1);
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_20;
L_20 = RenderGraphResourceRegistry_GetTextureResource_m2F3C125ADA19AE539C96849F62D4941BC494815B(__this, L_19, NULL);
V_1 = L_20;
// texResource.ReleaseGraphicsResource();
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_21 = V_1;
NullCheck(L_21);
VirtualActionInvoker0::Invoke(12 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::ReleaseGraphicsResource() */, L_21);
// texResource.Reset(null);
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_22 = V_1;
NullCheck(L_22);
VirtualActionInvoker1< IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* >::Invoke(4 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::Reset(UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool) */, L_22, (IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8*)NULL);
// }
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ImportBackbuffer(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphResourceRegistry_ImportBackbuffer_mB707AA8E5A2543978EE0EFED8B3F179479C99B77 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rt0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF98BF2CBEA15210AEB3F4E3B58A90265C6103EB9);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* V_1 = NULL;
bool V_2 = false;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_3;
memset((&V_3), 0, sizeof(V_3));
{
// if (m_CurrentBackbuffer != null)
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_0 = __this->___m_CurrentBackbuffer_9;
V_2 = (bool)((!(((RuntimeObject*)(RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_2;
if (!L_1)
{
goto IL_001d;
}
}
{
// m_CurrentBackbuffer.SetTexture(rt);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_2 = __this->___m_CurrentBackbuffer_9;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_3 = ___rt0;
NullCheck(L_2);
RTHandle_SetTexture_m3C2728178516E7C86C52BF75EC7303CFDE68CDC6(L_2, L_3, NULL);
goto IL_002e;
}
IL_001d:
{
// m_CurrentBackbuffer = RTHandles.Alloc(rt, "Backbuffer");
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___rt0;
il2cpp_codegen_runtime_class_init_inline(RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_5;
L_5 = RTHandles_Alloc_m2C487A65E4C1C2F343126C90A2895E5EC5E0179B(L_4, _stringLiteralF98BF2CBEA15210AEB3F4E3B58A90265C6103EB9, NULL);
__this->___m_CurrentBackbuffer_9 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentBackbuffer_9), (void*)L_5);
}
IL_002e:
{
// int newHandle = m_RenderGraphResources[(int)RenderGraphResourceType.Texture].AddNewRenderGraphResource(out TextureResource texResource);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_6 = __this->___m_RenderGraphResources_2;
NullCheck(L_6);
int32_t L_7 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_8 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
NullCheck(L_8);
int32_t L_9;
L_9 = RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464(L_8, (&V_1), (bool)1, RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var);
V_0 = L_9;
// texResource.graphicsResource = m_CurrentBackbuffer;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_10 = V_1;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_11 = __this->___m_CurrentBackbuffer_9;
NullCheck(L_10);
((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_10)->___graphicsResource_10 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_10)->___graphicsResource_10), (void*)L_11);
// texResource.imported = true;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_12 = V_1;
NullCheck(L_12);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_12)->___imported_0 = (bool)1;
// return new TextureHandle(newHandle);
int32_t L_13 = V_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_14;
memset((&L_14), 0, sizeof(L_14));
TextureHandle__ctor_mC6D0A6B896CC0E8589B88D370869149649031FB0((&L_14), L_13, (bool)0, /*hidden argument*/NULL);
V_3 = L_14;
goto IL_005c;
}
IL_005c:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_15 = V_3;
return L_15;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreateTexture(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphResourceRegistry_CreateTexture_mB56D76FBF3BA168425ABD73DA03B78937403EF97 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* ___desc0, int32_t ___transientPassIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* V_1 = NULL;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_2;
memset((&V_2), 0, sizeof(V_2));
{
// ValidateTextureDesc(desc);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_0 = ___desc0;
RenderGraphResourceRegistry_ValidateTextureDesc_mCB8ACB1153374A7AA619006246F237E54D2A38F3(__this, L_0, NULL);
// int newHandle = m_RenderGraphResources[(int)RenderGraphResourceType.Texture].AddNewRenderGraphResource(out TextureResource texResource);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_1 = __this->___m_RenderGraphResources_2;
NullCheck(L_1);
int32_t L_2 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
int32_t L_4;
L_4 = RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464(L_3, (&V_1), (bool)1, RenderGraphResourcesData_AddNewRenderGraphResource_TisTextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_m5EAB9D6E3E7A5CA62CA911A32377009C14173464_RuntimeMethod_var);
V_0 = L_4;
// texResource.desc = desc;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_5 = V_1;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_6 = ___desc0;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_7 = (*(TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*)L_6);
NullCheck(L_5);
((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_5)->___desc_9 = L_7;
Il2CppCodeGenWriteBarrier((void**)&(((&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_5)->___desc_9))->___func_5), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_5)->___desc_9))->___name_21), (void*)NULL);
#endif
// texResource.transientPassIndex = transientPassIndex;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_8 = V_1;
int32_t L_9 = ___transientPassIndex1;
NullCheck(L_8);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_8)->___transientPassIndex_6 = L_9;
// texResource.requestFallBack = desc.fallBackToBlackTexture;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_10 = V_1;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_11 = ___desc0;
bool L_12 = L_11->___fallBackToBlackTexture_23;
NullCheck(L_10);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_10)->___requestFallBack_3 = L_12;
// return new TextureHandle(newHandle);
int32_t L_13 = V_0;
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_14;
memset((&L_14), 0, sizeof(L_14));
TextureHandle__ctor_mC6D0A6B896CC0E8589B88D370869149649031FB0((&L_14), L_13, (bool)0, /*hidden argument*/NULL);
V_2 = L_14;
goto IL_0043;
}
IL_0043:
{
// }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_15 = V_2;
return L_15;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetTextureResourceCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderGraphResourceRegistry_GetTextureResourceCount_m9A0358556F0E62ABDE85400838CC760709CBA1F1 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// return m_RenderGraphResources[(int)RenderGraphResourceType.Texture].resourceArray.size;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
NullCheck(L_2);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_3 = L_2->___resourceArray_0;
NullCheck(L_3);
int32_t L_4;
L_4 = DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_inline(L_3, DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_RuntimeMethod_var);
V_0 = L_4;
goto IL_0016;
}
IL_0016:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetTextureResource(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* RenderGraphResourceRegistry_GetTextureResource_m2F3C125ADA19AE539C96849F62D4941BC494815B (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* V_0 = NULL;
{
// return m_RenderGraphResources[(int)RenderGraphResourceType.Texture].resourceArray[handle] as TextureResource;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
NullCheck(L_2);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_3 = L_2->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_5 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_4);
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A(L_5, NULL);
NullCheck(L_3);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_7;
L_7 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_3, L_6, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_8 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_7);
V_0 = ((TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA*)IsInstClass((RuntimeObject*)L_8, TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var));
goto IL_0027;
}
IL_0027:
{
// }
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_9 = V_0;
return L_9;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetTextureResourceDesc(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 RenderGraphResourceRegistry_GetTextureResourceDesc_m2C39D5A9FC117474762D89F7AC052300D38D86C9 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return (m_RenderGraphResources[(int)RenderGraphResourceType.Texture].resourceArray[handle] as TextureResource).desc;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
NullCheck(L_2);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_3 = L_2->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_5 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_4);
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A(L_5, NULL);
NullCheck(L_3);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_7;
L_7 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_3, L_6, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_8 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_7);
NullCheck(((TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA*)IsInstClass((RuntimeObject*)L_8, TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var)));
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_9 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)((TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA*)IsInstClass((RuntimeObject*)L_8, TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var)))->___desc_9;
V_0 = L_9;
goto IL_002c;
}
IL_002c:
{
// }
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_10 = V_0;
return L_10;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ForceTextureClear(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ForceTextureClear_mE89D1B844EF9D79E803AAB8FC04A062F8D82192B (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___clearColor1, const RuntimeMethod* method)
{
{
// GetTextureResource(handle).desc.clearBuffer = true;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = ___handle0;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_1;
L_1 = RenderGraphResourceRegistry_GetTextureResource_m2F3C125ADA19AE539C96849F62D4941BC494815B(__this, L_0, NULL);
NullCheck(L_1);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_2 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_1)->___desc_9);
L_2->___clearBuffer_24 = (bool)1;
// GetTextureResource(handle).desc.clearColor = clearColor;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_3 = ___handle0;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_4;
L_4 = RenderGraphResourceRegistry_GetTextureResource_m2F3C125ADA19AE539C96849F62D4941BC494815B(__this, L_3, NULL);
NullCheck(L_4);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_5 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_4)->___desc_9);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___clearColor1;
L_5->___clearColor_25 = L_6;
// }
return;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreateRendererList(UnityEngine.Rendering.RendererUtils.RendererListDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D RenderGraphResourceRegistry_CreateRendererList_m5A3D14CA61A7CA5A00BC82E0500ABB1BBE5671FD (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___desc0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_Add_mB846BE12D777542AF304BAB9DA6AC948A161ADD2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49 V_1;
memset((&V_1), 0, sizeof(V_1));
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D V_2;
memset((&V_2), 0, sizeof(V_2));
{
// ValidateRendererListDesc(desc);
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_0 = ___desc0;
RenderGraphResourceRegistry_ValidateRendererListDesc_m4B314D30C4CAB53AF0F638A727EF506BD45CE0BF(__this, L_0, NULL);
// int newHandle = m_RendererListResources.Add(new RendererListResource(desc));
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* L_1 = __this->___m_RendererListResources_3;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_2 = ___desc0;
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49 L_3;
memset((&L_3), 0, sizeof(L_3));
RendererListResource__ctor_mC9EDE12FC17F2685835A6A57E9EF3FEF1629D15A((&L_3), L_2, /*hidden argument*/NULL);
V_1 = L_3;
NullCheck(L_1);
int32_t L_4;
L_4 = DynamicArray_1_Add_mB846BE12D777542AF304BAB9DA6AC948A161ADD2(L_1, (&V_1), DynamicArray_1_Add_mB846BE12D777542AF304BAB9DA6AC948A161ADD2_RuntimeMethod_var);
V_0 = L_4;
// return new RendererListHandle(newHandle);
int32_t L_5 = V_0;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_6;
memset((&L_6), 0, sizeof(L_6));
RendererListHandle__ctor_mCFD25579FE4F4D3687533BE4A366128E0E23B0AF((&L_6), L_5, /*hidden argument*/NULL);
V_2 = L_6;
goto IL_0027;
}
IL_0027:
{
// }
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_7 = V_2;
return L_7;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ImportComputeBuffer(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphResourceRegistry_ImportComputeBuffer_m68A696B824F2878ACE3E44E760E028D61B149ECB (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___computeBuffer0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesData_AddNewRenderGraphResource_TisComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_m2F59D7998F3DCEBA66B7AE98E271F29D0F5D723A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* V_1 = NULL;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_2;
memset((&V_2), 0, sizeof(V_2));
{
// int newHandle = m_RenderGraphResources[(int)RenderGraphResourceType.ComputeBuffer].AddNewRenderGraphResource(out ComputeBufferResource bufferResource);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
NullCheck(L_2);
int32_t L_3;
L_3 = RenderGraphResourcesData_AddNewRenderGraphResource_TisComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_m2F59D7998F3DCEBA66B7AE98E271F29D0F5D723A(L_2, (&V_1), (bool)1, RenderGraphResourcesData_AddNewRenderGraphResource_TisComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_m2F59D7998F3DCEBA66B7AE98E271F29D0F5D723A_RuntimeMethod_var);
V_0 = L_3;
// bufferResource.graphicsResource = computeBuffer;
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* L_4 = V_1;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_5 = ___computeBuffer0;
NullCheck(L_4);
((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)L_4)->___graphicsResource_10 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)L_4)->___graphicsResource_10), (void*)L_5);
// bufferResource.imported = true;
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* L_6 = V_1;
NullCheck(L_6);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_6)->___imported_0 = (bool)1;
// return new ComputeBufferHandle(newHandle);
int32_t L_7 = V_0;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_8;
memset((&L_8), 0, sizeof(L_8));
ComputeBufferHandle__ctor_m6D965D9809C5D3C7F5F385E54890EE463A81776D((&L_8), L_7, (bool)0, /*hidden argument*/NULL);
V_2 = L_8;
goto IL_002a;
}
IL_002a:
{
// }
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_9 = V_2;
return L_9;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferHandle UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreateComputeBuffer(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB RenderGraphResourceRegistry_CreateComputeBuffer_m6D7F63A99EB913A133D7E4C5BE6C5022FDD674CC (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* ___desc0, int32_t ___transientPassIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcesData_AddNewRenderGraphResource_TisComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_m2F59D7998F3DCEBA66B7AE98E271F29D0F5D723A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* V_1 = NULL;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB V_2;
memset((&V_2), 0, sizeof(V_2));
{
// ValidateComputeBufferDesc(desc);
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_0 = ___desc0;
RenderGraphResourceRegistry_ValidateComputeBufferDesc_m8C766FBD5BD48AA70AA7DB385FD8868E0D303AE0(__this, L_0, NULL);
// int newHandle = m_RenderGraphResources[(int)RenderGraphResourceType.ComputeBuffer].AddNewRenderGraphResource(out ComputeBufferResource bufferResource);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_1 = __this->___m_RenderGraphResources_2;
NullCheck(L_1);
int32_t L_2 = 1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
int32_t L_4;
L_4 = RenderGraphResourcesData_AddNewRenderGraphResource_TisComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_m2F59D7998F3DCEBA66B7AE98E271F29D0F5D723A(L_3, (&V_1), (bool)1, RenderGraphResourcesData_AddNewRenderGraphResource_TisComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_m2F59D7998F3DCEBA66B7AE98E271F29D0F5D723A_RuntimeMethod_var);
V_0 = L_4;
// bufferResource.desc = desc;
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* L_5 = V_1;
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_6 = ___desc0;
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 L_7 = (*(ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4*)L_6);
NullCheck(L_5);
((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)L_5)->___desc_9 = L_7;
Il2CppCodeGenWriteBarrier((void**)&(((&((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)L_5)->___desc_9))->___name_3), (void*)NULL);
// bufferResource.transientPassIndex = transientPassIndex;
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* L_8 = V_1;
int32_t L_9 = ___transientPassIndex1;
NullCheck(L_8);
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_8)->___transientPassIndex_6 = L_9;
// return new ComputeBufferHandle(newHandle);
int32_t L_10 = V_0;
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_11;
memset((&L_11), 0, sizeof(L_11));
ComputeBufferHandle__ctor_m6D965D9809C5D3C7F5F385E54890EE463A81776D((&L_11), L_10, (bool)0, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
}
IL_0037:
{
// }
ComputeBufferHandle_t31B1A67DD1AF48681A2431D1208EC01C61400EAB L_12 = V_2;
return L_12;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetComputeBufferResourceDesc(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 RenderGraphResourceRegistry_GetComputeBufferResourceDesc_m45F37B3D5BD530ECA2DB14CB6AABEFEBED91A2C1 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return (m_RenderGraphResources[(int)RenderGraphResourceType.ComputeBuffer].resourceArray[handle] as ComputeBufferResource).desc;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
NullCheck(L_2);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_3 = L_2->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_5 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_4);
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A(L_5, NULL);
NullCheck(L_3);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_7;
L_7 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_3, L_6, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_8 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_7);
NullCheck(((ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B*)IsInstClass((RuntimeObject*)L_8, ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_il2cpp_TypeInfo_var)));
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 L_9 = ((RenderGraphResource_2_t856083A9BF521F97C9827CE62E1BCC3E20401B74*)((ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B*)IsInstClass((RuntimeObject*)L_8, ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_il2cpp_TypeInfo_var)))->___desc_9;
V_0 = L_9;
goto IL_002c;
}
IL_002c:
{
// }
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 L_10 = V_0;
return L_10;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetComputeBufferResourceCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderGraphResourceRegistry_GetComputeBufferResourceCount_mFBBEF3A6EEACCA67A6E98067D47839EFE2005D1E (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// return m_RenderGraphResources[(int)RenderGraphResourceType.ComputeBuffer].resourceArray.size;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
NullCheck(L_2);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_3 = L_2->___resourceArray_0;
NullCheck(L_3);
int32_t L_4;
L_4 = DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_inline(L_3, DynamicArray_1_get_size_m56D2768863B15299FA4F2F14E271686207A8C2E4_RuntimeMethod_var);
V_0 = L_4;
goto IL_0016;
}
IL_0016:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferResource UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::GetComputeBufferResource(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* RenderGraphResourceRegistry_GetComputeBufferResource_mB99DACAE007D6E7166228A8974E78BB08B16A807 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* V_0 = NULL;
{
// return m_RenderGraphResources[(int)RenderGraphResourceType.ComputeBuffer].resourceArray[handle] as ComputeBufferResource;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
NullCheck(L_0);
int32_t L_1 = 1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
NullCheck(L_2);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_3 = L_2->___resourceArray_0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_4 = ___handle0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_5 = (*(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*)L_4);
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A(L_5, NULL);
NullCheck(L_3);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_7;
L_7 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_3, L_6, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_8 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_7);
V_0 = ((ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B*)IsInstClass((RuntimeObject*)L_8, ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B_il2cpp_TypeInfo_var));
goto IL_0027;
}
IL_0027:
{
// }
ComputeBufferResource_t4A10BF469818130DBF2146441645025E315EE54B* L_9 = V_0;
return L_9;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::UpdateSharedResourceLastFrameIndex(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_UpdateSharedResourceLastFrameIndex_m01A8CCDA734B3D604AB0A96C77F519152509288D (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, int32_t ___type0, int32_t ___index1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_RenderGraphResources[type].resourceArray[index].sharedResourceLastFrameUsed = m_ExecutionCount;
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
int32_t L_1 = ___type0;
NullCheck(L_0);
int32_t L_2 = L_1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_4 = L_3->___resourceArray_0;
int32_t L_5 = ___index1;
NullCheck(L_4);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_6;
L_6 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_4, L_5, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_7 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_6);
int32_t L_8 = __this->___m_ExecutionCount_8;
NullCheck(L_7);
L_7->___sharedResourceLastFrameUsed_7 = L_8;
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ManageSharedRenderGraphResources()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ManageSharedRenderGraphResources_m50EF15E3C7C59411E5C067BE654792E10AFF24A2 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* V_1 = NULL;
int32_t V_2 = 0;
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
int32_t G_B5_0 = 0;
int32_t G_B11_0 = 0;
{
// for (int type = 0; type < (int)RenderGraphResourceType.Count; ++type)
V_0 = 0;
goto IL_00ac;
}
IL_0008:
{
// var resources = m_RenderGraphResources[type];
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
int32_t L_1 = V_0;
NullCheck(L_0);
int32_t L_2 = L_1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_1 = L_3;
// for (int i = 0; i < resources.sharedResourcesCount; ++i)
V_2 = 0;
goto IL_0095;
}
IL_0016:
{
// var resource = m_RenderGraphResources[type].resourceArray[i];
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_4 = __this->___m_RenderGraphResources_2;
int32_t L_5 = V_0;
NullCheck(L_4);
int32_t L_6 = L_5;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
NullCheck(L_7);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_8 = L_7->___resourceArray_0;
int32_t L_9 = V_2;
NullCheck(L_8);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_10;
L_10 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_8, L_9, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_11 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_10);
V_3 = L_11;
// bool isCreated = resource.IsCreated();
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_12 = V_3;
NullCheck(L_12);
bool L_13;
L_13 = VirtualFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::IsCreated() */, L_12);
V_4 = L_13;
// if (resource.sharedResourceLastFrameUsed == m_ExecutionCount && !isCreated)
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_14 = V_3;
NullCheck(L_14);
int32_t L_15 = L_14->___sharedResourceLastFrameUsed_7;
int32_t L_16 = __this->___m_ExecutionCount_8;
if ((!(((uint32_t)L_15) == ((uint32_t)L_16))))
{
goto IL_0049;
}
}
{
bool L_17 = V_4;
G_B5_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_004a;
}
IL_0049:
{
G_B5_0 = 0;
}
IL_004a:
{
V_5 = (bool)G_B5_0;
bool L_18 = V_5;
if (!L_18)
{
goto IL_0061;
}
}
{
// resource.CreateGraphicsResource(resource.GetName());
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_19 = V_3;
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_20 = V_3;
NullCheck(L_20);
String_t* L_21;
L_21 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetName() */, L_20);
NullCheck(L_19);
VirtualActionInvoker1< String_t* >::Invoke(10 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::CreateGraphicsResource(System.String) */, L_19, L_21);
goto IL_0090;
}
IL_0061:
{
// else if (isCreated && !resource.sharedExplicitRelease && ((resource.sharedResourceLastFrameUsed + kSharedResourceLifetime) < m_ExecutionCount))
bool L_22 = V_4;
if (!L_22)
{
goto IL_0080;
}
}
{
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_23 = V_3;
NullCheck(L_23);
bool L_24 = L_23->___sharedExplicitRelease_2;
if (L_24)
{
goto IL_0080;
}
}
{
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_25 = V_3;
NullCheck(L_25);
int32_t L_26 = L_25->___sharedResourceLastFrameUsed_7;
int32_t L_27 = __this->___m_ExecutionCount_8;
G_B11_0 = ((((int32_t)((int32_t)il2cpp_codegen_add(L_26, ((int32_t)30)))) < ((int32_t)L_27))? 1 : 0);
goto IL_0081;
}
IL_0080:
{
G_B11_0 = 0;
}
IL_0081:
{
V_6 = (bool)G_B11_0;
bool L_28 = V_6;
if (!L_28)
{
goto IL_0090;
}
}
{
// resource.ReleaseGraphicsResource();
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_29 = V_3;
NullCheck(L_29);
VirtualActionInvoker0::Invoke(12 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::ReleaseGraphicsResource() */, L_29);
}
IL_0090:
{
// for (int i = 0; i < resources.sharedResourcesCount; ++i)
int32_t L_30 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_30, 1));
}
IL_0095:
{
// for (int i = 0; i < resources.sharedResourcesCount; ++i)
int32_t L_31 = V_2;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_32 = V_1;
NullCheck(L_32);
int32_t L_33 = L_32->___sharedResourcesCount_1;
V_7 = (bool)((((int32_t)L_31) < ((int32_t)L_33))? 1 : 0);
bool L_34 = V_7;
if (L_34)
{
goto IL_0016;
}
}
{
// for (int type = 0; type < (int)RenderGraphResourceType.Count; ++type)
int32_t L_35 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_35, 1));
}
IL_00ac:
{
// for (int type = 0; type < (int)RenderGraphResourceType.Count; ++type)
int32_t L_36 = V_0;
V_8 = (bool)((((int32_t)L_36) < ((int32_t)2))? 1 : 0);
bool L_37 = V_8;
if (L_37)
{
goto IL_0008;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreatePooledResource(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_CreatePooledResource_m7A707BFF2BE29D1B8B8103879C8B3EC7B8B7B3BD (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, int32_t ___type1, int32_t ___index2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* G_B5_0 = NULL;
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* G_B4_0 = NULL;
{
// var resource = m_RenderGraphResources[type].resourceArray[index];
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
int32_t L_1 = ___type1;
NullCheck(L_0);
int32_t L_2 = L_1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_4 = L_3->___resourceArray_0;
int32_t L_5 = ___index2;
NullCheck(L_4);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_6;
L_6 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_4, L_5, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_7 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_6);
V_0 = L_7;
// if (!resource.imported)
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_8 = V_0;
NullCheck(L_8);
bool L_9 = L_8->___imported_0;
V_1 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_1;
if (!L_10)
{
goto IL_0063;
}
}
{
// resource.CreatePooledGraphicsResource();
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_11 = V_0;
NullCheck(L_11);
VirtualActionInvoker0::Invoke(9 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::CreatePooledGraphicsResource() */, L_11);
// if (m_RenderGraphDebug.enableLogging)
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* L_12 = __this->___m_RenderGraphDebug_4;
NullCheck(L_12);
bool L_13 = L_12->___enableLogging_6;
V_2 = L_13;
bool L_14 = V_2;
if (!L_14)
{
goto IL_0047;
}
}
{
// resource.LogCreation(m_FrameInformationLogger);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_15 = V_0;
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_16 = __this->___m_FrameInformationLogger_6;
NullCheck(L_15);
VirtualActionInvoker1< RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* >::Invoke(13 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::LogCreation(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger) */, L_15, L_16);
}
IL_0047:
{
// m_RenderGraphResources[type].createResourceCallback?.Invoke(rgContext, resource);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_17 = __this->___m_RenderGraphResources_2;
int32_t L_18 = ___type1;
NullCheck(L_17);
int32_t L_19 = L_18;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_20 = (L_17)->GetAt(static_cast<il2cpp_array_size_t>(L_19));
NullCheck(L_20);
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* L_21 = L_20->___createResourceCallback_3;
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* L_22 = L_21;
G_B4_0 = L_22;
if (L_22)
{
G_B5_0 = L_22;
goto IL_005a;
}
}
{
goto IL_0062;
}
IL_005a:
{
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_23 = ___rgContext0;
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_24 = V_0;
NullCheck(G_B5_0);
ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_inline(G_B5_0, L_23, L_24, NULL);
}
IL_0062:
{
}
IL_0063:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreateTextureCallback(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext,UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_CreateTextureCallback_m1755AA433A8745C3B8C5BA8B67666151AD8AD300 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisRenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE_mBDFF82E4DD19C4E148BC7D3E37B335D5746A6314_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* V_0 = NULL;
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_5;
memset((&V_5), 0, sizeof(V_5));
int32_t V_6 = 0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_7;
memset((&V_7), 0, sizeof(V_7));
int32_t G_B5_0 = 0;
int32_t G_B9_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B11_0 = NULL;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* G_B11_1 = NULL;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B10_0 = NULL;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* G_B10_1 = NULL;
int32_t G_B12_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B12_1 = NULL;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* G_B12_2 = NULL;
int32_t G_B16_0 = 0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B19_0;
memset((&G_B19_0), 0, sizeof(G_B19_0));
{
// var resource = res as TextureResource;
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_0 = ___res1;
V_0 = ((TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA*)IsInstClass((RuntimeObject*)L_0, TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var));
// var fastMemDesc = resource.desc.fastMemoryDesc;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_1 = V_0;
NullCheck(L_1);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_2 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_1)->___desc_9);
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D L_3 = L_2->___fastMemoryDesc_22;
V_1 = L_3;
// if (fastMemDesc.inFastMemory)
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D L_4 = V_1;
bool L_5 = L_4.___inFastMemory_0;
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_003f;
}
}
{
// resource.graphicsResource.SwitchToFastMemory(rgContext.cmd, fastMemDesc.residencyFraction, fastMemDesc.flags);
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_7 = V_0;
NullCheck(L_7);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_8 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_7)->___graphicsResource_10;
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_9 = ___rgContext0;
NullCheck(L_9);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = L_9->___cmd_1;
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D L_11 = V_1;
float L_12 = L_11.___residencyFraction_2;
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D L_13 = V_1;
int32_t L_14 = L_13.___flags_1;
NullCheck(L_8);
RTHandle_SwitchToFastMemory_m88468F9FF42F96F5192DFE57669B36724AD9C22D(L_8, L_10, L_12, L_14, (bool)0, NULL);
}
IL_003f:
{
// if (resource.desc.clearBuffer || m_RenderGraphDebug.clearRenderTargetsAtCreation)
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_15 = V_0;
NullCheck(L_15);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_16 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_15)->___desc_9);
bool L_17 = L_16->___clearBuffer_24;
if (L_17)
{
goto IL_0059;
}
}
{
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* L_18 = __this->___m_RenderGraphDebug_4;
NullCheck(L_18);
bool L_19 = L_18->___clearRenderTargetsAtCreation_2;
G_B5_0 = ((int32_t)(L_19));
goto IL_005a;
}
IL_0059:
{
G_B5_0 = 1;
}
IL_005a:
{
V_3 = (bool)G_B5_0;
bool L_20 = V_3;
if (!L_20)
{
goto IL_00f4;
}
}
{
// bool debugClear = m_RenderGraphDebug.clearRenderTargetsAtCreation && !resource.desc.clearBuffer;
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* L_21 = __this->___m_RenderGraphDebug_4;
NullCheck(L_21);
bool L_22 = L_21->___clearRenderTargetsAtCreation_2;
if (!L_22)
{
goto IL_007f;
}
}
{
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_23 = V_0;
NullCheck(L_23);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_24 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_23)->___desc_9);
bool L_25 = L_24->___clearBuffer_24;
G_B9_0 = ((((int32_t)L_25) == ((int32_t)0))? 1 : 0);
goto IL_0080;
}
IL_007f:
{
G_B9_0 = 0;
}
IL_0080:
{
V_4 = (bool)G_B9_0;
// using (new ProfilingScope(rgContext.cmd, ProfilingSampler.Get(debugClear ? RenderGraphProfileId.RenderGraphClearDebug : RenderGraphProfileId.RenderGraphClear)))
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_26 = ___rgContext0;
NullCheck(L_26);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_27 = L_26->___cmd_1;
bool L_28 = V_4;
G_B10_0 = L_27;
G_B10_1 = (&V_5);
if (L_28)
{
G_B11_0 = L_27;
G_B11_1 = (&V_5);
goto IL_0091;
}
}
{
G_B12_0 = 2;
G_B12_1 = G_B10_0;
G_B12_2 = G_B10_1;
goto IL_0092;
}
IL_0091:
{
G_B12_0 = 3;
G_B12_1 = G_B11_0;
G_B12_2 = G_B11_1;
}
IL_0092:
{
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_29;
L_29 = ProfilingSampler_Get_TisRenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE_mBDFF82E4DD19C4E148BC7D3E37B335D5746A6314(G_B12_0, ProfilingSampler_Get_TisRenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE_mBDFF82E4DD19C4E148BC7D3E37B335D5746A6314_RuntimeMethod_var);
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC(G_B12_2, G_B12_1, L_29, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00e4:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_5), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// var clearFlag = resource.desc.depthBufferBits != DepthBits.None ? ClearFlag.DepthStencil : ClearFlag.Color;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_30 = V_0;
NullCheck(L_30);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_31 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_30)->___desc_9);
int32_t L_32 = L_31->___depthBufferBits_6;
if (L_32)
{
goto IL_00ad_1;
}
}
{
G_B16_0 = 1;
goto IL_00ae_1;
}
IL_00ad_1:
{
G_B16_0 = 6;
}
IL_00ae_1:
{
V_6 = G_B16_0;
// var clearColor = debugClear ? Color.magenta : resource.desc.clearColor;
bool L_33 = V_4;
if (L_33)
{
goto IL_00c1_1;
}
}
{
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_34 = V_0;
NullCheck(L_34);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_35 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_34)->___desc_9);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_36 = L_35->___clearColor_25;
G_B19_0 = L_36;
goto IL_00c6_1;
}
IL_00c1_1:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_37;
L_37 = Color_get_magenta_mF552F660CB0E42F18558AD59D516EBAC923F57E2_inline(NULL);
G_B19_0 = L_37;
}
IL_00c6_1:
{
V_7 = G_B19_0;
// CoreUtils.SetRenderTarget(rgContext.cmd, resource.graphicsResource, clearFlag, clearColor);
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_38 = ___rgContext0;
NullCheck(L_38);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_39 = L_38->___cmd_1;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_40 = V_0;
NullCheck(L_40);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_41 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_40)->___graphicsResource_10;
int32_t L_42 = V_6;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_43 = V_7;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
CoreUtils_SetRenderTarget_m21FAE62EC0EE884521A2F8C0A94758CFB30D8A80(L_39, L_41, L_42, L_43, 0, (-1), (-1), NULL);
goto IL_00f3;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00f3:
{
}
IL_00f4:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ReleasePooledResource(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ReleasePooledResource_m2031C38E48A585EB086C244A3D47D44E034C1ABF (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, int32_t ___type1, int32_t ___index2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* G_B3_0 = NULL;
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* G_B2_0 = NULL;
{
// var resource = m_RenderGraphResources[type].resourceArray[index];
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
int32_t L_1 = ___type1;
NullCheck(L_0);
int32_t L_2 = L_1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_4 = L_3->___resourceArray_0;
int32_t L_5 = ___index2;
NullCheck(L_4);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_6;
L_6 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_4, L_5, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_7 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_6);
V_0 = L_7;
// if (!resource.imported)
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_8 = V_0;
NullCheck(L_8);
bool L_9 = L_8->___imported_0;
V_1 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_1;
if (!L_10)
{
goto IL_006b;
}
}
{
// m_RenderGraphResources[type].releaseResourceCallback?.Invoke(rgContext, resource);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_11 = __this->___m_RenderGraphResources_2;
int32_t L_12 = ___type1;
NullCheck(L_11);
int32_t L_13 = L_12;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
NullCheck(L_14);
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* L_15 = L_14->___releaseResourceCallback_4;
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* L_16 = L_15;
G_B2_0 = L_16;
if (L_16)
{
G_B3_0 = L_16;
goto IL_0037;
}
}
{
goto IL_003f;
}
IL_0037:
{
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_17 = ___rgContext0;
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_18 = V_0;
NullCheck(G_B3_0);
ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_inline(G_B3_0, L_17, L_18, NULL);
}
IL_003f:
{
// if (m_RenderGraphDebug.enableLogging)
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* L_19 = __this->___m_RenderGraphDebug_4;
NullCheck(L_19);
bool L_20 = L_19->___enableLogging_6;
V_2 = L_20;
bool L_21 = V_2;
if (!L_21)
{
goto IL_005d;
}
}
{
// resource.LogRelease(m_FrameInformationLogger);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_22 = V_0;
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_23 = __this->___m_FrameInformationLogger_6;
NullCheck(L_22);
VirtualActionInvoker1< RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* >::Invoke(14 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::LogRelease(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger) */, L_22, L_23);
}
IL_005d:
{
// resource.ReleasePooledGraphicsResource(m_CurrentFrameIndex);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_24 = V_0;
int32_t L_25 = __this->___m_CurrentFrameIndex_7;
NullCheck(L_24);
VirtualActionInvoker1< int32_t >::Invoke(11 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::ReleasePooledGraphicsResource(System.Int32) */, L_24, L_25);
}
IL_006b:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ReleaseTextureCallback(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext,UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ReleaseTextureCallback_mAA581CF5124B152FA95F4A7B5FF297DFD60ACF2B (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisRenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE_mBDFF82E4DD19C4E148BC7D3E37B335D5746A6314_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* V_0 = NULL;
bool V_1 = false;
ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
int32_t G_B5_0 = 0;
{
// var resource = res as TextureResource;
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_0 = ___res1;
V_0 = ((TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA*)IsInstClass((RuntimeObject*)L_0, TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var));
// if (m_RenderGraphDebug.clearRenderTargetsAtRelease)
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* L_1 = __this->___m_RenderGraphDebug_4;
NullCheck(L_1);
bool L_2 = L_1->___clearRenderTargetsAtRelease_3;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_006c;
}
}
{
// using (new ProfilingScope(rgContext.cmd, ProfilingSampler.Get(RenderGraphProfileId.RenderGraphClearDebug)))
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_4 = ___rgContext0;
NullCheck(L_4);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = L_4->___cmd_1;
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6;
L_6 = ProfilingSampler_Get_TisRenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE_mBDFF82E4DD19C4E148BC7D3E37B335D5746A6314(3, ProfilingSampler_Get_TisRenderGraphProfileId_t5F4D3D7257C9D431B4E5ADBDA8C2F172C9EF06CE_mBDFF82E4DD19C4E148BC7D3E37B335D5746A6314_RuntimeMethod_var);
ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_2), L_5, L_6, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_005c:
{// begin finally (depth: 1)
ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_2), NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
// var clearFlag = resource.desc.depthBufferBits != DepthBits.None ? ClearFlag.DepthStencil : ClearFlag.Color;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_7 = V_0;
NullCheck(L_7);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_8 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_7)->___desc_9);
int32_t L_9 = L_8->___depthBufferBits_6;
if (L_9)
{
goto IL_003c_1;
}
}
{
G_B5_0 = 1;
goto IL_003d_1;
}
IL_003c_1:
{
G_B5_0 = 6;
}
IL_003d_1:
{
V_3 = G_B5_0;
// CoreUtils.SetRenderTarget(rgContext.cmd, resource.graphicsResource, clearFlag, Color.magenta);
RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* L_10 = ___rgContext0;
NullCheck(L_10);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = L_10->___cmd_1;
TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* L_12 = V_0;
NullCheck(L_12);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_13 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)L_12)->___graphicsResource_10;
int32_t L_14 = V_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_15;
L_15 = Color_get_magenta_mF552F660CB0E42F18558AD59D516EBAC923F57E2_inline(NULL);
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
CoreUtils_SetRenderTarget_m21FAE62EC0EE884521A2F8C0A94758CFB30D8A80(L_11, L_13, L_14, L_15, 0, (-1), (-1), NULL);
goto IL_006b;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_006b:
{
}
IL_006c:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ValidateTextureDesc(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ValidateTextureDesc_mCB8ACB1153374A7AA619006246F237E54D2A38F3 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* ___desc0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B3_0 = 0;
int32_t G_B13_0 = 0;
{
// if (desc.colorFormat == GraphicsFormat.None && desc.depthBufferBits == DepthBits.None)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_0 = ___desc0;
int32_t L_1 = L_0->___colorFormat_7;
if (L_1)
{
goto IL_0014;
}
}
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_2 = ___desc0;
int32_t L_3 = L_2->___depthBufferBits_6;
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 0;
}
IL_0015:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0025;
}
}
{
// throw new ArgumentException("Texture was created with an invalid color format.");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral736111751C67725CBA358CAE093D17EE7B1E984F)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ValidateTextureDesc_mCB8ACB1153374A7AA619006246F237E54D2A38F3_RuntimeMethod_var)));
}
IL_0025:
{
// if (desc.dimension == TextureDimension.None)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_6 = ___desc0;
int32_t L_7 = L_6->___dimension_10;
V_1 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_1;
if (!L_8)
{
goto IL_003e;
}
}
{
// throw new ArgumentException("Texture was created with an invalid texture dimension.");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral24D92E3AB9BC0D7E61AB569B5011874063A3A7E6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ValidateTextureDesc_mCB8ACB1153374A7AA619006246F237E54D2A38F3_RuntimeMethod_var)));
}
IL_003e:
{
// if (desc.slices == 0)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_10 = ___desc0;
int32_t L_11 = L_10->___slices_3;
V_2 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_2;
if (!L_12)
{
goto IL_0057;
}
}
{
// throw new ArgumentException("Texture was created with a slices parameter value of zero.");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_13 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_13);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8982B21DD4AC6B94BB1CB7032516819ECB56FDF7)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ValidateTextureDesc_mCB8ACB1153374A7AA619006246F237E54D2A38F3_RuntimeMethod_var)));
}
IL_0057:
{
// if (desc.sizeMode == TextureSizeMode.Explicit)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_14 = ___desc0;
int32_t L_15 = L_14->___sizeMode_0;
V_3 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_3;
if (!L_16)
{
goto IL_008b;
}
}
{
// if (desc.width == 0 || desc.height == 0)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_17 = ___desc0;
int32_t L_18 = L_17->___width_1;
if (!L_18)
{
goto IL_0078;
}
}
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_19 = ___desc0;
int32_t L_20 = L_19->___height_2;
G_B13_0 = ((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
goto IL_0079;
}
IL_0078:
{
G_B13_0 = 1;
}
IL_0079:
{
V_4 = (bool)G_B13_0;
bool L_21 = V_4;
if (!L_21)
{
goto IL_008a;
}
}
{
// throw new ArgumentException("Texture using Explicit size mode was create with either width or height at zero.");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_22 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_22);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE16040695E2395693B9491F4D263E70DBDEF301)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ValidateTextureDesc_mCB8ACB1153374A7AA619006246F237E54D2A38F3_RuntimeMethod_var)));
}
IL_008a:
{
}
IL_008b:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ValidateRendererListDesc(UnityEngine.Rendering.RendererUtils.RendererListDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ValidateRendererListDesc_m4B314D30C4CAB53AF0F638A727EF506BD45CE0BF (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___desc0, const RuntimeMethod* method)
{
bool V_0 = false;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t G_B5_0 = 0;
{
// if (!desc.IsValid())
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_0 = ___desc0;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E L_1 = (*(RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*)L_0);
V_1 = L_1;
bool L_2;
L_2 = RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136((&V_1), NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0022;
}
}
{
// throw new ArgumentException("Renderer List descriptor is not valid.");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral66F18344BB01568D9E6C7B34CB97DC77588CFBBE)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ValidateRendererListDesc_m4B314D30C4CAB53AF0F638A727EF506BD45CE0BF_RuntimeMethod_var)));
}
IL_0022:
{
// if (desc.renderQueueRange.lowerBound == 0 && desc.renderQueueRange.upperBound == 0)
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_5 = ___desc0;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_6 = L_5->___renderQueueRange_2;
V_3 = L_6;
int32_t L_7;
L_7 = RenderQueueRange_get_lowerBound_m0F11004DA9B02414047A9DB92275F009487581E4((&V_3), NULL);
if (L_7)
{
goto IL_0045;
}
}
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_8 = ___desc0;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_9 = L_8->___renderQueueRange_2;
V_3 = L_9;
int32_t L_10;
L_10 = RenderQueueRange_get_upperBound_m6A89E9331EE632619B0B71A36B183290C97A1D9F((&V_3), NULL);
G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_0046;
}
IL_0045:
{
G_B5_0 = 0;
}
IL_0046:
{
V_2 = (bool)G_B5_0;
bool L_11 = V_2;
if (!L_11)
{
goto IL_0056;
}
}
{
// throw new ArgumentException("Renderer List creation descriptor must have a valid RenderQueueRange.");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF8AB623224E54BD71B3F9344E4F7187E575D7EDF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ValidateRendererListDesc_m4B314D30C4CAB53AF0F638A727EF506BD45CE0BF_RuntimeMethod_var)));
}
IL_0056:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::ValidateComputeBufferDesc(UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_ValidateComputeBufferDesc_m8C766FBD5BD48AA70AA7DB385FD8868E0D303AE0 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* ___desc0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
// if (desc.stride % 4 != 0)
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_0 = ___desc0;
int32_t L_1 = L_0->___stride_1;
V_0 = (bool)((!(((uint32_t)((int32_t)(L_1%4))) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
// throw new ArgumentException("Invalid Compute Buffer creation descriptor: Compute Buffer stride must be at least 4.");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF370F3C50790DFEFC52555FC6F430C4EAFC129)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ValidateComputeBufferDesc_m8C766FBD5BD48AA70AA7DB385FD8868E0D303AE0_RuntimeMethod_var)));
}
IL_001c:
{
// if (desc.count == 0)
ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4* L_4 = ___desc0;
int32_t L_5 = L_4->___count_0;
V_1 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0035;
}
}
{
// throw new ArgumentException("Invalid Compute Buffer creation descriptor: Compute Buffer count must be non zero.");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C1813EE34B52DF27014E986976FA59248DE711D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderGraphResourceRegistry_ValidateComputeBufferDesc_m8C766FBD5BD48AA70AA7DB385FD8868E0D303AE0_RuntimeMethod_var)));
}
IL_0035:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::CreateRendererLists(System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle>,UnityEngine.Rendering.ScriptableRenderContext,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_CreateRendererLists_mBE817E97CC7909310E47A54C4FEEA42257AF4AE3 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* ___rendererLists0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, bool ___manualDispatch2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3FBE406905C8C075379C2C5821987708C647CDAC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mA719E2403426B002A8D6C97FE7C406533D596D2D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m3A11D2ABC69C52B158DF18691ABAF2843B40B9DB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m96352FF97846EDDA858C0FE1B8AFF40EA915C5CD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mBF00027B35F787CD3439440CB37089826648E82E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777 V_0;
memset((&V_0), 0, sizeof(V_0));
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D V_1;
memset((&V_1), 0, sizeof(V_1));
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* V_2 = NULL;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* V_3 = NULL;
bool V_4 = false;
{
// m_ActiveRendererLists.Clear();
List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* L_0 = __this->___m_ActiveRendererLists_11;
NullCheck(L_0);
List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_inline(L_0, List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_RuntimeMethod_var);
// foreach (var rendererList in rendererLists)
List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* L_1 = ___rendererLists0;
NullCheck(L_1);
Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777 L_2;
L_2 = List_1_GetEnumerator_mBF00027B35F787CD3439440CB37089826648E82E(L_1, List_1_GetEnumerator_mBF00027B35F787CD3439440CB37089826648E82E_RuntimeMethod_var);
V_0 = L_2;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_006a:
{// begin finally (depth: 1)
Enumerator_Dispose_m3FBE406905C8C075379C2C5821987708C647CDAC((&V_0), Enumerator_Dispose_m3FBE406905C8C075379C2C5821987708C647CDAC_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_005f_1;
}
IL_0017_1:
{
// foreach (var rendererList in rendererLists)
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_3;
L_3 = Enumerator_get_Current_m3A11D2ABC69C52B158DF18691ABAF2843B40B9DB_inline((&V_0), Enumerator_get_Current_m3A11D2ABC69C52B158DF18691ABAF2843B40B9DB_RuntimeMethod_var);
V_1 = L_3;
// ref var rendererListResource = ref m_RendererListResources[rendererList];
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* L_4 = __this->___m_RendererListResources_3;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_5 = V_1;
int32_t L_6;
L_6 = RendererListHandle_op_Implicit_m67A309DDD452E9C1C024CBACE7A0759B3B3357E0(L_5, NULL);
NullCheck(L_4);
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* L_7;
L_7 = DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31(L_4, L_6, DynamicArray_1_get_Item_mF3E6225CDFD0CD64C4DC1289DB12E97049574C31_RuntimeMethod_var);
V_2 = L_7;
// ref var desc = ref rendererListResource.desc;
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* L_8 = V_2;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_9 = (&L_8->___desc_0);
V_3 = L_9;
// rendererListResource.rendererList = context.CreateRendererList(desc);
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* L_10 = V_2;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_11 = V_3;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E L_12 = (*(RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*)L_11);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_13;
L_13 = ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE((&___context1), L_12, NULL);
L_10->___rendererList_1 = L_13;
// m_ActiveRendererLists.Add(rendererListResource.rendererList);
List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* L_14 = __this->___m_ActiveRendererLists_11;
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* L_15 = V_2;
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_16 = L_15->___rendererList_1;
NullCheck(L_14);
List_1_Add_m96352FF97846EDDA858C0FE1B8AFF40EA915C5CD_inline(L_14, L_16, List_1_Add_m96352FF97846EDDA858C0FE1B8AFF40EA915C5CD_RuntimeMethod_var);
}
IL_005f_1:
{
// foreach (var rendererList in rendererLists)
bool L_17;
L_17 = Enumerator_MoveNext_mA719E2403426B002A8D6C97FE7C406533D596D2D((&V_0), Enumerator_MoveNext_mA719E2403426B002A8D6C97FE7C406533D596D2D_RuntimeMethod_var);
if (L_17)
{
goto IL_0017_1;
}
}
{
goto IL_0079;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0079:
{
// if (manualDispatch)
bool L_18 = ___manualDispatch2;
V_4 = L_18;
bool L_19 = V_4;
if (!L_19)
{
goto IL_008e;
}
}
{
// context.PrepareRendererListsAsync(m_ActiveRendererLists);
List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* L_20 = __this->___m_ActiveRendererLists_11;
ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6((&___context1), L_20, NULL);
}
IL_008e:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_Clear_mD46E87EC32F4E591732FCD7FB7F69AA1243AF309 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, bool ___onException0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_Clear_m2D2FEBF4C81356C4B64C5B416436969FECF74217_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// LogResources();
RenderGraphResourceRegistry_LogResources_mB4DE5B9AE131FF60064BBA25FBEE6034911165F0(__this, NULL);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_0 = 0;
goto IL_0025;
}
IL_000c:
{
// m_RenderGraphResources[i].Clear(onException, m_CurrentFrameIndex);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
int32_t L_1 = V_0;
NullCheck(L_0);
int32_t L_2 = L_1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
bool L_4 = ___onException0;
int32_t L_5 = __this->___m_CurrentFrameIndex_7;
NullCheck(L_3);
RenderGraphResourcesData_Clear_mD4E3B153DD47FE532CC058AB44F597AB0D4DE56C(L_3, L_4, L_5, NULL);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_6 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_6, 1));
}
IL_0025:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_7 = V_0;
V_1 = (bool)((((int32_t)L_7) < ((int32_t)2))? 1 : 0);
bool L_8 = V_1;
if (L_8)
{
goto IL_000c;
}
}
{
// m_RendererListResources.Clear();
DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* L_9 = __this->___m_RendererListResources_3;
NullCheck(L_9);
DynamicArray_1_Clear_m2D2FEBF4C81356C4B64C5B416436969FECF74217(L_9, DynamicArray_1_Clear_m2D2FEBF4C81356C4B64C5B416436969FECF74217_RuntimeMethod_var);
// m_ActiveRendererLists.Clear();
List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* L_10 = __this->___m_ActiveRendererLists_11;
NullCheck(L_10);
List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_inline(L_10, List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::PurgeUnusedGraphicsResources()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_PurgeUnusedGraphicsResources_m593279893CD0650F0AAC95859FCE4C5E40C943B5 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_0 = 0;
goto IL_001d;
}
IL_0005:
{
// m_RenderGraphResources[i].PurgeUnusedGraphicsResources(m_CurrentFrameIndex);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
int32_t L_1 = V_0;
NullCheck(L_0);
int32_t L_2 = L_1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
int32_t L_4 = __this->___m_CurrentFrameIndex_7;
NullCheck(L_3);
RenderGraphResourcesData_PurgeUnusedGraphicsResources_m24F8F6F3889FC6724341369C51260CC7D367B2AA(L_3, L_4, NULL);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_5 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_5, 1));
}
IL_001d:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_6 = V_0;
V_1 = (bool)((((int32_t)L_6) < ((int32_t)2))? 1 : 0);
bool L_7 = V_1;
if (L_7)
{
goto IL_0005;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_Cleanup_mAF56D87596328355ED31A4C009E0C5F70CE4E979 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
V_0 = 0;
goto IL_0017;
}
IL_0005:
{
// m_RenderGraphResources[i].Cleanup();
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_0 = __this->___m_RenderGraphResources_2;
int32_t L_1 = V_0;
NullCheck(L_0);
int32_t L_2 = L_1;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
RenderGraphResourcesData_Cleanup_mD6A20FDAFB30E905B4FA0547490E7220BA3A3609(L_3, NULL);
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_4 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_4, 1));
}
IL_0017:
{
// for (int i = 0; i < (int)RenderGraphResourceType.Count; ++i)
int32_t L_5 = V_0;
V_1 = (bool)((((int32_t)L_5) < ((int32_t)2))? 1 : 0);
bool L_6 = V_1;
if (L_6)
{
goto IL_0005;
}
}
{
// RTHandles.Release(m_CurrentBackbuffer);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_7 = __this->___m_CurrentBackbuffer_9;
il2cpp_codegen_runtime_class_init_inline(RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
RTHandles_Release_m30F0805D0D28A1EA1C0A661E31E6A0F1B8D26EE4(L_7, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::FlushLogs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_FlushLogs_m6111629FE7BD896DF076EDE721BBE268DC7F450A (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// Debug.Log(m_ResourceLogger.GetAllLogs());
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_0 = __this->___m_ResourceLogger_5;
NullCheck(L_0);
String_t* L_1;
L_1 = RenderGraphLogger_GetAllLogs_mAC4F351FF8782E057CA13F2BDB37BA3AE483FF20(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219(L_1, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry::LogResources()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourceRegistry_LogResources_mB4DE5B9AE131FF60064BBA25FBEE6034911165F0 (RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral32BEC155AB1428FB2E55705726DDC8DD1B51BE6F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
// if (m_RenderGraphDebug.enableLogging)
RenderGraphDebugParams_t71FB41FA59B11FB4B0E81B17F48923224ED4905E* L_0 = __this->___m_RenderGraphDebug_4;
NullCheck(L_0);
bool L_1 = L_0->___enableLogging_6;
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0069;
}
}
{
// m_ResourceLogger.LogLine("==== Allocated Resources ====\n");
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_3 = __this->___m_ResourceLogger_5;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4;
L_4 = Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_inline(Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
NullCheck(L_3);
RenderGraphLogger_LogLine_m3502DD261EFC7E7DAFFC3F4C461A6D02D841B5BC(L_3, _stringLiteral32BEC155AB1428FB2E55705726DDC8DD1B51BE6F, L_4, NULL);
// for (int type = 0; type < (int)RenderGraphResourceType.Count; ++type)
V_1 = 0;
goto IL_0060;
}
IL_002b:
{
// m_RenderGraphResources[type].pool.LogResources(m_ResourceLogger);
RenderGraphResourcesDataU5BU5D_t986D5EFBEEA417451A84B934DC874462633F7BA1* L_5 = __this->___m_RenderGraphResources_2;
int32_t L_6 = V_1;
NullCheck(L_5);
int32_t L_7 = L_6;
RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
NullCheck(L_8);
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_9 = L_8->___pool_2;
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_10 = __this->___m_ResourceLogger_5;
NullCheck(L_9);
VirtualActionInvoker1< RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* >::Invoke(7 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool::LogResources(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger) */, L_9, L_10);
// m_ResourceLogger.LogLine("");
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_11 = __this->___m_ResourceLogger_5;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_12;
L_12 = Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_inline(Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
NullCheck(L_11);
RenderGraphLogger_LogLine_m3502DD261EFC7E7DAFFC3F4C461A6D02D841B5BC(L_11, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, L_12, NULL);
// for (int type = 0; type < (int)RenderGraphResourceType.Count; ++type)
int32_t L_13 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_0060:
{
// for (int type = 0; type < (int)RenderGraphResourceType.Count; ++type)
int32_t L_14 = V_1;
V_2 = (bool)((((int32_t)L_14) < ((int32_t)2))? 1 : 0);
bool L_15 = V_2;
if (L_15)
{
goto IL_002b;
}
}
{
}
IL_0069:
{
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_Multicast(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* currentDelegate = reinterpret_cast<ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___rgContext0, ___res1, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_Open(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08*, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___rgContext0, ___res1, method);
}
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_Closed(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08*, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___rgContext0, ___res1, method);
}
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenStaticInvoker(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
InvokerActionInvoker2< RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08*, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* >::Invoke(__this->___method_ptr_0, method, NULL, ___rgContext0, ___res1);
}
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_ClosedStaticInvoker(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
InvokerActionInvoker3< RuntimeObject*, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08*, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___rgContext0, ___res1);
}
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenVirtual(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
VirtualActionInvoker1< IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* >::Invoke(il2cpp_codegen_method_get_slot(method), ___rgContext0, ___res1);
}
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenInterface(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
InterfaceActionInvoker1< IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___rgContext0, ___res1);
}
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenGenericVirtual(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
GenericVirtualActionInvoker1< IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* >::Invoke(method, ___rgContext0, ___res1);
}
void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenGenericInterface(ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
GenericInterfaceActionInvoker1< IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* >::Invoke(method, ___rgContext0, ___res1);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceCallback__ctor_m83ADE3D8CD197E408D138B6414700A036BA0632E (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_Open;
else
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_Closed;
}
else
{
bool isOpen = methodCount == 1;
if (isOpen)
{
if (__this->___method_is_virtual_12)
{
if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___method1))
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___method1))
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenGenericInterface;
else
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenGenericVirtual;
else
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___method1))
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenInterface;
else
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_OpenVirtual;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_Open;
}
}
else
{
__this->___invoke_impl_1 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_Closed;
}
}
__this->___extra_arg_5 = (intptr_t)&ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_Multicast;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback::Invoke(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext,UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978 (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___rgContext0, ___res1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
// System.IAsyncResult UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback::BeginInvoke(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphContext,UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ResourceCallback_BeginInvoke_m5B83C1D642493776276FEFE24718E11B73456D42 (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___callback2, RuntimeObject* ___object3, const RuntimeMethod* method)
{
void *__d_args[3] = {0};
__d_args[0] = ___rgContext0;
__d_args[1] = ___res1;
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/ResourceCallback::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceCallback_EndInvoke_mFFE27089EF8D2FDFD7D6451D6E207BF5B0BF5E71 (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::Clear(System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcesData_Clear_mD4E3B153DD47FE532CC058AB44F597AB0D4DE56C (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, bool ___onException0, int32_t ___frameIndex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_Resize_mEEEB907EAEFD4C22DB449FF052CF6AC967A27AD1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// resourceArray.Resize(sharedResourcesCount); // First N elements are reserved for shared persistent resources and are kept as is.
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_0 = __this->___resourceArray_0;
int32_t L_1 = __this->___sharedResourcesCount_1;
NullCheck(L_0);
DynamicArray_1_Resize_mEEEB907EAEFD4C22DB449FF052CF6AC967A27AD1(L_0, L_1, (bool)0, DynamicArray_1_Resize_mEEEB907EAEFD4C22DB449FF052CF6AC967A27AD1_RuntimeMethod_var);
// pool.CheckFrameAllocation(onException, frameIndex);
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_2 = __this->___pool_2;
bool L_3 = ___onException0;
int32_t L_4 = ___frameIndex1;
NullCheck(L_2);
VirtualActionInvoker2< bool, int32_t >::Invoke(6 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool::CheckFrameAllocation(System.Boolean,System.Int32) */, L_2, L_3, L_4);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcesData_Cleanup_mD6A20FDAFB30E905B4FA0547490E7220BA3A3609 (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
// for (int i = 0; i < sharedResourcesCount; ++i)
V_0 = 0;
goto IL_002a;
}
IL_0005:
{
// var resource = resourceArray[i];
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_0 = __this->___resourceArray_0;
int32_t L_1 = V_0;
NullCheck(L_0);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D** L_2;
L_2 = DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE(L_0, L_1, DynamicArray_1_get_Item_m5FC9383C3A815B0DF7AAD4C2A5CDFB1A25586ECE_RuntimeMethod_var);
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_3 = *((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D**)L_2);
V_1 = L_3;
// if (resource != null)
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_4 = V_1;
V_2 = (bool)((!(((RuntimeObject*)(IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0025;
}
}
{
// resource.ReleaseGraphicsResource();
IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* L_6 = V_1;
NullCheck(L_6);
VirtualActionInvoker0::Invoke(12 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::ReleaseGraphicsResource() */, L_6);
}
IL_0025:
{
// for (int i = 0; i < sharedResourcesCount; ++i)
int32_t L_7 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_7, 1));
}
IL_002a:
{
// for (int i = 0; i < sharedResourcesCount; ++i)
int32_t L_8 = V_0;
int32_t L_9 = __this->___sharedResourcesCount_1;
V_3 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0);
bool L_10 = V_3;
if (L_10)
{
goto IL_0005;
}
}
{
// pool.Cleanup();
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_11 = __this->___pool_2;
NullCheck(L_11);
VirtualActionInvoker0::Invoke(5 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool::Cleanup() */, L_11);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::PurgeUnusedGraphicsResources(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcesData_PurgeUnusedGraphicsResources_m24F8F6F3889FC6724341369C51260CC7D367B2AA (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, int32_t ___frameIndex0, const RuntimeMethod* method)
{
{
// pool.PurgeUnusedResources(frameIndex);
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_0 = __this->___pool_2;
int32_t L_1 = ___frameIndex0;
NullCheck(L_0);
VirtualActionInvoker1< int32_t >::Invoke(4 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool::PurgeUnusedResources(System.Int32) */, L_0, L_1);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry/RenderGraphResourcesData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderGraphResourcesData__ctor_m1D295D8A104963715BAE610F9A17C9F9E33F2682 (RenderGraphResourcesData_tB2FF97B16A3E1DE700283778679C5CC0C39F4CFE* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1__ctor_mC54BA6AC0346382BA706F5BFD551B21E983A0E13_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public DynamicArray<IRenderGraphResource> resourceArray = new DynamicArray<IRenderGraphResource>();
DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB* L_0 = (DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB*)il2cpp_codegen_object_new(DynamicArray_1_t401F46C0081DE185BCAB1D30DE8D6B6DC9AA6AFB_il2cpp_TypeInfo_var);
NullCheck(L_0);
DynamicArray_1__ctor_mC54BA6AC0346382BA706F5BFD551B21E983A0E13(L_0, DynamicArray_1__ctor_mC54BA6AC0346382BA706F5BFD551B21E983A0E13_RuntimeMethod_var);
__this->___resourceArray_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___resourceArray_0), (void*)L_0);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle
IL2CPP_EXTERN_C void RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshal_pinvoke(const RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D& unmarshaled, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_pinvoke& marshaled)
{
marshaled.___m_IsValid_0 = static_cast<int32_t>(unmarshaled.___m_IsValid_0);
marshaled.___U3ChandleU3Ek__BackingField_1 = unmarshaled.___U3ChandleU3Ek__BackingField_1;
}
IL2CPP_EXTERN_C void RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshal_pinvoke_back(const RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_pinvoke& marshaled, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D& unmarshaled)
{
bool unmarshaledm_IsValid_temp_0 = false;
unmarshaledm_IsValid_temp_0 = static_cast<bool>(marshaled.___m_IsValid_0);
unmarshaled.___m_IsValid_0 = unmarshaledm_IsValid_temp_0;
int32_t unmarshaledU3ChandleU3Ek__BackingField_temp_1 = 0;
unmarshaledU3ChandleU3Ek__BackingField_temp_1 = marshaled.___U3ChandleU3Ek__BackingField_1;
unmarshaled.___U3ChandleU3Ek__BackingField_1 = unmarshaledU3ChandleU3Ek__BackingField_temp_1;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle
IL2CPP_EXTERN_C void RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshal_pinvoke_cleanup(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle
IL2CPP_EXTERN_C void RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshal_com(const RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D& unmarshaled, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_com& marshaled)
{
marshaled.___m_IsValid_0 = static_cast<int32_t>(unmarshaled.___m_IsValid_0);
marshaled.___U3ChandleU3Ek__BackingField_1 = unmarshaled.___U3ChandleU3Ek__BackingField_1;
}
IL2CPP_EXTERN_C void RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshal_com_back(const RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_com& marshaled, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D& unmarshaled)
{
bool unmarshaledm_IsValid_temp_0 = false;
unmarshaledm_IsValid_temp_0 = static_cast<bool>(marshaled.___m_IsValid_0);
unmarshaled.___m_IsValid_0 = unmarshaledm_IsValid_temp_0;
int32_t unmarshaledU3ChandleU3Ek__BackingField_temp_1 = 0;
unmarshaledU3ChandleU3Ek__BackingField_temp_1 = marshaled.___U3ChandleU3Ek__BackingField_1;
unmarshaled.___U3ChandleU3Ek__BackingField_1 = unmarshaledU3ChandleU3Ek__BackingField_temp_1;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle
IL2CPP_EXTERN_C void RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshal_com_cleanup(RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_com& marshaled)
{
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RendererListHandle_get_handle_m4D239A48FFDBFA551B8BE7A4448BF19370EEB848 (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, const RuntimeMethod* method)
{
{
// internal int handle { get; private set; }
int32_t L_0 = __this->___U3ChandleU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RendererListHandle_get_handle_m4D239A48FFDBFA551B8BE7A4448BF19370EEB848_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*>(__this + _offset);
int32_t _returnValue;
_returnValue = RendererListHandle_get_handle_m4D239A48FFDBFA551B8BE7A4448BF19370EEB848_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::set_handle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererListHandle_set_handle_m0DE76F63C96B25082DA109CB2C5C9EBB99F6D0E3 (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int handle { get; private set; }
int32_t L_0 = ___value0;
__this->___U3ChandleU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RendererListHandle_set_handle_m0DE76F63C96B25082DA109CB2C5C9EBB99F6D0E3_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*>(__this + _offset);
RendererListHandle_set_handle_m0DE76F63C96B25082DA109CB2C5C9EBB99F6D0E3_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererListHandle__ctor_mCFD25579FE4F4D3687533BE4A366128E0E23B0AF (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, int32_t ___handle0, const RuntimeMethod* method)
{
{
// internal RendererListHandle(int handle) { this.handle = handle; m_IsValid = true; }
int32_t L_0 = ___handle0;
RendererListHandle_set_handle_m0DE76F63C96B25082DA109CB2C5C9EBB99F6D0E3_inline(__this, L_0, NULL);
// internal RendererListHandle(int handle) { this.handle = handle; m_IsValid = true; }
__this->___m_IsValid_0 = (bool)1;
// internal RendererListHandle(int handle) { this.handle = handle; m_IsValid = true; }
return;
}
}
IL2CPP_EXTERN_C void RendererListHandle__ctor_mCFD25579FE4F4D3687533BE4A366128E0E23B0AF_AdjustorThunk (RuntimeObject* __this, int32_t ___handle0, const RuntimeMethod* method)
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*>(__this + _offset);
RendererListHandle__ctor_mCFD25579FE4F4D3687533BE4A366128E0E23B0AF(_thisAdjusted, ___handle0, method);
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RendererListHandle_op_Implicit_m67A309DDD452E9C1C024CBACE7A0759B3B3357E0 (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___handle0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public static implicit operator int(RendererListHandle handle) { return handle.handle; }
int32_t L_0;
L_0 = RendererListHandle_get_handle_m4D239A48FFDBFA551B8BE7A4448BF19370EEB848_inline((&___handle0), NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
// public static implicit operator int(RendererListHandle handle) { return handle.handle; }
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E RendererListHandle_op_Implicit_m773844C3742FA469FDAD459576166538B28ADC25 (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___rendererList0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
{
// public static implicit operator CoreRendererList(RendererListHandle rendererList) => rendererList.IsValid() ? RenderGraphResourceRegistry.current.GetRendererList(rendererList) : CoreRendererList.nullRendererList;
bool L_0;
L_0 = RendererListHandle_IsValid_m39DD764115038D342C81E04B5475E957246B08A1_inline((&___rendererList0), NULL);
if (L_0)
{
goto IL_0010;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_1 = ((RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields*)il2cpp_codegen_static_fields_for(RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var))->___nullRendererList_3;
G_B3_0 = L_1;
goto IL_001c;
}
IL_0010:
{
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_2;
L_2 = RenderGraphResourceRegistry_get_current_m97F373C58ED6A15ADFFBF8927CAE23D28FAEE707(NULL);
NullCheck(L_2);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_3;
L_3 = RenderGraphResourceRegistry_GetRendererList_mEE5905F0C7C1A54B54EDBD3F97DE645534CDDA9D(L_2, (&___rendererList0), NULL);
G_B3_0 = L_3;
}
IL_001c:
{
return G_B3_0;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererListHandle_IsValid_m39DD764115038D342C81E04B5475E957246B08A1 (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, const RuntimeMethod* method)
{
{
// public bool IsValid() => m_IsValid;
bool L_0 = __this->___m_IsValid_0;
return L_0;
}
}
IL2CPP_EXTERN_C bool RendererListHandle_IsValid_m39DD764115038D342C81E04B5475E957246B08A1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D*>(__this + _offset);
bool _returnValue;
_returnValue = RendererListHandle_IsValid_m39DD764115038D342C81E04B5475E957246B08A1_inline(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource
IL2CPP_EXTERN_C void RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshal_pinvoke(const RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49& unmarshaled, RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshaled_pinvoke& marshaled)
{
Exception_t* ___desc_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'desc' of type 'RendererListResource'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___desc_0Exception, NULL);
}
IL2CPP_EXTERN_C void RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshal_pinvoke_back(const RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshaled_pinvoke& marshaled, RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49& unmarshaled)
{
Exception_t* ___desc_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'desc' of type 'RendererListResource'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___desc_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource
IL2CPP_EXTERN_C void RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshal_pinvoke_cleanup(RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource
IL2CPP_EXTERN_C void RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshal_com(const RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49& unmarshaled, RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshaled_com& marshaled)
{
Exception_t* ___desc_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'desc' of type 'RendererListResource'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___desc_0Exception, NULL);
}
IL2CPP_EXTERN_C void RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshal_com_back(const RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshaled_com& marshaled, RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49& unmarshaled)
{
Exception_t* ___desc_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'desc' of type 'RendererListResource'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___desc_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource
IL2CPP_EXTERN_C void RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshal_com_cleanup(RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListResource::.ctor(UnityEngine.Rendering.RendererUtils.RendererListDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererListResource__ctor_mC9EDE12FC17F2685835A6A57E9EF3FEF1629D15A (RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___desc0, const RuntimeMethod* method)
{
{
// this.desc = desc;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_0 = ___desc0;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E L_1 = (*(RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*)L_0);
__this->___desc_0 = L_1;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___desc_0))->___overrideMaterial_4), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___desc_0))->___U3CcameraU3Ek__BackingField_9), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___desc_0))->___U3CpassNamesU3Ek__BackingField_11), (void*)NULL);
#endif
// this.rendererList = new CoreRendererList(); // Invalid by default
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* L_2 = (&__this->___rendererList_1);
il2cpp_codegen_initobj(L_2, sizeof(RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E));
// }
return;
}
}
IL2CPP_EXTERN_C void RendererListResource__ctor_mC9EDE12FC17F2685835A6A57E9EF3FEF1629D15A_AdjustorThunk (RuntimeObject* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___desc0, const RuntimeMethod* method)
{
RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListResource_t9B978DD85ADC467D7E4DB42EF603B7C49918BF49*>(__this + _offset);
RendererListResource__ctor_mC9EDE12FC17F2685835A6A57E9EF3FEF1629D15A(_thisAdjusted, ___desc0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::get_index()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50 (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public int index { get { return (int)(m_Value & kIndexMask); } }
uint32_t L_0 = __this->___m_Value_2;
V_0 = ((int32_t)((int32_t)L_0&((int32_t)65535)));
goto IL_0010;
}
IL_0010:
{
// public int index { get { return (int)(m_Value & kIndexMask); } }
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*>(__this + _offset);
int32_t _returnValue;
_returnValue = ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ResourceHandle_get_type_m2A8AF5AC268B8068DF6EB721B4D28A6A82B0C88B (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method)
{
{
// public RenderGraphResourceType type { get; private set; }
int32_t L_0 = __this->___U3CtypeU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t ResourceHandle_get_type_m2A8AF5AC268B8068DF6EB721B4D28A6A82B0C88B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*>(__this + _offset);
int32_t _returnValue;
_returnValue = ResourceHandle_get_type_m2A8AF5AC268B8068DF6EB721B4D28A6A82B0C88B_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::set_type(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceHandle_set_type_m4626071A3B159FDD69989F2C9591A8977CB6454E (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public RenderGraphResourceType type { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CtypeU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ResourceHandle_set_type_m4626071A3B159FDD69989F2C9591A8977CB6454E_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*>(__this + _offset);
ResourceHandle_set_type_m4626071A3B159FDD69989F2C9591A8977CB6454E_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::get_iType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5 (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public int iType { get { return (int)type; } }
int32_t L_0;
L_0 = ResourceHandle_get_type_m2A8AF5AC268B8068DF6EB721B4D28A6A82B0C88B_inline(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public int iType { get { return (int)type; } }
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*>(__this + _offset);
int32_t _returnValue;
_returnValue = ResourceHandle_get_iType_mE93479F8B75DD94FF1B32AC5FAF7E6F923DC63C5(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::.ctor(System.Int32,UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceHandle__ctor_m43993F666EE5128E896AE562EB4AE65263831C5F (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, int32_t ___value0, int32_t ___type1, bool ___shared2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* G_B2_1 = NULL;
int32_t G_B1_0 = 0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* G_B1_1 = NULL;
uint32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* G_B3_2 = NULL;
{
// Debug.Assert(value <= 0xFFFF);
int32_t L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216((bool)((((int32_t)((((int32_t)L_0) > ((int32_t)((int32_t)65535)))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL);
// m_Value = ((uint)value & kIndexMask) | (shared ? s_SharedResourceValidBit : s_CurrentValidBit);
int32_t L_1 = ___value0;
bool L_2 = ___shared2;
G_B1_0 = ((int32_t)(L_1&((int32_t)65535)));
G_B1_1 = __this;
if (L_2)
{
G_B2_0 = ((int32_t)(L_1&((int32_t)65535)));
G_B2_1 = __this;
goto IL_0024;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
uint32_t L_3 = ((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_CurrentValidBit_3;
G_B3_0 = L_3;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
goto IL_0029;
}
IL_0024:
{
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
uint32_t L_4 = ((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_SharedResourceValidBit_4;
G_B3_0 = L_4;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
}
IL_0029:
{
G_B3_2->___m_Value_2 = ((int32_t)(G_B3_1|(int32_t)G_B3_0));
// this.type = type;
int32_t L_5 = ___type1;
ResourceHandle_set_type_m4626071A3B159FDD69989F2C9591A8977CB6454E_inline(__this, L_5, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void ResourceHandle__ctor_m43993F666EE5128E896AE562EB4AE65263831C5F_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, int32_t ___type1, bool ___shared2, const RuntimeMethod* method)
{
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*>(__this + _offset);
ResourceHandle__ctor_m43993F666EE5128E896AE562EB4AE65263831C5F(_thisAdjusted, ___value0, ___type1, ___shared2, method);
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ResourceHandle_op_Implicit_mC78D25CDCA754EE189EEF7A357D17E128ECBA84A (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A ___handle0, const RuntimeMethod* method)
{
{
// public static implicit operator int(ResourceHandle handle) => handle.index;
int32_t L_0;
L_0 = ResourceHandle_get_index_m91DB2195EB1D4B5AF1D37FF737C8B6EF8B4E9E50((&___handle0), NULL);
return L_0;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ResourceHandle_IsValid_mBC26F92EEC475A8B75722BA104A462E16C6337A2 (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
uint32_t V_0 = 0;
bool V_1 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
// var validity = m_Value & kValidityMask;
uint32_t L_0 = __this->___m_Value_2;
V_0 = ((int32_t)((int32_t)L_0&((int32_t)-65536)));
// return validity != 0 && (validity == s_CurrentValidBit || validity == s_SharedResourceValidBit);
uint32_t L_1 = V_0;
if (!L_1)
{
goto IL_0026;
}
}
{
uint32_t L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
uint32_t L_3 = ((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_CurrentValidBit_3;
if ((((int32_t)L_2) == ((int32_t)L_3)))
{
goto IL_0023;
}
}
{
uint32_t L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
uint32_t L_5 = ((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_SharedResourceValidBit_4;
G_B4_0 = ((((int32_t)L_4) == ((int32_t)L_5))? 1 : 0);
goto IL_0024;
}
IL_0023:
{
G_B4_0 = 1;
}
IL_0024:
{
G_B6_0 = G_B4_0;
goto IL_0027;
}
IL_0026:
{
G_B6_0 = 0;
}
IL_0027:
{
V_1 = (bool)G_B6_0;
goto IL_002a;
}
IL_002a:
{
// }
bool L_6 = V_1;
return L_6;
}
}
IL2CPP_EXTERN_C bool ResourceHandle_IsValid_mBC26F92EEC475A8B75722BA104A462E16C6337A2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A*>(__this + _offset);
bool _returnValue;
_returnValue = ResourceHandle_IsValid_mBC26F92EEC475A8B75722BA104A462E16C6337A2(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::NewFrame(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceHandle_NewFrame_m495A2B09AEB23AC518832589E235C91D9AF60497 (int32_t ___executionIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// s_CurrentValidBit = (uint)(((executionIndex >> 16) ^ (executionIndex & 0xffff) * 58546883) << 16);
int32_t L_0 = ___executionIndex0;
int32_t L_1 = ___executionIndex0;
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_CurrentValidBit_3 = ((int32_t)(((int32_t)(((int32_t)(L_0>>((int32_t)16)))^((int32_t)il2cpp_codegen_multiply(((int32_t)(L_1&((int32_t)65535))), ((int32_t)58546883)))))<<((int32_t)16)));
// if (s_CurrentValidBit == 0)
uint32_t L_2 = ((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_CurrentValidBit_3;
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0033;
}
}
{
// s_CurrentValidBit = 1 << 16;
il2cpp_codegen_runtime_class_init_inline(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_CurrentValidBit_3 = ((int32_t)65536);
}
IL_0033:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.ResourceHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceHandle__cctor_mA1B137FA250B8998012DEE4A779C79F3154BD385 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static uint s_CurrentValidBit = 1 << 16;
((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_CurrentValidBit_3 = ((int32_t)65536);
// static uint s_SharedResourceValidBit = 0x7FFF << 16;
((ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_StaticFields*)il2cpp_codegen_static_fields_for(ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A_il2cpp_TypeInfo_var))->___s_SharedResourceValidBit_4 = ((int32_t)2147418112);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::Reset(UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource_Reset_m81E9B60C6150975FDFED0428472E8A472FF30627 (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* ___pool0, const RuntimeMethod* method)
{
{
// imported = false;
__this->___imported_0 = (bool)0;
// shared = false;
__this->___shared_1 = (bool)0;
// sharedExplicitRelease = false;
__this->___sharedExplicitRelease_2 = (bool)0;
// cachedHash = -1;
__this->___cachedHash_5 = (-1);
// transientPassIndex = -1;
__this->___transientPassIndex_6 = (-1);
// sharedResourceLastFrameUsed = -1;
__this->___sharedResourceLastFrameUsed_7 = (-1);
// requestFallBack = false;
__this->___requestFallBack_3 = (bool)0;
// writeCount = 0;
__this->___writeCount_4 = 0;
// m_Pool = pool;
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_0 = ___pool0;
__this->___m_Pool_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Pool_8), (void*)L_0);
// }
return;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* IRenderGraphResource_GetName_m5A9737599D755C54E346749D355646E6B9F6A911 (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
// return "";
V_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
goto IL_0009;
}
IL_0009:
{
// }
String_t* L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::IsCreated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IRenderGraphResource_IsCreated_m16C66BC5B46AD970AF5368B8F424021B592A40A8 (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return false;
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
// }
bool L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::IncrementWriteCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource_IncrementWriteCount_m591E3311ADF6DCC6A07B5401A482C0CBDB04917A (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, const RuntimeMethod* method)
{
{
// writeCount++;
uint32_t L_0 = __this->___writeCount_4;
__this->___writeCount_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, 1));
// }
return;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::NeedsFallBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IRenderGraphResource_NeedsFallBack_mEC21987B1F714A426BBD1500E5FAC10241F09654 (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return requestFallBack && writeCount == 0;
bool L_0 = __this->___requestFallBack_3;
if (!L_0)
{
goto IL_0014;
}
}
{
uint32_t L_1 = __this->___writeCount_4;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 0;
}
IL_0015:
{
V_0 = (bool)G_B3_0;
goto IL_0018;
}
IL_0018:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::CreatePooledGraphicsResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource_CreatePooledGraphicsResource_mB261A2ADFC1ED261F87248C8C07AEE15B0A226F3 (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, const RuntimeMethod* method)
{
{
// public virtual void CreatePooledGraphicsResource() { }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::CreateGraphicsResource(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource_CreateGraphicsResource_m26D0C999DA9152D23FF6D5C38509095F96D20766 (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, String_t* ___name0, const RuntimeMethod* method)
{
{
// public virtual void CreateGraphicsResource(string name = "") { }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::ReleasePooledGraphicsResource(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource_ReleasePooledGraphicsResource_mCE11733A2622F15CC41392867E92884DA9EEC3D3 (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, int32_t ___frameIndex0, const RuntimeMethod* method)
{
{
// public virtual void ReleasePooledGraphicsResource(int frameIndex) { }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::ReleaseGraphicsResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource_ReleaseGraphicsResource_mA150B18FCCF7EEE7A61CC3B4DC6D3F024B0BEFAB (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, const RuntimeMethod* method)
{
{
// public virtual void ReleaseGraphicsResource() { }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::LogCreation(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource_LogCreation_mD97B45EBEB5863A24FBC1A59F3E6537F09DB45BE (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, const RuntimeMethod* method)
{
{
// public virtual void LogCreation(RenderGraphLogger logger) { }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::LogRelease(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource_LogRelease_mBE6D5B8DE2FD3EAF5BFB0F1D28683591A693E0CF (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, const RuntimeMethod* method)
{
{
// public virtual void LogRelease(RenderGraphLogger logger) { }
return;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetSortIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IRenderGraphResource_GetSortIndex_m56A038268B0ECA06215646E6EA64F979329277FA (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public virtual int GetSortIndex() { return 0; }
V_0 = 0;
goto IL_0005;
}
IL_0005:
{
// public virtual int GetSortIndex() { return 0; }
int32_t L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IRenderGraphResource__ctor_m5537D42301A3E59C0168555DE63CD6A29FB6A63E (IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::get_nullHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 TextureHandle_get_nullHandle_mF3A03146F64615C041D0877D1E89D3E9FECDA0C0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static TextureHandle nullHandle { get { return s_NullHandle; } }
il2cpp_codegen_runtime_class_init_inline(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ((TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_StaticFields*)il2cpp_codegen_static_fields_for(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var))->___s_NullHandle_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// public static TextureHandle nullHandle { get { return s_NullHandle; } }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::.ctor(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureHandle__ctor_mC6D0A6B896CC0E8589B88D370869149649031FB0 (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* __this, int32_t ___handle0, bool ___shared1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// internal TextureHandle(int handle, bool shared = false) { this.handle = new ResourceHandle(handle, RenderGraphResourceType.Texture, shared); fallBackResource = s_NullHandle.handle; }
int32_t L_0 = ___handle0;
bool L_1 = ___shared1;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_2;
memset((&L_2), 0, sizeof(L_2));
ResourceHandle__ctor_m43993F666EE5128E896AE562EB4AE65263831C5F((&L_2), L_0, 0, L_1, /*hidden argument*/NULL);
__this->___handle_1 = L_2;
// internal TextureHandle(int handle, bool shared = false) { this.handle = new ResourceHandle(handle, RenderGraphResourceType.Texture, shared); fallBackResource = s_NullHandle.handle; }
il2cpp_codegen_runtime_class_init_inline(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_3 = (&((TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_StaticFields*)il2cpp_codegen_static_fields_for(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var))->___s_NullHandle_0)->___handle_1;
__this->___fallBackResource_2 = L_3;
// internal TextureHandle(int handle, bool shared = false) { this.handle = new ResourceHandle(handle, RenderGraphResourceType.Texture, shared); fallBackResource = s_NullHandle.handle; }
return;
}
}
IL2CPP_EXTERN_C void TextureHandle__ctor_mC6D0A6B896CC0E8589B88D370869149649031FB0_AdjustorThunk (RuntimeObject* __this, int32_t ___handle0, bool ___shared1, const RuntimeMethod* method)
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*>(__this + _offset);
TextureHandle__ctor_mC6D0A6B896CC0E8589B88D370869149649031FB0(_thisAdjusted, ___handle0, ___shared1, method);
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B TextureHandle_op_Implicit_mC29818753DD8EEED56054693514CE10964E580E6 (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___texture0, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0;
memset((&V_0), 0, sizeof(V_0));
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
{
// public static implicit operator RenderTargetIdentifier(TextureHandle texture) => texture.IsValid() ? RenderGraphResourceRegistry.current.GetTexture(texture) : default(RenderTargetIdentifier);
bool L_0;
L_0 = TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9((&___texture0), NULL);
if (L_0)
{
goto IL_0014;
}
}
{
il2cpp_codegen_initobj((&V_0), sizeof(RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B));
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = V_0;
G_B3_0 = L_1;
goto IL_0025;
}
IL_0014:
{
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_2;
L_2 = RenderGraphResourceRegistry_get_current_m97F373C58ED6A15ADFFBF8927CAE23D28FAEE707(NULL);
NullCheck(L_2);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_3;
L_3 = RenderGraphResourceRegistry_GetTexture_mA0D4C3A6CEAF8647C8AE76D4A90319750D29E43D(L_2, (&___texture0), NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4;
L_4 = RTHandle_op_Implicit_m7E42D3EE8A152420027F24913FAC50D9FECECE6A(L_3, NULL);
G_B3_0 = L_4;
}
IL_0025:
{
return G_B3_0;
}
}
// UnityEngine.Texture UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* TextureHandle_op_Implicit_mE367E3278732AE71E80473AB40FF760F20621673 (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___texture0, const RuntimeMethod* method)
{
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* G_B3_0 = NULL;
{
// public static implicit operator Texture(TextureHandle texture) => texture.IsValid() ? RenderGraphResourceRegistry.current.GetTexture(texture) : null;
bool L_0;
L_0 = TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9((&___texture0), NULL);
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = ((RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*)(NULL));
goto IL_0018;
}
IL_000c:
{
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_1;
L_1 = RenderGraphResourceRegistry_get_current_m97F373C58ED6A15ADFFBF8927CAE23D28FAEE707(NULL);
NullCheck(L_1);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_2;
L_2 = RenderGraphResourceRegistry_GetTexture_mA0D4C3A6CEAF8647C8AE76D4A90319750D29E43D(L_1, (&___texture0), NULL);
G_B3_0 = L_2;
}
IL_0018:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3;
L_3 = RTHandle_op_Implicit_m4F275BDD5E7B189BAD0F9081A056D9433A8B583E(G_B3_0, NULL);
return L_3;
}
}
// UnityEngine.RenderTexture UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* TextureHandle_op_Implicit_mF08AC03F72EEB69A60C965CF79FCBD332F029FC6 (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___texture0, const RuntimeMethod* method)
{
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* G_B3_0 = NULL;
{
// public static implicit operator RenderTexture(TextureHandle texture) => texture.IsValid() ? RenderGraphResourceRegistry.current.GetTexture(texture) : null;
bool L_0;
L_0 = TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9((&___texture0), NULL);
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = ((RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*)(NULL));
goto IL_0018;
}
IL_000c:
{
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_1;
L_1 = RenderGraphResourceRegistry_get_current_m97F373C58ED6A15ADFFBF8927CAE23D28FAEE707(NULL);
NullCheck(L_1);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_2;
L_2 = RenderGraphResourceRegistry_GetTexture_mA0D4C3A6CEAF8647C8AE76D4A90319750D29E43D(L_1, (&___texture0), NULL);
G_B3_0 = L_2;
}
IL_0018:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3;
L_3 = RTHandle_op_Implicit_mCC1B19A781896CDB078D13C11EEE78B27522C0FD(G_B3_0, NULL);
return L_3;
}
}
// UnityEngine.Rendering.RTHandle UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::op_Implicit(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* TextureHandle_op_Implicit_mA5D8393D6F1ADCFD27E34F979B24F35BAD6BD3CF (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___texture0, const RuntimeMethod* method)
{
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* G_B3_0 = NULL;
{
// public static implicit operator RTHandle(TextureHandle texture) => texture.IsValid() ? RenderGraphResourceRegistry.current.GetTexture(texture) : null;
bool L_0;
L_0 = TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9((&___texture0), NULL);
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = ((RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*)(NULL));
goto IL_0018;
}
IL_000c:
{
RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C* L_1;
L_1 = RenderGraphResourceRegistry_get_current_m97F373C58ED6A15ADFFBF8927CAE23D28FAEE707(NULL);
NullCheck(L_1);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_2;
L_2 = RenderGraphResourceRegistry_GetTexture_mA0D4C3A6CEAF8647C8AE76D4A90319750D29E43D(L_1, (&___texture0), NULL);
G_B3_0 = L_2;
}
IL_0018:
{
return G_B3_0;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9 (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* __this, const RuntimeMethod* method)
{
{
// public bool IsValid() => handle.IsValid();
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* L_0 = (&__this->___handle_1);
bool L_1;
L_1 = ResourceHandle_IsValid_mBC26F92EEC475A8B75722BA104A462E16C6337A2(L_0, NULL);
return L_1;
}
}
IL2CPP_EXTERN_C bool TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*>(__this + _offset);
bool _returnValue;
_returnValue = TextureHandle_IsValid_m3C2D8F8EB70206A09F3FFADDDD230E00C25269D9(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::SetFallBackResource(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureHandle_SetFallBackResource_m63C811961161AB0BD5C7ECC272EBEF26ABE84EBE (TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___texture0, const RuntimeMethod* method)
{
{
// public void SetFallBackResource(TextureHandle texture) { fallBackResource = texture.handle; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___texture0;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_1 = L_0.___handle_1;
__this->___fallBackResource_2 = L_1;
// public void SetFallBackResource(TextureHandle texture) { fallBackResource = texture.handle; }
return;
}
}
IL2CPP_EXTERN_C void TextureHandle_SetFallBackResource_m63C811961161AB0BD5C7ECC272EBEF26ABE84EBE_AdjustorThunk (RuntimeObject* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___texture0, const RuntimeMethod* method)
{
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09*>(__this + _offset);
TextureHandle_SetFallBackResource_m63C811961161AB0BD5C7ECC272EBEF26ABE84EBE(_thisAdjusted, ___texture0, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureHandle__cctor_mC6F25D8B7ED8A1AA3DFC14D43ED2071994A615B2 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static TextureHandle s_NullHandle = new TextureHandle();
il2cpp_codegen_initobj((&((TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_StaticFields*)il2cpp_codegen_static_fields_for(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09_il2cpp_TypeInfo_var))->___s_NullHandle_0), sizeof(TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke(const FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D& unmarshaled, FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke& marshaled)
{
marshaled.___inFastMemory_0 = static_cast<int32_t>(unmarshaled.___inFastMemory_0);
marshaled.___flags_1 = unmarshaled.___flags_1;
marshaled.___residencyFraction_2 = unmarshaled.___residencyFraction_2;
}
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke_back(const FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke& marshaled, FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D& unmarshaled)
{
bool unmarshaledinFastMemory_temp_0 = false;
unmarshaledinFastMemory_temp_0 = static_cast<bool>(marshaled.___inFastMemory_0);
unmarshaled.___inFastMemory_0 = unmarshaledinFastMemory_temp_0;
int32_t unmarshaledflags_temp_1 = 0;
unmarshaledflags_temp_1 = marshaled.___flags_1;
unmarshaled.___flags_1 = unmarshaledflags_temp_1;
float unmarshaledresidencyFraction_temp_2 = 0.0f;
unmarshaledresidencyFraction_temp_2 = marshaled.___residencyFraction_2;
unmarshaled.___residencyFraction_2 = unmarshaledresidencyFraction_temp_2;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke_cleanup(FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com(const FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D& unmarshaled, FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com& marshaled)
{
marshaled.___inFastMemory_0 = static_cast<int32_t>(unmarshaled.___inFastMemory_0);
marshaled.___flags_1 = unmarshaled.___flags_1;
marshaled.___residencyFraction_2 = unmarshaled.___residencyFraction_2;
}
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com_back(const FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com& marshaled, FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D& unmarshaled)
{
bool unmarshaledinFastMemory_temp_0 = false;
unmarshaledinFastMemory_temp_0 = static_cast<bool>(marshaled.___inFastMemory_0);
unmarshaled.___inFastMemory_0 = unmarshaledinFastMemory_temp_0;
int32_t unmarshaledflags_temp_1 = 0;
unmarshaledflags_temp_1 = marshaled.___flags_1;
unmarshaled.___flags_1 = unmarshaledflags_temp_1;
float unmarshaledresidencyFraction_temp_2 = 0.0f;
unmarshaledresidencyFraction_temp_2 = marshaled.___residencyFraction_2;
unmarshaled.___residencyFraction_2 = unmarshaledresidencyFraction_temp_2;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc
IL2CPP_EXTERN_C void FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com_cleanup(FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc
IL2CPP_EXTERN_C void TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshal_pinvoke(const TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601& unmarshaled, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshaled_pinvoke& marshaled)
{
marshaled.___sizeMode_0 = unmarshaled.___sizeMode_0;
marshaled.___width_1 = unmarshaled.___width_1;
marshaled.___height_2 = unmarshaled.___height_2;
marshaled.___slices_3 = unmarshaled.___slices_3;
marshaled.___scale_4 = unmarshaled.___scale_4;
marshaled.___func_5 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___func_5));
marshaled.___depthBufferBits_6 = unmarshaled.___depthBufferBits_6;
marshaled.___colorFormat_7 = unmarshaled.___colorFormat_7;
marshaled.___filterMode_8 = unmarshaled.___filterMode_8;
marshaled.___wrapMode_9 = unmarshaled.___wrapMode_9;
marshaled.___dimension_10 = unmarshaled.___dimension_10;
marshaled.___enableRandomWrite_11 = static_cast<int32_t>(unmarshaled.___enableRandomWrite_11);
marshaled.___useMipMap_12 = static_cast<int32_t>(unmarshaled.___useMipMap_12);
marshaled.___autoGenerateMips_13 = static_cast<int32_t>(unmarshaled.___autoGenerateMips_13);
marshaled.___isShadowMap_14 = static_cast<int32_t>(unmarshaled.___isShadowMap_14);
marshaled.___anisoLevel_15 = unmarshaled.___anisoLevel_15;
marshaled.___mipMapBias_16 = unmarshaled.___mipMapBias_16;
marshaled.___msaaSamples_17 = unmarshaled.___msaaSamples_17;
marshaled.___bindTextureMS_18 = static_cast<int32_t>(unmarshaled.___bindTextureMS_18);
marshaled.___useDynamicScale_19 = static_cast<int32_t>(unmarshaled.___useDynamicScale_19);
marshaled.___memoryless_20 = unmarshaled.___memoryless_20;
marshaled.___name_21 = il2cpp_codegen_marshal_string(unmarshaled.___name_21);
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke(unmarshaled.___fastMemoryDesc_22, marshaled.___fastMemoryDesc_22);
marshaled.___fallBackToBlackTexture_23 = static_cast<int32_t>(unmarshaled.___fallBackToBlackTexture_23);
marshaled.___clearBuffer_24 = static_cast<int32_t>(unmarshaled.___clearBuffer_24);
marshaled.___clearColor_25 = unmarshaled.___clearColor_25;
}
IL2CPP_EXTERN_C void TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshal_pinvoke_back(const TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshaled_pinvoke& marshaled, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledsizeMode_temp_0 = 0;
unmarshaledsizeMode_temp_0 = marshaled.___sizeMode_0;
unmarshaled.___sizeMode_0 = unmarshaledsizeMode_temp_0;
int32_t unmarshaledwidth_temp_1 = 0;
unmarshaledwidth_temp_1 = marshaled.___width_1;
unmarshaled.___width_1 = unmarshaledwidth_temp_1;
int32_t unmarshaledheight_temp_2 = 0;
unmarshaledheight_temp_2 = marshaled.___height_2;
unmarshaled.___height_2 = unmarshaledheight_temp_2;
int32_t unmarshaledslices_temp_3 = 0;
unmarshaledslices_temp_3 = marshaled.___slices_3;
unmarshaled.___slices_3 = unmarshaledslices_temp_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 unmarshaledscale_temp_4;
memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4));
unmarshaledscale_temp_4 = marshaled.___scale_4;
unmarshaled.___scale_4 = unmarshaledscale_temp_4;
unmarshaled.___func_5 = il2cpp_codegen_marshal_function_ptr_to_delegate<ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791>(marshaled.___func_5, ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___func_5), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791>(marshaled.___func_5, ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791_il2cpp_TypeInfo_var));
int32_t unmarshaleddepthBufferBits_temp_6 = 0;
unmarshaleddepthBufferBits_temp_6 = marshaled.___depthBufferBits_6;
unmarshaled.___depthBufferBits_6 = unmarshaleddepthBufferBits_temp_6;
int32_t unmarshaledcolorFormat_temp_7 = 0;
unmarshaledcolorFormat_temp_7 = marshaled.___colorFormat_7;
unmarshaled.___colorFormat_7 = unmarshaledcolorFormat_temp_7;
int32_t unmarshaledfilterMode_temp_8 = 0;
unmarshaledfilterMode_temp_8 = marshaled.___filterMode_8;
unmarshaled.___filterMode_8 = unmarshaledfilterMode_temp_8;
int32_t unmarshaledwrapMode_temp_9 = 0;
unmarshaledwrapMode_temp_9 = marshaled.___wrapMode_9;
unmarshaled.___wrapMode_9 = unmarshaledwrapMode_temp_9;
int32_t unmarshaleddimension_temp_10 = 0;
unmarshaleddimension_temp_10 = marshaled.___dimension_10;
unmarshaled.___dimension_10 = unmarshaleddimension_temp_10;
bool unmarshaledenableRandomWrite_temp_11 = false;
unmarshaledenableRandomWrite_temp_11 = static_cast<bool>(marshaled.___enableRandomWrite_11);
unmarshaled.___enableRandomWrite_11 = unmarshaledenableRandomWrite_temp_11;
bool unmarshaleduseMipMap_temp_12 = false;
unmarshaleduseMipMap_temp_12 = static_cast<bool>(marshaled.___useMipMap_12);
unmarshaled.___useMipMap_12 = unmarshaleduseMipMap_temp_12;
bool unmarshaledautoGenerateMips_temp_13 = false;
unmarshaledautoGenerateMips_temp_13 = static_cast<bool>(marshaled.___autoGenerateMips_13);
unmarshaled.___autoGenerateMips_13 = unmarshaledautoGenerateMips_temp_13;
bool unmarshaledisShadowMap_temp_14 = false;
unmarshaledisShadowMap_temp_14 = static_cast<bool>(marshaled.___isShadowMap_14);
unmarshaled.___isShadowMap_14 = unmarshaledisShadowMap_temp_14;
int32_t unmarshaledanisoLevel_temp_15 = 0;
unmarshaledanisoLevel_temp_15 = marshaled.___anisoLevel_15;
unmarshaled.___anisoLevel_15 = unmarshaledanisoLevel_temp_15;
float unmarshaledmipMapBias_temp_16 = 0.0f;
unmarshaledmipMapBias_temp_16 = marshaled.___mipMapBias_16;
unmarshaled.___mipMapBias_16 = unmarshaledmipMapBias_temp_16;
int32_t unmarshaledmsaaSamples_temp_17 = 0;
unmarshaledmsaaSamples_temp_17 = marshaled.___msaaSamples_17;
unmarshaled.___msaaSamples_17 = unmarshaledmsaaSamples_temp_17;
bool unmarshaledbindTextureMS_temp_18 = false;
unmarshaledbindTextureMS_temp_18 = static_cast<bool>(marshaled.___bindTextureMS_18);
unmarshaled.___bindTextureMS_18 = unmarshaledbindTextureMS_temp_18;
bool unmarshaleduseDynamicScale_temp_19 = false;
unmarshaleduseDynamicScale_temp_19 = static_cast<bool>(marshaled.___useDynamicScale_19);
unmarshaled.___useDynamicScale_19 = unmarshaleduseDynamicScale_temp_19;
int32_t unmarshaledmemoryless_temp_20 = 0;
unmarshaledmemoryless_temp_20 = marshaled.___memoryless_20;
unmarshaled.___memoryless_20 = unmarshaledmemoryless_temp_20;
unmarshaled.___name_21 = il2cpp_codegen_marshal_string_result(marshaled.___name_21);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_21), (void*)il2cpp_codegen_marshal_string_result(marshaled.___name_21));
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D unmarshaledfastMemoryDesc_temp_22;
memset((&unmarshaledfastMemoryDesc_temp_22), 0, sizeof(unmarshaledfastMemoryDesc_temp_22));
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke_back(marshaled.___fastMemoryDesc_22, unmarshaledfastMemoryDesc_temp_22);
unmarshaled.___fastMemoryDesc_22 = unmarshaledfastMemoryDesc_temp_22;
bool unmarshaledfallBackToBlackTexture_temp_23 = false;
unmarshaledfallBackToBlackTexture_temp_23 = static_cast<bool>(marshaled.___fallBackToBlackTexture_23);
unmarshaled.___fallBackToBlackTexture_23 = unmarshaledfallBackToBlackTexture_temp_23;
bool unmarshaledclearBuffer_temp_24 = false;
unmarshaledclearBuffer_temp_24 = static_cast<bool>(marshaled.___clearBuffer_24);
unmarshaled.___clearBuffer_24 = unmarshaledclearBuffer_temp_24;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F unmarshaledclearColor_temp_25;
memset((&unmarshaledclearColor_temp_25), 0, sizeof(unmarshaledclearColor_temp_25));
unmarshaledclearColor_temp_25 = marshaled.___clearColor_25;
unmarshaled.___clearColor_25 = unmarshaledclearColor_temp_25;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc
IL2CPP_EXTERN_C void TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshal_pinvoke_cleanup(TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___name_21);
marshaled.___name_21 = NULL;
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_pinvoke_cleanup(marshaled.___fastMemoryDesc_22);
}
// Conversion methods for marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc
IL2CPP_EXTERN_C void TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshal_com(const TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601& unmarshaled, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshaled_com& marshaled)
{
marshaled.___sizeMode_0 = unmarshaled.___sizeMode_0;
marshaled.___width_1 = unmarshaled.___width_1;
marshaled.___height_2 = unmarshaled.___height_2;
marshaled.___slices_3 = unmarshaled.___slices_3;
marshaled.___scale_4 = unmarshaled.___scale_4;
marshaled.___func_5 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___func_5));
marshaled.___depthBufferBits_6 = unmarshaled.___depthBufferBits_6;
marshaled.___colorFormat_7 = unmarshaled.___colorFormat_7;
marshaled.___filterMode_8 = unmarshaled.___filterMode_8;
marshaled.___wrapMode_9 = unmarshaled.___wrapMode_9;
marshaled.___dimension_10 = unmarshaled.___dimension_10;
marshaled.___enableRandomWrite_11 = static_cast<int32_t>(unmarshaled.___enableRandomWrite_11);
marshaled.___useMipMap_12 = static_cast<int32_t>(unmarshaled.___useMipMap_12);
marshaled.___autoGenerateMips_13 = static_cast<int32_t>(unmarshaled.___autoGenerateMips_13);
marshaled.___isShadowMap_14 = static_cast<int32_t>(unmarshaled.___isShadowMap_14);
marshaled.___anisoLevel_15 = unmarshaled.___anisoLevel_15;
marshaled.___mipMapBias_16 = unmarshaled.___mipMapBias_16;
marshaled.___msaaSamples_17 = unmarshaled.___msaaSamples_17;
marshaled.___bindTextureMS_18 = static_cast<int32_t>(unmarshaled.___bindTextureMS_18);
marshaled.___useDynamicScale_19 = static_cast<int32_t>(unmarshaled.___useDynamicScale_19);
marshaled.___memoryless_20 = unmarshaled.___memoryless_20;
marshaled.___name_21 = il2cpp_codegen_marshal_bstring(unmarshaled.___name_21);
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com(unmarshaled.___fastMemoryDesc_22, marshaled.___fastMemoryDesc_22);
marshaled.___fallBackToBlackTexture_23 = static_cast<int32_t>(unmarshaled.___fallBackToBlackTexture_23);
marshaled.___clearBuffer_24 = static_cast<int32_t>(unmarshaled.___clearBuffer_24);
marshaled.___clearColor_25 = unmarshaled.___clearColor_25;
}
IL2CPP_EXTERN_C void TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshal_com_back(const TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshaled_com& marshaled, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledsizeMode_temp_0 = 0;
unmarshaledsizeMode_temp_0 = marshaled.___sizeMode_0;
unmarshaled.___sizeMode_0 = unmarshaledsizeMode_temp_0;
int32_t unmarshaledwidth_temp_1 = 0;
unmarshaledwidth_temp_1 = marshaled.___width_1;
unmarshaled.___width_1 = unmarshaledwidth_temp_1;
int32_t unmarshaledheight_temp_2 = 0;
unmarshaledheight_temp_2 = marshaled.___height_2;
unmarshaled.___height_2 = unmarshaledheight_temp_2;
int32_t unmarshaledslices_temp_3 = 0;
unmarshaledslices_temp_3 = marshaled.___slices_3;
unmarshaled.___slices_3 = unmarshaledslices_temp_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 unmarshaledscale_temp_4;
memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4));
unmarshaledscale_temp_4 = marshaled.___scale_4;
unmarshaled.___scale_4 = unmarshaledscale_temp_4;
unmarshaled.___func_5 = il2cpp_codegen_marshal_function_ptr_to_delegate<ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791>(marshaled.___func_5, ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___func_5), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791>(marshaled.___func_5, ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791_il2cpp_TypeInfo_var));
int32_t unmarshaleddepthBufferBits_temp_6 = 0;
unmarshaleddepthBufferBits_temp_6 = marshaled.___depthBufferBits_6;
unmarshaled.___depthBufferBits_6 = unmarshaleddepthBufferBits_temp_6;
int32_t unmarshaledcolorFormat_temp_7 = 0;
unmarshaledcolorFormat_temp_7 = marshaled.___colorFormat_7;
unmarshaled.___colorFormat_7 = unmarshaledcolorFormat_temp_7;
int32_t unmarshaledfilterMode_temp_8 = 0;
unmarshaledfilterMode_temp_8 = marshaled.___filterMode_8;
unmarshaled.___filterMode_8 = unmarshaledfilterMode_temp_8;
int32_t unmarshaledwrapMode_temp_9 = 0;
unmarshaledwrapMode_temp_9 = marshaled.___wrapMode_9;
unmarshaled.___wrapMode_9 = unmarshaledwrapMode_temp_9;
int32_t unmarshaleddimension_temp_10 = 0;
unmarshaleddimension_temp_10 = marshaled.___dimension_10;
unmarshaled.___dimension_10 = unmarshaleddimension_temp_10;
bool unmarshaledenableRandomWrite_temp_11 = false;
unmarshaledenableRandomWrite_temp_11 = static_cast<bool>(marshaled.___enableRandomWrite_11);
unmarshaled.___enableRandomWrite_11 = unmarshaledenableRandomWrite_temp_11;
bool unmarshaleduseMipMap_temp_12 = false;
unmarshaleduseMipMap_temp_12 = static_cast<bool>(marshaled.___useMipMap_12);
unmarshaled.___useMipMap_12 = unmarshaleduseMipMap_temp_12;
bool unmarshaledautoGenerateMips_temp_13 = false;
unmarshaledautoGenerateMips_temp_13 = static_cast<bool>(marshaled.___autoGenerateMips_13);
unmarshaled.___autoGenerateMips_13 = unmarshaledautoGenerateMips_temp_13;
bool unmarshaledisShadowMap_temp_14 = false;
unmarshaledisShadowMap_temp_14 = static_cast<bool>(marshaled.___isShadowMap_14);
unmarshaled.___isShadowMap_14 = unmarshaledisShadowMap_temp_14;
int32_t unmarshaledanisoLevel_temp_15 = 0;
unmarshaledanisoLevel_temp_15 = marshaled.___anisoLevel_15;
unmarshaled.___anisoLevel_15 = unmarshaledanisoLevel_temp_15;
float unmarshaledmipMapBias_temp_16 = 0.0f;
unmarshaledmipMapBias_temp_16 = marshaled.___mipMapBias_16;
unmarshaled.___mipMapBias_16 = unmarshaledmipMapBias_temp_16;
int32_t unmarshaledmsaaSamples_temp_17 = 0;
unmarshaledmsaaSamples_temp_17 = marshaled.___msaaSamples_17;
unmarshaled.___msaaSamples_17 = unmarshaledmsaaSamples_temp_17;
bool unmarshaledbindTextureMS_temp_18 = false;
unmarshaledbindTextureMS_temp_18 = static_cast<bool>(marshaled.___bindTextureMS_18);
unmarshaled.___bindTextureMS_18 = unmarshaledbindTextureMS_temp_18;
bool unmarshaleduseDynamicScale_temp_19 = false;
unmarshaleduseDynamicScale_temp_19 = static_cast<bool>(marshaled.___useDynamicScale_19);
unmarshaled.___useDynamicScale_19 = unmarshaleduseDynamicScale_temp_19;
int32_t unmarshaledmemoryless_temp_20 = 0;
unmarshaledmemoryless_temp_20 = marshaled.___memoryless_20;
unmarshaled.___memoryless_20 = unmarshaledmemoryless_temp_20;
unmarshaled.___name_21 = il2cpp_codegen_marshal_bstring_result(marshaled.___name_21);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_21), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___name_21));
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D unmarshaledfastMemoryDesc_temp_22;
memset((&unmarshaledfastMemoryDesc_temp_22), 0, sizeof(unmarshaledfastMemoryDesc_temp_22));
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com_back(marshaled.___fastMemoryDesc_22, unmarshaledfastMemoryDesc_temp_22);
unmarshaled.___fastMemoryDesc_22 = unmarshaledfastMemoryDesc_temp_22;
bool unmarshaledfallBackToBlackTexture_temp_23 = false;
unmarshaledfallBackToBlackTexture_temp_23 = static_cast<bool>(marshaled.___fallBackToBlackTexture_23);
unmarshaled.___fallBackToBlackTexture_23 = unmarshaledfallBackToBlackTexture_temp_23;
bool unmarshaledclearBuffer_temp_24 = false;
unmarshaledclearBuffer_temp_24 = static_cast<bool>(marshaled.___clearBuffer_24);
unmarshaled.___clearBuffer_24 = unmarshaledclearBuffer_temp_24;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F unmarshaledclearColor_temp_25;
memset((&unmarshaledclearColor_temp_25), 0, sizeof(unmarshaledclearColor_temp_25));
unmarshaledclearColor_temp_25 = marshaled.___clearColor_25;
unmarshaled.___clearColor_25 = unmarshaledclearColor_temp_25;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc
IL2CPP_EXTERN_C void TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshal_com_cleanup(TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___name_21);
marshaled.___name_21 = NULL;
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshal_com_cleanup(marshaled.___fastMemoryDesc_22);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::InitDefaultValues(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc_InitDefaultValues_mF4DA67529813E66310182D684D50A9FCCA4BE911 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, bool ___dynamicResolution0, bool ___xrReady1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// useDynamicScale = dynamicResolution;
bool L_0 = ___dynamicResolution0;
__this->___useDynamicScale_19 = L_0;
// if (xrReady)
bool L_1 = ___xrReady1;
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0027;
}
}
{
// slices = TextureXR.slices;
il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline(NULL);
__this->___slices_3 = L_3;
// dimension = TextureXR.dimension;
int32_t L_4;
L_4 = TextureXR_get_dimension_mF5451652AD01DE1A917D0C4078E4EBDD451A5AE5(NULL);
__this->___dimension_10 = L_4;
goto IL_0037;
}
IL_0027:
{
// slices = 1;
__this->___slices_3 = 1;
// dimension = TextureDimension.Tex2D;
__this->___dimension_10 = 2;
}
IL_0037:
{
// }
return;
}
}
IL2CPP_EXTERN_C void TextureDesc_InitDefaultValues_mF4DA67529813E66310182D684D50A9FCCA4BE911_AdjustorThunk (RuntimeObject* __this, bool ___dynamicResolution0, bool ___xrReady1, const RuntimeMethod* method)
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*>(__this + _offset);
TextureDesc_InitDefaultValues_mF4DA67529813E66310182D684D50A9FCCA4BE911(_thisAdjusted, ___dynamicResolution0, ___xrReady1, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::.ctor(System.Int32,System.Int32,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc__ctor_mAA4AB396BD886053C637CC275E7839B887B44FA3 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, int32_t ___width0, int32_t ___height1, bool ___dynamicResolution2, bool ___xrReady3, const RuntimeMethod* method)
{
{
// : this()
il2cpp_codegen_initobj(__this, sizeof(TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601));
// sizeMode = TextureSizeMode.Explicit;
__this->___sizeMode_0 = 0;
// this.width = width;
int32_t L_0 = ___width0;
__this->___width_1 = L_0;
// this.height = height;
int32_t L_1 = ___height1;
__this->___height_2 = L_1;
// msaaSamples = MSAASamples.None;
__this->___msaaSamples_17 = 1;
// InitDefaultValues(dynamicResolution, xrReady);
bool L_2 = ___dynamicResolution2;
bool L_3 = ___xrReady3;
TextureDesc_InitDefaultValues_mF4DA67529813E66310182D684D50A9FCCA4BE911(__this, L_2, L_3, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void TextureDesc__ctor_mAA4AB396BD886053C637CC275E7839B887B44FA3_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, bool ___dynamicResolution2, bool ___xrReady3, const RuntimeMethod* method)
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*>(__this + _offset);
TextureDesc__ctor_mAA4AB396BD886053C637CC275E7839B887B44FA3(_thisAdjusted, ___width0, ___height1, ___dynamicResolution2, ___xrReady3, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::.ctor(UnityEngine.Vector2,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc__ctor_m7DD9D0AB2E909E3E014FA3BFE0433235881031E0 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scale0, bool ___dynamicResolution1, bool ___xrReady2, const RuntimeMethod* method)
{
{
// : this()
il2cpp_codegen_initobj(__this, sizeof(TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601));
// sizeMode = TextureSizeMode.Scale;
__this->___sizeMode_0 = 1;
// this.scale = scale;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___scale0;
__this->___scale_4 = L_0;
// msaaSamples = MSAASamples.None;
__this->___msaaSamples_17 = 1;
// dimension = TextureDimension.Tex2D;
__this->___dimension_10 = 2;
// InitDefaultValues(dynamicResolution, xrReady);
bool L_1 = ___dynamicResolution1;
bool L_2 = ___xrReady2;
TextureDesc_InitDefaultValues_mF4DA67529813E66310182D684D50A9FCCA4BE911(__this, L_1, L_2, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void TextureDesc__ctor_m7DD9D0AB2E909E3E014FA3BFE0433235881031E0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scale0, bool ___dynamicResolution1, bool ___xrReady2, const RuntimeMethod* method)
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*>(__this + _offset);
TextureDesc__ctor_m7DD9D0AB2E909E3E014FA3BFE0433235881031E0(_thisAdjusted, ___scale0, ___dynamicResolution1, ___xrReady2, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::.ctor(UnityEngine.Rendering.ScaleFunc,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc__ctor_m524B5F82F524BB71949F24E0436876092BE8B0E0 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* ___func0, bool ___dynamicResolution1, bool ___xrReady2, const RuntimeMethod* method)
{
{
// : this()
il2cpp_codegen_initobj(__this, sizeof(TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601));
// sizeMode = TextureSizeMode.Functor;
__this->___sizeMode_0 = 2;
// this.func = func;
ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* L_0 = ___func0;
__this->___func_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___func_5), (void*)L_0);
// msaaSamples = MSAASamples.None;
__this->___msaaSamples_17 = 1;
// dimension = TextureDimension.Tex2D;
__this->___dimension_10 = 2;
// InitDefaultValues(dynamicResolution, xrReady);
bool L_1 = ___dynamicResolution1;
bool L_2 = ___xrReady2;
TextureDesc_InitDefaultValues_mF4DA67529813E66310182D684D50A9FCCA4BE911(__this, L_1, L_2, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void TextureDesc__ctor_m524B5F82F524BB71949F24E0436876092BE8B0E0_AdjustorThunk (RuntimeObject* __this, ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* ___func0, bool ___dynamicResolution1, bool ___xrReady2, const RuntimeMethod* method)
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*>(__this + _offset);
TextureDesc__ctor_m524B5F82F524BB71949F24E0436876092BE8B0E0(_thisAdjusted, ___func0, ___dynamicResolution1, ___xrReady2, method);
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::.ctor(UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureDesc__ctor_m55D6822C811DB1361730AA8C0E28564C62F95699 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 ___input0, const RuntimeMethod* method)
{
{
// this = input;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 L_0 = ___input0;
*(TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*)__this = L_0;
Il2CppCodeGenWriteBarrier((void**)&(((TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*)__this)->___func_5), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*)__this)->___name_21), (void*)NULL);
#endif
// }
return;
}
}
IL2CPP_EXTERN_C void TextureDesc__ctor_m55D6822C811DB1361730AA8C0E28564C62F95699_AdjustorThunk (RuntimeObject* __this, TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601 ___input0, const RuntimeMethod* method)
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*>(__this + _offset);
TextureDesc__ctor_m55D6822C811DB1361730AA8C0E28564C62F95699(_thisAdjusted, ___input0, method);
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TextureDesc::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextureDesc_GetHashCode_m84A013881648FFDEBA578DC743BA617C812130E0 (TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
int32_t V_4 = 0;
int32_t G_B9_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B10_0 = 0;
int32_t G_B10_1 = 0;
int32_t G_B12_0 = 0;
int32_t G_B11_0 = 0;
int32_t G_B13_0 = 0;
int32_t G_B13_1 = 0;
int32_t G_B15_0 = 0;
int32_t G_B14_0 = 0;
int32_t G_B16_0 = 0;
int32_t G_B16_1 = 0;
int32_t G_B18_0 = 0;
int32_t G_B17_0 = 0;
int32_t G_B19_0 = 0;
int32_t G_B19_1 = 0;
int32_t G_B21_0 = 0;
int32_t G_B20_0 = 0;
int32_t G_B22_0 = 0;
int32_t G_B22_1 = 0;
int32_t G_B24_0 = 0;
int32_t G_B23_0 = 0;
int32_t G_B25_0 = 0;
int32_t G_B25_1 = 0;
int32_t G_B27_0 = 0;
int32_t G_B26_0 = 0;
int32_t G_B28_0 = 0;
int32_t G_B28_1 = 0;
{
// int hashCode = 17;
V_0 = ((int32_t)17);
// switch (sizeMode)
int32_t L_0 = __this->___sizeMode_0;
V_2 = L_0;
int32_t L_1 = V_2;
V_1 = L_1;
int32_t L_2 = V_1;
switch (L_2)
{
case 0:
{
goto IL_0022;
}
case 1:
{
goto IL_005c;
}
case 2:
{
goto IL_003c;
}
}
}
{
goto IL_008a;
}
IL_0022:
{
// hashCode = hashCode * 23 + width;
int32_t L_3 = V_0;
int32_t L_4 = __this->___width_1;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)23))), L_4));
// hashCode = hashCode * 23 + height;
int32_t L_5 = V_0;
int32_t L_6 = __this->___height_2;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)23))), L_6));
// break;
goto IL_008a;
}
IL_003c:
{
// if (func != null)
ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* L_7 = __this->___func_5;
V_3 = (bool)((!(((RuntimeObject*)(ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_005a;
}
}
{
// hashCode = hashCode * 23 + func.GetHashCode();
int32_t L_9 = V_0;
ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* L_10 = __this->___func_5;
NullCheck(L_10);
int32_t L_11;
L_11 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_10);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)23))), L_11));
}
IL_005a:
{
// break;
goto IL_008a;
}
IL_005c:
{
// hashCode = hashCode * 23 + scale.x.GetHashCode();
int32_t L_12 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_13 = (&__this->___scale_4);
float* L_14 = (&L_13->___x_0);
int32_t L_15;
L_15 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_14, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_12, ((int32_t)23))), L_15));
// hashCode = hashCode * 23 + scale.y.GetHashCode();
int32_t L_16 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_17 = (&__this->___scale_4);
float* L_18 = (&L_17->___y_1);
int32_t L_19;
L_19 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_18, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_16, ((int32_t)23))), L_19));
// break;
goto IL_008a;
}
IL_008a:
{
// hashCode = hashCode * 23 + mipMapBias.GetHashCode();
int32_t L_20 = V_0;
float* L_21 = (&__this->___mipMapBias_16);
int32_t L_22;
L_22 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_21, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)23))), L_22));
// hashCode = hashCode * 23 + slices;
int32_t L_23 = V_0;
int32_t L_24 = __this->___slices_3;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)23))), L_24));
// hashCode = hashCode * 23 + (int)depthBufferBits;
int32_t L_25 = V_0;
int32_t L_26 = __this->___depthBufferBits_6;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_25, ((int32_t)23))), (int32_t)L_26));
// hashCode = hashCode * 23 + (int)colorFormat;
int32_t L_27 = V_0;
int32_t L_28 = __this->___colorFormat_7;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_27, ((int32_t)23))), (int32_t)L_28));
// hashCode = hashCode * 23 + (int)filterMode;
int32_t L_29 = V_0;
int32_t L_30 = __this->___filterMode_8;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_29, ((int32_t)23))), (int32_t)L_30));
// hashCode = hashCode * 23 + (int)wrapMode;
int32_t L_31 = V_0;
int32_t L_32 = __this->___wrapMode_9;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_31, ((int32_t)23))), (int32_t)L_32));
// hashCode = hashCode * 23 + (int)dimension;
int32_t L_33 = V_0;
int32_t L_34 = __this->___dimension_10;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_33, ((int32_t)23))), (int32_t)L_34));
// hashCode = hashCode * 23 + (int)memoryless;
int32_t L_35 = V_0;
int32_t L_36 = __this->___memoryless_20;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_35, ((int32_t)23))), (int32_t)L_36));
// hashCode = hashCode * 23 + anisoLevel;
int32_t L_37 = V_0;
int32_t L_38 = __this->___anisoLevel_15;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_37, ((int32_t)23))), L_38));
// hashCode = hashCode * 23 + (enableRandomWrite ? 1 : 0);
int32_t L_39 = V_0;
bool L_40 = __this->___enableRandomWrite_11;
G_B8_0 = ((int32_t)il2cpp_codegen_multiply(L_39, ((int32_t)23)));
if (L_40)
{
G_B9_0 = ((int32_t)il2cpp_codegen_multiply(L_39, ((int32_t)23)));
goto IL_010a;
}
}
{
G_B10_0 = 0;
G_B10_1 = G_B8_0;
goto IL_010b;
}
IL_010a:
{
G_B10_0 = 1;
G_B10_1 = G_B9_0;
}
IL_010b:
{
V_0 = ((int32_t)il2cpp_codegen_add(G_B10_1, G_B10_0));
// hashCode = hashCode * 23 + (useMipMap ? 1 : 0);
int32_t L_41 = V_0;
bool L_42 = __this->___useMipMap_12;
G_B11_0 = ((int32_t)il2cpp_codegen_multiply(L_41, ((int32_t)23)));
if (L_42)
{
G_B12_0 = ((int32_t)il2cpp_codegen_multiply(L_41, ((int32_t)23)));
goto IL_011c;
}
}
{
G_B13_0 = 0;
G_B13_1 = G_B11_0;
goto IL_011d;
}
IL_011c:
{
G_B13_0 = 1;
G_B13_1 = G_B12_0;
}
IL_011d:
{
V_0 = ((int32_t)il2cpp_codegen_add(G_B13_1, G_B13_0));
// hashCode = hashCode * 23 + (autoGenerateMips ? 1 : 0);
int32_t L_43 = V_0;
bool L_44 = __this->___autoGenerateMips_13;
G_B14_0 = ((int32_t)il2cpp_codegen_multiply(L_43, ((int32_t)23)));
if (L_44)
{
G_B15_0 = ((int32_t)il2cpp_codegen_multiply(L_43, ((int32_t)23)));
goto IL_012e;
}
}
{
G_B16_0 = 0;
G_B16_1 = G_B14_0;
goto IL_012f;
}
IL_012e:
{
G_B16_0 = 1;
G_B16_1 = G_B15_0;
}
IL_012f:
{
V_0 = ((int32_t)il2cpp_codegen_add(G_B16_1, G_B16_0));
// hashCode = hashCode * 23 + (isShadowMap ? 1 : 0);
int32_t L_45 = V_0;
bool L_46 = __this->___isShadowMap_14;
G_B17_0 = ((int32_t)il2cpp_codegen_multiply(L_45, ((int32_t)23)));
if (L_46)
{
G_B18_0 = ((int32_t)il2cpp_codegen_multiply(L_45, ((int32_t)23)));
goto IL_0140;
}
}
{
G_B19_0 = 0;
G_B19_1 = G_B17_0;
goto IL_0141;
}
IL_0140:
{
G_B19_0 = 1;
G_B19_1 = G_B18_0;
}
IL_0141:
{
V_0 = ((int32_t)il2cpp_codegen_add(G_B19_1, G_B19_0));
// hashCode = hashCode * 23 + (bindTextureMS ? 1 : 0);
int32_t L_47 = V_0;
bool L_48 = __this->___bindTextureMS_18;
G_B20_0 = ((int32_t)il2cpp_codegen_multiply(L_47, ((int32_t)23)));
if (L_48)
{
G_B21_0 = ((int32_t)il2cpp_codegen_multiply(L_47, ((int32_t)23)));
goto IL_0152;
}
}
{
G_B22_0 = 0;
G_B22_1 = G_B20_0;
goto IL_0153;
}
IL_0152:
{
G_B22_0 = 1;
G_B22_1 = G_B21_0;
}
IL_0153:
{
V_0 = ((int32_t)il2cpp_codegen_add(G_B22_1, G_B22_0));
// hashCode = hashCode * 23 + (useDynamicScale ? 1 : 0);
int32_t L_49 = V_0;
bool L_50 = __this->___useDynamicScale_19;
G_B23_0 = ((int32_t)il2cpp_codegen_multiply(L_49, ((int32_t)23)));
if (L_50)
{
G_B24_0 = ((int32_t)il2cpp_codegen_multiply(L_49, ((int32_t)23)));
goto IL_0164;
}
}
{
G_B25_0 = 0;
G_B25_1 = G_B23_0;
goto IL_0165;
}
IL_0164:
{
G_B25_0 = 1;
G_B25_1 = G_B24_0;
}
IL_0165:
{
V_0 = ((int32_t)il2cpp_codegen_add(G_B25_1, G_B25_0));
// hashCode = hashCode * 23 + (int)msaaSamples;
int32_t L_51 = V_0;
int32_t L_52 = __this->___msaaSamples_17;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_51, ((int32_t)23))), (int32_t)L_52));
// hashCode = hashCode * 23 + (fastMemoryDesc.inFastMemory ? 1 : 0);
int32_t L_53 = V_0;
FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D* L_54 = (&__this->___fastMemoryDesc_22);
bool L_55 = L_54->___inFastMemory_0;
G_B26_0 = ((int32_t)il2cpp_codegen_multiply(L_53, ((int32_t)23)));
if (L_55)
{
G_B27_0 = ((int32_t)il2cpp_codegen_multiply(L_53, ((int32_t)23)));
goto IL_0187;
}
}
{
G_B28_0 = 0;
G_B28_1 = G_B26_0;
goto IL_0188;
}
IL_0187:
{
G_B28_0 = 1;
G_B28_1 = G_B27_0;
}
IL_0188:
{
V_0 = ((int32_t)il2cpp_codegen_add(G_B28_1, G_B28_0));
// return hashCode;
int32_t L_56 = V_0;
V_4 = L_56;
goto IL_0190;
}
IL_0190:
{
// }
int32_t L_57 = V_4;
return L_57;
}
}
IL2CPP_EXTERN_C int32_t TextureDesc_GetHashCode_m84A013881648FFDEBA578DC743BA617C812130E0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601*>(__this + _offset);
int32_t _returnValue;
_returnValue = TextureDesc_GetHashCode_m84A013881648FFDEBA578DC743BA617C812130E0(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::GetName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextureResource_GetName_mC89D211EB725AE9D25374F813A8F16B64A16ED91 (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral240C22C35A66AE787BF45A4DECC936113ECEF2BE);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
int32_t G_B3_0 = 0;
String_t* G_B7_0 = NULL;
{
// if (imported && !shared)
bool L_0 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___imported_0;
if (!L_0)
{
goto IL_0014;
}
}
{
bool L_1 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___shared_1;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 0;
}
IL_0015:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0036;
}
}
{
// return graphicsResource != null ? graphicsResource.name : "null resource";
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_3 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
if (L_3)
{
goto IL_0028;
}
}
{
G_B7_0 = _stringLiteral240C22C35A66AE787BF45A4DECC936113ECEF2BE;
goto IL_0033;
}
IL_0028:
{
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_4 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
NullCheck(L_4);
String_t* L_5;
L_5 = RTHandle_get_name_mF2E7B6B108477C76931BD1E5798BB1DA1F036B7A(L_4, NULL);
G_B7_0 = L_5;
}
IL_0033:
{
V_1 = G_B7_0;
goto IL_0044;
}
IL_0036:
{
// return desc.name;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_6 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
String_t* L_7 = L_6->___name_21;
V_1 = L_7;
goto IL_0044;
}
IL_0044:
{
// }
String_t* L_8 = V_1;
return L_8;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::CreatePooledGraphicsResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResource_CreatePooledGraphicsResource_m27BBE4F4CF511B3881F29BDB02A7EB8E00804465 (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_RegisterFrameAllocation_m67CB109D6966334B9A2CF789F2DA1D817C900B3C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_TryGetResource_m25108BC69565A05CB63883FD75EB0DBE27F1534B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE2435684E5A1B915058055A86C0D018B0627AE24);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
// Debug.Assert(m_Pool != null, "CreatePooledGraphicsResource should only be called for regular pooled resources");
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_0 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___m_Pool_8;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806((bool)((!(((RuntimeObject*)(IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), _stringLiteralE2435684E5A1B915058055A86C0D018B0627AE24, NULL);
// int hashCode = desc.GetHashCode();
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_1 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_2;
L_2 = TextureDesc_GetHashCode_m84A013881648FFDEBA578DC743BA617C812130E0(L_1, NULL);
V_0 = L_2;
// if (graphicsResource != null)
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_3 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
V_2 = (bool)((!(((RuntimeObject*)(RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_004a;
}
}
{
// throw new InvalidOperationException(string.Format("Trying to create an already created resource ({0}). Resource was probably declared for writing more than once in the same pass.", GetName()));
String_t* L_5;
L_5 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetName() */, __this);
String_t* L_6;
L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral07C82913218E0E4CAB070743BC35646A4D5B3F84)), L_5, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_7 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_7);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_7, L_6, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureResource_CreatePooledGraphicsResource_m27BBE4F4CF511B3881F29BDB02A7EB8E00804465_RuntimeMethod_var)));
}
IL_004a:
{
// var pool = m_Pool as TexturePool;
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_8 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___m_Pool_8;
V_1 = ((TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5*)IsInstClass((RuntimeObject*)L_8, TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5_il2cpp_TypeInfo_var));
// if (!pool.TryGetResource(hashCode, out graphicsResource))
TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* L_9 = V_1;
int32_t L_10 = V_0;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B** L_11 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10);
NullCheck(L_9);
bool L_12;
L_12 = RenderGraphResourcePool_1_TryGetResource_m25108BC69565A05CB63883FD75EB0DBE27F1534B(L_9, L_10, L_11, RenderGraphResourcePool_1_TryGetResource_m25108BC69565A05CB63883FD75EB0DBE27F1534B_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
bool L_13 = V_3;
if (!L_13)
{
goto IL_0078;
}
}
{
// CreateGraphicsResource();
VirtualActionInvoker1< String_t* >::Invoke(10 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::CreateGraphicsResource(System.String) */, __this, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0078:
{
// cachedHash = hashCode;
int32_t L_14 = V_0;
((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___cachedHash_5 = L_14;
// pool.RegisterFrameAllocation(cachedHash, graphicsResource);
TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* L_15 = V_1;
int32_t L_16 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___cachedHash_5;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_17 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
NullCheck(L_15);
RenderGraphResourcePool_1_RegisterFrameAllocation_m67CB109D6966334B9A2CF789F2DA1D817C900B3C(L_15, L_16, L_17, RenderGraphResourcePool_1_RegisterFrameAllocation_m67CB109D6966334B9A2CF789F2DA1D817C900B3C_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::ReleasePooledGraphicsResource(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResource_ReleasePooledGraphicsResource_m2034ACC2EFAC93E7061A920E411FE6655C950552 (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* __this, int32_t ___frameIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_ReleaseResource_m989ECCAA4C3911EAADF6A5435A7F6B321AEAE453_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_UnregisterFrameAllocation_m7A3DCDC370760343AD2C432CA1B6791A4BCD55CE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
// if (graphicsResource == null)
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_0 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
V_1 = (bool)((((RuntimeObject*)(RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0029;
}
}
{
// throw new InvalidOperationException($"Tried to release a resource ({GetName()}) that was never created. Check that there is at least one pass writing to it first.");
String_t* L_2;
L_2 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::GetName() */, __this);
String_t* L_3;
L_3 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCA98E691F05D74C0C5A25C46F8C697BCDF1EEB5B)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAE6086238DE33BB2055E65DDDB3A96F2098000F1)), NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_4 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_4, L_3, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureResource_ReleasePooledGraphicsResource_m2034ACC2EFAC93E7061A920E411FE6655C950552_RuntimeMethod_var)));
}
IL_0029:
{
// var pool = m_Pool as TexturePool;
IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* L_5 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___m_Pool_8;
V_0 = ((TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5*)IsInstClass((RuntimeObject*)L_5, TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5_il2cpp_TypeInfo_var));
// if (pool != null)
TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* L_6 = V_0;
V_2 = (bool)((!(((RuntimeObject*)(TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0066;
}
}
{
// pool.ReleaseResource(cachedHash, graphicsResource, frameIndex);
TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* L_8 = V_0;
int32_t L_9 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___cachedHash_5;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_10 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
int32_t L_11 = ___frameIndex0;
NullCheck(L_8);
RenderGraphResourcePool_1_ReleaseResource_m989ECCAA4C3911EAADF6A5435A7F6B321AEAE453(L_8, L_9, L_10, L_11, RenderGraphResourcePool_1_ReleaseResource_m989ECCAA4C3911EAADF6A5435A7F6B321AEAE453_RuntimeMethod_var);
// pool.UnregisterFrameAllocation(cachedHash, graphicsResource);
TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* L_12 = V_0;
int32_t L_13 = ((IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D*)__this)->___cachedHash_5;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_14 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
NullCheck(L_12);
RenderGraphResourcePool_1_UnregisterFrameAllocation_m7A3DCDC370760343AD2C432CA1B6791A4BCD55CE(L_12, L_13, L_14, RenderGraphResourcePool_1_UnregisterFrameAllocation_m7A3DCDC370760343AD2C432CA1B6791A4BCD55CE_RuntimeMethod_var);
}
IL_0066:
{
// Reset(null);
VirtualActionInvoker1< IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8* >::Invoke(4 /* System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResource::Reset(UnityEngine.Experimental.Rendering.RenderGraphModule.IRenderGraphResourcePool) */, __this, (IRenderGraphResourcePool_t8BF833F3C5D0BD8E45632CF923363EC782F4DDA8*)NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::CreateGraphicsResource(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResource_CreateGraphicsResource_m96734CDAB9AEE1B1616C3B93E145EF059DAA67C7 (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* __this, String_t* ___name0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2E363CCF778E13C61797252486375695263E9D06);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
// if (name == "")
String_t* L_0 = ___name0;
bool L_1;
L_1 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
// name = $"RenderGraphTexture_{m_TextureCreationIndex++}";
int32_t L_3 = ((TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_StaticFields*)il2cpp_codegen_static_fields_for(TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var))->___m_TextureCreationIndex_11;
int32_t L_4 = L_3;
((TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_StaticFields*)il2cpp_codegen_static_fields_for(TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA_il2cpp_TypeInfo_var))->___m_TextureCreationIndex_11 = ((int32_t)il2cpp_codegen_add(L_4, 1));
int32_t L_5 = L_4;
RuntimeObject* L_6 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_5);
String_t* L_7;
L_7 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral2E363CCF778E13C61797252486375695263E9D06, L_6, NULL);
___name0 = L_7;
}
IL_002e:
{
// switch (desc.sizeMode)
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_8 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_9 = L_8->___sizeMode_0;
V_2 = L_9;
int32_t L_10 = V_2;
V_1 = L_10;
int32_t L_11 = V_1;
switch (L_11)
{
case 0:
{
goto IL_0053;
}
case 1:
{
goto IL_012a;
}
case 2:
{
goto IL_01f6;
}
}
}
{
goto IL_02bf;
}
IL_0053:
{
// graphicsResource = RTHandles.Alloc(desc.width, desc.height, desc.slices, desc.depthBufferBits, desc.colorFormat, desc.filterMode, desc.wrapMode, desc.dimension, desc.enableRandomWrite,
// desc.useMipMap, desc.autoGenerateMips, desc.isShadowMap, desc.anisoLevel, desc.mipMapBias, desc.msaaSamples, desc.bindTextureMS, desc.useDynamicScale, desc.memoryless, name);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_12 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_13 = L_12->___width_1;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_14 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_15 = L_14->___height_2;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_16 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_17 = L_16->___slices_3;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_18 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_19 = L_18->___depthBufferBits_6;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_20 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_21 = L_20->___colorFormat_7;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_22 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_23 = L_22->___filterMode_8;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_24 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_25 = L_24->___wrapMode_9;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_26 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_27 = L_26->___dimension_10;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_28 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_29 = L_28->___enableRandomWrite_11;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_30 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_31 = L_30->___useMipMap_12;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_32 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_33 = L_32->___autoGenerateMips_13;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_34 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_35 = L_34->___isShadowMap_14;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_36 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_37 = L_36->___anisoLevel_15;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_38 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
float L_39 = L_38->___mipMapBias_16;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_40 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_41 = L_40->___msaaSamples_17;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_42 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_43 = L_42->___bindTextureMS_18;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_44 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_45 = L_44->___useDynamicScale_19;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_46 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_47 = L_46->___memoryless_20;
String_t* L_48 = ___name0;
il2cpp_codegen_runtime_class_init_inline(RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_49;
L_49 = RTHandles_Alloc_m95E0AEEEC5E86C190497A80E0471C65645D8C976(L_13, L_15, L_17, L_19, L_21, L_23, L_25, L_27, L_29, L_31, L_33, L_35, L_37, L_39, L_41, L_43, L_45, L_47, L_48, NULL);
((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10 = L_49;
Il2CppCodeGenWriteBarrier((void**)(&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10), (void*)L_49);
// break;
goto IL_02bf;
}
IL_012a:
{
// graphicsResource = RTHandles.Alloc(desc.scale, desc.slices, desc.depthBufferBits, desc.colorFormat, desc.filterMode, desc.wrapMode, desc.dimension, desc.enableRandomWrite,
// desc.useMipMap, desc.autoGenerateMips, desc.isShadowMap, desc.anisoLevel, desc.mipMapBias, desc.msaaSamples, desc.bindTextureMS, desc.useDynamicScale, desc.memoryless, name);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_50 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_51 = L_50->___scale_4;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_52 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_53 = L_52->___slices_3;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_54 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_55 = L_54->___depthBufferBits_6;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_56 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_57 = L_56->___colorFormat_7;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_58 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_59 = L_58->___filterMode_8;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_60 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_61 = L_60->___wrapMode_9;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_62 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_63 = L_62->___dimension_10;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_64 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_65 = L_64->___enableRandomWrite_11;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_66 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_67 = L_66->___useMipMap_12;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_68 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_69 = L_68->___autoGenerateMips_13;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_70 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_71 = L_70->___isShadowMap_14;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_72 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_73 = L_72->___anisoLevel_15;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_74 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
float L_75 = L_74->___mipMapBias_16;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_76 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_77 = L_76->___msaaSamples_17;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_78 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_79 = L_78->___bindTextureMS_18;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_80 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_81 = L_80->___useDynamicScale_19;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_82 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_83 = L_82->___memoryless_20;
String_t* L_84 = ___name0;
il2cpp_codegen_runtime_class_init_inline(RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_85;
L_85 = RTHandles_Alloc_m1F296572CCE89C51BFD3F944EAE0386E8527BB5B(L_51, L_53, L_55, L_57, L_59, L_61, L_63, L_65, L_67, L_69, L_71, L_73, L_75, L_77, L_79, L_81, L_83, L_84, NULL);
((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10 = L_85;
Il2CppCodeGenWriteBarrier((void**)(&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10), (void*)L_85);
// break;
goto IL_02bf;
}
IL_01f6:
{
// graphicsResource = RTHandles.Alloc(desc.func, desc.slices, desc.depthBufferBits, desc.colorFormat, desc.filterMode, desc.wrapMode, desc.dimension, desc.enableRandomWrite,
// desc.useMipMap, desc.autoGenerateMips, desc.isShadowMap, desc.anisoLevel, desc.mipMapBias, desc.msaaSamples, desc.bindTextureMS, desc.useDynamicScale, desc.memoryless, name);
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_86 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* L_87 = L_86->___func_5;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_88 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_89 = L_88->___slices_3;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_90 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_91 = L_90->___depthBufferBits_6;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_92 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_93 = L_92->___colorFormat_7;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_94 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_95 = L_94->___filterMode_8;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_96 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_97 = L_96->___wrapMode_9;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_98 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_99 = L_98->___dimension_10;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_100 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_101 = L_100->___enableRandomWrite_11;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_102 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_103 = L_102->___useMipMap_12;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_104 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_105 = L_104->___autoGenerateMips_13;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_106 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_107 = L_106->___isShadowMap_14;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_108 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_109 = L_108->___anisoLevel_15;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_110 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
float L_111 = L_110->___mipMapBias_16;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_112 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_113 = L_112->___msaaSamples_17;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_114 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_115 = L_114->___bindTextureMS_18;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_116 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_117 = L_116->___useDynamicScale_19;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_118 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
int32_t L_119 = L_118->___memoryless_20;
String_t* L_120 = ___name0;
il2cpp_codegen_runtime_class_init_inline(RTHandles_t84D932A74064E591F31E9813FBED5D64F5CC888C_il2cpp_TypeInfo_var);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_121;
L_121 = RTHandles_Alloc_m3C30230CC2A85D214A28EE01E558AFC41FB08643(L_87, L_89, L_91, L_93, L_95, L_97, L_99, L_101, L_103, L_105, L_107, L_109, L_111, L_113, L_115, L_117, L_119, L_120, NULL);
((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10 = L_121;
Il2CppCodeGenWriteBarrier((void**)(&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10), (void*)L_121);
// break;
goto IL_02bf;
}
IL_02bf:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::ReleaseGraphicsResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResource_ReleaseGraphicsResource_mC2630A1E843565E00B4A5BAED0640BF24C051D47 (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResource_2_ReleaseGraphicsResource_mA524BE83AAC813EFEF145D6DE4695B955504AA70_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (graphicsResource != null)
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_0 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
V_0 = (bool)((!(((RuntimeObject*)(RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
// graphicsResource.Release();
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_2 = ((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___graphicsResource_10;
NullCheck(L_2);
RTHandle_Release_m743C2A22FD95D177D2D425E9DF1F3088161F387B(L_2, NULL);
}
IL_001a:
{
// base.ReleaseGraphicsResource();
RenderGraphResource_2_ReleaseGraphicsResource_mA524BE83AAC813EFEF145D6DE4695B955504AA70(__this, RenderGraphResource_2_ReleaseGraphicsResource_mA524BE83AAC813EFEF145D6DE4695B955504AA70_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::LogCreation(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResource_LogCreation_mCAA0157BCD522230430F557DC2F98CD36E2CAC75 (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7AC3557EF55B39486D6D0C8F1D63BF2D975FD3BE);
s_Il2CppMethodInitialized = true;
}
{
// logger.LogLine($"Created Texture: {desc.name} (Cleared: {desc.clearBuffer})");
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_0 = ___logger0;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_1 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
String_t* L_2 = L_1->___name_21;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_3 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
bool L_4 = L_3->___clearBuffer_24;
bool L_5 = L_4;
RuntimeObject* L_6 = Box(Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var, &L_5);
String_t* L_7;
L_7 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteral7AC3557EF55B39486D6D0C8F1D63BF2D975FD3BE, L_2, L_6, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8;
L_8 = Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_inline(Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
NullCheck(L_0);
RenderGraphLogger_LogLine_m3502DD261EFC7E7DAFFC3F4C461A6D02D841B5BC(L_0, L_7, L_8, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::LogRelease(UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphLogger)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResource_LogRelease_m8B4C211B21EFFFC6ADF082275A2001648F0B05EF (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* __this, RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* ___logger0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC7AAB0414E2DE66C24B0E86AAF0FB38455D8F62B);
s_Il2CppMethodInitialized = true;
}
{
// logger.LogLine($"Released Texture: {desc.name}");
RenderGraphLogger_t340B4BCF805D9B4D9CB9AAE173C1ADFE5F479D17* L_0 = ___logger0;
TextureDesc_tBD9644C6170930E57EEF8542E9200AD9D858B601* L_1 = (&((RenderGraphResource_2_tDAAE9A7E302AD09B60FCF8D906E34BFA78C9891B*)__this)->___desc_9);
String_t* L_2 = L_1->___name_21;
String_t* L_3;
L_3 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteralC7AAB0414E2DE66C24B0E86AAF0FB38455D8F62B, L_2, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4;
L_4 = Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_inline(Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_RuntimeMethod_var);
NullCheck(L_0);
RenderGraphLogger_LogLine_m3502DD261EFC7E7DAFFC3F4C461A6D02D841B5BC(L_0, L_3, L_4, NULL);
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TextureResource::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResource__ctor_m659F978DACAC9671F72A2B7B10D66E1B43B61501 (TextureResource_t6289C25D4857A198BD5EBBDBE576F62DCC8FD0AA* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResource_2__ctor_mA4622921E1426703D53C53D3132B7B7B3C04E81A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
RenderGraphResource_2__ctor_mA4622921E1426703D53C53D3132B7B7B3C04E81A(__this, RenderGraphResource_2__ctor_mA4622921E1426703D53C53D3132B7B7B3C04E81A_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool::ReleaseInternalResource(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TexturePool_ReleaseInternalResource_m9473BE0C881790CC3CABDA03D48DFDA123C5B004 (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* __this, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___res0, const RuntimeMethod* method)
{
{
// res.Release();
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_0 = ___res0;
NullCheck(L_0);
RTHandle_Release_m743C2A22FD95D177D2D425E9DF1F3088161F387B(L_0, NULL);
// }
return;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool::GetResourceName(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TexturePool_GetResourceName_mB31216B01D16305C89FFF4ABAFF269877CADB195 (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* __this, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___res0, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// return res.rt.name;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_0 = ___res0;
NullCheck(L_0);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1;
L_1 = RTHandle_get_rt_m593F2799E2E6C97979D3B4CD9E992D305922BBE9(L_0, NULL);
NullCheck(L_1);
String_t* L_2;
L_2 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
// }
String_t* L_3 = V_0;
return L_3;
}
}
// System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool::GetResourceSize(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t TexturePool_GetResourceSize_m86E799D5F54610D987CE10737FE5BBB1D43A2A06 (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* __this, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___res0, const RuntimeMethod* method)
{
int64_t V_0 = 0;
{
// return Profiling.Profiler.GetRuntimeMemorySizeLong(res.rt);
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_0 = ___res0;
NullCheck(L_0);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1;
L_1 = RTHandle_get_rt_m593F2799E2E6C97979D3B4CD9E992D305922BBE9(L_0, NULL);
int64_t L_2;
L_2 = Profiler_GetRuntimeMemorySizeLong_mACF9BCC97B2C4B97C0356D85979180355EB0701A(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
// }
int64_t L_3 = V_0;
return L_3;
}
}
// System.String UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool::GetResourceTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TexturePool_GetResourceTypeName_m0B614259A4C46737679DE1C6925BDAD352E60620 (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75ABE46520D2663D819AC90CCE08D3B0606DC483);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
// return "Texture";
V_0 = _stringLiteral75ABE46520D2663D819AC90CCE08D3B0606DC483;
goto IL_0009;
}
IL_0009:
{
// }
String_t* L_0 = V_0;
return L_0;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool::GetSortIndex(UnityEngine.Rendering.RTHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TexturePool_GetSortIndex_m0D47B44E4D16A6119869CD3B0B68B64ACB819F2A (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* __this, RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___res0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return res.GetInstanceID();
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_0 = ___res0;
NullCheck(L_0);
int32_t L_1;
L_1 = RTHandle_GetInstanceID_m03B8397D7EADA4B68CDA99A76334A359D238F33F(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool::PurgeUnusedResources(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TexturePool_PurgeUnusedResources_m994BE8A3177D9AAE636F4D40F4E959C6F9A30945 (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* __this, int32_t ___currentFrameIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_m24E911690B9D5E9DE9CC8189D01D88ACADD6CA00_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m160AD537EE53612198308CC4C18769A752076FA7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mB75CA124B2A7E01A4A2F575ECEB69DA12FFC5FED_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m586DFC34ACCDA6379AD6EE50BA840E226C1580D1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t13A3E626FB38A92BB2421A824F0AD342DF2F6E70_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_tFB8BE2ED9A601C1259EAB8D73D1B3E96EA321FA1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_m846F833A669F541542DCE931168E1D2B29D0B4C2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_ShouldReleaseResource_m638802D7423AE4BDB1AD32154F6F47A7DA19A010_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortedList_2_Remove_mAE7E7D729EFE4160C79E95393099AEBB7F02E799_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortedList_2_get_Count_m61A5F0BE62BCD5D3498DBA976B5BD7683A003E7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortedList_2_get_Keys_mD5F67F7DD6797A302E660A4A57169048730F84A8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortedList_2_get_Values_m83B9988D6F0A135C86687880BF56E818DD320252_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536 V_0;
memset((&V_0), 0, sizeof(V_0));
KeyValuePair_2_tE952F956792965330FD09CF7B3F9D4485848585C V_1;
memset((&V_1), 0, sizeof(V_1));
SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* V_2 = NULL;
RuntimeObject* V_3 = NULL;
RuntimeObject* V_4 = NULL;
int32_t V_5 = 0;
ValueTuple_2_tC3AECC35C8C5A0E0288CD2C3BFF250D56BFCAB6E V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
bool V_8 = false;
Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC V_9;
memset((&V_9), 0, sizeof(V_9));
int32_t V_10 = 0;
{
// s_CurrentFrameIndex = currentFrameIndex;
int32_t L_0 = ___currentFrameIndex0;
((RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD_il2cpp_TypeInfo_var))->___s_CurrentFrameIndex_3 = L_0;
// m_RemoveList.Clear();
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ((RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*)__this)->___m_RemoveList_1;
NullCheck(L_1);
List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_inline(L_1, List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_RuntimeMethod_var);
// foreach (var kvp in m_ResourcePool)
Dictionary_2_t4EAC15363030DFDF453F1AB77D690425033951F5* L_2 = ((RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*)__this)->___m_ResourcePool_0;
NullCheck(L_2);
Enumerator_t6C4A9D6E5786C5B628C2CAEB8D31FA6B8F047536 L_3;
L_3 = Dictionary_2_GetEnumerator_m24E911690B9D5E9DE9CC8189D01D88ACADD6CA00(L_2, Dictionary_2_GetEnumerator_m24E911690B9D5E9DE9CC8189D01D88ACADD6CA00_RuntimeMethod_var);
V_0 = L_3;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00f2:
{// begin finally (depth: 1)
Enumerator_Dispose_m160AD537EE53612198308CC4C18769A752076FA7((&V_0), Enumerator_Dispose_m160AD537EE53612198308CC4C18769A752076FA7_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00e4_1;
}
IL_0025_1:
{
// foreach (var kvp in m_ResourcePool)
KeyValuePair_2_tE952F956792965330FD09CF7B3F9D4485848585C L_4;
L_4 = Enumerator_get_Current_m586DFC34ACCDA6379AD6EE50BA840E226C1580D1_inline((&V_0), Enumerator_get_Current_m586DFC34ACCDA6379AD6EE50BA840E226C1580D1_RuntimeMethod_var);
V_1 = L_4;
// var list = kvp.Value;
SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* L_5;
L_5 = KeyValuePair_2_get_Value_m846F833A669F541542DCE931168E1D2B29D0B4C2_inline((&V_1), KeyValuePair_2_get_Value_m846F833A669F541542DCE931168E1D2B29D0B4C2_RuntimeMethod_var);
V_2 = L_5;
// var keys = list.Keys;
SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* L_6 = V_2;
NullCheck(L_6);
RuntimeObject* L_7;
L_7 = SortedList_2_get_Keys_mD5F67F7DD6797A302E660A4A57169048730F84A8(L_6, SortedList_2_get_Keys_mD5F67F7DD6797A302E660A4A57169048730F84A8_RuntimeMethod_var);
V_3 = L_7;
// var values = list.Values;
SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* L_8 = V_2;
NullCheck(L_8);
RuntimeObject* L_9;
L_9 = SortedList_2_get_Values_m83B9988D6F0A135C86687880BF56E818DD320252(L_8, SortedList_2_get_Values_m83B9988D6F0A135C86687880BF56E818DD320252_RuntimeMethod_var);
V_4 = L_9;
// for (int i = 0; i < list.Count; ++i)
V_5 = 0;
goto IL_0097_1;
}
IL_004a_1:
{
// var value = values[i];
RuntimeObject* L_10 = V_4;
int32_t L_11 = V_5;
NullCheck(L_10);
ValueTuple_2_tC3AECC35C8C5A0E0288CD2C3BFF250D56BFCAB6E L_12;
L_12 = InterfaceFuncInvoker1< ValueTuple_2_tC3AECC35C8C5A0E0288CD2C3BFF250D56BFCAB6E, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<System.ValueTuple`2<UnityEngine.Rendering.RTHandle,System.Int32>>::get_Item(System.Int32) */, IList_1_t13A3E626FB38A92BB2421A824F0AD342DF2F6E70_il2cpp_TypeInfo_var, L_10, L_11);
V_6 = L_12;
// if (ShouldReleaseResource(value.frameIndex, s_CurrentFrameIndex))
ValueTuple_2_tC3AECC35C8C5A0E0288CD2C3BFF250D56BFCAB6E L_13 = V_6;
int32_t L_14 = L_13.___Item2_1;
int32_t L_15 = ((RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD_StaticFields*)il2cpp_codegen_static_fields_for(RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD_il2cpp_TypeInfo_var))->___s_CurrentFrameIndex_3;
bool L_16;
L_16 = RenderGraphResourcePool_1_ShouldReleaseResource_m638802D7423AE4BDB1AD32154F6F47A7DA19A010(L_14, L_15, RenderGraphResourcePool_1_ShouldReleaseResource_m638802D7423AE4BDB1AD32154F6F47A7DA19A010_RuntimeMethod_var);
V_7 = L_16;
bool L_17 = V_7;
if (!L_17)
{
goto IL_0090_1;
}
}
{
// value.resource.Release();
ValueTuple_2_tC3AECC35C8C5A0E0288CD2C3BFF250D56BFCAB6E L_18 = V_6;
RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_19 = L_18.___Item1_0;
NullCheck(L_19);
RTHandle_Release_m743C2A22FD95D177D2D425E9DF1F3088161F387B(L_19, NULL);
// m_RemoveList.Add(keys[i]);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_20 = ((RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*)__this)->___m_RemoveList_1;
RuntimeObject* L_21 = V_3;
int32_t L_22 = V_5;
NullCheck(L_21);
int32_t L_23;
L_23 = InterfaceFuncInvoker1< int32_t, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<System.Int32>::get_Item(System.Int32) */, IList_1_tFB8BE2ED9A601C1259EAB8D73D1B3E96EA321FA1_il2cpp_TypeInfo_var, L_21, L_22);
NullCheck(L_20);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_20, L_23, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
}
IL_0090_1:
{
// for (int i = 0; i < list.Count; ++i)
int32_t L_24 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_24, 1));
}
IL_0097_1:
{
// for (int i = 0; i < list.Count; ++i)
int32_t L_25 = V_5;
SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* L_26 = V_2;
NullCheck(L_26);
int32_t L_27;
L_27 = SortedList_2_get_Count_m61A5F0BE62BCD5D3498DBA976B5BD7683A003E7D_inline(L_26, SortedList_2_get_Count_m61A5F0BE62BCD5D3498DBA976B5BD7683A003E7D_RuntimeMethod_var);
V_8 = (bool)((((int32_t)L_25) < ((int32_t)L_27))? 1 : 0);
bool L_28 = V_8;
if (L_28)
{
goto IL_004a_1;
}
}
{
// foreach (var key in m_RemoveList)
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_29 = ((RenderGraphResourcePool_1_t33C02B12A60B32C0A4E60F4A08811451087BF3AD*)__this)->___m_RemoveList_1;
NullCheck(L_29);
Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC L_30;
L_30 = List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD(L_29, List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
V_9 = L_30;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00d4_1:
{// begin finally (depth: 2)
Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923((&V_9), Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
{
goto IL_00c9_2;
}
IL_00b7_2:
{
// foreach (var key in m_RemoveList)
int32_t L_31;
L_31 = Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline((&V_9), Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
V_10 = L_31;
// list.Remove(key);
SortedList_2_t8DAAEC49D23D94C116BEEE791C7E6AA9C7F3E528* L_32 = V_2;
int32_t L_33 = V_10;
NullCheck(L_32);
bool L_34;
L_34 = SortedList_2_Remove_mAE7E7D729EFE4160C79E95393099AEBB7F02E799(L_32, L_33, SortedList_2_Remove_mAE7E7D729EFE4160C79E95393099AEBB7F02E799_RuntimeMethod_var);
}
IL_00c9_2:
{
// foreach (var key in m_RemoveList)
bool L_35;
L_35 = Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312((&V_9), Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
if (L_35)
{
goto IL_00b7_2;
}
}
{
goto IL_00e3_1;
}
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00e3_1:
{
}
IL_00e4_1:
{
// foreach (var kvp in m_ResourcePool)
bool L_36;
L_36 = Enumerator_MoveNext_mB75CA124B2A7E01A4A2F575ECEB69DA12FFC5FED((&V_0), Enumerator_MoveNext_mB75CA124B2A7E01A4A2F575ECEB69DA12FFC5FED_RuntimeMethod_var);
if (L_36)
{
goto IL_0025_1;
}
}
{
goto IL_0101;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0101:
{
// }
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.RenderGraphModule.TexturePool::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TexturePool__ctor_m085C992A3A857BC6E0B417512CBE98134B2FFE5E (TexturePool_tAC40DC2538C097BFEA6903848AABA2C8E26DA1B5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderGraphResourcePool_1__ctor_mC0C71DBDD5FA4DE840BC231B425ED7BCC32F5E92_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
RenderGraphResourcePool_1__ctor_mC0C71DBDD5FA4DE840BC231B425ED7BCC32F5E92(__this, RenderGraphResourcePool_1__ctor_mC0C71DBDD5FA4DE840BC231B425ED7BCC32F5E92_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.CameraSwitcher::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitcher_OnEnable_m24104E3A78B71F31442A1B8A71F79F2620966BB7 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraSwitcher_U3COnEnableU3Eb__10_0_mBA0A44912EFBB06862FFE6BFAB473CC8088554B5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraSwitcher_U3COnEnableU3Eb__10_1_mED6417B1D873D0CDB7A4AD790D3DE5B816BA64DF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraSwitcher_U3COnEnableU3Eb__10_2_m5FF4CE2227650E8A8EC1FDF82EFA120910C9F651_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraSwitcher_U3COnEnableU3Eb__10_3_mBEEA1799E253361CAA01E1EB466A05EB1A8CEF60_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4D9F6D7EA7554D43F97EB012F7E7443309086DB2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral570059DAA6BA36583F759B87A49DCE91093D6090);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5BEFD8CC60A79699B5BB00E37BAC5B62D371E174);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3BA001F9094C1422D8E1BE9AFABCC81BC8E5587);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAA58F844CE982C2D66DDE90B688C058474CCD0BD);
s_Il2CppMethodInitialized = true;
}
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
{
// m_OriginalCamera = GetComponent<Camera>();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
L_0 = Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4(__this, Component_GetComponent_TisCamera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_m64AC6C06DD93C5FB249091FEC84FA8475457CCC4_RuntimeMethod_var);
__this->___m_OriginalCamera_6 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OriginalCamera_6), (void*)L_0);
// m_CurrentCamera = m_OriginalCamera;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = __this->___m_OriginalCamera_6;
__this->___m_CurrentCamera_9 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentCamera_9), (void*)L_1);
// if (m_OriginalCamera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = __this->___m_OriginalCamera_6;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_003a;
}
}
{
// Debug.LogError("Camera Switcher needs a Camera component attached");
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteralAA58F844CE982C2D66DDE90B688C058474CCD0BD, NULL);
// return;
goto IL_019f;
}
IL_003a:
{
// m_CurrentCameraIndex = GetCameraCount() - 1;
int32_t L_5;
L_5 = CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0(__this, NULL);
__this->___m_CurrentCameraIndex_5 = ((int32_t)il2cpp_codegen_subtract(L_5, 1));
// m_CameraNames = new GUIContent[GetCameraCount()];
int32_t L_6;
L_6 = CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0(__this, NULL);
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* L_7 = (GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503*)(GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503*)SZArrayNew(GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503_il2cpp_TypeInfo_var, (uint32_t)L_6);
__this->___m_CameraNames_10 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraNames_10), (void*)L_7);
// m_CameraIndices = new int[GetCameraCount()];
int32_t L_8;
L_8 = CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0(__this, NULL);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_9 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)L_8);
__this->___m_CameraIndices_11 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraIndices_11), (void*)L_9);
// for (int i = 0; i < m_Cameras.Length; ++i)
V_2 = 0;
goto IL_00be;
}
IL_006e:
{
// Camera cam = m_Cameras[i];
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_10 = __this->___m_Cameras_4;
int32_t L_11 = V_2;
NullCheck(L_10);
int32_t L_12 = L_11;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
V_3 = L_13;
// if (cam != null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_15;
L_15 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_14, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_15;
bool L_16 = V_4;
if (!L_16)
{
goto IL_009c;
}
}
{
// m_CameraNames[i] = new GUIContent(cam.name);
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* L_17 = __this->___m_CameraNames_10;
int32_t L_18 = V_2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = V_3;
NullCheck(L_19);
String_t* L_20;
L_20 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_19, NULL);
GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_21 = (GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*)il2cpp_codegen_object_new(GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_il2cpp_TypeInfo_var);
NullCheck(L_21);
GUIContent__ctor_mD2BDF82C1E1F75DEEF36F2C8EDB60FFB49EE4DBC(L_21, L_20, NULL);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_21);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(L_18), (GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*)L_21);
goto IL_00b0;
}
IL_009c:
{
// m_CameraNames[i] = new GUIContent("null");
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* L_22 = __this->___m_CameraNames_10;
int32_t L_23 = V_2;
GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_24 = (GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*)il2cpp_codegen_object_new(GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_il2cpp_TypeInfo_var);
NullCheck(L_24);
GUIContent__ctor_mD2BDF82C1E1F75DEEF36F2C8EDB60FFB49EE4DBC(L_24, _stringLiteral5BEFD8CC60A79699B5BB00E37BAC5B62D371E174, NULL);
NullCheck(L_22);
ArrayElementTypeCheck (L_22, L_24);
(L_22)->SetAt(static_cast<il2cpp_array_size_t>(L_23), (GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*)L_24);
}
IL_00b0:
{
// m_CameraIndices[i] = i;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_25 = __this->___m_CameraIndices_11;
int32_t L_26 = V_2;
int32_t L_27 = V_2;
NullCheck(L_25);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(L_26), (int32_t)L_27);
// for (int i = 0; i < m_Cameras.Length; ++i)
int32_t L_28 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_28, 1));
}
IL_00be:
{
// for (int i = 0; i < m_Cameras.Length; ++i)
int32_t L_29 = V_2;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_30 = __this->___m_Cameras_4;
NullCheck(L_30);
V_5 = (bool)((((int32_t)L_29) < ((int32_t)((int32_t)(((RuntimeArray*)L_30)->max_length))))? 1 : 0);
bool L_31 = V_5;
if (L_31)
{
goto IL_006e;
}
}
{
// m_CameraNames[GetCameraCount() - 1] = new GUIContent("Original Camera");
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* L_32 = __this->___m_CameraNames_10;
int32_t L_33;
L_33 = CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0(__this, NULL);
GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* L_34 = (GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*)il2cpp_codegen_object_new(GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_il2cpp_TypeInfo_var);
NullCheck(L_34);
GUIContent__ctor_mD2BDF82C1E1F75DEEF36F2C8EDB60FFB49EE4DBC(L_34, _stringLiteral4D9F6D7EA7554D43F97EB012F7E7443309086DB2, NULL);
NullCheck(L_32);
ArrayElementTypeCheck (L_32, L_34);
(L_32)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_subtract(L_33, 1))), (GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2*)L_34);
// m_CameraIndices[GetCameraCount() - 1] = GetCameraCount() - 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_35 = __this->___m_CameraIndices_11;
int32_t L_36;
L_36 = CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0(__this, NULL);
int32_t L_37;
L_37 = CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0(__this, NULL);
NullCheck(L_35);
(L_35)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_subtract(L_36, 1))), (int32_t)((int32_t)il2cpp_codegen_subtract(L_37, 1)));
// m_DebugEntry = new DebugUI.EnumField { displayName = "Camera Switcher", getter = () => m_CurrentCameraIndex, setter = value => SetCameraIndex(value), enumNames = m_CameraNames, enumValues = m_CameraIndices, getIndex = () => m_DebugEntryEnumIndex, setIndex = value => m_DebugEntryEnumIndex = value };
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_38 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var);
NullCheck(L_38);
EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_38, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_39 = L_38;
NullCheck(L_39);
Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_39, _stringLiteralA3BA001F9094C1422D8E1BE9AFABCC81BC8E5587, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_40 = L_39;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_41 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_41);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_41, __this, (intptr_t)((void*)CameraSwitcher_U3COnEnableU3Eb__10_0_mBA0A44912EFBB06862FFE6BFAB473CC8088554B5_RuntimeMethod_var), NULL);
NullCheck(L_40);
Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_40, L_41, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_42 = L_40;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_43 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_43);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_43, __this, (intptr_t)((void*)CameraSwitcher_U3COnEnableU3Eb__10_1_mED6417B1D873D0CDB7A4AD790D3DE5B816BA64DF_RuntimeMethod_var), NULL);
NullCheck(L_42);
Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(L_42, L_43, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_44 = L_42;
GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* L_45 = __this->___m_CameraNames_10;
NullCheck(L_44);
L_44->___enumNames_10 = L_45;
Il2CppCodeGenWriteBarrier((void**)(&L_44->___enumNames_10), (void*)L_45);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_46 = L_44;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_47 = __this->___m_CameraIndices_11;
NullCheck(L_46);
L_46->___enumValues_11 = L_47;
Il2CppCodeGenWriteBarrier((void**)(&L_46->___enumValues_11), (void*)L_47);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_48 = L_46;
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_49 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var);
NullCheck(L_49);
Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_49, __this, (intptr_t)((void*)CameraSwitcher_U3COnEnableU3Eb__10_2_m5FF4CE2227650E8A8EC1FDF82EFA120910C9F651_RuntimeMethod_var), NULL);
NullCheck(L_48);
EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_48, L_49, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_50 = L_48;
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_51 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var);
NullCheck(L_51);
Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_51, __this, (intptr_t)((void*)CameraSwitcher_U3COnEnableU3Eb__10_3_mBEEA1799E253361CAA01E1EB466A05EB1A8CEF60_RuntimeMethod_var), NULL);
NullCheck(L_50);
EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_50, L_51, NULL);
__this->___m_DebugEntry_12 = L_50;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugEntry_12), (void*)L_50);
// var panel = DebugManager.instance.GetPanel("Camera", true);
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_52;
L_52 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_52);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_53;
L_53 = DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617(L_52, _stringLiteral570059DAA6BA36583F759B87A49DCE91093D6090, (bool)1, 0, (bool)0, NULL);
V_0 = L_53;
// panel.children.Add(m_DebugEntry);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_54 = V_0;
NullCheck(L_54);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_55;
L_55 = Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline(L_54, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_56 = __this->___m_DebugEntry_12;
NullCheck(L_55);
ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_55, L_56, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var);
}
IL_019f:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CameraSwitcher::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitcher_OnDisable_mD2920C1486BFE1EC7F87A863B373A17F8954B9D8 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Remove_m8DE9DB8981D4ED36A9D9D79F0B5773EAC2452079_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_1 = NULL;
int32_t G_B3_0 = 0;
{
// if (m_DebugEntry != null && m_DebugEntry.panel != null)
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_0 = __this->___m_DebugEntry_12;
if (!L_0)
{
goto IL_0019;
}
}
{
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_1 = __this->___m_DebugEntry_12;
NullCheck(L_1);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_2;
L_2 = VirtualFuncInvoker0< Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* >::Invoke(4 /* UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugUI/Widget::get_panel() */, L_1);
G_B3_0 = ((!(((RuntimeObject*)(Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*)L_2) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
goto IL_001a;
}
IL_0019:
{
G_B3_0 = 0;
}
IL_001a:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_003e;
}
}
{
// var panel = m_DebugEntry.panel;
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = __this->___m_DebugEntry_12;
NullCheck(L_4);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_5;
L_5 = VirtualFuncInvoker0< Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* >::Invoke(4 /* UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugUI/Widget::get_panel() */, L_4);
V_1 = L_5;
// panel.children.Remove(m_DebugEntry);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_6 = V_1;
NullCheck(L_6);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_7;
L_7 = Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline(L_6, NULL);
EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_8 = __this->___m_DebugEntry_12;
NullCheck(L_7);
bool L_9;
L_9 = ObservableList_1_Remove_m8DE9DB8981D4ED36A9D9D79F0B5773EAC2452079(L_7, L_8, ObservableList_1_Remove_m8DE9DB8981D4ED36A9D9D79F0B5773EAC2452079_RuntimeMethod_var);
}
IL_003e:
{
// }
return;
}
}
// System.Int32 UnityEngine.Rendering.CameraSwitcher::GetCameraCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return m_Cameras.Length + 1; // We need +1 for handling the original camera.
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = __this->___m_Cameras_4;
NullCheck(L_0);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)(((RuntimeArray*)L_0)->max_length)), 1));
goto IL_000e;
}
IL_000e:
{
// }
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Camera UnityEngine.Rendering.CameraSwitcher::GetNextCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* CameraSwitcher_GetNextCamera_mFD17D7213672960C743C4947E83EAA95ED8F8018 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method)
{
bool V_0 = false;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL;
{
// if (m_CurrentCameraIndex == m_Cameras.Length)
int32_t L_0 = __this->___m_CurrentCameraIndex_5;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_1 = __this->___m_Cameras_4;
NullCheck(L_1);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
// return m_OriginalCamera;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = __this->___m_OriginalCamera_6;
V_1 = L_3;
goto IL_002e;
}
IL_001e:
{
// return m_Cameras[m_CurrentCameraIndex];
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_4 = __this->___m_Cameras_4;
int32_t L_5 = __this->___m_CurrentCameraIndex_5;
NullCheck(L_4);
int32_t L_6 = L_5;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_1 = L_7;
goto IL_002e;
}
IL_002e:
{
// }
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8 = V_1;
return L_8;
}
}
// System.Void UnityEngine.Rendering.CameraSwitcher::SetCameraIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitcher_SetCameraIndex_mC467AB35FC45BC0FBA09C062B854B4210C682FED (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
// if (index > 0 && index < GetCameraCount())
int32_t L_0 = ___index0;
if ((((int32_t)L_0) <= ((int32_t)0)))
{
goto IL_0010;
}
}
{
int32_t L_1 = ___index0;
int32_t L_2;
L_2 = CameraSwitcher_GetCameraCount_mC48F44F4BE27326847DE783C7CB6F89D6A4E3CB0(__this, NULL);
G_B3_0 = ((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0);
goto IL_0011;
}
IL_0010:
{
G_B3_0 = 0;
}
IL_0011:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_00ff;
}
}
{
// m_CurrentCameraIndex = index;
int32_t L_4 = ___index0;
__this->___m_CurrentCameraIndex_5 = L_4;
// if (m_CurrentCamera == m_OriginalCamera)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_5 = __this->___m_CurrentCamera_9;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = __this->___m_OriginalCamera_6;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_5, L_6, NULL);
V_1 = L_7;
bool L_8 = V_1;
if (!L_8)
{
goto IL_0063;
}
}
{
// m_OriginalCameraPosition = m_OriginalCamera.transform.position;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = __this->___m_OriginalCamera_6;
NullCheck(L_9);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10;
L_10 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_9, NULL);
NullCheck(L_10);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
L_11 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_10, NULL);
__this->___m_OriginalCameraPosition_7 = L_11;
// m_OriginalCameraRotation = m_OriginalCamera.transform.rotation;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_12 = __this->___m_OriginalCamera_6;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14;
L_14 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_13, NULL);
__this->___m_OriginalCameraRotation_8 = L_14;
}
IL_0063:
{
// m_CurrentCamera = GetNextCamera();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_15;
L_15 = CameraSwitcher_GetNextCamera_mFD17D7213672960C743C4947E83EAA95ED8F8018(__this, NULL);
__this->___m_CurrentCamera_9 = L_15;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentCamera_9), (void*)L_15);
// if (m_CurrentCamera != null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = __this->___m_CurrentCamera_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_17;
L_17 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_17;
bool L_18 = V_2;
if (!L_18)
{
goto IL_00fe;
}
}
{
// if (m_CurrentCamera == m_OriginalCamera)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_19 = __this->___m_CurrentCamera_9;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = __this->___m_OriginalCamera_6;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_21;
L_21 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_19, L_20, NULL);
V_3 = L_21;
bool L_22 = V_3;
if (!L_22)
{
goto IL_00c5;
}
}
{
// m_OriginalCamera.transform.position = m_OriginalCameraPosition;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = __this->___m_OriginalCamera_6;
NullCheck(L_23);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24;
L_24 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_23, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = __this->___m_OriginalCameraPosition_7;
NullCheck(L_24);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_24, L_25, NULL);
// m_OriginalCamera.transform.rotation = m_OriginalCameraRotation;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_26 = __this->___m_OriginalCamera_6;
NullCheck(L_26);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_27;
L_27 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_26, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = __this->___m_OriginalCameraRotation_8;
NullCheck(L_27);
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_27, L_28, NULL);
}
IL_00c5:
{
// transform.position = m_CurrentCamera.transform.position;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29;
L_29 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_30 = __this->___m_CurrentCamera_9;
NullCheck(L_30);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31;
L_31 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_30, NULL);
NullCheck(L_31);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
L_32 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_31, NULL);
NullCheck(L_29);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_29, L_32, NULL);
// transform.rotation = m_CurrentCamera.transform.rotation;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_33;
L_33 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_34 = __this->___m_CurrentCamera_9;
NullCheck(L_34);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35;
L_35 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_34, NULL);
NullCheck(L_35);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36;
L_36 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_35, NULL);
NullCheck(L_33);
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_33, L_36, NULL);
}
IL_00fe:
{
}
IL_00ff:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CameraSwitcher::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitcher__ctor_m58E93E0C44E327A17DC191FAB41AEAE02756F7E0 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method)
{
{
// private int m_CurrentCameraIndex = -1;
__this->___m_CurrentCameraIndex_5 = (-1);
// private Camera m_OriginalCamera = null;
__this->___m_OriginalCamera_6 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OriginalCamera_6), (void*)(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL);
// private Camera m_CurrentCamera = null;
__this->___m_CurrentCamera_9 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentCamera_9), (void*)(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL);
// GUIContent[] m_CameraNames = null;
__this->___m_CameraNames_10 = (GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraNames_10), (void*)(GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503*)NULL);
// int[] m_CameraIndices = null;
__this->___m_CameraIndices_11 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraIndices_11), (void*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL);
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.CameraSwitcher::<OnEnable>b__10_0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraSwitcher_U3COnEnableU3Eb__10_0_mBA0A44912EFBB06862FFE6BFAB473CC8088554B5 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method)
{
{
// m_DebugEntry = new DebugUI.EnumField { displayName = "Camera Switcher", getter = () => m_CurrentCameraIndex, setter = value => SetCameraIndex(value), enumNames = m_CameraNames, enumValues = m_CameraIndices, getIndex = () => m_DebugEntryEnumIndex, setIndex = value => m_DebugEntryEnumIndex = value };
int32_t L_0 = __this->___m_CurrentCameraIndex_5;
return L_0;
}
}
// System.Void UnityEngine.Rendering.CameraSwitcher::<OnEnable>b__10_1(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitcher_U3COnEnableU3Eb__10_1_mED6417B1D873D0CDB7A4AD790D3DE5B816BA64DF (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// m_DebugEntry = new DebugUI.EnumField { displayName = "Camera Switcher", getter = () => m_CurrentCameraIndex, setter = value => SetCameraIndex(value), enumNames = m_CameraNames, enumValues = m_CameraIndices, getIndex = () => m_DebugEntryEnumIndex, setIndex = value => m_DebugEntryEnumIndex = value };
int32_t L_0 = ___value0;
CameraSwitcher_SetCameraIndex_mC467AB35FC45BC0FBA09C062B854B4210C682FED(__this, L_0, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.CameraSwitcher::<OnEnable>b__10_2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraSwitcher_U3COnEnableU3Eb__10_2_m5FF4CE2227650E8A8EC1FDF82EFA120910C9F651 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, const RuntimeMethod* method)
{
{
// m_DebugEntry = new DebugUI.EnumField { displayName = "Camera Switcher", getter = () => m_CurrentCameraIndex, setter = value => SetCameraIndex(value), enumNames = m_CameraNames, enumValues = m_CameraIndices, getIndex = () => m_DebugEntryEnumIndex, setIndex = value => m_DebugEntryEnumIndex = value };
int32_t L_0 = __this->___m_DebugEntryEnumIndex_13;
return L_0;
}
}
// System.Void UnityEngine.Rendering.CameraSwitcher::<OnEnable>b__10_3(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitcher_U3COnEnableU3Eb__10_3_mBEEA1799E253361CAA01E1EB466A05EB1A8CEF60 (CameraSwitcher_t51154680A1498BC397CB176097F7AB3D4DF95085* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// m_DebugEntry = new DebugUI.EnumField { displayName = "Camera Switcher", getter = () => m_CurrentCameraIndex, setter = value => SetCameraIndex(value), enumNames = m_CameraNames, enumValues = m_CameraIndices, getIndex = () => m_DebugEntryEnumIndex, setIndex = value => m_DebugEntryEnumIndex = value };
int32_t L_0 = ___value0;
__this->___m_DebugEntryEnumIndex_13 = L_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.FreeCamera::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FreeCamera_OnEnable_mD7CA8EBB7B0281F02AB4CC64606DBE70A82B54AB (FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* __this, const RuntimeMethod* method)
{
{
// RegisterInputs();
FreeCamera_RegisterInputs_m33CB202F41B9766CC2A375A56704D828C0523AD5(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.FreeCamera::RegisterInputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FreeCamera_RegisterInputs_m33CB202F41B9766CC2A375A56704D828C0523AD5 (FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral048705EBC22C86B998F6CCAD73D6D3E5D6EDC397);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0A75E0B0725EFCA0A61AA143B67352DF5D3D49D0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0CDEF72DE4F851AC9DE90A1F55A17BDA775BCD7D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral114C0832A2CA5FC2CF07AF1D9817A07FBEAD2623);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral16A70DC8C790D0EFD53AE03FF23CB99D8B7A53CA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1AC61FAC5CE9913A44B885ACF2474EA629868391);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1EAB911DE52519606D6781AD8B0754F67360B15C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral239ECF78983B43A8192E47037EC599F6DCAFEA5D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2531C2E47E23620D9A6B7F21D7B39F970334E875);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral29D72C32115A415A2695640ABA787408D8CEE14D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2D61429A77614470501E536C4B7A7CB204B9125B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3DD85286B809FC0D91697F71CBF2C5C9E473741A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral435EBF436AA6703F7D0C71CD93E7F04A8BB2BAB2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4448A495807CB4A5CE64C39B1BB2812CB240CCE9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral455BE6C51A15F36C8D913F896775D15888AC8673);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4EBF7549EC188E98AA2FABD80073F779BD51548D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral58C403B2ADB7E09A23001D113CB718A73795DB62);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5C7D3D829D655F5FA2A6AA7BCF647A019CFAFADC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6951F3165CFC609AB652E855FD3815BB16E517EA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral69A7A5AAFA3FCA6B43EB5FE0208103ACEC0A62BC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral76E7BD125EE1F99E3299E6B85CEB8846BD4277EB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral87220A435083D983AF4D14AFD06B7B0C7400844A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8DB3F49CBC04A5F86A4359A067C8FDE7F24B4F4E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9D354CA1036DDA6F701F800C5C1B3A4235D2EDD7);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA7C6A99492E9320E0B6B7918672FCB2933EAD649);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE24C5BE9B741FFFA87D2A951BFE7EA0440461CD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE9B2C4B73C4357A8FA4CCAF19BD43878882AB8C3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralED8069D53F4AA117AA6D23B593FA68B0C3AA765C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEEAF871F63EAF1173D5679715303E079C1AE5DBB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEECEAAC359EDB2E91D0F46F3CA9A65F47527BC5C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF2F5F486DA7A054F29393CFB1DAE7C2B83F03ACB);
s_Il2CppMethodInitialized = true;
}
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* V_0 = NULL;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 V_1;
memset((&V_1), 0, sizeof(V_1));
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 V_2;
memset((&V_2), 0, sizeof(V_2));
{
// var map = new InputActionMap("Free Camera");
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0 = (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09*)il2cpp_codegen_object_new(InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09_il2cpp_TypeInfo_var);
NullCheck(L_0);
InputActionMap__ctor_m3B19C13398EF209E7E1966A207D36EDE392224D0(L_0, _stringLiteral1EAB911DE52519606D6781AD8B0754F67360B15C, NULL);
V_0 = L_0;
// lookAction = map.AddAction("look", binding: "<Mouse>/delta");
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_1 = V_0;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_2;
L_2 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_1, _stringLiteral58C403B2ADB7E09A23001D113CB718A73795DB62, 0, _stringLiteralF2F5F486DA7A054F29393CFB1DAE7C2B83F03ACB, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
__this->___lookAction_10 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___lookAction_10), (void*)L_2);
// moveAction = map.AddAction("move", binding: "<Gamepad>/leftStick");
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_3 = V_0;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_4;
L_4 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_3, _stringLiteralEECEAAC359EDB2E91D0F46F3CA9A65F47527BC5C, 0, _stringLiteralA7C6A99492E9320E0B6B7918672FCB2933EAD649, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
__this->___moveAction_11 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___moveAction_11), (void*)L_4);
// speedAction = map.AddAction("speed", binding: "<Gamepad>/dpad");
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_5 = V_0;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_6;
L_6 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_5, _stringLiteral2D61429A77614470501E536C4B7A7CB204B9125B, 0, _stringLiteral4EBF7549EC188E98AA2FABD80073F779BD51548D, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
__this->___speedAction_12 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___speedAction_12), (void*)L_6);
// yMoveAction = map.AddAction("yMove");
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_7 = V_0;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_8;
L_8 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_7, _stringLiteral5C7D3D829D655F5FA2A6AA7BCF647A019CFAFADC, 0, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
__this->___yMoveAction_13 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&__this->___yMoveAction_13), (void*)L_8);
// lookAction.AddBinding("<Gamepad>/rightStick").WithProcessor("scaleVector2(x=15, y=15)");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_9 = __this->___lookAction_10;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_10;
L_10 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_9, _stringLiteralED8069D53F4AA117AA6D23B593FA68B0C3AA765C, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_1 = L_10;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_11;
L_11 = BindingSyntax_WithProcessor_m2FD9C1A3B16647C578EF8723249ABF6B45E7F9AC((&V_1), _stringLiteral4448A495807CB4A5CE64C39B1BB2812CB240CCE9, NULL);
// moveAction.AddCompositeBinding("Dpad")
// .With("Up", "<Keyboard>/w")
// .With("Up", "<Keyboard>/upArrow")
// .With("Down", "<Keyboard>/s")
// .With("Down", "<Keyboard>/downArrow")
// .With("Left", "<Keyboard>/a")
// .With("Left", "<Keyboard>/leftArrow")
// .With("Right", "<Keyboard>/d")
// .With("Right", "<Keyboard>/rightArrow");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_12 = __this->___moveAction_11;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_13;
L_13 = InputActionSetupExtensions_AddCompositeBinding_m4EA4D8E894AA66D652EDDE8AC474AE86C8A5BACF(L_12, _stringLiteralE9B2C4B73C4357A8FA4CCAF19BD43878882AB8C3, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_13;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_14;
L_14 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral9D354CA1036DDA6F701F800C5C1B3A4235D2EDD7, _stringLiteral048705EBC22C86B998F6CCAD73D6D3E5D6EDC397, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_14;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_15;
L_15 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral9D354CA1036DDA6F701F800C5C1B3A4235D2EDD7, _stringLiteral1AC61FAC5CE9913A44B885ACF2474EA629868391, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_15;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_16;
L_16 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral455BE6C51A15F36C8D913F896775D15888AC8673, _stringLiteral3DD85286B809FC0D91697F71CBF2C5C9E473741A, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_16;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_17;
L_17 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral455BE6C51A15F36C8D913F896775D15888AC8673, _stringLiteral2531C2E47E23620D9A6B7F21D7B39F970334E875, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_17;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_18;
L_18 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteralAE24C5BE9B741FFFA87D2A951BFE7EA0440461CD, _stringLiteral6951F3165CFC609AB652E855FD3815BB16E517EA, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_18;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_19;
L_19 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteralAE24C5BE9B741FFFA87D2A951BFE7EA0440461CD, _stringLiteral29D72C32115A415A2695640ABA787408D8CEE14D, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_19;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_20;
L_20 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral16A70DC8C790D0EFD53AE03FF23CB99D8B7A53CA, _stringLiteral8DB3F49CBC04A5F86A4359A067C8FDE7F24B4F4E, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_20;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_21;
L_21 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral16A70DC8C790D0EFD53AE03FF23CB99D8B7A53CA, _stringLiteral435EBF436AA6703F7D0C71CD93E7F04A8BB2BAB2, (String_t*)NULL, (String_t*)NULL, NULL);
// speedAction.AddCompositeBinding("Dpad")
// .With("Up", "<Keyboard>/home")
// .With("Down", "<Keyboard>/end");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_22 = __this->___speedAction_12;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_23;
L_23 = InputActionSetupExtensions_AddCompositeBinding_m4EA4D8E894AA66D652EDDE8AC474AE86C8A5BACF(L_22, _stringLiteralE9B2C4B73C4357A8FA4CCAF19BD43878882AB8C3, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_23;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_24;
L_24 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral9D354CA1036DDA6F701F800C5C1B3A4235D2EDD7, _stringLiteral69A7A5AAFA3FCA6B43EB5FE0208103ACEC0A62BC, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_24;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_25;
L_25 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral455BE6C51A15F36C8D913F896775D15888AC8673, _stringLiteral114C0832A2CA5FC2CF07AF1D9817A07FBEAD2623, (String_t*)NULL, (String_t*)NULL, NULL);
// yMoveAction.AddCompositeBinding("Dpad")
// .With("Up", "<Keyboard>/pageUp")
// .With("Down", "<Keyboard>/pageDown")
// .With("Up", "<Keyboard>/e")
// .With("Down", "<Keyboard>/q")
// .With("Up", "<Gamepad>/rightshoulder")
// .With("Down", "<Gamepad>/leftshoulder");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_26 = __this->___yMoveAction_13;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_27;
L_27 = InputActionSetupExtensions_AddCompositeBinding_m4EA4D8E894AA66D652EDDE8AC474AE86C8A5BACF(L_26, _stringLiteralE9B2C4B73C4357A8FA4CCAF19BD43878882AB8C3, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_27;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_28;
L_28 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral9D354CA1036DDA6F701F800C5C1B3A4235D2EDD7, _stringLiteral239ECF78983B43A8192E47037EC599F6DCAFEA5D, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_28;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_29;
L_29 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral455BE6C51A15F36C8D913F896775D15888AC8673, _stringLiteral0A75E0B0725EFCA0A61AA143B67352DF5D3D49D0, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_29;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_30;
L_30 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral9D354CA1036DDA6F701F800C5C1B3A4235D2EDD7, _stringLiteralEEAF871F63EAF1173D5679715303E079C1AE5DBB, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_30;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_31;
L_31 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral455BE6C51A15F36C8D913F896775D15888AC8673, _stringLiteral87220A435083D983AF4D14AFD06B7B0C7400844A, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_31;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_32;
L_32 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral9D354CA1036DDA6F701F800C5C1B3A4235D2EDD7, _stringLiteral76E7BD125EE1F99E3299E6B85CEB8846BD4277EB, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_32;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_33;
L_33 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_2), _stringLiteral455BE6C51A15F36C8D913F896775D15888AC8673, _stringLiteral0CDEF72DE4F851AC9DE90A1F55A17BDA775BCD7D, (String_t*)NULL, (String_t*)NULL, NULL);
// moveAction.Enable();
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_34 = __this->___moveAction_11;
NullCheck(L_34);
InputAction_Enable_mB3897C0741409C033656E4566EC49135C3C8BC68(L_34, NULL);
// lookAction.Enable();
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_35 = __this->___lookAction_10;
NullCheck(L_35);
InputAction_Enable_mB3897C0741409C033656E4566EC49135C3C8BC68(L_35, NULL);
// speedAction.Enable();
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_36 = __this->___speedAction_12;
NullCheck(L_36);
InputAction_Enable_mB3897C0741409C033656E4566EC49135C3C8BC68(L_36, NULL);
// yMoveAction.Enable();
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_37 = __this->___yMoveAction_13;
NullCheck(L_37);
InputAction_Enable_mB3897C0741409C033656E4566EC49135C3C8BC68(L_37, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.FreeCamera::UpdateInputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FreeCamera_UpdateInputs_m52DB79FEF7076222572E8AA0D651610F89BAB7EA (FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 V_4;
memset((&V_4), 0, sizeof(V_4));
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* G_B2_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B2_1 = NULL;
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* G_B1_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B1_1 = NULL;
int32_t G_B6_0 = 0;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B6_1 = NULL;
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* G_B4_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B4_1 = NULL;
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* G_B3_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B3_1 = NULL;
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 G_B5_0;
memset((&G_B5_0), 0, sizeof(G_B5_0));
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B5_1 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B14_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B7_0 = NULL;
Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* G_B9_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B9_1 = NULL;
Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* G_B8_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B8_1 = NULL;
int32_t G_B13_0 = 0;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B13_1 = NULL;
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* G_B11_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B11_1 = NULL;
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* G_B10_0 = NULL;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B10_1 = NULL;
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 G_B12_0;
memset((&G_B12_0), 0, sizeof(G_B12_0));
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B12_1 = NULL;
int32_t G_B15_0 = 0;
FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* G_B15_1 = NULL;
{
// inputRotateAxisX = 0.0f;
__this->___inputRotateAxisX_14 = (0.0f);
// inputRotateAxisY = 0.0f;
__this->___inputRotateAxisY_15 = (0.0f);
// leftShiftBoost = false;
__this->___leftShiftBoost_20 = (bool)0;
// fire1 = false;
__this->___fire1_22 = (bool)0;
// var lookDelta = lookAction.ReadValue<Vector2>();
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_0 = __this->___lookAction_10;
NullCheck(L_0);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF(L_0, InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF_RuntimeMethod_var);
V_0 = L_1;
// inputRotateAxisX = lookDelta.x * m_LookSpeedMouse * k_MouseSensitivityMultiplier;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = V_0;
float L_3 = L_2.___x_0;
float L_4 = __this->___m_LookSpeedMouse_6;
__this->___inputRotateAxisX_14 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_3, L_4)), (0.00999999978f)));
// inputRotateAxisY = lookDelta.y * m_LookSpeedMouse * k_MouseSensitivityMultiplier;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
float L_6 = L_5.___y_1;
float L_7 = __this->___m_LookSpeedMouse_6;
__this->___inputRotateAxisY_15 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_6, L_7)), (0.00999999978f)));
// leftShift = Keyboard.current.leftShiftKey.isPressed;
Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43* L_8;
L_8 = Keyboard_get_current_mD50C8345E6C992062CBFBE4A9E81C93FFF476016_inline(NULL);
NullCheck(L_8);
KeyControl_t1686D14A78AEC9364B8C7628DD482DE99CC20FE0* L_9;
L_9 = Keyboard_get_leftShiftKey_mD0E48DA49D8EE54E82721974646BAD69B9B1457C(L_8, NULL);
NullCheck(L_9);
bool L_10;
L_10 = ButtonControl_get_isPressed_m947621402F6EC1B957C2DE984806A6500D422EA6(L_9, NULL);
__this->___leftShift_21 = L_10;
// fire1 = Mouse.current?.leftButton?.isPressed == true || Gamepad.current?.xButton?.isPressed == true;
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* L_11;
L_11 = Mouse_get_current_m559AE408DFE4F44D811979FE592BBAF7A84CE6F3_inline(NULL);
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* L_12 = L_11;
G_B1_0 = L_12;
G_B1_1 = __this;
if (L_12)
{
G_B2_0 = L_12;
G_B2_1 = __this;
goto IL_0085;
}
}
{
G_B6_0 = 0;
G_B6_1 = G_B1_1;
goto IL_00b9;
}
IL_0085:
{
NullCheck(G_B2_0);
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* L_13;
L_13 = Mouse_get_leftButton_m1015BCBE6BE30B1D1D2702736A4E64120F6B5DFB_inline(G_B2_0, NULL);
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* L_14 = L_13;
G_B3_0 = L_14;
G_B3_1 = G_B2_1;
if (L_14)
{
G_B4_0 = L_14;
G_B4_1 = G_B2_1;
goto IL_009a;
}
}
{
il2cpp_codegen_initobj((&V_4), sizeof(Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01));
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 L_15 = V_4;
G_B5_0 = L_15;
G_B5_1 = G_B3_1;
goto IL_00a4;
}
IL_009a:
{
NullCheck(G_B4_0);
bool L_16;
L_16 = ButtonControl_get_isPressed_m947621402F6EC1B957C2DE984806A6500D422EA6(G_B4_0, NULL);
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 L_17;
memset((&L_17), 0, sizeof(L_17));
Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5((&L_17), L_16, /*hidden argument*/Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
G_B5_0 = L_17;
G_B5_1 = G_B4_1;
}
IL_00a4:
{
V_2 = G_B5_0;
V_3 = (bool)1;
bool L_18;
L_18 = Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_inline((&V_2), Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_RuntimeMethod_var);
bool L_19 = V_3;
bool L_20;
L_20 = Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_inline((&V_2), Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
G_B6_0 = ((int32_t)(((((int32_t)L_18) == ((int32_t)L_19))? 1 : 0)&(int32_t)L_20));
G_B6_1 = G_B5_1;
}
IL_00b9:
{
G_B7_0 = G_B6_1;
if (G_B6_0)
{
G_B14_0 = G_B6_1;
goto IL_00fd;
}
}
{
Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* L_21;
L_21 = Gamepad_get_current_mB530E853CC9EBA418A77FE3BF8960D97449480F8_inline(NULL);
Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* L_22 = L_21;
G_B8_0 = L_22;
G_B8_1 = G_B7_0;
if (L_22)
{
G_B9_0 = L_22;
G_B9_1 = G_B7_0;
goto IL_00c7;
}
}
{
G_B13_0 = 0;
G_B13_1 = G_B8_1;
goto IL_00fb;
}
IL_00c7:
{
NullCheck(G_B9_0);
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* L_23;
L_23 = Gamepad_get_xButton_m49C4AB44CC53F5EA05F455660191ED1C24D5A774(G_B9_0, NULL);
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* L_24 = L_23;
G_B10_0 = L_24;
G_B10_1 = G_B9_1;
if (L_24)
{
G_B11_0 = L_24;
G_B11_1 = G_B9_1;
goto IL_00dc;
}
}
{
il2cpp_codegen_initobj((&V_4), sizeof(Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01));
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 L_25 = V_4;
G_B12_0 = L_25;
G_B12_1 = G_B10_1;
goto IL_00e6;
}
IL_00dc:
{
NullCheck(G_B11_0);
bool L_26;
L_26 = ButtonControl_get_isPressed_m947621402F6EC1B957C2DE984806A6500D422EA6(G_B11_0, NULL);
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 L_27;
memset((&L_27), 0, sizeof(L_27));
Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5((&L_27), L_26, /*hidden argument*/Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
G_B12_0 = L_27;
G_B12_1 = G_B11_1;
}
IL_00e6:
{
V_2 = G_B12_0;
V_3 = (bool)1;
bool L_28;
L_28 = Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_inline((&V_2), Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_RuntimeMethod_var);
bool L_29 = V_3;
bool L_30;
L_30 = Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_inline((&V_2), Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
G_B13_0 = ((int32_t)(((((int32_t)L_28) == ((int32_t)L_29))? 1 : 0)&(int32_t)L_30));
G_B13_1 = G_B12_1;
}
IL_00fb:
{
G_B15_0 = G_B13_0;
G_B15_1 = G_B13_1;
goto IL_00fe;
}
IL_00fd:
{
G_B15_0 = 1;
G_B15_1 = G_B14_0;
}
IL_00fe:
{
NullCheck(G_B15_1);
G_B15_1->___fire1_22 = (bool)G_B15_0;
// inputChangeSpeed = speedAction.ReadValue<Vector2>().y;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_31 = __this->___speedAction_12;
NullCheck(L_31);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32;
L_32 = InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF(L_31, InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF_RuntimeMethod_var);
float L_33 = L_32.___y_1;
__this->___inputChangeSpeed_16 = L_33;
// var moveDelta = moveAction.ReadValue<Vector2>();
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_34 = __this->___moveAction_11;
NullCheck(L_34);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35;
L_35 = InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF(L_34, InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF_RuntimeMethod_var);
V_1 = L_35;
// inputVertical = moveDelta.y;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = V_1;
float L_37 = L_36.___y_1;
__this->___inputVertical_17 = L_37;
// inputHorizontal = moveDelta.x;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_38 = V_1;
float L_39 = L_38.___x_0;
__this->___inputHorizontal_18 = L_39;
// inputYAxis = yMoveAction.ReadValue<Vector2>().y;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_40 = __this->___yMoveAction_13;
NullCheck(L_40);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_41;
L_41 = InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF(L_40, InputAction_ReadValue_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m8D02BA85303ABD48D9963369E106B0C83A393FBF_RuntimeMethod_var);
float L_42 = L_41.___y_1;
__this->___inputYAxis_19 = L_42;
// }
return;
}
}
// System.Void UnityEngine.Rendering.FreeCamera::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FreeCamera_Update_mB479DC04102D3835894EF87B8C2C1926053267B7 (FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
int32_t G_B12_0 = 0;
int32_t G_B16_0 = 0;
int32_t G_B24_0 = 0;
int32_t G_B26_0 = 0;
{
// if (DebugManager.instance.displayRuntimeUI)
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0;
L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL);
NullCheck(L_0);
bool L_1;
L_1 = DebugManager_get_displayRuntimeUI_m425A05718ADC5F5168D3D862C0FF3CB5D36259A0(L_0, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0014;
}
}
{
// return;
goto IL_023f;
}
IL_0014:
{
// UpdateInputs();
FreeCamera_UpdateInputs_m52DB79FEF7076222572E8AA0D651610F89BAB7EA(__this, NULL);
// if (inputChangeSpeed != 0.0f)
float L_3 = __this->___inputChangeSpeed_16;
V_2 = (bool)((((int32_t)((((float)L_3) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_0069;
}
}
{
// m_MoveSpeed += inputChangeSpeed * m_MoveSpeedIncrement;
float L_5 = __this->___m_MoveSpeed_7;
float L_6 = __this->___inputChangeSpeed_16;
float L_7 = __this->___m_MoveSpeedIncrement_8;
__this->___m_MoveSpeed_7 = ((float)il2cpp_codegen_add(L_5, ((float)il2cpp_codegen_multiply(L_6, L_7))));
// if (m_MoveSpeed < m_MoveSpeedIncrement) m_MoveSpeed = m_MoveSpeedIncrement;
float L_8 = __this->___m_MoveSpeed_7;
float L_9 = __this->___m_MoveSpeedIncrement_8;
V_3 = (bool)((((float)L_8) < ((float)L_9))? 1 : 0);
bool L_10 = V_3;
if (!L_10)
{
goto IL_0068;
}
}
{
// if (m_MoveSpeed < m_MoveSpeedIncrement) m_MoveSpeed = m_MoveSpeedIncrement;
float L_11 = __this->___m_MoveSpeedIncrement_8;
__this->___m_MoveSpeed_7 = L_11;
}
IL_0068:
{
}
IL_0069:
{
// bool moved = inputRotateAxisX != 0.0f || inputRotateAxisY != 0.0f || inputVertical != 0.0f || inputHorizontal != 0.0f || inputYAxis != 0.0f;
float L_12 = __this->___inputRotateAxisX_14;
if ((!(((float)L_12) == ((float)(0.0f)))))
{
goto IL_00af;
}
}
{
float L_13 = __this->___inputRotateAxisY_15;
if ((!(((float)L_13) == ((float)(0.0f)))))
{
goto IL_00af;
}
}
{
float L_14 = __this->___inputVertical_17;
if ((!(((float)L_14) == ((float)(0.0f)))))
{
goto IL_00af;
}
}
{
float L_15 = __this->___inputHorizontal_18;
if ((!(((float)L_15) == ((float)(0.0f)))))
{
goto IL_00af;
}
}
{
float L_16 = __this->___inputYAxis_19;
G_B12_0 = ((((int32_t)((((float)L_16) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_00b0;
}
IL_00af:
{
G_B12_0 = 1;
}
IL_00b0:
{
V_0 = (bool)G_B12_0;
// if (moved)
bool L_17 = V_0;
V_4 = L_17;
bool L_18 = V_4;
if (!L_18)
{
goto IL_023f;
}
}
{
// float rotationX = transform.localEulerAngles.x;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19;
L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_19);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
L_20 = Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6(L_19, NULL);
float L_21 = L_20.___x_2;
V_5 = L_21;
// float newRotationY = transform.localEulerAngles.y + inputRotateAxisX;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22;
L_22 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_22);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
L_23 = Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6(L_22, NULL);
float L_24 = L_23.___y_3;
float L_25 = __this->___inputRotateAxisX_14;
V_6 = ((float)il2cpp_codegen_add(L_24, L_25));
// float newRotationX = (rotationX - inputRotateAxisY);
float L_26 = V_5;
float L_27 = __this->___inputRotateAxisY_15;
V_7 = ((float)il2cpp_codegen_subtract(L_26, L_27));
// if (rotationX <= 90.0f && newRotationX >= 0.0f)
float L_28 = V_5;
if ((!(((float)L_28) <= ((float)(90.0f)))))
{
goto IL_0109;
}
}
{
float L_29 = V_7;
G_B16_0 = ((((int32_t)((!(((float)L_29) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_010a;
}
IL_0109:
{
G_B16_0 = 0;
}
IL_010a:
{
V_9 = (bool)G_B16_0;
bool L_30 = V_9;
if (!L_30)
{
goto IL_0123;
}
}
{
// newRotationX = Mathf.Clamp(newRotationX, 0.0f, 90.0f);
float L_31 = V_7;
float L_32;
L_32 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_31, (0.0f), (90.0f), NULL);
V_7 = L_32;
}
IL_0123:
{
// if (rotationX >= 270.0f)
float L_33 = V_5;
V_10 = (bool)((((int32_t)((!(((float)L_33) >= ((float)(270.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_34 = V_10;
if (!L_34)
{
goto IL_0148;
}
}
{
// newRotationX = Mathf.Clamp(newRotationX, 270.0f, 360.0f);
float L_35 = V_7;
float L_36;
L_36 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_35, (270.0f), (360.0f), NULL);
V_7 = L_36;
}
IL_0148:
{
// transform.localRotation = Quaternion.Euler(newRotationX, newRotationY, transform.localEulerAngles.z);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37;
L_37 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
float L_38 = V_7;
float L_39 = V_6;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_40;
L_40 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_40);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41;
L_41 = Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6(L_40, NULL);
float L_42 = L_41.___z_4;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_43;
L_43 = Quaternion_Euler_mD4601D966F1F58F3FCA01B3FC19A12D0AD0396DD_inline(L_38, L_39, L_42, NULL);
NullCheck(L_37);
Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(L_37, L_43, NULL);
// float moveSpeed = Time.deltaTime * m_MoveSpeed;
float L_44;
L_44 = Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D(NULL);
float L_45 = __this->___m_MoveSpeed_7;
V_8 = ((float)il2cpp_codegen_multiply(L_44, L_45));
// if (fire1 || leftShiftBoost && leftShift)
bool L_46 = __this->___fire1_22;
if (L_46)
{
goto IL_0196;
}
}
{
bool L_47 = __this->___leftShiftBoost_20;
if (!L_47)
{
goto IL_0193;
}
}
{
bool L_48 = __this->___leftShift_21;
G_B24_0 = ((int32_t)(L_48));
goto IL_0194;
}
IL_0193:
{
G_B24_0 = 0;
}
IL_0194:
{
G_B26_0 = G_B24_0;
goto IL_0197;
}
IL_0196:
{
G_B26_0 = 1;
}
IL_0197:
{
V_11 = (bool)G_B26_0;
bool L_49 = V_11;
if (!L_49)
{
goto IL_01a8;
}
}
{
// moveSpeed *= m_Turbo;
float L_50 = V_8;
float L_51 = __this->___m_Turbo_9;
V_8 = ((float)il2cpp_codegen_multiply(L_50, L_51));
}
IL_01a8:
{
// transform.position += transform.forward * moveSpeed * inputVertical;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_52;
L_52 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_53 = L_52;
NullCheck(L_53);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54;
L_54 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_53, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_55;
L_55 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_55);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56;
L_56 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_55, NULL);
float L_57 = V_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58;
L_58 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_56, L_57, NULL);
float L_59 = __this->___inputVertical_17;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60;
L_60 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_58, L_59, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_61;
L_61 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_54, L_60, NULL);
NullCheck(L_53);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_53, L_61, NULL);
// transform.position += transform.right * moveSpeed * inputHorizontal;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_62;
L_62 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_63 = L_62;
NullCheck(L_63);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64;
L_64 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_63, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_65;
L_65 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_65);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_66;
L_66 = Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4(L_65, NULL);
float L_67 = V_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_68;
L_68 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_66, L_67, NULL);
float L_69 = __this->___inputHorizontal_18;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70;
L_70 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_68, L_69, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_71;
L_71 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_64, L_70, NULL);
NullCheck(L_63);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_63, L_71, NULL);
// transform.position += Vector3.up * moveSpeed * inputYAxis;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_72;
L_72 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_73 = L_72;
NullCheck(L_73);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_74;
L_74 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_73, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_75;
L_75 = Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline(NULL);
float L_76 = V_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_77;
L_77 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_75, L_76, NULL);
float L_78 = __this->___inputYAxis_19;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_79;
L_79 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_77, L_78, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_80;
L_80 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_74, L_79, NULL);
NullCheck(L_73);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_73, L_80, NULL);
}
IL_023f:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.FreeCamera::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FreeCamera__ctor_m60B6098E94DB0A2D70B37A19E0DB1B837BEC9A60 (FreeCamera_t2904FFED3AE2A0BFC5BB3A978B57A3A5A4DD1571* __this, const RuntimeMethod* method)
{
{
// public float m_LookSpeedController = 120f;
__this->___m_LookSpeedController_5 = (120.0f);
// public float m_LookSpeedMouse = 4.0f;
__this->___m_LookSpeedMouse_6 = (4.0f);
// public float m_MoveSpeed = 10.0f;
__this->___m_MoveSpeed_7 = (10.0f);
// public float m_MoveSpeedIncrement = 2.5f;
__this->___m_MoveSpeedIncrement_8 = (2.5f);
// public float m_Turbo = 10.0f;
__this->___m_Turbo_9 = (10.0f);
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Get_mB8660004BDB22C9E30E1901297F069A54B8962FC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_1 = NULL;
{
// var cmd = s_BufferPool.Get();
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A* L_0 = ((CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_StaticFields*)il2cpp_codegen_static_fields_for(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var))->___s_BufferPool_0;
NullCheck(L_0);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1;
L_1 = ObjectPool_1_Get_mB8660004BDB22C9E30E1901297F069A54B8962FC(L_0, ObjectPool_1_Get_mB8660004BDB22C9E30E1901297F069A54B8962FC_RuntimeMethod_var);
V_0 = L_1;
// cmd.name = "";
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = V_0;
NullCheck(L_2);
CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965(L_2, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
// return cmd;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = V_0;
V_1 = L_3;
goto IL_001c;
}
IL_001c:
{
// }
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = V_1;
return L_4;
}
}
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_mC33780CD170099A0E396A2F3A9AFB46509B31625 (String_t* ___name0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Get_mB8660004BDB22C9E30E1901297F069A54B8962FC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_1 = NULL;
{
// var cmd = s_BufferPool.Get();
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A* L_0 = ((CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_StaticFields*)il2cpp_codegen_static_fields_for(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var))->___s_BufferPool_0;
NullCheck(L_0);
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1;
L_1 = ObjectPool_1_Get_mB8660004BDB22C9E30E1901297F069A54B8962FC(L_0, ObjectPool_1_Get_mB8660004BDB22C9E30E1901297F069A54B8962FC_RuntimeMethod_var);
V_0 = L_1;
// cmd.name = name;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = V_0;
String_t* L_3 = ___name0;
NullCheck(L_2);
CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965(L_2, L_3, NULL);
// return cmd;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = V_0;
V_1 = L_4;
goto IL_0018;
}
IL_0018:
{
// }
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_Release_mB5CF3245EA5BAA3D7D933373E68C51F18E9C0D72_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// s_BufferPool.Release(buffer);
il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A* L_0 = ((CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_StaticFields*)il2cpp_codegen_static_fields_for(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var))->___s_BufferPool_0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___buffer0;
NullCheck(L_0);
ObjectPool_1_Release_mB5CF3245EA5BAA3D7D933373E68C51F18E9C0D72(L_0, L_1, ObjectPool_1_Release_mB5CF3245EA5BAA3D7D933373E68C51F18E9C0D72_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.CommandBufferPool::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool__cctor_m98BCC37031F4485865B612ADEA7A57782D2EF798 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1__ctor_m13B62E128A79F53C615E7DF1B25E4417BF8A071B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__4_0_mB68D246349C87B64BAAA41AFD0D35D7FCEDA7184_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static ObjectPool<CommandBuffer> s_BufferPool = new ObjectPool<CommandBuffer>(null, x => x.Clear());
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_il2cpp_TypeInfo_var);
U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7* L_0 = ((U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_il2cpp_TypeInfo_var))->___U3CU3E9_0;
UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3* L_1 = (UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3*)il2cpp_codegen_object_new(UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3_il2cpp_TypeInfo_var);
NullCheck(L_1);
UnityAction_1__ctor_mE5222E0C533B4606B28F0CAFCDAC1691CA124E62(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__4_0_mB68D246349C87B64BAAA41AFD0D35D7FCEDA7184_RuntimeMethod_var), NULL);
ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A* L_2 = (ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A*)il2cpp_codegen_object_new(ObjectPool_1_t155A04758AD82A5EEED900DB5DA32CE002FC4D0A_il2cpp_TypeInfo_var);
NullCheck(L_2);
ObjectPool_1__ctor_m13B62E128A79F53C615E7DF1B25E4417BF8A071B(L_2, (UnityAction_1_tEBB0F34A92985592AFB696B0D4B6FF2E5207B3F3*)NULL, L_1, (bool)1, ObjectPool_1__ctor_m13B62E128A79F53C615E7DF1B25E4417BF8A071B_RuntimeMethod_var);
((CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_StaticFields*)il2cpp_codegen_static_fields_for(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var))->___s_BufferPool_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_StaticFields*)il2cpp_codegen_static_fields_for(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var))->___s_BufferPool_0), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.CommandBufferPool/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m9E1BD953730391FC027171E4628DB8E2AD59A745 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7* L_0 = (U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7*)il2cpp_codegen_object_new(U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m5F75A5B7C96F0194D93D30844E235C11C9ABF735(L_0, NULL);
((U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBufferPool/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m5F75A5B7C96F0194D93D30844E235C11C9ABF735 (U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBufferPool/<>c::<.cctor>b__4_0(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__4_0_mB68D246349C87B64BAAA41AFD0D35D7FCEDA7184 (U3CU3Ec_t8347D9E446FDED361EBA7B2BBD3F3421286273A7* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___x0, const RuntimeMethod* method)
{
{
// static ObjectPool<CommandBuffer> s_BufferPool = new ObjectPool<CommandBuffer>(null, x => x.Clear());
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___x0;
NullCheck(L_0);
CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_0, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ConstantBuffer::ReleaseAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConstantBuffer_ReleaseAll_m45705C7C5F462134EE44B8836265C1FEC4B2EE1A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mAA26D5438EC15BD0204CAD2CF52E1B10713BE77B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mC573C228367C6465B33535AC423BDDECDF963A9D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m1A3B59844025AFE1C45AF80C58848493DF79DCCC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m4B2190F4F3190BEB9A69431753DCA23A197286F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m875DDB3239FA13A20BF8D98D346D5742E41EEC89_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7 V_0;
memset((&V_0), 0, sizeof(V_0));
ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* V_1 = NULL;
{
// foreach (var cb in m_RegisteredConstantBuffers)
il2cpp_codegen_runtime_class_init_inline(ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var);
List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* L_0 = ((ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_StaticFields*)il2cpp_codegen_static_fields_for(ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var))->___m_RegisteredConstantBuffers_0;
NullCheck(L_0);
Enumerator_t319AAF5758260805311C2ED8A5C9E7BBD6274BC7 L_1;
L_1 = List_1_GetEnumerator_m875DDB3239FA13A20BF8D98D346D5742E41EEC89(L_0, List_1_GetEnumerator_m875DDB3239FA13A20BF8D98D346D5742E41EEC89_RuntimeMethod_var);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0029:
{// begin finally (depth: 1)
Enumerator_Dispose_mAA26D5438EC15BD0204CAD2CF52E1B10713BE77B((&V_0), Enumerator_Dispose_mAA26D5438EC15BD0204CAD2CF52E1B10713BE77B_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_001e_1;
}
IL_000f_1:
{
// foreach (var cb in m_RegisteredConstantBuffers)
ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* L_2;
L_2 = Enumerator_get_Current_m1A3B59844025AFE1C45AF80C58848493DF79DCCC_inline((&V_0), Enumerator_get_Current_m1A3B59844025AFE1C45AF80C58848493DF79DCCC_RuntimeMethod_var);
V_1 = L_2;
// cb.Release();
ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* L_3 = V_1;
NullCheck(L_3);
VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.ConstantBufferBase::Release() */, L_3);
}
IL_001e_1:
{
// foreach (var cb in m_RegisteredConstantBuffers)
bool L_4;
L_4 = Enumerator_MoveNext_mC573C228367C6465B33535AC423BDDECDF963A9D((&V_0), Enumerator_MoveNext_mC573C228367C6465B33535AC423BDDECDF963A9D_RuntimeMethod_var);
if (L_4)
{
goto IL_000f_1;
}
}
{
goto IL_0038;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0038:
{
// m_RegisteredConstantBuffers.Clear();
il2cpp_codegen_runtime_class_init_inline(ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var);
List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* L_5 = ((ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_StaticFields*)il2cpp_codegen_static_fields_for(ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var))->___m_RegisteredConstantBuffers_0;
NullCheck(L_5);
List_1_Clear_m4B2190F4F3190BEB9A69431753DCA23A197286F8_inline(L_5, List_1_Clear_m4B2190F4F3190BEB9A69431753DCA23A197286F8_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.ConstantBuffer::Register(UnityEngine.Rendering.ConstantBufferBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConstantBuffer_Register_m3140BCED0E179D4866D62AD282FB2A3AB8AAE58C (ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* ___cb0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m698FFBBFF921A2B1569F3D375B07C40F1AF68AB6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_RegisteredConstantBuffers.Add(cb);
il2cpp_codegen_runtime_class_init_inline(ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var);
List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* L_0 = ((ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_StaticFields*)il2cpp_codegen_static_fields_for(ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var))->___m_RegisteredConstantBuffers_0;
ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* L_1 = ___cb0;
NullCheck(L_0);
List_1_Add_m698FFBBFF921A2B1569F3D375B07C40F1AF68AB6_inline(L_0, L_1, List_1_Add_m698FFBBFF921A2B1569F3D375B07C40F1AF68AB6_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.Rendering.ConstantBuffer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConstantBuffer__ctor_mEA032D1349A00FDB9819C68A091D4ED28B6B592E (ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.ConstantBuffer::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConstantBuffer__cctor_m112313AF1963DD52DB8744C3BE8229849320BE1A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD3DB24ABEC1D8CE889A93044394351EAED670544_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static List<ConstantBufferBase> m_RegisteredConstantBuffers = new List<ConstantBufferBase>();
List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F* L_0 = (List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F*)il2cpp_codegen_object_new(List_1_t763DE56D8B401C117651B07CA70E79E840BD9B3F_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_mD3DB24ABEC1D8CE889A93044394351EAED670544(L_0, List_1__ctor_mD3DB24ABEC1D8CE889A93044394351EAED670544_RuntimeMethod_var);
((ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_StaticFields*)il2cpp_codegen_static_fields_for(ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var))->___m_RegisteredConstantBuffers_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_StaticFields*)il2cpp_codegen_static_fields_for(ConstantBuffer_tB166ADD4FDA2C484CB3C1407D8129F97DF1BCC26_il2cpp_TypeInfo_var))->___m_RegisteredConstantBuffers_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ConstantBufferBase::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConstantBufferBase__ctor_m94F35283F61DBA0BE16E974E2E08FE8AF001C633 (ConstantBufferBase_t20014DD79FCE2106360B8D0A97014A1B69B8CA8C* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.DisplayInfoAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplayInfoAttribute__ctor_m32E321F8942CD30E9525DC5625957DA0FAF00CE2 (DisplayInfoAttribute_t492F6FB01E7EDE87EDE5340F0003DFDCE7ED40CB* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.AdditionalPropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AdditionalPropertyAttribute__ctor_m26BABC5057FB7B910AA64EF6DBC2A4E345D14DAE (AdditionalPropertyAttribute_t8E43D95777FDC3D89A2A8DE705459718E923D286* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CalculateRadixParams(System.Int32,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_CalculateRadixParams_mA3F9E5915909C61B4F6AC824AD1251DF6C4DB3D8 (int32_t ___radixBits0, int32_t* ___bitStates1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
// if (radixBits != 2 && radixBits != 4 && radixBits != 8)
int32_t L_0 = ___radixBits0;
if ((((int32_t)L_0) == ((int32_t)2)))
{
goto IL_0012;
}
}
{
int32_t L_1 = ___radixBits0;
if ((((int32_t)L_1) == ((int32_t)4)))
{
goto IL_0012;
}
}
{
int32_t L_2 = ___radixBits0;
G_B4_0 = ((((int32_t)((((int32_t)L_2) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0013;
}
IL_0012:
{
G_B4_0 = 0;
}
IL_0013:
{
V_0 = (bool)G_B4_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0022;
}
}
{
// throw new Exception("Radix bits must be 2, 4 or 8 for uint radix sort.");
Exception_t* L_4 = (Exception_t*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)));
NullCheck(L_4);
Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC3010E6534A6846D60D12B52C05910A23193BC04)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CoreUnsafeUtils_CalculateRadixParams_mA3F9E5915909C61B4F6AC824AD1251DF6C4DB3D8_RuntimeMethod_var)));
}
IL_0022:
{
// bitStates = 1 << radixBits;
int32_t* L_5 = ___bitStates1;
int32_t L_6 = ___radixBits0;
*((int32_t*)L_5) = (int32_t)((int32_t)(1<<((int32_t)(L_6&((int32_t)31)))));
// }
return;
}
}
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils::CalculateRadixSupportSize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreUnsafeUtils_CalculateRadixSupportSize_m81701201662FE1E5C333847D5983A80CBAFD416A (int32_t ___bitStates0, int32_t ___arrayLength1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return bitStates * 3 + arrayLength;
int32_t L_0 = ___bitStates0;
int32_t L_1 = ___arrayLength1;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, 3)), L_1));
goto IL_0009;
}
IL_0009:
{
// }
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CalculateRadixSortSupportArrays(System.Int32,System.Int32,System.UInt32*,System.UInt32*&,System.UInt32*&,System.UInt32*&,System.UInt32*&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_CalculateRadixSortSupportArrays_mC48E09FEAB22CC374B552C36DA3DF6A87AF22C25 (int32_t ___bitStates0, int32_t ___arrayLength1, uint32_t* ___supportArray2, uint32_t** ___bucketIndices3, uint32_t** ___bucketSizes4, uint32_t** ___bucketPrefix5, uint32_t** ___arrayOutput6, const RuntimeMethod* method)
{
{
// bucketIndices = supportArray;
uint32_t** L_0 = ___bucketIndices3;
uint32_t* L_1 = ___supportArray2;
*((intptr_t*)L_0) = (intptr_t)L_1;
// bucketSizes = bucketIndices + bitStates;
uint32_t** L_2 = ___bucketSizes4;
uint32_t** L_3 = ___bucketIndices3;
int32_t L_4 = ___bitStates0;
*((intptr_t*)L_2) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_3)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_4), 4))));
// bucketPrefix = bucketSizes + bitStates;
uint32_t** L_5 = ___bucketPrefix5;
uint32_t** L_6 = ___bucketSizes4;
int32_t L_7 = ___bitStates0;
*((intptr_t*)L_5) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_6)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), 4))));
// arrayOutput = bucketPrefix + bitStates;
uint32_t** L_8 = ___arrayOutput6;
uint32_t** L_9 = ___bucketPrefix5;
int32_t L_10 = ___bitStates0;
*((intptr_t*)L_8) = (intptr_t)((intptr_t)il2cpp_codegen_add((*((intptr_t*)L_9)), ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_10), 4))));
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::MergeSort(System.UInt32*,System.UInt32*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_MergeSort_m0FDAE66D606A6C1E4273AA67835CAE51C3F46C94 (uint32_t* ___array0, uint32_t* ___support1, int32_t ___length2, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
int32_t G_B12_0 = 0;
{
// for (int k = 1; k < length; k *= 2)
V_0 = 1;
goto IL_012d;
}
IL_0008:
{
// for (int left = 0; left + k < length; left += k * 2)
V_1 = 0;
goto IL_0119;
}
IL_0010:
{
// int right = left + k;
int32_t L_0 = V_1;
int32_t L_1 = V_0;
V_2 = ((int32_t)il2cpp_codegen_add(L_0, L_1));
// int rightend = right + k;
int32_t L_2 = V_2;
int32_t L_3 = V_0;
V_3 = ((int32_t)il2cpp_codegen_add(L_2, L_3));
// if (rightend > length)
int32_t L_4 = V_3;
int32_t L_5 = ___length2;
V_7 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
bool L_6 = V_7;
if (!L_6)
{
goto IL_0025;
}
}
{
// rightend = length;
int32_t L_7 = ___length2;
V_3 = L_7;
}
IL_0025:
{
// int m = left;
int32_t L_8 = V_1;
V_4 = L_8;
// int i = left;
int32_t L_9 = V_1;
V_5 = L_9;
// int j = right;
int32_t L_10 = V_2;
V_6 = L_10;
goto IL_0083;
}
IL_0030:
{
// if (array[i] <= array[j])
uint32_t* L_11 = ___array0;
int32_t L_12 = V_5;
int32_t L_13 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_11, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_12), 4)))));
uint32_t* L_14 = ___array0;
int32_t L_15 = V_6;
int32_t L_16 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_14, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_15), 4)))));
V_8 = (bool)((((int32_t)((!(((uint32_t)L_13) <= ((uint32_t)L_16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_17 = V_8;
if (!L_17)
{
goto IL_0065;
}
}
{
// support[m] = array[i++];
uint32_t* L_18 = ___support1;
int32_t L_19 = V_4;
uint32_t* L_20 = ___array0;
int32_t L_21 = V_5;
int32_t L_22 = L_21;
V_5 = ((int32_t)il2cpp_codegen_add(L_22, 1));
int32_t L_23 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_20, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_22), 4)))));
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_18, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_19), 4))))) = (int32_t)L_23;
goto IL_007c;
}
IL_0065:
{
// support[m] = array[j++];
uint32_t* L_24 = ___support1;
int32_t L_25 = V_4;
uint32_t* L_26 = ___array0;
int32_t L_27 = V_6;
int32_t L_28 = L_27;
V_6 = ((int32_t)il2cpp_codegen_add(L_28, 1));
int32_t L_29 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_26, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_28), 4)))));
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_24, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_25), 4))))) = (int32_t)L_29;
}
IL_007c:
{
// m++;
int32_t L_30 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_30, 1));
}
IL_0083:
{
// while (i < right && j < rightend)
int32_t L_31 = V_5;
int32_t L_32 = V_2;
if ((((int32_t)L_31) >= ((int32_t)L_32)))
{
goto IL_008f;
}
}
{
int32_t L_33 = V_6;
int32_t L_34 = V_3;
G_B12_0 = ((((int32_t)L_33) < ((int32_t)L_34))? 1 : 0);
goto IL_0090;
}
IL_008f:
{
G_B12_0 = 0;
}
IL_0090:
{
V_9 = (bool)G_B12_0;
bool L_35 = V_9;
if (L_35)
{
goto IL_0030;
}
}
{
goto IL_00b5;
}
IL_0098:
{
// support[m] = array[i++];
uint32_t* L_36 = ___support1;
int32_t L_37 = V_4;
uint32_t* L_38 = ___array0;
int32_t L_39 = V_5;
int32_t L_40 = L_39;
V_5 = ((int32_t)il2cpp_codegen_add(L_40, 1));
int32_t L_41 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_38, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_40), 4)))));
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_36, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_37), 4))))) = (int32_t)L_41;
// m++;
int32_t L_42 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_42, 1));
}
IL_00b5:
{
// while (i < right)
int32_t L_43 = V_5;
int32_t L_44 = V_2;
V_10 = (bool)((((int32_t)L_43) < ((int32_t)L_44))? 1 : 0);
bool L_45 = V_10;
if (L_45)
{
goto IL_0098;
}
}
{
goto IL_00df;
}
IL_00c2:
{
// support[m] = array[j++];
uint32_t* L_46 = ___support1;
int32_t L_47 = V_4;
uint32_t* L_48 = ___array0;
int32_t L_49 = V_6;
int32_t L_50 = L_49;
V_6 = ((int32_t)il2cpp_codegen_add(L_50, 1));
int32_t L_51 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_48, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_50), 4)))));
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_46, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_47), 4))))) = (int32_t)L_51;
// m++;
int32_t L_52 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_52, 1));
}
IL_00df:
{
// while (j < rightend)
int32_t L_53 = V_6;
int32_t L_54 = V_3;
V_11 = (bool)((((int32_t)L_53) < ((int32_t)L_54))? 1 : 0);
bool L_55 = V_11;
if (L_55)
{
goto IL_00c2;
}
}
{
// for (m = left; m < rightend; m++)
int32_t L_56 = V_1;
V_4 = L_56;
goto IL_0107;
}
IL_00ef:
{
// array[m] = support[m];
uint32_t* L_57 = ___array0;
int32_t L_58 = V_4;
uint32_t* L_59 = ___support1;
int32_t L_60 = V_4;
int32_t L_61 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_59, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_60), 4)))));
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_57, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_58), 4))))) = (int32_t)L_61;
// for (m = left; m < rightend; m++)
int32_t L_62 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_62, 1));
}
IL_0107:
{
// for (m = left; m < rightend; m++)
int32_t L_63 = V_4;
int32_t L_64 = V_3;
V_12 = (bool)((((int32_t)L_63) < ((int32_t)L_64))? 1 : 0);
bool L_65 = V_12;
if (L_65)
{
goto IL_00ef;
}
}
{
// for (int left = 0; left + k < length; left += k * 2)
int32_t L_66 = V_1;
int32_t L_67 = V_0;
V_1 = ((int32_t)il2cpp_codegen_add(L_66, ((int32_t)il2cpp_codegen_multiply(L_67, 2))));
}
IL_0119:
{
// for (int left = 0; left + k < length; left += k * 2)
int32_t L_68 = V_1;
int32_t L_69 = V_0;
int32_t L_70 = ___length2;
V_13 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_68, L_69))) < ((int32_t)L_70))? 1 : 0);
bool L_71 = V_13;
if (L_71)
{
goto IL_0010;
}
}
{
// for (int k = 1; k < length; k *= 2)
int32_t L_72 = V_0;
V_0 = ((int32_t)il2cpp_codegen_multiply(L_72, 2));
}
IL_012d:
{
// for (int k = 1; k < length; k *= 2)
int32_t L_73 = V_0;
int32_t L_74 = ___length2;
V_14 = (bool)((((int32_t)L_73) < ((int32_t)L_74))? 1 : 0);
bool L_75 = V_14;
if (L_75)
{
goto IL_0008;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::MergeSort(System.UInt32[],System.Int32,System.UInt32[]&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_MergeSort_m3B869BAE2FB12C54B19B6F05C1FF4878B0119E09 (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___arr0, int32_t ___sortSize1, UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** ___supportArray2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
uint32_t* V_2 = NULL;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* V_3 = NULL;
uint32_t* V_4 = NULL;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* V_5 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
{
// sortSize = Math.Min(sortSize, arr.Length);
int32_t L_0 = ___sortSize1;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_1 = ___arr0;
NullCheck(L_1);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, ((int32_t)(((RuntimeArray*)L_1)->max_length)), NULL);
___sortSize1 = L_2;
// if (arr == null || sortSize == 0)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_3 = ___arr0;
if (!L_3)
{
goto IL_0015;
}
}
{
int32_t L_4 = ___sortSize1;
G_B3_0 = ((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 1;
}
IL_0016:
{
V_0 = (bool)G_B3_0;
bool L_5 = V_0;
if (!L_5)
{
goto IL_001c;
}
}
{
// return;
goto IL_007b;
}
IL_001c:
{
// if (supportArray == null || supportArray.Length < sortSize)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** L_6 = ___supportArray2;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_7 = *((UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA**)L_6);
if (!L_7)
{
goto IL_0029;
}
}
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** L_8 = ___supportArray2;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_9 = *((UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA**)L_8);
NullCheck(L_9);
int32_t L_10 = ___sortSize1;
G_B8_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length))) < ((int32_t)L_10))? 1 : 0);
goto IL_002a;
}
IL_0029:
{
G_B8_0 = 1;
}
IL_002a:
{
V_1 = (bool)G_B8_0;
bool L_11 = V_1;
if (!L_11)
{
goto IL_0036;
}
}
{
// supportArray = new uint[sortSize];
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** L_12 = ___supportArray2;
int32_t L_13 = ___sortSize1;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_14 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)SZArrayNew(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA_il2cpp_TypeInfo_var, (uint32_t)L_13);
*((RuntimeObject**)L_12) = (RuntimeObject*)L_14;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_12, (void*)(RuntimeObject*)L_14);
}
IL_0036:
{
// fixed (uint* arrPtr = arr)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_15 = ___arr0;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_16 = L_15;
V_3 = L_16;
if (!L_16)
{
goto IL_0040;
}
}
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_17 = V_3;
NullCheck(L_17);
if (((int32_t)(((RuntimeArray*)L_17)->max_length)))
{
goto IL_0045;
}
}
IL_0040:
{
V_2 = (uint32_t*)((uintptr_t)0);
goto IL_004e;
}
IL_0045:
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_18 = V_3;
NullCheck(L_18);
V_2 = (uint32_t*)((uintptr_t)((L_18)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))));
}
IL_004e:
{
// fixed (uint* supportPtr = supportArray)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** L_19 = ___supportArray2;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_20 = *((UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA**)L_19);
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_21 = L_20;
V_5 = L_21;
if (!L_21)
{
goto IL_005b;
}
}
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_22 = V_5;
NullCheck(L_22);
if (((int32_t)(((RuntimeArray*)L_22)->max_length)))
{
goto IL_0061;
}
}
IL_005b:
{
V_4 = (uint32_t*)((uintptr_t)0);
goto IL_006c;
}
IL_0061:
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_23 = V_5;
NullCheck(L_23);
V_4 = (uint32_t*)((uintptr_t)((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))));
}
IL_006c:
{
// CoreUnsafeUtils.MergeSort(arrPtr, supportPtr, sortSize);
uint32_t* L_24 = V_2;
uint32_t* L_25 = V_4;
int32_t L_26 = ___sortSize1;
CoreUnsafeUtils_MergeSort_m0FDAE66D606A6C1E4273AA67835CAE51C3F46C94(L_24, L_25, L_26, NULL);
V_5 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)NULL;
V_3 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)NULL;
}
IL_007b:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::MergeSort(Unity.Collections.NativeArray`1<System.UInt32>,System.Int32,Unity.Collections.NativeArray`1<System.UInt32>&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_MergeSort_mAA0EE8D9A240D5FFA96B5B0017F2DE21CE7B9EF5 (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___arr0, int32_t ___sortSize1, NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* ___supportArray2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
{
// sortSize = Math.Min(sortSize, arr.Length);
int32_t L_0 = ___sortSize1;
int32_t L_1;
L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___arr0))->___m_Length_1);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, L_1, NULL);
___sortSize1 = L_2;
// if (!arr.IsCreated || sortSize == 0)
bool L_3;
L_3 = NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA((&___arr0), NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var);
if (!L_3)
{
goto IL_001f;
}
}
{
int32_t L_4 = ___sortSize1;
G_B3_0 = ((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 1;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
bool L_5 = V_0;
if (!L_5)
{
goto IL_0026;
}
}
{
// return;
goto IL_0064;
}
IL_0026:
{
// if (!supportArray.IsCreated || supportArray.Length < sortSize)
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_6 = ___supportArray2;
bool L_7;
L_7 = NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA(L_6, NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var);
if (!L_7)
{
goto IL_0039;
}
}
{
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_8 = ___supportArray2;
int32_t L_9;
L_9 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_8)->___m_Length_1);
int32_t L_10 = ___sortSize1;
G_B8_0 = ((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0);
goto IL_003a;
}
IL_0039:
{
G_B8_0 = 1;
}
IL_003a:
{
V_1 = (bool)G_B8_0;
bool L_11 = V_1;
if (!L_11)
{
goto IL_004c;
}
}
{
// supportArray.ResizeArray(arr.Length);
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_12 = ___supportArray2;
int32_t L_13;
L_13 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___arr0))->___m_Length_1);
ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975(L_12, L_13, ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975_RuntimeMethod_var);
}
IL_004c:
{
// CoreUnsafeUtils.MergeSort((uint*)arr.GetUnsafePtr(), (uint*)supportArray.GetUnsafePtr(), sortSize);
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 L_14 = ___arr0;
void* L_15;
L_15 = NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0(L_14, NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var);
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_16 = ___supportArray2;
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 L_17 = (*(NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184*)L_16);
void* L_18;
L_18 = NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0(L_17, NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var);
int32_t L_19 = ___sortSize1;
CoreUnsafeUtils_MergeSort_m0FDAE66D606A6C1E4273AA67835CAE51C3F46C94((uint32_t*)L_15, (uint32_t*)L_18, L_19, NULL);
}
IL_0064:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::InsertionSort(System.UInt32*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_InsertionSort_m7F608794B8D35BA45C7B0C09A4F2A4E6B736428F (uint32_t* ___arr0, int32_t ___length1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
uint32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
// for (int i = 0; i < length; ++i)
V_0 = 0;
goto IL_005f;
}
IL_0005:
{
// for (int j = i; j >= 1; --j)
int32_t L_0 = V_0;
V_1 = L_0;
goto IL_004d;
}
IL_000a:
{
// if (arr[j] >= arr[j - 1])
uint32_t* L_1 = ___arr0;
int32_t L_2 = V_1;
int32_t L_3 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_1, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_2), 4)))));
uint32_t* L_4 = ___arr0;
int32_t L_5 = V_1;
int32_t L_6 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_4, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_subtract(L_5, 1))), 4)))));
V_3 = (bool)((((int32_t)((!(((uint32_t)L_3) >= ((uint32_t)L_6)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_0026;
}
}
{
// break;
goto IL_005a;
}
IL_0026:
{
// var tmp = arr[j];
uint32_t* L_8 = ___arr0;
int32_t L_9 = V_1;
int32_t L_10 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_8, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_9), 4)))));
V_2 = L_10;
// arr[j] = arr[j - 1];
uint32_t* L_11 = ___arr0;
int32_t L_12 = V_1;
uint32_t* L_13 = ___arr0;
int32_t L_14 = V_1;
int32_t L_15 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_13, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_subtract(L_14, 1))), 4)))));
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_11, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_12), 4))))) = (int32_t)L_15;
// arr[j - 1] = tmp;
uint32_t* L_16 = ___arr0;
int32_t L_17 = V_1;
uint32_t L_18 = V_2;
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_16, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_subtract(L_17, 1))), 4))))) = (int32_t)L_18;
// for (int j = i; j >= 1; --j)
int32_t L_19 = V_1;
V_1 = ((int32_t)il2cpp_codegen_subtract(L_19, 1));
}
IL_004d:
{
// for (int j = i; j >= 1; --j)
int32_t L_20 = V_1;
V_4 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_21 = V_4;
if (L_21)
{
goto IL_000a;
}
}
IL_005a:
{
// for (int i = 0; i < length; ++i)
int32_t L_22 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_22, 1));
}
IL_005f:
{
// for (int i = 0; i < length; ++i)
int32_t L_23 = V_0;
int32_t L_24 = ___length1;
V_5 = (bool)((((int32_t)L_23) < ((int32_t)L_24))? 1 : 0);
bool L_25 = V_5;
if (L_25)
{
goto IL_0005;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::InsertionSort(System.UInt32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_InsertionSort_m8D93071E60687FC60F1C2BC6DCCA41774C71497E (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___arr0, int32_t ___sortSize1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
uint32_t* V_1 = NULL;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* V_2 = NULL;
int32_t G_B3_0 = 0;
{
// sortSize = Math.Min(arr.Length, sortSize);
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_0 = ___arr0;
NullCheck(L_0);
int32_t L_1 = ___sortSize1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(((int32_t)(((RuntimeArray*)L_0)->max_length)), L_1, NULL);
___sortSize1 = L_2;
// if (arr == null || sortSize == 0)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_3 = ___arr0;
if (!L_3)
{
goto IL_0015;
}
}
{
int32_t L_4 = ___sortSize1;
G_B3_0 = ((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 1;
}
IL_0016:
{
V_0 = (bool)G_B3_0;
bool L_5 = V_0;
if (!L_5)
{
goto IL_001c;
}
}
{
// return;
goto IL_003e;
}
IL_001c:
{
// fixed (uint* ptr = arr)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_6 = ___arr0;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_7 = L_6;
V_2 = L_7;
if (!L_7)
{
goto IL_0026;
}
}
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_8 = V_2;
NullCheck(L_8);
if (((int32_t)(((RuntimeArray*)L_8)->max_length)))
{
goto IL_002b;
}
}
IL_0026:
{
V_1 = (uint32_t*)((uintptr_t)0);
goto IL_0034;
}
IL_002b:
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_9 = V_2;
NullCheck(L_9);
V_1 = (uint32_t*)((uintptr_t)((L_9)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))));
}
IL_0034:
{
// CoreUnsafeUtils.InsertionSort(ptr, sortSize);
uint32_t* L_10 = V_1;
int32_t L_11 = ___sortSize1;
CoreUnsafeUtils_InsertionSort_m7F608794B8D35BA45C7B0C09A4F2A4E6B736428F(L_10, L_11, NULL);
V_2 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)NULL;
}
IL_003e:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::InsertionSort(Unity.Collections.NativeArray`1<System.UInt32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_InsertionSort_mF4D8EC3E0CBFB402D6A67FA10722FC875E3C6AB0 (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___arr0, int32_t ___sortSize1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// sortSize = Math.Min(arr.Length, sortSize);
int32_t L_0;
L_0 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___arr0))->___m_Length_1);
int32_t L_1 = ___sortSize1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, L_1, NULL);
___sortSize1 = L_2;
// if (!arr.IsCreated || sortSize == 0)
bool L_3;
L_3 = NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA((&___arr0), NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var);
if (!L_3)
{
goto IL_001f;
}
}
{
int32_t L_4 = ___sortSize1;
G_B3_0 = ((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 1;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
bool L_5 = V_0;
if (!L_5)
{
goto IL_0026;
}
}
{
// return;
goto IL_0033;
}
IL_0026:
{
// CoreUnsafeUtils.InsertionSort((uint*)arr.GetUnsafePtr(), sortSize);
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 L_6 = ___arr0;
void* L_7;
L_7 = NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0(L_6, NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var);
int32_t L_8 = ___sortSize1;
CoreUnsafeUtils_InsertionSort_m7F608794B8D35BA45C7B0C09A4F2A4E6B736428F((uint32_t*)L_7, L_8, NULL);
}
IL_0033:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::RadixSort(System.UInt32*,System.UInt32*,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_RadixSort_m9ACC1FB4CE50A62FE646E4B3567E1EE0BF0F8DBD (uint32_t* ___array0, uint32_t* ___support1, int32_t ___radixBits2, int32_t ___bitStates3, int32_t ___length4, const RuntimeMethod* method)
{
uint32_t V_0 = 0;
uint32_t* V_1 = NULL;
uint32_t* V_2 = NULL;
uint32_t* V_3 = NULL;
uint32_t* V_4 = NULL;
int32_t V_5 = 0;
uint32_t* V_6 = NULL;
uint32_t* V_7 = NULL;
int32_t V_8 = 0;
int32_t V_9 = 0;
uint32_t* V_10 = NULL;
int32_t V_11 = 0;
bool V_12 = false;
int32_t V_13 = 0;
bool V_14 = false;
int32_t V_15 = 0;
bool V_16 = false;
int32_t V_17 = 0;
uint32_t V_18 = 0;
uint32_t V_19 = 0;
uint32_t V_20 = 0;
bool V_21 = false;
bool V_22 = false;
{
// uint mask = (uint)(bitStates - 1);
int32_t L_0 = ___bitStates3;
V_0 = ((int32_t)il2cpp_codegen_subtract(L_0, 1));
// CalculateRadixSortSupportArrays(bitStates, length, support, out uint* bucketIndices, out uint* bucketSizes, out uint* bucketPrefix, out uint* arrayOutput);
int32_t L_1 = ___bitStates3;
int32_t L_2 = ___length4;
uint32_t* L_3 = ___support1;
CoreUnsafeUtils_CalculateRadixSortSupportArrays_mC48E09FEAB22CC374B552C36DA3DF6A87AF22C25(L_1, L_2, L_3, (&V_1), (&V_2), (&V_3), (&V_4), NULL);
// int buckets = (sizeof(uint) * 8) / radixBits;
int32_t L_4 = ___radixBits2;
V_5 = ((int32_t)(((int32_t)32)/L_4));
// uint* targetBuffer = arrayOutput;
uint32_t* L_5 = V_4;
V_6 = L_5;
// uint* inputBuffer = array;
uint32_t* L_6 = ___array0;
V_7 = L_6;
// for (int b = 0; b < buckets; ++b)
V_8 = 0;
goto IL_0128;
}
IL_002c:
{
// int shift = b * radixBits;
int32_t L_7 = V_8;
int32_t L_8 = ___radixBits2;
V_9 = ((int32_t)il2cpp_codegen_multiply(L_7, L_8));
// for (int s = 0; s < 3 * bitStates; ++s)
V_11 = 0;
goto IL_0047;
}
IL_0038:
{
// bucketIndices[s] = 0;//bucketSizes and bucketPrefix get zeroed, since we walk 3x the bit states
uint32_t* L_9 = V_1;
int32_t L_10 = V_11;
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_9, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_10), 4))))) = (int32_t)0;
// for (int s = 0; s < 3 * bitStates; ++s)
int32_t L_11 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_11, 1));
}
IL_0047:
{
// for (int s = 0; s < 3 * bitStates; ++s)
int32_t L_12 = V_11;
int32_t L_13 = ___bitStates3;
V_12 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)il2cpp_codegen_multiply(3, L_13))))? 1 : 0);
bool L_14 = V_12;
if (L_14)
{
goto IL_0038;
}
}
{
// for (int i = 0; i < length; ++i)
V_13 = 0;
goto IL_007c;
}
IL_0059:
{
// bucketSizes[((inputBuffer[i] >> shift) & mask)]++;
uint32_t* L_15 = V_2;
uint32_t* L_16 = V_7;
int32_t L_17 = V_13;
int32_t L_18 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_16, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_17), 4)))));
int32_t L_19 = V_9;
uint32_t L_20 = V_0;
uint32_t* L_21 = ((uint32_t*)il2cpp_codegen_add((intptr_t)L_15, ((intptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)(uint64_t)((uint32_t)((int32_t)(((int32_t)((uint32_t)L_18>>((int32_t)(L_19&((int32_t)31)))))&(int32_t)L_20)))), ((int64_t)4))))));
int32_t L_22 = *((uint32_t*)L_21);
*((int32_t*)L_21) = (int32_t)((int32_t)il2cpp_codegen_add(L_22, 1));
// for (int i = 0; i < length; ++i)
int32_t L_23 = V_13;
V_13 = ((int32_t)il2cpp_codegen_add(L_23, 1));
}
IL_007c:
{
// for (int i = 0; i < length; ++i)
int32_t L_24 = V_13;
int32_t L_25 = ___length4;
V_14 = (bool)((((int32_t)L_24) < ((int32_t)L_25))? 1 : 0);
bool L_26 = V_14;
if (L_26)
{
goto IL_0059;
}
}
{
// for (int s = 1; s < bitStates; ++s)
V_15 = 1;
goto IL_00b0;
}
IL_008d:
{
// bucketPrefix[s] = bucketPrefix[s - 1] + bucketSizes[s - 1];
uint32_t* L_27 = V_3;
int32_t L_28 = V_15;
uint32_t* L_29 = V_3;
int32_t L_30 = V_15;
int32_t L_31 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_29, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_subtract(L_30, 1))), 4)))));
uint32_t* L_32 = V_2;
int32_t L_33 = V_15;
int32_t L_34 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_32, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_subtract(L_33, 1))), 4)))));
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_27, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_28), 4))))) = (int32_t)((int32_t)il2cpp_codegen_add(L_31, L_34));
// for (int s = 1; s < bitStates; ++s)
int32_t L_35 = V_15;
V_15 = ((int32_t)il2cpp_codegen_add(L_35, 1));
}
IL_00b0:
{
// for (int s = 1; s < bitStates; ++s)
int32_t L_36 = V_15;
int32_t L_37 = ___bitStates3;
V_16 = (bool)((((int32_t)L_36) < ((int32_t)L_37))? 1 : 0);
bool L_38 = V_16;
if (L_38)
{
goto IL_008d;
}
}
{
// for (int i = 0; i < length; ++i)
V_17 = 0;
goto IL_0109;
}
IL_00c0:
{
// uint val = inputBuffer[i];
uint32_t* L_39 = V_7;
int32_t L_40 = V_17;
int32_t L_41 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_39, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_40), 4)))));
V_18 = L_41;
// uint bucket = (val >> shift) & mask;
uint32_t L_42 = V_18;
int32_t L_43 = V_9;
uint32_t L_44 = V_0;
V_19 = ((int32_t)(((int32_t)((uint32_t)L_42>>((int32_t)(L_43&((int32_t)31)))))&(int32_t)L_44));
// targetBuffer[bucketPrefix[bucket] + bucketIndices[bucket]++] = val;
uint32_t* L_45 = V_6;
uint32_t* L_46 = V_3;
uint32_t L_47 = V_19;
int32_t L_48 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_46, ((intptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)(uint64_t)L_47), ((int64_t)4)))))));
uint32_t* L_49 = V_1;
uint32_t L_50 = V_19;
uint32_t* L_51 = ((uint32_t*)il2cpp_codegen_add((intptr_t)L_49, ((intptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)(uint64_t)L_50), ((int64_t)4))))));
int32_t L_52 = *((uint32_t*)L_51);
V_20 = L_52;
uint32_t L_53 = V_20;
*((int32_t*)L_51) = (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_53, 1));
uint32_t L_54 = V_20;
uint32_t L_55 = V_18;
*((int32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_45, ((intptr_t)((int64_t)il2cpp_codegen_multiply(((int64_t)(uint64_t)((uint32_t)((int32_t)il2cpp_codegen_add(L_48, (int32_t)L_54)))), ((int64_t)4))))))) = (int32_t)L_55;
// for (int i = 0; i < length; ++i)
int32_t L_56 = V_17;
V_17 = ((int32_t)il2cpp_codegen_add(L_56, 1));
}
IL_0109:
{
// for (int i = 0; i < length; ++i)
int32_t L_57 = V_17;
int32_t L_58 = ___length4;
V_21 = (bool)((((int32_t)L_57) < ((int32_t)L_58))? 1 : 0);
bool L_59 = V_21;
if (L_59)
{
goto IL_00c0;
}
}
{
// uint* tmp = inputBuffer;
uint32_t* L_60 = V_7;
V_10 = L_60;
// inputBuffer = targetBuffer;
uint32_t* L_61 = V_6;
V_7 = L_61;
// targetBuffer = tmp;
uint32_t* L_62 = V_10;
V_6 = L_62;
// for (int b = 0; b < buckets; ++b)
int32_t L_63 = V_8;
V_8 = ((int32_t)il2cpp_codegen_add(L_63, 1));
}
IL_0128:
{
// for (int b = 0; b < buckets; ++b)
int32_t L_64 = V_8;
int32_t L_65 = V_5;
V_22 = (bool)((((int32_t)L_64) < ((int32_t)L_65))? 1 : 0);
bool L_66 = V_22;
if (L_66)
{
goto IL_002c;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::RadixSort(System.UInt32[],System.Int32,System.UInt32[]&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_RadixSort_m341659CBED64B8068DCF727CB71A0105F70710C0 (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___arr0, int32_t ___sortSize1, UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** ___supportArray2, int32_t ___radixBits3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
uint32_t* V_4 = NULL;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* V_5 = NULL;
uint32_t* V_6 = NULL;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* V_7 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
{
// sortSize = Math.Min(sortSize, arr.Length);
int32_t L_0 = ___sortSize1;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_1 = ___arr0;
NullCheck(L_1);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, ((int32_t)(((RuntimeArray*)L_1)->max_length)), NULL);
___sortSize1 = L_2;
// CalculateRadixParams(radixBits, out int bitStates);
int32_t L_3 = ___radixBits3;
CoreUnsafeUtils_CalculateRadixParams_mA3F9E5915909C61B4F6AC824AD1251DF6C4DB3D8(L_3, (&V_0), NULL);
// if (arr == null || sortSize == 0)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_4 = ___arr0;
if (!L_4)
{
goto IL_001e;
}
}
{
int32_t L_5 = ___sortSize1;
G_B3_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B3_0 = 1;
}
IL_001f:
{
V_2 = (bool)G_B3_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0025;
}
}
{
// return;
goto IL_0095;
}
IL_0025:
{
// int supportSize = CalculateRadixSupportSize(bitStates, sortSize);
int32_t L_7 = V_0;
int32_t L_8 = ___sortSize1;
int32_t L_9;
L_9 = CoreUnsafeUtils_CalculateRadixSupportSize_m81701201662FE1E5C333847D5983A80CBAFD416A(L_7, L_8, NULL);
V_1 = L_9;
// if (supportArray == null || supportArray.Length < supportSize)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** L_10 = ___supportArray2;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_11 = *((UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA**)L_10);
if (!L_11)
{
goto IL_003a;
}
}
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** L_12 = ___supportArray2;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_13 = *((UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA**)L_12);
NullCheck(L_13);
int32_t L_14 = V_1;
G_B8_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))) < ((int32_t)L_14))? 1 : 0);
goto IL_003b;
}
IL_003a:
{
G_B8_0 = 1;
}
IL_003b:
{
V_3 = (bool)G_B8_0;
bool L_15 = V_3;
if (!L_15)
{
goto IL_0047;
}
}
{
// supportArray = new uint[supportSize];
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** L_16 = ___supportArray2;
int32_t L_17 = V_1;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_18 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)SZArrayNew(UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA_il2cpp_TypeInfo_var, (uint32_t)L_17);
*((RuntimeObject**)L_16) = (RuntimeObject*)L_18;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_16, (void*)(RuntimeObject*)L_18);
}
IL_0047:
{
// fixed (uint* ptr = arr)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_19 = ___arr0;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_20 = L_19;
V_5 = L_20;
if (!L_20)
{
goto IL_0053;
}
}
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_21 = V_5;
NullCheck(L_21);
if (((int32_t)(((RuntimeArray*)L_21)->max_length)))
{
goto IL_0059;
}
}
IL_0053:
{
V_4 = (uint32_t*)((uintptr_t)0);
goto IL_0064;
}
IL_0059:
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_22 = V_5;
NullCheck(L_22);
V_4 = (uint32_t*)((uintptr_t)((L_22)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))));
}
IL_0064:
{
// fixed (uint* supportArrayPtr = supportArray)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA** L_23 = ___supportArray2;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_24 = *((UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA**)L_23);
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_25 = L_24;
V_7 = L_25;
if (!L_25)
{
goto IL_0071;
}
}
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_26 = V_7;
NullCheck(L_26);
if (((int32_t)(((RuntimeArray*)L_26)->max_length)))
{
goto IL_0077;
}
}
IL_0071:
{
V_6 = (uint32_t*)((uintptr_t)0);
goto IL_0082;
}
IL_0077:
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_27 = V_7;
NullCheck(L_27);
V_6 = (uint32_t*)((uintptr_t)((L_27)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))));
}
IL_0082:
{
// CoreUnsafeUtils.RadixSort(ptr, supportArrayPtr, radixBits, bitStates, sortSize);
uint32_t* L_28 = V_4;
uint32_t* L_29 = V_6;
int32_t L_30 = ___radixBits3;
int32_t L_31 = V_0;
int32_t L_32 = ___sortSize1;
CoreUnsafeUtils_RadixSort_m9ACC1FB4CE50A62FE646E4B3567E1EE0BF0F8DBD(L_28, L_29, L_30, L_31, L_32, NULL);
V_7 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)NULL;
V_5 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)NULL;
}
IL_0095:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::RadixSort(Unity.Collections.NativeArray`1<System.UInt32>,System.Int32,Unity.Collections.NativeArray`1<System.UInt32>&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_RadixSort_m174FB1EFF8086D361EF80E4235950616CC175C3B (NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___array0, int32_t ___sortSize1, NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* ___supportArray2, int32_t ___radixBits3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
{
// sortSize = Math.Min(sortSize, array.Length);
int32_t L_0 = ___sortSize1;
int32_t L_1;
L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___array0))->___m_Length_1);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, L_1, NULL);
___sortSize1 = L_2;
// CalculateRadixParams(radixBits, out int bitStates);
int32_t L_3 = ___radixBits3;
CoreUnsafeUtils_CalculateRadixParams_mA3F9E5915909C61B4F6AC824AD1251DF6C4DB3D8(L_3, (&V_0), NULL);
// if (!array.IsCreated || sortSize == 0)
bool L_4;
L_4 = NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA((&___array0), NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var);
if (!L_4)
{
goto IL_0028;
}
}
{
int32_t L_5 = ___sortSize1;
G_B3_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
goto IL_0029;
}
IL_0028:
{
G_B3_0 = 1;
}
IL_0029:
{
V_2 = (bool)G_B3_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002f;
}
}
{
// return;
goto IL_0071;
}
IL_002f:
{
// int supportSize = CalculateRadixSupportSize(bitStates, sortSize);
int32_t L_7 = V_0;
int32_t L_8 = ___sortSize1;
int32_t L_9;
L_9 = CoreUnsafeUtils_CalculateRadixSupportSize_m81701201662FE1E5C333847D5983A80CBAFD416A(L_7, L_8, NULL);
V_1 = L_9;
// if (!supportArray.IsCreated || supportArray.Length < supportSize)
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_10 = ___supportArray2;
bool L_11;
L_11 = NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA(L_10, NativeArray_1_get_IsCreated_m1589AA18BC64ECF5AA79D95DCE5D7887E98B70AA_RuntimeMethod_var);
if (!L_11)
{
goto IL_004a;
}
}
{
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_12 = ___supportArray2;
int32_t L_13;
L_13 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_12)->___m_Length_1);
int32_t L_14 = V_1;
G_B8_0 = ((((int32_t)L_13) < ((int32_t)L_14))? 1 : 0);
goto IL_004b;
}
IL_004a:
{
G_B8_0 = 1;
}
IL_004b:
{
V_3 = (bool)G_B8_0;
bool L_15 = V_3;
if (!L_15)
{
goto IL_0057;
}
}
{
// supportArray.ResizeArray((int)supportSize);
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_16 = ___supportArray2;
int32_t L_17 = V_1;
ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975(L_16, L_17, ArrayExtensions_ResizeArray_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m9EAADB6096E1C8BC4FF4B56463A0A39F4C2FE975_RuntimeMethod_var);
}
IL_0057:
{
// CoreUnsafeUtils.RadixSort((uint*)array.GetUnsafePtr(), (uint*)supportArray.GetUnsafePtr(), radixBits, bitStates, sortSize);
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 L_18 = ___array0;
void* L_19;
L_19 = NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0(L_18, NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var);
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_20 = ___supportArray2;
NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 L_21 = (*(NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184*)L_20);
void* L_22;
L_22 = NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0(L_21, NativeArrayUnsafeUtility_GetUnsafePtr_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_m5FABDBA17505E020DA3E94F649DFCD99B915CFC0_RuntimeMethod_var);
int32_t L_23 = ___radixBits3;
int32_t L_24 = V_0;
int32_t L_25 = ___sortSize1;
CoreUnsafeUtils_RadixSort_m9ACC1FB4CE50A62FE646E4B3567E1EE0BF0F8DBD((uint32_t*)L_19, (uint32_t*)L_22, L_23, L_24, L_25, NULL);
}
IL_0071:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::QuickSort(System.UInt32[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_QuickSort_m0992D344EEB55A4BCD122213544AD209E8F76994 (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___arr0, int32_t ___left1, int32_t ___right2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUnsafeUtils_QuickSort_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8_mF80BD07BAF8E787B254DE2FEA05E2C03F9E3BE1A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
uint32_t* V_0 = NULL;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* V_1 = NULL;
{
// fixed (uint* ptr = arr)
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_0 = ___arr0;
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_1 = L_0;
V_1 = L_1;
if (!L_1)
{
goto IL_000b;
}
}
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_2 = V_1;
NullCheck(L_2);
if (((int32_t)(((RuntimeArray*)L_2)->max_length)))
{
goto IL_0010;
}
}
IL_000b:
{
V_0 = (uint32_t*)((uintptr_t)0);
goto IL_0019;
}
IL_0010:
{
UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* L_3 = V_1;
NullCheck(L_3);
V_0 = (uint32_t*)((uintptr_t)((L_3)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))));
}
IL_0019:
{
// CoreUnsafeUtils.QuickSort<uint, uint, UintKeyGetter>(ptr, left, right);
uint32_t* L_4 = V_0;
int32_t L_5 = ___left1;
int32_t L_6 = ___right2;
CoreUnsafeUtils_QuickSort_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8_mF80BD07BAF8E787B254DE2FEA05E2C03F9E3BE1A((void*)L_4, L_5, L_6, CoreUnsafeUtils_QuickSort_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_TisUintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8_mF80BD07BAF8E787B254DE2FEA05E2C03F9E3BE1A_RuntimeMethod_var);
V_1 = (UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA*)NULL;
// }
return;
}
}
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils::CompareHashes(System.Int32,UnityEngine.Hash128*,System.Int32,UnityEngine.Hash128*,System.Int32*,System.Int32*,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreUnsafeUtils_CompareHashes_m3E86391DEDC1888FF118F75ED9BAE3CD88376686 (int32_t ___oldHashCount0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___oldHashes1, int32_t ___newHashCount2, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___newHashes3, int32_t* ___addIndices4, int32_t* ___removeIndices5, int32_t* ___addCount6, int32_t* ___remCount7, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUnsafeUtils_CompareHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mEF17345CA0D294451A755E6387271EF294273BC4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// return CompareHashes<Hash128, DefaultKeyGetter<Hash128>, Hash128, DefaultKeyGetter<Hash128>>(
// oldHashCount, oldHashes,
// newHashCount, newHashes,
// addIndices, removeIndices,
// out addCount, out remCount
// );
int32_t L_0 = ___oldHashCount0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_1 = ___oldHashes1;
int32_t L_2 = ___newHashCount2;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_3 = ___newHashes3;
int32_t* L_4 = ___addIndices4;
int32_t* L_5 = ___removeIndices5;
int32_t* L_6 = ___addCount6;
int32_t* L_7 = ___remCount7;
int32_t L_8;
L_8 = CoreUnsafeUtils_CompareHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mEF17345CA0D294451A755E6387271EF294273BC4(L_0, (void*)L_1, L_2, (void*)L_3, L_4, L_5, L_6, L_7, CoreUnsafeUtils_CompareHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mEF17345CA0D294451A755E6387271EF294273BC4_RuntimeMethod_var);
V_0 = L_8;
goto IL_0015;
}
IL_0015:
{
// }
int32_t L_9 = V_0;
return L_9;
}
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils::CombineHashes(System.Int32,UnityEngine.Hash128*,UnityEngine.Hash128*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUnsafeUtils_CombineHashes_mFF93250C6EA10674584172B9DA8E37F65DE24D4B (int32_t ___count0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hashes1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___outHash2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUnsafeUtils_CombineHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mC179C0A39EF3BDCB3690624D48D4AA317DFCC37E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// CombineHashes<Hash128, DefaultKeyGetter<Hash128>>(count, hashes, outHash);
int32_t L_0 = ___count0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_1 = ___hashes1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___outHash2;
CoreUnsafeUtils_CombineHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mC179C0A39EF3BDCB3690624D48D4AA317DFCC37E(L_0, (void*)L_1, L_2, CoreUnsafeUtils_CombineHashes_TisHash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_TisDefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A_mC179C0A39EF3BDCB3690624D48D4AA317DFCC37E_RuntimeMethod_var);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.CoreUnsafeUtils::HaveDuplicates(System.Int32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreUnsafeUtils_HaveDuplicates_m6CC59043E94B6D20208D5EACBB42378109102418 (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___arr0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUnsafeUtils_CopyTo_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m82F741443F53B11210C75E1DF8AC4ED229A37A55_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUnsafeUtils_HaveDuplicates_m6CC59043E94B6D20208D5EACBB42378109102418_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUnsafeUtils_QuickSort_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m50F4063F290069D5DEE1C984BBB71264A56280D5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
{
// int* copy = stackalloc int[arr.Length];
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___arr0;
NullCheck(L_0);
if ((uintptr_t)((uintptr_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) * (uintptr_t)4 > (uintptr_t)kIl2CppUIntPtrMax)
IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), CoreUnsafeUtils_HaveDuplicates_m6CC59043E94B6D20208D5EACBB42378109102418_RuntimeMethod_var);
int8_t* L_1 = (int8_t*) alloca(((intptr_t)il2cpp_codegen_multiply((intptr_t)((uintptr_t)((int32_t)(((RuntimeArray*)L_0)->max_length))), 4)));
memset(L_1, 0, ((intptr_t)il2cpp_codegen_multiply((intptr_t)((uintptr_t)((int32_t)(((RuntimeArray*)L_0)->max_length))), 4)));
V_0 = (int32_t*)(L_1);
// arr.CopyTo<int>(copy, arr.Length);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = ___arr0;
int32_t* L_3 = V_0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = ___arr0;
NullCheck(L_4);
CoreUnsafeUtils_CopyTo_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m82F741443F53B11210C75E1DF8AC4ED229A37A55(L_2, (void*)L_3, ((int32_t)(((RuntimeArray*)L_4)->max_length)), CoreUnsafeUtils_CopyTo_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m82F741443F53B11210C75E1DF8AC4ED229A37A55_RuntimeMethod_var);
// QuickSort<int>(arr.Length, copy);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___arr0;
NullCheck(L_5);
int32_t* L_6 = V_0;
CoreUnsafeUtils_QuickSort_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m50F4063F290069D5DEE1C984BBB71264A56280D5(((int32_t)(((RuntimeArray*)L_5)->max_length)), (void*)L_6, CoreUnsafeUtils_QuickSort_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m50F4063F290069D5DEE1C984BBB71264A56280D5_RuntimeMethod_var);
// for (int i = arr.Length - 1; i > 0; --i)
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_7 = ___arr0;
NullCheck(L_7);
V_1 = ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_7)->max_length)), 1));
goto IL_0052;
}
IL_0027:
{
// if (UnsafeUtility.ReadArrayElement<int>(copy, i).CompareTo(UnsafeUtility.ReadArrayElement<int>(copy, i - 1)) == 0)
int32_t* L_8 = V_0;
int32_t L_9 = V_1;
int32_t L_10;
L_10 = UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A((void*)L_8, L_9, UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A_RuntimeMethod_var);
V_3 = L_10;
int32_t* L_11 = V_0;
int32_t L_12 = V_1;
int32_t L_13;
L_13 = UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A((void*)L_11, ((int32_t)il2cpp_codegen_subtract(L_12, 1)), UnsafeUtility_ReadArrayElement_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mDC519E0F8059BBB99CB137FDA901BC6C0761A40A_RuntimeMethod_var);
int32_t L_14;
L_14 = Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586((&V_3), L_13, NULL);
V_2 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
bool L_15 = V_2;
if (!L_15)
{
goto IL_004d;
}
}
{
// return true;
V_4 = (bool)1;
goto IL_0061;
}
IL_004d:
{
// for (int i = arr.Length - 1; i > 0; --i)
int32_t L_16 = V_1;
V_1 = ((int32_t)il2cpp_codegen_subtract(L_16, 1));
}
IL_0052:
{
// for (int i = arr.Length - 1; i > 0; --i)
int32_t L_17 = V_1;
V_5 = (bool)((((int32_t)L_17) > ((int32_t)0))? 1 : 0);
bool L_18 = V_5;
if (L_18)
{
goto IL_0027;
}
}
{
// return false;
V_4 = (bool)0;
goto IL_0061;
}
IL_0061:
{
// }
bool L_19 = V_4;
return L_19;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FixedBufferStringQueue_get_Count_mD76761535F559C02B70B4D5D2307258723BB34F9 (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, const RuntimeMethod* method)
{
{
// public int Count { get; private set; }
int32_t L_0 = __this->___U3CCountU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t FixedBufferStringQueue_get_Count_mD76761535F559C02B70B4D5D2307258723BB34F9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7*>(__this + _offset);
int32_t _returnValue;
_returnValue = FixedBufferStringQueue_get_Count_mD76761535F559C02B70B4D5D2307258723BB34F9_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::set_Count(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FixedBufferStringQueue_set_Count_m6E44F205107949D343D9C9D27F6CD2BB225D6667 (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int Count { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CCountU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_EXTERN_C void FixedBufferStringQueue_set_Count_m6E44F205107949D343D9C9D27F6CD2BB225D6667_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7*>(__this + _offset);
FixedBufferStringQueue_set_Count_m6E44F205107949D343D9C9D27F6CD2BB225D6667_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::.ctor(System.Byte*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FixedBufferStringQueue__ctor_m02082DF6032DA322E64476C0C762A17BCC4F26DC (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, uint8_t* ___ptr0, int32_t ___length1, const RuntimeMethod* method)
{
{
// m_BufferStart = ptr;
uint8_t* L_0 = ___ptr0;
__this->___m_BufferStart_3 = L_0;
// m_BufferLength = length;
int32_t L_1 = ___length1;
__this->___m_BufferLength_4 = L_1;
// m_BufferEnd = m_BufferStart + m_BufferLength;
uint8_t* L_2 = __this->___m_BufferStart_3;
int32_t L_3 = __this->___m_BufferLength_4;
__this->___m_BufferEnd_2 = ((uint8_t*)il2cpp_codegen_add((intptr_t)L_2, L_3));
// m_ReadCursor = m_BufferStart;
uint8_t* L_4 = __this->___m_BufferStart_3;
__this->___m_ReadCursor_0 = L_4;
// m_WriteCursor = m_BufferStart;
uint8_t* L_5 = __this->___m_BufferStart_3;
__this->___m_WriteCursor_1 = L_5;
// Count = 0;
FixedBufferStringQueue_set_Count_m6E44F205107949D343D9C9D27F6CD2BB225D6667_inline(__this, 0, NULL);
// Clear();
FixedBufferStringQueue_Clear_m0B3FFD74689701A352CD3EDFA9C85E9D28ED6DF0(__this, NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void FixedBufferStringQueue__ctor_m02082DF6032DA322E64476C0C762A17BCC4F26DC_AdjustorThunk (RuntimeObject* __this, uint8_t* ___ptr0, int32_t ___length1, const RuntimeMethod* method)
{
FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7*>(__this + _offset);
FixedBufferStringQueue__ctor_m02082DF6032DA322E64476C0C762A17BCC4F26DC(_thisAdjusted, ___ptr0, ___length1, method);
}
// System.Boolean UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::TryPush(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FixedBufferStringQueue_TryPush_m72D763782852C157100DBA747E8F137F4B6B3149 (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, String_t* ___v0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
Il2CppChar* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
bool V_5 = false;
int32_t V_6 = 0;
{
// var size = v.Length * sizeof(char) + sizeof(int);
String_t* L_0 = ___v0;
NullCheck(L_0);
int32_t L_1;
L_1 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_0, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_1, 2)), 4));
// if (m_WriteCursor + size >= m_BufferEnd)
uint8_t* L_2 = __this->___m_WriteCursor_1;
int32_t L_3 = V_0;
uint8_t* L_4 = __this->___m_BufferEnd_2;
V_2 = (bool)((((int32_t)((!(((uintptr_t)((uint8_t*)il2cpp_codegen_add((intptr_t)L_2, L_3))) >= ((uintptr_t)L_4)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0027;
}
}
{
// return false;
V_3 = (bool)0;
goto IL_009e;
}
IL_0027:
{
// *(int*)m_WriteCursor = v.Length;
uint8_t* L_6 = __this->___m_WriteCursor_1;
String_t* L_7 = ___v0;
NullCheck(L_7);
int32_t L_8;
L_8 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_7, NULL);
*((int32_t*)L_6) = (int32_t)L_8;
// m_WriteCursor += sizeof(int);
uint8_t* L_9 = __this->___m_WriteCursor_1;
__this->___m_WriteCursor_1 = ((uint8_t*)il2cpp_codegen_add((intptr_t)L_9, 4));
// var charPtr = (char*)m_WriteCursor;
uint8_t* L_10 = __this->___m_WriteCursor_1;
V_1 = (Il2CppChar*)L_10;
// for (int i = 0; i < v.Length; ++i, ++charPtr)
V_4 = 0;
goto IL_0062;
}
IL_004e:
{
// *charPtr = v[i];
Il2CppChar* L_11 = V_1;
String_t* L_12 = ___v0;
int32_t L_13 = V_4;
NullCheck(L_12);
Il2CppChar L_14;
L_14 = String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3(L_12, L_13, NULL);
*((int16_t*)L_11) = (int16_t)L_14;
// for (int i = 0; i < v.Length; ++i, ++charPtr)
int32_t L_15 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_15, 1));
// for (int i = 0; i < v.Length; ++i, ++charPtr)
Il2CppChar* L_16 = V_1;
V_1 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_16, 2));
}
IL_0062:
{
// for (int i = 0; i < v.Length; ++i, ++charPtr)
int32_t L_17 = V_4;
String_t* L_18 = ___v0;
NullCheck(L_18);
int32_t L_19;
L_19 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_18, NULL);
V_5 = (bool)((((int32_t)L_17) < ((int32_t)L_19))? 1 : 0);
bool L_20 = V_5;
if (L_20)
{
goto IL_004e;
}
}
{
// m_WriteCursor += sizeof(char) * v.Length;
uint8_t* L_21 = __this->___m_WriteCursor_1;
String_t* L_22 = ___v0;
NullCheck(L_22);
int32_t L_23;
L_23 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_22, NULL);
__this->___m_WriteCursor_1 = ((uint8_t*)il2cpp_codegen_add((intptr_t)L_21, ((int32_t)il2cpp_codegen_multiply(2, L_23))));
// ++Count;
int32_t L_24;
L_24 = FixedBufferStringQueue_get_Count_mD76761535F559C02B70B4D5D2307258723BB34F9_inline(__this, NULL);
V_6 = ((int32_t)il2cpp_codegen_add(L_24, 1));
int32_t L_25 = V_6;
FixedBufferStringQueue_set_Count_m6E44F205107949D343D9C9D27F6CD2BB225D6667_inline(__this, L_25, NULL);
// return true;
V_3 = (bool)1;
goto IL_009e;
}
IL_009e:
{
// }
bool L_26 = V_3;
return L_26;
}
}
IL2CPP_EXTERN_C bool FixedBufferStringQueue_TryPush_m72D763782852C157100DBA747E8F137F4B6B3149_AdjustorThunk (RuntimeObject* __this, String_t* ___v0, const RuntimeMethod* method)
{
FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7*>(__this + _offset);
bool _returnValue;
_returnValue = FixedBufferStringQueue_TryPush_m72D763782852C157100DBA747E8F137F4B6B3149(_thisAdjusted, ___v0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::TryPop(System.String&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FixedBufferStringQueue_TryPop_mF2BA587E26D93B58FB0BAD59C5125E9E6FB80F09 (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, String_t** ___v0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
// var size = *(int*)m_ReadCursor;
uint8_t* L_0 = __this->___m_ReadCursor_0;
int32_t L_1 = *((int32_t*)L_0);
V_0 = L_1;
// if (size != 0)
int32_t L_2 = V_0;
V_1 = (bool)((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0043;
}
}
{
// m_ReadCursor += sizeof(int);
uint8_t* L_4 = __this->___m_ReadCursor_0;
__this->___m_ReadCursor_0 = ((uint8_t*)il2cpp_codegen_add((intptr_t)L_4, 4));
// v = new string((char*)m_ReadCursor, 0, size);
String_t** L_5 = ___v0;
uint8_t* L_6 = __this->___m_ReadCursor_0;
int32_t L_7 = V_0;
String_t* L_8;
L_8 = String_CreateString_m3F8794FEB452558B8A68C65E1F0B603B3D94E0E2(NULL, (Il2CppChar*)L_6, 0, L_7, NULL);
*((RuntimeObject**)L_5) = (RuntimeObject*)L_8;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)L_8);
// m_ReadCursor += size * sizeof(char);
uint8_t* L_9 = __this->___m_ReadCursor_0;
int32_t L_10 = V_0;
__this->___m_ReadCursor_0 = ((uint8_t*)il2cpp_codegen_add((intptr_t)L_9, ((int32_t)il2cpp_codegen_multiply(L_10, 2))));
// return true;
V_2 = (bool)1;
goto IL_004a;
}
IL_0043:
{
// v = default;
String_t** L_11 = ___v0;
*((RuntimeObject**)L_11) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_11, (void*)(RuntimeObject*)NULL);
// return false;
V_2 = (bool)0;
goto IL_004a;
}
IL_004a:
{
// }
bool L_12 = V_2;
return L_12;
}
}
IL2CPP_EXTERN_C bool FixedBufferStringQueue_TryPop_mF2BA587E26D93B58FB0BAD59C5125E9E6FB80F09_AdjustorThunk (RuntimeObject* __this, String_t** ___v0, const RuntimeMethod* method)
{
FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7*>(__this + _offset);
bool _returnValue;
_returnValue = FixedBufferStringQueue_TryPop_mF2BA587E26D93B58FB0BAD59C5125E9E6FB80F09(_thisAdjusted, ___v0, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.CoreUnsafeUtils/FixedBufferStringQueue::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FixedBufferStringQueue_Clear_m0B3FFD74689701A352CD3EDFA9C85E9D28ED6DF0 (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, const RuntimeMethod* method)
{
{
// m_WriteCursor = m_BufferStart;
uint8_t* L_0 = __this->___m_BufferStart_3;
__this->___m_WriteCursor_1 = L_0;
// m_ReadCursor = m_BufferStart;
uint8_t* L_1 = __this->___m_BufferStart_3;
__this->___m_ReadCursor_0 = L_1;
// Count = 0;
FixedBufferStringQueue_set_Count_m6E44F205107949D343D9C9D27F6CD2BB225D6667_inline(__this, 0, NULL);
// UnsafeUtility.MemClear(m_BufferStart, m_BufferLength);
uint8_t* L_2 = __this->___m_BufferStart_3;
int32_t L_3 = __this->___m_BufferLength_4;
UnsafeUtility_MemClear_m0535B03E39A2A8CF84AE517549902F0025F67460((void*)L_2, ((int64_t)L_3), NULL);
// }
return;
}
}
IL2CPP_EXTERN_C void FixedBufferStringQueue_Clear_m0B3FFD74689701A352CD3EDFA9C85E9D28ED6DF0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7*>(__this + _offset);
FixedBufferStringQueue_Clear_m0B3FFD74689701A352CD3EDFA9C85E9D28ED6DF0(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.UInt32 UnityEngine.Rendering.CoreUnsafeUtils/UintKeyGetter::Get(System.UInt32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t UintKeyGetter_Get_m76C2635B8A8D4EFDFCF2157D5A691B9C0D7F6141 (UintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8* __this, uint32_t* ___v0, const RuntimeMethod* method)
{
uint32_t V_0 = 0;
{
// { public uint Get(ref uint v) { return v; } }
uint32_t* L_0 = ___v0;
int32_t L_1 = *((uint32_t*)L_0);
V_0 = L_1;
goto IL_0006;
}
IL_0006:
{
// { public uint Get(ref uint v) { return v; } }
uint32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C uint32_t UintKeyGetter_Get_m76C2635B8A8D4EFDFCF2157D5A691B9C0D7F6141_AdjustorThunk (RuntimeObject* __this, uint32_t* ___v0, const RuntimeMethod* method)
{
UintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<UintKeyGetter_tA42A60857A313F21755ED561D57B21FAF9750DD8*>(__this + _offset);
uint32_t _returnValue;
_returnValue = UintKeyGetter_Get_m76C2635B8A8D4EFDFCF2157D5A691B9C0D7F6141(_thisAdjusted, ___v0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
float PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_Multicast(PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef float (*FunctionPointerType) (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method);
float retVal = 0.0f;
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* currentDelegate = reinterpret_cast<PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47*>(delegatesToInvoke[i]);
retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
return retVal;
}
float PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_Open(PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method)
{
typedef float (*FunctionPointerType) (const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(method);
}
float PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_Closed(PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method)
{
typedef float (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, method);
}
float PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_OpenStaticInvoker(PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method)
{
return InvokerFuncInvoker0< float >::Invoke(__this->___method_ptr_0, method, NULL);
}
float PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_ClosedStaticInvoker(PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method)
{
return InvokerFuncInvoker1< float, RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C float DelegatePInvokeWrapper_PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47 (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method)
{
typedef float (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
float returnValue = il2cppPInvokeFunc();
return returnValue;
}
// System.Void UnityEngine.Rendering.PerformDynamicRes::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PerformDynamicRes__ctor_m6DE404207716B9CF7CB8E08C5C9E59A82B49B40E (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_Open;
else
__this->___invoke_impl_1 = (intptr_t)&PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_Closed;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_Closed;
}
__this->___extra_arg_5 = (intptr_t)&PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_Multicast;
}
// System.Single UnityEngine.Rendering.PerformDynamicRes::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method)
{
typedef float (*FunctionPointerType) (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method);
return ((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
// System.IAsyncResult UnityEngine.Rendering.PerformDynamicRes::BeginInvoke(System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PerformDynamicRes_BeginInvoke_mAEE0D03993E275FFF28478E712CD340A29719AD6 (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___callback0, RuntimeObject* ___object1, const RuntimeMethod* method)
{
void *__d_args[1] = {0};
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);;
}
// System.Single UnityEngine.Rendering.PerformDynamicRes::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PerformDynamicRes_EndInvoke_m0063049FB2B568344D76DEB0505B3E2E42BE6645 (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
return *(float*)UnBox ((RuntimeObject*)__result);;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_Reset_mCAD8F828B490E47D29551684E9BF919A80D082CC (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
{
// m_Enabled = false;
__this->___m_Enabled_0 = (bool)0;
// m_UseMipBias = false;
__this->___m_UseMipBias_1 = (bool)0;
// m_MinScreenFraction = 1.0f;
__this->___m_MinScreenFraction_2 = (1.0f);
// m_MaxScreenFraction = 1.0f;
__this->___m_MaxScreenFraction_3 = (1.0f);
// m_CurrentFraction = 1.0f;
__this->___m_CurrentFraction_4 = (1.0f);
// m_ForcingRes = false;
__this->___m_ForcingRes_5 = (bool)0;
// m_CurrentCameraRequest = true;
__this->___m_CurrentCameraRequest_6 = (bool)1;
// m_PrevFraction = -1.0f;
__this->___m_PrevFraction_7 = (-1.0f);
// m_ForceSoftwareFallback = false;
__this->___m_ForceSoftwareFallback_8 = (bool)0;
// m_RunUpscalerFilterOnFullResolution = false;
__this->___m_RunUpscalerFilterOnFullResolution_9 = (bool)0;
// m_PrevHWScaleWidth = 1.0f;
__this->___m_PrevHWScaleWidth_10 = (1.0f);
// m_PrevHWScaleHeight = 1.0f;
__this->___m_PrevHWScaleHeight_11 = (1.0f);
// m_LastScaledSize = new Vector2Int(0, 0);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_0), 0, 0, /*hidden argument*/NULL);
__this->___m_LastScaledSize_12 = L_0;
// filter = DynamicResUpscaleFilter.CatmullRom;
DynamicResolutionHandler_set_filter_mBE888DA4EDD9D09F8FBC2D7482DF6CA3EC8C01F2_inline(__this, 1, NULL);
// }
return;
}
}
// UnityEngine.Rendering.DynamicResUpscaleFilter UnityEngine.Rendering.DynamicResolutionHandler::get_filter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t DynamicResolutionHandler_get_filter_mD3E5D8CCCC4B486123F2CFBECC993E34490AC9AC (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
{
// public DynamicResUpscaleFilter filter { get; private set; }
uint8_t L_0 = __this->___U3CfilterU3Ek__BackingField_16;
return L_0;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::set_filter(UnityEngine.Rendering.DynamicResUpscaleFilter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_set_filter_mBE888DA4EDD9D09F8FBC2D7482DF6CA3EC8C01F2 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, uint8_t ___value0, const RuntimeMethod* method)
{
{
// public DynamicResUpscaleFilter filter { get; private set; }
uint8_t L_0 = ___value0;
__this->___U3CfilterU3Ek__BackingField_16 = L_0;
return;
}
}
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::get_finalViewport()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A DynamicResolutionHandler_get_finalViewport_m00EBCB5489C6369B1CB3FDFDC304E2BD1271776A (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
{
// public Vector2Int finalViewport { get; set; }
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = __this->___U3CfinalViewportU3Ek__BackingField_18;
return L_0;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::set_finalViewport(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_set_finalViewport_mE821C4F8DD1C095D1ED61AFBA0663D2101E88D2B (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___value0, const RuntimeMethod* method)
{
{
// public Vector2Int finalViewport { get; set; }
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = ___value0;
__this->___U3CfinalViewportU3Ek__BackingField_18 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::set_runUpscalerFilterOnFullResolution(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_set_runUpscalerFilterOnFullResolution_mB838E0AE8DA12FEDE11D98C3041C3A618580F89B (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_RunUpscalerFilterOnFullResolution = value; }
bool L_0 = ___value0;
__this->___m_RunUpscalerFilterOnFullResolution_9 = L_0;
// set { m_RunUpscalerFilterOnFullResolution = value; }
return;
}
}
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::get_runUpscalerFilterOnFullResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_get_runUpscalerFilterOnFullResolution_mB676A5E1BD1FABB5CCACA1E4EB0A8C266CB1CD23 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return m_RunUpscalerFilterOnFullResolution || filter == DynamicResUpscaleFilter.EdgeAdaptiveScalingUpres; }
bool L_0 = __this->___m_RunUpscalerFilterOnFullResolution_9;
if (L_0)
{
goto IL_0014;
}
}
{
uint8_t L_1;
L_1 = DynamicResolutionHandler_get_filter_mD3E5D8CCCC4B486123F2CFBECC993E34490AC9AC_inline(__this, NULL);
G_B3_0 = ((((int32_t)L_1) == ((int32_t)4))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 1;
}
IL_0015:
{
V_0 = (bool)G_B3_0;
goto IL_0018;
}
IL_0018:
{
// get { return m_RunUpscalerFilterOnFullResolution || filter == DynamicResUpscaleFilter.EdgeAdaptiveScalingUpres; }
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::FlushScalableBufferManagerState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_FlushScalableBufferManagerState_mE5CED8D2E09BC0844DB1969D491D35C534379BD1 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B3_0 = 0;
{
// if (s_GlobalHwUpresActive == HardwareDynamicResIsEnabled() && s_GlobalHwFraction == m_CurrentFraction)
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
bool L_0 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_GlobalHwUpresActive_29;
bool L_1;
L_1 = DynamicResolutionHandler_HardwareDynamicResIsEnabled_mDD7A039094F7770063A58FB71942B9204E3353CA(__this, NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_001d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
float L_2 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_GlobalHwFraction_28;
float L_3 = __this->___m_CurrentFraction_4;
G_B3_0 = ((((float)L_2) == ((float)L_3))? 1 : 0);
goto IL_001e;
}
IL_001d:
{
G_B3_0 = 0;
}
IL_001e:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0026;
}
}
{
// return false;
V_1 = (bool)0;
goto IL_0050;
}
IL_0026:
{
// s_GlobalHwUpresActive = HardwareDynamicResIsEnabled();
bool L_5;
L_5 = DynamicResolutionHandler_HardwareDynamicResIsEnabled_mDD7A039094F7770063A58FB71942B9204E3353CA(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_GlobalHwUpresActive_29 = L_5;
// s_GlobalHwFraction = m_CurrentFraction;
float L_6 = __this->___m_CurrentFraction_4;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_GlobalHwFraction_28 = L_6;
// ScalableBufferManager.ResizeBuffers(s_GlobalHwFraction, s_GlobalHwFraction);
float L_7 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_GlobalHwFraction_28;
float L_8 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_GlobalHwFraction_28;
ScalableBufferManager_ResizeBuffers_mF1C24B32983BA3F3A021EEA1A8718E4117004D5E(L_7, L_8, NULL);
// return true;
V_1 = (bool)1;
goto IL_0050;
}
IL_0050:
{
// }
bool L_9 = V_1;
return L_9;
}
}
// UnityEngine.Rendering.DynamicResolutionHandler UnityEngine.Rendering.DynamicResolutionHandler::GetOrCreateDrsInstanceHandler(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* DynamicResolutionHandler_GetOrCreateDrsInstanceHandler_mB7511A48A3C0FC5B90F8512ECB1294F7C6C2267D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m0036A46EA7C7A7B4554FD16AC80CC16D0A8523FA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_GetEnumerator_mF9327490F33773A5193D561C4C4EBEC957EAC74E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_m6C02BFDBDF778F364BDB78C07DA728A36139FBF4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_mB4C49073188B54507567E656510D43C0D23DA429_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m04DCC1695F7F852B1D086022B8F3C64FAC8A6E00_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Count_mC85F0D596306439EE376E75E2A157CBB518559CF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m767D5059CC4582D736606941CACFBA8837B33537_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m2661966C22AF7F9C24799A120890164E77B616AC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mD5B8163DDAEBEBF38C5997CF4416CA67940DAA53_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Key_m7C018FBD640BD8EEC68CE82E9FC0E8E57940090F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
int32_t V_6 = 0;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* V_7 = NULL;
Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C V_8;
memset((&V_8), 0, sizeof(V_8));
KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF V_9;
memset((&V_9), 0, sizeof(V_9));
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
int32_t G_B9_0 = 0;
{
// if (camera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0013;
}
}
{
// return null;
V_3 = (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE*)NULL;
goto IL_013e;
}
IL_0013:
{
// DynamicResolutionHandler instance = null;
V_0 = (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE*)NULL;
// var key = camera.GetInstanceID();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___camera0;
NullCheck(L_3);
int32_t L_4;
L_4 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_3, NULL);
V_1 = L_4;
// if (!s_CameraInstances.TryGetValue(key, out instance))
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* L_5 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraInstances_23;
int32_t L_6 = V_1;
NullCheck(L_5);
bool L_7;
L_7 = Dictionary_2_TryGetValue_m04DCC1695F7F852B1D086022B8F3C64FAC8A6E00(L_5, L_6, (&V_0), Dictionary_2_TryGetValue_m04DCC1695F7F852B1D086022B8F3C64FAC8A6E00_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_4;
if (!L_8)
{
goto IL_013a;
}
}
{
// if (s_CameraInstances.Count >= CameraDictionaryMaxcCapacity)
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* L_9 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraInstances_23;
NullCheck(L_9);
int32_t L_10;
L_10 = Dictionary_2_get_Count_mC85F0D596306439EE376E75E2A157CBB518559CF(L_9, Dictionary_2_get_Count_mC85F0D596306439EE376E75E2A157CBB518559CF_RuntimeMethod_var);
V_5 = (bool)((((int32_t)((((int32_t)L_10) < ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_11 = V_5;
if (!L_11)
{
goto IL_00f6;
}
}
{
// int recycledInstanceKey = 0;
V_6 = 0;
// DynamicResolutionHandler recycledInstance = null;
V_7 = (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE*)NULL;
// foreach (var kv in s_CameraInstances)
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* L_12 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraInstances_23;
NullCheck(L_12);
Enumerator_t8E184E0555368D4FFFAECF000CF3B306999E721C L_13;
L_13 = Dictionary_2_GetEnumerator_mF9327490F33773A5193D561C4C4EBEC957EAC74E(L_12, Dictionary_2_GetEnumerator_mF9327490F33773A5193D561C4C4EBEC957EAC74E_RuntimeMethod_var);
V_8 = L_13;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00bc:
{// begin finally (depth: 1)
Enumerator_Dispose_m767D5059CC4582D736606941CACFBA8837B33537((&V_8), Enumerator_Dispose_m767D5059CC4582D736606941CACFBA8837B33537_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00b1_1;
}
IL_0066_1:
{
// foreach (var kv in s_CameraInstances)
KeyValuePair_2_t64D8A69CD85349125F45CD5489FE7FBE1B7C72CF L_14;
L_14 = Enumerator_get_Current_mD5B8163DDAEBEBF38C5997CF4416CA67940DAA53_inline((&V_8), Enumerator_get_Current_mD5B8163DDAEBEBF38C5997CF4416CA67940DAA53_RuntimeMethod_var);
V_9 = L_14;
// if (kv.Value.m_OwnerCameraWeakRef == null || !kv.Value.m_OwnerCameraWeakRef.IsAlive)
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_15;
L_15 = KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_inline((&V_9), KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_RuntimeMethod_var);
NullCheck(L_15);
WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E* L_16 = L_15->___m_OwnerCameraWeakRef_22;
if (!L_16)
{
goto IL_0094_1;
}
}
{
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_17;
L_17 = KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_inline((&V_9), KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_RuntimeMethod_var);
NullCheck(L_17);
WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E* L_18 = L_17->___m_OwnerCameraWeakRef_22;
NullCheck(L_18);
bool L_19;
L_19 = VirtualFuncInvoker0< bool >::Invoke(5 /* System.Boolean System.WeakReference::get_IsAlive() */, L_18);
G_B9_0 = ((((int32_t)L_19) == ((int32_t)0))? 1 : 0);
goto IL_0095_1;
}
IL_0094_1:
{
G_B9_0 = 1;
}
IL_0095_1:
{
V_10 = (bool)G_B9_0;
bool L_20 = V_10;
if (!L_20)
{
goto IL_00b0_1;
}
}
{
// recycledInstance = kv.Value;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_21;
L_21 = KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_inline((&V_9), KeyValuePair_2_get_Value_m92A49EADE1037DBC1BDC755AD35504B45D1C03BA_RuntimeMethod_var);
V_7 = L_21;
// recycledInstanceKey = kv.Key;
int32_t L_22;
L_22 = KeyValuePair_2_get_Key_m7C018FBD640BD8EEC68CE82E9FC0E8E57940090F_inline((&V_9), KeyValuePair_2_get_Key_m7C018FBD640BD8EEC68CE82E9FC0E8E57940090F_RuntimeMethod_var);
V_6 = L_22;
// break;
goto IL_00ba_1;
}
IL_00b0_1:
{
}
IL_00b1_1:
{
// foreach (var kv in s_CameraInstances)
bool L_23;
L_23 = Enumerator_MoveNext_m2661966C22AF7F9C24799A120890164E77B616AC((&V_8), Enumerator_MoveNext_m2661966C22AF7F9C24799A120890164E77B616AC_RuntimeMethod_var);
if (L_23)
{
goto IL_0066_1;
}
}
IL_00ba_1:
{
goto IL_00cb;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00cb:
{
// if (recycledInstance != null)
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_24 = V_7;
V_11 = (bool)((!(((RuntimeObject*)(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE*)L_24) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_25 = V_11;
if (!L_25)
{
goto IL_00f5;
}
}
{
// instance = recycledInstance;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_26 = V_7;
V_0 = L_26;
// s_CameraInstances.Remove(recycledInstanceKey);
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* L_27 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraInstances_23;
int32_t L_28 = V_6;
NullCheck(L_27);
bool L_29;
L_29 = Dictionary_2_Remove_mB4C49073188B54507567E656510D43C0D23DA429(L_27, L_28, Dictionary_2_Remove_mB4C49073188B54507567E656510D43C0D23DA429_RuntimeMethod_var);
// s_CameraUpscaleFilters.Remove(recycledInstanceKey);
Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* L_30 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraUpscaleFilters_17;
int32_t L_31 = V_6;
NullCheck(L_30);
bool L_32;
L_32 = Dictionary_2_Remove_m6C02BFDBDF778F364BDB78C07DA728A36139FBF4(L_30, L_31, Dictionary_2_Remove_m6C02BFDBDF778F364BDB78C07DA728A36139FBF4_RuntimeMethod_var);
}
IL_00f5:
{
}
IL_00f6:
{
// if (instance == null)
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_33 = V_0;
V_12 = (bool)((((RuntimeObject*)(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE*)L_33) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_34 = V_12;
if (!L_34)
{
goto IL_0116;
}
}
{
// instance = new DynamicResolutionHandler();
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_35 = (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE*)il2cpp_codegen_object_new(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
NullCheck(L_35);
DynamicResolutionHandler__ctor_m8F8CCCC18D6BB56DBD15B129F83EF516C2535B27(L_35, NULL);
V_0 = L_35;
// instance.m_OwnerCameraWeakRef = new WeakReference(camera);
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_36 = V_0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_37 = ___camera0;
WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E* L_38 = (WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E*)il2cpp_codegen_object_new(WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E_il2cpp_TypeInfo_var);
NullCheck(L_38);
WeakReference__ctor_m5F9E2F970CD85965A003C0B37ABDBFAA1F5CF241(L_38, L_37, NULL);
NullCheck(L_36);
L_36->___m_OwnerCameraWeakRef_22 = L_38;
Il2CppCodeGenWriteBarrier((void**)(&L_36->___m_OwnerCameraWeakRef_22), (void*)L_38);
goto IL_012c;
}
IL_0116:
{
// instance.Reset();
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_39 = V_0;
NullCheck(L_39);
DynamicResolutionHandler_Reset_mCAD8F828B490E47D29551684E9BF919A80D082CC(L_39, NULL);
// instance.m_OwnerCameraWeakRef.Target = camera;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_40 = V_0;
NullCheck(L_40);
WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E* L_41 = L_40->___m_OwnerCameraWeakRef_22;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_42 = ___camera0;
NullCheck(L_41);
VirtualActionInvoker1< RuntimeObject* >::Invoke(7 /* System.Void System.WeakReference::set_Target(System.Object) */, L_41, L_42);
}
IL_012c:
{
// s_CameraInstances.Add(key, instance);
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* L_43 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraInstances_23;
int32_t L_44 = V_1;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_45 = V_0;
NullCheck(L_43);
Dictionary_2_Add_m0036A46EA7C7A7B4554FD16AC80CC16D0A8523FA(L_43, L_44, L_45, Dictionary_2_Add_m0036A46EA7C7A7B4554FD16AC80CC16D0A8523FA_RuntimeMethod_var);
}
IL_013a:
{
// return instance;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_46 = V_0;
V_3 = L_46;
goto IL_013e;
}
IL_013e:
{
// }
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_47 = V_3;
return L_47;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::set_upsamplerSchedule(UnityEngine.Rendering.DynamicResolutionHandler/UpsamplerScheduleType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_set_upsamplerSchedule_m89200D3DE9B9C5C320A773D8C31635B6BDB0A437 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public UpsamplerScheduleType upsamplerSchedule { set { m_UpsamplerSchedule = value; } get { return m_UpsamplerSchedule; } }
int32_t L_0 = ___value0;
__this->___m_UpsamplerSchedule_30 = L_0;
// public UpsamplerScheduleType upsamplerSchedule { set { m_UpsamplerSchedule = value; } get { return m_UpsamplerSchedule; } }
return;
}
}
// UnityEngine.Rendering.DynamicResolutionHandler/UpsamplerScheduleType UnityEngine.Rendering.DynamicResolutionHandler::get_upsamplerSchedule()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DynamicResolutionHandler_get_upsamplerSchedule_m912966EB7F7528669346F8172C4CC2713421C354 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public UpsamplerScheduleType upsamplerSchedule { set { m_UpsamplerSchedule = value; } get { return m_UpsamplerSchedule; } }
int32_t L_0 = __this->___m_UpsamplerSchedule_30;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public UpsamplerScheduleType upsamplerSchedule { set { m_UpsamplerSchedule = value; } get { return m_UpsamplerSchedule; } }
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.DynamicResolutionHandler UnityEngine.Rendering.DynamicResolutionHandler::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* DynamicResolutionHandler_get_instance_mB5F7D50D277F853FC0D5ECE14E3EEB3630060A94 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* V_0 = NULL;
{
// public static DynamicResolutionHandler instance { get { return s_ActiveInstance; } }
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_0 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// public static DynamicResolutionHandler instance { get { return s_ActiveInstance; } }
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler__ctor_m8F8CCCC18D6BB56DBD15B129F83EF516C2535B27 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
{
// private GlobalDynamicResolutionSettings m_CachedSettings = GlobalDynamicResolutionSettings.NewDefault();
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_0;
L_0 = GlobalDynamicResolutionSettings_NewDefault_m2348E238A9145B9231F72B63A84E50202F665342(NULL);
__this->___m_CachedSettings_20 = L_0;
// private WeakReference m_OwnerCameraWeakRef = null;
__this->___m_OwnerCameraWeakRef_22 = (WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OwnerCameraWeakRef_22), (void*)(WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E*)NULL);
// private UpsamplerScheduleType m_UpsamplerSchedule = UpsamplerScheduleType.AfterPost;
__this->___m_UpsamplerSchedule_30 = 1;
// private DynamicResolutionHandler()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// Reset();
DynamicResolutionHandler_Reset_mCAD8F828B490E47D29551684E9BF919A80D082CC(__this, NULL);
// }
return;
}
}
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::DefaultDynamicResMethod()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DynamicResolutionHandler_DefaultDynamicResMethod_mA21FF171A0064BC217D9ABFE1663189A5D1DBB6E (const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// return 1.0f;
V_0 = (1.0f);
goto IL_0009;
}
IL_0009:
{
// }
float L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::ProcessSettings(UnityEngine.Rendering.GlobalDynamicResolutionSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_ProcessSettings_mB1DA598171628A30DBDEA6F3BE179B894422D7FE (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 ___settings0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m6C82128EB0F479618AB5FD54CB59D7BE20582100_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
float V_2 = 0.0f;
bool V_3 = false;
uint8_t V_4 = 0;
bool V_5 = false;
float V_6 = 0.0f;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B5_0 = NULL;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B1_0 = NULL;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B3_0 = NULL;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B2_0 = NULL;
int32_t G_B4_0 = 0;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B4_1 = NULL;
int32_t G_B6_0 = 0;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B6_1 = NULL;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B10_0 = NULL;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B9_0 = NULL;
uint8_t G_B11_0 = 0;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B11_1 = NULL;
{
// m_Enabled = settings.enabled && (Application.isPlaying || settings.forceResolution);
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_0 = ___settings0;
bool L_1 = L_0.___enabled_0;
G_B1_0 = __this;
if (!L_1)
{
G_B5_0 = __this;
goto IL_001c;
}
}
{
bool L_2;
L_2 = Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337(NULL);
G_B2_0 = G_B1_0;
if (L_2)
{
G_B3_0 = G_B1_0;
goto IL_0019;
}
}
{
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_3 = ___settings0;
bool L_4 = L_3.___forceResolution_10;
G_B4_0 = ((int32_t)(L_4));
G_B4_1 = G_B2_0;
goto IL_001a;
}
IL_0019:
{
G_B4_0 = 1;
G_B4_1 = G_B3_0;
}
IL_001a:
{
G_B6_0 = G_B4_0;
G_B6_1 = G_B4_1;
goto IL_001d;
}
IL_001c:
{
G_B6_0 = 0;
G_B6_1 = G_B5_0;
}
IL_001d:
{
NullCheck(G_B6_1);
G_B6_1->___m_Enabled_0 = (bool)G_B6_0;
// if (!m_Enabled)
bool L_5 = __this->___m_Enabled_0;
V_0 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
bool L_6 = V_0;
if (!L_6)
{
goto IL_0041;
}
}
{
// m_CurrentFraction = 1.0f;
__this->___m_CurrentFraction_4 = (1.0f);
goto IL_0107;
}
IL_0041:
{
// type = settings.dynResType;
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_7 = ___settings0;
uint8_t L_8 = L_7.___dynResType_8;
__this->___type_19 = L_8;
// m_UseMipBias = settings.useMipBias;
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_9 = ___settings0;
bool L_10 = L_9.___useMipBias_1;
__this->___m_UseMipBias_1 = L_10;
// float minScreenFrac = Mathf.Clamp(settings.minPercentage / 100.0f, 0.1f, 1.0f);
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_11 = ___settings0;
float L_12 = L_11.___minPercentage_7;
float L_13;
L_13 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_12/(100.0f))), (0.100000001f), (1.0f), NULL);
V_1 = L_13;
// m_MinScreenFraction = minScreenFrac;
float L_14 = V_1;
__this->___m_MinScreenFraction_2 = L_14;
// float maxScreenFrac = Mathf.Clamp(settings.maxPercentage / 100.0f, m_MinScreenFraction, 3.0f);
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_15 = ___settings0;
float L_16 = L_15.___maxPercentage_6;
float L_17 = __this->___m_MinScreenFraction_2;
float L_18;
L_18 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_16/(100.0f))), L_17, (3.0f), NULL);
V_2 = L_18;
// m_MaxScreenFraction = maxScreenFrac;
float L_19 = V_2;
__this->___m_MaxScreenFraction_3 = L_19;
// bool hasUserRequestedFilter = s_CameraUpscaleFilters.TryGetValue(s_ActiveCameraId, out DynamicResUpscaleFilter requestedFilter);
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* L_20 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraUpscaleFilters_17;
int32_t L_21 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveCameraId_25;
NullCheck(L_20);
bool L_22;
L_22 = Dictionary_2_TryGetValue_m6C82128EB0F479618AB5FD54CB59D7BE20582100(L_20, L_21, (&V_4), Dictionary_2_TryGetValue_m6C82128EB0F479618AB5FD54CB59D7BE20582100_RuntimeMethod_var);
V_3 = L_22;
// filter = hasUserRequestedFilter ? requestedFilter : settings.upsampleFilter;
bool L_23 = V_3;
G_B9_0 = __this;
if (L_23)
{
G_B10_0 = __this;
goto IL_00bf;
}
}
{
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_24 = ___settings0;
uint8_t L_25 = L_24.___upsampleFilter_9;
G_B11_0 = L_25;
G_B11_1 = G_B9_0;
goto IL_00c1;
}
IL_00bf:
{
uint8_t L_26 = V_4;
G_B11_0 = L_26;
G_B11_1 = G_B10_0;
}
IL_00c1:
{
NullCheck(G_B11_1);
DynamicResolutionHandler_set_filter_mBE888DA4EDD9D09F8FBC2D7482DF6CA3EC8C01F2_inline(G_B11_1, G_B11_0, NULL);
// m_ForcingRes = settings.forceResolution;
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_27 = ___settings0;
bool L_28 = L_27.___forceResolution_10;
__this->___m_ForcingRes_5 = L_28;
// if (m_ForcingRes)
bool L_29 = __this->___m_ForcingRes_5;
V_5 = L_29;
bool L_30 = V_5;
if (!L_30)
{
goto IL_0106;
}
}
{
// float fraction = Mathf.Clamp(settings.forcedPercentage / 100.0f, 0.1f, 1.5f);
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_31 = ___settings0;
float L_32 = L_31.___forcedPercentage_11;
float L_33;
L_33 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_32/(100.0f))), (0.100000001f), (1.5f), NULL);
V_6 = L_33;
// m_CurrentFraction = fraction;
float L_34 = V_6;
__this->___m_CurrentFraction_4 = L_34;
}
IL_0106:
{
}
IL_0107:
{
// m_CachedSettings = settings;
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_35 = ___settings0;
__this->___m_CachedSettings_20 = L_35;
// }
return;
}
}
// UnityEngine.Vector2 UnityEngine.Rendering.DynamicResolutionHandler::GetResolvedScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 DynamicResolutionHandler_GetResolvedScale_m1F5182A5D9687FACF4F859CB38CD92CB767282D7 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
{
// if (!m_Enabled || !m_CurrentCameraRequest)
bool L_0 = __this->___m_Enabled_0;
if (!L_0)
{
goto IL_0014;
}
}
{
bool L_1 = __this->___m_CurrentCameraRequest_6;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 1;
}
IL_0015:
{
V_2 = (bool)G_B3_0;
bool L_2 = V_2;
if (!L_2)
{
goto IL_002c;
}
}
{
// return new Vector2(1.0f, 1.0f);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (1.0f), (1.0f), /*hidden argument*/NULL);
V_3 = L_3;
goto IL_006c;
}
IL_002c:
{
// float scaleFractionX = m_CurrentFraction;
float L_4 = __this->___m_CurrentFraction_4;
V_0 = L_4;
// float scaleFractionY = m_CurrentFraction;
float L_5 = __this->___m_CurrentFraction_4;
V_1 = L_5;
// if (!m_ForceSoftwareFallback && type == DynamicResolutionType.Hardware)
bool L_6 = __this->___m_ForceSoftwareFallback_8;
if (L_6)
{
goto IL_004d;
}
}
{
uint8_t L_7 = __this->___type_19;
G_B8_0 = ((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
goto IL_004e;
}
IL_004d:
{
G_B8_0 = 0;
}
IL_004e:
{
V_4 = (bool)G_B8_0;
bool L_8 = V_4;
if (!L_8)
{
goto IL_0062;
}
}
{
// scaleFractionX = ScalableBufferManager.widthScaleFactor;
float L_9;
L_9 = ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B(NULL);
V_0 = L_9;
// scaleFractionY = ScalableBufferManager.heightScaleFactor;
float L_10;
L_10 = ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5(NULL);
V_1 = L_10;
}
IL_0062:
{
// return new Vector2(scaleFractionX, scaleFractionY);
float L_11 = V_0;
float L_12 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
memset((&L_13), 0, sizeof(L_13));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_13), L_11, L_12, /*hidden argument*/NULL);
V_3 = L_13;
goto IL_006c;
}
IL_006c:
{
// }
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14 = V_3;
return L_14;
}
}
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::CalculateMipBias(UnityEngine.Vector2Int,UnityEngine.Vector2Int,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DynamicResolutionHandler_CalculateMipBias_m91211395DCDC11B8AA6569C65033DFF95C31CD7D (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___inputResolution0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___outputResolution1, bool ___forceApply2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
int32_t G_B3_0 = 0;
{
// if (!m_UseMipBias && !forceApply)
bool L_0 = __this->___m_UseMipBias_1;
if (L_0)
{
goto IL_000f;
}
}
{
bool L_1 = ___forceApply2;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 0;
}
IL_0010:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
// return 0.0f;
V_1 = (0.0f);
goto IL_003f;
}
IL_001c:
{
// return (float)Math.Log((double)inputResolution.x / (double)outputResolution.x, 2.0);
int32_t L_3;
L_3 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___inputResolution0), NULL);
int32_t L_4;
L_4 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___outputResolution1), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_5;
L_5 = Math_Log_m00DE509EBC0F78461570ED4F104B3010EB203FD1(((double)(((double)L_3)/((double)L_4))), (2.0), NULL);
V_1 = ((float)L_5);
goto IL_003f;
}
IL_003f:
{
// }
float L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::SetDynamicResScaler(UnityEngine.Rendering.PerformDynamicRes,UnityEngine.Rendering.DynamicResScalePolicyType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_SetDynamicResScaler_mD4634B44E92248502386D3876E7FA1B7A4075CDD (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* ___scaler0, int32_t ___scalerType1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// s_ScalerContainers[(int)DynamicResScalerSlot.User] = new ScalerContainer() { type = scalerType, method = scaler };
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577* L_0 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ScalerContainers_14;
il2cpp_codegen_initobj((&V_0), sizeof(ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375));
int32_t L_1 = ___scalerType1;
(&V_0)->___type_0 = L_1;
PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* L_2 = ___scaler0;
(&V_0)->___method_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___method_1), (void*)L_2);
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 L_3 = V_0;
NullCheck(L_0);
(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375)L_3);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::SetSystemDynamicResScaler(UnityEngine.Rendering.PerformDynamicRes,UnityEngine.Rendering.DynamicResScalePolicyType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_SetSystemDynamicResScaler_mA5DBD3583CAAE8553330C71E33F5767BCBF13E17 (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* ___scaler0, int32_t ___scalerType1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// s_ScalerContainers[(int)DynamicResScalerSlot.System] = new ScalerContainer() { type = scalerType, method = scaler };
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577* L_0 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ScalerContainers_14;
il2cpp_codegen_initobj((&V_0), sizeof(ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375));
int32_t L_1 = ___scalerType1;
(&V_0)->___type_0 = L_1;
PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* L_2 = ___scaler0;
(&V_0)->___method_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___method_1), (void*)L_2);
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 L_3 = V_0;
NullCheck(L_0);
(L_0)->SetAt(static_cast<il2cpp_array_size_t>(1), (ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375)L_3);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::SetActiveDynamicScalerSlot(UnityEngine.Rendering.DynamicResScalerSlot)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_SetActiveDynamicScalerSlot_mCE1DAFB721B1323497811B565CB74D210ED4CA72 (int32_t ___slot0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// s_ActiveScalerSlot = slot;
int32_t L_0 = ___slot0;
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveScalerSlot_13 = L_0;
// }
return;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::ClearSelectedCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_ClearSelectedCamera_m7A3DE1CCAFEF8B5AE3686C2DC2FD1D320D3DF353 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// s_ActiveInstance = s_DefaultInstance;
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_0 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_DefaultInstance_24;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26), (void*)L_0);
// s_ActiveCameraId = 0;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveCameraId_25 = 0;
// s_ActiveInstanceDirty = true;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstanceDirty_27 = (bool)1;
// }
return;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::SetUpscaleFilter(UnityEngine.Camera,UnityEngine.Rendering.DynamicResUpscaleFilter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_SetUpscaleFilter_m5B1AC58D11657C17C1FBE5D677B5F4CB0559AD62 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, uint8_t ___filter1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_mE647E705A3297D9CB71D31678981A081CC2F1DD5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_ContainsKey_mC2AE4EAEAB53A839AFC45030F5F839AFD32231E1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_set_Item_mD4224757F4323A4BF5BFD03AF21A3EFD6DAF14FE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// var cameraID = camera.GetInstanceID();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
NullCheck(L_0);
int32_t L_1;
L_1 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_0, NULL);
V_0 = L_1;
// if (s_CameraUpscaleFilters.ContainsKey(cameraID))
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* L_2 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraUpscaleFilters_17;
int32_t L_3 = V_0;
NullCheck(L_2);
bool L_4;
L_4 = Dictionary_2_ContainsKey_mC2AE4EAEAB53A839AFC45030F5F839AFD32231E1(L_2, L_3, Dictionary_2_ContainsKey_mC2AE4EAEAB53A839AFC45030F5F839AFD32231E1_RuntimeMethod_var);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0028;
}
}
{
// s_CameraUpscaleFilters[cameraID] = filter;
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* L_6 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraUpscaleFilters_17;
int32_t L_7 = V_0;
uint8_t L_8 = ___filter1;
NullCheck(L_6);
Dictionary_2_set_Item_mD4224757F4323A4BF5BFD03AF21A3EFD6DAF14FE(L_6, L_7, L_8, Dictionary_2_set_Item_mD4224757F4323A4BF5BFD03AF21A3EFD6DAF14FE_RuntimeMethod_var);
goto IL_0037;
}
IL_0028:
{
// s_CameraUpscaleFilters.Add(cameraID, filter);
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* L_9 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraUpscaleFilters_17;
int32_t L_10 = V_0;
uint8_t L_11 = ___filter1;
NullCheck(L_9);
Dictionary_2_Add_mE647E705A3297D9CB71D31678981A081CC2F1DD5(L_9, L_10, L_11, Dictionary_2_Add_mE647E705A3297D9CB71D31678981A081CC2F1DD5_RuntimeMethod_var);
}
IL_0037:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::SetCurrentCameraRequest(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_SetCurrentCameraRequest_m8AAE061DC0452D48F183C9B6FD9BCB063B542D9B (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, bool ___cameraRequest0, const RuntimeMethod* method)
{
{
// m_CurrentCameraRequest = cameraRequest;
bool L_0 = ___cameraRequest0;
__this->___m_CurrentCameraRequest_6 = L_0;
// }
return;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::UpdateAndUseCamera(UnityEngine.Camera,System.Nullable`1<UnityEngine.Rendering.GlobalDynamicResolutionSettings>,System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_UpdateAndUseCamera_mC548CFA8941E1929733E7AE05C492970739E5D44 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC ___settings1, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnResolutionChange2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m2D1A5AA2F239316EFE105A596719E332C9A36BEE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mAF71DEB1832B2F592A970DE122BD9934B28ED5F7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B5_0 = NULL;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B4_0 = NULL;
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 G_B6_0;
memset((&G_B6_0), 0, sizeof(G_B6_0));
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* G_B6_1 = NULL;
{
// if (camera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001c;
}
}
{
// s_ActiveInstance = s_DefaultInstance;
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_3 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_DefaultInstance_24;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26), (void*)L_3);
// newCameraId = 0;
V_0 = 0;
goto IL_0030;
}
IL_001c:
{
// s_ActiveInstance = GetOrCreateDrsInstanceHandler(camera);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera0;
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_5;
L_5 = DynamicResolutionHandler_GetOrCreateDrsInstanceHandler_mB7511A48A3C0FC5B90F8512ECB1294F7C6C2267D(L_4, NULL);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26), (void*)L_5);
// newCameraId = camera.GetInstanceID();
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = ___camera0;
NullCheck(L_6);
int32_t L_7;
L_7 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_6, NULL);
V_0 = L_7;
}
IL_0030:
{
// s_ActiveInstanceDirty = newCameraId != s_ActiveCameraId;
int32_t L_8 = V_0;
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
int32_t L_9 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveCameraId_25;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstanceDirty_27 = (bool)((((int32_t)((((int32_t)L_8) == ((int32_t)L_9))? 1 : 0)) == ((int32_t)0))? 1 : 0);
// s_ActiveCameraId = newCameraId;
int32_t L_10 = V_0;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveCameraId_25 = L_10;
// s_ActiveInstance.Update(settings.HasValue ? settings.Value : s_ActiveInstance.m_CachedSettings, OnResolutionChange);
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_11 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26;
bool L_12;
L_12 = Nullable_1_get_HasValue_m2D1A5AA2F239316EFE105A596719E332C9A36BEE_inline((&___settings1), Nullable_1_get_HasValue_m2D1A5AA2F239316EFE105A596719E332C9A36BEE_RuntimeMethod_var);
G_B4_0 = L_11;
if (L_12)
{
G_B5_0 = L_11;
goto IL_0060;
}
}
{
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_13 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26;
NullCheck(L_13);
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_14 = L_13->___m_CachedSettings_20;
G_B6_0 = L_14;
G_B6_1 = G_B4_0;
goto IL_0067;
}
IL_0060:
{
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_15;
L_15 = Nullable_1_get_Value_mAF71DEB1832B2F592A970DE122BD9934B28ED5F7((&___settings1), Nullable_1_get_Value_mAF71DEB1832B2F592A970DE122BD9934B28ED5F7_RuntimeMethod_var);
G_B6_0 = L_15;
G_B6_1 = G_B5_0;
}
IL_0067:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_16 = ___OnResolutionChange2;
NullCheck(G_B6_1);
DynamicResolutionHandler_Update_m88523DFEA038541509AE38FAB7A136FC22D0FD24(G_B6_1, G_B6_0, L_16, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::Update(UnityEngine.Rendering.GlobalDynamicResolutionSettings,System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_Update_m88523DFEA038541509AE38FAB7A136FC22D0FD24 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 ___settings0, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnResolutionChange1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375* V_4 = NULL;
bool V_5 = false;
float V_6 = 0.0f;
float V_7 = 0.0f;
bool V_8 = false;
float V_9 = 0.0f;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
int32_t G_B3_0 = 0;
int32_t G_B14_0 = 0;
int32_t G_B18_0 = 0;
int32_t G_B24_0 = 0;
{
// ProcessSettings(settings);
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_0 = ___settings0;
DynamicResolutionHandler_ProcessSettings_mB1DA598171628A30DBDEA6F3BE179B894422D7FE(__this, L_0, NULL);
// if (!m_Enabled || !s_ActiveInstanceDirty)
bool L_1 = __this->___m_Enabled_0;
if (!L_1)
{
goto IL_001b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
bool L_2 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstanceDirty_27;
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_001c;
}
IL_001b:
{
G_B3_0 = 1;
}
IL_001c:
{
V_2 = (bool)G_B3_0;
bool L_3 = V_2;
if (!L_3)
{
goto IL_002c;
}
}
{
// s_ActiveInstanceDirty = false;
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstanceDirty_27 = (bool)0;
// return;
goto IL_0188;
}
IL_002c:
{
// if (!m_ForcingRes)
bool L_4 = __this->___m_ForcingRes_5;
V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_00e6;
}
}
{
// ref ScalerContainer scaler = ref s_ScalerContainers[(int)s_ActiveScalerSlot];
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577* L_6 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ScalerContainers_14;
int32_t L_7 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveScalerSlot_13;
NullCheck(L_6);
V_4 = ((L_6)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_7)));
// if (scaler.type == DynamicResScalePolicyType.ReturnsMinMaxLerpFactor)
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375* L_8 = V_4;
int32_t L_9 = L_8->___type_0;
V_5 = (bool)((((int32_t)L_9) == ((int32_t)1))? 1 : 0);
bool L_10 = V_5;
if (!L_10)
{
goto IL_009c;
}
}
{
// float currLerp = scaler.method();
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375* L_11 = V_4;
PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* L_12 = L_11->___method_1;
NullCheck(L_12);
float L_13;
L_13 = PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_inline(L_12, NULL);
V_6 = L_13;
// float lerpFactor = Mathf.Clamp(currLerp, 0.0f, 1.0f);
float L_14 = V_6;
float L_15;
L_15 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_14, (0.0f), (1.0f), NULL);
V_7 = L_15;
// m_CurrentFraction = Mathf.Lerp(m_MinScreenFraction, m_MaxScreenFraction, lerpFactor);
float L_16 = __this->___m_MinScreenFraction_2;
float L_17 = __this->___m_MaxScreenFraction_3;
float L_18 = V_7;
float L_19;
L_19 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_16, L_17, L_18, NULL);
__this->___m_CurrentFraction_4 = L_19;
goto IL_00e5;
}
IL_009c:
{
// else if (scaler.type == DynamicResScalePolicyType.ReturnsPercentage)
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375* L_20 = V_4;
int32_t L_21 = L_20->___type_0;
V_8 = (bool)((((int32_t)L_21) == ((int32_t)0))? 1 : 0);
bool L_22 = V_8;
if (!L_22)
{
goto IL_00e5;
}
}
{
// float percentageRequested = Mathf.Max(scaler.method(), 5.0f);
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375* L_23 = V_4;
PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* L_24 = L_23->___method_1;
NullCheck(L_24);
float L_25;
L_25 = PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_inline(L_24, NULL);
float L_26;
L_26 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_25, (5.0f), NULL);
V_9 = L_26;
// m_CurrentFraction = Mathf.Clamp(percentageRequested / 100.0f, m_MinScreenFraction, m_MaxScreenFraction);
float L_27 = V_9;
float L_28 = __this->___m_MinScreenFraction_2;
float L_29 = __this->___m_MaxScreenFraction_3;
float L_30;
L_30 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_27/(100.0f))), L_28, L_29, NULL);
__this->___m_CurrentFraction_4 = L_30;
}
IL_00e5:
{
}
IL_00e6:
{
// bool hardwareResolutionChanged = false;
V_0 = (bool)0;
// bool softwareResolutionChanged = m_CurrentFraction != m_PrevFraction;
float L_31 = __this->___m_CurrentFraction_4;
float L_32 = __this->___m_PrevFraction_7;
V_1 = (bool)((((int32_t)((((float)L_31) == ((float)L_32))? 1 : 0)) == ((int32_t)0))? 1 : 0);
// m_PrevFraction = m_CurrentFraction;
float L_33 = __this->___m_CurrentFraction_4;
__this->___m_PrevFraction_7 = L_33;
// if (!m_ForceSoftwareFallback && type == DynamicResolutionType.Hardware)
bool L_34 = __this->___m_ForceSoftwareFallback_8;
if (L_34)
{
goto IL_0119;
}
}
{
uint8_t L_35 = __this->___type_19;
G_B14_0 = ((((int32_t)L_35) == ((int32_t)1))? 1 : 0);
goto IL_011a;
}
IL_0119:
{
G_B14_0 = 0;
}
IL_011a:
{
V_10 = (bool)G_B14_0;
bool L_36 = V_10;
if (!L_36)
{
goto IL_0153;
}
}
{
// hardwareResolutionChanged = FlushScalableBufferManagerState();
bool L_37;
L_37 = DynamicResolutionHandler_FlushScalableBufferManagerState_mE5CED8D2E09BC0844DB1969D491D35C534379BD1(__this, NULL);
V_0 = L_37;
// if (ScalableBufferManager.widthScaleFactor != m_PrevHWScaleWidth ||
// ScalableBufferManager.heightScaleFactor != m_PrevHWScaleHeight)
float L_38;
L_38 = ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B(NULL);
float L_39 = __this->___m_PrevHWScaleWidth_10;
if ((!(((float)L_38) == ((float)L_39))))
{
goto IL_0147;
}
}
{
float L_40;
L_40 = ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5(NULL);
float L_41 = __this->___m_PrevHWScaleHeight_11;
G_B18_0 = ((((int32_t)((((float)L_40) == ((float)L_41))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0148;
}
IL_0147:
{
G_B18_0 = 1;
}
IL_0148:
{
V_11 = (bool)G_B18_0;
bool L_42 = V_11;
if (!L_42)
{
goto IL_0152;
}
}
{
// hardwareResolutionChanged = true;
V_0 = (bool)1;
}
IL_0152:
{
}
IL_0153:
{
// if ((softwareResolutionChanged || hardwareResolutionChanged) && OnResolutionChange != null)
bool L_43 = V_1;
bool L_44 = V_0;
if (!((int32_t)((int32_t)L_43|(int32_t)L_44)))
{
goto IL_015e;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_45 = ___OnResolutionChange1;
G_B24_0 = ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_45) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
goto IL_015f;
}
IL_015e:
{
G_B24_0 = 0;
}
IL_015f:
{
V_12 = (bool)G_B24_0;
bool L_46 = V_12;
if (!L_46)
{
goto IL_016c;
}
}
{
// OnResolutionChange();
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_47 = ___OnResolutionChange1;
NullCheck(L_47);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_47, NULL);
}
IL_016c:
{
// s_ActiveInstanceDirty = false;
il2cpp_codegen_runtime_class_init_inline(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstanceDirty_27 = (bool)0;
// m_PrevHWScaleWidth = ScalableBufferManager.widthScaleFactor;
float L_48;
L_48 = ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B(NULL);
__this->___m_PrevHWScaleWidth_10 = L_48;
// m_PrevHWScaleHeight = ScalableBufferManager.heightScaleFactor;
float L_49;
L_49 = ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5(NULL);
__this->___m_PrevHWScaleHeight_11 = L_49;
}
IL_0188:
{
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::SoftwareDynamicResIsEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_SoftwareDynamicResIsEnabled_m6D45F7FB372F1E1735A5DA8F1F063DACCB9BDE9C (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B7_0 = 0;
int32_t G_B9_0 = 0;
{
// return m_CurrentCameraRequest && m_Enabled && (m_CurrentFraction != 1.0f || runUpscalerFilterOnFullResolution) && (m_ForceSoftwareFallback || type == DynamicResolutionType.Software);
bool L_0 = __this->___m_CurrentCameraRequest_6;
if (!L_0)
{
goto IL_003c;
}
}
{
bool L_1 = __this->___m_Enabled_0;
if (!L_1)
{
goto IL_003c;
}
}
{
float L_2 = __this->___m_CurrentFraction_4;
if ((!(((float)L_2) == ((float)(1.0f)))))
{
goto IL_0026;
}
}
{
bool L_3;
L_3 = DynamicResolutionHandler_get_runUpscalerFilterOnFullResolution_mB676A5E1BD1FABB5CCACA1E4EB0A8C266CB1CD23(__this, NULL);
if (!L_3)
{
goto IL_003c;
}
}
IL_0026:
{
bool L_4 = __this->___m_ForceSoftwareFallback_8;
if (L_4)
{
goto IL_0039;
}
}
{
uint8_t L_5 = __this->___type_19;
G_B7_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
goto IL_003a;
}
IL_0039:
{
G_B7_0 = 1;
}
IL_003a:
{
G_B9_0 = G_B7_0;
goto IL_003d;
}
IL_003c:
{
G_B9_0 = 0;
}
IL_003d:
{
V_0 = (bool)G_B9_0;
goto IL_0040;
}
IL_0040:
{
// }
bool L_6 = V_0;
return L_6;
}
}
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::HardwareDynamicResIsEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_HardwareDynamicResIsEnabled_mDD7A039094F7770063A58FB71942B9204E3353CA (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
// return !m_ForceSoftwareFallback && m_CurrentCameraRequest && m_Enabled && type == DynamicResolutionType.Hardware;
bool L_0 = __this->___m_ForceSoftwareFallback_8;
if (L_0)
{
goto IL_0024;
}
}
{
bool L_1 = __this->___m_CurrentCameraRequest_6;
if (!L_1)
{
goto IL_0024;
}
}
{
bool L_2 = __this->___m_Enabled_0;
if (!L_2)
{
goto IL_0024;
}
}
{
uint8_t L_3 = __this->___type_19;
G_B5_0 = ((((int32_t)L_3) == ((int32_t)1))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B5_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B5_0;
goto IL_0028;
}
IL_0028:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::RequestsHardwareDynamicResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_RequestsHardwareDynamicResolution_mE007D198D273487DD581E1D3C675218D9EC082CC (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
// if (m_ForceSoftwareFallback)
bool L_0 = __this->___m_ForceSoftwareFallback_8;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000f;
}
}
{
// return false;
V_1 = (bool)0;
goto IL_001b;
}
IL_000f:
{
// return type == DynamicResolutionType.Hardware;
uint8_t L_2 = __this->___type_19;
V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
goto IL_001b;
}
IL_001b:
{
// }
bool L_3 = V_1;
return L_3;
}
}
// System.Boolean UnityEngine.Rendering.DynamicResolutionHandler::DynamicResolutionEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DynamicResolutionHandler_DynamicResolutionEnabled_m743EA5F78E9E53B4703F8D3E71914677043D6B5C (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
{
// return m_CurrentCameraRequest && m_Enabled && (m_CurrentFraction != 1.0f || runUpscalerFilterOnFullResolution);
bool L_0 = __this->___m_CurrentCameraRequest_6;
if (!L_0)
{
goto IL_0029;
}
}
{
bool L_1 = __this->___m_Enabled_0;
if (!L_1)
{
goto IL_0029;
}
}
{
float L_2 = __this->___m_CurrentFraction_4;
if ((!(((float)L_2) == ((float)(1.0f)))))
{
goto IL_0026;
}
}
{
bool L_3;
L_3 = DynamicResolutionHandler_get_runUpscalerFilterOnFullResolution_mB676A5E1BD1FABB5CCACA1E4EB0A8C266CB1CD23(__this, NULL);
G_B5_0 = ((int32_t)(L_3));
goto IL_0027;
}
IL_0026:
{
G_B5_0 = 1;
}
IL_0027:
{
G_B7_0 = G_B5_0;
goto IL_002a;
}
IL_0029:
{
G_B7_0 = 0;
}
IL_002a:
{
V_0 = (bool)G_B7_0;
goto IL_002d;
}
IL_002d:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::ForceSoftwareFallback()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler_ForceSoftwareFallback_m824A0C6626039D48FA74E98910BB7204358AF883 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
{
// m_ForceSoftwareFallback = true;
__this->___m_ForceSoftwareFallback_8 = (bool)1;
// }
return;
}
}
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::GetScaledSize(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A DynamicResolutionHandler_GetScaledSize_mF2F4EF2E56CA1F9977FC929AD538C3F39E3FC688 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___size0, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t G_B3_0 = 0;
{
// cachedOriginalSize = size;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = ___size0;
__this->___cachedOriginalSize_15 = L_0;
// if (!m_Enabled || !m_CurrentCameraRequest)
bool L_1 = __this->___m_Enabled_0;
if (!L_1)
{
goto IL_001b;
}
}
{
bool L_2 = __this->___m_CurrentCameraRequest_6;
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_001c;
}
IL_001b:
{
G_B3_0 = 1;
}
IL_001c:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0025;
}
}
{
// return size;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_4 = ___size0;
V_2 = L_4;
goto IL_0038;
}
IL_0025:
{
// Vector2Int scaledSize = ApplyScalesOnSize(size);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_5 = ___size0;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6;
L_6 = DynamicResolutionHandler_ApplyScalesOnSize_m65DBECCBF4C39386564AFFE17573331EAC4B15AB(__this, L_5, NULL);
V_0 = L_6;
// m_LastScaledSize = scaledSize;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_7 = V_0;
__this->___m_LastScaledSize_12 = L_7;
// return scaledSize;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_8 = V_0;
V_2 = L_8;
goto IL_0038;
}
IL_0038:
{
// }
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_9 = V_2;
return L_9;
}
}
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::ApplyScalesOnSize(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A DynamicResolutionHandler_ApplyScalesOnSize_m65DBECCBF4C39386564AFFE17573331EAC4B15AB (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___size0, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return ApplyScalesOnSize(size, GetResolvedScale());
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = ___size0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = DynamicResolutionHandler_GetResolvedScale_m1F5182A5D9687FACF4F859CB38CD92CB767282D7(__this, NULL);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2;
L_2 = DynamicResolutionHandler_ApplyScalesOnSize_mD8A58BA1454CF83D34BF0DFCBC4A0B0251C5B240(__this, L_0, L_1, NULL);
V_0 = L_2;
goto IL_0011;
}
IL_0011:
{
// }
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::ApplyScalesOnSize(UnityEngine.Vector2Int,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A DynamicResolutionHandler_ApplyScalesOnSize_mD8A58BA1454CF83D34BF0DFCBC4A0B0251C5B240 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___size0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scales1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t G_B3_0 = 0;
{
// Vector2Int scaledSize = new Vector2Int(Mathf.CeilToInt(size.x * scales.x), Mathf.CeilToInt(size.y * scales.y));
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___size0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___scales1;
float L_2 = L_1.___x_0;
int32_t L_3;
L_3 = Mathf_CeilToInt_m04999E3DEB696135EFD620A30F51503D700C1998_inline(((float)il2cpp_codegen_multiply(((float)L_0), L_2)), NULL);
int32_t L_4;
L_4 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___size0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___scales1;
float L_6 = L_5.___y_1;
int32_t L_7;
L_7 = Mathf_CeilToInt_m04999E3DEB696135EFD620A30F51503D700C1998_inline(((float)il2cpp_codegen_multiply(((float)L_4), L_6)), NULL);
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&V_0), L_3, L_7, NULL);
// if (m_ForceSoftwareFallback || type != DynamicResolutionType.Hardware)
bool L_8 = __this->___m_ForceSoftwareFallback_8;
if (L_8)
{
goto IL_0046;
}
}
{
uint8_t L_9 = __this->___type_19;
G_B3_0 = ((((int32_t)((((int32_t)L_9) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0047;
}
IL_0046:
{
G_B3_0 = 1;
}
IL_0047:
{
V_1 = (bool)G_B3_0;
bool L_10 = V_1;
if (!L_10)
{
goto IL_007d;
}
}
{
// scaledSize.x += (1 & scaledSize.x);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_11 = (&V_0);
int32_t L_12;
L_12 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(L_11, NULL);
int32_t L_13;
L_13 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_0), NULL);
Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline(L_11, ((int32_t)il2cpp_codegen_add(L_12, ((int32_t)(1&L_13)))), NULL);
// scaledSize.y += (1 & scaledSize.y);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_14 = (&V_0);
int32_t L_15;
L_15 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(L_14, NULL);
int32_t L_16;
L_16 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_0), NULL);
Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline(L_14, ((int32_t)il2cpp_codegen_add(L_15, ((int32_t)(1&L_16)))), NULL);
}
IL_007d:
{
// scaledSize.x = Math.Min(scaledSize.x, size.x);
int32_t L_17;
L_17 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_0), NULL);
int32_t L_18;
L_18 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___size0), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_19;
L_19 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_17, L_18, NULL);
Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline((&V_0), L_19, NULL);
// scaledSize.y = Math.Min(scaledSize.y, size.y);
int32_t L_20;
L_20 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_0), NULL);
int32_t L_21;
L_21 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___size0), NULL);
int32_t L_22;
L_22 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_20, L_21, NULL);
Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline((&V_0), L_22, NULL);
// return scaledSize;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_23 = V_0;
V_2 = L_23;
goto IL_00b7;
}
IL_00b7:
{
// }
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_24 = V_2;
return L_24;
}
}
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::GetCurrentScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DynamicResolutionHandler_GetCurrentScale_mDF82E24A8DD95C5D205276D372E40B4C02C24F80 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B4_0 = 0.0f;
{
// return (m_Enabled && m_CurrentCameraRequest) ? m_CurrentFraction : 1.0f;
bool L_0 = __this->___m_Enabled_0;
if (!L_0)
{
goto IL_0011;
}
}
{
bool L_1 = __this->___m_CurrentCameraRequest_6;
if (L_1)
{
goto IL_0018;
}
}
IL_0011:
{
G_B4_0 = (1.0f);
goto IL_001e;
}
IL_0018:
{
float L_2 = __this->___m_CurrentFraction_4;
G_B4_0 = L_2;
}
IL_001e:
{
V_0 = G_B4_0;
goto IL_0021;
}
IL_0021:
{
// }
float L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2Int UnityEngine.Rendering.DynamicResolutionHandler::GetLastScaledSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A DynamicResolutionHandler_GetLastScaledSize_m2EEF34035A43BD49F05DBA104CD496CBE3A9B471 (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return m_LastScaledSize;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = __this->___m_LastScaledSize_12;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Rendering.DynamicResolutionHandler::GetLowResMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DynamicResolutionHandler_GetLowResMultiplier_mB0FAA125AB58DF5F1F077B45104E840B15893A8D (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, float ___targetLowRes0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
bool V_4 = false;
{
// if (!m_Enabled)
bool L_0 = __this->___m_Enabled_0;
V_2 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_2;
if (!L_1)
{
goto IL_0012;
}
}
{
// return targetLowRes;
float L_2 = ___targetLowRes0;
V_3 = L_2;
goto IL_005e;
}
IL_0012:
{
// float thresholdPercentage = Math.Min(m_CachedSettings.lowResTransparencyMinimumThreshold / 100.0f, targetLowRes);
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0* L_3 = (&__this->___m_CachedSettings_20);
float L_4 = L_3->___lowResTransparencyMinimumThreshold_12;
float L_5 = ___targetLowRes0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
float L_6;
L_6 = Math_Min_mB41DB89BB991289571A046270A924C0EEAA2C4BC(((float)(L_4/(100.0f))), L_5, NULL);
V_0 = L_6;
// float targetPercentage = targetLowRes * m_CurrentFraction;
float L_7 = ___targetLowRes0;
float L_8 = __this->___m_CurrentFraction_4;
V_1 = ((float)il2cpp_codegen_multiply(L_7, L_8));
// if (targetPercentage >= thresholdPercentage)
float L_9 = V_1;
float L_10 = V_0;
V_4 = (bool)((((int32_t)((!(((float)L_9) >= ((float)L_10)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_11 = V_4;
if (!L_11)
{
goto IL_0044;
}
}
{
// return targetLowRes;
float L_12 = ___targetLowRes0;
V_3 = L_12;
goto IL_005e;
}
IL_0044:
{
// return Mathf.Clamp(thresholdPercentage / m_CurrentFraction, 0.0f, 1.0f);
float L_13 = V_0;
float L_14 = __this->___m_CurrentFraction_4;
float L_15;
L_15 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)(L_13/L_14)), (0.0f), (1.0f), NULL);
V_3 = L_15;
goto IL_005e;
}
IL_005e:
{
// }
float L_16 = V_3;
return L_16;
}
}
// System.Void UnityEngine.Rendering.DynamicResolutionHandler::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DynamicResolutionHandler__cctor_mDDAAC32872CD5018D46B52EF8DA295F395AA7EB3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m56932344B821D64D355248ED298FB77C7AC17ADC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mCA698A0BABE3E4F16FE55D7F66B93DC799B2BB45_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_DefaultDynamicResMethod_mA21FF171A0064BC217D9ABFE1663189A5D1DBB6E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// private static DynamicResScalerSlot s_ActiveScalerSlot = DynamicResScalerSlot.User;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveScalerSlot_13 = 0;
// private static ScalerContainer[] s_ScalerContainers = new ScalerContainer[(int)DynamicResScalerSlot.Count]
// {
// new ScalerContainer() { type = DynamicResScalePolicyType.ReturnsMinMaxLerpFactor, method = DefaultDynamicResMethod },
// new ScalerContainer() { type = DynamicResScalePolicyType.ReturnsMinMaxLerpFactor, method = DefaultDynamicResMethod }
// };
ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577* L_0 = (ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577*)(ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577*)SZArrayNew(ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577_il2cpp_TypeInfo_var, (uint32_t)2);
ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577* L_1 = L_0;
il2cpp_codegen_initobj((&V_0), sizeof(ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375));
(&V_0)->___type_0 = 1;
PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* L_2 = (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47*)il2cpp_codegen_object_new(PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var);
NullCheck(L_2);
PerformDynamicRes__ctor_m6DE404207716B9CF7CB8E08C5C9E59A82B49B40E(L_2, NULL, (intptr_t)((void*)DynamicResolutionHandler_DefaultDynamicResMethod_mA21FF171A0064BC217D9ABFE1663189A5D1DBB6E_RuntimeMethod_var), NULL);
(&V_0)->___method_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___method_1), (void*)L_2);
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 L_3 = V_0;
NullCheck(L_1);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375)L_3);
ScalerContainerU5BU5D_tC77571377136111C49364FC610EEABE164F62577* L_4 = L_1;
il2cpp_codegen_initobj((&V_0), sizeof(ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375));
(&V_0)->___type_0 = 1;
PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* L_5 = (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47*)il2cpp_codegen_object_new(PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var);
NullCheck(L_5);
PerformDynamicRes__ctor_m6DE404207716B9CF7CB8E08C5C9E59A82B49B40E(L_5, NULL, (intptr_t)((void*)DynamicResolutionHandler_DefaultDynamicResMethod_mA21FF171A0064BC217D9ABFE1663189A5D1DBB6E_RuntimeMethod_var), NULL);
(&V_0)->___method_1 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___method_1), (void*)L_5);
ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375 L_6 = V_0;
NullCheck(L_4);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375)L_6);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ScalerContainers_14 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ScalerContainers_14), (void*)L_4);
// static Dictionary<int, DynamicResUpscaleFilter> s_CameraUpscaleFilters = new Dictionary<int, DynamicResUpscaleFilter>();
Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720* L_7 = (Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720*)il2cpp_codegen_object_new(Dictionary_2_tD63479E1341B4C7016EC65CE665BEDD2FD651720_il2cpp_TypeInfo_var);
NullCheck(L_7);
Dictionary_2__ctor_m56932344B821D64D355248ED298FB77C7AC17ADC(L_7, Dictionary_2__ctor_m56932344B821D64D355248ED298FB77C7AC17ADC_RuntimeMethod_var);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraUpscaleFilters_17 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraUpscaleFilters_17), (void*)L_7);
// private static Dictionary<int, DynamicResolutionHandler> s_CameraInstances = new Dictionary<int, DynamicResolutionHandler>(CameraDictionaryMaxcCapacity);
Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C* L_8 = (Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C*)il2cpp_codegen_object_new(Dictionary_2_t2A39BD4C1E857041785410552D256CB3E9342B4C_il2cpp_TypeInfo_var);
NullCheck(L_8);
Dictionary_2__ctor_mCA698A0BABE3E4F16FE55D7F66B93DC799B2BB45(L_8, ((int32_t)32), Dictionary_2__ctor_mCA698A0BABE3E4F16FE55D7F66B93DC799B2BB45_RuntimeMethod_var);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraInstances_23 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_CameraInstances_23), (void*)L_8);
// private static DynamicResolutionHandler s_DefaultInstance = new DynamicResolutionHandler();
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_9 = (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE*)il2cpp_codegen_object_new(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var);
NullCheck(L_9);
DynamicResolutionHandler__ctor_m8F8CCCC18D6BB56DBD15B129F83EF516C2535B27(L_9, NULL);
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_DefaultInstance_24 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_DefaultInstance_24), (void*)L_9);
// private static int s_ActiveCameraId = 0;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveCameraId_25 = 0;
// private static DynamicResolutionHandler s_ActiveInstance = s_DefaultInstance;
DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* L_10 = ((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_DefaultInstance_24;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26 = L_10;
Il2CppCodeGenWriteBarrier((void**)(&((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstance_26), (void*)L_10);
// private static bool s_ActiveInstanceDirty = true;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_ActiveInstanceDirty_27 = (bool)1;
// private static float s_GlobalHwFraction = 1.0f;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_GlobalHwFraction_28 = (1.0f);
// private static bool s_GlobalHwUpresActive = false;
((DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_StaticFields*)il2cpp_codegen_static_fields_for(DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE_il2cpp_TypeInfo_var))->___s_GlobalHwUpresActive_29 = (bool)0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer
IL2CPP_EXTERN_C void ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshal_pinvoke(const ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375& unmarshaled, ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshaled_pinvoke& marshaled)
{
marshaled.___type_0 = unmarshaled.___type_0;
marshaled.___method_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___method_1));
}
IL2CPP_EXTERN_C void ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshal_pinvoke_back(const ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshaled_pinvoke& marshaled, ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledtype_temp_0 = 0;
unmarshaledtype_temp_0 = marshaled.___type_0;
unmarshaled.___type_0 = unmarshaledtype_temp_0;
unmarshaled.___method_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47>(marshaled.___method_1, PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___method_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47>(marshaled.___method_1, PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer
IL2CPP_EXTERN_C void ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshal_pinvoke_cleanup(ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer
IL2CPP_EXTERN_C void ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshal_com(const ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375& unmarshaled, ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshaled_com& marshaled)
{
marshaled.___type_0 = unmarshaled.___type_0;
marshaled.___method_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___method_1));
}
IL2CPP_EXTERN_C void ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshal_com_back(const ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshaled_com& marshaled, ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledtype_temp_0 = 0;
unmarshaledtype_temp_0 = marshaled.___type_0;
unmarshaled.___type_0 = unmarshaledtype_temp_0;
unmarshaled.___method_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47>(marshaled.___method_1, PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___method_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47>(marshaled.___method_1, PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.DynamicResolutionHandler/ScalerContainer
IL2CPP_EXTERN_C void ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshal_com_cleanup(ScalerContainer_t8C9EBECAB45F9B7C806AF9F477262E5F80F5E375_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.GlobalDynamicResolutionSettings
IL2CPP_EXTERN_C void GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshal_pinvoke(const GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0& unmarshaled, GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_pinvoke& marshaled)
{
marshaled.___enabled_0 = static_cast<int32_t>(unmarshaled.___enabled_0);
marshaled.___useMipBias_1 = static_cast<int32_t>(unmarshaled.___useMipBias_1);
marshaled.___enableDLSS_2 = static_cast<int32_t>(unmarshaled.___enableDLSS_2);
marshaled.___DLSSPerfQualitySetting_3 = unmarshaled.___DLSSPerfQualitySetting_3;
marshaled.___DLSSUseOptimalSettings_4 = static_cast<int32_t>(unmarshaled.___DLSSUseOptimalSettings_4);
marshaled.___DLSSSharpness_5 = unmarshaled.___DLSSSharpness_5;
marshaled.___maxPercentage_6 = unmarshaled.___maxPercentage_6;
marshaled.___minPercentage_7 = unmarshaled.___minPercentage_7;
marshaled.___dynResType_8 = unmarshaled.___dynResType_8;
marshaled.___upsampleFilter_9 = unmarshaled.___upsampleFilter_9;
marshaled.___forceResolution_10 = static_cast<int32_t>(unmarshaled.___forceResolution_10);
marshaled.___forcedPercentage_11 = unmarshaled.___forcedPercentage_11;
marshaled.___lowResTransparencyMinimumThreshold_12 = unmarshaled.___lowResTransparencyMinimumThreshold_12;
marshaled.___rayTracingHalfResThreshold_13 = unmarshaled.___rayTracingHalfResThreshold_13;
}
IL2CPP_EXTERN_C void GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshal_pinvoke_back(const GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_pinvoke& marshaled, GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0& unmarshaled)
{
bool unmarshaledenabled_temp_0 = false;
unmarshaledenabled_temp_0 = static_cast<bool>(marshaled.___enabled_0);
unmarshaled.___enabled_0 = unmarshaledenabled_temp_0;
bool unmarshaleduseMipBias_temp_1 = false;
unmarshaleduseMipBias_temp_1 = static_cast<bool>(marshaled.___useMipBias_1);
unmarshaled.___useMipBias_1 = unmarshaleduseMipBias_temp_1;
bool unmarshaledenableDLSS_temp_2 = false;
unmarshaledenableDLSS_temp_2 = static_cast<bool>(marshaled.___enableDLSS_2);
unmarshaled.___enableDLSS_2 = unmarshaledenableDLSS_temp_2;
uint32_t unmarshaledDLSSPerfQualitySetting_temp_3 = 0;
unmarshaledDLSSPerfQualitySetting_temp_3 = marshaled.___DLSSPerfQualitySetting_3;
unmarshaled.___DLSSPerfQualitySetting_3 = unmarshaledDLSSPerfQualitySetting_temp_3;
bool unmarshaledDLSSUseOptimalSettings_temp_4 = false;
unmarshaledDLSSUseOptimalSettings_temp_4 = static_cast<bool>(marshaled.___DLSSUseOptimalSettings_4);
unmarshaled.___DLSSUseOptimalSettings_4 = unmarshaledDLSSUseOptimalSettings_temp_4;
float unmarshaledDLSSSharpness_temp_5 = 0.0f;
unmarshaledDLSSSharpness_temp_5 = marshaled.___DLSSSharpness_5;
unmarshaled.___DLSSSharpness_5 = unmarshaledDLSSSharpness_temp_5;
float unmarshaledmaxPercentage_temp_6 = 0.0f;
unmarshaledmaxPercentage_temp_6 = marshaled.___maxPercentage_6;
unmarshaled.___maxPercentage_6 = unmarshaledmaxPercentage_temp_6;
float unmarshaledminPercentage_temp_7 = 0.0f;
unmarshaledminPercentage_temp_7 = marshaled.___minPercentage_7;
unmarshaled.___minPercentage_7 = unmarshaledminPercentage_temp_7;
uint8_t unmarshaleddynResType_temp_8 = 0;
unmarshaleddynResType_temp_8 = marshaled.___dynResType_8;
unmarshaled.___dynResType_8 = unmarshaleddynResType_temp_8;
uint8_t unmarshaledupsampleFilter_temp_9 = 0;
unmarshaledupsampleFilter_temp_9 = marshaled.___upsampleFilter_9;
unmarshaled.___upsampleFilter_9 = unmarshaledupsampleFilter_temp_9;
bool unmarshaledforceResolution_temp_10 = false;
unmarshaledforceResolution_temp_10 = static_cast<bool>(marshaled.___forceResolution_10);
unmarshaled.___forceResolution_10 = unmarshaledforceResolution_temp_10;
float unmarshaledforcedPercentage_temp_11 = 0.0f;
unmarshaledforcedPercentage_temp_11 = marshaled.___forcedPercentage_11;
unmarshaled.___forcedPercentage_11 = unmarshaledforcedPercentage_temp_11;
float unmarshaledlowResTransparencyMinimumThreshold_temp_12 = 0.0f;
unmarshaledlowResTransparencyMinimumThreshold_temp_12 = marshaled.___lowResTransparencyMinimumThreshold_12;
unmarshaled.___lowResTransparencyMinimumThreshold_12 = unmarshaledlowResTransparencyMinimumThreshold_temp_12;
float unmarshaledrayTracingHalfResThreshold_temp_13 = 0.0f;
unmarshaledrayTracingHalfResThreshold_temp_13 = marshaled.___rayTracingHalfResThreshold_13;
unmarshaled.___rayTracingHalfResThreshold_13 = unmarshaledrayTracingHalfResThreshold_temp_13;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.GlobalDynamicResolutionSettings
IL2CPP_EXTERN_C void GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshal_pinvoke_cleanup(GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.GlobalDynamicResolutionSettings
IL2CPP_EXTERN_C void GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshal_com(const GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0& unmarshaled, GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_com& marshaled)
{
marshaled.___enabled_0 = static_cast<int32_t>(unmarshaled.___enabled_0);
marshaled.___useMipBias_1 = static_cast<int32_t>(unmarshaled.___useMipBias_1);
marshaled.___enableDLSS_2 = static_cast<int32_t>(unmarshaled.___enableDLSS_2);
marshaled.___DLSSPerfQualitySetting_3 = unmarshaled.___DLSSPerfQualitySetting_3;
marshaled.___DLSSUseOptimalSettings_4 = static_cast<int32_t>(unmarshaled.___DLSSUseOptimalSettings_4);
marshaled.___DLSSSharpness_5 = unmarshaled.___DLSSSharpness_5;
marshaled.___maxPercentage_6 = unmarshaled.___maxPercentage_6;
marshaled.___minPercentage_7 = unmarshaled.___minPercentage_7;
marshaled.___dynResType_8 = unmarshaled.___dynResType_8;
marshaled.___upsampleFilter_9 = unmarshaled.___upsampleFilter_9;
marshaled.___forceResolution_10 = static_cast<int32_t>(unmarshaled.___forceResolution_10);
marshaled.___forcedPercentage_11 = unmarshaled.___forcedPercentage_11;
marshaled.___lowResTransparencyMinimumThreshold_12 = unmarshaled.___lowResTransparencyMinimumThreshold_12;
marshaled.___rayTracingHalfResThreshold_13 = unmarshaled.___rayTracingHalfResThreshold_13;
}
IL2CPP_EXTERN_C void GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshal_com_back(const GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_com& marshaled, GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0& unmarshaled)
{
bool unmarshaledenabled_temp_0 = false;
unmarshaledenabled_temp_0 = static_cast<bool>(marshaled.___enabled_0);
unmarshaled.___enabled_0 = unmarshaledenabled_temp_0;
bool unmarshaleduseMipBias_temp_1 = false;
unmarshaleduseMipBias_temp_1 = static_cast<bool>(marshaled.___useMipBias_1);
unmarshaled.___useMipBias_1 = unmarshaleduseMipBias_temp_1;
bool unmarshaledenableDLSS_temp_2 = false;
unmarshaledenableDLSS_temp_2 = static_cast<bool>(marshaled.___enableDLSS_2);
unmarshaled.___enableDLSS_2 = unmarshaledenableDLSS_temp_2;
uint32_t unmarshaledDLSSPerfQualitySetting_temp_3 = 0;
unmarshaledDLSSPerfQualitySetting_temp_3 = marshaled.___DLSSPerfQualitySetting_3;
unmarshaled.___DLSSPerfQualitySetting_3 = unmarshaledDLSSPerfQualitySetting_temp_3;
bool unmarshaledDLSSUseOptimalSettings_temp_4 = false;
unmarshaledDLSSUseOptimalSettings_temp_4 = static_cast<bool>(marshaled.___DLSSUseOptimalSettings_4);
unmarshaled.___DLSSUseOptimalSettings_4 = unmarshaledDLSSUseOptimalSettings_temp_4;
float unmarshaledDLSSSharpness_temp_5 = 0.0f;
unmarshaledDLSSSharpness_temp_5 = marshaled.___DLSSSharpness_5;
unmarshaled.___DLSSSharpness_5 = unmarshaledDLSSSharpness_temp_5;
float unmarshaledmaxPercentage_temp_6 = 0.0f;
unmarshaledmaxPercentage_temp_6 = marshaled.___maxPercentage_6;
unmarshaled.___maxPercentage_6 = unmarshaledmaxPercentage_temp_6;
float unmarshaledminPercentage_temp_7 = 0.0f;
unmarshaledminPercentage_temp_7 = marshaled.___minPercentage_7;
unmarshaled.___minPercentage_7 = unmarshaledminPercentage_temp_7;
uint8_t unmarshaleddynResType_temp_8 = 0;
unmarshaleddynResType_temp_8 = marshaled.___dynResType_8;
unmarshaled.___dynResType_8 = unmarshaleddynResType_temp_8;
uint8_t unmarshaledupsampleFilter_temp_9 = 0;
unmarshaledupsampleFilter_temp_9 = marshaled.___upsampleFilter_9;
unmarshaled.___upsampleFilter_9 = unmarshaledupsampleFilter_temp_9;
bool unmarshaledforceResolution_temp_10 = false;
unmarshaledforceResolution_temp_10 = static_cast<bool>(marshaled.___forceResolution_10);
unmarshaled.___forceResolution_10 = unmarshaledforceResolution_temp_10;
float unmarshaledforcedPercentage_temp_11 = 0.0f;
unmarshaledforcedPercentage_temp_11 = marshaled.___forcedPercentage_11;
unmarshaled.___forcedPercentage_11 = unmarshaledforcedPercentage_temp_11;
float unmarshaledlowResTransparencyMinimumThreshold_temp_12 = 0.0f;
unmarshaledlowResTransparencyMinimumThreshold_temp_12 = marshaled.___lowResTransparencyMinimumThreshold_12;
unmarshaled.___lowResTransparencyMinimumThreshold_12 = unmarshaledlowResTransparencyMinimumThreshold_temp_12;
float unmarshaledrayTracingHalfResThreshold_temp_13 = 0.0f;
unmarshaledrayTracingHalfResThreshold_temp_13 = marshaled.___rayTracingHalfResThreshold_13;
unmarshaled.___rayTracingHalfResThreshold_13 = unmarshaledrayTracingHalfResThreshold_temp_13;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.GlobalDynamicResolutionSettings
IL2CPP_EXTERN_C void GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshal_com_cleanup(GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_com& marshaled)
{
}
// UnityEngine.Rendering.GlobalDynamicResolutionSettings UnityEngine.Rendering.GlobalDynamicResolutionSettings::NewDefault()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 GlobalDynamicResolutionSettings_NewDefault_m2348E238A9145B9231F72B63A84E50202F665342 (const RuntimeMethod* method)
{
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public static GlobalDynamicResolutionSettings NewDefault() => new GlobalDynamicResolutionSettings()
// {
// useMipBias = false,
// maxPercentage = 100.0f,
// minPercentage = 100.0f,
// // It fall-backs to software when not supported, so it makes sense to have it on by default.
// dynResType = DynamicResolutionType.Hardware,
// upsampleFilter = DynamicResUpscaleFilter.CatmullRom,
// forcedPercentage = 100.0f,
// lowResTransparencyMinimumThreshold = 0.0f,
// rayTracingHalfResThreshold = 50.0f,
//
// //Defaults for dlss
// enableDLSS = false,
// DLSSUseOptimalSettings = true,
// DLSSPerfQualitySetting = 0,
// DLSSSharpness = 0.5f
// };
il2cpp_codegen_initobj((&V_0), sizeof(GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0));
(&V_0)->___useMipBias_1 = (bool)0;
(&V_0)->___maxPercentage_6 = (100.0f);
(&V_0)->___minPercentage_7 = (100.0f);
(&V_0)->___dynResType_8 = 1;
(&V_0)->___upsampleFilter_9 = 1;
(&V_0)->___forcedPercentage_11 = (100.0f);
(&V_0)->___lowResTransparencyMinimumThreshold_12 = (0.0f);
(&V_0)->___rayTracingHalfResThreshold_13 = (50.0f);
(&V_0)->___enableDLSS_2 = (bool)0;
(&V_0)->___DLSSUseOptimalSettings_4 = (bool)1;
(&V_0)->___DLSSPerfQualitySetting_3 = 0;
(&V_0)->___DLSSSharpness_5 = (0.5f);
GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 L_0 = V_0;
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Enum UnityEngine.Rendering.SerializableEnum::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* SerializableEnum_get_value_m847B9970F811A9F7105C31240EF5361847F6E5B3 (SerializableEnum_tDAC0ED9F8E09328B30EA89F1C26EAB575E44BD03* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
bool V_1 = false;
Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* V_2 = NULL;
{
// if (Enum.TryParse(m_EnumType, m_EnumValueAsString, out object result))
Type_t* L_0 = __this->___m_EnumType_1;
String_t* L_1 = __this->___m_EnumValueAsString_0;
il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Enum_TryParse_mEBE7ECFE1C6F2D37E74058BC419571C1522906B5(L_0, L_1, (&V_0), NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0021;
}
}
{
// return (Enum)result;
RuntimeObject* L_4 = V_0;
V_2 = ((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)CastclassClass((RuntimeObject*)L_4, Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var));
goto IL_0025;
}
IL_0021:
{
// return default(Enum);
V_2 = (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)NULL;
goto IL_0025;
}
IL_0025:
{
// }
Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_5 = V_2;
return L_5;
}
}
// System.Void UnityEngine.Rendering.SerializableEnum::set_value(System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializableEnum_set_value_mEC3C9ABD19AAB4AEDCFB10BD76FCB66C67BC4D94 (SerializableEnum_tDAC0ED9F8E09328B30EA89F1C26EAB575E44BD03* __this, Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___value0, const RuntimeMethod* method)
{
{
// m_EnumValueAsString = value.ToString();
Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_0 = ___value0;
NullCheck(L_0);
String_t* L_1;
L_1 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_0);
__this->___m_EnumValueAsString_0 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EnumValueAsString_0), (void*)L_1);
// }
return;
}
}
// System.Void UnityEngine.Rendering.SerializableEnum::.ctor(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializableEnum__ctor_m0EC8862E7D14F1C0F50A735A8EE72127AED0ACA0 (SerializableEnum_tDAC0ED9F8E09328B30EA89F1C26EAB575E44BD03* __this, Type_t* ___enumType0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public SerializableEnum(Type enumType)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// m_EnumType = enumType;
Type_t* L_0 = ___enumType0;
__this->___m_EnumType_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EnumType_1), (void*)L_0);
// m_EnumValueAsString = Enum.GetNames(enumType)[0];
Type_t* L_1 = ___enumType0;
il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2;
L_2 = Enum_GetNames_mA16B3D5DABC2AE21290B05053660F925DBFF6D94(L_1, NULL);
NullCheck(L_2);
int32_t L_3 = 0;
String_t* L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
__this->___m_EnumValueAsString_0 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EnumValueAsString_0), (void*)L_4);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Rendering.XRGraphics::get_eyeTextureResolutionScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRGraphics_get_eyeTextureResolutionScale_m76C72817BFBBA40F19FFDD78520328F2276C897D (const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return XRSettings.eyeTextureResolutionScale;
float L_2;
L_2 = XRSettings_get_eyeTextureResolutionScale_m9B345E4B64424D6CEC0D15873B9777245EFADCE9(NULL);
V_1 = L_2;
goto IL_001a;
}
IL_0012:
{
// return 1.0f;
V_1 = (1.0f);
goto IL_001a;
}
IL_001a:
{
// }
float L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.XRGraphics::set_eyeTextureResolutionScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRGraphics_set_eyeTextureResolutionScale_mDAA664F075C60B1D9F1CB993F6F596FECD5ED1E2 (float ___value0, const RuntimeMethod* method)
{
{
// XRSettings.eyeTextureResolutionScale = value;
float L_0 = ___value0;
XRSettings_set_eyeTextureResolutionScale_m7D440D57C061891E31935BD6382B8AFB4EEDDE84(L_0, NULL);
// }
return;
}
}
// System.Single UnityEngine.Rendering.XRGraphics::get_renderViewportScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRGraphics_get_renderViewportScale_m692F7AEA96D4FBE101FD5F4E79E067A92DDDAA6F (const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return XRSettings.renderViewportScale;
float L_2;
L_2 = XRSettings_get_renderViewportScale_m0EAE782A08AAE8C031FB3E5A78FD32ADE8664CF0(NULL);
V_1 = L_2;
goto IL_001a;
}
IL_0012:
{
// return 1.0f;
V_1 = (1.0f);
goto IL_001a;
}
IL_001a:
{
// }
float L_3 = V_1;
return L_3;
}
}
// System.Boolean UnityEngine.Rendering.XRGraphics::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682 (const RuntimeMethod* method)
{
bool V_0 = false;
{
// return XRSettings.enabled;
bool L_0;
L_0 = XRSettings_get_enabled_m5ECD63DA0B306F7A3FBFD6B67A5B0702F8AEFB54(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// }
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Rendering.XRGraphics::get_isDeviceActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRGraphics_get_isDeviceActive_m2C56A0AAC15E7A5EAB13FF166C21656A346D50C3 (const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return XRSettings.isDeviceActive;
bool L_2;
L_2 = XRSettings_get_isDeviceActive_m05C0035E5985667632BBE1BD972C611A674039DC(NULL);
V_1 = L_2;
goto IL_0016;
}
IL_0012:
{
// return false;
V_1 = (bool)0;
goto IL_0016;
}
IL_0016:
{
// }
bool L_3 = V_1;
return L_3;
}
}
// System.String UnityEngine.Rendering.XRGraphics::get_loadedDeviceName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* XRGraphics_get_loadedDeviceName_mEFE40C069D96EAB1D434396610F448CA04F9BF0C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCAC6B499BBC0805897FE83B04E8D4DEB8DD2DB44);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return XRSettings.loadedDeviceName;
String_t* L_2;
L_2 = XRSettings_get_loadedDeviceName_m0EC0BC3BFBF1483DBC766D882A54677F2DBFC4BA(NULL);
V_1 = L_2;
goto IL_001a;
}
IL_0012:
{
// return "No XR device loaded";
V_1 = _stringLiteralCAC6B499BBC0805897FE83B04E8D4DEB8DD2DB44;
goto IL_001a;
}
IL_001a:
{
// }
String_t* L_3 = V_1;
return L_3;
}
}
// System.String[] UnityEngine.Rendering.XRGraphics::get_supportedDevices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* XRGraphics_get_supportedDevices_m2533C6F7D38AB048753C86CD99246FEE6EB97E51 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_1 = NULL;
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return XRSettings.supportedDevices;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2;
L_2 = XRSettings_get_supportedDevices_mEF86DEEEEBBE9CABC4372C707C0A3D6D958E9FAF(NULL);
V_1 = L_2;
goto IL_001b;
}
IL_0012:
{
// return new string[1];
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)1);
V_1 = L_3;
goto IL_001b;
}
IL_001b:
{
// }
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_4 = V_1;
return L_4;
}
}
// UnityEngine.Rendering.XRGraphics/StereoRenderingMode UnityEngine.Rendering.XRGraphics::get_stereoRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRGraphics_get_stereoRenderingMode_m4C79DB2B7BAE5ED2E2A955124CB195D665B4C88D (const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return (StereoRenderingMode)XRSettings.stereoRenderingMode;
int32_t L_2;
L_2 = XRSettings_get_stereoRenderingMode_mB194A58846A080153AC66A75F422600EE1BF1C8C(NULL);
V_1 = L_2;
goto IL_0016;
}
IL_0012:
{
// return StereoRenderingMode.SinglePass;
V_1 = 1;
goto IL_0016;
}
IL_0016:
{
// }
int32_t L_3 = V_1;
return L_3;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.XRGraphics::get_eyeTextureDesc()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 XRGraphics_get_eyeTextureDesc_m7DE5587B34A67EFA47A20E0A577782AD24A0B848 (const RuntimeMethod* method)
{
bool V_0 = false;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1;
memset((&V_1), 0, sizeof(V_1));
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return XRSettings.eyeTextureDesc;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_2;
L_2 = XRSettings_get_eyeTextureDesc_m5E3192C4B94BF8173315571B335444CB4644D324(NULL);
V_1 = L_2;
goto IL_001c;
}
IL_0012:
{
// return new RenderTextureDescriptor(0, 0);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_3;
memset((&L_3), 0, sizeof(L_3));
RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1((&L_3), 0, 0, /*hidden argument*/NULL);
V_1 = L_3;
goto IL_001c;
}
IL_001c:
{
// }
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_4 = V_1;
return L_4;
}
}
// System.Int32 UnityEngine.Rendering.XRGraphics::get_eyeTextureWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRGraphics_get_eyeTextureWidth_mD73772DBAF245376C5FECDA6AF2827FF8519E88D (const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return XRSettings.eyeTextureWidth;
int32_t L_2;
L_2 = XRSettings_get_eyeTextureWidth_m3CE183B84E67605E54A6BEABB74B40B7088F2F45(NULL);
V_1 = L_2;
goto IL_0016;
}
IL_0012:
{
// return 0;
V_1 = 0;
goto IL_0016;
}
IL_0016:
{
// }
int32_t L_3 = V_1;
return L_3;
}
}
// System.Int32 UnityEngine.Rendering.XRGraphics::get_eyeTextureHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRGraphics_get_eyeTextureHeight_m8665C6F84451DFB48E4DB0CDD87BB920E009EA95 (const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
{
// if (enabled)
bool L_0;
L_0 = XRGraphics_get_enabled_m20C6B9469F10B969FCB5A6C947572018D2EC3682(NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
// return XRSettings.eyeTextureHeight;
int32_t L_2;
L_2 = XRSettings_get_eyeTextureHeight_m8EE6F89E72068B09B75DCCD94AC9438136507C28(NULL);
V_1 = L_2;
goto IL_0016;
}
IL_0012:
{
// return 0;
V_1 = 0;
goto IL_0016;
}
IL_0016:
{
// }
int32_t L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.XRGraphics::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRGraphics__ctor_m3F6CB23F4CCFBDB5B349C5A7D7B5A771E3C91357 (XRGraphics_t5A51582C07339595BC3D132AA61E0C27D5D7251F* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.DebugManager::RegisterActions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RegisterActions_m08A5627380CCCB0192783D05AEED057F817B177C (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1307BA4A567DFD9D8491CC814CB44A5D3754F693);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral261A2957529B2493D4CBD376BC84ADA0AC84CD20);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B0B2A7CE9FCB919D397A9A36C8BBF6E0B8E21AE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33F1750A9460CF9AA93414EAC1FEC5930B0D92CA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7E5FE4A03703EA2A0745B4AA6975E0F04C414E40);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F879A9C7F4E11562EFD35E90C4B633A5B8CAE6B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98E8AA63C53FB5CB23F89A8FEE107962F650CAD0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9AE84FBCC4732590DEF0C49080291C9F226E44A3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDF3F84B3833AA4C4223CBC192AA3240A4A6F435);
s_Il2CppMethodInitialized = true;
}
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_0 = NULL;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_1 = NULL;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_2 = NULL;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_3 = NULL;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_4 = NULL;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_5 = NULL;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_6 = NULL;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_7 = NULL;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_8 = NULL;
{
// m_DebugActions = new DebugActionDesc[(int)DebugAction.DebugActionCount];
DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* L_0 = (DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703*)(DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703*)SZArrayNew(DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703_il2cpp_TypeInfo_var, (uint32_t)((int32_t)9));
__this->___m_DebugActions_11 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugActions_11), (void*)L_0);
// m_DebugActionStates = new DebugActionState[(int)DebugAction.DebugActionCount];
DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* L_1 = (DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733*)(DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733*)SZArrayNew(DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733_il2cpp_TypeInfo_var, (uint32_t)((int32_t)9));
__this->___m_DebugActionStates_12 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugActionStates_12), (void*)L_1);
// var enableDebugMenu = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_2 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_2);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_2, NULL);
V_0 = L_2;
// enableDebugMenu.buttonAction = debugActionMap.FindAction(kEnableDebug);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_3 = V_0;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_4 = __this->___debugActionMap_13;
NullCheck(L_4);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_5;
L_5 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_4, _stringLiteral9AE84FBCC4732590DEF0C49080291C9F226E44A3, (bool)0, NULL);
NullCheck(L_3);
L_3->___buttonAction_0 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&L_3->___buttonAction_0), (void*)L_5);
// enableDebugMenu.repeatMode = DebugActionRepeatMode.Never;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_6 = V_0;
NullCheck(L_6);
L_6->___repeatMode_1 = 0;
// AddAction(DebugAction.EnableDebugMenu, enableDebugMenu);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_7 = V_0;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 0, L_7, NULL);
// var resetDebugMenu = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_8 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_8);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_8, NULL);
V_1 = L_8;
// resetDebugMenu.buttonAction = debugActionMap.FindAction(kResetBtn);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_9 = V_1;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_10 = __this->___debugActionMap_13;
NullCheck(L_10);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_11;
L_11 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_10, _stringLiteral33F1750A9460CF9AA93414EAC1FEC5930B0D92CA, (bool)0, NULL);
NullCheck(L_9);
L_9->___buttonAction_0 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&L_9->___buttonAction_0), (void*)L_11);
// resetDebugMenu.repeatMode = DebugActionRepeatMode.Never;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_12 = V_1;
NullCheck(L_12);
L_12->___repeatMode_1 = 0;
// AddAction(DebugAction.ResetAll, resetDebugMenu);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_13 = V_1;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 8, L_13, NULL);
// var nextDebugPanel = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_14 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_14);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_14, NULL);
V_2 = L_14;
// nextDebugPanel.buttonAction = debugActionMap.FindAction(kDebugNextBtn);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_15 = V_2;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_16 = __this->___debugActionMap_13;
NullCheck(L_16);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_17;
L_17 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_16, _stringLiteral7F879A9C7F4E11562EFD35E90C4B633A5B8CAE6B, (bool)0, NULL);
NullCheck(L_15);
L_15->___buttonAction_0 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&L_15->___buttonAction_0), (void*)L_17);
// nextDebugPanel.repeatMode = DebugActionRepeatMode.Never;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_18 = V_2;
NullCheck(L_18);
L_18->___repeatMode_1 = 0;
// AddAction(DebugAction.NextDebugPanel, nextDebugPanel);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_19 = V_2;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 2, L_19, NULL);
// var previousDebugPanel = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_20 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_20);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_20, NULL);
V_3 = L_20;
// previousDebugPanel.buttonAction = debugActionMap.FindAction(kDebugPreviousBtn);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_21 = V_3;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_22 = __this->___debugActionMap_13;
NullCheck(L_22);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_23;
L_23 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_22, _stringLiteral7E5FE4A03703EA2A0745B4AA6975E0F04C414E40, (bool)0, NULL);
NullCheck(L_21);
L_21->___buttonAction_0 = L_23;
Il2CppCodeGenWriteBarrier((void**)(&L_21->___buttonAction_0), (void*)L_23);
// previousDebugPanel.repeatMode = DebugActionRepeatMode.Never;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_24 = V_3;
NullCheck(L_24);
L_24->___repeatMode_1 = 0;
// AddAction(DebugAction.PreviousDebugPanel, previousDebugPanel);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_25 = V_3;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 1, L_25, NULL);
// var validate = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_26 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_26);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_26, NULL);
V_4 = L_26;
// validate.buttonAction = debugActionMap.FindAction(kValidateBtn);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_27 = V_4;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_28 = __this->___debugActionMap_13;
NullCheck(L_28);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_29;
L_29 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_28, _stringLiteral2B0B2A7CE9FCB919D397A9A36C8BBF6E0B8E21AE, (bool)0, NULL);
NullCheck(L_27);
L_27->___buttonAction_0 = L_29;
Il2CppCodeGenWriteBarrier((void**)(&L_27->___buttonAction_0), (void*)L_29);
// validate.repeatMode = DebugActionRepeatMode.Never;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_30 = V_4;
NullCheck(L_30);
L_30->___repeatMode_1 = 0;
// AddAction(DebugAction.Action, validate);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_31 = V_4;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 3, L_31, NULL);
// var persistent = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_32 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_32);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_32, NULL);
V_5 = L_32;
// persistent.buttonAction = debugActionMap.FindAction(kPersistentBtn);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_33 = V_5;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_34 = __this->___debugActionMap_13;
NullCheck(L_34);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_35;
L_35 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_34, _stringLiteral261A2957529B2493D4CBD376BC84ADA0AC84CD20, (bool)0, NULL);
NullCheck(L_33);
L_33->___buttonAction_0 = L_35;
Il2CppCodeGenWriteBarrier((void**)(&L_33->___buttonAction_0), (void*)L_35);
// persistent.repeatMode = DebugActionRepeatMode.Never;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_36 = V_5;
NullCheck(L_36);
L_36->___repeatMode_1 = 0;
// AddAction(DebugAction.MakePersistent, persistent);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_37 = V_5;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 4, L_37, NULL);
// var multiplier = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_38 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_38);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_38, NULL);
V_6 = L_38;
// multiplier.buttonAction = debugActionMap.FindAction(kMultiplierBtn);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_39 = V_6;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_40 = __this->___debugActionMap_13;
NullCheck(L_40);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_41;
L_41 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_40, _stringLiteral98E8AA63C53FB5CB23F89A8FEE107962F650CAD0, (bool)0, NULL);
NullCheck(L_39);
L_39->___buttonAction_0 = L_41;
Il2CppCodeGenWriteBarrier((void**)(&L_39->___buttonAction_0), (void*)L_41);
// multiplier.repeatMode = DebugActionRepeatMode.Delay;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_42 = V_6;
NullCheck(L_42);
L_42->___repeatMode_1 = 1;
// validate.repeatDelay = 0f;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_43 = V_4;
NullCheck(L_43);
L_43->___repeatDelay_2 = (0.0f);
// AddAction(DebugAction.Multiplier, multiplier);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_44 = V_6;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 7, L_44, NULL);
// var moveVertical = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_45 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_45);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_45, NULL);
V_7 = L_45;
// moveVertical.buttonAction = debugActionMap.FindAction(kDPadVertical);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_46 = V_7;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_47 = __this->___debugActionMap_13;
NullCheck(L_47);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_48;
L_48 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_47, _stringLiteral1307BA4A567DFD9D8491CC814CB44A5D3754F693, (bool)0, NULL);
NullCheck(L_46);
L_46->___buttonAction_0 = L_48;
Il2CppCodeGenWriteBarrier((void**)(&L_46->___buttonAction_0), (void*)L_48);
// moveVertical.repeatMode = DebugActionRepeatMode.Delay;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_49 = V_7;
NullCheck(L_49);
L_49->___repeatMode_1 = 1;
// moveVertical.repeatDelay = 0.16f;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_50 = V_7;
NullCheck(L_50);
L_50->___repeatDelay_2 = (0.159999996f);
// AddAction(DebugAction.MoveVertical, moveVertical);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_51 = V_7;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 5, L_51, NULL);
// var moveHorizontal = new DebugActionDesc();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_52 = (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)il2cpp_codegen_object_new(DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC_il2cpp_TypeInfo_var);
NullCheck(L_52);
DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010(L_52, NULL);
V_8 = L_52;
// moveHorizontal.buttonAction = debugActionMap.FindAction(kDPadHorizontal);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_53 = V_8;
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_54 = __this->___debugActionMap_13;
NullCheck(L_54);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_55;
L_55 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_54, _stringLiteralEDF3F84B3833AA4C4223CBC192AA3240A4A6F435, (bool)0, NULL);
NullCheck(L_53);
L_53->___buttonAction_0 = L_55;
Il2CppCodeGenWriteBarrier((void**)(&L_53->___buttonAction_0), (void*)L_55);
// moveHorizontal.repeatMode = DebugActionRepeatMode.Delay;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_56 = V_8;
NullCheck(L_56);
L_56->___repeatMode_1 = 1;
// moveHorizontal.repeatDelay = 0.16f;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_57 = V_8;
NullCheck(L_57);
L_57->___repeatDelay_2 = (0.159999996f);
// AddAction(DebugAction.MoveHorizontal, moveHorizontal);
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_58 = V_8;
DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB(__this, 6, L_58, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::EnableInputActions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_EnableInputActions_m5889ED24EFA3383E683D452FE45CD434E1611E92 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5197EB77176C670D4AAF5E0D1B4F1AB9940EFE41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_1 = NULL;
{
// foreach (var action in debugActionMap)
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0 = __this->___debugActionMap_13;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InputActionMap_GetEnumerator_m6801FFB3BA5ADB30DE784B04458ED7061B10F470(L_0, NULL);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0028:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_0;
if (!L_2)
{
goto IL_0032;
}
}
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_0032:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_001e_1;
}
IL_0010_1:
{
// foreach (var action in debugActionMap)
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_5;
L_5 = InterfaceFuncInvoker0< InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.InputSystem.InputAction>::get_Current() */, IEnumerator_1_t5197EB77176C670D4AAF5E0D1B4F1AB9940EFE41_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
// action.Enable();
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_6 = V_1;
NullCheck(L_6);
InputAction_Enable_mB3897C0741409C033656E4566EC49135C3C8BC68(L_6, NULL);
}
IL_001e_1:
{
// foreach (var action in debugActionMap)
RuntimeObject* L_7 = V_0;
NullCheck(L_7);
bool L_8;
L_8 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_7);
if (L_8)
{
goto IL_0010_1;
}
}
{
goto IL_0033;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0033:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::AddAction(UnityEngine.Rendering.DebugAction,UnityEngine.Rendering.DebugActionDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_AddAction_mADAAC2A5B86323625966CC53D0413AA0E4C7E9BB (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___action0, DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* ___desc1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// int index = (int)action;
int32_t L_0 = ___action0;
V_0 = L_0;
// m_DebugActions[index] = desc;
DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* L_1 = __this->___m_DebugActions_11;
int32_t L_2 = V_0;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_3 = ___desc1;
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_3);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC*)L_3);
// m_DebugActionStates[index] = new DebugActionState();
DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* L_4 = __this->___m_DebugActionStates_12;
int32_t L_5 = V_0;
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* L_6 = (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA*)il2cpp_codegen_object_new(DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA_il2cpp_TypeInfo_var);
NullCheck(L_6);
DebugActionState__ctor_m3C1005EA7D29105C979ECB8FEDBC8114301DFE54(L_6, NULL);
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_6);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA*)L_6);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::SampleAction(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_SampleAction_mBB1CB238142C6828A7BC49AC6885BD4B5E14185D (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___actionIndex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_0 = NULL;
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
float V_4 = 0.0f;
bool V_5 = false;
{
// var desc = m_DebugActions[actionIndex];
DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* L_0 = __this->___m_DebugActions_11;
int32_t L_1 = ___actionIndex0;
NullCheck(L_0);
int32_t L_2 = L_1;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_0 = L_3;
// var state = m_DebugActionStates[actionIndex];
DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* L_4 = __this->___m_DebugActionStates_12;
int32_t L_5 = ___actionIndex0;
NullCheck(L_4);
int32_t L_6 = L_5;
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_1 = L_7;
// if (state.runningAction == false)
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* L_8 = V_1;
NullCheck(L_8);
bool L_9;
L_9 = DebugActionState_get_runningAction_mEB9DCBC3068EB129469ECA0CB23A78ECFB79E738_inline(L_8, NULL);
V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_2;
if (!L_10)
{
goto IL_0062;
}
}
{
// if (desc.buttonAction != null)
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_11 = V_0;
NullCheck(L_11);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_12 = L_11->___buttonAction_0;
V_3 = (bool)((!(((RuntimeObject*)(InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD*)L_12) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_13 = V_3;
if (!L_13)
{
goto IL_0061;
}
}
{
// var value = desc.buttonAction.ReadValue<float>();
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_14 = V_0;
NullCheck(L_14);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_15 = L_14->___buttonAction_0;
NullCheck(L_15);
float L_16;
L_16 = InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B(L_15, InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B_RuntimeMethod_var);
V_4 = L_16;
// if (!Mathf.Approximately(value, 0))
float L_17 = V_4;
bool L_18;
L_18 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_17, (0.0f), NULL);
V_5 = (bool)((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
bool L_19 = V_5;
if (!L_19)
{
goto IL_0060;
}
}
{
// state.TriggerWithButton(desc.buttonAction, value);
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* L_20 = V_1;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_21 = V_0;
NullCheck(L_21);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_22 = L_21->___buttonAction_0;
float L_23 = V_4;
NullCheck(L_20);
DebugActionState_TriggerWithButton_m55E14EC67214E15DBF4F2119828892DD4E2A90FF(L_20, L_22, L_23, NULL);
}
IL_0060:
{
}
IL_0061:
{
}
IL_0062:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::UpdateAction(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_UpdateAction_mC315562B9E390627E83B59D5CA15DDB0B9AF9375 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___actionIndex0, const RuntimeMethod* method)
{
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* V_0 = NULL;
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* V_1 = NULL;
bool V_2 = false;
{
// var desc = m_DebugActions[actionIndex];
DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* L_0 = __this->___m_DebugActions_11;
int32_t L_1 = ___actionIndex0;
NullCheck(L_0);
int32_t L_2 = L_1;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_0 = L_3;
// var state = m_DebugActionStates[actionIndex];
DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* L_4 = __this->___m_DebugActionStates_12;
int32_t L_5 = ___actionIndex0;
NullCheck(L_4);
int32_t L_6 = L_5;
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_1 = L_7;
// if (state.runningAction)
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* L_8 = V_1;
NullCheck(L_8);
bool L_9;
L_9 = DebugActionState_get_runningAction_mEB9DCBC3068EB129469ECA0CB23A78ECFB79E738_inline(L_8, NULL);
V_2 = L_9;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0025;
}
}
{
// state.Update(desc);
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* L_11 = V_1;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_12 = V_0;
NullCheck(L_11);
DebugActionState_Update_m9E82525978934996DC1DAE8672E949BD7D6EAB9E(L_11, L_12, NULL);
}
IL_0025:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::UpdateActions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_UpdateActions_mFDFEE466E6EF0295FF22CFFC92738CD80DF6A30F (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
{
// for (int actionIndex = 0; actionIndex < m_DebugActions.Length; ++actionIndex)
V_0 = 0;
goto IL_001b;
}
IL_0005:
{
// UpdateAction(actionIndex);
int32_t L_0 = V_0;
DebugManager_UpdateAction_mC315562B9E390627E83B59D5CA15DDB0B9AF9375(__this, L_0, NULL);
// SampleAction(actionIndex);
int32_t L_1 = V_0;
DebugManager_SampleAction_mBB1CB238142C6828A7BC49AC6885BD4B5E14185D(__this, L_1, NULL);
// for (int actionIndex = 0; actionIndex < m_DebugActions.Length; ++actionIndex)
int32_t L_2 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1));
}
IL_001b:
{
// for (int actionIndex = 0; actionIndex < m_DebugActions.Length; ++actionIndex)
int32_t L_3 = V_0;
DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* L_4 = __this->___m_DebugActions_11;
NullCheck(L_4);
V_1 = (bool)((((int32_t)L_3) < ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))? 1 : 0);
bool L_5 = V_1;
if (L_5)
{
goto IL_0005;
}
}
{
// }
return;
}
}
// System.Single UnityEngine.Rendering.DebugManager::GetAction(UnityEngine.Rendering.DebugAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugManager_GetAction_mF49CDA3900720779DADCA26D660A9C08DAC7741C (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___action0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// return m_DebugActionStates[(int)action].actionState;
DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* L_0 = __this->___m_DebugActionStates_12;
int32_t L_1 = ___action0;
NullCheck(L_0);
int32_t L_2 = L_1;
DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
NullCheck(L_3);
float L_4;
L_4 = DebugActionState_get_actionState_m7DF4C910BA8D1EB0A09F67889CAC58E68FF7CA5D_inline(L_3, NULL);
V_0 = L_4;
goto IL_0011;
}
IL_0011:
{
// }
float L_5 = V_0;
return L_5;
}
}
// System.Boolean UnityEngine.Rendering.DebugManager::GetActionToggleDebugMenuWithTouch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugManager_GetActionToggleDebugMenuWithTouch_mD00A060C5705334410F83ACE437D7659756D71EB (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m5AEE7816CF0CCC6427AFBADCEA8D6A8AD7FED67C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m82F3D32E3AA31DB80C5890560488F0A74E47196D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m9A45E8C925C87EA4F8D9A4454F48055A04249688_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m970DC7D40DDC91C89C7A97466593423700821D24_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mC9DF4D7B4AC636F658F79A28C7E5F175080F2318_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReadOnlyArray_1_GetEnumerator_m337048790A2E77A5E4DFDF36992EB8BCFFD6133F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReadOnlyArray_1_get_Count_mA077D0A7CFB962691D184580F62EFDD66783EF52_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Nullable_1_tBF79F0DE631E92480D1699F2CCCD5AFBEE5F5E7D V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34 V_6;
memset((&V_6), 0, sizeof(V_6));
Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70 V_7;
memset((&V_7), 0, sizeof(V_7));
bool V_8 = false;
int32_t G_B9_0 = 0;
{
// if (!EnhancedTouchSupport.enabled)
bool L_0;
L_0 = EnhancedTouchSupport_get_enabled_m4568C73CDE721BA254AF5E780F966F5F3B059B2F(NULL);
V_3 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_3;
if (!L_1)
{
goto IL_0015;
}
}
{
// return false;
V_4 = (bool)0;
goto IL_009e;
}
IL_0015:
{
// var touches = InputSystem.EnhancedTouch.Touch.activeTouches;
il2cpp_codegen_runtime_class_init_inline(Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_il2cpp_TypeInfo_var);
ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72 L_2;
L_2 = Touch_get_activeTouches_m231A52F40508114481DB7045A4CFAFF8B71073B8(NULL);
V_0 = L_2;
// var touchCount = touches.Count;
int32_t L_3;
L_3 = ReadOnlyArray_1_get_Count_mA077D0A7CFB962691D184580F62EFDD66783EF52_inline((&V_0), ReadOnlyArray_1_get_Count_mA077D0A7CFB962691D184580F62EFDD66783EF52_RuntimeMethod_var);
V_1 = L_3;
// InputSystem.TouchPhase? expectedTouchPhase = null;
il2cpp_codegen_initobj((&V_2), sizeof(Nullable_1_tBF79F0DE631E92480D1699F2CCCD5AFBEE5F5E7D));
// if (touchCount == 3)
int32_t L_4 = V_1;
V_5 = (bool)((((int32_t)L_4) == ((int32_t)3))? 1 : 0);
bool L_5 = V_5;
if (!L_5)
{
goto IL_0099;
}
}
{
// foreach (var touch in touches)
Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34 L_6;
L_6 = ReadOnlyArray_1_GetEnumerator_m337048790A2E77A5E4DFDF36992EB8BCFFD6133F((&V_0), ReadOnlyArray_1_GetEnumerator_m337048790A2E77A5E4DFDF36992EB8BCFFD6133F_RuntimeMethod_var);
V_6 = L_6;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0089:
{// begin finally (depth: 1)
Enumerator_Dispose_m5AEE7816CF0CCC6427AFBADCEA8D6A8AD7FED67C((&V_6), Enumerator_Dispose_m5AEE7816CF0CCC6427AFBADCEA8D6A8AD7FED67C_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_007e_1;
}
IL_0042_1:
{
// foreach (var touch in touches)
Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70 L_7;
L_7 = Enumerator_get_Current_m9A45E8C925C87EA4F8D9A4454F48055A04249688((&V_6), Enumerator_get_Current_m9A45E8C925C87EA4F8D9A4454F48055A04249688_RuntimeMethod_var);
V_7 = L_7;
// if ((!expectedTouchPhase.HasValue || touch.phase == expectedTouchPhase.Value) && touch.tapCount == 2)
bool L_8;
L_8 = Nullable_1_get_HasValue_m970DC7D40DDC91C89C7A97466593423700821D24_inline((&V_2), Nullable_1_get_HasValue_m970DC7D40DDC91C89C7A97466593423700821D24_RuntimeMethod_var);
if (!L_8)
{
goto IL_0065_1;
}
}
{
int32_t L_9;
L_9 = Touch_get_phase_m8269B0C7F19A3A0E187DADBAEC88D51D39C12939((&V_7), NULL);
int32_t L_10;
L_10 = Nullable_1_get_Value_mC9DF4D7B4AC636F658F79A28C7E5F175080F2318((&V_2), Nullable_1_get_Value_mC9DF4D7B4AC636F658F79A28C7E5F175080F2318_RuntimeMethod_var);
if ((!(((uint32_t)L_9) == ((uint32_t)L_10))))
{
goto IL_0071_1;
}
}
IL_0065_1:
{
int32_t L_11;
L_11 = Touch_get_tapCount_m06A6261A941A678FAA29419D7B8F07B16EF07F75((&V_7), NULL);
G_B9_0 = ((((int32_t)L_11) == ((int32_t)2))? 1 : 0);
goto IL_0072_1;
}
IL_0071_1:
{
G_B9_0 = 0;
}
IL_0072_1:
{
V_8 = (bool)G_B9_0;
bool L_12 = V_8;
if (!L_12)
{
goto IL_007d_1;
}
}
{
// return true;
V_4 = (bool)1;
goto IL_009e;
}
IL_007d_1:
{
}
IL_007e_1:
{
// foreach (var touch in touches)
bool L_13;
L_13 = Enumerator_MoveNext_m82F3D32E3AA31DB80C5890560488F0A74E47196D((&V_6), Enumerator_MoveNext_m82F3D32E3AA31DB80C5890560488F0A74E47196D_RuntimeMethod_var);
if (L_13)
{
goto IL_0042_1;
}
}
{
goto IL_0098;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0098:
{
}
IL_0099:
{
// return false;
V_4 = (bool)0;
goto IL_009e;
}
IL_009e:
{
// }
bool L_14 = V_4;
return L_14;
}
}
// System.Boolean UnityEngine.Rendering.DebugManager::GetActionReleaseScrollTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugManager_GetActionReleaseScrollTarget_mA8742D7420A03055AEF6E99576E359AA6E5FBE77 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputControl_1_ReadValue_m362E05F00FE8CF8FC52F0D673291907EC7FA6541_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B3_0 = 0;
{
// bool mouseWheelActive = Mouse.current != null && Mouse.current.scroll.ReadValue() != Vector2.zero;
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* L_0;
L_0 = Mouse_get_current_m559AE408DFE4F44D811979FE592BBAF7A84CE6F3_inline(NULL);
if (!L_0)
{
goto IL_0023;
}
}
{
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* L_1;
L_1 = Mouse_get_current_m559AE408DFE4F44D811979FE592BBAF7A84CE6F3_inline(NULL);
NullCheck(L_1);
Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432* L_2;
L_2 = Mouse_get_scroll_m309B52001D54F8EEA0F773846829AF03AD6EA8B2_inline(L_1, NULL);
NullCheck(L_2);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = InputControl_1_ReadValue_m362E05F00FE8CF8FC52F0D673291907EC7FA6541(L_2, InputControl_1_ReadValue_m362E05F00FE8CF8FC52F0D673291907EC7FA6541_RuntimeMethod_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
bool L_5;
L_5 = Vector2_op_Inequality_mCF3935E28AC7B30B279F07F9321CC56718E1311A_inline(L_3, L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_0024;
}
IL_0023:
{
G_B3_0 = 0;
}
IL_0024:
{
V_0 = (bool)G_B3_0;
// bool touchSupported = Touchscreen.current != null;
Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* L_6;
L_6 = Touchscreen_get_current_m6FB965E55B03382C950ECA9903B895100F914B28_inline(NULL);
V_1 = (bool)((!(((RuntimeObject*)(Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
// return mouseWheelActive || touchSupported; // Touchscreens have general problems with scrolling, so it's disabled.
bool L_7 = V_0;
bool L_8 = V_1;
V_2 = (bool)((int32_t)((int32_t)L_7|(int32_t)L_8));
goto IL_0034;
}
IL_0034:
{
// }
bool L_9 = V_2;
return L_9;
}
}
// System.Void UnityEngine.Rendering.DebugManager::RegisterInputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RegisterInputs_m537F22F75442F20A412290FED01B4E4F036EC233 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07A7681C0883AD72CB90C3265BE2DD9E3E8828C8);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0A75E0B0725EFCA0A61AA143B67352DF5D3D49D0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0E7C91AB96A54E49D03CD71CFAA11F2E67408448);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F0BB17C2889C855DF91B243F6426940A5A7EF8E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral11327B634017171220F381A5E68122B7228E263B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1307BA4A567DFD9D8491CC814CB44A5D3754F693);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral18EE5BB02AF66028C9F1FA796D5B126B33364916);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1AC61FAC5CE9913A44B885ACF2474EA629868391);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral239ECF78983B43A8192E47037EC599F6DCAFEA5D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2531C2E47E23620D9A6B7F21D7B39F970334E875);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral261A2957529B2493D4CBD376BC84ADA0AC84CD20);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral26A6F3BA2D53071625829DE9FC4B38EBDB009196);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral27BC6E7BF0656D086B41BF6FF58408815000E65B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral29D72C32115A415A2695640ABA787408D8CEE14D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B0B2A7CE9FCB919D397A9A36C8BBF6E0B8E21AE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33AC8F84082CD05AE622B74417DFE8BF05FB9939);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33F1750A9460CF9AA93414EAC1FEC5930B0D92CA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42627D0700A585C8912BF17EA0AF565C74794635);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral435EBF436AA6703F7D0C71CD93E7F04A8BB2BAB2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4D3D7302987C2B4D5F8093A5DAF6AC713B851CFC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6F250B5E3CB098EE0DC965FB524EEA66087C3C6B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7024DC1ED3D459B779164419F2427D81C3E3BF69);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral708B9C99FB4437AD9B99C8CC645F5343F37CC7FE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7951E1A2A154FA4007F44A4D09EC71F54C29A66D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7E5FE4A03703EA2A0745B4AA6975E0F04C414E40);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F879A9C7F4E11562EFD35E90C4B633A5B8CAE6B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral87F981DBF782A472F1DC346AC5B7D6B8B083CD9C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A75D7E35A48B55F5969991A3C4B76CE189EC5D2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8C88F9F28163C6BF4D1E2D5986BBB7D150E09EBC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral90916F0F87F871281F53C2BE3BF7F3957F98DC1C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9245E5B24C29A60984A939B10A4F01AB00F883CB);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98E8AA63C53FB5CB23F89A8FEE107962F650CAD0);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9AE84FBCC4732590DEF0C49080291C9F226E44A3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9EB8D831BED155856031E97FB31B355716A55A7F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBF50C818C48FE06268F52652FD752EA6BEE4326F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC033C0B48A53BE2D7142792DE904EEE5C01215F2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC811290647FF3298080771A14986CE9AA6075D7F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDF3F84B3833AA4C4223CBC192AA3240A4A6F435);
s_Il2CppMethodInitialized = true;
}
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_0 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_1 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_2 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_3 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_4 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_5 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_6 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_7 = NULL;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* V_8 = NULL;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 V_9;
memset((&V_9), 0, sizeof(V_9));
{
// var enableAction = debugActionMap.AddAction(kEnableDebug, type: InputActionType.Button);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1;
L_1 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_0, _stringLiteral9AE84FBCC4732590DEF0C49080291C9F226E44A3, 1, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_0 = L_1;
// enableAction.AddCompositeBinding("ButtonWithOneModifier")
// .With("Modifier", "<Gamepad>/rightStickPress")
// .With("Button", "<Gamepad>/leftStickPress")
// .With("Modifier", "<Keyboard>/leftCtrl")
// .With("Button", "<Keyboard>/backspace");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_2 = V_0;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_3;
L_3 = InputActionSetupExtensions_AddCompositeBinding_m4EA4D8E894AA66D652EDDE8AC474AE86C8A5BACF(L_2, _stringLiteral4D3D7302987C2B4D5F8093A5DAF6AC713B851CFC, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_3;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_4;
L_4 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteralBF50C818C48FE06268F52652FD752EA6BEE4326F, _stringLiteral18EE5BB02AF66028C9F1FA796D5B126B33364916, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_4;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_5;
L_5 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870, _stringLiteral8A75D7E35A48B55F5969991A3C4B76CE189EC5D2, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_5;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_6;
L_6 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteralBF50C818C48FE06268F52652FD752EA6BEE4326F, _stringLiteral11327B634017171220F381A5E68122B7228E263B, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_6;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_7;
L_7 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870, _stringLiteral0F0BB17C2889C855DF91B243F6426940A5A7EF8E, (String_t*)NULL, (String_t*)NULL, NULL);
// var resetAction = debugActionMap.AddAction(kResetBtn, type: InputActionType.Button);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_8 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_9;
L_9 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_8, _stringLiteral33F1750A9460CF9AA93414EAC1FEC5930B0D92CA, 1, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_1 = L_9;
// resetAction.AddCompositeBinding("ButtonWithOneModifier")
// .With("Modifier", "<Gamepad>/rightStickPress")
// .With("Button", "<Gamepad>/b")
// .With("Modifier", "<Keyboard>/leftAlt")
// .With("Button", "<Keyboard>/backspace");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_10 = V_1;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_11;
L_11 = InputActionSetupExtensions_AddCompositeBinding_m4EA4D8E894AA66D652EDDE8AC474AE86C8A5BACF(L_10, _stringLiteral4D3D7302987C2B4D5F8093A5DAF6AC713B851CFC, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_11;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_12;
L_12 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteralBF50C818C48FE06268F52652FD752EA6BEE4326F, _stringLiteral18EE5BB02AF66028C9F1FA796D5B126B33364916, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_12;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_13;
L_13 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870, _stringLiteral6F250B5E3CB098EE0DC965FB524EEA66087C3C6B, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_13;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_14;
L_14 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteralBF50C818C48FE06268F52652FD752EA6BEE4326F, _stringLiteral7024DC1ED3D459B779164419F2427D81C3E3BF69, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_14;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_15;
L_15 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870, _stringLiteral0F0BB17C2889C855DF91B243F6426940A5A7EF8E, (String_t*)NULL, (String_t*)NULL, NULL);
// var next = debugActionMap.AddAction(kDebugNextBtn, type: InputActionType.Button);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_16 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_17;
L_17 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_16, _stringLiteral7F879A9C7F4E11562EFD35E90C4B633A5B8CAE6B, 1, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_2 = L_17;
// next.AddBinding("<Keyboard>/pageDown");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_18 = V_2;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_19;
L_19 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_18, _stringLiteral0A75E0B0725EFCA0A61AA143B67352DF5D3D49D0, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// next.AddBinding("<Gamepad>/rightShoulder");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_20 = V_2;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_21;
L_21 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_20, _stringLiteral9245E5B24C29A60984A939B10A4F01AB00F883CB, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// var previous = debugActionMap.AddAction(kDebugPreviousBtn, type: InputActionType.Button);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_22 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_23;
L_23 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_22, _stringLiteral7E5FE4A03703EA2A0745B4AA6975E0F04C414E40, 1, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_3 = L_23;
// previous.AddBinding("<Keyboard>/pageUp");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_24 = V_3;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_25;
L_25 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_24, _stringLiteral239ECF78983B43A8192E47037EC599F6DCAFEA5D, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// previous.AddBinding("<Gamepad>/leftShoulder");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_26 = V_3;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_27;
L_27 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_26, _stringLiteral26A6F3BA2D53071625829DE9FC4B38EBDB009196, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// var validateAction = debugActionMap.AddAction(kValidateBtn, type: InputActionType.Button);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_28 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_29;
L_29 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_28, _stringLiteral2B0B2A7CE9FCB919D397A9A36C8BBF6E0B8E21AE, 1, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_4 = L_29;
// validateAction.AddBinding("<Keyboard>/enter");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_30 = V_4;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_31;
L_31 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_30, _stringLiteral87F981DBF782A472F1DC346AC5B7D6B8B083CD9C, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// validateAction.AddBinding("<Gamepad>/a");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_32 = V_4;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_33;
L_33 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_32, _stringLiteral90916F0F87F871281F53C2BE3BF7F3957F98DC1C, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// var persistentAction = debugActionMap.AddAction(kPersistentBtn, type: InputActionType.Button);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_34 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_35;
L_35 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_34, _stringLiteral261A2957529B2493D4CBD376BC84ADA0AC84CD20, 1, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_5 = L_35;
// persistentAction.AddBinding("<Keyboard>/rightShift");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_36 = V_5;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_37;
L_37 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_36, _stringLiteral7951E1A2A154FA4007F44A4D09EC71F54C29A66D, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// persistentAction.AddBinding("<Gamepad>/x");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_38 = V_5;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_39;
L_39 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_38, _stringLiteral27BC6E7BF0656D086B41BF6FF58408815000E65B, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// var multiplierAction = debugActionMap.AddAction(kMultiplierBtn, type: InputActionType.Value);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_40 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_41;
L_41 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_40, _stringLiteral98E8AA63C53FB5CB23F89A8FEE107962F650CAD0, 0, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_6 = L_41;
// multiplierAction.AddBinding("<Keyboard>/leftShift");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_42 = V_6;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_43;
L_43 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_42, _stringLiteral0E7C91AB96A54E49D03CD71CFAA11F2E67408448, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// multiplierAction.AddBinding("<Gamepad>/y");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_44 = V_6;
BindingSyntax_t5FB93D8F3518B4640E42E067ECB15541CD123317 L_45;
L_45 = InputActionSetupExtensions_AddBinding_m7530B4D167371478100DCCDAFA375DBBD66C6C78(L_44, _stringLiteralC811290647FF3298080771A14986CE9AA6075D7F, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
// var moveVerticalAction = debugActionMap.AddAction(kDPadVertical);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_46 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_47;
L_47 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_46, _stringLiteral1307BA4A567DFD9D8491CC814CB44A5D3754F693, 0, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_7 = L_47;
// moveVerticalAction.AddCompositeBinding("1DAxis")
// .With("Positive", "<Gamepad>/dpad/up")
// .With("Negative", "<Gamepad>/dpad/down")
// .With("Positive", "<Keyboard>/upArrow")
// .With("Negative", "<Keyboard>/downArrow");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_48 = V_7;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_49;
L_49 = InputActionSetupExtensions_AddCompositeBinding_m4EA4D8E894AA66D652EDDE8AC474AE86C8A5BACF(L_48, _stringLiteral07A7681C0883AD72CB90C3265BE2DD9E3E8828C8, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_49;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_50;
L_50 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral33AC8F84082CD05AE622B74417DFE8BF05FB9939, _stringLiteral708B9C99FB4437AD9B99C8CC645F5343F37CC7FE, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_50;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_51;
L_51 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral42627D0700A585C8912BF17EA0AF565C74794635, _stringLiteral8C88F9F28163C6BF4D1E2D5986BBB7D150E09EBC, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_51;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_52;
L_52 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral33AC8F84082CD05AE622B74417DFE8BF05FB9939, _stringLiteral1AC61FAC5CE9913A44B885ACF2474EA629868391, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_52;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_53;
L_53 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral42627D0700A585C8912BF17EA0AF565C74794635, _stringLiteral2531C2E47E23620D9A6B7F21D7B39F970334E875, (String_t*)NULL, (String_t*)NULL, NULL);
// var moveHorizontalAction = debugActionMap.AddAction(kDPadHorizontal);
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_54 = __this->___debugActionMap_13;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_55;
L_55 = InputActionSetupExtensions_AddAction_mA8DC6875830DD5CCE45669C769F41D5FFA63107C(L_54, _stringLiteralEDF3F84B3833AA4C4223CBC192AA3240A4A6F435, 0, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, (String_t*)NULL, NULL);
V_8 = L_55;
// moveHorizontalAction.AddCompositeBinding("1DAxis")
// .With("Positive", "<Gamepad>/dpad/right")
// .With("Negative", "<Gamepad>/dpad/left")
// .With("Positive", "<Keyboard>/rightArrow")
// .With("Negative", "<Keyboard>/leftArrow");
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_56 = V_8;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_57;
L_57 = InputActionSetupExtensions_AddCompositeBinding_m4EA4D8E894AA66D652EDDE8AC474AE86C8A5BACF(L_56, _stringLiteral07A7681C0883AD72CB90C3265BE2DD9E3E8828C8, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_57;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_58;
L_58 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral33AC8F84082CD05AE622B74417DFE8BF05FB9939, _stringLiteral9EB8D831BED155856031E97FB31B355716A55A7F, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_58;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_59;
L_59 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral42627D0700A585C8912BF17EA0AF565C74794635, _stringLiteralC033C0B48A53BE2D7142792DE904EEE5C01215F2, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_59;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_60;
L_60 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral33AC8F84082CD05AE622B74417DFE8BF05FB9939, _stringLiteral435EBF436AA6703F7D0C71CD93E7F04A8BB2BAB2, (String_t*)NULL, (String_t*)NULL, NULL);
V_9 = L_60;
CompositeSyntax_t462FE69194A2B9572B4CB2A0108D10622B820C30 L_61;
L_61 = CompositeSyntax_With_m73EF244DCB169044504CF7DCE47C3DA52C7796C4((&V_9), _stringLiteral42627D0700A585C8912BF17EA0AF565C74794635, _stringLiteral29D72C32115A415A2695640ABA787408D8CEE14D, (String_t*)NULL, (String_t*)NULL, NULL);
// }
return;
}
}
// UnityEngine.Rendering.DebugManager UnityEngine.Rendering.DebugManager::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1_get_Value_mE76752FCA0188A3D50B5C7FE739BAAD652B8A7DD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// public static DebugManager instance => s_Instance.Value;
il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* L_0 = ((DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields*)il2cpp_codegen_static_fields_for(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var))->___s_Instance_14;
NullCheck(L_0);
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_1;
L_1 = Lazy_1_get_Value_mE76752FCA0188A3D50B5C7FE739BAAD652B8A7DD(L_0, Lazy_1_get_Value_mE76752FCA0188A3D50B5C7FE739BAAD652B8A7DD_RuntimeMethod_var);
return L_1;
}
}
// System.Void UnityEngine.Rendering.DebugManager::UpdateReadOnlyCollection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_UpdateReadOnlyCollection_m53286D374289908BD8D3A8D5E99661CEEB80AAC5 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AsReadOnly_m92404E3CD663D7E5978F38B59E4A1A3FE82A5821_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_m9808692A83E11661C0698CC520319BD3DBE92D03_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Panels.Sort();
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_0 = __this->___m_Panels_16;
NullCheck(L_0);
List_1_Sort_m9808692A83E11661C0698CC520319BD3DBE92D03(L_0, List_1_Sort_m9808692A83E11661C0698CC520319BD3DBE92D03_RuntimeMethod_var);
// m_ReadOnlyPanels = m_Panels.AsReadOnly();
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_1 = __this->___m_Panels_16;
NullCheck(L_1);
ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* L_2;
L_2 = List_1_AsReadOnly_m92404E3CD663D7E5978F38B59E4A1A3FE82A5821(L_1, List_1_AsReadOnly_m92404E3CD663D7E5978F38B59E4A1A3FE82A5821_RuntimeMethod_var);
__this->___m_ReadOnlyPanels_15 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ReadOnlyPanels_15), (void*)L_2);
// }
return;
}
}
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.DebugUI/Panel> UnityEngine.Rendering.DebugManager::get_panels()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* DebugManager_get_panels_m6D2F1002F12979053200CD6A29CCED2635F12F6E (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
bool V_0 = false;
ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* V_1 = NULL;
{
// if (m_ReadOnlyPanels == null)
ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* L_0 = __this->___m_ReadOnlyPanels_15;
V_0 = (bool)((((RuntimeObject*)(ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
// UpdateReadOnlyCollection();
DebugManager_UpdateReadOnlyCollection_m53286D374289908BD8D3A8D5E99661CEEB80AAC5(__this, NULL);
}
IL_0015:
{
// return m_ReadOnlyPanels;
ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* L_2 = __this->___m_ReadOnlyPanels_15;
V_1 = L_2;
goto IL_001e;
}
IL_001e:
{
// }
ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.DebugManager::add_onDisplayRuntimeUIChanged(System.Action`1<System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_add_onDisplayRuntimeUIChanged_m9DDCAA67B1F3EDEC672CE08DFF83DA7E25EB0AFD (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_0 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_1 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_2 = NULL;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = __this->___onDisplayRuntimeUIChanged_17;
V_0 = L_0;
}
IL_0007:
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_1 = V_0;
V_1 = L_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)Castclass((RuntimeObject*)L_4, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var));
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C** L_5 = (&__this->___onDisplayRuntimeUIChanged_17);
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = V_2;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_7 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8;
L_8 = InterlockedCompareExchangeImpl<Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*>(L_5, L_6, L_7);
V_0 = L_8;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_9 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_10 = V_1;
if ((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_9) == ((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::remove_onDisplayRuntimeUIChanged(System.Action`1<System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_remove_onDisplayRuntimeUIChanged_m2DC90942AD8C4117BD4569F8659F0C0C928661A9 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_0 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_1 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_2 = NULL;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = __this->___onDisplayRuntimeUIChanged_17;
V_0 = L_0;
}
IL_0007:
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_1 = V_0;
V_1 = L_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)Castclass((RuntimeObject*)L_4, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var));
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C** L_5 = (&__this->___onDisplayRuntimeUIChanged_17);
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = V_2;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_7 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8;
L_8 = InterlockedCompareExchangeImpl<Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*>(L_5, L_6, L_7);
V_0 = L_8;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_9 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_10 = V_1;
if ((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_9) == ((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::add_onSetDirty(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_add_onSetDirty_m78A474A63D04359ED435BD03825CCCF2B701CA30 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = __this->___onSetDirty_18;
V_0 = L_0;
}
IL_0007:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
V_1 = L_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07** L_5 = (&__this->___onSetDirty_18);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8;
L_8 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>(L_5, L_6, L_7);
V_0 = L_8;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_10 = V_1;
if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::remove_onSetDirty(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_remove_onSetDirty_mD60B9F3EB7FB9308E432F4395BDEF06B59A6A8D1 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = __this->___onSetDirty_18;
V_0 = L_0;
}
IL_0007:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
V_1 = L_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07** L_5 = (&__this->___onSetDirty_18);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8;
L_8 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>(L_5, L_6, L_7);
V_0 = L_8;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_10 = V_1;
if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::add_resetData(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_add_resetData_m6195C05AE430E2DF4B8D0FB20D5057552AF24240 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = __this->___resetData_19;
V_0 = L_0;
}
IL_0007:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
V_1 = L_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07** L_5 = (&__this->___resetData_19);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8;
L_8 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>(L_5, L_6, L_7);
V_0 = L_8;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_10 = V_1;
if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::remove_resetData(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_remove_resetData_m96A67431C2EAF71CAC1E811A13738711BEBE1AC6 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = __this->___resetData_19;
V_0 = L_0;
}
IL_0007:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
V_1 = L_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07** L_5 = (&__this->___resetData_19);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8;
L_8 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>(L_5, L_6, L_7);
V_0 = L_8;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_10 = V_1;
if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Boolean UnityEngine.Rendering.DebugManager::get_displayEditorUI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugManager_get_displayEditorUI_mB0BC6CF28FF4569A791579BF6BD22CAD17774792 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
{
// public bool displayEditorUI => m_EditorOpen;
bool L_0 = __this->___m_EditorOpen_26;
return L_0;
}
}
// System.Void UnityEngine.Rendering.DebugManager::ToggleEditorUI(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_ToggleEditorUI_m0A74DA6D686ECB521E6E82F19557955261DDE504 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, bool ___open0, const RuntimeMethod* method)
{
{
// public void ToggleEditorUI(bool open) => m_EditorOpen = open;
bool L_0 = ___open0;
__this->___m_EditorOpen_26 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.DebugManager::get_enableRuntimeUI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugManager_get_enableRuntimeUI_m2CB2E20F2CCE737FE6AD3214D5DC16D75F2CA532 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
{
// get => m_EnableRuntimeUI;
bool L_0 = __this->___m_EnableRuntimeUI_27;
return L_0;
}
}
// System.Void UnityEngine.Rendering.DebugManager::set_enableRuntimeUI(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_set_enableRuntimeUI_mBFBBD988EE69074F4E2AFA33770FDBBBC623C201 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, bool ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (value != m_EnableRuntimeUI)
bool L_0 = ___value0;
bool L_1 = __this->___m_EnableRuntimeUI_27;
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0021;
}
}
{
// m_EnableRuntimeUI = value;
bool L_3 = ___value0;
__this->___m_EnableRuntimeUI_27 = L_3;
// DebugUpdater.SetEnabled(value);
bool L_4 = ___value0;
DebugUpdater_SetEnabled_m22CFD48B212C8976E10FF2DDB0659634F12EC9B0(L_4, NULL);
}
IL_0021:
{
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.DebugManager::get_displayRuntimeUI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugManager_get_displayRuntimeUI_m425A05718ADC5F5168D3D862C0FF3CB5D36259A0 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B3_0 = 0;
{
// get => m_Root != null && m_Root.activeInHierarchy;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_Root_22;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_001b;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___m_Root_22;
NullCheck(L_2);
bool L_3;
L_3 = GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109(L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001c;
}
IL_001b:
{
G_B3_0 = 0;
}
IL_001c:
{
return (bool)G_B3_0;
}
}
// System.Void UnityEngine.Rendering.DebugManager::set_displayRuntimeUI(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_set_displayRuntimeUI_m9D935288B59DE1136DB37985EFE102A35CD4A90A (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B_m1AF8F471893D04BF1E6A139B25EA4CE07B23F8F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m217B7C2DA8A48A9231BB24CD10EFCF3A375E4E48_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m826F867745D28CDD775780FD3728A70663E054DF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_Load_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_mC1E9D1550FC244521991B13DBE0E7CE350D94136_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8AA4B3FBB6C9778EEEC68B0F582C1840C2FCD518);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC75A660E83DF3DB982C28934C1C8CA1A0BE1044D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
CanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B* V_1 = NULL;
{
// if (value)
bool L_0 = ___value0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_007d;
}
}
{
// m_Root = UnityObject.Instantiate(Resources.Load<Transform>("DebugUICanvas")).gameObject;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = Resources_Load_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_mC1E9D1550FC244521991B13DBE0E7CE350D94136(_stringLiteralC75A660E83DF3DB982C28934C1C8CA1A0BE1044D, Resources_Load_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_mC1E9D1550FC244521991B13DBE0E7CE350D94136_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
L_3 = Object_Instantiate_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m826F867745D28CDD775780FD3728A70663E054DF(L_2, Object_Instantiate_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m826F867745D28CDD775780FD3728A70663E054DF_RuntimeMethod_var);
NullCheck(L_3);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
L_4 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_3, NULL);
__this->___m_Root_22 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Root_22), (void*)L_4);
// m_Root.name = "[Debug Canvas]";
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = __this->___m_Root_22;
NullCheck(L_5);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_5, _stringLiteral8AA4B3FBB6C9778EEEC68B0F582C1840C2FCD518, NULL);
// m_Root.transform.localPosition = Vector3.zero;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = __this->___m_Root_22;
NullCheck(L_6);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
L_7 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_6, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
L_8 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
NullCheck(L_7);
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_7, L_8, NULL);
// m_RootUICanvas = m_Root.GetComponent<DebugUIHandlerCanvas>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = __this->___m_Root_22;
NullCheck(L_9);
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_10;
L_10 = GameObject_GetComponent_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m217B7C2DA8A48A9231BB24CD10EFCF3A375E4E48(L_9, GameObject_GetComponent_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m217B7C2DA8A48A9231BB24CD10EFCF3A375E4E48_RuntimeMethod_var);
__this->___m_RootUICanvas_23 = L_10;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RootUICanvas_23), (void*)L_10);
// var canvasScaler = m_Root.GetComponent<CanvasScaler>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11 = __this->___m_Root_22;
NullCheck(L_11);
CanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B* L_12;
L_12 = GameObject_GetComponent_TisCanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B_m1AF8F471893D04BF1E6A139B25EA4CE07B23F8F8(L_11, GameObject_GetComponent_TisCanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B_m1AF8F471893D04BF1E6A139B25EA4CE07B23F8F8_RuntimeMethod_var);
V_1 = L_12;
// canvasScaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
CanvasScaler_t3BC095205EAD308CF3EAC27136A73387AC32FC3B* L_13 = V_1;
NullCheck(L_13);
CanvasScaler_set_uiScaleMode_m064C83FFA35E2AED4E9FA7D5EC1AD19630D8FC2A(L_13, 1, NULL);
// m_Root.SetActive(true);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = __this->___m_Root_22;
NullCheck(L_14);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_14, (bool)1, NULL);
goto IL_0099;
}
IL_007d:
{
// CoreUtils.Destroy(m_Root);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15 = __this->___m_Root_22;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_15, NULL);
// m_Root = null;
__this->___m_Root_22 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Root_22), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
// m_RootUICanvas = null;
__this->___m_RootUICanvas_23 = (DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RootUICanvas_23), (void*)(DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209*)NULL);
}
IL_0099:
{
// onDisplayRuntimeUIChanged(value);
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_16 = __this->___onDisplayRuntimeUIChanged_17;
bool L_17 = ___value0;
NullCheck(L_16);
Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_16, L_17, NULL);
// DebugUpdater.HandleInternalEventSystemComponents(value);
bool L_18 = ___value0;
DebugUpdater_HandleInternalEventSystemComponents_mF661FED6AFDD911D6B831E22B65CD951E8BC4857(L_18, NULL);
// }
return;
}
}
// System.Boolean UnityEngine.Rendering.DebugManager::get_displayPersistentRuntimeUI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugManager_get_displayPersistentRuntimeUI_m7B8B935C5E6D5D0EE734DB112B2178418910EF48 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B3_0 = 0;
{
// get => m_RootUIPersistentCanvas != null && m_PersistentRoot.activeInHierarchy;
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* L_0 = __this->___m_RootUIPersistentCanvas_25;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_001b;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___m_PersistentRoot_24;
NullCheck(L_2);
bool L_3;
L_3 = GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109(L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001c;
}
IL_001b:
{
G_B3_0 = 0;
}
IL_001c:
{
return (bool)G_B3_0;
}
}
// System.Void UnityEngine.Rendering.DebugManager::set_displayPersistentRuntimeUI(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_set_displayPersistentRuntimeUI_m6EA3817BEF5D31D2000061DBE8E95CF40AA43262 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (value)
bool L_0 = ___value0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
// EnsurePersistentCanvas();
DebugManager_EnsurePersistentCanvas_m3EF45D3A10CE2C9CF3AAEA227125FD5C225D8908(__this, NULL);
goto IL_002d;
}
IL_0011:
{
// CoreUtils.Destroy(m_PersistentRoot);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___m_PersistentRoot_24;
il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var);
CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_2, NULL);
// m_PersistentRoot = null;
__this->___m_PersistentRoot_24 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentRoot_24), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
// m_RootUIPersistentCanvas = null;
__this->___m_RootUIPersistentCanvas_25 = (DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RootUIPersistentCanvas_25), (void*)(DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D*)NULL);
}
IL_002d:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager__ctor_mF476ADDF14866AE360540BE83717892D259CC38E (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2E9BD0CC86BB0BAF7BD0A8F4C6BBA90C245DF468_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__61_0_m33F5DEA3457FEC99073B87CA24A7E4EA42B04731_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__61_1_m448398689B057C28EF2102BA9D3BF5E7B51051AF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D5372DEFB98B757DB609438FB26ECD1DA3964E8);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* G_B2_0 = NULL;
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* G_B2_1 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* G_B1_0 = NULL;
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* G_B1_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B4_0 = NULL;
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* G_B4_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B3_0 = NULL;
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* G_B3_1 = NULL;
{
// InputActionMap debugActionMap = new InputActionMap("Debug Menu");
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0 = (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09*)il2cpp_codegen_object_new(InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09_il2cpp_TypeInfo_var);
NullCheck(L_0);
InputActionMap__ctor_m3B19C13398EF209E7E1966A207D36EDE392224D0(L_0, _stringLiteral0D5372DEFB98B757DB609438FB26ECD1DA3964E8, NULL);
__this->___debugActionMap_13 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___debugActionMap_13), (void*)L_0);
// readonly List<DebugUI.Panel> m_Panels = new List<DebugUI.Panel>();
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_1 = (List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F*)il2cpp_codegen_object_new(List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m2E9BD0CC86BB0BAF7BD0A8F4C6BBA90C245DF468(L_1, List_1__ctor_m2E9BD0CC86BB0BAF7BD0A8F4C6BBA90C245DF468_RuntimeMethod_var);
__this->___m_Panels_16 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Panels_16), (void*)L_1);
// public event Action<bool> onDisplayRuntimeUIChanged = delegate { };
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = ((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9__61_0_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = L_2;
G_B1_0 = L_3;
G_B1_1 = __this;
if (L_3)
{
G_B2_0 = L_3;
G_B2_1 = __this;
goto IL_003b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* L_4 = ((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_5 = (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)il2cpp_codegen_object_new(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
NullCheck(L_5);
Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501(L_5, L_4, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__61_0_m33F5DEA3457FEC99073B87CA24A7E4EA42B04731_RuntimeMethod_var), NULL);
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = L_5;
((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9__61_0_1 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9__61_0_1), (void*)L_6);
G_B2_0 = L_6;
G_B2_1 = G_B1_1;
}
IL_003b:
{
NullCheck(G_B2_1);
G_B2_1->___onDisplayRuntimeUIChanged_17 = G_B2_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B2_1->___onDisplayRuntimeUIChanged_17), (void*)G_B2_0);
// public event Action onSetDirty = delegate { };
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7 = ((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9__61_1_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = L_7;
G_B3_0 = L_8;
G_B3_1 = __this;
if (L_8)
{
G_B4_0 = L_8;
G_B4_1 = __this;
goto IL_0060;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* L_9 = ((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_10 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
NullCheck(L_10);
Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_10, L_9, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__61_1_m448398689B057C28EF2102BA9D3BF5E7B51051AF_RuntimeMethod_var), NULL);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_11 = L_10;
((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9__61_1_2 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9__61_1_2), (void*)L_11);
G_B4_0 = L_11;
G_B4_1 = G_B3_1;
}
IL_0060:
{
NullCheck(G_B4_1);
G_B4_1->___onSetDirty_18 = G_B4_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B4_1->___onSetDirty_18), (void*)G_B4_0);
// bool m_EditorOpen = false;
__this->___m_EditorOpen_26 = (bool)0;
// private bool m_EnableRuntimeUI = true;
__this->___m_EnableRuntimeUI_27 = (bool)1;
// DebugManager()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// if (!Debug.isDebugBuild)
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Debug_get_isDebugBuild_mD757482E7E84FD089E874DD0778A5200D12C14E0(NULL);
V_0 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
bool L_13 = V_0;
if (!L_13)
{
goto IL_0089;
}
}
{
// return;
goto IL_0097;
}
IL_0089:
{
// RegisterInputs();
DebugManager_RegisterInputs_m537F22F75442F20A412290FED01B4E4F036EC233(__this, NULL);
// RegisterActions();
DebugManager_RegisterActions_m08A5627380CCCB0192783D05AEED057F817B177C(__this, NULL);
}
IL_0097:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::RefreshEditor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
{
// refreshEditorRequested = true;
__this->___refreshEditorRequested_20 = (bool)1;
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_Reset_m8F235B190A155A4748A6101C46F5654D989C42CA (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
// resetData?.Invoke();
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = __this->___resetData_19;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000d;
}
}
{
goto IL_0013;
}
IL_000d:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0013:
{
// ReDrawOnScreenDebug();
DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::ReDrawOnScreenDebug()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
bool V_0 = false;
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* G_B3_0 = NULL;
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* G_B2_0 = NULL;
{
// if (displayRuntimeUI)
bool L_0;
L_0 = DebugManager_get_displayRuntimeUI_m425A05718ADC5F5168D3D862C0FF3CB5D36259A0(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001d;
}
}
{
// m_RootUICanvas?.RequestHierarchyReset();
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_2 = __this->___m_RootUICanvas_23;
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_3 = L_2;
G_B2_0 = L_3;
if (L_3)
{
G_B3_0 = L_3;
goto IL_0017;
}
}
{
goto IL_001d;
}
IL_0017:
{
NullCheck(G_B3_0);
DebugUIHandlerCanvas_RequestHierarchyReset_m795844483B9DE139935276CB7BB5015E9868071B(G_B3_0, NULL);
}
IL_001d:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::RegisterData(UnityEngine.Rendering.IDebugData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RegisterData_m120D9348EE342EEB06177C14D4B4E3E0A0FFF7C0 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, RuntimeObject* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDebugData_t1B615890FAADB3B7587742FF95F21192D3464087_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public void RegisterData(IDebugData data) => resetData += data.GetReset();
RuntimeObject* L_0 = ___data0;
NullCheck(L_0);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1;
L_1 = InterfaceFuncInvoker0< Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* >::Invoke(0 /* System.Action UnityEngine.Rendering.IDebugData::GetReset() */, IDebugData_t1B615890FAADB3B7587742FF95F21192D3464087_il2cpp_TypeInfo_var, L_0);
DebugManager_add_resetData_m6195C05AE430E2DF4B8D0FB20D5057552AF24240(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::UnregisterData(UnityEngine.Rendering.IDebugData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_UnregisterData_m0E2EFE5940D89CC5A2E2115F56E5D004D8715AAE (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, RuntimeObject* ___data0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDebugData_t1B615890FAADB3B7587742FF95F21192D3464087_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public void UnregisterData(IDebugData data) => resetData -= data.GetReset();
RuntimeObject* L_0 = ___data0;
NullCheck(L_0);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1;
L_1 = InterfaceFuncInvoker0< Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* >::Invoke(0 /* System.Action UnityEngine.Rendering.IDebugData::GetReset() */, IDebugData_t1B615890FAADB3B7587742FF95F21192D3464087_il2cpp_TypeInfo_var, L_0);
DebugManager_remove_resetData_m96A67431C2EAF71CAC1E811A13738711BEBE1AC6(__this, L_1, NULL);
return;
}
}
// System.Int32 UnityEngine.Rendering.DebugManager::GetState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugManager_GetState_mA45CEE821FEFFF5A7546DA822FD046F63FEF37CF (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Enumerator_t68605C14691268049525EFA83B698E2790FEE63F V_1;
memset((&V_1), 0, sizeof(V_1));
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_2 = NULL;
int32_t V_3 = 0;
{
// int hash = 17;
V_0 = ((int32_t)17);
// foreach (var panel in m_Panels)
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_0 = __this->___m_Panels_16;
NullCheck(L_0);
Enumerator_t68605C14691268049525EFA83B698E2790FEE63F L_1;
L_1 = List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C(L_0, List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var);
V_1 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0032:
{// begin finally (depth: 1)
Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C((&V_1), Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0027_1;
}
IL_0013_1:
{
// foreach (var panel in m_Panels)
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_2;
L_2 = Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_inline((&V_1), Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var);
V_2 = L_2;
// hash = hash * 23 + panel.GetHashCode();
int32_t L_3 = V_0;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_4 = V_2;
NullCheck(L_4);
int32_t L_5;
