#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InvokerActionInvoker5; template struct InvokerActionInvoker5 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2, T3* p3, T4* p4, T5* p5) { void* params[5] = { &p1, p2, p3, p4, p5 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker6; template struct InvokerActionInvoker6 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3, T4* p4, T5* p5, T6* p6) { void* params[6] = { p1, &p2, p3, p4, p5, p6 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E; // System.Action`1 struct Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A; // System.Action`1 struct Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941; // System.Action`2,System.Boolean> struct Action_2_tB3E4CF19F3493DE4FE84AFFB77005AE79F9A3758; // System.Action`2,System.Enum> struct Action_2_tCF513090FC7E539499FDA61AA79356DC13634B40; // System.Action`2,System.Int32> struct Action_2_t94C644233E37D574986F0297182FA2BD8972B44A; // System.Action`2,System.Object> struct Action_2_t91CFCCE8F676E213F954AC634B92EA7EB530CAAE; // System.Action`2,System.Single> struct Action_2_t664D2BFCF60DA241A2EF8D5B396F7932DA99F7F8; // System.Action`2 struct Action_2_tAC461AE4F7B507965CE2E6A32853473F8C02CD75; // System.Comparison`1 struct Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1 struct Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457; // System.Func`1 struct Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B; // System.Func`1 struct Func_1_t5747A51D079771A54003751A99ED1F40EC898853; // System.Func`1 struct Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4; // System.Func`1 struct Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7; // System.Func`2 struct Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C; // System.Func`2 struct Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711; // System.Func`2 struct Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t30FBA3F0775777FD15679FBAE44B692629C5E6BB; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t8A2298085EAAEAE9271ACAE342F04E07B5155BB5; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t216DD0AF27FDC71C953FA5B4001000F2AB6FE951; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tCE758D940790D6D0D56B457E522C195F8C413AF2; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t5C1E5CDFEA99062D152E83B174072FEDB9763788; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tB0890585D72800F0541CB01DB341A8A1C7359B22; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t7934837B1509159ED9C171957D397270EDF52E20; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t0BB8211419723EB61BF19007AC9D62365E50500E; // System.Collections.Generic.IList`1 struct IList_1_tFCC3D990041D6FE8F59D0EE4DC5BB62B121C9506; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t44EE51162AC05B2D2ADB16563B8D4CAD8B593A33; // System.Lazy`1 struct Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A; // System.Lazy`1 struct Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162; // System.Lazy`1 struct Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E; // UnityEngine.Rendering.ListChangedEventHandler`1 struct ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C; // System.Collections.Generic.List`1 struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E; // System.Collections.Generic.List`1 struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF; // System.Collections.Generic.List`1 struct List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A; // System.Collections.Generic.List`1 struct List_1_tFD2E9FF88054A389E2ABA7669B914CB6550B743C; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6; // System.Collections.Generic.List`1 struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6; // System.Collections.Generic.List`1 struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF; // System.Collections.Generic.List`1 struct List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743; // System.Collections.Generic.List`1 struct List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F; // System.Collections.Generic.List`1 struct List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804; // System.Collections.Generic.List`1 struct List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0; // System.Collections.Generic.List`1 struct List_1_t92717732BF98956375510DF49F6E823610AF4FA0; // UnityEngine.Rendering.ObservableList`1 struct ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C; // UnityEngine.Rendering.ObservableList`1 struct ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t7C82A7FC599E2C132139E284450A42C5353689C2; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t30E76199E97597583EA3FA6D179B60F8B0F72EF3; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_t955A10E61BED14A895C086C6B718262D7CC63436; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2; // System.Int32[][] struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB; // UnityEngine.Rendering.AttachmentDescriptor[] struct AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE; // UnityEngine.Rendering.DebugActionDesc[] struct DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703; // UnityEngine.Rendering.DebugActionState[] struct DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.GUIContent[] struct GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408; // UnityEngine.Experimental.Rendering.GraphicsFormat[] struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5; // UnityEngine.Hash128[] struct Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98; // UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable[] struct IDebugDisplaySettingsPanelDisposableU5BU5D_t9EF109702B558ABCC0530AE4D678074AE041BED7; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Rendering.Universal.Light2DBlendStyle[] struct Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079; // UnityEngine.Material[] struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Plane[] struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE; // UnityEngine.Rendering.ProfilingSampler[] struct ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169; // UnityEngine.Rendering.Universal.ShadowCaster2D[] struct ShadowCaster2DU5BU5D_tD58A9836977CD64A14293A50D9C59CE1523B3DF1; // UnityEngine.Rendering.Universal.ShadowCasterGroup2D[] struct ShadowCasterGroup2DU5BU5D_tADF076DA8BD94CD298C8B65F3B8FB1D5E0C00930; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // UnityEngine.SortingLayer[] struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData[] struct AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26; // UnityEngine.Rendering.DebugUI/Widget[] struct WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2; // UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex[] struct LightMeshVertexU5BU5D_t9DE3B9AD46622DA5866FC545286737925F4EBA53; // UnityEngine.Rendering.Universal.ShadowUtility/Edge[] struct EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5; // UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem[] struct ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F; // UnityEngine.Collider2D struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C; // UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.Rendering.Universal.CompositeShadowCaster2D struct CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // UnityEngine.Profiling.CustomSampler struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon struct DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting struct DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial struct DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58; // UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel struct DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3; // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6; // UnityEngine.Rendering.Universal.DebugHandler struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4; // UnityEngine.Rendering.DebugManager struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672; // UnityEngine.Rendering.Universal.DebugRenderSetup struct DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD; // UnityEngine.Rendering.UI.DebugUIHandlerCanvas struct DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209; // UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas struct DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // UnityEngine.Rendering.Universal.FilmGrain struct FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // UnityEngine.Rendering.IDebugData struct IDebugData_t1B615890FAADB3B7587742FF95F21192D3464087; // UnityEngine.Rendering.Universal.IDebugDisplaySettingsData struct IDebugDisplaySettingsData_tB4DC3827CCCCEF1ABB9EE97CFE95404639BDFB2E; // UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable struct IDebugDisplaySettingsPanelDisposable_t6B309DA0647AB7F73A05E01EE98721608A6D2726; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.Rendering.Universal.ILight2DCullResult struct ILight2DCullResult_t43F05ACA0A3ED74639203638761F114904D33F48; // UnityEngine.Rendering.Universal.IRenderPass2D struct IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B; // UnityEngine.InputSystem.InputActionMap struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.LazyHelper struct LazyHelper_t1784351780B2D1AC002869BB3C7A35AA64762602; // UnityEngine.Rendering.Universal.LensDistortion struct LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // UnityEngine.Rendering.Universal.Light2D struct Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD; // UnityEngine.Rendering.Universal.Light2DCullResult struct Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.Rendering.Universal.LibTessDotNet.Mesh struct Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.Rendering.Universal.PaniniProjection struct PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA; // UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass struct PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera struct PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D; // UnityEngine.Rendering.Universal.PixelPerfectCameraInternal struct PixelPerfectCameraInternal_t26209029D43C0FDDBAF225749B46C55F376D3C2E; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE; // UnityEngine.Profiling.Recorder struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90; // UnityEngine.Rendering.Universal.Render2DLightingPass struct Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF; // UnityEngine.Rendering.Universal.Renderer2D struct Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1; // UnityEngine.Rendering.Universal.Renderer2DData struct Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.Rendering.Universal.ShadowCaster2D struct ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF; // UnityEngine.Rendering.Universal.ShadowCasterGroup2D struct ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C; // UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager struct ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777; // UnityEngine.Rendering.Universal.ShadowUtility struct ShadowUtility_tDA47ADDFB000534B806A4DF0A2381048E7361AED; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462; // System.String struct String_t; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess struct Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources struct UniversalRenderPipelineEditorResources_tA2D76E72E741785876F957F94E7C7489F807B1ED; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0; // UnityEngine.Rendering.Universal.Vignette struct Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24; // UnityEngine.Rendering.Universal.XRSystem struct XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c struct U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel struct SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel struct SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel struct SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel struct SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475; // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0 struct U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728; // UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable struct DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED; // UnityEngine.Rendering.Universal.DebugHandler/DrawFunction struct DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B; // UnityEngine.Rendering.DebugUI/BitField struct BitField_t4178A9AD81C436DBE57F464343BA996642134062; // UnityEngine.Rendering.DebugUI/BoolField struct BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD; // UnityEngine.Rendering.DebugUI/Container struct Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217; // UnityEngine.Rendering.DebugUI/EnumField struct EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C; // UnityEngine.Rendering.DebugUI/FloatField struct FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B; // UnityEngine.Rendering.DebugUI/Foldout struct Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6; // UnityEngine.Rendering.DebugUI/IContainer struct IContainer_tBD9F21C42D4253E306C4EF7CFC72480E0C7C89B5; // UnityEngine.Rendering.DebugUI/IntField struct IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A; // UnityEngine.Rendering.DebugUI/MessageBox struct MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5; // UnityEngine.Rendering.DebugUI/Panel struct Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295; // UnityEngine.Rendering.DebugUI/Widget struct Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex struct Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary struct MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B; // UnityEngine.Rendering.Universal.ShadowUtility/<>c struct U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources struct MaterialResources_tED4F7357C57023A565192AA50337FDC81EFD6200; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources struct ShaderResources_t0F010F6CBF0716DE29FCD187D4FA4368AC407628; // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources struct ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c struct U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c struct U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c struct U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0 struct U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0 struct U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c struct U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0 struct U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0 struct U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0 struct U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0 struct U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0 struct U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0 struct U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0 struct U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0 struct U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c struct U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0 struct U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0 struct U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0 struct U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0 struct U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0 struct U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0 struct U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0 struct U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0 struct U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0 struct U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0 struct U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712; // UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator struct Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467; IL2CPP_EXTERN_C RuntimeClass* Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BitField_t4178A9AD81C436DBE57F464343BA996642134062_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ShadowUtility_InterpCustomVertexData_mCFF97C77E1B51694A0BC826B6D8D7B4C41763E35_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_1_mF99AE2BE947F24A367C3004459C97B7C136A0B82_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_4_m46A765DAFBFFB622C3376E2D9C6B174BA1088B67_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_1_m57B4B2238E576CCB49F5329EFD30958034A319CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_4_m5B418F86D4D032DDD12E3E78440CACFBCBC95DE6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateLightingDebugModeU3Eb__0_1_mE5D32EFE97B3BD7F6D74524C152DF3556CBAA4EA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_2_mAC3FF35B6B2B0AFC811EDDF0212CD283A487B14B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_3_m0567515BACB2EC93C3EED6BC555D56F46B4AB73D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMapOverlaysU3Eb__0_1_m15210F966C6E5B3D0D36F7160BF97E12F6A44331_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMaterialOverrideU3Eb__0_1_mF1E6C52898E2C433D561C7B47FA076CB5002DEB4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_1_m9C21D7CF785B24F62FC11B5D39BB19AED1B6FD13_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_4_m3797964A0764C597C3945F06C79C3BF376D10147_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateMissingDebugShadersWarningU3Eb__0_0_m424CE24FB11352E118A2CCC26FFB44055193A917_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreatePixelValidationChannelsU3Eb__9_1_m4A110088F66205C4643792ABC9B32FF430381E9B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_1_mC92C6CC2D4DDCCC1803BEB2A1E84731378D27460_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_4_m542B7EC63371BD3452C5CF13D7040DED854B767B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CCreateVertexAttributeU3Eb__1_1_mEFA8EA253BF77F37201FADDED393C6F6FF9027FC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_0_mDBC480C00281D37928581E05563938793594A815_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_1_m7F09D645A397DFD4D651D64D566BDF3D79EE9B93_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_2_m54448E04A76665CF640B0F9A7C688907E5C57079_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__31_0_m9420103E8D574051BEA93AB9210B0628B042EA5C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__3_0_m406CCB91E5B05710DB84A60AD7C30C4FAE6468BE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__3_1_mE0995B42C1E7A2041F517108CEE037DBCA07241B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__3_2_mAC6DD0B3BE3A2511D2CECB97C28FE2F31B15C37B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__0_m1EE18908FAC1720927915DC548549E7DE1D03591_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__2_m31E098C3F157CEC6C91326D9E4418656F532AFDC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__3_mEA6FC941986AE72E463649B6C2A80D837AD883AC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__0_mA9526B93283536BB65A2837EB7442B8FAD9C7935_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__2_mC57E44B389FF4C083F7977EF858DDCCCCDBD1D0F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__3_m1C1201A1D48C66BFF0A14AEED96AF36032E6AB19_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__0_mB5FFAF2AC56479B01114BDB9D46CDCA60EF8B6E7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__2_mEA4DB28CAE94AD54CC675751F07B4F77AD9FFF77_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__3_m0129CD9B0194A3A76FC2F85D656D02512D1B6855_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__0_m03FFB622E5AB41F8DFDFD4941C5313D6A788DFD4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__1_m00B569543972E4774E3DE7901197EC330DADAA34_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__0_m7C524B79695119F178670737F2D2D4871767EDE2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__1_m8EDE05ADEFED354D32ED9D886C1A48DA2EEAB185_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__0_m12E6587A2F6986003D3E775D93776B2D1A6D62CC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__1_m851A51D89C9A5DB70B1E9506A2940A99FA658140_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__0_m18615E130FBBB66CF68ED41D7DE7A24767B130E5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__1_mEE935E9EBFC31A451F2D5DD4320906659AA34674_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__0_m2CFCD80224968106824DA44DA93D8E7EBB4C0E13_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__2_mDD06DDEFD03F9330D98BE92B8F24C2443558448F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__3_mA497B83C8E96D27EE10126995730894E4A8FA0BE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__0_m5AF4724E1CD6D0B02DF27E76D8ABC00C3DB9B7C1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_m2871FE24FA8FE388C79F5B1E7AAE815BEFCDACED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__3_mCFCA7098BC2CA29335F2CE2009890A49D4C150ED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__0_mDB8A5AB03DBA9397A6B657860096AE7306AC0ECB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__2_mFDE17FAD637A6D75609514333D9FCDCF0E343BF1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__3_m350F6ED0458D9DCA9E84253135D5056F09A996B3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_m6597807F8418F81824F7F5B63CB14E8CBB1A27B4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_mA2FB2250D0B7390CE7A38DC667061CAEB302B650_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__1_mED9771FF62C4CE8AA6E27D4C57999BB68A733ED0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__0_mD0DE9ECD4F7269E51C58051C60A4455C1763BF21_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__2_m907DE33B93958F3995CF3CD26D5A9EC1075EA929_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__3_m2C9BF097B41789B58F67D573358C7D70223AE2C7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass3_0_U3CCreateWireframeNotSupportedWarningU3Eb__0_m5CD35701891A02A261B690F4943414268A34A095_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__0_mD5AE3587416CF8B16AA917FBAFEB87ED166303EB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__1_m7E871EBFAAA943AEE6EB7D64576C03C45DCC55DC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__2_m2413902FBD998A089F90E967B821E7EE92C43EAB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__3_m560984DB578860DD40724C4C020DE55BD3FDC189_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__0_m2DA2BAE43C7B5372573F2E5100AFDD4143FAB444_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__1_m5EAC244D56A86F455B16CADB7AADC709B946DD9E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__2_m428EF5140314D8AF13F4B8F4E7C18A503C3B00AF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__0_m0A9EC11C540556FA9B4512823FED98A31CEEC1A1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__1_m83220B06F0BFEB3226C03E4D3853EA3BCF6CA222_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__0_mA19E9F81553D1E3C6F1D92D292A3F6D7924391D1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__1_m6EF27BF6A7DB56F7891C55E5B030914B1B90CC2A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__2_m43BF2184517AA8B3C0058FADD8FD896384432572_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__0_mE35B4859C80C54A7269B0C4097BE53E136F2D1C6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__1_m567AEFEA2E92CB2BA47D3B655CFB28C00A54D19B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__0_m892D9E05755332F57AAFD3CE9E71429E05B3A02E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__1_m49B732AB0F8937C21584975957B3CF840EC04DBE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__0_m427D154F79E1F7B0066D5D926057BD42C3A0B614_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__2_mFB966F4E8B6AE475BBB19A0DF51326CDBC76BAA2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__3_m347A0DE986EBB513FF82D9A8481E8397D9B40554_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__0_m6B5F021391CD71920C2620E5FDFDD984C3049AC6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__1_m9373068E5E7B8FDCAC9C1B7C5F270FDF44F9888D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__0_mC50167BAC0DB201790D71E8C06A1877138ED1F01_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__2_m67FA531C09BE069271CB19BEB8F366EFAC996DFD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__3_mD3E98E68A8487023949E0884BE1C94D77F59BD45_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipelineAsset_get_shadowCascadeOption_m6A1B1907815C6AAA9E96C6CA1FE9D952F811AEBB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipelineAsset_set_shadowCascadeOption_mD8F882107FFE4ECF998C51BEA4048C4B29D15CFA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* AlbedoDebugValidationPreset_tF8C2266CCBF7BA6E72F59447461FC479748F9D41_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2; struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079; struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240; struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233; struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6; struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; struct AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26; struct WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2; struct EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5; struct ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t30E76199E97597583EA3FA6D179B60F8B0F72EF3* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t44EE51162AC05B2D2ADB16563B8D4CAD8B593A33* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t7C82A7FC599E2C132139E284450A42C5353689C2* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_t955A10E61BED14A895C086C6B718262D7CC63436* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // System.Lazy`1 struct Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A : public RuntimeObject { // System.LazyHelper modreq(System.Runtime.CompilerServices.IsVolatile) System.Lazy`1::_state LazyHelper_t1784351780B2D1AC002869BB3C7A35AA64762602* ____state_0; // System.Func`1 System.Lazy`1::_factory Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B* ____factory_1; // T System.Lazy`1::_value DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ____value_2; }; // System.Collections.Generic.List`1 struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items IDebugDisplaySettingsPanelDisposableU5BU5D_t9EF109702B558ABCC0530AE4D678074AE041BED7* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray IDebugDisplaySettingsPanelDisposableU5BU5D_t9EF109702B558ABCC0530AE4D678074AE041BED7* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ShadowCaster2DU5BU5D_tD58A9836977CD64A14293A50D9C59CE1523B3DF1* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ShadowCaster2DU5BU5D_tD58A9836977CD64A14293A50D9C59CE1523B3DF1* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ShadowCasterGroup2DU5BU5D_tADF076DA8BD94CD298C8B65F3B8FB1D5E0C00930* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ShadowCasterGroup2DU5BU5D_tADF076DA8BD94CD298C8B65F3B8FB1D5E0C00930* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t92717732BF98956375510DF49F6E823610AF4FA0 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t92717732BF98956375510DF49F6E823610AF4FA0_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* ___s_emptyArray_5; }; // UnityEngine.Rendering.ObservableList`1 struct ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08 : public RuntimeObject { // System.Collections.Generic.IList`1 UnityEngine.Rendering.ObservableList`1::m_List RuntimeObject* ___m_List_0; // UnityEngine.Rendering.ListChangedEventHandler`1 UnityEngine.Rendering.ObservableList`1::ItemAdded ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C* ___ItemAdded_1; // UnityEngine.Rendering.ListChangedEventHandler`1 UnityEngine.Rendering.ObservableList`1::ItemRemoved ListChangedEventHandler_1_tC0988B097B0885471C7749525EF01C1E7CB36E4C* ___ItemRemoved_2; }; struct Il2CppArrayBounds; // UnityEngine.Rendering.Universal.ComponentUtility struct ComponentUtility_t27E5B1279D6FCF05A4ED198FA160BEA52497F2AA : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C : public RuntimeObject { // System.Collections.Generic.HashSet`1 UnityEngine.Rendering.Universal.DebugDisplaySettings::m_Settings HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* ___m_Settings_0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___U3CCommonSettingsU3Ek__BackingField_2; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___U3CMaterialSettingsU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___U3CRenderingSettingsU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::k__BackingField DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___U3CLightingSettingsU3Ek__BackingField_5; }; struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields { // System.Lazy`1 UnityEngine.Rendering.Universal.DebugDisplaySettings::s_Instance Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* ___s_Instance_1; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon struct DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel struct DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::m_Widgets List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* ___m_Widgets_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI struct DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6 : public RuntimeObject { // System.Collections.Generic.IEnumerable`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_DisposablePanels RuntimeObject* ___m_DisposablePanels_0; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::m_Settings DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_Settings_1; }; // UnityEngine.Rendering.Universal.Light2DCullResult struct Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Light2DCullResult::m_VisibleLights List_1_tFD2E9FF88054A389E2ABA7669B914CB6550B743C* ___m_VisibleLights_0; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE : public RuntimeObject { // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CsamplerU3Ek__BackingField_0; // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CinlineSamplerU3Ek__BackingField_1; // System.String UnityEngine.Rendering.ProfilingSampler::k__BackingField String_t* ___U3CnameU3Ek__BackingField_2; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_Recorder_3; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_InlineRecorder_4; }; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.RenderPipeline::k__BackingField bool ___U3CdisposedU3Ek__BackingField_0; }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14 : public RuntimeObject { }; struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields { // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows String_t* ___MainLightShadows_0; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades String_t* ___MainLightShadowCascades_1; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowScreen String_t* ___MainLightShadowScreen_2; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::CastingPunctualLightShadow String_t* ___CastingPunctualLightShadow_3; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex String_t* ___AdditionalLightsVertex_4; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel String_t* ___AdditionalLightsPixel_5; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ClusteredRendering String_t* ___ClusteredRendering_6; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows String_t* ___AdditionalLightShadows_7; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBoxProjection String_t* ___ReflectionProbeBoxProjection_8; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBlending String_t* ___ReflectionProbeBlending_9; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows String_t* ___SoftShadows_10; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive String_t* ___MixedLightingSubtractive_11; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing String_t* ___LightmapShadowMixing_12; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask String_t* ___ShadowsShadowMask_13; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightLayers String_t* ___LightLayers_14; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::RenderPassEnabled String_t* ___RenderPassEnabled_15; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BillboardFaceCameraPos String_t* ___BillboardFaceCameraPos_16; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightCookies String_t* ___LightCookies_17; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa String_t* ___DepthNoMsaa_18; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2 String_t* ___DepthMsaa2_19; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4 String_t* ___DepthMsaa4_20; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8 String_t* ___DepthMsaa8_21; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion String_t* ___LinearToSRGBConversion_22; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseFastSRGBLinearConversion String_t* ___UseFastSRGBLinearConversion_23; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT1 String_t* ___DBufferMRT1_24; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT2 String_t* ___DBufferMRT2_25; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT3 String_t* ___DBufferMRT3_26; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendLow String_t* ___DecalNormalBlendLow_27; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendMedium String_t* ___DecalNormalBlendMedium_28; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendHigh String_t* ___DecalNormalBlendHigh_29; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow String_t* ___SmaaLow_30; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium String_t* ___SmaaMedium_31; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh String_t* ___SmaaHigh_32; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric String_t* ___PaniniGeneric_33; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance String_t* ___PaniniUnitDistance_34; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ String_t* ___BloomLQ_35; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ String_t* ___BloomHQ_36; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt String_t* ___BloomLQDirt_37; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt String_t* ___BloomHQDirt_38; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM String_t* ___UseRGBM_39; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion String_t* ___Distortion_40; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration String_t* ___ChromaticAberration_41; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading String_t* ___HDRGrading_42; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES String_t* ___TonemapACES_43; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral String_t* ___TonemapNeutral_44; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain String_t* ___FilmGrain_45; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa String_t* ___Fxaa_46; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering String_t* ___Dithering_47; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion String_t* ___ScreenSpaceOcclusion_48; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling String_t* ___HighQualitySampling_49; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2 String_t* ___DOWNSAMPLING_SIZE_2_50; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4 String_t* ___DOWNSAMPLING_SIZE_4_51; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8 String_t* ___DOWNSAMPLING_SIZE_8_52; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16 String_t* ___DOWNSAMPLING_SIZE_16_53; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT String_t* ____SPOT_54; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL String_t* ____DIRECTIONAL_55; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT String_t* ____POINT_56; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_STENCIL String_t* ____DEFERRED_STENCIL_57; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_FIRST_LIGHT String_t* ____DEFERRED_FIRST_LIGHT_58; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MAIN_LIGHT String_t* ____DEFERRED_MAIN_LIGHT_59; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT String_t* ____GBUFFER_NORMALS_OCT_60; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MIXED_LIGHTING String_t* ____DEFERRED_MIXED_LIGHTING_61; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON String_t* ___LIGHTMAP_ON_62; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DYNAMICLIGHTMAP_ON String_t* ___DYNAMICLIGHTMAP_ON_63; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON String_t* ____ALPHATEST_ON_64; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED String_t* ___DIRLIGHTMAP_COMBINED_65; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2 String_t* ____DETAIL_MULX2_66; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED String_t* ____DETAIL_SCALED_67; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT String_t* ____CLEARCOAT_68; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP String_t* ____CLEARCOATMAP_69; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DEBUG_DISPLAY String_t* ___DEBUG_DISPLAY_70; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_EMISSION String_t* ____EMISSION_71; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_RECEIVE_SHADOWS_OFF String_t* ____RECEIVE_SHADOWS_OFF_72; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SURFACE_TYPE_TRANSPARENT String_t* ____SURFACE_TYPE_TRANSPARENT_73; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAPREMULTIPLY_ON String_t* ____ALPHAPREMULTIPLY_ON_74; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAMODULATE_ON String_t* ____ALPHAMODULATE_ON_75; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_NORMALMAP String_t* ____NORMALMAP_76; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::EDITOR_VISUALIZATION String_t* ___EDITOR_VISUALIZATION_77; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural String_t* ___UseDrawProcedural_78; }; // UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager struct ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777 : public RuntimeObject { }; struct ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::s_ShadowCasterGroups List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___s_ShadowCasterGroups_0; }; // UnityEngine.Rendering.Universal.ShadowRendering struct ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80 : public RuntimeObject { }; struct ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_LightPosID int32_t ___k_LightPosID_0; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_SelfShadowingID int32_t ___k_SelfShadowingID_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowStencilGroupID int32_t ___k_ShadowStencilGroupID_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowIntensityID int32_t ___k_ShadowIntensityID_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowVolumeIntensityID int32_t ___k_ShadowVolumeIntensityID_4; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowRadiusID int32_t ___k_ShadowRadiusID_5; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowColorMaskID int32_t ___k_ShadowColorMaskID_6; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowModelMatrixID int32_t ___k_ShadowModelMatrixID_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowModelInvMatrixID int32_t ___k_ShadowModelInvMatrixID_8; // System.Int32 UnityEngine.Rendering.Universal.ShadowRendering::k_ShadowModelScaleID int32_t ___k_ShadowModelScaleID_9; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadows ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadows_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowsA ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadowsA_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowsR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadowsR_12; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowsG ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadowsG_13; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowsB ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerShadowsB_14; // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.ShadowRendering::m_RenderTargets RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* ___m_RenderTargets_15; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ShadowRendering::m_LightInputTextures RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_LightInputTextures_16; // UnityEngine.Color[] UnityEngine.Rendering.Universal.ShadowRendering::k_ColorLookup ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___k_ColorLookup_17; // UnityEngine.Rendering.ProfilingSampler[] UnityEngine.Rendering.Universal.ShadowRendering::m_ProfilingSamplerShadowColorsLookup ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* ___m_ProfilingSamplerShadowColorsLookup_18; // System.UInt32 UnityEngine.Rendering.Universal.ShadowRendering::k__BackingField uint32_t ___U3CmaxTextureCountU3Ek__BackingField_19; }; // UnityEngine.Rendering.Universal.ShadowUtility struct ShadowUtility_tDA47ADDFB000534B806A4DF0A2381048E7361AED : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c struct U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7 : public RuntimeObject { }; struct U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_StaticFields { // UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::<>9 U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* ___U3CU3E9_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory struct WidgetFactory_t5BFE84D69777F8C924D60BECE086E7EAD10316D4 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory struct WidgetFactory_tEE87A75FE0F43153E8FF01328E7F0FF4F93FE1A0 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory struct WidgetFactory_tECC70280B08DE4EB188F5BEFC46C668E7E267F20 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory struct WidgetFactory_t9DFE4E6D257910C13F7776F40E5A7ACD44A49FD3 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0 struct U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728 : public RuntimeObject { // UnityEngine.Rendering.DebugManager UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::debugManager DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* ___debugManager_0; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::panels List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* ___panels_1; }; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59 : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::stopNanPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___stopNanPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::subpixelMorphologicalAntialiasingPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___subpixelMorphologicalAntialiasingPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::gaussianDepthOfFieldPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___gaussianDepthOfFieldPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::bokehDepthOfFieldPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___bokehDepthOfFieldPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::cameraMotionBlurPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___cameraMotionBlurPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::paniniProjectionPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___paniniProjectionPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::lutBuilderLdrPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___lutBuilderLdrPS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::lutBuilderHdrPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___lutBuilderHdrPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::bloomPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___bloomPS_8; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::LensFlareDataDrivenPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___LensFlareDataDrivenPS_9; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::uberPostPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___uberPostPS_10; // UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::finalPostPassPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___finalPostPassPS_11; }; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122 : public RuntimeObject { // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::blueNoise16LTex Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___blueNoise16LTex_0; // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::filmGrainTex Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___filmGrainTex_1; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaAreaTex Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___smaaAreaTex_2; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaSearchTex Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___smaaSearchTex_3; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CcameraStackingU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CmsaaU3Ek__BackingField_1; }; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources::debugReplacementPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___debugReplacementPS_0; }; // UnityEngine.Rendering.Universal.ShadowUtility/<>c struct U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC : public RuntimeObject { }; struct U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields { // UnityEngine.Rendering.Universal.ShadowUtility/<>c UnityEngine.Rendering.Universal.ShadowUtility/<>c::<>9 U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* ___U3CU3E9_0; // System.Func`2 UnityEngine.Rendering.Universal.ShadowUtility/<>c::<>9__9_0 Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* ___U3CU3E9__9_0_1; // System.Func`2 UnityEngine.Rendering.Universal.ShadowUtility/<>c::<>9__9_1 Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* ___U3CU3E9__9_1_2; // System.Func`2 UnityEngine.Rendering.Universal.ShadowUtility/<>c::<>9__9_2 Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* ___U3CU3E9__9_2_3; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources struct MaterialResources_tED4F7357C57023A565192AA50337FDC81EFD6200 : public RuntimeObject { // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::lit Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___lit_0; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::particleLit Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___particleLit_1; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::terrainLit Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___terrainLit_2; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::decal Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___decal_3; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources struct ShaderResources_t0F010F6CBF0716DE29FCD187D4FA4368AC407628 : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractivePS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___autodeskInteractivePS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractiveTransparentPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___autodeskInteractiveTransparentPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::autodeskInteractiveMaskedPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___autodeskInteractiveMaskedPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailLitPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___terrainDetailLitPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailGrassPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___terrainDetailGrassPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::terrainDetailGrassBillboardPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___terrainDetailGrassBillboardPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::defaultSpeedTree7PS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___defaultSpeedTree7PS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::defaultSpeedTree8PS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___defaultSpeedTree8PS_7; }; // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources struct ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::xrOcclusionMeshPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___xrOcclusionMeshPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::xrMirrorViewPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___xrMirrorViewPS_1; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c struct U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59 : public RuntimeObject { }; struct U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields { // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<>9 U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* ___U3CU3E9_0; // System.Action UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<>9__3_0 Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3CU3E9__3_0_1; // System.Action UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<>9__3_1 Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3CU3E9__3_1_2; // System.Action UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<>9__3_2 Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3CU3E9__3_2_3; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c struct U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4 : public RuntimeObject { }; struct U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields { // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::<>9 U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* ___U3CU3E9_0; // System.Func`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::<>9__0_0 Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___U3CU3E9__0_0_1; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c struct U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E : public RuntimeObject { }; struct U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields { // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::<>9 U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* ___U3CU3E9_0; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::<>9__0_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__0_1_1; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0 struct U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::data DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0 struct U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::data DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c struct U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0 : public RuntimeObject { }; struct U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9 U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* ___U3CU3E9_0; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__0_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__0_1_1; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__1_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__1_1_2; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__2_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__2_1_3; // System.Action`2,System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__2_4 Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___U3CU3E9__2_4_4; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__3_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__3_1_5; // System.Action`2,System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::<>9__3_4 Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___U3CU3E9__3_4_6; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0 struct U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0 struct U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0 struct U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0 struct U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0 struct U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0 struct U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0 struct U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0 struct U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::data DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c struct U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815 : public RuntimeObject { }; struct U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9 U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* ___U3CU3E9_0; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__0_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__0_1_1; // System.Func`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__1_2 Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CU3E9__1_2_2; // System.Func`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__1_3 Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CU3E9__1_3_3; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__2_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__2_1_4; // System.Action`2,System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__2_4 Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___U3CU3E9__2_4_5; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__8_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__8_1_6; // System.Action`2,System.Int32> UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__8_4 Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___U3CU3E9__8_4_7; // System.Action`1 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::<>9__9_1 Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CU3E9__9_1_8; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0 struct U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0 struct U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0 struct U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0 struct U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0 struct U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0 struct U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0 struct U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0 struct U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0 struct U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0 struct U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::data DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data_0; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F { // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD { // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.ProfilingScope::m_Cmd CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; // System.Boolean UnityEngine.Rendering.ProfilingScope::m_Disposed bool ___m_Disposed_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingScope::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_pinvoke { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; int32_t ___m_Disposed_1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_com { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; int32_t ___m_Disposed_1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 { // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; }; struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields { // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 { // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 { // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; }; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.SortingLayer struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 { // System.Int32 UnityEngine.SortingLayer::m_Id int32_t ___m_Id_0; }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 { // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB { // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; }; struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Zero Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Zero_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields { // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F { union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96]; }; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel struct SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519 : public DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel struct SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668 : public DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel struct SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94 : public DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel struct SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475 : public DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC { }; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer struct U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D { union { struct { // System.Int32 UnityEngine.Rendering.DrawingSettings/e__FixedBuffer::FixedElementField int32_t ___FixedElementField_0; }; uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D__padding[64]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 { union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D { union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128]; }; }; // UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 { // System.String UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::displayName String_t* ___displayName_0; // System.Action UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_pinvoke { char* ___displayName_0; Il2CppMethodPointer ___action_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_com { Il2CppChar* ___displayName_0; Il2CppMethodPointer ___action_1; }; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip struct NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 { // System.String UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip::name String_t* ___name_0; // System.String UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip::tooltip String_t* ___tooltip_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip struct NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4_marshaled_pinvoke { char* ___name_0; char* ___tooltip_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip struct NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___tooltip_1; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_tDF75AC7BDAF51FA550F528F7B798416ACB8D3487 { // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_t45B2A050F79EB8B705FED3F3F30A70942E71D605 { // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; }; // System.Reflection.BindingFlags struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C { // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BlendMode struct BlendMode_tE69E10C77D635F19AFCB4A5232ED588988E5F815 { // System.Int32 UnityEngine.Rendering.BlendMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BlendOp struct BlendOp_t7D35016EF89A56A40EC617130D651641EEA08553 { // System.Int32 UnityEngine.Rendering.BlendOp::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BlendState struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 { // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; }; // UnityEngine.BoundingSphere struct BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 { // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E { // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.CameraOverrideOption struct CameraOverrideOption_tFE4F529A065C94484CFF2D27D4D7D2D8ADB145A9 { // System.Int32 UnityEngine.Rendering.Universal.CameraOverrideOption::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 { // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D { // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; }; // UnityEngine.CameraType struct CameraType_tCA1017DBE96964E1D967942FB98F152F14121FCD { // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t0B57BE5A60AA0EE7CC0DAE7E7DF82EB993A59ADD { // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t980B9396D20213763F23C4D474BC079FC68BF83E { // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; }; // UnityEngine.ColorSpace struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7 { // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ColorWriteMask struct ColorWriteMask_tD91EE58294D13F5BA3716FC0ED700F0ED671CF08 { // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject { // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518 { // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourOrientation struct ContourOrientation_t7CF16DB9899D0A9227C2617F2F0C8136C445CF53 { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.ContourOrientation::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; // System.Object UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject* ___Data_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_pinvoke { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_com { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.CubemapFace struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B { // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullMode struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50 { // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_t94DE290A993D1671AE0E2CAC416FD9F37222B812 { // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullingResults struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 { // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1; }; // UnityEngine.Rendering.Universal.DebugFullScreenMode struct DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771 { // System.Int32 UnityEngine.Rendering.Universal.DebugFullScreenMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugLightingFeatureFlags struct DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC { // System.Int32 UnityEngine.Rendering.Universal.DebugLightingFeatureFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugLightingMode struct DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC { // System.Int32 UnityEngine.Rendering.Universal.DebugLightingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.DebugManager struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672 : public RuntimeObject { // UnityEngine.Rendering.DebugActionDesc[] UnityEngine.Rendering.DebugManager::m_DebugActions DebugActionDescU5BU5D_t4E2759E60EB786DE189B8646D7E7BC5DEACE9703* ___m_DebugActions_11; // UnityEngine.Rendering.DebugActionState[] UnityEngine.Rendering.DebugManager::m_DebugActionStates DebugActionStateU5BU5D_tEDECDC92D0831CE3393A86713996A09454D0B733* ___m_DebugActionStates_12; // UnityEngine.InputSystem.InputActionMap UnityEngine.Rendering.DebugManager::debugActionMap InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___debugActionMap_13; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.DebugManager::m_ReadOnlyPanels ReadOnlyCollection_1_tF0FFDCC1E1E5FFF308EA742DAB59C57038E63299* ___m_ReadOnlyPanels_15; // System.Collections.Generic.List`1 UnityEngine.Rendering.DebugManager::m_Panels List_1_t761CB6AB53A1E86522C5172FA0AB1A4E725A013F* ___m_Panels_16; // System.Action`1 UnityEngine.Rendering.DebugManager::onDisplayRuntimeUIChanged Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___onDisplayRuntimeUIChanged_17; // System.Action UnityEngine.Rendering.DebugManager::onSetDirty Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___onSetDirty_18; // System.Action UnityEngine.Rendering.DebugManager::resetData Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___resetData_19; // System.Boolean UnityEngine.Rendering.DebugManager::refreshEditorRequested bool ___refreshEditorRequested_20; // System.Nullable`1 UnityEngine.Rendering.DebugManager::m_RequestedPanelIndex Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 ___m_RequestedPanelIndex_21; // UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_Root GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Root_22; // UnityEngine.Rendering.UI.DebugUIHandlerCanvas UnityEngine.Rendering.DebugManager::m_RootUICanvas DebugUIHandlerCanvas_t42F6FDECA89A5D5F3C1534DC37FABB37E1401209* ___m_RootUICanvas_23; // UnityEngine.GameObject UnityEngine.Rendering.DebugManager::m_PersistentRoot GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PersistentRoot_24; // UnityEngine.Rendering.UI.DebugUIHandlerPersistentCanvas UnityEngine.Rendering.DebugManager::m_RootUIPersistentCanvas DebugUIHandlerPersistentCanvas_tC4C96BD52F7E1FF302C31269BB744E0D688FAC2D* ___m_RootUIPersistentCanvas_25; // System.Boolean UnityEngine.Rendering.DebugManager::m_EditorOpen bool ___m_EditorOpen_26; // System.Boolean UnityEngine.Rendering.DebugManager::m_EnableRuntimeUI bool ___m_EnableRuntimeUI_27; }; struct DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_StaticFields { // System.Lazy`1 UnityEngine.Rendering.DebugManager::s_Instance Lazy_1_t07F21D0B542171B9535B96E3CE293999A8522162* ___s_Instance_14; }; // UnityEngine.Rendering.Universal.DebugMaterialMode struct DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA { // System.Int32 UnityEngine.Rendering.Universal.DebugMaterialMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugMaterialValidationMode struct DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346 { // System.Int32 UnityEngine.Rendering.Universal.DebugMaterialValidationMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugMipInfoMode struct DebugMipInfoMode_tACC9FBFB82079F41CF4483FC6748825CE96FB97C { // System.Int32 UnityEngine.Rendering.Universal.DebugMipInfoMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugPostProcessingMode struct DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934 { // System.Int32 UnityEngine.Rendering.Universal.DebugPostProcessingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugSceneOverrideMode struct DebugSceneOverrideMode_t9B04DEDB486A515397D02EFFC03637B14F0077E0 { // System.Int32 UnityEngine.Rendering.Universal.DebugSceneOverrideMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugValidationMode struct DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8 { // System.Int32 UnityEngine.Rendering.Universal.DebugValidationMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugVertexAttributeMode struct DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3 { // System.Int32 UnityEngine.Rendering.Universal.DebugVertexAttributeMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DefaultMaterialType struct DefaultMaterialType_tCDEAE843A0E5F8EDC8A3B59640C103A097DD733D { // System.Int32 UnityEngine.Rendering.Universal.DefaultMaterialType::value__ int32_t ___value___2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Rendering.DistanceMetric struct DistanceMetric_t071B9815BB961E33F7CA2C553CA725F61AE09EDE { // System.Int32 UnityEngine.Rendering.DistanceMetric::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Downsampling struct Downsampling_tFE6A5D41D0A9881972AE6C6470FA5E1700410D49 { // System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__ int32_t ___value___2; }; // UnityEngine.Rendering.DrawRendererFlags struct DrawRendererFlags_t3AD0574208BFF93F323D5E1E92012F19EAE972CD { // System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LibTessDotNet.ElementType struct ElementType_t3A40BFF2E71548C83BB5CFEE0B5EF772FA750602 { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.ElementType::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.FilterMode struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34 { // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F { // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___m_SortingLayerRange_4; }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2 { // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t65150C9055D1BC1E377E894972629BF22BA2CBF5 { // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // UnityEngine.Rendering.LODParameters struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A { // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; }; // UnityEngine.Rendering.Universal.LightCookieFormat struct LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1 { // System.Int32 UnityEngine.Rendering.Universal.LightCookieFormat::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightCookieResolution struct LightCookieResolution_t10D8305CBC46C8C4261C5EFAA031A2B35AF2BF39 { // System.Int32 UnityEngine.Rendering.Universal.LightCookieResolution::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightLayerEnum struct LightLayerEnum_t6B200A267F7F3BA4CA01D2D48B96A17D0DA5CC5F { // System.Int32 UnityEngine.Rendering.Universal.LightLayerEnum::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightRenderingMode struct LightRenderingMode_t38A0DEB49D920E66D4854F5C54437D11BBA6D024 { // System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.MsaaQuality struct MsaaQuality_tE945475230F4F9265C9C862D32DE0484CB458FF9 { // System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t04DDCBE9ABF1113E8F9BAFCF4A7F94DD841B9CC9 { // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.PipelineDebugLevel struct PipelineDebugLevel_tA1231A8106C64D773860E40E46555EB8682D746B { // System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.PixelValidationChannels struct PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112 { // System.Int32 UnityEngine.Rendering.Universal.PixelValidationChannels::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tC7B547F11F4EF1259DB024027DD9562A19EA957E { // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E { // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7 { // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_t65FBDDF314AC831A598C794FD81BB61AD3930353 { // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57 { // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50 { // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F { // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69 { // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RendererType struct RendererType_t952E4F0C867408594D6DB4894BEFF90C854B6C90 { // System.Int32 UnityEngine.Rendering.Universal.RendererType::value__ int32_t ___value___2; }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 { // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 { // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; }; struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0; }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_t2E28A5DE1B3B8001EE14298E0133EFF3204DE645 { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShaderPathID struct ShaderPathID_t6266F696633E9AADE69D6E4DC86462E9970C339A { // System.Int32 UnityEngine.Rendering.Universal.ShaderPathID::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel struct ShaderVariantLogLevel_t90ADECB390C8DBBB55360986A12A3430A42C65DE { // System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowCascadesOption struct ShadowCascadesOption_t0A87F71CB8129325144A22F446F8BDF0297F0823 { // System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 { // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; // System.Single UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadeBorder float ___mainLightShadowCascadeBorder_6; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_8; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_9; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_10; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::resolution List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordAdditionalLightShadowsEnabled bool ___isKeywordAdditionalLightShadowsEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordSoftShadowsEnabled bool ___isKeywordSoftShadowsEnabled_15; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; float ___mainLightShadowCascadeBorder_6; int32_t ___supportsAdditionalLightShadows_7; int32_t ___additionalLightsShadowmapWidth_8; int32_t ___additionalLightsShadowmapHeight_9; int32_t ___supportsSoftShadows_10; int32_t ___shadowmapDepthBufferBits_11; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; int32_t ___isKeywordAdditionalLightShadowsEnabled_14; int32_t ___isKeywordSoftShadowsEnabled_15; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; float ___mainLightShadowCascadeBorder_6; int32_t ___supportsAdditionalLightShadows_7; int32_t ___additionalLightsShadowmapWidth_8; int32_t ___additionalLightsShadowmapHeight_9; int32_t ___supportsSoftShadows_10; int32_t ___shadowmapDepthBufferBits_11; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; int32_t ___isKeywordAdditionalLightShadowsEnabled_14; int32_t ___isKeywordSoftShadowsEnabled_15; }; // UnityEngine.Rendering.Universal.ShadowQuality struct ShadowQuality_tA2A95092FE517E629C7015F01CFFD83704BFAD24 { // System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowResolution struct ShadowResolution_t6C40A535E6EC0EFEF19D5BD8B3470E3EAEE58C2F { // System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8 { // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_t4907D221CB6E6AA4A32C1ED7B5D17103FD3E7C39 { // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; }; // UnityEngine.Rendering.StencilOp struct StencilOp_t35EB362AF3CF60D7EC63DF5282B8256BF9985436 { // System.Int32 UnityEngine.Rendering.StencilOp::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.StoreActionsOptimization struct StoreActionsOptimization_tB5EB82E81175365B1DF3C5DE71F35E77E3B38B4A { // System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__ int32_t ___value___2; }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642 { // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; }; // UnityEngine.TransparencySortMode struct TransparencySortMode_t37A2377DA9F8D6D10C927284BC4F27443D78FC02 { // System.Int32 UnityEngine.TransparencySortMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.UniversalRenderPipeline struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F : public RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 { // UnityEngine.Rendering.Universal.DebugDisplaySettingsUI UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_DebugDisplaySettingsUI DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* ___m_DebugDisplaySettingsUI_7; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_GlobalSettings UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___m_GlobalSettings_8; // System.Comparison`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::cameraComparison Comparison_1_t49BE56523BDD8BC22EF3396960546FE16DE7B11A* ___cameraComparison_16; }; struct UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_StaticFields { // UnityEngine.Rendering.Universal.XRSystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_XRSystem XRSystem_tD2ADF9BFB353873D69355C806F4BB79CB26DC2BB* ___m_XRSystem_2; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightPosition Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightPosition_9; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightColor Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightColor_10; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightAttenuation Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightAttenuation_11; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightSpotDirection Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightSpotDirection_12; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.UniversalRenderPipeline::k_DefaultLightsProbeChannel Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___k_DefaultLightsProbeChannel_13; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowBiasData List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_ShadowBiasData_14; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowResolutionData List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_ShadowResolutionData_15; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Rendering.Universal.UniversalRenderPipeline::lightsDelegate RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___lightsDelegate_17; }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8 { // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode struct VolumeFrameworkUpdateMode_tCD9A8BEF3700F3AA490F1BB39EF8A88E94398627 { // System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule struct WindingRule_tCAFE37BB5D1E40C65C3552A63E00EDBECB75FFC7 { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/Strings struct Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929 : public RuntimeObject { }; struct Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields { // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/Strings::LightingDebugMode NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___LightingDebugMode_0; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/Strings::LightingFeatures NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___LightingFeatures_1; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset struct AlbedoDebugValidationPreset_tF8C2266CCBF7BA6E72F59447461FC479748F9D41 { // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData struct AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B { // System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData::name String_t* ___name_0; // UnityEngine.Color UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData::minLuminance float ___minLuminance_2; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData::maxLuminance float ___maxLuminance_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData struct AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_pinvoke { char* ___name_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; float ___minLuminance_2; float ___maxLuminance_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData struct AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_com { Il2CppChar* ___name_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; float ___minLuminance_2; float ___maxLuminance_3; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings struct Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D : public RuntimeObject { }; struct Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields { // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::MaterialOverride NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MaterialOverride_2; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::VertexAttribute NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___VertexAttribute_3; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::MaterialValidationMode NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MaterialValidationMode_4; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::ValidationPreset NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___ValidationPreset_5; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::AlbedoMinLuminance NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AlbedoMinLuminance_6; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::AlbedoMaxLuminance NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AlbedoMaxLuminance_7; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::AlbedoHueTolerance NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AlbedoHueTolerance_8; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::AlbedoSaturationTolerance NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AlbedoSaturationTolerance_9; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::MetallicMinValue NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MetallicMinValue_10; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::MetallicMaxValue NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MetallicMaxValue_11; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings struct Strings_t39586E7ED860C4092D05104DC96E96CF4727884B : public RuntimeObject { }; struct Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields { // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::MapOverlays NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MapOverlays_1; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::MapSize NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MapSize_2; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::AdditionalWireframeModes NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___AdditionalWireframeModes_3; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::WireframeNotSupportedWarning NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___WireframeNotSupportedWarning_4; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::Overdraw NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___Overdraw_5; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::PostProcessing NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___PostProcessing_6; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::MSAA NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___MSAA_7; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::HDR NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___HDR_8; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::PixelValidationMode NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___PixelValidationMode_9; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::Channels NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___Channels_10; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::ValueRangeMin NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___ValueRangeMin_11; // UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::ValueRangeMax NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___ValueRangeMax_12; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode struct WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2 { // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.DebugUI/Flags struct Flags_tBBD3C554E9057BB9AC0476F92D0328575F2C4193 { // System.Int32 UnityEngine.Rendering.DebugUI/Flags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Light2D/ComponentVersions struct ComponentVersions_t2B684B15F0562D9120C2C013C73D6813D154857E { // System.Int32 UnityEngine.Rendering.Universal.Light2D/ComponentVersions::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Light2D/LightType struct LightType_tAF570B59B91B986BC234F0F0B8188AC679823FF2 { // System.Int32 UnityEngine.Rendering.Universal.Light2D/LightType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Light2D/NormalMapQuality struct NormalMapQuality_tBB608B6DB2BB89375D02F4F0608493E1091EF120 { // System.Int32 UnityEngine.Rendering.Universal.Light2D/NormalMapQuality::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Light2D/OverlapOperation struct OverlapOperation_t4C45C794C9F01FC19F88F34E2DD9DE5240F53F3D { // System.Int32 UnityEngine.Rendering.Universal.Light2D/OverlapOperation::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Light2DBlendStyle/BlendMode struct BlendMode_t671052DA10350EE6C3B91408B076BFC43D89D4D8 { // System.Int32 UnityEngine.Rendering.Universal.Light2DBlendStyle/BlendMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Light2DBlendStyle/TextureChannel struct TextureChannel_tE5494C23DBE79DE46AD00AEF3D0777DDE1642532 { // System.Int32 UnityEngine.Rendering.Universal.Light2DBlendStyle/TextureChannel::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/CropFrame struct CropFrame_t5F4A57BA5DF4EA236667AC5BE7AC08471D274A0E { // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/CropFrame::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/GridSnapping struct GridSnapping_t2FF7D8C6C6E92A8455C29900FBBD173F8845F31C { // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/GridSnapping::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Renderer2DData/Renderer2DDefaultMaterialType struct Renderer2DDefaultMaterialType_t94156825449904375FE2B4F2761E1B0B8AA348CE { // System.Int32 UnityEngine.Rendering.Universal.Renderer2DData/Renderer2DDefaultMaterialType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowCaster2D/ComponentVersions struct ComponentVersions_t3F90E2F2FD75D89A702312C375AF607E85B5377F { // System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D/ComponentVersions::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB { // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex0 int32_t ___vertexIndex0_0; // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex1 int32_t ___vertexIndex1_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtility/Edge::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // System.Boolean UnityEngine.Rendering.Universal.ShadowUtility/Edge::compareReversed bool ___compareReversed_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // UnityEngine.Rendering.DebugUI/MessageBox/Style struct Style_tFDE589AF9C853893A9B92415528C43C8EA911B95 { // System.Int32 UnityEngine.Rendering.DebugUI/MessageBox/Style::value__ int32_t ___value___2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting struct DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugLightingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::k__BackingField int32_t ___U3CDebugLightingModeU3Ek__BackingField_0; // UnityEngine.Rendering.Universal.DebugLightingFeatureFlags UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::k__BackingField int32_t ___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial struct DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData[] UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::m_AlbedoDebugValidationPresetData AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* ___m_AlbedoDebugValidationPresetData_0; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::m_AlbedoDebugValidationPreset int32_t ___m_AlbedoDebugValidationPreset_1; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::AlbedoMinLuminance float ___AlbedoMinLuminance_2; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::AlbedoMaxLuminance float ___AlbedoMaxLuminance_3; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::m_AlbedoHueTolerance float ___m_AlbedoHueTolerance_4; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::m_AlbedoSaturationTolerance float ___m_AlbedoSaturationTolerance_5; // UnityEngine.Color UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::AlbedoCompareColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___AlbedoCompareColor_6; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::MetallicMinValue float ___MetallicMinValue_7; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::MetallicMaxValue float ___MetallicMaxValue_8; // UnityEngine.Rendering.Universal.DebugMaterialValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::MaterialValidationMode int32_t ___MaterialValidationMode_9; // UnityEngine.Rendering.Universal.DebugMaterialMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::k__BackingField int32_t ___U3CDebugMaterialModeDataU3Ek__BackingField_10; // UnityEngine.Rendering.Universal.DebugVertexAttributeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::k__BackingField int32_t ___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11; }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering struct DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_WireframeMode int32_t ___m_WireframeMode_0; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::m_Overdraw bool ___m_Overdraw_1; // UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugFullScreenModeU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3; // UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugSceneOverrideModeU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugMipInfoModeU3Ek__BackingField_5; // UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CdebugPostProcessingModeU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField bool ___U3CenableMsaaU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField bool ___U3CenableHDRU3Ek__BackingField_8; // UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CvalidationModeU3Ek__BackingField_9; // UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField int32_t ___U3CvalidationChannelsU3Ek__BackingField_10; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField float ___U3CValidationRangeMinU3Ek__BackingField_11; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::k__BackingField float ___U3CValidationRangeMaxU3Ek__BackingField_12; }; // UnityEngine.Rendering.Universal.DebugRenderSetup struct DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.DebugRenderSetup::m_DebugHandler DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___m_DebugHandler_0; // UnityEngine.Rendering.ScriptableRenderContext UnityEngine.Rendering.Universal.DebugRenderSetup::m_Context ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___m_Context_1; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.Universal.DebugRenderSetup::m_CommandBuffer CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_CommandBuffer_2; // System.Int32 UnityEngine.Rendering.Universal.DebugRenderSetup::m_Index int32_t ___m_Index_3; }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 { // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; // System.Boolean UnityEngine.Rendering.Universal.PostProcessingData::useFastSRGBLinearConversion bool ___useFastSRGBLinearConversion_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke { int32_t ___gradingMode_0; int32_t ___lutSize_1; int32_t ___useFastSRGBLinearConversion_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com { int32_t ___gradingMode_0; int32_t ___lutSize_1; int32_t ___useFastSRGBLinearConversion_2; }; // UnityEngine.Rendering.RasterState struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 { // UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode int32_t ___m_CullingMode_1; // System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits int32_t ___m_OffsetUnits_2; // System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor float ___m_OffsetFactor_3; // System.Byte UnityEngine.Rendering.RasterState::m_DepthClip uint8_t ___m_DepthClip_4; // System.Byte UnityEngine.Rendering.RasterState::m_Conservative uint8_t ___m_Conservative_5; // System.Byte UnityEngine.Rendering.RasterState::m_Padding1 uint8_t ___m_Padding1_6; // System.Byte UnityEngine.Rendering.RasterState::m_Padding2 uint8_t ___m_Padding2_7; }; struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields { // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___defaultValue_0; }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B { // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 { // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset float ___m_ShadowNearPlaneOffset_13; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_14; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_15; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_17; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_21; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_22; // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_23; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_24; }; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.SortingSettings struct SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldToCameraMatrix_0; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CustomAxis_2; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria int32_t ___m_Criteria_3; // UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric int32_t ___m_DistanceMetric_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_PreviousVPMatrix_5; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_NonJitteredVPMatrix_6; }; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState bool ___overrideStencilState_0; // System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference int32_t ___stencilReference_1; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction int32_t ___stencilCompareFunction_2; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation int32_t ___passOperation_3; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation int32_t ___failOperation_4; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation int32_t ___zFailOperation_5; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Rendering.Universal.LibTessDotNet.Tess struct Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.Mesh UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_mesh Mesh_tE8D8FC78131B21393F75982F0ABDBF834F5CFBAF* ____mesh_0; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_normal Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____normal_1; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_sUnit Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____sUnit_2; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_tUnit Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ____tUnit_3; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bminX float ____bminX_4; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bminY float ____bminY_5; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bmaxX float ____bmaxX_6; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_bmaxY float ____bmaxY_7; // UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_windingRule int32_t ____windingRule_8; // UnityEngine.Rendering.Universal.LibTessDotNet.Dict`1 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_dict Dict_1_tEA89A604E0187980325604DA84782E9889F45CB6* ____dict_9; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_pq PriorityQueue_1_t28F7BFAD9EB35B1CC893C835A9EDE359B12D9BA7* ____pq_10; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Vertex UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_event Vertex_t61351A392E9E9B9EEB0128179564AC1C4A73DE33* ____event_11; // UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_combineCallback CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* ____combineCallback_12; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_vertices ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ____vertices_13; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_vertexCount int32_t ____vertexCount_14; // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_elements Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____elements_15; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.Tess::_elementCount int32_t ____elementCount_16; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SUnitX float ___SUnitX_17; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SUnitY float ___SUnitY_18; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Tess::SentinelCoord float ___SentinelCoord_19; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::NoEmptyPolygons bool ___NoEmptyPolygons_20; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.Tess::UsePooling bool ___UsePooling_21; }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable struct DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::m_DebugHandler DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___m_DebugHandler_0; // UnityEngine.Rendering.ScriptableRenderContext UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::m_Context ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___m_Context_1; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::m_CommandBuffer CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_CommandBuffer_2; }; // UnityEngine.Rendering.DebugUI/Panel struct Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295 : public RuntimeObject { // UnityEngine.Rendering.DebugUI/Flags UnityEngine.Rendering.DebugUI/Panel::k__BackingField int32_t ___U3CflagsU3Ek__BackingField_0; // System.String UnityEngine.Rendering.DebugUI/Panel::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_1; // System.Int32 UnityEngine.Rendering.DebugUI/Panel::k__BackingField int32_t ___U3CgroupIndexU3Ek__BackingField_2; // UnityEngine.Rendering.ObservableList`1 UnityEngine.Rendering.DebugUI/Panel::k__BackingField ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* ___U3CchildrenU3Ek__BackingField_3; // System.Action`1 UnityEngine.Rendering.DebugUI/Panel::onSetDirty Action_1_tD4A7E6373B0ECCCFBA53AFB9A7CF4C4D0798C941* ___onSetDirty_4; }; // UnityEngine.Rendering.DebugUI/Widget struct Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF : public RuntimeObject { // UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugUI/Widget::m_Panel Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* ___m_Panel_0; // UnityEngine.Rendering.DebugUI/IContainer UnityEngine.Rendering.DebugUI/Widget::m_Parent RuntimeObject* ___m_Parent_1; // UnityEngine.Rendering.DebugUI/Flags UnityEngine.Rendering.DebugUI/Widget::k__BackingField int32_t ___U3CflagsU3Ek__BackingField_2; // System.String UnityEngine.Rendering.DebugUI/Widget::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_3; // System.String UnityEngine.Rendering.DebugUI/Widget::k__BackingField String_t* ___U3CtooltipU3Ek__BackingField_4; // System.String UnityEngine.Rendering.DebugUI/Widget::k__BackingField String_t* ___U3CqueryPathU3Ek__BackingField_5; // System.Func`1 UnityEngine.Rendering.DebugUI/Widget::isHiddenCallback Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___isHiddenCallback_6; }; // UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator struct Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467 : public RuntimeObject { // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_DebugHandler DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___m_DebugHandler_0; // UnityEngine.Rendering.ScriptableRenderContext UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_Context ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___m_Context_1; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_CommandBuffer CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_CommandBuffer_2; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_NumIterations int32_t ___m_NumIterations_3; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::m_Index int32_t ___m_Index_4; // UnityEngine.Rendering.Universal.DebugRenderSetup UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::k__BackingField DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* ___U3CCurrentU3Ek__BackingField_5; }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A : public MulticastDelegate_t { }; // System.Action`2,System.Int32> struct Action_2_t94C644233E37D574986F0297182FA2BD8972B44A : public MulticastDelegate_t { }; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF { // System.Func`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___U3CgetterU3Ek__BackingField_7; // System.Action`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___U3CsetterU3Ek__BackingField_8; // System.Action`2,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged Action_2_tB3E4CF19F3493DE4FE84AFFB77005AE79F9A3758* ___onValueChanged_9; }; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF { // System.Func`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Func_1_t5747A51D079771A54003751A99ED1F40EC898853* ___U3CgetterU3Ek__BackingField_7; // System.Action`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E* ___U3CsetterU3Ek__BackingField_8; // System.Action`2,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged Action_2_tCF513090FC7E539499FDA61AA79356DC13634B40* ___onValueChanged_9; }; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF { // System.Func`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CgetterU3Ek__BackingField_7; // System.Action`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CsetterU3Ek__BackingField_8; // System.Action`2,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* ___onValueChanged_9; }; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF { // System.Func`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___U3CgetterU3Ek__BackingField_7; // System.Action`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___U3CsetterU3Ek__BackingField_8; // System.Action`2,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged Action_2_t91CFCCE8F676E213F954AC634B92EA7EB530CAAE* ___onValueChanged_9; }; // UnityEngine.Rendering.DebugUI/Field`1 struct Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF { // System.Func`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___U3CgetterU3Ek__BackingField_7; // System.Action`1 UnityEngine.Rendering.DebugUI/Field`1::k__BackingField Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___U3CsetterU3Ek__BackingField_8; // System.Action`2,T> UnityEngine.Rendering.DebugUI/Field`1::onValueChanged Action_2_t664D2BFCF60DA241A2EF8D5B396F7932DA99F7F8* ___onValueChanged_9; }; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_t5747A51D079771A54003751A99ED1F40EC898853 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354 : public MulticastDelegate_t { }; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t { }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C : public MulticastDelegate_t { }; // UnityEngine.Rendering.AttachmentDescriptor struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E { // UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction int32_t ___m_LoadAction_0; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction int32_t ___m_StoreAction_1; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format int32_t ___m_Format_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4; // UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5; // System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth float ___m_ClearDepth_6; // System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil uint32_t ___m_ClearStencil_7; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessingRequiresDepthTexture bool ___postProcessingRequiresDepthTexture_17; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_18; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_19; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_21; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_22; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_23; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_24; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_27; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_28; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_29; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_30; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_32; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.CameraData::worldSpaceCameraPos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; int32_t ___renderType_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___postProcessingRequiresDepthTexture_17; int32_t ___xrRendering_18; int32_t ___defaultOpaqueSortFlags_19; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; int32_t ___isStereoEnabled_21; float ___maxShadowDistance_22; int32_t ___postProcessEnabled_23; RuntimeObject* ___captureActions_24; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; int32_t ___isStopNaNEnabled_27; int32_t ___isDitheringEnabled_28; int32_t ___antialiasing_29; int32_t ___antialiasingQuality_30; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; int32_t ___resolveFinalTarget_32; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; int32_t ___renderType_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___postProcessingRequiresDepthTexture_17; int32_t ___xrRendering_18; int32_t ___defaultOpaqueSortFlags_19; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; int32_t ___isStereoEnabled_21; float ___maxShadowDistance_22; int32_t ___postProcessEnabled_23; RuntimeObject* ___captureActions_24; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; int32_t ___isStopNaNEnabled_27; int32_t ___isDitheringEnabled_28; int32_t ___antialiasing_29; int32_t ___antialiasingQuality_30; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; int32_t ___resolveFinalTarget_32; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback struct CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1 : public MulticastDelegate_t { }; // UnityEngine.Rendering.Universal.DebugHandler struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4 : public RuntimeObject { // UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::m_ReplacementMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ReplacementMaterial_27; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_HasDebugRenderTarget bool ___m_HasDebugRenderTarget_28; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetSupportsStereo bool ___m_DebugRenderTargetSupportsStereo_29; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetPixelRect Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_DebugRenderTargetPixelRect_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetIdentifier RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DebugRenderTargetIdentifier_31; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::m_DebugDisplaySettings DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_DebugDisplaySettings_32; }; struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorInvalidModePropertyId int32_t ___k_DebugColorInvalidModePropertyId_0; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorPropertyId int32_t ___k_DebugColorPropertyId_1; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTexturePropertyId int32_t ___k_DebugTexturePropertyId_2; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureNoStereoPropertyId int32_t ___k_DebugTextureNoStereoPropertyId_3; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureDisplayRect int32_t ___k_DebugTextureDisplayRect_4; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugRenderTargetSupportsStereo int32_t ___k_DebugRenderTargetSupportsStereo_5; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialModeId int32_t ___k_DebugMaterialModeId_6; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugVertexAttributeModeId int32_t ___k_DebugVertexAttributeModeId_7; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialValidationModeId int32_t ___k_DebugMaterialValidationModeId_8; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMipInfoModeId int32_t ___k_DebugMipInfoModeId_9; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugSceneOverrideModeId int32_t ___k_DebugSceneOverrideModeId_10; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugFullScreenModeId int32_t ___k_DebugFullScreenModeId_11; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidationModeId int32_t ___k_DebugValidationModeId_12; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateBelowMinThresholdColorPropertyId int32_t ___k_DebugValidateBelowMinThresholdColorPropertyId_13; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAboveMaxThresholdColorPropertyId int32_t ___k_DebugValidateAboveMaxThresholdColorPropertyId_14; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingModeId int32_t ___k_DebugLightingModeId_15; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingFeatureFlagsId int32_t ___k_DebugLightingFeatureFlagsId_16; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMinLuminanceId int32_t ___k_DebugValidateAlbedoMinLuminanceId_17; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMaxLuminanceId int32_t ___k_DebugValidateAlbedoMaxLuminanceId_18; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoSaturationToleranceId int32_t ___k_DebugValidateAlbedoSaturationToleranceId_19; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoHueToleranceId int32_t ___k_DebugValidateAlbedoHueToleranceId_20; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoCompareColorId int32_t ___k_DebugValidateAlbedoCompareColorId_21; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMinValueId int32_t ___k_DebugValidateMetallicMinValueId_22; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMaxValueId int32_t ___k_DebugValidateMetallicMaxValueId_23; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_ValidationChannelsId int32_t ___k_ValidationChannelsId_24; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMinimumId int32_t ___k_RangeMinimumId_25; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMaximumId int32_t ___k_RangeMaximumId_26; }; // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 { // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___m_SortingSettings_1; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D ___shaderPassNames_2; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData int32_t ___m_PerObjectData_3; // UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags int32_t ___m_Flags_4; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId int32_t ___m_OverrideMaterialInstanceId_5; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex int32_t ___m_OverrideMaterialPassIndex_6; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_fallbackMaterialInstanceId int32_t ___m_fallbackMaterialInstanceId_7; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex int32_t ___m_MainLightIndex_8; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher int32_t ___m_UseSrpBatcher_9; }; struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields { // System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses int32_t ___maxShaderPasses_0; }; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 { // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::originalIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_5; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_6; // System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBoxProjection bool ___reflectionProbeBoxProjection_7; // System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBlending bool ___reflectionProbeBlending_8; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsLightLayers bool ___supportsLightLayers_9; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsAdditionalLights bool ___supportsAdditionalLights_10; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; int32_t ___shadeAdditionalLightsPerVertex_5; int32_t ___supportsMixedLighting_6; int32_t ___reflectionProbeBoxProjection_7; int32_t ___reflectionProbeBlending_8; int32_t ___supportsLightLayers_9; int32_t ___supportsAdditionalLights_10; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; int32_t ___shadeAdditionalLightsPerVertex_5; int32_t ___supportsMixedLighting_6; int32_t ___reflectionProbeBoxProjection_7; int32_t ___reflectionProbeBlending_8; int32_t ___supportsLightLayers_9; int32_t ___supportsAdditionalLights_10; }; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59* ___shaders_4; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* ___textures_5; }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Rendering.RenderPipelineGlobalSettings struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Rendering.RenderStateBlock struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 { // UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0; // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3; // System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference int32_t ___m_StencilReference_4; // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask int32_t ___m_Mask_5; }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 { // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrtidU3Ek__BackingField_1; }; struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___CameraTarget_2; }; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 : public RuntimeObject { // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // System.Boolean[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenColorStoreActions BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_OverriddenColorStoreActions_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenDepthStoreAction bool ___m_OverriddenDepthStoreAction_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingSamplerU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CuseNativeRenderPassU3Ek__BackingField_8; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetWidthU3Ek__BackingField_9; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetHeightU3Ek__BackingField_10; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetSampleCountU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CdepthOnlyU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisLastPassU3Ek__BackingField_13; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassQueueIndexU3Ek__BackingField_14; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachmentIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_ColorAttachmentIndices_15; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachmentIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_InputAttachmentIndices_16; // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CrenderTargetFormatU3Ek__BackingField_17; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ColorAttachments_18; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_InputAttachments_19; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DepthAttachment_20; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_21; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_22; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_23; }; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::k__BackingField bool ___U3CisInvalidatedU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources UnityEngine.Rendering.Universal.ScriptableRendererData::debugShaders DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* ___debugShaders_5; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* ___m_RendererFeatureMap_7; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::m_UseNativeRenderPass bool ___m_UseNativeRenderPass_8; }; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources struct UniversalRenderPipelineEditorResources_tA2D76E72E741785876F957F94E7C7489F807B1ED : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::shaders ShaderResources_t0F010F6CBF0716DE29FCD187D4FA4368AC407628* ___shaders_4; // UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::materials MaterialResources_tED4F7357C57023A565192AA50337FDC81EFD6200* ___materials_5; }; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Rendering.Universal.XRSystemData/ShaderResources UnityEngine.Rendering.Universal.XRSystemData::shaders ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* ___shaders_4; }; // UnityEngine.Rendering.DebugUI/Container struct Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF { // UnityEngine.Rendering.ObservableList`1 UnityEngine.Rendering.DebugUI/Container::k__BackingField ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* ___U3CchildrenU3Ek__BackingField_7; }; // UnityEngine.Rendering.DebugUI/MessageBox struct MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5 : public Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF { // UnityEngine.Rendering.DebugUI/MessageBox/Style UnityEngine.Rendering.DebugUI/MessageBox::style int32_t ___style_7; }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { // System.Object System.ArgumentOutOfRangeException::_actualValue RuntimeObject* ____actualValue_19; }; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields { // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6; }; // UnityEngine.Collider2D struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderLdr Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderLdr_24; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderHdr Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderHdr_25; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_HdrLutFormat int32_t ___m_HdrLutFormat_26; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LdrLutFormat int32_t ___m_LdrLutFormat_27; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_InternalLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28; // System.Boolean UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_AllowColorGradingACESHDR bool ___m_AllowColorGradingACESHDR_29; }; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_Source RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_24; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.FinalBlitPass::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_25; }; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; }; // UnityEngine.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 { // System.String UnityEngine.Rendering.Universal.Light2DBlendStyle::name String_t* ___name_0; // UnityEngine.Rendering.Universal.Light2DBlendStyle/TextureChannel UnityEngine.Rendering.Universal.Light2DBlendStyle::maskTextureChannel int32_t ___maskTextureChannel_1; // UnityEngine.Rendering.Universal.Light2DBlendStyle/BlendMode UnityEngine.Rendering.Universal.Light2DBlendStyle::blendMode int32_t ___blendMode_2; // System.Boolean UnityEngine.Rendering.Universal.Light2DBlendStyle::k__BackingField bool ___U3CisDirtyU3Ek__BackingField_3; // System.Boolean UnityEngine.Rendering.Universal.Light2DBlendStyle::k__BackingField bool ___U3ChasRenderTargetU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Light2DBlendStyle::renderTargetHandle RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___renderTargetHandle_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4_marshaled_pinvoke { char* ___name_0; int32_t ___maskTextureChannel_1; int32_t ___blendMode_2; int32_t ___U3CisDirtyU3Ek__BackingField_3; int32_t ___U3ChasRenderTargetU3Ek__BackingField_4; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___renderTargetHandle_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Light2DBlendStyle struct Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4_marshaled_com { Il2CppChar* ___name_0; int32_t ___maskTextureChannel_1; int32_t ___blendMode_2; int32_t ___U3CisDirtyU3Ek__BackingField_3; int32_t ___U3ChasRenderTargetU3Ek__BackingField_4; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___renderTargetHandle_5; }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass struct PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // System.Boolean UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::m_SavedIsOrthographic bool ___m_SavedIsOrthographic_25; // System.Single UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::m_SavedOrthographicSize float ___m_SavedOrthographicSize_26; }; struct PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::m_ProfilingScope ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingScope_24; }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Descriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_Descriptor_24; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Source RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_25; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Destination RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Destination_26; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Depth RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Depth_27; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_InternalLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Materials MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED* ___m_Materials_33; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Data PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_Data_34; // UnityEngine.Rendering.Universal.DepthOfField UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DepthOfField DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* ___m_DepthOfField_35; // UnityEngine.Rendering.Universal.MotionBlur UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MotionBlur MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* ___m_MotionBlur_36; // UnityEngine.Rendering.Universal.PaniniProjection UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PaniniProjection PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA* ___m_PaniniProjection_37; // UnityEngine.Rendering.Universal.Bloom UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Bloom Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225* ___m_Bloom_38; // UnityEngine.Rendering.Universal.LensDistortion UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_LensDistortion LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6* ___m_LensDistortion_39; // UnityEngine.Rendering.Universal.ChromaticAberration UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ChromaticAberration ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F* ___m_ChromaticAberration_40; // UnityEngine.Rendering.Universal.Vignette UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Vignette Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC* ___m_Vignette_41; // UnityEngine.Rendering.Universal.ColorLookup UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorLookup ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* ___m_ColorLookup_42; // UnityEngine.Rendering.Universal.ColorAdjustments UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorAdjustments ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86* ___m_ColorAdjustments_43; // UnityEngine.Rendering.Universal.Tonemapping UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Tonemapping Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA* ___m_Tonemapping_44; // UnityEngine.Rendering.Universal.FilmGrain UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_FilmGrain FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* ___m_FilmGrain_45; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DefaultHDRFormat int32_t ___m_DefaultHDRFormat_47; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseRGBM bool ___m_UseRGBM_48; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_SMAAEdgeFormat int32_t ___m_SMAAEdgeFormat_49; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_GaussianCoCFormat int32_t ___m_GaussianCoCFormat_50; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PrevViewProjM Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_PrevViewProjM_51; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResetHistory bool ___m_ResetHistory_52; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DitheringTextureIndex int32_t ___m_DitheringTextureIndex_53; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MRT2 RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_MRT2_54; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehKernel Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_BokehKernel_55; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehHash int32_t ___m_BokehHash_56; // System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehMaxRadius float ___m_BokehMaxRadius_57; // System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehRCPAspect float ___m_BokehRCPAspect_58; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_IsFinalPass bool ___m_IsFinalPass_59; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_HasFinalPass bool ___m_HasFinalPass_60; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_EnableSRGBConversionIfNeeded bool ___m_EnableSRGBConversionIfNeeded_61; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseDrawProcedural bool ___m_UseDrawProcedural_62; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseFastSRGBLinearConversion bool ___m_UseFastSRGBLinearConversion_63; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResolveToScreen bool ___m_ResolveToScreen_64; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseSwapBuffer bool ___m_UseSwapBuffer_65; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_66; }; struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderPostProcessing ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderPostProcessing_31; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderFinalPostProcessing ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderFinalPostProcessing_32; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::viewProjMatrixStereo Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewProjMatrixStereo_67; }; // UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 { // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLutPass ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_PostProcessPass PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_FinalPostProcessPass PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_AfterPostProcessColor RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_RendererPostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_CurrentPostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; // UnityEngine.Material UnityEngine.Rendering.Universal.PostProcessPasses::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // UnityEngine.Rendering.Universal.Render2DLightingPass struct Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Material UnityEngine.Rendering.Universal.Render2DLightingPass::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_39; // UnityEngine.Material UnityEngine.Rendering.Universal.Render2DLightingPass::m_SamplingMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_40; // UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.Render2DLightingPass::m_Renderer2DData Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___m_Renderer2DData_41; // System.Boolean UnityEngine.Rendering.Universal.Render2DLightingPass::m_NeedsDepth bool ___m_NeedsDepth_42; // System.Int16 UnityEngine.Rendering.Universal.Render2DLightingPass::m_CameraSortingLayerBoundsIndex int16_t ___m_CameraSortingLayerBoundsIndex_43; }; struct Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_HDREmulationScaleID int32_t ___k_HDREmulationScaleID_24; // System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_InverseHDREmulationScaleID int32_t ___k_InverseHDREmulationScaleID_25; // System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_UseSceneLightingID int32_t ___k_UseSceneLightingID_26; // System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_RendererColorID int32_t ___k_RendererColorID_27; // System.Int32 UnityEngine.Rendering.Universal.Render2DLightingPass::k_CameraSortingLayerTextureID int32_t ___k_CameraSortingLayerTextureID_28; // System.Int32[] UnityEngine.Rendering.Universal.Render2DLightingPass::k_ShapeLightTextureIDs Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___k_ShapeLightTextureIDs_29; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Render2DLightingPass::k_CombinedRenderingPassName ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___k_CombinedRenderingPassName_30; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Render2DLightingPass::k_NormalsRenderingPassName ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___k_NormalsRenderingPassName_31; // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.Universal.Render2DLightingPass::k_LegacyPassName ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___k_LegacyPassName_32; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.Render2DLightingPass::k_ShaderTags List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___k_ShaderTags_33; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingDrawLights ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDrawLights_34; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingDrawLightTextures ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDrawLightTextures_35; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingDrawRenderers ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDrawRenderers_36; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingDrawLayerBatch ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDrawLayerBatch_37; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Render2DLightingPass::m_ProfilingSamplerUnlit ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerUnlit_38; }; // UnityEngine.Rendering.Universal.Renderer2DData struct Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF : public ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 { // UnityEngine.TransparencySortMode UnityEngine.Rendering.Universal.Renderer2DData::m_TransparencySortMode int32_t ___m_TransparencySortMode_9; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.Renderer2DData::m_TransparencySortAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_TransparencySortAxis_10; // System.Single UnityEngine.Rendering.Universal.Renderer2DData::m_HDREmulationScale float ___m_HDREmulationScale_11; // System.Single UnityEngine.Rendering.Universal.Renderer2DData::m_LightRenderTextureScale float ___m_LightRenderTextureScale_12; // UnityEngine.Rendering.Universal.Light2DBlendStyle[] UnityEngine.Rendering.Universal.Renderer2DData::m_LightBlendStyles Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* ___m_LightBlendStyles_13; // System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::m_UseDepthStencilBuffer bool ___m_UseDepthStencilBuffer_14; // System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::m_UseCameraSortingLayersTexture bool ___m_UseCameraSortingLayersTexture_15; // System.Int32 UnityEngine.Rendering.Universal.Renderer2DData::m_CameraSortingLayersTextureBound int32_t ___m_CameraSortingLayersTextureBound_16; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.Renderer2DData::m_CameraSortingLayerDownsamplingMethod int32_t ___m_CameraSortingLayerDownsamplingMethod_17; // System.UInt32 UnityEngine.Rendering.Universal.Renderer2DData::m_MaxLightRenderTextureCount uint32_t ___m_MaxLightRenderTextureCount_18; // System.UInt32 UnityEngine.Rendering.Universal.Renderer2DData::m_MaxShadowRenderTextureCount uint32_t ___m_MaxShadowRenderTextureCount_19; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_ShapeLightShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_ShapeLightShader_20; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_ShapeLightVolumeShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_ShapeLightVolumeShader_21; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_PointLightShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_PointLightShader_22; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_PointLightVolumeShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_PointLightVolumeShader_23; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_BlitShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_BlitShader_24; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_SamplingShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_SamplingShader_25; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_ProjectedShadowShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_ProjectedShadowShader_26; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_SpriteShadowShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_SpriteShadowShader_27; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_SpriteUnshadowShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_SpriteUnshadowShader_28; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_GeometryUnshadowShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_GeometryUnshadowShader_29; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::m_FallbackErrorShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_FallbackErrorShader_30; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Renderer2DData::m_PostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_PostProcessData_31; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.Renderer2DData::m_FallOffLookup Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_FallOffLookup_32; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* ___U3ClightMaterialsU3Ek__BackingField_33; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CspriteSelfShadowMaterialU3Ek__BackingField_34; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CspriteUnshadowMaterialU3Ek__BackingField_35; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CgeometryUnshadowMaterialU3Ek__BackingField_36; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CprojectedShadowMaterialU3Ek__BackingField_37; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38; // System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField bool ___U3CisNormalsRenderTargetValidU3Ek__BackingField_39; // System.Single UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField float ___U3CnormalsRenderTargetScaleU3Ek__BackingField_40; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2DData::normalsRenderTarget RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___normalsRenderTarget_41; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2DData::shadowsRenderTarget RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___shadowsRenderTarget_42; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2DData::cameraSortingLayerRenderTarget RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___cameraSortingLayerRenderTarget_43; // UnityEngine.Rendering.Universal.ILight2DCullResult UnityEngine.Rendering.Universal.Renderer2DData::k__BackingField RuntimeObject* ___U3ClightCullResultU3Ek__BackingField_44; }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 { // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke ___cameraData_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke ___lightData_2; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke ___shadowData_3; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com ___cameraData_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com ___lightData_2; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com ___shadowData_3; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer::m_LastBeginSubpassPassIndex int32_t ___m_LastBeginSubpassPassIndex_2; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMap Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792* ___m_MergeableRenderPassesMap_3; // System.Int32[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMapArrays Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ___m_MergeableRenderPassesMapArrays_4; // UnityEngine.Hash128[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_PassIndexToPassHash Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98* ___m_PassIndexToPassHash_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RenderPassesAttachmentCount Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32* ___m_RenderPassesAttachmentCount_6; // UnityEngine.Rendering.AttachmentDescriptor[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachmentDescriptors AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1* ___m_ActiveColorAttachmentDescriptors_7; // UnityEngine.Rendering.AttachmentDescriptor UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachmentDescriptor AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___m_ActiveDepthAttachmentDescriptor_8; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalColorStoreAction RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_FinalColorStoreAction_9; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalDepthStoreAction int32_t ___m_FinalDepthStoreAction_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingExecuteU3Ek__BackingField_11; // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___U3CDebugHandlerU3Ek__BackingField_12; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___U3CsupportedRenderingFeaturesU3Ek__BackingField_14; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_16; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___m_ActiveRenderPassQueue_19; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_20; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraColorTarget_21; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraDepthTarget_22; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraResolveTarget_23; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_24; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_25; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_26; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_27; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::disableNativeRenderPassInFeatures bool ___disableNativeRenderPassInFeatures_28; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::useRenderPassEnabled bool ___useRenderPassEnabled_29; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CuseDepthPrimingU3Ek__BackingField_37; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CstripShadowsOffVariantsU3Ek__BackingField_38; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CstripAdditionalLightOffVariantsU3Ek__BackingField_39; }; struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields { // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___current_13; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_17; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ActiveColorAttachments_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ActiveDepthAttachment_31; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ActiveColorStoreActions_32; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_33; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB* ___m_TrimmedColorAttachmentCopies_34; // UnityEngine.Plane[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_Planes PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___s_Planes_35; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_VectorPlanes Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_VectorPlanes_36; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232 : public RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E { // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DefaultShader_4; // UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* ___m_Renderers_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion int32_t ___k_AssetVersion_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion int32_t ___k_AssetPreviousVersion_7; // UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType int32_t ___m_RendererType_8; // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___m_RendererData_9; // UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* ___m_RendererDataList_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex int32_t ___m_DefaultRendererIndex_11; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture bool ___m_RequireDepthTexture_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture bool ___m_RequireOpaqueTexture_13; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling int32_t ___m_OpaqueDownsampling_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles bool ___m_SupportsTerrainHoles_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization int32_t ___m_StoreActionsOptimization_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR bool ___m_SupportsHDR_17; // UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA int32_t ___m_MSAA_18; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale float ___m_RenderScale_19; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode int32_t ___m_MainLightRenderingMode_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported bool ___m_MainLightShadowsSupported_21; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution int32_t ___m_MainLightShadowmapResolution_22; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode int32_t ___m_AdditionalLightsRenderingMode_23; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit int32_t ___m_AdditionalLightsPerObjectLimit_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported bool ___m_AdditionalLightShadowsSupported_25; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution int32_t ___m_AdditionalLightsShadowmapResolution_26; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierLow int32_t ___m_AdditionalLightsShadowResolutionTierLow_27; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierMedium int32_t ___m_AdditionalLightsShadowResolutionTierMedium_28; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierHigh int32_t ___m_AdditionalLightsShadowResolutionTierHigh_29; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBlending bool ___m_ReflectionProbeBlending_30; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBoxProjection bool ___m_ReflectionProbeBoxProjection_31; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance float ___m_ShadowDistance_32; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount int32_t ___m_ShadowCascadeCount_33; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split float ___m_Cascade2Split_34; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Cascade3Split_35; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Cascade4Split_36; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_CascadeBorder float ___m_CascadeBorder_37; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias float ___m_ShadowDepthBias_38; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias float ___m_ShadowNormalBias_39; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported bool ___m_SoftShadowsSupported_40; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_41; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_42; // UnityEngine.Rendering.Universal.LightCookieResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieResolution int32_t ___m_AdditionalLightsCookieResolution_43; // UnityEngine.Rendering.Universal.LightCookieFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieFormat int32_t ___m_AdditionalLightsCookieFormat_44; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher bool ___m_UseSRPBatcher_45; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching bool ___m_SupportsDynamicBatching_46; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported bool ___m_MixedLightingSupported_47; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsLightLayers bool ___m_SupportsLightLayers_48; // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel int32_t ___m_DebugLevel_49; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance bool ___m_UseAdaptivePerformance_50; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode int32_t ___m_ColorGradingMode_51; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize int32_t ___m_ColorGradingLutSize_52; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseFastSRGBLinearConversion bool ___m_UseFastSRGBLinearConversion_53; // UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType int32_t ___m_ShadowType_54; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported bool ___m_LocalShadowsSupported_55; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution int32_t ___m_LocalShadowsAtlasResolution_56; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights int32_t ___m_MaxPixelLights_57; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution int32_t ___m_ShadowAtlasResolution_58; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel int32_t ___m_ShaderVariantLogLevel_59; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode int32_t ___m_VolumeFrameworkUpdateMode_60; // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades int32_t ___m_ShadowCascades_69; }; struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierLow int32_t ___AdditionalLightsDefaultShadowResolutionTierLow_65; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierMedium int32_t ___AdditionalLightsDefaultShadowResolutionTierMedium_66; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierHigh int32_t ___AdditionalLightsDefaultShadowResolutionTierHigh_67; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::s_LightCookieFormatList GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* ___s_LightCookieFormatList_68; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0 : public RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 { // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_AssetVersion int32_t ___k_AssetVersion_4; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_RenderingLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_RenderingLayerNames_7; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedRenderingLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedRenderingLayerNames_8; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_PrefixedLightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_PrefixedLightLayerNames_9; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName0 String_t* ___lightLayerName0_11; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName1 String_t* ___lightLayerName1_12; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName2 String_t* ___lightLayerName2_13; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName3 String_t* ___lightLayerName3_14; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName4 String_t* ___lightLayerName4_15; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName5 String_t* ___lightLayerName5_16; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName6 String_t* ___lightLayerName6_17; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::lightLayerName7 String_t* ___lightLayerName7_18; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_LightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_LightLayerNames_19; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripDebugVariants bool ___m_StripDebugVariants_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedPostProcessingVariants bool ___m_StripUnusedPostProcessingVariants_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::m_StripUnusedVariants bool ___m_StripUnusedVariants_22; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::supportRuntimeDebugDisplay bool ___supportRuntimeDebugDisplay_23; }; struct UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_StaticFields { // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::cachedInstance UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* ___cachedInstance_5; // System.String UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::defaultAssetName String_t* ___defaultAssetName_6; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::k_DefaultLightLayerNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_DefaultLightLayerNames_10; }; // UnityEngine.Rendering.DebugUI/BitField struct BitField_t4178A9AD81C436DBE57F464343BA996642134062 : public Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C { // UnityEngine.GUIContent[] UnityEngine.Rendering.DebugUI/BitField::k__BackingField GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* ___U3CenumNamesU3Ek__BackingField_10; // System.Int32[] UnityEngine.Rendering.DebugUI/BitField::k__BackingField Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___U3CenumValuesU3Ek__BackingField_11; // System.Type UnityEngine.Rendering.DebugUI/BitField::m_EnumType Type_t* ___m_EnumType_12; }; // UnityEngine.Rendering.DebugUI/BoolField struct BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD : public Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A { }; // UnityEngine.Rendering.DebugUI/EnumField struct EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C : public Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A { // UnityEngine.GUIContent[] UnityEngine.Rendering.DebugUI/EnumField::enumNames GUIContentU5BU5D_t98DA1EEA8D0A2C4AE42CE11C4840B627CADFC503* ___enumNames_10; // System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::enumValues Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___enumValues_11; // System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::quickSeparators Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___quickSeparators_12; // System.Int32[] UnityEngine.Rendering.DebugUI/EnumField::indexes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indexes_13; // System.Func`1 UnityEngine.Rendering.DebugUI/EnumField::k__BackingField Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___U3CgetIndexU3Ek__BackingField_14; // System.Action`1 UnityEngine.Rendering.DebugUI/EnumField::k__BackingField Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CsetIndexU3Ek__BackingField_15; }; // UnityEngine.Rendering.DebugUI/FloatField struct FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B : public Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8 { // System.Func`1 UnityEngine.Rendering.DebugUI/FloatField::min Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___min_10; // System.Func`1 UnityEngine.Rendering.DebugUI/FloatField::max Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___max_11; // System.Single UnityEngine.Rendering.DebugUI/FloatField::incStep float ___incStep_12; // System.Single UnityEngine.Rendering.DebugUI/FloatField::incStepMult float ___incStepMult_13; // System.Int32 UnityEngine.Rendering.DebugUI/FloatField::decimals int32_t ___decimals_14; }; // UnityEngine.Rendering.DebugUI/Foldout struct Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6 : public Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217 { // System.Boolean UnityEngine.Rendering.DebugUI/Foldout::opened bool ___opened_8; // System.Boolean UnityEngine.Rendering.DebugUI/Foldout::isHeader bool ___isHeader_9; // System.Collections.Generic.List`1 UnityEngine.Rendering.DebugUI/Foldout::contextMenuItems List_1_t92717732BF98956375510DF49F6E823610AF4FA0* ___contextMenuItems_10; // System.String[] UnityEngine.Rendering.DebugUI/Foldout::k__BackingField StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___U3CcolumnLabelsU3Ek__BackingField_11; // System.String[] UnityEngine.Rendering.DebugUI/Foldout::k__BackingField StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___U3CcolumnTooltipsU3Ek__BackingField_12; }; // UnityEngine.Rendering.DebugUI/IntField struct IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A : public Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A { // System.Func`1 UnityEngine.Rendering.DebugUI/IntField::min Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___min_10; // System.Func`1 UnityEngine.Rendering.DebugUI/IntField::max Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___max_11; // System.Int32 UnityEngine.Rendering.DebugUI/IntField::incStep int32_t ___incStep_12; // System.Int32 UnityEngine.Rendering.DebugUI/IntField::intStepMult int32_t ___intStepMult_13; }; // UnityEngine.U2D.Light2DBase struct Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { }; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera struct PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_AssetsPPU int32_t ___m_AssetsPPU_4; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_RefResolutionX int32_t ___m_RefResolutionX_5; // System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_RefResolutionY int32_t ___m_RefResolutionY_6; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/CropFrame UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CropFrame int32_t ___m_CropFrame_7; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/GridSnapping UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_GridSnapping int32_t ___m_GridSnapping_8; // UnityEngine.Camera UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_Camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_9; // UnityEngine.Rendering.Universal.PixelPerfectCameraInternal UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_Internal PixelPerfectCameraInternal_t26209029D43C0FDDBAF225749B46C55F376D3C2E* ___m_Internal_10; // System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::m_CinemachineCompatibilityMode bool ___m_CinemachineCompatibilityMode_11; }; // UnityEngine.Rendering.Universal.Renderer2D struct Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1 : public ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 { // UnityEngine.Rendering.Universal.Render2DLightingPass UnityEngine.Rendering.Universal.Renderer2D::m_Render2DLightingPass Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* ___m_Render2DLightingPass_40; // UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass UnityEngine.Rendering.Universal.Renderer2D::m_PixelPerfectBackgroundPass PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* ___m_PixelPerfectBackgroundPass_41; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass UnityEngine.Rendering.Universal.Renderer2D::m_FinalBlitPass FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* ___m_FinalBlitPass_42; // UnityEngine.Rendering.Universal.Light2DCullResult UnityEngine.Rendering.Universal.Renderer2D::m_LightCullResult Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* ___m_LightCullResult_43; // System.Boolean UnityEngine.Rendering.Universal.Renderer2D::m_UseDepthStencilBuffer bool ___m_UseDepthStencilBuffer_45; // System.Boolean UnityEngine.Rendering.Universal.Renderer2D::m_CreateColorTexture bool ___m_CreateColorTexture_46; // System.Boolean UnityEngine.Rendering.Universal.Renderer2D::m_CreateDepthTexture bool ___m_CreateDepthTexture_47; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::k_ColorTextureHandle RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___k_ColorTextureHandle_48; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::k_DepthTextureHandle RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___k_DepthTextureHandle_49; // UnityEngine.Material UnityEngine.Rendering.Universal.Renderer2D::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_50; // UnityEngine.Material UnityEngine.Rendering.Universal.Renderer2D::m_SamplingMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_51; // UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.Renderer2D::m_Renderer2DData Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___m_Renderer2DData_52; // UnityEngine.Rendering.Universal.PostProcessPasses UnityEngine.Rendering.Universal.Renderer2D::m_PostProcessPasses PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 ___m_PostProcessPasses_53; }; struct Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Renderer2D::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_44; }; // UnityEngine.Rendering.Universal.ShadowCasterGroup2D struct ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Int32 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::m_ShadowGroup int32_t ___m_ShadowGroup_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::m_ShadowCasters List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* ___m_ShadowCasters_5; }; // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderShadows bool ___m_RenderShadows_8; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTextureOption int32_t ___m_RequiresDepthTextureOption_9; // UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresOpaqueTextureOption int32_t ___m_RequiresOpaqueTextureOption_10; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_CameraType int32_t ___m_CameraType_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Cameras List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___m_Cameras_12; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RendererIndex int32_t ___m_RendererIndex_13; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_VolumeLayerMask_14; // UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeTrigger Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_VolumeTrigger_15; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeFrameworkUpdateModeOption int32_t ___m_VolumeFrameworkUpdateModeOption_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderPostProcessing bool ___m_RenderPostProcessing_17; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Antialiasing int32_t ___m_Antialiasing_18; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AntialiasingQuality int32_t ___m_AntialiasingQuality_19; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_StopNaN bool ___m_StopNaN_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Dithering bool ___m_Dithering_21; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_ClearDepth bool ___m_ClearDepth_22; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AllowXRRendering bool ___m_AllowXRRendering_23; // UnityEngine.Camera UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTexture bool ___m_RequiresDepthTexture_25; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresColorTexture bool ___m_RequiresColorTexture_26; // System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Version float ___m_Version_27; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeStack VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_VolumeStack_29; }; struct UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_StaticFields { // UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::s_DefaultAdditionalCameraData UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* ___s_DefaultAdditionalCameraData_28; }; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_Version int32_t ___m_Version_4; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings bool ___m_UsePipelineSettings_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_AdditionalLightsShadowResolutionTier int32_t ___m_AdditionalLightsShadowResolutionTier_13; // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightLayerMask int32_t ___m_LightLayerMask_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_CustomShadowLayers bool ___m_CustomShadowLayers_15; // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_ShadowLayerMask int32_t ___m_ShadowLayerMask_16; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieSize Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieSize_17; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieOffset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieOffset_18; }; struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierCustom int32_t ___AdditionalLightsShadowResolutionTierCustom_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierLow int32_t ___AdditionalLightsShadowResolutionTierLow_7; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierMedium int32_t ___AdditionalLightsShadowResolutionTierMedium_8; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierHigh int32_t ___AdditionalLightsShadowResolutionTierHigh_9; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultResolutionTier int32_t ___AdditionalLightsShadowDefaultResolutionTier_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultCustomResolution int32_t ___AdditionalLightsShadowDefaultCustomResolution_11; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowMinimumResolution int32_t ___AdditionalLightsShadowMinimumResolution_12; }; // UnityEngine.Rendering.Universal.DebugHandler/DrawFunction struct DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B : public MulticastDelegate_t { }; // UnityEngine.Rendering.Universal.CompositeShadowCaster2D struct CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242 : public ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C { }; // UnityEngine.Rendering.Universal.Light2D struct Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD : public Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26 { // UnityEngine.Rendering.Universal.Light2D/ComponentVersions UnityEngine.Rendering.Universal.Light2D::m_ComponentVersion int32_t ___m_ComponentVersion_5; // UnityEngine.Rendering.Universal.Light2D/LightType UnityEngine.Rendering.Universal.Light2D::m_LightType int32_t ___m_LightType_6; // System.Int32 UnityEngine.Rendering.Universal.Light2D::m_BlendStyleIndex int32_t ___m_BlendStyleIndex_7; // System.Single UnityEngine.Rendering.Universal.Light2D::m_FalloffIntensity float ___m_FalloffIntensity_8; // UnityEngine.Color UnityEngine.Rendering.Universal.Light2D::m_Color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Color_9; // System.Single UnityEngine.Rendering.Universal.Light2D::m_Intensity float ___m_Intensity_10; // System.Single UnityEngine.Rendering.Universal.Light2D::m_LightVolumeIntensity float ___m_LightVolumeIntensity_11; // System.Boolean UnityEngine.Rendering.Universal.Light2D::m_LightVolumeIntensityEnabled bool ___m_LightVolumeIntensityEnabled_12; // System.Int32[] UnityEngine.Rendering.Universal.Light2D::m_ApplyToSortingLayers Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_ApplyToSortingLayers_13; // UnityEngine.Sprite UnityEngine.Rendering.Universal.Light2D::m_LightCookieSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_LightCookieSprite_14; // UnityEngine.Sprite UnityEngine.Rendering.Universal.Light2D::m_DeprecatedPointLightCookieSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DeprecatedPointLightCookieSprite_15; // System.Int32 UnityEngine.Rendering.Universal.Light2D::m_LightOrder int32_t ___m_LightOrder_16; // UnityEngine.Rendering.Universal.Light2D/OverlapOperation UnityEngine.Rendering.Universal.Light2D::m_OverlapOperation int32_t ___m_OverlapOperation_17; // System.Single UnityEngine.Rendering.Universal.Light2D::m_NormalMapDistance float ___m_NormalMapDistance_18; // UnityEngine.Rendering.Universal.Light2D/NormalMapQuality UnityEngine.Rendering.Universal.Light2D::m_NormalMapQuality int32_t ___m_NormalMapQuality_19; // System.Boolean UnityEngine.Rendering.Universal.Light2D::m_UseNormalMap bool ___m_UseNormalMap_20; // System.Boolean UnityEngine.Rendering.Universal.Light2D::m_ShadowIntensityEnabled bool ___m_ShadowIntensityEnabled_21; // System.Single UnityEngine.Rendering.Universal.Light2D::m_ShadowIntensity float ___m_ShadowIntensity_22; // System.Boolean UnityEngine.Rendering.Universal.Light2D::m_ShadowVolumeIntensityEnabled bool ___m_ShadowVolumeIntensityEnabled_23; // System.Single UnityEngine.Rendering.Universal.Light2D::m_ShadowVolumeIntensity float ___m_ShadowVolumeIntensity_24; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Light2D::m_Mesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_Mesh_25; // UnityEngine.Rendering.Universal.LightUtility/LightMeshVertex[] UnityEngine.Rendering.Universal.Light2D::m_Vertices LightMeshVertexU5BU5D_t9DE3B9AD46622DA5866FC545286737925F4EBA53* ___m_Vertices_26; // System.UInt16[] UnityEngine.Rendering.Universal.Light2D::m_Triangles UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___m_Triangles_27; // System.Int32 UnityEngine.Rendering.Universal.Light2D::m_PreviousLightCookieSprite int32_t ___m_PreviousLightCookieSprite_28; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.Light2D::m_CachedPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CachedPosition_29; // UnityEngine.Bounds UnityEngine.Rendering.Universal.Light2D::m_LocalBounds Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_LocalBounds_30; // UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.Light2D::k__BackingField BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ___U3CboundingSphereU3Ek__BackingField_31; // System.Single UnityEngine.Rendering.Universal.Light2D::m_PointLightInnerAngle float ___m_PointLightInnerAngle_32; // System.Single UnityEngine.Rendering.Universal.Light2D::m_PointLightOuterAngle float ___m_PointLightOuterAngle_33; // System.Single UnityEngine.Rendering.Universal.Light2D::m_PointLightInnerRadius float ___m_PointLightInnerRadius_34; // System.Single UnityEngine.Rendering.Universal.Light2D::m_PointLightOuterRadius float ___m_PointLightOuterRadius_35; // System.Int32 UnityEngine.Rendering.Universal.Light2D::m_ShapeLightParametricSides int32_t ___m_ShapeLightParametricSides_36; // System.Single UnityEngine.Rendering.Universal.Light2D::m_ShapeLightParametricAngleOffset float ___m_ShapeLightParametricAngleOffset_37; // System.Single UnityEngine.Rendering.Universal.Light2D::m_ShapeLightParametricRadius float ___m_ShapeLightParametricRadius_38; // System.Single UnityEngine.Rendering.Universal.Light2D::m_ShapeLightFalloffSize float ___m_ShapeLightFalloffSize_39; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.Light2D::m_ShapeLightFalloffOffset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_ShapeLightFalloffOffset_40; // UnityEngine.Vector3[] UnityEngine.Rendering.Universal.Light2D::m_ShapePath Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_ShapePath_41; // System.Single UnityEngine.Rendering.Universal.Light2D::m_PreviousShapeLightFalloffSize float ___m_PreviousShapeLightFalloffSize_42; // System.Int32 UnityEngine.Rendering.Universal.Light2D::m_PreviousShapeLightParametricSides int32_t ___m_PreviousShapeLightParametricSides_43; // System.Single UnityEngine.Rendering.Universal.Light2D::m_PreviousShapeLightParametricAngleOffset float ___m_PreviousShapeLightParametricAngleOffset_44; // System.Single UnityEngine.Rendering.Universal.Light2D::m_PreviousShapeLightParametricRadius float ___m_PreviousShapeLightParametricRadius_45; // System.Int32 UnityEngine.Rendering.Universal.Light2D::m_PreviousShapePathHash int32_t ___m_PreviousShapePathHash_46; // UnityEngine.Rendering.Universal.Light2D/LightType UnityEngine.Rendering.Universal.Light2D::m_PreviousLightType int32_t ___m_PreviousLightType_47; }; // UnityEngine.Rendering.Universal.ShadowCaster2D struct ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF : public ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C { // UnityEngine.Rendering.Universal.ShadowCaster2D/ComponentVersions UnityEngine.Rendering.Universal.ShadowCaster2D::m_ComponentVersion int32_t ___m_ComponentVersion_7; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_HasRenderer bool ___m_HasRenderer_8; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_UseRendererSilhouette bool ___m_UseRendererSilhouette_9; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_CastsShadows bool ___m_CastsShadows_10; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_SelfShadows bool ___m_SelfShadows_11; // System.Int32[] UnityEngine.Rendering.Universal.ShadowCaster2D::m_ApplyToSortingLayers Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_ApplyToSortingLayers_12; // UnityEngine.Vector3[] UnityEngine.Rendering.Universal.ShadowCaster2D::m_ShapePath Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_ShapePath_13; // System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::m_ShapePathHash int32_t ___m_ShapePathHash_14; // UnityEngine.Mesh UnityEngine.Rendering.Universal.ShadowCaster2D::m_Mesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_Mesh_15; // System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::m_InstanceId int32_t ___m_InstanceId_16; // UnityEngine.Rendering.Universal.ShadowCasterGroup2D UnityEngine.Rendering.Universal.ShadowCaster2D::m_ShadowCasterGroup ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___m_ShadowCasterGroup_17; // UnityEngine.Rendering.Universal.ShadowCasterGroup2D UnityEngine.Rendering.Universal.ShadowCaster2D::m_PreviousShadowCasterGroup ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___m_PreviousShadowCasterGroup_18; // UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.ShadowCaster2D::m_ProjectedBoundingSphere BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ___m_ProjectedBoundingSphere_19; // System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::m_PreviousShadowGroup int32_t ___m_PreviousShadowGroup_20; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::m_PreviousCastsShadows bool ___m_PreviousCastsShadows_21; // System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::m_PreviousPathHash int32_t ___m_PreviousPathHash_22; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CachedPosition_23; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedLossyScale Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CachedLossyScale_24; // UnityEngine.Quaternion UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_CachedRotation_25; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedShadowMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedShadowMatrix_26; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedInverseShadowMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedInverseShadowMatrix_27; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowCaster2D::m_CachedLocalToWorldMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedLocalToWorldMatrix_28; }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Rendering.Universal.Light2DBlendStyle[] struct Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079 : public RuntimeArray { ALIGN_FIELD (8) Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 m_Items[1]; inline Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); } inline Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light2DBlendStyle_tD5C374DD9D54E8FA4BC495EA99F386F09B16B3D4 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); } }; // UnityEngine.Material[] struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D : public RuntimeArray { ALIGN_FIELD (8) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* m_Items[1]; inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray { ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1]; inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.SortingLayer[] struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53 : public RuntimeArray { ALIGN_FIELD (8) SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 m_Items[1]; inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233 : public RuntimeArray { ALIGN_FIELD (8) RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 m_Items[1]; inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE : public RuntimeArray { ALIGN_FIELD (8) RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B m_Items[1]; inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray { ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1]; inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value) { m_Items[index] = value; } }; // UnityEngine.Rendering.ProfilingSampler[] struct ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240 : public RuntimeArray { ALIGN_FIELD (8) ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* m_Items[1]; inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] struct ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE : public RuntimeArray { ALIGN_FIELD (8) ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 m_Items[1]; inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL); } inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___Data_1), (void*)NULL); } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray { ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1]; inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169 : public RuntimeArray { ALIGN_FIELD (8) ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* m_Items[1]; inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6 : public RuntimeArray { ALIGN_FIELD (8) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* m_Items[1]; inline ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Experimental.Rendering.GraphicsFormat[] struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5 : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2 : public RuntimeArray { ALIGN_FIELD (8) GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* m_Items[1]; inline GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData[] struct AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26 : public RuntimeArray { ALIGN_FIELD (8) AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B m_Items[1]; inline AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); } inline AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); } }; // UnityEngine.Rendering.DebugUI/Widget[] struct WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2 : public RuntimeArray { ALIGN_FIELD (8) Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* m_Items[1]; inline Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.ShadowUtility/Edge[] struct EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5 : public RuntimeArray { ALIGN_FIELD (8) Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB m_Items[1]; inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB value) { m_Items[index] = value; } }; // UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem[] struct ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279 : public RuntimeArray { ALIGN_FIELD (8) ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 m_Items[1]; inline ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___displayName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___action_1), (void*)NULL); #endif } inline ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___displayName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___action_1), (void*)NULL); #endif } }; // System.Boolean UnityEngine.Component::TryGetComponent(T&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, RuntimeObject** ___component0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m5F2C53FF0072F4015E5D14621F555D29B1EB79E5_gshared (Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A* __this, const RuntimeMethod* method) ; // System.Int32 System.Array::IndexOf(T[],T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_gshared (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___array0, int32_t ___value1, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.List`1::Remove(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Insert(System.Int32,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_m9C9559248941FED50561DB029D55DF08DEF3B094_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, RuntimeObject* ___item1, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___index0, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_gshared_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___item0, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_gshared_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_gshared (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Sort() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_gshared (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_gshared_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method) ; // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mE96A3D11B34E447E159E761DC39D520D6E7CBEA5_gshared (Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_gshared (RuntimeObject* ___source0, Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* ___selector1, const RuntimeMethod* method) ; // TSource[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_gshared (RuntimeObject* ___source0, const RuntimeMethod* method) ; // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m4AE640FF9929F8022459620BC49E93227FC5D7B0_gshared (Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_gshared (RuntimeObject* ___source0, Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* ___selector1, const RuntimeMethod* method) ; // TSource[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_gshared (RuntimeObject* ___source0, const RuntimeMethod* method) ; // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mD704E44F7A6640CC350E574CCBC2EE031AA3395F_gshared (Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_gshared (RuntimeObject* ___source0, Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* ___selector1, const RuntimeMethod* method) ; // TSource[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_gshared (RuntimeObject* ___source0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_gshared (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ; // System.Void System.Nullable`1::.ctor(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_gshared (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, int32_t ___value0, const RuntimeMethod* method) ; // T System.Nullable`1::GetValueOrDefault() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) ; // T System.Lazy`1::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Lazy_1_get_Value_mC3D475ED3C0FAB4E8BCC96FBF5EF49ED671B86A4_gshared (Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.HashSet`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.HashSet`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ; // TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add(TData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, RuntimeObject* ___newData0, const RuntimeMethod* method) ; // System.Collections.Generic.HashSet`1/Enumerator System.Collections.Generic.HashSet`1::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8 HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.HashSet`1/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.HashSet`1/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.HashSet`1/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ; // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared (Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void System.Lazy`1::.ctor(System.Func`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lazy_1__ctor_m4CD0C5ACC0541018DB9BDB090B1EFE67D5A9CEF1_gshared (Lazy_1_tAD66CD7CC97BB996411F4FE0F49A1817031B906E* __this, Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___valueFactory0, const RuntimeMethod* method) ; // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22_gshared (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ObservableList`1::Add(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObservableList_1_Add_mAC0B855838349364FD856F3E112E0C2529C4FCF7_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_gshared (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_gshared_inline (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 ___item0, const RuntimeMethod* method) ; // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1_gshared (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_getter(System.Func`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) ; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87_gshared (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_setter(System.Action`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_getter(System.Func`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0F0C892EE53E5499D81D506CCEB30A2C4FE18D55_gshared_inline (Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5* __this, Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___value0, const RuntimeMethod* method) ; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_setter(System.Action`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mC38EA23942801EE6673A64F7E7917071F2D9BECC_gshared_inline (Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5* __this, Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___value0, const RuntimeMethod* method) ; // System.Void System.Action`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2__ctor_m07C6392BB276FFCCFD4E495842992EA26FA44882_gshared (Action_2_tAC461AE4F7B507965CE2E6A32853473F8C02CD75* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71_gshared (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_getter(System.Func`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_gshared_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___value0, const RuntimeMethod* method) ; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859_gshared (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_setter(System.Action`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_gshared_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___value0, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_getter(System.Func`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_gshared_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___value0, const RuntimeMethod* method) ; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501_gshared (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_setter(System.Action`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_gshared_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.ObservableList`1::Remove(T[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ObservableList_1_Remove_m0B238527C4C9ECC0B88194465FC17A07BB14EAF6_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___items0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ObservableList`1::Add(T[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObservableList_1_Add_m4419F4E83A801ADBF8789FE3E167B74A8E2D6BAC_gshared (ObservableList_1_tE27AD108B4CB5CCFF6DDF2DFB5953AB0C97F731C* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___items0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLutPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_postProcessPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_finalPostProcessPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_afterPostProcessColor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLut() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__ctor_m9E5F5E400D4107D257C1663CB254BDEE3BCA1490 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___data0, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_blitShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_blitShader_m5342241AF3DD52DA6EFDBE454780FB9F5028A7E8_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_samplingShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_samplingShader_m3C0C7A08E63C414DD4C48D0256A049B511A07979_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Render2DLightingPass::.ctor(UnityEngine.Rendering.Universal.Renderer2DData,UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass__ctor_m7685777E98C8940A8236EF2A8ACA28F20DCDF662 (Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* __this, Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___samplingMaterial2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectBackgroundPass__ctor_mCB404D32C8BB3B29D3B9F58ED4947CE1BFFBCC85 (PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* __this, int32_t ___evt0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass__ctor_mBE63B6B01DE2BE7F86C78A11E49B44882537BC9C (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Renderer2DData::get_postProcessData() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* Renderer2DData_get_postProcessData_mF4A687D571EE240B0D8A616FED76CED4D179B2B9_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::.ctor(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___rendererPostProcessData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_useDepthStencilBuffer() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_mBC97999032178CB283D9FA05A0E15738A6C52E93_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, String_t* ___shaderProperty0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_cameraStacking(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Light2DCullResult::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DCullResult__ctor_mA059EA8EA57FB0C0783AAC8A6DF31771DDF6DE88 (Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_lightCullResult(UnityEngine.Rendering.Universal.ILight2DCullResult) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m309C84A19C19ED7F42DF784E01E051998DCBBA4A_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, RuntimeObject* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isSceneViewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_requireSrgbConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_useCameraSortingLayerTexture() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useCameraSortingLayerTexture_m184B68F88C3A43F3507E4BAB8EA939B7EA6EB029_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, int32_t ___filter2, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5 (const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_orthographicSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::get_DebugHandler() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_AreAnySettingsActive_m11F81DBDC727022F72DCE7C7F9D02FC65CE61E76 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsPostProcessingAllowed_m97AA3036188DAF44567B2338C376DFB4D3148C66 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) inline bool Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method); } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2Int UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_offscreenRTSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A PixelPerfectCamera_get_offscreenRTSize_m1221BF2C872682E23BE67BA752FD74550BC4DC62 (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2Int UnityEngine.Vector2Int::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_get_zero_mA4130E83BCF623B65B14574D496C6C0FB441D9FE_inline (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector2Int::op_Inequality(UnityEngine.Vector2Int,UnityEngine.Vector2Int) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Inequality_mA2A179D6CB186661DF13284FC4BB6B4838DF8B54_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___lhs0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___rhs1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector2Int::get_x() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector2Int::get_y() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_orthographic(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_orthographicSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PixelPerfectCamera_get_orthographicSize_m0F281EF4FE75D1D5DAE267C57FDA455C1451AAEF (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_orthographicSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method) ; // UnityEngine.FilterMode UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_finalBlitFilterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_finalBlitFilterMode_mDA77C9DB448F4AFC781A62A4EFA4C34C2166E11C (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/GridSnapping UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_gridSnapping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_gridSnapping_mDFA44858BA699CBE7ED304D37AF1F9CB7A533C94 (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4 (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Renderer2D::CreateRenderTextures(UnityEngine.Rendering.Universal.CameraData&,System.Boolean,UnityEngine.FilterMode,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_CreateRenderTextures_mEB69456F0FE029347CC82556EDB86ED99D322BAD (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, bool ___forceCreateColorTexture1, int32_t ___colorTextureFilterMode2, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___colorTargetHandle4, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___depthTargetHandle5, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorTarget0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___depthTarget1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::AddRenderPasses(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.PostProcessPasses::get_isCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.Renderer2D::get_colorGradingLutPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* Renderer2D_get_colorGradingLutPass_mA8B403AA497D2773498E39065EA83F3A0DFCE6A3 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::get_colorGradingLutHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 Renderer2D_get_colorGradingLutHandle_mB82C36CE8CA42C4DE15D7FC01740D16D351A7FF4 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Setup_m53B48CE59512CCAAF6E110A9986DA6F07488BBBC (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___internalLut0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* ___pass0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Render2DLightingPass::Setup(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Render2DLightingPass_Setup_m8C6DBBBDD3539BECE9705F3A558C8F295696AB21 (Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* __this, bool ___useDepth0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m2DC2D1A171DC20D7873D59129C5B3C543C3C28FE (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorAttachment0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___depthAttachment1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::get_afterPostProcessColorHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 Renderer2D_get_afterPostProcessColorHandle_m672FF18EF925F414AFAED6EF6E9229BDC5CF6E48 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Renderer2D::get_postProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* Renderer2D_get_postProcessPass_mDF02A32B234434F6321F6D5FB6A5DC3719E5E9CB (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Setup(UnityEngine.RenderTextureDescriptor&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Setup_m9F6A742760473EDA0AA4F68D5CCC81BEF0B8CCBD (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___source1, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___destination2, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___depth3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___internalLut4, bool ___hasFinalPass5, bool ___enableSRGBConversion6, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera/CropFrame UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cropFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PixelPerfectBackgroundPass::Setup(System.Boolean,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectBackgroundPass_Setup_m42FA0B5D39345203F15C358A2CD85D122E1C3367 (PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* __this, bool ___savedIsOrthographic0, float ___savedOrthographicSize1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Renderer2D::get_finalPostProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* Renderer2D_get_finalPostProcessPass_m3344B06D50DE07965954041B982F0D0C5CF1ECC0 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupFinalPass(UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_SetupFinalPass_mC0A18D856701B91791C0043FFF434D2A7FF07CAC (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___source0, bool ___useSwapBuffer1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FinalBlitPass_Setup_m43358F383D31DD4940B10181B6AB2F64CE7AACC5 (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___baseDescriptor0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorHandle1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_isOrthographic(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Light2DCullResult::SetupCulling(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DCullResult_SetupCulling_m97F5B2E772E2E6C7143F7D3F29476889F21C0951 (Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7 (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* __this, String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Renderer2D::.ctor(UnityEngine.Rendering.Universal.Renderer2DData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__ctor_m11C3053A505E02F28EB7D4928197891E961CA698 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_spriteSelfShadowMaterial(UnityEngine.Material[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_spriteUnshadowMaterial(UnityEngine.Material[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_projectedShadowMaterial(UnityEngine.Material[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_stencilOnlyShadowMaterial(UnityEngine.Material[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978 (Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441*, const RuntimeMethod*))Dictionary_2__ctor_m5F2C53FF0072F4015E5D14621F555D29B1EB79E5_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddGroup(UnityEngine.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___group0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveGroup(UnityEngine.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___group0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D__ctor_mE084E27BA74849E1908D4750F6F5ED886E2974DE (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline (const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___q1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s2, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SortingLayer::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ; // UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.Light2D::get_boundingSphere() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 Light2D_get_boundingSphere_mE383F09F0081D4AE36BBA24CDD330AB1904F4A5E_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) ; // System.Int32 System.Array::IndexOf(T[],T) inline int32_t Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098 (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___array0, int32_t ___value1, const RuntimeMethod* method) { return (( int32_t (*) (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, int32_t, const RuntimeMethod*))Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_gshared)(___array0, ___value1, method); } // System.Int32[] UnityEngine.Rendering.Universal.ShadowCaster2D::SetDefaultSortingLayers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ShadowCaster2D_SetDefaultSortingLayers_mE7EE827F15508D87A59AEDE4E34CC830740F0943 (const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___size1, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // UnityEngine.Bounds UnityEngine.Renderer::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // UnityEngine.Bounds UnityEngine.Collider2D::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Collider2D_get_bounds_m74F65CE702BA9D9EED05B870325B4FE3B2401B5E (Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.ShadowUtility::GenerateShadowMesh(UnityEngine.Mesh,UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ShadowUtility_GenerateShadowMesh_m17E779F19E2A9F1EF43FCF46DF5F6F25159AA88E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___shapePath1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveFromShadowCasterGroup(UnityEngine.Rendering.Universal.ShadowCaster2D,UnityEngine.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_m4E75AC56AB0B7205D346189F74B77E8CA6C5194A (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCasterGroup1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) inline bool Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method); } // System.Boolean UnityEngine.Rendering.Universal.LightUtility::CheckForChange(System.Int32,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_mFE60FD38E4DFA3075C1C61A2468BE536E66AEB15 (int32_t ___a0, int32_t* ___b1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddToShadowCasterGroup(UnityEngine.Rendering.Universal.ShadowCaster2D,UnityEngine.Rendering.Universal.ShadowCasterGroup2D&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCasterGroup2DManager_AddToShadowCasterGroup_m86B2E75B6CC4ACECF771544437CE35083F56DA62 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** ___shadowCasterGroup1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightUtility::CheckForChange(System.Boolean,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightUtility_CheckForChange_mEE881C1EADE22674006E59BB8BFFCB48168A65A4 (bool ___a0, bool* ___b1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowUtility::ComputeBoundingSphere(UnityEngine.Vector3[],UnityEngine.BoundingSphere&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_ComputeBoundingSphere_m7B64A618F9FD5864B6AE45B9B0E98A8194996B58 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___shapePath0, BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* ___boundingSphere1, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7 (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, int32_t ___index0, const RuntimeMethod* method) { return (( ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36 (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, const RuntimeMethod* method) { (( void (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_inline (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method); } // System.Boolean System.Collections.Generic.List`1::Remove(T) inline bool List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___item0, method); } // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::get_shadowCasterGroups() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE (const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, int32_t ___index0, const RuntimeMethod* method) { return (( ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // System.Int32 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::GetShadowGroup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowCasterGroup2D_GetShadowGroup_m2B789C6638285BFED4FD9E9B27FC94773683BCC9 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Insert(System.Int32,T) inline void List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, int32_t ___index0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___item1, const RuntimeMethod* method) { (( void (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, int32_t, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*, const RuntimeMethod*))List_1_Insert_m9C9559248941FED50561DB029D55DF08DEF3B094_gshared)(__this, ___index0, ___item1, method); } // System.Boolean System.Collections.Generic.List`1::Remove(T) inline bool List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9 (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___item0, method); } // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) inline bool Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method); } // UnityEngine.Rendering.Universal.CompositeShadowCaster2D UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::FindTopMostCompositeShadowCaster(UnityEngine.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m79C02E7D4FCCDF23C2BFE2423F4291BBE8925522 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::RegisterShadowCaster2D(UnityEngine.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_RegisterShadowCaster2D_m2B403B6D0E39EAC92B170302C336A1804AA28598 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster2D0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::UnregisterShadowCaster2D(UnityEngine.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_UnregisterShadowCaster2D_m44B35DCD9FBEC5708EA4AB3CD02536BAEBF59B30 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster2D0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* __this, const RuntimeMethod* method) { (( void (*) (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddShadowCasterGroupToList(UnityEngine.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddShadowCasterGroupToList_m738B4B9AEBEF5288E1AAC0E1DA592FC2720D2406 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCaster0, List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___list1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveShadowCasterGroupFromList(UnityEngine.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m623C46F3F36BF914DC57481E002519A6CCD37F7F (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCaster0, List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___list1, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowRendering::set_maxTextureCount(System.UInt32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ShadowRendering_set_maxTextureCount_m8F768B9619A58DBAAB6A3DF5460777ED684301DB_inline (uint32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m9C05C9D7C152CFCC48F8572710F89DDAC9277E39 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Material::SetPass(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___pass0, const RuntimeMethod* method) ; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_projectedShadowMaterial() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_projectedShadowShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Material::get_shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ; // UnityEngine.Material[] UnityEngine.Rendering.Universal.ShadowRendering::CreateMaterials(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___pass1, const RuntimeMethod* method) ; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_stencilOnlyShadowMaterial() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_spriteSelfShadowMaterial() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_spriteShadowShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_spriteUnshadowMaterial() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_spriteUnshadowShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_geometryUnshadowMaterial() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_geometryUnshadowShader() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_geometryUnshadowMaterial(UnityEngine.Material[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_geometryUnshadowMaterial_m70C6B6267B48BABAD191920D7F8402DE62D41262_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_m49B65C23BB314582C3766B2336E2617466EA7F87 (RuntimeObject* ___pass0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___rtHandle1, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData2, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_mF82279A161F98FB24E61475C5DFE0D97C481E7FF (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___shadowIndex3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ShadowRendering::RenderShadows(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.Universal.Light2D,System.Single,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowRendering_RenderShadows_m6F3191DEE912548B7D8A7FE31C02CF7E5C1F041E (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___layerToRender3, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light4, float ___shadowIntensity5, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTexture6, int32_t ___colorBit7, const RuntimeMethod* method) ; // UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___name0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.Light2D::get_shadowIntensity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowIntensity_m66760C688E5D8C94B4E1548030DC8243DB0C3DC1_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.Light2D::get_shadowVolumeIntensity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowVolumeIntensity_m3E69E95B53FE4D0CABD48311E08961EBDFC5FFF2_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.Renderer2DData::get_lightRenderTextureScale() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Renderer2DData_get_lightRenderTextureScale_m80E3D92E565F5609CDAF7929B3717A93CDF159EF_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method) ; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::GetShadowCasters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* ShadowCasterGroup2D_GetShadowCasters_m6277053DD6128D6D2EF2F950EB50BDBBE3D7EA9F (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::IsLit(UnityEngine.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::IsShadowedLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, int32_t ___layer0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_clear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___clearDepth0, bool ___clearColor1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor2, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetGeometryUnshadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetGeometryUnshadowMaterial_m9A98CD16C8C60FB34680B9B1634C3D8029118C5E (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetProjectedShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetProjectedShadowMaterial_mF45EB0FED16AD9BE35AD976C5110DC6DC526D282 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetSpriteSelfShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetSpriteSelfShadowMaterial_m781A079DD5E087DEFDE4238AE4ADE36F4E5B462B (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetSpriteUnshadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetSpriteUnshadowMaterial_mB3B14AA9602D331701046953708C574C564D1FAB (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetStencilOnlyShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetStencilOnlyShadowMaterial_mDEE9532DFFF100163AA75187CDFB218796BEEAEA (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_castsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_castsShadows_m0F1913D8C0C543A4AEF8123BCA445A0CA3A0E0A6 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowRendering::SetShadowProjectionGlobals(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_SetShadowProjectionGlobals_m3A3977B14E867FD81A7DDD07DBFA1258A5F8CD68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster1, const RuntimeMethod* method) ; // UnityEngine.Mesh UnityEngine.Rendering.Universal.ShadowCaster2D::get_mesh() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_useRendererSilhouette() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_useRendererSilhouette_m1EF0CF2601E580169E8FBAB4AD52C647147274D2 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_selfShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_selfShadows_m2998E96C5B56E7E630FADE052333BB88A313EC90 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mA925F252047D04C661BF74D1066C3C25C2B1E774 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___renderer0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline int32_t List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___index0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_gshared)(__this, ___index0, method); } // System.Void UnityEngine.Rendering.Universal.ShadowUtility/Edge::AssignVertexIndices(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, int32_t ___index0, const RuntimeMethod* method) { return (( Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, const RuntimeMethod*))List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_gshared)(__this, ___index0, method); } // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline (const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ShadowUtility/Edge UnityEngine.Rendering.Universal.ShadowUtility::CreateEdge(System.Int32,System.Int32,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D (int32_t ___triangleIndexA0, int32_t ___triangleIndexB1, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices2, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles3, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB, const RuntimeMethod*))List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_gshared_inline)(__this, ___item0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline)(__this, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, const RuntimeMethod*))List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_gshared_inline)(__this, method); } // T System.Collections.Generic.List`1::get_Item(System.Int32) inline Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111 (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, int32_t ___index0, const RuntimeMethod* method) { return (( Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, int32_t, const RuntimeMethod*))List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_gshared)(__this, ___index0, method); } // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::CompareTo(UnityEngine.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___edgeToCompare0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Sort() inline void List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996 (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) { (( void (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, const RuntimeMethod*))List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_gshared)(__this, method); } // System.Boolean UnityEngine.Rendering.Universal.ShadowUtility::IsOutsideEdge(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtility_IsOutsideEdge_mA6492649B57ED28DE40847DDB297E3432FDD85D9 (int32_t ___edgeIndex0, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edgesToProcess1, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,T) inline void List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_gshared)(__this, ___index0, ___value1, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline)(__this, ___item0, method); } // T System.Collections.Generic.List`1::get_Item(System.Int32) inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, int32_t ___index0, const RuntimeMethod* method) { return (( Color_tD001788D726C3A7F1379BEED0260B9591F440C1F (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, int32_t, const RuntimeMethod*))List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_gshared)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, const RuntimeMethod*))List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_gshared_inline)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___item0, method); } // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) { (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method) { (( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745_inline (float ___d0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a1, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess__ctor_m7AFAFE721F6A015827B5696755CC79B61B9930AC (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[],UnityEngine.Rendering.Universal.LibTessDotNet.ContourOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_AddContour_m570FA573B4BB0673BD2E0E80839B471A0F1D8F33 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* ___vertices0, int32_t ___forceOrientation1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineCallback__ctor_mE153A91D4921C345EF0DF108D1313D47E2FFE010 (CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Rendering.Universal.LibTessDotNet.ElementType,System.Int32,UnityEngine.Rendering.Universal.LibTessDotNet.CombineCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tess_Tessellate_mBB41D48037AA7D0E6070D8BBFA0CC917FECB2CBD (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, int32_t ___windingRule0, int32_t ___elementType1, int32_t ___polySize2, CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* ___combineCallback3, const RuntimeMethod* method) ; // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_Elements() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Tess_get_Elements_m00A22E0325AB1E4D9BD71DCB6C3C0FA3D8106508 (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_mE96A3D11B34E447E159E761DC39D520D6E7CBEA5 (Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_mE96A3D11B34E447E159E761DC39D520D6E7CBEA5_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6 (RuntimeObject* ___source0, Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* ___selector1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354*, const RuntimeMethod*))Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_gshared)(___source0, ___selector1, method); } // TSource[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) inline Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_gshared)(___source0, method); } // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Rendering.Universal.LibTessDotNet.Tess::get_Vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* Tess_get_Vertices_m7B098381A624A3B4353ED0D18F601863A3E5C44B (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* __this, const RuntimeMethod* method) ; // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_m4AE640FF9929F8022459620BC49E93227FC5D7B0 (Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m4AE640FF9929F8022459620BC49E93227FC5D7B0_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6 (RuntimeObject* ___source0, Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* ___selector1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711*, const RuntimeMethod*))Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_gshared)(___source0, ___selector1, method); } // TSource[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75 (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_gshared)(___source0, method); } // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_mD704E44F7A6640CC350E574CCBC2EE031AA3395F (Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_mD704E44F7A6640CC350E574CCBC2EE031AA3395F_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select(System.Collections.Generic.IEnumerable`1,System.Func`2) inline RuntimeObject* Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12 (RuntimeObject* ___source0, Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* ___selector1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C*, const RuntimeMethod*))Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_gshared)(___source0, ___selector1, method); } // TSource[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) inline ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122 (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_gshared)(___source0, method); } // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) inline void List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_gshared)(__this, ___collection0, method); } // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) inline void List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_gshared)(__this, ___collection0, method); } // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) inline void List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3 (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_gshared)(__this, ___collection0, method); } // System.Void UnityEngine.Rendering.Universal.ShadowUtility::InitializeTangents(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_InitializeTangents_m7E05FAEB84E41A216D21E43C30480C11ECE2D62B (int32_t ___tangentsToAdd0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) { (( void (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, const RuntimeMethod*))List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ShadowUtility::PopulateEdgeArray(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_PopulateEdgeArray_m6C93ABA3F0560BE7C5B64123057F5AD3BFD73F81 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles1, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edges2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowUtility::SortEdges(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_SortEdges_m6EE878B1CFD149291DDDB5C02E5EE4736A27E78A (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edgesToProcess0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowUtility::CreateShadowTriangles(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_CreateShadowTriangles_mC82C3185C01F80C6D9A940D3E5C18A4238346FF3 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___colors1, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles2, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents3, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edges4, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() inline ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method) { return (( ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_gshared)(__this, method); } // T[] System.Collections.Generic.List`1::ToArray() inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) { return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_gshared)(__this, method); } // T[] System.Collections.Generic.List`1::ToArray() inline Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { return (( Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_gshared)(__this, method); } // T[] System.Collections.Generic.List`1::ToArray() inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_gshared)(__this, method); } // System.Void UnityEngine.Mesh::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_triangles(System.Int32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::Compare(UnityEngine.Rendering.Universal.ShadowUtility/Edge,UnityEngine.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___a0, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___b1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowUtility/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m7143E04527BB6E66F7EC4C38F8F7A1DFD37F5B40 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ; // T UnityEngine.Component::GetComponent() inline UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // T UnityEngine.Component::GetComponent() inline UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) { return (( UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method); } // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ; // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Boolean System.String::Contains(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_Contains_m6D77B121FADA7CA5F397C0FABB65DA62DF03B6C3 (String_t* __this, String_t* ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819 (const RuntimeMethod* method) ; // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_CreateRenderers_mA8440293F4D2781FB71D9C8515ED5C911EB99B9A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m99B1C4B4581BFB7462556CACDEE7F22D32B9ED78 (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* __this, UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* ___asset0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** ___renderer0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Dispose_m2E02F5A4E8461E37B6EB866748FC1C0ECE1CC371 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::InternalCreateRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Void System.Nullable`1::.ctor(T) inline void Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703 (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, int32_t ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, int32_t, const RuntimeMethod*))Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_gshared)(__this, ___value0, method); } // T System.Nullable`1::GetValueOrDefault() inline int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) { return (( int32_t (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, const RuntimeMethod*))Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline)(__this, method); } // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, const RuntimeMethod*))Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline)(__this, method); } // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* UniversalRenderPipelineAsset_get_scriptableRendererData_m44793775D00A21437D5E435941F8B40746586303 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_isInvalidated() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ; // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C (int32_t ___format0, const RuntimeMethod* method) ; // System.String System.Enum::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F (int32_t ___format0, const RuntimeMethod* method) ; // System.String UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9 (int32_t ___format0, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, RuntimeObject* ___arg23, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateRenderScale_m970DAA0A6B4B512B86D964C8E015EB14B06FB87C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_mCE51C9EF5F24C30A57675EB2AE82F4C4614049DB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierLow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierLow_mC81357DB56D34D63D90EDD8C88839628858B815C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierHigh(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierHigh_mAFE0532328839F34DE18FFCB03079EBFFD0A1206 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierLow() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierLow_m85E0C63E17191106F40B61BD395BEEFDD934261F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierMedium() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierMedium_mF37423CBED5254862968C6BBBF0ED0F83EBAB52E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierHigh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierHigh_mFBF79CE774BC0C381104233D664B37CF7F7223D7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascadeBorder(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascadeBorder_mC2D3A4B6764C0018D925BE49D1CFD1F458E4F13C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateShadowBias_mFDDECE8C6DC7A740C8CFE88614EC6C59DA398B30 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___materialType0, const RuntimeMethod* method) ; // System.String UnityEngine.Rendering.Universal.ShaderUtils::GetShaderPath(UnityEngine.Rendering.Universal.ShaderPathID) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderUtils_GetShaderPath_m4A1BAB533E9C09F368B0BEF39FC694CADADBF602 (int32_t ___id0, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Shader::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72 (String_t* ___name0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28 (const RuntimeMethod* method) ; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_renderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_renderingLayerMaskNames_m2BD74272E53FC4DA5927640B4896C9E6B463BCC0 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_prefixedRenderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerMaskNames_m0311C5E8770CC0CEBAE9ADB46F63165779143CD8 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_lightLayerNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineGlobalSettings_get_lightLayerNames_m922A1A90A487ED05FE1499ED1047097890D9A068 (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m336E242AC4444A9060AEEA71EA273DF1FD6A0C37 (const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582 (const RuntimeMethod* method) ; // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ; // System.Int32 System.Math::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_m7901CFF5A1D96EBA09862B2B4BE7567E45E60E76 (const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_mF54CD7464C20D4516B2D42AC69008B488C57954F (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ; // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF (RuntimeArray* ___array0, RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 ___fldHandle1, const RuntimeMethod* method) ; // T System.Lazy`1::get_Value() inline DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* __this, const RuntimeMethod* method) { return (( DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* (*) (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A*, const RuntimeMethod*))Lazy_1_get_Value_mC3D475ED3C0FAB4E8BCC96FBF5EF49ED671B86A4_gshared)(__this, method); } // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::get_MaterialSettings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::get_LightingSettings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_AreAnySettingsActive_m3C769ACCD9F28A567947079F21E06E7CB0089625 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::get_RenderingSettings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_AreAnySettingsActive_mF3B796FE69AEE79C1368EFAFA67845849D00A290 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_TryGetScreenClearColor_mB08DEDBA8F2557C5D1EF2F1566F8DEDA09A754ED (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_TryGetScreenClearColor_m05C59179706563F024BB3D3A95F6330613416AB2 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_IsLightingActive_m83231BDDCE0117232E7C804D54D284EB1518ABB2 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_IsLightingActive_mB9B3ECF1899FD2A3582EFF39367970A6FA88EFBC (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_IsLightingActive_m9A9F39026565D79313660A552A7D72C3C8E50BE2 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugPostProcessingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_IsPostProcessingAllowed_m73D0458139F9A39D6F7DCA89D6CF339EFBE6BD62 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_IsPostProcessingAllowed_mFCDB0582C1E1F67C24CBF983AE0F84195EDA116B (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_IsPostProcessingAllowed_m99FB19141A6781D97CAB844A97E50B43C1EAEA68 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ; // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.HashSet`1::.ctor() inline void HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0 (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* __this, const RuntimeMethod* method) { (( void (*) (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D*, const RuntimeMethod*))HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_Reset_mE3D2D6E033029FB96B384FA500D1EA43C16C2CE2 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.HashSet`1::Clear() inline void HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771 (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* __this, const RuntimeMethod* method) { (( void (*) (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D*, const RuntimeMethod*))HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsCommon__ctor_mAF81E2BD6725BD12BA6FD7879958500CDCA89834 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method) ; // TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add(TData) inline DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___newData0, const RuntimeMethod* method) { return (( DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* (*) (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20*, const RuntimeMethod*))DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared)(__this, ___newData0, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_CommonSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_CommonSettings_m69B39F4B434C79B2872860464614B257870482F5_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial__ctor_m92ED2976A793A8DD1EA9B5BD86AD5811D9548ABF (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add(TData) inline DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___newData0, const RuntimeMethod* method) { return (( DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* (*) (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58*, const RuntimeMethod*))DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared)(__this, ___newData0, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_MaterialSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_MaterialSettings_m4C7F48BCF267008F42D1AFAF3044318205EB2327_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting__ctor_m9EB80585F7B3D34B5C1C2657820D8DE8FC0A2A75 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ; // TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add(TData) inline DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___newData0, const RuntimeMethod* method) { return (( DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* (*) (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0*, const RuntimeMethod*))DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared)(__this, ___newData0, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_LightingSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_LightingSettings_m70F13D9688F6286655D8B5A43B99BC1F04C5F12C_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering__ctor_mFD6F474342A9D8940CC2C7824C5F559A6DB5A415 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // TData UnityEngine.Rendering.Universal.DebugDisplaySettings::Add(TData) inline DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___newData0, const RuntimeMethod* method) { return (( DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* (*) (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3*, const RuntimeMethod*))DebugDisplaySettings_Add_TisRuntimeObject_m4976F678EDBE932407F68B5588F22D6260C4953D_gshared)(__this, ___newData0, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_RenderingSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_RenderingSettings_m837CE6DA581110400FDB2B3282982EE7AF21E541_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___value0, const RuntimeMethod* method) ; // System.Collections.Generic.HashSet`1/Enumerator System.Collections.Generic.HashSet`1::GetEnumerator() inline Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407 (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* __this, const RuntimeMethod* method) { return (( Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B (*) (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D*, const RuntimeMethod*))HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared)(__this, method); } // System.Void System.Collections.Generic.HashSet`1/Enumerator::Dispose() inline void Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B* __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B*, const RuntimeMethod*))Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared)(__this, method); } // T System.Collections.Generic.HashSet`1/Enumerator::get_Current() inline RuntimeObject* Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_inline (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B* __this, const RuntimeMethod* method) { return (( RuntimeObject* (*) (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B*, const RuntimeMethod*))Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline)(__this, method); } // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_mAC7DEFCF7C5B7632896F271B2CBB919B025B096C_inline (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC*, RuntimeObject*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___obj0, method); } // System.Boolean System.Collections.Generic.HashSet`1/Enumerator::MoveNext() inline bool Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6 (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B* __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B*, const RuntimeMethod*))Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared)(__this, method); } // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) inline void Func_1__ctor_m1F275A2F9AE7A01955F8798CBA46F0C1F0957CE1 (Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___object0, ___method1, method); } // System.Void System.Lazy`1::.ctor(System.Func`1) inline void Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05 (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* __this, Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B* ___valueFactory0, const RuntimeMethod* method) { (( void (*) (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A*, Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B*, const RuntimeMethod*))Lazy_1__ctor_m4CD0C5ACC0541018DB9BDB090B1EFE67D5A9CEF1_gshared)(__this, ___valueFactory0, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8A5ACF9BC18C2D769F50B05413D1EDB5F3351883 (U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings__ctor_m55BDB32776E9730C551D65AB6B506B43E1F09906 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings::get_Instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsLightingActive_m72408D47ADD16EC96A7D17B2C0DBD3791EAE8B89 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_TryGetScreenClearColor_mB72FFBE2B076CA739614E8D824B356EAF2F1BDB6 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m0DB0FFE7B84E1AD5548759EE305C63A15144FE70 (SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/MessageBox::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageBox__ctor_mF48843A6B29FCC39637EF3421D0C8789A2E40D52 (MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Widget::set_displayName(System.String) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, String_t* ___value0, const RuntimeMethod* method) ; // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) inline void Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22 (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m611786F4BA7E13BDC498D6CCB1819909F8A8A4D8 (U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings::get_stripDebugVariants() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C_inline (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory::CreateMissingDebugShadersWarning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::AddWidget(UnityEngine.Rendering.DebugUI/Widget) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0 (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___widget0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Foldout::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2 (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.ObservableList`1 UnityEngine.Rendering.DebugUI/Container::get_children() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMaterialOverride(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMaterialOverride_mD0205C12C5055A87FC67CE07E349632A5ED702C1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ObservableList`1::Add(T) inline void ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___item0, const RuntimeMethod* method) { (( void (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*, const RuntimeMethod*))ObservableList_1_Add_mAC0B855838349364FD856F3E112E0C2529C4FCF7_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471 (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, const RuntimeMethod* method) { (( void (*) (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*, const RuntimeMethod*))List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_gshared)(__this, method); } // System.Void System.Action::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_inline (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9, const RuntimeMethod*))List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_gshared_inline)(__this, ___item0, method); } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory::CreateLightingDebugMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateLightingDebugMode_mD1256B4EF64E1B8AF7D13E978297F79BCBCF97C3 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory::CreateLightingFeatures(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateLightingFeatures_mFC6FDF0B59F810B9E8A5531A3A728B6E92FF05F8 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateHDR(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateHDR_mBB57E69495353CFA1E17CF37A1E4A1A5E3378140 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMSAA(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMSAA_mB0823F169A5636468EB3DC2A324F1860CCAC40E5 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePostProcessing(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePostProcessing_m98FC903F56B4219DB177AF43C4CB15E671D5D922 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateAdditionalWireframeShaderViews(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAdditionalWireframeShaderViews_mEE0EDC63D9D1677D64D47689D24F3CDC1AFBE245 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateWireframeNotSupportedWarning(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateWireframeNotSupportedWarning_mE287460F95746DF3BFF2B5344BD4A0F8374D2023 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateOverdraw(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateOverdraw_m560A8BC5213B9BF59B99D0DD5941997DED15DE01 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE76EF38EC1CFA6ABAE347D406298DF7249CB37C7 (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugManager UnityEngine.Rendering.DebugManager::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugManager::RequestEditorWindowPanelIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, int32_t ___index0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugLightingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_DebugLightingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugLightingFeatureFlags UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_DebugLightingFeatureFlagsMask() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m38E37F48B5CFB0A0D6EBAD7E34B4B4F6493BDB7F (SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m232BCFE0815A1BF85993E3E94FB59813E0E5F19E (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/EnumField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78 (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Widget::set_nameAndTooltip(UnityEngine.Rendering.DebugUI/Widget/NameAndTooltip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 ___value0, const RuntimeMethod* method) ; // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___handle0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/EnumField::set_autoEnum(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Type_t* ___value0, const RuntimeMethod* method) ; // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) inline void Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1 (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_getter(System.Func`1) inline void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) { (( void (*) (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*, const RuntimeMethod*))Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline)(__this, ___value0, method); } // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87 (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_setter(System.Action`1) inline void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) { (( void (*) (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*, const RuntimeMethod*))Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline)(__this, ___value0, method); } // System.Void UnityEngine.Rendering.DebugUI/EnumField::set_getIndex(System.Func`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/EnumField::set_setIndex(System.Action`1) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_m6AF6D0AA0CA3EE83DA9FD390815886654802A0A8 (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/BitField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitField__ctor_m4A3D57F9714E4EF7E2DDE0F8342BD582AA2F304D (BitField_t4178A9AD81C436DBE57F464343BA996642134062* __this, const RuntimeMethod* method) ; // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) inline void Func_1__ctor_mDCA7B1E67D18CCA96AFB9F507D08BEFA61202449 (Func_1_t5747A51D079771A54003751A99ED1F40EC898853* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_1_t5747A51D079771A54003751A99ED1F40EC898853*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m663374A863E492A515BE9626B6F0E444991834E8_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_getter(System.Func`1) inline void Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_inline (Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C* __this, Func_1_t5747A51D079771A54003751A99ED1F40EC898853* ___value0, const RuntimeMethod* method) { (( void (*) (Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C*, Func_1_t5747A51D079771A54003751A99ED1F40EC898853*, const RuntimeMethod*))Field_1_set_getter_m0F0C892EE53E5499D81D506CCEB30A2C4FE18D55_gshared_inline)(__this, ___value0, method); } // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_mA6E2BE75FC73A238D7AB59F635206A418B9EB0CE (Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_setter(System.Action`1) inline void Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_inline (Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C* __this, Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E* ___value0, const RuntimeMethod* method) { (( void (*) (Field_1_t226E1C169087ABFC1448D9AD905D6E1BC4FCFD4C*, Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E*, const RuntimeMethod*))Field_1_set_setter_mC38EA23942801EE6673A64F7E7917071F2D9BECC_gshared_inline)(__this, ___value0, method); } // System.Void UnityEngine.Rendering.DebugUI/BitField::set_enumType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BitField_set_enumType_mB03F8F62663EF345AAF5474BC3ED67B2A96F8FA1 (BitField_t4178A9AD81C436DBE57F464343BA996642134062* __this, Type_t* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::set_DebugLightingMode(UnityEngine.Rendering.Universal.DebugLightingMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingMode_m5CE6C604C57E17D2B3ACC5EBFFE87EC9C4C68B7B_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC357206516D3B24A8B0BB8B01AA809CB007F167 (U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::set_DebugLightingFeatureFlagsMask(UnityEngine.Rendering.Universal.DebugLightingFeatureFlags) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingFeatureFlagsMask_m071EA68757F8D6F47021423F0F313F35FEA1BD45_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugMaterialMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_DebugMaterialModeData() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugVertexAttributeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_DebugVertexAttributeIndexData() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m81539095BF41AAD7EE6F1CCB4100897DA422E217 (SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m09B72DF10C34D54615F7423FFB7B9F9CB2763EBE (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_m1449E22890E4C0F5962159E98B651A0EF0980365 (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m9A19A25932D40EBA15B0B7618D56DC78BF003EFA (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, const RuntimeMethod* method) ; // System.Void System.Action`2,System.Int32>::.ctor(System.Object,System.IntPtr) inline void Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808 (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_2__ctor_m07C6392BB276FFCCFD4E495842992EA26FA44882_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_mA4E3195379CBB76A5E85BEB757D86D0386566AF7 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0__ctor_m3EF978A39FA748608DDD945602E16EE9D7AE2C48 (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/FloatField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9 (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* __this, const RuntimeMethod* method) ; // System.Void System.Func`1::.ctor(System.Object,System.IntPtr) inline void Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71 (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_getter(System.Func`1) inline void Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___value0, const RuntimeMethod* method) { (( void (*) (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8*, Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*, const RuntimeMethod*))Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_gshared_inline)(__this, ___value0, method); } // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859 (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_setter(System.Action`1) inline void Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___value0, const RuntimeMethod* method) { (( void (*) (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8*, Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*, const RuntimeMethod*))Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_gshared_inline)(__this, ___value0, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0__ctor_mDBA7349E94DA309F54D4023465BE55CB108B3C1C (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m693483CD51F089362E3924CA6445023E31EF476D (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m0FFF34F638629D0402FFF45255A7101BBB7D49EC (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m740A645E56B1F5B7AF95D647B8E38C14F38D9FCC (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0__ctor_mB6C1655570FC210FAFBB92EBCF95F3C50C878412 (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_DebugMaterialModeData(UnityEngine.Rendering.Universal.DebugMaterialMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugMaterialModeData_m0242C29AA4A3A5BD4DD3D6D43B09BCB90D385ABA_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFAB7690EEB7A2D6B41E5D1FA466C233E98A46E72 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugManager::ReDrawOnScreenDebug() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_DebugVertexAttributeIndexData(UnityEngine.Rendering.Universal.DebugVertexAttributeMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugVertexAttributeIndexData_mDBEEB14DC3C6FE38F498250E2284B31234229D9E_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_albedoDebugValidationPreset() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_albedoDebugValidationPreset(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_albedoDebugValidationPreset_m3B80D4F326B5B7B7B7552AFE5046CA258612E658 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AlbedoHueTolerance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsMaterial_get_AlbedoHueTolerance_m05975F202602235E2AAB309B4F82BD968BC169A1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_AlbedoHueTolerance(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoHueTolerance_mD5F227142E8B20135706056A818140E3C34BB119_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AlbedoSaturationTolerance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsMaterial_get_AlbedoSaturationTolerance_m48D1DAD97B402FB7AB3CC8E9B86D057CF88241ED (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_AlbedoSaturationTolerance(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoSaturationTolerance_m4687CF28839798AC2384D8F362E60BEC44473A19_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_mCE8FA8C44B6FE93670FE9A995E0FF64EE655A8EE (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateVertexAttribute(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateVertexAttribute_m1616514CA549FE7337A7C5CF497DF6A332001386 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMaterialValidationMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMaterialValidationMode_mD4928884A75C69510FF040A4C6BA944D6A022581 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Container::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8 (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoPreset(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoPreset_mA5728A496787C0233A53E2FF77A96585FE039CD1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoMinLuminance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoMinLuminance_m7AA55FC27967118EEC8FCBA8F8BBF053B4DF4B0C (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoMaxLuminance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoMaxLuminance_mC9EBA968D92EEE67186435F76A68CBD2AD2D39EF (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoHueTolerance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoHueTolerance_m4FCB1CD5C08A940E59CDD91BB5B93686887B660D (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoSaturationTolerance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoSaturationTolerance_m9A9E82A528966B5247D25B946A722AEC0B5E7942 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMetallicMinValue(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMetallicMinValue_mD2BDF707D976CB28ABF68F2DAAEE71E9492D77FD (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMetallicMaxValue(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMetallicMaxValue_mA9D08196BA8D38AB97774867928FC920E02C0034 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() inline WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7 (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* __this, const RuntimeMethod* method) { return (( WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* (*) (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_inline (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_inline (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* __this, const RuntimeMethod* method) { (( void (*) (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* __this, const RuntimeMethod* method) { (( void (*) (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::UpdateDebugSceneOverrideMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_UpdateDebugSceneOverrideMode_m3F0D2545486E2BC8A041D3CE003A6A2F19A880D9 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_wireframeMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugSceneOverrideMode(UnityEngine.Rendering.Universal.DebugSceneOverrideMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_overdraw() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugFullScreenMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugSceneOverrideMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugMipInfoMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_validationMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableMsaa() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableHDR() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) ; // System.Void System.ArgumentOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_mF4F7145D4A15F326A2E3CEEB79250F142D0AA41E (SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m991A807EEC98562E4BBCFAC5FFB109E7F4B5527C (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_mF9E29B25A8BE0C4A1290CAA28BFB1E85D0D42CDE (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/IntField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntField__ctor_m01170A091DE36EB6E36BD4988B04FC83CE07BA25 (IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m9ACBCFD3206A4B0F2D405C82D52CFF555B4E5687 (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_m5C8120E4AC0FD793DB96C2D4E72DB75427D75C7F (U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0__ctor_m0B1560E307853BC25AF64892789DCEC558BD3335 (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/BoolField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolField__ctor_m8C1D78E29A30C2D3844607274207943D3B576E55 (BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_getter(System.Func`1) inline void Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___value0, const RuntimeMethod* method) { (( void (*) (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A*, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_gshared_inline)(__this, ___value0, method); } // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.DebugUI/Field`1::set_setter(System.Action`1) inline void Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method) { (( void (*) (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A*, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, const RuntimeMethod*))Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_gshared_inline)(__this, ___value0, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0__ctor_m6A1C571B62E35A05C5A70F7732EAC255F2BE000B (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m0D5898359924720D9612F10061C567D57F1ECAF2 (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC991218058AE5E6FC8AC820D15F84E89FE23553F (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m9FC407659E94E53B9FA8EDC88D455347CD4BA624 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0__ctor_m33DCE28905504B6269A52D30FC97426EBFD5BF75 (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass10_0__ctor_mA0D96F8D69D1F72751FA144BAE708B0B3BA7E2C9 (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass11_0__ctor_mE58E52EF748FDBBB6B0CEC7E58BFA48DD7DF837B (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugFullScreenMode(UnityEngine.Rendering.Universal.DebugFullScreenMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenMode_mFFD28B93D12B4FC59F5D55BE45715BA7CB6E7372_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mF9EA84A9BA84519736BAF0602AAE8879A68BF00F (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugFullScreenModeOutputSizeScreenPercent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugFullScreenModeOutputSizeScreenPercent(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenModeOutputSizeScreenPercent_m0717F4C385481ED659BDFD873A01C87657C80F9F_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_wireframeMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_wireframeMode_m168FA96421DAD1EEA08E0F585B0A50BC6879191F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_overdraw(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_overdraw_m82CBB964EADAEA9265F268F3B87787727D765FFD (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugPostProcessingMode(UnityEngine.Rendering.Universal.DebugPostProcessingMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_enableMsaa(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableMsaa_m01703E35B08A57897EA61CB8D1E56899B2C8C118_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_enableHDR(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableHDR_mE71D87A0E65CC35D274BF658A7CE44A9548C166E_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_validationMode(UnityEngine.Rendering.Universal.DebugValidationMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationMode_mC541AB8ACDD3BF606EF7FBA43932923C351324B8_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_validationChannels() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_validationChannels(UnityEngine.Rendering.Universal.PixelValidationChannels) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationChannels_m825E81FD089DD56CC4FD0C9E5EDE7BBEA0690083_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_ValidationRangeMin() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_ValidationRangeMin(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMin_m11902DB72E2B1D025B3B7FD4C614AAE4D0F18D0E_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_ValidationRangeMax() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_ValidationRangeMax(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMax_m6128A5C3FF2D0D9C3F304E62F636B03DCF2F99A9_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m0CAB5706C332F1380A4576C5C56F27F473D113C7 (U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMapOverlays(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMapOverlays_m70D56739747D65276C03E1BA2BE529FA1DE94356 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMapOverlaySize(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMapOverlaySize_m4FD779C0E71F69764045A3C92B916AB3DCA33659 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValidationMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValidationMode_m987D8DDFB61E24B6D7EE526F072996C16AE5B9BE (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValidationChannels(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValidationChannels_m3FAA1E2F9C6648EB08A056943B32564BA5482C6E (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValueRangeMin(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValueRangeMin_m0858A9A0AA41EF4A46B5BD1BD2BB85DCA774299D (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValueRangeMax(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValueRangeMax_m1DE96F032C23BD76711CDE91AA5F39C4648B938F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::UnregisterDebug() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::RegisterDebug(UnityEngine.Rendering.Universal.DebugDisplaySettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___settings0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DebugManager::RefreshEditor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_m979DD29A677F08C7B698FFE5AC95D2FFD8697F52 (U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439 (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* __this, const RuntimeMethod* method) { (( void (*) (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void UnityEngine.Rendering.DebugManager::RegisterData(UnityEngine.Rendering.IDebugData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_RegisterData_m120D9348EE342EEB06177C14D4B4E3E0A0FFF7C0 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, RuntimeObject* ___data0, const RuntimeMethod* method) ; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_m8BC8A9123762B357CD4A60F796C2DE29AF437C84 (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::ForEach(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_ForEach_m06D425BA6B9E9849837B2A5329E1CBF046F3DEC5 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* ___onExecute0, const RuntimeMethod* method) ; // UnityEngine.Rendering.DebugUI/Panel UnityEngine.Rendering.DebugManager::GetPanel(System.String,System.Boolean,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617 (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, String_t* ___displayName0, bool ___createIfNull1, int32_t ___groupIndex2, bool ___overrideIfExist3, const RuntimeMethod* method) ; // UnityEngine.Rendering.ObservableList`1 UnityEngine.Rendering.DebugUI/Panel::get_children() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.ObservableList`1::Remove(T[]) inline int32_t ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3 (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ___items0, const RuntimeMethod* method) { return (( int32_t (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2*, const RuntimeMethod*))ObservableList_1_Remove_m0B238527C4C9ECC0B88194465FC17A07BB14EAF6_gshared)(__this, ___items0, method); } // System.Void UnityEngine.Rendering.DebugManager::UnregisterData(UnityEngine.Rendering.IDebugData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugManager_UnregisterData_m0E2EFE5940D89CC5A2E2115F56E5D004D8715AAE (DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* __this, RuntimeObject* ___data0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_inline (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* __this, RuntimeObject* ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454*, RuntimeObject*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method); } // System.Void UnityEngine.Rendering.ObservableList`1::Add(T[]) inline void ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9 (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* __this, WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* ___items0, const RuntimeMethod* method) { (( void (*) (ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08*, WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2*, const RuntimeMethod*))ObservableList_1_Add_m4419F4E83A801ADBF8789FE3E167B74A8E2D6BAC_gshared)(__this, ___items0, method); } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetScreenClearColor_m619E4FB0A12C3D326CC27F2088D4F4E454BC5C46 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugHandler::get_RenderingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3 (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, int32_t* ___textureHeightPercent1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugHandler::get_LightingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___keyword0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___keyword0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugHandler::get_MaterialSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::IsActiveForCamera(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method) ; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_mC33780CD170099A0E396A2F3A9AFB46509B31625 (String_t* ___name0, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_red() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109_inline (const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_blue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderPassEnumerable__ctor_mC21D9D8A801258A3A5AE49E88B7E40B6A8B81BA3 (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, const RuntimeMethod* method) ; // System.Collections.Generic.IEnumerable`1 UnityEngine.Rendering.Universal.DebugHandler::CreateDebugRenderSetupEnumerable(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugHandler_CreateDebugRenderSetupEnumerable_mC6711D98384810E1375A89525C31C5B61836F5F9 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer1, const RuntimeMethod* method) ; // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.DebugRenderSetup::CreateDrawingSettings(UnityEngine.Rendering.DrawingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 DebugRenderSetup_CreateDrawingSettings_m9172BA36D1D8A3E38A5D5357B05DF81AFD48C0DC (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawingSettings0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.DebugRenderSetup::GetRenderStateBlock(UnityEngine.Rendering.RenderStateBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 DebugRenderSetup_GetRenderStateBlock_m33D6D6F234CB3B5E94538D7136637C9C246127AF (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___renderStateBlock0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::Invoke(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_inline (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mB6BBE77CE284FF023ADE4208B04FF1A9C511E2E2 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, const RuntimeMethod* method) ; // System.Collections.Generic.IEnumerator`1 UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugRenderPassEnumerable_GetEnumerator_m4191691F4B5A9C94C4C5231CCBF7CADDCB036CA4 (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugRenderSetup UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::get_DebugDisplaySettings() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup__ctor_mCA7A0D58B0BCE1E36157EDAE09E2C574B0FC3655 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, int32_t ___index3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::set_Current(UnityEngine.Rendering.Universal.DebugRenderSetup) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72_inline (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugRenderSetup::get_RenderingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::set_wireframe(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B (bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugHandler::SetupShaderProperties(UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_SetupShaderProperties_m60B72904CBB8EDC9B0F91973FE583BB546143F70 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, int32_t ___passIndex1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::Begin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_Begin_m5B2C7E61A46CAB6F3927AB207B5B3F6E4A824722 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugRenderSetup::get_MaterialSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugRenderSetup_get_MaterialSettings_m6B3CD3A9979B4EF34E480134AEF49512F005FC66 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::get_ReplacementMaterial() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* DebugHandler_get_ReplacementMaterial_m8FCF2A9C2B41D388B13FCE8247324A3E13792D48_inline (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, int32_t ___writeMask0, int32_t ___sourceColorBlendMode1, int32_t ___destinationColorBlendMode2, int32_t ___sourceAlphaBlendMode3, int32_t ___destinationAlphaBlendMode4, int32_t ___colorBlendOperation5, int32_t ___alphaBlendOperation6, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.BlendState::set_blendState0(UnityEngine.Rendering.RenderTargetBlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_blendState(UnityEngine.Rendering.BlendState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, int32_t ___cullingMode0, int32_t ___offsetUnits1, float ___offsetFactor2, bool ___depthClip3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderStateBlock::set_rasterState(UnityEngine.Rendering.RasterState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::End() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_End_mC2851975E439CC08FA7BDF515E1C67E809EDC4A9 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___lhs0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___rhs1, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (float ___value0, const RuntimeMethod* method) ; // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.Renderer2D::get_createColorTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2D_get_createColorTexture_mB032C1E9B792C403DFA0E045B0E824F50254E886 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) { { // internal bool createColorTexture => m_CreateColorTexture; bool L_0 = __this->___m_CreateColorTexture_46; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.Renderer2D::get_createDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2D_get_createDepthTexture_m5FFBE64FB2D26F88CD60541BA825E6302DBAF35C (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) { { // internal bool createDepthTexture => m_CreateDepthTexture; bool L_0 = __this->___m_CreateDepthTexture_47; return L_0; } } // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.Renderer2D::get_colorGradingLutPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* Renderer2D_get_colorGradingLutPass_mA8B403AA497D2773498E39065EA83F3A0DFCE6A3 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) { { // internal ColorGradingLutPass colorGradingLutPass { get => m_PostProcessPasses.colorGradingLutPass; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_1; L_1 = PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Renderer2D::get_postProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* Renderer2D_get_postProcessPass_mDF02A32B234434F6321F6D5FB6A5DC3719E5E9CB (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) { { // internal PostProcessPass postProcessPass { get => m_PostProcessPasses.postProcessPass; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_1; L_1 = PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.Renderer2D::get_finalPostProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* Renderer2D_get_finalPostProcessPass_m3344B06D50DE07965954041B982F0D0C5CF1ECC0 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) { { // internal PostProcessPass finalPostProcessPass { get => m_PostProcessPasses.finalPostProcessPass; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_1; L_1 = PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::get_afterPostProcessColorHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 Renderer2D_get_afterPostProcessColorHandle_m672FF18EF925F414AFAED6EF6E9229BDC5CF6E48 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) { { // internal RenderTargetHandle afterPostProcessColorHandle { get => m_PostProcessPasses.afterPostProcessColor; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_1; L_1 = PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Renderer2D::get_colorGradingLutHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 Renderer2D_get_colorGradingLutHandle_mB82C36CE8CA42C4DE15D7FC01740D16D351A7FF4 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) { { // internal RenderTargetHandle colorGradingLutHandle { get => m_PostProcessPasses.colorGradingLut; } PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_1; L_1 = PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.Renderer2D::.ctor(UnityEngine.Rendering.Universal.Renderer2DData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__ctor_m11C3053A505E02F28EB7D4928197891E961CA698 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF); s_Il2CppMethodInitialized = true; } { // bool m_UseDepthStencilBuffer = true; __this->___m_UseDepthStencilBuffer_45 = (bool)1; // public Renderer2D(Renderer2DData data) : base(data) Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___data0; il2cpp_codegen_runtime_class_init_inline(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_il2cpp_TypeInfo_var); ScriptableRenderer__ctor_m9E5F5E400D4107D257C1663CB254BDEE3BCA1490(__this, L_0, NULL); // m_BlitMaterial = CoreUtils.CreateEngineMaterial(data.blitShader); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_1 = ___data0; NullCheck(L_1); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2; L_2 = Renderer2DData_get_blitShader_m5342241AF3DD52DA6EFDBE454780FB9F5028A7E8_inline(L_1, NULL); il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3; L_3 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_2, NULL); __this->___m_BlitMaterial_50 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitMaterial_50), (void*)L_3); // m_SamplingMaterial = CoreUtils.CreateEngineMaterial(data.samplingShader); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___data0; NullCheck(L_4); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5; L_5 = Renderer2DData_get_samplingShader_m3C0C7A08E63C414DD4C48D0256A049B511A07979_inline(L_4, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6; L_6 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_5, NULL); __this->___m_SamplingMaterial_51 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SamplingMaterial_51), (void*)L_6); // m_Render2DLightingPass = new Render2DLightingPass(data, m_BlitMaterial, m_SamplingMaterial); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_7 = ___data0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = __this->___m_BlitMaterial_50; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = __this->___m_SamplingMaterial_51; Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* L_10 = (Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92*)il2cpp_codegen_object_new(Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92_il2cpp_TypeInfo_var); NullCheck(L_10); Render2DLightingPass__ctor_m7685777E98C8940A8236EF2A8ACA28F20DCDF662(L_10, L_7, L_8, L_9, NULL); __this->___m_Render2DLightingPass_40 = L_10; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Render2DLightingPass_40), (void*)L_10); // m_PixelPerfectBackgroundPass = new PixelPerfectBackgroundPass(RenderPassEvent.AfterRenderingTransparents); PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* L_11 = (PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494*)il2cpp_codegen_object_new(PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494_il2cpp_TypeInfo_var); NullCheck(L_11); PixelPerfectBackgroundPass__ctor_mCB404D32C8BB3B29D3B9F58ED4947CE1BFFBCC85(L_11, ((int32_t)500), NULL); __this->___m_PixelPerfectBackgroundPass_41 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PixelPerfectBackgroundPass_41), (void*)L_11); // m_FinalBlitPass = new FinalBlitPass(RenderPassEvent.AfterRendering + 1, m_BlitMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = __this->___m_BlitMaterial_50; FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_13 = (FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC*)il2cpp_codegen_object_new(FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC_il2cpp_TypeInfo_var); NullCheck(L_13); FinalBlitPass__ctor_mBE63B6B01DE2BE7F86C78A11E49B44882537BC9C(L_13, ((int32_t)1001), L_12, NULL); __this->___m_FinalBlitPass_42 = L_13; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FinalBlitPass_42), (void*)L_13); // m_PostProcessPasses = new PostProcessPasses(data.postProcessData, m_BlitMaterial); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___data0; NullCheck(L_14); PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_15; L_15 = Renderer2DData_get_postProcessData_mF4A687D571EE240B0D8A616FED76CED4D179B2B9_inline(L_14, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_16 = __this->___m_BlitMaterial_50; PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 L_17; memset((&L_17), 0, sizeof(L_17)); PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C((&L_17), L_15, L_16, /*hidden argument*/NULL); __this->___m_PostProcessPasses_53 = L_17; Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_ColorGradingLutPass_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_PostProcessPass_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_FinalPostProcessPass_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_RendererPostProcessData_5), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_CurrentPostProcessData_6), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_PostProcessPasses_53))->___m_BlitMaterial_7), (void*)NULL); #endif // m_UseDepthStencilBuffer = data.useDepthStencilBuffer; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_18 = ___data0; NullCheck(L_18); bool L_19; L_19 = Renderer2DData_get_useDepthStencilBuffer_mBC97999032178CB283D9FA05A0E15738A6C52E93_inline(L_18, NULL); __this->___m_UseDepthStencilBuffer_45 = L_19; // k_ColorTextureHandle.Init("_CameraColorTexture"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_20 = (&__this->___k_ColorTextureHandle_48); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_20, _stringLiteral19AD0C41AB960FE0D2237D2136556223F13ACAC2, NULL); // k_DepthTextureHandle.Init("_CameraDepthAttachment"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_21 = (&__this->___k_DepthTextureHandle_49); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_21, _stringLiteralC8B3F485C7232D90884130F2900C6FE0697181DF, NULL); // m_Renderer2DData = data; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_22 = ___data0; __this->___m_Renderer2DData_52 = L_22; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Renderer2DData_52), (void*)L_22); // supportedRenderingFeatures = new RenderingFeatures() // { // cameraStacking = true, // }; RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_23 = (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371*)il2cpp_codegen_object_new(RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371_il2cpp_TypeInfo_var); NullCheck(L_23); RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F(L_23, NULL); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_24 = L_23; NullCheck(L_24); RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline(L_24, (bool)1, NULL); ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline(__this, L_24, NULL); // m_LightCullResult = new Light2DCullResult(); Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* L_25 = (Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33*)il2cpp_codegen_object_new(Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33_il2cpp_TypeInfo_var); NullCheck(L_25); Light2DCullResult__ctor_mA059EA8EA57FB0C0783AAC8A6DF31771DDF6DE88(L_25, NULL); __this->___m_LightCullResult_43 = L_25; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightCullResult_43), (void*)L_25); // m_Renderer2DData.lightCullResult = m_LightCullResult; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_26 = __this->___m_Renderer2DData_52; Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* L_27 = __this->___m_LightCullResult_43; NullCheck(L_26); Renderer2DData_set_lightCullResult_m309C84A19C19ED7F42DF784E01E051998DCBBA4A_inline(L_26, L_27, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Renderer2D::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_Dispose_m6593D80E304F0C033E42509AD00B0B3D307F5D54 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, bool ___disposing0, const RuntimeMethod* method) { { // m_PostProcessPasses.Dispose(); PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_0 = (&__this->___m_PostProcessPasses_53); PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B(L_0, NULL); // } return; } } // UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.Renderer2D::GetRenderer2DData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* Renderer2D_GetRenderer2DData_m31E6CA5BB03579071FF206E82EB29A6182A006AC (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, const RuntimeMethod* method) { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* V_0 = NULL; { // return m_Renderer2DData; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = __this->___m_Renderer2DData_52; V_0 = L_0; goto IL_000a; } IL_000a: { // } Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.Renderer2D::CreateRenderTextures(UnityEngine.Rendering.Universal.CameraData&,System.Boolean,UnityEngine.FilterMode,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_CreateRenderTextures_mEB69456F0FE029347CC82556EDB86ED99D322BAD (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, bool ___forceCreateColorTexture1, int32_t ___colorTextureFilterMode2, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___colorTargetHandle4, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* ___depthTargetHandle5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* V_0 = NULL; bool V_1 = false; bool V_2 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_5; memset((&V_5), 0, sizeof(V_5)); Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B10_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B2_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B3_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B4_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B5_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B6_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B7_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B8_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B9_0 = NULL; int32_t G_B11_0 = 0; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B11_1 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B13_0 = NULL; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B12_0 = NULL; int32_t G_B14_0 = 0; Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* G_B14_1 = NULL; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B16_0 = NULL; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B15_0 = NULL; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B17_0; memset((&G_B17_0), 0, sizeof(G_B17_0)); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B17_1 = NULL; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B19_0 = NULL; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B18_0 = NULL; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B20_0; memset((&G_B20_0), 0, sizeof(G_B20_0)); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* G_B20_1 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B24_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B22_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B23_0 = NULL; int32_t G_B25_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B25_1 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B30_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B28_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B29_0 = NULL; int32_t G_B31_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B31_1 = NULL; { // ref var cameraTargetDescriptor = ref cameraData.cameraTargetDescriptor; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_1 = (&L_0->___cameraTargetDescriptor_5); V_0 = L_1; // if (cameraData.renderType == CameraRenderType.Base) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData0; int32_t L_3 = L_2->___renderType_3; V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0171; } } { // m_CreateColorTexture = forceCreateColorTexture // || cameraData.postProcessEnabled // || cameraData.isHdrEnabled // || cameraData.isSceneViewCamera // || !cameraData.isDefaultViewport // || cameraData.requireSrgbConversion // || !cameraData.resolveFinalTarget // || m_Renderer2DData.useCameraSortingLayerTexture // || !Mathf.Approximately(cameraData.renderScale, 1.0f); bool L_5 = ___forceCreateColorTexture1; G_B2_0 = __this; if (L_5) { G_B10_0 = __this; goto IL_006f; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = ___cameraData0; bool L_7 = L_6->___postProcessEnabled_23; G_B3_0 = G_B2_0; if (L_7) { G_B10_0 = G_B2_0; goto IL_006f; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData0; bool L_9 = L_8->___isHdrEnabled_14; G_B4_0 = G_B3_0; if (L_9) { G_B10_0 = G_B3_0; goto IL_006f; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___cameraData0; bool L_11; L_11 = CameraData_get_isSceneViewCamera_m4FBB102E90A7B1AE47ED0368DAA939B1B0DA7D70(L_10, NULL); G_B5_0 = G_B4_0; if (L_11) { G_B10_0 = G_B4_0; goto IL_006f; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_12 = ___cameraData0; bool L_13 = L_12->___isDefaultViewport_13; G_B6_0 = G_B5_0; if (!L_13) { G_B10_0 = G_B5_0; goto IL_006f; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = ___cameraData0; bool L_15; L_15 = CameraData_get_requireSrgbConversion_m6C5E8C4E67811A673E01D79E79B719216EE53139(L_14, NULL); G_B7_0 = G_B6_0; if (L_15) { G_B10_0 = G_B6_0; goto IL_006f; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = ___cameraData0; bool L_17 = L_16->___resolveFinalTarget_32; G_B8_0 = G_B7_0; if (!L_17) { G_B10_0 = G_B7_0; goto IL_006f; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_18 = __this->___m_Renderer2DData_52; NullCheck(L_18); bool L_19; L_19 = Renderer2DData_get_useCameraSortingLayerTexture_m184B68F88C3A43F3507E4BAB8EA939B7EA6EB029_inline(L_18, NULL); G_B9_0 = G_B8_0; if (L_19) { G_B10_0 = G_B8_0; goto IL_006f; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_20 = ___cameraData0; float L_21 = L_20->___renderScale_10; bool L_22; L_22 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_21, (1.0f), NULL); G_B11_0 = ((((int32_t)L_22) == ((int32_t)0))? 1 : 0); G_B11_1 = G_B9_0; goto IL_0070; } IL_006f: { G_B11_0 = 1; G_B11_1 = G_B10_0; } IL_0070: { NullCheck(G_B11_1); G_B11_1->___m_CreateColorTexture_46 = (bool)G_B11_0; // m_CreateDepthTexture = !cameraData.resolveFinalTarget && m_UseDepthStencilBuffer; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_23 = ___cameraData0; bool L_24 = L_23->___resolveFinalTarget_32; G_B12_0 = __this; if (L_24) { G_B13_0 = __this; goto IL_0086; } } { bool L_25 = __this->___m_UseDepthStencilBuffer_45; G_B14_0 = ((int32_t)(L_25)); G_B14_1 = G_B12_0; goto IL_0087; } IL_0086: { G_B14_0 = 0; G_B14_1 = G_B13_0; } IL_0087: { NullCheck(G_B14_1); G_B14_1->___m_CreateDepthTexture_47 = (bool)G_B14_0; // colorTargetHandle = m_CreateColorTexture ? k_ColorTextureHandle : RenderTargetHandle.CameraTarget; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_26 = ___colorTargetHandle4; bool L_27 = __this->___m_CreateColorTexture_46; G_B15_0 = L_26; if (L_27) { G_B16_0 = L_26; goto IL_009d; } } { il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_28 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; G_B17_0 = L_28; G_B17_1 = G_B15_0; goto IL_00a3; } IL_009d: { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_29 = __this->___k_ColorTextureHandle_48; G_B17_0 = L_29; G_B17_1 = G_B16_0; } IL_00a3: { *(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)G_B17_1 = G_B17_0; // depthTargetHandle = m_CreateDepthTexture ? k_DepthTextureHandle : colorTargetHandle; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_30 = ___depthTargetHandle5; bool L_31 = __this->___m_CreateDepthTexture_47; G_B18_0 = L_30; if (L_31) { G_B19_0 = L_30; goto IL_00bb; } } { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_32 = ___colorTargetHandle4; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_33 = (*(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)L_32); G_B20_0 = L_33; G_B20_1 = G_B18_0; goto IL_00c1; } IL_00bb: { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_34 = __this->___k_DepthTextureHandle_49; G_B20_0 = L_34; G_B20_1 = G_B19_0; } IL_00c1: { *(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)G_B20_1 = G_B20_0; // if (m_CreateColorTexture) bool L_35 = __this->___m_CreateColorTexture_46; V_2 = L_35; bool L_36 = V_2; if (!L_36) { goto IL_010b; } } { // var colorDescriptor = cameraTargetDescriptor; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_37 = V_0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_38 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_37); V_3 = L_38; // colorDescriptor.depthBufferBits = m_CreateDepthTexture || !m_UseDepthStencilBuffer ? 0 : 32; bool L_39 = __this->___m_CreateDepthTexture_47; G_B22_0 = (&V_3); if (L_39) { G_B24_0 = (&V_3); goto IL_00ee; } } { bool L_40 = __this->___m_UseDepthStencilBuffer_45; G_B23_0 = G_B22_0; if (!L_40) { G_B24_0 = G_B22_0; goto IL_00ee; } } { G_B25_0 = ((int32_t)32); G_B25_1 = G_B23_0; goto IL_00ef; } IL_00ee: { G_B25_0 = 0; G_B25_1 = G_B24_0; } IL_00ef: { RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(G_B25_1, G_B25_0, NULL); // cmd.GetTemporaryRT(k_ColorTextureHandle.id, colorDescriptor, colorTextureFilterMode); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_41 = ___cmd3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_42 = (&__this->___k_ColorTextureHandle_48); int32_t L_43; L_43 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_42, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_44 = V_3; int32_t L_45 = ___colorTextureFilterMode2; NullCheck(L_41); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_41, L_43, L_44, L_45, NULL); } IL_010b: { // if (m_CreateDepthTexture) bool L_46 = __this->___m_CreateDepthTexture_47; V_4 = L_46; bool L_47 = V_4; if (!L_47) { goto IL_016e; } } { // var depthDescriptor = cameraTargetDescriptor; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_48 = V_0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_49 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_48); V_5 = L_49; // depthDescriptor.colorFormat = RenderTextureFormat.Depth; RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE((&V_5), 1, NULL); // depthDescriptor.depthBufferBits = 32; RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_5), ((int32_t)32), NULL); // depthDescriptor.bindMS = depthDescriptor.msaaSamples > 1 && !SystemInfo.supportsMultisampleAutoResolve && (SystemInfo.supportsMultisampledTextures != 0); int32_t L_50; L_50 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&V_5), NULL); G_B28_0 = (&V_5); if ((((int32_t)L_50) <= ((int32_t)1))) { G_B30_0 = (&V_5); goto IL_0150; } } { bool L_51; L_51 = SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634(NULL); G_B29_0 = G_B28_0; if (L_51) { G_B30_0 = G_B28_0; goto IL_0150; } } { int32_t L_52; L_52 = SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5(NULL); G_B31_0 = ((!(((uint32_t)L_52) <= ((uint32_t)0)))? 1 : 0); G_B31_1 = G_B29_0; goto IL_0151; } IL_0150: { G_B31_0 = 0; G_B31_1 = G_B30_0; } IL_0151: { RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83(G_B31_1, (bool)G_B31_0, NULL); // cmd.GetTemporaryRT(k_DepthTextureHandle.id, depthDescriptor, FilterMode.Point); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_53 = ___cmd3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_54 = (&__this->___k_DepthTextureHandle_49); int32_t L_55; L_55 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_54, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_56 = V_5; NullCheck(L_53); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_53, L_55, L_56, 0, NULL); } IL_016e: { goto IL_019b; } IL_0171: { // m_CreateColorTexture = true; __this->___m_CreateColorTexture_46 = (bool)1; // m_CreateDepthTexture = true; __this->___m_CreateDepthTexture_47 = (bool)1; // colorTargetHandle = k_ColorTextureHandle; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_57 = ___colorTargetHandle4; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_58 = __this->___k_ColorTextureHandle_48; *(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)L_57 = L_58; // depthTargetHandle = k_DepthTextureHandle; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_59 = ___depthTargetHandle5; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_60 = __this->___k_DepthTextureHandle_49; *(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)L_59 = L_60; } IL_019b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Renderer2D::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_Setup_m60E33D5C5DC46EE239ADB9D9CA33014E7A48A37F (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* V_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* V_1 = NULL; bool V_2 = false; bool V_3 = false; int32_t V_4 = 0; PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* V_5 = NULL; bool V_6 = false; bool V_7 = false; bool V_8 = false; float V_9 = 0.0f; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_10; memset((&V_10), 0, sizeof(V_10)); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_11; memset((&V_11), 0, sizeof(V_11)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_12 = NULL; bool V_13 = false; bool V_14 = false; bool V_15 = false; bool V_16 = false; bool V_17 = false; bool V_18 = false; bool V_19 = false; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_20; memset((&V_20), 0, sizeof(V_20)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_21; memset((&V_21), 0, sizeof(V_21)); bool V_22 = false; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_23; memset((&V_23), 0, sizeof(V_23)); bool V_24 = false; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_25; memset((&V_25), 0, sizeof(V_25)); bool V_26 = false; bool V_27 = false; bool V_28 = false; int32_t G_B5_0 = 0; int32_t G_B11_0 = 0; int32_t G_B23_0 = 0; int32_t G_B29_0 = 0; int32_t G_B31_0 = 0; int32_t G_B34_0 = 0; int32_t G_B37_0 = 0; int32_t G_B40_0 = 0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 G_B46_0; memset((&G_B46_0), 0, sizeof(G_B46_0)); int32_t G_B54_0 = 0; int32_t G_B56_0 = 0; int32_t G_B61_0 = 0; int32_t G_B66_0 = 0; { // ref CameraData cameraData = ref renderingData.cameraData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_0 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = (&L_0->___cameraData_1); V_0 = L_1; // ref var cameraTargetDescriptor = ref cameraData.cameraTargetDescriptor; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = V_0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_3 = (&L_2->___cameraTargetDescriptor_5); V_1 = L_3; // bool stackHasPostProcess = renderingData.postProcessingEnabled; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_4 = ___renderingData1; bool L_5 = L_4->___postProcessingEnabled_7; V_2 = L_5; // bool lastCameraInStack = cameraData.resolveFinalTarget; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = V_0; bool L_7 = L_6->___resolveFinalTarget_32; V_3 = L_7; // var colorTextureFilterMode = FilterMode.Bilinear; V_4 = 1; // PixelPerfectCamera ppc = null; V_5 = (PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D*)NULL; // bool ppcUsesOffscreenRT = false; V_6 = (bool)0; // bool ppcUpscaleRT = false; V_7 = (bool)0; // bool savedIsOrthographic = renderingData.cameraData.camera.orthographic; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_8 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_9 = (&L_8->___cameraData_1); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = L_9->___camera_2; NullCheck(L_10); bool L_11; L_11 = Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F(L_10, NULL); V_8 = L_11; // float savedOrthographicSize = renderingData.cameraData.camera.orthographicSize; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_12 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_13 = (&L_12->___cameraData_1); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = L_13->___camera_2; NullCheck(L_14); float L_15; L_15 = Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8(L_14, NULL); V_9 = L_15; // if (DebugHandler != null) DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_16; L_16 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); V_15 = (bool)((!(((RuntimeObject*)(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4*)L_16) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_17 = V_15; if (!L_17) { goto IL_0091; } } { // if (DebugHandler.AreAnySettingsActive) DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_18; L_18 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); NullCheck(L_18); bool L_19; L_19 = DebugHandler_get_AreAnySettingsActive_m11F81DBDC727022F72DCE7C7F9D02FC65CE61E76(L_18, NULL); V_16 = L_19; bool L_20 = V_16; if (!L_20) { goto IL_0082; } } { // stackHasPostProcess = stackHasPostProcess && DebugHandler.IsPostProcessingAllowed; bool L_21 = V_2; if (!L_21) { goto IL_007f; } } { DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_22; L_22 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); NullCheck(L_22); bool L_23; L_23 = DebugHandler_get_IsPostProcessingAllowed_m97AA3036188DAF44567B2338C376DFB4D3148C66(L_22, NULL); G_B5_0 = ((int32_t)(L_23)); goto IL_0080; } IL_007f: { G_B5_0 = 0; } IL_0080: { V_2 = (bool)G_B5_0; } IL_0082: { // DebugHandler.Setup(context, ref cameraData); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_24; L_24 = ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline(__this, NULL); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_25 = ___context0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_26 = V_0; NullCheck(L_24); DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7(L_24, L_25, L_26, NULL); } IL_0091: { // if (cameraData.renderType == CameraRenderType.Base && lastCameraInStack) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_27 = V_0; int32_t L_28 = L_27->___renderType_3; bool L_29 = V_3; V_17 = (bool)((int32_t)(((((int32_t)L_28) == ((int32_t)0))? 1 : 0)&(int32_t)L_29)); bool L_30 = V_17; if (!L_30) { goto IL_015d; } } { // cameraData.camera.TryGetComponent(out ppc); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_31 = V_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_32 = L_31->___camera_2; NullCheck(L_32); bool L_33; L_33 = Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC(L_32, (&V_5), Component_TryGetComponent_TisPixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D_m3AE0EFF6FA7BF24981B37F3F6852CBB90167BFEC_RuntimeMethod_var); // if (ppc != null && ppc.enabled) PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_34 = V_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_35; L_35 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_34, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_35) { goto IL_00c7; } } { PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_36 = V_5; NullCheck(L_36); bool L_37; L_37 = Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1(L_36, NULL); G_B11_0 = ((int32_t)(L_37)); goto IL_00c8; } IL_00c7: { G_B11_0 = 0; } IL_00c8: { V_18 = (bool)G_B11_0; bool L_38 = V_18; if (!L_38) { goto IL_015c; } } { // if (ppc.offscreenRTSize != Vector2Int.zero) PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_39 = V_5; NullCheck(L_39); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_40; L_40 = PixelPerfectCamera_get_offscreenRTSize_m1221BF2C872682E23BE67BA752FD74550BC4DC62(L_39, NULL); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_41; L_41 = Vector2Int_get_zero_mA4130E83BCF623B65B14574D496C6C0FB441D9FE_inline(NULL); bool L_42; L_42 = Vector2Int_op_Inequality_mA2A179D6CB186661DF13284FC4BB6B4838DF8B54_inline(L_40, L_41, NULL); V_19 = L_42; bool L_43 = V_19; if (!L_43) { goto IL_011c; } } { // ppcUsesOffscreenRT = true; V_6 = (bool)1; // cameraTargetDescriptor.width = ppc.offscreenRTSize.x; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_44 = V_1; PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_45 = V_5; NullCheck(L_45); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_46; L_46 = PixelPerfectCamera_get_offscreenRTSize_m1221BF2C872682E23BE67BA752FD74550BC4DC62(L_45, NULL); V_20 = L_46; int32_t L_47; L_47 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_20), NULL); RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(L_44, L_47, NULL); // cameraTargetDescriptor.height = ppc.offscreenRTSize.y; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_48 = V_1; PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_49 = V_5; NullCheck(L_49); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_50; L_50 = PixelPerfectCamera_get_offscreenRTSize_m1221BF2C872682E23BE67BA752FD74550BC4DC62(L_49, NULL); V_20 = L_50; int32_t L_51; L_51 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_20), NULL); RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(L_48, L_51, NULL); } IL_011c: { // renderingData.cameraData.camera.orthographic = true; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_52 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_53 = (&L_52->___cameraData_1); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_54 = L_53->___camera_2; NullCheck(L_54); Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020(L_54, (bool)1, NULL); // renderingData.cameraData.camera.orthographicSize = ppc.orthographicSize; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_55 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_56 = (&L_55->___cameraData_1); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_57 = L_56->___camera_2; PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_58 = V_5; NullCheck(L_58); float L_59; L_59 = PixelPerfectCamera_get_orthographicSize_m0F281EF4FE75D1D5DAE267C57FDA455C1451AAEF(L_58, NULL); NullCheck(L_57); Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C(L_57, L_59, NULL); // colorTextureFilterMode = ppc.finalBlitFilterMode; PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_60 = V_5; NullCheck(L_60); int32_t L_61; L_61 = PixelPerfectCamera_get_finalBlitFilterMode_mDA77C9DB448F4AFC781A62A4EFA4C34C2166E11C(L_60, NULL); V_4 = L_61; // ppcUpscaleRT = ppc.gridSnapping == PixelPerfectCamera.GridSnapping.UpscaleRenderTexture; PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_62 = V_5; NullCheck(L_62); int32_t L_63; L_63 = PixelPerfectCamera_get_gridSnapping_mDFA44858BA699CBE7ED304D37AF1F9CB7A533C94(L_62, NULL); V_7 = (bool)((((int32_t)L_63) == ((int32_t)2))? 1 : 0); } IL_015c: { } IL_015d: { // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_64; L_64 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_12 = L_64; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_65 = V_12; il2cpp_codegen_runtime_class_init_inline(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_66 = ((Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_StaticFields*)il2cpp_codegen_static_fields_for(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var))->___m_ProfilingSampler_44; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_21), L_65, L_66, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0188: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_21), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) // CreateRenderTextures(ref cameraData, ppcUsesOffscreenRT, colorTextureFilterMode, cmd, // out colorTargetHandle, out depthTargetHandle); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_67 = V_0; bool L_68 = V_6; int32_t L_69 = V_4; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_70 = V_12; Renderer2D_CreateRenderTextures_mEB69456F0FE029347CC82556EDB86ED99D322BAD(__this, L_67, L_68, L_69, L_70, (&V_10), (&V_11), NULL); goto IL_0197; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0197: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_71 = V_12; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_71, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_72 = V_12; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_72, NULL); // ConfigureCameraTarget(colorTargetHandle.Identifier(), depthTargetHandle.Identifier()); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_73; L_73 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&V_10), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_74; L_74 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&V_11), NULL); ScriptableRenderer_ConfigureCameraTarget_m4067416B1E8D785A5BADBEFB1E73FDA7A6A0D440(__this, L_73, L_74, NULL); // isCameraColorTargetValid = true; // This is to make it possible to call ScriptableRenderer.cameraColorTarget in the custom passes. ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___isCameraColorTargetValid_27 = (bool)1; // AddRenderPasses(ref renderingData); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_75 = ___renderingData1; ScriptableRenderer_AddRenderPasses_mF91618C00A388BCCA1918697AF9E314DD6318E3B(__this, L_75, NULL); // isCameraColorTargetValid = false; ((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)__this)->___isCameraColorTargetValid_27 = (bool)0; // if (stackHasPostProcess && cameraData.renderType == CameraRenderType.Base && m_PostProcessPasses.isCreated) bool L_76 = V_2; if (!L_76) { goto IL_01ec; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_77 = V_0; int32_t L_78 = L_77->___renderType_3; if (L_78) { goto IL_01ec; } } { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_79 = (&__this->___m_PostProcessPasses_53); bool L_80; L_80 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_79, NULL); G_B23_0 = ((int32_t)(L_80)); goto IL_01ed; } IL_01ec: { G_B23_0 = 0; } IL_01ed: { V_22 = (bool)G_B23_0; bool L_81 = V_22; if (!L_81) { goto IL_0218; } } { // colorGradingLutPass.Setup(colorGradingLutHandle); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_82; L_82 = Renderer2D_get_colorGradingLutPass_mA8B403AA497D2773498E39065EA83F3A0DFCE6A3(__this, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_83; L_83 = Renderer2D_get_colorGradingLutHandle_mB82C36CE8CA42C4DE15D7FC01740D16D351A7FF4(__this, NULL); V_23 = L_83; NullCheck(L_82); ColorGradingLutPass_Setup_m53B48CE59512CCAAF6E110A9986DA6F07488BBBC(L_82, (&V_23), NULL); // EnqueuePass(colorGradingLutPass); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_84; L_84 = Renderer2D_get_colorGradingLutPass_mA8B403AA497D2773498E39065EA83F3A0DFCE6A3(__this, NULL); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_84, NULL); } IL_0218: { // var needsDepth = m_CreateDepthTexture || (!m_CreateColorTexture && m_UseDepthStencilBuffer); bool L_85 = __this->___m_CreateDepthTexture_47; if (L_85) { goto IL_0233; } } { bool L_86 = __this->___m_CreateColorTexture_46; if (L_86) { goto IL_0230; } } { bool L_87 = __this->___m_UseDepthStencilBuffer_45; G_B29_0 = ((int32_t)(L_87)); goto IL_0231; } IL_0230: { G_B29_0 = 0; } IL_0231: { G_B31_0 = G_B29_0; goto IL_0234; } IL_0233: { G_B31_0 = 1; } IL_0234: { V_13 = (bool)G_B31_0; // m_Render2DLightingPass.Setup(needsDepth); Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* L_88 = __this->___m_Render2DLightingPass_40; bool L_89 = V_13; NullCheck(L_88); Render2DLightingPass_Setup_m8C6DBBBDD3539BECE9705F3A558C8F295696AB21(L_88, L_89, NULL); // m_Render2DLightingPass.ConfigureTarget(colorTargetHandle.Identifier(), depthTargetHandle.Identifier()); Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* L_90 = __this->___m_Render2DLightingPass_40; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_91; L_91 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&V_10), NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_92; L_92 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&V_11), NULL); NullCheck(L_90); ScriptableRenderPass_ConfigureTarget_m2DC2D1A171DC20D7873D59129C5B3C543C3C28FE(L_90, L_91, L_92, NULL); // EnqueuePass(m_Render2DLightingPass); Render2DLightingPass_t528C9859B4B38CF33282E4A6D576BDAED6F28E92* L_93 = __this->___m_Render2DLightingPass_40; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_93, NULL); // bool requireFinalPostProcessPass = // lastCameraInStack && !ppcUpscaleRT && stackHasPostProcess && cameraData.antialiasing == AntialiasingMode.FastApproximateAntialiasing; bool L_94 = V_3; if (!L_94) { goto IL_0275; } } { bool L_95 = V_7; G_B34_0 = ((((int32_t)L_95) == ((int32_t)0))? 1 : 0); goto IL_0276; } IL_0275: { G_B34_0 = 0; } IL_0276: { bool L_96 = V_2; if (!((int32_t)(G_B34_0&(int32_t)L_96))) { goto IL_0285; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_97 = V_0; int32_t L_98 = L_97->___antialiasing_29; G_B37_0 = ((((int32_t)L_98) == ((int32_t)1))? 1 : 0); goto IL_0286; } IL_0285: { G_B37_0 = 0; } IL_0286: { V_14 = (bool)G_B37_0; // if (stackHasPostProcess && m_PostProcessPasses.isCreated) bool L_99 = V_2; if (!L_99) { goto IL_0298; } } { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_100 = (&__this->___m_PostProcessPasses_53); bool L_101; L_101 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_100, NULL); G_B40_0 = ((int32_t)(L_101)); goto IL_0299; } IL_0298: { G_B40_0 = 0; } IL_0299: { V_24 = (bool)G_B40_0; bool L_102 = V_24; if (!L_102) { goto IL_02f7; } } { // RenderTargetHandle postProcessDestHandle = // lastCameraInStack && !ppcUpscaleRT && !requireFinalPostProcessPass ? RenderTargetHandle.CameraTarget : afterPostProcessColorHandle; bool L_103 = V_3; if (!L_103) { goto IL_02ab; } } { bool L_104 = V_7; if (L_104) { goto IL_02ab; } } { bool L_105 = V_14; if (!L_105) { goto IL_02b3; } } IL_02ab: { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_106; L_106 = Renderer2D_get_afterPostProcessColorHandle_m672FF18EF925F414AFAED6EF6E9229BDC5CF6E48(__this, NULL); G_B46_0 = L_106; goto IL_02b8; } IL_02b3: { il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_107 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; G_B46_0 = L_107; } IL_02b8: { V_25 = G_B46_0; // postProcessPass.Setup( // cameraTargetDescriptor, // colorTargetHandle, // postProcessDestHandle, // depthTargetHandle, // colorGradingLutHandle, // requireFinalPostProcessPass, // postProcessDestHandle == RenderTargetHandle.CameraTarget); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_108; L_108 = Renderer2D_get_postProcessPass_mDF02A32B234434F6321F6D5FB6A5DC3719E5E9CB(__this, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_109 = V_1; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_110 = V_25; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_111; L_111 = Renderer2D_get_colorGradingLutHandle_mB82C36CE8CA42C4DE15D7FC01740D16D351A7FF4(__this, NULL); V_23 = L_111; bool L_112 = V_14; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_113 = V_25; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_114 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; bool L_115; L_115 = RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0(L_113, L_114, NULL); NullCheck(L_108); PostProcessPass_Setup_m9F6A742760473EDA0AA4F68D5CCC81BEF0B8CCBD(L_108, L_109, (&V_10), L_110, (&V_11), (&V_23), L_112, L_115, NULL); // EnqueuePass(postProcessPass); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_116; L_116 = Renderer2D_get_postProcessPass_mDF02A32B234434F6321F6D5FB6A5DC3719E5E9CB(__this, NULL); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_116, NULL); // colorTargetHandle = postProcessDestHandle; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_117 = V_25; V_10 = L_117; } IL_02f7: { // if (ppc != null && ppc.enabled && (ppc.cropFrame == PixelPerfectCamera.CropFrame.Pillarbox || ppc.cropFrame == PixelPerfectCamera.CropFrame.Letterbox || ppc.cropFrame == PixelPerfectCamera.CropFrame.Windowbox || ppc.cropFrame == PixelPerfectCamera.CropFrame.StretchFill)) PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_118 = V_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_119; L_119 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_118, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_119) { goto IL_0337; } } { PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_120 = V_5; NullCheck(L_120); bool L_121; L_121 = Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1(L_120, NULL); if (!L_121) { goto IL_0337; } } { PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_122 = V_5; NullCheck(L_122); int32_t L_123; L_123 = PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B(L_122, NULL); if ((((int32_t)L_123) == ((int32_t)1))) { goto IL_0334; } } { PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_124 = V_5; NullCheck(L_124); int32_t L_125; L_125 = PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B(L_124, NULL); if ((((int32_t)L_125) == ((int32_t)2))) { goto IL_0334; } } { PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_126 = V_5; NullCheck(L_126); int32_t L_127; L_127 = PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B(L_126, NULL); if ((((int32_t)L_127) == ((int32_t)3))) { goto IL_0334; } } { PixelPerfectCamera_t6B1177807F330CBB78E8868004F5A78BDE04EB9D* L_128 = V_5; NullCheck(L_128); int32_t L_129; L_129 = PixelPerfectCamera_get_cropFrame_mFDF8134D2E03C32468005620A7FF77C4094CB40B(L_128, NULL); G_B54_0 = ((((int32_t)L_129) == ((int32_t)4))? 1 : 0); goto IL_0335; } IL_0334: { G_B54_0 = 1; } IL_0335: { G_B56_0 = G_B54_0; goto IL_0338; } IL_0337: { G_B56_0 = 0; } IL_0338: { V_26 = (bool)G_B56_0; bool L_130 = V_26; if (!L_130) { goto IL_035d; } } { // m_PixelPerfectBackgroundPass.Setup(savedIsOrthographic, savedOrthographicSize); PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* L_131 = __this->___m_PixelPerfectBackgroundPass_41; bool L_132 = V_8; float L_133 = V_9; NullCheck(L_131); PixelPerfectBackgroundPass_Setup_m42FA0B5D39345203F15C358A2CD85D122E1C3367(L_131, L_132, L_133, NULL); // EnqueuePass(m_PixelPerfectBackgroundPass); PixelPerfectBackgroundPass_t9A127636C54AB58D148D95C700EF675A3C1E1494* L_134 = __this->___m_PixelPerfectBackgroundPass_41; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_134, NULL); } IL_035d: { // if (requireFinalPostProcessPass && m_PostProcessPasses.isCreated) bool L_135 = V_14; if (!L_135) { goto IL_036e; } } { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* L_136 = (&__this->___m_PostProcessPasses_53); bool L_137; L_137 = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(L_136, NULL); G_B61_0 = ((int32_t)(L_137)); goto IL_036f; } IL_036e: { G_B61_0 = 0; } IL_036f: { V_27 = (bool)G_B61_0; bool L_138 = V_27; if (!L_138) { goto IL_0395; } } { // finalPostProcessPass.SetupFinalPass(colorTargetHandle); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_139; L_139 = Renderer2D_get_finalPostProcessPass_m3344B06D50DE07965954041B982F0D0C5CF1ECC0(__this, NULL); NullCheck(L_139); PostProcessPass_SetupFinalPass_mC0A18D856701B91791C0043FFF434D2A7FF07CAC(L_139, (&V_10), (bool)0, NULL); // EnqueuePass(finalPostProcessPass); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_140; L_140 = Renderer2D_get_finalPostProcessPass_m3344B06D50DE07965954041B982F0D0C5CF1ECC0(__this, NULL); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_140, NULL); goto IL_03d0; } IL_0395: { // else if (lastCameraInStack && colorTargetHandle != RenderTargetHandle.CameraTarget) bool L_141 = V_3; if (!L_141) { goto IL_03a6; } } { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_142 = V_10; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_143 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; bool L_144; L_144 = RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994(L_142, L_143, NULL); G_B66_0 = ((int32_t)(L_144)); goto IL_03a7; } IL_03a6: { G_B66_0 = 0; } IL_03a7: { V_28 = (bool)G_B66_0; bool L_145 = V_28; if (!L_145) { goto IL_03d0; } } { // m_FinalBlitPass.Setup(cameraTargetDescriptor, colorTargetHandle); FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_146 = __this->___m_FinalBlitPass_42; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_147 = V_1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_148 = (*(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)L_147); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_149 = V_10; NullCheck(L_146); FinalBlitPass_Setup_m43358F383D31DD4940B10181B6AB2F64CE7AACC5(L_146, L_148, L_149, NULL); // EnqueuePass(m_FinalBlitPass); FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* L_150 = __this->___m_FinalBlitPass_42; ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(__this, L_150, NULL); } IL_03d0: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Renderer2D::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_SetupCullingParameters_mE2F9F0BC786CB77B170B036A8CFBD5DEF27CB236 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) { { // cullingParameters.cullingOptions = CullingOptions.None; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_0 = ___cullingParameters0; ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF(L_0, 0, NULL); // cullingParameters.isOrthographic = cameraData.camera.orthographic; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_1 = ___cullingParameters0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_2 = ___cameraData1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = L_2->___camera_2; NullCheck(L_3); bool L_4; L_4 = Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F(L_3, NULL); ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5(L_1, L_4, NULL); // cullingParameters.shadowDistance = 0.0f; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_5 = ___cullingParameters0; ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35(L_5, (0.0f), NULL); // m_LightCullResult.SetupCulling(ref cullingParameters, cameraData.camera); Light2DCullResult_tDD14596580D41FE025B1A250DB84F2EA93DB2E33* L_6 = __this->___m_LightCullResult_43; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_7 = ___cullingParameters0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = ___cameraData1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = L_8->___camera_2; NullCheck(L_6); Light2DCullResult_SetupCulling_m97F5B2E772E2E6C7143F7D3F29476889F21C0951(L_6, L_7, L_9, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.Renderer2D::FinishRendering(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D_FinishRendering_m06AB788E051D29ADAD9B1B0184D310C8DEACAB08 (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { // if (m_CreateColorTexture) bool L_0 = __this->___m_CreateColorTexture_46; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_001d; } } { // cmd.ReleaseTemporaryRT(k_ColorTextureHandle.id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_3 = (&__this->___k_ColorTextureHandle_48); int32_t L_4; L_4 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_3, NULL); NullCheck(L_2); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_2, L_4, NULL); } IL_001d: { // if (m_CreateDepthTexture) bool L_5 = __this->___m_CreateDepthTexture_47; V_1 = L_5; bool L_6 = V_1; if (!L_6) { goto IL_0039; } } { // cmd.ReleaseTemporaryRT(k_DepthTextureHandle.id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmd0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_8 = (&__this->___k_DepthTextureHandle_49); int32_t L_9; L_9 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_8, NULL); NullCheck(L_7); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_7, L_9, NULL); } IL_0039: { // } return; } } // System.Void UnityEngine.Rendering.Universal.Renderer2D::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2D__cctor_m362C3B420380C153B48D87D2D0ABDC83049AFFFA (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B0854D1A609C53C49CB94CFECD72B217825467); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler("Create Camera Textures"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral06B0854D1A609C53C49CB94CFECD72B217825467, NULL); ((Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_StaticFields*)il2cpp_codegen_static_fields_for(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var))->___m_ProfilingSampler_44 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_StaticFields*)il2cpp_codegen_static_fields_for(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var))->___m_ProfilingSampler_44), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Rendering.Universal.Renderer2DData::get_hdrEmulationScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Renderer2DData_get_hdrEmulationScale_m3F7DE6B51EF8C9B84E9D34387D4BEE9FDABDF052 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // public float hdrEmulationScale => m_HDREmulationScale; float L_0 = __this->___m_HDREmulationScale_11; return L_0; } } // System.Single UnityEngine.Rendering.Universal.Renderer2DData::get_lightRenderTextureScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Renderer2DData_get_lightRenderTextureScale_m80E3D92E565F5609CDAF7929B3717A93CDF159EF (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal float lightRenderTextureScale => m_LightRenderTextureScale; float L_0 = __this->___m_LightRenderTextureScale_12; return L_0; } } // UnityEngine.Rendering.Universal.Light2DBlendStyle[] UnityEngine.Rendering.Universal.Renderer2DData::get_lightBlendStyles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* Renderer2DData_get_lightBlendStyles_mDD40DEC48A2DC62FC10A23BEDBE2313581C36858 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // public Light2DBlendStyle[] lightBlendStyles => m_LightBlendStyles; Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* L_0 = __this->___m_LightBlendStyles_13; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_useDepthStencilBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_mBC97999032178CB283D9FA05A0E15738A6C52E93 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal bool useDepthStencilBuffer => m_UseDepthStencilBuffer; bool L_0 = __this->___m_UseDepthStencilBuffer_14; return L_0; } } // UnityEngine.Texture2D UnityEngine.Rendering.Universal.Renderer2DData::get_fallOffLookup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Renderer2DData_get_fallOffLookup_m3AFCE4D394F16EF30EEE2A3F2FA3B8B3A001E880 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Texture2D fallOffLookup => m_FallOffLookup; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = __this->___m_FallOffLookup_32; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_shapeLightShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_shapeLightShader_mC8287286E689DA2BB41625B23404512CAC6CD5A5 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader shapeLightShader => m_ShapeLightShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_ShapeLightShader_20; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_shapeLightVolumeShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_shapeLightVolumeShader_mA9794C25798DB7ADF3D25F0A201881F27BB62B98 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader shapeLightVolumeShader => m_ShapeLightVolumeShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_ShapeLightVolumeShader_21; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_pointLightShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_pointLightShader_m5529C6F0D20A1D20F704D0C942CE34FF1EE6F941 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader pointLightShader => m_PointLightShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_PointLightShader_22; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_pointLightVolumeShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_pointLightVolumeShader_m7F22B50F1B5E8A522F42D0EA4C90C8B864D426CC (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader pointLightVolumeShader => m_PointLightVolumeShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_PointLightVolumeShader_23; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_blitShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_blitShader_m5342241AF3DD52DA6EFDBE454780FB9F5028A7E8 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader blitShader => m_BlitShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_BlitShader_24; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_samplingShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_samplingShader_m3C0C7A08E63C414DD4C48D0256A049B511A07979 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader samplingShader => m_SamplingShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SamplingShader_25; return L_0; } } // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Renderer2DData::get_postProcessData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* Renderer2DData_get_postProcessData_mF4A687D571EE240B0D8A616FED76CED4D179B2B9 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal PostProcessData postProcessData { get => m_PostProcessData; set { m_PostProcessData = value; } } PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = __this->___m_PostProcessData_31; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_postProcessData(UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_postProcessData_m17A86534CB5A12F98BB5C16F9A637328BBD08BA6 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___value0, const RuntimeMethod* method) { { // internal PostProcessData postProcessData { get => m_PostProcessData; set { m_PostProcessData = value; } } PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = ___value0; __this->___m_PostProcessData_31 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PostProcessData_31), (void*)L_0); // internal PostProcessData postProcessData { get => m_PostProcessData; set { m_PostProcessData = value; } } return; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_spriteShadowShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader spriteShadowShader => m_SpriteShadowShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SpriteShadowShader_27; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_spriteUnshadowShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader spriteUnshadowShader => m_SpriteUnshadowShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SpriteUnshadowShader_28; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_geometryUnshadowShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader geometryUnshadowShader => m_GeometryUnshadowShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_GeometryUnshadowShader_29; return L_0; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.Renderer2DData::get_projectedShadowShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader projectedShadowShader => m_ProjectedShadowShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_ProjectedShadowShader_26; return L_0; } } // UnityEngine.TransparencySortMode UnityEngine.Rendering.Universal.Renderer2DData::get_transparencySortMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_transparencySortMode_mBACEBCE15C206F0D10734D2817235AE84B20175B (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal TransparencySortMode transparencySortMode => m_TransparencySortMode; int32_t L_0 = __this->___m_TransparencySortMode_9; return L_0; } } // UnityEngine.Vector3 UnityEngine.Rendering.Universal.Renderer2DData::get_transparencySortAxis() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Renderer2DData_get_transparencySortAxis_mA021D22EC848890B31700B625996E5DCE07509BD (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Vector3 transparencySortAxis => m_TransparencySortAxis; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_TransparencySortAxis_10; return L_0; } } // System.UInt32 UnityEngine.Rendering.Universal.Renderer2DData::get_lightRenderTextureMemoryBudget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Renderer2DData_get_lightRenderTextureMemoryBudget_m81AC5C4821789EB0D7DE7B85F1276E4A6B098F6F (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal uint lightRenderTextureMemoryBudget => m_MaxLightRenderTextureCount; uint32_t L_0 = __this->___m_MaxLightRenderTextureCount_18; return L_0; } } // System.UInt32 UnityEngine.Rendering.Universal.Renderer2DData::get_shadowRenderTextureMemoryBudget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Renderer2DData_get_shadowRenderTextureMemoryBudget_mCFF858C1CB16CF0BEB60B5B4628875B4218B8412 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal uint shadowRenderTextureMemoryBudget => m_MaxShadowRenderTextureCount; uint32_t L_0 = __this->___m_MaxShadowRenderTextureCount_19; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_useCameraSortingLayerTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2DData_get_useCameraSortingLayerTexture_m184B68F88C3A43F3507E4BAB8EA939B7EA6EB029 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal bool useCameraSortingLayerTexture => m_UseCameraSortingLayersTexture; bool L_0 = __this->___m_UseCameraSortingLayersTexture_15; return L_0; } } // System.Int32 UnityEngine.Rendering.Universal.Renderer2DData::get_cameraSortingLayerTextureBound() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_cameraSortingLayerTextureBound_mBAF7C05D1153A869650C0A10AA05CD9CE7AB3035 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal int cameraSortingLayerTextureBound => m_CameraSortingLayersTextureBound; int32_t L_0 = __this->___m_CameraSortingLayersTextureBound_16; return L_0; } } // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.Renderer2DData::get_cameraSortingLayerDownsamplingMethod() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer2DData_get_cameraSortingLayerDownsamplingMethod_m478909E9010DA9AB00F2018525B3B45398980E8A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Downsampling cameraSortingLayerDownsamplingMethod => m_CameraSortingLayerDownsamplingMethod; int32_t L_0 = __this->___m_CameraSortingLayerDownsamplingMethod_17; return L_0; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.Renderer2DData::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* Renderer2DData_Create_mF54CF1BD2CAC4E400977C3C8C58A2CA52D15EC4A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_0 = NULL; { // return new Renderer2D(this); Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1* L_0 = (Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1*)il2cpp_codegen_object_new(Renderer2D_tE294EEA16D9D285A137FEE5A3936698398741BA1_il2cpp_TypeInfo_var); NullCheck(L_0); Renderer2D__ctor_m11C3053A505E02F28EB7D4928197891E961CA698(L_0, __this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { // } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_OnEnable_m959247E4E780CEFB7C4D1FE96F3E240C617243EB (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1076FD93C80AC3C4276FB044D287A05D57D1E17B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17870CA6693777D85F2129A2C9A2AF8DCEDFC342); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { // base.OnEnable(); ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4(__this, NULL); // for (var i = 0; i < m_LightBlendStyles.Length; ++i) V_0 = 0; goto IL_0039; } IL_000c: { // m_LightBlendStyles[i].renderTargetHandle.Init($"_ShapeLightTexture{i}"); Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* L_0 = __this->___m_LightBlendStyles_13; int32_t L_1 = V_0; NullCheck(L_0); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_2 = (&((L_0)->GetAddressAt(static_cast(L_1)))->___renderTargetHandle_5); int32_t L_3 = V_0; int32_t L_4 = L_3; RuntimeObject* L_5 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_4); String_t* L_6; L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral1076FD93C80AC3C4276FB044D287A05D57D1E17B, L_5, NULL); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_2, L_6, NULL); // for (var i = 0; i < m_LightBlendStyles.Length; ++i) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_7, 1)); } IL_0039: { // for (var i = 0; i < m_LightBlendStyles.Length; ++i) int32_t L_8 = V_0; Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079* L_9 = __this->___m_LightBlendStyles_13; NullCheck(L_9); V_1 = (bool)((((int32_t)L_8) < ((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length))))? 1 : 0); bool L_10 = V_1; if (L_10) { goto IL_000c; } } { // normalsRenderTarget.Init("_NormalMap"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_11 = (&__this->___normalsRenderTarget_41); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_11, _stringLiteral17870CA6693777D85F2129A2C9A2AF8DCEDFC342, NULL); // shadowsRenderTarget.Init("_ShadowTex"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_12 = (&__this->___shadowsRenderTarget_42); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_12, _stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18, NULL); // spriteSelfShadowMaterial = null; Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59_inline(__this, (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)NULL, NULL); // spriteUnshadowMaterial = null; Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE_inline(__this, (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)NULL, NULL); // projectedShadowMaterial = null; Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF_inline(__this, (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)NULL, NULL); // stencilOnlyShadowMaterial = null; Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3_inline(__this, (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)NULL, NULL); // } return; } } // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.Renderer2DData::get_lightMaterials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* Renderer2DData_get_lightMaterials_m22C3145214999466A69DB97DDB0CBF2ED7F26BEF (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Dictionary lightMaterials { get; } = new Dictionary(); Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* L_0 = __this->___U3ClightMaterialsU3Ek__BackingField_33; return L_0; } } // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_spriteSelfShadowMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] spriteSelfShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_spriteSelfShadowMaterial(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] spriteSelfShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34), (void*)L_0); return; } } // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_spriteUnshadowMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] spriteUnshadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_spriteUnshadowMaterial(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] spriteUnshadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35), (void*)L_0); return; } } // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_geometryUnshadowMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] geometryUnshadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_geometryUnshadowMaterial(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_geometryUnshadowMaterial_m70C6B6267B48BABAD191920D7F8402DE62D41262 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] geometryUnshadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36), (void*)L_0); return; } } // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_projectedShadowMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] projectedShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CprojectedShadowMaterialU3Ek__BackingField_37; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_projectedShadowMaterial(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] projectedShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CprojectedShadowMaterialU3Ek__BackingField_37 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CprojectedShadowMaterialU3Ek__BackingField_37), (void*)L_0); return; } } // UnityEngine.Material[] UnityEngine.Rendering.Universal.Renderer2DData::get_stencilOnlyShadowMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] stencilOnlyShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_stencilOnlyShadowMaterial(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] stencilOnlyShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38), (void*)L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.Renderer2DData::get_isNormalsRenderTargetValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer2DData_get_isNormalsRenderTargetValid_m9E55394F40D7BD5E08B59CCC6B55E920B3DDC514 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal bool isNormalsRenderTargetValid { get; set; } bool L_0 = __this->___U3CisNormalsRenderTargetValidU3Ek__BackingField_39; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_isNormalsRenderTargetValid(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_isNormalsRenderTargetValid_mFE2F6A7F7BE40468052A125B30CE0FE2365D6AC4 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isNormalsRenderTargetValid { get; set; } bool L_0 = ___value0; __this->___U3CisNormalsRenderTargetValidU3Ek__BackingField_39 = L_0; return; } } // System.Single UnityEngine.Rendering.Universal.Renderer2DData::get_normalsRenderTargetScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Renderer2DData_get_normalsRenderTargetScale_m408FDE336E166EC040B8E723532E5D0D41C93C2C (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal float normalsRenderTargetScale { get; set; } float L_0 = __this->___U3CnormalsRenderTargetScaleU3Ek__BackingField_40; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_normalsRenderTargetScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_normalsRenderTargetScale_mCA4C07D8B6D985281DEA12A2A6EB7453FFB9C176 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, float ___value0, const RuntimeMethod* method) { { // internal float normalsRenderTargetScale { get; set; } float L_0 = ___value0; __this->___U3CnormalsRenderTargetScaleU3Ek__BackingField_40 = L_0; return; } } // UnityEngine.Rendering.Universal.ILight2DCullResult UnityEngine.Rendering.Universal.Renderer2DData::get_lightCullResult() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Renderer2DData_get_lightCullResult_mF3641633AC49BB44C86B3A9E2875BA1B3B894664 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal ILight2DCullResult lightCullResult { get; set; } RuntimeObject* L_0 = __this->___U3ClightCullResultU3Ek__BackingField_44; return L_0; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::set_lightCullResult(UnityEngine.Rendering.Universal.ILight2DCullResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m309C84A19C19ED7F42DF784E01E051998DCBBA4A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { // internal ILight2DCullResult lightCullResult { get; set; } RuntimeObject* L_0 = ___value0; __this->___U3ClightCullResultU3Ek__BackingField_44 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClightCullResultU3Ek__BackingField_44), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.Renderer2DData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer2DData__ctor_m613B88F45BD6377C103B8617C2922998EB48155A (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // TransparencySortMode m_TransparencySortMode = TransparencySortMode.Default; __this->___m_TransparencySortMode_9 = 0; // Vector3 m_TransparencySortAxis = Vector3.up; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline(NULL); __this->___m_TransparencySortAxis_10 = L_0; // float m_HDREmulationScale = 1; __this->___m_HDREmulationScale_11 = (1.0f); // float m_LightRenderTextureScale = 0.5f; __this->___m_LightRenderTextureScale_12 = (0.5f); // Light2DBlendStyle[] m_LightBlendStyles = null; __this->___m_LightBlendStyles_13 = (Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightBlendStyles_13), (void*)(Light2DBlendStyleU5BU5D_t4FBA2FC189234B769B96F31C0BF9307E73FD1079*)NULL); // bool m_UseDepthStencilBuffer = true; __this->___m_UseDepthStencilBuffer_14 = (bool)1; // bool m_UseCameraSortingLayersTexture = false; __this->___m_UseCameraSortingLayersTexture_15 = (bool)0; // int m_CameraSortingLayersTextureBound = 0; __this->___m_CameraSortingLayersTextureBound_16 = 0; // Downsampling m_CameraSortingLayerDownsamplingMethod = Downsampling.None; __this->___m_CameraSortingLayerDownsamplingMethod_17 = 0; // uint m_MaxLightRenderTextureCount = 16; __this->___m_MaxLightRenderTextureCount_18 = ((int32_t)16); // uint m_MaxShadowRenderTextureCount = 1; __this->___m_MaxShadowRenderTextureCount_19 = 1; // Shader m_ShapeLightShader = null; __this->___m_ShapeLightShader_20 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShapeLightShader_20), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_ShapeLightVolumeShader = null; __this->___m_ShapeLightVolumeShader_21 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShapeLightVolumeShader_21), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_PointLightShader = null; __this->___m_PointLightShader_22 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PointLightShader_22), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_PointLightVolumeShader = null; __this->___m_PointLightVolumeShader_23 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PointLightVolumeShader_23), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_BlitShader = null; __this->___m_BlitShader_24 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitShader_24), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_SamplingShader = null; __this->___m_SamplingShader_25 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SamplingShader_25), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_ProjectedShadowShader = null; __this->___m_ProjectedShadowShader_26 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ProjectedShadowShader_26), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_SpriteShadowShader = null; __this->___m_SpriteShadowShader_27 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SpriteShadowShader_27), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_SpriteUnshadowShader = null; __this->___m_SpriteUnshadowShader_28 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SpriteUnshadowShader_28), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // Shader m_GeometryUnshadowShader = null; __this->___m_GeometryUnshadowShader_29 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GeometryUnshadowShader_29), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // PostProcessData m_PostProcessData = null; __this->___m_PostProcessData_31 = (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PostProcessData_31), (void*)(PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL); // private Texture2D m_FallOffLookup = null; __this->___m_FallOffLookup_32 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FallOffLookup_32), (void*)(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL); // internal Dictionary lightMaterials { get; } = new Dictionary(); Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441* L_1 = (Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441*)il2cpp_codegen_object_new(Dictionary_2_t96A940D78E875DD4E24C2F48746D6A7CBE9AC441_il2cpp_TypeInfo_var); NullCheck(L_1); Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978(L_1, Dictionary_2__ctor_m4F51537239BC5ADF9FC7E2089F72D1053BF51978_RuntimeMethod_var); __this->___U3ClightMaterialsU3Ek__BackingField_33 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClightMaterialsU3Ek__BackingField_33), (void*)L_1); ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.CompositeShadowCaster2D::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D_OnEnable_mE1A02266BBEC37965FDA85F33A6CA14C48ABFB3B (CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* __this, const RuntimeMethod* method) { { // ShadowCasterGroup2DManager.AddGroup(this); ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CompositeShadowCaster2D::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D_OnDisable_m6B343267D36D9432DEE075B943054EC7EB276CA8 (CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* __this, const RuntimeMethod* method) { { // ShadowCasterGroup2DManager.RemoveGroup(this); ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CompositeShadowCaster2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompositeShadowCaster2D__ctor_m1F2B51A5470B94D3ABB1ADAB963D3173509D9EEB (CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* __this, const RuntimeMethod* method) { { ShadowCasterGroup2D__ctor_mE084E27BA74849E1908D4750F6F5ED886E2974DE(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh UnityEngine.Rendering.Universal.ShadowCaster2D::get_mesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { { // public Mesh mesh => m_Mesh; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_Mesh_15; return L_0; } } // UnityEngine.Vector3[] UnityEngine.Rendering.Universal.ShadowCaster2D::get_shapePath() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ShadowCaster2D_get_shapePath_m3614E69C892A0F81148A23594A6681E18BDEC075 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { { // public Vector3[] shapePath => m_ShapePath; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = __this->___m_ShapePath_13; return L_0; } } // System.Int32 UnityEngine.Rendering.Universal.ShadowCaster2D::get_shapePathHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowCaster2D_get_shapePathHash_m7525D9991DBF1D9403EDF71F7EEA6CC433453992 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } } int32_t L_0 = __this->___m_ShapePathHash_14; V_0 = L_0; goto IL_000a; } IL_000a: { // internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::set_shapePathHash(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_shapePathHash_m793D28E37B7262DD253202A8449B0B330202547E (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } } int32_t L_0 = ___value0; __this->___m_ShapePathHash_14 = L_0; // internal int shapePathHash { get { return m_ShapePathHash; } set { m_ShapePathHash = value; } } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::CacheValues() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_CacheValues_m346BA3DDC0AD4BE0455961A159B08D2315E9BB46 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { { // m_CachedPosition = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0; L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL); __this->___m_CachedPosition_23 = L_1; // m_CachedLossyScale = transform.lossyScale; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_2, NULL); __this->___m_CachedLossyScale_24 = L_3; // m_CachedRotation = transform.rotation; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4; L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_4); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5; L_5 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_4, NULL); __this->___m_CachedRotation_25 = L_5; // m_CachedShadowMatrix = Matrix4x4.TRS(m_CachedPosition, m_CachedRotation, Vector3.one); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = __this->___m_CachedPosition_23; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_7 = __this->___m_CachedRotation_25; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline(NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9; L_9 = Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680(L_6, L_7, L_8, NULL); __this->___m_CachedShadowMatrix_26 = L_9; // m_CachedInverseShadowMatrix = m_CachedShadowMatrix.inverse; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_10 = (&__this->___m_CachedShadowMatrix_26); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_11; L_11 = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(L_10, NULL); __this->___m_CachedInverseShadowMatrix_27 = L_11; // m_CachedLocalToWorldMatrix = transform.localToWorldMatrix; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12; L_12 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_12); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13; L_13 = Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D(L_12, NULL); __this->___m_CachedLocalToWorldMatrix_28 = L_13; // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::set_useRendererSilhouette(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_useRendererSilhouette_mFDE622C8F451335D00276A3E4172411C552277B8 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_UseRendererSilhouette = value; } bool L_0 = ___value0; __this->___m_UseRendererSilhouette_9 = L_0; // set { m_UseRendererSilhouette = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_useRendererSilhouette() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_useRendererSilhouette_m1EF0CF2601E580169E8FBAB4AD52C647147274D2 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { // get { return m_UseRendererSilhouette && m_HasRenderer; } bool L_0 = __this->___m_UseRendererSilhouette_9; if (!L_0) { goto IL_0011; } } { bool L_1 = __this->___m_HasRenderer_8; G_B3_0 = ((int32_t)(L_1)); goto IL_0012; } IL_0011: { G_B3_0 = 0; } IL_0012: { V_0 = (bool)G_B3_0; goto IL_0015; } IL_0015: { // get { return m_UseRendererSilhouette && m_HasRenderer; } bool L_2 = V_0; return L_2; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::set_selfShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_selfShadows_m27F1E7307871625BF2C5C1F847C4061719374F71 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_SelfShadows = value; } bool L_0 = ___value0; __this->___m_SelfShadows_11 = L_0; // set { m_SelfShadows = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_selfShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_selfShadows_m2998E96C5B56E7E630FADE052333BB88A313EC90 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_SelfShadows; } bool L_0 = __this->___m_SelfShadows_11; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_SelfShadows; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::set_castsShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_set_castsShadows_m88C959F08FBAFA98A5F2C08A48D78F2AF369BFAB (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_CastsShadows = value; } bool L_0 = ___value0; __this->___m_CastsShadows_10 = L_0; // set { m_CastsShadows = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::get_castsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_get_castsShadows_m0F1913D8C0C543A4AEF8123BCA445A0CA3A0E0A6 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_CastsShadows; } bool L_0 = __this->___m_CastsShadows_10; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_CastsShadows; } bool L_1 = V_0; return L_1; } } // System.Int32[] UnityEngine.Rendering.Universal.ShadowCaster2D::SetDefaultSortingLayers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ShadowCaster2D_SetDefaultSortingLayers_mE7EE827F15508D87A59AEDE4E34CC830740F0943 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_1 = NULL; int32_t V_2 = 0; bool V_3 = false; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_4 = NULL; { // int layerCount = SortingLayer.layers.Length; SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_0; L_0 = SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43(NULL); NullCheck(L_0); V_0 = ((int32_t)(((RuntimeArray*)L_0)->max_length)); // int[] allLayers = new int[layerCount]; int32_t L_1 = V_0; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)L_1); V_1 = L_2; // for (int layerIndex = 0; layerIndex < layerCount; layerIndex++) V_2 = 0; goto IL_002d; } IL_0014: { // allLayers[layerIndex] = SortingLayer.layers[layerIndex].id; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = V_1; int32_t L_4 = V_2; SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_5; L_5 = SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43(NULL); int32_t L_6 = V_2; NullCheck(L_5); int32_t L_7; L_7 = SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B(((L_5)->GetAddressAt(static_cast(L_6))), NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(L_4), (int32_t)L_7); // for (int layerIndex = 0; layerIndex < layerCount; layerIndex++) int32_t L_8 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_8, 1)); } IL_002d: { // for (int layerIndex = 0; layerIndex < layerCount; layerIndex++) int32_t L_9 = V_2; int32_t L_10 = V_0; V_3 = (bool)((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0); bool L_11 = V_3; if (L_11) { goto IL_0014; } } { // return allLayers; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_12 = V_1; V_4 = L_12; goto IL_003a; } IL_003a: { // } Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_13 = V_4; return L_13; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::IsLit(UnityEngine.Rendering.Universal.Light2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; bool V_3 = false; { // deltaPos.x = m_ProjectedBoundingSphere.position.x + m_CachedPosition.x; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_0 = (&__this->___m_ProjectedBoundingSphere_19); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_1 = (&L_0->___position_0); float L_2 = L_1->___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CachedPosition_23); float L_4 = L_3->___x_2; (&V_0)->___x_2 = ((float)il2cpp_codegen_add(L_2, L_4)); // deltaPos.y = m_ProjectedBoundingSphere.position.y + m_CachedPosition.y; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_5 = (&__this->___m_ProjectedBoundingSphere_19); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_6 = (&L_5->___position_0); float L_7 = L_6->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_8 = (&__this->___m_CachedPosition_23); float L_9 = L_8->___y_3; (&V_0)->___y_3 = ((float)il2cpp_codegen_add(L_7, L_9)); // deltaPos.z = m_ProjectedBoundingSphere.position.z + m_CachedPosition.z; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_10 = (&__this->___m_ProjectedBoundingSphere_19); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_11 = (&L_10->___position_0); float L_12 = L_11->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_13 = (&__this->___m_CachedPosition_23); float L_14 = L_13->___z_4; (&V_0)->___z_4 = ((float)il2cpp_codegen_add(L_12, L_14)); // deltaPos.x = light.m_CachedPosition.x - deltaPos.x; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_15 = ___light0; NullCheck(L_15); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_16 = (&L_15->___m_CachedPosition_29); float L_17 = L_16->___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_0; float L_19 = L_18.___x_2; (&V_0)->___x_2 = ((float)il2cpp_codegen_subtract(L_17, L_19)); // deltaPos.y = light.m_CachedPosition.y - deltaPos.y; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_20 = ___light0; NullCheck(L_20); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_21 = (&L_20->___m_CachedPosition_29); float L_22 = L_21->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = V_0; float L_24 = L_23.___y_3; (&V_0)->___y_3 = ((float)il2cpp_codegen_subtract(L_22, L_24)); // deltaPos.z = light.m_CachedPosition.z - deltaPos.z; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_25 = ___light0; NullCheck(L_25); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_26 = (&L_25->___m_CachedPosition_29); float L_27 = L_26->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_0; float L_29 = L_28.___z_4; (&V_0)->___z_4 = ((float)il2cpp_codegen_subtract(L_27, L_29)); // float distanceSq = Vector3.SqrMagnitude(deltaPos); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0; float L_31; L_31 = Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968_inline(L_30, NULL); V_1 = L_31; // float radiiLength = light.boundingSphere.radius + m_ProjectedBoundingSphere.radius; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_32 = ___light0; NullCheck(L_32); BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_33; L_33 = Light2D_get_boundingSphere_mE383F09F0081D4AE36BBA24CDD330AB1904F4A5E_inline(L_32, NULL); float L_34 = L_33.___radius_1; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_35 = (&__this->___m_ProjectedBoundingSphere_19); float L_36 = L_35->___radius_1; V_2 = ((float)il2cpp_codegen_add(L_34, L_36)); // return distanceSq <= (radiiLength * radiiLength); float L_37 = V_1; float L_38 = V_2; float L_39 = V_2; V_3 = (bool)((((int32_t)((!(((float)L_37) <= ((float)((float)il2cpp_codegen_multiply(L_38, L_39)))))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00e0; } IL_00e0: { // } bool L_40 = V_3; return L_40; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowCaster2D::IsShadowedLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, int32_t ___layer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { // return m_ApplyToSortingLayers != null ? Array.IndexOf(m_ApplyToSortingLayers, layer) >= 0 : false; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = __this->___m_ApplyToSortingLayers_12; if (L_0) { goto IL_000c; } } { G_B3_0 = 0; goto IL_001e; } IL_000c: { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = __this->___m_ApplyToSortingLayers_12; int32_t L_2 = ___layer0; int32_t L_3; L_3 = Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098(L_1, L_2, Array_IndexOf_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m9E62F70969BF3C677153CD4B51C768B21F466098_RuntimeMethod_var); G_B3_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); } IL_001e: { V_0 = (bool)G_B3_0; goto IL_0021; } IL_0021: { // } bool L_4 = V_0; return L_4; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_Awake_m9370D6865A1F2BFCB4FEB7444B9D377C2BB0F781 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0; memset((&V_0), 0, sizeof(V_0)); Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* V_1 = NULL; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; bool V_5 = false; Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* V_6 = NULL; bool V_7 = false; bool V_8 = false; bool V_9 = false; int32_t G_B10_0 = 0; int32_t G_B15_0 = 0; { // if (m_ApplyToSortingLayers == null) Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = __this->___m_ApplyToSortingLayers_12; V_4 = (bool)((((RuntimeObject*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_4; if (!L_1) { goto IL_001b; } } { // m_ApplyToSortingLayers = SetDefaultSortingLayers(); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2; L_2 = ShadowCaster2D_SetDefaultSortingLayers_mE7EE827F15508D87A59AEDE4E34CC830740F0943(NULL); __this->___m_ApplyToSortingLayers_12 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ApplyToSortingLayers_12), (void*)L_2); } IL_001b: { // Bounds bounds = new Bounds(transform.position, Vector3.one); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3; L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_3); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline(NULL); Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A((&V_0), L_4, L_5, NULL); // Renderer renderer = GetComponent(); Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_6; L_6 = Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8(__this, Component_GetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mC91ACC92AD57CA6CA00991DAF1DB3830BCE07AF8_RuntimeMethod_var); V_1 = L_6; // if (renderer != null) Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_7 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_5 = L_8; bool L_9 = V_5; if (!L_9) { goto IL_0051; } } { // bounds = renderer.bounds; Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_10 = V_1; NullCheck(L_10); Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_11; L_11 = Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C(L_10, NULL); V_0 = L_11; goto IL_0071; } IL_0051: { // Collider2D collider = GetComponent(); Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_12; L_12 = Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16(__this, Component_GetComponent_TisCollider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_m31B1EF4FAA3D2DF8AB87DF54CCC2D9A578468F16_RuntimeMethod_var); V_6 = L_12; // if (collider != null) Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_13 = V_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_7 = L_14; bool L_15 = V_7; if (!L_15) { goto IL_0070; } } { // bounds = collider.bounds; Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_16 = V_6; NullCheck(L_16); Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_17; L_17 = Collider2D_get_bounds_m74F65CE702BA9D9EED05B870325B4FE3B2401B5E(L_16, NULL); V_0 = L_17; } IL_0070: { } IL_0071: { // Vector3 inverseScale = Vector3.zero; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); V_2 = L_18; // Vector3 relOffset = transform.position; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19; L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_19); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_19, NULL); V_3 = L_20; // if (transform.lossyScale.x != 0 && transform.lossyScale.y != 0) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21; L_21 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_21); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22; L_22 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_21, NULL); float L_23 = L_22.___x_2; if ((((float)L_23) == ((float)(0.0f)))) { goto IL_00b6; } } { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24; L_24 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_24); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25; L_25 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_24, NULL); float L_26 = L_25.___y_3; G_B10_0 = ((((int32_t)((((float)L_26) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00b7; } IL_00b6: { G_B10_0 = 0; } IL_00b7: { V_8 = (bool)G_B10_0; bool L_27 = V_8; if (!L_27) { goto IL_0129; } } { // inverseScale = new Vector3(1 / transform.lossyScale.x, 1 / transform.lossyScale.y); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28; L_28 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_28); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29; L_29 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_28, NULL); float L_30 = L_29.___x_2; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31; L_31 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_31); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32; L_32 = Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07(L_31, NULL); float L_33 = L_32.___y_3; Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&V_2), ((float)((1.0f)/L_30)), ((float)((1.0f)/L_33)), NULL); // relOffset = new Vector3(inverseScale.x * -transform.position.x, inverseScale.y * -transform.position.y); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_2; float L_35 = L_34.___x_2; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_36; L_36 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_36); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37; L_37 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_36, NULL); float L_38 = L_37.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = V_2; float L_40 = L_39.___y_3; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_41; L_41 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL); NullCheck(L_41); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42; L_42 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_41, NULL); float L_43 = L_42.___y_3; Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&V_3), ((float)il2cpp_codegen_multiply(L_35, ((-L_38)))), ((float)il2cpp_codegen_multiply(L_40, ((-L_43)))), NULL); } IL_0129: { // if (m_ShapePath == null || m_ShapePath.Length == 0) Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_44 = __this->___m_ShapePath_13; if (!L_44) { goto IL_013d; } } { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_45 = __this->___m_ShapePath_13; NullCheck(L_45); G_B15_0 = ((((int32_t)(((RuntimeArray*)L_45)->max_length)) == ((int32_t)0))? 1 : 0); goto IL_013e; } IL_013d: { G_B15_0 = 1; } IL_013e: { V_9 = (bool)G_B15_0; bool L_46 = V_9; if (!L_46) { goto IL_0235; } } { // m_ShapePath = new Vector3[] // { // relOffset + new Vector3(inverseScale.x * bounds.min.x, inverseScale.y * bounds.min.y), // relOffset + new Vector3(inverseScale.x * bounds.min.x, inverseScale.y * bounds.max.y), // relOffset + new Vector3(inverseScale.x * bounds.max.x, inverseScale.y * bounds.max.y), // relOffset + new Vector3(inverseScale.x * bounds.max.x, inverseScale.y * bounds.min.y), // }; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_47 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_48 = L_47; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_49 = V_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_50 = V_2; float L_51 = L_50.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52; L_52 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&V_0), NULL); float L_53 = L_52.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2; float L_55 = L_54.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56; L_56 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&V_0), NULL); float L_57 = L_56.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_58; memset((&L_58), 0, sizeof(L_58)); Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_58), ((float)il2cpp_codegen_multiply(L_51, L_53)), ((float)il2cpp_codegen_multiply(L_55, L_57)), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59; L_59 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_49, L_58, NULL); NullCheck(L_48); (L_48)->SetAt(static_cast(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_59); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_60 = L_48; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_61 = V_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_62 = V_2; float L_63 = L_62.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_64; L_64 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&V_0), NULL); float L_65 = L_64.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_66 = V_2; float L_67 = L_66.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_68; L_68 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&V_0), NULL); float L_69 = L_68.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70; memset((&L_70), 0, sizeof(L_70)); Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_70), ((float)il2cpp_codegen_multiply(L_63, L_65)), ((float)il2cpp_codegen_multiply(L_67, L_69)), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_71; L_71 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_61, L_70, NULL); NullCheck(L_60); (L_60)->SetAt(static_cast(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_71); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_72 = L_60; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_73 = V_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_74 = V_2; float L_75 = L_74.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_76; L_76 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&V_0), NULL); float L_77 = L_76.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_78 = V_2; float L_79 = L_78.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_80; L_80 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&V_0), NULL); float L_81 = L_80.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_82; memset((&L_82), 0, sizeof(L_82)); Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_82), ((float)il2cpp_codegen_multiply(L_75, L_77)), ((float)il2cpp_codegen_multiply(L_79, L_81)), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_83; L_83 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_73, L_82, NULL); NullCheck(L_72); (L_72)->SetAt(static_cast(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_83); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_84 = L_72; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_85 = V_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_86 = V_2; float L_87 = L_86.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_88; L_88 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&V_0), NULL); float L_89 = L_88.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_90 = V_2; float L_91 = L_90.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_92; L_92 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&V_0), NULL); float L_93 = L_92.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94; memset((&L_94), 0, sizeof(L_94)); Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_94), ((float)il2cpp_codegen_multiply(L_87, L_89)), ((float)il2cpp_codegen_multiply(L_91, L_93)), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_95; L_95 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_85, L_94, NULL); NullCheck(L_84); (L_84)->SetAt(static_cast(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_95); __this->___m_ShapePath_13 = L_84; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShapePath_13), (void*)L_84); } IL_0235: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnEnable_m36CA6D10C82E9FDD05EF35BB82B1120B1CB41E2D (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { // if (m_Mesh == null || m_InstanceId != GetInstanceID()) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_Mesh_15; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_1) { goto IL_0022; } } { int32_t L_2 = __this->___m_InstanceId_16; int32_t L_3; L_3 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(__this, NULL); G_B3_0 = ((((int32_t)((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0023; } IL_0022: { G_B3_0 = 1; } IL_0023: { V_0 = (bool)G_B3_0; bool L_4 = V_0; if (!L_4) { goto IL_0057; } } { // m_Mesh = new Mesh(); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var); NullCheck(L_5); Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_5, NULL); __this->___m_Mesh_15 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Mesh_15), (void*)L_5); // m_ProjectedBoundingSphere = ShadowUtility.GenerateShadowMesh(m_Mesh, m_ShapePath); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = __this->___m_Mesh_15; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_7 = __this->___m_ShapePath_13; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_8; L_8 = ShadowUtility_GenerateShadowMesh_m17E779F19E2A9F1EF43FCF46DF5F6F25159AA88E(L_6, L_7, NULL); __this->___m_ProjectedBoundingSphere_19 = L_8; // m_InstanceId = GetInstanceID(); int32_t L_9; L_9 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(__this, NULL); __this->___m_InstanceId_16 = L_9; } IL_0057: { // m_ShadowCasterGroup = null; __this->___m_ShadowCasterGroup_17 = (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShadowCasterGroup_17), (void*)(ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnDisable_mA7713F5F2FF5152EB8CEA56528447296FC39D001 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { { // ShadowCasterGroup2DManager.RemoveFromShadowCasterGroup(this, m_ShadowCasterGroup); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = __this->___m_ShadowCasterGroup_17; ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_m4E75AC56AB0B7205D346189F74B77E8CA6C5194A(__this, L_0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_Update_m9A1CDF632680AE1314E091FF26B3DB9132C036FB (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; int32_t G_B5_0 = 0; { // m_HasRenderer = TryGetComponent(out renderer); bool L_0; L_0 = Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3(__this, (&V_0), Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var); __this->___m_HasRenderer_8 = L_0; // bool rebuildMesh = LightUtility.CheckForChange(m_ShapePathHash, ref m_PreviousPathHash); int32_t L_1 = __this->___m_ShapePathHash_14; int32_t* L_2 = (&__this->___m_PreviousPathHash_22); bool L_3; L_3 = LightUtility_CheckForChange_mFE60FD38E4DFA3075C1C61A2468BE536E66AEB15(L_1, L_2, NULL); V_1 = L_3; // if (rebuildMesh) bool L_4 = V_1; V_3 = L_4; bool L_5 = V_3; if (!L_5) { goto IL_003f; } } { // m_ProjectedBoundingSphere = ShadowUtility.GenerateShadowMesh(m_Mesh, m_ShapePath); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = __this->___m_Mesh_15; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_7 = __this->___m_ShapePath_13; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_8; L_8 = ShadowUtility_GenerateShadowMesh_m17E779F19E2A9F1EF43FCF46DF5F6F25159AA88E(L_6, L_7, NULL); __this->___m_ProjectedBoundingSphere_19 = L_8; } IL_003f: { // m_PreviousShadowCasterGroup = m_ShadowCasterGroup; ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_9 = __this->___m_ShadowCasterGroup_17; __this->___m_PreviousShadowCasterGroup_18 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PreviousShadowCasterGroup_18), (void*)L_9); // bool addedToNewGroup = ShadowCasterGroup2DManager.AddToShadowCasterGroup(this, ref m_ShadowCasterGroup); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** L_10 = (&__this->___m_ShadowCasterGroup_17); bool L_11; L_11 = ShadowCasterGroup2DManager_AddToShadowCasterGroup_m86B2E75B6CC4ACECF771544437CE35083F56DA62(__this, L_10, NULL); V_2 = L_11; // if (addedToNewGroup && m_ShadowCasterGroup != null) bool L_12 = V_2; if (!L_12) { goto IL_0069; } } { ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_13 = __this->___m_ShadowCasterGroup_17; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B5_0 = ((int32_t)(L_14)); goto IL_006a; } IL_0069: { G_B5_0 = 0; } IL_006a: { V_4 = (bool)G_B5_0; bool L_15 = V_4; if (!L_15) { goto IL_00b1; } } { // if (m_PreviousShadowCasterGroup == this) ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_16 = __this->___m_PreviousShadowCasterGroup_18; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_16, __this, NULL); V_5 = L_17; bool L_18 = V_5; if (!L_18) { goto IL_008a; } } { // ShadowCasterGroup2DManager.RemoveGroup(this); ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E(__this, NULL); } IL_008a: { // ShadowCasterGroup2DManager.RemoveFromShadowCasterGroup(this, m_PreviousShadowCasterGroup); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_19 = __this->___m_PreviousShadowCasterGroup_18; ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_m4E75AC56AB0B7205D346189F74B77E8CA6C5194A(__this, L_19, NULL); // if (m_ShadowCasterGroup == this) ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_20 = __this->___m_ShadowCasterGroup_17; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_21; L_21 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_20, __this, NULL); V_6 = L_21; bool L_22 = V_6; if (!L_22) { goto IL_00b0; } } { // ShadowCasterGroup2DManager.AddGroup(this); ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9(__this, NULL); } IL_00b0: { } IL_00b1: { // if (LightUtility.CheckForChange(m_ShadowGroup, ref m_PreviousShadowGroup)) int32_t L_23 = ((ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)__this)->___m_ShadowGroup_4; int32_t* L_24 = (&__this->___m_PreviousShadowGroup_20); bool L_25; L_25 = LightUtility_CheckForChange_mFE60FD38E4DFA3075C1C61A2468BE536E66AEB15(L_23, L_24, NULL); V_7 = L_25; bool L_26 = V_7; if (!L_26) { goto IL_00d8; } } { // ShadowCasterGroup2DManager.RemoveGroup(this); ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E(__this, NULL); // ShadowCasterGroup2DManager.AddGroup(this); ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9(__this, NULL); } IL_00d8: { // if (LightUtility.CheckForChange(m_CastsShadows, ref m_PreviousCastsShadows)) bool L_27 = __this->___m_CastsShadows_10; bool* L_28 = (&__this->___m_PreviousCastsShadows_21); bool L_29; L_29 = LightUtility_CheckForChange_mEE881C1EADE22674006E59BB8BFFCB48168A65A4(L_27, L_28, NULL); V_8 = L_29; bool L_30 = V_8; if (!L_30) { goto IL_010d; } } { // if (m_CastsShadows) bool L_31 = __this->___m_CastsShadows_10; V_9 = L_31; bool L_32 = V_9; if (!L_32) { goto IL_0105; } } { // ShadowCasterGroup2DManager.AddGroup(this); ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9(__this, NULL); goto IL_010c; } IL_0105: { // ShadowCasterGroup2DManager.RemoveGroup(this); ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E(__this, NULL); } IL_010c: { } IL_010d: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnBeforeSerialize_mFAECD673F3D37C0EC83747005EE5662BFC3B0C48 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { { // m_ComponentVersion = k_CurrentComponentVersion; __this->___m_ComponentVersion_7 = 1; // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D_OnAfterDeserialize_mE5BED244D0B39C81DD0AE73271859F73D5C2D8A1 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { bool V_0 = false; { // if (m_ComponentVersion == ComponentVersions.Version_Unserialized) int32_t L_0 = __this->___m_ComponentVersion_7; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0029; } } { // ShadowUtility.ComputeBoundingSphere(m_ShapePath, out m_ProjectedBoundingSphere); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = __this->___m_ShapePath_13; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_3 = (&__this->___m_ProjectedBoundingSphere_19); ShadowUtility_ComputeBoundingSphere_m7B64A618F9FD5864B6AE45B9B0E98A8194996B58(L_2, L_3, NULL); // m_ComponentVersion = ComponentVersions.Version_1; __this->___m_ComponentVersion_7 = 1; } IL_0029: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCaster2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCaster2D__ctor_m4152C10A67C39DD5DF9980986260A1C7133E1289 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { { // [SerializeField] ComponentVersions m_ComponentVersion = ComponentVersions.Version_Unserialized; __this->___m_ComponentVersion_7 = 0; // [SerializeField] bool m_HasRenderer = false; __this->___m_HasRenderer_8 = (bool)0; // [SerializeField] bool m_UseRendererSilhouette = true; __this->___m_UseRendererSilhouette_9 = (bool)1; // [SerializeField] bool m_CastsShadows = true; __this->___m_CastsShadows_10 = (bool)1; // [SerializeField] bool m_SelfShadows = false; __this->___m_SelfShadows_11 = (bool)0; // [SerializeField] int[] m_ApplyToSortingLayers = null; __this->___m_ApplyToSortingLayers_12 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ApplyToSortingLayers_12), (void*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)NULL); // [SerializeField] Vector3[] m_ShapePath = null; __this->___m_ShapePath_13 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShapePath_13), (void*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)NULL); // [SerializeField] int m_ShapePathHash = 0; __this->___m_ShapePathHash_14 = 0; // internal ShadowCasterGroup2D m_ShadowCasterGroup = null; __this->___m_ShadowCasterGroup_17 = (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShadowCasterGroup_17), (void*)(ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL); // internal ShadowCasterGroup2D m_PreviousShadowCasterGroup = null; __this->___m_PreviousShadowCasterGroup_18 = (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PreviousShadowCasterGroup_18), (void*)(ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C*)NULL); // int m_PreviousShadowGroup = 0; __this->___m_PreviousShadowGroup_20 = 0; // bool m_PreviousCastsShadows = true; __this->___m_PreviousCastsShadows_21 = (bool)1; // int m_PreviousPathHash = 0; __this->___m_PreviousPathHash_22 = 0; ShadowCasterGroup2D__ctor_mE084E27BA74849E1908D4750F6F5ED886E2974DE(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::CacheValues() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_CacheValues_m01C60DBFBA8C299299216C3935AD1657CA0D4B8D (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { // for (int i = 0; i < m_ShadowCasters.Count; i++) V_0 = 0; goto IL_001b; } IL_0005: { // m_ShadowCasters[i].CacheValues(); List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_0 = __this->___m_ShadowCasters_5; int32_t L_1 = V_0; NullCheck(L_0); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_2; L_2 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_0, L_1, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var); NullCheck(L_2); VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::CacheValues() */, L_2); // for (int i = 0; i < m_ShadowCasters.Count; i++) int32_t L_3 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_3, 1)); } IL_001b: { // for (int i = 0; i < m_ShadowCasters.Count; i++) int32_t L_4 = V_0; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_5 = __this->___m_ShadowCasters_5; NullCheck(L_5); int32_t L_6; L_6 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_5, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_4) < ((int32_t)L_6))? 1 : 0); bool L_7 = V_1; if (L_7) { goto IL_0005; } } { // } return; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::GetShadowCasters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* ShadowCasterGroup2D_GetShadowCasters_m6277053DD6128D6D2EF2F950EB50BDBBE3D7EA9F (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) { List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* V_0 = NULL; { // public List GetShadowCasters() { return m_ShadowCasters; } List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_0 = __this->___m_ShadowCasters_5; V_0 = L_0; goto IL_000a; } IL_000a: { // public List GetShadowCasters() { return m_ShadowCasters; } List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.ShadowCasterGroup2D::GetShadowGroup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowCasterGroup2D_GetShadowGroup_m2B789C6638285BFED4FD9E9B27FC94773683BCC9 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // public int GetShadowGroup() { return m_ShadowGroup; } int32_t L_0 = __this->___m_ShadowGroup_4; V_0 = L_0; goto IL_000a; } IL_000a: { // public int GetShadowGroup() { return m_ShadowGroup; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::RegisterShadowCaster2D(UnityEngine.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_RegisterShadowCaster2D_m2B403B6D0E39EAC92B170302C336A1804AA28598 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster2D0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (m_ShadowCasters == null) List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_0 = __this->___m_ShadowCasters_5; V_0 = (bool)((((RuntimeObject*)(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { // m_ShadowCasters = new List(); List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_2 = (List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)il2cpp_codegen_object_new(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743_il2cpp_TypeInfo_var); NullCheck(L_2); List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36(L_2, List_1__ctor_m1227C7B1D242072582B3EBE9B234A0F11D011F36_RuntimeMethod_var); __this->___m_ShadowCasters_5 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ShadowCasters_5), (void*)L_2); } IL_0019: { // m_ShadowCasters.Add(shadowCaster2D); List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_3 = __this->___m_ShadowCasters_5; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_4 = ___shadowCaster2D0; NullCheck(L_3); List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_inline(L_3, L_4, List_1_Add_mAE35333D3EDC65D661978E711033634AA551D130_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::UnregisterShadowCaster2D(UnityEngine.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D_UnregisterShadowCaster2D_m44B35DCD9FBEC5708EA4AB3CD02536BAEBF59B30 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster2D0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (m_ShadowCasters != null) List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_0 = __this->___m_ShadowCasters_5; V_0 = (bool)((!(((RuntimeObject*)(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { // m_ShadowCasters.Remove(shadowCaster2D); List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_2 = __this->___m_ShadowCasters_5; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_3 = ___shadowCaster2D0; NullCheck(L_2); bool L_4; L_4 = List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB(L_2, L_3, List_1_Remove_m8F606699F6A440447375977C9059C2EE11639EBB_RuntimeMethod_var); } IL_001b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2D__ctor_mE084E27BA74849E1908D4750F6F5ED886E2974DE (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* __this, const RuntimeMethod* method) { { // [SerializeField] internal int m_ShadowGroup = 0; __this->___m_ShadowGroup_4 = 0; MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::get_shadowCasterGroups() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* V_0 = NULL; { // public static List shadowCasterGroups { get { return s_ShadowCasterGroups; } } List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_0 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0; V_0 = L_0; goto IL_0009; } IL_0009: { // public static List shadowCasterGroups { get { return s_ShadowCasterGroups; } } List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::CacheValues() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_CacheValues_m90C44E3BB6A9DB0C5A8D1EDE8BA578BCB231FED7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { // if (shadowCasterGroups != null) List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_0; L_0 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL); V_0 = (bool)((!(((RuntimeObject*)(List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0050; } } { // for (int i = 0; i < shadowCasterGroups.Count; i++) V_1 = 0; goto IL_003e; } IL_0012: { // if (shadowCasterGroups[i] != null) List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_2; L_2 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL); int32_t L_3 = V_1; NullCheck(L_2); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_4; L_4 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_2, L_3, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_0039; } } { // shadowCasterGroups[i].CacheValues(); List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_7; L_7 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL); int32_t L_8 = V_1; NullCheck(L_7); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_9; L_9 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_7, L_8, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var); NullCheck(L_9); VirtualActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2D::CacheValues() */, L_9); } IL_0039: { // for (int i = 0; i < shadowCasterGroups.Count; i++) int32_t L_10 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1)); } IL_003e: { // for (int i = 0; i < shadowCasterGroups.Count; i++) int32_t L_11 = V_1; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_12; L_12 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL); NullCheck(L_12); int32_t L_13; L_13 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_12, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var); V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0); bool L_14 = V_3; if (L_14) { goto IL_0012; } } { } IL_0050: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddShadowCasterGroupToList(UnityEngine.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddShadowCasterGroupToList_m738B4B9AEBEF5288E1AAC0E1DA592FC2720D2406 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCaster0, List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___list1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; { // int positionToInsert = 0; V_0 = 0; // for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++) V_0 = 0; goto IL_0027; } IL_0007: { // if (shadowCaster.GetShadowGroup() == list[positionToInsert].GetShadowGroup()) ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = ___shadowCaster0; NullCheck(L_0); int32_t L_1; L_1 = ShadowCasterGroup2D_GetShadowGroup_m2B789C6638285BFED4FD9E9B27FC94773683BCC9(L_0, NULL); List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_2 = ___list1; int32_t L_3 = V_0; NullCheck(L_2); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_4; L_4 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_2, L_3, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var); NullCheck(L_4); int32_t L_5; L_5 = ShadowCasterGroup2D_GetShadowGroup_m2B789C6638285BFED4FD9E9B27FC94773683BCC9(L_4, NULL); V_1 = (bool)((((int32_t)L_1) == ((int32_t)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0022; } } { // break; goto IL_0034; } IL_0022: { // for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_7, 1)); } IL_0027: { // for (positionToInsert = 0; positionToInsert < list.Count; positionToInsert++) int32_t L_8 = V_0; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_9 = ___list1; NullCheck(L_9); int32_t L_10; L_10 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_9, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var); V_2 = (bool)((((int32_t)L_8) < ((int32_t)L_10))? 1 : 0); bool L_11 = V_2; if (L_11) { goto IL_0007; } } IL_0034: { // list.Insert(positionToInsert, shadowCaster); List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_12 = ___list1; int32_t L_13 = V_0; ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_14 = ___shadowCaster0; NullCheck(L_12); List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F(L_12, L_13, L_14, List_1_Insert_mCCCCCBAADCA09DCA84D6F5F638BD2AA1605D356F_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveShadowCasterGroupFromList(UnityEngine.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m623C46F3F36BF914DC57481E002519A6CCD37F7F (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCaster0, List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* ___list1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // list.Remove(shadowCaster); List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_0 = ___list1; ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_1 = ___shadowCaster0; NullCheck(L_0); bool L_2; L_2 = List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9(L_0, L_1, List_1_Remove_m6D817272C0D02F8EF9207A2D52C95924C4588FC9_RuntimeMethod_var); // } return; } } // UnityEngine.Rendering.Universal.CompositeShadowCaster2D UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::FindTopMostCompositeShadowCaster(UnityEngine.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m79C02E7D4FCCDF23C2BFE2423F4291BBE8925522 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* V_0 = NULL; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL; CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* V_2 = NULL; bool V_3 = false; bool V_4 = false; CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* V_5 = NULL; { // CompositeShadowCaster2D retGroup = null; V_0 = (CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242*)NULL; // Transform transformToCheck = shadowCaster.transform.parent; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_0 = ___shadowCaster0; NullCheck(L_0); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1; L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_0, NULL); NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_1, NULL); V_1 = L_2; goto IL_0028; } IL_0011: { // if (transformToCheck.TryGetComponent(out currentGroup)) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = V_1; NullCheck(L_3); bool L_4; L_4 = Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C(L_3, (&V_2), Component_TryGetComponent_TisCompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242_mA93CADE4FCDAF38290DDD8B8426E3BCFC3CA4C1C_RuntimeMethod_var); V_3 = L_4; bool L_5 = V_3; if (!L_5) { goto IL_0020; } } { // retGroup = currentGroup; CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* L_6 = V_2; V_0 = L_6; } IL_0020: { // transformToCheck = transformToCheck.parent; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = V_1; NullCheck(L_7); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8; L_8 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_7, NULL); V_1 = L_8; } IL_0028: { // while (transformToCheck != null) Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_4 = L_10; bool L_11 = V_4; if (L_11) { goto IL_0011; } } { // return retGroup; CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* L_12 = V_0; V_5 = L_12; goto IL_003a; } IL_003a: { // } CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* L_13 = V_5; return L_13; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddToShadowCasterGroup(UnityEngine.Rendering.Universal.ShadowCaster2D,UnityEngine.Rendering.Universal.ShadowCasterGroup2D&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowCasterGroup2DManager_AddToShadowCasterGroup_m86B2E75B6CC4ACECF771544437CE35083F56DA62 (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** ___shadowCasterGroup1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { // ShadowCasterGroup2D newShadowCasterGroup = FindTopMostCompositeShadowCaster(shadowCaster) as ShadowCasterGroup2D; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_0 = ___shadowCaster0; CompositeShadowCaster2D_tDE7E39C1507FD4BD5C3F9F3A3036EEC1F37BB242* L_1; L_1 = ShadowCasterGroup2DManager_FindTopMostCompositeShadowCaster_m79C02E7D4FCCDF23C2BFE2423F4291BBE8925522(L_0, NULL); V_0 = L_1; // if (newShadowCasterGroup == null) ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_2 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_001a; } } { // newShadowCasterGroup = shadowCaster.GetComponent(); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_5 = ___shadowCaster0; NullCheck(L_5); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_6; L_6 = Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A(L_5, Component_GetComponent_TisShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF_mE475DCDD0444CF5D14BA8C746752E516C3C3264A_RuntimeMethod_var); V_0 = L_6; } IL_001a: { // if (newShadowCasterGroup != null && shadowCasterGroup != newShadowCasterGroup) ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_7 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_8) { goto IL_002d; } } { ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** L_9 = ___shadowCasterGroup1; ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_10 = *((ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C**)L_9); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_11 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_10, L_11, NULL); G_B5_0 = ((int32_t)(L_12)); goto IL_002e; } IL_002d: { G_B5_0 = 0; } IL_002e: { V_2 = (bool)G_B5_0; bool L_13 = V_2; if (!L_13) { goto IL_0042; } } { // newShadowCasterGroup.RegisterShadowCaster2D(shadowCaster); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_14 = V_0; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_15 = ___shadowCaster0; NullCheck(L_14); ShadowCasterGroup2D_RegisterShadowCaster2D_m2B403B6D0E39EAC92B170302C336A1804AA28598(L_14, L_15, NULL); // shadowCasterGroup = newShadowCasterGroup; ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C** L_16 = ___shadowCasterGroup1; ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_17 = V_0; *((RuntimeObject**)L_16) = (RuntimeObject*)L_17; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_16, (void*)(RuntimeObject*)L_17); // return true; V_3 = (bool)1; goto IL_0046; } IL_0042: { // return false; V_3 = (bool)0; goto IL_0046; } IL_0046: { // } bool L_18 = V_3; return L_18; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveFromShadowCasterGroup(UnityEngine.Rendering.Universal.ShadowCaster2D,UnityEngine.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveFromShadowCasterGroup_m4E75AC56AB0B7205D346189F74B77E8CA6C5194A (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster0, ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___shadowCasterGroup1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (shadowCasterGroup != null) ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = ___shadowCasterGroup1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0014; } } { // shadowCasterGroup.UnregisterShadowCaster2D(shadowCaster); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_3 = ___shadowCasterGroup1; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_4 = ___shadowCaster0; NullCheck(L_3); ShadowCasterGroup2D_UnregisterShadowCaster2D_m44B35DCD9FBEC5708EA4AB3CD02536BAEBF59B30(L_3, L_4, NULL); } IL_0014: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::AddGroup(UnityEngine.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_AddGroup_m9DCF96E7E0EA47F35E76C1E493CBE052C03BD3E9 (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___group0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (group == null) ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = ___group0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { // return; goto IL_0030; } IL_000e: { // if (s_ShadowCasterGroups == null) List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_3 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0; V_1 = (bool)((((RuntimeObject*)(List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0024; } } { // s_ShadowCasterGroups = new List(); List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_5 = (List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*)il2cpp_codegen_object_new(List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232_il2cpp_TypeInfo_var); NullCheck(L_5); List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF(L_5, List_1__ctor_mB07DDAD1DF2609FE6B44DEF8D0A1066085D830BF_RuntimeMethod_var); ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0), (void*)L_5); } IL_0024: { // AddShadowCasterGroupToList(group, s_ShadowCasterGroups); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_6 = ___group0; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_7 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0; ShadowCasterGroup2DManager_AddShadowCasterGroupToList_m738B4B9AEBEF5288E1AAC0E1DA592FC2720D2406(L_6, L_7, NULL); } IL_0030: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::RemoveGroup(UnityEngine.Rendering.Universal.ShadowCasterGroup2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager_RemoveGroup_m37BE0E5CCB50D53B8091CC702D995EC4CF13018E (ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* ___group0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { // if (group != null && s_ShadowCasterGroups != null) ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_0 = ___group0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_1) { goto IL_0014; } } { List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_2 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0; G_B3_0 = ((!(((RuntimeObject*)(List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232*)L_2) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); goto IL_0015; } IL_0014: { G_B3_0 = 0; } IL_0015: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { // RemoveShadowCasterGroupFromList(group, s_ShadowCasterGroups); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_4 = ___group0; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_5 = ((ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_StaticFields*)il2cpp_codegen_static_fields_for(ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777_il2cpp_TypeInfo_var))->___s_ShadowCasterGroups_0; ShadowCasterGroup2DManager_RemoveShadowCasterGroupFromList_m623C46F3F36BF914DC57481E002519A6CCD37F7F(L_4, L_5, NULL); } IL_0025: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowCasterGroup2DManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowCasterGroup2DManager__ctor_mF9F3DDEF9818BCE52A4EB6AEC352850615CBD455 (ShadowCasterGroup2DManager_t1C957B195895E66B058B87D8D741D609EF653777* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UInt32 UnityEngine.Rendering.Universal.ShadowRendering::get_maxTextureCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ShadowRendering_get_maxTextureCount_mD8BE6CA483DD4A6CD9862D81C809EC23A9972E32 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static uint maxTextureCount { get; private set; } il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); uint32_t L_0 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___U3CmaxTextureCountU3Ek__BackingField_19; return L_0; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::set_maxTextureCount(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_set_maxTextureCount_m8F768B9619A58DBAAB6A3DF5460777ED684301DB (uint32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static uint maxTextureCount { get; private set; } uint32_t L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___U3CmaxTextureCountU3Ek__BackingField_19 = L_0; return; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::InitializeBudget(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_InitializeBudget_m64EFF14BFAED52255D4AC4053B40EC7CC1991524 (uint32_t ___maxTextureCount0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD24E0611904A42C1E931A39EB89DC52BC9F76653); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B3_0 = 0; int32_t G_B11_0 = 0; { // if (m_RenderTargets == null || m_RenderTargets.Length != maxTextureCount) il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_0 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15; if (!L_0) { goto IL_0019; } } { il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15; NullCheck(L_1); uint32_t L_2 = ___maxTextureCount0; G_B3_0 = ((((int32_t)((((int64_t)((int64_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) == ((int64_t)((int64_t)(uint64_t)L_2)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001a; } IL_0019: { G_B3_0 = 1; } IL_001a: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_006e; } } { // m_RenderTargets = new RenderTargetHandle[maxTextureCount]; uint32_t L_4 = ___maxTextureCount0; RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_5 = (RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233*)(RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233*)SZArrayNew(RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233_il2cpp_TypeInfo_var, (uint32_t)L_4); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15), (void*)L_5); // ShadowRendering.maxTextureCount = maxTextureCount; uint32_t L_6 = ___maxTextureCount0; ShadowRendering_set_maxTextureCount_m8F768B9619A58DBAAB6A3DF5460777ED684301DB_inline(L_6, NULL); // for (int i = 0; i < maxTextureCount; i++) V_1 = 0; goto IL_0063; } IL_0035: { // m_RenderTargets[i].id = Shader.PropertyToID($"ShadowTex_{i}"); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_7 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15; int32_t L_8 = V_1; NullCheck(L_7); int32_t L_9 = V_1; int32_t L_10 = L_9; RuntimeObject* L_11 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_10); String_t* L_12; L_12 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralD24E0611904A42C1E931A39EB89DC52BC9F76653, L_11, NULL); int32_t L_13; L_13 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_12, NULL); RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline(((L_7)->GetAddressAt(static_cast(L_8))), L_13, NULL); // for (int i = 0; i < maxTextureCount; i++) int32_t L_14 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_14, 1)); } IL_0063: { // for (int i = 0; i < maxTextureCount; i++) int32_t L_15 = V_1; uint32_t L_16 = ___maxTextureCount0; V_2 = (bool)((((int64_t)((int64_t)L_15)) < ((int64_t)((int64_t)(uint64_t)L_16)))? 1 : 0); bool L_17 = V_2; if (L_17) { goto IL_0035; } } { } IL_006e: { // if (m_LightInputTextures == null || m_LightInputTextures.Length != maxTextureCount) il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_18 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16; if (!L_18) { goto IL_0086; } } { il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_19 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16; NullCheck(L_19); uint32_t L_20 = ___maxTextureCount0; G_B11_0 = ((((int32_t)((((int64_t)((int64_t)((int32_t)(((RuntimeArray*)L_19)->max_length)))) == ((int64_t)((int64_t)(uint64_t)L_20)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0087; } IL_0086: { G_B11_0 = 1; } IL_0087: { V_3 = (bool)G_B11_0; bool L_21 = V_3; if (!L_21) { goto IL_0098; } } { // m_LightInputTextures = new RenderTargetIdentifier[maxTextureCount]; uint32_t L_22 = ___maxTextureCount0; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_23 = (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)(RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)SZArrayNew(RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE_il2cpp_TypeInfo_var, (uint32_t)L_22); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16 = L_23; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16), (void*)L_23); } IL_0098: { // } return; } } // UnityEngine.Material[] UnityEngine.Rendering.Universal.ShadowRendering::CreateMaterials(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___pass1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_3 = NULL; { // Material[] materials = new Material[k_ColorChannels]; MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = (MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)(MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*)SZArrayNew(MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D_il2cpp_TypeInfo_var, (uint32_t)4); V_0 = L_0; // for (int i = 0; i < k_ColorChannels; i++) V_1 = 0; goto IL_0039; } IL_000c: { // materials[i] = CoreUtils.CreateEngineMaterial(shader); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1 = V_0; int32_t L_2 = V_1; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_3 = ___shader0; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4; L_4 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_3, NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast(L_2), (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)L_4); // materials[i].SetInt(k_ShadowColorMaskID, 1 << i); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_5 = V_0; int32_t L_6 = V_1; NullCheck(L_5); int32_t L_7 = L_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = (L_5)->GetAt(static_cast(L_7)); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); int32_t L_9 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowColorMaskID_6; int32_t L_10 = V_1; NullCheck(L_8); Material_SetInt_m9C05C9D7C152CFCC48F8572710F89DDAC9277E39(L_8, L_9, ((int32_t)(1<<((int32_t)(L_10&((int32_t)31))))), NULL); // materials[i].SetPass(pass); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_11 = V_0; int32_t L_12 = V_1; NullCheck(L_11); int32_t L_13 = L_12; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_14 = (L_11)->GetAt(static_cast(L_13)); int32_t L_15 = ___pass1; NullCheck(L_14); bool L_16; L_16 = Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE(L_14, L_15, NULL); // for (int i = 0; i < k_ColorChannels; i++) int32_t L_17 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_17, 1)); } IL_0039: { // for (int i = 0; i < k_ColorChannels; i++) int32_t L_18 = V_1; V_2 = (bool)((((int32_t)L_18) < ((int32_t)4))? 1 : 0); bool L_19 = V_2; if (L_19) { goto IL_000c; } } { // return materials; MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_20 = V_0; V_3 = L_20; goto IL_0045; } IL_0045: { // } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_21 = V_3; return L_21; } } // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetProjectedShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetProjectedShadowMaterial_mF45EB0FED16AD9BE35AD976C5110DC6DC526D282 (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL; int32_t G_B4_0 = 0; { // if (rendererData.projectedShadowMaterial == null || rendererData.projectedShadowMaterial.Length == 0 || rendererData.projectedShadowShader != rendererData.projectedShadowMaterial[0].shader) Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0; NullCheck(L_0); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1; L_1 = Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline(L_0, NULL); if (!L_1) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0; NullCheck(L_2); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3; L_3 = Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline(L_2, NULL); NullCheck(L_3); if (!(((RuntimeArray*)L_3)->max_length)) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0; NullCheck(L_4); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5; L_5 = Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline(L_4, NULL); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0; NullCheck(L_6); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7; L_7 = Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline(L_6, NULL); NullCheck(L_7); int32_t L_8 = 0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast(L_8)); NullCheck(L_9); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10; L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL); G_B4_0 = ((int32_t)(L_11)); goto IL_002d; } IL_002c: { G_B4_0 = 1; } IL_002d: { V_0 = (bool)G_B4_0; bool L_12 = V_0; if (!L_12) { goto IL_0046; } } { // rendererData.projectedShadowMaterial = CreateMaterials(rendererData.projectedShadowShader); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0; NullCheck(L_14); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15; L_15 = Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline(L_14, NULL); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16; L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 0, NULL); NullCheck(L_13); Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF_inline(L_13, L_16, NULL); } IL_0046: { // return rendererData.projectedShadowMaterial[colorIndex]; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0; NullCheck(L_17); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18; L_18 = Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline(L_17, NULL); int32_t L_19 = ___colorIndex1; NullCheck(L_18); int32_t L_20 = L_19; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast(L_20)); V_1 = L_21; goto IL_0051; } IL_0051: { // } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1; return L_22; } } // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetStencilOnlyShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetStencilOnlyShadowMaterial_mDEE9532DFFF100163AA75187CDFB218796BEEAEA (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL; int32_t G_B4_0 = 0; { // if (rendererData.stencilOnlyShadowMaterial == null || rendererData.stencilOnlyShadowMaterial.Length == 0 || rendererData.projectedShadowShader != rendererData.stencilOnlyShadowMaterial[0].shader) Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0; NullCheck(L_0); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1; L_1 = Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline(L_0, NULL); if (!L_1) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0; NullCheck(L_2); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3; L_3 = Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline(L_2, NULL); NullCheck(L_3); if (!(((RuntimeArray*)L_3)->max_length)) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0; NullCheck(L_4); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5; L_5 = Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline(L_4, NULL); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0; NullCheck(L_6); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7; L_7 = Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline(L_6, NULL); NullCheck(L_7); int32_t L_8 = 0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast(L_8)); NullCheck(L_9); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10; L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL); G_B4_0 = ((int32_t)(L_11)); goto IL_002d; } IL_002c: { G_B4_0 = 1; } IL_002d: { V_0 = (bool)G_B4_0; bool L_12 = V_0; if (!L_12) { goto IL_0046; } } { // rendererData.stencilOnlyShadowMaterial = CreateMaterials(rendererData.projectedShadowShader, 1); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0; NullCheck(L_14); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15; L_15 = Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline(L_14, NULL); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16; L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 1, NULL); NullCheck(L_13); Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3_inline(L_13, L_16, NULL); } IL_0046: { // return rendererData.stencilOnlyShadowMaterial[colorIndex]; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0; NullCheck(L_17); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18; L_18 = Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline(L_17, NULL); int32_t L_19 = ___colorIndex1; NullCheck(L_18); int32_t L_20 = L_19; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast(L_20)); V_1 = L_21; goto IL_0051; } IL_0051: { // } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1; return L_22; } } // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetSpriteSelfShadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetSpriteSelfShadowMaterial_m781A079DD5E087DEFDE4238AE4ADE36F4E5B462B (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL; int32_t G_B4_0 = 0; { // if (rendererData.spriteSelfShadowMaterial == null || rendererData.spriteSelfShadowMaterial.Length == 0 || rendererData.spriteShadowShader != rendererData.spriteSelfShadowMaterial[0].shader) Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0; NullCheck(L_0); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1; L_1 = Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline(L_0, NULL); if (!L_1) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0; NullCheck(L_2); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3; L_3 = Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline(L_2, NULL); NullCheck(L_3); if (!(((RuntimeArray*)L_3)->max_length)) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0; NullCheck(L_4); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5; L_5 = Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D_inline(L_4, NULL); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0; NullCheck(L_6); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7; L_7 = Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline(L_6, NULL); NullCheck(L_7); int32_t L_8 = 0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast(L_8)); NullCheck(L_9); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10; L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL); G_B4_0 = ((int32_t)(L_11)); goto IL_002d; } IL_002c: { G_B4_0 = 1; } IL_002d: { V_0 = (bool)G_B4_0; bool L_12 = V_0; if (!L_12) { goto IL_0046; } } { // rendererData.spriteSelfShadowMaterial = CreateMaterials(rendererData.spriteShadowShader); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0; NullCheck(L_14); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15; L_15 = Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D_inline(L_14, NULL); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16; L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 0, NULL); NullCheck(L_13); Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59_inline(L_13, L_16, NULL); } IL_0046: { // return rendererData.spriteSelfShadowMaterial[colorIndex]; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0; NullCheck(L_17); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18; L_18 = Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline(L_17, NULL); int32_t L_19 = ___colorIndex1; NullCheck(L_18); int32_t L_20 = L_19; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast(L_20)); V_1 = L_21; goto IL_0051; } IL_0051: { // } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1; return L_22; } } // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetSpriteUnshadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetSpriteUnshadowMaterial_mB3B14AA9602D331701046953708C574C564D1FAB (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL; int32_t G_B4_0 = 0; { // if (rendererData.spriteUnshadowMaterial == null || rendererData.spriteUnshadowMaterial.Length == 0 || rendererData.spriteUnshadowShader != rendererData.spriteUnshadowMaterial[0].shader) Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0; NullCheck(L_0); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1; L_1 = Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline(L_0, NULL); if (!L_1) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0; NullCheck(L_2); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3; L_3 = Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline(L_2, NULL); NullCheck(L_3); if (!(((RuntimeArray*)L_3)->max_length)) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0; NullCheck(L_4); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5; L_5 = Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F_inline(L_4, NULL); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0; NullCheck(L_6); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7; L_7 = Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline(L_6, NULL); NullCheck(L_7); int32_t L_8 = 0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast(L_8)); NullCheck(L_9); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10; L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL); G_B4_0 = ((int32_t)(L_11)); goto IL_002d; } IL_002c: { G_B4_0 = 1; } IL_002d: { V_0 = (bool)G_B4_0; bool L_12 = V_0; if (!L_12) { goto IL_0046; } } { // rendererData.spriteUnshadowMaterial = CreateMaterials(rendererData.spriteUnshadowShader); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0; NullCheck(L_14); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15; L_15 = Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F_inline(L_14, NULL); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16; L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 0, NULL); NullCheck(L_13); Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE_inline(L_13, L_16, NULL); } IL_0046: { // return rendererData.spriteUnshadowMaterial[colorIndex]; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0; NullCheck(L_17); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18; L_18 = Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline(L_17, NULL); int32_t L_19 = ___colorIndex1; NullCheck(L_18); int32_t L_20 = L_19; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast(L_20)); V_1 = L_21; goto IL_0051; } IL_0051: { // } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1; return L_22; } } // UnityEngine.Material UnityEngine.Rendering.Universal.ShadowRendering::GetGeometryUnshadowMaterial(UnityEngine.Rendering.Universal.Renderer2DData,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ShadowRendering_GetGeometryUnshadowMaterial_m9A98CD16C8C60FB34680B9B1634C3D8029118C5E (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* ___rendererData0, int32_t ___colorIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL; int32_t G_B4_0 = 0; { // if (rendererData.geometryUnshadowMaterial == null || rendererData.geometryUnshadowMaterial.Length == 0 || rendererData.geometryUnshadowShader != rendererData.geometryUnshadowMaterial[0].shader) Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_0 = ___rendererData0; NullCheck(L_0); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1; L_1 = Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline(L_0, NULL); if (!L_1) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_2 = ___rendererData0; NullCheck(L_2); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_3; L_3 = Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline(L_2, NULL); NullCheck(L_3); if (!(((RuntimeArray*)L_3)->max_length)) { goto IL_002c; } } { Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_4 = ___rendererData0; NullCheck(L_4); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5; L_5 = Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4_inline(L_4, NULL); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_6 = ___rendererData0; NullCheck(L_6); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_7; L_7 = Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline(L_6, NULL); NullCheck(L_7); int32_t L_8 = 0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = (L_7)->GetAt(static_cast(L_8)); NullCheck(L_9); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10; L_10 = Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983(L_9, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_11; L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, L_10, NULL); G_B4_0 = ((int32_t)(L_11)); goto IL_002d; } IL_002c: { G_B4_0 = 1; } IL_002d: { V_0 = (bool)G_B4_0; bool L_12 = V_0; if (!L_12) { goto IL_0046; } } { // rendererData.geometryUnshadowMaterial = CreateMaterials(rendererData.geometryUnshadowShader); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_13 = ___rendererData0; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_14 = ___rendererData0; NullCheck(L_14); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_15; L_15 = Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4_inline(L_14, NULL); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_16; L_16 = ShadowRendering_CreateMaterials_m44163FA216BEBEACA51F04473E222269AEB32012(L_15, 0, NULL); NullCheck(L_13); Renderer2DData_set_geometryUnshadowMaterial_m70C6B6267B48BABAD191920D7F8402DE62D41262_inline(L_13, L_16, NULL); } IL_0046: { // return rendererData.geometryUnshadowMaterial[colorIndex]; Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_17 = ___rendererData0; NullCheck(L_17); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_18; L_18 = Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline(L_17, NULL); int32_t L_19 = ___colorIndex1; NullCheck(L_18); int32_t L_20 = L_19; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_21 = (L_18)->GetAt(static_cast(L_20)); V_1 = L_21; goto IL_0051; } IL_0051: { // } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_22 = V_1; return L_22; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_mF82279A161F98FB24E61475C5DFE0D97C481E7FF (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___shadowIndex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CreateShadowRenderTexture(pass, m_RenderTargets[shadowIndex], renderingData, cmdBuffer); RuntimeObject* L_0 = ___pass0; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15; int32_t L_2 = ___shadowIndex3; NullCheck(L_1); int32_t L_3 = L_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_4 = (L_1)->GetAt(static_cast(L_3)); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 L_5 = ___renderingData1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmdBuffer2; ShadowRendering_CreateShadowRenderTexture_m49B65C23BB314582C3766B2336E2617466EA7F87(L_0, L_4, L_5, L_6, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::PrerenderShadows(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.Universal.Light2D,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_PrerenderShadows_m80ED6A1447B0DA27C0CBBBB6CC83F79418126204 (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___layerToRender3, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light4, int32_t ___shadowIndex5, float ___shadowIntensity6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { // var colorChannel = shadowIndex % 4; int32_t L_0 = ___shadowIndex5; V_0 = ((int32_t)(L_0%4)); // var textureIndex = shadowIndex / 4; int32_t L_1 = ___shadowIndex5; V_1 = ((int32_t)(L_1/4)); // if (colorChannel == 0) int32_t L_2 = V_0; V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001d; } } { // ShadowRendering.CreateShadowRenderTexture(pass, renderingData, cmdBuffer, textureIndex); RuntimeObject* L_4 = ___pass0; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 L_5 = ___renderingData1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmdBuffer2; int32_t L_7 = V_1; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ShadowRendering_CreateShadowRenderTexture_mF82279A161F98FB24E61475C5DFE0D97C481E7FF(L_4, L_5, L_6, L_7, NULL); } IL_001d: { // if (RenderShadows(pass, renderingData, cmdBuffer, layerToRender, light, shadowIntensity, m_RenderTargets[textureIndex].Identifier(), colorChannel)) RuntimeObject* L_8 = ___pass0; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 L_9 = ___renderingData1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = ___cmdBuffer2; int32_t L_11 = ___layerToRender3; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_12 = ___light4; float L_13 = ___shadowIntensity6; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_14 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15; int32_t L_15 = V_1; NullCheck(L_14); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_16; L_16 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(((L_14)->GetAddressAt(static_cast(L_15))), NULL); int32_t L_17 = V_0; bool L_18; L_18 = ShadowRendering_RenderShadows_m6F3191DEE912548B7D8A7FE31C02CF7E5C1F041E(L_8, L_9, L_10, L_11, L_12, L_13, L_16, L_17, NULL); V_3 = L_18; bool L_19 = V_3; if (!L_19) { goto IL_005c; } } { // m_LightInputTextures[textureIndex] = m_RenderTargets[textureIndex].Identifier(); il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_20 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16; int32_t L_21 = V_1; RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_22 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15; int32_t L_23 = V_1; NullCheck(L_22); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_24; L_24 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(((L_22)->GetAddressAt(static_cast(L_23))), NULL); NullCheck(L_20); (L_20)->SetAt(static_cast(L_21), (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B)L_24); goto IL_0071; } IL_005c: { // m_LightInputTextures[textureIndex] = Texture2D.blackTexture; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_25 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16; int32_t L_26 = V_1; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_27; L_27 = Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251(NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_28; L_28 = RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE(L_27, NULL); NullCheck(L_25); (L_25)->SetAt(static_cast(L_26), (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B)L_28); } IL_0071: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::SetGlobalShadowTexture(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.Light2D,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_SetGlobalShadowTexture_mBBB63226798654F74A49CEF813777CEFE8E4D2EE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light1, int32_t ___shadowIndex2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { // var colorChannel = shadowIndex % 4; int32_t L_0 = ___shadowIndex2; V_0 = ((int32_t)(L_0%4)); // var textureIndex = shadowIndex / 4; int32_t L_1 = ___shadowIndex2; V_1 = ((int32_t)(L_1/4)); // cmdBuffer.SetGlobalTexture("_ShadowTex", m_LightInputTextures[textureIndex]); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmdBuffer0; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_3 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16; int32_t L_4 = V_1; NullCheck(L_3); int32_t L_5 = L_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = (L_3)->GetAt(static_cast(L_5)); NullCheck(L_2); CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_2, _stringLiteral288D3B30927E4D95B96B2D2711C4053AA1D54F18, L_6, NULL); // cmdBuffer.SetGlobalColor(k_ShadowColorMaskID, k_ColorLookup[colorChannel]); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmdBuffer0; int32_t L_8 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowColorMaskID_6; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_9 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ColorLookup_17; int32_t L_10 = V_0; NullCheck(L_9); int32_t L_11 = L_10; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = (L_9)->GetAt(static_cast(L_11)); NullCheck(L_7); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_7, L_8, L_12, NULL); // cmdBuffer.SetGlobalFloat(k_ShadowIntensityID, 1 - light.shadowIntensity); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = ___cmdBuffer0; int32_t L_14 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowIntensityID_3; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_15 = ___light1; NullCheck(L_15); float L_16; L_16 = Light2D_get_shadowIntensity_m66760C688E5D8C94B4E1548030DC8243DB0C3DC1_inline(L_15, NULL); NullCheck(L_13); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_13, L_14, ((float)il2cpp_codegen_subtract((1.0f), L_16)), NULL); // cmdBuffer.SetGlobalFloat(k_ShadowVolumeIntensityID, 1 - light.shadowVolumeIntensity); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_17 = ___cmdBuffer0; int32_t L_18 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowVolumeIntensityID_4; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_19 = ___light1; NullCheck(L_19); float L_20; L_20 = Light2D_get_shadowVolumeIntensity_m3E69E95B53FE4D0CABD48311E08961EBDFC5FFF2_inline(L_19, NULL); NullCheck(L_17); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_17, L_18, ((float)il2cpp_codegen_subtract((1.0f), L_20)), NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::DisableGlobalShadowTexture(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_DisableGlobalShadowTexture_m9085FADA15ECB1F7688DA315666E1D22EA615619 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmdBuffer.SetGlobalFloat(k_ShadowIntensityID, 1); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmdBuffer0; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); int32_t L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowIntensityID_3; NullCheck(L_0); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_0, L_1, (1.0f), NULL); // cmdBuffer.SetGlobalFloat(k_ShadowVolumeIntensityID, 1); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmdBuffer0; int32_t L_3 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowVolumeIntensityID_4; NullCheck(L_2); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_2, L_3, (1.0f), NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::CreateShadowRenderTexture(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_CreateShadowRenderTexture_m49B65C23BB314582C3766B2336E2617466EA7F87 (RuntimeObject* ___pass0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___rtHandle1, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData2, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; int32_t V_1 = 0; int32_t V_2 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_3; memset((&V_3), 0, sizeof(V_3)); { // var renderTextureScale = Mathf.Clamp(pass.rendererData.lightRenderTextureScale, 0.01f, 1.0f); RuntimeObject* L_0 = ___pass0; NullCheck(L_0); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_1; L_1 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_0); NullCheck(L_1); float L_2; L_2 = Renderer2DData_get_lightRenderTextureScale_m80E3D92E565F5609CDAF7929B3717A93CDF159EF_inline(L_1, NULL); float L_3; L_3 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_2, (0.00999999978f), (1.0f), NULL); V_0 = L_3; // var width = (int)(renderingData.cameraData.cameraTargetDescriptor.width * renderTextureScale); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = (&(&___renderingData2)->___cameraData_1); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_5 = (&L_4->___cameraTargetDescriptor_5); int32_t L_6; L_6 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_5, NULL); float L_7 = V_0; V_1 = il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply(((float)L_6), L_7))); // var height = (int)(renderingData.cameraData.cameraTargetDescriptor.height * renderTextureScale); CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = (&(&___renderingData2)->___cameraData_1); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_9 = (&L_8->___cameraTargetDescriptor_5); int32_t L_10; L_10 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_9, NULL); float L_11 = V_0; V_2 = il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_multiply(((float)L_10), L_11))); // var descriptor = new RenderTextureDescriptor(width, height); int32_t L_12 = V_1; int32_t L_13 = V_2; RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1((&V_3), L_12, L_13, NULL); // descriptor.useMipMap = false; RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539((&V_3), (bool)0, NULL); // descriptor.autoGenerateMips = false; RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414((&V_3), (bool)0, NULL); // descriptor.depthBufferBits = 24; RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_3), ((int32_t)24), NULL); // descriptor.graphicsFormat = GraphicsFormat.R8G8B8A8_UNorm; RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13((&V_3), 8, NULL); // descriptor.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_3), 1, NULL); // descriptor.dimension = TextureDimension.Tex2D; RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline((&V_3), 2, NULL); // cmdBuffer.GetTemporaryRT(rtHandle.id, descriptor, FilterMode.Bilinear); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = ___cmdBuffer3; int32_t L_15; L_15 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&___rtHandle1), NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_16 = V_3; NullCheck(L_14); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_14, L_15, L_16, 1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::ReleaseShadowRenderTexture(UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_ReleaseShadowRenderTexture_m16522F54DD8B850BF0DFD79F971926299F4B369A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, int32_t ___shadowIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { // var colorChannel = shadowIndex % 4; int32_t L_0 = ___shadowIndex1; V_0 = ((int32_t)(L_0%4)); // var textureIndex = shadowIndex / 4; int32_t L_1 = ___shadowIndex1; V_1 = ((int32_t)(L_1/4)); // if (colorChannel == 0) int32_t L_2 = V_0; V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0028; } } { // cmdBuffer.ReleaseTemporaryRT(m_RenderTargets[textureIndex].id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = ___cmdBuffer0; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* L_5 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15; int32_t L_6 = V_1; NullCheck(L_5); int32_t L_7; L_7 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(((L_5)->GetAddressAt(static_cast(L_6))), NULL); NullCheck(L_4); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_4, L_7, NULL); } IL_0028: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::SetShadowProjectionGlobals(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ShadowCaster2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering_SetShadowProjectionGlobals_m3A3977B14E867FD81A7DDD07DBFA1258A5F8CD68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer0, ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* ___shadowCaster1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmdBuffer.SetGlobalVector(k_ShadowModelScaleID, shadowCaster.m_CachedLossyScale); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmdBuffer0; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); int32_t L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelScaleID_9; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_2 = ___shadowCaster1; NullCheck(L_2); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = L_2->___m_CachedLossyScale_24; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_3, NULL); NullCheck(L_0); CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_0, L_1, L_4, NULL); // cmdBuffer.SetGlobalMatrix(k_ShadowModelMatrixID, shadowCaster.m_CachedShadowMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmdBuffer0; int32_t L_6 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelMatrixID_7; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_7 = ___shadowCaster1; NullCheck(L_7); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = L_7->___m_CachedShadowMatrix_26; NullCheck(L_5); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_5, L_6, L_8, NULL); // cmdBuffer.SetGlobalMatrix(k_ShadowModelInvMatrixID, shadowCaster.m_CachedInverseShadowMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___cmdBuffer0; int32_t L_10 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelInvMatrixID_8; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_11 = ___shadowCaster1; NullCheck(L_11); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = L_11->___m_CachedInverseShadowMatrix_27; NullCheck(L_9); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_9, L_10, L_12, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowRendering::RenderShadows(UnityEngine.Rendering.Universal.IRenderPass2D,UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.Universal.Light2D,System.Single,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowRendering_RenderShadows_m6F3191DEE912548B7D8A7FE31C02CF7E5C1F041E (RuntimeObject* ___pass0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmdBuffer2, int32_t ___layerToRender3, Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* ___light4, float ___shadowIntensity5, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTexture6, int32_t ___colorBit7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* V_2 = NULL; bool V_3 = false; int32_t V_4 = 0; ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* V_5 = NULL; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* V_6 = NULL; bool V_7 = false; int32_t V_8 = 0; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* V_9 = NULL; bool V_10 = false; bool V_11 = false; bool V_12 = false; bool V_13 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_14; memset((&V_14), 0, sizeof(V_14)); float V_15 = 0.0f; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_16 = NULL; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_17 = NULL; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_18 = NULL; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_19 = NULL; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_20 = NULL; bool V_21 = false; int32_t V_22 = 0; ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* V_23 = NULL; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* V_24 = NULL; bool V_25 = false; int32_t V_26 = 0; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* V_27 = NULL; bool V_28 = false; bool V_29 = false; bool V_30 = false; bool V_31 = false; int32_t V_32 = 0; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* V_33 = NULL; bool V_34 = false; bool V_35 = false; bool V_36 = false; Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* V_37 = NULL; bool V_38 = false; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_39 = NULL; bool V_40 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_41; memset((&V_41), 0, sizeof(V_41)); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_42 = NULL; bool V_43 = false; bool V_44 = false; int32_t V_45 = 0; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* V_46 = NULL; bool V_47 = false; bool V_48 = false; bool V_49 = false; bool V_50 = false; bool V_51 = false; bool V_52 = false; int32_t G_B4_0 = 0; int32_t G_B12_0 = 0; int32_t G_B32_0 = 0; int32_t G_B44_0 = 0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B50_0 = NULL; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B57_0 = NULL; int32_t G_B70_0 = 0; { // using (new ProfilingScope(cmdBuffer, m_ProfilingSamplerShadows)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmdBuffer2; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadows_10; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), L_0, L_1, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0468: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // bool hasShadow = false; V_1 = (bool)0; // var shadowCasterGroups = ShadowCasterGroup2DManager.shadowCasterGroups; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_2; L_2 = ShadowCasterGroup2DManager_get_shadowCasterGroups_m2D2F0B3C8D4079F3FAB8C83E809508B13FD22FBE(NULL); V_2 = L_2; // if (shadowCasterGroups != null && shadowCasterGroups.Count > 0) List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_3 = V_2; if (!L_3) { goto IL_0025_1; } } { List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_4 = V_2; NullCheck(L_4); int32_t L_5; L_5 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_4, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var); G_B4_0 = ((((int32_t)L_5) > ((int32_t)0))? 1 : 0); goto IL_0026_1; } IL_0025_1: { G_B4_0 = 0; } IL_0026_1: { V_3 = (bool)G_B4_0; bool L_6 = V_3; if (!L_6) { goto IL_0463_1; } } { // for (var group = 0; group < shadowCasterGroups.Count; group++) V_4 = 0; goto IL_00af_1; } IL_0033_1: { // var shadowCasterGroup = shadowCasterGroups[group]; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_7 = V_2; int32_t L_8 = V_4; NullCheck(L_7); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_9; L_9 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_7, L_8, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var); V_5 = L_9; // var shadowCasters = shadowCasterGroup.GetShadowCasters(); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_10 = V_5; NullCheck(L_10); List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_11; L_11 = ShadowCasterGroup2D_GetShadowCasters_m6277053DD6128D6D2EF2F950EB50BDBBE3D7EA9F(L_10, NULL); V_6 = L_11; // if (shadowCasters != null) List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_12 = V_6; V_7 = (bool)((!(((RuntimeObject*)(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)L_12) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_13 = V_7; if (!L_13) { goto IL_00a8_1; } } { // for (var i = 0; i < shadowCasters.Count; i++) V_8 = 0; goto IL_0096_1; } IL_0058_1: { // var shadowCaster = shadowCasters[i]; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_14 = V_6; int32_t L_15 = V_8; NullCheck(L_14); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_16; L_16 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_14, L_15, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var); V_9 = L_16; // if (shadowCaster != null && shadowCaster.IsLit(light) && shadowCaster.IsShadowedLayer(layerToRender)) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_17 = V_9; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_18) { goto IL_0083_1; } } { ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_19 = V_9; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_20 = ___light4; NullCheck(L_19); bool L_21; L_21 = ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B(L_19, L_20, NULL); if (!L_21) { goto IL_0083_1; } } { ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_22 = V_9; int32_t L_23 = ___layerToRender3; NullCheck(L_22); bool L_24; L_24 = ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0(L_22, L_23, NULL); G_B12_0 = ((int32_t)(L_24)); goto IL_0084_1; } IL_0083_1: { G_B12_0 = 0; } IL_0084_1: { V_10 = (bool)G_B12_0; bool L_25 = V_10; if (!L_25) { goto IL_008f_1; } } { // hasShadow = true; V_1 = (bool)1; // break; goto IL_00a7_1; } IL_008f_1: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_26 = V_8; V_8 = ((int32_t)il2cpp_codegen_add(L_26, 1)); } IL_0096_1: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_27 = V_8; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_28 = V_6; NullCheck(L_28); int32_t L_29; L_29 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_28, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var); V_11 = (bool)((((int32_t)L_27) < ((int32_t)L_29))? 1 : 0); bool L_30 = V_11; if (L_30) { goto IL_0058_1; } } IL_00a7_1: { } IL_00a8_1: { // for (var group = 0; group < shadowCasterGroups.Count; group++) int32_t L_31 = V_4; V_4 = ((int32_t)il2cpp_codegen_add(L_31, 1)); } IL_00af_1: { // for (var group = 0; group < shadowCasterGroups.Count; group++) int32_t L_32 = V_4; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_33 = V_2; NullCheck(L_33); int32_t L_34; L_34 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_33, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var); V_12 = (bool)((((int32_t)L_32) < ((int32_t)L_34))? 1 : 0); bool L_35 = V_12; if (L_35) { goto IL_0033_1; } } { // if (hasShadow) bool L_36 = V_1; V_13 = L_36; bool L_37 = V_13; if (!L_37) { goto IL_0462_1; } } { // cmdBuffer.SetRenderTarget(renderTexture, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.Store, RenderBufferLoadAction.DontCare, RenderBufferStoreAction.DontCare); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_38 = ___cmdBuffer2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_39 = ___renderTexture6; NullCheck(L_38); CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C(L_38, L_39, 2, 0, 2, 3, NULL); // using (new ProfilingScope(cmdBuffer, m_ProfilingSamplerShadowColorsLookup[colorBit])) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_40 = ___cmdBuffer2; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_41 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowColorsLookup_18; int32_t L_42 = ___colorBit7; NullCheck(L_41); int32_t L_43 = L_42; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_44 = (L_41)->GetAt(static_cast(L_43)); ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD L_45; memset((&L_45), 0, sizeof(L_45)); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&L_45), L_40, L_44, /*hidden argument*/NULL); V_14 = L_45; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0452_1: {// begin finally (depth: 2) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_14), NULL); return; }// end finally (depth: 2) }); try {// begin try (depth: 2) { // if (colorBit == 0) int32_t L_46 = ___colorBit7; V_21 = (bool)((((int32_t)L_46) == ((int32_t)0))? 1 : 0); bool L_47 = V_21; if (!L_47) { goto IL_0106_2; } } { // cmdBuffer.ClearRenderTarget(true, true, Color.clear); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_48 = ___cmdBuffer2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_49; L_49 = Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline(NULL); NullCheck(L_48); CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14(L_48, (bool)1, (bool)1, L_49, NULL); goto IL_0114_2; } IL_0106_2: { // cmdBuffer.ClearRenderTarget(true, false, Color.clear); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_50 = ___cmdBuffer2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_51; L_51 = Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline(NULL); NullCheck(L_50); CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14(L_50, (bool)1, (bool)0, L_51, NULL); } IL_0114_2: { // var shadowRadius = light.boundingSphere.radius; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_52 = ___light4; NullCheck(L_52); BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_53; L_53 = Light2D_get_boundingSphere_mE383F09F0081D4AE36BBA24CDD330AB1904F4A5E_inline(L_52, NULL); float L_54 = L_53.___radius_1; V_15 = L_54; // cmdBuffer.SetGlobalVector(k_LightPosID, light.transform.position); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_55 = ___cmdBuffer2; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); int32_t L_56 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_LightPosID_0; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_57 = ___light4; NullCheck(L_57); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_58; L_58 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_57, NULL); NullCheck(L_58); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59; L_59 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_58, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_60; L_60 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_59, NULL); NullCheck(L_55); CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_55, L_56, L_60, NULL); // cmdBuffer.SetGlobalFloat(k_ShadowRadiusID, shadowRadius); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_61 = ___cmdBuffer2; int32_t L_62 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowRadiusID_5; float L_63 = V_15; NullCheck(L_61); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_61, L_62, L_63, NULL); // cmdBuffer.SetGlobalColor(k_ShadowColorMaskID, k_ColorLookup[colorBit]); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_64 = ___cmdBuffer2; int32_t L_65 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowColorMaskID_6; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_66 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ColorLookup_17; int32_t L_67 = ___colorBit7; NullCheck(L_66); int32_t L_68 = L_67; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_69 = (L_66)->GetAt(static_cast(L_68)); NullCheck(L_64); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_64, L_65, L_69, NULL); // var unshadowGeometryMaterial = pass.rendererData.GetGeometryUnshadowMaterial(colorBit); RuntimeObject* L_70 = ___pass0; NullCheck(L_70); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_71; L_71 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_70); int32_t L_72 = ___colorBit7; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_73; L_73 = ShadowRendering_GetGeometryUnshadowMaterial_m9A98CD16C8C60FB34680B9B1634C3D8029118C5E(L_71, L_72, NULL); V_16 = L_73; // var projectedShadowsMaterial = pass.rendererData.GetProjectedShadowMaterial(colorBit); RuntimeObject* L_74 = ___pass0; NullCheck(L_74); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_75; L_75 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_74); int32_t L_76 = ___colorBit7; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_77; L_77 = ShadowRendering_GetProjectedShadowMaterial_mF45EB0FED16AD9BE35AD976C5110DC6DC526D282(L_75, L_76, NULL); V_17 = L_77; // var selfShadowMaterial = pass.rendererData.GetSpriteSelfShadowMaterial(colorBit); RuntimeObject* L_78 = ___pass0; NullCheck(L_78); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_79; L_79 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_78); int32_t L_80 = ___colorBit7; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_81; L_81 = ShadowRendering_GetSpriteSelfShadowMaterial_m781A079DD5E087DEFDE4238AE4ADE36F4E5B462B(L_79, L_80, NULL); V_18 = L_81; // var unshadowMaterial = pass.rendererData.GetSpriteUnshadowMaterial(colorBit); RuntimeObject* L_82 = ___pass0; NullCheck(L_82); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_83; L_83 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_82); int32_t L_84 = ___colorBit7; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_85; L_85 = ShadowRendering_GetSpriteUnshadowMaterial_mB3B14AA9602D331701046953708C574C564D1FAB(L_83, L_84, NULL); V_19 = L_85; // var setGlobalStencilMaterial = pass.rendererData.GetStencilOnlyShadowMaterial(colorBit); RuntimeObject* L_86 = ___pass0; NullCheck(L_86); Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* L_87; L_87 = InterfaceFuncInvoker0< Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* >::Invoke(0 /* UnityEngine.Rendering.Universal.Renderer2DData UnityEngine.Rendering.Universal.IRenderPass2D::get_rendererData() */, IRenderPass2D_tAF3D959991FA79A87DE76F2F24A40F41574F6B6B_il2cpp_TypeInfo_var, L_86); int32_t L_88 = ___colorBit7; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_89; L_89 = ShadowRendering_GetStencilOnlyShadowMaterial_mDEE9532DFFF100163AA75187CDFB218796BEEAEA(L_87, L_88, NULL); V_20 = L_89; // for (var group = 0; group < shadowCasterGroups.Count; group++) V_22 = 0; goto IL_043c_2; } IL_01b8_2: { // var shadowCasterGroup = shadowCasterGroups[group]; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_90 = V_2; int32_t L_91 = V_22; NullCheck(L_90); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_92; L_92 = List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B(L_90, L_91, List_1_get_Item_m65BE153258BB7F47F110F1A02CCE4788DB32B33B_RuntimeMethod_var); V_23 = L_92; // var shadowCasters = shadowCasterGroup.GetShadowCasters(); ShadowCasterGroup2D_tF96443460D74ECF28C770B120D17A17330A2890C* L_93 = V_23; NullCheck(L_93); List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_94; L_94 = ShadowCasterGroup2D_GetShadowCasters_m6277053DD6128D6D2EF2F950EB50BDBBE3D7EA9F(L_93, NULL); V_24 = L_94; // if (shadowCasters != null) List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_95 = V_24; V_25 = (bool)((!(((RuntimeObject*)(List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743*)L_95) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_96 = V_25; if (!L_96) { goto IL_0435_2; } } { // for (var i = 0; i < shadowCasters.Count; i++) V_26 = 0; goto IL_0294_2; } IL_01e3_2: { // var shadowCaster = shadowCasters[i]; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_97 = V_24; int32_t L_98 = V_26; NullCheck(L_97); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_99; L_99 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_97, L_98, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var); V_27 = L_99; // if (shadowCaster.IsLit(light)) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_100 = V_27; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_101 = ___light4; NullCheck(L_100); bool L_102; L_102 = ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B(L_100, L_101, NULL); V_28 = L_102; bool L_103 = V_28; if (!L_103) { goto IL_028d_2; } } { // if (shadowCaster != null && projectedShadowsMaterial != null && shadowCaster.IsShadowedLayer(layerToRender)) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_104 = V_27; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_105; L_105 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_104, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_105) { goto IL_0220_2; } } { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_106 = V_17; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_107; L_107 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_106, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_107) { goto IL_0220_2; } } { ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_108 = V_27; int32_t L_109 = ___layerToRender3; NullCheck(L_108); bool L_110; L_110 = ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0(L_108, L_109, NULL); G_B32_0 = ((int32_t)(L_110)); goto IL_0221_2; } IL_0220_2: { G_B32_0 = 0; } IL_0221_2: { V_29 = (bool)G_B32_0; bool L_111 = V_29; if (!L_111) { goto IL_028c_2; } } { // if (shadowCaster.castsShadows) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_112 = V_27; NullCheck(L_112); bool L_113; L_113 = ShadowCaster2D_get_castsShadows_m0F1913D8C0C543A4AEF8123BCA445A0CA3A0E0A6(L_112, NULL); V_30 = L_113; bool L_114 = V_30; if (!L_114) { goto IL_028b_2; } } { // SetShadowProjectionGlobals(cmdBuffer, shadowCaster); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_115 = ___cmdBuffer2; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_116 = V_27; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ShadowRendering_SetShadowProjectionGlobals_m3A3977B14E867FD81A7DDD07DBFA1258A5F8CD68(L_115, L_116, NULL); // cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.m_CachedLocalToWorldMatrix, unshadowGeometryMaterial, 0, 0); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_117 = ___cmdBuffer2; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_118 = V_27; NullCheck(L_118); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_119; L_119 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_118, NULL); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_120 = V_27; NullCheck(L_120); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_121 = L_120->___m_CachedLocalToWorldMatrix_28; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_122 = V_16; NullCheck(L_117); CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_117, L_119, L_121, L_122, 0, 0, NULL); // cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.m_CachedLocalToWorldMatrix, projectedShadowsMaterial, 0, 0); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_123 = ___cmdBuffer2; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_124 = V_27; NullCheck(L_124); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_125; L_125 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_124, NULL); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_126 = V_27; NullCheck(L_126); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_127 = L_126->___m_CachedLocalToWorldMatrix_28; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_128 = V_17; NullCheck(L_123); CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_123, L_125, L_127, L_128, 0, 0, NULL); // cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.m_CachedLocalToWorldMatrix, unshadowGeometryMaterial, 0, 1); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_129 = ___cmdBuffer2; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_130 = V_27; NullCheck(L_130); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_131; L_131 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_130, NULL); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_132 = V_27; NullCheck(L_132); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_133 = L_132->___m_CachedLocalToWorldMatrix_28; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_134 = V_16; NullCheck(L_129); CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_129, L_131, L_133, L_134, 0, 1, NULL); } IL_028b_2: { } IL_028c_2: { } IL_028d_2: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_135 = V_26; V_26 = ((int32_t)il2cpp_codegen_add(L_135, 1)); } IL_0294_2: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_136 = V_26; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_137 = V_24; NullCheck(L_137); int32_t L_138; L_138 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_137, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var); V_31 = (bool)((((int32_t)L_136) < ((int32_t)L_138))? 1 : 0); bool L_139 = V_31; if (L_139) { goto IL_01e3_2; } } { // for (var i = 0; i < shadowCasters.Count; i++) V_32 = 0; goto IL_038b_2; } IL_02b0_2: { // var shadowCaster = shadowCasters[i]; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_140 = V_24; int32_t L_141 = V_32; NullCheck(L_140); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_142; L_142 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_140, L_141, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var); V_33 = L_142; // if (shadowCaster.IsLit(light)) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_143 = V_33; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_144 = ___light4; NullCheck(L_143); bool L_145; L_145 = ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B(L_143, L_144, NULL); V_34 = L_145; bool L_146 = V_34; if (!L_146) { goto IL_0384_2; } } { // if (shadowCaster != null && shadowCaster.IsShadowedLayer(layerToRender)) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_147 = V_33; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_148; L_148 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_147, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_148) { goto IL_02e3_2; } } { ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_149 = V_33; int32_t L_150 = ___layerToRender3; NullCheck(L_149); bool L_151; L_151 = ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0(L_149, L_150, NULL); G_B44_0 = ((int32_t)(L_151)); goto IL_02e4_2; } IL_02e3_2: { G_B44_0 = 0; } IL_02e4_2: { V_35 = (bool)G_B44_0; bool L_152 = V_35; if (!L_152) { goto IL_0383_2; } } { // if (shadowCaster.useRendererSilhouette) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_153 = V_33; NullCheck(L_153); bool L_154; L_154 = ShadowCaster2D_get_useRendererSilhouette_m1EF0CF2601E580169E8FBAB4AD52C647147274D2(L_153, NULL); V_36 = L_154; bool L_155 = V_36; if (!L_155) { goto IL_0346_2; } } { // var renderer = (Renderer)null; V_37 = (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*)NULL; // shadowCaster.TryGetComponent(out renderer); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_156 = V_33; NullCheck(L_156); bool L_157; L_157 = Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3(L_156, (&V_37), Component_TryGetComponent_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mB716E62C397CE180F1E59E318CD5073E785CCDE3_RuntimeMethod_var); // if (renderer != null) Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_158 = V_37; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_159; L_159 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_158, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_38 = L_159; bool L_160 = V_38; if (!L_160) { goto IL_0343_2; } } { // var material = shadowCaster.selfShadows ? selfShadowMaterial : unshadowMaterial; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_161 = V_33; NullCheck(L_161); bool L_162; L_162 = ShadowCaster2D_get_selfShadows_m2998E96C5B56E7E630FADE052333BB88A313EC90(L_161, NULL); if (L_162) { goto IL_0325_2; } } { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_163 = V_19; G_B50_0 = L_163; goto IL_0327_2; } IL_0325_2: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_164 = V_18; G_B50_0 = L_164; } IL_0327_2: { V_39 = G_B50_0; // if (material != null) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_165 = V_39; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_166; L_166 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_165, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_40 = L_166; bool L_167 = V_40; if (!L_167) { goto IL_0342_2; } } { // cmdBuffer.DrawRenderer(renderer, material); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_168 = ___cmdBuffer2; Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_169 = V_37; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_170 = V_39; NullCheck(L_168); CommandBuffer_DrawRenderer_mA925F252047D04C661BF74D1066C3C25C2B1E774(L_168, L_169, L_170, NULL); } IL_0342_2: { } IL_0343_2: { goto IL_0382_2; } IL_0346_2: { // var meshMat = shadowCaster.m_CachedLocalToWorldMatrix; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_171 = V_33; NullCheck(L_171); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = L_171->___m_CachedLocalToWorldMatrix_28; V_41 = L_172; // var material = shadowCaster.selfShadows ? selfShadowMaterial : unshadowMaterial; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_173 = V_33; NullCheck(L_173); bool L_174; L_174 = ShadowCaster2D_get_selfShadows_m2998E96C5B56E7E630FADE052333BB88A313EC90(L_173, NULL); if (L_174) { goto IL_035d_2; } } { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_175 = V_19; G_B57_0 = L_175; goto IL_035f_2; } IL_035d_2: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_176 = V_18; G_B57_0 = L_176; } IL_035f_2: { V_42 = G_B57_0; // if (material != null) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_177 = V_42; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_178; L_178 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_177, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_43 = L_178; bool L_179 = V_43; if (!L_179) { goto IL_0381_2; } } { // cmdBuffer.DrawMesh(shadowCaster.mesh, meshMat, material); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_180 = ___cmdBuffer2; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_181 = V_33; NullCheck(L_181); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_182; L_182 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_181, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_183 = V_41; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_184 = V_42; NullCheck(L_180); CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_180, L_182, L_183, L_184, NULL); } IL_0381_2: { } IL_0382_2: { } IL_0383_2: { } IL_0384_2: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_185 = V_32; V_32 = ((int32_t)il2cpp_codegen_add(L_185, 1)); } IL_038b_2: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_186 = V_32; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_187 = V_24; NullCheck(L_187); int32_t L_188; L_188 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_187, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var); V_44 = (bool)((((int32_t)L_186) < ((int32_t)L_188))? 1 : 0); bool L_189 = V_44; if (L_189) { goto IL_02b0_2; } } { // for (var i = 0; i < shadowCasters.Count; i++) V_45 = 0; goto IL_0420_2; } IL_03a4_2: { // var shadowCaster = shadowCasters[i]; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_190 = V_24; int32_t L_191 = V_45; NullCheck(L_190); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_192; L_192 = List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7(L_190, L_191, List_1_get_Item_m8C3C9FC2420AFFE56822F54D47CA9C07874994D7_RuntimeMethod_var); V_46 = L_192; // if (shadowCaster.IsLit(light)) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_193 = V_46; Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* L_194 = ___light4; NullCheck(L_193); bool L_195; L_195 = ShadowCaster2D_IsLit_mC857669835B0895E45674663830A95B71BE0213B(L_193, L_194, NULL); V_47 = L_195; bool L_196 = V_47; if (!L_196) { goto IL_0419_2; } } { // if (shadowCaster != null && projectedShadowsMaterial != null && shadowCaster.IsShadowedLayer(layerToRender)) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_197 = V_46; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_198; L_198 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_197, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_198) { goto IL_03de_2; } } { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_199 = V_17; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_200; L_200 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_199, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_200) { goto IL_03de_2; } } { ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_201 = V_46; int32_t L_202 = ___layerToRender3; NullCheck(L_201); bool L_203; L_203 = ShadowCaster2D_IsShadowedLayer_m7E67ED30ACDD00C93FF1E27A6C0B154D7E78D1B0(L_201, L_202, NULL); G_B70_0 = ((int32_t)(L_203)); goto IL_03df_2; } IL_03de_2: { G_B70_0 = 0; } IL_03df_2: { V_48 = (bool)G_B70_0; bool L_204 = V_48; if (!L_204) { goto IL_0418_2; } } { // if (shadowCaster.castsShadows) ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_205 = V_46; NullCheck(L_205); bool L_206; L_206 = ShadowCaster2D_get_castsShadows_m0F1913D8C0C543A4AEF8123BCA445A0CA3A0E0A6(L_205, NULL); V_49 = L_206; bool L_207 = V_49; if (!L_207) { goto IL_0417_2; } } { // SetShadowProjectionGlobals(cmdBuffer, shadowCaster); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_208 = ___cmdBuffer2; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_209 = V_46; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ShadowRendering_SetShadowProjectionGlobals_m3A3977B14E867FD81A7DDD07DBFA1258A5F8CD68(L_208, L_209, NULL); // cmdBuffer.DrawMesh(shadowCaster.mesh, shadowCaster.m_CachedLocalToWorldMatrix, projectedShadowsMaterial, 0, 1); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_210 = ___cmdBuffer2; ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_211 = V_46; NullCheck(L_211); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_212; L_212 = ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline(L_211, NULL); ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* L_213 = V_46; NullCheck(L_213); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = L_213->___m_CachedLocalToWorldMatrix_28; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_215 = V_17; NullCheck(L_210); CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_210, L_212, L_214, L_215, 0, 1, NULL); } IL_0417_2: { } IL_0418_2: { } IL_0419_2: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_216 = V_45; V_45 = ((int32_t)il2cpp_codegen_add(L_216, 1)); } IL_0420_2: { // for (var i = 0; i < shadowCasters.Count; i++) int32_t L_217 = V_45; List_1_t7D5A9DCDF7738C6FC7030576019964DCB20E1743* L_218 = V_24; NullCheck(L_218); int32_t L_219; L_219 = List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_inline(L_218, List_1_get_Count_m79E242D1DB3E62CCE1A857D689A250EB8EFEC186_RuntimeMethod_var); V_50 = (bool)((((int32_t)L_217) < ((int32_t)L_219))? 1 : 0); bool L_220 = V_50; if (L_220) { goto IL_03a4_2; } } { } IL_0435_2: { // for (var group = 0; group < shadowCasterGroups.Count; group++) int32_t L_221 = V_22; V_22 = ((int32_t)il2cpp_codegen_add(L_221, 1)); } IL_043c_2: { // for (var group = 0; group < shadowCasterGroups.Count; group++) int32_t L_222 = V_22; List_1_t0248E02CD6B96A5D21A9BCC6A07D38CA6F1C8232* L_223 = V_2; NullCheck(L_223); int32_t L_224; L_224 = List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_inline(L_223, List_1_get_Count_m675968BE6F7E341C747E263834AAED1019871F6A_RuntimeMethod_var); V_51 = (bool)((((int32_t)L_222) < ((int32_t)L_224))? 1 : 0); bool L_225 = V_51; if (L_225) { goto IL_01b8_2; } } { goto IL_0461_1; } }// end try (depth: 2) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0461_1: { } IL_0462_1: { } IL_0463_1: { // return hasShadow; bool L_226 = V_1; V_52 = L_226; goto IL_0477; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0477: { // } bool L_227 = V_52; return L_227; } } // System.Void UnityEngine.Rendering.Universal.ShadowRendering::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowRendering__cctor_mB5743CE35388E222933A5802B3A330737E3200D9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0193D0BFA198175E77D8D01572955BBFB5A2A97D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07FC6E25106D26C152D4521CB4499D4A317F9D82); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0FFBAA1DFB47800F13D44190C56827B03CE5E3DE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3B00B600751661BD93814563DD9C25B1B23AC1E9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3CC8249171BF5A08AD6AE3707210845B7A1D82C6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral48AFFDEF495CDCC4474DF0B703765F5DEE1804E8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C68A465D4DEA0F5713791AA0DB28A82C406B819); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E186C7E71F702ADEC19839A9BAF845840FD3F1F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB5C228F1E969B5BB50AA097746D200A4F1D75723); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBDFE8A3827558BB2D833AB047C84BFD2A8B1774A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0C17A04E9D45458363E915905BA94E35369EAF2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5069D81915B4AAA94117DBD391BF7132DDA9C11); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD5FBFC6F1646459ABB684A9C0441C6220BE7460); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE5CD3C30109BF1347C8F33B0C8422735FD0A330A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4767B56FF652880368828554648EE4ACFDC2DE4); s_Il2CppMethodInitialized = true; } { // private static readonly int k_LightPosID = Shader.PropertyToID("_LightPos"); int32_t L_0; L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral4E186C7E71F702ADEC19839A9BAF845840FD3F1F, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_LightPosID_0 = L_0; // private static readonly int k_SelfShadowingID = Shader.PropertyToID("_SelfShadowing"); int32_t L_1; L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0193D0BFA198175E77D8D01572955BBFB5A2A97D, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_SelfShadowingID_1 = L_1; // private static readonly int k_ShadowStencilGroupID = Shader.PropertyToID("_ShadowStencilGroup"); int32_t L_2; L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral07FC6E25106D26C152D4521CB4499D4A317F9D82, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowStencilGroupID_2 = L_2; // private static readonly int k_ShadowIntensityID = Shader.PropertyToID("_ShadowIntensity"); int32_t L_3; L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF4767B56FF652880368828554648EE4ACFDC2DE4, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowIntensityID_3 = L_3; // private static readonly int k_ShadowVolumeIntensityID = Shader.PropertyToID("_ShadowVolumeIntensity"); int32_t L_4; L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral3B00B600751661BD93814563DD9C25B1B23AC1E9, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowVolumeIntensityID_4 = L_4; // private static readonly int k_ShadowRadiusID = Shader.PropertyToID("_ShadowRadius"); int32_t L_5; L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD5069D81915B4AAA94117DBD391BF7132DDA9C11, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowRadiusID_5 = L_5; // private static readonly int k_ShadowColorMaskID = Shader.PropertyToID("_ShadowColorMask"); int32_t L_6; L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralDD5FBFC6F1646459ABB684A9C0441C6220BE7460, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowColorMaskID_6 = L_6; // private static readonly int k_ShadowModelMatrixID = Shader.PropertyToID("_ShadowModelMatrix"); int32_t L_7; L_7 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralBDFE8A3827558BB2D833AB047C84BFD2A8B1774A, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelMatrixID_7 = L_7; // private static readonly int k_ShadowModelInvMatrixID = Shader.PropertyToID("_ShadowModelInvMatrix"); int32_t L_8; L_8 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral48AFFDEF495CDCC4474DF0B703765F5DEE1804E8, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelInvMatrixID_8 = L_8; // private static readonly int k_ShadowModelScaleID = Shader.PropertyToID("_ShadowModelScale"); int32_t L_9; L_9 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0FFBAA1DFB47800F13D44190C56827B03CE5E3DE, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ShadowModelScaleID_9 = L_9; // private static readonly ProfilingSampler m_ProfilingSamplerShadows = new ProfilingSampler("Draw 2D Shadow Texture"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_10 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_10); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_10, _stringLiteral3CC8249171BF5A08AD6AE3707210845B7A1D82C6, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadows_10 = L_10; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadows_10), (void*)L_10); // private static readonly ProfilingSampler m_ProfilingSamplerShadowsA = new ProfilingSampler("Draw 2D Shadows (A)"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_11 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_11); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_11, _stringLiteralC0C17A04E9D45458363E915905BA94E35369EAF2, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsA_11 = L_11; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsA_11), (void*)L_11); // private static readonly ProfilingSampler m_ProfilingSamplerShadowsR = new ProfilingSampler("Draw 2D Shadows (R)"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_12 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_12); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_12, _stringLiteralE5CD3C30109BF1347C8F33B0C8422735FD0A330A, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsR_12 = L_12; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsR_12), (void*)L_12); // private static readonly ProfilingSampler m_ProfilingSamplerShadowsG = new ProfilingSampler("Draw 2D Shadows (G)"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_13 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_13); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_13, _stringLiteralB5C228F1E969B5BB50AA097746D200A4F1D75723, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsG_13 = L_13; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsG_13), (void*)L_13); // private static readonly ProfilingSampler m_ProfilingSamplerShadowsB = new ProfilingSampler("Draw 2D Shadows (B)"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_14 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_14); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_14, _stringLiteral4C68A465D4DEA0F5713791AA0DB28A82C406B819, NULL); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsB_14 = L_14; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsB_14), (void*)L_14); // private static RenderTargetHandle[] m_RenderTargets = null; ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15 = (RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_RenderTargets_15), (void*)(RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233*)NULL); // private static RenderTargetIdentifier[] m_LightInputTextures = null; ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16 = (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_LightInputTextures_16), (void*)(RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)NULL); // private static readonly Color[] k_ColorLookup = new Color[4] { new Color(0, 0, 0, 1), new Color(0, 0, 1, 0), new Color(0, 1, 0, 0), new Color(1, 0, 0, 0) }; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_15 = (ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)(ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)SZArrayNew(ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var, (uint32_t)4); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_16 = L_15; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17; memset((&L_17), 0, sizeof(L_17)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_17), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_16); (L_16)->SetAt(static_cast(0), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_17); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_18 = L_16; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19; memset((&L_19), 0, sizeof(L_19)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_19), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_18); (L_18)->SetAt(static_cast(1), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_19); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_20 = L_18; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21; memset((&L_21), 0, sizeof(L_21)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_21), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_20); (L_20)->SetAt(static_cast(2), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_21); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_22 = L_20; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23; memset((&L_23), 0, sizeof(L_23)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_23), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_22); (L_22)->SetAt(static_cast(3), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_23); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ColorLookup_17 = L_22; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___k_ColorLookup_17), (void*)L_22); // private static readonly ProfilingSampler[] m_ProfilingSamplerShadowColorsLookup = new ProfilingSampler[4] { m_ProfilingSamplerShadowsA, m_ProfilingSamplerShadowsB, m_ProfilingSamplerShadowsG, m_ProfilingSamplerShadowsR }; ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_24 = (ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240*)(ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240*)SZArrayNew(ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240_il2cpp_TypeInfo_var, (uint32_t)4); ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_25 = L_24; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_26 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsA_11; NullCheck(L_25); ArrayElementTypeCheck (L_25, L_26); (L_25)->SetAt(static_cast(0), (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)L_26); ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_27 = L_25; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_28 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsB_14; NullCheck(L_27); ArrayElementTypeCheck (L_27, L_28); (L_27)->SetAt(static_cast(1), (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)L_28); ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_29 = L_27; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_30 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsG_13; NullCheck(L_29); ArrayElementTypeCheck (L_29, L_30); (L_29)->SetAt(static_cast(2), (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)L_30); ProfilingSamplerU5BU5D_tE16B1AF92F0481D3201E2094700BE7CC2DB7E240* L_31 = L_29; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_32 = ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowsR_12; NullCheck(L_31); ArrayElementTypeCheck (L_31, L_32); (L_31)->SetAt(static_cast(3), (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)L_32); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowColorsLookup_18 = L_31; Il2CppCodeGenWriteBarrier((void**)(&((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___m_ProfilingSamplerShadowColorsLookup_18), (void*)L_31); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.ShadowUtility/Edge UnityEngine.Rendering.Universal.ShadowUtility::CreateEdge(System.Int32,System.Int32,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D (int32_t ___triangleIndexA0, int32_t ___triangleIndexB1, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices2, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3; memset((&V_3), 0, sizeof(V_3)); Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB V_4; memset((&V_4), 0, sizeof(V_4)); { // Edge retEdge = new Edge(); il2cpp_codegen_initobj((&V_0), sizeof(Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB)); // retEdge.AssignVertexIndices(triangles[triangleIndexA], triangles[triangleIndexB]); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___triangles3; int32_t L_1 = ___triangleIndexA0; NullCheck(L_0); int32_t L_2; L_2 = List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D(L_0, L_1, List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_3 = ___triangles3; int32_t L_4 = ___triangleIndexB1; NullCheck(L_3); int32_t L_5; L_5 = List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D(L_3, L_4, List_1_get_Item_mD99081BEFA1AB3526715F489192B0F7F596C183D_RuntimeMethod_var); Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0((&V_0), L_2, L_5, NULL); // Vector3 vertex0 = vertices[retEdge.vertexIndex0]; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_6 = ___vertices2; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_7 = V_0; int32_t L_8 = L_7.___vertexIndex0_0; NullCheck(L_6); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; L_9 = List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810(L_6, L_8, List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var); V_1 = L_9; // vertex0.z = 0; (&V_1)->___z_4 = (0.0f); // Vector3 vertex1 = vertices[retEdge.vertexIndex1]; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_10 = ___vertices2; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_11 = V_0; int32_t L_12 = L_11.___vertexIndex1_1; NullCheck(L_10); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; L_13 = List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810(L_10, L_12, List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var); V_2 = L_13; // vertex1.z = 0; (&V_2)->___z_4 = (0.0f); // Vector3 edgeDir = Vector3.Normalize(vertex1 - vertex0); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_14, L_15, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17; L_17 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_16, NULL); V_3 = L_17; // retEdge.tangent = Vector3.Cross(-Vector3.forward, edgeDir); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline(NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline(L_18, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21; L_21 = Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline(L_19, L_20, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22; L_22 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_21, NULL); (&V_0)->___tangent_2 = L_22; // return retEdge; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_23 = V_0; V_4 = L_23; goto IL_007f; } IL_007f: { // } Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_24 = V_4; return L_24; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtility::PopulateEdgeArray(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_PopulateEdgeArray_m6C93ABA3F0560BE7C5B64123057F5AD3BFD73F81 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles1, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edges2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { // for (int triangleIndex = 0; triangleIndex < triangles.Count; triangleIndex += 3) V_0 = 0; goto IL_0043; } IL_0005: { // edges.Add(CreateEdge(triangleIndex, triangleIndex + 1, vertices, triangles)); List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_0 = ___edges2; int32_t L_1 = V_0; int32_t L_2 = V_0; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_3 = ___vertices0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___triangles1; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_5; L_5 = ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D(L_1, ((int32_t)il2cpp_codegen_add(L_2, 1)), L_3, L_4, NULL); NullCheck(L_0); List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_inline(L_0, L_5, List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var); // edges.Add(CreateEdge(triangleIndex + 1, triangleIndex + 2, vertices, triangles)); List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_6 = ___edges2; int32_t L_7 = V_0; int32_t L_8 = V_0; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_9 = ___vertices0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_10 = ___triangles1; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_11; L_11 = ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D(((int32_t)il2cpp_codegen_add(L_7, 1)), ((int32_t)il2cpp_codegen_add(L_8, 2)), L_9, L_10, NULL); NullCheck(L_6); List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_inline(L_6, L_11, List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var); // edges.Add(CreateEdge(triangleIndex + 2, triangleIndex, vertices, triangles)); List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_12 = ___edges2; int32_t L_13 = V_0; int32_t L_14 = V_0; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_15 = ___vertices0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_16 = ___triangles1; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_17; L_17 = ShadowUtility_CreateEdge_m57A10F8A02083A2B33FEBA89D1972FA1E9F4B09D(((int32_t)il2cpp_codegen_add(L_13, 2)), L_14, L_15, L_16, NULL); NullCheck(L_12); List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_inline(L_12, L_17, List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_RuntimeMethod_var); // for (int triangleIndex = 0; triangleIndex < triangles.Count; triangleIndex += 3) int32_t L_18 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_18, 3)); } IL_0043: { // for (int triangleIndex = 0; triangleIndex < triangles.Count; triangleIndex += 3) int32_t L_19 = V_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_20 = ___triangles1; NullCheck(L_20); int32_t L_21; L_21 = List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_inline(L_20, List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_19) < ((int32_t)L_21))? 1 : 0); bool L_22 = V_1; if (L_22) { goto IL_0005; } } { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowUtility::IsOutsideEdge(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtility_IsOutsideEdge_mA6492649B57ED28DE40847DDB297E3432FDD85D9 (int32_t ___edgeIndex0, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edgesToProcess1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; int32_t G_B5_0 = 0; int32_t G_B7_0 = 0; { // int previousIndex = edgeIndex - 1; int32_t L_0 = ___edgeIndex0; V_0 = ((int32_t)il2cpp_codegen_subtract(L_0, 1)); // int nextIndex = edgeIndex + 1; int32_t L_1 = ___edgeIndex0; V_1 = ((int32_t)il2cpp_codegen_add(L_1, 1)); // int numberOfEdges = edgesToProcess.Count; List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_2 = ___edgesToProcess1; NullCheck(L_2); int32_t L_3; L_3 = List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_inline(L_2, List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var); V_2 = L_3; // Edge currentEdge = edgesToProcess[edgeIndex]; List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_4 = ___edgesToProcess1; int32_t L_5 = ___edgeIndex0; NullCheck(L_4); Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_6; L_6 = List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111(L_4, L_5, List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var); V_3 = L_6; // return (previousIndex < 0 || (currentEdge.CompareTo(edgesToProcess[edgeIndex - 1]) != 0)) && (nextIndex >= numberOfEdges || (currentEdge.CompareTo(edgesToProcess[edgeIndex + 1]) != 0)); int32_t L_7 = V_0; if ((((int32_t)L_7) < ((int32_t)0))) { goto IL_002e; } } { List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_8 = ___edgesToProcess1; int32_t L_9 = ___edgeIndex0; NullCheck(L_8); Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_10; L_10 = List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111(L_8, ((int32_t)il2cpp_codegen_subtract(L_9, 1)), List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var); int32_t L_11; L_11 = Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984((&V_3), L_10, NULL); if (!L_11) { goto IL_004a; } } IL_002e: { int32_t L_12 = V_1; int32_t L_13 = V_2; if ((((int32_t)L_12) >= ((int32_t)L_13))) { goto IL_0047; } } { List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_14 = ___edgesToProcess1; int32_t L_15 = ___edgeIndex0; NullCheck(L_14); Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_16; L_16 = List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111(L_14, ((int32_t)il2cpp_codegen_add(L_15, 1)), List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var); int32_t L_17; L_17 = Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984((&V_3), L_16, NULL); G_B5_0 = ((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0); goto IL_0048; } IL_0047: { G_B5_0 = 1; } IL_0048: { G_B7_0 = G_B5_0; goto IL_004b; } IL_004a: { G_B7_0 = 0; } IL_004b: { V_4 = (bool)G_B7_0; goto IL_004f; } IL_004f: { // } bool L_18 = V_4; return L_18; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtility::SortEdges(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_SortEdges_m6EE878B1CFD149291DDDB5C02E5EE4736A27E78A (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edgesToProcess0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // edgesToProcess.Sort(); List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_0 = ___edgesToProcess0; NullCheck(L_0); List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996(L_0, List_1_Sort_m827646B27FAF4E7AAF1A546FA7027E8AB9F3B996_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtility::CreateShadowTriangles(System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_CreateShadowTriangles_mC82C3185C01F80C6D9A940D3E5C18A4238346FF3 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___colors1, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles2, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents3, List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* ___edges4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; bool V_4 = false; { // for (int edgeIndex = 0; edgeIndex < edges.Count; edgeIndex++) V_0 = 0; goto IL_00a1; } IL_0008: { // if (IsOutsideEdge(edgeIndex, edges)) int32_t L_0 = V_0; List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_1 = ___edges4; bool L_2; L_2 = ShadowUtility_IsOutsideEdge_mA6492649B57ED28DE40847DDB297E3432FDD85D9(L_0, L_1, NULL); V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_009c; } } { // Edge edge = edges[edgeIndex]; List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_4 = ___edges4; int32_t L_5 = V_0; NullCheck(L_4); Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_6; L_6 = List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111(L_4, L_5, List_1_get_Item_mD09E5F7BAFCDB33C43C4589E8E2AD8DCB1BC1111_RuntimeMethod_var); V_2 = L_6; // tangents[edge.vertexIndex1] = -edge.tangent; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_7 = ___tangents3; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_8 = V_2; int32_t L_9 = L_8.___vertexIndex1_1; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_10 = V_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11 = L_10.___tangent_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12; L_12 = Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline(L_11, NULL); NullCheck(L_7); List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F(L_7, L_9, L_12, List_1_set_Item_m9CE045A3C18BAFF826CE4686A0F2D3D00930416F_RuntimeMethod_var); // int newVertexIndex = vertices.Count; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_13 = ___vertices0; NullCheck(L_13); int32_t L_14; L_14 = List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline(L_13, List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var); V_3 = L_14; // vertices.Add(vertices[edge.vertexIndex0]); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_15 = ___vertices0; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_16 = ___vertices0; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_17 = V_2; int32_t L_18 = L_17.___vertexIndex0_0; NullCheck(L_16); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19; L_19 = List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810(L_16, L_18, List_1_get_Item_m8F2E15FC96DA75186C51228128A0660709E4E810_RuntimeMethod_var); NullCheck(L_15); List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline(L_15, L_19, List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var); // colors.Add(colors[edge.vertexIndex0]); List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_20 = ___colors1; List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_21 = ___colors1; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_22 = V_2; int32_t L_23 = L_22.___vertexIndex0_0; NullCheck(L_21); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_24; L_24 = List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F(L_21, L_23, List_1_get_Item_mE616D49F5F6197745A12A06084EEE9E6FFCF017F_RuntimeMethod_var); NullCheck(L_20); List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_inline(L_20, L_24, List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_RuntimeMethod_var); // tangents.Add(-edge.tangent); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_25 = ___tangents3; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_26 = V_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27 = L_26.___tangent_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28; L_28 = Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline(L_27, NULL); NullCheck(L_25); List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_25, L_28, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); // triangles.Add(edge.vertexIndex0); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_29 = ___triangles2; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_30 = V_2; int32_t L_31 = L_30.___vertexIndex0_0; NullCheck(L_29); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_29, L_31, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); // triangles.Add(newVertexIndex); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_32 = ___triangles2; int32_t L_33 = V_3; NullCheck(L_32); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_32, L_33, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); // triangles.Add(edge.vertexIndex1); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_34 = ___triangles2; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_35 = V_2; int32_t L_36 = L_35.___vertexIndex1_1; NullCheck(L_34); List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_34, L_36, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var); } IL_009c: { // for (int edgeIndex = 0; edgeIndex < edges.Count; edgeIndex++) int32_t L_37 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_37, 1)); } IL_00a1: { // for (int edgeIndex = 0; edgeIndex < edges.Count; edgeIndex++) int32_t L_38 = V_0; List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_39 = ___edges4; NullCheck(L_39); int32_t L_40; L_40 = List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_inline(L_39, List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_RuntimeMethod_var); V_4 = (bool)((((int32_t)L_38) < ((int32_t)L_40))? 1 : 0); bool L_41 = V_4; if (L_41) { goto IL_0008; } } { // } return; } } // System.Object UnityEngine.Rendering.Universal.ShadowUtility::InterpCustomVertexData(UnityEngine.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ShadowUtility_InterpCustomVertexData_mCFF97C77E1B51694A0BC826B6D8D7B4C41763E35 (Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___position0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___data1, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___weights2, const RuntimeMethod* method) { RuntimeObject* V_0 = NULL; { // return data[0]; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = ___data1; NullCheck(L_0); int32_t L_1 = 0; RuntimeObject* L_2 = (L_0)->GetAt(static_cast(L_1)); V_0 = L_2; goto IL_0007; } IL_0007: { // } RuntimeObject* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtility::InitializeTangents(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_InitializeTangents_m7E05FAEB84E41A216D21E43C30480C11ECE2D62B (int32_t ___tangentsToAdd0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { // for (int i = 0; i < tangentsToAdd; i++) V_0 = 0; goto IL_0015; } IL_0005: { // tangents.Add(Vector4.zero); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___tangents1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; L_1 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); NullCheck(L_0); List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_inline(L_0, L_1, List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_RuntimeMethod_var); // for (int i = 0; i < tangentsToAdd; i++) int32_t L_2 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1)); } IL_0015: { // for (int i = 0; i < tangentsToAdd; i++) int32_t L_3 = V_0; int32_t L_4 = ___tangentsToAdd0; V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0); bool L_5 = V_1; if (L_5) { goto IL_0005; } } { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtility::ComputeBoundingSphere(UnityEngine.Vector3[],UnityEngine.BoundingSphere&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility_ComputeBoundingSphere_m7B64A618F9FD5864B6AE45B9B0E98A8194996B58 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___shapePath0, BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* ___boundingSphere1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5; memset((&V_5), 0, sizeof(V_5)); float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; int32_t V_9 = 0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_10; memset((&V_10), 0, sizeof(V_10)); bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; bool V_15 = false; { // float minX = float.MaxValue; V_0 = ((std::numeric_limits::max)()); // float maxX = float.MinValue; V_1 = (-(std::numeric_limits::max)()); // float minY = float.MaxValue; V_2 = ((std::numeric_limits::max)()); // float maxY = float.MinValue; V_3 = (-(std::numeric_limits::max)()); // int pathLength = shapePath.Length; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___shapePath0; NullCheck(L_0); V_4 = ((int32_t)(((RuntimeArray*)L_0)->max_length)); // for (int i = 0; i < pathLength; i++) V_9 = 0; goto IL_0095; } IL_0023: { // Vector3 vertex = shapePath[i]; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___shapePath0; int32_t L_2 = V_9; NullCheck(L_1); int32_t L_3 = L_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = (L_1)->GetAt(static_cast(L_3)); V_10 = L_4; // if (minX > vertex.x) float L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = V_10; float L_7 = L_6.___x_2; V_11 = (bool)((((float)L_5) > ((float)L_7))? 1 : 0); bool L_8 = V_11; if (!L_8) { goto IL_0046; } } { // minX = vertex.x; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_10; float L_10 = L_9.___x_2; V_0 = L_10; } IL_0046: { // if (maxX < vertex.x) float L_11 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = V_10; float L_13 = L_12.___x_2; V_12 = (bool)((((float)L_11) < ((float)L_13))? 1 : 0); bool L_14 = V_12; if (!L_14) { goto IL_005e; } } { // maxX = vertex.x; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = V_10; float L_16 = L_15.___x_2; V_1 = L_16; } IL_005e: { // if (minY > vertex.y) float L_17 = V_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_10; float L_19 = L_18.___y_3; V_13 = (bool)((((float)L_17) > ((float)L_19))? 1 : 0); bool L_20 = V_13; if (!L_20) { goto IL_0076; } } { // minY = vertex.y; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = V_10; float L_22 = L_21.___y_3; V_2 = L_22; } IL_0076: { // if (maxY < vertex.y) float L_23 = V_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_10; float L_25 = L_24.___y_3; V_14 = (bool)((((float)L_23) < ((float)L_25))? 1 : 0); bool L_26 = V_14; if (!L_26) { goto IL_008e; } } { // maxY = vertex.y; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_10; float L_28 = L_27.___y_3; V_3 = L_28; } IL_008e: { // for (int i = 0; i < pathLength; i++) int32_t L_29 = V_9; V_9 = ((int32_t)il2cpp_codegen_add(L_29, 1)); } IL_0095: { // for (int i = 0; i < pathLength; i++) int32_t L_30 = V_9; int32_t L_31 = V_4; V_15 = (bool)((((int32_t)L_30) < ((int32_t)L_31))? 1 : 0); bool L_32 = V_15; if (L_32) { goto IL_0023; } } { // Vector3 origin = new Vector2(0.5f * (minX + maxX), 0.5f * (minY + maxY)); float L_33 = V_0; float L_34 = V_1; float L_35 = V_2; float L_36 = V_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_37; memset((&L_37), 0, sizeof(L_37)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_37), ((float)il2cpp_codegen_multiply((0.5f), ((float)il2cpp_codegen_add(L_33, L_34)))), ((float)il2cpp_codegen_multiply((0.5f), ((float)il2cpp_codegen_add(L_35, L_36)))), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38; L_38 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_37, NULL); V_5 = L_38; // float deltaX = maxX - minX; float L_39 = V_1; float L_40 = V_0; V_6 = ((float)il2cpp_codegen_subtract(L_39, L_40)); // float deltaY = maxY - minY; float L_41 = V_3; float L_42 = V_2; V_7 = ((float)il2cpp_codegen_subtract(L_41, L_42)); // float radius = 0.5f * Mathf.Sqrt(deltaX * deltaX + deltaY * deltaY); float L_43 = V_6; float L_44 = V_6; float L_45 = V_7; float L_46 = V_7; float L_47; L_47 = sqrtf(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_43, L_44)), ((float)il2cpp_codegen_multiply(L_45, L_46))))); V_8 = ((float)il2cpp_codegen_multiply((0.5f), L_47)); // boundingSphere.position = origin; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_48 = ___boundingSphere1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_49 = V_5; L_48->___position_0 = L_49; // boundingSphere.radius = radius; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* L_50 = ___boundingSphere1; float L_51 = V_8; L_50->___radius_1 = L_51; // } return; } } // UnityEngine.BoundingSphere UnityEngine.Rendering.Universal.ShadowUtility::GenerateShadowMesh(UnityEngine.Mesh,UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 ShadowUtility_GenerateShadowMesh_m17E779F19E2A9F1EF43FCF46DF5F6F25159AA88E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___shapePath1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtility_InterpCustomVertexData_mCFF97C77E1B51694A0BC826B6D8D7B4C41763E35_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_0_mDBC480C00281D37928581E05563938793594A815_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_1_m7F09D645A397DFD4D651D64D566BDF3D79EE9B93_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_2_m54448E04A76665CF640B0F9A7C688907E5C57079_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* V_0 = NULL; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* V_1 = NULL; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* V_2 = NULL; List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* V_3 = NULL; int32_t V_4 = 0; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* V_5 = NULL; Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* V_6 = NULL; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_7 = NULL; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_8 = NULL; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_9 = NULL; List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* V_10 = NULL; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_11 = NULL; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_12 = NULL; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_13 = NULL; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_14 = NULL; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 V_15; memset((&V_15), 0, sizeof(V_15)); int32_t V_16 = 0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_17; memset((&V_17), 0, sizeof(V_17)); int32_t V_18 = 0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_19; memset((&V_19), 0, sizeof(V_19)); ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 V_20; memset((&V_20), 0, sizeof(V_20)); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB V_21; memset((&V_21), 0, sizeof(V_21)); bool V_22 = false; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 V_23; memset((&V_23), 0, sizeof(V_23)); Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* G_B5_0 = NULL; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B5_1 = NULL; Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* G_B4_0 = NULL; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B4_1 = NULL; Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* G_B7_0 = NULL; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* G_B7_1 = NULL; Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* G_B6_0 = NULL; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* G_B6_1 = NULL; Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* G_B9_0 = NULL; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* G_B9_1 = NULL; Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* G_B8_0 = NULL; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* G_B8_1 = NULL; { // List vertices = new List(); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)il2cpp_codegen_object_new(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C(L_0, List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_RuntimeMethod_var); V_0 = L_0; // List triangles = new List(); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var); NullCheck(L_1); List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_1, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var); V_1 = L_1; // List tangents = new List(); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)il2cpp_codegen_object_new(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var); NullCheck(L_2); List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20(L_2, List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var); V_2 = L_2; // List extrusion = new List(); List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_3 = (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*)il2cpp_codegen_object_new(List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_il2cpp_TypeInfo_var); NullCheck(L_3); List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D(L_3, List_1__ctor_mE1298EFE02E4CF09A9513D04C6D0FE12C4A5A96D_RuntimeMethod_var); V_3 = L_3; // int pointCount = shapePath.Length; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = ___shapePath1; NullCheck(L_4); V_4 = ((int32_t)(((RuntimeArray*)L_4)->max_length)); // var inputs = new ContourVertex[2 * pointCount]; int32_t L_5 = V_4; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_6 = (ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE*)SZArrayNew(ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_multiply(2, L_5))); V_5 = L_6; // for (int i = 0; i < pointCount; i++) V_16 = 0; goto IL_01a4; } IL_0031: { // Color extrusionData = new Color(shapePath[i].x, shapePath[i].y, shapePath[i].x, shapePath[i].y); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_7 = ___shapePath1; int32_t L_8 = V_16; NullCheck(L_7); float L_9 = ((L_7)->GetAddressAt(static_cast(L_8)))->___x_2; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_10 = ___shapePath1; int32_t L_11 = V_16; NullCheck(L_10); float L_12 = ((L_10)->GetAddressAt(static_cast(L_11)))->___y_3; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_13 = ___shapePath1; int32_t L_14 = V_16; NullCheck(L_13); float L_15 = ((L_13)->GetAddressAt(static_cast(L_14)))->___x_2; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = ___shapePath1; int32_t L_17 = V_16; NullCheck(L_16); float L_18 = ((L_16)->GetAddressAt(static_cast(L_17)))->___y_3; Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&V_17), L_9, L_12, L_15, L_18, NULL); // int nextPoint = (i + 1) % pointCount; int32_t L_19 = V_16; int32_t L_20 = V_4; V_18 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_19, 1))%L_20)); // inputs[2 * i] = new ContourVertex() { Position = new Vec3() { X = shapePath[i].x, Y = shapePath[i].y, Z = 0 }, Data = extrusionData }; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_21 = V_5; int32_t L_22 = V_16; il2cpp_codegen_initobj((&V_20), sizeof(ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32)); il2cpp_codegen_initobj((&V_21), sizeof(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB)); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_23 = ___shapePath1; int32_t L_24 = V_16; NullCheck(L_23); float L_25 = ((L_23)->GetAddressAt(static_cast(L_24)))->___x_2; (&V_21)->___X_1 = L_25; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_26 = ___shapePath1; int32_t L_27 = V_16; NullCheck(L_26); float L_28 = ((L_26)->GetAddressAt(static_cast(L_27)))->___y_3; (&V_21)->___Y_2 = L_28; (&V_21)->___Z_3 = (0.0f); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_29 = V_21; (&V_20)->___Position_0 = L_29; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30 = V_17; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = L_30; RuntimeObject* L_32 = Box(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var, &L_31); (&V_20)->___Data_1 = L_32; Il2CppCodeGenWriteBarrier((void**)(&(&V_20)->___Data_1), (void*)L_32); ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_33 = V_20; NullCheck(L_21); (L_21)->SetAt(static_cast(((int32_t)il2cpp_codegen_multiply(2, L_22))), (ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32)L_33); // extrusionData = new Color(shapePath[i].x, shapePath[i].y, shapePath[nextPoint].x, shapePath[nextPoint].y); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_34 = ___shapePath1; int32_t L_35 = V_16; NullCheck(L_34); float L_36 = ((L_34)->GetAddressAt(static_cast(L_35)))->___x_2; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_37 = ___shapePath1; int32_t L_38 = V_16; NullCheck(L_37); float L_39 = ((L_37)->GetAddressAt(static_cast(L_38)))->___y_3; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_40 = ___shapePath1; int32_t L_41 = V_18; NullCheck(L_40); float L_42 = ((L_40)->GetAddressAt(static_cast(L_41)))->___x_2; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_43 = ___shapePath1; int32_t L_44 = V_18; NullCheck(L_43); float L_45 = ((L_43)->GetAddressAt(static_cast(L_44)))->___y_3; Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&V_17), L_36, L_39, L_42, L_45, NULL); // Vector2 midPoint = 0.5f * (shapePath[i] + shapePath[nextPoint]); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_46 = ___shapePath1; int32_t L_47 = V_16; NullCheck(L_46); int32_t L_48 = L_47; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_49 = (L_46)->GetAt(static_cast(L_48)); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_50 = ___shapePath1; int32_t L_51 = V_18; NullCheck(L_50); int32_t L_52 = L_51; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = (L_50)->GetAt(static_cast(L_52)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54; L_54 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_49, L_53, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55; L_55 = Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745_inline((0.5f), L_54, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_56; L_56 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_55, NULL); V_19 = L_56; // inputs[2 * i + 1] = new ContourVertex() { Position = new Vec3() { X = midPoint.x, Y = midPoint.y, Z = 0 }, Data = extrusionData }; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_57 = V_5; int32_t L_58 = V_16; il2cpp_codegen_initobj((&V_20), sizeof(ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32)); il2cpp_codegen_initobj((&V_21), sizeof(Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59 = V_19; float L_60 = L_59.___x_0; (&V_21)->___X_1 = L_60; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_61 = V_19; float L_62 = L_61.___y_1; (&V_21)->___Y_2 = L_62; (&V_21)->___Z_3 = (0.0f); Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_63 = V_21; (&V_20)->___Position_0 = L_63; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_64 = V_17; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_65 = L_64; RuntimeObject* L_66 = Box(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var, &L_65); (&V_20)->___Data_1 = L_66; Il2CppCodeGenWriteBarrier((void**)(&(&V_20)->___Data_1), (void*)L_66); ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_67 = V_20; NullCheck(L_57); (L_57)->SetAt(static_cast(((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(2, L_58)), 1))), (ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32)L_67); // for (int i = 0; i < pointCount; i++) int32_t L_68 = V_16; V_16 = ((int32_t)il2cpp_codegen_add(L_68, 1)); } IL_01a4: { // for (int i = 0; i < pointCount; i++) int32_t L_69 = V_16; int32_t L_70 = V_4; V_22 = (bool)((((int32_t)L_69) < ((int32_t)L_70))? 1 : 0); bool L_71 = V_22; if (L_71) { goto IL_0031; } } { // Tess tessI = new Tess(); Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_72 = (Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C*)il2cpp_codegen_object_new(Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C_il2cpp_TypeInfo_var); NullCheck(L_72); Tess__ctor_m7AFAFE721F6A015827B5696755CC79B61B9930AC(L_72, NULL); V_6 = L_72; // tessI.AddContour(inputs, ContourOrientation.Original); Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_73 = V_6; ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_74 = V_5; NullCheck(L_73); Tess_AddContour_m570FA573B4BB0673BD2E0E80839B471A0F1D8F33(L_73, L_74, 0, NULL); // tessI.Tessellate(WindingRule.EvenOdd, ElementType.Polygons, 3, InterpCustomVertexData); Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_75 = V_6; CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1* L_76 = (CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1*)il2cpp_codegen_object_new(CombineCallback_tB4041DF2E20D98D0D7836571969FD6011FDB97C1_il2cpp_TypeInfo_var); NullCheck(L_76); CombineCallback__ctor_mE153A91D4921C345EF0DF108D1313D47E2FFE010(L_76, NULL, (intptr_t)((void*)ShadowUtility_InterpCustomVertexData_mCFF97C77E1B51694A0BC826B6D8D7B4C41763E35_RuntimeMethod_var), NULL); NullCheck(L_75); Tess_Tessellate_mBB41D48037AA7D0E6070D8BBFA0CC917FECB2CBD(L_75, 0, 0, 3, L_76, NULL); // var indicesI = tessI.Elements.Select(i => i).ToArray(); Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_77 = V_6; NullCheck(L_77); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_78; L_78 = Tess_get_Elements_m00A22E0325AB1E4D9BD71DCB6C3C0FA3D8106508(L_77, NULL); il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* L_79 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_0_1; Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* L_80 = L_79; G_B4_0 = L_80; G_B4_1 = L_78; if (L_80) { G_B5_0 = L_80; G_B5_1 = L_78; goto IL_0202; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* L_81 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* L_82 = (Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354*)il2cpp_codegen_object_new(Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354_il2cpp_TypeInfo_var); NullCheck(L_82); Func_2__ctor_mE96A3D11B34E447E159E761DC39D520D6E7CBEA5(L_82, L_81, (intptr_t)((void*)U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_0_mDBC480C00281D37928581E05563938793594A815_RuntimeMethod_var), NULL); Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354* L_83 = L_82; ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_0_1 = L_83; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_0_1), (void*)L_83); G_B5_0 = L_83; G_B5_1 = G_B4_1; } IL_0202: { RuntimeObject* L_84; L_84 = Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6((RuntimeObject*)G_B5_1, G_B5_0, Enumerable_Select_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1315EFDC4CEC04184BC5C318C15AD79DB8D7F5D6_RuntimeMethod_var); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_85; L_85 = Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E(L_84, Enumerable_ToArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC959D4AA13DAB91F3D27B51E188E9B24C894E75E_RuntimeMethod_var); V_7 = L_85; // var verticesI = tessI.Vertices.Select(v => new Vector3(v.Position.X, v.Position.Y, 0)).ToArray(); Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_86 = V_6; NullCheck(L_86); ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_87; L_87 = Tess_get_Vertices_m7B098381A624A3B4353ED0D18F601863A3E5C44B(L_86, NULL); il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* L_88 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_2; Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* L_89 = L_88; G_B6_0 = L_89; G_B6_1 = L_87; if (L_89) { G_B7_0 = L_89; G_B7_1 = L_87; goto IL_0234; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* L_90 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* L_91 = (Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711*)il2cpp_codegen_object_new(Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711_il2cpp_TypeInfo_var); NullCheck(L_91); Func_2__ctor_m4AE640FF9929F8022459620BC49E93227FC5D7B0(L_91, L_90, (intptr_t)((void*)U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_1_m7F09D645A397DFD4D651D64D566BDF3D79EE9B93_RuntimeMethod_var), NULL); Func_2_tD3AF230A7318BC7A365DE411E6145604C4EBA711* L_92 = L_91; ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_2 = L_92; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_2), (void*)L_92); G_B7_0 = L_92; G_B7_1 = G_B6_1; } IL_0234: { RuntimeObject* L_93; L_93 = Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6((RuntimeObject*)G_B7_1, G_B7_0, Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m607870A6D1B778CF11DA2B1B9BEE6789296CBDB6_RuntimeMethod_var); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_94; L_94 = Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75(L_93, Enumerable_ToArray_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m1721B059180EB47DA4C15C07E941CCFE8EEA4E75_RuntimeMethod_var); V_8 = L_94; // var extrusionI = tessI.Vertices.Select(v => new Color(((Color)v.Data).r, ((Color)v.Data).g, ((Color)v.Data).b, ((Color)v.Data).a)).ToArray(); Tess_t7B8FDFE79A7142C788094216BAC1EB689299880C* L_95 = V_6; NullCheck(L_95); ContourVertexU5BU5D_tABEF0F601200F755660C5757BBFFDA28CDEE3FDE* L_96; L_96 = Tess_get_Vertices_m7B098381A624A3B4353ED0D18F601863A3E5C44B(L_95, NULL); il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* L_97 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_2_3; Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* L_98 = L_97; G_B8_0 = L_98; G_B8_1 = L_96; if (L_98) { G_B9_0 = L_98; G_B9_1 = L_96; goto IL_0266; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* L_99 = ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* L_100 = (Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C*)il2cpp_codegen_object_new(Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C_il2cpp_TypeInfo_var); NullCheck(L_100); Func_2__ctor_mD704E44F7A6640CC350E574CCBC2EE031AA3395F(L_100, L_99, (intptr_t)((void*)U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_2_m54448E04A76665CF640B0F9A7C688907E5C57079_RuntimeMethod_var), NULL); Func_2_t3C4A84767E4DCD110DE5829805AB451D74F7855C* L_101 = L_100; ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_2_3 = L_101; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9__9_2_3), (void*)L_101); G_B9_0 = L_101; G_B9_1 = G_B8_1; } IL_0266: { RuntimeObject* L_102; L_102 = Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12((RuntimeObject*)G_B9_1, G_B9_0, Enumerable_Select_TisContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9A393F26079EF3ADFC1AB63F3EBAF37F9EDBDD12_RuntimeMethod_var); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_103; L_103 = Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122(L_102, Enumerable_ToArray_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mEF5071733A5413154265BDE2A1B071B00B9D3122_RuntimeMethod_var); V_9 = L_103; // vertices.AddRange(verticesI); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_104 = V_0; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_105 = V_8; NullCheck(L_104); List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE(L_104, (RuntimeObject*)L_105, List_1_AddRange_m5074E49FED0A20D75EEBFEF32BD7C59CBB6F0FEE_RuntimeMethod_var); // triangles.AddRange(indicesI); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_106 = V_1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_107 = V_7; NullCheck(L_106); List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204(L_106, (RuntimeObject*)L_107, List_1_AddRange_m1A10E697703D67F6551D47C603FFE78E16CE4204_RuntimeMethod_var); // extrusion.AddRange(extrusionI); List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_108 = V_3; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_109 = V_9; NullCheck(L_108); List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3(L_108, (RuntimeObject*)L_109, List_1_AddRange_mFB9913586ECB03AFE3D46EEFAE7DB291A139EDB3_RuntimeMethod_var); // InitializeTangents(vertices.Count, tangents); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_110 = V_0; NullCheck(L_110); int32_t L_111; L_111 = List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_inline(L_110, List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_RuntimeMethod_var); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_112 = V_2; ShadowUtility_InitializeTangents_m7E05FAEB84E41A216D21E43C30480C11ECE2D62B(L_111, L_112, NULL); // List edges = new List(); List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_113 = (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*)il2cpp_codegen_object_new(List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0_il2cpp_TypeInfo_var); NullCheck(L_113); List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE(L_113, List_1__ctor_mABB4BD670202933DA5188ECEF78DF1927E06F8FE_RuntimeMethod_var); V_10 = L_113; // PopulateEdgeArray(vertices, triangles, edges); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_114 = V_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_115 = V_1; List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_116 = V_10; ShadowUtility_PopulateEdgeArray_m6C93ABA3F0560BE7C5B64123057F5AD3BFD73F81(L_114, L_115, L_116, NULL); // SortEdges(edges); List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_117 = V_10; ShadowUtility_SortEdges_m6EE878B1CFD149291DDDB5C02E5EE4736A27E78A(L_117, NULL); // CreateShadowTriangles(vertices, extrusion, triangles, tangents, edges); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_118 = V_0; List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_119 = V_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_120 = V_1; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_121 = V_2; List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* L_122 = V_10; ShadowUtility_CreateShadowTriangles_mC82C3185C01F80C6D9A940D3E5C18A4238346FF3(L_118, L_119, L_120, L_121, L_122, NULL); // Color[] finalExtrusion = extrusion.ToArray(); List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_123 = V_3; NullCheck(L_123); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_124; L_124 = List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F(L_123, List_1_ToArray_mD1EFBC7A0C9E4DF640DF58EC90D5494500C0571F_RuntimeMethod_var); V_11 = L_124; // Vector3[] finalVertices = vertices.ToArray(); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_125 = V_0; NullCheck(L_125); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_126; L_126 = List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3(L_125, List_1_ToArray_mF7A66D08104196EBAE0E29F0DD9BA140656EA5F3_RuntimeMethod_var); V_12 = L_126; // int[] finalTriangles = triangles.ToArray(); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_127 = V_1; NullCheck(L_127); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_128; L_128 = List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA(L_127, List_1_ToArray_m65479FB75A5FE539EA1A0D6681172717D23CEAAA_RuntimeMethod_var); V_13 = L_128; // Vector4[] finalTangents = tangents.ToArray(); List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_129 = V_2; NullCheck(L_129); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_130; L_130 = List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5(L_129, List_1_ToArray_m65092E284FCFF79BD500F713ED24D6530A9B3CC5_RuntimeMethod_var); V_14 = L_130; // mesh.Clear(); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_131 = ___mesh0; NullCheck(L_131); Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0(L_131, NULL); // mesh.vertices = finalVertices; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_132 = ___mesh0; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_133 = V_12; NullCheck(L_132); Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C(L_132, L_133, NULL); // mesh.triangles = finalTriangles; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_134 = ___mesh0; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_135 = V_13; NullCheck(L_134); Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B(L_134, L_135, NULL); // mesh.tangents = finalTangents; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_136 = ___mesh0; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_137 = V_14; NullCheck(L_136); Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B(L_136, L_137, NULL); // mesh.colors = finalExtrusion; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_138 = ___mesh0; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_139 = V_11; NullCheck(L_138); Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE(L_138, L_139, NULL); // ComputeBoundingSphere(shapePath, out retSphere); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_140 = ___shapePath1; ShadowUtility_ComputeBoundingSphere_m7B64A618F9FD5864B6AE45B9B0E98A8194996B58(L_140, (&V_15), NULL); // return retSphere; BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_141 = V_15; V_23 = L_141; goto IL_0319; } IL_0319: { // } BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_142 = V_23; return L_142; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtility::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtility__ctor_m79FB1284CDE1624E7ACDABCFC1B4C55E907B4706 (ShadowUtility_tDA47ADDFB000534B806A4DF0A2381048E7361AED* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowUtility/Edge IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_pinvoke(const Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB& unmarshaled, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke& marshaled) { marshaled.