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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.String
struct String_t;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_tBF95EDE7AC72079FEC40B1A3B57D72418FF75C99
{
};
struct Il2CppArrayBounds;
// UnityEngine.Rendering.Universal.ShaderInput
struct ShaderInput_t048F7464F457883E25851701A5BBF15ADDDABAA3 : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// UnityEngine.Rendering.Universal.DebugFullScreenMode
struct DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771
{
// System.Int32 UnityEngine.Rendering.Universal.DebugFullScreenMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugLightingFeatureFlags
struct DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC
{
// System.Int32 UnityEngine.Rendering.Universal.DebugLightingFeatureFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugLightingMode
struct DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC
{
// System.Int32 UnityEngine.Rendering.Universal.DebugLightingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugMaterialMode
struct DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA
{
// System.Int32 UnityEngine.Rendering.Universal.DebugMaterialMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugMaterialValidationMode
struct DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346
{
// System.Int32 UnityEngine.Rendering.Universal.DebugMaterialValidationMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugMipInfoMode
struct DebugMipInfoMode_tACC9FBFB82079F41CF4483FC6748825CE96FB97C
{
// System.Int32 UnityEngine.Rendering.Universal.DebugMipInfoMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugPostProcessingMode
struct DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934
{
// System.Int32 UnityEngine.Rendering.Universal.DebugPostProcessingMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugSceneOverrideMode
struct DebugSceneOverrideMode_t9B04DEDB486A515397D02EFFC03637B14F0077E0
{
// System.Int32 UnityEngine.Rendering.Universal.DebugSceneOverrideMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugValidationMode
struct DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8
{
// System.Int32 UnityEngine.Rendering.Universal.DebugValidationMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.DebugVertexAttributeMode
struct DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3
{
// System.Int32 UnityEngine.Rendering.Universal.DebugVertexAttributeMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.PixelValidationChannels
struct PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112
{
// System.Int32 UnityEngine.Rendering.Universal.PixelValidationChannels::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.Universal.ShaderInput/LightData
struct LightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED
{
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::position
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___position_0;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::color
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___color_1;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::attenuation
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___attenuation_2;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::spotDirection
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___spotDirection_3;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::occlusionProbeChannels
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___occlusionProbeChannels_4;
// System.UInt32 UnityEngine.Rendering.Universal.ShaderInput/LightData::layerMask
uint32_t ___layerMask_5;
};
// UnityEngine.Rendering.Universal.ShaderInput/ShadowData
struct ShadowData_t25107BFCD514C4CD90FAC8F07B5DFA940E2E5B67
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShaderInput/ShadowData::worldToShadowMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToShadowMatrix_0;
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/ShadowData::shadowParams
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___shadowParams_1;
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif