#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtualActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct VirtualActionInvoker5 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct VirtualActionInvoker6 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; template struct VirtualActionInvoker7 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct VirtualActionInvoker8 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct VirtualActionInvoker9 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, invokeData.method); } }; template struct VirtualActionInvoker10 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, invokeData.method); } }; template struct VirtualActionInvoker11 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, invokeData.method); } }; template struct VirtualActionInvoker12 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, invokeData.method); } }; template struct VirtualActionInvoker13 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, invokeData.method); } }; template struct VirtualActionInvoker14 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, invokeData.method); } }; template struct VirtualActionInvoker15 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14, T15 p15) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, invokeData.method); } }; struct GenericVirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericVirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericVirtualActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct GenericVirtualActionInvoker5 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct GenericVirtualActionInvoker6 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; template struct GenericVirtualActionInvoker7 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct GenericVirtualActionInvoker8 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct GenericVirtualActionInvoker9 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, invokeData.method); } }; template struct GenericVirtualActionInvoker10 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, invokeData.method); } }; template struct GenericVirtualActionInvoker11 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, invokeData.method); } }; template struct GenericVirtualActionInvoker12 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, invokeData.method); } }; template struct GenericVirtualActionInvoker13 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, invokeData.method); } }; template struct GenericVirtualActionInvoker14 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, invokeData.method); } }; template struct GenericVirtualActionInvoker15 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14, T15 p15) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct InterfaceActionInvoker5 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct InterfaceActionInvoker6 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; template struct InterfaceActionInvoker7 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct InterfaceActionInvoker8 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct InterfaceActionInvoker9 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, invokeData.method); } }; template struct InterfaceActionInvoker10 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, invokeData.method); } }; template struct InterfaceActionInvoker11 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, invokeData.method); } }; template struct InterfaceActionInvoker12 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, invokeData.method); } }; template struct InterfaceActionInvoker13 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, invokeData.method); } }; template struct InterfaceActionInvoker14 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, invokeData.method); } }; template struct InterfaceActionInvoker15 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14, T15 p15) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericInterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericInterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct GenericInterfaceActionInvoker5 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct GenericInterfaceActionInvoker6 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; template struct GenericInterfaceActionInvoker7 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, invokeData.method); } }; template struct GenericInterfaceActionInvoker8 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct GenericInterfaceActionInvoker9 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, invokeData.method); } }; template struct GenericInterfaceActionInvoker10 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, invokeData.method); } }; template struct GenericInterfaceActionInvoker11 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, invokeData.method); } }; template struct GenericInterfaceActionInvoker12 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, invokeData.method); } }; template struct GenericInterfaceActionInvoker13 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, invokeData.method); } }; template struct GenericInterfaceActionInvoker14 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, invokeData.method); } }; template struct GenericInterfaceActionInvoker15 { typedef void (*Action)(void*, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8, T9 p9, T10 p10, T11 p11, T12 p12, T13 p13, T14 p14, T15 p15) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, invokeData.method); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2) { void* params[2] = { &p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2) { void* params[2] = { &p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2, T3 p3) { void* params[3] = { &p1, &p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3) { void* params[3] = { p1, &p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2, T3* p3) { void* params[3] = { &p1, &p2, p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3) { void* params[3] = { p1, &p2, p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3) { void* params[3] = { p1, p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3) { void* params[3] = { p1, p2, p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3, T4 p4) { void* params[4] = { p1, &p2, &p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2, T3 p3, T4* p4) { void* params[4] = { &p1, &p2, &p3, p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3, T4* p4) { void* params[4] = { p1, &p2, &p3, p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3, T4 p4) { void* params[4] = { p1, p2, &p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3, T4 p4) { void* params[4] = { p1, &p2, p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2, T3 p3, T4* p4) { void* params[4] = { &p1, p2, &p3, p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4) { void* params[4] = { p1, p2, p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker4 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4) { void* params[4] = { p1, p2, p3, p4 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3, T4 p4, T5* p5) { void* params[5] = { p1, &p2, &p3, &p4, p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3, T4 p4, T5 p5) { void* params[5] = { p1, p2, &p3, &p4, &p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3, T4* p4, T5 p5) { void* params[5] = { p1, p2, &p3, p4, &p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4, T5 p5) { void* params[5] = { p1, p2, p3, &p4, &p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3, T4 p4, T5* p5) { void* params[5] = { p1, &p2, p3, &p4, p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5) { void* params[5] = { p1, p2, p3, p4, p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker6; template struct InvokerActionInvoker6 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6) { void* params[6] = { p1, p2, p3, p4, p5, p6 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker7; template struct InvokerActionInvoker7 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7) { void* params[7] = { p1, p2, p3, p4, p5, p6, p7 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker8; template struct InvokerActionInvoker8 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8) { void* params[8] = { p1, p2, p3, p4, p5, p6, p7, p8 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker9; template struct InvokerActionInvoker9 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9) { void* params[9] = { p1, p2, p3, p4, p5, p6, p7, p8, p9 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker10; template struct InvokerActionInvoker10 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10) { void* params[10] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker11; template struct InvokerActionInvoker11 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11) { void* params[11] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker12; template struct InvokerActionInvoker12 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12) { void* params[12] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker13; template struct InvokerActionInvoker13 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13) { void* params[13] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker14; template struct InvokerActionInvoker14 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13, T14* p14) { void* params[14] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker15; template struct InvokerActionInvoker15 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13, T14* p14, T15* p15) { void* params[15] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker16; template struct InvokerActionInvoker16 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13, T14* p14, T15* p15, T16* p16) { void* params[16] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker17; template struct InvokerActionInvoker17 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4* p4, T5* p5, T6* p6, T7* p7, T8* p8, T9* p9, T10* p10, T11* p11, T12* p12, T13* p13, T14* p14, T15* p15, T16* p16, T17* p17) { void* params[17] = { p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerFuncInvoker0 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj) { R ret; method->invoker_method(methodPtr, method, obj, NULL, &ret); return ret; } }; template struct InvokerFuncInvoker1; template struct InvokerFuncInvoker1 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { R ret; void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E; // System.Action`1> struct Action_1_t8962721928CB782B8FD4B406517D3C3ABD5CB4A8; // System.Action`1> struct Action_1_t597199961BAA72AAD4CBE797FBA844A692DB004D; // System.Action`1> struct Action_1_tD69D95FBB6D297EA3F1DBF47CBEC1525CA9702BA; // System.Action`1> struct Action_1_t0A01E63A4339ABF30BF7C175CF376F7CE2BAC1A8; // System.Action`1> struct Action_1_tBF02462CDF8C44C65825EBF7E54411B70D8779DA; // System.Action`1> struct Action_1_tE342BCAC08AEE7C7C4B5F58380CEB67F12937617; // System.Action`1> struct Action_1_tFBCB1990A7771FEC61CA95B7B2C6D5885B8D9F43; // System.Action`1> struct Action_1_tADFA215C2D483A637017408036512209DF2E70E4; // System.Action`1> struct Action_1_tB62CAE1AED009AEB6D16B105A13894DC7AE5FF2F; // System.Action`1> struct Action_1_tE3E694A2F100A2CF4074391F82A671EDA972F099; // System.Action`1> struct Action_1_t53D7922743FED89BB0BF624390F95EE99CD57E3D; // System.Action`1> struct Action_1_t47C0BA272769F8B64CF86FA4152CA320E87B5A4B; // System.Action`1> struct Action_1_tED22DF7F1703769EED2D011B58AC4C01A8E1FCE1; // System.Action`1> struct Action_1_t3D77A9AB70966C717D434B2808DE8581173F7B40; // System.Action`1> struct Action_1_t106DBB2F52E631192481DA27294B732D0635623F; // System.Action`1> struct Action_1_tC007A4208AEE05702A258B06A29A2EE7C90993A8; // System.Action`1> struct Action_1_t00ADACA2B5125FAA84D2C9FBFE3B5C08D8910756; // System.Action`1> struct Action_1_t314FCCD238DBEE057C062D2366E1D5CCC90FE94D; // System.Action`1>> struct Action_1_t2C0C257756F2A1C54F235201B24036E303360F82; // System.Action`1 struct Action_1_tB9FBD40739996BBF0F784735923C34B50C8B770A; // System.Action`1 struct Action_1_t84AF53BD4007CE3C0DE9F29034F579B456DC98DF; // System.Action`1 struct Action_1_t82784F1E35229AE762CAD474FF8A812B02F4A331; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_t676944A4ACFDAFCEF0AD8BE9C1AC84FAFD115094; // System.Action`1 struct Action_1_tCDE2BF37CF96F24FC76DF7BC259C4F887BD38E12; // System.Action`1 struct Action_1_tC95790E55CF4D5C803FAD201917F7CB367351E3F; // System.Action`1 struct Action_1_t6F23E949C5B7B23A98CD4EE8560AA8A2266BDC22; // System.Action`1 struct Action_1_tA0F10A9285403FFE399C24B340DC3300881DE735; // System.Action`1 struct Action_1_tA77736AA125C4DD6AF6334479C480B079755E22D; // System.Action`1 struct Action_1_t24480214D72F0AC177421B2545F4FE4C9AED1370; // System.Action`1 struct Action_1_t010D3620AD461F59004E169DE21C46368E8CD2AB; // System.Action`1 struct Action_1_t53FBC0BFE69883C647FC168F3E2591BE05BFBE1B; // System.Action`1 struct Action_1_tF34887870AF2F147CF17F9429D5F0821967635E4; // System.Action`1 struct Action_1_tE93FB4C0D4038FF8043F0B7B6A9CFB897E9E88C1; // System.Action`1 struct Action_1_tA2A828A12168D2E827F3385FAC1C25CBD4DD5D8F; // System.Action`1 struct Action_1_t1802ECD96BACDB7E998E0A116E6409C5E6E341D1; // System.Action`1 struct Action_1_t981ADB3D546655C41CBF61B0CB6DC0A30B7BB98A; // System.Action`1 struct Action_1_tB2E2DF293D59F6465703CB32F9CA32D21EE820CC; // System.Action`1 struct Action_1_t03C47695F2E31A2B9315DE8DD95A98792571373F; // System.Action`1 struct Action_1_tD439682495FE5104025372AB1E8D42D0B883BE7E; // System.Action`1 struct Action_1_t3E204FA623329DFBFF10BB7E8E724E7921C2DB19; // System.Action`1 struct Action_1_t3BF302B6415E5D57439BB7D0DC24EE7F49A5E269; // System.Action`1 struct Action_1_t1858D4080123E1E76BDE359A376C07EB9404A8AD; // System.Action`1 struct Action_1_tB4B0D0DB16148980518A9D58761727D77FA1F1D3; // System.Action`1 struct Action_1_t7619E33F78994FD10C2FE1C7C49B41206AA25A65; // System.Action`1 struct Action_1_tFAB0B519749BBE2B7AAD946105FAE8116636A8BC; // System.Action`1 struct Action_1_tC24B2B2575F364D88826DD154F232759C193E839; // System.Action`1 struct Action_1_t86516C65829BB92A2767853A28A8B9C092189D2C; // System.Action`1 struct Action_1_t720CD352BE4A24CBF2F8FC3C5A1528DBB961D6F2; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404; // System.Action`1 struct Action_1_tC926860F20D428DA3E93D6FBA36420E904DD903B; // System.Action`1 struct Action_1_tBB5A52E9AEFBC4F0C8D94D39CAD16BCB6B8B5929; // System.Action`1 struct Action_1_tF9EF93950BA6C50D280C6D52A0D728FE710F75B5; // System.Action`1 struct Action_1_t528546FAC93FAD0543237C0474385296DFD2609C; // System.Action`1 struct Action_1_t2DF1ED40E3084E997390FF52F462390882271FE2; // System.Action`1 struct Action_1_tADAB34319045267D4E494F682B8220FF6CB56F90; // System.Action`1 struct Action_1_t138B53097F6755F546931F0B87469E19A8F66439; // System.Action`1 struct Action_1_t68397B4CF3FA41599D9A52620674C9B9F06EFCFA; // System.Action`1 struct Action_1_t9A208BA0C9E5726350489D4739F6A12977F61A79; // System.Action`1 struct Action_1_t74470963B7BF428ADBD86F4612A68D1C1CB9E2A8; // System.Action`1 struct Action_1_tAE56172C77ED88C2209290D52F20726EE606952C; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_tC58438B06CEC83E8978FB47AC67764F80F55DEA8; // System.Action`1 struct Action_1_t5BA030A354EB4C15ED7375FC5F593FFAF3F6693B; // System.Action`1 struct Action_1_tB952E159C9AA77923ECB95116E7F5CDC67BF9FD9; // System.Action`1 struct Action_1_tF525E5733633D2EECADCEF3861F1BE51E823D195; // System.Action`1 struct Action_1_t1A796349365CD92A950A9B137A7731CFF8B1BF88; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_t6D93A84C49A79D7E58C102D60139B319935E4295; // System.Action`1 struct Action_1_t6AED8B94F825AE1DC25F453752088D933BFF5E75; // System.Action`1 struct Action_1_tBC33BB0BE1E18CF0CD4D0C6DC78EE50396990DD3; // System.Action`1 struct Action_1_t39CC104F93D48513594959A5D74E69F27CB86D5E; // System.Action`1 struct Action_1_tB190FB6312D47E8191741EA92FB16E944FB8422E; // System.Action`1 struct Action_1_t03385AB239814E9CBE8F8EE1A653171DABEF4738; // System.Action`1 struct Action_1_tBB5B88E2934647511032E1D6FE99B65BF9BE5203; // System.Action`1 struct Action_1_t81B62BA1F796D45B0F53C586C39E3B3EE7CECDF7; // System.Action`1 struct Action_1_t7D7D8AAD5A6C2503AD767CE28606E49F24A77310; // System.Action`1 struct Action_1_tB5BD5F83968E0055E0F2474D44E0F203D1396193; // System.Action`1 struct Action_1_t93D9ECEA7055ECFE152198CB2BD3C91F0A54B4BF; // System.Action`1 struct Action_1_tEC05D893C2FFAF68DE81361119874010CE56D58C; // System.Action`1 struct Action_1_t1953259FFC626CB4D1EB46D608F3222477CCA6D7; // System.Action`1 struct Action_1_tB0037EB63A784B363B381F64BD4D0E1EB6D88FD6; // System.Action`1 struct Action_1_t9544EB93A9EF3B557A4A37F89E5E5CDF670EDF3A; // System.Action`1 struct Action_1_t92C5FDA781FC11766BA810CAA0C836E80A7FFE4C; // System.Action`1 struct Action_1_t63C14690DE5E5985E7898C26EBF478FFBE996793; // System.Action`1 struct Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A; // System.Action`1 struct Action_1_t3104132B6015C879F4B3C59428F1B9C5DAAE0FD3; // System.Action`1 struct Action_1_t01BBD70132EC9C777FD7A1202C563EB8CF818918; // System.Action`1 struct Action_1_t6D5F08ECE8E1419CFB2D849F9D5BFA0EEA07B0D7; // System.Action`1 struct Action_1_t0017BECCF03CD9F57758F6E00F11467544CAA765; // System.Action`1 struct Action_1_t8FDB42FA0057B33A522A9A961AFB57C008636F27; // System.Action`1 struct Action_1_t701048A3F596A40A59BF140B250A3AD5305BEC5C; // System.Action`1 struct Action_1_t473E1FC7B10AE23DF991B9F7A0798DA7743C7F49; // System.Action`1 struct Action_1_tBCCCF62B0F5895139F1BF4DCD7AD84DE7E859E29; // System.Action`1 struct Action_1_t81C1E63293911894C4354C6E1293F63A5D512D4D; // System.Action`1 struct Action_1_t3CA76D608A67A30E535C626537063BAF8FE972D0; // System.Action`1 struct Action_1_t42ADFE3801D27254F622BE4C06E4F1091DE42AFA; // System.Action`1 struct Action_1_t05F6A7FC9FBB588EC4A828E23375838E340354CB; // System.Action`1 struct Action_1_tB9951FC7E63341E8FF985E49D0A293DA6DDACC77; // System.Action`1 struct Action_1_t59246BF77C1095A0F51FE1BCDD0A2A914173131C; // System.Action`1 struct Action_1_t1F149523898B0E3185EF5726203627492497D292; // System.Action`1 struct Action_1_t2DE95E477A86F144593CC7965E86728C71D0E75D; // System.Action`1 struct Action_1_t831946BFD83EBA9DE498D3E682F1D4F14D17878D; // System.Action`1 struct Action_1_t2F07B42BD085A4AC03ECE5676157E93B9A344C1C; // System.Action`1 struct Action_1_t3F4EEB7C225C6BBE1549938D6708722DBB39C2DC; // System.Action`1 struct Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A; // System.Action`1 struct Action_1_t17E52B12DC24FA6C9DD52F87043C85BEA889BB81; // System.Action`1 struct Action_1_t2EDB30EAB747FDF563DD6410FC76AF861A09A0C2; // System.Action`1 struct Action_1_t84D0CA347FC997E1202ECA3ED828B057841444EF; // System.Action`1 struct Action_1_t9EF2AA5703CAFAEF9B4B038F2B20639ACC29162C; // System.Action`1 struct Action_1_tBA92ABE68DA9186EC734D1148C6130F73AD0B3AE; // System.Action`1 struct Action_1_t8211FDBB28EEB761B566A466344EDAFA85BC3023; // System.Action`1 struct Action_1_tC8CC18F6848AAE74469E78A12EC004873F4332A7; // System.Action`1 struct Action_1_t290119641EBA3C1EAC8AF78274C63CE01C3046D8; // System.Action`1 struct Action_1_t148048C087B544E2FA920160566B2D0807518EC3; // System.Action`1 struct Action_1_t404F55A44C43B030149E878AABF6FAD9E2206EF3; // System.Action`1 struct Action_1_t7D3408AF7B9CB908929DA7A8A01F6231B5EE5413; // System.Action`1 struct Action_1_t43B3A21E3139B3E2E49698F940F979F37AD1E63E; // System.Action`1 struct Action_1_tE1AD1611397E2D6122749D18267D668A29E622D1; // System.Action`1 struct Action_1_t47A08C2475B65A166A7626041E34D5F3A2DE555B; // System.Action`1 struct Action_1_t826C1DBCF340A414EC90DE6013CC47179D270699; // System.Action`1 struct Action_1_t5A87C19FB4141855C5EA849D4BA87481BFBC98D1; // System.Action`1 struct Action_1_t23F178E7964B2C61AD65B85606E089518F02847E; // System.Action`1 struct Action_1_t05D5BBD7271160401C68E8BE6D7B161A9E614BFE; // System.Action`1 struct Action_1_t52F66B75348F6747505E21DAF1FF8EE14F98CF15; // System.Action`1 struct Action_1_tED7D79261B6D45DFAC4CAE464786E6F4A194A130; // System.Action`1 struct Action_1_t3E5EACAFE159210D898146E2E529D790B51EAE8A; // System.Action`1 struct Action_1_tBF3758489166E22D0E6CA6E6CC9D9BCA81E03AE2; // System.Action`1 struct Action_1_t77636CB013ED46ADFCE277939B881E38FD89AFFA; // System.Action`1 struct Action_1_t8E4AF99563341704F0755D5FC8414B2199C7B50F; // System.Action`1 struct Action_1_tBD3188BC2C3369F8F346D8A25A5F6A6E1546F06E; // System.Action`1 struct Action_1_tB55A4DC3A9FE2B2B9DA08E4301F85410C840D57E; // System.Action`1 struct Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E; // System.Action`1 struct Action_1_t38D5AF38CAC0BCFDAD51910A42DB8E9F78712093; // System.Action`1 struct Action_1_t949B075BD154084CD176B99EE92564EB5B403889; // System.Action`1 struct Action_1_t382B605C2C5668A25F075BE1F415718CF3C38FF7; // System.Action`1 struct Action_1_tCA07E7CAE14E2DB6F47853EE259BC57E86EDE6FE; // System.Action`1 struct Action_1_tCCB66B182EF6A3D43A5463760EBBB99D536A2C70; // System.Action`1 struct Action_1_t685C8987D34FA666BEDD2520228DAAB94B9FF798; // System.Action`1 struct Action_1_t6A463AB73F4CA7EA3295895373AB3513E0EEB1EC; // System.Action`1 struct Action_1_t0876BBC80A3DFF1245A243069F40CDDB608A153B; // System.Action`1 struct Action_1_tE26F345386F862A6F206EF3B49B3E37B093E6327; // System.Action`1 struct Action_1_t44FB6FD11F529C0A10633ACECD88713BD1BF3B01; // System.Action`1 struct Action_1_tA605FDB5CE785CD164D509F344BDD7EC7C6E3166; // System.Action`1 struct Action_1_t2A5EBFE929A26EEA687111EE5F874C4D044FFA99; // System.Action`1 struct Action_1_t1F4AE074E3D7F4B28D859050397E62D35060B6DB; // System.Action`1 struct Action_1_t2AA4D4854C33B0D56F745335AF33D659AF45D108; // System.Action`1 struct Action_1_t133E2C7A913F3E6970A5337C2BE5C3CA90D71424; // System.Action`1 struct Action_1_tDAE9812E2A53B7351F738BD1C3F8B3C0C11E12E5; // System.Action`1 struct Action_1_tB2C657B9A7484D8B6CB4AC6013FB19C695282BEE; // System.Action`1 struct Action_1_t4501483487EE874F237B6B25ACC1026A64FBF612; // System.Action`1 struct Action_1_tD0160E105457D40D8673BAC7E6B940058EE57412; // System.Action`1 struct Action_1_tC9ED24C0095E54421C391A3B5E7FD6B0D75CFDB2; // System.Action`1 struct Action_1_tD79B5E685127070AEC1ECA23726EC00981506A0B; // System.Action`1 struct Action_1_t8EF2B5CD0B452177E8FBEEFBDB4AE1F83F78619F; // System.Action`1 struct Action_1_tE6B50214BDF601CE8F2DAE23EBD61509FF480DC2; // System.Action`1 struct Action_1_tA92AFB339FAE68919988F1265D49D5B106700E4A; // System.Action`1 struct Action_1_tC08CABD73B553BC0216715761353DA85A6D117C4; // System.Action`1 struct Action_1_t50C12F092BCCA20D1AD73017A4C20105FDFD19A5; // System.Action`1 struct Action_1_tB7F1B5F533769D881E65801E06D2CCC1432252F0; // System.Action`1 struct Action_1_t3793E7A1159B713D14516F6069DF7EDBD0FC3946; // System.Action`1 struct Action_1_tE846873E8AF0F584F3644528A5CD5C7E27456AA8; // System.Action`1 struct Action_1_tA056721F1A711767F14B126164DC44BAFBBF2897; // System.Action`1 struct Action_1_t8DDD51E93EE0758EF253F4E4B1B29DC2A2D3DEA8; // System.Action`1 struct Action_1_tEE47D4FA054A08FC7520BE3BF838F79D2A839963; // System.Action`1 struct Action_1_t06C50514757FB1F2E6C1CECF2DEB7CCA33D1586C; // System.Action`1 struct Action_1_t08F8D518A53CA02704C7EC1067DBB32A69370FBD; // System.Action`1 struct Action_1_t379316C9819CFBCB08A7E863B337CDC65C81A109; // System.Action`1 struct Action_1_t056FB23C2911679EFD99E438847C226611A2247F; // System.Action`1 struct Action_1_tAFC3339124756AC45D404621C0EE01CEF9577D1E; // System.Action`1 struct Action_1_t66C5360772D5503D6DBDB6F6B03252BA94E530B6; // System.Action`1 struct Action_1_tD8CB07CA58902BF665659519C88AFF6438B41EB7; // System.Action`1 struct Action_1_t8EAD502E8E39CF881F9DB10DDD25D6D7826B0CC8; // System.Action`1 struct Action_1_t07DD9AC915A03EDC0865AB8322A36D86E07F9239; // System.Action`1 struct Action_1_tC7FCBF8A4A71CAEDCED5DFA366D84FD8A91044EA; // System.Action`1 struct Action_1_t49F19F6D8F6FE90ECA808F2608FB278D414DD05A; // System.Action`1 struct Action_1_tABD04F977BAE1165FCC3D57AAB3F5C16F3E97674; // System.Action`1 struct Action_1_tA19957CC720A8A8732F921D4AD3702951E7762AF; // System.Action`10 struct Action_10_t5C2AD0247914DCD87998909C82ACABE0B156261D; // System.Action`11 struct Action_11_t5FE337E8B0CE326677A5A55C3759B1129E430C3B; // System.Action`12 struct Action_12_t0EBE61F6DD6A4D58BA4EE339144F6DABC4F8A147; // System.Action`13 struct Action_13_t610B5D5AA949E46341797A95616C136C5B734312; // System.Action`14 struct Action_14_t37B9793F4D02BC1F93216F52D0188146376FAF4D; // System.Action`15 struct Action_15_tDAA0EF39C2980F031CC8C65156FCCCBD29FF5E03; // System.Action`16 struct Action_16_t055A854554B0D2CA3BFEDD6C4346E4F4BAF376D6; // System.Action`2 struct Action_2_t0577EF47136E82877E68C7AAD83FE5528505C84C; // System.Action`2 struct Action_2_t4E94B0FCA1084D7868DB11A50767A4916CA3D3FB; // System.Action`2 struct Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19; // System.Action`2 struct Action_2_tB79528C85CFEF7DFF52C575DDAA398D2FE6BC333; // System.Action`2 struct Action_2_t4943DD8C32CAB983950535CEF3BABA85DF8C9AAA; // System.Action`2 struct Action_2_tD987B97B18D27B9920365359C46BC12702AD4F7D; // System.Action`2 struct Action_2_t9CCF9E751EBE923D11BC558BD78BB0B1709C733D; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Action`2 struct Action_2_tF55503802357CB8A9E95ED4B00CEEEE6BDEC9166; // System.Action`2 struct Action_2_t829FF86EEA250A853DF3A95B2C4DAC034707E20F; // System.Action`2 struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915; // System.Action`2 struct Action_2_tA6D2280AF26A98A178E1D2455D1B9A83FADE20C8; // System.Action`2 struct Action_2_t4D6C6A84A6B44BE6193A1F64753F6E48558FBE9D; // System.Action`2 struct Action_2_t51C134DC0CD7F5ED5E83EE70AD1FE0FDFF6DDCCF; // System.Action`2 struct Action_2_tAC461AE4F7B507965CE2E6A32853473F8C02CD75; // System.Action`2 struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B; // System.Action`2 struct Action_2_t96795EA3C89E06F9B479144D4AEBDFA5FE40A1D1; // System.Action`2 struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C; // System.Action`2 struct Action_2_t4A5313D1C1FEF099C0E5969104BDE957CD82CF22; // System.Action`2 struct Action_2_tEF4CAC459102D1FC2B4C3B21CA90E86B3EE4C207; // System.Action`2 struct Action_2_tDA74CED516153CD7F42CADEB337C93F4AFDC8DDD; // System.Action`2 struct Action_2_t15D6234343A6C232F6E9C1563A9666FD379F4A1B; // System.Action`2 struct Action_2_t0F28FD6DF12DE3C0C0A3C8670D6FF563CB91D7DE; // System.Action`2 struct Action_2_tA4CC875AD1B535E16B296C7E63CA2647BA2009C9; // System.Action`2> struct Action_2_t70E17A6F8F03189031C560482454FE2D87F496F2; // System.Action`2 struct Action_2_tA93E5723B502E2AC6C87FB0C973D136B2E3A3A0B; // System.Action`2 struct Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994; // System.Action`2 struct Action_2_t3D17A1D20C72B9CE9271D2EA0C45406C0053F77F; // System.Action`3 struct Action_3_t4730167C8E7EB19F1E0034580790A915D549F6CB; // System.Action`3 struct Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0; // System.Action`3 struct Action_3_t578BAB0FB022501D2B8C21085367B6384ED8840E; // System.Action`3 struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452; // System.Action`3 struct Action_3_tCDB60724FE7702C8848DCEE7A25283B015D0DA58; // System.Action`3 struct Action_3_t74AD2E14B4998F7BA2FAEE70509C63F809C6BA48; // System.Data.Listeners`1/Action`4 struct Action_4_t7D895ADAA7142B1AA2A954C1E193B3CF08D36C48; // System.Data.Listeners`1/Action`4 struct Action_4_t2ABD5561A5580D4A0E12BDC44A7274E18C99D081; // System.Data.Listeners`1/Action`4 struct Action_4_t3096C7A549E6DC8808C9BE177EB2F99C32BE9AAD; // System.Action`4 struct Action_4_t51F78DA8E58156577593F6C422DEBEB7642D6F42; // System.Action`4 struct Action_4_t47B5AB48B42D06D980FD35F2A3FC406E7CAA7414; // System.Action`4 struct Action_4_tEDE2F4136308461AABC88EB84052E02ED2F9C8DB; // System.Action`4 struct Action_4_t595C7D13B665306D3E501CAF580759041B0C8171; // System.Action`4 struct Action_4_tAF05E98E3DA1B2D4E4629E152AB8AE2793BEE120; // System.Action`5 struct Action_5_t76805E8F5201D0EBC27246C4BA95BC63288D06A0; // System.Action`6 struct Action_6_tDAF1E18AB5601662F7F14B45019FF1E254331DD9; // System.Action`7 struct Action_7_tF4A442D63CDA7B951D738D558308A83026F1F74B; // System.Action`8 struct Action_8_tFEF171D3408907A66B51D87C7B69C1E0095363C7; // System.Action`9 struct Action_9_tBDAE2424435D8D644A167BCD6EB0E6551861DDFB; // NUnit.Framework.Constraints.ActualValueDelegate`1 struct ActualValueDelegate_1_tB5CB211715DF780740CB9FB7D612681B4CD171BA; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 struct AsyncOperationBase_1_t9B8CD2C389C84545C0CAD66F10A3746E480D09D9; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 struct AsyncOperationBase_1_tAEE4108C50A99611516FD568A0F32F241C92179F; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 struct AsyncOperationBase_1_t777EC3ACED7579A0B8EFE3EEE605D824516B3C13; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 struct AsyncOperationBase_1_t53CEC258A81CC6E6C433249F4DBF1B719395DBD7; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t403063CE4960B4F46C688912237C6A27E550FF55; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574; // System.Func`1 struct Func_1_tD59A12717D79BFB403BF973694B1BE5B85474BD1; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`3 struct Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tF175EE4608832085A0EE2A97DAE545B83F097888; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tACA314578A3D994C07972DC55AA432618B441372; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1> struct List_1_t5FC3329744B133EEDF6D1F91F711F3DB16EBD13D; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_t365205E6BE687FCF41975C16741DD9C303C1C269; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8; // System.Collections.Generic.List`1 struct List_1_t41896DF347A129D13205BBFADE03DFB21E05E459; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t7F48518B008C1472339EEEBABA3DE203FE1F26ED; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Net.WebCompletionSource`1/Result> struct Result_t9F723A00486BDFA09EDCB0A97E42BEBF4208D975; // System.Net.WebCompletionSource`1/Result struct Result_t420EC3DB7CBFF98E377E8BC8AEC581F7FCD7A141; // System.Threading.Tasks.TaskCompletionSource`1>> struct TaskCompletionSource_1_t09E1714EEC83862E4B42212713CABA6862D640E8; // System.Threading.Tasks.TaskCompletionSource`1> struct TaskCompletionSource_1_tA4EE8D4BD4731C829BD7882AE96EEA85F269C454; // System.Threading.Tasks.TaskFactory`1>> struct TaskFactory_1_t1250CDB0F29A84E18F548F93071DCF69DB5E2590; // System.Threading.Tasks.TaskFactory`1> struct TaskFactory_1_t1F352098B3956311DF121015636A3493A7CA173A; // System.Threading.Tasks.Task`1>> struct Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F; // System.Threading.Tasks.Task`1> struct Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8; // System.Threading.Tasks.Task`1> struct Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t68C95977A6405D46453CCCFD51F7CB3B90A6832D; // System.Net.WebCompletionSource`1> struct WebCompletionSource_1_t7AFD867FCF7F80D81BDF631399D2148D904F3160; // System.Net.WebCompletionSource`1 struct WebCompletionSource_1_t2AE63E6577070FC307452E64F67883294D70C2BD; // System.Action`2[] struct Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529; // System.Action`3[] struct Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tA2540CF07A907BE88ADCEB3AF3785F9B00F1E760; // System.Func`3[] struct Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; // System.Collections.Generic.List`1[] struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206; // UnityEngine.UIElements.Background[] struct BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Decimal[] struct DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.UIElements.FontDefinition[] struct FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548; // UnityEngine.InputSystem.Users.InputUser[] struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Int32Enum[] struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; // UnityEngine.UIElements.Length[] struct LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Object[] struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.UIElements.Rotate[] struct RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772; // UnityEngine.UIElements.Scale[] struct ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] struct StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2; // UnityEngine.UIElements.VisualElement[] struct VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection[] struct OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8; // UnityEngine.InputSystem.Users.InputUser/UserData[] struct UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // System.Xml.Schema.BitSet struct BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // System.Threading.ContextCallback struct ContextCallback_tE8AFBDBFCC040FDA8DA8C1EEFE9BD66B16BDA007; // System.Linq.Expressions.Interpreter.DebugInfo struct DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167; // UnityEngine.Rendering.Universal.DecalCachedChunk struct DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE; // UnityEngine.Rendering.Universal.DecalCulledChunk struct DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3; // UnityEngine.Rendering.Universal.DecalDrawCallChunk struct DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A; // UnityEngine.Rendering.Universal.DecalEntityChunk struct DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // System.Exception struct Exception_t; // System.Runtime.ExceptionServices.ExceptionDispatchInfo struct ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation struct IAsyncOperation_tAA751C850291C1C50151BE8313DE52B2A894023C; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Runtime.CompilerServices.IAsyncStateMachine struct IAsyncStateMachine_t0680C7F905C553076B552D5A1A6E39E2F0F36AA2; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation struct IResourceLocation_tB0706DA8EB5339ECB4B64C7D2DAFC1EB35D2915C; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // UnityEngine.InputSystem.InputActionState struct InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700; // UnityEngine.InputSystem.InputDevice struct InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5; // UnityEngine.InputSystem.LowLevel.InputStateHistory struct InputStateHistory_tF2145C4E34E0E3AC84270533F58F047D6E28A480; // System.Linq.Expressions.Interpreter.Instruction struct Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.MeshCollider struct MeshCollider_tB525E4DDE383252364ED0BDD32CF2B53914EE455; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile struct ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset struct ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // System.Threading.Tasks.StackGuard struct StackGuard_tACE063A1B7374BDF4AD472DE4585D05AD8745352; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // System.Threading.Tasks.TaskFactory struct TaskFactory_tF781BD37BE23917412AD83424D1497C7C1509DF0; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // System.Xml.XmlQualifiedName struct XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9; // System.Xml.Schema.XmlSchemaObject struct XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; // System.Threading.Tasks.Task/ContingentProperties struct ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540; // UnityEngine.UIElements.UQuery/UQueryMatcher struct UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ElementPropertyPair_t4CBC92D2F951A9EB378EBFB6713B7566B0FA6814_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral803D03FD28839D5A4EC979D158FF62C2DFAC47BA; IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisStylePropertyId_tA3B8A5213F5BA43F9C5443B27B165D744713BE69_m54A5EBFE8CDF5E918B99F8EC4E5C100FE3C77E3B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisVisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_m741859B21BC4B89205DF745F835BEF0F8841298C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_mAAA29FA753BE6A7A3F252BFCDADF2E7B1E39E5B9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_m2AEAC064BE759E0BA880F22A285494C33D0826F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_m0EED74795AC6EBCE2805558743EF1A2923081043_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m6E83484C163A8A5585D359DE67D60D9507F3A84E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mE116CD7072B700E2B48D98E58EC32A2B812729F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_mBD90BD13E7F35B1B12BA85812435EA249913948E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m8B4DBDC79691B42BC30285509FCEB9855BDE695F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CWaitForCompletionU3Ed__15_MoveNext_m769C3BF7070F1A8EA3AA91166C23675D94750482_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CWaitForCompletionU3Ed__15_MoveNext_mFEFF97B1FDCCE6FCDD738D1BC19B28873B9AD9F4_RuntimeMethod_var; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_com; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_pinvoke; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke; struct EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8; struct EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A; struct EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E; struct EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3; struct EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837; struct EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B; struct EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485; struct EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C; struct BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46; struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; struct LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772; struct ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF; struct StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359; struct VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_tA2540CF07A907BE88ADCEB3AF3785F9B00F1E760* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tACA314578A3D994C07972DC55AA432618B441372* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t68C95977A6405D46453CCCFD51F7CB3B90A6832D* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.List`1 struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t365205E6BE687FCF41975C16741DD9C303C1C269 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t365205E6BE687FCF41975C16741DD9C303C1C269_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___s_emptyArray_5; }; // System.Threading.Tasks.TaskCompletionSource`1>> struct TaskCompletionSource_1_t09E1714EEC83862E4B42212713CABA6862D640E8 : public RuntimeObject { // System.Threading.Tasks.Task`1 System.Threading.Tasks.TaskCompletionSource`1::_task Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F* ____task_0; }; // System.Threading.Tasks.TaskCompletionSource`1> struct TaskCompletionSource_1_tA4EE8D4BD4731C829BD7882AE96EEA85F269C454 : public RuntimeObject { // System.Threading.Tasks.Task`1 System.Threading.Tasks.TaskCompletionSource`1::_task Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8* ____task_0; }; // System.Net.WebCompletionSource`1> struct WebCompletionSource_1_t7AFD867FCF7F80D81BDF631399D2148D904F3160 : public RuntimeObject { // System.Threading.Tasks.TaskCompletionSource`1> System.Net.WebCompletionSource`1::completion TaskCompletionSource_1_t09E1714EEC83862E4B42212713CABA6862D640E8* ___completion_0; // System.Net.WebCompletionSource`1/Result System.Net.WebCompletionSource`1::currentResult Result_t9F723A00486BDFA09EDCB0A97E42BEBF4208D975* ___currentResult_1; }; // System.Net.WebCompletionSource`1 struct WebCompletionSource_1_t2AE63E6577070FC307452E64F67883294D70C2BD : public RuntimeObject { // System.Threading.Tasks.TaskCompletionSource`1> System.Net.WebCompletionSource`1::completion TaskCompletionSource_1_tA4EE8D4BD4731C829BD7882AE96EEA85F269C454* ___completion_0; // System.Net.WebCompletionSource`1/Result System.Net.WebCompletionSource`1::currentResult Result_t420EC3DB7CBFF98E377E8BC8AEC581F7FCD7A141* ___currentResult_1; }; struct Il2CppArrayBounds; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // System.Runtime.ExceptionServices.ExceptionDispatchInfo struct ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757 : public RuntimeObject { // System.Exception System.Runtime.ExceptionServices.ExceptionDispatchInfo::m_Exception Exception_t* ___m_Exception_0; // System.Object System.Runtime.ExceptionServices.ExceptionDispatchInfo::m_stackTrace RuntimeObject* ___m_stackTrace_1; }; // UnityEngine.UIElements.StyleSheets.HierarchyTraversal struct HierarchyTraversal_t89B1D4664C1C066FEED9B372488A3F751CB6FE7D : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t77D164DCA1370DB06991787EC849693AD5DE98F8 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data bool ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t31AECFF735259A0FDFB7AA894944339927FD14A2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint8_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tDEDE36731BCA4BBF0A258F5E9A0155E556B11BB3 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data int32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t8B2704248131E32283F29FE1808F75EF8FB18A4A { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data float ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t82117C0F9F1FB124A9CEB4215A5BB62387D6E5D2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint16_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t1D98A9CFF0C9114AE482F0AA11708126EC3AB019 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t84005CDD923F2FAA0990DF7256AB404C250EB817 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint64_t ___data_1; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Background> struct AnimationDataSet_2_t07C050B2EAC67E726A0EDE08E5279AEDE10CD2E1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.Color> struct AnimationDataSet_2_t5C2C52995428480EE498ED27BBDAFCCE55045703 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.FontDefinition> struct AnimationDataSet_2_t484294514C51AC5E0E440CDA5AF2A1043C53E0FC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Int32> struct AnimationDataSet_2_t4DB9D41C1AF8039FC6D44B76F29446F2BEC85A14 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Length> struct AnimationDataSet_2_tC6CE5153E3EAA98BB106BC6F00B2A9DE6FD23D69 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Object> struct AnimationDataSet_2_t2AB6B1DCEF83474EFD60DF81EB5AC7788DA9AEE1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Rotate> struct AnimationDataSet_2_tC89D9008D3FFA8DFDC3145842EFEC11F9D8EBEAC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Scale> struct AnimationDataSet_2_tF4CF89DB617BD2ACE24400B864B2FB32EADB9D04 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // System.Threading.AsyncLocalValueChangedArgs`1 struct AsyncLocalValueChangedArgs_1_t420F76E78415A26DEBFF7BD06061957A8A9422E5 { // T System.Threading.AsyncLocalValueChangedArgs`1::k__BackingField RuntimeObject* ___U3CPreviousValueU3Ek__BackingField_0; // T System.Threading.AsyncLocalValueChangedArgs`1::k__BackingField RuntimeObject* ___U3CCurrentValueU3Ek__BackingField_1; // System.Boolean System.Threading.AsyncLocalValueChangedArgs`1::k__BackingField bool ___U3CThreadContextChangedU3Ek__BackingField_2; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 struct AsyncOperationHandle_1_tF0C18B1708F42632D0DCFCD51AFCC737C73CDD66 { // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_InternalOp AsyncOperationBase_1_t9B8CD2C389C84545C0CAD66F10A3746E480D09D9* ___m_InternalOp_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_Version int32_t ___m_Version_1; // System.String UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_LocationName String_t* ___m_LocationName_2; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_UnloadSceneOpExcludeReleaseCallback bool ___m_UnloadSceneOpExcludeReleaseCallback_3; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 struct AsyncOperationHandle_1_tFCA9C8A0842BE8A0771A40EA2C7FC9C94E2564BA { // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_InternalOp AsyncOperationBase_1_tAEE4108C50A99611516FD568A0F32F241C92179F* ___m_InternalOp_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_Version int32_t ___m_Version_1; // System.String UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_LocationName String_t* ___m_LocationName_2; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_UnloadSceneOpExcludeReleaseCallback bool ___m_UnloadSceneOpExcludeReleaseCallback_3; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 struct AsyncOperationHandle_1_tDD1D892D87C7A0C3189DD56DDB997AB1A2089A74 { // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_InternalOp AsyncOperationBase_1_t777EC3ACED7579A0B8EFE3EEE605D824516B3C13* ___m_InternalOp_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_Version int32_t ___m_Version_1; // System.String UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_LocationName String_t* ___m_LocationName_2; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_UnloadSceneOpExcludeReleaseCallback bool ___m_UnloadSceneOpExcludeReleaseCallback_3; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 struct AsyncOperationHandle_1_t074166892865CF484A3C77A1E9FB6F5E83DA1DA5 { // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_InternalOp AsyncOperationBase_1_t53CEC258A81CC6E6C433249F4DBF1B719395DBD7* ___m_InternalOp_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_Version int32_t ___m_Version_1; // System.String UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_LocationName String_t* ___m_LocationName_2; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_UnloadSceneOpExcludeReleaseCallback bool ___m_UnloadSceneOpExcludeReleaseCallback_3; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter>> struct ConfiguredTaskAwaiter_t16A4A813079B45925FCBF2ECD035C8502A9907BD { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_t8D0CE15BE48B848AFE3C796FB642F63B006F0E43 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t28A5A60199BBE7F1F31159301DD211EFDCF955E2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t3ADF94D95DAB6657C31C89FBD83359BCC8B247EC { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t3ADF94D95DAB6657C31C89FBD83359BCC8B247EC_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t3ADF94D95DAB6657C31C89FBD83359BCC8B247EC ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t48DAAB7E0603E64673C08055B3C11B08F9AB5A83 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t48DAAB7E0603E64673C08055B3C11B08F9AB5A83_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t48DAAB7E0603E64673C08055B3C11B08F9AB5A83 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tF289285BF36F0D81770920F887D038CEE0FDE022 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_tF289285BF36F0D81770920F887D038CEE0FDE022_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_tF289285BF36F0D81770920F887D038CEE0FDE022 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t02ECBE01728C0979248845C107F3FCE871DDC9E3 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t02ECBE01728C0979248845C107F3FCE871DDC9E3_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t02ECBE01728C0979248845C107F3FCE871DDC9E3 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tB976A2FB38B5384D01F0E788A4C35E43321C374C { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_tB976A2FB38B5384D01F0E788A4C35E43321C374C_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_tB976A2FB38B5384D01F0E788A4C35E43321C374C ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tF13A138DEF2627A8D32807954AEF9E30615B8182 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_tF13A138DEF2627A8D32807954AEF9E30615B8182_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_tF13A138DEF2627A8D32807954AEF9E30615B8182 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t4FC1686BC526371087AD5A5B28DBE30D1ECDD533 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t4FC1686BC526371087AD5A5B28DBE30D1ECDD533_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t4FC1686BC526371087AD5A5B28DBE30D1ECDD533 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t4A4F82A772FE766AA090A0628F398EA4D55646F0 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t4A4F82A772FE766AA090A0628F398EA4D55646F0_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t4A4F82A772FE766AA090A0628F398EA4D55646F0 ___Default_0; }; // UnityEngine.Timeline.IntervalTree`1/Entry struct Entry_t2EBE8F0B2EC8789846CCD693457A5504B953A43E { // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalStart int64_t ___intervalStart_0; // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalEnd int64_t ___intervalEnd_1; // T UnityEngine.Timeline.IntervalTree`1/Entry::item RuntimeObject* ___item_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6* ___additionalValues_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t891D449DA189ED572EFC0E4457FE9D980AF86555 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value float ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7E5E41B933054DBF6F52C6CDF0BC2CB4B1606423 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo struct ResourceLogInfo_t1FA44296E83BFFF7118C3D41B7D2550D7B0AF8DB { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::name String_t* ___name_0; // System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::size int64_t ___size_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke { char* ___name_0; int64_t ___size_1; }; #endif // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com { Il2CppChar* ___name_0; int64_t ___size_1; }; #endif // Newtonsoft.Json.Utilities.StructMultiKey`2 struct StructMultiKey_2_tBE8AC1F77387A29245D48FBA8C8C8E1763344DD5 { // T1 Newtonsoft.Json.Utilities.StructMultiKey`2::Value1 RuntimeObject* ___Value1_0; // T2 Newtonsoft.Json.Utilities.StructMultiKey`2::Value2 RuntimeObject* ___Value2_1; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // System.ValueTuple`2 struct ValueTuple_2_t307FF872C9931F811F5573093B923498C2EFC798 { // T1 System.ValueTuple`2::Item1 bool ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tD9DCD90C6490444503B936F72B6882564ED11825 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 { // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; }; // System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF { // System.Runtime.CompilerServices.IAsyncStateMachine System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_stateMachine RuntimeObject* ___m_stateMachine_0; // System.Action System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_defaultContextAction Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___m_defaultContextAction_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_pinvoke { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_com { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle struct AsyncOperationHandle_t58B507DCAA6531B85FDBA6188D8E1F7DF89D3F5D { // UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle::m_InternalOp RuntimeObject* ___m_InternalOp_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle::m_Version int32_t ___m_Version_1; // System.String UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle::m_LocationName String_t* ___m_LocationName_2; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle struct AsyncOperationHandle_t58B507DCAA6531B85FDBA6188D8E1F7DF89D3F5D_marshaled_pinvoke { RuntimeObject* ___m_InternalOp_0; int32_t ___m_Version_1; char* ___m_LocationName_2; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle struct AsyncOperationHandle_t58B507DCAA6531B85FDBA6188D8E1F7DF89D3F5D_marshaled_com { RuntimeObject* ___m_InternalOp_0; int32_t ___m_Version_1; Il2CppChar* ___m_LocationName_2; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA { // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; }; // UnityEngine.BoneWeight struct BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F { // System.Single UnityEngine.BoneWeight::m_Weight0 float ___m_Weight0_0; // System.Single UnityEngine.BoneWeight::m_Weight1 float ___m_Weight1_1; // System.Single UnityEngine.BoneWeight::m_Weight2 float ___m_Weight2_2; // System.Single UnityEngine.BoneWeight::m_Weight3 float ___m_Weight3_3; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex0 int32_t ___m_BoneIndex0_4; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex1 int32_t ___m_BoneIndex1_5; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex2 int32_t ___m_BoneIndex2_6; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex3 int32_t ___m_BoneIndex3_7; }; // UnityEngine.BoneWeight1 struct BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F { // System.Single UnityEngine.BoneWeight1::m_Weight float ___m_Weight_0; // System.Int32 UnityEngine.BoneWeight1::m_BoneIndex int32_t ___m_BoneIndex_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields { // System.Int32[] System.DateTime::s_daysToMonth365 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30; // System.Int32[] System.DateTime::s_daysToMonth366 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31; // System.DateTime System.DateTime::MinValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32; // System.DateTime System.DateTime::MaxValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33; // System.DateTime System.DateTime::UnixEpoch DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34; }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // UnityEngine.Rendering.Universal.DecalSubDrawCall struct DecalSubDrawCall_t68CDD2E663F805776DE0281AB4FAEDC8B8D9EC49 { // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::start int32_t ___start_0; // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::end int32_t ___end_1; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F_StaticFields { // System.Decimal System.Decimal::Zero Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___Zero_3; // System.Decimal System.Decimal::One Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___One_4; // System.Decimal System.Decimal::MinusOne Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinusOne_5; // System.Decimal System.Decimal::MaxValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MaxValue_6; // System.Decimal System.Decimal::MinValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinValue_7; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent struct DiagnosticEvent_t33E1175DA005D137D20535AB25ACE16837A3A274 { // System.String UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Graph String_t* ___m_Graph_0; // System.Int32[] UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Dependencies Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_Dependencies_1; // System.Int32 UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_ObjectId int32_t ___m_ObjectId_2; // System.String UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_DisplayName String_t* ___m_DisplayName_3; // System.Int32 UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Stream int32_t ___m_Stream_4; // System.Int32 UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Frame int32_t ___m_Frame_5; // System.Int32 UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Value int32_t ___m_Value_6; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent struct DiagnosticEvent_t33E1175DA005D137D20535AB25ACE16837A3A274_marshaled_pinvoke { char* ___m_Graph_0; Il2CppSafeArray/*NONE*/* ___m_Dependencies_1; int32_t ___m_ObjectId_2; char* ___m_DisplayName_3; int32_t ___m_Stream_4; int32_t ___m_Frame_5; int32_t ___m_Value_6; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent struct DiagnosticEvent_t33E1175DA005D137D20535AB25ACE16837A3A274_marshaled_com { Il2CppChar* ___m_Graph_0; Il2CppSafeArray/*NONE*/* ___m_Dependencies_1; int32_t ___m_ObjectId_2; Il2CppChar* ___m_DisplayName_3; int32_t ___m_Stream_4; int32_t ___m_Frame_5; int32_t ___m_Value_6; }; // System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB { // System.Object System.Collections.DictionaryEntry::_key RuntimeObject* ____key_0; // System.Object System.Collections.DictionaryEntry::_value RuntimeObject* ____value_1; }; // Native definition for P/Invoke marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_pinvoke { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // Native definition for COM marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_com { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // ClipperLib.DoublePoint struct DoublePoint_t33850ADD186B1BE5B4A30E3B3CF8FFDFBA47A001 { // System.Double ClipperLib.DoublePoint::X double ___X_0; // System.Double ClipperLib.DoublePoint::Y double ___Y_1; }; // UnityEngine.Rendering.Universal.DoublePoint struct DoublePoint_t446FD90BD115DB77200658E482706463B1E514AF { // System.Double UnityEngine.Rendering.Universal.DoublePoint::X double ___X_0; // System.Double UnityEngine.Rendering.Universal.DoublePoint::Y double ___Y_1; }; // UnityEngine.UIElements.UIR.DrawBufferRange struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 { // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex int32_t ___firstIndex_0; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount int32_t ___indexCount_1; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal int32_t ___minIndexVal_2; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced int32_t ___vertsReferenced_3; }; // Unity.Burst.EagerCompilationRequest struct EagerCompilationRequest_t7955771AE1F25DD95C9A3C28FB7E1C564E6087BF { // System.String Unity.Burst.EagerCompilationRequest::EncodedMethod String_t* ___EncodedMethod_0; // System.String Unity.Burst.EagerCompilationRequest::Options String_t* ___Options_1; }; // Native definition for P/Invoke marshalling of Unity.Burst.EagerCompilationRequest struct EagerCompilationRequest_t7955771AE1F25DD95C9A3C28FB7E1C564E6087BF_marshaled_pinvoke { char* ___EncodedMethod_0; char* ___Options_1; }; // Native definition for COM marshalling of Unity.Burst.EagerCompilationRequest struct EagerCompilationRequest_t7955771AE1F25DD95C9A3C28FB7E1C564E6087BF_marshaled_com { Il2CppChar* ___EncodedMethod_0; Il2CppChar* ___Options_1; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED { // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D_StaticFields { // UnityEngine.TextCore.GlyphRect UnityEngine.TextCore.GlyphRect::s_ZeroGlyphRect GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D ___s_ZeroGlyphRect_4; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD { // System.UInt64 UnityEngine.XR.InputDevice::m_DeviceId uint64_t ___m_DeviceId_0; // System.Boolean UnityEngine.XR.InputDevice::m_Initialized bool ___m_Initialized_1; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_pinvoke { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // Native definition for COM marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_com { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F { // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 { // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5* ___m_EventPtr_0; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // ClipperLib.IntPoint struct IntPoint_tD0B7229CD86B44CB04D8FFED76C37A0A3C820F2B { // System.Int64 ClipperLib.IntPoint::X int64_t ___X_0; // System.Int64 ClipperLib.IntPoint::Y int64_t ___Y_1; }; // UnityEngine.Rendering.Universal.IntPoint struct IntPoint_t2AA3A6066E5DF1400D3A9CFA2F8E84A82132174A { // System.Int64 UnityEngine.Rendering.Universal.IntPoint::N int64_t ___N_0; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::X int64_t ___X_1; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::Y int64_t ___Y_2; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::D int64_t ___D_3; // System.Double UnityEngine.Rendering.Universal.IntPoint::NX double ___NX_4; // System.Double UnityEngine.Rendering.Universal.IntPoint::NY double ___NY_5; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 { // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321 { // System.String System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_methodName String_t* ____methodName_0; // System.Linq.Expressions.Interpreter.DebugInfo System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_debugInfo DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for P/Invoke marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_pinvoke { char* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for COM marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_com { Il2CppChar* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // UnityEngine.Timeline.IntervalTreeNode struct IntervalTreeNode_tDAA7D63276D62CD178C91CC7DF932C97896332EC { // System.Int64 UnityEngine.Timeline.IntervalTreeNode::center int64_t ___center_0; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::first int32_t ___first_1; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::last int32_t ___last_2; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::left int32_t ___left_3; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::right int32_t ___right_4; }; // UnityEngine.Rendering.Universal.LightMinMaxZ struct LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 { // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::minZ float ___minZ_0; // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::maxZ float ___maxZ_1; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.XR.MeshId struct MeshId_t2CF122567F06D0AA4F80DDA5CB51E8CD3B7EA2AC { // System.UInt64 UnityEngine.XR.MeshId::m_SubId1 uint64_t ___m_SubId1_1; // System.UInt64 UnityEngine.XR.MeshId::m_SubId2 uint64_t ___m_SubId2_2; }; struct MeshId_t2CF122567F06D0AA4F80DDA5CB51E8CD3B7EA2AC_StaticFields { // UnityEngine.XR.MeshId UnityEngine.XR.MeshId::s_InvalidId MeshId_t2CF122567F06D0AA4F80DDA5CB51E8CD3B7EA2AC ___s_InvalidId_0; }; // UnityEngine.AI.NavMeshBuildMarkup struct NavMeshBuildMarkup_tC2D636663691297A05F32A8B2B8CAA7108FEE8AC { // System.Int32 UnityEngine.AI.NavMeshBuildMarkup::m_OverrideArea int32_t ___m_OverrideArea_0; // System.Int32 UnityEngine.AI.NavMeshBuildMarkup::m_Area int32_t ___m_Area_1; // System.Int32 UnityEngine.AI.NavMeshBuildMarkup::m_IgnoreFromBuild int32_t ___m_IgnoreFromBuild_2; // System.Int32 UnityEngine.AI.NavMeshBuildMarkup::m_InstanceID int32_t ___m_InstanceID_3; }; // UnityEngine.PhysicsScene struct PhysicsScene_t55222DD37072E8560EE054A07C0E3FE391D9D9DE { // System.Int32 UnityEngine.PhysicsScene::m_Handle int32_t ___m_Handle_0; }; // UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A { // System.Boolean UnityEngine.Experimental.Rendering.ProbeDilationSettings::enableDilation bool ___enableDilation_0; // System.Single UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationDistance float ___dilationDistance_1; // System.Single UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationValidityThreshold float ___dilationValidityThreshold_2; // System.Int32 UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationIterations int32_t ___dilationIterations_3; // System.Boolean UnityEngine.Experimental.Rendering.ProbeDilationSettings::squaredDistWeighting bool ___squaredDistWeighting_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_pinvoke { int32_t ___enableDilation_0; float ___dilationDistance_1; float ___dilationValidityThreshold_2; int32_t ___dilationIterations_3; int32_t ___squaredDistWeighting_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_com { int32_t ___enableDilation_0; float ___dilationDistance_1; float ___dilationValidityThreshold_2; int32_t ___dilationIterations_3; int32_t ___squaredDistWeighting_4; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F { // System.Xml.Schema.BitSet System.Xml.Schema.RangePositionInfo::curpos BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; // System.Decimal[] System.Xml.Schema.RangePositionInfo::rangeCounters DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615* ___rangeCounters_1; }; // Native definition for P/Invoke marshalling of System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F_marshaled_pinvoke { BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F* ___rangeCounters_1; }; // Native definition for COM marshalling of System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F_marshaled_com { BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F* ___rangeCounters_1; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RectInt struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 { // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; }; // UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11 { // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainTextEntry::command RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; // System.Int32 UnityEngine.UIElements.UIR.RenderChainTextEntry::firstVertex int32_t ___firstVertex_1; // System.Int32 UnityEngine.UIElements.UIR.RenderChainTextEntry::vertexCount int32_t ___vertexCount_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11_marshaled_pinvoke { RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; int32_t ___firstVertex_1; int32_t ___vertexCount_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11_marshaled_com { RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; int32_t ___firstVertex_1; int32_t ___vertexCount_2; }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 { // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D { // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::m_IsValid bool ___m_IsValid_0; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::k__BackingField int32_t ___U3ChandleU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_pinvoke { int32_t ___m_IsValid_0; int32_t ___U3ChandleU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_com { int32_t ___m_IsValid_0; int32_t ___U3ChandleU3Ek__BackingField_1; }; // UnityEngine.Resolution struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 { // System.Int32 UnityEngine.Resolution::m_Width int32_t ___m_Width_0; // System.Int32 UnityEngine.Resolution::m_Height int32_t ___m_Height_1; // System.Int32 UnityEngine.Resolution::m_RefreshRate int32_t ___m_RefreshRate_2; }; // UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.RuleMatcher::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.RuleMatcher::complexSelector StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // System.SByte struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5 { // System.SByte System.SByte::m_value int8_t ___m_value_0; }; // UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7 { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // System.Int32 UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::styleSheetIndexInStack int32_t ___styleSheetIndexInStack_1; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::complexSelector StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; int32_t ___styleSheetIndexInStack_1; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; int32_t ___styleSheetIndexInStack_1; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // UnityEngine.ResourceManagement.Util.SerializedType struct SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1 { // System.String UnityEngine.ResourceManagement.Util.SerializedType::m_AssemblyName String_t* ___m_AssemblyName_0; // System.String UnityEngine.ResourceManagement.Util.SerializedType::m_ClassName String_t* ___m_ClassName_1; // System.Type UnityEngine.ResourceManagement.Util.SerializedType::m_CachedType Type_t* ___m_CachedType_2; // System.Boolean UnityEngine.ResourceManagement.Util.SerializedType::k__BackingField bool ___U3CValueChangedU3Ek__BackingField_3; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.Util.SerializedType struct SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1_marshaled_pinvoke { char* ___m_AssemblyName_0; char* ___m_ClassName_1; Type_t* ___m_CachedType_2; int32_t ___U3CValueChangedU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.Util.SerializedType struct SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1_marshaled_com { Il2CppChar* ___m_AssemblyName_0; Il2CppChar* ___m_ClassName_1; Type_t* ___m_CachedType_2; int32_t ___U3CValueChangedU3Ek__BackingField_3; }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 { // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; }; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A { // UnityEngine.UIElements.StyleValueCollection UnityEngine.UIElements.Experimental.StyleValues::m_StyleValues StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A_marshaled_pinvoke { StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A_marshaled_com { StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269 { // System.String UnityEngine.UIElements.StyleVariable::name String_t* ___name_0; // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.StyleVariable::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; // UnityEngine.UIElements.StyleValueHandle[] UnityEngine.UIElements.StyleVariable::handles StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE* ___handles_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269_marshaled_pinvoke { char* ___name_0; StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D* ___handles_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269_marshaled_com { Il2CppChar* ___name_0; StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D* ___handles_2; }; // UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849 { // System.String UnityEngine.InputSystem.Utilities.Substring::m_String String_t* ___m_String_0; // System.Int32 UnityEngine.InputSystem.Utilities.Substring::m_Index int32_t ___m_Index_1; // System.Int32 UnityEngine.InputSystem.Utilities.Substring::m_Length int32_t ___m_Length_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_pinvoke { char* ___m_String_0; int32_t ___m_Index_1; int32_t ___m_Length_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_com { Il2CppChar* ___m_String_0; int32_t ___m_Index_1; int32_t ___m_Length_2; }; // UnityEngine.UIElements.TextureId struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 { // System.Int32 UnityEngine.UIElements.TextureId::m_Index int32_t ___m_Index_0; }; struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields { // UnityEngine.UIElements.TextureId UnityEngine.UIElements.TextureId::invalid TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___invalid_1; }; // System.TimeSpan struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A { // System.Int64 System.TimeSpan::_ticks int64_t ____ticks_22; }; struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A_StaticFields { // System.TimeSpan System.TimeSpan::Zero TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___Zero_19; // System.TimeSpan System.TimeSpan::MaxValue TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MaxValue_20; // System.TimeSpan System.TimeSpan::MinValue TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MinValue_21; }; // UnityEngine.UIElements.TimerState struct TimerState_t82C7C29B095D6ACDC06AC172C269E9D5F0508ECE { // System.Int64 UnityEngine.UIElements.TimerState::k__BackingField int64_t ___U3CstartU3Ek__BackingField_0; // System.Int64 UnityEngine.UIElements.TimerState::k__BackingField int64_t ___U3CnowU3Ek__BackingField_1; }; // UnityEngine.UILineInfo struct UILineInfo_tC6FF4F85BD2316FADA2148A1789B3FF0B05A6CAC { // System.Int32 UnityEngine.UILineInfo::startCharIdx int32_t ___startCharIdx_0; // System.Int32 UnityEngine.UILineInfo::height int32_t ___height_1; // System.Single UnityEngine.UILineInfo::topY float ___topY_2; // System.Single UnityEngine.UILineInfo::leading float ___leading_3; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // System.UIntPtr struct UIntPtr_t { // System.Void* System.UIntPtr::_pointer void* ____pointer_1; }; struct UIntPtr_t_StaticFields { // System.UIntPtr System.UIntPtr::Zero uintptr_t ___Zero_0; }; // UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1 { // System.String UnityEngine.InputSystem.XR.UsageHint::content String_t* ___content_0; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1_marshaled_pinvoke { char* ___content_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1_marshaled_com { Il2CppChar* ___content_0; }; // UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 { // System.Int32 UnityEngine.VFX.VFXOutputEventArgs::k__BackingField int32_t ___U3CnameIdU3Ek__BackingField_0; // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXOutputEventArgs::k__BackingField VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* ___U3CeventAttributeU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_pinvoke { int32_t ___U3CnameIdU3Ek__BackingField_0; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke* ___U3CeventAttributeU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_com { int32_t ___U3CnameIdU3Ek__BackingField_0; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com* ___U3CeventAttributeU3Ek__BackingField_1; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB { // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; }; struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Zero Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Zero_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields { // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3Int struct Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 { // System.Int32 UnityEngine.Vector3Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector3Int::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.Vector3Int::m_Z int32_t ___m_Z_2; }; struct Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376_StaticFields { // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Zero_3; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_One_4; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Up_5; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Down_6; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Left_7; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Right_8; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Forward Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Forward_9; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Back Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Back_10; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351 { // System.Boolean UnityEngine.Experimental.Rendering.VirtualOffsetSettings::useVirtualOffset bool ___useVirtualOffset_0; // System.Single UnityEngine.Experimental.Rendering.VirtualOffsetSettings::outOfGeoOffset float ___outOfGeoOffset_1; // System.Single UnityEngine.Experimental.Rendering.VirtualOffsetSettings::searchMultiplier float ___searchMultiplier_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_pinvoke { int32_t ___useVirtualOffset_0; float ___outOfGeoOffset_1; float ___searchMultiplier_2; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_com { int32_t ___useVirtualOffset_0; float ___outOfGeoOffset_1; float ___searchMultiplier_2; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.Rendering.Universal.ZBin struct ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 { // System.UInt16 UnityEngine.Rendering.Universal.ZBin::minIndex uint16_t ___minIndex_0; // System.UInt16 UnityEngine.Rendering.Universal.ZBin::maxIndex uint16_t ___maxIndex_1; }; // Unity.Mathematics.float2 struct float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA { // System.Single Unity.Mathematics.float2::x float ___x_0; // System.Single Unity.Mathematics.float2::y float ___y_1; }; struct float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA_StaticFields { // Unity.Mathematics.float2 Unity.Mathematics.float2::zero float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA ___zero_2; }; // Unity.Mathematics.float3 struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E { // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; }; struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E_StaticFields { // Unity.Mathematics.float3 Unity.Mathematics.float3::zero float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___zero_3; }; // Unity.Mathematics.float4 struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E { // System.Single Unity.Mathematics.float4::x float ___x_0; // System.Single Unity.Mathematics.float4::y float ___y_1; // System.Single Unity.Mathematics.float4::z float ___z_2; // System.Single Unity.Mathematics.float4::w float ___w_3; }; struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E_StaticFields { // Unity.Mathematics.float4 Unity.Mathematics.float4::zero float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___zero_4; }; // Unity.Mathematics.uint4 struct uint4_t6C69CBFAE9BF0F727D52B68779D4A3F0DBA8D5C9 { // System.UInt32 Unity.Mathematics.uint4::x uint32_t ___x_0; // System.UInt32 Unity.Mathematics.uint4::y uint32_t ___y_1; // System.UInt32 Unity.Mathematics.uint4::z uint32_t ___z_2; // System.UInt32 Unity.Mathematics.uint4::w uint32_t ___w_3; }; struct uint4_t6C69CBFAE9BF0F727D52B68779D4A3F0DBA8D5C9_StaticFields { // Unity.Mathematics.uint4 Unity.Mathematics.uint4::zero uint4_t6C69CBFAE9BF0F727D52B68779D4A3F0DBA8D5C9 ___zero_4; }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA { // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::visibleLightIndex int32_t ___visibleLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::perLightShadowSliceIndex int32_t ___perLightShadowSliceIndex_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::requestedResolution int32_t ___requestedResolution_2; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::softShadow bool ___softShadow_3; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::pointLightShadow bool ___pointLightShadow_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::offsetX int32_t ___offsetX_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::offsetY int32_t ___offsetY_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::allocatedResolution int32_t ___allocatedResolution_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_marshaled_pinvoke { int32_t ___visibleLightIndex_0; int32_t ___perLightShadowSliceIndex_1; int32_t ___requestedResolution_2; int32_t ___softShadow_3; int32_t ___pointLightShadow_4; int32_t ___offsetX_5; int32_t ___offsetY_6; int32_t ___allocatedResolution_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_marshaled_com { int32_t ___visibleLightIndex_0; int32_t ___perLightShadowSliceIndex_1; int32_t ___requestedResolution_2; int32_t ___softShadow_3; int32_t ___pointLightShadow_4; int32_t ___offsetX_5; int32_t ___offsetY_6; int32_t ___allocatedResolution_7; }; // UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 { // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1; }; // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // UnityEngine.UIElements.UIR.BitmapAllocator32/Page struct Page_t04FE552A388BF55B12C8868E19589136957E00A5 { // System.UInt16 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::x uint16_t ___x_0; // System.UInt16 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::y uint16_t ___y_1; // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::freeSlots int32_t ___freeSlots_2; }; // Cinemachine.CameraState/CustomBlendable struct CustomBlendable_t99FF1C1C42F08A7265E2842451D5CB2F4BFF16CB { // UnityEngine.Object Cinemachine.CameraState/CustomBlendable::m_Custom Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Custom_0; // System.Single Cinemachine.CameraState/CustomBlendable::m_Weight float ___m_Weight_1; }; // Cinemachine.CinemachineClearShot/Pair struct Pair_t395B1EC1E7854C08811AF7E0584C4BA7AE3C6AF2 { // System.Int32 Cinemachine.CinemachineClearShot/Pair::a int32_t ___a_0; // System.Single Cinemachine.CinemachineClearShot/Pair::b float ___b_1; }; // Cinemachine.CinemachineStateDrivenCamera/HashPair struct HashPair_t176F7624706A73500F3AB84D61111316D45ECCEC { // System.Int32 Cinemachine.CinemachineStateDrivenCamera/HashPair::parentHash int32_t ___parentHash_0; // System.Int32 Cinemachine.CinemachineStateDrivenCamera/HashPair::hash int32_t ___hash_1; }; // Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C { // System.Collections.Generic.List`1> Cinemachine.ConfinerOven/PolygonSolution::m_Polygons List_1_t5FC3329744B133EEDF6D1F91F711F3DB16EBD13D* ___m_Polygons_0; // System.Single Cinemachine.ConfinerOven/PolygonSolution::m_FrustumHeight float ___m_FrustumHeight_1; }; // Native definition for P/Invoke marshalling of Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C_marshaled_pinvoke { List_1_t5FC3329744B133EEDF6D1F91F711F3DB16EBD13D* ___m_Polygons_0; float ___m_FrustumHeight_1; }; // Native definition for COM marshalling of Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C_marshaled_com { List_1_t5FC3329744B133EEDF6D1F91F711F3DB16EBD13D* ___m_Polygons_0; float ___m_FrustumHeight_1; }; // UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem struct DecalEntityItem_tE2209120E111E679725F7022B0C54DEC6783EA5D { // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::chunkIndex int32_t ___chunkIndex_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::arrayIndex int32_t ___arrayIndex_1; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::version int32_t ___version_2; }; // UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9 { // UnityEngine.Rendering.Universal.DecalEntityChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::entityChunk DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; // UnityEngine.Rendering.Universal.DecalCachedChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::cachedChunk DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; // UnityEngine.Rendering.Universal.DecalCulledChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::culledChunk DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; // UnityEngine.Rendering.Universal.DecalDrawCallChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::drawCallChunk DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::previousChunkIndex int32_t ___previousChunkIndex_4; // System.Boolean UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::valid bool ___valid_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_marshaled_pinvoke { DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; int32_t ___previousChunkIndex_4; int32_t ___valid_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_marshaled_com { DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; int32_t ___previousChunkIndex_4; int32_t ___valid_5; }; // UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo struct DelegateInfo_t718C124E89FB2703D642911A3CEC87D645D62232 { // System.Int32 UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::m_Id int32_t ___m_Id_1; // System.Delegate UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::m_Delegate Delegate_t* ___m_Delegate_2; // System.Object[] UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::m_Target ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Target_3; // System.Single UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::k__BackingField float ___U3CInvocationTimeU3Ek__BackingField_4; }; struct DelegateInfo_t718C124E89FB2703D642911A3CEC87D645D62232_StaticFields { // System.Int32 UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::s_Id int32_t ___s_Id_0; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo struct DelegateInfo_t718C124E89FB2703D642911A3CEC87D645D62232_marshaled_pinvoke { int32_t ___m_Id_1; Delegate_t_marshaled_pinvoke* ___m_Delegate_2; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Target_3; float ___U3CInvocationTimeU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo struct DelegateInfo_t718C124E89FB2703D642911A3CEC87D645D62232_marshaled_com { int32_t ___m_Id_1; Delegate_t_marshaled_com* ___m_Delegate_2; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Target_3; float ___U3CInvocationTimeU3Ek__BackingField_4; }; // UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.FocusController/FocusedElement::m_SubTreeRoot VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusController/FocusedElement::m_FocusedElement Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // UnityEngine.InputSystem.LowLevel.IMECompositionString/e__FixedBuffer struct U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF { union { struct { // System.Char UnityEngine.InputSystem.LowLevel.IMECompositionString/e__FixedBuffer::FixedElementField Il2CppChar ___FixedElementField_0; }; uint8_t U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF__padding[128]; }; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.LowLevel.IMECompositionString/e__FixedBuffer struct U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF_marshaled_pinvoke { union { struct { uint8_t ___FixedElementField_0; }; uint8_t U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF__padding[128]; }; }; // Native definition for COM marshalling of UnityEngine.InputSystem.LowLevel.IMECompositionString/e__FixedBuffer struct U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF_marshaled_com { union { struct { uint8_t ___FixedElementField_0; }; uint8_t U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF__padding[128]; }; }; // GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult struct IgnoredCheckResult_tE3BA5E6511EC011ED3DB785EEDA9C92DE3AB0DB8 { // System.String GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult::check String_t* ___check_0; // UnityEngine.GameObject GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult::gameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject_1; }; // Native definition for P/Invoke marshalling of GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult struct IgnoredCheckResult_tE3BA5E6511EC011ED3DB785EEDA9C92DE3AB0DB8_marshaled_pinvoke { char* ___check_0; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject_1; }; // Native definition for COM marshalling of GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult struct IgnoredCheckResult_tE3BA5E6511EC011ED3DB785EEDA9C92DE3AB0DB8_marshaled_com { Il2CppChar* ___check_0; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject_1; }; // UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8 { // UnityEngine.InputSystem.InputActionState UnityEngine.InputSystem.InputAction/CallbackContext::m_State InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; // System.Int32 UnityEngine.InputSystem.InputAction/CallbackContext::m_ActionIndex int32_t ___m_ActionIndex_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_marshaled_pinvoke { InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; int32_t ___m_ActionIndex_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_marshaled_com { InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; int32_t ___m_ActionIndex_1; }; // UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2 { // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::action String_t* ___action_0; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::id String_t* ___id_1; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::path String_t* ___path_2; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::interactions String_t* ___interactions_3; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::processors String_t* ___processors_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2_marshaled_pinvoke { char* ___action_0; char* ___id_1; char* ___path_2; char* ___interactions_3; char* ___processors_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2_marshaled_com { Il2CppChar* ___action_0; Il2CppChar* ___id_1; Il2CppChar* ___path_2; Il2CppChar* ___interactions_3; Il2CppChar* ___processors_4; }; // UnityEngine.InputSystem.LowLevel.InputStateHistory/Record struct Record_tF7FF07DC502355356B48CE78337FB16B196E2EE0 { // UnityEngine.InputSystem.LowLevel.InputStateHistory UnityEngine.InputSystem.LowLevel.InputStateHistory/Record::m_Owner InputStateHistory_tF2145C4E34E0E3AC84270533F58F047D6E28A480* ___m_Owner_0; // System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory/Record::m_IndexPlusOne int32_t ___m_IndexPlusOne_1; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory/Record::m_Version uint32_t ___m_Version_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.LowLevel.InputStateHistory/Record struct Record_tF7FF07DC502355356B48CE78337FB16B196E2EE0_marshaled_pinvoke { InputStateHistory_tF2145C4E34E0E3AC84270533F58F047D6E28A480* ___m_Owner_0; int32_t ___m_IndexPlusOne_1; uint32_t ___m_Version_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.LowLevel.InputStateHistory/Record struct Record_tF7FF07DC502355356B48CE78337FB16B196E2EE0_marshaled_com { InputStateHistory_tF2145C4E34E0E3AC84270533F58F047D6E28A480* ___m_Owner_0; int32_t ___m_IndexPlusOne_1; uint32_t ___m_Version_2; }; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956 { // UnityEngine.InputSystem.InputDevice UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection::device InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; // System.UInt32 UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection::userId uint32_t ___userId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956_marshaled_pinvoke { InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; uint32_t ___userId_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956_marshaled_com { InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; uint32_t ___userId_1; }; // UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F { // System.Int32 UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc struct BrickChunkAlloc_tE20AA1DC63F165DAA678ECF487C52A848589F45F { // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::x int32_t ___x_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::y int32_t ___y_1; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::z int32_t ___z_2; }; // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/ExtraDataActionInput struct ExtraDataActionInput_tD638E613F6D598C7D12ED7342714011390CAC8C2 { union { struct { }; uint8_t ExtraDataActionInput_tD638E613F6D598C7D12ED7342714011390CAC8C2__padding[1]; }; }; // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId struct RegId_t558A1471305FE71659736358E71632E62B26AF64 { // System.Int32 UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId::id int32_t ___id_0; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem::sceneGUID String_t* ___sceneGUID_0; // System.Boolean UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem::hasProbeVolumes bool ___hasProbeVolumes_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_marshaled_pinvoke { char* ___sceneGUID_0; int32_t ___hasProbeVolumes_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_marshaled_com { Il2CppChar* ___sceneGUID_0; int32_t ___hasProbeVolumes_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile::sceneGUID String_t* ___sceneGUID_0; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile::profile ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_marshaled_pinvoke { char* ___sceneGUID_0; ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_marshaled_com { Il2CppChar* ___sceneGUID_0; ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC { // System.Char System.Text.RegularExpressions.RegexCharClass/SingleRange::First Il2CppChar ___First_0; // System.Char System.Text.RegularExpressions.RegexCharClass/SingleRange::Last Il2CppChar ___Last_1; }; // Native definition for P/Invoke marshalling of System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_marshaled_pinvoke { uint8_t ___First_0; uint8_t ___Last_1; }; // Native definition for COM marshalling of System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_marshaled_com { uint8_t ___First_0; uint8_t ___Last_1; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258 { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::name String_t* ___name_0; // System.Collections.Generic.List`1[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::resourceReadLists List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceReadLists_1; // System.Collections.Generic.List`1[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::resourceWriteLists List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceWriteLists_2; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::culled bool ___culled_3; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::generateDebugData bool ___generateDebugData_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_marshaled_pinvoke { char* ___name_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReadLists_1; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceWriteLists_2; int32_t ___culled_3; int32_t ___generateDebugData_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_marshaled_com { Il2CppChar* ___name_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReadLists_1; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceWriteLists_2; int32_t ___culled_3; int32_t ___generateDebugData_4; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::name String_t* ___name_0; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::imported bool ___imported_1; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::creationPassIndex int32_t ___creationPassIndex_2; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::releasePassIndex int32_t ___releasePassIndex_3; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::consumerList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::producerList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_marshaled_pinvoke { char* ___name_0; int32_t ___imported_1; int32_t ___creationPassIndex_2; int32_t ___releasePassIndex_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_marshaled_com { Il2CppChar* ___name_0; int32_t ___imported_1; int32_t ___creationPassIndex_2; int32_t ___releasePassIndex_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest struct DeferredCallbackRegisterRequest_tA5BE4066185FD0EB6B33A28B02B58660CE4A22AD { // UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest::operation RuntimeObject* ___operation_0; // System.Boolean UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest::incrementRefCount bool ___incrementRefCount_1; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest struct DeferredCallbackRegisterRequest_tA5BE4066185FD0EB6B33A28B02B58660CE4A22AD_marshaled_pinvoke { RuntimeObject* ___operation_0; int32_t ___incrementRefCount_1; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest struct DeferredCallbackRegisterRequest_tA5BE4066185FD0EB6B33A28B02B58660CE4A22AD_marshaled_com { RuntimeObject* ___operation_0; int32_t ___incrementRefCount_1; }; // UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF { // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_ElementName String_t* ___m_ElementName_0; // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_AttributeName String_t* ___m_AttributeName_1; // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_Value String_t* ___m_Value_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_marshaled_pinvoke { char* ___m_ElementName_0; char* ___m_AttributeName_1; char* ___m_Value_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_marshaled_com { Il2CppChar* ___m_ElementName_0; Il2CppChar* ___m_AttributeName_1; Il2CppChar* ___m_Value_2; }; // UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831 { // UnityEngine.Font UnityEngine.TextCore.Text.TextSettings/FontReferenceMap::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.TextSettings/FontReferenceMap::fontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame struct SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 { // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::x float ___x_0; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::y float ___y_1; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::w float ___w_2; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::h float ___h_3; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize struct SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 { // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize::w float ___w_0; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize::h float ___h_1; }; // UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B { // UnityEngine.Texture UnityEngine.UIElements.TextureRegistry/TextureInfo::texture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; // System.Boolean UnityEngine.UIElements.TextureRegistry/TextureInfo::dynamic bool ___dynamic_1; // System.Int32 UnityEngine.UIElements.TextureRegistry/TextureInfo::refCount int32_t ___refCount_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_marshaled_pinvoke { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; int32_t ___dynamic_1; int32_t ___refCount_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_marshaled_com { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; int32_t ___dynamic_1; int32_t ___refCount_2; }; // UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE { // System.Int32 UnityEngine.UIElements.TreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.TreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.UIElements.UQuery/UQueryMatcher struct UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8 : public HierarchyTraversal_t89B1D4664C1C066FEED9B372488A3F751CB6FE7D { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQuery/UQueryMatcher::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_0; }; // UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 { // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0; // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState RuntimeObject* ___m_DelagateState_1; // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_0; }; // UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::name String_t* ___name_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::insertionPointId int32_t ___insertionPointId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_pinvoke { char* ___name_0; int32_t ___insertionPointId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_com { Il2CppChar* ___name_0; int32_t ___insertionPointId_1; }; // UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::slotName String_t* ___slotName_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::assetId int32_t ___assetId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_pinvoke { char* ___slotName_0; int32_t ___assetId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_com { Il2CppChar* ___slotName_0; int32_t ___assetId_1; }; // UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484 { // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::alias String_t* ___alias_1; // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::path String_t* ___path_2; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/UsingEntry::asset VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_StaticFields { // System.Collections.Generic.IComparer`1 UnityEngine.UIElements.VisualTreeAsset/UsingEntry::comparer RuntimeObject* ___comparer_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_pinvoke { char* ___alias_1; char* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_com { Il2CppChar* ___alias_1; Il2CppChar* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD { // System.Xml.XmlQualifiedName System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry::qname XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; // System.Xml.Schema.XmlSchemaObject System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry::xso XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // Native definition for P/Invoke marshalling of System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD_marshaled_pinvoke { XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // Native definition for COM marshalling of System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD_marshaled_com { XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 { // System.String UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::displayName String_t* ___displayName_0; // System.Action UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_pinvoke { char* ___displayName_0; Il2CppMethodPointer ___action_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_com { Il2CppChar* ___displayName_0; Il2CppMethodPointer ___action_1; }; // System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D { // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_index int32_t ____index_0; // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_stackDepth int32_t ____stackDepth_1; // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_continuationsDepth int32_t ____continuationsDepth_2; // System.String System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_name String_t* ____name_3; // System.Linq.Expressions.Interpreter.Instruction System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_instruction Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // Native definition for P/Invoke marshalling of System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D_marshaled_pinvoke { int32_t ____index_0; int32_t ____stackDepth_1; int32_t ____continuationsDepth_2; char* ____name_3; Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // Native definition for COM marshalling of System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D_marshaled_com { int32_t ____index_0; int32_t ____stackDepth_1; int32_t ____continuationsDepth_2; Il2CppChar* ____name_3; Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E : public UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8 { // System.Action`1 UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher::k__BackingField Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___U3CcallBackU3Ek__BackingField_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t06B2AF48C49769AAD65F5E3F53EA9C54BFB10F00 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t9764C689EF16A736B71C70AF4E92399B41CDE6A7 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tDD05A3FC824A309846DFDD7539C19F11BB681485 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t26A3226821AB86486949E2EEA83A5BE120465E3D { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t936C7C31D6287F2C0C4D3D5A081733D7D0ACB194 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t963158D1E5E94DF8D1EDA2834F099416DFC27344 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data DecalSubDrawCall_t68CDD2E663F805776DE0281AB4FAEDC8B8D9EC49 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t3F15C977CB75F6273144B3EB4A070152979E3542 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tA1D9D36CBE8FF25BF6FFF35C56E697C87CBC2432 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data intptr_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t8295C6DBE1642230998493EEDAB31A70A2A647EB { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tC065F32B523FF665FDBE1C31A916DB2554E8C5CC { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t5FC6F3321FDFA8909B4A100E3135D67B83852F60 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t011E0A6A1CE5BB662014F6F7D560D62F3044E227 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t5E78DFDD1D1FD1E176194FA58D5C7D267FBF6269 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t7F47014385C6649173A398412DDCA19C12474015 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t715DBF373F018E47F9BAD31EF00130648BA568B2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tD80098A41A31FF9505FFD4406D95595D211D2B4C { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data ZBin_t2B4F59EC396F7A7EC8EE6A15C15176B9888125A5 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t63213B1A6D7DBC8225A5A3E91DDF5FAE90DA6290 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t4FC0676786D4504DFB463E079B49B98660853217 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tFA851D5782D452C4B2E6265604AD87D652390B55 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tC30E7E77ABA00AC20BBD2C4B9E2107AF567C3908 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint4_t6C69CBFAE9BF0F727D52B68779D4A3F0DBA8D5C9 ___data_1; }; // System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1> struct AsyncTaskMethodBuilder_1_t910B7EC8A2F62CB047AD22F7A146256453F59F4E { // System.Runtime.CompilerServices.AsyncMethodBuilderCore System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1::m_coreState AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF ___m_coreState_1; // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1::m_task Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D* ___m_task_2; }; struct AsyncTaskMethodBuilder_1_t910B7EC8A2F62CB047AD22F7A146256453F59F4E_StaticFields { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1::s_defaultResultTask Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D* ___s_defaultResultTask_0; }; // System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1 struct AsyncTaskMethodBuilder_1_tE810F083929D7952F192036D298085BD4B048AD0 { // System.Runtime.CompilerServices.AsyncMethodBuilderCore System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1::m_coreState AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF ___m_coreState_1; // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_2; }; struct AsyncTaskMethodBuilder_1_tE810F083929D7952F192036D298085BD4B048AD0_StaticFields { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1::s_defaultResultTask Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___s_defaultResultTask_0; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tE2A0EB348F3111C908D22768F814AE7219DB4F34 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tB60CC6CDA475FF8033F707EC1B4A66AF5B83F9E9 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t1A72A00347540C99C2A4BF0488E37A8C1B45C1BE { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_CallbacksToRemove_3; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1>> struct ConfiguredTaskAwaitable_1_t4B8960B8E4C8861E29BACFF9C2E670B9070D39CA { // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1::m_configuredTaskAwaiter ConfiguredTaskAwaiter_t16A4A813079B45925FCBF2ECD035C8502A9907BD ___m_configuredTaskAwaiter_0; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1> struct ConfiguredTaskAwaitable_1_t9BBDCD60E00BE2C982454A1D1A3EFADDF95501DD { // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1::m_configuredTaskAwaiter ConfiguredTaskAwaiter_t8D0CE15BE48B848AFE3C796FB642F63B006F0E43 ___m_configuredTaskAwaiter_0; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1 struct ConfiguredTaskAwaitable_1_t97C129EA63015240E6F9E767F4A120CC9122FEF8 { // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1::m_configuredTaskAwaiter ConfiguredTaskAwaiter_t28A5A60199BBE7F1F31159301DD211EFDCF955E2 ___m_configuredTaskAwaiter_0; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tED5DB880E229C88EB2F96B60C2BFBEC2CA7EC28C { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956 ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8* ___additionalValues_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7D311E49C5BFA7AD0E1B6BDE838D7428E2CEDA13 { // TKey System.Collections.Generic.KeyValuePair`2::key PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Net.WebCompletionSource`1/Status> struct Status_tC078295FEE022A15ABD57F1D6E23136EEB2329D1 { // System.Int32 System.Net.WebCompletionSource`1/Status::value__ int32_t ___value___2; }; // System.Net.WebCompletionSource`1/Status struct Status_tEF0CB2C69D53503A3A704FD468615C2E8E50269A { // System.Int32 System.Net.WebCompletionSource`1/Status::value__ int32_t ___value___2; }; // System.ValueTuple`2 struct ValueTuple_2_t3A10D1FA39D7602676C9488883AE4D27691D8F6C { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___Item2_1; }; // System.ValueTuple`2> struct ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC ___Item2_1; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // UnityEngine.XR.AvailableTrackingData struct AvailableTrackingData_t223756B90093C1B8974F04856043E3983BA37402 { // System.Int32 UnityEngine.XR.AvailableTrackingData::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BlendState struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 { // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; }; // UnityEngine.BoundingSphere struct BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 { // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E { // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; }; // System.ByteEnum struct ByteEnum_t2A464EF5EC59CBA8ED5E194537D5832168B1A692 { // System.Byte System.ByteEnum::value__ uint8_t ___value___2; }; // UnityEngine.UIElements.UIR.Implementation.ClipMethod struct ClipMethod_t576E65D24928AB1D0072DB926DDFA98B84FBCEDB { // System.Int32 UnityEngine.UIElements.UIR.Implementation.ClipMethod::value__ int32_t ___value___2; }; // GameplayIngredients.Comments.CommentPriority struct CommentPriority_tBC7A5D2436A0B010ED1F5320FD614BAFAC5CEC09 { // System.Int32 GameplayIngredients.Comments.CommentPriority::value__ int32_t ___value___2; }; // GameplayIngredients.Comments.CommentState struct CommentState_tB49B93D8D73A4C48EF4B9CFBE281C5B1DC8ABF73 { // System.Int32 GameplayIngredients.Comments.CommentState::value__ int32_t ___value___2; }; // GameplayIngredients.Comments.CommentType struct CommentType_tDD215EB44D60A81912EF71E017011ECED87CB6A8 { // System.Int32 GameplayIngredients.Comments.CommentType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C { // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::inheritedData StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::layoutData StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::rareData StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transformData StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transitionData StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::visualData StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.ComputedStyle::customProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash int64_t ___matchingRulesHash_8; // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling float ___dpiScaling_9; // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10; }; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; // System.Object UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject* ___Data_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_pinvoke { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_com { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.CubemapFace struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B { // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullMode struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50 { // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; }; // System.DateTimeOffset struct DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 { // System.DateTime System.DateTimeOffset::_dateTime DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ____dateTime_3; // System.Int16 System.DateTimeOffset::_offsetMinutes int16_t ____offsetMinutes_4; }; struct DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4_StaticFields { // System.DateTimeOffset System.DateTimeOffset::MinValue DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 ___MinValue_0; // System.DateTimeOffset System.DateTimeOffset::MaxValue DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 ___MaxValue_1; // System.DateTimeOffset System.DateTimeOffset::UnixEpoch DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 ___UnixEpoch_2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.UIElements.EasingMode struct EasingMode_tEF87477B9B9EB2524525550AE5ABEBC00FC7B0DF { // System.Int32 UnityEngine.UIElements.EasingMode::value__ int32_t ___value___2; }; // UnityEngine.EventModifiers struct EventModifiers_t48244B043FBB42CDD555C6AC43279EC7158777AC { // System.Int32 UnityEngine.EventModifiers::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.Experimental.GlobalIllumination.FalloffType struct FalloffType_tE9BECCB411DA63109760103AF7476F422A01376D { // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__ uint8_t ___value___2; }; // UnityEngine.InputSystem.XR.FeatureType struct FeatureType_t794EFAD24C687FA0CDC5A313581A39F5CB61CC41 { // System.Int32 UnityEngine.InputSystem.XR.FeatureType::value__ int32_t ___value___2; }; // UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags struct FontFeatureLookupFlags_t2000121BA341A3CAE5E0D4FAC6AA4378FE14AE1B { // System.Int32 UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags::value__ int32_t ___value___2; }; // System.Runtime.InteropServices.GCHandle struct GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC { // System.IntPtr System.Runtime.InteropServices.GCHandle::handle intptr_t ___handle_0; }; // UnityEngine.UIElements.UIR.GfxUpdateBufferRange struct GfxUpdateBufferRange_tC47258BCB472B0727B4FCE21A2A53506644C1A97 { // System.UInt32 UnityEngine.UIElements.UIR.GfxUpdateBufferRange::offsetFromWriteStart uint32_t ___offsetFromWriteStart_0; // System.UInt32 UnityEngine.UIElements.UIR.GfxUpdateBufferRange::size uint32_t ___size_1; // System.UIntPtr UnityEngine.UIElements.UIR.GfxUpdateBufferRange::source uintptr_t ___source_2; }; // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord struct GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 { // System.UInt32 UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord::m_GlyphIndex uint32_t ___m_GlyphIndex_0; // UnityEngine.TextCore.LowLevel.GlyphValueRecord UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord::m_GlyphValueRecord GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E ___m_GlyphValueRecord_1; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.LowLevel.IMECompositionString struct IMECompositionString_tE204556D15A112A43E86FBF18FE4A5B8AD96161E { union { struct { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.InputSystem.LowLevel.IMECompositionString::size int32_t ___size_0; }; #pragma pack(pop, tp) struct { int32_t ___size_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buffer_1_OffsetPadding[4]; // UnityEngine.InputSystem.LowLevel.IMECompositionString/e__FixedBuffer UnityEngine.InputSystem.LowLevel.IMECompositionString::buffer U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF ___buffer_1; }; #pragma pack(pop, tp) struct { char ___buffer_1_OffsetPadding_forAlignmentOnly[4]; U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF ___buffer_1_forAlignmentOnly; }; }; }; uint8_t IMECompositionString_tE204556D15A112A43E86FBF18FE4A5B8AD96161E__padding[132]; }; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.LowLevel.IMECompositionString struct IMECompositionString_tE204556D15A112A43E86FBF18FE4A5B8AD96161E_marshaled_pinvoke { union { struct { union { #pragma pack(push, tp, 1) struct { int32_t ___size_0; }; #pragma pack(pop, tp) struct { int32_t ___size_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buffer_1_OffsetPadding[4]; U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF_marshaled_pinvoke ___buffer_1; }; #pragma pack(pop, tp) struct { char ___buffer_1_OffsetPadding_forAlignmentOnly[4]; U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF_marshaled_pinvoke ___buffer_1_forAlignmentOnly; }; }; }; uint8_t IMECompositionString_tE204556D15A112A43E86FBF18FE4A5B8AD96161E__padding[132]; }; }; // Native definition for COM marshalling of UnityEngine.InputSystem.LowLevel.IMECompositionString struct IMECompositionString_tE204556D15A112A43E86FBF18FE4A5B8AD96161E_marshaled_com { union { struct { union { #pragma pack(push, tp, 1) struct { int32_t ___size_0; }; #pragma pack(pop, tp) struct { int32_t ___size_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buffer_1_OffsetPadding[4]; U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF_marshaled_com ___buffer_1; }; #pragma pack(pop, tp) struct { char ___buffer_1_OffsetPadding_forAlignmentOnly[4]; U3CbufferU3Ee__FixedBuffer_t0B51E719D7B47A75DA8CBDD28396CD1AD00FFECF_marshaled_com ___buffer_1_forAlignmentOnly; }; }; }; uint8_t IMECompositionString_tE204556D15A112A43E86FBF18FE4A5B8AD96161E__padding[132]; }; }; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555 { // System.Collections.Generic.KeyValuePair`2[] UnityEngine.InputSystem.Layouts.InputDeviceMatcher::m_Patterns KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC* ___m_Patterns_0; }; struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_StaticFields { // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kInterfaceKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kInterfaceKey_1; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kDeviceClassKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kDeviceClassKey_2; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kManufacturerKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kManufacturerKey_3; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kProductKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kProductKey_4; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kVersionKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kVersionKey_5; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_pinvoke { KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC* ___m_Patterns_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_com { KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC* ___m_Patterns_0; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // Unity.Jobs.JobHandle struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 { // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; }; // Newtonsoft.Json.JsonContainerType struct JsonContainerType_t4F8244AEE40CAB63CA2C1E281038F4E2B3E3887E { // System.Int32 Newtonsoft.Json.JsonContainerType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.LightMode struct LightMode_t058E4E7AAE5689BCFF46BB8E0259D90D227E7FF9 { // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__ uint8_t ___value___2; }; // UnityEngine.LightType struct LightType_t2D4D43054E7473EECEB54493C0055AE074780234 { // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.LightType struct LightType_t97C5050F2F742FBF050FEB8FC5131A9A8DB50D26 { // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__ uint8_t ___value___2; }; // UnityEngine.LogType struct LogType_t9CC0F1B620DFBF3A01E8C2D2316A850D745EF331 { // System.Int32 UnityEngine.LogType::value__ int32_t ___value___2; }; // UnityEngine.XR.MeshGenerationStatus struct MeshGenerationStatus_t1F91400BEB3E9E6B4DC12A43C85006812BD28EDE { // System.Int32 UnityEngine.XR.MeshGenerationStatus::value__ int32_t ___value___2; }; // UnityEngine.MeshTopology struct MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF { // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; }; // UnityEngine.XR.MeshVertexAttributes struct MeshVertexAttributes_t7FBD9FC3EF4E4828FDD3CF71BE710543E12EEAB3 { // System.Int32 UnityEngine.XR.MeshVertexAttributes::value__ int32_t ___value___2; }; // UnityEngine.ModifiableContactPair struct ModifiableContactPair_t8D3CA3E20AF1718A5421A6098D633DDA67399960 { // System.IntPtr UnityEngine.ModifiableContactPair::actor intptr_t ___actor_0; // System.IntPtr UnityEngine.ModifiableContactPair::otherActor intptr_t ___otherActor_1; // System.IntPtr UnityEngine.ModifiableContactPair::shape intptr_t ___shape_2; // System.IntPtr UnityEngine.ModifiableContactPair::otherShape intptr_t ___otherShape_3; // UnityEngine.Quaternion UnityEngine.ModifiableContactPair::rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_4; // UnityEngine.Vector3 UnityEngine.ModifiableContactPair::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_5; // UnityEngine.Quaternion UnityEngine.ModifiableContactPair::otherRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___otherRotation_6; // UnityEngine.Vector3 UnityEngine.ModifiableContactPair::otherPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___otherPosition_7; // System.Int32 UnityEngine.ModifiableContactPair::numContacts int32_t ___numContacts_8; // System.IntPtr UnityEngine.ModifiableContactPair::contacts intptr_t ___contacts_9; }; // UnityEngine.UIElements.MouseButton struct MouseButton_tEF578B8F208D798E053BC320C29FCBB655E24454 { // System.Int32 UnityEngine.UIElements.MouseButton::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t8F37102128EFD31CA57808AE6E3D1244758DEA01 { // System.String UnityEngine.InputSystem.Utilities.NameAndParameters::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 UnityEngine.InputSystem.Utilities.NameAndParameters::k__BackingField ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t8F37102128EFD31CA57808AE6E3D1244758DEA01_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t8F37102128EFD31CA57808AE6E3D1244758DEA01_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_1; }; // UnityEngine.AI.NavMeshBuildSourceShape struct NavMeshBuildSourceShape_t0D044D75712305894A038997DAFB311723771268 { // System.Int32 UnityEngine.AI.NavMeshBuildSourceShape::value__ int32_t ___value___2; }; // UnityEngine.Timeline.NotificationFlags struct NotificationFlags_tB23F73EAAD5438F9AC46646EAE9BCBEA142ABC1A { // System.Int16 UnityEngine.Timeline.NotificationFlags::value__ int16_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.ResourceManagement.Util.ObjectInitializationData struct ObjectInitializationData_t78311D34B13F6FC91296EA33C601DB29CB8C84E3 { // System.String UnityEngine.ResourceManagement.Util.ObjectInitializationData::m_Id String_t* ___m_Id_0; // UnityEngine.ResourceManagement.Util.SerializedType UnityEngine.ResourceManagement.Util.ObjectInitializationData::m_ObjectType SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1 ___m_ObjectType_1; // System.String UnityEngine.ResourceManagement.Util.ObjectInitializationData::m_Data String_t* ___m_Data_2; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.Util.ObjectInitializationData struct ObjectInitializationData_t78311D34B13F6FC91296EA33C601DB29CB8C84E3_marshaled_pinvoke { char* ___m_Id_0; SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1_marshaled_pinvoke ___m_ObjectType_1; char* ___m_Data_2; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.Util.ObjectInitializationData struct ObjectInitializationData_t78311D34B13F6FC91296EA33C601DB29CB8C84E3_marshaled_com { Il2CppChar* ___m_Id_0; SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1_marshaled_com ___m_ObjectType_1; Il2CppChar* ___m_Data_2; }; // UnityEngine.UIElements.UIR.OwnedState struct OwnedState_t0957CA36E21DE8A443B616EBE83B25CCCA70B5A4 { // System.Byte UnityEngine.UIElements.UIR.OwnedState::value__ uint8_t ___value___2; }; // UnityEngine.UIElements.PickingMode struct PickingMode_t5699BF9E5F2587E0D297984D5BF5B63B768E66AC { // System.Int32 UnityEngine.UIElements.PickingMode::value__ int32_t ___value___2; }; // UnityEngine.Plane struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C { // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_2; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 { // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; }; struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2; }; // UnityEngine.Rendering.Universal.PreTile struct PreTile_tC36F9BE4B86094E64EF591A02D06185EF5ECBDDD { // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeLeft float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeLeft_0; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeRight float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeRight_1; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeBottom float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeBottom_2; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeTop float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeTop_3; }; // UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C { // UnityEngine.Experimental.Rendering.ProbeDilationSettings UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings::dilationSettings ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A ___dilationSettings_0; // UnityEngine.Experimental.Rendering.VirtualOffsetSettings UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings::virtualOffsetSettings VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351 ___virtualOffsetSettings_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_pinvoke { ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_pinvoke ___dilationSettings_0; VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_pinvoke ___virtualOffsetSettings_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_com { ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_com ___dilationSettings_0; VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_com ___virtualOffsetSettings_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeState struct ProbeVolumeState_t0208A45BCF04F265FFDA11C402228B420C71DDC9 { // System.Int32 UnityEngine.Experimental.Rendering.ProbeVolumeState::value__ int32_t ___value___2; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.UIElements.PseudoStates struct PseudoStates_tF4AB056E8743741BCE464A0983A060A53AAB7E4D { // System.Int32 UnityEngine.UIElements.PseudoStates::value__ int32_t ___value___2; }; // UnityEngine.RaycastHit2D struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA { // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2; // System.Single UnityEngine.RaycastHit2D::m_Distance float ___m_Distance_3; // System.Single UnityEngine.RaycastHit2D::m_Fraction float ___m_Fraction_4; // System.Int32 UnityEngine.RaycastHit2D::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_6; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_10; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E { // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7 { // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.RenderDataDirtyTypes struct RenderDataDirtyTypes_tEF0AE4EB7DF790A711AA45103050432B8FEDB907 { // System.Int32 UnityEngine.UIElements.UIR.RenderDataDirtyTypes::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType struct RenderGraphResourceType_tAFC98053C956B68EDA12B1B8A9BC4B245C97D996 { // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.RenderHints struct RenderHints_t4032FC4AB3FD946FD2A484865B8861730D9035E7 { // System.Int32 UnityEngine.UIElements.RenderHints::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57 { // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RendererUtils.RendererList struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E { // System.UIntPtr UnityEngine.Rendering.RendererUtils.RendererList::context uintptr_t ___context_0; // System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::index uint32_t ___index_1; // System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::frame uint32_t ___frame_2; }; struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields { // UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.RendererUtils.RendererList::nullRendererList RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___nullRendererList_3; }; // UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7 { // UnityEngine.Vector3 UnityEngine.UIElements.Scale::m_Scale Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; // System.Boolean UnityEngine.UIElements.Scale::m_IsNone bool ___m_IsNone_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 { // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; }; struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0; }; // UnityEngine.UIElements.StyleKeyword struct StyleKeyword_t2812E72266C15CBA8927586972DC2FD27B10E705 { // System.Int32 UnityEngine.UIElements.StyleKeyword::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSheets.StylePropertyId struct StylePropertyId_tA3B8A5213F5BA43F9C5443B27B165D744713BE69 { // System.Int32 UnityEngine.UIElements.StyleSheets.StylePropertyId::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSelectorType struct StyleSelectorType_t425962DE6D175F785FA2B5554D793B71D39430A3 { // System.Int32 UnityEngine.UIElements.StyleSelectorType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSheets.Syntax.StyleSyntaxTokenType struct StyleSyntaxTokenType_tFB5906557ADB62467788C6C7F28D771374EC4834 { // System.Int32 UnityEngine.UIElements.StyleSheets.Syntax.StyleSyntaxTokenType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleValueType struct StyleValueType_tC3253FE046DBB95224A74D13B534D015CC4AADDE { // System.Int32 UnityEngine.UIElements.StyleValueType::value__ int32_t ___value___2; }; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_taskId int32_t ___m_taskId_1; // System.Delegate System.Threading.Tasks.Task::m_action Delegate_t* ___m_action_2; // System.Object System.Threading.Tasks.Task::m_stateObject RuntimeObject* ___m_stateObject_3; // System.Threading.Tasks.TaskScheduler System.Threading.Tasks.Task::m_taskScheduler TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E* ___m_taskScheduler_4; // System.Threading.Tasks.Task System.Threading.Tasks.Task::m_parent Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_parent_5; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_stateFlags int32_t ___m_stateFlags_6; // System.Object modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_continuationObject RuntimeObject* ___m_continuationObject_7; // System.Threading.Tasks.Task/ContingentProperties modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_contingentProperties ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540* ___m_contingentProperties_10; }; struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572_StaticFields { // System.Int32 System.Threading.Tasks.Task::s_taskIdCounter int32_t ___s_taskIdCounter_0; // System.Object System.Threading.Tasks.Task::s_taskCompletionSentinel RuntimeObject* ___s_taskCompletionSentinel_8; // System.Boolean System.Threading.Tasks.Task::s_asyncDebuggingEnabled bool ___s_asyncDebuggingEnabled_9; // System.Action`1 System.Threading.Tasks.Task::s_taskCancelCallback Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___s_taskCancelCallback_11; // System.Func`1 System.Threading.Tasks.Task::s_createContingentProperties Func_1_tD59A12717D79BFB403BF973694B1BE5B85474BD1* ___s_createContingentProperties_14; // System.Threading.Tasks.TaskFactory System.Threading.Tasks.Task::k__BackingField TaskFactory_tF781BD37BE23917412AD83424D1497C7C1509DF0* ___U3CFactoryU3Ek__BackingField_15; // System.Threading.Tasks.Task System.Threading.Tasks.Task::k__BackingField Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___U3CCompletedTaskU3Ek__BackingField_16; // System.Predicate`1 System.Threading.Tasks.Task::s_IsExceptionObservedByParentPredicate Predicate_1_t7F48518B008C1472339EEEBABA3DE203FE1F26ED* ___s_IsExceptionObservedByParentPredicate_17; // System.Threading.ContextCallback System.Threading.Tasks.Task::s_ecCallback ContextCallback_tE8AFBDBFCC040FDA8DA8C1EEFE9BD66B16BDA007* ___s_ecCallback_18; // System.Predicate`1 System.Threading.Tasks.Task::s_IsTaskContinuationNullPredicate Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___s_IsTaskContinuationNullPredicate_19; // System.Collections.Generic.Dictionary`2 System.Threading.Tasks.Task::s_currentActiveTasks Dictionary_2_t403063CE4960B4F46C688912237C6A27E550FF55* ___s_currentActiveTasks_20; // System.Object System.Threading.Tasks.Task::s_activeTasksLock RuntimeObject* ___s_activeTasksLock_21; }; struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572_ThreadStaticFields { // System.Threading.Tasks.Task System.Threading.Tasks.Task::t_currentTask Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___t_currentTask_12; // System.Threading.Tasks.StackGuard System.Threading.Tasks.Task::t_stackGuard StackGuard_tACE063A1B7374BDF4AD472DE4585D05AD8745352* ___t_stackGuard_13; }; // UnityEngine.UIElements.TextVertex struct TextVertex_tF56662BA585F7DD34D71971F1AA1D2E767946CF3 { // UnityEngine.Vector3 UnityEngine.UIElements.TextVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Color32 UnityEngine.UIElements.TextVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_1; // UnityEngine.Vector2 UnityEngine.UIElements.TextVertex::uv0 Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv0_2; }; // UnityEngine.TextureFormat struct TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D { // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; }; // UnityEngine.Tilemaps.TileFlags struct TileFlags_tDCEE980FCB6A2159202B4C8096C11452E318D2A9 { // System.Int32 UnityEngine.Tilemaps.TileFlags::value__ int32_t ___value___2; }; // UnityEngine.UIElements.TimeUnit struct TimeUnit_t56A79CDB672E98A4EE28002BD23B6D5E0BAA2649 { // System.Int32 UnityEngine.UIElements.TimeUnit::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.Transform3x4 struct Transform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F { // UnityEngine.Vector4 UnityEngine.UIElements.UIR.Transform3x4::v0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v0_0; // UnityEngine.Vector4 UnityEngine.UIElements.UIR.Transform3x4::v1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v1_1; // UnityEngine.Vector4 UnityEngine.UIElements.UIR.Transform3x4::v2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v2_2; }; // System.TypeCode struct TypeCode_tBEF9BE86C8BCF5A6B82F3381219738D27804EF79 { // System.Int32 System.TypeCode::value__ int32_t ___value___2; }; // UnityEngine.UICharInfo struct UICharInfo_t24C2EA0F2F3A938100C271891D9DEB015ABA5FBD { // UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___cursorPos_0; // System.Single UnityEngine.UICharInfo::charWidth float ___charWidth_1; }; // UnityEngine.UIVertex struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 { // UnityEngine.Vector3 UnityEngine.UIVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector3 UnityEngine.UIVertex::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1; // UnityEngine.Vector4 UnityEngine.UIVertex::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // UnityEngine.Color32 UnityEngine.UIVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3; // UnityEngine.Vector4 UnityEngine.UIVertex::uv0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4; // UnityEngine.Vector4 UnityEngine.UIVertex::uv1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5; // UnityEngine.Vector4 UnityEngine.UIVertex::uv2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6; // UnityEngine.Vector4 UnityEngine.UIVertex::uv3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7; }; struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields { // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___s_DefaultColor_8; // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9; // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___simpleVert_10; }; // UnityEngine.UIElements.Vertex struct Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 { // UnityEngine.Vector3 UnityEngine.UIElements.Vertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_1; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::tint Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___tint_2; // UnityEngine.Vector2 UnityEngine.UIElements.Vertex::uv Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv_3; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::xformClipPages Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___xformClipPages_4; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::ids Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___ids_5; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::flags Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___flags_6; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::opacityColorPages Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___opacityColorPages_7; // UnityEngine.Vector4 UnityEngine.UIElements.Vertex::circle Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___circle_8; // System.Single UnityEngine.UIElements.Vertex::textureId float ___textureId_9; }; struct Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_StaticFields { // System.Single UnityEngine.UIElements.Vertex::nearZ float ___nearZ_0; }; // UnityEngine.Rendering.VertexAttribute struct VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6 { // System.Int32 UnityEngine.Rendering.VertexAttribute::value__ int32_t ___value___2; }; // UnityEngine.Rendering.VertexAttributeFormat struct VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F { // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.VertexFlags struct VertexFlags_tDC60142536F477FF72F8D0E14C41679078949D3D { // System.Int32 UnityEngine.UIElements.UIR.VertexFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.VisibleLightFlags struct VisibleLightFlags_t337DB92EFB0014AD6A250E1E45338B1194657CD8 { // System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__ int32_t ___value___2; }; // UnityEngine.UIElements.VisualElementFlags struct VisualElementFlags_t4D1066E11400967A1A2DA7331391ACDC4AA14409 { // System.Int32 UnityEngine.UIElements.VisualElementFlags::value__ int32_t ___value___2; }; // WaterSystem.Data.Wave struct Wave_t98FB676A74FA3481325B501BF6AFA3A4B02D64CB { // System.Single WaterSystem.Data.Wave::amplitude float ___amplitude_0; // System.Single WaterSystem.Data.Wave::direction float ___direction_1; // System.Single WaterSystem.Data.Wave::wavelength float ___wavelength_2; // Unity.Mathematics.float2 WaterSystem.Data.Wave::origin float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA ___origin_3; // System.Single WaterSystem.Data.Wave::onmiDir float ___onmiDir_4; }; // System.Security.Cryptography.X509Certificates.X509ChainStatusFlags struct X509ChainStatusFlags_t57C80D7C1F4C319F6D6B9FBDEA402E3023E6C769 { // System.Int32 System.Security.Cryptography.X509Certificates.X509ChainStatusFlags::value__ int32_t ___value___2; }; // UnityEngine.XR.XRNode struct XRNode_t41F4B2F0EDD99DB33C49EC731C8C7F9DF142B5FF { // System.Int32 UnityEngine.XR.XRNode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::projMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRView::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRView::occlusionMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; // System.Int32 UnityEngine.Rendering.Universal.XRView::textureArraySlice int32_t ___textureArraySlice_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Unity.Mathematics.float4x4 struct float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 { // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c0 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c0_0; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c1 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c1_1; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c2 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c2_2; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c3 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c3_3; }; struct float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2_StaticFields { // Unity.Mathematics.float4x4 Unity.Mathematics.float4x4::identity float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 ___identity_4; // Unity.Mathematics.float4x4 Unity.Mathematics.float4x4::zero float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 ___zero_5; }; // Unity.Mathematics.quaternion struct quaternion_tD6BCBECAF088B9EBAE2345EC8534C7A1A4C910D4 { // Unity.Mathematics.float4 Unity.Mathematics.quaternion::value float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___value_0; }; struct quaternion_tD6BCBECAF088B9EBAE2345EC8534C7A1A4C910D4_StaticFields { // Unity.Mathematics.quaternion Unity.Mathematics.quaternion::identity quaternion_tD6BCBECAF088B9EBAE2345EC8534C7A1A4C910D4 ___identity_1; }; // UnityEngine.UIElements.Angle/Unit struct Unit_t21DCD5C095F7DC1A0B9A47CAF8CAD3E7776CD3DB { // System.Int32 UnityEngine.UIElements.Angle/Unit::value__ int32_t ___value___2; }; // UnityEngine.Camera/RenderRequestMode struct RenderRequestMode_t660E12F8EBA39A0449633A31AA8DEFC97D366ED0 { // System.Int32 UnityEngine.Camera/RenderRequestMode::value__ int32_t ___value___2; }; // UnityEngine.Camera/RenderRequestOutputSpace struct RenderRequestOutputSpace_tF55D7C0ABB4514D5FBF1695B9E71644C2256D329 { // System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight struct PrePunctualLight_tB2AE96558E3D58EFE8EB29BE572FB53CC4202ACE { // Unity.Mathematics.float3 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::posVS float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___posVS_0; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::radius float ___radius_1; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::minDist float ___minDist_2; // Unity.Mathematics.float2 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::screenPos float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA ___screenPos_3; // System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredTiler/PrePunctualLight::visLightIndex uint16_t ___visLightIndex_4; }; // UnityEngine.InputSystem.HID.HID/HIDCollectionType struct HIDCollectionType_t7AC7F0F059AEAEEFBD54D5F4DB1DFCB85254C854 { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDCollectionType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/HIDElementFlags struct HIDElementFlags_t3C41C626435310A0F354E862D4747C2369E8720C { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementFlags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/HIDReportType struct HIDReportType_t37249B7677BD7083BEB296DEC42B8A0C0ADE562F { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDReportType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/UsagePage struct UsagePage_t6EF545F107AB1DED99B07C377BD0B8457DC6F7B8 { // System.Int32 UnityEngine.InputSystem.HID.HID/UsagePage::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputBinding/Flags struct Flags_t2ED4EFE461994B03533B3B524C8C2EA71315AAE6 { // System.Int32 UnityEngine.InputSystem.InputBinding/Flags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB { // UnityEngine.InputSystem.Utilities.Substring UnityEngine.InputSystem.Utilities.JsonParser/JsonString::text Substring_t2E16755269E6716C22074D6BC0A9099915E67849 ___text_0; // System.Boolean UnityEngine.InputSystem.Utilities.JsonParser/JsonString::hasEscapes bool ___hasEscapes_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB_marshaled_pinvoke { Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_pinvoke ___text_0; int32_t ___hasEscapes_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB_marshaled_com { Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_com ___text_0; int32_t ___hasEscapes_1; }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonValueType struct JsonValueType_t36BA339F107E5E9C0966C45F896E27F3BCC5A2AB { // System.Int32 UnityEngine.InputSystem.Utilities.JsonParser/JsonValueType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.Length/Unit struct Unit_t7A9C3ABB0618BEBFDC1813D07080CE0C145448ED { // System.Int32 UnityEngine.UIElements.Length/Unit::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex struct LightMeshVertex_t5E886C7928458EB522BEB49D43C67ACC09EC7DCB { // UnityEngine.Vector3 UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Color UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex::uv Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv_2; }; struct LightMeshVertex_t5E886C7928458EB522BEB49D43C67ACC09EC7DCB_StaticFields { // UnityEngine.Rendering.VertexAttributeDescriptor[] UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex::VertexLayout VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___VertexLayout_3; }; // UnityEngine.ParticleSystem/Particle struct Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D { // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_0; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_1; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AnimatedVelocity_2; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InitialVelocity_3; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AxisOfRotation_4; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Rotation_5; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularVelocity_6; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_StartSize_7; // UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_StartColor_8; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed uint32_t ___m_RandomSeed_9; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed uint32_t ___m_ParentRandomSeed_10; // System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime float ___m_Lifetime_11; // System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime float ___m_StartLifetime_12; // System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex int32_t ___m_MeshIndex_13; // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0 float ___m_EmitAccumulator0_14; // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1 float ___m_EmitAccumulator1_15; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags uint32_t ___m_Flags_16; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick struct Brick_tCF697F8098B1E364826A55C583A11A9BD61FEE06 { // UnityEngine.Vector3Int UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick::position Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___position_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick::subdivisionLevel int32_t ___subdivisionLevel_1; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46 { // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta::id RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta::brickIndices List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_marshaled_pinvoke { RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_marshaled_com { RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE { // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::standardMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::initialMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; // UnityEngine.MaterialPropertyBlock UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::matPropBlock MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; // UnityEngine.UIElements.UIR.UIRenderDevice UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::device UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; // UnityEngine.Texture UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::vectorAtlas Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; // UnityEngine.Texture UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::shaderInfoAtlas Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; // System.Single UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::dpiScale float ___dpiScale_7; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::transformConstants NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::clipRectConstants NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_marshaled_pinvoke { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; float ___dpiScale_7; NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_marshaled_com { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; float ___dpiScale_7; NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // UnityEngine.ResourceManagement.ResourceManager/DiagnosticEventType struct DiagnosticEventType_tF068DA6688F80F8D078DEE1B2EE565C5D4F4A62B { // System.Int32 UnityEngine.ResourceManagement.ResourceManager/DiagnosticEventType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShaderInput/LightData struct LightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED { // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::position Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___position_0; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::color Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___color_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::attenuation Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___attenuation_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::spotDirection Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___spotDirection_3; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShaderInput/LightData::occlusionProbeChannels Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___occlusionProbeChannels_4; // System.UInt32 UnityEngine.Rendering.Universal.ShaderInput/LightData::layerMask uint32_t ___layerMask_5; }; // UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB { // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex0 int32_t ___vertexIndex0_0; // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex1 int32_t ___vertexIndex1_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtility/Edge::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // System.Boolean UnityEngine.Rendering.Universal.ShadowUtility/Edge::compareReversed bool ___compareReversed_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357 { // UnityEngine.Texture UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::src Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; // UnityEngine.RectInt UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::srcRect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::dstPos Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; // System.Int32 UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::border int32_t ___border_3; // UnityEngine.Color UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::tint Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_marshaled_pinvoke { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; int32_t ___border_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_marshaled_com { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; int32_t ___border_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD { // System.String TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::filename String_t* ___filename_0; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::frame SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; // System.Boolean TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::rotated bool ___rotated_2; // System.Boolean TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::trimmed bool ___trimmed_3; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::spriteSourceSize SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::sourceSize SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; // UnityEngine.Vector2 TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::pivot Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // Native definition for P/Invoke marshalling of TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_marshaled_pinvoke { char* ___filename_0; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; int32_t ___rotated_2; int32_t ___trimmed_3; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // Native definition for COM marshalling of TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_marshaled_com { Il2CppChar* ___filename_0; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; int32_t ___rotated_2; int32_t ___trimmed_3; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // UnityEngine.Tilemaps.Tile/ColliderType struct ColliderType_t4C26FB284A330CAD69E47FFD734C9C778E077692 { // System.Int32 UnityEngine.Tilemaps.Tile/ColliderType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841 { // UnityEngine.UI.Graphic UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; // UnityEngine.Vector3 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; // UnityEngine.Vector2 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; // System.Single UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841_marshaled_pinvoke { Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841_marshaled_com { Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 { // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::alloc Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_0; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::page Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::vertices bool ___vertices_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_pinvoke { Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___alloc_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; int32_t ___vertices_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_com { Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___alloc_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; int32_t ___vertices_2; }; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 { // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::id uint32_t ___id_0; // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::allocTime uint32_t ___allocTime_1; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::meshHandle MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocVerts Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocVerts_3; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocIndices Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocIndices_4; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permPage Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::copyBackIndices bool ___copyBackIndices_6; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_pinvoke { uint32_t ___id_0; uint32_t ___allocTime_1; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocVerts_3; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocIndices_4; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; int32_t ___copyBackIndices_6; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_com { uint32_t ___id_0; uint32_t ___allocTime_1; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocVerts_3; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocIndices_4; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; int32_t ___copyBackIndices_6; }; // UnityEngine.UIElements.VisualElement/RenderTargetMode struct RenderTargetMode_tAE75E29BB61A64BDE7646D5CBD353B64BCFA9F3A { // System.Int32 UnityEngine.UIElements.VisualElement/RenderTargetMode::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags struct Flags_t36D5070200D1061BA68BF41808748FA000DEE57C { // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags::value__ int32_t ___value___2; }; // Cinemachine.TargetPositionCache/CacheCurve/Item struct Item_t590AA2925A38AA7EA48963775F482E9BA8525B4E { // UnityEngine.Vector3 Cinemachine.TargetPositionCache/CacheCurve/Item::Pos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Pos_0; // UnityEngine.Quaternion Cinemachine.TargetPositionCache/CacheCurve/Item::Rot Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___Rot_1; }; // System.Net.WebCompletionSource`1/d__15> struct U3CWaitForCompletionU3Ed__15_tBDA3F288439FE7046BD6F46BA290F1DF864F8882 { // System.Int32 System.Net.WebCompletionSource`1/d__15::<>1__state int32_t ___U3CU3E1__state_0; // System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1 System.Net.WebCompletionSource`1/d__15::<>t__builder AsyncTaskMethodBuilder_1_t910B7EC8A2F62CB047AD22F7A146256453F59F4E ___U3CU3Et__builder_1; // System.Net.WebCompletionSource`1 System.Net.WebCompletionSource`1/d__15::<>4__this WebCompletionSource_1_t7AFD867FCF7F80D81BDF631399D2148D904F3160* ___U3CU3E4__this_2; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> System.Net.WebCompletionSource`1/d__15::<>u__1 ConfiguredTaskAwaiter_t16A4A813079B45925FCBF2ECD035C8502A9907BD ___U3CU3Eu__1_3; }; // System.Net.WebCompletionSource`1/d__15 struct U3CWaitForCompletionU3Ed__15_t9E060FE7291342719C045F76EA67AD067BF74208 { // System.Int32 System.Net.WebCompletionSource`1/d__15::<>1__state int32_t ___U3CU3E1__state_0; // System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1 System.Net.WebCompletionSource`1/d__15::<>t__builder AsyncTaskMethodBuilder_1_tE810F083929D7952F192036D298085BD4B048AD0 ___U3CU3Et__builder_1; // System.Net.WebCompletionSource`1 System.Net.WebCompletionSource`1/d__15::<>4__this WebCompletionSource_1_t2AE63E6577070FC307452E64F67883294D70C2BD* ___U3CU3E4__this_2; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> System.Net.WebCompletionSource`1/d__15::<>u__1 ConfiguredTaskAwaiter_t8D0CE15BE48B848AFE3C796FB642F63B006F0E43 ___U3CU3Eu__1_3; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t51292C7E242C87403A23AF91B086447EE00B5842 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tD52B3A8A6905ECEC0B9C3B4D1828784E75D7FE88 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data GfxUpdateBufferRange_tC47258BCB472B0727B4FCE21A2A53506644C1A97 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t53B55C3036B75CD530173E6F70215F17986BF37A { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data int32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t34F1F7B1C240980BD9A2FE1C6A698A61423A9012 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tD67A48EC63F59A3B0822645B10F6057BB0B1A6FB { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data ModifiableContactPair_t8D3CA3E20AF1718A5421A6098D633DDA67399960 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t0A0F0444D297D1B268776F65B34B921CC7440328 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tAAB923987E252FFF867F3B8E21C23497D75E5945 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data PreTile_tC36F9BE4B86094E64EF591A02D06185EF5ECBDDD ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tD213CBFA28C6ED84BFB52825C5EDC3D52ADE5B18 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data TextVertex_tF56662BA585F7DD34D71971F1AA1D2E767946CF3 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t6867F50FD3853DD4CA4DD96AD88FE1A614E678D2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Transform3x4_t9F79FC0112A00D3FFD7AFAD2D10AD22DF929052F ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t7A2C4AA30B2C9EC8415A83A5A9B280DBF11AB9AF { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t6C9A1640B1B6A0C9D787766BBBF692C426B747A4 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Wave_t98FB676A74FA3481325B501BF6AFA3A4B02D64CB ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t6184AB8A4DDD7E3615F65119999BE030DC55BB69 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tF60B89ABFBD29EBFA8D5C6053E9E7BB66299C77F { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data quaternion_tD6BCBECAF088B9EBAE2345EC8534C7A1A4C910D4 ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tAD2F1D84BF85858E8F0DB2209B3F64413C27E815 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data PrePunctualLight_tB2AE96558E3D58EFE8EB29BE572FB53CC4202ACE ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t771A8E92340881A198A8C9293164CD987E4EEEAC { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data LightMeshVertex_t5E886C7928458EB522BEB49D43C67ACC09EC7DCB ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t375A0C4C227FC5544764A7536B1EFDC85B197DA0 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t94F041B0AFDEA77FD676F1529D4C5B3B2687CDBE { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data LightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED ___data_1; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA04FF6E7BE3D24B3E6351C63BF7229421DFE1259 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // System.Net.WebCompletionSource`1/Result> struct Result_t9F723A00486BDFA09EDCB0A97E42BEBF4208D975 : public RuntimeObject { // System.Net.WebCompletionSource`1/Status System.Net.WebCompletionSource`1/Result::k__BackingField int32_t ___U3CStatusU3Ek__BackingField_0; // System.Runtime.ExceptionServices.ExceptionDispatchInfo System.Net.WebCompletionSource`1/Result::k__BackingField ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757* ___U3CErrorU3Ek__BackingField_1; // T System.Net.WebCompletionSource`1/Result::k__BackingField ValueTuple_2_t307FF872C9931F811F5573093B923498C2EFC798 ___U3CArgumentU3Ek__BackingField_2; }; // System.Net.WebCompletionSource`1/Result struct Result_t420EC3DB7CBFF98E377E8BC8AEC581F7FCD7A141 : public RuntimeObject { // System.Net.WebCompletionSource`1/Status System.Net.WebCompletionSource`1/Result::k__BackingField int32_t ___U3CStatusU3Ek__BackingField_0; // System.Runtime.ExceptionServices.ExceptionDispatchInfo System.Net.WebCompletionSource`1/Result::k__BackingField ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757* ___U3CErrorU3Ek__BackingField_1; // T System.Net.WebCompletionSource`1/Result::k__BackingField RuntimeObject* ___U3CArgumentU3Ek__BackingField_2; }; // System.Threading.Tasks.Task`1>> struct Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result Result_t9F723A00486BDFA09EDCB0A97E42BEBF4208D975* ___m_result_22; }; struct Task_1_t10C25AB590FF2042DAF1A95006EE40E44BEA911F_StaticFields { // System.Threading.Tasks.TaskFactory`1 System.Threading.Tasks.Task`1::s_defaultFactory TaskFactory_1_t1250CDB0F29A84E18F548F93071DCF69DB5E2590* ___s_defaultFactory_23; }; // System.Threading.Tasks.Task`1> struct Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result Result_t420EC3DB7CBFF98E377E8BC8AEC581F7FCD7A141* ___m_result_22; }; struct Task_1_t97AD6E06503307BD6962E18D69C7CB9E86A6D1B8_StaticFields { // System.Threading.Tasks.TaskFactory`1 System.Threading.Tasks.Task`1::s_defaultFactory TaskFactory_1_t1F352098B3956311DF121015636A3493A7CA173A* ___s_defaultFactory_23; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields { // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.BMPAlloc::Invalid BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___Invalid_0; }; // GameplayIngredients.Comments.CommentMessage struct CommentMessage_t1984955D9320B5BDB3A30BD69496E1CCC7D08E00 { // System.String GameplayIngredients.Comments.CommentMessage::from String_t* ___from_0; // System.String GameplayIngredients.Comments.CommentMessage::URL String_t* ___URL_1; // System.String GameplayIngredients.Comments.CommentMessage::body String_t* ___body_2; // UnityEngine.Object[] GameplayIngredients.Comments.CommentMessage::attachedObjects ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ___attachedObjects_3; // System.Boolean GameplayIngredients.Comments.CommentMessage::changeType bool ___changeType_4; // System.Boolean GameplayIngredients.Comments.CommentMessage::changeState bool ___changeState_5; // System.Boolean GameplayIngredients.Comments.CommentMessage::changePriority bool ___changePriority_6; // GameplayIngredients.Comments.CommentType GameplayIngredients.Comments.CommentMessage::type int32_t ___type_7; // GameplayIngredients.Comments.CommentState GameplayIngredients.Comments.CommentMessage::state int32_t ___state_8; // GameplayIngredients.Comments.CommentPriority GameplayIngredients.Comments.CommentMessage::priority int32_t ___priority_9; }; // Native definition for P/Invoke marshalling of GameplayIngredients.Comments.CommentMessage struct CommentMessage_t1984955D9320B5BDB3A30BD69496E1CCC7D08E00_marshaled_pinvoke { char* ___from_0; char* ___URL_1; char* ___body_2; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke* ___attachedObjects_3; int32_t ___changeType_4; int32_t ___changeState_5; int32_t ___changePriority_6; int32_t ___type_7; int32_t ___state_8; int32_t ___priority_9; }; // Native definition for COM marshalling of GameplayIngredients.Comments.CommentMessage struct CommentMessage_t1984955D9320B5BDB3A30BD69496E1CCC7D08E00_marshaled_com { Il2CppChar* ___from_0; Il2CppChar* ___URL_1; Il2CppChar* ___body_2; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com** ___attachedObjects_3; int32_t ___changeType_4; int32_t ___changeState_5; int32_t ___changePriority_6; int32_t ___type_7; int32_t ___state_8; int32_t ___priority_9; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord struct GlyphPairAdjustmentRecord_t6E4295094D349DBF22BC59116FBC8F22EA55420E { // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_FirstAdjustmentRecord GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 ___m_FirstAdjustmentRecord_0; // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_SecondAdjustmentRecord GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 ___m_SecondAdjustmentRecord_1; // UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_FeatureLookupFlags int32_t ___m_FeatureLookupFlags_2; }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 { // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E { // Newtonsoft.Json.JsonContainerType Newtonsoft.Json.JsonPosition::Type int32_t ___Type_1; // System.Int32 Newtonsoft.Json.JsonPosition::Position int32_t ___Position_2; // System.String Newtonsoft.Json.JsonPosition::PropertyName String_t* ___PropertyName_3; // System.Boolean Newtonsoft.Json.JsonPosition::HasIndex bool ___HasIndex_4; }; struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E_StaticFields { // System.Char[] Newtonsoft.Json.JsonPosition::SpecialCharacters CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___SpecialCharacters_0; }; // Native definition for P/Invoke marshalling of Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E_marshaled_pinvoke { int32_t ___Type_1; int32_t ___Position_2; char* ___PropertyName_3; int32_t ___HasIndex_4; }; // Native definition for COM marshalling of Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E_marshaled_com { int32_t ___Type_1; int32_t ___Position_2; Il2CppChar* ___PropertyName_3; int32_t ___HasIndex_4; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID int32_t ___cookieID_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale float ___cookieScale_2; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_10; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_11; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_12; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_13; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_14; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_15; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::