___vertexIndex0_0 = unmarshaled.___vertexIndex0_0; marshaled.___vertexIndex1_1 = unmarshaled.___vertexIndex1_1; marshaled.___tangent_2 = unmarshaled.___tangent_2; marshaled.___compareReversed_3 = static_cast(unmarshaled.___compareReversed_3); } IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_pinvoke_back(const Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke& marshaled, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB& unmarshaled) { int32_t unmarshaledvertexIndex0_temp_0 = 0; unmarshaledvertexIndex0_temp_0 = marshaled.___vertexIndex0_0; unmarshaled.___vertexIndex0_0 = unmarshaledvertexIndex0_temp_0; int32_t unmarshaledvertexIndex1_temp_1 = 0; unmarshaledvertexIndex1_temp_1 = marshaled.___vertexIndex1_1; unmarshaled.___vertexIndex1_1 = unmarshaledvertexIndex1_temp_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 unmarshaledtangent_temp_2; memset((&unmarshaledtangent_temp_2), 0, sizeof(unmarshaledtangent_temp_2)); unmarshaledtangent_temp_2 = marshaled.___tangent_2; unmarshaled.___tangent_2 = unmarshaledtangent_temp_2; bool unmarshaledcompareReversed_temp_3 = false; unmarshaledcompareReversed_temp_3 = static_cast(marshaled.___compareReversed_3); unmarshaled.___compareReversed_3 = unmarshaledcompareReversed_temp_3; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowUtility/Edge IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_pinvoke_cleanup(Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowUtility/Edge IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_com(const Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB& unmarshaled, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com& marshaled) { marshaled.___vertexIndex0_0 = unmarshaled.___vertexIndex0_0; marshaled.___vertexIndex1_1 = unmarshaled.___vertexIndex1_1; marshaled.___tangent_2 = unmarshaled.___tangent_2; marshaled.___compareReversed_3 = static_cast(unmarshaled.___compareReversed_3); } IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_com_back(const Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com& marshaled, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB& unmarshaled) { int32_t unmarshaledvertexIndex0_temp_0 = 0; unmarshaledvertexIndex0_temp_0 = marshaled.___vertexIndex0_0; unmarshaled.___vertexIndex0_0 = unmarshaledvertexIndex0_temp_0; int32_t unmarshaledvertexIndex1_temp_1 = 0; unmarshaledvertexIndex1_temp_1 = marshaled.___vertexIndex1_1; unmarshaled.___vertexIndex1_1 = unmarshaledvertexIndex1_temp_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 unmarshaledtangent_temp_2; memset((&unmarshaledtangent_temp_2), 0, sizeof(unmarshaledtangent_temp_2)); unmarshaledtangent_temp_2 = marshaled.___tangent_2; unmarshaled.___tangent_2 = unmarshaledtangent_temp_2; bool unmarshaledcompareReversed_temp_3 = false; unmarshaledcompareReversed_temp_3 = static_cast(marshaled.___compareReversed_3); unmarshaled.___compareReversed_3 = unmarshaledcompareReversed_temp_3; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowUtility/Edge IL2CPP_EXTERN_C void Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshal_com_cleanup(Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.ShadowUtility/Edge::AssignVertexIndices(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method) { { // vertexIndex0 = vi0; int32_t L_0 = ___vi00; __this->___vertexIndex0_0 = L_0; // vertexIndex1 = vi1; int32_t L_1 = ___vi11; __this->___vertexIndex1_1 = L_1; // compareReversed = vi0 > vi1; int32_t L_2 = ___vi00; int32_t L_3 = ___vi11; __this->___compareReversed_3 = (bool)((((int32_t)L_2) > ((int32_t)L_3))? 1 : 0); // } return; } } IL2CPP_EXTERN_C void Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0_AdjustorThunk (RuntimeObject* __this, int32_t ___vi00, int32_t ___vi11, const RuntimeMethod* method) { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Edge_AssignVertexIndices_m27CFEE98C99BD021E67597FB7FB6E2D165AF73A0(_thisAdjusted, ___vi00, ___vi11, method); } // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::Compare(UnityEngine.Rendering.Universal.ShadowUtility/Edge,UnityEngine.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___a0, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; bool V_6 = false; int32_t V_7 = 0; int32_t G_B3_0 = 0; int32_t G_B6_0 = 0; int32_t G_B9_0 = 0; int32_t G_B12_0 = 0; { // int adjustedVertexIndex0A = a.compareReversed ? a.vertexIndex1 : a.vertexIndex0; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_0 = ___a0; bool L_1 = L_0.___compareReversed_3; if (L_1) { goto IL_0011; } } { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_2 = ___a0; int32_t L_3 = L_2.___vertexIndex0_0; G_B3_0 = L_3; goto IL_0017; } IL_0011: { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_4 = ___a0; int32_t L_5 = L_4.___vertexIndex1_1; G_B3_0 = L_5; } IL_0017: { V_0 = G_B3_0; // int adjustedVertexIndex1A = a.compareReversed ? a.vertexIndex0 : a.vertexIndex1; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_6 = ___a0; bool L_7 = L_6.___compareReversed_3; if (L_7) { goto IL_0028; } } { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_8 = ___a0; int32_t L_9 = L_8.___vertexIndex1_1; G_B6_0 = L_9; goto IL_002e; } IL_0028: { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_10 = ___a0; int32_t L_11 = L_10.___vertexIndex0_0; G_B6_0 = L_11; } IL_002e: { V_1 = G_B6_0; // int adjustedVertexIndex0B = b.compareReversed ? b.vertexIndex1 : b.vertexIndex0; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_12 = ___b1; bool L_13 = L_12.___compareReversed_3; if (L_13) { goto IL_003f; } } { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_14 = ___b1; int32_t L_15 = L_14.___vertexIndex0_0; G_B9_0 = L_15; goto IL_0045; } IL_003f: { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_16 = ___b1; int32_t L_17 = L_16.___vertexIndex1_1; G_B9_0 = L_17; } IL_0045: { V_2 = G_B9_0; // int adjustedVertexIndex1B = b.compareReversed ? b.vertexIndex0 : b.vertexIndex1; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_18 = ___b1; bool L_19 = L_18.___compareReversed_3; if (L_19) { goto IL_0056; } } { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_20 = ___b1; int32_t L_21 = L_20.___vertexIndex1_1; G_B12_0 = L_21; goto IL_005c; } IL_0056: { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_22 = ___b1; int32_t L_23 = L_22.___vertexIndex0_0; G_B12_0 = L_23; } IL_005c: { V_3 = G_B12_0; // int deltaVI0 = adjustedVertexIndex0A - adjustedVertexIndex0B; int32_t L_24 = V_0; int32_t L_25 = V_2; V_4 = ((int32_t)il2cpp_codegen_subtract(L_24, L_25)); // int deltaVI1 = adjustedVertexIndex1A - adjustedVertexIndex1B; int32_t L_26 = V_1; int32_t L_27 = V_3; V_5 = ((int32_t)il2cpp_codegen_subtract(L_26, L_27)); // if (deltaVI0 == 0) int32_t L_28 = V_4; V_6 = (bool)((((int32_t)L_28) == ((int32_t)0))? 1 : 0); bool L_29 = V_6; if (!L_29) { goto IL_0078; } } { // return deltaVI1; int32_t L_30 = V_5; V_7 = L_30; goto IL_007e; } IL_0078: { // return deltaVI0; int32_t L_31 = V_4; V_7 = L_31; goto IL_007e; } IL_007e: { // } int32_t L_32 = V_7; return L_32; } } IL2CPP_EXTERN_C int32_t Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1_AdjustorThunk (RuntimeObject* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___a0, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___b1, const RuntimeMethod* method) { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1(_thisAdjusted, ___a0, ___b1, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::CompareTo(UnityEngine.Rendering.Universal.ShadowUtility/Edge) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984 (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___edgeToCompare0, const RuntimeMethod* method) { int32_t V_0 = 0; { // return Compare(this, edgeToCompare); Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_0 = (*(Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB*)__this); Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_1 = ___edgeToCompare0; int32_t L_2; L_2 = Edge_Compare_m6C2FAD77D312347303D264EB8F2299F3E4C043F1(__this, L_0, L_1, NULL); V_0 = L_2; goto IL_0011; } IL_0011: { // } int32_t L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C int32_t Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984_AdjustorThunk (RuntimeObject* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___edgeToCompare0, const RuntimeMethod* method) { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Edge_CompareTo_m4B25A2BA35ECEDA2EACC4E849B58DFF4E00C2984(_thisAdjusted, ___edgeToCompare0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShadowUtility/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m8D8D63128310B1A4E971142CEFF61897B09AB5D0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* L_0 = (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC*)il2cpp_codegen_object_new(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_m7143E04527BB6E66F7EC4C38F8F7A1DFD37F5B40(L_0, NULL); ((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtility/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m7143E04527BB6E66F7EC4C38F8F7A1DFD37F5B40 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/<>c::b__9_0(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_0_mDBC480C00281D37928581E05563938793594A815 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, int32_t ___i0, const RuntimeMethod* method) { { // var indicesI = tessI.Elements.Select(i => i).ToArray(); int32_t L_0 = ___i0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowUtility/<>c::b__9_1(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_1_m7F09D645A397DFD4D651D64D566BDF3D79EE9B93 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 ___v0, const RuntimeMethod* method) { { // var verticesI = tessI.Vertices.Select(v => new Vector3(v.Position.X, v.Position.Y, 0)).ToArray(); ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_0 = ___v0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_1 = L_0.___Position_0; float L_2 = L_1.___X_1; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_3 = ___v0; Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB L_4 = L_3.___Position_0; float L_5 = L_4.___Y_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), L_2, L_5, (0.0f), /*hidden argument*/NULL); return L_6; } } // UnityEngine.Color UnityEngine.Rendering.Universal.ShadowUtility/<>c::b__9_2(UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F U3CU3Ec_U3CGenerateShadowMeshU3Eb__9_2_m54448E04A76665CF640B0F9A7C688907E5C57079 (U3CU3Ec_t242B542CF228CBB48CD379EE1F1BB1AEE5961FCC* __this, ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 ___v0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // var extrusionI = tessI.Vertices.Select(v => new Color(((Color)v.Data).r, ((Color)v.Data).g, ((Color)v.Data).b, ((Color)v.Data).a)).ToArray(); ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_0 = ___v0; RuntimeObject* L_1 = L_0.___Data_1; float L_2 = ((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))->___r_0; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_3 = ___v0; RuntimeObject* L_4 = L_3.___Data_1; float L_5 = ((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_4, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))->___g_1; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_6 = ___v0; RuntimeObject* L_7 = L_6.___Data_1; float L_8 = ((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_7, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))->___b_2; ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 L_9 = ___v0; RuntimeObject* L_10 = L_9.___Data_1; float L_11 = ((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_10, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), L_2, L_5, L_8, L_11, /*hidden argument*/NULL); return L_12; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ComponentUtility::IsUniversalCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ComponentUtility_IsUniversalCamera_m7D63E8BC187D82E3AD34A46ED3AE08661C5A8641 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // => camera.GetComponent() != null; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0; NullCheck(L_0); UniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93* L_1; L_1 = Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86(L_0, Component_GetComponent_TisUniversalAdditionalCameraData_t57B5D0F93C2D506E618E23187302C0FADE813B93_m4E42B9C57825324589C0E4A268D06097918F5A86_RuntimeMethod_var); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.ComponentUtility::IsUniversalLight(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ComponentUtility_IsUniversalLight_m2BB0833603ADF1FE678061D7863AD52EBF2D3F9E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // => light.GetComponent() != null; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___light0; NullCheck(L_0); UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_1; L_1 = Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47(L_0, Component_GetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m51D5B910713CF65FCACD427C31B01A4038AE8A47_RuntimeMethod_var); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessData__ctor_mFB3456D2187C2067571E35EBD912F42B4F285957 (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* __this, const RuntimeMethod* method) { { ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessData/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m3B997F8310B3DD3244ADE15DBF753F366A263345 (ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessData/TextureResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResources__ctor_m30D80EED6B716B3F383BBA264730345AD75CC9EC (TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m451D4A1F484A26C9CD98CD3637820CBAC6B1D862 (StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* __this, const RuntimeMethod* method) { { // public bool overrideStencilState = false; __this->___overrideStencilState_0 = (bool)0; // public int stencilReference = 0; __this->___stencilReference_1 = 0; // public CompareFunction stencilCompareFunction = CompareFunction.Always; __this->___stencilCompareFunction_2 = 8; // public StencilOp passOperation = StencilOp.Keep; __this->___passOperation_3 = 0; // public StencilOp failOperation = StencilOp.Keep; __this->___failOperation_4 = 0; // public StencilOp zFailOperation = StencilOp.Keep; __this->___zFailOperation_5 = 0; Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::LoadBuiltinRendererData(UnityEngine.Rendering.Universal.RendererType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* UniversalRenderPipelineAsset_LoadBuiltinRendererData_m12DA8C2ADA8FF72CAC4183C658CE9218A36DA392 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___type0, const RuntimeMethod* method) { ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* V_0 = NULL; { // m_RendererDataList[0] = null; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10; NullCheck(L_0); ArrayElementTypeCheck (L_0, NULL); (L_0)->SetAt(static_cast(0), (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)NULL); // return m_RendererDataList[0]; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_1 = __this->___m_RendererDataList_10; NullCheck(L_1); int32_t L_2 = 0; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_3 = (L_1)->GetAt(static_cast(L_2)); V_0 = L_3; goto IL_0015; } IL_0015: { // } ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_4 = V_0; return L_4; } } // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreatePipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* UniversalRenderPipelineAsset_CreatePipeline_m2F69EDC983B5525F058693339A12B2595B5251A6 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral532D28B30BDA239B38569A410FC27E02BCEFA59B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE4A090BC668A1BB705C87F52BDA54E2460BD8DA7); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_3 = NULL; bool V_4 = false; { // if (m_RendererDataList == null) ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10; V_0 = (bool)((((RuntimeObject*)(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001a; } } { // m_RendererDataList = new ScriptableRendererData[1]; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_2 = (ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)SZArrayNew(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var, (uint32_t)1); __this->___m_RendererDataList_10 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererDataList_10), (void*)L_2); } IL_001a: { // if (m_RendererDataList[m_DefaultRendererIndex] == null) ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_3 = __this->___m_RendererDataList_10; int32_t L_4 = __this->___m_DefaultRendererIndex_11; NullCheck(L_3); int32_t L_5 = L_4; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_6 = (L_3)->GetAt(static_cast(L_5)); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_7; bool L_8 = V_1; if (!L_8) { goto IL_0095; } } { // if (k_AssetPreviousVersion != k_AssetVersion) int32_t L_9 = __this->___k_AssetPreviousVersion_7; int32_t L_10 = __this->___k_AssetVersion_6; V_2 = (bool)((((int32_t)((((int32_t)L_9) == ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_11 = V_2; if (!L_11) { goto IL_004b; } } { // return null; V_3 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL; goto IL_00a5; } IL_004b: { // if (m_RendererDataList[m_DefaultRendererIndex].GetType().ToString() // .Contains("Universal.ForwardRendererData")) ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_12 = __this->___m_RendererDataList_10; int32_t L_13 = __this->___m_DefaultRendererIndex_11; NullCheck(L_12); int32_t L_14 = L_13; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_15 = (L_12)->GetAt(static_cast(L_14)); NullCheck(L_15); Type_t* L_16; L_16 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_15, NULL); NullCheck(L_16); String_t* L_17; L_17 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_16); NullCheck(L_17); bool L_18; L_18 = String_Contains_m6D77B121FADA7CA5F397C0FABB65DA62DF03B6C3(L_17, _stringLiteralE4A090BC668A1BB705C87F52BDA54E2460BD8DA7, NULL); V_4 = L_18; bool L_19 = V_4; if (!L_19) { goto IL_0076; } } { // return null; V_3 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL; goto IL_00a5; } IL_0076: { // Debug.LogError( // $"Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:{UniversalRenderPipeline.asset.name}", // this); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_20; L_20 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); NullCheck(L_20); String_t* L_21; L_21 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_20, NULL); String_t* L_22; L_22 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteral532D28B30BDA239B38569A410FC27E02BCEFA59B, L_21, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_22, __this, NULL); // return null; V_3 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL; goto IL_00a5; } IL_0095: { // CreateRenderers(); UniversalRenderPipelineAsset_CreateRenderers_mA8440293F4D2781FB71D9C8515ED5C911EB99B9A(__this, NULL); // return new UniversalRenderPipeline(this); UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F* L_23 = (UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F*)il2cpp_codegen_object_new(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); NullCheck(L_23); UniversalRenderPipeline__ctor_m99B1C4B4581BFB7462556CACDEE7F22D32B9ED78(L_23, __this, NULL); V_3 = L_23; goto IL_00a5; } IL_00a5: { // } RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_24 = V_3; return L_24; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; { // if (m_Renderers == null) ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_0 = __this->___m_Renderers_5; V_0 = (bool)((((RuntimeObject*)(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0010; } } { // return; goto IL_003a; } IL_0010: { // for (int i = 0; i < m_Renderers.Length; i++) V_1 = 0; goto IL_002b; } IL_0014: { // DestroyRenderer(ref m_Renderers[i]); ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_2 = __this->___m_Renderers_5; int32_t L_3 = V_1; NullCheck(L_2); UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8(__this, ((L_2)->GetAddressAt(static_cast(L_3))), NULL); // for (int i = 0; i < m_Renderers.Length; i++) int32_t L_4 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_4, 1)); } IL_002b: { // for (int i = 0; i < m_Renderers.Length; i++) int32_t L_5 = V_1; ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_6 = __this->___m_Renderers_5; NullCheck(L_6); V_2 = (bool)((((int32_t)L_5) < ((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))? 1 : 0); bool L_7 = V_2; if (L_7) { goto IL_0014; } } IL_003a: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** ___renderer0, const RuntimeMethod* method) { bool V_0 = false; { // if (renderer != null) ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** L_0 = ___renderer0; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = *((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892**)L_0); V_0 = (bool)((!(((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { // renderer.Dispose(); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** L_3 = ___renderer0; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_4 = *((ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892**)L_3); NullCheck(L_4); ScriptableRenderer_Dispose_m2E02F5A4E8461E37B6EB866748FC1C0ECE1CC371(L_4, NULL); // renderer = null; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892** L_5 = ___renderer0; *((RuntimeObject**)L_5) = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)NULL); } IL_0017: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnValidate_mCB1874C30312A3844DC1B714D3A46661D3FB352B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // DestroyRenderers(); UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358(__this, NULL); // base.OnValidate(); RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnDisable_mDBBEAD1FECC2FCA49D9FD2C940E97243901B8E6B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // DestroyRenderers(); UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358(__this, NULL); // base.OnDisable(); RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_CreateRenderers_mA8440293F4D2781FB71D9C8515ED5C911EB99B9A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B3_0 = 0; { // DestroyRenderers(); UniversalRenderPipelineAsset_DestroyRenderers_m9678D28196680961A2BCA7F570939553C7C2A358(__this, NULL); // if (m_Renderers == null || m_Renderers.Length != m_RendererDataList.Length) ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_0 = __this->___m_Renderers_5; if (!L_0) { goto IL_0027; } } { ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_1 = __this->___m_Renderers_5; NullCheck(L_1); ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_2 = __this->___m_RendererDataList_10; NullCheck(L_2); G_B3_0 = ((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0028; } IL_0027: { G_B3_0 = 1; } IL_0028: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_003f; } } { // m_Renderers = new ScriptableRenderer[m_RendererDataList.Length]; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_4 = __this->___m_RendererDataList_10; NullCheck(L_4); ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_5 = (ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)SZArrayNew(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))); __this->___m_Renderers_5 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Renderers_5), (void*)L_5); } IL_003f: { // for (int i = 0; i < m_RendererDataList.Length; ++i) V_1 = 0; goto IL_0070; } IL_0043: { // if (m_RendererDataList[i] != null) ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_6 = __this->___m_RendererDataList_10; int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8 = L_7; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_9 = (L_6)->GetAt(static_cast(L_8)); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_10; bool L_11 = V_2; if (!L_11) { goto IL_006b; } } { // m_Renderers[i] = m_RendererDataList[i].InternalCreateRenderer(); ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_12 = __this->___m_Renderers_5; int32_t L_13 = V_1; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_14 = __this->___m_RendererDataList_10; int32_t L_15 = V_1; NullCheck(L_14); int32_t L_16 = L_15; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_17 = (L_14)->GetAt(static_cast(L_16)); NullCheck(L_17); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_18; L_18 = ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500(L_17, NULL); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_18); (L_12)->SetAt(static_cast(L_13), (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_18); } IL_006b: { // for (int i = 0; i < m_RendererDataList.Length; ++i) int32_t L_19 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_19, 1)); } IL_0070: { // for (int i = 0; i < m_RendererDataList.Length; ++i) int32_t L_20 = V_1; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_21 = __this->___m_RendererDataList_10; NullCheck(L_21); V_3 = (bool)((((int32_t)L_20) < ((int32_t)((int32_t)(((RuntimeArray*)L_21)->max_length))))? 1 : 0); bool L_22 = V_3; if (L_22) { goto IL_0043; } } { // } return; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___materialType0, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // return null; V_0 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL; goto IL_0005; } IL_0005: { // } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = V_0; return L_0; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_get_scriptableRenderer_mFAECFD9AB36C7B9D8EFBC93EEAFA9C149E4812D4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA877A5479969BDEEA093ABF2DCE05973070BEAEB); s_Il2CppMethodInitialized = true; } bool V_0 = false; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_3; memset((&V_3), 0, sizeof(V_3)); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_4 = NULL; bool V_5 = false; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* G_B2_0 = NULL; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* G_B1_0 = NULL; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); int32_t G_B6_0 = 0; int32_t G_B11_0 = 0; { // if (m_RendererDataList?.Length > m_DefaultRendererIndex && m_RendererDataList[m_DefaultRendererIndex] == null) ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_0016; } } { il2cpp_codegen_initobj((&V_3), sizeof(Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28)); Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_2 = V_3; G_B3_0 = L_2; goto IL_001d; } IL_0016: { NullCheck(G_B2_0); Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_3; memset((&L_3), 0, sizeof(L_3)); Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703((&L_3), ((int32_t)(((RuntimeArray*)G_B2_0)->max_length)), /*hidden argument*/Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var); G_B3_0 = L_3; } IL_001d: { V_1 = G_B3_0; int32_t L_4 = __this->___m_DefaultRendererIndex_11; V_2 = L_4; int32_t L_5; L_5 = Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_inline((&V_1), Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var); int32_t L_6 = V_2; bool L_7; L_7 = Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_inline((&V_1), Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var); if (!((int32_t)(((((int32_t)L_5) > ((int32_t)L_6))? 1 : 0)&(int32_t)L_7))) { goto IL_004e; } } { ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_8 = __this->___m_RendererDataList_10; int32_t L_9 = __this->___m_DefaultRendererIndex_11; NullCheck(L_8); int32_t L_10 = L_9; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_11 = (L_8)->GetAt(static_cast(L_10)); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B6_0 = ((int32_t)(L_12)); goto IL_004f; } IL_004e: { G_B6_0 = 0; } IL_004f: { V_0 = (bool)G_B6_0; bool L_13 = V_0; if (!L_13) { goto IL_0065; } } { // Debug.LogError("Default renderer is missing from the current Pipeline Asset.", this); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteralA877A5479969BDEEA093ABF2DCE05973070BEAEB, __this, NULL); // return null; V_4 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL; goto IL_00ce; } IL_0065: { // if (scriptableRendererData.isInvalidated || m_Renderers[m_DefaultRendererIndex] == null) ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_14; L_14 = UniversalRenderPipelineAsset_get_scriptableRendererData_m44793775D00A21437D5E435941F8B40746586303(__this, NULL); NullCheck(L_14); bool L_15; L_15 = ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0_inline(L_14, NULL); if (L_15) { goto IL_0084; } } { ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_16 = __this->___m_Renderers_5; int32_t L_17 = __this->___m_DefaultRendererIndex_11; NullCheck(L_16); int32_t L_18 = L_17; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_19 = (L_16)->GetAt(static_cast(L_18)); G_B11_0 = ((((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_19) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); goto IL_0085; } IL_0084: { G_B11_0 = 1; } IL_0085: { V_5 = (bool)G_B11_0; bool L_20 = V_5; if (!L_20) { goto IL_00bd; } } { // DestroyRenderer(ref m_Renderers[m_DefaultRendererIndex]); ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_21 = __this->___m_Renderers_5; int32_t L_22 = __this->___m_DefaultRendererIndex_11; NullCheck(L_21); UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8(__this, ((L_21)->GetAddressAt(static_cast(L_22))), NULL); // m_Renderers[m_DefaultRendererIndex] = scriptableRendererData.InternalCreateRenderer(); ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_23 = __this->___m_Renderers_5; int32_t L_24 = __this->___m_DefaultRendererIndex_11; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_25; L_25 = UniversalRenderPipelineAsset_get_scriptableRendererData_m44793775D00A21437D5E435941F8B40746586303(__this, NULL); NullCheck(L_25); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_26; L_26 = ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500(L_25, NULL); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_26); (L_23)->SetAt(static_cast(L_24), (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_26); } IL_00bd: { // return m_Renderers[m_DefaultRendererIndex]; ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_27 = __this->___m_Renderers_5; int32_t L_28 = __this->___m_DefaultRendererIndex_11; NullCheck(L_27); int32_t L_29 = L_28; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_30 = (L_27)->GetAt(static_cast(L_29)); V_4 = L_30; goto IL_00ce; } IL_00ce: { // } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_31 = V_4; return L_31; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* UniversalRenderPipelineAsset_GetRenderer_mDB50ADE0416EAD238AA4EB82B0C1DF2C41969C13 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral871C70B622AB09DD059FC1A53F465F1A041B1D06); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEDD8198AEED534A5AC02E83C9A8ADA1CAA00225E); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_4 = NULL; int32_t G_B6_0 = 0; int32_t G_B11_0 = 0; int32_t G_B16_0 = 0; { // if (index == -1) int32_t L_0 = ___index0; V_0 = (bool)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0011; } } { // index = m_DefaultRendererIndex; int32_t L_2 = __this->___m_DefaultRendererIndex_11; ___index0 = L_2; } IL_0011: { // if (index >= m_RendererDataList.Length || index < 0 || m_RendererDataList[index] == null) int32_t L_3 = ___index0; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_4 = __this->___m_RendererDataList_10; NullCheck(L_4); if ((((int32_t)L_3) >= ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))) { goto IL_0030; } } { int32_t L_5 = ___index0; if ((((int32_t)L_5) < ((int32_t)0))) { goto IL_0030; } } { ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_6 = __this->___m_RendererDataList_10; int32_t L_7 = ___index0; NullCheck(L_6); int32_t L_8 = L_7; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_9 = (L_6)->GetAt(static_cast(L_8)); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_10; L_10 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B6_0 = ((int32_t)(L_10)); goto IL_0031; } IL_0030: { G_B6_0 = 1; } IL_0031: { V_1 = (bool)G_B6_0; bool L_11 = V_1; if (!L_11) { goto IL_006e; } } { // Debug.LogWarning( // $"Renderer at index {index.ToString()} is missing, falling back to Default Renderer {m_RendererDataList[m_DefaultRendererIndex].name}", // this); String_t* L_12; L_12 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___index0), NULL); ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_13 = __this->___m_RendererDataList_10; int32_t L_14 = __this->___m_DefaultRendererIndex_11; NullCheck(L_13); int32_t L_15 = L_14; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_16 = (L_13)->GetAt(static_cast(L_15)); NullCheck(L_16); String_t* L_17; L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_16, NULL); String_t* L_18; L_18 = String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D(_stringLiteral871C70B622AB09DD059FC1A53F465F1A041B1D06, L_12, _stringLiteralEDD8198AEED534A5AC02E83C9A8ADA1CAA00225E, L_17, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_18, __this, NULL); // index = m_DefaultRendererIndex; int32_t L_19 = __this->___m_DefaultRendererIndex_11; ___index0 = L_19; } IL_006e: { // if (m_Renderers == null || m_Renderers.Length < m_RendererDataList.Length) ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_20 = __this->___m_Renderers_5; if (!L_20) { goto IL_008a; } } { ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_21 = __this->___m_Renderers_5; NullCheck(L_21); ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_22 = __this->___m_RendererDataList_10; NullCheck(L_22); G_B11_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_21)->max_length))) < ((int32_t)((int32_t)(((RuntimeArray*)L_22)->max_length))))? 1 : 0); goto IL_008b; } IL_008a: { G_B11_0 = 1; } IL_008b: { V_2 = (bool)G_B11_0; bool L_23 = V_2; if (!L_23) { goto IL_0096; } } { // CreateRenderers(); UniversalRenderPipelineAsset_CreateRenderers_mA8440293F4D2781FB71D9C8515ED5C911EB99B9A(__this, NULL); } IL_0096: { // if (m_RendererDataList[index].isInvalidated || m_Renderers[index] == null) ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_24 = __this->___m_RendererDataList_10; int32_t L_25 = ___index0; NullCheck(L_24); int32_t L_26 = L_25; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_27 = (L_24)->GetAt(static_cast(L_26)); NullCheck(L_27); bool L_28; L_28 = ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0_inline(L_27, NULL); if (L_28) { goto IL_00b2; } } { ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_29 = __this->___m_Renderers_5; int32_t L_30 = ___index0; NullCheck(L_29); int32_t L_31 = L_30; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_32 = (L_29)->GetAt(static_cast(L_31)); G_B16_0 = ((((RuntimeObject*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_32) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); goto IL_00b3; } IL_00b2: { G_B16_0 = 1; } IL_00b3: { V_3 = (bool)G_B16_0; bool L_33 = V_3; if (!L_33) { goto IL_00e1; } } { // DestroyRenderer(ref m_Renderers[index]); ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_34 = __this->___m_Renderers_5; int32_t L_35 = ___index0; NullCheck(L_34); UniversalRenderPipelineAsset_DestroyRenderer_m2E752BE514F3A4178E1CC3777AA2A6C6F7045EA8(__this, ((L_34)->GetAddressAt(static_cast(L_35))), NULL); // m_Renderers[index] = m_RendererDataList[index].InternalCreateRenderer(); ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_36 = __this->___m_Renderers_5; int32_t L_37 = ___index0; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_38 = __this->___m_RendererDataList_10; int32_t L_39 = ___index0; NullCheck(L_38); int32_t L_40 = L_39; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_41 = (L_38)->GetAt(static_cast(L_40)); NullCheck(L_41); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_42; L_42 = ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500(L_41, NULL); NullCheck(L_36); ArrayElementTypeCheck (L_36, L_42); (L_36)->SetAt(static_cast(L_37), (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)L_42); } IL_00e1: { // return m_Renderers[index]; ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_43 = __this->___m_Renderers_5; int32_t L_44 = ___index0; NullCheck(L_43); int32_t L_45 = L_44; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_46 = (L_43)->GetAt(static_cast(L_45)); V_4 = L_46; goto IL_00ed; } IL_00ed: { // } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_47 = V_4; return L_47; } } // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* UniversalRenderPipelineAsset_get_scriptableRendererData_m44793775D00A21437D5E435941F8B40746586303 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* V_1 = NULL; { // if (m_RendererDataList[m_DefaultRendererIndex] == null) ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10; int32_t L_1 = __this->___m_DefaultRendererIndex_11; NullCheck(L_0); int32_t L_2 = L_1; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_3 = (L_0)->GetAt(static_cast(L_2)); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_4; bool L_5 = V_0; if (!L_5) { goto IL_001f; } } { // CreatePipeline(); RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_6; L_6 = VirtualFuncInvoker0< RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* >::Invoke(24 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this); } IL_001f: { // return m_RendererDataList[m_DefaultRendererIndex]; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_7 = __this->___m_RendererDataList_10; int32_t L_8 = __this->___m_DefaultRendererIndex_11; NullCheck(L_7); int32_t L_9 = L_8; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_10 = (L_7)->GetAt(static_cast(L_9)); V_1 = L_10; goto IL_002f; } IL_002f: { // } ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_11 = V_1; return L_11; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsCookieFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsCookieFormat_mC8EA1362B7326580B5FA7445F329DEB5736B3E3D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCBD0A5D7E086C23FB56B9DC4359060A98937E4D2); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; bool V_4 = false; bool V_5 = false; bool V_6 = false; int32_t V_7 = 0; { // GraphicsFormat result = GraphicsFormat.None; V_0 = 0; // foreach (var format in s_LightCookieFormatList[(int)m_AdditionalLightsCookieFormat]) il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_0 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___s_LightCookieFormatList_68; int32_t L_1 = __this->___m_AdditionalLightsCookieFormat_44; NullCheck(L_0); int32_t L_2 = L_1; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = (L_0)->GetAt(static_cast(L_2)); V_1 = L_3; V_2 = 0; goto IL_0031; } IL_0015: { // foreach (var format in s_LightCookieFormatList[(int)m_AdditionalLightsCookieFormat]) GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_4 = V_1; int32_t L_5 = V_2; NullCheck(L_4); int32_t L_6 = L_5; int32_t L_7 = (int32_t)(L_4)->GetAt(static_cast(L_6)); V_3 = L_7; // if (SystemInfo.IsFormatSupported(format, FormatUsage.Render)) int32_t L_8 = V_3; bool L_9; L_9 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_8, 4, NULL); V_4 = L_9; bool L_10 = V_4; if (!L_10) { goto IL_002c; } } { // result = format; int32_t L_11 = V_3; V_0 = L_11; // break; goto IL_0037; } IL_002c: { int32_t L_12 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1)); } IL_0031: { // foreach (var format in s_LightCookieFormatList[(int)m_AdditionalLightsCookieFormat]) int32_t L_13 = V_2; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_14 = V_1; NullCheck(L_14); if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))) { goto IL_0015; } } IL_0037: { // if (QualitySettings.activeColorSpace == ColorSpace.Gamma) int32_t L_15; L_15 = QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B(NULL); V_5 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0); bool L_16 = V_5; if (!L_16) { goto IL_004c; } } { // result = GraphicsFormatUtility.GetLinearFormat(result); int32_t L_17 = V_0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_18; L_18 = GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C(L_17, NULL); V_0 = L_18; } IL_004c: { // if (result == GraphicsFormat.None) int32_t L_19 = V_0; V_6 = (bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0); bool L_20 = V_6; if (!L_20) { goto IL_008e; } } { // result = GraphicsFormat.R8G8B8A8_UNorm; V_0 = 8; // Debug.LogWarning($"Additional Lights Cookie Format ({ m_AdditionalLightsCookieFormat.ToString() }) is not supported by the platform. Falling back to {GraphicsFormatUtility.GetBlockSize(result) * 8}-bit format ({GraphicsFormatUtility.GetFormatString(result)})"); int32_t* L_21 = (&__this->___m_AdditionalLightsCookieFormat_44); Il2CppFakeBox L_22(LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1_il2cpp_TypeInfo_var, L_21); String_t* L_23; L_23 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_22), NULL); int32_t L_24 = V_0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); uint32_t L_25; L_25 = GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F(L_24, NULL); uint32_t L_26 = ((uint32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_25, 8))); RuntimeObject* L_27 = Box(UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var, &L_26); int32_t L_28 = V_0; String_t* L_29; L_29 = GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9(L_28, NULL); String_t* L_30; L_30 = String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A(_stringLiteralCBD0A5D7E086C23FB56B9DC4359060A98937E4D2, L_23, L_27, L_29, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_30, NULL); } IL_008e: { // return result; int32_t L_31 = V_0; V_7 = L_31; goto IL_0093; } IL_0093: { // } int32_t L_32 = V_7; return L_32; } } // UnityEngine.Vector2Int UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsCookieResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A UniversalRenderPipelineAsset_get_additionalLightsCookieResolution_mDB9C694AF5E42992A7488663060D9C37899B2041 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // internal Vector2Int additionalLightsCookieResolution => new Vector2Int((int)m_AdditionalLightsCookieResolution, (int)m_AdditionalLightsCookieResolution); int32_t L_0 = __this->___m_AdditionalLightsCookieResolution_43; int32_t L_1 = __this->___m_AdditionalLightsCookieResolution_43; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2; memset((&L_2), 0, sizeof(L_2)); Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); return L_2; } } // System.Int32[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_rendererIndexList() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* UniversalRenderPipelineAsset_get_rendererIndexList_mC9BEFAE7CB728FBB98C36F072CD1B633FF566F36 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_3 = NULL; { // int[] list = new int[m_RendererDataList.Length + 1]; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_0 = __this->___m_RendererDataList_10; NullCheck(L_0); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add(((int32_t)(((RuntimeArray*)L_0)->max_length)), 1))); V_0 = L_1; // for (int i = 0; i < list.Length; i++) V_1 = 0; goto IL_0021; } IL_0015: { // list[i] = i - 1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0; int32_t L_3 = V_1; int32_t L_4 = V_1; NullCheck(L_2); (L_2)->SetAt(static_cast(L_3), (int32_t)((int32_t)il2cpp_codegen_subtract(L_4, 1))); // for (int i = 0; i < list.Length; i++) int32_t L_5 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_5, 1)); } IL_0021: { // for (int i = 0; i < list.Length; i++) int32_t L_6 = V_1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_7 = V_0; NullCheck(L_7); V_2 = (bool)((((int32_t)L_6) < ((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))))? 1 : 0); bool L_8 = V_2; if (L_8) { goto IL_0015; } } { // return list; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_9 = V_0; V_3 = L_9; goto IL_002f; } IL_002f: { // } Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_10 = V_3; return L_10; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m4B42523ABE85349C1EB8DFF1533CA3180F57A8F2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_RequireDepthTexture; } bool L_0 = __this->___m_RequireDepthTexture_12; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_RequireDepthTexture; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraDepthTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsCameraDepthTexture_mCE6CA6A9D377A3E1A0833CACE6AE491388E7FAF7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_RequireDepthTexture = value; } bool L_0 = ___value0; __this->___m_RequireDepthTexture_12 = L_0; // set { m_RequireDepthTexture = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_mDB57026918ABE55C479DE5CEC0432C0129E9424E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_RequireOpaqueTexture; } bool L_0 = __this->___m_RequireOpaqueTexture_13; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_RequireOpaqueTexture; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraOpaqueTexture(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsCameraOpaqueTexture_m4FD3CE7551CC9462996CD78F9E047D63D3F9ACF2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_RequireOpaqueTexture = value; } bool L_0 = ___value0; __this->___m_RequireOpaqueTexture_13 = L_0; // set { m_RequireOpaqueTexture = value; } return; } } // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_opaqueDownsampling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_opaqueDownsampling_mFC12352FAF21B6FA4F9718CE89E0116D7CE36A3F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_OpaqueDownsampling; } int32_t L_0 = __this->___m_OpaqueDownsampling_14; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_OpaqueDownsampling; } int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsTerrainHoles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsTerrainHoles_mBF08BBF13899714C20FF4A38AF5A1E182CD490F1 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_SupportsTerrainHoles; } bool L_0 = __this->___m_SupportsTerrainHoles_15; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_SupportsTerrainHoles; } bool L_1 = V_0; return L_1; } } // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_storeActionsOptimization() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_storeActionsOptimization_m34BDA517FC97840E134614733270B805F101A8C6 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_StoreActionsOptimization; } int32_t L_0 = __this->___m_StoreActionsOptimization_16; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_StoreActionsOptimization; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_storeActionsOptimization(UnityEngine.Rendering.Universal.StoreActionsOptimization) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_storeActionsOptimization_m8D8CBD3562C601A3E98846DA3779EEC0F2D5C53A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_StoreActionsOptimization = value; } int32_t L_0 = ___value0; __this->___m_StoreActionsOptimization_16 = L_0; // set { m_StoreActionsOptimization = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m21EBD3560B0CA09499967BB9F56C96D1B0AC9052 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_SupportsHDR; } bool L_0 = __this->___m_SupportsHDR_17; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_SupportsHDR; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsHDR(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsHDR_m11274D76D14B59297D42A2AE26EC5AE6684BFAA3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_SupportsHDR = value; } bool L_0 = ___value0; __this->___m_SupportsHDR_17 = L_0; // set { m_SupportsHDR = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_m108F21C692543BFAADED8F4033C1894D6FA8DEC8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return (int)m_MSAA; } int32_t L_0 = __this->___m_MSAA_18; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return (int)m_MSAA; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_msaaSampleCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_msaaSampleCount_m75E16D4FA9F886C35E0B03A536A415B22CB9F532 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_MSAA = (MsaaQuality)value; } int32_t L_0 = ___value0; __this->___m_MSAA_18 = L_0; // set { m_MSAA = (MsaaQuality)value; } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_m742E4D97CEF504F30F963E9500AAF070C71EDB3C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // get { return m_RenderScale; } float L_0 = __this->___m_RenderScale_19; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_RenderScale; } float L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_renderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_renderScale_m1D00DA4056718A4BF90E6066E2A56C3F529AADC2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) { { // set { m_RenderScale = ValidateRenderScale(value); } float L_0 = ___value0; float L_1; L_1 = UniversalRenderPipelineAsset_ValidateRenderScale_m970DAA0A6B4B512B86D964C8E015EB14B06FB87C(__this, L_0, NULL); __this->___m_RenderScale_19 = L_1; // set { m_RenderScale = ValidateRenderScale(value); } return; } } // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mB81738693921E662D9398985351173D03B45C335 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_MainLightRenderingMode; } int32_t L_0 = __this->___m_MainLightRenderingMode_20; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_MainLightRenderingMode; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_mainLightRenderingMode(UnityEngine.Rendering.Universal.LightRenderingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_mainLightRenderingMode_m41937B9214FC7FB0C65E9DC07790FFDCAA5BAB96 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal set { m_MainLightRenderingMode = value; } int32_t L_0 = ___value0; __this->___m_MainLightRenderingMode_20 = L_0; // internal set { m_MainLightRenderingMode = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m49602C0968982FFAB632F55F2AEAE18873110150 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_MainLightShadowsSupported; } bool L_0 = __this->___m_MainLightShadowsSupported_21; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_MainLightShadowsSupported; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsMainLightShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsMainLightShadows_mE2A968B8C8F2F64FC5AFE7D7C0266819A24688C7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // internal set { m_MainLightShadowsSupported = value; } bool L_0 = ___value0; __this->___m_MainLightShadowsSupported_21 = L_0; // internal set { m_MainLightShadowsSupported = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m27BE8B62FF4261D27123987D122927888573E876 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return (int)m_MainLightShadowmapResolution; } int32_t L_0 = __this->___m_MainLightShadowmapResolution_22; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return (int)m_MainLightShadowmapResolution; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_mainLightShadowmapResolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_mainLightShadowmapResolution_mB9D52BD770C78AC71F64850DF7EC90E5DB653453 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal set { m_MainLightShadowmapResolution = (ShadowResolution)value; } int32_t L_0 = ___value0; __this->___m_MainLightShadowmapResolution_22 = L_0; // internal set { m_MainLightShadowmapResolution = (ShadowResolution)value; } return; } } // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m3AA2C7C727F0193DC989BF2B07062C4CEE94B5D0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_AdditionalLightsRenderingMode; } int32_t L_0 = __this->___m_AdditionalLightsRenderingMode_23; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_AdditionalLightsRenderingMode; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsRenderingMode(UnityEngine.Rendering.Universal.LightRenderingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsRenderingMode_m46D12408C34D9C7CB8483C252A9B9CFBFAC3620E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal set { m_AdditionalLightsRenderingMode = value; } int32_t L_0 = ___value0; __this->___m_AdditionalLightsRenderingMode_23 = L_0; // internal set { m_AdditionalLightsRenderingMode = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_mB5B6C7561C5C4A9CF82FA775684D79DA22151208 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_AdditionalLightsPerObjectLimit; } int32_t L_0 = __this->___m_AdditionalLightsPerObjectLimit_24; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_AdditionalLightsPerObjectLimit; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_maxAdditionalLightsCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_maxAdditionalLightsCount_m3B82CC5E672998F201F69D20F7DC9B4FDA9931FC (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_AdditionalLightsPerObjectLimit = ValidatePerObjectLights(value); } int32_t L_0 = ___value0; int32_t L_1; L_1 = UniversalRenderPipelineAsset_ValidatePerObjectLights_mCE51C9EF5F24C30A57675EB2AE82F4C4614049DB(__this, L_0, NULL); __this->___m_AdditionalLightsPerObjectLimit_24 = L_1; // set { m_AdditionalLightsPerObjectLimit = ValidatePerObjectLights(value); } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_mD95BAF6EAD82716E802665A83A85C5AFCE071AB5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_AdditionalLightShadowsSupported; } bool L_0 = __this->___m_AdditionalLightShadowsSupported_25; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_AdditionalLightShadowsSupported; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsAdditionalLightShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsAdditionalLightShadows_mA83A495D9632CECC1110B0D528F30E9C0025B554 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // internal set { m_AdditionalLightShadowsSupported = value; } bool L_0 = ___value0; __this->___m_AdditionalLightShadowsSupported_25 = L_0; // internal set { m_AdditionalLightShadowsSupported = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_mEED1C82898570D36EDC183A318AB06C931E78F5D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return (int)m_AdditionalLightsShadowmapResolution; } int32_t L_0 = __this->___m_AdditionalLightsShadowmapResolution_26; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return (int)m_AdditionalLightsShadowmapResolution; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowmapResolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowmapResolution_mC0B6C7BBD44BB2C0CE112F6B8A55BA6270BAB53C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal set { m_AdditionalLightsShadowmapResolution = (ShadowResolution)value; } int32_t L_0 = ___value0; __this->___m_AdditionalLightsShadowmapResolution_26 = L_0; // internal set { m_AdditionalLightsShadowmapResolution = (ShadowResolution)value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierLow() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierLow_m85E0C63E17191106F40B61BD395BEEFDD934261F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return (int)m_AdditionalLightsShadowResolutionTierLow; } int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTierLow_27; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return (int)m_AdditionalLightsShadowResolutionTierLow; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierLow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierLow_mC81357DB56D34D63D90EDD8C88839628858B815C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal set { additionalLightsShadowResolutionTierLow = value; } int32_t L_0 = ___value0; UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierLow_mC81357DB56D34D63D90EDD8C88839628858B815C(__this, L_0, NULL); // internal set { additionalLightsShadowResolutionTierLow = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierMedium() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierMedium_mF37423CBED5254862968C6BBBF0ED0F83EBAB52E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return (int)m_AdditionalLightsShadowResolutionTierMedium; } int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTierMedium_28; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return (int)m_AdditionalLightsShadowResolutionTierMedium; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierMedium(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierMedium_m10320FE9ACE940613568F4B2BBB43E65C3F74E30 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal set { m_AdditionalLightsShadowResolutionTierMedium = value; } int32_t L_0 = ___value0; __this->___m_AdditionalLightsShadowResolutionTierMedium_28 = L_0; // internal set { m_AdditionalLightsShadowResolutionTierMedium = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowResolutionTierHigh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierHigh_mFBF79CE774BC0C381104233D664B37CF7F7223D7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return (int)m_AdditionalLightsShadowResolutionTierHigh; } int32_t L_0 = __this->___m_AdditionalLightsShadowResolutionTierHigh_29; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return (int)m_AdditionalLightsShadowResolutionTierHigh; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_additionalLightsShadowResolutionTierHigh(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierHigh_mAFE0532328839F34DE18FFCB03079EBFFD0A1206 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal set { additionalLightsShadowResolutionTierHigh = value; } int32_t L_0 = ___value0; UniversalRenderPipelineAsset_set_additionalLightsShadowResolutionTierHigh_mAFE0532328839F34DE18FFCB03079EBFFD0A1206(__this, L_0, NULL); // internal set { additionalLightsShadowResolutionTierHigh = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetAdditionalLightsShadowResolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_GetAdditionalLightsShadowResolution_mD91532C8C2A9BDDC5541BCE7AE98F221CC6F563E (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___additionalLightsShadowResolutionTier0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { // if (additionalLightsShadowResolutionTier <= UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierLow /* 0 */) int32_t L_0 = ___additionalLightsShadowResolutionTier0; il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_1 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierLow_7; V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { // return additionalLightsShadowResolutionTierLow; int32_t L_3; L_3 = UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierLow_m85E0C63E17191106F40B61BD395BEEFDD934261F(__this, NULL); V_1 = L_3; goto IL_004f; } IL_0019: { // if (additionalLightsShadowResolutionTier == UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierMedium /* 1 */) int32_t L_4 = ___additionalLightsShadowResolutionTier0; il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_5 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierMedium_8; V_2 = (bool)((((int32_t)L_4) == ((int32_t)L_5))? 1 : 0); bool L_6 = V_2; if (!L_6) { goto IL_002e; } } { // return additionalLightsShadowResolutionTierMedium; int32_t L_7; L_7 = UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierMedium_mF37423CBED5254862968C6BBBF0ED0F83EBAB52E(__this, NULL); V_1 = L_7; goto IL_004f; } IL_002e: { // if (additionalLightsShadowResolutionTier >= UniversalAdditionalLightData.AdditionalLightsShadowResolutionTierHigh /* 2 */) int32_t L_8 = ___additionalLightsShadowResolutionTier0; il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_9 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowResolutionTierHigh_9; V_3 = (bool)((((int32_t)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_10 = V_3; if (!L_10) { goto IL_0046; } } { // return additionalLightsShadowResolutionTierHigh; int32_t L_11; L_11 = UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierHigh_mFBF79CE774BC0C381104233D664B37CF7F7223D7(__this, NULL); V_1 = L_11; goto IL_004f; } IL_0046: { // return additionalLightsShadowResolutionTierMedium; int32_t L_12; L_12 = UniversalRenderPipelineAsset_get_additionalLightsShadowResolutionTierMedium_mF37423CBED5254862968C6BBBF0ED0F83EBAB52E(__this, NULL); V_1 = L_12; goto IL_004f; } IL_004f: { // } int32_t L_13 = V_1; return L_13; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBlending() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBlending_m963A42CBCD593DB128850E3502ED2BBB4FE4D044 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_ReflectionProbeBlending; } bool L_0 = __this->___m_ReflectionProbeBlending_30; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ReflectionProbeBlending; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_reflectionProbeBlending(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_reflectionProbeBlending_m2479A67185AA58F920273AC201BB8E41D5AA7EB0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // internal set { m_ReflectionProbeBlending = value; } bool L_0 = ___value0; __this->___m_ReflectionProbeBlending_30 = L_0; // internal set { m_ReflectionProbeBlending = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_reflectionProbeBoxProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_reflectionProbeBoxProjection_m27A4783B1A0D98AE8AD17E4F6CFB70FB1A4130AE (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_ReflectionProbeBoxProjection; } bool L_0 = __this->___m_ReflectionProbeBoxProjection_31; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ReflectionProbeBoxProjection; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_reflectionProbeBoxProjection(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_reflectionProbeBoxProjection_m0F197FCEE1E8841B39B5A916B603A37722148113 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // internal set { m_ReflectionProbeBoxProjection = value; } bool L_0 = ___value0; __this->___m_ReflectionProbeBoxProjection_31 = L_0; // internal set { m_ReflectionProbeBoxProjection = value; } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_mDAF5CCEE095CD7D5175A663857A2120414CA7DD4 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // get { return m_ShadowDistance; } float L_0 = __this->___m_ShadowDistance_32; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ShadowDistance; } float L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowDistance_mF321FA2D36BC4F330B85A42B6FF954DA2CF874C9 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) { { // set { m_ShadowDistance = Mathf.Max(0.0f, value); } float L_0 = ___value0; float L_1; L_1 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((0.0f), L_0, NULL); __this->___m_ShadowDistance_32 = L_1; // set { m_ShadowDistance = Mathf.Max(0.0f, value); } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_ShadowCascadeCount; } int32_t L_0 = __this->___m_ShadowCascadeCount_33; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ShadowCascadeCount; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { // if (value < k_ShadowCascadeMinCount || value > k_ShadowCascadeMaxCount) int32_t L_0 = ___value0; if ((((int32_t)L_0) < ((int32_t)1))) { goto IL_000b; } } { int32_t L_1 = ___value0; G_B3_0 = ((((int32_t)L_1) > ((int32_t)4))? 1 : 0); goto IL_000c; } IL_000b: { G_B3_0 = 1; } IL_000c: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0033; } } { // throw new ArgumentException($"Value ({value}) needs to be between {k_ShadowCascadeMinCount} and {k_ShadowCascadeMaxCount}."); int32_t L_3 = ___value0; int32_t L_4 = L_3; RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4); int32_t L_6 = 1; RuntimeObject* L_7 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_6); int32_t L_8 = 4; RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8); String_t* L_10; L_10 = String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C190BC7E978B3901165B255A26913F79FC9979B)), L_5, L_7, L_9, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_11 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_11); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_11, L_10, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93_RuntimeMethod_var))); } IL_0033: { // m_ShadowCascadeCount = value; int32_t L_12 = ___value0; __this->___m_ShadowCascadeCount_33 = L_12; // } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_mEB541BEC3DAC27F65A6383E741BCFD25A3021A32 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // get { return m_Cascade2Split; } float L_0 = __this->___m_Cascade2Split_34; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_Cascade2Split; } float L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascade2Split(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascade2Split_m568E4D3F9B3CD21C9BE2B87AB1C900B6E8A9DC2F (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) { { // internal set { m_Cascade2Split = value; } float L_0 = ___value0; __this->___m_Cascade2Split_34 = L_0; // internal set { m_Cascade2Split = value; } return; } } // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade3Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalRenderPipelineAsset_get_cascade3Split_m21DB93227A572821CAF731A91092C0447F83E22B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { // get { return m_Cascade3Split; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Cascade3Split_35; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_Cascade3Split; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascade3Split(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascade3Split_m1C1FB53144A27D6AF531DA2A0FFA99E1C6CDA66D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { { // internal set { m_Cascade3Split = value; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0; __this->___m_Cascade3Split_35 = L_0; // internal set { m_Cascade3Split = value; } return; } } // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 UniversalRenderPipelineAsset_get_cascade4Split_m76DA28CFA3203661347700D237F40D2359A72FB8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { // get { return m_Cascade4Split; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Cascade4Split_36; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_Cascade4Split; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascade4Split(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascade4Split_mC046D3C5568B8B7D7E0255A7CC75E99C813979BE (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) { { // internal set { m_Cascade4Split = value; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0; __this->___m_Cascade4Split_36 = L_0; // internal set { m_Cascade4Split = value; } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascadeBorder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascadeBorder_m10591441E7CF6DD037845187F195224B474963C8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // get { return m_CascadeBorder; } float L_0 = __this->___m_CascadeBorder_37; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_CascadeBorder; } float L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_cascadeBorder(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_cascadeBorder_mC2D3A4B6764C0018D925BE49D1CFD1F458E4F13C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) { { // set { cascadeBorder = value; } float L_0 = ___value0; UniversalRenderPipelineAsset_set_cascadeBorder_mC2D3A4B6764C0018D925BE49D1CFD1F458E4F13C(__this, L_0, NULL); // set { cascadeBorder = value; } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m0A54F77F75B5404B1C57140E16D0D9033C25F2F5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // get { return m_ShadowDepthBias; } float L_0 = __this->___m_ShadowDepthBias_38; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ShadowDepthBias; } float L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDepthBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowDepthBias_mF8AB9F8BD57FD6FA5A69D273BA17C0746B9C0E35 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) { { // set { m_ShadowDepthBias = ValidateShadowBias(value); } float L_0 = ___value0; float L_1; L_1 = UniversalRenderPipelineAsset_ValidateShadowBias_mFDDECE8C6DC7A740C8CFE88614EC6C59DA398B30(__this, L_0, NULL); __this->___m_ShadowDepthBias_38 = L_1; // set { m_ShadowDepthBias = ValidateShadowBias(value); } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_m35B4C98170372C80F55DA0FABA20A33B13B2A190 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { // get { return m_ShadowNormalBias; } float L_0 = __this->___m_ShadowNormalBias_39; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ShadowNormalBias; } float L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowNormalBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowNormalBias_mD6A0BF2A07B6F0713E0573746319F661AF1F8D82 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) { { // set { m_ShadowNormalBias = ValidateShadowBias(value); } float L_0 = ___value0; float L_1; L_1 = UniversalRenderPipelineAsset_ValidateShadowBias_mFDDECE8C6DC7A740C8CFE88614EC6C59DA398B30(__this, L_0, NULL); __this->___m_ShadowNormalBias_39 = L_1; // set { m_ShadowNormalBias = ValidateShadowBias(value); } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_mA45A66794FB1FE8B6A56524736835D0013B3EF34 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_SoftShadowsSupported; } bool L_0 = __this->___m_SoftShadowsSupported_40; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_SoftShadowsSupported; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsSoftShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsSoftShadows_mA5CDBE440BC663102D5AD4F61A5322ADE88731A8 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // internal set { m_SoftShadowsSupported = value; } bool L_0 = ___value0; __this->___m_SoftShadowsSupported_40 = L_0; // internal set { m_SoftShadowsSupported = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA1576612EB5A24A816F604431066E19CFC0296D3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_SupportsDynamicBatching; } bool L_0 = __this->___m_SupportsDynamicBatching_46; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_SupportsDynamicBatching; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsDynamicBatching(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsDynamicBatching_mCC1510906E7150903B6F91A6BD1E2683D0C61308 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_SupportsDynamicBatching = value; } bool L_0 = ___value0; __this->___m_SupportsDynamicBatching_46 = L_0; // set { m_SupportsDynamicBatching = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m3BF0530B747A7662DC8F8D46CB5E12064110B66C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_MixedLightingSupported; } bool L_0 = __this->___m_MixedLightingSupported_47; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_MixedLightingSupported; } bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsLightLayers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsLightLayers_mEB36C35A00D25975053991232E0D5F54662CCB6B (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_SupportsLightLayers; } bool L_0 = __this->___m_SupportsLightLayers_48; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_SupportsLightLayers; } bool L_1 = V_0; return L_1; } } // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shaderVariantLogLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shaderVariantLogLevel_m02AA7D8777C01AFBB88F2A1706C584D4EDF303BA (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_ShaderVariantLogLevel; } int32_t L_0 = __this->___m_ShaderVariantLogLevel_59; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ShaderVariantLogLevel; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shaderVariantLogLevel(UnityEngine.Rendering.Universal.ShaderVariantLogLevel) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shaderVariantLogLevel_mE93AFFBDAABA1D445579FA9ED8BB24F07098D126 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_ShaderVariantLogLevel = value; } int32_t L_0 = ___value0; __this->___m_ShaderVariantLogLevel_59 = L_0; // set { m_ShaderVariantLogLevel = value; } return; } } // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_volumeFrameworkUpdateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_volumeFrameworkUpdateMode_mF796AC940F47F4CABB6B7855FB23E572625E7488 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // public VolumeFrameworkUpdateMode volumeFrameworkUpdateMode => m_VolumeFrameworkUpdateMode; int32_t L_0 = __this->___m_VolumeFrameworkUpdateMode_60; return L_0; } } // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_debugLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_debugLevel_mA8EC864E3659845F3C4BA7D6BED40357931E74C0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // get => PipelineDebugLevel.Disabled; return (int32_t)(0); } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m8EB3F3DCCDF025D31921342199B03F298477A8E3 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_UseSRPBatcher; } bool L_0 = __this->___m_UseSRPBatcher_45; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_UseSRPBatcher; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useSRPBatcher(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_useSRPBatcher_m93E1A1DAB9EC7F8682C73C64C7058A72F8453984 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_UseSRPBatcher = value; } bool L_0 = ___value0; __this->___m_UseSRPBatcher_45 = L_0; // set { m_UseSRPBatcher = value; } return; } } // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m1DA93F66CD7AAF25C83F58DBB5E3378A6D3300C0 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_ColorGradingMode; } int32_t L_0 = __this->___m_ColorGradingMode_51; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ColorGradingMode; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingMode(UnityEngine.Rendering.Universal.ColorGradingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_colorGradingMode_m10486857B7173D5204864FA32F417D027BD8F983 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_ColorGradingMode = value; } int32_t L_0 = ___value0; __this->___m_ColorGradingMode_51 = L_0; // set { m_ColorGradingMode = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_ColorGradingLutSize; } int32_t L_0 = __this->___m_ColorGradingLutSize_52; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ColorGradingLutSize; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingLutSize(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_colorGradingLutSize_m131C4595C5836DB1CB99E97533E3D477FA3E63C7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_ColorGradingLutSize = Mathf.Clamp(value, k_MinLutSize, k_MaxLutSize); } int32_t L_0 = ___value0; int32_t L_1; L_1 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_0, ((int32_t)16), ((int32_t)65), NULL); __this->___m_ColorGradingLutSize_52 = L_1; // set { m_ColorGradingLutSize = Mathf.Clamp(value, k_MinLutSize, k_MaxLutSize); } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useFastSRGBLinearConversion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useFastSRGBLinearConversion_mC5710610951C86E81429B12A784FB864EC4EE48D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_UseFastSRGBLinearConversion; } bool L_0 = __this->___m_UseFastSRGBLinearConversion_53; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_UseFastSRGBLinearConversion; } bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useAdaptivePerformance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useAdaptivePerformance_m845E3D3BEED778FC0B75ECE2324D90773F33D8BF (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_UseAdaptivePerformance; } bool L_0 = __this->___m_UseAdaptivePerformance_50; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_UseAdaptivePerformance; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useAdaptivePerformance(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_useAdaptivePerformance_mC0A0E6434DA1B8AA73E608FA08F15DC3FA18CC04 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_UseAdaptivePerformance = value; } bool L_0 = ___value0; __this->___m_UseAdaptivePerformance_50 = L_0; // set { m_UseAdaptivePerformance = value; } return; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_conservativeEnclosingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_conservativeEnclosingSphere_mFEDF12207D303EB9874B019BBE1CAA582A1A9203 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { bool V_0 = false; { // get { return m_ConservativeEnclosingSphere; } bool L_0 = __this->___m_ConservativeEnclosingSphere_41; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_ConservativeEnclosingSphere; } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_conservativeEnclosingSphere(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_conservativeEnclosingSphere_m4920AE25541B7EFA5CEE222FB523372322855EE2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___value0, const RuntimeMethod* method) { { // set { m_ConservativeEnclosingSphere = value; } bool L_0 = ___value0; __this->___m_ConservativeEnclosingSphere_41 = L_0; // set { m_ConservativeEnclosingSphere = value; } return; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_numIterationsEnclosingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_numIterationsEnclosingSphere_m38AFD0AD5243DC1432EB93514E339C256852028A (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // get { return m_NumIterationsEnclosingSphere; } int32_t L_0 = __this->___m_NumIterationsEnclosingSphere_42; V_0 = L_0; goto IL_000a; } IL_000a: { // get { return m_NumIterationsEnclosingSphere; } int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_numIterationsEnclosingSphere(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_numIterationsEnclosingSphere_mF2DC94A10BBEBE0930837EBC9CEE692254FC56B5 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_NumIterationsEnclosingSphere = value; } int32_t L_0 = ___value0; __this->___m_NumIterationsEnclosingSphere_42 = L_0; // set { m_NumIterationsEnclosingSphere = value; } return; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultMaterial_m195484A6B98C6C66563DB99AD650089234C8DF44 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.Standard); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 0, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.Standard); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultParticleMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultParticleMaterial_m9A2BAFA5547FB488C98FC35B1724163BCB97F1ED (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.Particle); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 1, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.Particle); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultLineMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultLineMaterial_mA897E0703FDE27E0AD362F0CFAB8DA58AB1CE4CB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.Particle); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 1, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.Particle); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultTerrainMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultTerrainMaterial_m3B17DEC2B017F92A77FBE1C05BEC5F8C9B2FE224 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.Terrain); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 2, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.Terrain); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultUIMaterial_mD8592B5616A1C674267B2496CB1EFD88475EA066 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 4, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIOverdrawMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultUIOverdrawMaterial_m194CAB82B1CE86DC34B6D776BDC33BE1CA87CDCA (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 4, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIETC1SupportedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m82F1F3E6801E1716AB2F7FFF07EB7C0C8FE11CA2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 4, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_default2DMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_default2DMaterial_mB16471D9A95FCD051A0BB353D99328B9CAB412EB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.Sprite); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 3, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.Sprite); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_default2DMaskMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_default2DMaskMaterial_m154008D7F3CAC42978EFEB10B87ADCD835A99C31 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.SpriteMask); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 5, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.SpriteMask); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_decalMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* UniversalRenderPipelineAsset_get_decalMaterial_mA180B7AF23FA673569F4F123DF240EDA57E04251 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { // get { return GetMaterial(DefaultMaterialType.Decal); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = UniversalRenderPipelineAsset_GetMaterial_m4E91A389B86908ECA9426DA9D455629487445BEB(__this, 6, NULL); V_0 = L_0; goto IL_000b; } IL_000b: { // get { return GetMaterial(DefaultMaterialType.Decal); } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* UniversalRenderPipelineAsset_get_defaultShader_mD0C7D6307D9B9768CCE9089889BBF7825DFA7EFB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* V_1 = NULL; { // if (m_DefaultShader == null) Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_DefaultShader_4; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0022; } } { // m_DefaultShader = Shader.Find(ShaderUtils.GetShaderPath(ShaderPathID.Lit)); il2cpp_codegen_runtime_class_init_inline(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); String_t* L_3; L_3 = ShaderUtils_GetShaderPath_m4A1BAB533E9C09F368B0BEF39FC694CADADBF602(0, NULL); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_4; L_4 = Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72(L_3, NULL); __this->___m_DefaultShader_4 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DefaultShader_4), (void*)L_4); } IL_0022: { // return m_DefaultShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_5 = __this->___m_DefaultShader_4; V_1 = L_5; goto IL_002b; } IL_002b: { // } Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6 = V_1; return L_6; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineAsset_get_renderingLayerMaskNames_m4C52BE633F6C25E4B23E75564D6562A1E1B94D8C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public override string[] renderingLayerMaskNames => UniversalRenderPipelineGlobalSettings.instance.renderingLayerMaskNames; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0; L_0 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL); NullCheck(L_0); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1; L_1 = UniversalRenderPipelineGlobalSettings_get_renderingLayerMaskNames_m2BD74272E53FC4DA5927640B4896C9E6B463BCC0(L_0, NULL); return L_1; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_prefixedRenderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineAsset_get_prefixedRenderingLayerMaskNames_mF22DF3AC31047377090DCF496FB1BA44431E5B2D (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public override string[] prefixedRenderingLayerMaskNames => UniversalRenderPipelineGlobalSettings.instance.prefixedRenderingLayerMaskNames; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0; L_0 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL); NullCheck(L_0); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1; L_1 = UniversalRenderPipelineGlobalSettings_get_prefixedRenderingLayerMaskNames_m0311C5E8770CC0CEBAE9ADB46F63165779143CD8(L_0, NULL); return L_1; } } // System.String[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_lightLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* UniversalRenderPipelineAsset_get_lightLayerMaskNames_m0D5D036DECA51B88CD5B12425C0AC47BC4546006 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public string[] lightLayerMaskNames => UniversalRenderPipelineGlobalSettings.instance.lightLayerNames; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0; L_0 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL); NullCheck(L_0); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1; L_1 = UniversalRenderPipelineGlobalSettings_get_lightLayerNames_m922A1A90A487ED05FE1499ED1047097890D9A068(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnBeforeSerialize_m510324E38714F1B6420507E1EF912BE95CDE9DF2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnAfterDeserialize_m08779415D980033F477FC1FEA3D592E6BE533449 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; bool V_10 = false; bool V_11 = false; int32_t G_B22_0 = 0; { // if (k_AssetVersion < 3) int32_t L_0 = __this->___k_AssetVersion_6; V_0 = (bool)((((int32_t)L_0) < ((int32_t)3))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0032; } } { // m_SoftShadowsSupported = (m_ShadowType == ShadowQuality.SoftShadows); int32_t L_2 = __this->___m_ShadowType_54; __this->___m_SoftShadowsSupported_40 = (bool)((((int32_t)L_2) == ((int32_t)2))? 1 : 0); // k_AssetPreviousVersion = k_AssetVersion; int32_t L_3 = __this->___k_AssetVersion_6; __this->___k_AssetPreviousVersion_7 = L_3; // k_AssetVersion = 3; __this->___k_AssetVersion_6 = 3; } IL_0032: { // if (k_AssetVersion < 4) int32_t L_4 = __this->___k_AssetVersion_6; V_1 = (bool)((((int32_t)L_4) < ((int32_t)4))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0084; } } { // m_AdditionalLightShadowsSupported = m_LocalShadowsSupported; bool L_6 = __this->___m_LocalShadowsSupported_55; __this->___m_AdditionalLightShadowsSupported_25 = L_6; // m_AdditionalLightsShadowmapResolution = m_LocalShadowsAtlasResolution; int32_t L_7 = __this->___m_LocalShadowsAtlasResolution_56; __this->___m_AdditionalLightsShadowmapResolution_26 = L_7; // m_AdditionalLightsPerObjectLimit = m_MaxPixelLights; int32_t L_8 = __this->___m_MaxPixelLights_57; __this->___m_AdditionalLightsPerObjectLimit_24 = L_8; // m_MainLightShadowmapResolution = m_ShadowAtlasResolution; int32_t L_9 = __this->___m_ShadowAtlasResolution_58; __this->___m_MainLightShadowmapResolution_22 = L_9; // k_AssetPreviousVersion = k_AssetVersion; int32_t L_10 = __this->___k_AssetVersion_6; __this->___k_AssetPreviousVersion_7 = L_10; // k_AssetVersion = 4; __this->___k_AssetVersion_6 = 4; } IL_0084: { // if (k_AssetVersion < 5) int32_t L_11 = __this->___k_AssetVersion_6; V_2 = (bool)((((int32_t)L_11) < ((int32_t)5))? 1 : 0); bool L_12 = V_2; if (!L_12) { goto IL_00c3; } } { // if (m_RendererType == RendererType.Custom) int32_t L_13 = __this->___m_RendererType_8; V_3 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0); bool L_14 = V_3; if (!L_14) { goto IL_00af; } } { // m_RendererDataList[0] = m_RendererData; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_15 = __this->___m_RendererDataList_10; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_16 = __this->___m_RendererData_9; NullCheck(L_15); ArrayElementTypeCheck (L_15, L_16); (L_15)->SetAt(static_cast(0), (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)L_16); } IL_00af: { // k_AssetPreviousVersion = k_AssetVersion; int32_t L_17 = __this->___k_AssetVersion_6; __this->___k_AssetPreviousVersion_7 = L_17; // k_AssetVersion = 5; __this->___k_AssetVersion_6 = 5; } IL_00c3: { // if (k_AssetVersion < 6) int32_t L_18 = __this->___k_AssetVersion_6; V_4 = (bool)((((int32_t)L_18) < ((int32_t)6))? 1 : 0); bool L_19 = V_4; if (!L_19) { goto IL_0105; } } { // int value = (int)m_ShadowCascades; int32_t L_20 = __this->___m_ShadowCascades_69; V_5 = L_20; // if (value == 2) int32_t L_21 = V_5; V_6 = (bool)((((int32_t)L_21) == ((int32_t)2))? 1 : 0); bool L_22 = V_6; if (!L_22) { goto IL_00f1; } } { // m_ShadowCascadeCount = 4; __this->___m_ShadowCascadeCount_33 = 4; goto IL_00fd; } IL_00f1: { // m_ShadowCascadeCount = value + 1; int32_t L_23 = V_5; __this->___m_ShadowCascadeCount_33 = ((int32_t)il2cpp_codegen_add(L_23, 1)); } IL_00fd: { // k_AssetVersion = 6; __this->___k_AssetVersion_6 = 6; } IL_0105: { // if (k_AssetVersion < 7) int32_t L_24 = __this->___k_AssetVersion_6; V_7 = (bool)((((int32_t)L_24) < ((int32_t)7))? 1 : 0); bool L_25 = V_7; if (!L_25) { goto IL_0129; } } { // k_AssetPreviousVersion = k_AssetVersion; int32_t L_26 = __this->___k_AssetVersion_6; __this->___k_AssetPreviousVersion_7 = L_26; // k_AssetVersion = 7; __this->___k_AssetVersion_6 = 7; } IL_0129: { // if (k_AssetVersion < 8) int32_t L_27 = __this->___k_AssetVersion_6; V_8 = (bool)((((int32_t)L_27) < ((int32_t)8))? 1 : 0); bool L_28 = V_8; if (!L_28) { goto IL_0158; } } { // k_AssetPreviousVersion = k_AssetVersion; int32_t L_29 = __this->___k_AssetVersion_6; __this->___k_AssetPreviousVersion_7 = L_29; // m_CascadeBorder = 0.1f; // In previous version we had this hard coded __this->___m_CascadeBorder_37 = (0.100000001f); // k_AssetVersion = 8; __this->___k_AssetVersion_6 = 8; } IL_0158: { // if (k_AssetVersion < 9) int32_t L_30 = __this->___k_AssetVersion_6; V_9 = (bool)((((int32_t)L_30) < ((int32_t)((int32_t)9)))? 1 : 0); bool L_31 = V_9; if (!L_31) { goto IL_01f9; } } { // bool assetContainsCustomAdditionalLightShadowResolutions = // m_AdditionalLightsShadowResolutionTierHigh != AdditionalLightsDefaultShadowResolutionTierHigh || // m_AdditionalLightsShadowResolutionTierMedium != AdditionalLightsDefaultShadowResolutionTierMedium || // m_AdditionalLightsShadowResolutionTierLow != AdditionalLightsDefaultShadowResolutionTierLow; int32_t L_32 = __this->___m_AdditionalLightsShadowResolutionTierHigh_29; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); int32_t L_33 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierHigh_67; if ((!(((uint32_t)L_32) == ((uint32_t)L_33)))) { goto IL_0198; } } { int32_t L_34 = __this->___m_AdditionalLightsShadowResolutionTierMedium_28; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); int32_t L_35 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierMedium_66; if ((!(((uint32_t)L_34) == ((uint32_t)L_35)))) { goto IL_0198; } } { int32_t L_36 = __this->___m_AdditionalLightsShadowResolutionTierLow_27; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); int32_t L_37 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierLow_65; G_B22_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)L_37))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0199; } IL_0198: { G_B22_0 = 1; } IL_0199: { V_10 = (bool)G_B22_0; // if (!assetContainsCustomAdditionalLightShadowResolutions) bool L_38 = V_10; V_11 = (bool)((((int32_t)L_38) == ((int32_t)0))? 1 : 0); bool L_39 = V_11; if (!L_39) { goto IL_01e4; } } { // m_AdditionalLightsShadowResolutionTierHigh = (int)m_AdditionalLightsShadowmapResolution; int32_t L_40 = __this->___m_AdditionalLightsShadowmapResolution_26; __this->___m_AdditionalLightsShadowResolutionTierHigh_29 = L_40; // m_AdditionalLightsShadowResolutionTierMedium = Mathf.Max(m_AdditionalLightsShadowResolutionTierHigh / 2, UniversalAdditionalLightData.AdditionalLightsShadowMinimumResolution); int32_t L_41 = __this->___m_AdditionalLightsShadowResolutionTierHigh_29; il2cpp_codegen_runtime_class_init_inline(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var); int32_t L_42 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowMinimumResolution_12; int32_t L_43; L_43 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(((int32_t)(L_41/2)), L_42, NULL); __this->___m_AdditionalLightsShadowResolutionTierMedium_28 = L_43; // m_AdditionalLightsShadowResolutionTierLow = Mathf.Max(m_AdditionalLightsShadowResolutionTierMedium / 2, UniversalAdditionalLightData.AdditionalLightsShadowMinimumResolution); int32_t L_44 = __this->___m_AdditionalLightsShadowResolutionTierMedium_28; int32_t L_45 = ((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_il2cpp_TypeInfo_var))->___AdditionalLightsShadowMinimumResolution_12; int32_t L_46; L_46 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(((int32_t)(L_44/2)), L_45, NULL); __this->___m_AdditionalLightsShadowResolutionTierLow_27 = L_46; } IL_01e4: { // k_AssetPreviousVersion = k_AssetVersion; int32_t L_47 = __this->___k_AssetVersion_6; __this->___k_AssetPreviousVersion_7 = L_47; // k_AssetVersion = 9; __this->___k_AssetVersion_6 = ((int32_t)9); } IL_01f9: { // } return; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateShadowBias_mFDDECE8C6DC7A740C8CFE88614EC6C59DA398B30 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // return Mathf.Max(0.0f, Mathf.Min(value, UniversalRenderPipeline.maxShadowBias)); float L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); float L_1; L_1 = UniversalRenderPipeline_get_maxShadowBias_m336E242AC4444A9060AEEA71EA273DF1FD6A0C37(NULL); float L_2; L_2 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_0, L_1, NULL); float L_3; L_3 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((0.0f), L_2, NULL); V_0 = L_3; goto IL_0019; } IL_0019: { // } float L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_mCE51C9EF5F24C30A57675EB2AE82F4C4614049DB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // return System.Math.Max(0, System.Math.Min(value, UniversalRenderPipeline.maxPerObjectLights)); int32_t L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_1; L_1 = UniversalRenderPipeline_get_maxPerObjectLights_mE9B2D16C337EFEED4AAF839ADA25F1D06F181582(NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_2; L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, L_1, NULL); int32_t L_3; L_3 = Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5(0, L_2, NULL); V_0 = L_3; goto IL_0015; } IL_0015: { // } int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateRenderScale_m970DAA0A6B4B512B86D964C8E015EB14B06FB87C (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, float ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // return Mathf.Max(UniversalRenderPipeline.minRenderScale, Mathf.Min(value, UniversalRenderPipeline.maxRenderScale)); il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); float L_0; L_0 = UniversalRenderPipeline_get_minRenderScale_m7901CFF5A1D96EBA09862B2B4BE7567E45E60E76(NULL); float L_1 = ___value0; float L_2; L_2 = UniversalRenderPipeline_get_maxRenderScale_mF54CD7464C20D4516B2D42AC69008B488C57954F(NULL); float L_3; L_3 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_1, L_2, NULL); float L_4; L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_3, NULL); V_0 = L_4; goto IL_0019; } IL_0019: { // } float L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererDataList(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererDataList_m633B9CCA78162BABE80ACCCB884A5005D8DBDBED (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, bool ___partial0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B3_0 = 0; int32_t G_B2_0 = 0; int32_t G_B4_0 = 0; int32_t G_B4_1 = 0; { // var emptyEntries = 0; V_0 = 0; // for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1; V_1 = 0; goto IL_001b; } IL_0007: { // for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1; int32_t L_0 = V_0; int32_t L_1 = V_1; bool L_2; L_2 = UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2(__this, L_1, NULL); G_B2_0 = L_0; if (L_2) { G_B3_0 = L_0; goto IL_0014; } } { G_B4_0 = 1; G_B4_1 = G_B2_0; goto IL_0015; } IL_0014: { G_B4_0 = 0; G_B4_1 = G_B3_0; } IL_0015: { V_0 = ((int32_t)il2cpp_codegen_add(G_B4_1, G_B4_0)); // for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1; int32_t L_3 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_3, 1)); } IL_001b: { // for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1; int32_t L_4 = V_1; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_5 = __this->___m_RendererDataList_10; NullCheck(L_5); V_2 = (bool)((((int32_t)L_4) < ((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))))? 1 : 0); bool L_6 = V_2; if (L_6) { goto IL_0007; } } { // if (partial) bool L_7 = ___partial0; V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_0037; } } { // return emptyEntries == 0; int32_t L_9 = V_0; V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); goto IL_0049; } IL_0037: { // return emptyEntries != m_RendererDataList.Length; int32_t L_10 = V_0; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_11 = __this->___m_RendererDataList_10; NullCheck(L_11); V_4 = (bool)((((int32_t)((((int32_t)L_10) == ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0049; } IL_0049: { // } bool L_12 = V_4; return L_12; } } // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_mC2F1649035EF0369EAC73C83C2CC045A7DC762D2 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { // if (index == -1) index = m_DefaultRendererIndex; int32_t L_0 = ___index0; V_0 = (bool)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0011; } } { // if (index == -1) index = m_DefaultRendererIndex; int32_t L_2 = __this->___m_DefaultRendererIndex_11; ___index0 = L_2; } IL_0011: { // return index < m_RendererDataList.Length ? m_RendererDataList[index] != null : false; int32_t L_3 = ___index0; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_4 = __this->___m_RendererDataList_10; NullCheck(L_4); if ((((int32_t)L_3) < ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))) { goto IL_001f; } } { G_B5_0 = 0; goto IL_002d; } IL_001f: { ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_5 = __this->___m_RendererDataList_10; int32_t L_6 = ___index0; NullCheck(L_5); int32_t L_7 = L_6; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_8 = (L_5)->GetAt(static_cast(L_7)); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B5_0 = ((int32_t)(L_9)); } IL_002d: { V_1 = (bool)G_B5_0; goto IL_0030; } IL_0030: { // } bool L_10 = V_1; return L_10; } } // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeOption() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeOption_m6A1B1907815C6AAA9E96C6CA1FE9D952F811AEBB (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { // switch (shadowCascadeCount) int32_t L_0; L_0 = UniversalRenderPipelineAsset_get_shadowCascadeCount_mBEC319621A4884A9FD16C5C62D9C6F41E16C0DA9(__this, NULL); V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (((int32_t)il2cpp_codegen_subtract(L_2, 1))) { case 0: { goto IL_0024; } case 1: { goto IL_0028; } case 2: { goto IL_0030; } case 3: { goto IL_002c; } } } { goto IL_0030; } IL_0024: { // case 1: return ShadowCascadesOption.NoCascades; V_2 = 0; goto IL_003b; } IL_0028: { // case 2: return ShadowCascadesOption.TwoCascades; V_2 = 1; goto IL_003b; } IL_002c: { // case 4: return ShadowCascadesOption.FourCascades; V_2 = 2; goto IL_003b; } IL_0030: { // default: throw new InvalidOperationException("Cascade count is not compatible with obsolete API, please use shadowCascadeCount instead."); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_3 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_3); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8101388FE0DCC01F1BFF1E4E7EEAC025FD553B50)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_get_shadowCascadeOption_m6A1B1907815C6AAA9E96C6CA1FE9D952F811AEBB_RuntimeMethod_var))); } IL_003b: { // } int32_t L_4 = V_2; return L_4; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeOption(UnityEngine.Rendering.Universal.ShadowCascadesOption) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeOption_mD8F882107FFE4ECF998C51BEA4048C4B29D15CFA (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, int32_t ___value0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { // switch (value) int32_t L_0 = ___value0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0019; } case 1: { goto IL_0023; } case 2: { goto IL_002d; } } } { goto IL_0037; } IL_0019: { // shadowCascadeCount = 1; UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93(__this, 1, NULL); // break; goto IL_0042; } IL_0023: { // shadowCascadeCount = 2; UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93(__this, 2, NULL); // break; goto IL_0042; } IL_002d: { // shadowCascadeCount = 4; UniversalRenderPipelineAsset_set_shadowCascadeCount_m8F1B064B998DB15F02C638FCCDFE93DDBB2C0D93(__this, 4, NULL); // break; goto IL_0042; } IL_0037: { // throw new InvalidOperationException("Cascade count is not compatible with obsolete API, please use shadowCascadeCount instead."); InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_3 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_3); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8101388FE0DCC01F1BFF1E4E7EEAC025FD553B50)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UniversalRenderPipelineAsset_set_shadowCascadeOption_mD8F882107FFE4ECF998C51BEA4048C4B29D15CFA_RuntimeMethod_var))); } IL_0042: { // } return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset__ctor_m56DE43481351E0A8637ACB5DFF822A19CB207FC7 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // ScriptableRenderer[] m_Renderers = new ScriptableRenderer[1]; ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* L_0 = (ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6*)SZArrayNew(ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6_il2cpp_TypeInfo_var, (uint32_t)1); __this->___m_Renderers_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Renderers_5), (void*)L_0); // [SerializeField] int k_AssetVersion = 9; __this->___k_AssetVersion_6 = ((int32_t)9); // [SerializeField] int k_AssetPreviousVersion = 9; __this->___k_AssetPreviousVersion_7 = ((int32_t)9); // [SerializeField] RendererType m_RendererType = RendererType.UniversalRenderer; __this->___m_RendererType_8 = 1; // [SerializeField] internal ScriptableRendererData m_RendererData = null; __this->___m_RendererData_9 = (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererData_9), (void*)(ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7*)NULL); // [SerializeField] internal ScriptableRendererData[] m_RendererDataList = new ScriptableRendererData[1]; ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* L_1 = (ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169*)SZArrayNew(ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169_il2cpp_TypeInfo_var, (uint32_t)1); __this->___m_RendererDataList_10 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererDataList_10), (void*)L_1); // [SerializeField] internal int m_DefaultRendererIndex = 0; __this->___m_DefaultRendererIndex_11 = 0; // [SerializeField] bool m_RequireDepthTexture = false; __this->___m_RequireDepthTexture_12 = (bool)0; // [SerializeField] bool m_RequireOpaqueTexture = false; __this->___m_RequireOpaqueTexture_13 = (bool)0; // [SerializeField] Downsampling m_OpaqueDownsampling = Downsampling._2xBilinear; __this->___m_OpaqueDownsampling_14 = 1; // [SerializeField] bool m_SupportsTerrainHoles = true; __this->___m_SupportsTerrainHoles_15 = (bool)1; // [SerializeField] StoreActionsOptimization m_StoreActionsOptimization = StoreActionsOptimization.Auto; __this->___m_StoreActionsOptimization_16 = 0; // [SerializeField] bool m_SupportsHDR = true; __this->___m_SupportsHDR_17 = (bool)1; // [SerializeField] MsaaQuality m_MSAA = MsaaQuality.Disabled; __this->___m_MSAA_18 = 1; // [SerializeField] float m_RenderScale = 1.0f; __this->___m_RenderScale_19 = (1.0f); // [SerializeField] LightRenderingMode m_MainLightRenderingMode = LightRenderingMode.PerPixel; __this->___m_MainLightRenderingMode_20 = 1; // [SerializeField] bool m_MainLightShadowsSupported = true; __this->___m_MainLightShadowsSupported_21 = (bool)1; // [SerializeField] ShadowResolution m_MainLightShadowmapResolution = ShadowResolution._2048; __this->___m_MainLightShadowmapResolution_22 = ((int32_t)2048); // [SerializeField] LightRenderingMode m_AdditionalLightsRenderingMode = LightRenderingMode.PerPixel; __this->___m_AdditionalLightsRenderingMode_23 = 1; // [SerializeField] int m_AdditionalLightsPerObjectLimit = 4; __this->___m_AdditionalLightsPerObjectLimit_24 = 4; // [SerializeField] bool m_AdditionalLightShadowsSupported = false; __this->___m_AdditionalLightShadowsSupported_25 = (bool)0; // [SerializeField] ShadowResolution m_AdditionalLightsShadowmapResolution = ShadowResolution._2048; __this->___m_AdditionalLightsShadowmapResolution_26 = ((int32_t)2048); // [SerializeField] int m_AdditionalLightsShadowResolutionTierLow = AdditionalLightsDefaultShadowResolutionTierLow; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); int32_t L_2 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierLow_65; __this->___m_AdditionalLightsShadowResolutionTierLow_27 = L_2; // [SerializeField] int m_AdditionalLightsShadowResolutionTierMedium = AdditionalLightsDefaultShadowResolutionTierMedium; int32_t L_3 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierMedium_66; __this->___m_AdditionalLightsShadowResolutionTierMedium_28 = L_3; // [SerializeField] int m_AdditionalLightsShadowResolutionTierHigh = AdditionalLightsDefaultShadowResolutionTierHigh; int32_t L_4 = ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierHigh_67; __this->___m_AdditionalLightsShadowResolutionTierHigh_29 = L_4; // [SerializeField] bool m_ReflectionProbeBlending = false; __this->___m_ReflectionProbeBlending_30 = (bool)0; // [SerializeField] bool m_ReflectionProbeBoxProjection = false; __this->___m_ReflectionProbeBoxProjection_31 = (bool)0; // [SerializeField] float m_ShadowDistance = 50.0f; __this->___m_ShadowDistance_32 = (50.0f); // [SerializeField] int m_ShadowCascadeCount = 1; __this->___m_ShadowCascadeCount_33 = 1; // [SerializeField] float m_Cascade2Split = 0.25f; __this->___m_Cascade2Split_34 = (0.25f); // [SerializeField] Vector2 m_Cascade3Split = new Vector2(0.1f, 0.3f); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; memset((&L_5), 0, sizeof(L_5)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (0.100000001f), (0.300000012f), /*hidden argument*/NULL); __this->___m_Cascade3Split_35 = L_5; // [SerializeField] Vector3 m_Cascade4Split = new Vector3(0.067f, 0.2f, 0.467f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), (0.0670000017f), (0.200000003f), (0.467000008f), /*hidden argument*/NULL); __this->___m_Cascade4Split_36 = L_6; // [SerializeField] float m_CascadeBorder = 0.2f; __this->___m_CascadeBorder_37 = (0.200000003f); // [SerializeField] float m_ShadowDepthBias = 1.0f; __this->___m_ShadowDepthBias_38 = (1.0f); // [SerializeField] float m_ShadowNormalBias = 1.0f; __this->___m_ShadowNormalBias_39 = (1.0f); // [SerializeField] bool m_SoftShadowsSupported = false; __this->___m_SoftShadowsSupported_40 = (bool)0; // [SerializeField] bool m_ConservativeEnclosingSphere = false; __this->___m_ConservativeEnclosingSphere_41 = (bool)0; // [SerializeField] int m_NumIterationsEnclosingSphere = 64; __this->___m_NumIterationsEnclosingSphere_42 = ((int32_t)64); // [SerializeField] LightCookieResolution m_AdditionalLightsCookieResolution = LightCookieResolution._2048; __this->___m_AdditionalLightsCookieResolution_43 = ((int32_t)2048); // [SerializeField] LightCookieFormat m_AdditionalLightsCookieFormat = LightCookieFormat.ColorHigh; __this->___m_AdditionalLightsCookieFormat_44 = 3; // [SerializeField] bool m_UseSRPBatcher = true; __this->___m_UseSRPBatcher_45 = (bool)1; // [SerializeField] bool m_SupportsDynamicBatching = false; __this->___m_SupportsDynamicBatching_46 = (bool)0; // [SerializeField] bool m_MixedLightingSupported = true; __this->___m_MixedLightingSupported_47 = (bool)1; // [SerializeField] bool m_SupportsLightLayers = false; __this->___m_SupportsLightLayers_48 = (bool)0; // [SerializeField] bool m_UseAdaptivePerformance = true; __this->___m_UseAdaptivePerformance_50 = (bool)1; // [SerializeField] ColorGradingMode m_ColorGradingMode = ColorGradingMode.LowDynamicRange; __this->___m_ColorGradingMode_51 = 0; // [SerializeField] int m_ColorGradingLutSize = 32; __this->___m_ColorGradingLutSize_52 = ((int32_t)32); // [SerializeField] bool m_UseFastSRGBLinearConversion = false; __this->___m_UseFastSRGBLinearConversion_53 = (bool)0; // [SerializeField] ShadowQuality m_ShadowType = ShadowQuality.HardShadows; __this->___m_ShadowType_54 = 1; // [SerializeField] bool m_LocalShadowsSupported = false; __this->___m_LocalShadowsSupported_55 = (bool)0; // [SerializeField] ShadowResolution m_LocalShadowsAtlasResolution = ShadowResolution._256; __this->___m_LocalShadowsAtlasResolution_56 = ((int32_t)256); // [SerializeField] int m_MaxPixelLights = 0; __this->___m_MaxPixelLights_57 = 0; // [SerializeField] ShadowResolution m_ShadowAtlasResolution = ShadowResolution._256; __this->___m_ShadowAtlasResolution_58 = ((int32_t)256); // [SerializeField] ShaderVariantLogLevel m_ShaderVariantLogLevel = ShaderVariantLogLevel.Disabled; __this->___m_ShaderVariantLogLevel_59 = 0; // [SerializeField] VolumeFrameworkUpdateMode m_VolumeFrameworkUpdateMode = VolumeFrameworkUpdateMode.EveryFrame; __this->___m_VolumeFrameworkUpdateMode_60 = 0; // [SerializeField] ShadowCascadesOption m_ShadowCascades = ShadowCascadesOption.NoCascades; __this->___m_ShadowCascades_69 = 0; RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset__cctor_m9EDD4DC5F48DE2AF77411EB4994D6E90907D0834 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____08243D32F28C35701F6EA57F52AE707302C8528E8D358F13C6E6915543D265C6_0_FieldInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____9D3A6E7E88415D8C1A0F3887B6384A9A8E4F44A036C5A24796C319751ACACCAD_4_FieldInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static readonly int AdditionalLightsDefaultShadowResolutionTierLow = 256; ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierLow_65 = ((int32_t)256); // public static readonly int AdditionalLightsDefaultShadowResolutionTierMedium = 512; ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierMedium_66 = ((int32_t)512); // public static readonly int AdditionalLightsDefaultShadowResolutionTierHigh = 1024; ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___AdditionalLightsDefaultShadowResolutionTierHigh_67 = ((int32_t)1024); // private static GraphicsFormat[][] s_LightCookieFormatList = new GraphicsFormat[][] // { // /* Grayscale Low */ new GraphicsFormat[] {GraphicsFormat.R8_UNorm}, // /* Grayscale High*/ new GraphicsFormat[] {GraphicsFormat.R16_UNorm}, // /* Color Low */ new GraphicsFormat[] {GraphicsFormat.R5G6B5_UNormPack16, GraphicsFormat.B5G6R5_UNormPack16, GraphicsFormat.R5G5B5A1_UNormPack16, GraphicsFormat.B5G5R5A1_UNormPack16}, // /* Color High */ new GraphicsFormat[] {GraphicsFormat.A2B10G10R10_UNormPack32, GraphicsFormat.R8G8B8A8_SRGB, GraphicsFormat.B8G8R8A8_SRGB}, // /* Color HDR */ new GraphicsFormat[] {GraphicsFormat.B10G11R11_UFloatPack32}, // }; GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_0 = (GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2*)(GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2*)SZArrayNew(GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2_il2cpp_TypeInfo_var, (uint32_t)5); GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_1 = L_0; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_2 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)1); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = L_2; NullCheck(L_3); (L_3)->SetAt(static_cast(0), (int32_t)5); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_3); (L_1)->SetAt(static_cast(0), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_3); GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_4 = L_1; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_5 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)1); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_6 = L_5; NullCheck(L_6); (L_6)->SetAt(static_cast(0), (int32_t)((int32_t)21)); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_6); (L_4)->SetAt(static_cast(1), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_6); GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_7 = L_4; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_8 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)4); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_9 = L_8; RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 L_10 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____08243D32F28C35701F6EA57F52AE707302C8528E8D358F13C6E6915543D265C6_0_FieldInfo_var) }; RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF((RuntimeArray*)L_9, L_10, NULL); NullCheck(L_7); ArrayElementTypeCheck (L_7, L_9); (L_7)->SetAt(static_cast(2), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_9); GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_11 = L_7; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_12 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)3); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_13 = L_12; RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 L_14 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____9D3A6E7E88415D8C1A0F3887B6384A9A8E4F44A036C5A24796C319751ACACCAD_4_FieldInfo_var) }; RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF((RuntimeArray*)L_13, L_14, NULL); NullCheck(L_11); ArrayElementTypeCheck (L_11, L_13); (L_11)->SetAt(static_cast(3), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_13); GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* L_15 = L_11; GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_16 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)1); GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_17 = L_16; NullCheck(L_17); (L_17)->SetAt(static_cast(0), (int32_t)((int32_t)74)); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_17); (L_15)->SetAt(static_cast(4), (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)L_17); ((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___s_LightCookieFormatList_68 = L_15; Il2CppCodeGenWriteBarrier((void**)(&((UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_il2cpp_TypeInfo_var))->___s_LightCookieFormatList_68), (void*)L_15); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineEditorResources__ctor_mC175115D07AA13E2D5C3D10571D1D2BAC0928B68 (UniversalRenderPipelineEditorResources_tA2D76E72E741785876F957F94E7C7489F807B1ED* __this, const RuntimeMethod* method) { { ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m84E6D1C37BAE28544948FB56AFD2475F267872EB (ShaderResources_t0F010F6CBF0716DE29FCD187D4FA4368AC407628* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialResources__ctor_m5541747C6AA96CEC7128B15562DBACA0F52F3B1A (MaterialResources_tED4F7357C57023A565192AA50337FDC81EFD6200* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRSystemData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRSystemData__ctor_mA6F81BA470D31C6CEF07E25E62E09DCA59125A5B (XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* __this, const RuntimeMethod* method) { { ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XRSystemData/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m905AE1113D90335514AB2DABBC857BEC87EC4C33 (ShaderResources_t95EDE5488A460139658FEF1B3A26B3685A72730A* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings::get_Instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public static DebugDisplaySettings Instance => s_Instance.Value; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* L_0 = ((DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields*)il2cpp_codegen_static_fields_for(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var))->___s_Instance_1; NullCheck(L_0); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1; L_1 = Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A(L_0, Lazy_1_get_Value_m5A706939245E50CF63D24E58BB0CF70C986EC61A_RuntimeMethod_var); return L_1; } } // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon UnityEngine.Rendering.Universal.DebugDisplaySettings::get_CommonSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* DebugDisplaySettings_get_CommonSettings_mECD1F84C27EC02D4F77AB2C7433B6C9565ADBE75 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // DebugDisplaySettingsCommon CommonSettings { get; set; } DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_0 = __this->___U3CCommonSettingsU3Ek__BackingField_2; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_CommonSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_CommonSettings_m69B39F4B434C79B2872860464614B257870482F5 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___value0, const RuntimeMethod* method) { { // DebugDisplaySettingsCommon CommonSettings { get; set; } DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_0 = ___value0; __this->___U3CCommonSettingsU3Ek__BackingField_2 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CCommonSettingsU3Ek__BackingField_2), (void*)L_0); return; } } // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugDisplaySettings::get_MaterialSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettingsMaterial MaterialSettings { get; private set; } DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___U3CMaterialSettingsU3Ek__BackingField_3; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_MaterialSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_MaterialSettings_m4C7F48BCF267008F42D1AFAF3044318205EB2327 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___value0, const RuntimeMethod* method) { { // internal DebugDisplaySettingsMaterial MaterialSettings { get; private set; } DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = ___value0; __this->___U3CMaterialSettingsU3Ek__BackingField_3 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CMaterialSettingsU3Ek__BackingField_3), (void*)L_0); return; } } // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugDisplaySettings::get_RenderingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettingsRendering RenderingSettings { get; private set; } DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___U3CRenderingSettingsU3Ek__BackingField_4; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_RenderingSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_RenderingSettings_m837CE6DA581110400FDB2B3282982EE7AF21E541 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___value0, const RuntimeMethod* method) { { // internal DebugDisplaySettingsRendering RenderingSettings { get; private set; } DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = ___value0; __this->___U3CRenderingSettingsU3Ek__BackingField_4 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CRenderingSettingsU3Ek__BackingField_4), (void*)L_0); return; } } // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugDisplaySettings::get_LightingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettingsLighting LightingSettings { get; private set; } DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___U3CLightingSettingsU3Ek__BackingField_5; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::set_LightingSettings(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_LightingSettings_m70F13D9688F6286655D8B5A43B99BC1F04C5F12C (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___value0, const RuntimeMethod* method) { { // internal DebugDisplaySettingsLighting LightingSettings { get; private set; } DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = ___value0; __this->___U3CLightingSettingsU3Ek__BackingField_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CLightingSettingsU3Ek__BackingField_5), (void*)L_0); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { int32_t G_B4_0 = 0; { // public bool AreAnySettingsActive => MaterialSettings.AreAnySettingsActive || // LightingSettings.AreAnySettingsActive || // RenderingSettings.AreAnySettingsActive; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0; L_0 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(__this, NULL); NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA(L_0, NULL); if (L_1) { goto IL_0027; } } { DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_2; L_2 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(__this, NULL); NullCheck(L_2); bool L_3; L_3 = DebugDisplaySettingsLighting_get_AreAnySettingsActive_m3C769ACCD9F28A567947079F21E06E7CB0089625(L_2, NULL); if (L_3) { goto IL_0027; } } { DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_4; L_4 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL); NullCheck(L_4); bool L_5; L_5 = DebugDisplaySettingsRendering_get_AreAnySettingsActive_mF3B796FE69AEE79C1368EFAFA67845849D00A290(L_4, NULL); G_B4_0 = ((int32_t)(L_5)); goto IL_0028; } IL_0027: { G_B4_0 = 1; } IL_0028: { return (bool)G_B4_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_TryGetScreenClearColor_mB72FFBE2B076CA739614E8D824B356EAF2F1BDB6 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; { // return MaterialSettings.TryGetScreenClearColor(ref color) || // RenderingSettings.TryGetScreenClearColor(ref color) || // LightingSettings.TryGetScreenClearColor(ref color); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0; L_0 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(__this, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_1 = ___color0; NullCheck(L_0); bool L_2; L_2 = DebugDisplaySettingsMaterial_TryGetScreenClearColor_mB08DEDBA8F2557C5D1EF2F1566F8DEDA09A754ED(L_0, L_1, NULL); if (L_2) { goto IL_002b; } } { DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_3; L_3 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_4 = ___color0; NullCheck(L_3); bool L_5; L_5 = DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D(L_3, L_4, NULL); if (L_5) { goto IL_002b; } } { DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_6; L_6 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(__this, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_7 = ___color0; NullCheck(L_6); bool L_8; L_8 = DebugDisplaySettingsLighting_TryGetScreenClearColor_m05C59179706563F024BB3D3A95F6330613416AB2(L_6, L_7, NULL); G_B4_0 = ((int32_t)(L_8)); goto IL_002c; } IL_002b: { G_B4_0 = 1; } IL_002c: { V_0 = (bool)G_B4_0; goto IL_002f; } IL_002f: { // } bool L_9 = V_0; return L_9; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsLightingActive_m72408D47ADD16EC96A7D17B2C0DBD3791EAE8B89 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { int32_t G_B4_0 = 0; { // public bool IsLightingActive => MaterialSettings.IsLightingActive && // RenderingSettings.IsLightingActive && // LightingSettings.IsLightingActive; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0; L_0 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(__this, NULL); NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettingsMaterial_get_IsLightingActive_m83231BDDCE0117232E7C804D54D284EB1518ABB2(L_0, NULL); if (!L_1) { goto IL_0027; } } { DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2; L_2 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL); NullCheck(L_2); bool L_3; L_3 = DebugDisplaySettingsRendering_get_IsLightingActive_mB9B3ECF1899FD2A3582EFF39367970A6FA88EFBC(L_2, NULL); if (!L_3) { goto IL_0027; } } { DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_4; L_4 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(__this, NULL); NullCheck(L_4); bool L_5; L_5 = DebugDisplaySettingsLighting_get_IsLightingActive_m9A9F39026565D79313660A552A7D72C3C8E50BE2(L_4, NULL); G_B4_0 = ((int32_t)(L_5)); goto IL_0028; } IL_0027: { G_B4_0 = 0; } IL_0028: { return (bool)G_B4_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettings::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; int32_t G_B7_0 = 0; { // DebugPostProcessingMode debugPostProcessingMode = RenderingSettings.debugPostProcessingMode; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0; L_0 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL); NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(L_0, NULL); V_0 = L_1; // switch (debugPostProcessingMode) int32_t L_2 = V_0; V_2 = L_2; int32_t L_3 = V_2; V_1 = L_3; int32_t L_4 = V_1; switch (L_4) { case 0: { goto IL_0025; } case 1: { goto IL_002a; } case 2: { goto IL_0056; } } } { goto IL_005b; } IL_0025: { // return false; V_3 = (bool)0; goto IL_0077; } IL_002a: { // return MaterialSettings.IsPostProcessingAllowed && // RenderingSettings.IsPostProcessingAllowed && // LightingSettings.IsPostProcessingAllowed; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_5; L_5 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(__this, NULL); NullCheck(L_5); bool L_6; L_6 = DebugDisplaySettingsMaterial_get_IsPostProcessingAllowed_m73D0458139F9A39D6F7DCA89D6CF339EFBE6BD62(L_5, NULL); if (!L_6) { goto IL_0052; } } { DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_7; L_7 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(__this, NULL); NullCheck(L_7); bool L_8; L_8 = DebugDisplaySettingsRendering_get_IsPostProcessingAllowed_mFCDB0582C1E1F67C24CBF983AE0F84195EDA116B(L_7, NULL); if (!L_8) { goto IL_0052; } } { DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_9; L_9 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(__this, NULL); NullCheck(L_9); bool L_10; L_10 = DebugDisplaySettingsLighting_get_IsPostProcessingAllowed_m99FB19141A6781D97CAB844A97E50B43C1EAEA68(L_9, NULL); G_B7_0 = ((int32_t)(L_10)); goto IL_0053; } IL_0052: { G_B7_0 = 0; } IL_0053: { V_3 = (bool)G_B7_0; goto IL_0077; } IL_0056: { // return true; V_3 = (bool)1; goto IL_0077; } IL_005b: { // throw new ArgumentOutOfRangeException(nameof(debugPostProcessingMode), $"Invalid post-processing state {debugPostProcessingMode}"); int32_t L_11 = V_0; int32_t L_12 = L_11; RuntimeObject* L_13 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_il2cpp_TypeInfo_var)), &L_12); String_t* L_14; L_14 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA7589DFE65EC6BE154CA77B82DACCEB01286E220)), L_13, NULL); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_15 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_15); ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_15, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA9B8B24C6ABEBC2F1D3D3D175B346D90836259D9)), L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746_RuntimeMethod_var))); } IL_0077: { // } bool L_16 = V_3; return L_16; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings__ctor_m55BDB32776E9730C551D65AB6B506B43E1F09906 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private readonly HashSet m_Settings = new HashSet(); HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* L_0 = (HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D*)il2cpp_codegen_object_new(HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D_il2cpp_TypeInfo_var); NullCheck(L_0); HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0(L_0, HashSet_1__ctor_m73FFF039CFEF1A9DED36112519DD7213DD98FCE0_RuntimeMethod_var); __this->___m_Settings_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_0), (void*)L_0); // DebugDisplaySettings() Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // Reset(); DebugDisplaySettings_Reset_mE3D2D6E033029FB96B384FA500D1EA43C16C2CE2(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_Reset_mE3D2D6E033029FB96B384FA500D1EA43C16C2CE2 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_Settings.Clear(); HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* L_0 = __this->___m_Settings_0; NullCheck(L_0); HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771(L_0, HashSet_1_Clear_m9EB3B0EFA96ADBB0626DB1F10223574C97C0A771_RuntimeMethod_var); // CommonSettings = Add(new DebugDisplaySettingsCommon()); DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_1 = (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20*)il2cpp_codegen_object_new(DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_il2cpp_TypeInfo_var); NullCheck(L_1); DebugDisplaySettingsCommon__ctor_mAF81E2BD6725BD12BA6FD7879958500CDCA89834(L_1, NULL); DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_2; L_2 = DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA(__this, L_1, DebugDisplaySettings_Add_TisDebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20_mB1294FDBC065A31A4A691D8B473D48F1F0040DFA_RuntimeMethod_var); DebugDisplaySettings_set_CommonSettings_m69B39F4B434C79B2872860464614B257870482F5_inline(__this, L_2, NULL); // MaterialSettings = Add(new DebugDisplaySettingsMaterial()); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_3 = (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58*)il2cpp_codegen_object_new(DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_il2cpp_TypeInfo_var); NullCheck(L_3); DebugDisplaySettingsMaterial__ctor_m92ED2976A793A8DD1EA9B5BD86AD5811D9548ABF(L_3, NULL); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_4; L_4 = DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224(__this, L_3, DebugDisplaySettings_Add_TisDebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58_mE88E9D26938FFEDFA65456F42C023A44443BB224_RuntimeMethod_var); DebugDisplaySettings_set_MaterialSettings_m4C7F48BCF267008F42D1AFAF3044318205EB2327_inline(__this, L_4, NULL); // LightingSettings = Add(new DebugDisplaySettingsLighting()); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_5 = (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0*)il2cpp_codegen_object_new(DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_il2cpp_TypeInfo_var); NullCheck(L_5); DebugDisplaySettingsLighting__ctor_m9EB80585F7B3D34B5C1C2657820D8DE8FC0A2A75(L_5, NULL); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_6; L_6 = DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854(__this, L_5, DebugDisplaySettings_Add_TisDebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0_mDBF6DDF84098A8C1C6668E47F730FA7D00E5A854_RuntimeMethod_var); DebugDisplaySettings_set_LightingSettings_m70F13D9688F6286655D8B5A43B99BC1F04C5F12C_inline(__this, L_6, NULL); // RenderingSettings = Add(new DebugDisplaySettingsRendering()); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_7 = (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3*)il2cpp_codegen_object_new(DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_il2cpp_TypeInfo_var); NullCheck(L_7); DebugDisplaySettingsRendering__ctor_mFD6F474342A9D8940CC2C7824C5F559A6DB5A415(L_7, NULL); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_8; L_8 = DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD(__this, L_7, DebugDisplaySettings_Add_TisDebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3_m6BD2144577B8FC42B7D20E5002C5C8955E102FFD_RuntimeMethod_var); DebugDisplaySettings_set_RenderingSettings_m837CE6DA581110400FDB2B3282982EE7AF21E541_inline(__this, L_8, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::ForEach(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings_ForEach_m06D425BA6B9E9849837B2A5329E1CBF046F3DEC5 (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* ___onExecute0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B V_0; memset((&V_0), 0, sizeof(V_0)); RuntimeObject* V_1 = NULL; { // foreach (IDebugDisplaySettingsData setting in m_Settings) HashSet_1_t4FA9FE16ACE1BB39A2FFEBFC822500528BB5A19D* L_0 = __this->___m_Settings_0; NullCheck(L_0); Enumerator_t4D4DB7AB187384AF4A4E1A93D99EC355E39A100B L_1; L_1 = HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407(L_0, HashSet_1_GetEnumerator_mAE77DACE99BA4E34E1C7E024B7702C95F5AC1407_RuntimeMethod_var); V_0 = L_1; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_002d: {// begin finally (depth: 1) Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F((&V_0), Enumerator_Dispose_m050F6F783335CC052B02C487484250089F4F108F_RuntimeMethod_var); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_0022_1; } IL_0010_1: { // foreach (IDebugDisplaySettingsData setting in m_Settings) RuntimeObject* L_2; L_2 = Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_inline((&V_0), Enumerator_get_Current_m986BCB9F37B4403995F6A5D178C83118099C8F93_RuntimeMethod_var); V_1 = L_2; // onExecute(setting); Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* L_3 = ___onExecute0; RuntimeObject* L_4 = V_1; NullCheck(L_3); Action_1_Invoke_mAC7DEFCF7C5B7632896F271B2CBB919B025B096C_inline(L_3, L_4, NULL); } IL_0022_1: { // foreach (IDebugDisplaySettingsData setting in m_Settings) bool L_5; L_5 = Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6((&V_0), Enumerator_MoveNext_m78CD57D3072799BC7C76E9833001685EA3E992A6_RuntimeMethod_var); if (L_5) { goto IL_0010_1; } } { goto IL_003c; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_003c: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettings__cctor_m9DE53A3F09740B2C19CCEBA82BD976066FDD576F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__31_0_m9420103E8D574051BEA93AB9210B0628B042EA5C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private static readonly Lazy s_Instance = new Lazy(() => new DebugDisplaySettings()); il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var); U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* L_0 = ((U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B* L_1 = (Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B*)il2cpp_codegen_object_new(Func_1_t04794A8A2CC5B54E333E8F02FAC048F8232D596B_il2cpp_TypeInfo_var); NullCheck(L_1); Func_1__ctor_m1F275A2F9AE7A01955F8798CBA46F0C1F0957CE1(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__31_0_m9420103E8D574051BEA93AB9210B0628B042EA5C_RuntimeMethod_var), NULL); Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A* L_2 = (Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A*)il2cpp_codegen_object_new(Lazy_1_tE3F92ECAC5F0891F202E8754CB996535FCF8268A_il2cpp_TypeInfo_var); NullCheck(L_2); Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05(L_2, L_1, Lazy_1__ctor_m1E642B75C346FB906D063071602EFD8716046B05_RuntimeMethod_var); ((DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields*)il2cpp_codegen_static_fields_for(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var))->___s_Instance_1 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_StaticFields*)il2cpp_codegen_static_fields_for(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var))->___s_Instance_1), (void*)L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m829D07ADE9B8965988B20C05A23104374B25F001 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* L_0 = (U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7*)il2cpp_codegen_object_new(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_m8A5ACF9BC18C2D769F50B05413D1EDB5F3351883(L_0, NULL); ((U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m8A5ACF9BC18C2D769F50B05413D1EDB5F3351883 (U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugDisplaySettings/<>c::<.cctor>b__31_0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* U3CU3Ec_U3C_cctorU3Eb__31_0_m9420103E8D574051BEA93AB9210B0628B042EA5C (U3CU3Ec_t27160CE196F7A2BED0FAC4DB4C1123A4A37459F7* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private static readonly Lazy s_Instance = new Lazy(() => new DebugDisplaySettings()); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*)il2cpp_codegen_object_new(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); NullCheck(L_0); DebugDisplaySettings__ctor_m55BDB32776E9730C551D65AB6B506B43E1F09906(L_0, NULL); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsCommon_get_AreAnySettingsActive_m3A60B312F823B55630E5640C191BE40D0749B1C8 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool AreAnySettingsActive => DebugDisplaySettings.Instance.AreAnySettingsActive; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0; L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835(L_0, NULL); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsCommon_get_IsPostProcessingAllowed_m53AEF162366F97186278936AF3A8E7E1DAD2B98D (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool IsPostProcessingAllowed => DebugDisplaySettings.Instance.IsPostProcessingAllowed; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0; L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746(L_0, NULL); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsCommon_get_IsLightingActive_m2FFB7A5549F1B66646820A0232D28E2C987E4C4D (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool IsLightingActive => DebugDisplaySettings.Instance.IsLightingActive; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0; L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettings_get_IsLightingActive_m72408D47ADD16EC96A7D17B2C0DBD3791EAE8B89(L_0, NULL); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsCommon_TryGetScreenClearColor_m8BAE35C5B0950B72613803EEB9768AB4A8EBF020 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool TryGetScreenClearColor(ref Color color) => DebugDisplaySettings.Instance.TryGetScreenClearColor(ref color); il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0; L_0 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_1 = ___color0; NullCheck(L_0); bool L_2; L_2 = DebugDisplaySettings_TryGetScreenClearColor_mB72FFBE2B076CA739614E8D824B356EAF2F1BDB6(L_0, L_1, NULL); return L_2; } } // UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::CreatePanel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettingsCommon_CreatePanel_m7319E847E3DB78883795AEF806DA7282C4DB6CB4 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { // return new SettingsPanel(); SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* L_0 = (SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519*)il2cpp_codegen_object_new(SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519_il2cpp_TypeInfo_var); NullCheck(L_0); SettingsPanel__ctor_m0DB0FFE7B84E1AD5548759EE305C63A15144FE70(L_0, NULL); V_0 = L_0; goto IL_0009; } IL_0009: { // } RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsCommon__ctor_mAF81E2BD6725BD12BA6FD7879958500CDCA89834 (DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory::CreateMissingDebugShadersWarning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMissingDebugShadersWarningU3Eb__0_0_m424CE24FB11352E118A2CCC26FFB44055193A917_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD1E13BD6231BFE7AB5B7BB2E7580A1CF9A53A539); s_Il2CppMethodInitialized = true; } Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* G_B2_0 = NULL; MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* G_B2_1 = NULL; MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* G_B2_2 = NULL; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* G_B1_0 = NULL; MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* G_B1_1 = NULL; MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* G_B1_2 = NULL; { // internal static DebugUI.Widget CreateMissingDebugShadersWarning() => new DebugUI.MessageBox // { // displayName = "Warning: the debug shader variants are missing. Ensure that the \"Strip Debug Variants\" option is disabled in URP Global Settings.", // style = DebugUI.MessageBox.Style.Warning, // isHiddenCallback = () => // { // #if UNITY_EDITOR // return true; // #else // if (UniversalRenderPipelineGlobalSettings.instance != null) // return !UniversalRenderPipelineGlobalSettings.instance.stripDebugVariants; // return true; // #endif // } // }; MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_0 = (MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5*)il2cpp_codegen_object_new(MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var); NullCheck(L_0); MessageBox__ctor_mF48843A6B29FCC39637EF3421D0C8789A2E40D52(L_0, NULL); MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_1 = L_0; NullCheck(L_1); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_1, _stringLiteralD1E13BD6231BFE7AB5B7BB2E7580A1CF9A53A539, NULL); MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_2 = L_1; NullCheck(L_2); L_2->___style_7 = 1; MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_3 = L_2; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var); Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_4 = ((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_5 = L_4; G_B1_0 = L_5; G_B1_1 = L_3; G_B1_2 = L_3; if (L_5) { G_B2_0 = L_5; G_B2_1 = L_3; G_B2_2 = L_3; goto IL_0038; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var); U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* L_6 = ((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_7 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_7); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_7, L_6, (intptr_t)((void*)U3CU3Ec_U3CCreateMissingDebugShadersWarningU3Eb__0_0_m424CE24FB11352E118A2CCC26FFB44055193A917_RuntimeMethod_var), NULL); Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = L_7; ((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9__0_0_1), (void*)L_8); G_B2_0 = L_8; G_B2_1 = G_B1_1; G_B2_2 = G_B1_2; } IL_0038: { NullCheck(G_B2_1); ((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)G_B2_1)->___isHiddenCallback_6 = G_B2_0; Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)G_B2_1)->___isHiddenCallback_6), (void*)G_B2_0); return G_B2_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m2A34BF3FD2893878FC3825FB193B84E79D593F90 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* L_0 = (U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4*)il2cpp_codegen_object_new(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_m611786F4BA7E13BDC498D6CCB1819909F8A8A4D8(L_0, NULL); ((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m611786F4BA7E13BDC498D6CCB1819909F8A8A4D8 (U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/WidgetFactory/<>c::b__0_0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CCreateMissingDebugShadersWarningU3Eb__0_0_m424CE24FB11352E118A2CCC26FFB44055193A917 (U3CU3Ec_t39E348EB969DDCFAB49C5C6A0CABE753BE3267F4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (UniversalRenderPipelineGlobalSettings.instance != null) il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_0; L_0 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0020; } } { // return !UniversalRenderPipelineGlobalSettings.instance.stripDebugVariants; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0_il2cpp_TypeInfo_var); UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* L_3; L_3 = UniversalRenderPipelineGlobalSettings_get_instance_mEA2E4FFB9864D9053CE1C38A940D2F1B88911C28(NULL); NullCheck(L_3); bool L_4; L_4 = UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C_inline(L_3, NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); goto IL_0024; } IL_0020: { // return true; V_1 = (bool)1; goto IL_0024; } IL_0024: { // } bool L_5 = V_1; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel::get_PanelName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SettingsPanel_get_PanelName_m5121519B101B0AEDDA8EE4A825813F95B43B681B (SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF7D734B45FBB36B60D7B34FDFD84BE0A90B43F28); s_Il2CppMethodInitialized = true; } { // public override string PanelName => "Frequently Used"; return _stringLiteralF7D734B45FBB36B60D7B34FDFD84BE0A90B43F28; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m0DB0FFE7B84E1AD5548759EE305C63A15144FE70 (SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__3_0_m406CCB91E5B05710DB84A60AD7C30C4FAE6468BE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__3_1_mE0995B42C1E7A2041F517108CEE037DBCA07241B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_ctorU3Eb__3_2_mAC6DD0B3BE3A2511D2CECB97C28FE2F31B15C37B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08); s_Il2CppMethodInitialized = true; } DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* V_0 = NULL; DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* V_1 = NULL; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* V_2 = NULL; ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 V_3; memset((&V_3), 0, sizeof(V_3)); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL; ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B2_1 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B2_2 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B2_3 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B2_4 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B2_5 = NULL; SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B2_6 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL; ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B1_1 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B1_2 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B1_3 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B1_4 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B1_5 = NULL; SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B1_6 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B4_0 = NULL; ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B4_1 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B4_2 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B4_3 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B4_4 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B4_5 = NULL; SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B4_6 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B3_0 = NULL; ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B3_1 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B3_2 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B3_3 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B3_4 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B3_5 = NULL; SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B3_6 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B6_0 = NULL; ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B6_1 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B6_2 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B6_3 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B6_4 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B6_5 = NULL; SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B6_6 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B5_0 = NULL; ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9* G_B5_1 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B5_2 = NULL; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* G_B5_3 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B5_4 = NULL; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* G_B5_5 = NULL; SettingsPanel_tE23DF3A50957EF2855BF0EE3874D761C810DD519* G_B5_6 = NULL; { // public SettingsPanel() DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED(__this, NULL); // AddWidget(DebugDisplaySettingsCommon.WidgetFactory.CreateMissingDebugShadersWarning()); Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_0; L_0 = WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA(NULL); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_0, NULL); // var materialSettingsData = DebugDisplaySettings.Instance.MaterialSettings; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1; L_1 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); NullCheck(L_1); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2; L_2 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_1, NULL); V_0 = L_2; // AddWidget(new DebugUI.Foldout // { // displayName = "Material Filters", // isHeader = true, // opened = true, // children = // { // DebugDisplaySettingsMaterial.WidgetFactory.CreateMaterialOverride(materialSettingsData) // }, // contextMenuItems = new List() // { // new DebugUI.Foldout.ContextMenuItem // { // displayName = k_GoToSectionString, // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(1); } // } // } // }); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_3 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); NullCheck(L_3); Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_3, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_4 = L_3; NullCheck(L_4); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_4, _stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_5 = L_4; NullCheck(L_5); L_5->___isHeader_9 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_6 = L_5; NullCheck(L_6); L_6->___opened_8 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_7 = L_6; NullCheck(L_7); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_8; L_8 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_7, NULL); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_9 = V_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_10; L_10 = WidgetFactory_CreateMaterialOverride_mD0205C12C5055A87FC67CE07E349632A5ED702C1(L_9, NULL); NullCheck(L_8); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_8, L_10, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_11 = L_7; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_12 = (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*)il2cpp_codegen_object_new(List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var); NullCheck(L_12); List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471(L_12, List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var); List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_13 = L_12; il2cpp_codegen_initobj((&V_3), sizeof(ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9)); (&V_3)->___displayName_0 = _stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08; Il2CppCodeGenWriteBarrier((void**)(&(&V_3)->___displayName_0), (void*)_stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08); il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_14 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_0_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_15 = L_14; G_B1_0 = L_15; G_B1_1 = (&V_3); G_B1_2 = L_13; G_B1_3 = L_13; G_B1_4 = L_11; G_B1_5 = L_11; G_B1_6 = __this; if (L_15) { G_B2_0 = L_15; G_B2_1 = (&V_3); G_B2_2 = L_13; G_B2_3 = L_13; G_B2_4 = L_11; G_B2_5 = L_11; G_B2_6 = __this; goto IL_008d; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* L_16 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_17 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var); NullCheck(L_17); Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_17, L_16, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__3_0_m406CCB91E5B05710DB84A60AD7C30C4FAE6468BE_RuntimeMethod_var), NULL); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_18 = L_17; ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_0_1 = L_18; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_0_1), (void*)L_18); G_B2_0 = L_18; G_B2_1 = G_B1_1; G_B2_2 = G_B1_2; G_B2_3 = G_B1_3; G_B2_4 = G_B1_4; G_B2_5 = G_B1_5; G_B2_6 = G_B1_6; } IL_008d: { G_B2_1->___action_1 = G_B2_0; Il2CppCodeGenWriteBarrier((void**)(&G_B2_1->___action_1), (void*)G_B2_0); ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_19 = V_3; NullCheck(G_B2_2); List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_inline(G_B2_2, L_19, List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var); NullCheck(G_B2_4); G_B2_4->___contextMenuItems_10 = G_B2_3; Il2CppCodeGenWriteBarrier((void**)(&G_B2_4->___contextMenuItems_10), (void*)G_B2_3); NullCheck(G_B2_6); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(G_B2_6, G_B2_5, NULL); // var lightingSettingsData = DebugDisplaySettings.Instance.LightingSettings; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_20; L_20 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); NullCheck(L_20); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_21; L_21 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_20, NULL); V_1 = L_21; // AddWidget(new DebugUI.Foldout // { // displayName = "Lighting Debug Modes", // isHeader = true, // opened = true, // children = // { // DebugDisplaySettingsLighting.WidgetFactory.CreateLightingDebugMode(lightingSettingsData), // DebugDisplaySettingsLighting.WidgetFactory.CreateLightingFeatures(lightingSettingsData) // }, // contextMenuItems = new List() // { // new DebugUI.Foldout.ContextMenuItem // { // displayName = k_GoToSectionString, // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(2); } // } // } // }); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_22 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); NullCheck(L_22); Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_22, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_23 = L_22; NullCheck(L_23); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_23, _stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_24 = L_23; NullCheck(L_24); L_24->___isHeader_9 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_25 = L_24; NullCheck(L_25); L_25->___opened_8 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_26 = L_25; NullCheck(L_26); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_27; L_27 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_26, NULL); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_28 = V_1; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_29; L_29 = WidgetFactory_CreateLightingDebugMode_mD1256B4EF64E1B8AF7D13E978297F79BCBCF97C3(L_28, NULL); NullCheck(L_27); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_27, L_29, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_30 = L_26; NullCheck(L_30); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_31; L_31 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_30, NULL); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_32 = V_1; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_33; L_33 = WidgetFactory_CreateLightingFeatures_mFC6FDF0B59F810B9E8A5531A3A728B6E92FF05F8(L_32, NULL); NullCheck(L_31); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_31, L_33, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_34 = L_30; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_35 = (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*)il2cpp_codegen_object_new(List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var); NullCheck(L_35); List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471(L_35, List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var); List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_36 = L_35; il2cpp_codegen_initobj((&V_3), sizeof(ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9)); (&V_3)->___displayName_0 = _stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08; Il2CppCodeGenWriteBarrier((void**)(&(&V_3)->___displayName_0), (void*)_stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08); il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_37 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_2; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_38 = L_37; G_B3_0 = L_38; G_B3_1 = (&V_3); G_B3_2 = L_36; G_B3_3 = L_36; G_B3_4 = L_34; G_B3_5 = L_34; G_B3_6 = __this; if (L_38) { G_B4_0 = L_38; G_B4_1 = (&V_3); G_B4_2 = L_36; G_B4_3 = L_36; G_B4_4 = L_34; G_B4_5 = L_34; G_B4_6 = __this; goto IL_012f; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* L_39 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_40 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var); NullCheck(L_40); Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_40, L_39, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__3_1_mE0995B42C1E7A2041F517108CEE037DBCA07241B_RuntimeMethod_var), NULL); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_41 = L_40; ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_2 = L_41; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_2), (void*)L_41); G_B4_0 = L_41; G_B4_1 = G_B3_1; G_B4_2 = G_B3_2; G_B4_3 = G_B3_3; G_B4_4 = G_B3_4; G_B4_5 = G_B3_5; G_B4_6 = G_B3_6; } IL_012f: { G_B4_1->___action_1 = G_B4_0; Il2CppCodeGenWriteBarrier((void**)(&G_B4_1->___action_1), (void*)G_B4_0); ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_42 = V_3; NullCheck(G_B4_2); List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_inline(G_B4_2, L_42, List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var); NullCheck(G_B4_4); G_B4_4->___contextMenuItems_10 = G_B4_3; Il2CppCodeGenWriteBarrier((void**)(&G_B4_4->___contextMenuItems_10), (void*)G_B4_3); NullCheck(G_B4_6); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(G_B4_6, G_B4_5, NULL); // var renderingSettingsData = DebugDisplaySettings.Instance.RenderingSettings; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_43; L_43 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); NullCheck(L_43); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_44; L_44 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_43, NULL); V_2 = L_44; // AddWidget(new DebugUI.Foldout // { // displayName = "Rendering Debug", // isHeader = true, // opened = true, // children = // { // DebugDisplaySettingsRendering.WidgetFactory.CreateHDR(renderingSettingsData), // DebugDisplaySettingsRendering.WidgetFactory.CreateMSAA(renderingSettingsData), // DebugDisplaySettingsRendering.WidgetFactory.CreatePostProcessing(renderingSettingsData), // DebugDisplaySettingsRendering.WidgetFactory.CreateAdditionalWireframeShaderViews(renderingSettingsData), // DebugDisplaySettingsRendering.WidgetFactory.CreateWireframeNotSupportedWarning(renderingSettingsData), // DebugDisplaySettingsRendering.WidgetFactory.CreateOverdraw(renderingSettingsData) // }, // contextMenuItems = new List() // { // new DebugUI.Foldout.ContextMenuItem // { // displayName = k_GoToSectionString, // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(3); } // } // } // }); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_45 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); NullCheck(L_45); Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_45, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_46 = L_45; NullCheck(L_46); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_46, _stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_47 = L_46; NullCheck(L_47); L_47->___isHeader_9 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_48 = L_47; NullCheck(L_48); L_48->___opened_8 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_49 = L_48; NullCheck(L_49); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_50; L_50 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_49, NULL); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_51 = V_2; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_52; L_52 = WidgetFactory_CreateHDR_mBB57E69495353CFA1E17CF37A1E4A1A5E3378140(L_51, NULL); NullCheck(L_50); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_50, L_52, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_53 = L_49; NullCheck(L_53); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_54; L_54 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_53, NULL); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_55 = V_2; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_56; L_56 = WidgetFactory_CreateMSAA_mB0823F169A5636468EB3DC2A324F1860CCAC40E5(L_55, NULL); NullCheck(L_54); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_54, L_56, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_57 = L_53; NullCheck(L_57); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_58; L_58 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_57, NULL); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_59 = V_2; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_60; L_60 = WidgetFactory_CreatePostProcessing_m98FC903F56B4219DB177AF43C4CB15E671D5D922(L_59, NULL); NullCheck(L_58); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_58, L_60, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_61 = L_57; NullCheck(L_61); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_62; L_62 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_61, NULL); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_63 = V_2; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_64; L_64 = WidgetFactory_CreateAdditionalWireframeShaderViews_mEE0EDC63D9D1677D64D47689D24F3CDC1AFBE245(L_63, NULL); NullCheck(L_62); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_62, L_64, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_65 = L_61; NullCheck(L_65); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_66; L_66 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_65, NULL); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_67 = V_2; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_68; L_68 = WidgetFactory_CreateWireframeNotSupportedWarning_mE287460F95746DF3BFF2B5344BD4A0F8374D2023(L_67, NULL); NullCheck(L_66); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_66, L_68, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_69 = L_65; NullCheck(L_69); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_70; L_70 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_69, NULL); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_71 = V_2; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_72; L_72 = WidgetFactory_CreateOverdraw_m560A8BC5213B9BF59B99D0DD5941997DED15DE01(L_71, NULL); NullCheck(L_70); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_70, L_72, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_73 = L_69; List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_74 = (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*)il2cpp_codegen_object_new(List_1_t92717732BF98956375510DF49F6E823610AF4FA0_il2cpp_TypeInfo_var); NullCheck(L_74); List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471(L_74, List_1__ctor_m7044354CEC49E1025A8B0F6BE8C1C8FEF9A71471_RuntimeMethod_var); List_1_t92717732BF98956375510DF49F6E823610AF4FA0* L_75 = L_74; il2cpp_codegen_initobj((&V_3), sizeof(ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9)); (&V_3)->___displayName_0 = _stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08; Il2CppCodeGenWriteBarrier((void**)(&(&V_3)->___displayName_0), (void*)_stringLiteral931C9C76CE8049115245EBF8817CB9E03094FA08); il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_76 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_2_3; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_77 = L_76; G_B5_0 = L_77; G_B5_1 = (&V_3); G_B5_2 = L_75; G_B5_3 = L_75; G_B5_4 = L_73; G_B5_5 = L_73; G_B5_6 = __this; if (L_77) { G_B6_0 = L_77; G_B6_1 = (&V_3); G_B6_2 = L_75; G_B6_3 = L_75; G_B6_4 = L_73; G_B6_5 = L_73; G_B6_6 = __this; goto IL_0219; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* L_78 = ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_79 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var); NullCheck(L_79); Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_79, L_78, (intptr_t)((void*)U3CU3Ec_U3C_ctorU3Eb__3_2_mAC6DD0B3BE3A2511D2CECB97C28FE2F31B15C37B_RuntimeMethod_var), NULL); Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_80 = L_79; ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_2_3 = L_80; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9__3_2_3), (void*)L_80); G_B6_0 = L_80; G_B6_1 = G_B5_1; G_B6_2 = G_B5_2; G_B6_3 = G_B5_3; G_B6_4 = G_B5_4; G_B6_5 = G_B5_5; G_B6_6 = G_B5_6; } IL_0219: { G_B6_1->___action_1 = G_B6_0; Il2CppCodeGenWriteBarrier((void**)(&G_B6_1->___action_1), (void*)G_B6_0); ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_81 = V_3; NullCheck(G_B6_2); List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_inline(G_B6_2, L_81, List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_RuntimeMethod_var); NullCheck(G_B6_4); G_B6_4->___contextMenuItems_10 = G_B6_3; Il2CppCodeGenWriteBarrier((void**)(&G_B6_4->___contextMenuItems_10), (void*)G_B6_3); NullCheck(G_B6_6); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(G_B6_6, G_B6_5, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mD49AAFA007FB80F707B76462F0401846304AAE71 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* L_0 = (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59*)il2cpp_codegen_object_new(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mE76EF38EC1CFA6ABAE347D406298DF7249CB37C7(L_0, NULL); ((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mE76EF38EC1CFA6ABAE347D406298DF7249CB37C7 (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<.ctor>b__3_0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__3_0_m406CCB91E5B05710DB84A60AD7C30C4FAE6468BE (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(1); } il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0; L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_0); DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238(L_0, 1, NULL); // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(1); } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<.ctor>b__3_1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__3_1_mE0995B42C1E7A2041F517108CEE037DBCA07241B (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(2); } il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0; L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_0); DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238(L_0, 2, NULL); // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(2); } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon/SettingsPanel/<>c::<.ctor>b__3_2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__3_2_mAC6DD0B3BE3A2511D2CECB97C28FE2F31B15C37B (U3CU3Ec_t139F66E8D5CE59073A2C3E1F432B6F961C5A9F59* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(3); } il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0; L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_0); DebugManager_RequestEditorWindowPanelIndex_m83A9C35808CD06610427B39DD3184F4738B7A238(L_0, 3, NULL); // action = () => { DebugManager.instance.RequestEditorWindowPanelIndex(3); } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.DebugLightingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_DebugLightingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { { // internal DebugLightingMode DebugLightingMode { get; private set; } int32_t L_0 = __this->___U3CDebugLightingModeU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::set_DebugLightingMode(UnityEngine.Rendering.Universal.DebugLightingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingMode_m5CE6C604C57E17D2B3ACC5EBFFE87EC9C4C68B7B (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugLightingMode DebugLightingMode { get; private set; } int32_t L_0 = ___value0; __this->___U3CDebugLightingModeU3Ek__BackingField_0 = L_0; return; } } // UnityEngine.Rendering.Universal.DebugLightingFeatureFlags UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_DebugLightingFeatureFlagsMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { { // internal DebugLightingFeatureFlags DebugLightingFeatureFlagsMask { get; private set; } int32_t L_0 = __this->___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::set_DebugLightingFeatureFlagsMask(UnityEngine.Rendering.Universal.DebugLightingFeatureFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingFeatureFlagsMask_m071EA68757F8D6F47021423F0F313F35FEA1BD45 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugLightingFeatureFlags DebugLightingFeatureFlagsMask { get; private set; } int32_t L_0 = ___value0; __this->___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_AreAnySettingsActive_m3C769ACCD9F28A567947079F21E06E7CB0089625 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public bool AreAnySettingsActive => (DebugLightingMode != DebugLightingMode.None) || (DebugLightingFeatureFlagsMask != DebugLightingFeatureFlags.None); int32_t L_0; L_0 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(__this, NULL); if (L_0) { goto IL_0013; } } { int32_t L_1; L_1 = DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline(__this, NULL); G_B3_0 = ((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { return (bool)G_B3_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_IsPostProcessingAllowed_m99FB19141A6781D97CAB844A97E50B43C1EAEA68 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public bool IsPostProcessingAllowed => (DebugLightingMode != DebugLightingMode.Reflections && DebugLightingMode != DebugLightingMode.ReflectionsWithSmoothness); int32_t L_0; L_0 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(__this, NULL); if ((((int32_t)L_0) == ((int32_t)4))) { goto IL_0017; } } { int32_t L_1; L_1 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(__this, NULL); G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)5))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { return (bool)G_B3_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_get_IsLightingActive_m9A9F39026565D79313660A552A7D72C3C8E50BE2 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { { // public bool IsLightingActive => true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsLighting_TryGetScreenClearColor_m05C59179706563F024BB3D3A95F6330613416AB2 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) { bool V_0 = false; { // return false; V_0 = (bool)0; goto IL_0005; } IL_0005: { // } bool L_0 = V_0; return L_0; } } // UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::CreatePanel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettingsLighting_CreatePanel_m7FD48C6FE4B5D8CD6B31FDE97C3ACDFF688A77F3 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { // return new SettingsPanel(this); SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668* L_0 = (SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668*)il2cpp_codegen_object_new(SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668_il2cpp_TypeInfo_var); NullCheck(L_0); SettingsPanel__ctor_m38E37F48B5CFB0A0D6EBAD7E34B4B4F6493BDB7F(L_0, __this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { // } RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting__ctor_m9EB80585F7B3D34B5C1C2657820D8DE8FC0A2A75 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/Strings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Strings__cctor_m34D956B881BCD34A2C092C9B0DAFF2DD00A16F98 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03731A721B867495433D3A9B7A698C97ED293271); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral62870F9B9B3310A44AFCA99EF924C0D244D97439); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC1C6A80878131A9F52991358FC5ACD2C309E4D12); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB15C8130074FA5DBC214EBAA8B9830404935386); s_Il2CppMethodInitialized = true; } NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 V_0; memset((&V_0), 0, sizeof(V_0)); { // public static readonly NameAndTooltip LightingDebugMode = new() { name = "Lighting Debug Mode", tooltip = "Use the drop-down to select which lighting and shadow debug information to overlay on the screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralC1C6A80878131A9F52991358FC5ACD2C309E4D12; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralC1C6A80878131A9F52991358FC5ACD2C309E4D12); (&V_0)->___tooltip_1 = _stringLiteralCB15C8130074FA5DBC214EBAA8B9830404935386; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralCB15C8130074FA5DBC214EBAA8B9830404935386); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_0 = V_0; ((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingDebugMode_0 = L_0; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingDebugMode_0))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingDebugMode_0))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip LightingFeatures = new() { name = "Lighting Features", tooltip = "Filter and debug selected lighting features in the system." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral03731A721B867495433D3A9B7A698C97ED293271; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral03731A721B867495433D3A9B7A698C97ED293271); (&V_0)->___tooltip_1 = _stringLiteral62870F9B9B3310A44AFCA99EF924C0D244D97439; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral62870F9B9B3310A44AFCA99EF924C0D244D97439); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_1 = V_0; ((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingFeatures_1 = L_1; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingFeatures_1))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingFeatures_1))->___tooltip_1), (void*)NULL); #endif return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory::CreateLightingDebugMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateLightingDebugMode_mD1256B4EF64E1B8AF7D13E978297F79BCBCF97C3 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateLightingDebugModeU3Eb__0_1_mE5D32EFE97B3BD7F6D74524C152DF3556CBAA4EA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__0_m1EE18908FAC1720927915DC548549E7DE1D03591_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__2_m31E098C3F157CEC6C91326D9E4418656F532AFDC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__3_mEA6FC941986AE72E463649B6C2A80D837AD883AC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; { U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_0 = (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass0_0__ctor_m232BCFE0815A1BF85993E3E94FB59813E0E5F19E(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_1 = V_0; DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateLightingDebugMode(DebugDisplaySettingsLighting data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.LightingDebugMode, // autoEnum = typeof(DebugLightingMode), // getter = () => (int)data.DebugLightingMode, // setter = (value) => { }, // getIndex = () => (int)data.DebugLightingMode, // setIndex = (value) => data.DebugLightingMode = (DebugLightingMode)value // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingDebugMode_0; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (DebugLightingMode_t25BFA497C411523EDC10E048FAED7BE88507E3CC_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__0_m1EE18908FAC1720927915DC548549E7DE1D03591_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var); U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* L_15 = ((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateLightingDebugModeU3Eb__0_1_mE5D32EFE97B3BD7F6D74524C152DF3556CBAA4EA_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__2_m31E098C3F157CEC6C91326D9E4418656F532AFDC_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__3_mEA6FC941986AE72E463649B6C2A80D837AD883AC_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; return L_24; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory::CreateLightingFeatures(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateLightingFeatures_mFC6FDF0B59F810B9E8A5531A3A728B6E92FF05F8 (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BitField_t4178A9AD81C436DBE57F464343BA996642134062_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t5747A51D079771A54003751A99ED1F40EC898853_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__0_m12E6587A2F6986003D3E775D93776B2D1A6D62CC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__1_m851A51D89C9A5DB70B1E9506A2940A99FA658140_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* V_0 = NULL; BitField_t4178A9AD81C436DBE57F464343BA996642134062* V_1 = NULL; { U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* L_0 = (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass1_0__ctor_m6AF6D0AA0CA3EE83DA9FD390815886654802A0A8(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* L_1 = V_0; DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateLightingFeatures(DebugDisplaySettingsLighting data) => new DebugUI.BitField // { // nameAndTooltip = Strings.LightingFeatures, // getter = () => data.DebugLightingFeatureFlagsMask, // setter = (value) => data.DebugLightingFeatureFlagsMask = (DebugLightingFeatureFlags)value, // enumType = typeof(DebugLightingFeatureFlags), // }; BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_3 = (BitField_t4178A9AD81C436DBE57F464343BA996642134062*)il2cpp_codegen_object_new(BitField_t4178A9AD81C436DBE57F464343BA996642134062_il2cpp_TypeInfo_var); NullCheck(L_3); BitField__ctor_m4A3D57F9714E4EF7E2DDE0F8342BD582AA2F304D(L_3, NULL); V_1 = L_3; BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t80EAAE5993B8E82527AD22E23BFFF36E8DAD2929_il2cpp_TypeInfo_var))->___LightingFeatures_1; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_6 = V_1; U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* L_7 = V_0; Func_1_t5747A51D079771A54003751A99ED1F40EC898853* L_8 = (Func_1_t5747A51D079771A54003751A99ED1F40EC898853*)il2cpp_codegen_object_new(Func_1_t5747A51D079771A54003751A99ED1F40EC898853_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_mDCA7B1E67D18CCA96AFB9F507D08BEFA61202449(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__0_m12E6587A2F6986003D3E775D93776B2D1A6D62CC_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_inline(L_6, L_8, Field_1_set_getter_mE7189E872DBE732CA52958F7A6707EE8E26E75C3_RuntimeMethod_var); BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_9 = V_1; U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* L_10 = V_0; Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E* L_11 = (Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E*)il2cpp_codegen_object_new(Action_1_tAFF122BBDCF2AC45C10128CFCDA45A5CA2ED307E_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_mA6E2BE75FC73A238D7AB59F635206A418B9EB0CE(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__1_m851A51D89C9A5DB70B1E9506A2940A99FA658140_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_inline(L_9, L_11, Field_1_set_setter_m87955B32F5E0847D1244F52647DAA524C9C211A7_RuntimeMethod_var); BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_12 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_13 = { reinterpret_cast (DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_14; L_14 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_13, NULL); NullCheck(L_12); BitField_set_enumType_mB03F8F62663EF345AAF5474BC3ED67B2A96F8FA1(L_12, L_14, NULL); BitField_t4178A9AD81C436DBE57F464343BA996642134062* L_15 = V_1; return L_15; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m232BCFE0815A1BF85993E3E94FB59813E0E5F19E (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__0_m1EE18908FAC1720927915DC548549E7DE1D03591 (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, const RuntimeMethod* method) { { // getter = () => (int)data.DebugLightingMode, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_0, NULL); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__2_m31E098C3F157CEC6C91326D9E4418656F532AFDC (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.DebugLightingMode, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass0_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0_U3CCreateLightingDebugModeU3Eb__3_mEA6FC941986AE72E463649B6C2A80D837AD883AC (U3CU3Ec__DisplayClass0_0_t389CDE0ABCDABFE478AE0708B3897D33D3B5D634* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.DebugLightingMode = (DebugLightingMode)value DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsLighting_set_DebugLightingMode_m5CE6C604C57E17D2B3ACC5EBFFE87EC9C4C68B7B_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mBAC55C45990A1DDC80524658C2FFF7D7958D4B1B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* L_0 = (U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E*)il2cpp_codegen_object_new(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mFC357206516D3B24A8B0BB8B01AA809CB007F167(L_0, NULL); ((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFC357206516D3B24A8B0BB8B01AA809CB007F167 (U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c::b__0_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateLightingDebugModeU3Eb__0_1_mE5D32EFE97B3BD7F6D74524C152DF3556CBAA4EA (U3CU3Ec_t0D148D4AFF2F257E854C45CD00372977D8D1412E* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_m6AF6D0AA0CA3EE83DA9FD390815886654802A0A8 (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Enum UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__0_m12E6587A2F6986003D3E775D93776B2D1A6D62CC (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // getter = () => data.DebugLightingFeatureFlagsMask, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline(L_0, NULL); int32_t L_2 = L_1; RuntimeObject* L_3 = Box(DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var, &L_2); return (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_3; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/WidgetFactory/<>c__DisplayClass1_0::b__1(System.Enum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0_U3CCreateLightingFeaturesU3Eb__1_m851A51D89C9A5DB70B1E9506A2940A99FA658140 (U3CU3Ec__DisplayClass1_0_t76B816177DB5390C5ECF283049DB0860A46E6490* __this, Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // setter = (value) => data.DebugLightingFeatureFlagsMask = (DebugLightingFeatureFlags)value, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___data_0; Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsLighting_set_DebugLightingFeatureFlagsMask_m071EA68757F8D6F47021423F0F313F35FEA1BD45_inline(L_0, ((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_1, DebugLightingFeatureFlags_t3C06D9805A503D0B8F86DD20740B36B8D0BECCFC_il2cpp_TypeInfo_var)))), NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel::get_PanelName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SettingsPanel_get_PanelName_m5807E514205741913419DFA3770B707334D68837 (SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4FD4C2EECCB59B3654A7593FD71FA85FD925DAB1); s_Il2CppMethodInitialized = true; } { // public override string PanelName => "Lighting"; return _stringLiteral4FD4C2EECCB59B3654A7593FD71FA85FD925DAB1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m38E37F48B5CFB0A0D6EBAD7E34B4B4F6493BDB7F (SettingsPanel_tCDB1FD196A651B763E8CC1023834C1022C598668* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8); s_Il2CppMethodInitialized = true; } { // public SettingsPanel(DebugDisplaySettingsLighting data) DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED(__this, NULL); // AddWidget(DebugDisplaySettingsCommon.WidgetFactory.CreateMissingDebugShadersWarning()); Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_0; L_0 = WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA(NULL); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_0, NULL); // AddWidget(new DebugUI.Foldout // { // displayName = "Lighting Debug Modes", // isHeader = true, // opened = true, // children = // { // WidgetFactory.CreateLightingDebugMode(data), // WidgetFactory.CreateLightingFeatures(data) // } // }); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_1 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); NullCheck(L_1); Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_1, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_2 = L_1; NullCheck(L_2); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_2, _stringLiteral22DC178D066C3BB0C671AB27FDA3C04048D4C7C8, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_3 = L_2; NullCheck(L_3); L_3->___isHeader_9 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_4 = L_3; NullCheck(L_4); L_4->___opened_8 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_5 = L_4; NullCheck(L_5); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_6; L_6 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_5, NULL); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_7 = ___data0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_8; L_8 = WidgetFactory_CreateLightingDebugMode_mD1256B4EF64E1B8AF7D13E978297F79BCBCF97C3(L_7, NULL); NullCheck(L_6); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_6, L_8, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_9 = L_5; NullCheck(L_9); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_10; L_10 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_9, NULL); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_11 = ___data0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_12; L_12 = WidgetFactory_CreateLightingFeatures_mFC6FDF0B59F810B9E8A5531A3A728B6E92FF05F8(L_11, NULL); NullCheck(L_10); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_10, L_12, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_9, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_albedoDebugValidationPreset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { { // get => m_AlbedoDebugValidationPreset; int32_t L_0 = __this->___m_AlbedoDebugValidationPreset_1; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_albedoDebugValidationPreset(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPreset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_albedoDebugValidationPreset_m3B80D4F326B5B7B7B7552AFE5046CA258612E658 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) { AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B V_0; memset((&V_0), 0, sizeof(V_0)); { // m_AlbedoDebugValidationPreset = value; int32_t L_0 = ___value0; __this->___m_AlbedoDebugValidationPreset_1 = L_0; // AlbedoDebugValidationPresetData presetData = m_AlbedoDebugValidationPresetData[(int)value]; AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_1 = __this->___m_AlbedoDebugValidationPresetData_0; int32_t L_2 = ___value0; NullCheck(L_1); int32_t L_3 = L_2; AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_4 = (L_1)->GetAt(static_cast(L_3)); V_0 = L_4; // AlbedoMinLuminance = presetData.minLuminance; AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_5 = V_0; float L_6 = L_5.___minLuminance_2; __this->___AlbedoMinLuminance_2 = L_6; // AlbedoMaxLuminance = presetData.maxLuminance; AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_7 = V_0; float L_8 = L_7.___maxLuminance_3; __this->___AlbedoMaxLuminance_3 = L_8; // AlbedoCompareColor = presetData.color; AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_9 = V_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = L_9.___color_1; __this->___AlbedoCompareColor_6 = L_10; // } return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AlbedoHueTolerance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsMaterial_get_AlbedoHueTolerance_m05975F202602235E2AAB309B4F82BD968BC169A1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { float G_B3_0 = 0.0f; { // get => m_AlbedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance ? 1.0f : m_AlbedoHueTolerance; int32_t L_0 = __this->___m_AlbedoDebugValidationPreset_1; if (!L_0) { goto IL_0010; } } { float L_1 = __this->___m_AlbedoHueTolerance_4; G_B3_0 = L_1; goto IL_0015; } IL_0010: { G_B3_0 = (1.0f); } IL_0015: { return G_B3_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_AlbedoHueTolerance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoHueTolerance_mD5F227142E8B20135706056A818140E3C34BB119 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method) { { // private set => m_AlbedoHueTolerance = value; float L_0 = ___value0; __this->___m_AlbedoHueTolerance_4 = L_0; return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AlbedoSaturationTolerance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsMaterial_get_AlbedoSaturationTolerance_m48D1DAD97B402FB7AB3CC8E9B86D057CF88241ED (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { float G_B3_0 = 0.0f; { // get => m_AlbedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance ? 1.0f : m_AlbedoSaturationTolerance; int32_t L_0 = __this->___m_AlbedoDebugValidationPreset_1; if (!L_0) { goto IL_0010; } } { float L_1 = __this->___m_AlbedoSaturationTolerance_5; G_B3_0 = L_1; goto IL_0015; } IL_0010: { G_B3_0 = (1.0f); } IL_0015: { return G_B3_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_AlbedoSaturationTolerance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoSaturationTolerance_m4687CF28839798AC2384D8F362E60BEC44473A19 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method) { { // private set => m_AlbedoSaturationTolerance = value; float L_0 = ___value0; __this->___m_AlbedoSaturationTolerance_5 = L_0; return; } } // UnityEngine.Rendering.Universal.DebugMaterialMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_DebugMaterialModeData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { { // internal DebugMaterialMode DebugMaterialModeData { get; private set; } int32_t L_0 = __this->___U3CDebugMaterialModeDataU3Ek__BackingField_10; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_DebugMaterialModeData(UnityEngine.Rendering.Universal.DebugMaterialMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugMaterialModeData_m0242C29AA4A3A5BD4DD3D6D43B09BCB90D385ABA (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugMaterialMode DebugMaterialModeData { get; private set; } int32_t L_0 = ___value0; __this->___U3CDebugMaterialModeDataU3Ek__BackingField_10 = L_0; return; } } // UnityEngine.Rendering.Universal.DebugVertexAttributeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_DebugVertexAttributeIndexData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { { // internal DebugVertexAttributeMode DebugVertexAttributeIndexData { get; private set; } int32_t L_0 = __this->___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::set_DebugVertexAttributeIndexData(UnityEngine.Rendering.Universal.DebugVertexAttributeMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugVertexAttributeIndexData_mDBEEB14DC3C6FE38F498250E2284B31234229D9E (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugVertexAttributeMode DebugVertexAttributeIndexData { get; private set; } int32_t L_0 = ___value0; __this->___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { int32_t G_B4_0 = 0; { // (DebugMaterialModeData != DebugMaterialMode.None) || // (DebugVertexAttributeIndexData != DebugVertexAttributeMode.None) || // (MaterialValidationMode != DebugMaterialValidationMode.None); int32_t L_0; L_0 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(__this, NULL); if (L_0) { goto IL_001b; } } { int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(__this, NULL); if (L_1) { goto IL_001b; } } { int32_t L_2 = __this->___MaterialValidationMode_9; G_B4_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0); goto IL_001c; } IL_001b: { G_B4_0 = 1; } IL_001c: { return (bool)G_B4_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_IsPostProcessingAllowed_m73D0458139F9A39D6F7DCA89D6CF339EFBE6BD62 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { { // public bool IsPostProcessingAllowed => !AreAnySettingsActive; bool L_0; L_0 = DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA(__this, NULL); return (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_get_IsLightingActive_m83231BDDCE0117232E7C804D54D284EB1518ABB2 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { { // public bool IsLightingActive => !AreAnySettingsActive; bool L_0; L_0 = DebugDisplaySettingsMaterial_get_AreAnySettingsActive_m48D1F22E0A33A9A7964E4ACAE2F0D3C3492F45BA(__this, NULL); return (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsMaterial_TryGetScreenClearColor_mB08DEDBA8F2557C5D1EF2F1566F8DEDA09A754ED (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) { bool V_0 = false; { // return false; V_0 = (bool)0; goto IL_0005; } IL_0005: { // } bool L_0 = V_0; return L_0; } } // UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::CreatePanel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettingsMaterial_CreatePanel_mDE54A057965853B31CAA5A09771D13E6ECB8C8E8 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { // return new SettingsPanel(this); SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94* L_0 = (SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94*)il2cpp_codegen_object_new(SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94_il2cpp_TypeInfo_var); NullCheck(L_0); SettingsPanel__ctor_m81539095BF41AAD7EE6F1CCB4100897DA422E217(L_0, __this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { // } RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial__ctor_m92ED2976A793A8DD1EA9B5BD86AD5811D9548ABF (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0ECE705CC3997571DC1626560EF99BA876DB3051); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1AF0E807E108C98722BC59BDC5B64F0367F2C582); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24A62C1D41E976B12C15E749D3E803436FEA7FF3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39994A6FD2AE63BD749D5DA0BC60C16EFBF0C451); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5CA99F4BEADA372EEBF25973399381A5B9E32979); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D52A41BEA477DF4EED02C907A27FD963CE15C8A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral726E03B382FF6897EC853C70271C4C717832813C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B7F92C15237E7FD245E2132462A8B280B19261B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9639BF046584D96B866CBB982BE3E64D0479F8F8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralABA13C322E187BA19BA5E25352099853E80442D0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAFF04885E4EF85976BFD8739622253A58538BAF7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBD5DD2E4E1CE478611CEFD0133A8AD936170C933); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBFEE47FFB3CC0305DDD2420D8DC36164A0A0FEC0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC8EA52C15A654CB11D41BB8AB47E0EB171EE683); s_Il2CppMethodInitialized = true; } AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B V_0; memset((&V_0), 0, sizeof(V_0)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1; memset((&V_1), 0, sizeof(V_1)); { // AlbedoDebugValidationPresetData[] m_AlbedoDebugValidationPresetData = // { // new AlbedoDebugValidationPresetData() // { // name = "Default Luminance", // color = new Color(127f / 255f, 127f / 255f, 127f / 255f), // minLuminance = 0.01f, // maxLuminance = 0.90f // }, // // colors taken from http://www.babelcolor.com/index_htm_files/ColorChecker_RGB_and_spectra.xls // new AlbedoDebugValidationPresetData() // { // name = "Black Acrylic Paint", // color = new Color(56f / 255f, 56f / 255f, 56f / 255f), // minLuminance = 0.03f, // maxLuminance = 0.07f // }, // new AlbedoDebugValidationPresetData() // { // name = "Dark Soil", // color = new Color(85f / 255f, 61f / 255f, 49f / 255f), // minLuminance = 0.05f, // maxLuminance = 0.14f // }, // // new AlbedoDebugValidationPresetData() // { // name = "Worn Asphalt", // color = new Color(91f / 255f, 91f / 255f, 91f / 255f), // minLuminance = 0.10f, // maxLuminance = 0.15f // }, // new AlbedoDebugValidationPresetData() // { // name = "Dry Clay Soil", // color = new Color(137f / 255f, 120f / 255f, 102f / 255f), // minLuminance = 0.15f, // maxLuminance = 0.35f // }, // new AlbedoDebugValidationPresetData() // { // name = "Green Grass", // color = new Color(123f / 255f, 131f / 255f, 74f / 255f), // minLuminance = 0.16f, // maxLuminance = 0.26f // }, // new AlbedoDebugValidationPresetData() // { // name = "Old Concrete", // color = new Color(135f / 255f, 136f / 255f, 131f / 255f), // minLuminance = 0.17f, // maxLuminance = 0.30f // }, // new AlbedoDebugValidationPresetData() // { // name = "Red Clay Tile", // color = new Color(197f / 255f, 125f / 255f, 100f / 255f), // minLuminance = 0.23f, // maxLuminance = 0.33f // }, // new AlbedoDebugValidationPresetData() // { // name = "Dry Sand", // color = new Color(177f / 255f, 167f / 255f, 132f / 255f), // minLuminance = 0.20f, // maxLuminance = 0.45f // }, // new AlbedoDebugValidationPresetData() // { // name = "New Concrete", // color = new Color(185f / 255f, 182f / 255f, 175f / 255f), // minLuminance = 0.32f, // maxLuminance = 0.55f // }, // new AlbedoDebugValidationPresetData() // { // name = "White Acrylic Paint", // color = new Color(227f / 255f, 227f / 255f, 227f / 255f), // minLuminance = 0.75f, // maxLuminance = 0.85f // }, // new AlbedoDebugValidationPresetData() // { // name = "Fresh Snow", // color = new Color(243f / 255f, 243f / 255f, 243f / 255f), // minLuminance = 0.85f, // maxLuminance = 0.95f // }, // new AlbedoDebugValidationPresetData() // { // name = "Blue Sky", // color = new Color(93f / 255f, 123f / 255f, 157f / 255f), // minLuminance = new Color(93f / 255f, 123f / 255f, 157f / 255f).linear.maxColorComponent - 0.05f, // maxLuminance = new Color(93f / 255f, 123f / 255f, 157f / 255f).linear.maxColorComponent + 0.05f // }, // new AlbedoDebugValidationPresetData() // { // name = "Foliage", // color = new Color(91f / 255f, 108f / 255f, 65f / 255f), // minLuminance = new Color(91f / 255f, 108f / 255f, 65f / 255f).linear.maxColorComponent - 0.05f, // maxLuminance = new Color(91f / 255f, 108f / 255f, 65f / 255f).linear.maxColorComponent + 0.05f // }, // }; AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_0 = (AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26*)(AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26*)SZArrayNew(AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26_il2cpp_TypeInfo_var, (uint32_t)((int32_t)14)); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_1 = L_0; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral0ECE705CC3997571DC1626560EF99BA876DB3051; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral0ECE705CC3997571DC1626560EF99BA876DB3051); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2; memset((&L_2), 0, sizeof(L_2)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_2), (0.498039216f), (0.498039216f), (0.498039216f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_2; (&V_0)->___minLuminance_2 = (0.00999999978f); (&V_0)->___maxLuminance_3 = (0.899999976f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_3 = V_0; NullCheck(L_1); (L_1)->SetAt(static_cast(0), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_3); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_4 = L_1; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral1AF0E807E108C98722BC59BDC5B64F0367F2C582; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral1AF0E807E108C98722BC59BDC5B64F0367F2C582); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5; memset((&L_5), 0, sizeof(L_5)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_5), (0.219607845f), (0.219607845f), (0.219607845f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_5; (&V_0)->___minLuminance_2 = (0.0299999993f); (&V_0)->___maxLuminance_3 = (0.0700000003f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_6 = V_0; NullCheck(L_4); (L_4)->SetAt(static_cast(1), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_6); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_7 = L_4; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral9639BF046584D96B866CBB982BE3E64D0479F8F8; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral9639BF046584D96B866CBB982BE3E64D0479F8F8); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_8), (0.333333343f), (0.239215687f), (0.192156866f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_8; (&V_0)->___minLuminance_2 = (0.0500000007f); (&V_0)->___maxLuminance_3 = (0.140000001f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_9 = V_0; NullCheck(L_7); (L_7)->SetAt(static_cast(2), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_9); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_10 = L_7; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral5CA99F4BEADA372EEBF25973399381A5B9E32979; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral5CA99F4BEADA372EEBF25973399381A5B9E32979); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11; memset((&L_11), 0, sizeof(L_11)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_11), (0.356862754f), (0.356862754f), (0.356862754f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_11; (&V_0)->___minLuminance_2 = (0.100000001f); (&V_0)->___maxLuminance_3 = (0.150000006f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_12 = V_0; NullCheck(L_10); (L_10)->SetAt(static_cast(3), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_12); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_13 = L_10; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteralAFF04885E4EF85976BFD8739622253A58538BAF7; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralAFF04885E4EF85976BFD8739622253A58538BAF7); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14; memset((&L_14), 0, sizeof(L_14)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_14), (0.53725493f), (0.470588237f), (0.400000006f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_14; (&V_0)->___minLuminance_2 = (0.150000006f); (&V_0)->___maxLuminance_3 = (0.349999994f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_15 = V_0; NullCheck(L_13); (L_13)->SetAt(static_cast(4), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_15); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_16 = L_13; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral5D52A41BEA477DF4EED02C907A27FD963CE15C8A; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral5D52A41BEA477DF4EED02C907A27FD963CE15C8A); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17; memset((&L_17), 0, sizeof(L_17)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_17), (0.482352942f), (0.513725519f), (0.290196091f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_17; (&V_0)->___minLuminance_2 = (0.159999996f); (&V_0)->___maxLuminance_3 = (0.25999999f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_18 = V_0; NullCheck(L_16); (L_16)->SetAt(static_cast(5), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_18); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_19 = L_16; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteralBD5DD2E4E1CE478611CEFD0133A8AD936170C933; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralBD5DD2E4E1CE478611CEFD0133A8AD936170C933); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20; memset((&L_20), 0, sizeof(L_20)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_20), (0.529411793f), (0.533333361f), (0.513725519f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_20; (&V_0)->___minLuminance_2 = (0.170000002f); (&V_0)->___maxLuminance_3 = (0.300000012f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_21 = V_0; NullCheck(L_19); (L_19)->SetAt(static_cast(6), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_21); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_22 = L_19; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteralCC8EA52C15A654CB11D41BB8AB47E0EB171EE683; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralCC8EA52C15A654CB11D41BB8AB47E0EB171EE683); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23; memset((&L_23), 0, sizeof(L_23)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_23), (0.772549033f), (0.490196079f), (0.392156869f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_23; (&V_0)->___minLuminance_2 = (0.230000004f); (&V_0)->___maxLuminance_3 = (0.330000013f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_24 = V_0; NullCheck(L_22); (L_22)->SetAt(static_cast(7), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_24); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_25 = L_22; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral39994A6FD2AE63BD749D5DA0BC60C16EFBF0C451; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral39994A6FD2AE63BD749D5DA0BC60C16EFBF0C451); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_26; memset((&L_26), 0, sizeof(L_26)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_26), (0.694117665f), (0.654901981f), (0.517647088f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_26; (&V_0)->___minLuminance_2 = (0.200000003f); (&V_0)->___maxLuminance_3 = (0.449999988f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_27 = V_0; NullCheck(L_25); (L_25)->SetAt(static_cast(8), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_27); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_28 = L_25; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteralABA13C322E187BA19BA5E25352099853E80442D0; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralABA13C322E187BA19BA5E25352099853E80442D0); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29; memset((&L_29), 0, sizeof(L_29)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_29), (0.725490212f), (0.713725507f), (0.686274529f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_29; (&V_0)->___minLuminance_2 = (0.319999993f); (&V_0)->___maxLuminance_3 = (0.550000012f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_30 = V_0; NullCheck(L_28); (L_28)->SetAt(static_cast(((int32_t)9)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_30); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_31 = L_28; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteralBFEE47FFB3CC0305DDD2420D8DC36164A0A0FEC0; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralBFEE47FFB3CC0305DDD2420D8DC36164A0A0FEC0); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_32; memset((&L_32), 0, sizeof(L_32)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_32), (0.890196085f), (0.890196085f), (0.890196085f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_32; (&V_0)->___minLuminance_2 = (0.75f); (&V_0)->___maxLuminance_3 = (0.850000024f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_33 = V_0; NullCheck(L_31); (L_31)->SetAt(static_cast(((int32_t)10)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_33); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_34 = L_31; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral24A62C1D41E976B12C15E749D3E803436FEA7FF3; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral24A62C1D41E976B12C15E749D3E803436FEA7FF3); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35; memset((&L_35), 0, sizeof(L_35)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_35), (0.952941179f), (0.952941179f), (0.952941179f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_35; (&V_0)->___minLuminance_2 = (0.850000024f); (&V_0)->___maxLuminance_3 = (0.949999988f); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_36 = V_0; NullCheck(L_34); (L_34)->SetAt(static_cast(((int32_t)11)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_36); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_37 = L_34; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral726E03B382FF6897EC853C70271C4C717832813C; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral726E03B382FF6897EC853C70271C4C717832813C); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38; memset((&L_38), 0, sizeof(L_38)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_38), (0.36470589f), (0.482352942f), (0.615686297f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_39; memset((&L_39), 0, sizeof(L_39)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_39), (0.36470589f), (0.482352942f), (0.615686297f), /*hidden argument*/NULL); V_1 = L_39; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_40; L_40 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_1), NULL); V_1 = L_40; float L_41; L_41 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_1), NULL); (&V_0)->___minLuminance_2 = ((float)il2cpp_codegen_subtract(L_41, (0.0500000007f))); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_42; memset((&L_42), 0, sizeof(L_42)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_42), (0.36470589f), (0.482352942f), (0.615686297f), /*hidden argument*/NULL); V_1 = L_42; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_43; L_43 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_1), NULL); V_1 = L_43; float L_44; L_44 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_1), NULL); (&V_0)->___maxLuminance_3 = ((float)il2cpp_codegen_add(L_44, (0.0500000007f))); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_45 = V_0; NullCheck(L_37); (L_37)->SetAt(static_cast(((int32_t)12)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_45); AlbedoDebugValidationPresetDataU5BU5D_t7FAFE4A7B7415D45975EE3D4FE3D20D2D687BE26* L_46 = L_37; il2cpp_codegen_initobj((&V_0), sizeof(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)); (&V_0)->___name_0 = _stringLiteral7B7F92C15237E7FD245E2132462A8B280B19261B; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral7B7F92C15237E7FD245E2132462A8B280B19261B); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_47; memset((&L_47), 0, sizeof(L_47)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_47), (0.356862754f), (0.423529416f), (0.254901975f), /*hidden argument*/NULL); (&V_0)->___color_1 = L_47; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_48; memset((&L_48), 0, sizeof(L_48)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_48), (0.356862754f), (0.423529416f), (0.254901975f), /*hidden argument*/NULL); V_1 = L_48; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_49; L_49 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_1), NULL); V_1 = L_49; float L_50; L_50 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_1), NULL); (&V_0)->___minLuminance_2 = ((float)il2cpp_codegen_subtract(L_50, (0.0500000007f))); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_51; memset((&L_51), 0, sizeof(L_51)); Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_51), (0.356862754f), (0.423529416f), (0.254901975f), /*hidden argument*/NULL); V_1 = L_51; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_52; L_52 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_1), NULL); V_1 = L_52; float L_53; L_53 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_1), NULL); (&V_0)->___maxLuminance_3 = ((float)il2cpp_codegen_add(L_53, (0.0500000007f))); AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B L_54 = V_0; NullCheck(L_46); (L_46)->SetAt(static_cast(((int32_t)13)), (AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B)L_54); __this->___m_AlbedoDebugValidationPresetData_0 = L_46; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AlbedoDebugValidationPresetData_0), (void*)L_46); // internal float AlbedoMinLuminance = 0.01f; __this->___AlbedoMinLuminance_2 = (0.00999999978f); // internal float AlbedoMaxLuminance = 0.90f; __this->___AlbedoMaxLuminance_3 = (0.899999976f); // float m_AlbedoHueTolerance = 0.104f; __this->___m_AlbedoHueTolerance_4 = (0.104000002f); // float m_AlbedoSaturationTolerance = 0.214f; __this->___m_AlbedoSaturationTolerance_5 = (0.214000002f); // internal Color AlbedoCompareColor = new Color(127f / 255f, 127f / 255f, 127f / 255f, 255f / 255f); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_55; memset((&L_55), 0, sizeof(L_55)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_55), (0.498039216f), (0.498039216f), (0.498039216f), (1.0f), /*hidden argument*/NULL); __this->___AlbedoCompareColor_6 = L_55; // internal float MetallicMinValue = 0.0f; __this->___MetallicMinValue_7 = (0.0f); // internal float MetallicMaxValue = 0.9f; __this->___MetallicMaxValue_8 = (0.899999976f); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_pinvoke(const AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B& unmarshaled, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_pinvoke& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.___name_0); marshaled.___color_1 = unmarshaled.___color_1; marshaled.___minLuminance_2 = unmarshaled.___minLuminance_2; marshaled.___maxLuminance_3 = unmarshaled.___maxLuminance_3; } IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_pinvoke_back(const AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_pinvoke& marshaled, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B& unmarshaled) { unmarshaled.___name_0 = il2cpp_codegen_marshal_string_result(marshaled.___name_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___name_0)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F unmarshaledcolor_temp_1; memset((&unmarshaledcolor_temp_1), 0, sizeof(unmarshaledcolor_temp_1)); unmarshaledcolor_temp_1 = marshaled.___color_1; unmarshaled.___color_1 = unmarshaledcolor_temp_1; float unmarshaledminLuminance_temp_2 = 0.0f; unmarshaledminLuminance_temp_2 = marshaled.___minLuminance_2; unmarshaled.___minLuminance_2 = unmarshaledminLuminance_temp_2; float unmarshaledmaxLuminance_temp_3 = 0.0f; unmarshaledmaxLuminance_temp_3 = marshaled.___maxLuminance_3; unmarshaled.___maxLuminance_3 = unmarshaledmaxLuminance_temp_3; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_pinvoke_cleanup(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___name_0); marshaled.___name_0 = NULL; } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_com(const AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B& unmarshaled, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_com& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___name_0); marshaled.___color_1 = unmarshaled.___color_1; marshaled.___minLuminance_2 = unmarshaled.___minLuminance_2; marshaled.___maxLuminance_3 = unmarshaled.___maxLuminance_3; } IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_com_back(const AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_com& marshaled, AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B& unmarshaled) { unmarshaled.___name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___name_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___name_0)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F unmarshaledcolor_temp_1; memset((&unmarshaledcolor_temp_1), 0, sizeof(unmarshaledcolor_temp_1)); unmarshaledcolor_temp_1 = marshaled.___color_1; unmarshaled.___color_1 = unmarshaledcolor_temp_1; float unmarshaledminLuminance_temp_2 = 0.0f; unmarshaledminLuminance_temp_2 = marshaled.___minLuminance_2; unmarshaled.___minLuminance_2 = unmarshaledminLuminance_temp_2; float unmarshaledmaxLuminance_temp_3 = 0.0f; unmarshaledmaxLuminance_temp_3 = marshaled.___maxLuminance_3; unmarshaled.___maxLuminance_3 = unmarshaledmaxLuminance_temp_3; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/AlbedoDebugValidationPresetData IL2CPP_EXTERN_C void AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshal_com_cleanup(AlbedoDebugValidationPresetData_tCCFD994474750370F3F5AAEE6312FDF5F06C106B_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___name_0); marshaled.___name_0 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/Strings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Strings__cctor_m944483AF1D08B870F93B395C53F0511EFE165A48 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15867BD437B8652BA69E34E9DA32C653F15AC718); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1ECA45B93B9E9755E56900AFA3873382BA20B78B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2F29386C1E55828EACC309FDAC8BF8E5B2510E50); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5C7DABD62D1DE5A507DE5AC7B3994D80CF5DB64E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6605EFD0EB733D1ADAFA753329B16B1ABFF17E5E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6EBEF6C87D8C9369DB09AEF6BBCD7CD17010A93B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8443B1CBBFE03FC1FBE43F883AD0BCD8BB2E3E4B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B3B857207D837497EF5C8A594FA2447FE1DB699); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8CCBD2B36D18E944B0BBC6862A07800D10B16ACE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8F0E70E1CED07A4C1963F7D141FA8C482FDF5E6D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9797256824FDE84BFF7FFFB58CB5611942AE3F4E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B94918E447BF2796EA13BDF3982579D3B41E90D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA4341EF3C83FD5849ACC7E4AAB9F5B89C216B53C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD1E623660F516FF4CC177ED207ECE9A9DF55ED0F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2DD87AB9D865A0A79DCDE413F0E607910C54A01); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA26C0C5E895B613B4D3757DCC9A4CBA0A5CB94B); s_Il2CppMethodInitialized = true; } NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 V_0; memset((&V_0), 0, sizeof(V_0)); { // public static readonly NameAndTooltip MaterialOverride = new() { name = "Material Override", tooltip = "Use the drop-down to select a Material property to visualize on every GameObject on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralD2DD87AB9D865A0A79DCDE413F0E607910C54A01; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralD2DD87AB9D865A0A79DCDE413F0E607910C54A01); (&V_0)->___tooltip_1 = _stringLiteral8B3B857207D837497EF5C8A594FA2447FE1DB699; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral8B3B857207D837497EF5C8A594FA2447FE1DB699); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_0 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialOverride_2 = L_0; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialOverride_2))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialOverride_2))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip VertexAttribute = new() { name = "Vertex Attribute", tooltip = "Use the drop-down to select a 3D GameObject attribute, like Texture Coordinates or Vertex Color, to visualize on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral1ECA45B93B9E9755E56900AFA3873382BA20B78B; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral1ECA45B93B9E9755E56900AFA3873382BA20B78B); (&V_0)->___tooltip_1 = _stringLiteral5C7DABD62D1DE5A507DE5AC7B3994D80CF5DB64E; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral5C7DABD62D1DE5A507DE5AC7B3994D80CF5DB64E); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_1 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___VertexAttribute_3 = L_1; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___VertexAttribute_3))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___VertexAttribute_3))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip MaterialValidationMode = new() { name = "Material Validation Mode", tooltip = "Debug and validate material properties." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralD1E623660F516FF4CC177ED207ECE9A9DF55ED0F; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralD1E623660F516FF4CC177ED207ECE9A9DF55ED0F); (&V_0)->___tooltip_1 = _stringLiteral6EBEF6C87D8C9369DB09AEF6BBCD7CD17010A93B; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral6EBEF6C87D8C9369DB09AEF6BBCD7CD17010A93B); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_2 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialValidationMode_4 = L_2; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialValidationMode_4))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialValidationMode_4))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip ValidationPreset = new() { name = "Validation Preset", tooltip = "Validate using a list of preset surfaces and inputs based on real-world surfaces." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral8443B1CBBFE03FC1FBE43F883AD0BCD8BB2E3E4B; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral8443B1CBBFE03FC1FBE43F883AD0BCD8BB2E3E4B); (&V_0)->___tooltip_1 = _stringLiteral2F29386C1E55828EACC309FDAC8BF8E5B2510E50; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral2F29386C1E55828EACC309FDAC8BF8E5B2510E50); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_3 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___ValidationPreset_5 = L_3; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___ValidationPreset_5))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___ValidationPreset_5))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip AlbedoMinLuminance = new() { name = "Min Luminance", tooltip = "Any values set below this field are invalid and appear red on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral9797256824FDE84BFF7FFFB58CB5611942AE3F4E; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral9797256824FDE84BFF7FFFB58CB5611942AE3F4E); (&V_0)->___tooltip_1 = _stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_4 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMinLuminance_6 = L_4; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMinLuminance_6))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMinLuminance_6))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip AlbedoMaxLuminance = new() { name = "Max Luminance", tooltip = "Any values set above this field are invalid and appear blue on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral6605EFD0EB733D1ADAFA753329B16B1ABFF17E5E; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral6605EFD0EB733D1ADAFA753329B16B1ABFF17E5E); (&V_0)->___tooltip_1 = _stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMaxLuminance_7 = L_5; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMaxLuminance_7))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMaxLuminance_7))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip AlbedoHueTolerance = new() { name = "Hue Tolerance", tooltip = "Validate a material based on a specific hue." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralDA26C0C5E895B613B4D3757DCC9A4CBA0A5CB94B; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralDA26C0C5E895B613B4D3757DCC9A4CBA0A5CB94B); (&V_0)->___tooltip_1 = _stringLiteral9B94918E447BF2796EA13BDF3982579D3B41E90D; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral9B94918E447BF2796EA13BDF3982579D3B41E90D); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_6 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoHueTolerance_8 = L_6; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoHueTolerance_8))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoHueTolerance_8))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip AlbedoSaturationTolerance = new() { name = "Saturation Tolerance", tooltip = "Validate a material based on a specific Saturation." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral8F0E70E1CED07A4C1963F7D141FA8C482FDF5E6D; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral8F0E70E1CED07A4C1963F7D141FA8C482FDF5E6D); (&V_0)->___tooltip_1 = _stringLiteral8CCBD2B36D18E944B0BBC6862A07800D10B16ACE; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral8CCBD2B36D18E944B0BBC6862A07800D10B16ACE); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_7 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoSaturationTolerance_9 = L_7; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoSaturationTolerance_9))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoSaturationTolerance_9))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip MetallicMinValue = new() { name = "Min Value", tooltip = "Any values set below this field are invalid and appear red on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral15867BD437B8652BA69E34E9DA32C653F15AC718; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral15867BD437B8652BA69E34E9DA32C653F15AC718); (&V_0)->___tooltip_1 = _stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral98772A3147729EAE8CC0CAB29908C7C3CE6232CD); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_8 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMinValue_10 = L_8; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMinValue_10))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMinValue_10))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip MetallicMaxValue = new() { name = "Max Value", tooltip = "Any values set above this field are invalid and appear blue on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralA4341EF3C83FD5849ACC7E4AAB9F5B89C216B53C; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralA4341EF3C83FD5849ACC7E4AAB9F5B89C216B53C); (&V_0)->___tooltip_1 = _stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral7C6B3E5B29A3E1CB5232E076D440A50307167613); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_9 = V_0; ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMaxValue_11 = L_9; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMaxValue_11))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMaxValue_11))->___tooltip_1), (void*)NULL); #endif return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMaterialOverride(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMaterialOverride_mD0205C12C5055A87FC67CE07E349632A5ED702C1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMaterialOverrideU3Eb__0_1_mF1E6C52898E2C433D561C7B47FA076CB5002DEB4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__0_mB5FFAF2AC56479B01114BDB9D46CDCA60EF8B6E7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__2_mEA4DB28CAE94AD54CC675751F07B4F77AD9FFF77_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__3_m0129CD9B0194A3A76FC2F85D656D02512D1B6855_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; { U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_0 = (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass0_0__ctor_m09B72DF10C34D54615F7423FFB7B9F9CB2763EBE(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateMaterialOverride(DebugDisplaySettingsMaterial data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.MaterialOverride, // autoEnum = typeof(DebugMaterialMode), // getter = () => (int)data.DebugMaterialModeData, // setter = (value) => { }, // getIndex = () => (int)data.DebugMaterialModeData, // setIndex = (value) => data.DebugMaterialModeData = (DebugMaterialMode)value // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialOverride_2; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (DebugMaterialMode_tC63E0F4B34E258624D30E16E17BC72E1BEAF2DEA_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__0_mB5FFAF2AC56479B01114BDB9D46CDCA60EF8B6E7_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_15 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateMaterialOverrideU3Eb__0_1_mF1E6C52898E2C433D561C7B47FA076CB5002DEB4_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__2_mEA4DB28CAE94AD54CC675751F07B4F77AD9FFF77_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__3_m0129CD9B0194A3A76FC2F85D656D02512D1B6855_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; return L_24; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateVertexAttribute(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateVertexAttribute_m1616514CA549FE7337A7C5CF497DF6A332001386 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateVertexAttributeU3Eb__1_1_mEFA8EA253BF77F37201FADDED393C6F6FF9027FC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__0_m2CFCD80224968106824DA44DA93D8E7EBB4C0E13_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__2_mDD06DDEFD03F9330D98BE92B8F24C2443558448F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__3_mA497B83C8E96D27EE10126995730894E4A8FA0BE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; { U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_0 = (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass1_0__ctor_m1449E22890E4C0F5962159E98B651A0EF0980365(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateVertexAttribute(DebugDisplaySettingsMaterial data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.VertexAttribute, // autoEnum = typeof(DebugVertexAttributeMode), // getter = () => (int)data.DebugVertexAttributeIndexData, // setter = (value) => { }, // getIndex = () => (int)data.DebugVertexAttributeIndexData, // setIndex = (value) => data.DebugVertexAttributeIndexData = (DebugVertexAttributeMode)value // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___VertexAttribute_3; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (DebugVertexAttributeMode_t8E0D2091FDEC8CFC2F58904AB69739C5E28CCAF3_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__0_m2CFCD80224968106824DA44DA93D8E7EBB4C0E13_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__1_1_2; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_15 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateVertexAttributeU3Eb__1_1_mEFA8EA253BF77F37201FADDED393C6F6FF9027FC_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__1_1_2 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__1_1_2), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__2_mDD06DDEFD03F9330D98BE92B8F24C2443558448F_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__3_mA497B83C8E96D27EE10126995730894E4A8FA0BE_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; return L_24; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMaterialValidationMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMaterialValidationMode_mD4928884A75C69510FF040A4C6BA944D6A022581 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_1_m9C21D7CF785B24F62FC11B5D39BB19AED1B6FD13_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_4_m3797964A0764C597C3945F06C79C3BF376D10147_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__0_mDB8A5AB03DBA9397A6B657860096AE7306AC0ECB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__2_mFDE17FAD637A6D75609514333D9FCDCF0E343BF1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__3_m350F6ED0458D9DCA9E84253135D5056F09A996B3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B4_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B4_1 = NULL; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B3_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B3_1 = NULL; { U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_0 = (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass2_0__ctor_m9A19A25932D40EBA15B0B7618D56DC78BF003EFA(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateMaterialValidationMode(DebugDisplaySettingsMaterial data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.MaterialValidationMode, // autoEnum = typeof(DebugMaterialValidationMode), // getter = () => (int)data.MaterialValidationMode, // setter = (value) => { }, // getIndex = () => (int)data.MaterialValidationMode, // setIndex = (value) => data.MaterialValidationMode = (DebugMaterialValidationMode)value, // onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug() // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MaterialValidationMode_4; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (DebugMaterialValidationMode_tA1B5219BEDB1342BAE8F70F19CFE40B5CF4E9346_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__0_mDB8A5AB03DBA9397A6B657860096AE7306AC0ECB_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_3; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_15 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_1_m9C21D7CF785B24F62FC11B5D39BB19AED1B6FD13_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_3 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_3), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__2_mFDE17FAD637A6D75609514333D9FCDCF0E343BF1_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__3_m350F6ED0458D9DCA9E84253135D5056F09A996B3_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_25 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_4; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_26 = L_25; G_B3_0 = L_26; G_B3_1 = L_24; if (L_26) { G_B4_0 = L_26; G_B4_1 = L_24; goto IL_00af; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_27 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_28 = (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*)il2cpp_codegen_object_new(Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var); NullCheck(L_28); Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808(L_28, L_27, (intptr_t)((void*)U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_4_m3797964A0764C597C3945F06C79C3BF376D10147_RuntimeMethod_var), NULL); Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_29 = L_28; ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_4 = L_29; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_4), (void*)L_29); G_B4_0 = L_29; G_B4_1 = G_B3_1; } IL_00af: { NullCheck(G_B4_1); ((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9 = G_B4_0; Il2CppCodeGenWriteBarrier((void**)(&((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9), (void*)G_B4_0); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_30 = V_1; return L_30; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoPreset(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoPreset_mA5728A496787C0233A53E2FF77A96585FE039CD1 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AlbedoDebugValidationPreset_tF8C2266CCBF7BA6E72F59447461FC479748F9D41_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_1_m57B4B2238E576CCB49F5329EFD30958034A319CB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_4_m5B418F86D4D032DDD12E3E78440CACFBCBC95DE6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__0_mD0DE9ECD4F7269E51C58051C60A4455C1763BF21_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__2_m907DE33B93958F3995CF3CD26D5A9EC1075EA929_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__3_m2C9BF097B41789B58F67D573358C7D70223AE2C7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B4_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B4_1 = NULL; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B3_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B3_1 = NULL; { U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_0 = (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass3_0__ctor_mA4E3195379CBB76A5E85BEB757D86D0386566AF7(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateAlbedoPreset(DebugDisplaySettingsMaterial data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.ValidationPreset, // autoEnum = typeof(AlbedoDebugValidationPreset), // getter = () => (int)data.albedoDebugValidationPreset, // setter = (value) => { }, // getIndex = () => (int)data.albedoDebugValidationPreset, // setIndex = (value) => data.albedoDebugValidationPreset = (AlbedoDebugValidationPreset)value, // onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug() // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___ValidationPreset_5; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (AlbedoDebugValidationPreset_tF8C2266CCBF7BA6E72F59447461FC479748F9D41_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__0_mD0DE9ECD4F7269E51C58051C60A4455C1763BF21_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_5; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_15 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_1_m57B4B2238E576CCB49F5329EFD30958034A319CB_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_5 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_1_5), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__2_m907DE33B93958F3995CF3CD26D5A9EC1075EA929_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__3_m2C9BF097B41789B58F67D573358C7D70223AE2C7_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_25 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_4_6; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_26 = L_25; G_B3_0 = L_26; G_B3_1 = L_24; if (L_26) { G_B4_0 = L_26; G_B4_1 = L_24; goto IL_00af; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_27 = ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_28 = (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*)il2cpp_codegen_object_new(Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var); NullCheck(L_28); Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808(L_28, L_27, (intptr_t)((void*)U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_4_m5B418F86D4D032DDD12E3E78440CACFBCBC95DE6_RuntimeMethod_var), NULL); Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_29 = L_28; ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_4_6 = L_29; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9__3_4_6), (void*)L_29); G_B4_0 = L_29; G_B4_1 = G_B3_1; } IL_00af: { NullCheck(G_B4_1); ((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9 = G_B4_0; Il2CppCodeGenWriteBarrier((void**)(&((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9), (void*)G_B4_0); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_30 = V_1; return L_30; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoMinLuminance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoMinLuminance_m7AA55FC27967118EEC8FCBA8F8BBF053B4DF4B0C (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__0_m67D473BFA0F0BBE9051EE3A88DB56A209769B805_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__1_m3D102B364423DD069F63E303A8025876A47225E1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* V_0 = NULL; { U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* L_0 = (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass4_0__ctor_m3EF978A39FA748608DDD945602E16EE9D7AE2C48(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateAlbedoMinLuminance(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField // { // nameAndTooltip = Strings.AlbedoMinLuminance, // getter = () => data.AlbedoMinLuminance, // setter = (value) => data.AlbedoMinLuminance = value, // incStep = 0.01f // }; FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); NullCheck(L_3); FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMinLuminance_6; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4; U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* L_7 = V_0; Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__0_m67D473BFA0F0BBE9051EE3A88DB56A209769B805_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6; U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* L_10 = V_0; Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__1_m3D102B364423DD069F63E303A8025876A47225E1_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9; NullCheck(L_12); L_12->___incStep_12 = (0.00999999978f); return L_12; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoMaxLuminance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoMaxLuminance_mC9EBA968D92EEE67186435F76A68CBD2AD2D39EF (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__0_mF9501F5F4505642FDDD6F89E66EA6AFF73FD1302_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__1_m0497F1E43E5D2C9A374EF679A649F6E0356E3D9B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* V_0 = NULL; { U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* L_0 = (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass5_0__ctor_mDBA7349E94DA309F54D4023465BE55CB108B3C1C(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateAlbedoMaxLuminance(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField // { // nameAndTooltip = Strings.AlbedoMaxLuminance, // getter = () => data.AlbedoMaxLuminance, // setter = (value) => data.AlbedoMaxLuminance = value, // incStep = 0.01f // }; FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); NullCheck(L_3); FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoMaxLuminance_7; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4; U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* L_7 = V_0; Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__0_mF9501F5F4505642FDDD6F89E66EA6AFF73FD1302_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6; U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* L_10 = V_0; Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__1_m0497F1E43E5D2C9A374EF679A649F6E0356E3D9B_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9; NullCheck(L_12); L_12->___incStep_12 = (0.00999999978f); return L_12; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoHueTolerance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoHueTolerance_m4FCB1CD5C08A940E59CDD91BB5B93686887B660D (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__0_m2DA2BAE43C7B5372573F2E5100AFDD4143FAB444_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__1_m5EAC244D56A86F455B16CADB7AADC709B946DD9E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__2_m428EF5140314D8AF13F4B8F4E7C18A503C3B00AF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* V_0 = NULL; { U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_0 = (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass6_0__ctor_m693483CD51F089362E3924CA6445023E31EF476D(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateAlbedoHueTolerance(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField // { // nameAndTooltip = Strings.AlbedoHueTolerance, // getter = () => data.AlbedoHueTolerance, // setter = (value) => data.AlbedoHueTolerance = value, // incStep = 0.01f, // isHiddenCallback = () => data.albedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance // }; FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); NullCheck(L_3); FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoHueTolerance_8; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4; U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_7 = V_0; Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__0_m2DA2BAE43C7B5372573F2E5100AFDD4143FAB444_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6; U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_10 = V_0; Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__1_m5EAC244D56A86F455B16CADB7AADC709B946DD9E_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9; NullCheck(L_12); L_12->___incStep_12 = (0.00999999978f); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_13 = L_12; U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* L_14 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_15 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_15); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_15, L_14, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__2_m428EF5140314D8AF13F4B8F4E7C18A503C3B00AF_RuntimeMethod_var), NULL); NullCheck(L_13); ((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_13)->___isHiddenCallback_6 = L_15; Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_13)->___isHiddenCallback_6), (void*)L_15); return L_13; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateAlbedoSaturationTolerance(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAlbedoSaturationTolerance_m9A9E82A528966B5247D25B946A722AEC0B5E7942 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__0_mA19E9F81553D1E3C6F1D92D292A3F6D7924391D1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__1_m6EF27BF6A7DB56F7891C55E5B030914B1B90CC2A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__2_m43BF2184517AA8B3C0058FADD8FD896384432572_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* V_0 = NULL; { U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_0 = (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass7_0__ctor_m0FFF34F638629D0402FFF45255A7101BBB7D49EC(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateAlbedoSaturationTolerance(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField // { // nameAndTooltip = Strings.AlbedoSaturationTolerance, // getter = () => data.AlbedoSaturationTolerance, // setter = (value) => data.AlbedoSaturationTolerance = value, // incStep = 0.01f, // isHiddenCallback = () => data.albedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance // }; FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); NullCheck(L_3); FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___AlbedoSaturationTolerance_9; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4; U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_7 = V_0; Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__0_mA19E9F81553D1E3C6F1D92D292A3F6D7924391D1_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6; U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_10 = V_0; Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__1_m6EF27BF6A7DB56F7891C55E5B030914B1B90CC2A_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9; NullCheck(L_12); L_12->___incStep_12 = (0.00999999978f); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_13 = L_12; U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* L_14 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_15 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_15); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_15, L_14, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__2_m43BF2184517AA8B3C0058FADD8FD896384432572_RuntimeMethod_var), NULL); NullCheck(L_13); ((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_13)->___isHiddenCallback_6 = L_15; Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_13)->___isHiddenCallback_6), (void*)L_15); return L_13; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMetallicMinValue(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMetallicMinValue_mD2BDF707D976CB28ABF68F2DAAEE71E9492D77FD (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__0_m892D9E05755332F57AAFD3CE9E71429E05B3A02E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__1_m49B732AB0F8937C21584975957B3CF840EC04DBE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* V_0 = NULL; { U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* L_0 = (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass8_0__ctor_m740A645E56B1F5B7AF95D647B8E38C14F38D9FCC(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateMetallicMinValue(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField // { // nameAndTooltip = Strings.MetallicMinValue, // getter = () => data.MetallicMinValue, // setter = (value) => data.MetallicMinValue = value, // incStep = 0.01f // }; FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); NullCheck(L_3); FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMinValue_10; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4; U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* L_7 = V_0; Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__0_m892D9E05755332F57AAFD3CE9E71429E05B3A02E_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6; U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* L_10 = V_0; Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__1_m49B732AB0F8937C21584975957B3CF840EC04DBE_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9; NullCheck(L_12); L_12->___incStep_12 = (0.00999999978f); return L_12; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory::CreateMetallicMaxValue(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMetallicMaxValue_mA9D08196BA8D38AB97774867928FC920E02C0034 (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__0_m6B5F021391CD71920C2620E5FDFDD984C3049AC6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__1_m9373068E5E7B8FDCAC9C1B7C5F270FDF44F9888D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* V_0 = NULL; { U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* L_0 = (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass9_0__ctor_mB6C1655570FC210FAFBB92EBCF95F3C50C878412(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateMetallicMaxValue(DebugDisplaySettingsMaterial data) => new DebugUI.FloatField // { // nameAndTooltip = Strings.MetallicMaxValue, // getter = () => data.MetallicMaxValue, // setter = (value) => data.MetallicMaxValue = value, // incStep = 0.01f // }; FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); NullCheck(L_3); FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_StaticFields*)il2cpp_codegen_static_fields_for(Strings_tB8CD9870AC07BFBFF0E5DB16C60252B575C55B3D_il2cpp_TypeInfo_var))->___MetallicMaxValue_11; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4; U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* L_7 = V_0; Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__0_m6B5F021391CD71920C2620E5FDFDD984C3049AC6_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6; U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* L_10 = V_0; Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__1_m9373068E5E7B8FDCAC9C1B7C5F270FDF44F9888D_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9; NullCheck(L_12); L_12->___incStep_12 = (0.00999999978f); return L_12; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m09B72DF10C34D54615F7423FFB7B9F9CB2763EBE (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__0_mB5FFAF2AC56479B01114BDB9D46CDCA60EF8B6E7 (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, const RuntimeMethod* method) { { // getter = () => (int)data.DebugMaterialModeData, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(L_0, NULL); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__2_mEA4DB28CAE94AD54CC675751F07B4F77AD9FFF77 (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.DebugMaterialModeData, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass0_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0_U3CCreateMaterialOverrideU3Eb__3_m0129CD9B0194A3A76FC2F85D656D02512D1B6855 (U3CU3Ec__DisplayClass0_0_tF90400135F0A7FEDB39A4F67D1A36AAB9B805A80* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.DebugMaterialModeData = (DebugMaterialMode)value DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsMaterial_set_DebugMaterialModeData_m0242C29AA4A3A5BD4DD3D6D43B09BCB90D385ABA_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m32A44DAF5C88DC2ABC8AAD728E15C2FC4B5AEDA5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* L_0 = (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0*)il2cpp_codegen_object_new(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mFAB7690EEB7A2D6B41E5D1FA466C233E98A46E72(L_0, NULL); ((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mFAB7690EEB7A2D6B41E5D1FA466C233E98A46E72 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::b__0_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateMaterialOverrideU3Eb__0_1_mF1E6C52898E2C433D561C7B47FA076CB5002DEB4 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::b__1_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateVertexAttributeU3Eb__1_1_mEFA8EA253BF77F37201FADDED393C6F6FF9027FC (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::b__2_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_1_m9C21D7CF785B24F62FC11B5D39BB19AED1B6FD13 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::b__2_4(UnityEngine.Rendering.DebugUI/Field`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateMaterialValidationModeU3Eb__2_4_m3797964A0764C597C3945F06C79C3BF376D10147 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* ____0, int32_t ____1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug() il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0; L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_0); DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(L_0, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::b__3_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_1_m57B4B2238E576CCB49F5329EFD30958034A319CB (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c::b__3_4(UnityEngine.Rendering.DebugUI/Field`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateAlbedoPresetU3Eb__3_4_m5B418F86D4D032DDD12E3E78440CACFBCBC95DE6 (U3CU3Ec_t6B15D94A42E7AFCDC36E897A97CAF4B7892A00A0* __this, Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* ____0, int32_t ____1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug() il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0; L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_0); DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(L_0, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_m1449E22890E4C0F5962159E98B651A0EF0980365 (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__0_m2CFCD80224968106824DA44DA93D8E7EBB4C0E13 (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, const RuntimeMethod* method) { { // getter = () => (int)data.DebugVertexAttributeIndexData, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_0, NULL); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__2_mDD06DDEFD03F9330D98BE92B8F24C2443558448F (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.DebugVertexAttributeIndexData, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass1_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0_U3CCreateVertexAttributeU3Eb__3_mA497B83C8E96D27EE10126995730894E4A8FA0BE (U3CU3Ec__DisplayClass1_0_t1FDFFB5C26C598CF47A23985102CF9E98F5D6763* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.DebugVertexAttributeIndexData = (DebugVertexAttributeMode)value DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsMaterial_set_DebugVertexAttributeIndexData_mDBEEB14DC3C6FE38F498250E2284B31234229D9E_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m9A19A25932D40EBA15B0B7618D56DC78BF003EFA (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__0_mDB8A5AB03DBA9397A6B657860096AE7306AC0ECB (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, const RuntimeMethod* method) { { // getter = () => (int)data.MaterialValidationMode, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1 = L_0->___MaterialValidationMode_9; return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__2_mFDE17FAD637A6D75609514333D9FCDCF0E343BF1 (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.MaterialValidationMode, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1 = L_0->___MaterialValidationMode_9; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass2_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0_U3CCreateMaterialValidationModeU3Eb__3_m350F6ED0458D9DCA9E84253135D5056F09A996B3 (U3CU3Ec__DisplayClass2_0_tB49BCF7733004AB1701CF1DCF9967B31343105BC* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.MaterialValidationMode = (DebugMaterialValidationMode)value, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); L_0->___MaterialValidationMode_9 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_mA4E3195379CBB76A5E85BEB757D86D0386566AF7 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__0_mD0DE9ECD4F7269E51C58051C60A4455C1763BF21 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, const RuntimeMethod* method) { { // getter = () => (int)data.albedoDebugValidationPreset, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline(L_0, NULL); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__2_m907DE33B93958F3995CF3CD26D5A9EC1075EA929 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.albedoDebugValidationPreset, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass3_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0_U3CCreateAlbedoPresetU3Eb__3_m2C9BF097B41789B58F67D573358C7D70223AE2C7 (U3CU3Ec__DisplayClass3_0_t027090998A05F05655844072FFE66E8E3373F76E* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.albedoDebugValidationPreset = (AlbedoDebugValidationPreset)value, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsMaterial_set_albedoDebugValidationPreset_m3B80D4F326B5B7B7B7552AFE5046CA258612E658(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0__ctor_m3EF978A39FA748608DDD945602E16EE9D7AE2C48 (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__0_m67D473BFA0F0BBE9051EE3A88DB56A209769B805 (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* __this, const RuntimeMethod* method) { { // getter = () => data.AlbedoMinLuminance, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); float L_1 = L_0->___AlbedoMinLuminance_2; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass4_0::b__1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0_U3CCreateAlbedoMinLuminanceU3Eb__1_m3D102B364423DD069F63E303A8025876A47225E1 (U3CU3Ec__DisplayClass4_0_tAAD9342FD7716B6758E5F98BDE7B10C660FE948C* __this, float ___value0, const RuntimeMethod* method) { { // setter = (value) => data.AlbedoMinLuminance = value, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; float L_1 = ___value0; NullCheck(L_0); L_0->___AlbedoMinLuminance_2 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0__ctor_mDBA7349E94DA309F54D4023465BE55CB108B3C1C (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__0_mF9501F5F4505642FDDD6F89E66EA6AFF73FD1302 (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* __this, const RuntimeMethod* method) { { // getter = () => data.AlbedoMaxLuminance, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); float L_1 = L_0->___AlbedoMaxLuminance_3; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass5_0::b__1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0_U3CCreateAlbedoMaxLuminanceU3Eb__1_m0497F1E43E5D2C9A374EF679A649F6E0356E3D9B (U3CU3Ec__DisplayClass5_0_t0A288A9ED7BE554A7D85979F2812EAC54BF7932C* __this, float ___value0, const RuntimeMethod* method) { { // setter = (value) => data.AlbedoMaxLuminance = value, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; float L_1 = ___value0; NullCheck(L_0); L_0->___AlbedoMaxLuminance_3 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m693483CD51F089362E3924CA6445023E31EF476D (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__0_m2DA2BAE43C7B5372573F2E5100AFDD4143FAB444 (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, const RuntimeMethod* method) { { // getter = () => data.AlbedoHueTolerance, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); float L_1; L_1 = DebugDisplaySettingsMaterial_get_AlbedoHueTolerance_m05975F202602235E2AAB309B4F82BD968BC169A1(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::b__1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__1_m5EAC244D56A86F455B16CADB7AADC709B946DD9E (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, float ___value0, const RuntimeMethod* method) { { // setter = (value) => data.AlbedoHueTolerance = value, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; float L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsMaterial_set_AlbedoHueTolerance_mD5F227142E8B20135706056A818140E3C34BB119_inline(L_0, L_1, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass6_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CCreateAlbedoHueToleranceU3Eb__2_m428EF5140314D8AF13F4B8F4E7C18A503C3B00AF (U3CU3Ec__DisplayClass6_0_tEF6267C9C8A1CF6DFFB30220DA04058B7A520B8B* __this, const RuntimeMethod* method) { { // isHiddenCallback = () => data.albedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline(L_0, NULL); return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m0FFF34F638629D0402FFF45255A7101BBB7D49EC (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__0_mA19E9F81553D1E3C6F1D92D292A3F6D7924391D1 (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, const RuntimeMethod* method) { { // getter = () => data.AlbedoSaturationTolerance, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); float L_1; L_1 = DebugDisplaySettingsMaterial_get_AlbedoSaturationTolerance_m48D1DAD97B402FB7AB3CC8E9B86D057CF88241ED(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::b__1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__1_m6EF27BF6A7DB56F7891C55E5B030914B1B90CC2A (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, float ___value0, const RuntimeMethod* method) { { // setter = (value) => data.AlbedoSaturationTolerance = value, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; float L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsMaterial_set_AlbedoSaturationTolerance_m4687CF28839798AC2384D8F362E60BEC44473A19_inline(L_0, L_1, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass7_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CCreateAlbedoSaturationToleranceU3Eb__2_m43BF2184517AA8B3C0058FADD8FD896384432572 (U3CU3Ec__DisplayClass7_0_t1B953FC31BFF503FF9A274D48373C0F0A30AFE1E* __this, const RuntimeMethod* method) { { // isHiddenCallback = () => data.albedoDebugValidationPreset == AlbedoDebugValidationPreset.DefaultLuminance DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline(L_0, NULL); return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m740A645E56B1F5B7AF95D647B8E38C14F38D9FCC (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__0_m892D9E05755332F57AAFD3CE9E71429E05B3A02E (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* __this, const RuntimeMethod* method) { { // getter = () => data.MetallicMinValue, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); float L_1 = L_0->___MetallicMinValue_7; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass8_0::b__1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0_U3CCreateMetallicMinValueU3Eb__1_m49B732AB0F8937C21584975957B3CF840EC04DBE (U3CU3Ec__DisplayClass8_0_t265F48ED587C56FDF6E990C589FE9FC24FB67580* __this, float ___value0, const RuntimeMethod* method) { { // setter = (value) => data.MetallicMinValue = value, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; float L_1 = ___value0; NullCheck(L_0); L_0->___MetallicMinValue_7 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0__ctor_mB6C1655570FC210FAFBB92EBCF95F3C50C878412 (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__0_m6B5F021391CD71920C2620E5FDFDD984C3049AC6 (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* __this, const RuntimeMethod* method) { { // getter = () => data.MetallicMaxValue, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); float L_1 = L_0->___MetallicMaxValue_8; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/WidgetFactory/<>c__DisplayClass9_0::b__1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0_U3CCreateMetallicMaxValueU3Eb__1_m9373068E5E7B8FDCAC9C1B7C5F270FDF44F9888D (U3CU3Ec__DisplayClass9_0_t8A81519D721E282E3D8301525375014DB9CF71C8* __this, float ___value0, const RuntimeMethod* method) { { // setter = (value) => data.MetallicMaxValue = value, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; float L_1 = ___value0; NullCheck(L_0); L_0->___MetallicMaxValue_8 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel::get_PanelName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SettingsPanel_get_PanelName_mB012FCD8BAAEFD5321C68BCE2BB0EFB3DF229F27 (SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC1E3D64868AC71BC8D407F6E576858260BF120E); s_Il2CppMethodInitialized = true; } { // public override string PanelName => "Material"; return _stringLiteralEC1E3D64868AC71BC8D407F6E576858260BF120E; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_m81539095BF41AAD7EE6F1CCB4100897DA422E217 (SettingsPanel_t872A92712D2256E0BB04837642EF618ABC1CFE94* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_mA2FB2250D0B7390CE7A38DC667061CAEB302B650_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__1_mED9771FF62C4CE8AA6E27D4C57999BB68A733ED0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral12B602B3C659B8AC0A93F9D8AF907C18B49B050B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBD0778F1781F50B8E77C281867D3973F354C3B7A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF3CE4111C531C55D3E880DAA1E45524FE73DACE2); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* V_0 = NULL; { U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_0 = (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass2_0__ctor_mCE8FA8C44B6FE93670FE9A995E0FF64EE655A8EE(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_1 = V_0; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // public SettingsPanel(DebugDisplaySettingsMaterial data) DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED(__this, NULL); // AddWidget(DebugDisplaySettingsCommon.WidgetFactory.CreateMissingDebugShadersWarning()); Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_3; L_3 = WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA(NULL); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_3, NULL); // AddWidget(new DebugUI.Foldout // { // displayName = "Material Filters", // isHeader = true, // opened = true, // children = // { // WidgetFactory.CreateMaterialOverride(data), // WidgetFactory.CreateVertexAttribute(data) // } // }); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_4 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); NullCheck(L_4); Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_4, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_5 = L_4; NullCheck(L_5); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_5, _stringLiteral7363785F718744CB6A49C1D5AB53416795B1B2C8, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_6 = L_5; NullCheck(L_6); L_6->___isHeader_9 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_7 = L_6; NullCheck(L_7); L_7->___opened_8 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_8 = L_7; NullCheck(L_8); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_9; L_9 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_8, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_10 = V_0; NullCheck(L_10); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_11 = L_10->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_12; L_12 = WidgetFactory_CreateMaterialOverride_mD0205C12C5055A87FC67CE07E349632A5ED702C1(L_11, NULL); NullCheck(L_9); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_9, L_12, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_13 = L_8; NullCheck(L_13); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_14; L_14 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_13, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_15 = V_0; NullCheck(L_15); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_16 = L_15->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_17; L_17 = WidgetFactory_CreateVertexAttribute_m1616514CA549FE7337A7C5CF497DF6A332001386(L_16, NULL); NullCheck(L_14); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_14, L_17, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_13, NULL); // AddWidget(new DebugUI.Foldout // { // displayName = "Material Validation", // isHeader = true, // opened = true, // children = // { // WidgetFactory.CreateMaterialValidationMode(data), // new DebugUI.Container() // { // displayName = Strings.AlbedoSettingsContainerName, // isHiddenCallback = () => data.MaterialValidationMode != DebugMaterialValidationMode.Albedo, // children = // { // WidgetFactory.CreateAlbedoPreset(data), // WidgetFactory.CreateAlbedoMinLuminance(data), // WidgetFactory.CreateAlbedoMaxLuminance(data), // WidgetFactory.CreateAlbedoHueTolerance(data), // WidgetFactory.CreateAlbedoSaturationTolerance(data) // } // }, // new DebugUI.Container() // { // displayName = Strings.MetallicSettingsContainerName, // isHiddenCallback = () => data.MaterialValidationMode != DebugMaterialValidationMode.Metallic, // children = // { // WidgetFactory.CreateMetallicMinValue(data), // WidgetFactory.CreateMetallicMaxValue(data) // } // } // } // }); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_18 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); NullCheck(L_18); Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_18, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_19 = L_18; NullCheck(L_19); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_19, _stringLiteral12B602B3C659B8AC0A93F9D8AF907C18B49B050B, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_20 = L_19; NullCheck(L_20); L_20->___isHeader_9 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_21 = L_20; NullCheck(L_21); L_21->___opened_8 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_22 = L_21; NullCheck(L_22); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_23; L_23 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_22, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_24 = V_0; NullCheck(L_24); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_25 = L_24->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_26; L_26 = WidgetFactory_CreateMaterialValidationMode_mD4928884A75C69510FF040A4C6BA944D6A022581(L_25, NULL); NullCheck(L_23); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_23, L_26, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_27 = L_22; NullCheck(L_27); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_28; L_28 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_27, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_29 = (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217*)il2cpp_codegen_object_new(Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var); NullCheck(L_29); Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8(L_29, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_30 = L_29; NullCheck(L_30); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_30, _stringLiteralBD0778F1781F50B8E77C281867D3973F354C3B7A, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_31 = L_30; U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_32 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_33 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_33); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_33, L_32, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_mA2FB2250D0B7390CE7A38DC667061CAEB302B650_RuntimeMethod_var), NULL); NullCheck(L_31); ((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_31)->___isHiddenCallback_6 = L_33; Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_31)->___isHiddenCallback_6), (void*)L_33); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_34 = L_31; NullCheck(L_34); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_35; L_35 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_34, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_36 = V_0; NullCheck(L_36); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_37 = L_36->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_38; L_38 = WidgetFactory_CreateAlbedoPreset_mA5728A496787C0233A53E2FF77A96585FE039CD1(L_37, NULL); NullCheck(L_35); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_35, L_38, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_39 = L_34; NullCheck(L_39); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_40; L_40 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_39, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_41 = V_0; NullCheck(L_41); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_42 = L_41->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_43; L_43 = WidgetFactory_CreateAlbedoMinLuminance_m7AA55FC27967118EEC8FCBA8F8BBF053B4DF4B0C(L_42, NULL); NullCheck(L_40); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_40, L_43, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_44 = L_39; NullCheck(L_44); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_45; L_45 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_44, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_46 = V_0; NullCheck(L_46); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_47 = L_46->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_48; L_48 = WidgetFactory_CreateAlbedoMaxLuminance_mC9EBA968D92EEE67186435F76A68CBD2AD2D39EF(L_47, NULL); NullCheck(L_45); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_45, L_48, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_49 = L_44; NullCheck(L_49); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_50; L_50 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_49, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_51 = V_0; NullCheck(L_51); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_52 = L_51->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_53; L_53 = WidgetFactory_CreateAlbedoHueTolerance_m4FCB1CD5C08A940E59CDD91BB5B93686887B660D(L_52, NULL); NullCheck(L_50); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_50, L_53, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_54 = L_49; NullCheck(L_54); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_55; L_55 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_54, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_56 = V_0; NullCheck(L_56); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_57 = L_56->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_58; L_58 = WidgetFactory_CreateAlbedoSaturationTolerance_m9A9E82A528966B5247D25B946A722AEC0B5E7942(L_57, NULL); NullCheck(L_55); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_55, L_58, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); NullCheck(L_28); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_28, L_54, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_59 = L_27; NullCheck(L_59); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_60; L_60 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_59, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_61 = (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217*)il2cpp_codegen_object_new(Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var); NullCheck(L_61); Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8(L_61, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_62 = L_61; NullCheck(L_62); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_62, _stringLiteralF3CE4111C531C55D3E880DAA1E45524FE73DACE2, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_63 = L_62; U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_64 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_65 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_65); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_65, L_64, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__1_mED9771FF62C4CE8AA6E27D4C57999BB68A733ED0_RuntimeMethod_var), NULL); NullCheck(L_63); ((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_63)->___isHiddenCallback_6 = L_65; Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_63)->___isHiddenCallback_6), (void*)L_65); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_66 = L_63; NullCheck(L_66); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_67; L_67 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_66, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_68 = V_0; NullCheck(L_68); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_69 = L_68->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_70; L_70 = WidgetFactory_CreateMetallicMinValue_mD2BDF707D976CB28ABF68F2DAAEE71E9492D77FD(L_69, NULL); NullCheck(L_67); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_67, L_70, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_71 = L_66; NullCheck(L_71); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_72; L_72 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_71, NULL); U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* L_73 = V_0; NullCheck(L_73); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_74 = L_73->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_75; L_75 = WidgetFactory_CreateMetallicMaxValue_mA9D08196BA8D38AB97774867928FC920E02C0034(L_74, NULL); NullCheck(L_72); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_72, L_75, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); NullCheck(L_60); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_60, L_71, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_59, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_mCE8FA8C44B6FE93670FE9A995E0FF64EE655A8EE (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::<.ctor>b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_mA2FB2250D0B7390CE7A38DC667061CAEB302B650 (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* __this, const RuntimeMethod* method) { { // isHiddenCallback = () => data.MaterialValidationMode != DebugMaterialValidationMode.Albedo, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1 = L_0->___MaterialValidationMode_9; return (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial/SettingsPanel/<>c__DisplayClass2_0::<.ctor>b__1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__1_mED9771FF62C4CE8AA6E27D4C57999BB68A733ED0 (U3CU3Ec__DisplayClass2_0_t5826D755EDDEB0AC8C14ACB86D57B4264B8FDB39* __this, const RuntimeMethod* method) { { // isHiddenCallback = () => data.MaterialValidationMode != DebugMaterialValidationMode.Metallic, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1 = L_0->___MaterialValidationMode_9; return (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.DebugUI/Widget[] UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::get_Widgets() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* DebugDisplaySettingsPanel_get_Widgets_mFBBD9EEDAF1504A3E1C6E83A9F75F68D01FD41B3 (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public DebugUI.Widget[] Widgets => m_Widgets.ToArray(); List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* L_0 = __this->___m_Widgets_0; NullCheck(L_0); WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_1; L_1 = List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7(L_0, List_1_ToArray_mD210368A14FCDCC7149390F219C65E235192ECB7_RuntimeMethod_var); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::AddWidget(UnityEngine.Rendering.DebugUI/Widget) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0 (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* ___widget0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_Widgets.Add(widget); List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* L_0 = __this->___m_Widgets_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_1 = ___widget0; NullCheck(L_0); List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_inline(L_0, L_1, List_1_Add_mF11EF7BF06382D33BE48DB9691E50F3870571729_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel_Dispose_m34D175B11B7D1BC565BF957EE61EC5CE0C7843C8 (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_Widgets.Clear(); List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* L_0 = __this->___m_Widgets_0; NullCheck(L_0); List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_inline(L_0, List_1_Clear_m716D279CEB663380C8AA2FD4B50CBB8CF1DF48E5_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsPanel::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED (DebugDisplaySettingsPanel_tC8C7CBC8D783087C8CF6C166434E3BDCEA8F01DC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private readonly List m_Widgets = new List(); List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804* L_0 = (List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804*)il2cpp_codegen_object_new(List_1_t0BFD9E46F01440F6D821E788DF386D0327E06804_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E(L_0, List_1__ctor_m1CF00DE86A4D8D00B0B10A73C661422E5F6C553E_RuntimeMethod_var); __this->___m_Widgets_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Widgets_0), (void*)L_0); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_wireframeMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // get => m_WireframeMode; int32_t L_0 = __this->___m_WireframeMode_0; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_wireframeMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WireframeMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_wireframeMode_m168FA96421DAD1EEA08E0F585B0A50BC6879191F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // m_WireframeMode = value; int32_t L_0 = ___value0; __this->___m_WireframeMode_0 = L_0; // UpdateDebugSceneOverrideMode(); DebugDisplaySettingsRendering_UpdateDebugSceneOverrideMode_m3F0D2545486E2BC8A041D3CE003A6A2F19A880D9(__this, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_overdraw() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // get => m_Overdraw; bool L_0 = __this->___m_Overdraw_1; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_overdraw(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_overdraw_m82CBB964EADAEA9265F268F3B87787727D765FFD (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) { { // m_Overdraw = value; bool L_0 = ___value0; __this->___m_Overdraw_1 = L_0; // UpdateDebugSceneOverrideMode(); DebugDisplaySettingsRendering_UpdateDebugSceneOverrideMode_m3F0D2545486E2BC8A041D3CE003A6A2F19A880D9(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::UpdateDebugSceneOverrideMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_UpdateDebugSceneOverrideMode_m3F0D2545486E2BC8A041D3CE003A6A2F19A880D9 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* G_B7_0 = NULL; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* G_B6_0 = NULL; int32_t G_B8_0 = 0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* G_B8_1 = NULL; { // switch (wireframeMode) int32_t L_0; L_0 = DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline(__this, NULL); V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_2, 1))) { case 0: { goto IL_0020; } case 1: { goto IL_002a; } case 2: { goto IL_0034; } } } { goto IL_003e; } IL_0020: { // debugSceneOverrideMode = DebugSceneOverrideMode.Wireframe; DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline(__this, 2, NULL); // break; goto IL_0053; } IL_002a: { // debugSceneOverrideMode = DebugSceneOverrideMode.SolidWireframe; DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline(__this, 3, NULL); // break; goto IL_0053; } IL_0034: { // debugSceneOverrideMode = DebugSceneOverrideMode.ShadedWireframe; DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline(__this, 4, NULL); // break; goto IL_0053; } IL_003e: { // debugSceneOverrideMode = overdraw ? DebugSceneOverrideMode.Overdraw : DebugSceneOverrideMode.None; bool L_3; L_3 = DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B_inline(__this, NULL); G_B6_0 = __this; if (L_3) { G_B7_0 = __this; goto IL_004a; } } { G_B8_0 = 0; G_B8_1 = G_B6_0; goto IL_004b; } IL_004a: { G_B8_0 = 1; G_B8_1 = G_B7_0; } IL_004b: { NullCheck(G_B8_1); DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline(G_B8_1, G_B8_0, NULL); // break; goto IL_0053; } IL_0053: { // } return; } } // UnityEngine.Rendering.Universal.DebugFullScreenMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugFullScreenMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None; int32_t L_0 = __this->___U3CdebugFullScreenModeU3Ek__BackingField_2; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugFullScreenMode(UnityEngine.Rendering.Universal.DebugFullScreenMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenMode_mFFD28B93D12B4FC59F5D55BE45715BA7CB6E7372 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None; int32_t L_0 = ___value0; __this->___U3CdebugFullScreenModeU3Ek__BackingField_2 = L_0; return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugFullScreenModeOutputSizeScreenPercent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50; int32_t L_0 = __this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugFullScreenModeOutputSizeScreenPercent(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenModeOutputSizeScreenPercent_m0717F4C385481ED659BDFD873A01C87657C80F9F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50; int32_t L_0 = ___value0; __this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3 = L_0; return; } } // UnityEngine.Rendering.Universal.DebugSceneOverrideMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugSceneOverrideMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None; int32_t L_0 = __this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugSceneOverrideMode(UnityEngine.Rendering.Universal.DebugSceneOverrideMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None; int32_t L_0 = ___value0; __this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4 = L_0; return; } } // UnityEngine.Rendering.Universal.DebugMipInfoMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugMipInfoMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugMipInfoMode debugMipInfoMode { get; private set; } = DebugMipInfoMode.None; int32_t L_0 = __this->___U3CdebugMipInfoModeU3Ek__BackingField_5; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugMipInfoMode(UnityEngine.Rendering.Universal.DebugMipInfoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugMipInfoMode_m8668C2372CDC66A70BE7FAF6490F9477BE4A6163 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugMipInfoMode debugMipInfoMode { get; private set; } = DebugMipInfoMode.None; int32_t L_0 = ___value0; __this->___U3CdebugMipInfoModeU3Ek__BackingField_5 = L_0; return; } } // UnityEngine.Rendering.Universal.DebugPostProcessingMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_debugPostProcessingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto; int32_t L_0 = __this->___U3CdebugPostProcessingModeU3Ek__BackingField_6; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_debugPostProcessingMode(UnityEngine.Rendering.Universal.DebugPostProcessingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto; int32_t L_0 = ___value0; __this->___U3CdebugPostProcessingModeU3Ek__BackingField_6 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableMsaa() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal bool enableMsaa { get; private set; } = true; bool L_0 = __this->___U3CenableMsaaU3Ek__BackingField_7; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_enableMsaa(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableMsaa_m01703E35B08A57897EA61CB8D1E56899B2C8C118 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool enableMsaa { get; private set; } = true; bool L_0 = ___value0; __this->___U3CenableMsaaU3Ek__BackingField_7 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_enableHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal bool enableHDR { get; private set; } = true; bool L_0 = __this->___U3CenableHDRU3Ek__BackingField_8; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_enableHDR(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableHDR_mE71D87A0E65CC35D274BF658A7CE44A9548C166E (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool enableHDR { get; private set; } = true; bool L_0 = ___value0; __this->___U3CenableHDRU3Ek__BackingField_8 = L_0; return; } } // UnityEngine.Rendering.Universal.DebugValidationMode UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_validationMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugValidationMode validationMode { get; private set; } int32_t L_0 = __this->___U3CvalidationModeU3Ek__BackingField_9; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_validationMode(UnityEngine.Rendering.Universal.DebugValidationMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationMode_mC541AB8ACDD3BF606EF7FBA43932923C351324B8 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugValidationMode validationMode { get; private set; } int32_t L_0 = ___value0; __this->___U3CvalidationModeU3Ek__BackingField_9 = L_0; return; } } // UnityEngine.Rendering.Universal.PixelValidationChannels UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_validationChannels() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB; int32_t L_0 = __this->___U3CvalidationChannelsU3Ek__BackingField_10; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_validationChannels(UnityEngine.Rendering.Universal.PixelValidationChannels) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationChannels_m825E81FD089DD56CC4FD0C9E5EDE7BBEA0690083 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB; int32_t L_0 = ___value0; __this->___U3CvalidationChannelsU3Ek__BackingField_10 = L_0; return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_ValidationRangeMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal float ValidationRangeMin { get; private set; } = 0.0f; float L_0 = __this->___U3CValidationRangeMinU3Ek__BackingField_11; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_ValidationRangeMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMin_m11902DB72E2B1D025B3B7FD4C614AAE4D0F18D0E (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method) { { // internal float ValidationRangeMin { get; private set; } = 0.0f; float L_0 = ___value0; __this->___U3CValidationRangeMinU3Ek__BackingField_11 = L_0; return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_ValidationRangeMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal float ValidationRangeMax { get; private set; } = 1.0f; float L_0 = __this->___U3CValidationRangeMaxU3Ek__BackingField_12; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::set_ValidationRangeMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMax_m6128A5C3FF2D0D9C3F304E62F636B03DCF2F99A9 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method) { { // internal float ValidationRangeMax { get; private set; } = 1.0f; float L_0 = ___value0; __this->___U3CValidationRangeMaxU3Ek__BackingField_12 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_AreAnySettingsActive_mF3B796FE69AEE79C1368EFAFA67845849D00A290 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { int32_t G_B8_0 = 0; { // public bool AreAnySettingsActive => (debugPostProcessingMode != DebugPostProcessingMode.Auto) || // (debugFullScreenMode != DebugFullScreenMode.None) || // (debugSceneOverrideMode != DebugSceneOverrideMode.None) || // (debugMipInfoMode != DebugMipInfoMode.None) || // (validationMode != DebugValidationMode.None) || // !enableMsaa || // !enableHDR; int32_t L_0; L_0 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(__this, NULL); if ((!(((uint32_t)L_0) == ((uint32_t)1)))) { goto IL_003c; } } { int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(__this, NULL); if (L_1) { goto IL_003c; } } { int32_t L_2; L_2 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(__this, NULL); if (L_2) { goto IL_003c; } } { int32_t L_3; L_3 = DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline(__this, NULL); if (L_3) { goto IL_003c; } } { int32_t L_4; L_4 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(__this, NULL); if (L_4) { goto IL_003c; } } { bool L_5; L_5 = DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline(__this, NULL); if (!L_5) { goto IL_003c; } } { bool L_6; L_6 = DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline(__this, NULL); G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_003d; } IL_003c: { G_B8_0 = 1; } IL_003d: { return (bool)G_B8_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_IsPostProcessingAllowed_mFCDB0582C1E1F67C24CBF983AE0F84195EDA116B (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { int32_t G_B4_0 = 0; { // public bool IsPostProcessingAllowed => (debugPostProcessingMode != DebugPostProcessingMode.Disabled) && // (debugSceneOverrideMode == DebugSceneOverrideMode.None) && // (debugMipInfoMode == DebugMipInfoMode.None); int32_t L_0; L_0 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(__this, NULL); if (!L_0) { goto IL_001b; } } { int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(__this, NULL); if (L_1) { goto IL_001b; } } { int32_t L_2; L_2 = DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline(__this, NULL); G_B4_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_001c; } IL_001b: { G_B4_0 = 0; } IL_001c: { return (bool)G_B4_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_IsLightingActive_mB9B3ECF1899FD2A3582EFF39367970A6FA88EFBC (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public bool IsLightingActive => (debugSceneOverrideMode == DebugSceneOverrideMode.None) && // (debugMipInfoMode == DebugMipInfoMode.None); int32_t L_0; L_0 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(__this, NULL); if (L_0) { goto IL_0013; } } { int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline(__this, NULL); G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 0; } IL_0014: { return (bool)G_B3_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { // switch (debugSceneOverrideMode) int32_t L_0; L_0 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(__this, NULL); V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0026; } case 1: { goto IL_002a; } case 2: { goto IL_0039; } case 3: { goto IL_0039; } case 4: { goto IL_0026; } } } { goto IL_005c; } IL_0026: { // return false; V_2 = (bool)0; goto IL_0067; } IL_002a: { // color = Color.black; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_3 = ___color0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4; L_4 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL); *(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_3 = L_4; // return true; V_2 = (bool)1; goto IL_0067; } IL_0039: { // color = new Color(0.1f, 0.1f, 0.1f, 1.0f); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_5 = ___color0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6; memset((&L_6), 0, sizeof(L_6)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_6), (0.100000001f), (0.100000001f), (0.100000001f), (1.0f), /*hidden argument*/NULL); *(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)L_5 = L_6; // return true; V_2 = (bool)1; goto IL_0067; } IL_005c: { // throw new ArgumentOutOfRangeException(nameof(color)); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_7); ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDD0F04E0A3F0BA1F904E0E27720F367F4228C69D)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugDisplaySettingsRendering_TryGetScreenClearColor_mE078F3246E0EA23CA9B11A21149B5E08A687338D_RuntimeMethod_var))); } IL_0067: { // } bool L_8 = V_2; return L_8; } } // UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::CreatePanel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugDisplaySettingsRendering_CreatePanel_mF781D78DE573EE65EDD5CA0485C18EA3207A0BD8 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { // return new SettingsPanel(this); SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475* L_0 = (SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475*)il2cpp_codegen_object_new(SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475_il2cpp_TypeInfo_var); NullCheck(L_0); SettingsPanel__ctor_mF4F7145D4A15F326A2E3CEEB79250F142D0AA41E(L_0, __this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { // } RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering__ctor_mFD6F474342A9D8940CC2C7824C5F559A6DB5A415 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // WireframeMode m_WireframeMode = WireframeMode.None; __this->___m_WireframeMode_0 = 0; // bool m_Overdraw = false; __this->___m_Overdraw_1 = (bool)0; // internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None; __this->___U3CdebugFullScreenModeU3Ek__BackingField_2 = 0; // internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50; __this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3 = ((int32_t)50); // internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None; __this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4 = 0; // internal DebugMipInfoMode debugMipInfoMode { get; private set; } = DebugMipInfoMode.None; __this->___U3CdebugMipInfoModeU3Ek__BackingField_5 = 0; // internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto; __this->___U3CdebugPostProcessingModeU3Ek__BackingField_6 = 1; // internal bool enableMsaa { get; private set; } = true; __this->___U3CenableMsaaU3Ek__BackingField_7 = (bool)1; // internal bool enableHDR { get; private set; } = true; __this->___U3CenableHDRU3Ek__BackingField_8 = (bool)1; // internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB; __this->___U3CvalidationChannelsU3Ek__BackingField_10 = 0; // internal float ValidationRangeMin { get; private set; } = 0.0f; __this->___U3CValidationRangeMinU3Ek__BackingField_11 = (0.0f); // internal float ValidationRangeMax { get; private set; } = 1.0f; __this->___U3CValidationRangeMaxU3Ek__BackingField_12 = (1.0f); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/Strings::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Strings__cctor_mE2772E7CE5983E7B665DB15B338B75AE44DBBB2D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral050D8BEA6648E264D7CFC36DA2FB79EB498A51A4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15FAA11AE8BE0D20AAEED061534DEEC90DDDF629); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1B25E3F5FC0E53A75389B9B7C1FD0902660FCBD8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral254CBA99D52077469F8C97FB26FB483F9C21F49D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral42E586DB9A1F040F841E8A2BA93D0E81B165BB86); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral52E759D0F1F2C7FF2C2F45E5CE0C8A31B07E4951); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral637185EB9A70F53A19F3AC48DFFD24C5E9A2E954); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7392111F2525A58CAD67558D3F226BB9CF433915); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7E8681B191AC38B91BC7D4725E106AAC306831F3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8DFB47F3FF0773B8EAB78879324776FCAFC400BE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral95A2465C2CC707C5BE56B30E117CD833F6583E85); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9800DF6F0F2CA38CB84BBB5BF022E0C4D2282881); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9FDAEC7A5845D33C15832E734EEF3034A54071E9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD8EE1BEF396543ADB96D3B9053810B072FC7A10); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC086E909EEBB0F93584D8395285361E0EEB187A5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC465C7368392FD4E3F7B9164C289144797B16F37); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC85A875892CC7B886B2A1768177AD0091807254C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCD76675B48889DA960FB9DD650A962A996464299); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD0E14918BA57175E06A44E51108E40E771C9ABC2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBC387E6901C9A188865B866EDEFE9DC2FEDAA34); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD9D57D7ACE5A179B86D25CBECF29AA50F2A4EFB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE40260A66A8AB5A178AA148F1C5EC5335AEE3DDB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC647495877A08AC9516BB2C7B8B17791A003D5C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE5D8EAD5CC2A43F9B37C807FA09B327FCF21781); s_Il2CppMethodInitialized = true; } NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 V_0; memset((&V_0), 0, sizeof(V_0)); { // public static readonly NameAndTooltip MapOverlays = new() { name = "Map Overlays", tooltip = "Overlays render pipeline textures to validate the scene." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral9800DF6F0F2CA38CB84BBB5BF022E0C4D2282881; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral9800DF6F0F2CA38CB84BBB5BF022E0C4D2282881); (&V_0)->___tooltip_1 = _stringLiteralAD8EE1BEF396543ADB96D3B9053810B072FC7A10; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralAD8EE1BEF396543ADB96D3B9053810B072FC7A10); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_0 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapOverlays_1 = L_0; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapOverlays_1))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapOverlays_1))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip MapSize = new() { name = "Map Size", tooltip = "Set the size of the render pipeline texture in the scene." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralEE5D8EAD5CC2A43F9B37C807FA09B327FCF21781; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralEE5D8EAD5CC2A43F9B37C807FA09B327FCF21781); (&V_0)->___tooltip_1 = _stringLiteralE40260A66A8AB5A178AA148F1C5EC5335AEE3DDB; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralE40260A66A8AB5A178AA148F1C5EC5335AEE3DDB); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_1 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapSize_2 = L_1; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapSize_2))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapSize_2))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip AdditionalWireframeModes = new() { name = "Additional Wireframe Modes", tooltip = "Debug the scene with additional wireframe shader views that are different from those in the scene view." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralDD9D57D7ACE5A179B86D25CBECF29AA50F2A4EFB; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralDD9D57D7ACE5A179B86D25CBECF29AA50F2A4EFB); (&V_0)->___tooltip_1 = _stringLiteralEC647495877A08AC9516BB2C7B8B17791A003D5C; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralEC647495877A08AC9516BB2C7B8B17791A003D5C); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_2 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___AdditionalWireframeModes_3 = L_2; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___AdditionalWireframeModes_3))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___AdditionalWireframeModes_3))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip WireframeNotSupportedWarning = new() { name = "Warning: This platform might not support wireframe rendering.", tooltip = "Some platforms, for example, mobile platforms using OpenGL ES and Vulkan, might not support wireframe rendering." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral1B25E3F5FC0E53A75389B9B7C1FD0902660FCBD8; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral1B25E3F5FC0E53A75389B9B7C1FD0902660FCBD8); (&V_0)->___tooltip_1 = _stringLiteral7E8681B191AC38B91BC7D4725E106AAC306831F3; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral7E8681B191AC38B91BC7D4725E106AAC306831F3); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_3 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___WireframeNotSupportedWarning_4 = L_3; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___WireframeNotSupportedWarning_4))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___WireframeNotSupportedWarning_4))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip Overdraw = new() { name = "Overdraw", tooltip = "Debug anywhere pixels are overdrawn on top of each other." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral15FAA11AE8BE0D20AAEED061534DEEC90DDDF629; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral15FAA11AE8BE0D20AAEED061534DEEC90DDDF629); (&V_0)->___tooltip_1 = _stringLiteral95A2465C2CC707C5BE56B30E117CD833F6583E85; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral95A2465C2CC707C5BE56B30E117CD833F6583E85); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_4 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Overdraw_5 = L_4; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Overdraw_5))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Overdraw_5))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip PostProcessing = new() { name = "Post-processing", tooltip = "Override the controls for Post Processing in the scene." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral9FDAEC7A5845D33C15832E734EEF3034A54071E9; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral9FDAEC7A5845D33C15832E734EEF3034A54071E9); (&V_0)->___tooltip_1 = _stringLiteral637185EB9A70F53A19F3AC48DFFD24C5E9A2E954; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral637185EB9A70F53A19F3AC48DFFD24C5E9A2E954); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PostProcessing_6 = L_5; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PostProcessing_6))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PostProcessing_6))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip MSAA = new() { name = "MSAA", tooltip = "Use the checkbox to disable MSAA in the scene." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralC086E909EEBB0F93584D8395285361E0EEB187A5; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralC086E909EEBB0F93584D8395285361E0EEB187A5); (&V_0)->___tooltip_1 = _stringLiteral52E759D0F1F2C7FF2C2F45E5CE0C8A31B07E4951; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral52E759D0F1F2C7FF2C2F45E5CE0C8A31B07E4951); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_6 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MSAA_7 = L_6; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MSAA_7))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MSAA_7))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip HDR = new() { name = "HDR", tooltip = "Use the checkbox to disable High Dynamic Range in the scene." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral8DFB47F3FF0773B8EAB78879324776FCAFC400BE; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral8DFB47F3FF0773B8EAB78879324776FCAFC400BE); (&V_0)->___tooltip_1 = _stringLiteralC465C7368392FD4E3F7B9164C289144797B16F37; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralC465C7368392FD4E3F7B9164C289144797B16F37); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_7 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___HDR_8 = L_7; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___HDR_8))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___HDR_8))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip PixelValidationMode = new() { name = "Pixel Validation Mode", tooltip = "Choose between modes that validate pixel on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralCD76675B48889DA960FB9DD650A962A996464299; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralCD76675B48889DA960FB9DD650A962A996464299); (&V_0)->___tooltip_1 = _stringLiteral050D8BEA6648E264D7CFC36DA2FB79EB498A51A4; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral050D8BEA6648E264D7CFC36DA2FB79EB498A51A4); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_8 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PixelValidationMode_9 = L_8; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PixelValidationMode_9))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PixelValidationMode_9))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip Channels = new() { name = "Channels", tooltip = "Choose the texture channel used to validate the scene." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteralD0E14918BA57175E06A44E51108E40E771C9ABC2; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteralD0E14918BA57175E06A44E51108E40E771C9ABC2); (&V_0)->___tooltip_1 = _stringLiteral254CBA99D52077469F8C97FB26FB483F9C21F49D; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteral254CBA99D52077469F8C97FB26FB483F9C21F49D); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_9 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Channels_10 = L_9; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Channels_10))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Channels_10))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip ValueRangeMin = new() { name = "Value Range Min", tooltip = "Any values set below this field will be considered invalid and will appear red on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral42E586DB9A1F040F841E8A2BA93D0E81B165BB86; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral42E586DB9A1F040F841E8A2BA93D0E81B165BB86); (&V_0)->___tooltip_1 = _stringLiteralDBC387E6901C9A188865B866EDEFE9DC2FEDAA34; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralDBC387E6901C9A188865B866EDEFE9DC2FEDAA34); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_10 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMin_11 = L_10; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMin_11))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMin_11))->___tooltip_1), (void*)NULL); #endif // public static readonly NameAndTooltip ValueRangeMax = new() { name = "Value Range Max", tooltip = "Any values set above this field will be considered invalid and will appear blue on screen." }; il2cpp_codegen_initobj((&V_0), sizeof(NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4)); (&V_0)->___name_0 = _stringLiteral7392111F2525A58CAD67558D3F226BB9CF433915; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___name_0), (void*)_stringLiteral7392111F2525A58CAD67558D3F226BB9CF433915); (&V_0)->___tooltip_1 = _stringLiteralC85A875892CC7B886B2A1768177AD0091807254C; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___tooltip_1), (void*)_stringLiteralC85A875892CC7B886B2A1768177AD0091807254C); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_11 = V_0; ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMax_12 = L_11; Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMax_12))->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMax_12))->___tooltip_1), (void*)NULL); #endif return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMapOverlays(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMapOverlays_m70D56739747D65276C03E1BA2BE529FA1DE94356 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMapOverlaysU3Eb__0_1_m15210F966C6E5B3D0D36F7160BF97E12F6A44331_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__0_mA9526B93283536BB65A2837EB7442B8FAD9C7935_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__2_mC57E44B389FF4C083F7977EF858DDCCCCDBD1D0F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__3_m1C1201A1D48C66BFF0A14AEED96AF36032E6AB19_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; { U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_0 = (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass0_0__ctor_m991A807EEC98562E4BBCFAC5FFB109E7F4B5527C(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateMapOverlays(DebugDisplaySettingsRendering data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.MapOverlays, // autoEnum = typeof(DebugFullScreenMode), // getter = () => (int)data.debugFullScreenMode, // setter = (value) => { }, // getIndex = () => (int)data.debugFullScreenMode, // setIndex = (value) => data.debugFullScreenMode = (DebugFullScreenMode)value // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapOverlays_1; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (DebugFullScreenMode_tEB766BE7C6F8CB12AC364BBFCB01D794D2F79771_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__0_mA9526B93283536BB65A2837EB7442B8FAD9C7935_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_15 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateMapOverlaysU3Eb__0_1_m15210F966C6E5B3D0D36F7160BF97E12F6A44331_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__0_1_1), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__2_mC57E44B389FF4C083F7977EF858DDCCCCDBD1D0F_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__3_m1C1201A1D48C66BFF0A14AEED96AF36032E6AB19_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; return L_24; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMapOverlaySize(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMapOverlaySize_m4FD779C0E71F69764045A3C92B916AB3DCA33659 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_2_mAC3FF35B6B2B0AFC811EDDF0212CD283A487B14B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_3_m0567515BACB2EC93C3EED6BC555D56F46B4AB73D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__0_m18615E130FBBB66CF68ED41D7DE7A24767B130E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__1_mEE935E9EBFC31A451F2D5DD4320906659AA34674_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* V_0 = NULL; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* G_B2_0 = NULL; IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B2_1 = NULL; IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B2_2 = NULL; ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* G_B2_3 = NULL; Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* G_B2_4 = NULL; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* G_B1_0 = NULL; IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B1_1 = NULL; IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B1_2 = NULL; ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* G_B1_3 = NULL; Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* G_B1_4 = NULL; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* G_B4_0 = NULL; IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B4_1 = NULL; IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B4_2 = NULL; ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* G_B4_3 = NULL; Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* G_B4_4 = NULL; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* G_B3_0 = NULL; IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B3_1 = NULL; IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* G_B3_2 = NULL; ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* G_B3_3 = NULL; Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* G_B3_4 = NULL; { U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* L_0 = (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass1_0__ctor_mF9E29B25A8BE0C4A1290CAA28BFB1E85D0D42CDE(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateMapOverlaySize(DebugDisplaySettingsRendering data) => new DebugUI.Container() // { // children = // { // new DebugUI.IntField // { // nameAndTooltip = Strings.MapSize, // getter = () => data.debugFullScreenModeOutputSizeScreenPercent, // setter = value => data.debugFullScreenModeOutputSizeScreenPercent = value, // incStep = 10, // min = () => 0, // max = () => 100 // } // } // }; Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_3 = (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217*)il2cpp_codegen_object_new(Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var); NullCheck(L_3); Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8(L_3, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_4 = L_3; NullCheck(L_4); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_5; L_5 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_4, NULL); IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_6 = (IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A*)il2cpp_codegen_object_new(IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A_il2cpp_TypeInfo_var); NullCheck(L_6); IntField__ctor_m01170A091DE36EB6E36BD4988B04FC83CE07BA25(L_6, NULL); IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_7 = L_6; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_8 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MapSize_2; NullCheck(L_7); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_7, L_8, NULL); IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_9 = L_7; U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__0_m18615E130FBBB66CF68ED41D7DE7A24767B130E5_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_12 = L_9; U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* L_13 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_14); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_14, L_13, (intptr_t)((void*)U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__1_mEE935E9EBFC31A451F2D5DD4320906659AA34674_RuntimeMethod_var), NULL); NullCheck(L_12); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(L_12, L_14, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_15 = L_12; NullCheck(L_15); L_15->___incStep_12 = ((int32_t)10); IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_16 = L_15; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_17 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_2_2; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_18 = L_17; G_B1_0 = L_18; G_B1_1 = L_16; G_B1_2 = L_16; G_B1_3 = L_5; G_B1_4 = L_4; if (L_18) { G_B2_0 = L_18; G_B2_1 = L_16; G_B2_2 = L_16; G_B2_3 = L_5; G_B2_4 = L_4; goto IL_0077; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_19 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_2_mAC3FF35B6B2B0AFC811EDDF0212CD283A487B14B_RuntimeMethod_var), NULL); Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_21 = L_20; ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_2_2 = L_21; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_2_2), (void*)L_21); G_B2_0 = L_21; G_B2_1 = G_B1_1; G_B2_2 = G_B1_2; G_B2_3 = G_B1_3; G_B2_4 = G_B1_4; } IL_0077: { NullCheck(G_B2_1); G_B2_1->___min_10 = G_B2_0; Il2CppCodeGenWriteBarrier((void**)(&G_B2_1->___min_10), (void*)G_B2_0); IntField_t44A28D09F4CD0658E53FCED78D08513508256A9A* L_22 = G_B2_2; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_23 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_3_3; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_24 = L_23; G_B3_0 = L_24; G_B3_1 = L_22; G_B3_2 = L_22; G_B3_3 = G_B2_3; G_B3_4 = G_B2_4; if (L_24) { G_B4_0 = L_24; G_B4_1 = L_22; G_B4_2 = L_22; G_B4_3 = G_B2_3; G_B4_4 = G_B2_4; goto IL_009c; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_25 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_26 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_26); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_26, L_25, (intptr_t)((void*)U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_3_m0567515BACB2EC93C3EED6BC555D56F46B4AB73D_RuntimeMethod_var), NULL); Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_27 = L_26; ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_3_3 = L_27; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__1_3_3), (void*)L_27); G_B4_0 = L_27; G_B4_1 = G_B3_1; G_B4_2 = G_B3_2; G_B4_3 = G_B3_3; G_B4_4 = G_B3_4; } IL_009c: { NullCheck(G_B4_1); G_B4_1->___max_11 = G_B4_0; Il2CppCodeGenWriteBarrier((void**)(&G_B4_1->___max_11), (void*)G_B4_0); NullCheck(G_B4_3); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(G_B4_3, G_B4_2, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); return G_B4_4; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateAdditionalWireframeShaderViews(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateAdditionalWireframeShaderViews_mEE0EDC63D9D1677D64D47689D24F3CDC1AFBE245 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_1_mF99AE2BE947F24A367C3004459C97B7C136A0B82_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_4_m46A765DAFBFFB622C3376E2D9C6B174BA1088B67_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__0_m5AF4724E1CD6D0B02DF27E76D8ABC00C3DB9B7C1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_m2871FE24FA8FE388C79F5B1E7AAE815BEFCDACED_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__3_mCFCA7098BC2CA29335F2CE2009890A49D4C150ED_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2_0_0_0_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B4_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B4_1 = NULL; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B3_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B3_1 = NULL; { U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_0 = (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass2_0__ctor_m9ACBCFD3206A4B0F2D405C82D52CFF555B4E5687(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateAdditionalWireframeShaderViews(DebugDisplaySettingsRendering data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.AdditionalWireframeModes, // autoEnum = typeof(WireframeMode), // getter = () => (int)data.wireframeMode, // setter = (value) => { }, // getIndex = () => (int)data.wireframeMode, // setIndex = (value) => data.wireframeMode = (WireframeMode)value, // onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug() // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___AdditionalWireframeModes_3; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (WireframeMode_t9FED3C4D061FDED443D4090EBCC86BA0DCD8AFE2_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__0_m5AF4724E1CD6D0B02DF27E76D8ABC00C3DB9B7C1_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_4; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_15 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_1_mF99AE2BE947F24A367C3004459C97B7C136A0B82_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_4 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_1_4), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_m2871FE24FA8FE388C79F5B1E7AAE815BEFCDACED_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__3_mCFCA7098BC2CA29335F2CE2009890A49D4C150ED_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_25 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_5; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_26 = L_25; G_B3_0 = L_26; G_B3_1 = L_24; if (L_26) { G_B4_0 = L_26; G_B4_1 = L_24; goto IL_00af; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_27 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_28 = (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*)il2cpp_codegen_object_new(Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var); NullCheck(L_28); Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808(L_28, L_27, (intptr_t)((void*)U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_4_m46A765DAFBFFB622C3376E2D9C6B174BA1088B67_RuntimeMethod_var), NULL); Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_29 = L_28; ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_5 = L_29; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__2_4_5), (void*)L_29); G_B4_0 = L_29; G_B4_1 = G_B3_1; } IL_00af: { NullCheck(G_B4_1); ((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9 = G_B4_0; Il2CppCodeGenWriteBarrier((void**)(&((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9), (void*)G_B4_0); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_30 = V_1; return L_30; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateWireframeNotSupportedWarning(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateWireframeNotSupportedWarning_mE287460F95746DF3BFF2B5344BD4A0F8374D2023 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CCreateWireframeNotSupportedWarningU3Eb__0_m5CD35701891A02A261B690F4943414268A34A095_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* V_0 = NULL; { U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* L_0 = (U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass3_0__ctor_m5C8120E4AC0FD793DB96C2D4E72DB75427D75C7F(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateWireframeNotSupportedWarning(DebugDisplaySettingsRendering data) => new DebugUI.MessageBox // { // nameAndTooltip = Strings.WireframeNotSupportedWarning, // style = DebugUI.MessageBox.Style.Warning, // isHiddenCallback = () => // { // #if UNITY_EDITOR // return true; // #else // switch (SystemInfo.graphicsDeviceType) // { // case GraphicsDeviceType.OpenGLES2: // case GraphicsDeviceType.OpenGLES3: // case GraphicsDeviceType.Vulkan: // return data.wireframeMode == WireframeMode.None; // default: // return true; // } // #endif // } // }; MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_3 = (MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5*)il2cpp_codegen_object_new(MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5_il2cpp_TypeInfo_var); NullCheck(L_3); MessageBox__ctor_mF48843A6B29FCC39637EF3421D0C8789A2E40D52(L_3, NULL); MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___WireframeNotSupportedWarning_4; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_6 = L_4; NullCheck(L_6); L_6->___style_7 = 1; MessageBox_tF18729816BE7D624001E2C5172474709BD9B54C5* L_7 = L_6; U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* L_8 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_9 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_9); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_9, L_8, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CCreateWireframeNotSupportedWarningU3Eb__0_m5CD35701891A02A261B690F4943414268A34A095_RuntimeMethod_var), NULL); NullCheck(L_7); ((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_7)->___isHiddenCallback_6 = L_9; Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_7)->___isHiddenCallback_6), (void*)L_9); return L_7; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateOverdraw(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateOverdraw_m560A8BC5213B9BF59B99D0DD5941997DED15DE01 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__0_m60289E7D8912BD8C41C9B47752F84C3B0C8957FA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__1_m5BD966C4B5F1D20A8AE0F9FE02449DEDB9A6257D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* V_0 = NULL; { U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* L_0 = (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass4_0__ctor_m0B1560E307853BC25AF64892789DCEC558BD3335(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateOverdraw(DebugDisplaySettingsRendering data) => new DebugUI.BoolField // { // nameAndTooltip = Strings.Overdraw, // getter = () => data.overdraw, // setter = (value) => data.overdraw = value // }; BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_3 = (BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD*)il2cpp_codegen_object_new(BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var); NullCheck(L_3); BoolField__ctor_m8C1D78E29A30C2D3844607274207943D3B576E55(L_3, NULL); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Overdraw_5; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_6 = L_4; U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* L_7 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__0_m60289E7D8912BD8C41C9B47752F84C3B0C8957FA_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_inline(L_6, L_8, Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_9 = L_6; U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* L_10 = V_0; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_11 = (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)il2cpp_codegen_object_new(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__1_m5BD966C4B5F1D20A8AE0F9FE02449DEDB9A6257D_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_inline(L_9, L_11, Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var); return L_9; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePostProcessing(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePostProcessing_m98FC903F56B4219DB177AF43C4CB15E671D5D922 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__0_mD5AE3587416CF8B16AA917FBAFEB87ED166303EB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__1_m7E871EBFAAA943AEE6EB7D64576C03C45DCC55DC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__2_m2413902FBD998A089F90E967B821E7EE92C43EAB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__3_m560984DB578860DD40724C4C020DE55BD3FDC189_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; { U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_0 = (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass5_0__ctor_m6A1C571B62E35A05C5A70F7732EAC255F2BE000B(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreatePostProcessing(DebugDisplaySettingsRendering data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.PostProcessing, // autoEnum = typeof(DebugPostProcessingMode), // getter = () => (int)data.debugPostProcessingMode, // setter = (value) => data.debugPostProcessingMode = (DebugPostProcessingMode)value, // getIndex = () => (int)data.debugPostProcessingMode, // setIndex = (value) => data.debugPostProcessingMode = (DebugPostProcessingMode)value // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PostProcessing_6; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (DebugPostProcessingMode_t10836A037369A3E02166D938092FDCAAEB1C7934_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__0_mD5AE3587416CF8B16AA917FBAFEB87ED166303EB_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_13 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_14); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_14, L_13, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__1_m7E871EBFAAA943AEE6EB7D64576C03C45DCC55DC_RuntimeMethod_var), NULL); NullCheck(L_12); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(L_12, L_14, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_15 = V_1; U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_16 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_17 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_17); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_17, L_16, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__2_m2413902FBD998A089F90E967B821E7EE92C43EAB_RuntimeMethod_var), NULL); NullCheck(L_15); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_15, L_17, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* L_19 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_20 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_20); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__3_m560984DB578860DD40724C4C020DE55BD3FDC189_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; return L_21; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateMSAA(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateMSAA_mB0823F169A5636468EB3DC2A324F1860CCAC40E5 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__0_m0A9EC11C540556FA9B4512823FED98A31CEEC1A1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__1_m83220B06F0BFEB3226C03E4D3853EA3BCF6CA222_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* V_0 = NULL; { U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* L_0 = (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass6_0__ctor_m0D5898359924720D9612F10061C567D57F1ECAF2(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateMSAA(DebugDisplaySettingsRendering data) => new DebugUI.BoolField // { // nameAndTooltip = Strings.MSAA, // getter = () => data.enableMsaa, // setter = (value) => data.enableMsaa = value // }; BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_3 = (BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD*)il2cpp_codegen_object_new(BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var); NullCheck(L_3); BoolField__ctor_m8C1D78E29A30C2D3844607274207943D3B576E55(L_3, NULL); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___MSAA_7; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_6 = L_4; U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* L_7 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__0_m0A9EC11C540556FA9B4512823FED98A31CEEC1A1_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_inline(L_6, L_8, Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_9 = L_6; U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* L_10 = V_0; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_11 = (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)il2cpp_codegen_object_new(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__1_m83220B06F0BFEB3226C03E4D3853EA3BCF6CA222_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_inline(L_9, L_11, Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var); return L_9; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreateHDR(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreateHDR_mBB57E69495353CFA1E17CF37A1E4A1A5E3378140 (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__0_mE35B4859C80C54A7269B0C4097BE53E136F2D1C6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__1_m567AEFEA2E92CB2BA47D3B655CFB28C00A54D19B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* V_0 = NULL; { U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* L_0 = (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass7_0__ctor_mC991218058AE5E6FC8AC820D15F84E89FE23553F(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreateHDR(DebugDisplaySettingsRendering data) => new DebugUI.BoolField // { // nameAndTooltip = Strings.HDR, // getter = () => data.enableHDR, // setter = (value) => data.enableHDR = value // }; BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_3 = (BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD*)il2cpp_codegen_object_new(BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD_il2cpp_TypeInfo_var); NullCheck(L_3); BoolField__ctor_m8C1D78E29A30C2D3844607274207943D3B576E55(L_3, NULL); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___HDR_8; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_6 = L_4; U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* L_7 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__0_mE35B4859C80C54A7269B0C4097BE53E136F2D1C6_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_inline(L_6, L_8, Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_RuntimeMethod_var); BoolField_t39D6A35B4122FEB0926086FA434886E537378EAD* L_9 = L_6; U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* L_10 = V_0; Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_11 = (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)il2cpp_codegen_object_new(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_mA8C3AC97D1F076EA5D1D0C10CEE6BD3E94711501(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__1_m567AEFEA2E92CB2BA47D3B655CFB28C00A54D19B_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_inline(L_9, L_11, Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_RuntimeMethod_var); return L_9; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValidationMode(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValidationMode_m987D8DDFB61E24B6D7EE526F072996C16AE5B9BE (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_1_mC92C6CC2D4DDCCC1803BEB2A1E84731378D27460_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_4_m542B7EC63371BD3452C5CF13D7040DED854B767B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__0_m427D154F79E1F7B0066D5D926057BD42C3A0B614_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__2_mFB966F4E8B6AE475BBB19A0DF51326CDBC76BAA2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__3_m347A0DE986EBB513FF82D9A8481E8397D9B40554_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B4_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B4_1 = NULL; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* G_B3_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B3_1 = NULL; { U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_0 = (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass8_0__ctor_m9FC407659E94E53B9FA8EDC88D455347CD4BA624(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreatePixelValidationMode(DebugDisplaySettingsRendering data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.PixelValidationMode, // autoEnum = typeof(DebugValidationMode), // getter = () => (int)data.validationMode, // setter = (value) => { }, // getIndex = () => (int)data.validationMode, // setIndex = (value) => data.validationMode = (DebugValidationMode)value, // onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug() // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___PixelValidationMode_9; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (DebugValidationMode_t387187AD146D9B59B659C4F5C9B47192BFBF7EB8_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__0_m427D154F79E1F7B0066D5D926057BD42C3A0B614_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_1_6; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_15 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_1_mC92C6CC2D4DDCCC1803BEB2A1E84731378D27460_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_1_6 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_1_6), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__2_mFB966F4E8B6AE475BBB19A0DF51326CDBC76BAA2_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__3_m347A0DE986EBB513FF82D9A8481E8397D9B40554_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_25 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_4_7; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_26 = L_25; G_B3_0 = L_26; G_B3_1 = L_24; if (L_26) { G_B4_0 = L_26; G_B4_1 = L_24; goto IL_00af; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_27 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_28 = (Action_2_t94C644233E37D574986F0297182FA2BD8972B44A*)il2cpp_codegen_object_new(Action_2_t94C644233E37D574986F0297182FA2BD8972B44A_il2cpp_TypeInfo_var); NullCheck(L_28); Action_2__ctor_m2FBCBBA3E5E5DA2AB6D14D88BADB87D643948808(L_28, L_27, (intptr_t)((void*)U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_4_m542B7EC63371BD3452C5CF13D7040DED854B767B_RuntimeMethod_var), NULL); Action_2_t94C644233E37D574986F0297182FA2BD8972B44A* L_29 = L_28; ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_4_7 = L_29; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__8_4_7), (void*)L_29); G_B4_0 = L_29; G_B4_1 = G_B3_1; } IL_00af: { NullCheck(G_B4_1); ((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9 = G_B4_0; Il2CppCodeGenWriteBarrier((void**)(&((Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A*)G_B4_1)->___onValueChanged_9), (void*)G_B4_0); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_30 = V_1; return L_30; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValidationChannels(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValidationChannels_m3FAA1E2F9C6648EB08A056943B32564BA5482C6E (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CCreatePixelValidationChannelsU3Eb__9_1_m4A110088F66205C4643792ABC9B32FF430381E9B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__0_mC50167BAC0DB201790D71E8C06A1877138ED1F01_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__2_m67FA531C09BE069271CB19BEB8F366EFAC996DFD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__3_mD3E98E68A8487023949E0884BE1C94D77F59BD45_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* V_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* V_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B2_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B2_1 = NULL; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* G_B1_0 = NULL; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* G_B1_1 = NULL; { U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_0 = (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass9_0__ctor_m33DCE28905504B6269A52D30FC97426EBFD5BF75(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreatePixelValidationChannels(DebugDisplaySettingsRendering data) => new DebugUI.EnumField // { // nameAndTooltip = Strings.Channels, // autoEnum = typeof(PixelValidationChannels), // getter = () => (int)data.validationChannels, // setter = (value) => { }, // getIndex = () => (int)data.validationChannels, // setIndex = (value) => data.validationChannels = (PixelValidationChannels)value // }; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_3 = (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C*)il2cpp_codegen_object_new(EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C_il2cpp_TypeInfo_var); NullCheck(L_3); EnumField__ctor_m70AF15D32AC334B12E512298AAE02ED438074C78(L_3, NULL); V_1 = L_3; EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___Channels_10; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_6 = V_1; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (PixelValidationChannels_t13AF5414D31D7587054690DE7DA1EE9128AAF112_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL); NullCheck(L_6); EnumField_set_autoEnum_m22B1BF1EE22FF469D5B6B47EB893C80883D0AEDB(L_6, L_8, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_9 = V_1; U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_10 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_11 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_11); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__0_mC50167BAC0DB201790D71E8C06A1877138ED1F01_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_inline(L_9, L_11, Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_12 = V_1; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_13 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_8; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_14 = L_13; G_B1_0 = L_14; G_B1_1 = L_12; if (L_14) { G_B2_0 = L_14; G_B2_1 = L_12; goto IL_0063; } } { il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_15 = ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_16 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_16); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_16, L_15, (intptr_t)((void*)U3CU3Ec_U3CCreatePixelValidationChannelsU3Eb__9_1_m4A110088F66205C4643792ABC9B32FF430381E9B_RuntimeMethod_var), NULL); Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_17 = L_16; ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_8 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9__9_1_8), (void*)L_17); G_B2_0 = L_17; G_B2_1 = G_B1_1; } IL_0063: { NullCheck(G_B2_1); Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_inline(G_B2_1, G_B2_0, Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_RuntimeMethod_var); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_18 = V_1; U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_19 = V_0; Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_20 = (Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD*)il2cpp_codegen_object_new(Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD_il2cpp_TypeInfo_var); NullCheck(L_20); Func_1__ctor_m475512287B9508E6D4721B3022635FED517234D1(L_20, L_19, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__2_m67FA531C09BE069271CB19BEB8F366EFAC996DFD_RuntimeMethod_var), NULL); NullCheck(L_18); EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline(L_18, L_20, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_21 = V_1; U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* L_22 = V_0; Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_23 = (Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404*)il2cpp_codegen_object_new(Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404_il2cpp_TypeInfo_var); NullCheck(L_23); Action_1__ctor_m1BA854F3F4319EA4A4294DDFDA21C395B8D0FF87(L_23, L_22, (intptr_t)((void*)U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__3_mD3E98E68A8487023949E0884BE1C94D77F59BD45_RuntimeMethod_var), NULL); NullCheck(L_21); EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline(L_21, L_23, NULL); EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* L_24 = V_1; return L_24; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValueRangeMin(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValueRangeMin_m0858A9A0AA41EF4A46B5BD1BD2BB85DCA774299D (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__0_m03FFB622E5AB41F8DFDFD4941C5313D6A788DFD4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__1_m00B569543972E4774E3DE7901197EC330DADAA34_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* V_0 = NULL; { U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* L_0 = (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass10_0__ctor_mA0D96F8D69D1F72751FA144BAE708B0B3BA7E2C9(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreatePixelValueRangeMin(DebugDisplaySettingsRendering data) => new DebugUI.FloatField // { // nameAndTooltip = Strings.ValueRangeMin, // getter = () => data.ValidationRangeMin, // setter = (value) => data.ValidationRangeMin = value, // incStep = 0.01f // }; FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); NullCheck(L_3); FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMin_11; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4; U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* L_7 = V_0; Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__0_m03FFB622E5AB41F8DFDFD4941C5313D6A788DFD4_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6; U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* L_10 = V_0; Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__1_m00B569543972E4774E3DE7901197EC330DADAA34_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9; NullCheck(L_12); L_12->___incStep_12 = (0.00999999978f); return L_12; } } // UnityEngine.Rendering.DebugUI/Widget UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory::CreatePixelValueRangeMax(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* WidgetFactory_CreatePixelValueRangeMax_m1DE96F032C23BD76711CDE91AA5F39C4648B938F (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__0_m7C524B79695119F178670737F2D2D4871767EDE2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__1_m8EDE05ADEFED354D32ED9D886C1A48DA2EEAB185_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* V_0 = NULL; { U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* L_0 = (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass11_0__ctor_mE58E52EF748FDBBB6B0CEC7E58BFA48DD7DF837B(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // internal static DebugUI.Widget CreatePixelValueRangeMax(DebugDisplaySettingsRendering data) => new DebugUI.FloatField // { // nameAndTooltip = Strings.ValueRangeMax, // getter = () => data.ValidationRangeMax, // setter = (value) => data.ValidationRangeMax = value, // incStep = 0.01f // }; FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_3 = (FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B*)il2cpp_codegen_object_new(FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B_il2cpp_TypeInfo_var); NullCheck(L_3); FloatField__ctor_m7F65D8D59BFF5ADB91AA09D8FE3EF063BCF90BD9(L_3, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_4 = L_3; il2cpp_codegen_runtime_class_init_inline(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var); NameAndTooltip_tA6656221A6E70C8409CFCBAF6CCEC9C718E344D4 L_5 = ((Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_StaticFields*)il2cpp_codegen_static_fields_for(Strings_t39586E7ED860C4092D05104DC96E96CF4727884B_il2cpp_TypeInfo_var))->___ValueRangeMax_12; NullCheck(L_4); Widget_set_nameAndTooltip_m6A2AA733173D30AA828D74FAB162ECBCECC7A80A(L_4, L_5, NULL); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_6 = L_4; U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* L_7 = V_0; Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_8 = (Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7*)il2cpp_codegen_object_new(Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7_il2cpp_TypeInfo_var); NullCheck(L_8); Func_1__ctor_m94E0C712F86101E026834DA318C3FFF46DE49C71(L_8, L_7, (intptr_t)((void*)U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__0_m7C524B79695119F178670737F2D2D4871767EDE2_RuntimeMethod_var), NULL); NullCheck(L_6); Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_inline(L_6, L_8, Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_9 = L_6; U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* L_10 = V_0; Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_11 = (Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A*)il2cpp_codegen_object_new(Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m770CD2F8BB65F2EDA5128CA2F96D71C35B23E859(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__1_m8EDE05ADEFED354D32ED9D886C1A48DA2EEAB185_RuntimeMethod_var), NULL); NullCheck(L_9); Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_inline(L_9, L_11, Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_RuntimeMethod_var); FloatField_t1B59A5C6B3DE8E8B696383C91240F265B89B753B* L_12 = L_9; NullCheck(L_12); L_12->___incStep_12 = (0.00999999978f); return L_12; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0__ctor_m991A807EEC98562E4BBCFAC5FFB109E7F4B5527C (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__0_mA9526B93283536BB65A2837EB7442B8FAD9C7935 (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, const RuntimeMethod* method) { { // getter = () => (int)data.debugFullScreenMode, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(L_0, NULL); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__2_mC57E44B389FF4C083F7977EF858DDCCCCDBD1D0F (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.debugFullScreenMode, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass0_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass0_0_U3CCreateMapOverlaysU3Eb__3_m1C1201A1D48C66BFF0A14AEED96AF36032E6AB19 (U3CU3Ec__DisplayClass0_0_tED57D3A4C6CA2A9C5F72F2841BB1A5BF0F8CD2D3* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.debugFullScreenMode = (DebugFullScreenMode)value DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_debugFullScreenMode_mFFD28B93D12B4FC59F5D55BE45715BA7CB6E7372_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m351E0DB7342BFA3B3DF65CBC2D2A4BA463D81220 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* L_0 = (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815*)il2cpp_codegen_object_new(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mF9EA84A9BA84519736BAF0602AAE8879A68BF00F(L_0, NULL); ((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mF9EA84A9BA84519736BAF0602AAE8879A68BF00F (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::b__0_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateMapOverlaysU3Eb__0_1_m15210F966C6E5B3D0D36F7160BF97E12F6A44331 (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::b__1_2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_2_mAC3FF35B6B2B0AFC811EDDF0212CD283A487B14B (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, const RuntimeMethod* method) { { // min = () => 0, return 0; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::b__1_3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CCreateMapOverlaySizeU3Eb__1_3_m0567515BACB2EC93C3EED6BC555D56F46B4AB73D (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, const RuntimeMethod* method) { { // max = () => 100 return ((int32_t)100); } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::b__2_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_1_mF99AE2BE947F24A367C3004459C97B7C136A0B82 (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::b__2_4(UnityEngine.Rendering.DebugUI/Field`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_4_m46A765DAFBFFB622C3376E2D9C6B174BA1088B67 (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* ____0, int32_t ____1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug() il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0; L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_0); DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(L_0, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::b__8_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_1_mC92C6CC2D4DDCCC1803BEB2A1E84731378D27460 (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::b__8_4(UnityEngine.Rendering.DebugUI/Field`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreatePixelValidationModeU3Eb__8_4_m542B7EC63371BD3452C5CF13D7040DED854B767B (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* ____0, int32_t ____1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // onValueChanged = (_, _) => DebugManager.instance.ReDrawOnScreenDebug() il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0; L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_0); DebugManager_ReDrawOnScreenDebug_m743E2E7D187BB39F175DE5D6D21F6BD0676A49F7(L_0, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c::b__9_1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CCreatePixelValidationChannelsU3Eb__9_1_m4A110088F66205C4643792ABC9B32FF430381E9B (U3CU3Ec_t5594533C642C1238E3B793B278B4F44AFC07B815* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => { }, return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0__ctor_mF9E29B25A8BE0C4A1290CAA28BFB1E85D0D42CDE (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__0_m18615E130FBBB66CF68ED41D7DE7A24767B130E5 (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* __this, const RuntimeMethod* method) { { // getter = () => data.debugFullScreenModeOutputSizeScreenPercent, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass1_0::b__1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass1_0_U3CCreateMapOverlaySizeU3Eb__1_mEE935E9EBFC31A451F2D5DD4320906659AA34674 (U3CU3Ec__DisplayClass1_0_t46AC30715833F9E13FAC0EC42E868D3DB069E792* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = value => data.debugFullScreenModeOutputSizeScreenPercent = value, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_debugFullScreenModeOutputSizeScreenPercent_m0717F4C385481ED659BDFD873A01C87657C80F9F_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m9ACBCFD3206A4B0F2D405C82D52CFF555B4E5687 (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__0_m5AF4724E1CD6D0B02DF27E76D8ABC00C3DB9B7C1 (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, const RuntimeMethod* method) { { // getter = () => (int)data.wireframeMode, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline(L_0, NULL); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__2_m2871FE24FA8FE388C79F5B1E7AAE815BEFCDACED (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.wireframeMode, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass2_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0_U3CCreateAdditionalWireframeShaderViewsU3Eb__3_mCFCA7098BC2CA29335F2CE2009890A49D4C150ED (U3CU3Ec__DisplayClass2_0_t77431694E5489DF74F29DD253469383283895481* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.wireframeMode = (WireframeMode)value, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_wireframeMode_m168FA96421DAD1EEA08E0F585B0A50BC6879191F(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_m5C8120E4AC0FD793DB96C2D4E72DB75427D75C7F (U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass3_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass3_0_U3CCreateWireframeNotSupportedWarningU3Eb__0_m5CD35701891A02A261B690F4943414268A34A095 (U3CU3Ec__DisplayClass3_0_t6E82ECD3B6B0ECE87315413103057322FFFBA638* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { // switch (SystemInfo.graphicsDeviceType) int32_t L_0; L_0 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if ((((int32_t)L_2) == ((int32_t)8))) { goto IL_001d; } } { goto IL_000f; } IL_000f: { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)((int32_t)11)))) { goto IL_001d; } } { goto IL_0016; } IL_0016: { int32_t L_4 = V_0; if ((((int32_t)L_4) == ((int32_t)((int32_t)21)))) { goto IL_001d; } } { goto IL_002e; } IL_001d: { // return data.wireframeMode == WireframeMode.None; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_5 = __this->___data_0; NullCheck(L_5); int32_t L_6; L_6 = DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline(L_5, NULL); V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_0032; } IL_002e: { // return true; V_2 = (bool)1; goto IL_0032; } IL_0032: { // } bool L_7 = V_2; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0__ctor_m0B1560E307853BC25AF64892789DCEC558BD3335 (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__0_m60289E7D8912BD8C41C9B47752F84C3B0C8957FA (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* __this, const RuntimeMethod* method) { { // getter = () => data.overdraw, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass4_0::b__1(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass4_0_U3CCreateOverdrawU3Eb__1_m5BD966C4B5F1D20A8AE0F9FE02449DEDB9A6257D (U3CU3Ec__DisplayClass4_0_t596C33C15E96BB646878AC640FD564F9BFBC0472* __this, bool ___value0, const RuntimeMethod* method) { { // setter = (value) => data.overdraw = value DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; bool L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_overdraw_m82CBB964EADAEA9265F268F3B87787727D765FFD(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0__ctor_m6A1C571B62E35A05C5A70F7732EAC255F2BE000B (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__0_mD5AE3587416CF8B16AA917FBAFEB87ED166303EB (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, const RuntimeMethod* method) { { // getter = () => (int)data.debugPostProcessingMode, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::b__1(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__1_m7E871EBFAAA943AEE6EB7D64576C03C45DCC55DC (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, int32_t ___value0, const RuntimeMethod* method) { { // setter = (value) => data.debugPostProcessingMode = (DebugPostProcessingMode)value, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64_inline(L_0, L_1, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__2_m2413902FBD998A089F90E967B821E7EE92C43EAB (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.debugPostProcessingMode, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass5_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass5_0_U3CCreatePostProcessingU3Eb__3_m560984DB578860DD40724C4C020DE55BD3FDC189 (U3CU3Ec__DisplayClass5_0_tB8129446CF5189F5B043C0BBD3CE3592110A423D* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.debugPostProcessingMode = (DebugPostProcessingMode)value DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m0D5898359924720D9612F10061C567D57F1ECAF2 (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__0_m0A9EC11C540556FA9B4512823FED98A31CEEC1A1 (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* __this, const RuntimeMethod* method) { { // getter = () => data.enableMsaa, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass6_0::b__1(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0_U3CCreateMSAAU3Eb__1_m83220B06F0BFEB3226C03E4D3853EA3BCF6CA222 (U3CU3Ec__DisplayClass6_0_t123E7BAC1CD3C9F8ABEF901369B1362DD066AC70* __this, bool ___value0, const RuntimeMethod* method) { { // setter = (value) => data.enableMsaa = value DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; bool L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_enableMsaa_m01703E35B08A57897EA61CB8D1E56899B2C8C118_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC991218058AE5E6FC8AC820D15F84E89FE23553F (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__0_mE35B4859C80C54A7269B0C4097BE53E136F2D1C6 (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* __this, const RuntimeMethod* method) { { // getter = () => data.enableHDR, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass7_0::b__1(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0_U3CCreateHDRU3Eb__1_m567AEFEA2E92CB2BA47D3B655CFB28C00A54D19B (U3CU3Ec__DisplayClass7_0_t4BFE420626CC02A27B8550BCA50E65322EAD09EB* __this, bool ___value0, const RuntimeMethod* method) { { // setter = (value) => data.enableHDR = value DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; bool L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_enableHDR_mE71D87A0E65CC35D274BF658A7CE44A9548C166E_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m9FC407659E94E53B9FA8EDC88D455347CD4BA624 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__0_m427D154F79E1F7B0066D5D926057BD42C3A0B614 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, const RuntimeMethod* method) { { // getter = () => (int)data.validationMode, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_0, NULL); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__2_mFB966F4E8B6AE475BBB19A0DF51326CDBC76BAA2 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.validationMode, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass8_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0_U3CCreatePixelValidationModeU3Eb__3_m347A0DE986EBB513FF82D9A8481E8397D9B40554 (U3CU3Ec__DisplayClass8_0_t6B7438CE6974EC1AD5504107E1D3779969254919* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.validationMode = (DebugValidationMode)value, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_validationMode_mC541AB8ACDD3BF606EF7FBA43932923C351324B8_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0__ctor_m33DCE28905504B6269A52D30FC97426EBFD5BF75 (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__0_mC50167BAC0DB201790D71E8C06A1877138ED1F01 (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, const RuntimeMethod* method) { { // getter = () => (int)data.validationChannels, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline(L_0, NULL); return L_1; } } // System.Int32 UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::b__2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__2_m67FA531C09BE069271CB19BEB8F366EFAC996DFD (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, const RuntimeMethod* method) { { // getIndex = () => (int)data.validationChannels, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass9_0::b__3(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass9_0_U3CCreatePixelValidationChannelsU3Eb__3_mD3E98E68A8487023949E0884BE1C94D77F59BD45 (U3CU3Ec__DisplayClass9_0_t9C78470F7149775948A8891F02F8F94ACB837712* __this, int32_t ___value0, const RuntimeMethod* method) { { // setIndex = (value) => data.validationChannels = (PixelValidationChannels)value DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; int32_t L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_validationChannels_m825E81FD089DD56CC4FD0C9E5EDE7BBEA0690083_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass10_0__ctor_mA0D96F8D69D1F72751FA144BAE708B0B3BA7E2C9 (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__0_m03FFB622E5AB41F8DFDFD4941C5313D6A788DFD4 (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* __this, const RuntimeMethod* method) { { // getter = () => data.ValidationRangeMin, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); float L_1; L_1 = DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass10_0::b__1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass10_0_U3CCreatePixelValueRangeMinU3Eb__1_m00B569543972E4774E3DE7901197EC330DADAA34 (U3CU3Ec__DisplayClass10_0_t67F3F92E7994DE84203CCDB86CE7D9166868D506* __this, float ___value0, const RuntimeMethod* method) { { // setter = (value) => data.ValidationRangeMin = value, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; float L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_ValidationRangeMin_m11902DB72E2B1D025B3B7FD4C614AAE4D0F18D0E_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass11_0__ctor_mE58E52EF748FDBBB6B0CEC7E58BFA48DD7DF837B (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Single UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__0_m7C524B79695119F178670737F2D2D4871767EDE2 (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* __this, const RuntimeMethod* method) { { // getter = () => data.ValidationRangeMax, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); float L_1; L_1 = DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE_inline(L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/WidgetFactory/<>c__DisplayClass11_0::b__1(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass11_0_U3CCreatePixelValueRangeMaxU3Eb__1_m8EDE05ADEFED354D32ED9D886C1A48DA2EEAB185 (U3CU3Ec__DisplayClass11_0_t12B52FC36017810049A10D82DFDC280587107E60* __this, float ___value0, const RuntimeMethod* method) { { // setter = (value) => data.ValidationRangeMax = value, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; float L_1 = ___value0; NullCheck(L_0); DebugDisplaySettingsRendering_set_ValidationRangeMax_m6128A5C3FF2D0D9C3F304E62F636B03DCF2F99A9_inline(L_0, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel::get_PanelName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SettingsPanel_get_PanelName_m266434E83F974C25C4BE9CA6044B9EA43EED7A85 (SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE53056425B581112BAA61B9B40C118ED2AC9E812); s_Il2CppMethodInitialized = true; } { // public override string PanelName => "Rendering"; return _stringLiteralE53056425B581112BAA61B9B40C118ED2AC9E812; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel::.ctor(UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SettingsPanel__ctor_mF4F7145D4A15F326A2E3CEEB79250F142D0AA41E (SettingsPanel_t36A5B152FE99032D0FF16875AAB9238D021C4475* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_m6597807F8418F81824F7F5B63CB14E8CBB1A27B4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1778597C89A38E525D2085AE8956CD43D5A95768); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral539E8D4B5E551973AFFD3940DD162EDF8B40F392); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* V_0 = NULL; { U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_0 = (U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass2_0__ctor_m0CAB5706C332F1380A4576C5C56F27F473D113C7(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_1 = V_0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2 = ___data0; NullCheck(L_1); L_1->___data_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___data_0), (void*)L_2); // public SettingsPanel(DebugDisplaySettingsRendering data) DebugDisplaySettingsPanel__ctor_mCC1367E6EC9A69506FB73B9A60BABE71F550D3ED(__this, NULL); // AddWidget(DebugDisplaySettingsCommon.WidgetFactory.CreateMissingDebugShadersWarning()); Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_3; L_3 = WidgetFactory_CreateMissingDebugShadersWarning_m3B8743737A6D11790C880DDDA980592B80F737CA(NULL); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_3, NULL); // AddWidget(new DebugUI.Foldout // { // displayName = "Rendering Debug", // isHeader = true, // opened = true, // children = // { // WidgetFactory.CreateMapOverlays(data), // WidgetFactory.CreateMapOverlaySize(data), // WidgetFactory.CreateHDR(data), // WidgetFactory.CreateMSAA(data), // WidgetFactory.CreatePostProcessing(data), // WidgetFactory.CreateAdditionalWireframeShaderViews(data), // WidgetFactory.CreateWireframeNotSupportedWarning(data), // WidgetFactory.CreateOverdraw(data) // } // }); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_4 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); NullCheck(L_4); Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_4, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_5 = L_4; NullCheck(L_5); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_5, _stringLiteral0D6854939784D7F9B4F93A68D26EB1E039A16FD1, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_6 = L_5; NullCheck(L_6); L_6->___isHeader_9 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_7 = L_6; NullCheck(L_7); L_7->___opened_8 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_8 = L_7; NullCheck(L_8); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_9; L_9 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_8, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_10 = V_0; NullCheck(L_10); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_11 = L_10->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_12; L_12 = WidgetFactory_CreateMapOverlays_m70D56739747D65276C03E1BA2BE529FA1DE94356(L_11, NULL); NullCheck(L_9); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_9, L_12, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_13 = L_8; NullCheck(L_13); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_14; L_14 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_13, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_15 = V_0; NullCheck(L_15); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_16 = L_15->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_17; L_17 = WidgetFactory_CreateMapOverlaySize_m4FD779C0E71F69764045A3C92B916AB3DCA33659(L_16, NULL); NullCheck(L_14); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_14, L_17, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_18 = L_13; NullCheck(L_18); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_19; L_19 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_18, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_20 = V_0; NullCheck(L_20); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_21 = L_20->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_22; L_22 = WidgetFactory_CreateHDR_mBB57E69495353CFA1E17CF37A1E4A1A5E3378140(L_21, NULL); NullCheck(L_19); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_19, L_22, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_23 = L_18; NullCheck(L_23); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_24; L_24 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_23, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_25 = V_0; NullCheck(L_25); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_26 = L_25->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_27; L_27 = WidgetFactory_CreateMSAA_mB0823F169A5636468EB3DC2A324F1860CCAC40E5(L_26, NULL); NullCheck(L_24); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_24, L_27, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_28 = L_23; NullCheck(L_28); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_29; L_29 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_28, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_30 = V_0; NullCheck(L_30); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_31 = L_30->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_32; L_32 = WidgetFactory_CreatePostProcessing_m98FC903F56B4219DB177AF43C4CB15E671D5D922(L_31, NULL); NullCheck(L_29); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_29, L_32, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_33 = L_28; NullCheck(L_33); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_34; L_34 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_33, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_35 = V_0; NullCheck(L_35); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_36 = L_35->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_37; L_37 = WidgetFactory_CreateAdditionalWireframeShaderViews_mEE0EDC63D9D1677D64D47689D24F3CDC1AFBE245(L_36, NULL); NullCheck(L_34); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_34, L_37, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_38 = L_33; NullCheck(L_38); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_39; L_39 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_38, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_40 = V_0; NullCheck(L_40); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_41 = L_40->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_42; L_42 = WidgetFactory_CreateWireframeNotSupportedWarning_mE287460F95746DF3BFF2B5344BD4A0F8374D2023(L_41, NULL); NullCheck(L_39); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_39, L_42, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_43 = L_38; NullCheck(L_43); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_44; L_44 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_43, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_45 = V_0; NullCheck(L_45); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_46 = L_45->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_47; L_47 = WidgetFactory_CreateOverdraw_m560A8BC5213B9BF59B99D0DD5941997DED15DE01(L_46, NULL); NullCheck(L_44); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_44, L_47, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_43, NULL); // AddWidget(new DebugUI.Foldout // { // displayName = "Pixel Validation", // isHeader = true, // opened = true, // children = // { // WidgetFactory.CreatePixelValidationMode(data), // new DebugUI.Container() // { // displayName = Strings.RangeValidationSettingsContainerName, // isHiddenCallback = () => data.validationMode != DebugValidationMode.HighlightOutsideOfRange, // children = // { // WidgetFactory.CreatePixelValidationChannels(data), // WidgetFactory.CreatePixelValueRangeMin(data), // WidgetFactory.CreatePixelValueRangeMax(data) // } // } // } // }); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_48 = (Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6*)il2cpp_codegen_object_new(Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6_il2cpp_TypeInfo_var); NullCheck(L_48); Foldout__ctor_m139328695A6D59A234CDE32D0CEDA6B80A4F96D2(L_48, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_49 = L_48; NullCheck(L_49); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_49, _stringLiteral539E8D4B5E551973AFFD3940DD162EDF8B40F392, NULL); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_50 = L_49; NullCheck(L_50); L_50->___isHeader_9 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_51 = L_50; NullCheck(L_51); L_51->___opened_8 = (bool)1; Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_52 = L_51; NullCheck(L_52); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_53; L_53 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_52, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_54 = V_0; NullCheck(L_54); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_55 = L_54->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_56; L_56 = WidgetFactory_CreatePixelValidationMode_m987D8DDFB61E24B6D7EE526F072996C16AE5B9BE(L_55, NULL); NullCheck(L_53); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_53, L_56, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Foldout_tB410CB76F06E3A386EA0943B8EE3A9071409A8A6* L_57 = L_52; NullCheck(L_57); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_58; L_58 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_57, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_59 = (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217*)il2cpp_codegen_object_new(Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217_il2cpp_TypeInfo_var); NullCheck(L_59); Container__ctor_m31E5465D076DCC7A1C932B44B7D2000821C0BFE8(L_59, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_60 = L_59; NullCheck(L_60); Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline(L_60, _stringLiteral1778597C89A38E525D2085AE8956CD43D5A95768, NULL); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_61 = L_60; U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_62 = V_0; Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_63 = (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)il2cpp_codegen_object_new(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var); NullCheck(L_63); Func_1__ctor_mDFFAE9C73346372438B5B04C4558AC42F1A3DA22(L_63, L_62, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_m6597807F8418F81824F7F5B63CB14E8CBB1A27B4_RuntimeMethod_var), NULL); NullCheck(L_61); ((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_61)->___isHiddenCallback_6 = L_63; Il2CppCodeGenWriteBarrier((void**)(&((Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF*)L_61)->___isHiddenCallback_6), (void*)L_63); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_64 = L_61; NullCheck(L_64); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_65; L_65 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_64, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_66 = V_0; NullCheck(L_66); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_67 = L_66->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_68; L_68 = WidgetFactory_CreatePixelValidationChannels_m3FAA1E2F9C6648EB08A056943B32564BA5482C6E(L_67, NULL); NullCheck(L_65); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_65, L_68, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_69 = L_64; NullCheck(L_69); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_70; L_70 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_69, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_71 = V_0; NullCheck(L_71); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_72 = L_71->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_73; L_73 = WidgetFactory_CreatePixelValueRangeMin_m0858A9A0AA41EF4A46B5BD1BD2BB85DCA774299D(L_72, NULL); NullCheck(L_70); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_70, L_73, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* L_74 = L_69; NullCheck(L_74); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_75; L_75 = Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline(L_74, NULL); U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* L_76 = V_0; NullCheck(L_76); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_77 = L_76->___data_0; Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* L_78; L_78 = WidgetFactory_CreatePixelValueRangeMax_m1DE96F032C23BD76711CDE91AA5F39C4648B938F(L_77, NULL); NullCheck(L_75); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_75, L_78, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); NullCheck(L_58); ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB(L_58, L_74, ObservableList_1_Add_m2013E96CFB37A7E6137FEF089C172C2930901ADB_RuntimeMethod_var); DebugDisplaySettingsPanel_AddWidget_m0045127707992A24CE0855311CB7C96C282AC1A0(__this, L_57, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m0CAB5706C332F1380A4576C5C56F27F473D113C7 (U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering/SettingsPanel/<>c__DisplayClass2_0::<.ctor>b__0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3C_ctorU3Eb__0_m6597807F8418F81824F7F5B63CB14E8CBB1A27B4 (U3CU3Ec__DisplayClass2_0_t47B82B811399B134359D42C96C65440D61A9E37D* __this, const RuntimeMethod* method) { { // isHiddenCallback = () => data.validationMode != DebugValidationMode.HighlightOutsideOfRange, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___data_0; NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_0, NULL); return (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_Reset_mF063D7DD5649BFE2063405F4CDCA88BB5CF3BA53 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (m_Settings != null) DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_Settings_1; V_0 = (bool)((!(((RuntimeObject*)(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_003b; } } { // m_Settings.Reset(); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_2 = __this->___m_Settings_1; NullCheck(L_2); DebugDisplaySettings_Reset_mE3D2D6E033029FB96B384FA500D1EA43C16C2CE2(L_2, NULL); // UnregisterDebug(); DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5(__this, NULL); // RegisterDebug(m_Settings); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3 = __this->___m_Settings_1; DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327(__this, L_3, NULL); // DebugManager.instance.RefreshEditor(); il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_4; L_4 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_4); DebugManager_RefreshEditor_m212A2648023473D0D7714F88FEF0B6B00357B948(L_4, NULL); } IL_003b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::RegisterDebug(UnityEngine.Rendering.Universal.DebugDisplaySettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_RegisterDebug_m39BE997076ECDDA88CA919B2A648570D65090327 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___settings0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_U3CRegisterDebugU3Eb__0_m076AC95ADE3EA46BE4E5F3A2964B5CAF9F5367AB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* V_0 = NULL; Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* V_1 = NULL; { U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_0 = (U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass3_0__ctor_m979DD29A677F08C7B698FFE5AC95D2FFD8697F52(L_0, NULL); V_0 = L_0; // DebugManager debugManager = DebugManager.instance; U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_1 = V_0; il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_2; L_2 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); NullCheck(L_1); L_1->___debugManager_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___debugManager_0), (void*)L_2); // List panels = new List(); U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_3 = V_0; List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* L_4 = (List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454*)il2cpp_codegen_object_new(List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454_il2cpp_TypeInfo_var); NullCheck(L_4); List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439(L_4, List_1__ctor_mAC82215E93AD42918CC7DF19E89B2CF8BFE12439_RuntimeMethod_var); NullCheck(L_3); L_3->___panels_1 = L_4; Il2CppCodeGenWriteBarrier((void**)(&L_3->___panels_1), (void*)L_4); // debugManager.RegisterData(this); U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_5 = V_0; NullCheck(L_5); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_6 = L_5->___debugManager_0; NullCheck(L_6); DebugManager_RegisterData_m120D9348EE342EEB06177C14D4B4E3E0A0FFF7C0(L_6, __this, NULL); // m_Settings = settings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_7 = ___settings0; __this->___m_Settings_1 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_1), (void*)L_7); // m_DisposablePanels = panels; U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_8 = V_0; NullCheck(L_8); List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* L_9 = L_8->___panels_1; __this->___m_DisposablePanels_0 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisposablePanels_0), (void*)L_9); // Action onExecute = (data) => // { // IDebugDisplaySettingsPanelDisposable disposableSettingsPanel = data.CreatePanel(); // DebugUI.Widget[] panelWidgets = disposableSettingsPanel.Widgets; // string panelId = disposableSettingsPanel.PanelName; // DebugUI.Panel panel = debugManager.GetPanel(panelId, true); // ObservableList panelChildren = panel.children; // // panels.Add(disposableSettingsPanel); // panelChildren.Add(panelWidgets); // }; U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* L_10 = V_0; Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* L_11 = (Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC*)il2cpp_codegen_object_new(Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC_il2cpp_TypeInfo_var); NullCheck(L_11); Action_1__ctor_m8BC8A9123762B357CD4A60F796C2DE29AF437C84(L_11, L_10, (intptr_t)((void*)U3CU3Ec__DisplayClass3_0_U3CRegisterDebugU3Eb__0_m076AC95ADE3EA46BE4E5F3A2964B5CAF9F5367AB_RuntimeMethod_var), NULL); V_1 = L_11; // m_Settings.ForEach(onExecute); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_12 = __this->___m_Settings_1; Action_1_t4553A22DE36954F4FBD362C9A970971D2DA4DDCC* L_13 = V_1; NullCheck(L_12); DebugDisplaySettings_ForEach_m06D425BA6B9E9849837B2A5329E1CBF046F3DEC5(L_12, L_13, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::UnregisterDebug() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI_UnregisterDebug_m718614664717DB6B5F41DB7BA2FC3200AB3D7DA5 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tED57D5DB8CF7612FC61B54EB622CA05EF53B7074_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* V_0 = NULL; RuntimeObject* V_1 = NULL; RuntimeObject* V_2 = NULL; WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* V_3 = NULL; String_t* V_4 = NULL; Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_5 = NULL; ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* V_6 = NULL; { // DebugManager debugManager = DebugManager.instance; il2cpp_codegen_runtime_class_init_inline(DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672_il2cpp_TypeInfo_var); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_0; L_0 = DebugManager_get_instance_mE739109CEF80088D21ED7FCF46D1153097B45086(NULL); V_0 = L_0; // foreach (IDebugDisplaySettingsPanelDisposable disposableSettingsPanel in m_DisposablePanels) RuntimeObject* L_1 = __this->___m_DisposablePanels_0; NullCheck(L_1); RuntimeObject* L_2; L_2 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1 System.Collections.Generic.IEnumerable`1::GetEnumerator() */, IEnumerable_1_t5CCBDC0E5D97F0CFE06221C7400AE3A720D4057D_il2cpp_TypeInfo_var, L_1); V_1 = L_2; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_005e: {// begin finally (depth: 1) { RuntimeObject* L_3 = V_1; if (!L_3) { goto IL_0068; } } { RuntimeObject* L_4 = V_1; NullCheck(L_4); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_4); } IL_0068: { return; } }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_0054_1; } IL_0016_1: { // foreach (IDebugDisplaySettingsPanelDisposable disposableSettingsPanel in m_DisposablePanels) RuntimeObject* L_5 = V_1; NullCheck(L_5); RuntimeObject* L_6; L_6 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1::get_Current() */, IEnumerator_1_tED57D5DB8CF7612FC61B54EB622CA05EF53B7074_il2cpp_TypeInfo_var, L_5); V_2 = L_6; // DebugUI.Widget[] panelWidgets = disposableSettingsPanel.Widgets; RuntimeObject* L_7 = V_2; NullCheck(L_7); WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_8; L_8 = InterfaceFuncInvoker0< WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* >::Invoke(1 /* UnityEngine.Rendering.DebugUI/Widget[] UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanel::get_Widgets() */, IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var, L_7); V_3 = L_8; // string panelId = disposableSettingsPanel.PanelName; RuntimeObject* L_9 = V_2; NullCheck(L_9); String_t* L_10; L_10 = InterfaceFuncInvoker0< String_t* >::Invoke(0 /* System.String UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanel::get_PanelName() */, IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var, L_9); V_4 = L_10; // DebugUI.Panel panel = debugManager.GetPanel(panelId, true); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_11 = V_0; String_t* L_12 = V_4; NullCheck(L_11); Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_13; L_13 = DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617(L_11, L_12, (bool)1, 0, (bool)0, NULL); V_5 = L_13; // ObservableList panelChildren = panel.children; Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_14 = V_5; NullCheck(L_14); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_15; L_15 = Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline(L_14, NULL); V_6 = L_15; // disposableSettingsPanel.Dispose(); RuntimeObject* L_16 = V_2; NullCheck(L_16); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_16); // panelChildren.Remove(panelWidgets); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_17 = V_6; WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_18 = V_3; NullCheck(L_17); int32_t L_19; L_19 = ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3(L_17, L_18, ObservableList_1_Remove_m375FAC9BF2AC0341C46C0580B8D4452436D4F6B3_RuntimeMethod_var); } IL_0054_1: { // foreach (IDebugDisplaySettingsPanelDisposable disposableSettingsPanel in m_DisposablePanels) RuntimeObject* L_20 = V_1; NullCheck(L_20); bool L_21; L_21 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_20); if (L_21) { goto IL_0016_1; } } { goto IL_0069; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0069: { // m_DisposablePanels = null; __this->___m_DisposablePanels_0 = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisposablePanels_0), (void*)(RuntimeObject*)NULL); // debugManager.UnregisterData(this); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_22 = V_0; NullCheck(L_22); DebugManager_UnregisterData_m0E2EFE5940D89CC5A2E2115F56E5D004D8715AAE(L_22, __this, NULL); // } return; } } // System.Action UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::GetReset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* DebugDisplaySettingsUI_GetReset_m3DCF94D10F798D8E06146B92B12BFB4CAA98FC61 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettingsUI_Reset_mF063D7DD5649BFE2063405F4CDCA88BB5CF3BA53_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL; { // return Reset; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)il2cpp_codegen_object_new(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var); NullCheck(L_0); Action__ctor_mBDC7B0B4A3F583B64C2896F01BDED360772F67DC(L_0, __this, (intptr_t)((void*)DebugDisplaySettingsUI_Reset_mF063D7DD5649BFE2063405F4CDCA88BB5CF3BA53_RuntimeMethod_var), NULL); V_0 = L_0; goto IL_0010; } IL_0010: { // } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugDisplaySettingsUI__ctor_m8D2130550991739CA8DFD294539E0EA54A56D4E8 (DebugDisplaySettingsUI_t16FBAC93CDA078181AFB20CDCD38F13196BB9BD6* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0__ctor_m979DD29A677F08C7B698FFE5AC95D2FFD8697F52 (U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DebugDisplaySettingsUI/<>c__DisplayClass3_0::b__0(UnityEngine.Rendering.Universal.IDebugDisplaySettingsData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass3_0_U3CRegisterDebugU3Eb__0_m076AC95ADE3EA46BE4E5F3A2964B5CAF9F5367AB (U3CU3Ec__DisplayClass3_0_t2DEAE72A7FFC853F8CE4ABECCC257AF056733728* __this, RuntimeObject* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDebugDisplaySettingsData_tB4DC3827CCCCEF1ABB9EE97CFE95404639BDFB2E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* V_1 = NULL; String_t* V_2 = NULL; Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* V_3 = NULL; ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* V_4 = NULL; { // IDebugDisplaySettingsPanelDisposable disposableSettingsPanel = data.CreatePanel(); RuntimeObject* L_0 = ___data0; NullCheck(L_0); RuntimeObject* L_1; L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.Universal.IDebugDisplaySettingsData::CreatePanel() */, IDebugDisplaySettingsData_tB4DC3827CCCCEF1ABB9EE97CFE95404639BDFB2E_il2cpp_TypeInfo_var, L_0); V_0 = L_1; // DebugUI.Widget[] panelWidgets = disposableSettingsPanel.Widgets; RuntimeObject* L_2 = V_0; NullCheck(L_2); WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_3; L_3 = InterfaceFuncInvoker0< WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* >::Invoke(1 /* UnityEngine.Rendering.DebugUI/Widget[] UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanel::get_Widgets() */, IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var, L_2); V_1 = L_3; // string panelId = disposableSettingsPanel.PanelName; RuntimeObject* L_4 = V_0; NullCheck(L_4); String_t* L_5; L_5 = InterfaceFuncInvoker0< String_t* >::Invoke(0 /* System.String UnityEngine.Rendering.Universal.IDebugDisplaySettingsPanel::get_PanelName() */, IDebugDisplaySettingsPanel_tFFCD6B76171366CBBE4DC6FE836D8C83576BE7C0_il2cpp_TypeInfo_var, L_4); V_2 = L_5; // DebugUI.Panel panel = debugManager.GetPanel(panelId, true); DebugManager_t7B02CD44432A634FA9654CC7ABE89DBA061A8672* L_6 = __this->___debugManager_0; String_t* L_7 = V_2; NullCheck(L_6); Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_8; L_8 = DebugManager_GetPanel_mD434C1C01EA3E39B3C97783F23C6DDF10E2D4617(L_6, L_7, (bool)1, 0, (bool)0, NULL); V_3 = L_8; // ObservableList panelChildren = panel.children; Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* L_9 = V_3; NullCheck(L_9); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_10; L_10 = Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline(L_9, NULL); V_4 = L_10; // panels.Add(disposableSettingsPanel); List_1_tAF349EAAB6AA7AFDFF06577B0A3E865FCD126454* L_11 = __this->___panels_1; RuntimeObject* L_12 = V_0; NullCheck(L_11); List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_inline(L_11, L_12, List_1_Add_m4EF972CAFE9A8D357B2130169ABA8B22FFCF0099_RuntimeMethod_var); // panelChildren.Add(panelWidgets); ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_13 = V_4; WidgetU5BU5D_t39DEA55B87EF43C59C5699E0340B34185BA1E4A2* L_14 = V_1; NullCheck(L_13); ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9(L_13, L_14, ObservableList_1_Add_m80161880CDA1E09EC04B43A9CA32EC722A13F2F9_RuntimeMethod_var); // }; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugHandler::get_LightingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // DebugDisplaySettingsLighting LightingSettings => m_DebugDisplaySettings.LightingSettings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; NullCheck(L_0); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_1; L_1 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugHandler::get_MaterialSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // DebugDisplaySettingsMaterial MaterialSettings => m_DebugDisplaySettings.MaterialSettings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; NullCheck(L_0); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_1; L_1 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_0, NULL); return L_1; } } // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugHandler::get_RenderingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // DebugDisplaySettingsRendering RenderingSettings => m_DebugDisplaySettings.RenderingSettings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; NullCheck(L_0); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_1; L_1 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_0, NULL); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_AreAnySettingsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_AreAnySettingsActive_m11F81DBDC727022F72DCE7C7F9D02FC65CE61E76 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // public bool AreAnySettingsActive => m_DebugDisplaySettings.AreAnySettingsActive; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettings_get_AreAnySettingsActive_m18C7546DCFAECB92B71039507D9634E3E1E99835(L_0, NULL); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsPostProcessingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsPostProcessingAllowed_m97AA3036188DAF44567B2338C376DFB4D3148C66 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // public bool IsPostProcessingAllowed => m_DebugDisplaySettings.IsPostProcessingAllowed; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettings_get_IsPostProcessingAllowed_m415EAC56BF18195F7BD2331E4B99205A8AC16746(L_0, NULL); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsLightingActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsLightingActive_mC752F77FFF4D88FE05B9436F595752BA4CA2D5B2 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // public bool IsLightingActive => m_DebugDisplaySettings.IsLightingActive; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; NullCheck(L_0); bool L_1; L_1 = DebugDisplaySettings_get_IsLightingActive_m72408D47ADD16EC96A7D17B2C0DBD3791EAE8B89(L_0, NULL); return L_1; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsActiveModeUnsupportedForDeferred() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsActiveModeUnsupportedForDeferred_mAA7FA21331AF9DC27BA1F2B8784162F2250A6FD8 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { int32_t G_B7_0 = 0; { // m_DebugDisplaySettings.LightingSettings.DebugLightingMode != DebugLightingMode.None || // m_DebugDisplaySettings.LightingSettings.DebugLightingFeatureFlagsMask != DebugLightingFeatureFlags.None || // m_DebugDisplaySettings.RenderingSettings.debugSceneOverrideMode != DebugSceneOverrideMode.None || // m_DebugDisplaySettings.MaterialSettings.DebugMaterialModeData != DebugMaterialMode.None || // m_DebugDisplaySettings.MaterialSettings.DebugVertexAttributeIndexData != DebugVertexAttributeMode.None || // m_DebugDisplaySettings.MaterialSettings.MaterialValidationMode != DebugMaterialValidationMode.None; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; NullCheck(L_0); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_1; L_1 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_0, NULL); NullCheck(L_1); int32_t L_2; L_2 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_1, NULL); if (L_2) { goto IL_006f; } } { DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3 = __this->___m_DebugDisplaySettings_32; NullCheck(L_3); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_4; L_4 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_3, NULL); NullCheck(L_4); int32_t L_5; L_5 = DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline(L_4, NULL); if (L_5) { goto IL_006f; } } { DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_6 = __this->___m_DebugDisplaySettings_32; NullCheck(L_6); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_7; L_7 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_6, NULL); NullCheck(L_7); int32_t L_8; L_8 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_7, NULL); if (L_8) { goto IL_006f; } } { DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_9 = __this->___m_DebugDisplaySettings_32; NullCheck(L_9); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_10; L_10 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_9, NULL); NullCheck(L_10); int32_t L_11; L_11 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(L_10, NULL); if (L_11) { goto IL_006f; } } { DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_12 = __this->___m_DebugDisplaySettings_32; NullCheck(L_12); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_13; L_13 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_12, NULL); NullCheck(L_13); int32_t L_14; L_14 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_13, NULL); if (L_14) { goto IL_006f; } } { DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_15 = __this->___m_DebugDisplaySettings_32; NullCheck(L_15); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_16; L_16 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_15, NULL); NullCheck(L_16); int32_t L_17 = L_16->___MaterialValidationMode_9; G_B7_0 = ((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0); goto IL_0070; } IL_006f: { G_B7_0 = 1; } IL_0070: { return (bool)G_B7_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetScreenClearColor(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetScreenClearColor_m619E4FB0A12C3D326CC27F2088D4F4E454BC5C46 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color0, const RuntimeMethod* method) { bool V_0 = false; { // return m_DebugDisplaySettings.TryGetScreenClearColor(ref color); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_1 = ___color0; NullCheck(L_0); bool L_2; L_2 = DebugDisplaySettings_TryGetScreenClearColor_mB72FFBE2B076CA739614E8D824B356EAF2F1BDB6(L_0, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { // } bool L_3 = V_0; return L_3; } } // UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::get_ReplacementMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* DebugHandler_get_ReplacementMaterial_m8FCF2A9C2B41D388B13FCE8247324A3E13792D48 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // internal Material ReplacementMaterial => m_ReplacementMaterial; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_ReplacementMaterial_27; return L_0; } } // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::get_DebugDisplaySettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettings DebugDisplaySettings => m_DebugDisplaySettings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsScreenClearNeeded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsScreenClearNeeded_m4DA090FCE3573491D7A885AE93051F554C87C496 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; { // Color color = Color.black; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; L_0 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL); V_0 = L_0; // return TryGetScreenClearColor(ref color); bool L_1; L_1 = DebugHandler_TryGetScreenClearColor_m619E4FB0A12C3D326CC27F2088D4F4E454BC5C46(__this, (&V_0), NULL); V_1 = L_1; goto IL_0012; } IL_0012: { // } bool L_2 = V_1; return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsRenderPassSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsRenderPassSupported_m4DB52790281A4B3AB2E53094F5643F3146A46FF0 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { // return RenderingSettings.debugSceneOverrideMode == DebugSceneOverrideMode.None || RenderingSettings.debugSceneOverrideMode == DebugSceneOverrideMode.Overdraw; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0; L_0 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_0, NULL); if (!L_1) { goto IL_001e; } } { DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2; L_2 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_2); int32_t L_3; L_3 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_2, NULL); G_B3_0 = ((((int32_t)L_3) == ((int32_t)1))? 