L_5 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_4);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)23))), L_5));
}
IL_0027_1:
{
// foreach (var panel in m_Panels)
bool L_6;
L_6 = Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C((&V_1), Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var);
if (L_6)
{
goto IL_0013_1;
}
}
{
goto IL_0041;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0041:
{
// return hash;
int32_t L_7 = V_0;
V_3 = L_7;
goto IL_0045;
}
IL_0045:
{
// }
int32_t L_8 = V_3;
return L_8;
}
}
// System.Void UnityEngine.Rendering.DebugManager::RegisterRootCanvas(UnityEngine.Rendering.UI.DebugUIHandlerCanvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RegisterRootCanvas_m17796C585AB91ADE0FA5901FD3B800B75A0C1A18 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* ___root0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_IsNotNull_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m95CEF3398585210F3BBCA90A2F141DFED8280127_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// Assert.IsNotNull(root);
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_0 = ___root0;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_IsNotNull_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m95CEF3398585210F3BBCA90A2F141DFED8280127(L_0, Assert_IsNotNull_TisDebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209_m95CEF3398585210F3BBCA90A2F141DFED8280127_RuntimeMethod_var);
// m_Root = root.gameObject;
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_1 = ___root0;
NullCheck(L_1);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2;
L_2 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_1, NULL);
__this->___m_Root_22 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Root_22), (void*)L_2);
// m_RootUICanvas = root;
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_3 = ___root0;
__this->___m_RootUICanvas_23 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RootUICanvas_23), (void*)L_3);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::ChangeSelection(UnityEngine.Rendering.UI.DebugUIHandlerWidget,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_ChangeSelection_m77C3E5AD1A1B7D9EEFA8C39BFD8A40B1AEEB856A (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* ___widget0, bool ___fromNext1, const RuntimeMethod* method)
{
{
// m_RootUICanvas.ChangeSelection(widget, fromNext);
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_0 = __this->___m_RootUICanvas_23;
DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* L_1 = ___widget0;
bool L_2 = ___fromNext1;
NullCheck(L_0);
DebugUIHandlerCanvas_ChangeSelection_mE3D51E1E6390B8C7B5926F26122F8AF2588BF03D(L_0, L_1, L_2, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::SetScrollTarget(UnityEngine.Rendering.UI.DebugUIHandlerWidget)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_SetScrollTarget_mA81C5DD4585EF12FD3C966E898549568B603FCE9 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* ___widget0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_RootUICanvas != null)
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_0 = __this->___m_RootUICanvas_23;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
// m_RootUICanvas.SetScrollTarget(widget);
DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* L_3 = __this->___m_RootUICanvas_23;
DebugUIHandlerWidget_tE597C749DDA3EBA7627F38F8A77EB5A171B9E6D1* L_4 = ___widget0;
NullCheck(L_3);
DebugUIHandlerCanvas_SetScrollTarget_mD305DF6EA8FC2C84F08EDCAE2336DDD15C2E3E86(L_3, L_4, NULL);
}
IL_001e:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::EnsurePersistentCanvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_EnsurePersistentCanvas_m3EF45D3A10CE2C9CF3AAEA227125FD5C225D8908 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_mF3FD65E332592902EDE177838D0B1227DCB9B65B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_FindObjectOfType_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_m324389D7F79A2E1B2BCC7F819648C4AE52549804_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m826F867745D28CDD775780FD3728A70663E054DF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Resources_Load_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_mC1E9D1550FC244521991B13DBE0E7CE350D94136_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4AAC39DA669E01308654A41F2F8A2CD9C33F488A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9AF800B60E1B2FBE2633AAAB9253A678A21075E8);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* V_1 = NULL;
bool V_2 = false;
{
// if (m_RootUIPersistentCanvas == null)
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* L_0 = __this->___m_RootUIPersistentCanvas_25;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0088;
}
}
{
// var uiManager = UnityObject.FindObjectOfType<DebugUIHandlerPersistentCanvas>();
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* L_3;
L_3 = Object_FindObjectOfType_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_m324389D7F79A2E1B2BCC7F819648C4AE52549804(Object_FindObjectOfType_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_m324389D7F79A2E1B2BCC7F819648C4AE52549804_RuntimeMethod_var);
V_1 = L_3;
// if (uiManager == null)
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* L_4 = V_1;
bool L_5;
L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0068;
}
}
{
// m_PersistentRoot = UnityObject.Instantiate(Resources.Load<Transform>("DebugUIPersistentCanvas")).gameObject;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
L_7 = Resources_Load_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_mC1E9D1550FC244521991B13DBE0E7CE350D94136(_stringLiteral9AF800B60E1B2FBE2633AAAB9253A678A21075E8, Resources_Load_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_mC1E9D1550FC244521991B13DBE0E7CE350D94136_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8;
L_8 = Object_Instantiate_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m826F867745D28CDD775780FD3728A70663E054DF(L_7, Object_Instantiate_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m826F867745D28CDD775780FD3728A70663E054DF_RuntimeMethod_var);
NullCheck(L_8);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9;
L_9 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_8, NULL);
__this->___m_PersistentRoot_24 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentRoot_24), (void*)L_9);
// m_PersistentRoot.name = "[Debug Canvas - Persistent]";
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10 = __this->___m_PersistentRoot_24;
NullCheck(L_10);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_10, _stringLiteral4AAC39DA669E01308654A41F2F8A2CD9C33F488A, NULL);
// m_PersistentRoot.transform.localPosition = Vector3.zero;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11 = __this->___m_PersistentRoot_24;
NullCheck(L_11);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12;
L_12 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_11, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
L_13 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
NullCheck(L_12);
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_12, L_13, NULL);
goto IL_0076;
}
IL_0068:
{
// m_PersistentRoot = uiManager.gameObject;
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* L_14 = V_1;
NullCheck(L_14);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15;
L_15 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_14, NULL);
__this->___m_PersistentRoot_24 = L_15;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentRoot_24), (void*)L_15);
}
IL_0076:
{
// m_RootUIPersistentCanvas = m_PersistentRoot.GetComponent<DebugUIHandlerPersistentCanvas>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_16 = __this->___m_PersistentRoot_24;
NullCheck(L_16);
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* L_17;
L_17 = GameObject_GetComponent_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_mF3FD65E332592902EDE177838D0B1227DCB9B65B(L_16, GameObject_GetComponent_TisDebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D_mF3FD65E332592902EDE177838D0B1227DCB9B65B_RuntimeMethod_var);
__this->___m_RootUIPersistentCanvas_25 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RootUIPersistentCanvas_25), (void*)L_17);
}
IL_0088:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::TogglePersistent(UnityEngine.Rendering.DebugUI/Widget)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_TogglePersistent_m053E880302A92E891DAEA5AEB7837AD0C58EA540 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___widget0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral502DB2FE1FE42B610AA84FF33817489F41B5A796);
s_Il2CppMethodInitialized = true;
}
Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
// if (widget == null)
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_0 = ___widget0;
V_1 = (bool)((((RuntimeObject*)(Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_000b;
}
}
{
// return;
goto IL_003c;
}
IL_000b:
{
// var valueWidget = widget as DebugUI.Value;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_2 = ___widget0;
V_0 = ((Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457*)IsInstClass((RuntimeObject*)L_2, Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457_il2cpp_TypeInfo_var));
// if (valueWidget == null)
Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457* L_3 = V_0;
V_2 = (bool)((((RuntimeObject*)(Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_0028;
}
}
{
// Debug.Log("Only DebugUI.Value items can be made persistent.");
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219(_stringLiteral502DB2FE1FE42B610AA84FF33817489F41B5A796, NULL);
// return;
goto IL_003c;
}
IL_0028:
{
// EnsurePersistentCanvas();
DebugManager_EnsurePersistentCanvas_m3EF45D3A10CE2C9CF3AAEA227125FD5C225D8908(__this, NULL);
// m_RootUIPersistentCanvas.Toggle(valueWidget);
DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* L_5 = __this->___m_RootUIPersistentCanvas_25;
Value_tD3281A1DB8DBD137422F643A60AE1E5F0C736457* L_6 = V_0;
NullCheck(L_5);
DebugUIHandlerPersistentCanvas_Toggle_m29203DB1C46DF26C0B2726B6340DB0CEC27A15D8(L_5, L_6, NULL);
}
IL_003c:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::OnPanelDirty(UnityEngine.Rendering.DebugUI/Panel)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_OnPanelDirty_m131DF174602146B039443A1A28F3DFA62DC1128D (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___panel0, const RuntimeMethod* method)
{
{
// onSetDirty();
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = __this->___onSetDirty_18;
NullCheck(L_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::RequestEditorWindowPanelIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_RequestedPanelIndex = index;
int32_t L_0 = ___index0;
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_1;
memset((&L_1), 0, sizeof(L_1));
Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703((&L_1), L_0, /*hidden argument*/Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var);
__this->___m_RequestedPanelIndex_21 = L_1;
// }
return;
}
}
// System.Nullable`1<System.Int32> UnityEngine.Rendering.DebugManager::GetRequestedEditorWindowPanelIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 DebugManager_GetRequestedEditorWindowPanelIndex_m0645B6776A0B926D039063CBF97F0146E139E87A (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method)
{
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_0;
memset((&V_0), 0, sizeof(V_0));
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_1;
memset((&V_1), 0, sizeof(V_1));
{
// int? requestedIndex = m_RequestedPanelIndex;
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_0 = __this->___m_RequestedPanelIndex_21;
V_0 = L_0;
// m_RequestedPanelIndex = null;
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* L_1 = (&__this->___m_RequestedPanelIndex_21);
il2cpp_codegen_initobj(L_1, sizeof(Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28));
// return requestedIndex;
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_2 = V_0;
V_1 = L_2;
goto IL_0018;
}
IL_0018:
{
// }
Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_3 = V_1;
return L_3;
}
}
// UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugManager::GetPanel(System.String,System.Boolean,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, String_t* ___displayName0, bool ___createIfNull1, int32_t ___groupIndex2, bool ___overrideIfExist3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_OnPanelDirty_m131DF174602146B039443A1A28F3DFA62DC1128D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m5EF58D410691FDE3B357A70330A7F0B581011FEF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_0 = NULL;
Enumerator_t68605C14691268049525EFA83B698E2790FEE63F V_1;
memset((&V_1), 0, sizeof(V_1));
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_6 = NULL;
bool V_7 = false;
{
// DebugUI.Panel p = null;
V_0 = (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*)NULL;
// foreach (var panel in m_Panels)
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_0 = __this->___m_Panels_16;
NullCheck(L_0);
Enumerator_t68605C14691268049525EFA83B698E2790FEE63F L_1;
L_1 = List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C(L_0, List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var);
V_1 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_003c:
{// begin finally (depth: 1)
Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C((&V_1), Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0031_1;
}
IL_0012_1:
{
// foreach (var panel in m_Panels)
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_2;
L_2 = Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_inline((&V_1), Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var);
V_2 = L_2;
// if (panel.displayName == displayName)
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_3 = V_2;
NullCheck(L_3);
String_t* L_4;
L_4 = Panel_get_displayName_m186C10E927B2800035B328BD9A40D8B5FB3D4EE4_inline(L_3, NULL);
String_t* L_5 = ___displayName0;
bool L_6;
L_6 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_4, L_5, NULL);
V_3 = L_6;
bool L_7 = V_3;
if (!L_7)
{
goto IL_0030_1;
}
}
{
// p = panel;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_8 = V_2;
V_0 = L_8;
// break;
goto IL_003a_1;
}
IL_0030_1:
{
}
IL_0031_1:
{
// foreach (var panel in m_Panels)
bool L_9;
L_9 = Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C((&V_1), Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var);
if (L_9)
{
goto IL_0012_1;
}
}
IL_003a_1:
{
goto IL_004b;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_004b:
{
// if (p != null)
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_10 = V_0;
V_4 = (bool)((!(((RuntimeObject*)(Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_11 = V_4;
if (!L_11)
{
goto IL_0085;
}
}
{
// if (overrideIfExist)
bool L_12 = ___overrideIfExist3;
V_5 = L_12;
bool L_13 = V_5;
if (!L_13)
{
goto IL_007f;
}
}
{
// p.onSetDirty -= OnPanelDirty;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_14 = V_0;
Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* L_15 = (Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941*)il2cpp_codegen_object_new(Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941_il2cpp_TypeInfo_var);
NullCheck(L_15);
Action_1__ctor_m685B45A3C4306940E649D7D7A20B38221C376D77(L_15, __this, (intptr_t)((void*)DebugManager_OnPanelDirty_m131DF174602146B039443A1A28F3DFA62DC1128D_RuntimeMethod_var), NULL);
NullCheck(L_14);
Panel_remove_onSetDirty_mDA42D481B964BFBEB6CAC9856AC23E1629F1E02D(L_14, L_15, NULL);
// RemovePanel(p);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_16 = V_0;
DebugManager_RemovePanel_m6A4747CEB9021415FE50E4215B26CDFE6F1FFCF4(__this, L_16, NULL);
// p = null;
V_0 = (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*)NULL;
goto IL_0084;
}
IL_007f:
{
// return p;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_17 = V_0;
V_6 = L_17;
goto IL_00d0;
}
IL_0084:
{
}
IL_0085:
{
// if (createIfNull)
bool L_18 = ___createIfNull1;
V_7 = L_18;
bool L_19 = V_7;
if (!L_19)
{
goto IL_00cb;
}
}
{
// p = new DebugUI.Panel { displayName = displayName, groupIndex = groupIndex };
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_20 = (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*)il2cpp_codegen_object_new(Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295_il2cpp_TypeInfo_var);
NullCheck(L_20);
Panel__ctor_m1FC7CE20C8B2968C68E3EE1CFD0410871B3F5F38(L_20, NULL);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_21 = L_20;
String_t* L_22 = ___displayName0;
NullCheck(L_21);
Panel_set_displayName_mE0DE5D17782E9980165F39D8CEC37169D3A8F0B7_inline(L_21, L_22, NULL);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_23 = L_21;
int32_t L_24 = ___groupIndex2;
NullCheck(L_23);
Panel_set_groupIndex_mFE863A99C9A0E2168E3E24171BBDFB7541E4E64C_inline(L_23, L_24, NULL);
V_0 = L_23;
// p.onSetDirty += OnPanelDirty;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_25 = V_0;
Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* L_26 = (Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941*)il2cpp_codegen_object_new(Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941_il2cpp_TypeInfo_var);
NullCheck(L_26);
Action_1__ctor_m685B45A3C4306940E649D7D7A20B38221C376D77(L_26, __this, (intptr_t)((void*)DebugManager_OnPanelDirty_m131DF174602146B039443A1A28F3DFA62DC1128D_RuntimeMethod_var), NULL);
NullCheck(L_25);
Panel_add_onSetDirty_mF68B8AC37258A177F270E8FC7D9B63785E92E711(L_25, L_26, NULL);
// m_Panels.Add(p);
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_27 = __this->___m_Panels_16;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_28 = V_0;
NullCheck(L_27);
List_1_Add_m5EF58D410691FDE3B357A70330A7F0B581011FEF_inline(L_27, L_28, List_1_Add_m5EF58D410691FDE3B357A70330A7F0B581011FEF_RuntimeMethod_var);
// UpdateReadOnlyCollection();
DebugManager_UpdateReadOnlyCollection_m53286D374289908BD8D3A8D5E99661CEEB80AAC5(__this, NULL);
}
IL_00cb:
{
// return p;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_29 = V_0;
V_6 = L_29;
goto IL_00d0;
}
IL_00d0:
{
// }
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_30 = V_6;
return L_30;
}
}
// System.Void UnityEngine.Rendering.DebugManager::RemovePanel(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RemovePanel_m2BA800D60782D86B7D43DCC6BF75A7A644F01AE6 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, String_t* ___displayName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_OnPanelDirty_m131DF174602146B039443A1A28F3DFA62DC1128D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_0 = NULL;
Enumerator_t68605C14691268049525EFA83B698E2790FEE63F V_1;
memset((&V_1), 0, sizeof(V_1));
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_2 = NULL;
bool V_3 = false;
{
// DebugUI.Panel panel = null;
V_0 = (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*)NULL;
// foreach (var p in m_Panels)
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_0 = __this->___m_Panels_16;
NullCheck(L_0);
Enumerator_t68605C14691268049525EFA83B698E2790FEE63F L_1;
L_1 = List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C(L_0, List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var);
V_1 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_004f:
{// begin finally (depth: 1)
Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C((&V_1), Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0044_1;
}
IL_0012_1:
{
// foreach (var p in m_Panels)
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_2;
L_2 = Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_inline((&V_1), Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var);
V_2 = L_2;
// if (p.displayName == displayName)
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_3 = V_2;
NullCheck(L_3);
String_t* L_4;
L_4 = Panel_get_displayName_m186C10E927B2800035B328BD9A40D8B5FB3D4EE4_inline(L_3, NULL);
String_t* L_5 = ___displayName0;
bool L_6;
L_6 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_4, L_5, NULL);
V_3 = L_6;
bool L_7 = V_3;
if (!L_7)
{
goto IL_0043_1;
}
}
{
// p.onSetDirty -= OnPanelDirty;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_8 = V_2;
Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* L_9 = (Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941*)il2cpp_codegen_object_new(Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941_il2cpp_TypeInfo_var);
NullCheck(L_9);
Action_1__ctor_m685B45A3C4306940E649D7D7A20B38221C376D77(L_9, __this, (intptr_t)((void*)DebugManager_OnPanelDirty_m131DF174602146B039443A1A28F3DFA62DC1128D_RuntimeMethod_var), NULL);
NullCheck(L_8);
Panel_remove_onSetDirty_mDA42D481B964BFBEB6CAC9856AC23E1629F1E02D(L_8, L_9, NULL);
// panel = p;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_10 = V_2;
V_0 = L_10;
// break;
goto IL_004d_1;
}
IL_0043_1:
{
}
IL_0044_1:
{
// foreach (var p in m_Panels)
bool L_11;
L_11 = Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C((&V_1), Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var);
if (L_11)
{
goto IL_0012_1;
}
}
IL_004d_1:
{
goto IL_005e;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_005e:
{
// RemovePanel(panel);
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_12 = V_0;
DebugManager_RemovePanel_m6A4747CEB9021415FE50E4215B26CDFE6F1FFCF4(__this, L_12, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager::RemovePanel(UnityEngine.Rendering.DebugUI/Panel)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RemovePanel_m6A4747CEB9021415FE50E4215B26CDFE6F1FFCF4 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___panel0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m77C848B7E7A48B3DE0DAEBF9EBF1690426B653D9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (panel == null)
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_0 = ___panel0;
V_0 = (bool)((((RuntimeObject*)(Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000b;
}
}
{
// return;
goto IL_001f;
}
IL_000b:
{
// m_Panels.Remove(panel);
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_2 = __this->___m_Panels_16;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_3 = ___panel0;
NullCheck(L_2);
bool L_4;
L_4 = List_1_Remove_m77C848B7E7A48B3DE0DAEBF9EBF1690426B653D9(L_2, L_3, List_1_Remove_m77C848B7E7A48B3DE0DAEBF9EBF1690426B653D9_RuntimeMethod_var);
// UpdateReadOnlyCollection();
DebugManager_UpdateReadOnlyCollection_m53286D374289908BD8D3A8D5E99661CEEB80AAC5(__this, NULL);
}
IL_001f:
{
// }
return;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.DebugManager::GetItem(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* DebugManager_GetItem_mE1D9B27547C9D486C15B0DD30486FCB78AE9C593 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, String_t* ___queryPath0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t68605C14691268049525EFA83B698E2790FEE63F V_0;
memset((&V_0), 0, sizeof(V_0));
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_1 = NULL;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* V_2 = NULL;
bool V_3 = false;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* V_4 = NULL;
{
// foreach (var panel in m_Panels)
List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* L_0 = __this->___m_Panels_16;
NullCheck(L_0);
Enumerator_t68605C14691268049525EFA83B698E2790FEE63F L_1;
L_1 = List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C(L_0, List_1_GetEnumerator_m070EBB23EA1B6C4D217AF710668FC08E40744D9C_RuntimeMethod_var);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_003b:
{// begin finally (depth: 1)
Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C((&V_0), Enumerator_Dispose_mC684A84CCFF2D064AC7DD88CB7DAA7CFBE50CF7C_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0030_1;
}
IL_0010_1:
{
// foreach (var panel in m_Panels)
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_2;
L_2 = Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_inline((&V_0), Enumerator_get_Current_m2258BF2240920B289D20B45E37675E5EA6C089AB_RuntimeMethod_var);
V_1 = L_2;
// var w = GetItem(queryPath, panel);
String_t* L_3 = ___queryPath0;
Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_4 = V_1;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_5;
L_5 = DebugManager_GetItem_m566B64605B39FCFA874D81BD5FF3EA91826DBF07(__this, L_3, L_4, NULL);
V_2 = L_5;
// if (w != null)
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_6 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_002f_1;
}
}
{
// return w;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_8 = V_2;
V_4 = L_8;
goto IL_004f;
}
IL_002f_1:
{
}
IL_0030_1:
{
// foreach (var panel in m_Panels)
bool L_9;
L_9 = Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C((&V_0), Enumerator_MoveNext_mA29740795A8B4FB08E977F7DE86E684EF88EBF1C_RuntimeMethod_var);
if (L_9)
{
goto IL_0010_1;
}
}
{
goto IL_004a;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_004a:
{
// return null;
V_4 = (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)NULL;
goto IL_004f;
}
IL_004f:
{
// }
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_10 = V_4;
return L_10;
}
}
// UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.DebugManager::GetItem(System.String,UnityEngine.Rendering.DebugUI/IContainer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* DebugManager_GetItem_m566B64605B39FCFA874D81BD5FF3EA91826DBF07 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, String_t* ___queryPath0, RuntimeObject* ___container1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IContainer_tBD9F21C42D4253E306C4EF7CFC72480E0C7C89B5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t61C11008763FAA1A256F99243A90C1BC59BE61A5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_GetEnumerator_m86222380114A614EAB7EEF793AD6C68F17CDF3FB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* V_1 = NULL;
RuntimeObject* V_2 = NULL;
bool V_3 = false;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* V_4 = NULL;
bool V_5 = false;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* V_6 = NULL;
bool V_7 = false;
{
// foreach (var child in container.children)
RuntimeObject* L_0 = ___container1;
NullCheck(L_0);
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_1;
L_1 = InterfaceFuncInvoker0< ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* >::Invoke(0 /* UnityEngine.Rendering.ObservableList`1<UnityEngine.Rendering.DebugUI/Widget> UnityEngine.Rendering.DebugUI/IContainer::get_children() */, IContainer_tBD9F21C42D4253E306C4EF7CFC72480E0C7C89B5_il2cpp_TypeInfo_var, L_0);
NullCheck(L_1);
RuntimeObject* L_2;
L_2 = ObservableList_1_GetEnumerator_m86222380114A614EAB7EEF793AD6C68F17CDF3FB(L_1, ObservableList_1_GetEnumerator_m86222380114A614EAB7EEF793AD6C68F17CDF3FB_RuntimeMethod_var);
V_0 = L_2;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0066:
{// begin finally (depth: 1)
{
RuntimeObject* L_3 = V_0;
if (!L_3)
{
goto IL_0070;
}
}
{
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_4);
}
IL_0070:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_005c_1;
}
IL_0010_1:
{
// foreach (var child in container.children)
RuntimeObject* L_5 = V_0;
NullCheck(L_5);
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_6;
L_6 = InterfaceFuncInvoker0< Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Rendering.DebugUI/Widget>::get_Current() */, IEnumerator_1_t61C11008763FAA1A256F99243A90C1BC59BE61A5_il2cpp_TypeInfo_var, L_5);
V_1 = L_6;
// if (child.queryPath == queryPath)
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_7 = V_1;
NullCheck(L_7);
String_t* L_8;
L_8 = Widget_get_queryPath_mB3729532CECC96E1EC3F3D8BF51ABA50BAEA84C9_inline(L_7, NULL);
String_t* L_9 = ___queryPath0;
bool L_10;
L_10 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_8, L_9, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_002d_1;
}
}
{
// return child;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_12 = V_1;
V_4 = L_12;
goto IL_0076;
}
IL_002d_1:
{
// var containerChild = child as DebugUI.IContainer;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_13 = V_1;
V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_13, IContainer_tBD9F21C42D4253E306C4EF7CFC72480E0C7C89B5_il2cpp_TypeInfo_var));
// if (containerChild != null)
RuntimeObject* L_14 = V_2;
V_5 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_14) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_15 = V_5;
if (!L_15)
{
goto IL_005b_1;
}
}
{
// var w = GetItem(queryPath, containerChild);
String_t* L_16 = ___queryPath0;
RuntimeObject* L_17 = V_2;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_18;
L_18 = DebugManager_GetItem_m566B64605B39FCFA874D81BD5FF3EA91826DBF07(__this, L_16, L_17, NULL);
V_6 = L_18;
// if (w != null)
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_19 = V_6;
V_7 = (bool)((!(((RuntimeObject*)(Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_19) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_20 = V_7;
if (!L_20)
{
goto IL_005a_1;
}
}
{
// return w;
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_21 = V_6;
V_4 = L_21;
goto IL_0076;
}
IL_005a_1:
{
}
IL_005b_1:
{
}
IL_005c_1:
{
// foreach (var child in container.children)
RuntimeObject* L_22 = V_0;
NullCheck(L_22);
bool L_23;
L_23 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_22);
if (L_23)
{
goto IL_0010_1;
}
}
{
goto IL_0071;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0071:
{
// return null;
V_4 = (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)NULL;
goto IL_0076;
}
IL_0076:
{
// }
Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_24 = V_4;
return L_24;
}
}
// System.Void UnityEngine.Rendering.DebugManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager__cctor_m907F8CDAD24776E760732BF95AD18B1D9EC76AEA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1__ctor_mE3EB2B1E9323883EAB57A14BA72B4323118677BA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__81_0_mF78E83BAC51411EEB68F2464ADBEC56485EA5070_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static readonly Lazy<DebugManager> s_Instance = new Lazy<DebugManager>(() => new DebugManager());
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* L_0 = ((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776* L_1 = (Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776*)il2cpp_codegen_object_new(Func_1_tBE8C571EB505D571012E82020E5A94DBFDF74776_il2cpp_TypeInfo_var);
NullCheck(L_1);
Func_1__ctor_m313236EA4AC443DB40B4C27DB536CD59B08E9C21(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__81_0_mF78E83BAC51411EEB68F2464ADBEC56485EA5070_RuntimeMethod_var), NULL);
Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* L_2 = (Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162*)il2cpp_codegen_object_new(Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162_il2cpp_TypeInfo_var);
NullCheck(L_2);
Lazy_1__ctor_mE3EB2B1E9323883EAB57A14BA72B4323118677BA(L_2, L_1, Lazy_1__ctor_mE3EB2B1E9323883EAB57A14BA72B4323118677BA_RuntimeMethod_var);
((DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields*)il2cpp_codegen_static_fields_for(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var))->___s_Instance_14 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields*)il2cpp_codegen_static_fields_for(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var))->___s_Instance_14), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.DebugManager/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mB7CF1D7FA772DAA78896023EC91108D6CE5177E0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* L_0 = (U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2*)il2cpp_codegen_object_new(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m62A49ED74D0D04ED3D1DCB5CFE60143C140CCA32(L_0, NULL);
((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m62A49ED74D0D04ED3D1DCB5CFE60143C140CCA32 (U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager/<>c::<.ctor>b__61_0(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__61_0_m33F5DEA3457FEC99073B87CA24A7E4EA42B04731 (U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* __this, bool ___U3Cp0U3E0, const RuntimeMethod* method)
{
{
// public event Action<bool> onDisplayRuntimeUIChanged = delegate { };
return;
}
}
// System.Void UnityEngine.Rendering.DebugManager/<>c::<.ctor>b__61_1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__61_1_m448398689B057C28EF2102BA9D3BF5E7B51051AF (U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* __this, const RuntimeMethod* method)
{
{
// public event Action onSetDirty = delegate { };
return;
}
}
// UnityEngine.Rendering.DebugManager UnityEngine.Rendering.DebugManager/<>c::<.cctor>b__81_0()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* U3CU3Ec_U3C_cctorU3Eb__81_0_mF78E83BAC51411EEB68F2464ADBEC56485EA5070 (U3CU3Ec_tDA97F21BCD3071CE97B955694723803145D459E2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static readonly Lazy<DebugManager> s_Instance = new Lazy<DebugManager>(() => new DebugManager());
DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0 = (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672*)il2cpp_codegen_object_new(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var);
NullCheck(L_0);
DebugManager__ctor_mF476ADDF14866AE360540BE83717892D259CC38E(L_0, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.DebugActionDesc::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionDesc__ctor_m850B5BC98DC18B58B0F5C7549CF58BF020418010 (DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* __this, const RuntimeMethod* method)
{
{
// public InputAction buttonAction = null;
__this->___buttonAction_0 = (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___buttonAction_0), (void*)(InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD*)NULL);
// public DebugActionRepeatMode repeatMode = DebugActionRepeatMode.Never;
__this->___repeatMode_1 = 0;
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.DebugActionState::get_runningAction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugActionState_get_runningAction_mEB9DCBC3068EB129469ECA0CB23A78ECFB79E738 (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method)
{
{
// internal bool runningAction { get; private set; }
bool L_0 = __this->___U3CrunningActionU3Ek__BackingField_4;
return L_0;
}
}
// System.Void UnityEngine.Rendering.DebugActionState::set_runningAction(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_set_runningAction_mC0CBE1248F7AC3282F94479C272FE840EACE6475 (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool runningAction { get; private set; }
bool L_0 = ___value0;
__this->___U3CrunningActionU3Ek__BackingField_4 = L_0;
return;
}
}
// System.Single UnityEngine.Rendering.DebugActionState::get_actionState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugActionState_get_actionState_m7DF4C910BA8D1EB0A09F67889CAC58E68FF7CA5D (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method)
{
{
// internal float actionState { get; private set; }
float L_0 = __this->___U3CactionStateU3Ek__BackingField_5;
return L_0;
}
}
// System.Void UnityEngine.Rendering.DebugActionState::set_actionState(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_set_actionState_mF8B8936D22509EBB2A75CCBE299A7E689F35F519 (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, float ___value0, const RuntimeMethod* method)
{
{
// internal float actionState { get; private set; }
float L_0 = ___value0;
__this->___U3CactionStateU3Ek__BackingField_5 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.DebugActionState::Trigger(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_Trigger_m6EB1B4962D76B3FC49800703CB441D030515F16D (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, int32_t ___triggerCount0, float ___state1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
// actionState = state;
float L_0 = ___state1;
DebugActionState_set_actionState_mF8B8936D22509EBB2A75CCBE299A7E689F35F519_inline(__this, L_0, NULL);
// runningAction = true;
DebugActionState_set_runningAction_mC0CBE1248F7AC3282F94479C272FE840EACE6475_inline(__this, (bool)1, NULL);
// m_Timer = 0f;
__this->___m_Timer_3 = (0.0f);
// m_TriggerPressedUp = new bool[triggerCount];
int32_t L_1 = ___triggerCount0;
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_2 = (BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4*)(BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4*)SZArrayNew(BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4_il2cpp_TypeInfo_var, (uint32_t)L_1);
__this->___m_TriggerPressedUp_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TriggerPressedUp_2), (void*)L_2);
// for (int i = 0; i < m_TriggerPressedUp.Length; ++i)
V_0 = 0;
goto IL_0039;
}
IL_002c:
{
// m_TriggerPressedUp[i] = false;
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_3 = __this->___m_TriggerPressedUp_2;
int32_t L_4 = V_0;
NullCheck(L_3);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_4), (bool)0);
// for (int i = 0; i < m_TriggerPressedUp.Length; ++i)
int32_t L_5 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_5, 1));
}
IL_0039:
{
// for (int i = 0; i < m_TriggerPressedUp.Length; ++i)
int32_t L_6 = V_0;
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_7 = __this->___m_TriggerPressedUp_2;
NullCheck(L_7);
V_1 = (bool)((((int32_t)L_6) < ((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))))? 1 : 0);
bool L_8 = V_1;
if (L_8)
{
goto IL_002c;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugActionState::TriggerWithButton(UnityEngine.InputSystem.InputAction,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_TriggerWithButton_m55E14EC67214E15DBF4F2119828892DD4E2A90FF (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___action0, float ___state1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReadOnlyArray_1_get_Count_mF499542388380AA211FCBBFC8C4B272447A81B96_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// inputAction = action;
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_0 = ___action0;
__this->___inputAction_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___inputAction_1), (void*)L_0);
// Trigger(action.bindings.Count, state);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = ___action0;
NullCheck(L_1);
ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4 L_2;
L_2 = InputAction_get_bindings_m88182F2EA5781CC756B38FDCC87450F46B1199B6(L_1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = ReadOnlyArray_1_get_Count_mF499542388380AA211FCBBFC8C4B272447A81B96_inline((&V_0), ReadOnlyArray_1_get_Count_mF499542388380AA211FCBBFC8C4B272447A81B96_RuntimeMethod_var);
float L_4 = ___state1;
DebugActionState_Trigger_m6EB1B4962D76B3FC49800703CB441D030515F16D(__this, L_3, L_4, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugActionState::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_Reset_m02AC56B80B3E1D2F6168085671463C739A0DFAB5 (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method)
{
{
// runningAction = false;
DebugActionState_set_runningAction_mC0CBE1248F7AC3282F94479C272FE840EACE6475_inline(__this, (bool)0, NULL);
// m_Timer = 0f;
__this->___m_Timer_3 = (0.0f);
// m_TriggerPressedUp = null;
__this->___m_TriggerPressedUp_2 = (BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TriggerPressedUp_2), (void*)(BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4*)NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugActionState::Update(UnityEngine.Rendering.DebugActionDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState_Update_m9E82525978934996DC1DAE8672E949BD7D6EAB9E (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* ___desc0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* V_5 = NULL;
int32_t V_6 = 0;
bool V_7 = false;
bool V_8 = false;
int32_t G_B13_0 = 0;
int32_t G_B15_0 = 0;
{
// actionState = 0f;
DebugActionState_set_actionState_mF8B8936D22509EBB2A75CCBE299A7E689F35F519_inline(__this, (0.0f), NULL);
// if (m_TriggerPressedUp != null)
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_0 = __this->___m_TriggerPressedUp_2;
V_0 = (bool)((!(((RuntimeObject*)(BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_00d5;
}
}
{
// m_Timer += Time.deltaTime;
float L_2 = __this->___m_Timer_3;
float L_3;
L_3 = Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D(NULL);
__this->___m_Timer_3 = ((float)il2cpp_codegen_add(L_2, L_3));
// for (int i = 0; i < m_TriggerPressedUp.Length; ++i)
V_2 = 0;
goto IL_006c;
}
IL_0034:
{
// if (inputAction != null)
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_4 = __this->___inputAction_1;
V_3 = (bool)((!(((RuntimeObject*)(InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0067;
}
}
{
// m_TriggerPressedUp[i] |= Mathf.Approximately(inputAction.ReadValue<float>(), 0f);
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_6 = __this->___m_TriggerPressedUp_2;
int32_t L_7 = V_2;
NullCheck(L_6);
bool* L_8 = ((L_6)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_7)));
int32_t L_9 = *((uint8_t*)L_8);
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_10 = __this->___inputAction_1;
NullCheck(L_10);
float L_11;
L_11 = InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B(L_10, InputAction_ReadValue_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m37FC749080A83C05777D1F779F38B8A27BAFA97B_RuntimeMethod_var);
bool L_12;
L_12 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_11, (0.0f), NULL);
*((int8_t*)L_8) = (int8_t)((int32_t)(L_9|(int32_t)L_12));
}
IL_0067:
{
// for (int i = 0; i < m_TriggerPressedUp.Length; ++i)
int32_t L_13 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_006c:
{
// for (int i = 0; i < m_TriggerPressedUp.Length; ++i)
int32_t L_14 = V_2;
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_15 = __this->___m_TriggerPressedUp_2;
NullCheck(L_15);
V_4 = (bool)((((int32_t)L_14) < ((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length))))? 1 : 0);
bool L_16 = V_4;
if (L_16)
{
goto IL_0034;
}
}
{
// bool allTriggerUp = true;
V_1 = (bool)1;
// foreach (bool value in m_TriggerPressedUp)
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_17 = __this->___m_TriggerPressedUp_2;
V_5 = L_17;
V_6 = 0;
goto IL_009f;
}
IL_008d:
{
// foreach (bool value in m_TriggerPressedUp)
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_18 = V_5;
int32_t L_19 = V_6;
NullCheck(L_18);
int32_t L_20 = L_19;
uint8_t L_21 = (uint8_t)(L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
V_7 = (bool)L_21;
// allTriggerUp &= value;
bool L_22 = V_1;
bool L_23 = V_7;
V_1 = (bool)((int32_t)((int32_t)L_22&(int32_t)L_23));
int32_t L_24 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add(L_24, 1));
}
IL_009f:
{
// foreach (bool value in m_TriggerPressedUp)
int32_t L_25 = V_6;
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* L_26 = V_5;
NullCheck(L_26);
if ((((int32_t)L_25) < ((int32_t)((int32_t)(((RuntimeArray*)L_26)->max_length)))))
{
goto IL_008d;
}
}
{
// if (allTriggerUp || (m_Timer > desc.repeatDelay && desc.repeatMode == DebugActionRepeatMode.Delay))
bool L_27 = V_1;
if (L_27)
{
goto IL_00c6;
}
}
{
float L_28 = __this->___m_Timer_3;
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_29 = ___desc0;
NullCheck(L_29);
float L_30 = L_29->___repeatDelay_2;
if ((!(((float)L_28) > ((float)L_30))))
{
goto IL_00c3;
}
}
{
DebugActionDesc_tCBBFB7C8CD7C507877731604B0BAC556225822EC* L_31 = ___desc0;
NullCheck(L_31);
int32_t L_32 = L_31->___repeatMode_1;
G_B13_0 = ((((int32_t)L_32) == ((int32_t)1))? 1 : 0);
goto IL_00c4;
}
IL_00c3:
{
G_B13_0 = 0;
}
IL_00c4:
{
G_B15_0 = G_B13_0;
goto IL_00c7;
}
IL_00c6:
{
G_B15_0 = 1;
}
IL_00c7:
{
V_8 = (bool)G_B15_0;
bool L_33 = V_8;
if (!L_33)
{
goto IL_00d4;
}
}
{
// Reset();
DebugActionState_Reset_m02AC56B80B3E1D2F6168085671463C739A0DFAB5(__this, NULL);
}
IL_00d4:
{
}
IL_00d5:
{
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugActionState::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugActionState__ctor_m3C1005EA7D29105C979ECB8FEDBC8114301DFE54 (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.DebugShapes UnityEngine.Rendering.DebugShapes::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* DebugShapes_get_instance_m62A94E93E7E2858686828810507EFF672FB63D09 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* V_1 = NULL;
{
// if (s_Instance == null)
DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* L_0 = ((DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_StaticFields*)il2cpp_codegen_static_fields_for(DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_il2cpp_TypeInfo_var))->___s_Instance_0;
V_0 = (bool)((((RuntimeObject*)(DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
// s_Instance = new DebugShapes();
DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* L_2 = (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905*)il2cpp_codegen_object_new(DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_il2cpp_TypeInfo_var);
NullCheck(L_2);
DebugShapes__ctor_m51B4A41AD0E654D2733C4F03EC777F9A1E97CBBA(L_2, NULL);
((DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_StaticFields*)il2cpp_codegen_static_fields_for(DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_il2cpp_TypeInfo_var))->___s_Instance_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_StaticFields*)il2cpp_codegen_static_fields_for(DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_2);
}
IL_0019:
{
// return s_Instance;
DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* L_3 = ((DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_StaticFields*)il2cpp_codegen_static_fields_for(DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905_il2cpp_TypeInfo_var))->___s_Instance_0;
V_1 = L_3;
goto IL_0021;
}
IL_0021:
{
// }
DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Rendering.DebugShapes::BuildSphere(UnityEngine.Mesh&,System.Single,System.UInt32,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildSphere_m2F8DC6F2C41EC71B78426044CB72C9A901564DB2 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** ___outputMesh0, float ___radius1, uint32_t ___longSubdiv2, uint32_t ___latSubdiv3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugShapes_BuildSphere_m2F8DC6F2C41EC71B78426044CB72C9A901564DB2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
float V_1 = 0.0f;
float V_2 = 0.0f;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_3 = NULL;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_4 = NULL;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t V_7 = 0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_8 = NULL;
int32_t V_9 = 0;
int32_t V_10 = 0;
float V_11 = 0.0f;
float V_12 = 0.0f;
float V_13 = 0.0f;
int32_t V_14 = 0;
float V_15 = 0.0f;
float V_16 = 0.0f;
float V_17 = 0.0f;
bool V_18 = false;
bool V_19 = false;
int32_t V_20 = 0;
bool V_21 = false;
int32_t V_22 = 0;
int32_t V_23 = 0;
bool V_24 = false;
bool V_25 = false;
int32_t V_26 = 0;
bool V_27 = false;
uint32_t V_28 = 0;
uint32_t V_29 = 0;
uint32_t V_30 = 0;
uint32_t V_31 = 0;
bool V_32 = false;
bool V_33 = false;
int32_t V_34 = 0;
bool V_35 = false;
float G_B4_0 = 0.0f;
float G_B3_0 = 0.0f;
int32_t G_B5_0 = 0;
float G_B5_1 = 0.0f;
{
// outputMesh.Clear();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_0 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_0);
NullCheck(L_1);
Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0(L_1, NULL);
// Vector3[] vertices = new Vector3[(longSubdiv + 1) * latSubdiv + 2];
uint32_t L_2 = ___longSubdiv2;
uint32_t L_3 = ___latSubdiv3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(((int32_t)il2cpp_codegen_add((int32_t)L_2, 1)), (int32_t)L_3)), 2)));
V_0 = L_4;
// float _pi = Mathf.PI;
V_1 = (3.14159274f);
// float _2pi = _pi * 2f;
float L_5 = V_1;
V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f)));
// vertices[0] = Vector3.up * radius;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline(NULL);
float L_8 = ___radius1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
L_9 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_7, L_8, NULL);
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_9);
// for (int lat = 0; lat < latSubdiv; lat++)
V_10 = 0;
goto IL_00da;
}
IL_003f:
{
// float a1 = _pi * (float)(lat + 1) / (latSubdiv + 1);
float L_10 = V_1;
int32_t L_11 = V_10;
uint32_t L_12 = ___latSubdiv3;
V_11 = ((float)(((float)il2cpp_codegen_multiply(L_10, ((float)((int32_t)il2cpp_codegen_add(L_11, 1)))))/((float)((double)(uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_12, 1))))));
// float sin1 = Mathf.Sin(a1);
float L_13 = V_11;
float L_14;
L_14 = sinf(L_13);
V_12 = L_14;
// float cos1 = Mathf.Cos(a1);
float L_15 = V_11;
float L_16;
L_16 = cosf(L_15);
V_13 = L_16;
// for (int lon = 0; lon <= longSubdiv; lon++)
V_14 = 0;
goto IL_00c3;
}
IL_0067:
{
// float a2 = _2pi * (float)(lon == longSubdiv ? 0 : lon) / longSubdiv;
float L_17 = V_2;
int32_t L_18 = V_14;
uint32_t L_19 = ___longSubdiv2;
G_B3_0 = L_17;
if ((((int64_t)((int64_t)L_18)) == ((int64_t)((int64_t)(uint64_t)L_19))))
{
G_B4_0 = L_17;
goto IL_0074;
}
}
{
int32_t L_20 = V_14;
G_B5_0 = L_20;
G_B5_1 = G_B3_0;
goto IL_0075;
}
IL_0074:
{
G_B5_0 = 0;
G_B5_1 = G_B4_0;
}
IL_0075:
{
uint32_t L_21 = ___longSubdiv2;
V_15 = ((float)(((float)il2cpp_codegen_multiply(G_B5_1, ((float)G_B5_0)))/((float)((double)(uint32_t)L_21))));
// float sin2 = Mathf.Sin(a2);
float L_22 = V_15;
float L_23;
L_23 = sinf(L_22);
V_16 = L_23;
// float cos2 = Mathf.Cos(a2);
float L_24 = V_15;
float L_25;
L_25 = cosf(L_24);
V_17 = L_25;
// vertices[lon + lat * (longSubdiv + 1) + 1] = new Vector3(sin1 * cos2, cos1, sin1 * sin2) * radius;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_26 = V_0;
int32_t L_27 = V_14;
int32_t L_28 = V_10;
uint32_t L_29 = ___longSubdiv2;
if ((int64_t)(((int64_t)il2cpp_codegen_add(((int64_t)il2cpp_codegen_add(((int64_t)L_27), ((int64_t)il2cpp_codegen_multiply(((int64_t)L_28), ((int64_t)(uint64_t)((uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_29, 1)))))))), ((int64_t)1)))) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), DebugShapes_BuildSphere_m2F8DC6F2C41EC71B78426044CB72C9A901564DB2_RuntimeMethod_var);
float L_30 = V_12;
float L_31 = V_17;
float L_32 = V_13;
float L_33 = V_12;
float L_34 = V_16;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35;
memset((&L_35), 0, sizeof(L_35));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_35), ((float)il2cpp_codegen_multiply(L_30, L_31)), L_32, ((float)il2cpp_codegen_multiply(L_33, L_34)), /*hidden argument*/NULL);
float L_36 = ___radius1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37;
L_37 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_35, L_36, NULL);
NullCheck(L_26);
(L_26)->SetAt(static_cast<il2cpp_array_size_t>(((intptr_t)((int64_t)il2cpp_codegen_add(((int64_t)il2cpp_codegen_add(((int64_t)L_27), ((int64_t)il2cpp_codegen_multiply(((int64_t)L_28), ((int64_t)(uint64_t)((uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_29, 1)))))))), ((int64_t)1))))), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_37);
// for (int lon = 0; lon <= longSubdiv; lon++)
int32_t L_38 = V_14;
V_14 = ((int32_t)il2cpp_codegen_add(L_38, 1));
}
IL_00c3:
{
// for (int lon = 0; lon <= longSubdiv; lon++)
int32_t L_39 = V_14;
uint32_t L_40 = ___longSubdiv2;
V_18 = (bool)((((int32_t)((((int64_t)((int64_t)L_39)) > ((int64_t)((int64_t)(uint64_t)L_40)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_41 = V_18;
if (L_41)
{
goto IL_0067;
}
}
{
// for (int lat = 0; lat < latSubdiv; lat++)
int32_t L_42 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_42, 1));
}
IL_00da:
{
// for (int lat = 0; lat < latSubdiv; lat++)
int32_t L_43 = V_10;
uint32_t L_44 = ___latSubdiv3;
V_19 = (bool)((((int64_t)((int64_t)L_43)) < ((int64_t)((int64_t)(uint64_t)L_44)))? 1 : 0);
bool L_45 = V_19;
if (L_45)
{
goto IL_003f;
}
}
{
// vertices[vertices.Length - 1] = Vector3.up * -radius;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_46 = V_0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_47 = V_0;
NullCheck(L_47);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48;
L_48 = Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline(NULL);
float L_49 = ___radius1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50;
L_50 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_48, ((-L_49)), NULL);
NullCheck(L_46);
(L_46)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_47)->max_length)), 1))), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_50);
// Vector3[] normals = new Vector3[vertices.Length];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_51 = V_0;
NullCheck(L_51);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_52 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)));
V_3 = L_52;
// for (int n = 0; n < vertices.Length; n++)
V_20 = 0;
goto IL_012d;
}
IL_0110:
{
// normals[n] = vertices[n].normalized;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_53 = V_3;
int32_t L_54 = V_20;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_55 = V_0;
int32_t L_56 = V_20;
NullCheck(L_55);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_57;
L_57 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline(((L_55)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_56))), NULL);
NullCheck(L_53);
(L_53)->SetAt(static_cast<il2cpp_array_size_t>(L_54), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_57);
// for (int n = 0; n < vertices.Length; n++)
int32_t L_58 = V_20;
V_20 = ((int32_t)il2cpp_codegen_add(L_58, 1));
}
IL_012d:
{
// for (int n = 0; n < vertices.Length; n++)
int32_t L_59 = V_20;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_60 = V_0;
NullCheck(L_60);
V_21 = (bool)((((int32_t)L_59) < ((int32_t)((int32_t)(((RuntimeArray*)L_60)->max_length))))? 1 : 0);
bool L_61 = V_21;
if (L_61)
{
goto IL_0110;
}
}
{
// Vector2[] uvs = new Vector2[vertices.Length];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_62 = V_0;
NullCheck(L_62);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_63 = (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)SZArrayNew(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_62)->max_length)));
V_4 = L_63;
// uvs[0] = Vector2.up;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_64 = V_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_65;
L_65 = Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA_inline(NULL);
NullCheck(L_64);
(L_64)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_65);
// uvs[uvs.Length - 1] = Vector2.zero;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_66 = V_4;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_67 = V_4;
NullCheck(L_67);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_68;
L_68 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_66);
(L_66)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_67)->max_length)), 1))), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_68);
// for (int lat = 0; lat < latSubdiv; lat++)
V_22 = 0;
goto IL_01c2;
}
IL_0168:
{
// for (int lon = 0; lon <= longSubdiv; lon++)
V_23 = 0;
goto IL_01ab;
}
IL_016e:
{
// uvs[lon + lat * (longSubdiv + 1) + 1] = new Vector2((float)lon / longSubdiv, 1f - (float)(lat + 1) / (latSubdiv + 1));
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_69 = V_4;
int32_t L_70 = V_23;
int32_t L_71 = V_22;
uint32_t L_72 = ___longSubdiv2;
if ((int64_t)(((int64_t)il2cpp_codegen_add(((int64_t)il2cpp_codegen_add(((int64_t)L_70), ((int64_t)il2cpp_codegen_multiply(((int64_t)L_71), ((int64_t)(uint64_t)((uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_72, 1)))))))), ((int64_t)1)))) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), DebugShapes_BuildSphere_m2F8DC6F2C41EC71B78426044CB72C9A901564DB2_RuntimeMethod_var);
int32_t L_73 = V_23;
uint32_t L_74 = ___longSubdiv2;
int32_t L_75 = V_22;
uint32_t L_76 = ___latSubdiv3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_77;
memset((&L_77), 0, sizeof(L_77));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_77), ((float)(((float)L_73)/((float)((double)(uint32_t)L_74)))), ((float)il2cpp_codegen_subtract((1.0f), ((float)(((float)((int32_t)il2cpp_codegen_add(L_75, 1)))/((float)((double)(uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_76, 1)))))))), /*hidden argument*/NULL);
NullCheck(L_69);
(L_69)->SetAt(static_cast<il2cpp_array_size_t>(((intptr_t)((int64_t)il2cpp_codegen_add(((int64_t)il2cpp_codegen_add(((int64_t)L_70), ((int64_t)il2cpp_codegen_multiply(((int64_t)L_71), ((int64_t)(uint64_t)((uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_72, 1)))))))), ((int64_t)1))))), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_77);
// for (int lon = 0; lon <= longSubdiv; lon++)
int32_t L_78 = V_23;
V_23 = ((int32_t)il2cpp_codegen_add(L_78, 1));
}
IL_01ab:
{
// for (int lon = 0; lon <= longSubdiv; lon++)
int32_t L_79 = V_23;
uint32_t L_80 = ___longSubdiv2;
V_24 = (bool)((((int32_t)((((int64_t)((int64_t)L_79)) > ((int64_t)((int64_t)(uint64_t)L_80)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_81 = V_24;
if (L_81)
{
goto IL_016e;
}
}
{
// for (int lat = 0; lat < latSubdiv; lat++)
int32_t L_82 = V_22;
V_22 = ((int32_t)il2cpp_codegen_add(L_82, 1));
}
IL_01c2:
{
// for (int lat = 0; lat < latSubdiv; lat++)
int32_t L_83 = V_22;
uint32_t L_84 = ___latSubdiv3;
V_25 = (bool)((((int64_t)((int64_t)L_83)) < ((int64_t)((int64_t)(uint64_t)L_84)))? 1 : 0);
bool L_85 = V_25;
if (L_85)
{
goto IL_0168;
}
}
{
// int nbFaces = vertices.Length;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_86 = V_0;
NullCheck(L_86);
V_5 = ((int32_t)(((RuntimeArray*)L_86)->max_length));
// int nbTriangles = nbFaces * 2;
int32_t L_87 = V_5;
V_6 = ((int32_t)il2cpp_codegen_multiply(L_87, 2));
// int nbIndexes = nbTriangles * 3;
int32_t L_88 = V_6;
V_7 = ((int32_t)il2cpp_codegen_multiply(L_88, 3));
// int[] triangles = new int[nbIndexes];
int32_t L_89 = V_7;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_90 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)L_89);
V_8 = L_90;
// int i = 0;
V_9 = 0;
// for (int lon = 0; lon < longSubdiv; lon++)
V_26 = 0;
goto IL_0221;
}
IL_01f2:
{
// triangles[i++] = lon + 2;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_91 = V_8;
int32_t L_92 = V_9;
int32_t L_93 = L_92;
V_9 = ((int32_t)il2cpp_codegen_add(L_93, 1));
int32_t L_94 = V_26;
NullCheck(L_91);
(L_91)->SetAt(static_cast<il2cpp_array_size_t>(L_93), (int32_t)((int32_t)il2cpp_codegen_add(L_94, 2)));
// triangles[i++] = lon + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_95 = V_8;
int32_t L_96 = V_9;
int32_t L_97 = L_96;
V_9 = ((int32_t)il2cpp_codegen_add(L_97, 1));
int32_t L_98 = V_26;
NullCheck(L_95);
(L_95)->SetAt(static_cast<il2cpp_array_size_t>(L_97), (int32_t)((int32_t)il2cpp_codegen_add(L_98, 1)));
// triangles[i++] = 0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_99 = V_8;
int32_t L_100 = V_9;
int32_t L_101 = L_100;
V_9 = ((int32_t)il2cpp_codegen_add(L_101, 1));
NullCheck(L_99);
(L_99)->SetAt(static_cast<il2cpp_array_size_t>(L_101), (int32_t)0);
// for (int lon = 0; lon < longSubdiv; lon++)
int32_t L_102 = V_26;
V_26 = ((int32_t)il2cpp_codegen_add(L_102, 1));
}
IL_0221:
{
// for (int lon = 0; lon < longSubdiv; lon++)
int32_t L_103 = V_26;
uint32_t L_104 = ___longSubdiv2;
V_27 = (bool)((((int64_t)((int64_t)L_103)) < ((int64_t)((int64_t)(uint64_t)L_104)))? 1 : 0);
bool L_105 = V_27;
if (L_105)
{
goto IL_01f2;
}
}
{
// for (uint lat = 0; lat < latSubdiv - 1; lat++)
V_28 = 0;
goto IL_02b9;
}
IL_0236:
{
// for (uint lon = 0; lon < longSubdiv; lon++)
V_29 = 0;
goto IL_02a7;
}
IL_023c:
{
// uint current = lon + lat * (longSubdiv + 1) + 1;
uint32_t L_106 = V_29;
uint32_t L_107 = V_28;
uint32_t L_108 = ___longSubdiv2;
V_30 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add((int32_t)L_106, ((int32_t)il2cpp_codegen_multiply((int32_t)L_107, ((int32_t)il2cpp_codegen_add((int32_t)L_108, 1)))))), 1));
// uint next = current + longSubdiv + 1;
uint32_t L_109 = V_30;
uint32_t L_110 = ___longSubdiv2;
V_31 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add((int32_t)L_109, (int32_t)L_110)), 1));
// triangles[i++] = (int)current;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_111 = V_8;
int32_t L_112 = V_9;
int32_t L_113 = L_112;
V_9 = ((int32_t)il2cpp_codegen_add(L_113, 1));
uint32_t L_114 = V_30;
NullCheck(L_111);
(L_111)->SetAt(static_cast<il2cpp_array_size_t>(L_113), (int32_t)L_114);
// triangles[i++] = (int)current + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_115 = V_8;
int32_t L_116 = V_9;
int32_t L_117 = L_116;
V_9 = ((int32_t)il2cpp_codegen_add(L_117, 1));
uint32_t L_118 = V_30;
NullCheck(L_115);
(L_115)->SetAt(static_cast<il2cpp_array_size_t>(L_117), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_118, 1)));
// triangles[i++] = (int)next + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_119 = V_8;
int32_t L_120 = V_9;
int32_t L_121 = L_120;
V_9 = ((int32_t)il2cpp_codegen_add(L_121, 1));
uint32_t L_122 = V_31;
NullCheck(L_119);
(L_119)->SetAt(static_cast<il2cpp_array_size_t>(L_121), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_122, 1)));
// triangles[i++] = (int)current;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_123 = V_8;
int32_t L_124 = V_9;
int32_t L_125 = L_124;
V_9 = ((int32_t)il2cpp_codegen_add(L_125, 1));
uint32_t L_126 = V_30;
NullCheck(L_123);
(L_123)->SetAt(static_cast<il2cpp_array_size_t>(L_125), (int32_t)L_126);
// triangles[i++] = (int)next + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_127 = V_8;
int32_t L_128 = V_9;
int32_t L_129 = L_128;
V_9 = ((int32_t)il2cpp_codegen_add(L_129, 1));
uint32_t L_130 = V_31;
NullCheck(L_127);
(L_127)->SetAt(static_cast<il2cpp_array_size_t>(L_129), (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_130, 1)));
// triangles[i++] = (int)next;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_131 = V_8;
int32_t L_132 = V_9;
int32_t L_133 = L_132;
V_9 = ((int32_t)il2cpp_codegen_add(L_133, 1));
uint32_t L_134 = V_31;
NullCheck(L_131);
(L_131)->SetAt(static_cast<il2cpp_array_size_t>(L_133), (int32_t)L_134);
// for (uint lon = 0; lon < longSubdiv; lon++)
uint32_t L_135 = V_29;
V_29 = ((int32_t)il2cpp_codegen_add((int32_t)L_135, 1));
}
IL_02a7:
{
// for (uint lon = 0; lon < longSubdiv; lon++)
uint32_t L_136 = V_29;
uint32_t L_137 = ___longSubdiv2;
V_32 = (bool)((!(((uint32_t)L_136) >= ((uint32_t)L_137)))? 1 : 0);
bool L_138 = V_32;
if (L_138)
{
goto IL_023c;
}
}
{
// for (uint lat = 0; lat < latSubdiv - 1; lat++)
uint32_t L_139 = V_28;
V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_139, 1));
}
IL_02b9:
{
// for (uint lat = 0; lat < latSubdiv - 1; lat++)
uint32_t L_140 = V_28;
uint32_t L_141 = ___latSubdiv3;
V_33 = (bool)((!(((uint32_t)L_140) >= ((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_141, 1)))))? 1 : 0);
bool L_142 = V_33;
if (L_142)
{
goto IL_0236;
}
}
{
// for (int lon = 0; lon < longSubdiv; lon++)
V_34 = 0;
goto IL_030e;
}
IL_02cf:
{
// triangles[i++] = vertices.Length - 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_143 = V_8;
int32_t L_144 = V_9;
int32_t L_145 = L_144;
V_9 = ((int32_t)il2cpp_codegen_add(L_145, 1));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_146 = V_0;
NullCheck(L_146);
NullCheck(L_143);
(L_143)->SetAt(static_cast<il2cpp_array_size_t>(L_145), (int32_t)((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_146)->max_length)), 1)));
// triangles[i++] = vertices.Length - (lon + 2) - 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_147 = V_8;
int32_t L_148 = V_9;
int32_t L_149 = L_148;
V_9 = ((int32_t)il2cpp_codegen_add(L_149, 1));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_150 = V_0;
NullCheck(L_150);
int32_t L_151 = V_34;
NullCheck(L_147);
(L_147)->SetAt(static_cast<il2cpp_array_size_t>(L_149), (int32_t)((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_150)->max_length)), ((int32_t)il2cpp_codegen_add(L_151, 2)))), 1)));
// triangles[i++] = vertices.Length - (lon + 1) - 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_152 = V_8;
int32_t L_153 = V_9;
int32_t L_154 = L_153;
V_9 = ((int32_t)il2cpp_codegen_add(L_154, 1));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_155 = V_0;
NullCheck(L_155);
int32_t L_156 = V_34;
NullCheck(L_152);
(L_152)->SetAt(static_cast<il2cpp_array_size_t>(L_154), (int32_t)((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_155)->max_length)), ((int32_t)il2cpp_codegen_add(L_156, 1)))), 1)));
// for (int lon = 0; lon < longSubdiv; lon++)
int32_t L_157 = V_34;
V_34 = ((int32_t)il2cpp_codegen_add(L_157, 1));
}
IL_030e:
{
// for (int lon = 0; lon < longSubdiv; lon++)
int32_t L_158 = V_34;
uint32_t L_159 = ___longSubdiv2;
V_35 = (bool)((((int64_t)((int64_t)L_158)) < ((int64_t)((int64_t)(uint64_t)L_159)))? 1 : 0);
bool L_160 = V_35;
if (L_160)
{
goto IL_02cf;
}
}
{
// outputMesh.vertices = vertices;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_161 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_162 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_161);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_163 = V_0;
NullCheck(L_162);
Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_162, L_163, NULL);
// outputMesh.normals = normals;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_164 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_165 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_164);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_166 = V_3;
NullCheck(L_165);
Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B(L_165, L_166, NULL);
// outputMesh.uv = uvs;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_167 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_168 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_167);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_169 = V_4;
NullCheck(L_168);
Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617(L_168, L_169, NULL);
// outputMesh.triangles = triangles;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_170 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_171 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_170);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_172 = V_8;
NullCheck(L_171);
Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B(L_171, L_172, NULL);
// outputMesh.RecalculateBounds();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_173 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_174 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_173);
NullCheck(L_174);
Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B(L_174, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugShapes::BuildBox(UnityEngine.Mesh&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildBox_m32A28AE9D970EC49A14B27E8304E3036F9585A78 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** ___outputMesh0, float ___length1, float ___width2, float ___height3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_tC0CFE0E72EA6AEB9FDCA54EF2234CE64CE60C772____BDFF4BF48DBC7214A392CF884F7F2A6073CCDB77CA3EB11BEBB93DA8ED8B2158_0_FieldInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3;
memset((&V_3), 0, sizeof(V_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_4;
memset((&V_4), 0, sizeof(V_4));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
memset((&V_5), 0, sizeof(V_5));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_6;
memset((&V_6), 0, sizeof(V_6));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_7;
memset((&V_7), 0, sizeof(V_7));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_8 = NULL;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_9;
memset((&V_9), 0, sizeof(V_9));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_10;
memset((&V_10), 0, sizeof(V_10));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_11;
memset((&V_11), 0, sizeof(V_11));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_12;
memset((&V_12), 0, sizeof(V_12));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_13;
memset((&V_13), 0, sizeof(V_13));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_14;
memset((&V_14), 0, sizeof(V_14));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_15 = NULL;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_16;
memset((&V_16), 0, sizeof(V_16));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_17;
memset((&V_17), 0, sizeof(V_17));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_18;
memset((&V_18), 0, sizeof(V_18));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_19;
memset((&V_19), 0, sizeof(V_19));
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_20 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_21 = NULL;
{
// outputMesh.Clear();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_0 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_0);
NullCheck(L_1);
Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0(L_1, NULL);
// Vector3 p0 = new Vector3(-length * .5f, -width * .5f, height * .5f);
float L_2 = ___length1;
float L_3 = ___width2;
float L_4 = ___height3;
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_0), ((float)il2cpp_codegen_multiply(((-L_2)), (0.5f))), ((float)il2cpp_codegen_multiply(((-L_3)), (0.5f))), ((float)il2cpp_codegen_multiply(L_4, (0.5f))), NULL);
// Vector3 p1 = new Vector3(length * .5f, -width * .5f, height * .5f);
float L_5 = ___length1;
float L_6 = ___width2;
float L_7 = ___height3;
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_1), ((float)il2cpp_codegen_multiply(L_5, (0.5f))), ((float)il2cpp_codegen_multiply(((-L_6)), (0.5f))), ((float)il2cpp_codegen_multiply(L_7, (0.5f))), NULL);
// Vector3 p2 = new Vector3(length * .5f, -width * .5f, -height * .5f);
float L_8 = ___length1;
float L_9 = ___width2;
float L_10 = ___height3;
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_2), ((float)il2cpp_codegen_multiply(L_8, (0.5f))), ((float)il2cpp_codegen_multiply(((-L_9)), (0.5f))), ((float)il2cpp_codegen_multiply(((-L_10)), (0.5f))), NULL);
// Vector3 p3 = new Vector3(-length * .5f, -width * .5f, -height * .5f);
float L_11 = ___length1;
float L_12 = ___width2;
float L_13 = ___height3;
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_3), ((float)il2cpp_codegen_multiply(((-L_11)), (0.5f))), ((float)il2cpp_codegen_multiply(((-L_12)), (0.5f))), ((float)il2cpp_codegen_multiply(((-L_13)), (0.5f))), NULL);
// Vector3 p4 = new Vector3(-length * .5f, width * .5f, height * .5f);
float L_14 = ___length1;
float L_15 = ___width2;
float L_16 = ___height3;
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_4), ((float)il2cpp_codegen_multiply(((-L_14)), (0.5f))), ((float)il2cpp_codegen_multiply(L_15, (0.5f))), ((float)il2cpp_codegen_multiply(L_16, (0.5f))), NULL);
// Vector3 p5 = new Vector3(length * .5f, width * .5f, height * .5f);
float L_17 = ___length1;
float L_18 = ___width2;
float L_19 = ___height3;
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_5), ((float)il2cpp_codegen_multiply(L_17, (0.5f))), ((float)il2cpp_codegen_multiply(L_18, (0.5f))), ((float)il2cpp_codegen_multiply(L_19, (0.5f))), NULL);
// Vector3 p6 = new Vector3(length * .5f, width * .5f, -height * .5f);
float L_20 = ___length1;
float L_21 = ___width2;
float L_22 = ___height3;
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_6), ((float)il2cpp_codegen_multiply(L_20, (0.5f))), ((float)il2cpp_codegen_multiply(L_21, (0.5f))), ((float)il2cpp_codegen_multiply(((-L_22)), (0.5f))), NULL);
// Vector3 p7 = new Vector3(-length * .5f, width * .5f, -height * .5f);
float L_23 = ___length1;
float L_24 = ___width2;
float L_25 = ___height3;
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&V_7), ((float)il2cpp_codegen_multiply(((-L_23)), (0.5f))), ((float)il2cpp_codegen_multiply(L_24, (0.5f))), ((float)il2cpp_codegen_multiply(((-L_25)), (0.5f))), NULL);
// Vector3[] vertices = new Vector3[]
// {
// // Bottom
// p0, p1, p2, p3,
// // Left
// p7, p4, p0, p3,
// // Front
// p4, p5, p1, p0,
// // Back
// p6, p7, p3, p2,
// // Right
// p5, p6, p2, p1,
// // Top
// p7, p6, p5, p4
// };
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_26 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_27 = L_26;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_0;
NullCheck(L_27);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_28);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_29 = L_27;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_1;
NullCheck(L_29);
(L_29)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_30);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_31 = L_29;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32 = V_2;
NullCheck(L_31);
(L_31)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_32);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_33 = L_31;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_3;
NullCheck(L_33);
(L_33)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_34);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_35 = L_33;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36 = V_7;
NullCheck(L_35);
(L_35)->SetAt(static_cast<il2cpp_array_size_t>(4), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_36);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_37 = L_35;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38 = V_4;
NullCheck(L_37);
(L_37)->SetAt(static_cast<il2cpp_array_size_t>(5), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_38);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_39 = L_37;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40 = V_0;
NullCheck(L_39);
(L_39)->SetAt(static_cast<il2cpp_array_size_t>(6), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_40);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_41 = L_39;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42 = V_3;
NullCheck(L_41);
(L_41)->SetAt(static_cast<il2cpp_array_size_t>(7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_42);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_43 = L_41;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44 = V_4;
NullCheck(L_43);
(L_43)->SetAt(static_cast<il2cpp_array_size_t>(8), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_44);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_45 = L_43;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46 = V_5;
NullCheck(L_45);
(L_45)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_46);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_47 = L_45;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48 = V_1;
NullCheck(L_47);
(L_47)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_48);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_49 = L_47;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50 = V_0;
NullCheck(L_49);
(L_49)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_50);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_51 = L_49;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52 = V_6;
NullCheck(L_51);
(L_51)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_52);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_53 = L_51;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_7;
NullCheck(L_53);
(L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_54);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_55 = L_53;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56 = V_3;
NullCheck(L_55);
(L_55)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_56);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_57 = L_55;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58 = V_2;
NullCheck(L_57);
(L_57)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_58);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_59 = L_57;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60 = V_5;
NullCheck(L_59);
(L_59)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_60);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_61 = L_59;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_62 = V_6;
NullCheck(L_61);
(L_61)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_62);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_63 = L_61;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64 = V_2;
NullCheck(L_63);
(L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)18)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_64);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_65 = L_63;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_66 = V_1;
NullCheck(L_65);
(L_65)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)19)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_66);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_67 = L_65;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_68 = V_7;
NullCheck(L_67);
(L_67)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)20)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_68);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_69 = L_67;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70 = V_6;
NullCheck(L_69);
(L_69)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)21)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_70);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_71 = L_69;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_72 = V_5;
NullCheck(L_71);
(L_71)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)22)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_72);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_73 = L_71;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_74 = V_4;
NullCheck(L_73);
(L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)23)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_74);
V_8 = L_73;
// Vector3 up = Vector3.up;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_75;
L_75 = Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline(NULL);
V_9 = L_75;
// Vector3 down = Vector3.down;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_76;
L_76 = Vector3_get_down_m19EB5B5B0EDFE9C272BD7BCC6923C4A9D616F771_inline(NULL);
V_10 = L_76;
// Vector3 front = Vector3.forward;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_77;
L_77 = Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline(NULL);
V_11 = L_77;
// Vector3 back = Vector3.back;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_78;
L_78 = Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A_inline(NULL);
V_12 = L_78;
// Vector3 left = Vector3.left;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_79;
L_79 = Vector3_get_left_mA75C525C1E78B5BB99E9B7A63EF68C731043FE18_inline(NULL);
V_13 = L_79;
// Vector3 right = Vector3.right;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_80;
L_80 = Vector3_get_right_m13B7C3EAA64DC921EC23346C56A5A597B5481FF5_inline(NULL);
V_14 = L_80;
// Vector3[] normales = new Vector3[]
// {
// // Bottom
// down, down, down, down,
// // Left
// left, left, left, left,
// // Front
// front, front, front, front,
// // Back
// back, back, back, back,
// // Right
// right, right, right, right,
// // Top
// up, up, up, up
// };
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_81 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24));
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_82 = L_81;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83 = V_10;
NullCheck(L_82);
(L_82)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_83);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_84 = L_82;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_85 = V_10;
NullCheck(L_84);
(L_84)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_85);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_86 = L_84;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_87 = V_10;
NullCheck(L_86);
(L_86)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_87);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_88 = L_86;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_89 = V_10;
NullCheck(L_88);
(L_88)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_89);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_90 = L_88;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_91 = V_13;
NullCheck(L_90);
(L_90)->SetAt(static_cast<il2cpp_array_size_t>(4), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_91);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_92 = L_90;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_93 = V_13;
NullCheck(L_92);
(L_92)->SetAt(static_cast<il2cpp_array_size_t>(5), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_93);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_94 = L_92;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95 = V_13;
NullCheck(L_94);
(L_94)->SetAt(static_cast<il2cpp_array_size_t>(6), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_95);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_96 = L_94;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_97 = V_13;
NullCheck(L_96);
(L_96)->SetAt(static_cast<il2cpp_array_size_t>(7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_97);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_98 = L_96;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_99 = V_11;
NullCheck(L_98);
(L_98)->SetAt(static_cast<il2cpp_array_size_t>(8), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_99);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_100 = L_98;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_101 = V_11;
NullCheck(L_100);
(L_100)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_101);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_102 = L_100;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_103 = V_11;
NullCheck(L_102);
(L_102)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_103);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_104 = L_102;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_105 = V_11;
NullCheck(L_104);
(L_104)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_105);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_106 = L_104;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_107 = V_12;
NullCheck(L_106);
(L_106)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_107);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_108 = L_106;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_109 = V_12;
NullCheck(L_108);
(L_108)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_109);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_110 = L_108;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_111 = V_12;
NullCheck(L_110);
(L_110)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_111);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_112 = L_110;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_113 = V_12;
NullCheck(L_112);
(L_112)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_113);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_114 = L_112;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_115 = V_14;
NullCheck(L_114);
(L_114)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_115);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_116 = L_114;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_117 = V_14;
NullCheck(L_116);
(L_116)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_117);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_118 = L_116;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_119 = V_14;
NullCheck(L_118);
(L_118)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)18)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_119);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_120 = L_118;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_121 = V_14;
NullCheck(L_120);
(L_120)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)19)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_121);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_122 = L_120;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_123 = V_9;
NullCheck(L_122);
(L_122)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)20)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_123);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_124 = L_122;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_125 = V_9;
NullCheck(L_124);
(L_124)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)21)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_125);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_126 = L_124;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_127 = V_9;
NullCheck(L_126);
(L_126)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)22)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_127);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_128 = L_126;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_129 = V_9;
NullCheck(L_128);
(L_128)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)23)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_129);
V_15 = L_128;
// Vector2 _00 = new Vector2(0f, 0f);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_16), (0.0f), (0.0f), NULL);
// Vector2 _10 = new Vector2(1f, 0f);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_17), (1.0f), (0.0f), NULL);
// Vector2 _01 = new Vector2(0f, 1f);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_18), (0.0f), (1.0f), NULL);
// Vector2 _11 = new Vector2(1f, 1f);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_19), (1.0f), (1.0f), NULL);
// Vector2[] uvs = new Vector2[]
// {
// // Bottom
// _11, _01, _00, _10,
// // Left
// _11, _01, _00, _10,
// // Front
// _11, _01, _00, _10,
// // Back
// _11, _01, _00, _10,
// // Right
// _11, _01, _00, _10,
// // Top
// _11, _01, _00, _10,
// };
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_130 = (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)SZArrayNew(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24));
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_131 = L_130;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_132 = V_19;
NullCheck(L_131);
(L_131)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_132);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_133 = L_131;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_134 = V_18;
NullCheck(L_133);
(L_133)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_134);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_135 = L_133;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_136 = V_16;
NullCheck(L_135);
(L_135)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_136);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_137 = L_135;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_138 = V_17;
NullCheck(L_137);
(L_137)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_138);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_139 = L_137;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_140 = V_19;
NullCheck(L_139);
(L_139)->SetAt(static_cast<il2cpp_array_size_t>(4), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_140);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_141 = L_139;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_142 = V_18;
NullCheck(L_141);
(L_141)->SetAt(static_cast<il2cpp_array_size_t>(5), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_142);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_143 = L_141;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_144 = V_16;
NullCheck(L_143);
(L_143)->SetAt(static_cast<il2cpp_array_size_t>(6), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_144);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_145 = L_143;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_146 = V_17;
NullCheck(L_145);
(L_145)->SetAt(static_cast<il2cpp_array_size_t>(7), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_146);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_147 = L_145;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_148 = V_19;
NullCheck(L_147);
(L_147)->SetAt(static_cast<il2cpp_array_size_t>(8), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_148);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_149 = L_147;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_150 = V_18;
NullCheck(L_149);
(L_149)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_150);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_151 = L_149;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_152 = V_16;
NullCheck(L_151);
(L_151)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_152);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_153 = L_151;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_154 = V_17;
NullCheck(L_153);
(L_153)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_154);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_155 = L_153;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_156 = V_19;
NullCheck(L_155);
(L_155)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_156);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_157 = L_155;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_158 = V_18;
NullCheck(L_157);
(L_157)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_158);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_159 = L_157;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_160 = V_16;
NullCheck(L_159);
(L_159)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_160);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_161 = L_159;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_162 = V_17;
NullCheck(L_161);
(L_161)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_162);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_163 = L_161;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_164 = V_19;
NullCheck(L_163);
(L_163)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_164);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_165 = L_163;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_166 = V_18;
NullCheck(L_165);
(L_165)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_166);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_167 = L_165;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_168 = V_16;
NullCheck(L_167);
(L_167)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)18)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_168);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_169 = L_167;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_170 = V_17;
NullCheck(L_169);
(L_169)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)19)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_170);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_171 = L_169;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_172 = V_19;
NullCheck(L_171);
(L_171)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)20)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_172);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_173 = L_171;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_174 = V_18;
NullCheck(L_173);
(L_173)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)21)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_174);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_175 = L_173;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_176 = V_16;
NullCheck(L_175);
(L_175)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)22)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_176);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_177 = L_175;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_178 = V_17;
NullCheck(L_177);
(L_177)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)23)), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_178);
V_20 = L_177;
// int[] triangles = new int[]
// {
// // Bottom
// 3, 1, 0,
// 3, 2, 1,
// // Left
// 3 + 4 * 1, 1 + 4 * 1, 0 + 4 * 1,
// 3 + 4 * 1, 2 + 4 * 1, 1 + 4 * 1,
// // Front
// 3 + 4 * 2, 1 + 4 * 2, 0 + 4 * 2,
// 3 + 4 * 2, 2 + 4 * 2, 1 + 4 * 2,
// // Back
// 3 + 4 * 3, 1 + 4 * 3, 0 + 4 * 3,
// 3 + 4 * 3, 2 + 4 * 3, 1 + 4 * 3,
// // Right
// 3 + 4 * 4, 1 + 4 * 4, 0 + 4 * 4,
// 3 + 4 * 4, 2 + 4 * 4, 1 + 4 * 4,
// // Top
// 3 + 4 * 5, 1 + 4 * 5, 0 + 4 * 5,
// 3 + 4 * 5, 2 + 4 * 5, 1 + 4 * 5,
// };
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_179 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)36));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_180 = L_179;
RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 L_181 = { reinterpret_cast<intptr_t> (U3CPrivateImplementationDetailsU3E_tC0CFE0E72EA6AEB9FDCA54EF2234CE64CE60C772____BDFF4BF48DBC7214A392CF884F7F2A6073CCDB77CA3EB11BEBB93DA8ED8B2158_0_FieldInfo_var) };
RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF((RuntimeArray*)L_180, L_181, NULL);
V_21 = L_180;
// outputMesh.vertices = vertices;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_182 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_183 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_182);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_184 = V_8;
NullCheck(L_183);
Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_183, L_184, NULL);
// outputMesh.normals = normales;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_185 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_186 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_185);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_187 = V_15;
NullCheck(L_186);
Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B(L_186, L_187, NULL);
// outputMesh.uv = uvs;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_188 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_189 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_188);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_190 = V_20;
NullCheck(L_189);
Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617(L_189, L_190, NULL);
// outputMesh.triangles = triangles;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_191 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_192 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_191);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_193 = V_21;
NullCheck(L_192);
Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B(L_192, L_193, NULL);
// outputMesh.RecalculateBounds();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_194 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_195 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_194);
NullCheck(L_195);
Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B(L_195, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugShapes::BuildCone(UnityEngine.Mesh&,System.Single,System.Single,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildCone_m3B10CB0169CB29F6E7D9B9BFB118FD7533DD0C34 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** ___outputMesh0, float ___height1, float ___topRadius2, float ___bottomRadius3, int32_t ___nbSides4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_1 = NULL;
int32_t V_2 = 0;
float V_3 = 0.0f;
int32_t V_4 = 0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_5 = NULL;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_6 = NULL;
int32_t V_7 = 0;
int32_t V_8 = 0;
int32_t V_9 = 0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_10 = NULL;
int32_t V_11 = 0;
int32_t V_12 = 0;
float V_13 = 0.0f;
bool V_14 = false;
float V_15 = 0.0f;
bool V_16 = false;
float V_17 = 0.0f;
bool V_18 = false;
bool V_19 = false;
bool V_20 = false;
float V_21 = 0.0f;
float V_22 = 0.0f;
float V_23 = 0.0f;
bool V_24 = false;
float V_25 = 0.0f;
bool V_26 = false;
float V_27 = 0.0f;
bool V_28 = false;
float V_29 = 0.0f;
bool V_30 = false;
bool V_31 = false;
bool V_32 = false;
bool V_33 = false;
{
// outputMesh.Clear();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_0 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_0);
NullCheck(L_1);
Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0(L_1, NULL);
// int nbVerticesCap = nbSides + 1;
int32_t L_2 = ___nbSides4;
V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1));
// Vector3[] vertices = new Vector3[nbVerticesCap + nbVerticesCap + nbSides * 2 + 2];
int32_t L_3 = V_0;
int32_t L_4 = V_0;
int32_t L_5 = ___nbSides4;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(L_3, L_4)), ((int32_t)il2cpp_codegen_multiply(L_5, 2)))), 2)));
V_1 = L_6;
// int vert = 0;
V_2 = 0;
// float _2pi = Mathf.PI * 2f;
V_3 = (6.28318548f);
// vertices[vert++] = new Vector3(0f, 0f, 0f);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_7 = V_1;
int32_t L_8 = V_2;
int32_t L_9 = L_8;
V_2 = ((int32_t)il2cpp_codegen_add(L_9, 1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
memset((&L_10), 0, sizeof(L_10));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_10), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_7);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_9), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_10);
goto IL_007c;
}
IL_0047:
{
// float rad = (float)vert / nbSides * _2pi;
int32_t L_11 = V_2;
int32_t L_12 = ___nbSides4;
float L_13 = V_3;
V_13 = ((float)il2cpp_codegen_multiply(((float)(((float)L_11)/((float)L_12))), L_13));
// vertices[vert] = new Vector3(Mathf.Sin(rad) * bottomRadius, Mathf.Cos(rad) * bottomRadius, 0f);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_14 = V_1;
int32_t L_15 = V_2;
float L_16 = V_13;
float L_17;
L_17 = sinf(L_16);
float L_18 = ___bottomRadius3;
float L_19 = V_13;
float L_20;
L_20 = cosf(L_19);
float L_21 = ___bottomRadius3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_22), ((float)il2cpp_codegen_multiply(L_17, L_18)), ((float)il2cpp_codegen_multiply(L_20, L_21)), (0.0f), /*hidden argument*/NULL);
NullCheck(L_14);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(L_15), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_22);
// vert++;
int32_t L_23 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_23, 1));
}
IL_007c:
{
// while (vert <= nbSides)
int32_t L_24 = V_2;
int32_t L_25 = ___nbSides4;
V_14 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)L_25))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_26 = V_14;
if (L_26)
{
goto IL_0047;
}
}
{
// vertices[vert++] = new Vector3(0f, 0f, height);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_27 = V_1;
int32_t L_28 = V_2;
int32_t L_29 = L_28;
V_2 = ((int32_t)il2cpp_codegen_add(L_29, 1));
float L_30 = ___height1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31;
memset((&L_31), 0, sizeof(L_31));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_31), (0.0f), (0.0f), L_30, /*hidden argument*/NULL);
NullCheck(L_27);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(L_29), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_31);
goto IL_00db;
}
IL_00a7:
{
// float rad = (float)(vert - nbSides - 1) / nbSides * _2pi;
int32_t L_32 = V_2;
int32_t L_33 = ___nbSides4;
int32_t L_34 = ___nbSides4;
float L_35 = V_3;
V_15 = ((float)il2cpp_codegen_multiply(((float)(((float)((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_subtract(L_32, L_33)), 1)))/((float)L_34))), L_35));
// vertices[vert] = new Vector3(Mathf.Sin(rad) * topRadius, Mathf.Cos(rad) * topRadius, height);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_36 = V_1;
int32_t L_37 = V_2;
float L_38 = V_15;
float L_39;
L_39 = sinf(L_38);
float L_40 = ___topRadius2;
float L_41 = V_15;
float L_42;
L_42 = cosf(L_41);
float L_43 = ___topRadius2;
float L_44 = ___height1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45;
memset((&L_45), 0, sizeof(L_45));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_45), ((float)il2cpp_codegen_multiply(L_39, L_40)), ((float)il2cpp_codegen_multiply(L_42, L_43)), L_44, /*hidden argument*/NULL);
NullCheck(L_36);
(L_36)->SetAt(static_cast<il2cpp_array_size_t>(L_37), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_45);
// vert++;
int32_t L_46 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_46, 1));
}
IL_00db:
{
// while (vert <= nbSides * 2 + 1)
int32_t L_47 = V_2;
int32_t L_48 = ___nbSides4;
V_16 = (bool)((((int32_t)((((int32_t)L_47) > ((int32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_48, 2)), 1))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_49 = V_16;
if (L_49)
{
goto IL_00a7;
}
}
{
// int v = 0;
V_4 = 0;
goto IL_014f;
}
IL_00f2:
{
// float rad = (float)v / nbSides * _2pi;
int32_t L_50 = V_4;
int32_t L_51 = ___nbSides4;
float L_52 = V_3;
V_17 = ((float)il2cpp_codegen_multiply(((float)(((float)L_50)/((float)L_51))), L_52));
// vertices[vert] = new Vector3(Mathf.Sin(rad) * topRadius, Mathf.Cos(rad) * topRadius, height);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_53 = V_1;
int32_t L_54 = V_2;
float L_55 = V_17;
float L_56;
L_56 = sinf(L_55);
float L_57 = ___topRadius2;
float L_58 = V_17;
float L_59;
L_59 = cosf(L_58);
float L_60 = ___topRadius2;
float L_61 = ___height1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_62;
memset((&L_62), 0, sizeof(L_62));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_62), ((float)il2cpp_codegen_multiply(L_56, L_57)), ((float)il2cpp_codegen_multiply(L_59, L_60)), L_61, /*hidden argument*/NULL);
NullCheck(L_53);
(L_53)->SetAt(static_cast<il2cpp_array_size_t>(L_54), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_62);
// vertices[vert + 1] = new Vector3(Mathf.Sin(rad) * bottomRadius, Mathf.Cos(rad) * bottomRadius, 0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_63 = V_1;
int32_t L_64 = V_2;
float L_65 = V_17;
float L_66;
L_66 = sinf(L_65);
float L_67 = ___bottomRadius3;
float L_68 = V_17;
float L_69;
L_69 = cosf(L_68);
float L_70 = ___bottomRadius3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_71;
memset((&L_71), 0, sizeof(L_71));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_71), ((float)il2cpp_codegen_multiply(L_66, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_70)), (0.0f), /*hidden argument*/NULL);
NullCheck(L_63);
(L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_64, 1))), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_71);
// vert += 2;
int32_t L_72 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_72, 2));
// v++;
int32_t L_73 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_73, 1));
}
IL_014f:
{
// while (vert <= vertices.Length - 4)
int32_t L_74 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_75 = V_1;
NullCheck(L_75);
V_18 = (bool)((((int32_t)((((int32_t)L_74) > ((int32_t)((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_75)->max_length)), 4))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_76 = V_18;
if (L_76)
{
goto IL_00f2;
}
}
{
// vertices[vert] = vertices[nbSides * 2 + 2];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_77 = V_1;
int32_t L_78 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_79 = V_1;
int32_t L_80 = ___nbSides4;
NullCheck(L_79);
int32_t L_81 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_80, 2)), 2));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_82 = (L_79)->GetAt(static_cast<il2cpp_array_size_t>(L_81));
NullCheck(L_77);
(L_77)->SetAt(static_cast<il2cpp_array_size_t>(L_78), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_82);
// vertices[vert + 1] = vertices[nbSides * 2 + 3];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_83 = V_1;
int32_t L_84 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_85 = V_1;
int32_t L_86 = ___nbSides4;
NullCheck(L_85);
int32_t L_87 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_86, 2)), 3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_88 = (L_85)->GetAt(static_cast<il2cpp_array_size_t>(L_87));
NullCheck(L_83);
(L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_84, 1))), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_88);
// Vector3[] normales = new Vector3[vertices.Length];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_89 = V_1;
NullCheck(L_89);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_90 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_89)->max_length)));
V_5 = L_90;
// vert = 0;
V_2 = 0;
goto IL_01b8;
}
IL_0196:
{
// normales[vert++] = new Vector3(0, 0, -1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_91 = V_5;
int32_t L_92 = V_2;
int32_t L_93 = L_92;
V_2 = ((int32_t)il2cpp_codegen_add(L_93, 1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94;
memset((&L_94), 0, sizeof(L_94));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_94), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
NullCheck(L_91);
(L_91)->SetAt(static_cast<il2cpp_array_size_t>(L_93), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_94);
}
IL_01b8:
{
// while (vert <= nbSides)
int32_t L_95 = V_2;
int32_t L_96 = ___nbSides4;
V_19 = (bool)((((int32_t)((((int32_t)L_95) > ((int32_t)L_96))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_97 = V_19;
if (L_97)
{
goto IL_0196;
}
}
{
goto IL_01ea;
}
IL_01c8:
{
// normales[vert++] = new Vector3(0, 0, 1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_98 = V_5;
int32_t L_99 = V_2;
int32_t L_100 = L_99;
V_2 = ((int32_t)il2cpp_codegen_add(L_100, 1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_101;
memset((&L_101), 0, sizeof(L_101));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_101), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_98);
(L_98)->SetAt(static_cast<il2cpp_array_size_t>(L_100), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_101);
}
IL_01ea:
{
// while (vert <= nbSides * 2 + 1)
int32_t L_102 = V_2;
int32_t L_103 = ___nbSides4;
V_20 = (bool)((((int32_t)((((int32_t)L_102) > ((int32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_103, 2)), 1))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_104 = V_20;
if (L_104)
{
goto IL_01c8;
}
}
{
// v = 0;
V_4 = 0;
goto IL_0252;
}
IL_0201:
{
// float rad = (float)v / nbSides * _2pi;
int32_t L_105 = V_4;
int32_t L_106 = ___nbSides4;
float L_107 = V_3;
V_21 = ((float)il2cpp_codegen_multiply(((float)(((float)L_105)/((float)L_106))), L_107));
// float cos = Mathf.Cos(rad);
float L_108 = V_21;
float L_109;
L_109 = cosf(L_108);
V_22 = L_109;
// float sin = Mathf.Sin(rad);
float L_110 = V_21;
float L_111;
L_111 = sinf(L_110);
V_23 = L_111;
// normales[vert] = new Vector3(sin, cos, 0f);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_112 = V_5;
int32_t L_113 = V_2;
float L_114 = V_23;
float L_115 = V_22;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_116;
memset((&L_116), 0, sizeof(L_116));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_116), L_114, L_115, (0.0f), /*hidden argument*/NULL);
NullCheck(L_112);
(L_112)->SetAt(static_cast<il2cpp_array_size_t>(L_113), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_116);
// normales[vert + 1] = normales[vert];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_117 = V_5;
int32_t L_118 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_119 = V_5;
int32_t L_120 = V_2;
NullCheck(L_119);
int32_t L_121 = L_120;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_122 = (L_119)->GetAt(static_cast<il2cpp_array_size_t>(L_121));
NullCheck(L_117);
(L_117)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_118, 1))), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_122);
// vert += 2;
int32_t L_123 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_123, 2));
// v++;
int32_t L_124 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_124, 1));
}
IL_0252:
{
// while (vert <= vertices.Length - 4)
int32_t L_125 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_126 = V_1;
NullCheck(L_126);
V_24 = (bool)((((int32_t)((((int32_t)L_125) > ((int32_t)((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_126)->max_length)), 4))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_127 = V_24;
if (L_127)
{
goto IL_0201;
}
}
{
// normales[vert] = normales[nbSides * 2 + 2];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_128 = V_5;
int32_t L_129 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_130 = V_5;
int32_t L_131 = ___nbSides4;
NullCheck(L_130);
int32_t L_132 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_131, 2)), 2));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_133 = (L_130)->GetAt(static_cast<il2cpp_array_size_t>(L_132));
NullCheck(L_128);
(L_128)->SetAt(static_cast<il2cpp_array_size_t>(L_129), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_133);
// normales[vert + 1] = normales[nbSides * 2 + 3];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_134 = V_5;
int32_t L_135 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_136 = V_5;
int32_t L_137 = ___nbSides4;
NullCheck(L_136);
int32_t L_138 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_137, 2)), 3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_139 = (L_136)->GetAt(static_cast<il2cpp_array_size_t>(L_138));
NullCheck(L_134);
(L_134)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_135, 1))), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_139);
// Vector2[] uvs = new Vector2[vertices.Length];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_140 = V_1;
NullCheck(L_140);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_141 = (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)SZArrayNew(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_140)->max_length)));
V_6 = L_141;
// int u = 0;
V_7 = 0;
// uvs[u++] = new Vector2(0.5f, 0.5f);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_142 = V_6;
int32_t L_143 = V_7;
int32_t L_144 = L_143;
V_7 = ((int32_t)il2cpp_codegen_add(L_144, 1));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_145;
memset((&L_145), 0, sizeof(L_145));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_145), (0.5f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_142);
(L_142)->SetAt(static_cast<il2cpp_array_size_t>(L_144), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_145);
goto IL_0302;
}
IL_02bb:
{
// float rad = (float)u / nbSides * _2pi;
int32_t L_146 = V_7;
int32_t L_147 = ___nbSides4;
float L_148 = V_3;
V_25 = ((float)il2cpp_codegen_multiply(((float)(((float)L_146)/((float)L_147))), L_148));
// uvs[u] = new Vector2(Mathf.Cos(rad) * .5f + .5f, Mathf.Sin(rad) * .5f + .5f);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_149 = V_6;
int32_t L_150 = V_7;
float L_151 = V_25;
float L_152;
L_152 = cosf(L_151);
float L_153 = V_25;
float L_154;
L_154 = sinf(L_153);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_155;
memset((&L_155), 0, sizeof(L_155));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_155), ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_152, (0.5f))), (0.5f))), ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_154, (0.5f))), (0.5f))), /*hidden argument*/NULL);
NullCheck(L_149);
(L_149)->SetAt(static_cast<il2cpp_array_size_t>(L_150), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_155);
// u++;
int32_t L_156 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_156, 1));
}
IL_0302:
{
// while (u <= nbSides)
int32_t L_157 = V_7;
int32_t L_158 = ___nbSides4;
V_26 = (bool)((((int32_t)((((int32_t)L_157) > ((int32_t)L_158))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_159 = V_26;
if (L_159)
{
goto IL_02bb;
}
}
{
// uvs[u++] = new Vector2(0.5f, 0.5f);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_160 = V_6;
int32_t L_161 = V_7;
int32_t L_162 = L_161;
V_7 = ((int32_t)il2cpp_codegen_add(L_162, 1));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_163;
memset((&L_163), 0, sizeof(L_163));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_163), (0.5f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_160);
(L_160)->SetAt(static_cast<il2cpp_array_size_t>(L_162), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_163);
goto IL_0377;
}
IL_0330:
{
// float rad = (float)u / nbSides * _2pi;
int32_t L_164 = V_7;
int32_t L_165 = ___nbSides4;
float L_166 = V_3;
V_27 = ((float)il2cpp_codegen_multiply(((float)(((float)L_164)/((float)L_165))), L_166));
// uvs[u] = new Vector2(Mathf.Cos(rad) * .5f + .5f, Mathf.Sin(rad) * .5f + .5f);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_167 = V_6;
int32_t L_168 = V_7;
float L_169 = V_27;
float L_170;
L_170 = cosf(L_169);
float L_171 = V_27;
float L_172;
L_172 = sinf(L_171);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_173;
memset((&L_173), 0, sizeof(L_173));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_173), ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_170, (0.5f))), (0.5f))), ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_172, (0.5f))), (0.5f))), /*hidden argument*/NULL);
NullCheck(L_167);
(L_167)->SetAt(static_cast<il2cpp_array_size_t>(L_168), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_173);
// u++;
int32_t L_174 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_174, 1));
}
IL_0377:
{
// while (u <= nbSides * 2 + 1)
int32_t L_175 = V_7;
int32_t L_176 = ___nbSides4;
V_28 = (bool)((((int32_t)((((int32_t)L_175) > ((int32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_176, 2)), 1))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_177 = V_28;
if (L_177)
{
goto IL_0330;
}
}
{
// int u_sides = 0;
V_8 = 0;
goto IL_03dc;
}
IL_038f:
{
// float t = (float)u_sides / nbSides;
int32_t L_178 = V_8;
int32_t L_179 = ___nbSides4;
V_29 = ((float)(((float)L_178)/((float)L_179)));
// uvs[u] = new Vector3(t, 1f);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_180 = V_6;
int32_t L_181 = V_7;
float L_182 = V_29;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_183;
memset((&L_183), 0, sizeof(L_183));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_183), L_182, (1.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_184;
L_184 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_183, NULL);
NullCheck(L_180);
(L_180)->SetAt(static_cast<il2cpp_array_size_t>(L_181), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_184);
// uvs[u + 1] = new Vector3(t, 0f);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_185 = V_6;
int32_t L_186 = V_7;
float L_187 = V_29;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_188;
memset((&L_188), 0, sizeof(L_188));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_188), L_187, (0.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_189;
L_189 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_188, NULL);
NullCheck(L_185);
(L_185)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_186, 1))), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_189);
// u += 2;
int32_t L_190 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_190, 2));
// u_sides++;
int32_t L_191 = V_8;
V_8 = ((int32_t)il2cpp_codegen_add(L_191, 1));
}
IL_03dc:
{
// while (u <= uvs.Length - 4)
int32_t L_192 = V_7;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_193 = V_6;
NullCheck(L_193);
V_30 = (bool)((((int32_t)((((int32_t)L_192) > ((int32_t)((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_193)->max_length)), 4))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_194 = V_30;
if (L_194)
{
goto IL_038f;
}
}
{
// uvs[u] = new Vector2(1f, 1f);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_195 = V_6;
int32_t L_196 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_197;
memset((&L_197), 0, sizeof(L_197));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_197), (1.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_195);
(L_195)->SetAt(static_cast<il2cpp_array_size_t>(L_196), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_197);
// uvs[u + 1] = new Vector2(1f, 0f);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_198 = V_6;
int32_t L_199 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_200;
memset((&L_200), 0, sizeof(L_200));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_200), (1.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_198);
(L_198)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_199, 1))), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_200);
// int nbTriangles = nbSides + nbSides + nbSides * 2;
int32_t L_201 = ___nbSides4;
int32_t L_202 = ___nbSides4;
int32_t L_203 = ___nbSides4;
V_9 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(L_201, L_202)), ((int32_t)il2cpp_codegen_multiply(L_203, 2))));
// int[] triangles = new int[nbTriangles * 3 + 3];
int32_t L_204 = V_9;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_205 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_204, 3)), 3)));
V_10 = L_205;
// int tri = 0;
V_11 = 0;
// int i = 0;
V_12 = 0;
goto IL_046c;
}
IL_0442:
{
// triangles[i] = 0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_206 = V_10;
int32_t L_207 = V_12;
NullCheck(L_206);
(L_206)->SetAt(static_cast<il2cpp_array_size_t>(L_207), (int32_t)0);
// triangles[i + 1] = tri + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_208 = V_10;
int32_t L_209 = V_12;
int32_t L_210 = V_11;
NullCheck(L_208);
(L_208)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_209, 1))), (int32_t)((int32_t)il2cpp_codegen_add(L_210, 1)));
// triangles[i + 2] = tri + 2;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_211 = V_10;
int32_t L_212 = V_12;
int32_t L_213 = V_11;
NullCheck(L_211);
(L_211)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_212, 2))), (int32_t)((int32_t)il2cpp_codegen_add(L_213, 2)));
// tri++;
int32_t L_214 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_214, 1));
// i += 3;
int32_t L_215 = V_12;
V_12 = ((int32_t)il2cpp_codegen_add(L_215, 3));
}
IL_046c:
{
// while (tri < nbSides - 1)
int32_t L_216 = V_11;
int32_t L_217 = ___nbSides4;
V_31 = (bool)((((int32_t)L_216) < ((int32_t)((int32_t)il2cpp_codegen_subtract(L_217, 1))))? 1 : 0);
bool L_218 = V_31;
if (L_218)
{
goto IL_0442;
}
}
{
// triangles[i] = 0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_219 = V_10;
int32_t L_220 = V_12;
NullCheck(L_219);
(L_219)->SetAt(static_cast<il2cpp_array_size_t>(L_220), (int32_t)0);
// triangles[i + 1] = tri + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_221 = V_10;
int32_t L_222 = V_12;
int32_t L_223 = V_11;
NullCheck(L_221);
(L_221)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_222, 1))), (int32_t)((int32_t)il2cpp_codegen_add(L_223, 1)));
// triangles[i + 2] = 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_224 = V_10;
int32_t L_225 = V_12;
NullCheck(L_224);
(L_224)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_225, 2))), (int32_t)1);
// tri++;
int32_t L_226 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_226, 1));
// i += 3;
int32_t L_227 = V_12;
V_12 = ((int32_t)il2cpp_codegen_add(L_227, 3));
goto IL_04cb;
}
IL_04a1:
{
// triangles[i] = tri + 2;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_228 = V_10;
int32_t L_229 = V_12;
int32_t L_230 = V_11;
NullCheck(L_228);
(L_228)->SetAt(static_cast<il2cpp_array_size_t>(L_229), (int32_t)((int32_t)il2cpp_codegen_add(L_230, 2)));
// triangles[i + 1] = tri + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_231 = V_10;
int32_t L_232 = V_12;
int32_t L_233 = V_11;
NullCheck(L_231);
(L_231)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_232, 1))), (int32_t)((int32_t)il2cpp_codegen_add(L_233, 1)));
// triangles[i + 2] = nbVerticesCap;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_234 = V_10;
int32_t L_235 = V_12;
int32_t L_236 = V_0;
NullCheck(L_234);
(L_234)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_235, 2))), (int32_t)L_236);
// tri++;
int32_t L_237 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_237, 1));
// i += 3;
int32_t L_238 = V_12;
V_12 = ((int32_t)il2cpp_codegen_add(L_238, 3));
}
IL_04cb:
{
// while (tri < nbSides * 2)
int32_t L_239 = V_11;
int32_t L_240 = ___nbSides4;
V_32 = (bool)((((int32_t)L_239) < ((int32_t)((int32_t)il2cpp_codegen_multiply(L_240, 2))))? 1 : 0);
bool L_241 = V_32;
if (L_241)
{
goto IL_04a1;
}
}
{
// triangles[i] = nbVerticesCap + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_242 = V_10;
int32_t L_243 = V_12;
int32_t L_244 = V_0;
NullCheck(L_242);
(L_242)->SetAt(static_cast<il2cpp_array_size_t>(L_243), (int32_t)((int32_t)il2cpp_codegen_add(L_244, 1)));
// triangles[i + 1] = tri + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_245 = V_10;
int32_t L_246 = V_12;
int32_t L_247 = V_11;
NullCheck(L_245);
(L_245)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_246, 1))), (int32_t)((int32_t)il2cpp_codegen_add(L_247, 1)));
// triangles[i + 2] = nbVerticesCap;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_248 = V_10;
int32_t L_249 = V_12;
int32_t L_250 = V_0;
NullCheck(L_248);
(L_248)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_249, 2))), (int32_t)L_250);
// tri++;
int32_t L_251 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_251, 1));
// i += 3;
int32_t L_252 = V_12;
V_12 = ((int32_t)il2cpp_codegen_add(L_252, 3));
// tri++;
int32_t L_253 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_253, 1));
goto IL_055c;
}
IL_0508:
{
// triangles[i] = tri + 2;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_254 = V_10;
int32_t L_255 = V_12;
int32_t L_256 = V_11;
NullCheck(L_254);
(L_254)->SetAt(static_cast<il2cpp_array_size_t>(L_255), (int32_t)((int32_t)il2cpp_codegen_add(L_256, 2)));
// triangles[i + 1] = tri + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_257 = V_10;
int32_t L_258 = V_12;
int32_t L_259 = V_11;
NullCheck(L_257);
(L_257)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_258, 1))), (int32_t)((int32_t)il2cpp_codegen_add(L_259, 1)));
// triangles[i + 2] = tri + 0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_260 = V_10;
int32_t L_261 = V_12;
int32_t L_262 = V_11;
NullCheck(L_260);
(L_260)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_261, 2))), (int32_t)L_262);
// tri++;
int32_t L_263 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_263, 1));
// i += 3;
int32_t L_264 = V_12;
V_12 = ((int32_t)il2cpp_codegen_add(L_264, 3));
// triangles[i] = tri + 1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_265 = V_10;
int32_t L_266 = V_12;
int32_t L_267 = V_11;
NullCheck(L_265);
(L_265)->SetAt(static_cast<il2cpp_array_size_t>(L_266), (int32_t)((int32_t)il2cpp_codegen_add(L_267, 1)));
// triangles[i + 1] = tri + 2;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_268 = V_10;
int32_t L_269 = V_12;
int32_t L_270 = V_11;
NullCheck(L_268);
(L_268)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_269, 1))), (int32_t)((int32_t)il2cpp_codegen_add(L_270, 2)));
// triangles[i + 2] = tri + 0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_271 = V_10;
int32_t L_272 = V_12;
int32_t L_273 = V_11;
NullCheck(L_271);
(L_271)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add(L_272, 2))), (int32_t)L_273);
// tri++;
int32_t L_274 = V_11;
V_11 = ((int32_t)il2cpp_codegen_add(L_274, 1));
// i += 3;
int32_t L_275 = V_12;
V_12 = ((int32_t)il2cpp_codegen_add(L_275, 3));
}
IL_055c:
{
// while (tri <= nbTriangles)
int32_t L_276 = V_11;
int32_t L_277 = V_9;
V_33 = (bool)((((int32_t)((((int32_t)L_276) > ((int32_t)L_277))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_278 = V_33;
if (L_278)
{
goto IL_0508;
}
}
{
// outputMesh.vertices = vertices;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_279 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_280 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_279);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_281 = V_1;
NullCheck(L_280);
Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_280, L_281, NULL);
// outputMesh.normals = normales;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_282 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_283 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_282);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_284 = V_5;
NullCheck(L_283);
Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B(L_283, L_284, NULL);
// outputMesh.uv = uvs;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_285 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_286 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_285);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_287 = V_6;
NullCheck(L_286);
Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617(L_286, L_287, NULL);
// outputMesh.triangles = triangles;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_288 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_289 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_288);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_290 = V_10;
NullCheck(L_289);
Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B(L_289, L_290, NULL);
// outputMesh.RecalculateBounds();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_291 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_292 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_291);
NullCheck(L_292);
Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B(L_292, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugShapes::BuildPyramid(UnityEngine.Mesh&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildPyramid_m053C3007C6D480E9FC626DB4269C9176E10826D1 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** ___outputMesh0, float ___width1, float ___height2, float ___depth3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_1 = NULL;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_2 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_3 = NULL;
int32_t V_4 = 0;
bool V_5 = false;
{
// outputMesh.Clear();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_0 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_0);
NullCheck(L_1);
Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0(L_1, NULL);
// Vector3[] vertices = new Vector3[16];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
V_0 = L_2;
// vertices[0] = new Vector3(0f, 0f, 0f);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_3);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_4);
// vertices[1] = new Vector3(-width / 2.0f, height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_5 = V_0;
float L_6 = ___width1;
float L_7 = ___height2;
float L_8 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(((-L_6))/(2.0f))), ((float)(L_7/(2.0f))), L_8, /*hidden argument*/NULL);
NullCheck(L_5);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_9);
// vertices[2] = new Vector3(width / 2.0f, height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_10 = V_0;
float L_11 = ___width1;
float L_12 = ___height2;
float L_13 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
memset((&L_14), 0, sizeof(L_14));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_14), ((float)(L_11/(2.0f))), ((float)(L_12/(2.0f))), L_13, /*hidden argument*/NULL);
NullCheck(L_10);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_14);
// vertices[3] = new Vector3(0f, 0f, 0f);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_15 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
memset((&L_16), 0, sizeof(L_16));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_16), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_15);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_16);
// vertices[4] = new Vector3(width / 2.0f, height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_17 = V_0;
float L_18 = ___width1;
float L_19 = ___height2;
float L_20 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
memset((&L_21), 0, sizeof(L_21));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_21), ((float)(L_18/(2.0f))), ((float)(L_19/(2.0f))), L_20, /*hidden argument*/NULL);
NullCheck(L_17);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_21);
// vertices[5] = new Vector3(width / 2.0f, -height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_22 = V_0;
float L_23 = ___width1;
float L_24 = ___height2;
float L_25 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
memset((&L_26), 0, sizeof(L_26));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_26), ((float)(L_23/(2.0f))), ((float)(((-L_24))/(2.0f))), L_25, /*hidden argument*/NULL);
NullCheck(L_22);
(L_22)->SetAt(static_cast<il2cpp_array_size_t>(5), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_26);
// vertices[6] = new Vector3(0f, 0f, 0f);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_27 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28;
memset((&L_28), 0, sizeof(L_28));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_28), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_27);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(6), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_28);
// vertices[7] = new Vector3(width / 2.0f, -height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_29 = V_0;
float L_30 = ___width1;
float L_31 = ___height2;
float L_32 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33;
memset((&L_33), 0, sizeof(L_33));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_33), ((float)(L_30/(2.0f))), ((float)(((-L_31))/(2.0f))), L_32, /*hidden argument*/NULL);
NullCheck(L_29);
(L_29)->SetAt(static_cast<il2cpp_array_size_t>(7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_33);
// vertices[8] = new Vector3(-width / 2.0f, -height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_34 = V_0;
float L_35 = ___width1;
float L_36 = ___height2;
float L_37 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38;
memset((&L_38), 0, sizeof(L_38));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_38), ((float)(((-L_35))/(2.0f))), ((float)(((-L_36))/(2.0f))), L_37, /*hidden argument*/NULL);
NullCheck(L_34);
(L_34)->SetAt(static_cast<il2cpp_array_size_t>(8), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_38);
// vertices[9] = new Vector3(0f, 0f, 0f);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_39 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40;
memset((&L_40), 0, sizeof(L_40));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_40), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_39);
(L_39)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_40);
// vertices[10] = new Vector3(-width / 2.0f, -height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_41 = V_0;
float L_42 = ___width1;
float L_43 = ___height2;
float L_44 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45;
memset((&L_45), 0, sizeof(L_45));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_45), ((float)(((-L_42))/(2.0f))), ((float)(((-L_43))/(2.0f))), L_44, /*hidden argument*/NULL);
NullCheck(L_41);
(L_41)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_45);
// vertices[11] = new Vector3(-width / 2.0f, height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_46 = V_0;
float L_47 = ___width1;
float L_48 = ___height2;
float L_49 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50;
memset((&L_50), 0, sizeof(L_50));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_50), ((float)(((-L_47))/(2.0f))), ((float)(L_48/(2.0f))), L_49, /*hidden argument*/NULL);
NullCheck(L_46);
(L_46)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_50);
// vertices[12] = new Vector3(-width / 2.0f, height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_51 = V_0;
float L_52 = ___width1;
float L_53 = ___height2;
float L_54 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55;
memset((&L_55), 0, sizeof(L_55));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_55), ((float)(((-L_52))/(2.0f))), ((float)(L_53/(2.0f))), L_54, /*hidden argument*/NULL);
NullCheck(L_51);
(L_51)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_55);
// vertices[13] = new Vector3(-width / 2.0f, -height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_56 = V_0;
float L_57 = ___width1;
float L_58 = ___height2;
float L_59 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_60;
memset((&L_60), 0, sizeof(L_60));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_60), ((float)(((-L_57))/(2.0f))), ((float)(((-L_58))/(2.0f))), L_59, /*hidden argument*/NULL);
NullCheck(L_56);
(L_56)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_60);
// vertices[14] = new Vector3(width / 2.0f, -height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_61 = V_0;
float L_62 = ___width1;
float L_63 = ___height2;
float L_64 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_65;
memset((&L_65), 0, sizeof(L_65));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_65), ((float)(L_62/(2.0f))), ((float)(((-L_63))/(2.0f))), L_64, /*hidden argument*/NULL);
NullCheck(L_61);
(L_61)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_65);
// vertices[15] = new Vector3(width / 2.0f, height / 2.0f, depth);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_66 = V_0;
float L_67 = ___width1;
float L_68 = ___height2;
float L_69 = ___depth3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70;
memset((&L_70), 0, sizeof(L_70));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_70), ((float)(L_67/(2.0f))), ((float)(L_68/(2.0f))), L_69, /*hidden argument*/NULL);
NullCheck(L_66);
(L_66)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_70);
// Vector3[] normals = new Vector3[vertices.Length];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_71 = V_0;
NullCheck(L_71);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_72 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_71)->max_length)));
V_1 = L_72;
// Vector2[] uvs = new Vector2[vertices.Length];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_73 = V_0;
NullCheck(L_73);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_74 = (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)SZArrayNew(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_73)->max_length)));
V_2 = L_74;
// int[] triangles = new int[18];
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_75 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)18));
V_3 = L_75;
// for (int idx = 0; idx < 12; ++idx)
V_4 = 0;
goto IL_020d;
}
IL_01ff:
{
// triangles[idx] = idx;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_76 = V_3;
int32_t L_77 = V_4;
int32_t L_78 = V_4;
NullCheck(L_76);
(L_76)->SetAt(static_cast<il2cpp_array_size_t>(L_77), (int32_t)L_78);
// for (int idx = 0; idx < 12; ++idx)
int32_t L_79 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_79, 1));
}
IL_020d:
{
// for (int idx = 0; idx < 12; ++idx)
int32_t L_80 = V_4;
V_5 = (bool)((((int32_t)L_80) < ((int32_t)((int32_t)12)))? 1 : 0);
bool L_81 = V_5;
if (L_81)
{
goto IL_01ff;
}
}
{
// triangles[12] = 12;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_82 = V_3;
NullCheck(L_82);
(L_82)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (int32_t)((int32_t)12));
// triangles[13] = 13;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_83 = V_3;
NullCheck(L_83);
(L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (int32_t)((int32_t)13));
// triangles[14] = 14;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_84 = V_3;
NullCheck(L_84);
(L_84)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (int32_t)((int32_t)14));
// triangles[15] = 12;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_85 = V_3;
NullCheck(L_85);
(L_85)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (int32_t)((int32_t)12));
// triangles[16] = 14;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_86 = V_3;
NullCheck(L_86);
(L_86)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (int32_t)((int32_t)14));
// triangles[17] = 15;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_87 = V_3;
NullCheck(L_87);
(L_87)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (int32_t)((int32_t)15));
// outputMesh.vertices = vertices;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_88 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_89 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_88);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_90 = V_0;
NullCheck(L_89);
Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_89, L_90, NULL);
// outputMesh.normals = normals;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_91 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_92 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_91);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_93 = V_1;
NullCheck(L_92);
Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B(L_92, L_93, NULL);
// outputMesh.uv = uvs;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_94 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_95 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_94);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_96 = V_2;
NullCheck(L_95);
Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617(L_95, L_96, NULL);
// outputMesh.triangles = triangles;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_97 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_98 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_97);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_99 = V_3;
NullCheck(L_98);
Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B(L_98, L_99, NULL);
// outputMesh.RecalculateBounds();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_100 = ___outputMesh0;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_101 = *((Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4**)L_100);
NullCheck(L_101);
Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B(L_101, NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugShapes::BuildShapes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_BuildShapes_m9EE57CB52AFBE5B256F90A129B7351BEDB76C08B (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_sphereMesh = new Mesh();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
NullCheck(L_0);
Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_0, NULL);
__this->___m_sphereMesh_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_sphereMesh_1), (void*)L_0);
// BuildSphere(ref m_sphereMesh, 1.0f, 24, 16);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_1 = (&__this->___m_sphereMesh_1);
DebugShapes_BuildSphere_m2F8DC6F2C41EC71B78426044CB72C9A901564DB2(__this, L_1, (1.0f), ((int32_t)24), ((int32_t)16), NULL);
// m_boxMesh = new Mesh();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_2 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
NullCheck(L_2);
Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_2, NULL);
__this->___m_boxMesh_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_boxMesh_2), (void*)L_2);
// BuildBox(ref m_boxMesh, 1.0f, 1.0f, 1.0f);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_3 = (&__this->___m_boxMesh_2);
DebugShapes_BuildBox_m32A28AE9D970EC49A14B27E8304E3036F9585A78(__this, L_3, (1.0f), (1.0f), (1.0f), NULL);
// m_coneMesh = new Mesh();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
NullCheck(L_4);
Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_4, NULL);
__this->___m_coneMesh_3 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_coneMesh_3), (void*)L_4);
// BuildCone(ref m_coneMesh, 1.0f, 1.0f, 0.0f, 16);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_5 = (&__this->___m_coneMesh_3);
DebugShapes_BuildCone_m3B10CB0169CB29F6E7D9B9BFB118FD7533DD0C34(__this, L_5, (1.0f), (1.0f), (0.0f), ((int32_t)16), NULL);
// m_pyramidMesh = new Mesh();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
NullCheck(L_6);
Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_6, NULL);
__this->___m_pyramidMesh_4 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_pyramidMesh_4), (void*)L_6);
// BuildPyramid(ref m_pyramidMesh, 1.0f, 1.0f, 1.0f);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** L_7 = (&__this->___m_pyramidMesh_4);
DebugShapes_BuildPyramid_m053C3007C6D480E9FC626DB4269C9176E10826D1(__this, L_7, (1.0f), (1.0f), (1.0f), NULL);
// }
return;
}
}
// System.Void UnityEngine.Rendering.DebugShapes::RebuildResources()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes_RebuildResources_mCC40B2CAAA50D843081A5318223853A7AEA5C894 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B5_0 = 0;
{
// if (m_sphereMesh == null || m_boxMesh == null || m_coneMesh == null || m_pyramidMesh == null)
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_sphereMesh_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_0039;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_2 = __this->___m_boxMesh_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_3)
{
goto IL_0039;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = __this->___m_coneMesh_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_5)
{
goto IL_0039;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = __this->___m_pyramidMesh_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B5_0 = ((int32_t)(L_7));
goto IL_003a;
}
IL_0039:
{
G_B5_0 = 1;
}
IL_003a:
{
V_0 = (bool)G_B5_0;
bool L_8 = V_0;
if (!L_8)
{
goto IL_0047;
}
}
{
// BuildShapes();
DebugShapes_BuildShapes_m9EE57CB52AFBE5B256F90A129B7351BEDB76C08B(__this, NULL);
}
IL_0047:
{
// }
return;
}
}
// UnityEngine.Mesh UnityEngine.Rendering.DebugShapes::RequestSphereMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* DebugShapes_RequestSphereMesh_mE7A458570F1FBFE176EDCCDB3296938B6630AFAB (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method)
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_0 = NULL;
{
// RebuildResources();
DebugShapes_RebuildResources_mCC40B2CAAA50D843081A5318223853A7AEA5C894(__this, NULL);
// return m_sphereMesh;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_sphereMesh_1;
V_0 = L_0;
goto IL_0011;
}
IL_0011:
{
// }
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Mesh UnityEngine.Rendering.DebugShapes::RequestBoxMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* DebugShapes_RequestBoxMesh_m4D81525EE113A2E28D43484A988F96B1D15C24F5 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method)
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_0 = NULL;
{
// RebuildResources();
DebugShapes_RebuildResources_mCC40B2CAAA50D843081A5318223853A7AEA5C894(__this, NULL);
// return m_boxMesh;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_boxMesh_2;
V_0 = L_0;
goto IL_0011;
}
IL_0011:
{
// }
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Mesh UnityEngine.Rendering.DebugShapes::RequestConeMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* DebugShapes_RequestConeMesh_m928BAFC56E30F7481B6816DBA4B641667C29A020 (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method)
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_0 = NULL;
{
// RebuildResources();
DebugShapes_RebuildResources_mCC40B2CAAA50D843081A5318223853A7AEA5C894(__this, NULL);
// return m_coneMesh;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_coneMesh_3;
V_0 = L_0;
goto IL_0011;
}
IL_0011:
{
// }
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Mesh UnityEngine.Rendering.DebugShapes::RequestPyramidMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* DebugShapes_RequestPyramidMesh_m1B04F71D00EF5063AFAB9ACCD42983A6522E3E7E (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method)
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_0 = NULL;
{
// RebuildResources();
DebugShapes_RebuildResources_mCC40B2CAAA50D843081A5318223853A7AEA5C894(__this, NULL);
// return m_pyramidMesh;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_pyramidMesh_4;
V_0 = L_0;
goto IL_0011;
}
IL_0011:
{
// }
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.DebugShapes::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShapes__ctor_m51B4A41AD0E654D2733C4F03EC777F9A1E97CBBA (DebugShapes_tD05F584088C970B740B4ED58270968AFBDEFA905* __this, const RuntimeMethod* method)
{
{
// Mesh m_sphereMesh = null;
__this->___m_sphereMesh_1 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_sphereMesh_1), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL);
// Mesh m_boxMesh = null;
__this->___m_boxMesh_2 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_boxMesh_2), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL);
// Mesh m_coneMesh = null;
__this->___m_coneMesh_3 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_coneMesh_3), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL);
// Mesh m_pyramidMesh = null;
__this->___m_pyramidMesh_4 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_pyramidMesh_4), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderGraphPass_get_allowPassCulling_mE559F1DEB80EA60B73CCFFB9B6B9A044ABCCC292_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public bool allowPassCulling { get; protected set; }
bool L_0 = __this->___U3CallowPassCullingU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderGraphPass_get_enableAsyncCompute_mBB6A0D9A2B001BA428945EA247DEF457379EBAE4_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public bool enableAsyncCompute { get; protected set; }
bool L_0 = __this->___U3CenableAsyncComputeU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTextureXR_m7F3BED63C3F3A123D2539291E627AD370C3BEE7D_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle blackTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CblackTextureXRU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTexture3DXR_m43CC668EC2EFFE4A8431667E2FF96EA5425990DA_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle blackTexture3DXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CblackTexture3DXRU3Ek__BackingField_11;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 RenderGraphDefaultResources_get_blackTexture_m958B2388E4F81582528BFB5A627A8996A11803C7_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, const RuntimeMethod* method)
{
{
// public TextureHandle blackTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = __this->___U3CblackTextureU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderGraphPass_get_index_m6E0D043021918E44294E866A910593C5FC32DEA7_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public int index { get; protected set; }
int32_t L_0 = __this->___U3CindexU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* RenderGraphPass_get_name_mBC9E08A5232E33757330806E9E52F8EA924101DB_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public string name { get; protected set; }
String_t* L_0 = __this->___U3CnameU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTexture_m74BF0C27CB9B249D083B3659C985A952EC3B4759_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackTextureU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_whiteTexture_m0CBA5992252D94A798EC0F5C2D8E5C740665BF80_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle whiteTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CwhiteTextureU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_defaultShadowTexture_m7E6330CB5F85105AA023A6AE1CF093FB7028C418_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle defaultShadowTexture { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CdefaultShadowTextureU3Ek__BackingField_13 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_clearTextureXR_m58EC34F05A82BED1A96F9AB405D74BA9FB0F6531_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle clearTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CclearTextureXRU3Ek__BackingField_6 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_magentaTextureXR_m86AA147802A13D59DC3FEB19786C756587E086FB_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle magentaTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CmagentaTextureXRU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTextureXR_mBC67F3C0CFAF725BD6AD9F00655D0F7D28AB481F_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackTextureXRU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTextureArrayXR_m718E584F8DBCE5CBEF6BF9E6CB3A9BFC93A07B2A_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackTextureArrayXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackTextureArrayXRU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackUIntTextureXR_m76D37B7D7F08B8327498257A9D03B592F77C7BCD_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackUIntTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackUIntTextureXRU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_blackTexture3DXR_m933581BEA26A9B1590991F0E2B9FCF602A0FCF05_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle blackTexture3DXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CblackTexture3DXRU3Ek__BackingField_11 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphDefaultResources_set_whiteTextureXR_m469DC9C354E94585A837C9D991D1E7D52D166F05_inline (RenderGraphDefaultResources_t9911A2DC8A2C28E3A1F7F2D48B03AFBCEF1F499B* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle whiteTextureXR { get; private set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CwhiteTextureXRU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_name_m56C8D7395B29FC3BD99D82DE5E45450C9C41D55C_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string name { get; protected set; }
String_t* L_0 = ___value0;
__this->___U3CnameU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CnameU3Ek__BackingField_0), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_index_mB6B111B7325EC3F70A56417D620662F1AE2B68D2_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int index { get; protected set; }
int32_t L_0 = ___value0;
__this->___U3CindexU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_customSampler_m05C5220CF5DC934495123022FED1941A678B41D2_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___value0, const RuntimeMethod* method)
{
{
// public ProfilingSampler customSampler { get; protected set; }
ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ___value0;
__this->___U3CcustomSamplerU3Ek__BackingField_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CcustomSamplerU3Ek__BackingField_2), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_enableAsyncCompute_mFD54F752CC9F0C8D0C93AAEDEBF73123F3E69DC0_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool enableAsyncCompute { get; protected set; }
bool L_0 = ___value0;
__this->___U3CenableAsyncComputeU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_allowPassCulling_m28FA3B808526988AF0A322AFC0112C46EF247F73_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool allowPassCulling { get; protected set; }
bool L_0 = ___value0;
__this->___U3CallowPassCullingU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_allowRendererListCulling_m63CF79D071A52C16BE8DDA35A96471BAB435B671_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool allowRendererListCulling { get; protected set; }
bool L_0 = ___value0;
__this->___U3CallowRendererListCullingU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_generateDebugData_m06A8222AC5BB9A409E836BBF16CAE39BCD408755_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool generateDebugData { get; protected set; }
bool L_0 = ___value0;
__this->___U3CgenerateDebugDataU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_refCount_m33C073D227A1CDF4E665CC131CF3D93A346A42C2_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int refCount { get; protected set; }
int32_t L_0 = ___value0;
__this->___U3CrefCountU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_colorBufferMaxIndex_m0A8C152F1E2DC60D9ABBF3E85E7A1808BCF0FD79_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int colorBufferMaxIndex { get; protected set; } = -1;
int32_t L_0 = ___value0;
__this->___U3CcolorBufferMaxIndexU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderGraphPass_set_depthBuffer_m46E9FF4C57216F3C350642F354EDBDB7DDDAC5EE_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 ___value0, const RuntimeMethod* method)
{
{
// public TextureHandle depthBuffer { get; protected set; }
TextureHandle_t87D7D063E5E22E38632961AB2B6F89978942BE09 L_0 = ___value0;
__this->___U3CdepthBufferU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* RenderGraphPass_get_colorBuffers_m566056C284F90288BDCFE805709BB6B1DB750E60_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public TextureHandle[] colorBuffers { get; protected set; } = new TextureHandle[RenderGraph.kMaxMRTCount];
TextureHandleU5BU5D_t28E03079A1145B702C140F2BE03F3A49D3642BDD* L_0 = __this->___U3CcolorBuffersU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderGraphPass_get_colorBufferMaxIndex_m9AB682B3977BBE00CF0FF9E5030A1FA71C220FC5_inline (RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361* __this, const RuntimeMethod* method)
{
{
// public int colorBufferMaxIndex { get; protected set; } = -1;
int32_t L_0 = __this->___U3CcolorBufferMaxIndexU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RendererListHandle_IsValid_m39DD764115038D342C81E04B5475E957246B08A1_inline (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, const RuntimeMethod* method)
{
{
// public bool IsValid() => m_IsValid;
bool L_0 = __this->___m_IsValid_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ResourceHandle_get_type_m2A8AF5AC268B8068DF6EB721B4D28A6A82B0C88B_inline (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, const RuntimeMethod* method)
{
{
// public RenderGraphResourceType type { get; private set; }
int32_t L_0 = __this->___U3CtypeU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ResourceCallback_Invoke_m44975C771B30E3B1D643AA09C8546B54839F9978_inline (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (ResourceCallback_t45358BA8AC82EF742271B868C50331854DD58EEC* __this, RenderGraphContext_t230588A81E5222F21FB773FD8D1DB979190E0A08* ___rgContext0, IRenderGraphResource_tF24653A388C17849844C128C19C7A6599C7ADB7D* ___res1, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___rgContext0, ___res1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_magenta_mF552F660CB0E42F18558AD59D516EBAC923F57E2_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RendererListHandle_get_handle_m4D239A48FFDBFA551B8BE7A4448BF19370EEB848_inline (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, const RuntimeMethod* method)
{
{
// internal int handle { get; private set; }
int32_t L_0 = __this->___U3ChandleU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RendererListHandle_set_handle_m0DE76F63C96B25082DA109CB2C5C9EBB99F6D0E3_inline (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal int handle { get; private set; }
int32_t L_0 = ___value0;
__this->___U3ChandleU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ResourceHandle_set_type_m4626071A3B159FDD69989F2C9591A8977CB6454E_inline (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public RenderGraphResourceType type { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CtypeU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t TextureXR_get_slices_m062BCCD9A0A99529F1EBF01068F87C12908FD260_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static int slices { get => m_MaxViews; }
il2cpp_codegen_runtime_class_init_inline(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var);
int32_t L_0 = ((TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_StaticFields*)il2cpp_codegen_static_fields_for(TextureXR_tB3A225CF8C32F06F290405118D16AE7F07ADE14B_il2cpp_TypeInfo_var))->___m_MaxViews_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string displayName { get; set; }
String_t* L_0 = ___value0;
__this->___U3CdisplayNameU3Ek__BackingField_3 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CdisplayNameU3Ek__BackingField_3), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method)
{
{
// public Func<int> getIndex { get; set; }
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_0 = ___value0;
__this->___U3CgetIndexU3Ek__BackingField_14 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetIndexU3Ek__BackingField_14), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method)
{
{
// public Action<int> setIndex { get; set; }
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_0 = ___value0;
__this->___U3CsetIndexU3Ek__BackingField_15 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetIndexU3Ek__BackingField_15), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method)
{
{
// public ObservableList<Widget> children { get; private set; }
ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_0 = __this->___U3CchildrenU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43* Keyboard_get_current_mD50C8345E6C992062CBFBE4A9E81C93FFF476016_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static Keyboard current { get; private set; }
Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43* L_0 = ((Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43_StaticFields*)il2cpp_codegen_static_fields_for(Keyboard_t015BD1A6508137D20B4395295F6E002773FAAF43_il2cpp_TypeInfo_var))->___U3CcurrentU3Ek__BackingField_45;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* Mouse_get_current_m559AE408DFE4F44D811979FE592BBAF7A84CE6F3_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public new static Mouse current { get; private set; }
Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* L_0 = ((Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F_StaticFields*)il2cpp_codegen_static_fields_for(Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F_il2cpp_TypeInfo_var))->___U3CcurrentU3Ek__BackingField_52;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* Mouse_get_leftButton_m1015BCBE6BE30B1D1D2702736A4E64120F6B5DFB_inline (Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* __this, const RuntimeMethod* method)
{
{
// public ButtonControl leftButton { get; protected set; }
ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF* L_0 = __this->___U3CleftButtonU3Ek__BackingField_46;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* Gamepad_get_current_mB530E853CC9EBA418A77FE3BF8960D97449480F8_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static Gamepad current { get; private set; }
Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C* L_0 = ((Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C_StaticFields*)il2cpp_codegen_static_fields_for(Gamepad_tA8C0E40B4F0828615C6C6E1A69AAEBE5AA643A4C_il2cpp_TypeInfo_var))->___U3CcurrentU3Ek__BackingField_54;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___value0;
float L_1 = ___min1;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___value0;
float L_5 = ___max2;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
float L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_mD4601D966F1F58F3FCA01B3FC19A12D0AD0396DD_inline (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___x0;
float L_1 = ___y1;
float L_2 = ___z2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_3, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
L_5 = Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93(L_4, NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t FixedBufferStringQueue_get_Count_mD76761535F559C02B70B4D5D2307258723BB34F9_inline (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, const RuntimeMethod* method)
{
{
// public int Count { get; private set; }
int32_t L_0 = __this->___U3CCountU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FixedBufferStringQueue_set_Count_m6E44F205107949D343D9C9D27F6CD2BB225D6667_inline (FixedBufferStringQueue_t15B5CD58A03FDD4F8D26872148DD0A45DECC66D7* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int Count { get; private set; }
int32_t L_0 = ___value0;
__this->___U3CCountU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->____stringLength_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___x0;
__this->___m_X_0 = L_0;
int32_t L_1 = ___y1;
__this->___m_Y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DynamicResolutionHandler_set_filter_mBE888DA4EDD9D09F8FBC2D7482DF6CA3EC8C01F2_inline (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, uint8_t ___value0, const RuntimeMethod* method)
{
{
// public DynamicResUpscaleFilter filter { get; private set; }
uint8_t L_0 = ___value0;
__this->___U3CfilterU3Ek__BackingField_16 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint8_t DynamicResolutionHandler_get_filter_mD3E5D8CCCC4B486123F2CFBECC993E34490AC9AC_inline (DynamicResolutionHandler_t4D0ED3CF6D7BE856065759A87B44AC0FF5D8FAEE* __this, const RuntimeMethod* method)
{
{
// public DynamicResUpscaleFilter filter { get; private set; }
uint8_t L_0 = __this->___U3CfilterU3Ek__BackingField_16;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_X_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float PerformDynamicRes_Invoke_mD407788BCFC1B6B1E3DBE2E28A052EEB0190510B_inline (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method)
{
typedef float (*FunctionPointerType) (PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47* __this, const RuntimeMethod* method);
return ((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
float L_2 = ___a0;
float L_3 = ___t2;
float L_4;
L_4 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_3, NULL);
V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
goto IL_0010;
}
IL_0010:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m04999E3DEB696135EFD620A30F51503D700C1998_inline (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = ceil(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Y_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___m_X_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___m_Y_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugActionState_get_runningAction_mEB9DCBC3068EB129469ECA0CB23A78ECFB79E738_inline (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method)
{
{
// internal bool runningAction { get; private set; }
bool L_0 = __this->___U3CrunningActionU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___b1;
float L_1 = ___a0;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___a0;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___b1;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugActionState_get_actionState_m7DF4C910BA8D1EB0A09F67889CAC58E68FF7CA5D_inline (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, const RuntimeMethod* method)
{
{
// internal float actionState { get; private set; }
float L_0 = __this->___U3CactionStateU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432* Mouse_get_scroll_m309B52001D54F8EEA0F773846829AF03AD6EA8B2_inline (Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F* __this, const RuntimeMethod* method)
{
{
// public Vector2Control scroll { get; protected set; }
Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432* L_0 = __this->___U3CscrollU3Ek__BackingField_45;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mCF3935E28AC7B30B279F07F9321CC56718E1311A_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___rhs1;
bool L_2;
L_2 = Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* Touchscreen_get_current_m6FB965E55B03382C950ECA9903B895100F914B28_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public new static Touchscreen current { get; internal set; }
Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* L_0 = ((Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE_StaticFields*)il2cpp_codegen_static_fields_for(Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE_il2cpp_TypeInfo_var))->___U3CcurrentU3Ek__BackingField_47;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* Panel_get_displayName_m186C10E927B2800035B328BD9A40D8B5FB3D4EE4_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method)
{
{
// public string displayName { get; set; }
String_t* L_0 = __this->___U3CdisplayNameU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Panel_set_displayName_mE0DE5D17782E9980165F39D8CEC37169D3A8F0B7_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string displayName { get; set; }
String_t* L_0 = ___value0;
__this->___U3CdisplayNameU3Ek__BackingField_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CdisplayNameU3Ek__BackingField_1), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Panel_set_groupIndex_mFE863A99C9A0E2168E3E24171BBDFB7541E4E64C_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public int groupIndex { get; set; }
int32_t L_0 = ___value0;
__this->___U3CgroupIndexU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* Widget_get_queryPath_mB3729532CECC96E1EC3F3D8BF51ABA50BAEA84C9_inline (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, const RuntimeMethod* method)
{
{
// public string queryPath { get; private set; }
String_t* L_0 = __this->___U3CqueryPathU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugActionState_set_actionState_mF8B8936D22509EBB2A75CCBE299A7E689F35F519_inline (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, float ___value0, const RuntimeMethod* method)
{
{
// internal float actionState { get; private set; }
float L_0 = ___value0;
__this->___U3CactionStateU3Ek__BackingField_5 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugActionState_set_runningAction_mC0CBE1248F7AC3282F94479C272FE840EACE6475_inline (DebugActionState_tDA0C6572415C1AD7A9C38823E1028A0DDA17FDDA* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool runningAction { get; private set; }
bool L_0 = ___value0;
__this->___U3CrunningActionU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_m19EB5B5B0EDFE9C272BD7BCC6923C4A9D616F771_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_mA75C525C1E78B5BB99E9B7A63EF68C731043FE18_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_m13B7C3EAA64DC921EC23346C56A5A597B5481FF5_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mF6795DE5F49C1D0B91D6A0955F448B22970D67A9_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 Enumerator_get_Current_mE3475384B761E1C7971D3639BD09117FE8363422_gshared_inline (Enumerator_tEA93FE2B778D098F590CA168BEFC4CD85D73A6B9* __this, const RuntimeMethod* method)
{
{
KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 L_0 = (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_mC6BD8075F9C9DDEF7B4D731E5C38EC19103988E7_gshared_inline (KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->___value_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
int32_t L_7 = V_1;
RuntimeObject* L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
return;
}
IL_0034:
{
RuntimeObject* L_9 = ___item0;
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C Enumerator_get_Current_m19F6ABFA3B7A0E6F52CC097607676366E461637F_gshared_inline (Enumerator_tB36DB9966B022B9487029942C5D6FA612DC2B3F4* __this, const RuntimeMethod* method)
{
{
ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C L_0 = (ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mE549A854DDE299C02DDF78B8E33246A1CA4194F2_gshared_inline (List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ValueTuple_2U5BU5D_t7DAFC617F1B43444E05EADC2EBB94D80FCA5375B* L_3 = (ValueTuple_2U5BU5D_t7DAFC617F1B43444E05EADC2EBB94D80FCA5375B*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m198C60446E2624FE75EFBF068B089000B61DF348_gshared_inline (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319* L_3 = (ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m00177DD0BBDC36D9E513E121085A854511D73B6E_gshared_inline (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5* L_3 = (RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m50FA138CBBBDBE8A98C9BB4BC96C4BCF9DC019C9_gshared_inline (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116* __this, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A ___item0, const RuntimeMethod* method)
{
ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319* L_1 = (ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ResourceHandleU5BU5D_t6F86F6ED33D07AF303884A5E5C834564C4BE5319* L_6 = V_0;
int32_t L_7 = V_1;
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A)L_8);
return;
}
IL_0034:
{
ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A L_9 = ___item0;
(( void (*) (List_1_t91D94788DFFF98BEB1318A5549946309D4C94116*, ResourceHandle_t0B9B0555328A08152F1EDA2BE4024446D670531A, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m3845DDFAE33C716367551A3A7952FF2981D2A33C_gshared_inline (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536* __this, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D ___item0, const RuntimeMethod* method)
{
RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5* L_1 = (RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
RendererListHandleU5BU5D_t7F86E04FE31F0EC59E8E6A1BB4A588F0C057DDD5* L_6 = V_0;
int32_t L_7 = V_1;
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D)L_8);
return;
}
IL_0034:
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_9 = ___item0;
(( void (*) (List_1_t87AE23082814D175C791AB0CD6E68302C3E42536*, RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Array_Empty_TisRuntimeObject_m55011E8360A8199FB239A5787BA8631CDD6116FC_gshared_inline (const RuntimeMethod* method)
{
{
il2cpp_codegen_runtime_class_init_inline(il2cpp_rgctx_data(method->rgctx_data, 0));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = ((EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE_StaticFields*)il2cpp_codegen_static_fields_for(il2cpp_rgctx_data(method->rgctx_data, 0)))->___Value_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 Enumerator_get_Current_m90160D324DA0D9F5624A345F47D8E226A118911A_gshared_inline (Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3* __this, const RuntimeMethod* method)
{
{
KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 L_0 = (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* KeyValuePair_2_get_Value_m8508BCECB0654E2E93B1A141382E2688ADE7EE7C_gshared_inline (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->___value_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
int32_t L_7 = V_1;
int32_t L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
return;
}
IL_0034:
{
int32_t L_9 = ___item0;
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SortedList_2_get_Count_m73A4314072E235F81E8A9082848504D9774BF5BF_gshared_inline (SortedList_2_tC7AE2B2BAEE7B263E99BEF399E612D5CBF0E5CA7* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DynamicArray_1_get_size_m2D85CC818F77A4096E9474CA56125F7ED642F048_gshared_inline (DynamicArray_1_t32FB886A5D922EE301E17A95EB958B1FA6B53A59* __this, const RuntimeMethod* method)
{
{
// public int size { get; private set; }
int32_t L_0 = (int32_t)__this->___U3CsizeU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DynamicArray_1_get_size_m1B00C20A8CC4D62269585D16A58425D3F258836F_gshared_inline (DynamicArray_1_t7C64F5A74B7BA6F6B3589A766CADE3F59C6C7BCA* __this, const RuntimeMethod* method)
{
{
// public int size { get; private set; }
int32_t L_0 = (int32_t)__this->___U3CsizeU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mDB5AC7FBA6FEC04093A33267F1F111A0117FFF76_gshared_inline (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* L_3 = (RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D Enumerator_get_Current_m3A11D2ABC69C52B158DF18691ABAF2843B40B9DB_gshared_inline (Enumerator_t571D1F61ACDF3DE24FBDBF0CB28A7E448ACC8777* __this, const RuntimeMethod* method)
{
{
RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D L_0 = (RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m96352FF97846EDDA858C0FE1B8AFF40EA915C5CD_gshared_inline (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___item0, const RuntimeMethod* method)
{
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* L_1 = (RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* L_6 = V_0;
int32_t L_7 = V_1;
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E)L_8);
return;
}
IL_0034:
{
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_9 = ___item0;
(( void (*) (List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106*, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method)
{
{
// public Func<T> getter { get; set; }
Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_0 = ___value0;
__this->___U3CgetterU3Ek__BackingField_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method)
{
{
// public Action<T> setter { get; set; }
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_0 = ___value0;
__this->___U3CsetterU3Ek__BackingField_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_GetValueOrDefault_m86E1210429A6EA0082CC7806DD638E8B4555F148_gshared_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___value_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___hasValue_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_mF0E6A8A455FA71BC8EA94E39C8848FB35A836841_gshared_inline (KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->___key_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m2D1A5AA2F239316EFE105A596719E332C9A36BEE_gshared_inline (Nullable_1_tBF3EC3D0CDA8A83923E828624769133737FB82DC* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___hasValue_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ReadOnlyArray_1_get_Count_mA077D0A7CFB962691D184580F62EFDD66783EF52_gshared_inline (ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72* __this, const RuntimeMethod* method)
{
{
// public int Count => m_Length;
int32_t L_0 = (int32_t)__this->___m_Length_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mB1F55188CDD50D6D725D41F55D2F2540CD15FB20_gshared_inline (Nullable_1_t163D49A1147F217B7BD43BE8ACC8A5CC6B846D14* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___hasValue_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ReadOnlyArray_1_get_Count_mF499542388380AA211FCBBFC8C4B272447A81B96_gshared_inline (ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4* __this, const RuntimeMethod* method)
{
{
// public int Count => m_Length;
int32_t L_0 = (int32_t)__this->___m_Length_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___value0;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___value0;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___value0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
float L_1;
L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___value0;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}