#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngineInternal.Input.NativeUpdateCallback::.ctor(System.Object,System.IntPtr) extern void NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5 (void); // 0x00000002 System.Void UnityEngineInternal.Input.NativeUpdateCallback::Invoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) extern void NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333 (void); // 0x00000003 System.Action`2 UnityEngineInternal.Input.NativeInputSystem::get_onDeviceDiscovered() extern void NativeInputSystem_get_onDeviceDiscovered_m7999CE102F66BB67257862F4DF70669B318E29DC (void); // 0x00000004 System.Void UnityEngineInternal.Input.NativeInputSystem::set_onDeviceDiscovered(System.Action`2) extern void NativeInputSystem_set_onDeviceDiscovered_m42370AEB4560BE9110FB59944D4E47F5B471DFE1 (void); // 0x00000005 System.Void UnityEngineInternal.Input.NativeInputSystem::.cctor() extern void NativeInputSystem__cctor_m6A57ED781C2707E4F793E2C78636AED670A7D226 (void); // 0x00000006 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyBeforeUpdate(UnityEngineInternal.Input.NativeInputUpdateType) extern void NativeInputSystem_NotifyBeforeUpdate_mCE2C119B7A2B715BA0E2DA92E8C425854A45C75B (void); // 0x00000007 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.IntPtr) extern void NativeInputSystem_NotifyUpdate_mF65F379B3C3B1B36390A54F168CD21792B99F745 (void); // 0x00000008 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyDeviceDiscovered(System.Int32,System.String) extern void NativeInputSystem_NotifyDeviceDiscovered_mB0B367982110E777DA0BEAB72334C7C5AFB70E82 (void); // 0x00000009 System.Void UnityEngineInternal.Input.NativeInputSystem::ShouldRunUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean&) extern void NativeInputSystem_ShouldRunUpdate_m5E504C5D05E4F6C5A21604C1E2D8782AEB658C63 (void); // 0x0000000A System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean) extern void NativeInputSystem_set_hasDeviceDiscoveredCallback_m2E3D1F06C4889BF357605229E11E87555245EBED (void); // 0x0000000B System.Double UnityEngineInternal.Input.NativeInputSystem::get_currentTime() extern void NativeInputSystem_get_currentTime_m74CA30007EBB0E701F888443A2E4758339B2F764 (void); // 0x0000000C System.Double UnityEngineInternal.Input.NativeInputSystem::get_currentTimeOffsetToRealtimeSinceStartup() extern void NativeInputSystem_get_currentTimeOffsetToRealtimeSinceStartup_m898F6908BE8AFECEE9B20ABE5AF0E518FAD94228 (void); // 0x0000000D System.Int32 UnityEngineInternal.Input.NativeInputSystem::AllocateDeviceId() extern void NativeInputSystem_AllocateDeviceId_mAC24A153C4BE2F1F32E9E674EBB7D4B56C868E82 (void); // 0x0000000E System.Void UnityEngineInternal.Input.NativeInputSystem::QueueInputEvent(System.IntPtr) extern void NativeInputSystem_QueueInputEvent_m316E7C47A9EB60CE9097020FDB7517F085729E6C (void); // 0x0000000F System.Int64 UnityEngineInternal.Input.NativeInputSystem::IOCTL(System.Int32,System.Int32,System.IntPtr,System.Int32) extern void NativeInputSystem_IOCTL_m621D812F5A83D696EE98475A877AA750D246B695 (void); // 0x00000010 System.Void UnityEngineInternal.Input.NativeInputSystem::SetPollingFrequency(System.Single) extern void NativeInputSystem_SetPollingFrequency_m48849AAAB200C17E60BD38964A1AD52390752D9C (void); // 0x00000011 System.Void UnityEngineInternal.Input.NativeInputSystem::Update(UnityEngineInternal.Input.NativeInputUpdateType) extern void NativeInputSystem_Update_m1AA42896EE1B197EE51781411326E243C102BAF5 (void); static Il2CppMethodPointer s_methodPointers[17] = { NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5, NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333, NativeInputSystem_get_onDeviceDiscovered_m7999CE102F66BB67257862F4DF70669B318E29DC, NativeInputSystem_set_onDeviceDiscovered_m42370AEB4560BE9110FB59944D4E47F5B471DFE1, NativeInputSystem__cctor_m6A57ED781C2707E4F793E2C78636AED670A7D226, NativeInputSystem_NotifyBeforeUpdate_mCE2C119B7A2B715BA0E2DA92E8C425854A45C75B, NativeInputSystem_NotifyUpdate_mF65F379B3C3B1B36390A54F168CD21792B99F745, NativeInputSystem_NotifyDeviceDiscovered_mB0B367982110E777DA0BEAB72334C7C5AFB70E82, NativeInputSystem_ShouldRunUpdate_m5E504C5D05E4F6C5A21604C1E2D8782AEB658C63, NativeInputSystem_set_hasDeviceDiscoveredCallback_m2E3D1F06C4889BF357605229E11E87555245EBED, NativeInputSystem_get_currentTime_m74CA30007EBB0E701F888443A2E4758339B2F764, NativeInputSystem_get_currentTimeOffsetToRealtimeSinceStartup_m898F6908BE8AFECEE9B20ABE5AF0E518FAD94228, NativeInputSystem_AllocateDeviceId_mAC24A153C4BE2F1F32E9E674EBB7D4B56C868E82, NativeInputSystem_QueueInputEvent_m316E7C47A9EB60CE9097020FDB7517F085729E6C, NativeInputSystem_IOCTL_m621D812F5A83D696EE98475A877AA750D246B695, NativeInputSystem_SetPollingFrequency_m48849AAAB200C17E60BD38964A1AD52390752D9C, NativeInputSystem_Update_m1AA42896EE1B197EE51781411326E243C102BAF5, }; static const int32_t s_InvokerIndices[17] = { 3998, 3553, 15041, 14222, 15089, 14218, 12639, 12641, 12635, 14229, 15018, 15018, 15033, 14220, 10418, 14231, 14218, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule = { "UnityEngine.InputModule.dll", 17, s_methodPointers, 0, NULL, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };