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371 行
11 KiB
371 行
11 KiB
#include "pch-cpp.hpp"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include <limits>
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#include <stdint.h>
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// System.Char[]
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struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
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// System.String
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struct String_t;
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IL2CPP_EXTERN_C_BEGIN
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IL2CPP_EXTERN_C_END
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// <Module>
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struct U3CModuleU3E_tBF95EDE7AC72079FEC40B1A3B57D72418FF75C99
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{
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};
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struct Il2CppArrayBounds;
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// UnityEngine.Rendering.Universal.ShaderInput
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struct ShaderInput_t048F7464F457883E25851701A5BBF15ADDDABAA3 : public RuntimeObject
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{
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};
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// System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
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{
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};
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// Native definition for P/Invoke marshalling of System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
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{
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};
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// System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
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{
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};
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
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{
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// System.Char[] System.Enum::enumSeperatorCharArray
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CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
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};
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// Native definition for P/Invoke marshalling of System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.Enum
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struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
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{
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};
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// UnityEngine.Matrix4x4
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struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
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{
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// System.Single UnityEngine.Matrix4x4::m00
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float ___m00_0;
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// System.Single UnityEngine.Matrix4x4::m10
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float ___m10_1;
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// System.Single UnityEngine.Matrix4x4::m20
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float ___m20_2;
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// System.Single UnityEngine.Matrix4x4::m30
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float ___m30_3;
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// System.Single UnityEngine.Matrix4x4::m01
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float ___m01_4;
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// System.Single UnityEngine.Matrix4x4::m11
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float ___m11_5;
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// System.Single UnityEngine.Matrix4x4::m21
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float ___m21_6;
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// System.Single UnityEngine.Matrix4x4::m31
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float ___m31_7;
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// System.Single UnityEngine.Matrix4x4::m02
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float ___m02_8;
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// System.Single UnityEngine.Matrix4x4::m12
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float ___m12_9;
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// System.Single UnityEngine.Matrix4x4::m22
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float ___m22_10;
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// System.Single UnityEngine.Matrix4x4::m32
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float ___m32_11;
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// System.Single UnityEngine.Matrix4x4::m03
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float ___m03_12;
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// System.Single UnityEngine.Matrix4x4::m13
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float ___m13_13;
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// System.Single UnityEngine.Matrix4x4::m23
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float ___m23_14;
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// System.Single UnityEngine.Matrix4x4::m33
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float ___m33_15;
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};
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struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
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{
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// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
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Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
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// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
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Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
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};
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// UnityEngine.Vector4
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struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
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{
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// System.Single UnityEngine.Vector4::x
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float ___x_1;
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// System.Single UnityEngine.Vector4::y
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float ___y_2;
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// System.Single UnityEngine.Vector4::z
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float ___z_3;
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// System.Single UnityEngine.Vector4::w
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float ___w_4;
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};
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struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
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{
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// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
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// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
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// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
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// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
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};
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// UnityEngine.Rendering.Universal.DebugFullScreenMode
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struct DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugFullScreenMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugLightingFeatureFlags
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struct DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugLightingFeatureFlags::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugLightingMode
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struct DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugLightingMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugMaterialMode
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struct DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugMaterialMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugMaterialValidationMode
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struct DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugMaterialValidationMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugMipInfoMode
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struct DebugMipInfoMode_tACC9FBFB82079F41CF4483FC6748825CE96FB97C
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugMipInfoMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugPostProcessingMode
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struct DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugPostProcessingMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugSceneOverrideMode
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struct DebugSceneOverrideMode_t9B04DEDB486A515397D02EFFC03637B14F0077E0
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugSceneOverrideMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugValidationMode
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struct DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugValidationMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.DebugVertexAttributeMode
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struct DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3
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{
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// System.Int32 UnityEngine.Rendering.Universal.DebugVertexAttributeMode::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.PixelValidationChannels
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struct PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112
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{
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// System.Int32 UnityEngine.Rendering.Universal.PixelValidationChannels::value__
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int32_t ___value___2;
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};
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// UnityEngine.Rendering.Universal.ShaderInput/LightData
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struct LightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED
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{
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// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::position
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___position_0;
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// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::color
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___color_1;
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// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::attenuation
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___attenuation_2;
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// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::spotDirection
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___spotDirection_3;
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// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::occlusionProbeChannels
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___occlusionProbeChannels_4;
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// System.UInt32 UnityEngine.Rendering.Universal.ShaderInput/LightData::layerMask
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uint32_t ___layerMask_5;
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};
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// UnityEngine.Rendering.Universal.ShaderInput/ShadowData
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struct ShadowData_t25107BFCD514C4CD90FAC8F07B5DFA940E2E5B67
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{
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// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShaderInput/ShadowData::worldToShadowMatrix
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Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToShadowMatrix_0;
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// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/ShadowData::shadowParams
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Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___shadowParams_1;
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};
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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