1 : 0); goto IL_001f; } IL_001e: { G_B3_0 = 1; } IL_001f: { V_0 = (bool)G_B3_0; goto IL_0022; } IL_0022: { // } bool L_4 = V_0; return L_4; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler__ctor_mDF1B6BFBE423AF0A5F71A6F8AB4CA55BF53A7618 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___scriptableRendererData0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* V_0 = NULL; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B2_0 = NULL; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B1_0 = NULL; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B3_0 = NULL; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* G_B3_1 = NULL; { // internal DebugHandler(ScriptableRendererData scriptableRendererData) Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // Shader debugReplacementShader = scriptableRendererData.debugShaders.debugReplacementPS; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_0 = ___scriptableRendererData0; NullCheck(L_0); DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* L_1 = L_0->___debugShaders_5; NullCheck(L_1); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2 = L_1->___debugReplacementPS_0; V_0 = L_2; // m_DebugDisplaySettings = DebugDisplaySettings.Instance; il2cpp_codegen_runtime_class_init_inline(DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C_il2cpp_TypeInfo_var); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_3; L_3 = DebugDisplaySettings_get_Instance_m9712C90C86FBF9F7171EC6BB179117B1831C9D8A(NULL); __this->___m_DebugDisplaySettings_32 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugDisplaySettings_32), (void*)L_3); // m_ReplacementMaterial = (debugReplacementShader == null) ? null : CoreUtils.CreateEngineMaterial(debugReplacementShader); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_4 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B1_0 = __this; if (L_5) { G_B2_0 = __this; goto IL_0031; } } { Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6 = V_0; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7; L_7 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_6, NULL); G_B3_0 = L_7; G_B3_1 = G_B1_0; goto IL_0032; } IL_0031: { G_B3_0 = ((Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)(NULL)); G_B3_1 = G_B2_0; } IL_0032: { NullCheck(G_B3_1); G_B3_1->___m_ReplacementMaterial_27 = G_B3_0; Il2CppCodeGenWriteBarrier((void**)(&G_B3_1->___m_ReplacementMaterial_27), (void*)G_B3_0); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::IsActiveForCamera(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { // return !cameraData.isPreviewCamera && AreAnySettingsActive; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData0; bool L_1; L_1 = CameraData_get_isPreviewCamera_m6959141510B1D0D136D23D392C6C2076655E75C3(L_0, NULL); if (L_1) { goto IL_0011; } } { bool L_2; L_2 = DebugHandler_get_AreAnySettingsActive_m11F81DBDC727022F72DCE7C7F9D02FC65CE61E76(__this, NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0012; } IL_0011: { G_B3_0 = 0; } IL_0012: { V_0 = (bool)G_B3_0; goto IL_0015; } IL_0015: { // } bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_m5B125CD94DF3367FD65C7AC30E4FE820212CF2CD (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { // return TryGetFullscreenDebugMode(out debugFullScreenMode, out _); int32_t* L_0 = ___debugFullScreenMode0; bool L_1; L_1 = DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D(__this, L_0, (&V_0), NULL); V_1 = L_1; goto IL_000d; } IL_000d: { // } bool L_2 = V_1; return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::TryGetFullscreenDebugMode(UnityEngine.Rendering.Universal.DebugFullScreenMode&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_TryGetFullscreenDebugMode_mC4AF0DD2D18FE9BD4B66C25192B07588522F4E9D (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, int32_t* ___debugFullScreenMode0, int32_t* ___textureHeightPercent1, const RuntimeMethod* method) { bool V_0 = false; { // debugFullScreenMode = RenderingSettings.debugFullScreenMode; int32_t* L_0 = ___debugFullScreenMode0; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_1; L_1 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_1); int32_t L_2; L_2 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(L_1, NULL); *((int32_t*)L_0) = (int32_t)L_2; // textureHeightPercent = RenderingSettings.debugFullScreenModeOutputSizeScreenPercent; int32_t* L_3 = ___textureHeightPercent1; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_4; L_4 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_4); int32_t L_5; L_5 = DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0_inline(L_4, NULL); *((int32_t*)L_3) = (int32_t)L_5; // return debugFullScreenMode != DebugFullScreenMode.None; int32_t* L_6 = ___debugFullScreenMode0; int32_t L_7 = *((int32_t*)L_6); V_0 = (bool)((!(((uint32_t)L_7) <= ((uint32_t)0)))? 1 : 0); goto IL_0023; } IL_0023: { // } bool L_8 = V_0; return L_8; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler::SetupShaderProperties(UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_SetupShaderProperties_m60B72904CBB8EDC9B0F91973FE583BB546143F70 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, int32_t ___passIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07F4BF08886AD30E6D9823BFB4958AEA863AD879); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; int32_t V_5 = 0; int32_t V_6 = 0; int32_t G_B9_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B9_1 = NULL; int32_t G_B8_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B8_1 = NULL; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B10_0; memset((&G_B10_0), 0, sizeof(G_B10_0)); int32_t G_B10_1 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B10_2 = NULL; { // if (LightingSettings.DebugLightingMode == DebugLightingMode.ShadowCascades) DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0; L_0 = DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90(__this, NULL); NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0023; } } { // cmd.EnableShaderKeyword("_DEBUG_ENVIRONMENTREFLECTIONS_OFF"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0; NullCheck(L_3); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_3, _stringLiteral07F4BF08886AD30E6D9823BFB4958AEA863AD879, NULL); goto IL_0031; } IL_0023: { // cmd.DisableShaderKeyword("_DEBUG_ENVIRONMENTREFLECTIONS_OFF"); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = ___cmd0; NullCheck(L_4); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_4, _stringLiteral07F4BF08886AD30E6D9823BFB4958AEA863AD879, NULL); } IL_0031: { // switch (RenderingSettings.debugSceneOverrideMode) DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_5; L_5 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_5); int32_t L_6; L_6 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_5, NULL); V_2 = L_6; int32_t L_7 = V_2; V_1 = L_7; int32_t L_8 = V_1; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, 1))) { case 0: { goto IL_005c; } case 1: { goto IL_0084; } case 2: { goto IL_0098; } case 3: { goto IL_00b6; } } } { goto IL_00fa; } IL_005c: { // cmd.SetGlobalColor(k_DebugColorPropertyId, new Color(0.1f, 0.01f, 0.01f, 1)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_10 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11; memset((&L_11), 0, sizeof(L_11)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_11), (0.100000001f), (0.00999999978f), (0.00999999978f), (1.0f), /*hidden argument*/NULL); NullCheck(L_9); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_9, L_10, L_11, NULL); // break; goto IL_00fa; } IL_0084: { // cmd.SetGlobalColor(k_DebugColorPropertyId, Color.black); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_13 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14; L_14 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL); NullCheck(L_12); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_12, L_13, L_14, NULL); // break; goto IL_00fa; } IL_0098: { // cmd.SetGlobalColor(k_DebugColorPropertyId, (passIndex == 0) ? Color.white : Color.black); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_16 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1; int32_t L_17 = ___passIndex1; G_B8_0 = L_16; G_B8_1 = L_15; if (!L_17) { G_B9_0 = L_16; G_B9_1 = L_15; goto IL_00a9; } } { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18; L_18 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL); G_B10_0 = L_18; G_B10_1 = G_B8_0; G_B10_2 = G_B8_1; goto IL_00ae; } IL_00a9: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19; L_19 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL); G_B10_0 = L_19; G_B10_1 = G_B9_0; G_B10_2 = G_B9_1; } IL_00ae: { NullCheck(G_B10_2); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(G_B10_2, G_B10_1, G_B10_0, NULL); // break; goto IL_00fa; } IL_00b6: { // if (passIndex == 0) int32_t L_20 = ___passIndex1; V_3 = (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0); bool L_21 = V_3; if (!L_21) { goto IL_00cf; } } { // cmd.DisableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_23 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70; NullCheck(L_22); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_22, L_23, NULL); goto IL_00f8; } IL_00cf: { // else if (passIndex == 1) int32_t L_24 = ___passIndex1; V_4 = (bool)((((int32_t)L_24) == ((int32_t)1))? 1 : 0); bool L_25 = V_4; if (!L_25) { goto IL_00f8; } } { // cmd.SetGlobalColor(k_DebugColorPropertyId, Color.black); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_26 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_27 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28; L_28 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL); NullCheck(L_26); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_26, L_27, L_28, NULL); // cmd.EnableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_29 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_30 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70; NullCheck(L_29); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_29, L_30, NULL); } IL_00f8: { // break; goto IL_00fa; } IL_00fa: { // switch (MaterialSettings.MaterialValidationMode) DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_31; L_31 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_31); int32_t L_32 = L_31->___MaterialValidationMode_9; V_6 = L_32; int32_t L_33 = V_6; V_5 = L_33; int32_t L_34 = V_5; if ((((int32_t)L_34) == ((int32_t)1))) { goto IL_011c; } } { goto IL_0112; } IL_0112: { int32_t L_35 = V_5; if ((((int32_t)L_35) == ((int32_t)2))) { goto IL_0196; } } { goto IL_01c6; } IL_011c: { // cmd.SetGlobalFloat(k_DebugValidateAlbedoMinLuminanceId, MaterialSettings.AlbedoMinLuminance); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_36 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_37 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoMinLuminanceId_17; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_38; L_38 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_38); float L_39 = L_38->___AlbedoMinLuminance_2; NullCheck(L_36); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_36, L_37, L_39, NULL); // cmd.SetGlobalFloat(k_DebugValidateAlbedoMaxLuminanceId, MaterialSettings.AlbedoMaxLuminance); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_40 = ___cmd0; int32_t L_41 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoMaxLuminanceId_18; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_42; L_42 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_42); float L_43 = L_42->___AlbedoMaxLuminance_3; NullCheck(L_40); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_40, L_41, L_43, NULL); // cmd.SetGlobalFloat(k_DebugValidateAlbedoSaturationToleranceId, MaterialSettings.AlbedoSaturationTolerance); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_44 = ___cmd0; int32_t L_45 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoSaturationToleranceId_19; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_46; L_46 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_46); float L_47; L_47 = DebugDisplaySettingsMaterial_get_AlbedoSaturationTolerance_m48D1DAD97B402FB7AB3CC8E9B86D057CF88241ED(L_46, NULL); NullCheck(L_44); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_44, L_45, L_47, NULL); // cmd.SetGlobalFloat(k_DebugValidateAlbedoHueToleranceId, MaterialSettings.AlbedoHueTolerance); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_48 = ___cmd0; int32_t L_49 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoHueToleranceId_20; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_50; L_50 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_50); float L_51; L_51 = DebugDisplaySettingsMaterial_get_AlbedoHueTolerance_m05975F202602235E2AAB309B4F82BD968BC169A1(L_50, NULL); NullCheck(L_48); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_48, L_49, L_51, NULL); // cmd.SetGlobalColor(k_DebugValidateAlbedoCompareColorId, MaterialSettings.AlbedoCompareColor.linear); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_52 = ___cmd0; int32_t L_53 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoCompareColorId_21; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_54; L_54 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_54); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_55 = (&L_54->___AlbedoCompareColor_6); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_56; L_56 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline(L_55, NULL); NullCheck(L_52); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_52, L_53, L_56, NULL); // break; goto IL_01c6; } IL_0196: { // cmd.SetGlobalFloat(k_DebugValidateMetallicMinValueId, MaterialSettings.MetallicMinValue); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_57 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_58 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateMetallicMinValueId_22; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_59; L_59 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_59); float L_60 = L_59->___MetallicMinValue_7; NullCheck(L_57); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_57, L_58, L_60, NULL); // cmd.SetGlobalFloat(k_DebugValidateMetallicMaxValueId, MaterialSettings.MetallicMaxValue); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_61 = ___cmd0; int32_t L_62 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateMetallicMaxValueId_23; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_63; L_63 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_63); float L_64 = L_63->___MetallicMaxValue_8; NullCheck(L_61); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_61, L_62, L_64, NULL); // break; goto IL_01c6; } IL_01c6: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler::SetDebugRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rect,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_SetDebugRenderTarget_m714AFBE4CC0D22C902A3D0DA4E99CBA110E15C20 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___displayRect1, bool ___supportsStereo2, const RuntimeMethod* method) { { // m_HasDebugRenderTarget = true; __this->___m_HasDebugRenderTarget_28 = (bool)1; // m_DebugRenderTargetSupportsStereo = supportsStereo; bool L_0 = ___supportsStereo2; __this->___m_DebugRenderTargetSupportsStereo_29 = L_0; // m_DebugRenderTargetIdentifier = renderTargetIdentifier; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___renderTargetIdentifier0; __this->___m_DebugRenderTargetIdentifier_31 = L_1; // m_DebugRenderTargetPixelRect = new Vector4(displayRect.x, displayRect.y, displayRect.width, displayRect.height); float L_2; L_2 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___displayRect1), NULL); float L_3; L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___displayRect1), NULL); float L_4; L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___displayRect1), NULL); float L_5; L_5 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___displayRect1), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_2, L_3, L_4, L_5, /*hidden argument*/NULL); __this->___m_DebugRenderTargetPixelRect_30 = L_6; // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler::ResetDebugRenderTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_ResetDebugRenderTarget_m05C9F16877A00FE6C9E5BF42432B7780A61748C3 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // m_HasDebugRenderTarget = false; __this->___m_HasDebugRenderTarget_28 = (bool)0; // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler::UpdateShaderGlobalPropertiesForFinalValidationPass(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_UpdateShaderGlobalPropertiesForFinalValidationPass_m70191758CEDBFFA4ED2D26A58FDD0680BBAFAC25 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, bool ___isFinalPass2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* V_1 = NULL; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; int32_t G_B3_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B11_0 = NULL; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B10_0 = NULL; int32_t G_B12_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B12_1 = NULL; int32_t G_B14_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B14_1 = NULL; int32_t G_B13_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B13_1 = NULL; int32_t G_B15_0 = 0; int32_t G_B15_1 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B15_2 = NULL; { // bool isFinal = isFinalPass && cameraData.resolveFinalTarget; bool L_0 = ___isFinalPass2; if (!L_0) { goto IL_000c; } } { CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = ___cameraData1; bool L_2 = L_1->___resolveFinalTarget_32; G_B3_0 = ((int32_t)(L_2)); goto IL_000d; } IL_000c: { G_B3_0 = 0; } IL_000d: { V_0 = (bool)G_B3_0; // if (!isFinal) bool L_3 = V_0; V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_0028; } } { // cmd.DisableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_6 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70; NullCheck(L_5); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_5, L_6, NULL); // return; goto IL_00fd; } IL_0028: { // if (IsActiveForCamera(ref cameraData)) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_7 = ___cameraData1; bool L_8; L_8 = DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006(__this, L_7, NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_0043; } } { // cmd.EnableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_11 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70; NullCheck(L_10); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_10, L_11, NULL); goto IL_0051; } IL_0043: { // cmd.DisableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_13 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70; NullCheck(L_12); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_12, L_13, NULL); } IL_0051: { // if (m_HasDebugRenderTarget) bool L_14 = __this->___m_HasDebugRenderTarget_28; V_4 = L_14; bool L_15 = V_4; if (!L_15) { goto IL_00aa; } } { // cmd.SetGlobalTexture(m_DebugRenderTargetSupportsStereo ? k_DebugTexturePropertyId : k_DebugTextureNoStereoPropertyId, m_DebugRenderTargetIdentifier); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_16 = ___cmd0; bool L_17 = __this->___m_DebugRenderTargetSupportsStereo_29; G_B10_0 = L_16; if (L_17) { G_B11_0 = L_16; goto IL_006e; } } { il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_18 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTextureNoStereoPropertyId_3; G_B12_0 = L_18; G_B12_1 = G_B10_0; goto IL_0073; } IL_006e: { il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_19 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTexturePropertyId_2; G_B12_0 = L_19; G_B12_1 = G_B11_0; } IL_0073: { RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = __this->___m_DebugRenderTargetIdentifier_31; NullCheck(G_B12_1); CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD(G_B12_1, G_B12_0, L_20, NULL); // cmd.SetGlobalVector(k_DebugTextureDisplayRect, m_DebugRenderTargetPixelRect); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_22 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTextureDisplayRect_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23 = __this->___m_DebugRenderTargetPixelRect_30; NullCheck(L_21); CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_21, L_22, L_23, NULL); // cmd.SetGlobalInteger(k_DebugRenderTargetSupportsStereo, m_DebugRenderTargetSupportsStereo ? 1 : 0); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_24 = ___cmd0; int32_t L_25 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugRenderTargetSupportsStereo_5; bool L_26 = __this->___m_DebugRenderTargetSupportsStereo_29; G_B13_0 = L_25; G_B13_1 = L_24; if (L_26) { G_B14_0 = L_25; G_B14_1 = L_24; goto IL_00a2; } } { G_B15_0 = 0; G_B15_1 = G_B13_0; G_B15_2 = G_B13_1; goto IL_00a3; } IL_00a2: { G_B15_0 = 1; G_B15_1 = G_B14_0; G_B15_2 = G_B14_1; } IL_00a3: { NullCheck(G_B15_2); CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(G_B15_2, G_B15_1, G_B15_0, NULL); } IL_00aa: { // var renderingSettings = m_DebugDisplaySettings.RenderingSettings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_27 = __this->___m_DebugDisplaySettings_32; NullCheck(L_27); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_28; L_28 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_27, NULL); V_1 = L_28; // if (renderingSettings.validationMode == DebugValidationMode.HighlightOutsideOfRange) DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_29 = V_1; NullCheck(L_29); int32_t L_30; L_30 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_29, NULL); V_5 = (bool)((((int32_t)L_30) == ((int32_t)2))? 1 : 0); bool L_31 = V_5; if (!L_31) { goto IL_00fd; } } { // cmd.SetGlobalInteger(k_ValidationChannelsId, (int)renderingSettings.validationChannels); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_33 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_ValidationChannelsId_24; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_34 = V_1; NullCheck(L_34); int32_t L_35; L_35 = DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline(L_34, NULL); NullCheck(L_32); CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_32, L_33, L_35, NULL); // cmd.SetGlobalFloat(k_RangeMinimumId, renderingSettings.ValidationRangeMin); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_36 = ___cmd0; int32_t L_37 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_RangeMinimumId_25; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_38 = V_1; NullCheck(L_38); float L_39; L_39 = DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB_inline(L_38, NULL); NullCheck(L_36); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_36, L_37, L_39, NULL); // cmd.SetGlobalFloat(k_RangeMaximumId, renderingSettings.ValidationRangeMax); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_40 = ___cmd0; int32_t L_41 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_RangeMaximumId_26; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_42 = V_1; NullCheck(L_42); float L_43; L_43 = DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE_inline(L_42, NULL); NullCheck(L_40); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_40, L_41, L_43, NULL); } IL_00fd: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_Setup_mEBC9B03AA27A1059F9663AC17119178F485439D7 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL; bool V_1 = false; { // var cmd = CommandBufferPool.Get(""); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0; L_0 = CommandBufferPool_Get_mC33780CD170099A0E396A2F3A9AFB46509B31625(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL); V_0 = L_0; // if (IsActiveForCamera(ref cameraData)) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = ___cameraData1; bool L_2; L_2 = DebugHandler_IsActiveForCamera_m96D8D798F622EE85FB6394758C15BAA096107006(__this, L_1, NULL); V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_012f; } } { // cmd.EnableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_4 = V_0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_5 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70; NullCheck(L_4); CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A(L_4, L_5, NULL); // cmd.SetGlobalFloat(k_DebugMaterialModeId, (int)MaterialSettings.DebugMaterialModeData); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = V_0; il2cpp_codegen_runtime_class_init_inline(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); int32_t L_7 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMaterialModeId_6; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_8; L_8 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_8); int32_t L_9; L_9 = DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline(L_8, NULL); NullCheck(L_6); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_6, L_7, ((float)L_9), NULL); // cmd.SetGlobalFloat(k_DebugVertexAttributeModeId, (int)MaterialSettings.DebugVertexAttributeIndexData); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = V_0; int32_t L_11 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugVertexAttributeModeId_7; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_12; L_12 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_12); int32_t L_13; L_13 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_12, NULL); NullCheck(L_10); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_10, L_11, ((float)L_13), NULL); // cmd.SetGlobalInteger(k_DebugMaterialValidationModeId, (int)MaterialSettings.MaterialValidationMode); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = V_0; int32_t L_15 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMaterialValidationModeId_8; DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_16; L_16 = DebugHandler_get_MaterialSettings_m053212E817B1218482BF6A667E6EAE351BC81A63(__this, NULL); NullCheck(L_16); int32_t L_17 = L_16->___MaterialValidationMode_9; NullCheck(L_14); CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_14, L_15, L_17, NULL); // cmd.SetGlobalInteger(k_DebugMipInfoModeId, (int)RenderingSettings.debugMipInfoMode); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_18 = V_0; int32_t L_19 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMipInfoModeId_9; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_20; L_20 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_20); int32_t L_21; L_21 = DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline(L_20, NULL); NullCheck(L_18); CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_18, L_19, L_21, NULL); // cmd.SetGlobalInteger(k_DebugSceneOverrideModeId, (int)RenderingSettings.debugSceneOverrideMode); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = V_0; int32_t L_23 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugSceneOverrideModeId_10; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_24; L_24 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_24); int32_t L_25; L_25 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_24, NULL); NullCheck(L_22); CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_22, L_23, L_25, NULL); // cmd.SetGlobalInteger(k_DebugFullScreenModeId, (int)RenderingSettings.debugFullScreenMode); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_26 = V_0; int32_t L_27 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugFullScreenModeId_11; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_28; L_28 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_28); int32_t L_29; L_29 = DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline(L_28, NULL); NullCheck(L_26); CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_26, L_27, L_29, NULL); // cmd.SetGlobalInteger(k_DebugValidationModeId, (int)RenderingSettings.validationMode); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_30 = V_0; int32_t L_31 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidationModeId_12; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_32; L_32 = DebugHandler_get_RenderingSettings_m2D7469CBE4DAB0AC7A230EE5B39FE4D994014DE7(__this, NULL); NullCheck(L_32); int32_t L_33; L_33 = DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline(L_32, NULL); NullCheck(L_30); CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_30, L_31, L_33, NULL); // cmd.SetGlobalColor(k_DebugValidateBelowMinThresholdColorPropertyId, Color.red); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_34 = V_0; int32_t L_35 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateBelowMinThresholdColorPropertyId_13; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_36; L_36 = Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109_inline(NULL); NullCheck(L_34); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_34, L_35, L_36, NULL); // cmd.SetGlobalColor(k_DebugValidateAboveMaxThresholdColorPropertyId, Color.blue); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_37 = V_0; int32_t L_38 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAboveMaxThresholdColorPropertyId_14; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_39; L_39 = Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D_inline(NULL); NullCheck(L_37); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_37, L_38, L_39, NULL); // cmd.SetGlobalFloat(k_DebugLightingModeId, (int)LightingSettings.DebugLightingMode); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_40 = V_0; int32_t L_41 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugLightingModeId_15; DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_42; L_42 = DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90(__this, NULL); NullCheck(L_42); int32_t L_43; L_43 = DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline(L_42, NULL); NullCheck(L_40); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_40, L_41, ((float)L_43), NULL); // cmd.SetGlobalInteger(k_DebugLightingFeatureFlagsId, (int)LightingSettings.DebugLightingFeatureFlagsMask); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_44 = V_0; int32_t L_45 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugLightingFeatureFlagsId_16; DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_46; L_46 = DebugHandler_get_LightingSettings_m66EC93914C6284340B3B8EC5D73CE9710A60FC90(__this, NULL); NullCheck(L_46); int32_t L_47; L_47 = DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline(L_46, NULL); NullCheck(L_44); CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(L_44, L_45, L_47, NULL); // cmd.SetGlobalColor(k_DebugColorInvalidModePropertyId, Color.red); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_48 = V_0; int32_t L_49 = ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorInvalidModePropertyId_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_50; L_50 = Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109_inline(NULL); NullCheck(L_48); CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C(L_48, L_49, L_50, NULL); goto IL_013d; } IL_012f: { // cmd.DisableShaderKeyword(ShaderKeywordStrings.DEBUG_DISPLAY); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_51 = V_0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_52 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___DEBUG_DISPLAY_70; NullCheck(L_51); CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD(L_51, L_52, NULL); } IL_013d: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_53 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_53, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_54 = V_0; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_54, NULL); // } return; } } // System.Collections.Generic.IEnumerable`1 UnityEngine.Rendering.Universal.DebugHandler::CreateDebugRenderSetupEnumerable(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugHandler_CreateDebugRenderSetupEnumerable_mC6711D98384810E1375A89525C31C5B61836F5F9 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { // return new DebugRenderPassEnumerable(this, context, commandBuffer); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___context0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___commandBuffer1; DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* L_2 = (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED*)il2cpp_codegen_object_new(DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED_il2cpp_TypeInfo_var); NullCheck(L_2); DebugRenderPassEnumerable__ctor_mC21D9D8A801258A3A5AE49E88B7E40B6A8B81BA3(L_2, __this, L_0, L_1, NULL); V_0 = L_2; goto IL_000c; } IL_000c: { // } RuntimeObject* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler::DrawWithDebugRenderState(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&,UnityEngine.Rendering.Universal.DebugHandler/DrawFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler_DrawWithDebugRenderState_m2759DAEFEFDE7680BE5D4C41E8191A29AE34BABC (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData2, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings3, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings4, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock5, DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* ___func6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t216DD0AF27FDC71C953FA5B4001000F2AB6FE951_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tB0890585D72800F0541CB01DB341A8A1C7359B22_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* V_1 = NULL; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_2; memset((&V_2), 0, sizeof(V_2)); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 V_3; memset((&V_3), 0, sizeof(V_3)); { // foreach (DebugRenderSetup debugRenderSetup in CreateDebugRenderSetupEnumerable(context, cmd)) ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___context0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd1; RuntimeObject* L_2; L_2 = DebugHandler_CreateDebugRenderSetupEnumerable_mC6711D98384810E1375A89525C31C5B61836F5F9(__this, L_0, L_1, NULL); NullCheck(L_2); RuntimeObject* L_3; L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1 System.Collections.Generic.IEnumerable`1::GetEnumerator() */, IEnumerable_1_t216DD0AF27FDC71C953FA5B4001000F2AB6FE951_il2cpp_TypeInfo_var, L_2); V_0 = L_3; } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0051: {// begin finally (depth: 1) { RuntimeObject* L_4 = V_0; if (!L_4) { goto IL_005b; } } { RuntimeObject* L_5 = V_0; NullCheck(L_5); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_5); } IL_005b: { return; } }// end finally (depth: 1) }); try {// begin try (depth: 1) { goto IL_0047_1; } IL_0012_1: { // foreach (DebugRenderSetup debugRenderSetup in CreateDebugRenderSetupEnumerable(context, cmd)) RuntimeObject* L_6 = V_0; NullCheck(L_6); DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_7; L_7 = InterfaceFuncInvoker0< DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1::get_Current() */, IEnumerator_1_tB0890585D72800F0541CB01DB341A8A1C7359B22_il2cpp_TypeInfo_var, L_6); V_1 = L_7; // DrawingSettings debugDrawingSettings = debugRenderSetup.CreateDrawingSettings(drawingSettings); DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_8 = V_1; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_9 = ___drawingSettings3; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_10 = (*(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*)L_9); NullCheck(L_8); DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_11; L_11 = DebugRenderSetup_CreateDrawingSettings_m9172BA36D1D8A3E38A5D5357B05DF81AFD48C0DC(L_8, L_10, NULL); V_2 = L_11; // RenderStateBlock debugRenderStateBlock = debugRenderSetup.GetRenderStateBlock(renderStateBlock); DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_12 = V_1; RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_13 = ___renderStateBlock5; RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_14 = (*(RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)L_13); NullCheck(L_12); RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_15; L_15 = DebugRenderSetup_GetRenderStateBlock_m33D6D6F234CB3B5E94538D7136637C9C246127AF(L_12, L_14, NULL); V_3 = L_15; // func(context, ref renderingData, ref debugDrawingSettings, ref filteringSettings, ref debugRenderStateBlock); DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* L_16 = ___func6; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_17 = ___context0; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_18 = ___renderingData2; FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_19 = ___filteringSettings4; NullCheck(L_16); DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_inline(L_16, L_17, L_18, (&V_2), L_19, (&V_3), NULL); } IL_0047_1: { // foreach (DebugRenderSetup debugRenderSetup in CreateDebugRenderSetupEnumerable(context, cmd)) RuntimeObject* L_20 = V_0; NullCheck(L_20); bool L_21; L_21 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_20); if (L_21) { goto IL_0012_1; } } { goto IL_005c; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_005c: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugHandler__cctor_mD4CA4202E2F1D2015E2FF80A7336C09DF97A630D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral030335DD6909B612CEBF5535F9C7AFD5F853D2F4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral03FA1BE5622BA555422506884CE3450A5F0730AD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0ED273709EB06FDE1482201563461A8275811F0D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral11C9B177555BA87A3E5CD1BCE66949A608CBC29A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral142B0D0D136DF33E2EE9C7024791669D0BC99D05); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15D1B9498332B80031E6789913D14F82515DD57B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral255761E745690AD166786AC39F0F6FD33E65D971); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral398DF5F11D4D9D9AE2F1E16F5C3644C1F749FEC8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39F781448EAF7B2C78AC3EC6F4F349AF9753E96C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4E30E9EFC8E3D87B3E5EEDA7CE5971CCE87C4D9F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral591C96292452C9550F4910802FB272DA5E233811); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral623F9A50FE13E4773CFB67809AC7E521263A0130); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6721D71A1155CBEF13AF169B53216B1609726E3D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral71A19CC824464EA15906C41D82FC8CFE9FE66212); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral790EF21B0E17E3266E31FC169DB1E6B98001ABEA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral889FEC2587CBBF95A619B7B86DF045C3326F937E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D36B5E3BEE3794113249E0FD6862192C795F695); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E63015A4E35F78996523BC1D153AF452937843F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA1C85794F870C13E91FD00A2919842CA922375BE); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA8EBF34F7D5F5878D209B7ADDA2BA5BDE923CDCB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB33B1BD891DB6401ED52C64B3460B4B3B782B476); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3AD92E7EA47F32CE0A982B7990155096041B478); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBE9BDAF81CEF30469F2468CD2964D9BDC8039AF9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC62EF6E59CE1B68C1BCEDFF19496C6FA2BE9B059); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD44D5D17EC95B8D170CF862B412540DB4D321622); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD0A783E349A3BC5FE8E9C4461E6AC8F72726418); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF257A1D0D5FB0A6726F903CAA95CE5AFFC1FCB66); s_Il2CppMethodInitialized = true; } { // static readonly int k_DebugColorInvalidModePropertyId = Shader.PropertyToID("_DebugColorInvalidMode"); int32_t L_0; L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralC62EF6E59CE1B68C1BCEDFF19496C6FA2BE9B059, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorInvalidModePropertyId_0 = L_0; // static readonly int k_DebugColorPropertyId = Shader.PropertyToID("_DebugColor"); int32_t L_1; L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral03FA1BE5622BA555422506884CE3450A5F0730AD, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugColorPropertyId_1 = L_1; // static readonly int k_DebugTexturePropertyId = Shader.PropertyToID("_DebugTexture"); int32_t L_2; L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA8EBF34F7D5F5878D209B7ADDA2BA5BDE923CDCB, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTexturePropertyId_2 = L_2; // static readonly int k_DebugTextureNoStereoPropertyId = Shader.PropertyToID("_DebugTextureNoStereo"); int32_t L_3; L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral4E30E9EFC8E3D87B3E5EEDA7CE5971CCE87C4D9F, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTextureNoStereoPropertyId_3 = L_3; // static readonly int k_DebugTextureDisplayRect = Shader.PropertyToID("_DebugTextureDisplayRect"); int32_t L_4; L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral39F781448EAF7B2C78AC3EC6F4F349AF9753E96C, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugTextureDisplayRect_4 = L_4; // static readonly int k_DebugRenderTargetSupportsStereo = Shader.PropertyToID("_DebugRenderTargetSupportsStereo"); int32_t L_5; L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral398DF5F11D4D9D9AE2F1E16F5C3644C1F749FEC8, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugRenderTargetSupportsStereo_5 = L_5; // static readonly int k_DebugMaterialModeId = Shader.PropertyToID("_DebugMaterialMode"); int32_t L_6; L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral142B0D0D136DF33E2EE9C7024791669D0BC99D05, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMaterialModeId_6 = L_6; // static readonly int k_DebugVertexAttributeModeId = Shader.PropertyToID("_DebugVertexAttributeMode"); int32_t L_7; L_7 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral8E63015A4E35F78996523BC1D153AF452937843F, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugVertexAttributeModeId_7 = L_7; // static readonly int k_DebugMaterialValidationModeId = Shader.PropertyToID("_DebugMaterialValidationMode"); int32_t L_8; L_8 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB3AD92E7EA47F32CE0A982B7990155096041B478, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMaterialValidationModeId_8 = L_8; // static readonly int k_DebugMipInfoModeId = Shader.PropertyToID("_DebugMipInfoMode"); int32_t L_9; L_9 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral591C96292452C9550F4910802FB272DA5E233811, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugMipInfoModeId_9 = L_9; // static readonly int k_DebugSceneOverrideModeId = Shader.PropertyToID("_DebugSceneOverrideMode"); int32_t L_10; L_10 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralBE9BDAF81CEF30469F2468CD2964D9BDC8039AF9, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugSceneOverrideModeId_10 = L_10; // static readonly int k_DebugFullScreenModeId = Shader.PropertyToID("_DebugFullScreenMode"); int32_t L_11; L_11 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral6721D71A1155CBEF13AF169B53216B1609726E3D, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugFullScreenModeId_11 = L_11; // static readonly int k_DebugValidationModeId = Shader.PropertyToID("_DebugValidationMode"); int32_t L_12; L_12 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral889FEC2587CBBF95A619B7B86DF045C3326F937E, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidationModeId_12 = L_12; // static readonly int k_DebugValidateBelowMinThresholdColorPropertyId = Shader.PropertyToID("_DebugValidateBelowMinThresholdColor"); int32_t L_13; L_13 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral71A19CC824464EA15906C41D82FC8CFE9FE66212, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateBelowMinThresholdColorPropertyId_13 = L_13; // static readonly int k_DebugValidateAboveMaxThresholdColorPropertyId = Shader.PropertyToID("_DebugValidateAboveMaxThresholdColor"); int32_t L_14; L_14 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral11C9B177555BA87A3E5CD1BCE66949A608CBC29A, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAboveMaxThresholdColorPropertyId_14 = L_14; // static readonly int k_DebugLightingModeId = Shader.PropertyToID("_DebugLightingMode"); int32_t L_15; L_15 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB33B1BD891DB6401ED52C64B3460B4B3B782B476, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugLightingModeId_15 = L_15; // static readonly int k_DebugLightingFeatureFlagsId = Shader.PropertyToID("_DebugLightingFeatureFlags"); int32_t L_16; L_16 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral790EF21B0E17E3266E31FC169DB1E6B98001ABEA, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugLightingFeatureFlagsId_16 = L_16; // static readonly int k_DebugValidateAlbedoMinLuminanceId = Shader.PropertyToID("_DebugValidateAlbedoMinLuminance"); int32_t L_17; L_17 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA1C85794F870C13E91FD00A2919842CA922375BE, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoMinLuminanceId_17 = L_17; // static readonly int k_DebugValidateAlbedoMaxLuminanceId = Shader.PropertyToID("_DebugValidateAlbedoMaxLuminance"); int32_t L_18; L_18 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0ED273709EB06FDE1482201563461A8275811F0D, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoMaxLuminanceId_18 = L_18; // static readonly int k_DebugValidateAlbedoSaturationToleranceId = Shader.PropertyToID("_DebugValidateAlbedoSaturationTolerance"); int32_t L_19; L_19 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral623F9A50FE13E4773CFB67809AC7E521263A0130, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoSaturationToleranceId_19 = L_19; // static readonly int k_DebugValidateAlbedoHueToleranceId = Shader.PropertyToID("_DebugValidateAlbedoHueTolerance"); int32_t L_20; L_20 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF257A1D0D5FB0A6726F903CAA95CE5AFFC1FCB66, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoHueToleranceId_20 = L_20; // static readonly int k_DebugValidateAlbedoCompareColorId = Shader.PropertyToID("_DebugValidateAlbedoCompareColor"); int32_t L_21; L_21 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral8D36B5E3BEE3794113249E0FD6862192C795F695, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateAlbedoCompareColorId_21 = L_21; // static readonly int k_DebugValidateMetallicMinValueId = Shader.PropertyToID("_DebugValidateMetallicMinValue"); int32_t L_22; L_22 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral15D1B9498332B80031E6789913D14F82515DD57B, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateMetallicMinValueId_22 = L_22; // static readonly int k_DebugValidateMetallicMaxValueId = Shader.PropertyToID("_DebugValidateMetallicMaxValue"); int32_t L_23; L_23 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral030335DD6909B612CEBF5535F9C7AFD5F853D2F4, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_DebugValidateMetallicMaxValueId_23 = L_23; // static readonly int k_ValidationChannelsId = Shader.PropertyToID("_ValidationChannels"); int32_t L_24; L_24 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD44D5D17EC95B8D170CF862B412540DB4D321622, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_ValidationChannelsId_24 = L_24; // static readonly int k_RangeMinimumId = Shader.PropertyToID("_RangeMinimum"); int32_t L_25; L_25 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral255761E745690AD166786AC39F0F6FD33E65D971, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_RangeMinimumId_25 = L_25; // static readonly int k_RangeMaximumId = Shader.PropertyToID("_RangeMaximum"); int32_t L_26; L_26 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralDD0A783E349A3BC5FE8E9C4461E6AC8F72726418, NULL); ((DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields*)il2cpp_codegen_static_fields_for(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_il2cpp_TypeInfo_var))->___k_RangeMaximumId_26 = L_26; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderPassEnumerable__ctor_mC21D9D8A801258A3A5AE49E88B7E40B6A8B81BA3 (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, const RuntimeMethod* method) { { // public DebugRenderPassEnumerable(DebugHandler debugHandler, ScriptableRenderContext context, CommandBuffer commandBuffer) Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // m_DebugHandler = debugHandler; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = ___debugHandler0; __this->___m_DebugHandler_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugHandler_0), (void*)L_0); // m_Context = context; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___context1; __this->___m_Context_1 = L_1; // m_CommandBuffer = commandBuffer; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___commandBuffer2; __this->___m_CommandBuffer_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CommandBuffer_2), (void*)L_2); // } return; } } // System.Collections.Generic.IEnumerator`1 UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugRenderPassEnumerable_GetEnumerator_m4191691F4B5A9C94C4C5231CCBF7CADDCB036CA4 (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { // return new Enumerator(m_DebugHandler, m_Context, m_CommandBuffer); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___m_DebugHandler_0; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = __this->___m_Context_1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = __this->___m_CommandBuffer_2; Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* L_3 = (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467*)il2cpp_codegen_object_new(Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467_il2cpp_TypeInfo_var); NullCheck(L_3); Enumerator__ctor_mB6BBE77CE284FF023ADE4208B04FF1A9C511E2E2(L_3, L_0, L_1, L_2, NULL); V_0 = L_3; goto IL_001b; } IL_001b: { // } RuntimeObject* L_4 = V_0; return L_4; } } // System.Collections.IEnumerator UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable::System.Collections.IEnumerable.GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DebugRenderPassEnumerable_System_Collections_IEnumerable_GetEnumerator_mFC4684208C555FEEFA8715027F957232A9EA37CA (DebugRenderPassEnumerable_tBFD0D15D8A1DC20008B3BC96CA258CFFC61DF5ED* __this, const RuntimeMethod* method) { RuntimeObject* V_0 = NULL; { // return GetEnumerator(); RuntimeObject* L_0; L_0 = DebugRenderPassEnumerable_GetEnumerator_m4191691F4B5A9C94C4C5231CCBF7CADDCB036CA4(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { // } RuntimeObject* L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.DebugRenderSetup UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method) { { // public DebugRenderSetup Current { get; private set; } DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0 = __this->___U3CCurrentU3Ek__BackingField_5; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::set_Current(UnityEngine.Rendering.Universal.DebugRenderSetup) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* ___value0, const RuntimeMethod* method) { { // public DebugRenderSetup Current { get; private set; } DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0 = ___value0; __this->___U3CCurrentU3Ek__BackingField_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CCurrentU3Ek__BackingField_5), (void*)L_0); return; } } // System.Object UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_System_Collections_IEnumerator_get_Current_mF0432B9D22855FE7A9D01D426A20D8F8D3EB3F29 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method) { { // object IEnumerator.Current => Current; DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0; L_0 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL); return L_0; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mB6BBE77CE284FF023ADE4208B04FF1A9C511E2E2 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, const RuntimeMethod* method) { int32_t V_0 = 0; Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* G_B3_0 = NULL; Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* G_B1_0 = NULL; Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* G_B2_0 = NULL; int32_t G_B4_0 = 0; Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* G_B4_1 = NULL; { // public Enumerator(DebugHandler debugHandler, ScriptableRenderContext context, CommandBuffer commandBuffer) Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // DebugSceneOverrideMode sceneOverrideMode = debugHandler.DebugDisplaySettings.RenderingSettings.debugSceneOverrideMode; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = ___debugHandler0; NullCheck(L_0); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1; L_1 = DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline(L_0, NULL); NullCheck(L_1); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2; L_2 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_1, NULL); NullCheck(L_2); int32_t L_3; L_3 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_2, NULL); V_0 = L_3; // m_DebugHandler = debugHandler; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_4 = ___debugHandler0; __this->___m_DebugHandler_0 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugHandler_0), (void*)L_4); // m_Context = context; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_5 = ___context1; __this->___m_Context_1 = L_5; // m_CommandBuffer = commandBuffer; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___commandBuffer2; __this->___m_CommandBuffer_2 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CommandBuffer_2), (void*)L_6); // m_NumIterations = ((sceneOverrideMode == DebugSceneOverrideMode.SolidWireframe) || (sceneOverrideMode == DebugSceneOverrideMode.ShadedWireframe)) ? 2 : 1; int32_t L_7 = V_0; G_B1_0 = __this; if ((((int32_t)L_7) == ((int32_t)3))) { G_B3_0 = __this; goto IL_003a; } } { int32_t L_8 = V_0; G_B2_0 = G_B1_0; if ((((int32_t)L_8) == ((int32_t)4))) { G_B3_0 = G_B1_0; goto IL_003a; } } { G_B4_0 = 1; G_B4_1 = G_B2_0; goto IL_003b; } IL_003a: { G_B4_0 = 2; G_B4_1 = G_B3_0; } IL_003b: { NullCheck(G_B4_1); G_B4_1->___m_NumIterations_3 = G_B4_0; // m_Index = -1; __this->___m_Index_4 = (-1); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mC012C9F16FFAF9129CD50148DB6285EE83CE9D95 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* G_B2_0 = NULL; DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* G_B1_0 = NULL; { // Current?.Dispose(); DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0; L_0 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL); DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000d; } } { goto IL_0013; } IL_000d: { NullCheck(G_B2_0); DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8(G_B2_0, NULL); } IL_0013: { // if (++m_Index >= m_NumIterations) int32_t L_2 = __this->___m_Index_4; V_1 = ((int32_t)il2cpp_codegen_add(L_2, 1)); int32_t L_3 = V_1; __this->___m_Index_4 = L_3; int32_t L_4 = V_1; int32_t L_5 = __this->___m_NumIterations_3; V_0 = (bool)((((int32_t)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_6 = V_0; if (!L_6) { goto IL_0038; } } { // return false; V_2 = (bool)0; goto IL_0061; } IL_0038: { // Current = new DebugRenderSetup(m_DebugHandler, m_Context, m_CommandBuffer, m_Index); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_7 = __this->___m_DebugHandler_0; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_8 = __this->___m_Context_1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = __this->___m_CommandBuffer_2; int32_t L_10 = __this->___m_Index_4; DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_11 = (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD*)il2cpp_codegen_object_new(DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD_il2cpp_TypeInfo_var); NullCheck(L_11); DebugRenderSetup__ctor_mCA7A0D58B0BCE1E36157EDAE09E2C574B0FC3655(L_11, L_7, L_8, L_9, L_10, NULL); Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72_inline(__this, L_11, NULL); // return true; V_2 = (bool)1; goto IL_0061; } IL_0061: { // } bool L_12 = V_2; return L_12; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m6C83F6CB19B24CBD9584FEA17B6D9442638CC747 (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method) { bool V_0 = false; { // if (Current != null) DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0; L_0 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL); V_0 = (bool)((!(((RuntimeObject*)(DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { // Current.Dispose(); DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_2; L_2 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL); NullCheck(L_2); DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8(L_2, NULL); // Current = null; Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72_inline(__this, (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD*)NULL, NULL); } IL_0024: { // m_Index = -1; __this->___m_Index_4 = (-1); // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugHandler/DebugRenderPassEnumerable/Enumerator::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m7E6D7C77CD5109B33270D3B4FD24EC62ACD2CA7A (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method) { DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* G_B2_0 = NULL; DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* G_B1_0 = NULL; { // Current?.Dispose(); DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0; L_0 = Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline(__this, NULL); DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000d; } } { goto IL_0013; } IL_000d: { NullCheck(G_B2_0); DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8(G_B2_0, NULL); } IL_0013: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Multicast(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); typedef void (*FunctionPointerType) (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method); for (il2cpp_array_size_t i = 0; i < length; i++) { DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); ((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, reinterpret_cast(currentDelegate->___method_3)); } } void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Open(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, method); } void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Closed(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, method); } void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_OpenStaticInvoker(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) { InvokerActionInvoker5< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* >::Invoke(__this->___method_ptr_0, method, NULL, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4); } void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_ClosedStaticInvoker(DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) { InvokerActionInvoker6< RuntimeObject*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4); } // System.Void UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawFunction__ctor_m121046A165A25C252C30078A6ECB476521204BD6 (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1); __this->___method_3 = ___method1; __this->___m_target_2 = ___object0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0); int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1); if (MethodIsStatic((RuntimeMethod*)___method1)) { bool isOpen = methodCount == 5; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Open; else __this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Closed; } else { __this->___invoke_impl_1 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Closed; } __this->___extra_arg_5 = (intptr_t)&DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_Multicast; } // System.Void UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::Invoke(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8 (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, reinterpret_cast(__this->___method_3)); } // System.IAsyncResult UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::BeginInvoke(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DrawFunction_BeginInvoke_m649364974B47BE0475906240E16A757B7A894F1B (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C* ___callback5, RuntimeObject* ___object6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } void *__d_args[6] = {0}; __d_args[0] = Box(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var, &___context0); __d_args[1] = Box(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_il2cpp_TypeInfo_var, &*___renderingData1); __d_args[2] = Box(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var, &*___drawingSettings2); __d_args[3] = Box(FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var, &*___filteringSettings3); __d_args[4] = Box(RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var, &*___renderStateBlock4); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback5, (RuntimeObject*)___object6);; } // System.Void UnityEngine.Rendering.Universal.DebugHandler/DrawFunction::EndInvoke(UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&,System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawFunction_EndInvoke_mDB9D3B9126902DB2C453F3EDE4B27D28C7905D8F (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings1, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings2, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock3, RuntimeObject* ___result4, const RuntimeMethod* method) { void* ___out_args[] = { ___renderingData0, ___drawingSettings1, ___filteringSettings2, ___renderStateBlock3, }; il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result4, ___out_args); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.DebugDisplaySettingsMaterial UnityEngine.Rendering.Universal.DebugRenderSetup::get_MaterialSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugRenderSetup_get_MaterialSettings_m6B3CD3A9979B4EF34E480134AEF49512F005FC66 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) { { // private DebugDisplaySettingsMaterial MaterialSettings => m_DebugHandler.DebugDisplaySettings.MaterialSettings; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___m_DebugHandler_0; NullCheck(L_0); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1; L_1 = DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline(L_0, NULL); NullCheck(L_1); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_2; L_2 = DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline(L_1, NULL); return L_2; } } // UnityEngine.Rendering.Universal.DebugDisplaySettingsRendering UnityEngine.Rendering.Universal.DebugRenderSetup::get_RenderingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) { { // private DebugDisplaySettingsRendering RenderingSettings => m_DebugHandler.DebugDisplaySettings.RenderingSettings; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___m_DebugHandler_0; NullCheck(L_0); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1; L_1 = DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline(L_0, NULL); NullCheck(L_1); DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_2; L_2 = DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline(L_1, NULL); return L_2; } } // UnityEngine.Rendering.Universal.DebugDisplaySettingsLighting UnityEngine.Rendering.Universal.DebugRenderSetup::get_LightingSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugRenderSetup_get_LightingSettings_m1EC654C39BF53DBAB3BB07ADA1BDB301A3BEF228 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) { { // private DebugDisplaySettingsLighting LightingSettings => m_DebugHandler.DebugDisplaySettings.LightingSettings; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___m_DebugHandler_0; NullCheck(L_0); DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_1; L_1 = DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline(L_0, NULL); NullCheck(L_1); DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_2; L_2 = DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline(L_1, NULL); return L_2; } } // System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::Begin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_Begin_m5B2C7E61A46CAB6F3927AB207B5B3F6E4A824722 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; { // DebugSceneOverrideMode sceneOverrideMode = RenderingSettings.debugSceneOverrideMode; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0; L_0 = DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893(__this, NULL); NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_0, NULL); V_0 = L_1; // switch (sceneOverrideMode) int32_t L_2 = V_0; V_2 = L_2; int32_t L_3 = V_2; V_1 = L_3; int32_t L_4 = V_1; if ((((int32_t)L_4) == ((int32_t)2))) { goto IL_001f; } } { goto IL_0017; } IL_0017: { int32_t L_5 = V_1; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, 3))) > ((uint32_t)1)))) { goto IL_0038; } } { goto IL_0062; } IL_001f: { // m_Context.Submit(); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_6 = __this->___m_Context_1; V_3 = L_6; ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&V_3), NULL); // GL.wireframe = true; GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B((bool)1, NULL); // break; goto IL_0062; } IL_0038: { // if (m_Index == 1) int32_t L_7 = __this->___m_Index_3; V_4 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0); bool L_8 = V_4; if (!L_8) { goto IL_0060; } } { // m_Context.Submit(); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = __this->___m_Context_1; V_3 = L_9; ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&V_3), NULL); // GL.wireframe = true; GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B((bool)1, NULL); } IL_0060: { // break; goto IL_0062; } IL_0062: { // m_DebugHandler.SetupShaderProperties(m_CommandBuffer, m_Index); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_10 = __this->___m_DebugHandler_0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = __this->___m_CommandBuffer_2; int32_t L_12 = __this->___m_Index_3; NullCheck(L_10); DebugHandler_SetupShaderProperties_m60B72904CBB8EDC9B0F91973FE583BB546143F70(L_10, L_11, L_12, NULL); // m_Context.ExecuteCommandBuffer(m_CommandBuffer); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_13 = __this->___m_Context_1; V_3 = L_13; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = __this->___m_CommandBuffer_2; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&V_3), L_14, NULL); // m_CommandBuffer.Clear(); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = __this->___m_CommandBuffer_2; NullCheck(L_15); CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_15, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::End() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_End_mC2851975E439CC08FA7BDF515E1C67E809EDC4A9 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; { // DebugSceneOverrideMode sceneOverrideMode = RenderingSettings.debugSceneOverrideMode; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0; L_0 = DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893(__this, NULL); NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_0, NULL); V_0 = L_1; // switch (sceneOverrideMode) int32_t L_2 = V_0; V_2 = L_2; int32_t L_3 = V_2; V_1 = L_3; int32_t L_4 = V_1; if ((((int32_t)L_4) == ((int32_t)2))) { goto IL_001f; } } { goto IL_0017; } IL_0017: { int32_t L_5 = V_1; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, 3))) > ((uint32_t)1)))) { goto IL_0038; } } { goto IL_0062; } IL_001f: { // m_Context.Submit(); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_6 = __this->___m_Context_1; V_3 = L_6; ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&V_3), NULL); // GL.wireframe = false; GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B((bool)0, NULL); // break; goto IL_0062; } IL_0038: { // if (m_Index == 1) int32_t L_7 = __this->___m_Index_3; V_4 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0); bool L_8 = V_4; if (!L_8) { goto IL_0060; } } { // m_Context.Submit(); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = __this->___m_Context_1; V_3 = L_9; ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&V_3), NULL); // GL.wireframe = false; GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B((bool)0, NULL); } IL_0060: { // break; goto IL_0062; } IL_0062: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::.ctor(UnityEngine.Rendering.Universal.DebugHandler,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup__ctor_mCA7A0D58B0BCE1E36157EDAE09E2C574B0FC3655 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___debugHandler0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context1, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer2, int32_t ___index3, const RuntimeMethod* method) { { // internal DebugRenderSetup(DebugHandler debugHandler, ScriptableRenderContext context, CommandBuffer commandBuffer, int index) Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // m_DebugHandler = debugHandler; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = ___debugHandler0; __this->___m_DebugHandler_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DebugHandler_0), (void*)L_0); // m_Context = context; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___context1; __this->___m_Context_1 = L_1; // m_CommandBuffer = commandBuffer; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___commandBuffer2; __this->___m_CommandBuffer_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CommandBuffer_2), (void*)L_2); // m_Index = index; int32_t L_3 = ___index3; __this->___m_Index_3 = L_3; // Begin(); DebugRenderSetup_Begin_m5B2C7E61A46CAB6F3927AB207B5B3F6E4A824722(__this, NULL); // } return; } } // UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.DebugRenderSetup::CreateDrawingSettings(UnityEngine.Rendering.DrawingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 DebugRenderSetup_CreateDrawingSettings_m9172BA36D1D8A3E38A5D5357B05DF81AFD48C0DC (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawingSettings0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_2 = NULL; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_3; memset((&V_3), 0, sizeof(V_3)); DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_4; memset((&V_4), 0, sizeof(V_4)); { // bool usesReplacementMaterial = (MaterialSettings.DebugVertexAttributeIndexData != DebugVertexAttributeMode.None); DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0; L_0 = DebugRenderSetup_get_MaterialSettings_m6B3CD3A9979B4EF34E480134AEF49512F005FC66(__this, NULL); NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline(L_0, NULL); V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); // if (usesReplacementMaterial) bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_003b; } } { // Material replacementMaterial = m_DebugHandler.ReplacementMaterial; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_4 = __this->___m_DebugHandler_0; NullCheck(L_4); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5; L_5 = DebugHandler_get_ReplacementMaterial_m8FCF2A9C2B41D388B13FCE8247324A3E13792D48_inline(L_4, NULL); V_2 = L_5; // DrawingSettings modifiedDrawingSettings = drawingSettings; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_6 = ___drawingSettings0; V_3 = L_6; // modifiedDrawingSettings.overrideMaterial = replacementMaterial; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = V_2; DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F((&V_3), L_7, NULL); // modifiedDrawingSettings.overrideMaterialPassIndex = 0; DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED((&V_3), 0, NULL); // return modifiedDrawingSettings; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_8 = V_3; V_4 = L_8; goto IL_0040; } IL_003b: { // return drawingSettings; DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_9 = ___drawingSettings0; V_4 = L_9; goto IL_0040; } IL_0040: { // } DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_10 = V_4; return L_10; } } // UnityEngine.Rendering.RenderStateBlock UnityEngine.Rendering.Universal.DebugRenderSetup::GetRenderStateBlock(UnityEngine.Rendering.RenderStateBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 DebugRenderSetup_GetRenderStateBlock_m33D6D6F234CB3B5E94538D7136637C9C246127AF (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___renderStateBlock0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 V_3; memset((&V_3), 0, sizeof(V_3)); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 V_6; memset((&V_6), 0, sizeof(V_6)); { // DebugSceneOverrideMode sceneOverrideMode = RenderingSettings.debugSceneOverrideMode; DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0; L_0 = DebugRenderSetup_get_RenderingSettings_m224328916F9AD8C65C1576D6152082983CEB6893(__this, NULL); NullCheck(L_0); int32_t L_1; L_1 = DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline(L_0, NULL); V_0 = L_1; // switch (sceneOverrideMode) int32_t L_2 = V_0; V_2 = L_2; int32_t L_3 = V_2; V_1 = L_3; int32_t L_4 = V_1; if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_001f; } } { goto IL_0017; } IL_0017: { int32_t L_5 = V_1; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, 3))) > ((uint32_t)1)))) { goto IL_0055; } } { goto IL_0087; } IL_001f: { // RenderTargetBlendState additiveBlend = new RenderTargetBlendState(sourceColorBlendMode: BlendMode.One, destinationColorBlendMode: BlendMode.One); RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED((&V_3), ((int32_t)15), 1, 1, 1, 0, 0, 0, NULL); // renderStateBlock.blendState = new BlendState { blendState0 = additiveBlend }; il2cpp_codegen_initobj((&V_4), sizeof(BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630)); RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_6 = V_3; BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B((&V_4), L_6, NULL); BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_7 = V_4; RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164((&___renderStateBlock0), L_7, NULL); // renderStateBlock.mask = RenderStateMask.Blend; RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC((&___renderStateBlock0), 1, NULL); // break; goto IL_0087; } IL_0055: { // if (m_Index == 1) int32_t L_8 = __this->___m_Index_3; V_5 = (bool)((((int32_t)L_8) == ((int32_t)1))? 1 : 0); bool L_9 = V_5; if (!L_9) { goto IL_0085; } } { // renderStateBlock.rasterState = new RasterState(offsetUnits: -1, offsetFactor: -1); RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_10; memset((&L_10), 0, sizeof(L_10)); RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25((&L_10), 2, (-1), (-1.0f), (bool)1, /*hidden argument*/NULL); RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93((&___renderStateBlock0), L_10, NULL); // renderStateBlock.mask = RenderStateMask.Raster; RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC((&___renderStateBlock0), 2, NULL); } IL_0085: { // break; goto IL_0087; } IL_0087: { // return renderStateBlock; RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_11 = ___renderStateBlock0; V_6 = L_11; goto IL_008c; } IL_008c: { // } RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_12 = V_6; return L_12; } } // System.Void UnityEngine.Rendering.Universal.DebugRenderSetup::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugRenderSetup_Dispose_m23011BE6FB1D7C6BE27D83418D732DF5CDEDC0E8 (DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* __this, const RuntimeMethod* method) { { // End(); DebugRenderSetup_End_mC2851975E439CC08FA7BDF515E1C67E809EDC4A9(__this, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public ColorGradingLutPass colorGradingLutPass { get => m_ColorGradingLutPass; } ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_0 = __this->___m_ColorGradingLutPass_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public PostProcessPass postProcessPass { get => m_PostProcessPass; } PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_PostProcessPass_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public PostProcessPass finalPostProcessPass { get => m_FinalPostProcessPass; } PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_FinalPostProcessPass_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public RenderTargetHandle afterPostProcessColor { get => m_AfterPostProcessColor; } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_AfterPostProcessColor_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public RenderTargetHandle colorGradingLut { get => m_ColorGradingLut; } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_ColorGradingLut_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_blitShader_m5342241AF3DD52DA6EFDBE454780FB9F5028A7E8_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader blitShader => m_BlitShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_BlitShader_24; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_samplingShader_m3C0C7A08E63C414DD4C48D0256A049B511A07979_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader samplingShader => m_SamplingShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SamplingShader_25; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* Renderer2DData_get_postProcessData_mF4A687D571EE240B0D8A616FED76CED4D179B2B9_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal PostProcessData postProcessData { get => m_PostProcessData; set { m_PostProcessData = value; } } PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = __this->___m_PostProcessData_31; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useDepthStencilBuffer_mBC97999032178CB283D9FA05A0E15738A6C52E93_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal bool useDepthStencilBuffer => m_UseDepthStencilBuffer; bool L_0 = __this->___m_UseDepthStencilBuffer_14; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881_inline (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = ___value0; __this->___U3CcameraStackingU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m79C5FBB6462F1D21874A91D7FFD54F5A1D05D472_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___value0, const RuntimeMethod* method) { { // public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures(); RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* L_0 = ___value0; __this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsupportedRenderingFeaturesU3Ek__BackingField_14), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_lightCullResult_m309C84A19C19ED7F42DF784E01E051998DCBBA4A_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { // internal ILight2DCullResult lightCullResult { get; set; } RuntimeObject* L_0 = ___value0; __this->___U3ClightCullResultU3Ek__BackingField_44 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClightCullResultU3Ek__BackingField_44), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Renderer2DData_get_useCameraSortingLayerTexture_m184B68F88C3A43F3507E4BAB8EA939B7EA6EB029_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal bool useCameraSortingLayerTexture => m_UseCameraSortingLayersTexture; bool L_0 = __this->___m_UseCameraSortingLayersTexture_15; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___b1; float L_1 = ___a0; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1))); float L_3 = ___a0; float L_4; L_4 = fabsf(L_3); float L_5 = ___b1; float L_6; L_6 = fabsf(L_5); float L_7; L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL); float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; float L_9; L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0035; } IL_0035: { bool L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->___U3CidU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderer_get_DebugHandler_mF10EC7F8F42F5087507DCDB7CD21338F2766DD6F_inline (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) { { // internal DebugHandler DebugHandler { get; } DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_0 = __this->___U3CDebugHandlerU3Ek__BackingField_12; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_get_zero_mA4130E83BCF623B65B14574D496C6C0FB441D9FE_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = ((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Zero_2; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Inequality_mA2A179D6CB186661DF13284FC4BB6B4838DF8B54_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___lhs0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = ___lhs0; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1 = ___rhs1; bool L_2; L_2 = Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759_inline(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_X_0; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CwidthU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Y_1; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CheightU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteSelfShadowMaterial_mCAE3C4F0EF5F516622C2259D0A47F1E58EEA2D59_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] spriteSelfShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_spriteUnshadowMaterial_m8D0F76BF57EC8EB98A1A14CB0EDE37010D58A0CE_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] spriteUnshadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_projectedShadowMaterial_m977A785864CE22AABFB011D265F68B9923F5B0AF_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] projectedShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CprojectedShadowMaterialU3Ek__BackingField_37 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CprojectedShadowMaterialU3Ek__BackingField_37), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_stencilOnlyShadowMaterial_m51FB72D8B852EB9A7D37342903DF0A12B36591E3_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] stencilOnlyShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0; float L_11 = L_10.___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 Light2D_get_boundingSphere_mE383F09F0081D4AE36BBA24CDD330AB1904F4A5E_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) { { // internal BoundingSphere boundingSphere { get; private set; } BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 L_0 = __this->___U3CboundingSphereU3Ek__BackingField_31; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_2 = L_0; float L_1 = ___y1; __this->___y_3 = L_1; __this->___z_4 = (0.0f); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ShadowRendering_set_maxTextureCount_m8F768B9619A58DBAAB6A3DF5460777ED684301DB_inline (uint32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static uint maxTextureCount { get; private set; } uint32_t L_0 = ___value0; il2cpp_codegen_runtime_class_init_inline(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var); ((ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_StaticFields*)il2cpp_codegen_static_fields_for(ShadowRendering_t927C356103DCFAD951416AC236F7E87D3D824B80_il2cpp_TypeInfo_var))->___U3CmaxTextureCountU3Ek__BackingField_19 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, int32_t ___value0, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = ___value0; __this->___U3CidU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_projectedShadowMaterial_mCEC8DC316E0A99B9966850D2240942D9E9124DAE_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] projectedShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CprojectedShadowMaterialU3Ek__BackingField_37; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_projectedShadowShader_m5966E1034C318DD13FB97A223FE0F7A653A8E412_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader projectedShadowShader => m_ProjectedShadowShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_ProjectedShadowShader_26; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_stencilOnlyShadowMaterial_m7621B3E4B5247CCE17864544EE14EDBC90F175B1_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] stencilOnlyShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CstencilOnlyShadowMaterialU3Ek__BackingField_38; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteSelfShadowMaterial_mF66A375A9570061CC087229481490CC0E1DF808B_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] spriteSelfShadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CspriteSelfShadowMaterialU3Ek__BackingField_34; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteShadowShader_mBC30CEEA016E05AD84481382C2713D44D226801D_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader spriteShadowShader => m_SpriteShadowShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SpriteShadowShader_27; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_spriteUnshadowMaterial_mE9C983070D4AB06AEC0FD5AE9ADC22564577A8FC_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] spriteUnshadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CspriteUnshadowMaterialU3Ek__BackingField_35; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_spriteUnshadowShader_m303BB65183DF95F2A14C737CD233DCBAFE908A5F_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader spriteUnshadowShader => m_SpriteUnshadowShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_SpriteUnshadowShader_28; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer2DData_get_geometryUnshadowMaterial_m74EEF274A335D2A77C707A48115F8C8C16DDF47A_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Material[] geometryUnshadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = __this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Renderer2DData_get_geometryUnshadowShader_m8C657B86F62E280D077BF46B3D28FA1302A8FCD4_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal Shader geometryUnshadowShader => m_GeometryUnshadowShader; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = __this->___m_GeometryUnshadowShader_29; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Renderer2DData_set_geometryUnshadowMaterial_m70C6B6267B48BABAD191920D7F8402DE62D41262_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___value0, const RuntimeMethod* method) { { // internal Material[] geometryUnshadowMaterial { get; set; } MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___value0; __this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgeometryUnshadowMaterialU3Ek__BackingField_36), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowIntensity_m66760C688E5D8C94B4E1548030DC8243DB0C3DC1_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) { { // public float shadowIntensity { get => m_ShadowIntensity; set => m_ShadowIntensity = Mathf.Clamp01(value); } float L_0 = __this->___m_ShadowIntensity_22; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Light2D_get_shadowVolumeIntensity_m3E69E95B53FE4D0CABD48311E08961EBDFC5FFF2_inline (Light2D_tB99F03B2EC245DB5586C77FF7BF5E7CDEF1576AD* __this, const RuntimeMethod* method) { { // public float shadowVolumeIntensity { get => m_ShadowVolumeIntensity; set => m_ShadowVolumeIntensity = Mathf.Clamp01(value); } float L_0 = __this->___m_ShadowVolumeIntensity_24; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Renderer2DData_get_lightRenderTextureScale_m80E3D92E565F5609CDAF7929B3717A93CDF159EF_inline (Renderer2DData_t68E72A97D2896F43E97A94503F34DDEA5D4C8CBF* __this, const RuntimeMethod* method) { { // internal float lightRenderTextureScale => m_LightRenderTextureScale; float L_0 = __this->___m_LightRenderTextureScale_12; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; float V_2 = 0.0f; { float L_0 = ___value0; float L_1 = ___min1; V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { float L_3 = ___min1; ___value0 = L_3; goto IL_0019; } IL_000e: { float L_4 = ___value0; float L_5 = ___max2; V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { float L_7 = ___max2; ___value0 = L_7; } IL_0019: { float L_8 = ___value0; V_2 = L_8; goto IL_001d; } IL_001d: { float L_9 = V_2; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CdimensionU3Ek__BackingField_8 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0; float L_3 = L_2.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___v0; float L_5 = L_4.___z_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL); V_0 = L_6; goto IL_0020; } IL_0020: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ShadowCaster2D_get_mesh_mC91917065166C84464F407545B9E3C150675643D_inline (ShadowCaster2D_t197EBB536B1D87996630BB1882B533B93BD8F9DF* __this, const RuntimeMethod* method) { { // public Mesh mesh => m_Mesh; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_Mesh_15; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; float L_3 = ___a3; __this->___a_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0; float L_1; L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL); V_0 = L_1; float L_2 = V_0; V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___value0; float L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL); V_2 = L_6; goto IL_0026; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); V_2 = L_7; goto IL_0026; } IL_0026: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___a0; float L_3 = L_2.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0; float L_5 = L_4.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_001e; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0; float L_5 = L_4.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1; float L_11 = L_10.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___lhs0; float L_13 = L_12.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___rhs1; float L_15 = L_14.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___lhs0; float L_17 = L_16.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___rhs1; float L_19 = L_18.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___lhs0; float L_21 = L_20.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___rhs1; float L_23 = L_22.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; memset((&L_24), 0, sizeof(L_24)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL); V_0 = L_24; goto IL_005a; } IL_005a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0; return L_25; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___a0; float L_3 = L_2.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___a0; float L_5 = L_4.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___a0; float L_7 = L_6.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), ((-L_1)), ((-L_3)), ((-L_5)), ((-L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0025; } IL_0025: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_0 = L_0; float L_1 = ___y1; __this->___y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___v0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___v0; float L_3 = L_2.___y_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; memset((&L_4), 0, sizeof(L_4)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL); V_0 = L_4; goto IL_001a; } IL_001a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745_inline (float ___d0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a1; float L_1 = L_0.___x_2; float L_2 = ___d0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a1; float L_4 = L_3.___y_3; float L_5 = ___d0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a1; float L_7 = L_6.___z_4; float L_8 = ___d0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0; float L_3 = L_2.___y_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_2 = L_0; float L_1 = ___y1; __this->___y_3 = L_1; float L_2 = ___z2; __this->___z_4 = L_2; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { { // internal bool isInvalidated { get; set; } bool L_0 = __this->___U3CisInvalidatedU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { { int32_t L_0 = ___x0; __this->___m_X_0 = L_0; int32_t L_1 = ___y1; __this->___m_Y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { int32_t L_0 = ___value0; int32_t L_1 = ___min1; V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { int32_t L_3 = ___min1; ___value0 = L_3; goto IL_0019; } IL_000e: { int32_t L_4 = ___value0; int32_t L_5 = ___max2; V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { int32_t L_7 = ___max2; ___value0 = L_7; } IL_0019: { int32_t L_8 = ___value0; V_2 = L_8; goto IL_001d; } IL_001d: { int32_t L_9 = V_2; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) < ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* DebugDisplaySettings_get_MaterialSettings_m27D6B2B92E9A1CCBEEE90315CAD2DFBEB855E320_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettingsMaterial MaterialSettings { get; private set; } DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = __this->___U3CMaterialSettingsU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* DebugDisplaySettings_get_LightingSettings_m64408BBE8D96EF01308EEBD83DBC59036C80E0B4_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettingsLighting LightingSettings { get; private set; } DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = __this->___U3CLightingSettingsU3Ek__BackingField_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* DebugDisplaySettings_get_RenderingSettings_mD2881631213D922FB4FF55334B701118379002FD_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettingsRendering RenderingSettings { get; private set; } DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = __this->___U3CRenderingSettingsU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugPostProcessingMode_m0E7FCEA37BDCD53797558ED17C091E05F38972DE_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto; int32_t L_0 = __this->___U3CdebugPostProcessingModeU3Ek__BackingField_6; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_CommonSettings_m69B39F4B434C79B2872860464614B257870482F5_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* ___value0, const RuntimeMethod* method) { { // DebugDisplaySettingsCommon CommonSettings { get; set; } DebugDisplaySettingsCommon_tC2EB56792BEE0BB23F9E2316D04D5B7494102C20* L_0 = ___value0; __this->___U3CCommonSettingsU3Ek__BackingField_2 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CCommonSettingsU3Ek__BackingField_2), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_MaterialSettings_m4C7F48BCF267008F42D1AFAF3044318205EB2327_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* ___value0, const RuntimeMethod* method) { { // internal DebugDisplaySettingsMaterial MaterialSettings { get; private set; } DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* L_0 = ___value0; __this->___U3CMaterialSettingsU3Ek__BackingField_3 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CMaterialSettingsU3Ek__BackingField_3), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_LightingSettings_m70F13D9688F6286655D8B5A43B99BC1F04C5F12C_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* ___value0, const RuntimeMethod* method) { { // internal DebugDisplaySettingsLighting LightingSettings { get; private set; } DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* L_0 = ___value0; __this->___U3CLightingSettingsU3Ek__BackingField_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CLightingSettingsU3Ek__BackingField_5), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettings_set_RenderingSettings_m837CE6DA581110400FDB2B3282982EE7AF21E541_inline (DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* __this, DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* ___value0, const RuntimeMethod* method) { { // internal DebugDisplaySettingsRendering RenderingSettings { get; private set; } DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* L_0 = ___value0; __this->___U3CRenderingSettingsU3Ek__BackingField_4 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CRenderingSettingsU3Ek__BackingField_4), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Widget_set_displayName_mDCBDC31DD3A041E03DFA4BEA8FCA2A428F4ED921_inline (Widget_tE8D6AF1D7525CC84E8F2C3B73162016736A6A2FF* __this, String_t* ___value0, const RuntimeMethod* method) { { // public string displayName { get; set; } String_t* L_0 = ___value0; __this->___U3CdisplayNameU3Ek__BackingField_3 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CdisplayNameU3Ek__BackingField_3), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool UniversalRenderPipelineGlobalSettings_get_stripDebugVariants_mEBDF610AB971AF0CFBC5B32C7305EC719154CA2C_inline (UniversalRenderPipelineGlobalSettings_t895E975CCCA62A6DE4F820C0109953EF6D83B9F0* __this, const RuntimeMethod* method) { { // public bool stripDebugVariants { get => m_StripDebugVariants; set { m_StripDebugVariants = value; } } bool L_0 = __this->___m_StripDebugVariants_20; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Container_get_children_mF5C23A0F324E22BEBEF2EA14CE8DA7BEA72D631B_inline (Container_t0F404B4F1A7EFE36CAD5C2A9EA0261991099D217* __this, const RuntimeMethod* method) { { // public ObservableList children { get; private set; } ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_0 = __this->___U3CchildrenU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingMode_m28C4D6432BE3ABCB8539169D6B4D034197DC60B7_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { { // internal DebugLightingMode DebugLightingMode { get; private set; } int32_t L_0 = __this->___U3CDebugLightingModeU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsLighting_get_DebugLightingFeatureFlagsMask_m2C6282EF81ACC9EC40CBD16D1C585290C8F43C47_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, const RuntimeMethod* method) { { // internal DebugLightingFeatureFlags DebugLightingFeatureFlagsMask { get; private set; } int32_t L_0 = __this->___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_getIndex_m1353057A317788EE0157D6559E7EB7178D08C62B_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) { { // public Func getIndex { get; set; } Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_0 = ___value0; __this->___U3CgetIndexU3Ek__BackingField_14 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetIndexU3Ek__BackingField_14), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void EnumField_set_setIndex_m5C3DF9F1331972A5B1DA0F62664530BA86344F3D_inline (EnumField_t15C8FC0EB96499DFDCEC2B9DBB27B2BBCD5E262C* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) { { // public Action setIndex { get; set; } Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_0 = ___value0; __this->___U3CsetIndexU3Ek__BackingField_15 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetIndexU3Ek__BackingField_15), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingMode_m5CE6C604C57E17D2B3ACC5EBFFE87EC9C4C68B7B_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugLightingMode DebugLightingMode { get; private set; } int32_t L_0 = ___value0; __this->___U3CDebugLightingModeU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsLighting_set_DebugLightingFeatureFlagsMask_m071EA68757F8D6F47021423F0F313F35FEA1BD45_inline (DebugDisplaySettingsLighting_t7DC0135652202CB3DEAB99CC630DDC44A695C4B0* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugLightingFeatureFlags DebugLightingFeatureFlagsMask { get; private set; } int32_t L_0 = ___value0; __this->___U3CDebugLightingFeatureFlagsMaskU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugMaterialModeData_mA68E6774D74CC01529E9586F3EDDE975B9D2701A_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { { // internal DebugMaterialMode DebugMaterialModeData { get; private set; } int32_t L_0 = __this->___U3CDebugMaterialModeDataU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_DebugVertexAttributeIndexData_m870387A9591E33B6925D7F737ACF32554AB15B8C_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { { // internal DebugVertexAttributeMode DebugVertexAttributeIndexData { get; private set; } int32_t L_0 = __this->___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; __this->___a_3 = (1.0f); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___r_0; float L_1; L_1 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_0, NULL); float L_2 = __this->___g_1; float L_3; L_3 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_2, NULL); float L_4 = __this->___b_2; float L_5; L_5 = Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6(L_4, NULL); float L_6 = __this->___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___r_0; float L_1 = __this->___g_1; float L_2; L_2 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_0, L_1, NULL); float L_3 = __this->___b_2; float L_4; L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, L_3, NULL); V_0 = L_4; goto IL_0020; } IL_0020: { float L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugMaterialModeData_m0242C29AA4A3A5BD4DD3D6D43B09BCB90D385ABA_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugMaterialMode DebugMaterialModeData { get; private set; } int32_t L_0 = ___value0; __this->___U3CDebugMaterialModeDataU3Ek__BackingField_10 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_DebugVertexAttributeIndexData_mDBEEB14DC3C6FE38F498250E2284B31234229D9E_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugVertexAttributeMode DebugVertexAttributeIndexData { get; private set; } int32_t L_0 = ___value0; __this->___U3CDebugVertexAttributeIndexDataU3Ek__BackingField_11 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsMaterial_get_albedoDebugValidationPreset_m1620923249309B89BEB8DCF98551CDF45210801E_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, const RuntimeMethod* method) { { // get => m_AlbedoDebugValidationPreset; int32_t L_0 = __this->___m_AlbedoDebugValidationPreset_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoHueTolerance_mD5F227142E8B20135706056A818140E3C34BB119_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method) { { // private set => m_AlbedoHueTolerance = value; float L_0 = ___value0; __this->___m_AlbedoHueTolerance_4 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsMaterial_set_AlbedoSaturationTolerance_m4687CF28839798AC2384D8F362E60BEC44473A19_inline (DebugDisplaySettingsMaterial_t1216E6947CF7C77A4FA32054B14EAC7ED7E59E58* __this, float ___value0, const RuntimeMethod* method) { { // private set => m_AlbedoSaturationTolerance = value; float L_0 = ___value0; __this->___m_AlbedoSaturationTolerance_5 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_wireframeMode_mC7A7A55F00C5FCA7DE0716C205A946D8748DEEEB_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // get => m_WireframeMode; int32_t L_0 = __this->___m_WireframeMode_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugSceneOverrideMode_m87C323DF326A6861E5E72FD91C1E058C58CA2F9C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None; int32_t L_0 = ___value0; __this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_overdraw_m634092E0289D699A89D61D2F6E641FCDBA48F69B_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // get => m_Overdraw; bool L_0 = __this->___m_Overdraw_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenMode_m6649C50A484AAEC9CB849BB408F3E793ABA3AA73_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None; int32_t L_0 = __this->___U3CdebugFullScreenModeU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugSceneOverrideMode_m0C7BBA05CE942943E8FFFC04D0663CE5E97CE561_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugSceneOverrideMode debugSceneOverrideMode { get; private set; } = DebugSceneOverrideMode.None; int32_t L_0 = __this->___U3CdebugSceneOverrideModeU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugMipInfoMode_m978B798CB222B2FD0092EB5A976DA92761504710_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugMipInfoMode debugMipInfoMode { get; private set; } = DebugMipInfoMode.None; int32_t L_0 = __this->___U3CdebugMipInfoModeU3Ek__BackingField_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationMode_mE504C2FC71FA5E6F6F17F087432D3EB72DD92420_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal DebugValidationMode validationMode { get; private set; } int32_t L_0 = __this->___U3CvalidationModeU3Ek__BackingField_9; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableMsaa_m3DCF743CE43393E19ACB8D8326A7ADFFCA379827_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal bool enableMsaa { get; private set; } = true; bool L_0 = __this->___U3CenableMsaaU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool DebugDisplaySettingsRendering_get_enableHDR_m95CC0BF4E866DA0F782CD8A1A175C3DA9728BF2C_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal bool enableHDR { get; private set; } = true; bool L_0 = __this->___U3CenableHDRU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenMode_mFFD28B93D12B4FC59F5D55BE45715BA7CB6E7372_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugFullScreenMode debugFullScreenMode { get; private set; } = DebugFullScreenMode.None; int32_t L_0 = ___value0; __this->___U3CdebugFullScreenModeU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_debugFullScreenModeOutputSizeScreenPercent_m67D124496B7EEE5121CBEC1368F5D8D927F62ED0_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50; int32_t L_0 = __this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugFullScreenModeOutputSizeScreenPercent_m0717F4C385481ED659BDFD873A01C87657C80F9F_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int debugFullScreenModeOutputSizeScreenPercent { get; private set; } = 50; int32_t L_0 = ___value0; __this->___U3CdebugFullScreenModeOutputSizeScreenPercentU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_debugPostProcessingMode_mE6A5CFC233411B958E9E80D7D119B9805603CA64_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugPostProcessingMode debugPostProcessingMode { get; private set; } = DebugPostProcessingMode.Auto; int32_t L_0 = ___value0; __this->___U3CdebugPostProcessingModeU3Ek__BackingField_6 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableMsaa_m01703E35B08A57897EA61CB8D1E56899B2C8C118_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool enableMsaa { get; private set; } = true; bool L_0 = ___value0; __this->___U3CenableMsaaU3Ek__BackingField_7 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_enableHDR_mE71D87A0E65CC35D274BF658A7CE44A9548C166E_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool enableHDR { get; private set; } = true; bool L_0 = ___value0; __this->___U3CenableHDRU3Ek__BackingField_8 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationMode_mC541AB8ACDD3BF606EF7FBA43932923C351324B8_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal DebugValidationMode validationMode { get; private set; } int32_t L_0 = ___value0; __this->___U3CvalidationModeU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t DebugDisplaySettingsRendering_get_validationChannels_m7C3FECF4E122DE4FB6D808D844D84E6153803ACF_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB; int32_t L_0 = __this->___U3CvalidationChannelsU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_validationChannels_m825E81FD089DD56CC4FD0C9E5EDE7BBEA0690083_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal PixelValidationChannels validationChannels { get; private set; } = PixelValidationChannels.RGB; int32_t L_0 = ___value0; __this->___U3CvalidationChannelsU3Ek__BackingField_10 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMin_mA1130F7AB97C343E256B2C104AE7339CAC3866BB_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal float ValidationRangeMin { get; private set; } = 0.0f; float L_0 = __this->___U3CValidationRangeMinU3Ek__BackingField_11; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMin_m11902DB72E2B1D025B3B7FD4C614AAE4D0F18D0E_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method) { { // internal float ValidationRangeMin { get; private set; } = 0.0f; float L_0 = ___value0; __this->___U3CValidationRangeMinU3Ek__BackingField_11 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float DebugDisplaySettingsRendering_get_ValidationRangeMax_m1B1172C00E5875B205288FA8A2DA9CE8A98DD4EE_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, const RuntimeMethod* method) { { // internal float ValidationRangeMax { get; private set; } = 1.0f; float L_0 = __this->___U3CValidationRangeMaxU3Ek__BackingField_12; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugDisplaySettingsRendering_set_ValidationRangeMax_m6128A5C3FF2D0D9C3F304E62F636B03DCF2F99A9_inline (DebugDisplaySettingsRendering_t0112AECF41E04E8EB029F3B2C769BB05A72D50F3* __this, float ___value0, const RuntimeMethod* method) { { // internal float ValidationRangeMax { get; private set; } = 1.0f; float L_0 = ___value0; __this->___U3CValidationRangeMaxU3Ek__BackingField_12 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* Panel_get_children_m42233087374A0F3438E9F666F0EBD00922D3018A_inline (Panel_t3A0D2006E8AEA607A6DF5188138E463A26085295* __this, const RuntimeMethod* method) { { // public ObservableList children { get; private set; } ObservableList_1_tA2EE47FA1DF709EB5C98A99799E1701D66260C08* L_0 = __this->___U3CchildrenU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_1 = L_0; float L_1 = ___y1; __this->___y_2 = L_1; float L_2 = ___z2; __this->___z_3 = L_2; float L_3 = ___w3; __this->___w_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DrawFunction_Invoke_m29281B522FD1F8A57159001A7E01F42D158CF1B8_inline (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (DrawFunction_tAECE074222E7ADEBB334EEAA2B24A04C2D539E7B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___renderStateBlock4, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___context0, ___renderingData1, ___drawingSettings2, ___filteringSettings3, ___renderStateBlock4, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* Enumerator_get_Current_m8DFB9D748CDECA4F027DC22CB61A3C8898112D27_inline (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, const RuntimeMethod* method) { { // public DebugRenderSetup Current { get; private set; } DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0 = __this->___U3CCurrentU3Ek__BackingField_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* DebugHandler_get_DebugDisplaySettings_mA5752F5A0B955F7795BEDF3D6B8D0F6C25FA5155_inline (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // internal DebugDisplaySettings DebugDisplaySettings => m_DebugDisplaySettings; DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* L_0 = __this->___m_DebugDisplaySettings_32; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Enumerator_set_Current_m17463DE8F1E537A8F77A1670C78535678491CF72_inline (Enumerator_tB8063D04C1F4D3DD9375E896BF08FCA000F00467* __this, DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* ___value0, const RuntimeMethod* method) { { // public DebugRenderSetup Current { get; private set; } DebugRenderSetup_tCA23E2AAC2F1C3969434481D750A9ABF6DF4FDFD* L_0 = ___value0; __this->___U3CCurrentU3Ek__BackingField_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CCurrentU3Ek__BackingField_5), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* DebugHandler_get_ReplacementMaterial_m8FCF2A9C2B41D388B13FCE8247324A3E13792D48_inline (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) { { // internal Material ReplacementMaterial => m_ReplacementMaterial; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_ReplacementMaterial_27; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0; int32_t L_7 = V_1; RuntimeObject* L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (RuntimeObject*)L_8); return; } IL_0034: { RuntimeObject* L_9 = ___item0; (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m757E8DDC217F525EF082C6B337F327A154BAC151_gshared_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB ___item0, const RuntimeMethod* method) { EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* L_1 = (EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); EdgeU5BU5D_tB190B4779B75E09358FA52B4B21DD8D668D95FF5* L_6 = V_0; int32_t L_7 = V_1; Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB)L_8); return; } IL_0034: { Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB L_9 = ___item0; (( void (*) (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0*, Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mF590592E32D421DE2C6E2F0D5C2F62FB14CCEFDF_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mCC4F8A178D588A7BE675386D495139AA548EB185_gshared_inline (List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m46EEFFA770BE665EA0CB3A5332E941DA4B3C1D37_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method) { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = V_0; int32_t L_7 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_8); return; } IL_0034: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___item0; (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m4EA3769821DBDED34CA0EBACD784AC6C1A536C1A_gshared_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___item0, const RuntimeMethod* method) { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = (ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_6 = V_0; int32_t L_7 = V_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F)L_8); return; } IL_0034: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___item0; (( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m65F0731FF2C839C25530522F74BE029D34851222_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___item0, const RuntimeMethod* method) { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = V_0; int32_t L_7 = V_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_8); return; } IL_0034: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___item0; (( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___item0, const RuntimeMethod* method) { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0; int32_t L_7 = V_1; int32_t L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (int32_t)L_8); return; } IL_0034: { int32_t L_9 = ___item0; (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->___value_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->___hasValue_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m7210698FAD5B2A6FC7C5C6B56F4D8823CF509C40_gshared_inline (List_1_t92717732BF98956375510DF49F6E823610AF4FA0* __this, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 ___item0, const RuntimeMethod* method) { ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* L_1 = (ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ContextMenuItemU5BU5D_tFD4FC81929646BCD206377E2AC8E290E93FEE279* L_6 = V_0; int32_t L_7 = V_1; ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9)L_8); return; } IL_0034: { ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 L_9 = ___item0; (( void (*) (List_1_t92717732BF98956375510DF49F6E823610AF4FA0*, ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0D6269CE6AB37DC17FD68ED4DF23AAA7F5A111EE_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* ___value0, const RuntimeMethod* method) { { // public Func getter { get; set; } Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD* L_0 = ___value0; __this->___U3CgetterU3Ek__BackingField_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mEE3F70B069BC0ED608C28AB90F4AE5BD443E5D8F_gshared_inline (Field_1_t7F813BE8CAF3F3F635B34474DDD7B797C5B6CD2A* __this, Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___value0, const RuntimeMethod* method) { { // public Action setter { get; set; } Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* L_0 = ___value0; __this->___U3CsetterU3Ek__BackingField_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m0F0C892EE53E5499D81D506CCEB30A2C4FE18D55_gshared_inline (Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5* __this, Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___value0, const RuntimeMethod* method) { { // public Func getter { get; set; } Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* L_0 = ___value0; __this->___U3CgetterU3Ek__BackingField_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mC38EA23942801EE6673A64F7E7917071F2D9BECC_gshared_inline (Field_1_t1A7E96663FCB6565DABFB97328A0933E2EB20FB5* __this, Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___value0, const RuntimeMethod* method) { { // public Action setter { get; set; } Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* L_0 = ___value0; __this->___U3CsetterU3Ek__BackingField_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_m30D3C5756F57A4722D34CD27E76B82E5E2EE9E26_gshared_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* ___value0, const RuntimeMethod* method) { { // public Func getter { get; set; } Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7* L_0 = ___value0; __this->___U3CgetterU3Ek__BackingField_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_m90E7EFD04883265D67E9F22A5F40E7DF693FB534_gshared_inline (Field_1_t644B86FEF42048CB531CD13D6477869470E12AD8* __this, Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___value0, const RuntimeMethod* method) { { // public Action setter { get; set; } Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* L_0 = ___value0; __this->___U3CsetterU3Ek__BackingField_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); if (!true) { goto IL_0035; } } { int32_t L_1 = (int32_t)__this->____size_2; V_0 = L_1; __this->____size_2 = 0; int32_t L_2 = V_0; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_003c; } } { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1; int32_t L_4 = V_0; Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL); return; } IL_0035: { __this->____size_2 = 0; } IL_003c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_getter_mF8E6E0323EBD752BE2D6D13285B5993CA830E50D_gshared_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___value0, const RuntimeMethod* method) { { // public Func getter { get; set; } Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ___value0; __this->___U3CgetterU3Ek__BackingField_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CgetterU3Ek__BackingField_7), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Field_1_set_setter_mA45A1B2C3D2FCE0FBD04F05304D354B375823B69_gshared_inline (Field_1_t32151A22D4B1B5C1DFFDDACD9F3C78D19596507A* __this, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method) { { // public Action setter { get; set; } Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ___value0; __this->___U3CsetterU3Ek__BackingField_8 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CsetterU3Ek__BackingField_8), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___lhs0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0; L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___lhs0), NULL); int32_t L_1; L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___rhs1), NULL); if ((!(((uint32_t)L_0) == ((uint32_t)L_1)))) { goto IL_0023; } } { int32_t L_2; L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___lhs0), NULL); int32_t L_3; L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___rhs1), NULL); G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0); goto IL_0024; } IL_0023: { G_B3_0 = 0; } IL_0024: { V_0 = (bool)G_B3_0; goto IL_0027; } IL_0027: { bool L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0; float L_11 = L_10.___z_4; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_12; L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))))); V_0 = ((float)L_12); goto IL_0034; } IL_0034: { float L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0; float L_1 = L_0.___x_2; float L_2 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0; float L_4 = L_3.___y_3; float L_5 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0; float L_7 = L_6.___z_4; float L_8 = ___d1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } }