#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Action`1 struct Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // System.Exception struct Exception_t; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // System.String struct String_t; // UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518; // UnityEngine.VFX.VFXExpressionValues struct VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5; // UnityEngine.VFX.VFXSpawnerCallbacks struct VFXSpawnerCallbacks_t047450F52C1C8F2F74DF560269C803FCD61AF9F7; // UnityEngine.VFX.VFXSpawnerState struct VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281; // UnityEngine.VFX.VisualEffect struct VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0; // UnityEngine.VFX.VisualEffectAsset struct VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688; // UnityEngine.VFX.VisualEffectObject struct VisualEffectObject_t05DA11D8B79185E02344C115C8075FC95E7623BE; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VFXManager_tBD98CA24D5E15AFD9DAA3AF6B51F348C173A7E2E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral55CE32F73183782A9E356F9B9E36223057BA0BA3; IL2CPP_EXTERN_C String_t* _stringLiteralC2149138D4858815F0CE2A684D1424F63B8B965D; IL2CPP_EXTERN_C String_t* _stringLiteralDD6A1C41DBA2920AB3C87C187F0272E6380C0AAA; IL2CPP_EXTERN_C const RuntimeMethod* VFXSpawnerState_SetWrapValue_m07CE08E6A5546B21559C8D73669EA0308A2470D6_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518;; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com;; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke; struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke;; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t50CE09CC30E47E354E78834E8E0D69647274F4B8 { }; struct Il2CppArrayBounds; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.VFX.VFXCameraXRSettings struct VFXCameraXRSettings_t03DB07CF170D5B4B66546F8DE78FED3CF9755D92 { // System.UInt32 UnityEngine.VFX.VFXCameraXRSettings::viewTotal uint32_t ___viewTotal_0; // System.UInt32 UnityEngine.VFX.VFXCameraXRSettings::viewCount uint32_t ___viewCount_1; // System.UInt32 UnityEngine.VFX.VFXCameraXRSettings::viewOffset uint32_t ___viewOffset_2; }; // UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 { // System.Int32 UnityEngine.VFX.VFXOutputEventArgs::k__BackingField int32_t ___U3CnameIdU3Ek__BackingField_0; // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXOutputEventArgs::k__BackingField VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* ___U3CeventAttributeU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_pinvoke { int32_t ___U3CnameIdU3Ek__BackingField_0; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke* ___U3CeventAttributeU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXOutputEventArgs struct VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_com { int32_t ___U3CnameIdU3Ek__BackingField_0; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com* ___U3CeventAttributeU3Ek__BackingField_1; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518 : public RuntimeObject { // System.IntPtr UnityEngine.VFX.VFXEventAttribute::m_Ptr intptr_t ___m_Ptr_0; // System.Boolean UnityEngine.VFX.VFXEventAttribute::m_Owner bool ___m_Owner_1; // UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VFXEventAttribute::m_VfxAsset VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___m_VfxAsset_2; }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke { intptr_t ___m_Ptr_0; int32_t ___m_Owner_1; VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___m_VfxAsset_2; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXEventAttribute struct VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com { intptr_t ___m_Ptr_0; int32_t ___m_Owner_1; VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___m_VfxAsset_2; }; // UnityEngine.VFX.VFXExpressionValues struct VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5 : public RuntimeObject { // System.IntPtr UnityEngine.VFX.VFXExpressionValues::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXExpressionValues struct VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXExpressionValues struct VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.VFX.VFXManager struct VFXManager_tBD98CA24D5E15AFD9DAA3AF6B51F348C173A7E2E : public RuntimeObject { }; struct VFXManager_tBD98CA24D5E15AFD9DAA3AF6B51F348C173A7E2E_StaticFields { // UnityEngine.VFX.VFXCameraXRSettings UnityEngine.VFX.VFXManager::kDefaultCameraXRSettings VFXCameraXRSettings_t03DB07CF170D5B4B66546F8DE78FED3CF9755D92 ___kDefaultCameraXRSettings_0; }; // UnityEngine.VFX.VFXSpawnerState struct VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281 : public RuntimeObject { // System.IntPtr UnityEngine.VFX.VFXSpawnerState::m_Ptr intptr_t ___m_Ptr_0; // System.Boolean UnityEngine.VFX.VFXSpawnerState::m_Owner bool ___m_Owner_1; }; // Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXSpawnerState struct VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshaled_pinvoke { intptr_t ___m_Ptr_0; int32_t ___m_Owner_1; }; // Native definition for COM marshalling of UnityEngine.VFX.VFXSpawnerState struct VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshaled_com { intptr_t ___m_Ptr_0; int32_t ___m_Owner_1; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.VFX.VisualEffectObject struct VisualEffectObject_t05DA11D8B79185E02344C115C8075FC95E7623BE : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.Action`1 struct Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A : public MulticastDelegate_t { }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.VFX.VFXSpawnerCallbacks struct VFXSpawnerCallbacks_t047450F52C1C8F2F74DF560269C803FCD61AF9F7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.VFX.VisualEffectAsset struct VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688 : public VisualEffectObject_t05DA11D8B79185E02344C115C8075FC95E7623BE { }; struct VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688_StaticFields { // System.Int32 UnityEngine.VFX.VisualEffectAsset::PlayEventID int32_t ___PlayEventID_4; // System.Int32 UnityEngine.VFX.VisualEffectAsset::StopEventID int32_t ___StopEventID_5; }; // UnityEngine.VFX.VisualEffect struct VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::m_cachedEventAttribute VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* ___m_cachedEventAttribute_4; // System.Action`1 UnityEngine.VFX.VisualEffect::outputEventReceived Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A* ___outputEventReceived_5; }; #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_pinvoke(const VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518& unmarshaled, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_pinvoke_back(const VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke& marshaled, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518& unmarshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_pinvoke_cleanup(VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_com(const VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518& unmarshaled, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com& marshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_com_back(const VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com& marshaled, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518& unmarshaled); IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_com_cleanup(VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com& marshaled); // System.Void System.Action`1::Invoke(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mD56188C7D70AD8DDC18C6875E7D3A9C8DCDE5935_gshared_inline (Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A* __this, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 ___obj0, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.VFX.VFXEventAttribute::Internal_Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A (const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXEventAttribute::.ctor(System.IntPtr,System.Boolean,UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1 (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* __this, intptr_t ___ptr0, bool ___owner1, VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___vfxAsset2, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2 (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* __this, VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___vfxAsset0, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179 (intptr_t ___ptr0, const RuntimeMethod* method) ; // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXEventAttribute::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2 (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* __this, const RuntimeMethod* method) ; // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m3352E2F2119EB46913B51B7AAE2F217C63C35F2A (RuntimeObject* ___obj0, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXExpressionValues::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0 (VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392 (VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* __this, intptr_t ___ptr0, bool ___owner1, const RuntimeMethod* method) ; // System.Void System.Exception::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F (intptr_t ___ptr0, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXSpawnerState::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8 (VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VisualEffectObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837 (VisualEffectObject_t05DA11D8B79185E02344C115C8075FC95E7623BE* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.VFX.VFXOutputEventArgs::.ctor(System.Int32,UnityEngine.VFX.VFXEventAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56 (VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40* __this, int32_t ___nameId0, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* ___eventAttribute1, const RuntimeMethod* method) ; // UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VisualEffect::get_visualEffectAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00 (VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::Internal_InstanciateVFXEventAttribute(UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m731621C31A8F517EB3DE20EA75A5358CB0320473 (VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___vfxAsset0, const RuntimeMethod* method) ; // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::CreateVFXEventAttribute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E (VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* __this, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_mD56188C7D70AD8DDC18C6875E7D3A9C8DCDE5935_inline (Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A* __this, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A*, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40, const RuntimeMethod*))Action_1_Invoke_mD56188C7D70AD8DDC18C6875E7D3A9C8DCDE5935_gshared_inline)(__this, ___obj0, method); } #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.VFX.VFXEventAttribute IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_pinvoke(const VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518& unmarshaled, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke& marshaled) { Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL); } IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_pinvoke_back(const VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke& marshaled, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518& unmarshaled) { Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXEventAttribute IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_pinvoke_cleanup(VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.VFX.VFXEventAttribute IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_com(const VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518& unmarshaled, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com& marshaled) { Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL); } IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_com_back(const VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com& marshaled, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518& unmarshaled) { Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXEventAttribute IL2CPP_EXTERN_C void VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshal_com_cleanup(VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_marshaled_com& marshaled) { } // System.Void UnityEngine.VFX.VFXEventAttribute::.ctor(System.IntPtr,System.Boolean,UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1 (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* __this, intptr_t ___ptr0, bool ___owner1, VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___vfxAsset2, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0 = ___ptr0; __this->___m_Ptr_0 = L_0; bool L_1 = ___owner1; __this->___m_Owner_1 = L_1; VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* L_2 = ___vfxAsset2; __this->___m_VfxAsset_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VfxAsset_2), (void*)L_2); return; } } // System.IntPtr UnityEngine.VFX.VFXEventAttribute::Internal_Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A (const RuntimeMethod* method) { typedef intptr_t (*VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A_ftn) (); static VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXEventAttribute::Internal_Create()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VFXEventAttribute::Internal_InstanciateVFXEventAttribute(UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m731621C31A8F517EB3DE20EA75A5358CB0320473 (VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___vfxAsset0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* V_0 = NULL; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* V_1 = NULL; { intptr_t L_0; L_0 = VFXEventAttribute_Internal_Create_m4714640E9629958FFD68B42101FC0B607BCBA72A(NULL); VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* L_1 = ___vfxAsset0; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_2 = (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518*)il2cpp_codegen_object_new(VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518_il2cpp_TypeInfo_var); NullCheck(L_2); VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1(L_2, L_0, (bool)1, L_1, NULL); V_0 = L_2; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_3 = V_0; VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* L_4 = ___vfxAsset0; NullCheck(L_3); VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2(L_3, L_4, NULL); VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_5 = V_0; V_1 = L_5; goto IL_001a; } IL_001a: { VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_6 = V_1; return L_6; } } // System.Void UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2 (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* __this, VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* ___vfxAsset0, const RuntimeMethod* method) { typedef void (*VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2_ftn) (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518*, VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688*); static VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXEventAttribute::Internal_InitFromAsset(UnityEngine.VFX.VisualEffectAsset)"); _il2cpp_icall_func(__this, ___vfxAsset0); } // System.Void UnityEngine.VFX.VFXEventAttribute::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2 (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { bool L_0 = __this->___m_Owner_1; if (!L_0) { goto IL_001b; } } { intptr_t L_1 = __this->___m_Ptr_0; bool L_2; L_2 = IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1(L_1, (0), NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_001c; } IL_001b: { G_B3_0 = 0; } IL_001c: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_002e; } } { intptr_t L_4 = __this->___m_Ptr_0; VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179(L_4, NULL); } IL_002e: { __this->___m_Ptr_0 = (0); __this->___m_VfxAsset_2 = (VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VfxAsset_2), (void*)(VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688*)NULL); return; } } // System.Void UnityEngine.VFX.VFXEventAttribute::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4 (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* __this, const RuntimeMethod* method) { { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_000b: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2(__this, NULL); goto IL_0013; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0013: { return; } } // System.Void UnityEngine.VFX.VFXEventAttribute::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36 (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); GC_SuppressFinalize_m3352E2F2119EB46913B51B7AAE2F217C63C35F2A(__this, NULL); return; } } // System.Void UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179_ftn) (intptr_t); static VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VFXEventAttribute_Internal_Destroy_m97A525FB5B879BC8BAC01DEDB1E765817F0B2179_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXEventAttribute::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.VFX.VFXExpressionValues IL2CPP_EXTERN_C void VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshal_pinvoke(const VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5& unmarshaled, VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; } IL2CPP_EXTERN_C void VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshal_pinvoke_back(const VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshaled_pinvoke& marshaled, VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5& unmarshaled) { intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXExpressionValues IL2CPP_EXTERN_C void VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshal_pinvoke_cleanup(VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.VFX.VFXExpressionValues IL2CPP_EXTERN_C void VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshal_com(const VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5& unmarshaled, VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; } IL2CPP_EXTERN_C void VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshal_com_back(const VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshaled_com& marshaled, VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5& unmarshaled) { intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXExpressionValues IL2CPP_EXTERN_C void VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshal_com_cleanup(VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_marshaled_com& marshaled) { } // System.Void UnityEngine.VFX.VFXExpressionValues::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0 (VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // UnityEngine.VFX.VFXExpressionValues UnityEngine.VFX.VFXExpressionValues::CreateExpressionValuesWrapper(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* VFXExpressionValues_CreateExpressionValuesWrapper_mE5ADD307480A8F6350443C5FC68CD649CCD798C4 (intptr_t ___ptr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* V_0 = NULL; VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* V_1 = NULL; { VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* L_0 = (VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5*)il2cpp_codegen_object_new(VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5_il2cpp_TypeInfo_var); NullCheck(L_0); VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0(L_0, NULL); V_0 = L_0; VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* L_1 = V_0; intptr_t L_2 = ___ptr0; NullCheck(L_1); L_1->___m_Ptr_0 = L_2; VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* L_3 = V_0; V_1 = L_3; goto IL_0012; } IL_0012: { VFXExpressionValues_t361C45D33F7B5E9D85F8185EF47AA9ACF43063F5* L_4 = V_1; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.VFX.VFXManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXManager__cctor_m63A583F517980CD185F5E8B7EBB1A8F62536E360 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VFXManager_tBD98CA24D5E15AFD9DAA3AF6B51F348C173A7E2E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXCameraXRSettings_t03DB07CF170D5B4B66546F8DE78FED3CF9755D92 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(VFXCameraXRSettings_t03DB07CF170D5B4B66546F8DE78FED3CF9755D92)); (&V_0)->___viewTotal_0 = 1; (&V_0)->___viewCount_1 = 1; (&V_0)->___viewOffset_2 = 0; VFXCameraXRSettings_t03DB07CF170D5B4B66546F8DE78FED3CF9755D92 L_0 = V_0; ((VFXManager_tBD98CA24D5E15AFD9DAA3AF6B51F348C173A7E2E_StaticFields*)il2cpp_codegen_static_fields_for(VFXManager_tBD98CA24D5E15AFD9DAA3AF6B51F348C173A7E2E_il2cpp_TypeInfo_var))->___kDefaultCameraXRSettings_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.VFX.VFXSpawnerCallbacks::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB (VFXSpawnerCallbacks_t047450F52C1C8F2F74DF560269C803FCD61AF9F7* __this, const RuntimeMethod* method) { { ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.VFX.VFXSpawnerState IL2CPP_EXTERN_C void VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshal_pinvoke(const VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281& unmarshaled, VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; marshaled.___m_Owner_1 = static_cast(unmarshaled.___m_Owner_1); } IL2CPP_EXTERN_C void VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshal_pinvoke_back(const VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshaled_pinvoke& marshaled, VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281& unmarshaled) { intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; bool unmarshaledm_Owner_temp_1 = false; unmarshaledm_Owner_temp_1 = static_cast(marshaled.___m_Owner_1); unmarshaled.___m_Owner_1 = unmarshaledm_Owner_temp_1; } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXSpawnerState IL2CPP_EXTERN_C void VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshal_pinvoke_cleanup(VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.VFX.VFXSpawnerState IL2CPP_EXTERN_C void VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshal_com(const VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281& unmarshaled, VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; marshaled.___m_Owner_1 = static_cast(unmarshaled.___m_Owner_1); } IL2CPP_EXTERN_C void VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshal_com_back(const VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshaled_com& marshaled, VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281& unmarshaled) { intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; bool unmarshaledm_Owner_temp_1 = false; unmarshaledm_Owner_temp_1 = static_cast(marshaled.___m_Owner_1); unmarshaled.___m_Owner_1 = unmarshaledm_Owner_temp_1; } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXSpawnerState IL2CPP_EXTERN_C void VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshal_com_cleanup(VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_marshaled_com& marshaled) { } // System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392 (VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* __this, intptr_t ___ptr0, bool ___owner1, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0 = ___ptr0; __this->___m_Ptr_0 = L_0; bool L_1 = ___owner1; __this->___m_Owner_1 = L_1; return; } } // UnityEngine.VFX.VFXSpawnerState UnityEngine.VFX.VFXSpawnerState::CreateSpawnerStateWrapper() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* VFXSpawnerState_CreateSpawnerStateWrapper_mDA8B35B76FD78C845BE52B895C930437E2FC03F7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* V_0 = NULL; VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* V_1 = NULL; { VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* L_0 = (VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281*)il2cpp_codegen_object_new(VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281_il2cpp_TypeInfo_var); NullCheck(L_0); VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392(L_0, (0), (bool)0, NULL); V_0 = L_0; VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* L_1 = V_0; V_1 = L_1; goto IL_0011; } IL_0011: { VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* L_2 = V_1; return L_2; } } // System.Void UnityEngine.VFX.VFXSpawnerState::SetWrapValue(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_SetWrapValue_m07CE08E6A5546B21559C8D73669EA0308A2470D6 (VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* __this, intptr_t ___ptr0, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = __this->___m_Owner_1; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { Exception_t* L_2 = (Exception_t*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var))); NullCheck(L_2); Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC2149138D4858815F0CE2A684D1424F63B8B965D)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&VFXSpawnerState_SetWrapValue_m07CE08E6A5546B21559C8D73669EA0308A2470D6_RuntimeMethod_var))); } IL_0017: { intptr_t L_3 = ___ptr0; __this->___m_Ptr_0 = L_3; return; } } // System.Void UnityEngine.VFX.VFXSpawnerState::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8 (VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = __this->___m_Ptr_0; bool L_1; L_1 = IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1(L_0, (0), NULL); if (!L_1) { goto IL_001b; } } { bool L_2 = __this->___m_Owner_1; G_B3_0 = ((int32_t)(L_2)); goto IL_001c; } IL_001b: { G_B3_0 = 0; } IL_001c: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_002e; } } { intptr_t L_4 = __this->___m_Ptr_0; VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F(L_4, NULL); } IL_002e: { __this->___m_Ptr_0 = (0); return; } } // System.Void UnityEngine.VFX.VFXSpawnerState::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839 (VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* __this, const RuntimeMethod* method) { { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_000b: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8(__this, NULL); goto IL_0013; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0013: { return; } } // System.Void UnityEngine.VFX.VFXSpawnerState::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4 (VFXSpawnerState_tCAF49FEA2C8BB3E0BB1E9C3C3F2649576CB64281* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); GC_SuppressFinalize_m3352E2F2119EB46913B51B7AAE2F217C63C35F2A(__this, NULL); return; } } // System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F_ftn) (intptr_t); static VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VFXSpawnerState_Internal_Destroy_m84F996A6513A6D97973152AC3AFFAF83BAC2BF4F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.VFX.VisualEffectObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837 (VisualEffectObject_t05DA11D8B79185E02344C115C8075FC95E7623BE* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.VFX.VisualEffectAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectAsset__ctor_m84C59D5BB45858C0EA43C5C2E9A9DAA644CA3680 (VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* __this, const RuntimeMethod* method) { { VisualEffectObject__ctor_m2D49AA821FEFA36E48409C03455DE173BCEB3837(__this, NULL); return; } } // System.Void UnityEngine.VFX.VisualEffectAsset::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectAsset__cctor_mDB710F5C5B6EB21B30AD257D084FA1C575F2E557 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral55CE32F73183782A9E356F9B9E36223057BA0BA3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD6A1C41DBA2920AB3C87C187F0272E6380C0AAA); s_Il2CppMethodInitialized = true; } { int32_t L_0; L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralDD6A1C41DBA2920AB3C87C187F0272E6380C0AAA, NULL); ((VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688_StaticFields*)il2cpp_codegen_static_fields_for(VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688_il2cpp_TypeInfo_var))->___PlayEventID_4 = L_0; int32_t L_1; L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral55CE32F73183782A9E356F9B9E36223057BA0BA3, NULL); ((VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688_StaticFields*)il2cpp_codegen_static_fields_for(VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688_il2cpp_TypeInfo_var))->___StopEventID_5 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.VFX.VFXOutputEventArgs IL2CPP_EXTERN_C void VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshal_pinvoke(const VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40& unmarshaled, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_pinvoke& marshaled) { Exception_t* ___U3CeventAttributeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'VFXOutputEventArgs': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CeventAttributeU3Ek__BackingField_1Exception, NULL); } IL2CPP_EXTERN_C void VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshal_pinvoke_back(const VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_pinvoke& marshaled, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40& unmarshaled) { Exception_t* ___U3CeventAttributeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'VFXOutputEventArgs': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CeventAttributeU3Ek__BackingField_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXOutputEventArgs IL2CPP_EXTERN_C void VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshal_pinvoke_cleanup(VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.VFX.VFXOutputEventArgs IL2CPP_EXTERN_C void VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshal_com(const VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40& unmarshaled, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_com& marshaled) { Exception_t* ___U3CeventAttributeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'VFXOutputEventArgs': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CeventAttributeU3Ek__BackingField_1Exception, NULL); } IL2CPP_EXTERN_C void VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshal_com_back(const VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_com& marshaled, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40& unmarshaled) { Exception_t* ___U3CeventAttributeU3Ek__BackingField_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'VFXOutputEventArgs': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CeventAttributeU3Ek__BackingField_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXOutputEventArgs IL2CPP_EXTERN_C void VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshal_com_cleanup(VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40_marshaled_com& marshaled) { } // System.Void UnityEngine.VFX.VFXOutputEventArgs::.ctor(System.Int32,UnityEngine.VFX.VFXEventAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56 (VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40* __this, int32_t ___nameId0, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* ___eventAttribute1, const RuntimeMethod* method) { { int32_t L_0 = ___nameId0; __this->___U3CnameIdU3Ek__BackingField_0 = L_0; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_1 = ___eventAttribute1; __this->___U3CeventAttributeU3Ek__BackingField_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CeventAttributeU3Ek__BackingField_1), (void*)L_1); return; } } IL2CPP_EXTERN_C void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk (RuntimeObject* __this, int32_t ___nameId0, VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* ___eventAttribute1, const RuntimeMethod* method) { VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56(_thisAdjusted, ___nameId0, ___eventAttribute1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VisualEffect::get_visualEffectAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00 (VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* __this, const RuntimeMethod* method) { typedef VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* (*VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00_ftn) (VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0*); static VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VisualEffect::get_visualEffectAsset()"); VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::CreateVFXEventAttribute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E (VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* V_0 = NULL; bool V_1 = false; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* V_2 = NULL; { VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* L_0; L_0 = VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00(__this, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_1; bool L_2 = V_1; if (!L_2) { goto IL_0015; } } { V_2 = (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518*)NULL; goto IL_0025; } IL_0015: { VisualEffectAsset_t0CD57FD9980CD68033BD96DA356697F92A69E688* L_3; L_3 = VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00(__this, NULL); VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_4; L_4 = VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m731621C31A8F517EB3DE20EA75A5358CB0320473(L_3, NULL); V_0 = L_4; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_5 = V_0; V_2 = L_5; goto IL_0025; } IL_0025: { VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_6 = V_2; return L_6; } } // UnityEngine.VFX.VFXEventAttribute UnityEngine.VFX.VisualEffect::InvokeGetCachedEventAttributeForOutputEvent_Internal(UnityEngine.VFX.VisualEffect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mCE4900AB532DE4A22B54740FD8C9A0225567955F (VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* ___source0, const RuntimeMethod* method) { bool V_0 = false; VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* V_1 = NULL; bool V_2 = false; { VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* L_0 = ___source0; NullCheck(L_0); Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A* L_1 = L_0->___outputEventReceived_5; V_0 = (bool)((((RuntimeObject*)(Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { V_1 = (VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518*)NULL; goto IL_0034; } IL_0012: { VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* L_3 = ___source0; NullCheck(L_3); VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_4 = L_3->___m_cachedEventAttribute_4; V_2 = (bool)((((RuntimeObject*)(VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_002b; } } { VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* L_6 = ___source0; VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* L_7 = ___source0; NullCheck(L_7); VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_8; L_8 = VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E(L_7, NULL); NullCheck(L_6); L_6->___m_cachedEventAttribute_4 = L_8; Il2CppCodeGenWriteBarrier((void**)(&L_6->___m_cachedEventAttribute_4), (void*)L_8); } IL_002b: { VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* L_9 = ___source0; NullCheck(L_9); VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_10 = L_9->___m_cachedEventAttribute_4; V_1 = L_10; goto IL_0034; } IL_0034: { VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_11 = V_1; return L_11; } } // System.Void UnityEngine.VFX.VisualEffect::InvokeOutputEventReceived_Internal(UnityEngine.VFX.VisualEffect,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffect_InvokeOutputEventReceived_Internal_m3B285A8384D57305435FE17E787B2DF95CC74681 (VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* ___source0, int32_t ___eventNameId1, const RuntimeMethod* method) { VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eventNameId1; VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* L_1 = ___source0; NullCheck(L_1); VFXEventAttribute_tA764A595356174BA39C782A8A64B47B39FB3F518* L_2 = L_1->___m_cachedEventAttribute_4; VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56((&V_0), L_0, L_2, NULL); VisualEffect_t8CF4F0E13AEBF27224BB1323CC103666EDBBCFB0* L_3 = ___source0; NullCheck(L_3); Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A* L_4 = L_3->___outputEventReceived_5; VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 L_5 = V_0; NullCheck(L_4); Action_1_Invoke_mD56188C7D70AD8DDC18C6875E7D3A9C8DCDE5935_inline(L_4, L_5, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mD56188C7D70AD8DDC18C6875E7D3A9C8DCDE5935_gshared_inline (Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A* __this, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 ___obj0, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (Action_1_tBAC06A706FB1F9A81AEF7EDF6202FC51D1E52C3A* __this, VFXOutputEventArgs_tA170E0868F4EFA82F5AF0835B297C4AF9E571A40 ___obj0, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast(__this->___method_3)); }