#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E; // System.Action`2 struct Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19; // System.Action`2 struct Action_2_tB79528C85CFEF7DFF52C575DDAA398D2FE6BC333; // System.Action`2 struct Action_2_t4943DD8C32CAB983950535CEF3BABA85DF8C9AAA; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Action`2 struct Action_2_t4D6C6A84A6B44BE6193A1F64753F6E48558FBE9D; // System.Action`3 struct Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0; // System.Comparison`1 struct Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC; // System.Comparison`1 struct Comparison_1_t2AE1E7D59ADBD15B61C504C1309A27A6F38C475B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t609CD6E7E686007E5CF00E6A12C74A3B3106EF96; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tFF0F3921D8B2465193365C2463B7D6A977E874DA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA8E192E813E347FF19EC3868E2C565607445394C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t058B78C04CBFB0F1C72F95C9880AE09DA041219F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t433D1FE2CDB69C9F583F79D5252A34112439D0AD; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tEB3FF1660C6129E11F3B4771A549DE9F169B5103; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1FFEE4C9AF6AF524CAD4FDCEA8F3AB34E585451D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD68C40116E127FE79F9E7AF07820CFDDBF20A8C1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9D7CF52F4047A314527F07C2051F6BE788FEC5FF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t297B5C47242D1B98BEC955E2804FA142B43E7927; // System.Func`1 struct Func_1_t91F7ACDFBC018CFC14246035F22D8CFC5EAADBC4; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4; // System.Func`2 struct Func_2_t4F25C02E50E642C236F937892EEEF50CE0A356A7; // System.Func`2 struct Func_2_t9B51E021A2F650A25F187ADF600A42C9BF4658C2; // System.Func`3 struct Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937; // System.Collections.Generic.HashSet`1 struct HashSet_1_t87C47CF88B1B88398D4F9A1E51E92F834CF5160B; // System.Collections.Generic.HashSet`1 struct HashSet_1_tEFC6605F7DE53F71946C33FD371E53C3100F2178; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t150759F7548BAA782C609A9B09BA00CEC84BE3E6; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tB1CBD8584610F6122FB9F16A9A9985BB7CCD1711; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t58BC91D1E3F833BB02F7984F651BE6D9EA6D6F91; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tCB440C44B4062E7556BE411EE98E72E23AA84374; // System.Collections.Generic.IList`1 struct IList_1_t2238CF6AA19EFAD01A7B41136DDC843E17449487; // UnityEngine.InputSystem.InputControl`1 struct InputControl_1_t6610D981ECAED7950370CC37B55465BBFDDD6A61; // UnityEngine.InputSystem.InputControl`1 struct InputControl_1_t7A35A4AF63A7AA94678E000D4F3265A1FD84288A; // UnityEngine.InputSystem.InputControl`1 struct InputControl_1_tC164085710F2FAA9161295C9B7FE273AF893CF66; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_t6E31E29C499C6D9610C662BCCAD45B97D442C96B; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tFE49B42CB371A9A2A3F29802695BD251947AD0B4; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tCC7634AB386F9C6888B89C0FD440251E67C5D8F7; // UnityEngine.InputSystem.InputProcessor`1 struct InputProcessor_1_tD1A40E0E5825AAABC3416EC96E087FF6E6351DD2; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t966EB63FB2A46BDF90880D0C1B683845D368248A; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC; // System.Collections.Generic.List`1 struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F; // System.Collections.Generic.List`1 struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t8292C421BBB00D7661DC07462822936152BAB446; // System.Collections.Generic.List`1 struct List_1_tDAC168B85619D7ADBBDA6B87ED8C7124EE28A782; // System.Collections.Generic.List`1 struct List_1_t4E502B2E42676E48E6F9A8F0251ADB1DF4BD490E; // System.Predicate`1 struct Predicate_1_t8DCFD1E780C42A60574281B4F7F34FD875DDB856; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // UnityEngine.InputSystem.Utilities.SavedStructState`1/TypedRestore struct TypedRestore_t49A0C1DB8FA6A9B3814BE6B21DCBFA8C0D2C82A6; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t236FEB4135E1C23BEA1759376FDE02A38C9837B0; // System.Action`1[] struct Action_1U5BU5D_t9AF7A60AA589F7071315F3DA2F77CD32CB43FB5D; // System.Action`1[] struct Action_1U5BU5D_tB846E6FE2326CCD34124D1E5D70117C9D33DEE76; // System.Action`2[] struct Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529; // System.Action`2[] struct Action_2U5BU5D_tE313524623BEAF7FD2ABCEDAD1C5A2C556630373; // System.Action`3[] struct Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t88931D48EE350834C378694CF420D5EF7D41BD35; // System.Func`3[] struct Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_tB3C64A18219DEBFF75635AE580655A02C187A57E; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_tFEE411B67EEAA6B997AF875A65D072993C8C809C; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t2D9B681F9F0B39759619A0D4617FB6B20FB10AC0; // UnityEngine.InputSystem.InputProcessor`1[] struct InputProcessor_1U5BU5D_t5083205703ED9D1A4B8037E3BBE765389957231A; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.Runtime.InteropServices.GCHandle[] struct GCHandleU5BU5D_t7EA6F2FA83CDF86871001174CF7D30033AC4A785; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF; // UnityEngine.InputSystem.IInputInteraction[] struct IInputInteractionU5BU5D_t175AB10EB3221C36393F258F530F94D8DD01CB93; // UnityEngine.InputSystem.InputAction[] struct InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810; // UnityEngine.InputSystem.InputActionMap[] struct InputActionMapU5BU5D_t4B352E8DA73976FEDA107E35E81FB5BE6838C045; // UnityEngine.InputSystem.InputBinding[] struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57; // UnityEngine.InputSystem.InputBindingComposite[] struct InputBindingCompositeU5BU5D_tB9A645573A56F8DC9EC7AD84F1BE24C2B0F4319E; // UnityEngine.InputSystem.InputControl[] struct InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17; // UnityEngine.InputSystem.InputControlScheme[] struct InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548; // UnityEngine.InputSystem.InputProcessor[] struct InputProcessorU5BU5D_t79582BEBC3FAF824D9762566AA6E979F95E6EB64; // UnityEngine.InputSystem.Users.InputUser[] struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.InputSystem.UI.PointerModel[] struct PointerModelU5BU5D_tE7B1CA281F392BD0840E1A81754AC94AF44FEE81; // UnityEngine.RaycastHit[] struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8; // UnityEngine.RaycastHit2D[] struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7; // UnityEngine.EventSystems.RaycastResult[] struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.InputSystem.Controls.TouchControl[] struct TouchControlU5BU5D_t339733075857CFF82B4E43BFB310F2350225836D; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster[] struct TrackedDeviceRaycasterU5BU5D_t02FD2D118F194F74A3DF46BC1D8043CF59661AAB; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor[] struct HIDCollectionDescriptorU5BU5D_t2EE9F27CC218220B385B2D167312D3873741FCD5; // UnityEngine.InputSystem.HID.HID/HIDElementDescriptor[] struct HIDElementDescriptorU5BU5D_t9E391A41D8235F774682AAD7A77842E6436DF50D; // UnityEngine.InputSystem.HID.HIDSupport/HIDPageUsage[] struct HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] struct ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection[] struct OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8; // UnityEngine.InputSystem.Users.InputUser/UserData[] struct UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E; // UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo[] struct OnScreenDeviceInfoU5BU5D_t0C70881971941DEFDD18CFFD3E4133B5CA0B7F30; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData[] struct RaycastHitDataU5BU5D_t98BBA3CE354036B88621172C27ED5C5DD7CB9279; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.InputSystem.Controls.AxisControl struct AxisControl_tD6613A2445A3C2BFA22C77E16CA3201AF72354A7; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F; // UnityEngine.EventSystems.BaseInput struct BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622; // UnityEngine.EventSystems.BaseInputModule struct BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1; // UnityEngine.InputSystem.UI.BaseInputOverride struct BaseInputOverride_t205E91690542E3B63295192149551F68889BC313; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.InputSystem.Controls.ButtonControl struct ButtonControl_t85949109B98AAF5B7ADC0285F0EC98A61EC88ECF; // System.Globalization.Calendar struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Canvas struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26; // UnityEngine.CanvasRenderer struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860; // System.Globalization.CodePageDataItem struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2; // System.Globalization.CompareInfo struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // System.Globalization.CultureData struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A; // System.Text.DecoderFallback struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90; // UnityEngine.InputSystem.DefaultInputActions struct DefaultInputActions_t8041965208E4C6952C7969FD33249007DE96F0A6; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.InputSystem.Controls.DoubleControl struct DoubleControl_t3707A6260424A2F3636669A2BAFF5CB5E91D2486; // System.Text.EncoderFallback struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // UnityEngine.EventSystems.EventSystem struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707; // System.Exception struct Exception_t; // UnityEngine.InputSystem.UI.ExtendedAxisEventData struct ExtendedAxisEventData_tC7D1E741A0DC9D38AA34796CE774908D95936D96; // UnityEngine.InputSystem.UI.ExtendedPointerEventData struct ExtendedPointerEventData_t164B462A9B123B2EE69B7DEC4F33F6AA3DE7937F; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // UnityEngine.InputSystem.HID.HID struct HID_tD20AF18A69B6D30C004B7AC49142DAC24946FC3D; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // UnityEngine.EventSystems.IBeginDragHandler struct IBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB; // UnityEngine.EventSystems.ICancelHandler struct ICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // UnityEngine.EventSystems.IDragHandler struct IDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D; // UnityEngine.EventSystems.IDropHandler struct IDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35; // UnityEngine.EventSystems.IEndDragHandler struct IEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9; // System.IFormatProvider struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52; // UnityEngine.EventSystems.IInitializePotentialDragHandler struct IInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E; // UnityEngine.InputSystem.IInputActionCollection struct IInputActionCollection_tCACBB682A8D400B755D43654E7FF9B4F3CECD3FD; // UnityEngine.InputSystem.LowLevel.IInputRuntime struct IInputRuntime_t97E0310F85D952B7B42F6FEB50A1C8D88A0C0C09; // UnityEngine.EventSystems.IMoveHandler struct IMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB; // UnityEngine.EventSystems.IPointerClickHandler struct IPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8; // UnityEngine.EventSystems.IPointerDownHandler struct IPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573; // UnityEngine.EventSystems.IPointerEnterHandler struct IPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F; // UnityEngine.EventSystems.IPointerExitHandler struct IPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE; // UnityEngine.EventSystems.IPointerMoveHandler struct IPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85; // UnityEngine.EventSystems.IPointerUpHandler struct IPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210; // UnityEngine.EventSystems.IScrollHandler struct IScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F; // UnityEngine.EventSystems.ISubmitHandler struct ISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75; // UnityEngine.EventSystems.IUpdateSelectedHandler struct IUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC; // UnityEngine.InputSystem.InputAction struct InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD; // UnityEngine.InputSystem.InputActionAsset struct InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D; // UnityEngine.InputSystem.InputActionMap struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09; // UnityEngine.InputSystem.InputActionReference struct InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1; // UnityEngine.InputSystem.InputActionState struct InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700; // UnityEngine.InputSystem.InputControl struct InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E; // UnityEngine.InputSystem.Layouts.InputControlLayout struct InputControlLayout_t46A40BE4C976BE33E85F61E63EB34323FED9831D; // UnityEngine.InputSystem.InputDevice struct InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B; // UnityEngine.InputSystem.LowLevel.InputDeviceExecuteCommandDelegate struct InputDeviceExecuteCommandDelegate_t94A8BB806676141BFD8EFA497EC51C685778718A; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5; // UnityEngine.InputSystem.InputSettings struct InputSettings_tBA8835B505722A59702A08BCBA46ECF0B0274EEF; // UnityEngine.InputSystem.UI.InputSystemUIInputModule struct InputSystemUIInputModule_tB7D5B53F656D196BB5AF712FA16FEE22B2EE0C58; // UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302; // UnityEngine.InputSystem.Users.InputUserSettings struct InputUserSettings_t8B4C7CB5336B67CBC87F9F114AEAC5FE81D76F89; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C; // UnityEngine.InputSystem.Controls.IntegerControl struct IntegerControl_tA24544EFF42204852F638FF5147F754962C997AB; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // UnityEngine.InputSystem.Mouse struct Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F; // UnityEngine.InputSystem.UI.MultiplayerEventSystem struct MultiplayerEventSystem_tEE8C1D4F68ACB94068BDC5E90AEBE15EE89CDDDC; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.InputSystem.OnScreen.OnScreenButton struct OnScreenButton_tE260870AE36664B9C6DEE629A3EFEB83754CC867; // UnityEngine.InputSystem.OnScreen.OnScreenControl struct OnScreenControl_t449BC1FA3DCA3F7787643FAB4F4B1906A7B32418; // UnityEngine.InputSystem.OnScreen.OnScreenStick struct OnScreenStick_t500F48A3ABCB8EC68AB8F27DA4FB084B3FD9D262; // UnityEngine.InputSystem.Pen struct Pen_tBDA63CF60697FAF5D75A8A19E939BAC1BE434AFF; // UnityEngine.InputSystem.Pointer struct Pointer_t800EF2832B62E889AC9C182E3B18098AF220E32A; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C; // System.String struct String_t; // System.Text.StringBuilder struct StringBuilder_t; // System.Globalization.TextInfo struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.InputSystem.Controls.TouchControl struct TouchControl_t3A64A795FF61A8B27E5EBD61632F23AFCC725079; // UnityEngine.InputSystem.Controls.TouchPhaseControl struct TouchPhaseControl_t4652C6E0EBFAFA85A31607769876B02C1C9FCAEC; // UnityEngine.InputSystem.Controls.TouchPressControl struct TouchPressControl_tD5BD68D9FDEAC889591DD7A499864893A43C7CEB; // UnityEngine.InputSystem.Touchscreen struct Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster struct TrackedDeviceRaycaster_t6832CDF4DA5FCF2E25C083DF4F13992B93C11543; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F; // UnityEngine.InputSystem.Controls.Vector2Control struct Vector2Control_t8D1B4021A1D82671AF916D3C0A476AA94E46A432; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE; // UnityEngine.InputSystem.UI.VirtualMouseInput struct VirtualMouseInput_t7DAE88BEFCCD26EFEF42AD51A4E85D97604F1603; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC; // UnityEngine.InputSystem.DefaultInputActions/IPlayerActions struct IPlayerActions_t081FA018A3879FBEDB45E6FCB4B22102370D4B75; // UnityEngine.InputSystem.DefaultInputActions/IUIActions struct IUIActions_tCD3C2E72E4524B586D802438B577FB0B1E22E10F; // UnityEngine.InputSystem.HID.HID/<>c__DisplayClass12_0 struct U3CU3Ec__DisplayClass12_0_t128E165E956D7BC338F305A5B22EF50246D796A3; // UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder struct HIDLayoutBuilder_t1B1FA825DFA02D93183E7C1B3C416D4A43D56553; // UnityEngine.InputSystem.InputActionState/ActionMapIndices struct ActionMapIndices_t013BEFD76B7FE52E413C5DBF5C7CDA4194800CBD; // UnityEngine.InputSystem.InputActionState/BindingState struct BindingState_t69D9579E13933436EAF3A3886EAED220DFD696EA; // UnityEngine.InputSystem.InputActionState/InteractionState struct InteractionState_t057CEDBCC55120B30A48DAD0A4111EF8FF62D3AE; // UnityEngine.InputSystem.InputActionState/TriggerState struct TriggerState_t99B6AEA05EECEE1FEE7B60C2ABA73FA03685F38D; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder struct Builder_t83F17A26F53DA7EA6D8C35E5C65C5DF0147E7821; // UnityEngine.InputSystem.InputControlScheme/MatchResult struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27; // UnityEngine.InputSystem.Users.InputUser/<>c struct U3CU3Ec_tDC67549923B2F99AB6E17EB52A0A5E84CD8C6393; // UnityEngine.InputSystem.Users.InputUser/UserData struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C; // UnityEngine.InputSystem.UI.PointerModel/ButtonState struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/<>c struct U3CU3Ec_t63AAAE14A36939A1339495D120B921C16EE765C8; // UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c struct U3CU3Ec_tD6D6AFF9C41FB166A7BDB4520FB4BDAF818B6498; IL2CPP_EXTERN_C RuntimeClass* Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Builder_t83F17A26F53DA7EA6D8C35E5C65C5DF0147E7821_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Char_t521A6F19B456D956AF452D926C32709DC03D6B17_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommonUsages_t64965B2AAF01FEDD2C0216C34CEF31C651464D78_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t2AE1E7D59ADBD15B61C504C1309A27A6F38C475B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DefaultInputActions_t8041965208E4C6952C7969FD33249007DE96F0A6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t609CD6E7E686007E5CF00E6A12C74A3B3106EF96_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ExtendedAxisEventData_tC7D1E741A0DC9D38AA34796CE774908D95936D96_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ExtendedPointerEventData_t164B462A9B123B2EE69B7DEC4F33F6AA3DE7937F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_1_t91F7ACDFBC018CFC14246035F22D8CFC5EAADBC4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t9B51E021A2F650A25F187ADF600A42C9BF4658C2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GenericDesktop_t7A7FDC7978756F7A79860CB0DEB547978F968063_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HIDLayoutBuilder_t1B1FA825DFA02D93183E7C1B3C416D4A43D56553_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tD07C4C2285E515DD62CEE90036AB7E2AB1493329_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IInputRuntime_t97E0310F85D952B7B42F6FEB50A1C8D88A0C0C09_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IList_1_t2238CF6AA19EFAD01A7B41136DDC843E17449487_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputActionType_t7E3615BDDF3C84F39712E5889559D3AD8E773108_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputButton_t7F40241CC7C406EBD574D426F736CB744DE86CDA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputRuntime_t225BBC258A47D8CC1DE6C04E13FB51C375EEB4C3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputStateBlock_t0E05211ACF29A99C0FE7FC9EA7042196BFF1F3B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputSystemUIInputModule_tB7D5B53F656D196BB5AF712FA16FEE22B2EE0C58_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputSystem_t4120CA4FE7DCFD56AF9391933FC3F1F485350164_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tDAC168B85619D7ADBBDA6B87ED8C7124EE28A782_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mouse_t9A9CC4636FA9CDBAD7FB7A02DB0D6395EDCC338F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MoveDirection_t0981B415CB2BEB70F14E647EDE5DE29F52DEC5E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MultiplayerEventSystem_tEE8C1D4F68ACB94068BDC5E90AEBE15EE89CDDDC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* OnScreenControl_t449BC1FA3DCA3F7787643FAB4F4B1906A7B32418_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Pen_tBDA63CF60697FAF5D75A8A19E939BAC1BE434AFF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t8DCFD1E780C42A60574281B4F7F34FD875DDB856_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ReadOnlyArray_1_t33FF20B344958C68734E3615E9381A0A6F882670_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ReadOnlyArray_1_t4E5F2E199C64150C506F6058B4ACA149156276C7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Simulation_t4760B5DEC24047A16F290FAC6D7E64AAD44E1EAF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TouchControl_t3A64A795FF61A8B27E5EBD61632F23AFCC725079_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TrackedDeviceRaycaster_t6832CDF4DA5FCF2E25C083DF4F13992B93C11543_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass12_0_t128E165E956D7BC338F305A5B22EF50246D796A3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t63AAAE14A36939A1339495D120B921C16EE765C8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tD6D6AFF9C41FB166A7BDB4520FB4BDAF818B6498_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tDC67549923B2F99AB6E17EB52A0A5E84CD8C6393_il2cpp_TypeInfo_var; 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struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69;; struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69_marshaled_com; struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69_marshaled_com;; struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69_marshaled_pinvoke; struct ButtonState_tC90005D9F1E87688352A8F97B40400D0319CFC69_marshaled_pinvoke;; struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com; struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke; struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com; struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct HIDCollectionDescriptor_t9235094BD1880EA02E4E07F9C02AC98088EFB9F7; struct HIDElementDescriptor_t18CA9618F730F541BA1C873745A1AE71823D4CED_marshaled_com; struct HIDElementDescriptor_t18CA9618F730F541BA1C873745A1AE71823D4CED_marshaled_pinvoke; struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302;; struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_com; struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_com;; struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_pinvoke; struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_pinvoke;; struct InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E; struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27;; struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27_marshaled_com; struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27_marshaled_com;; struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27_marshaled_pinvoke; struct MatchResult_t02FDB08E41694242EC6B6F66D6DB30768EEA2F27_marshaled_pinvoke;; struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023;; struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com; struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com;; struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke; struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke;; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C;; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_com; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_com;; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_pinvoke; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_pinvoke;; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548; struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct PointerModelU5BU5D_tE7B1CA281F392BD0840E1A81754AC94AF44FEE81; struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8; struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7; struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct HIDElementDescriptorU5BU5D_t9E391A41D8235F774682AAD7A77842E6436DF50D; struct UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E; struct RaycastHitDataU5BU5D_t98BBA3CE354036B88621172C27ED5C5DD7CB9279; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t609CD6E7E686007E5CF00E6A12C74A3B3106EF96 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t88931D48EE350834C378694CF420D5EF7D41BD35* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t966EB63FB2A46BDF90880D0C1B683845D368248A* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t236FEB4135E1C23BEA1759376FDE02A38C9837B0* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t8292C421BBB00D7661DC07462822936152BAB446 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t8292C421BBB00D7661DC07462822936152BAB446_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tDAC168B85619D7ADBBDA6B87ED8C7124EE28A782 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RaycastHitDataU5BU5D_t98BBA3CE354036B88621172C27ED5C5DD7CB9279* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tDAC168B85619D7ADBBDA6B87ED8C7124EE28A782_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray RaycastHitDataU5BU5D_t98BBA3CE354036B88621172C27ED5C5DD7CB9279* ___s_emptyArray_5; }; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject { // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; }; struct Il2CppArrayBounds; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject { // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_3; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_4; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_5; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_6; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_7; // System.Int32 System.Globalization.CultureInfo::default_calendar_type int32_t ___default_calendar_type_8; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_9; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_13; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_14; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_15; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_16; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_17; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_18; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_19; // System.String[] System.Globalization.CultureInfo::native_calendar_names StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_22; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_23; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_26; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27; // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28; // System.Boolean System.Globalization.CultureInfo::m_isInherited bool ___m_isInherited_29; }; struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields { // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject* ___shared_table_lock_1; // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_number Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_name Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37; // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38; // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku bool ___IsTaiwanSku_39; }; // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; char* ___m_name_13; char* ___englishname_14; char* ___nativename_15; char* ___iso3lang_16; char* ___iso2lang_17; char* ___win3lang_18; char* ___territory_19; char** ___native_calendar_names_20; CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // Native definition for COM marshalling of System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; Il2CppChar* ___m_name_13; Il2CppChar* ___englishname_14; Il2CppChar* ___nativename_15; Il2CppChar* ___iso3lang_16; Il2CppChar* ___iso2lang_17; Il2CppChar* ___win3lang_18; Il2CppChar* ___territory_19; Il2CppChar** ___native_calendar_names_20; CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // UnityEngine.InputSystem.DefaultInputActions struct DefaultInputActions_t8041965208E4C6952C7969FD33249007DE96F0A6 : public RuntimeObject { // UnityEngine.InputSystem.InputActionAsset UnityEngine.InputSystem.DefaultInputActions::k__BackingField InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* ___U3CassetU3Ek__BackingField_0; // UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.DefaultInputActions::m_Player InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_Player_1; // UnityEngine.InputSystem.DefaultInputActions/IPlayerActions UnityEngine.InputSystem.DefaultInputActions::m_PlayerActionsCallbackInterface RuntimeObject* ___m_PlayerActionsCallbackInterface_2; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_Player_Move InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Player_Move_3; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_Player_Look InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Player_Look_4; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_Player_Fire InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Player_Fire_5; // UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.DefaultInputActions::m_UI InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_UI_6; // UnityEngine.InputSystem.DefaultInputActions/IUIActions UnityEngine.InputSystem.DefaultInputActions::m_UIActionsCallbackInterface RuntimeObject* ___m_UIActionsCallbackInterface_7; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Navigate InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_Navigate_8; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Submit InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_Submit_9; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Cancel InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_Cancel_10; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Point InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_Point_11; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_Click InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_Click_12; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_ScrollWheel InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_ScrollWheel_13; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_MiddleClick InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_MiddleClick_14; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_RightClick InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_RightClick_15; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_TrackedDevicePosition InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_TrackedDevicePosition_16; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.DefaultInputActions::m_UI_TrackedDeviceOrientation InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_TrackedDeviceOrientation_17; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_KeyboardMouseSchemeIndex int32_t ___m_KeyboardMouseSchemeIndex_18; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_GamepadSchemeIndex int32_t ___m_GamepadSchemeIndex_19; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_TouchSchemeIndex int32_t ___m_TouchSchemeIndex_20; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_JoystickSchemeIndex int32_t ___m_JoystickSchemeIndex_21; // System.Int32 UnityEngine.InputSystem.DefaultInputActions::m_XRSchemeIndex int32_t ___m_XRSchemeIndex_22; }; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject { // System.Int32 System.Text.Encoding::m_codePage int32_t ___m_codePage_9; // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10; // System.Boolean System.Text.Encoding::m_deserializedFromEverett bool ___m_deserializedFromEverett_11; // System.Boolean System.Text.Encoding::m_isReadOnly bool ___m_isReadOnly_12; // System.Text.EncoderFallback System.Text.Encoding::encoderFallback EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13; // System.Text.DecoderFallback System.Text.Encoding::decoderFallback DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14; }; struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields { // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7; // System.Collections.Generic.Dictionary`2 modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8; // System.Object System.Text.Encoding::s_InternalSyncObject RuntimeObject* ___s_InternalSyncObject_15; }; // UnityEngine.InputSystem.LowLevel.InputRuntime struct InputRuntime_t225BBC258A47D8CC1DE6C04E13FB51C375EEB4C3 : public RuntimeObject { }; struct InputRuntime_t225BBC258A47D8CC1DE6C04E13FB51C375EEB4C3_StaticFields { // UnityEngine.InputSystem.LowLevel.IInputRuntime UnityEngine.InputSystem.LowLevel.InputRuntime::s_Instance RuntimeObject* ___s_Instance_0; // System.Double UnityEngine.InputSystem.LowLevel.InputRuntime::s_CurrentTimeOffsetToRealtimeSinceStartup double ___s_CurrentTimeOffsetToRealtimeSinceStartup_1; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.InputSystem.OnScreen.OnScreenSupport struct OnScreenSupport_tC986F2101F87F1FDE33B86DFE8629E4F07D709F9 : public RuntimeObject { }; // UnityEngine.UIElements.PointerId struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C : public RuntimeObject { }; struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields { // System.Int32 UnityEngine.UIElements.PointerId::maxPointers int32_t ___maxPointers_0; // System.Int32 UnityEngine.UIElements.PointerId::invalidPointerId int32_t ___invalidPointerId_1; // System.Int32 UnityEngine.UIElements.PointerId::mousePointerId int32_t ___mousePointerId_2; // System.Int32 UnityEngine.UIElements.PointerId::touchPointerIdBase int32_t ___touchPointerIdBase_3; // System.Int32 UnityEngine.UIElements.PointerId::touchPointerCount int32_t ___touchPointerCount_4; // System.Int32 UnityEngine.UIElements.PointerId::penPointerIdBase int32_t ___penPointerIdBase_5; // System.Int32 UnityEngine.UIElements.PointerId::penPointerCount int32_t ___penPointerCount_6; // System.Int32[] UnityEngine.UIElements.PointerId::hoveringPointers Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___hoveringPointers_7; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { // System.Char[] System.Text.StringBuilder::m_ChunkChars CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0; // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious StringBuilder_t* ___m_ChunkPrevious_1; // System.Int32 System.Text.StringBuilder::m_ChunkLength int32_t ___m_ChunkLength_2; // System.Int32 System.Text.StringBuilder::m_ChunkOffset int32_t ___m_ChunkOffset_3; // System.Int32 System.Text.StringBuilder::m_MaxCapacity int32_t ___m_MaxCapacity_4; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.InputSystem.HID.HID/<>c__DisplayClass12_0 struct U3CU3Ec__DisplayClass12_0_t128E165E956D7BC338F305A5B22EF50246D796A3 : public RuntimeObject { // UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder UnityEngine.InputSystem.HID.HID/<>c__DisplayClass12_0::layout HIDLayoutBuilder_t1B1FA825DFA02D93183E7C1B3C416D4A43D56553* ___layout_0; }; // UnityEngine.InputSystem.Users.InputUser/<>c struct U3CU3Ec_tDC67549923B2F99AB6E17EB52A0A5E84CD8C6393 : public RuntimeObject { }; struct U3CU3Ec_tDC67549923B2F99AB6E17EB52A0A5E84CD8C6393_StaticFields { // UnityEngine.InputSystem.Users.InputUser/<>c UnityEngine.InputSystem.Users.InputUser/<>c::<>9 U3CU3Ec_tDC67549923B2F99AB6E17EB52A0A5E84CD8C6393* ___U3CU3E9_0; // UnityEngine.InputSystem.Utilities.SavedStructState`1/TypedRestore UnityEngine.InputSystem.Users.InputUser/<>c::<>9__85_0 TypedRestore_t49A0C1DB8FA6A9B3814BE6B21DCBFA8C0D2C82A6* ___U3CU3E9__85_0_1; // System.Action UnityEngine.InputSystem.Users.InputUser/<>c::<>9__85_1 Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3CU3E9__85_1_2; }; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/<>c struct U3CU3Ec_t63AAAE14A36939A1339495D120B921C16EE765C8 : public RuntimeObject { }; struct U3CU3Ec_t63AAAE14A36939A1339495D120B921C16EE765C8_StaticFields { // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/<>c UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/<>c::<>9 U3CU3Ec_t63AAAE14A36939A1339495D120B921C16EE765C8* ___U3CU3E9_0; // System.Comparison`1 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/<>c::<>9__25_0 Comparison_1_t2AE1E7D59ADBD15B61C504C1309A27A6F38C475B* ___U3CU3E9__25_0_1; }; // UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c struct U3CU3Ec_tD6D6AFF9C41FB166A7BDB4520FB4BDAF818B6498 : public RuntimeObject { }; struct U3CU3Ec_tD6D6AFF9C41FB166A7BDB4520FB4BDAF818B6498_StaticFields { // UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c::<>9 U3CU3Ec_tD6D6AFF9C41FB166A7BDB4520FB4BDAF818B6498* ___U3CU3E9_0; // System.Predicate`1 UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c::<>9__4_0 Predicate_1_t8DCFD1E780C42A60574281B4F7F34FD875DDB856* ___U3CU3E9__4_0_1; // System.Predicate`1 UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c::<>9__4_1 Predicate_1_t8DCFD1E780C42A60574281B4F7F34FD875DDB856* ___U3CU3E9__4_1_2; // System.Func`2 UnityEngine.InputSystem.HID.HID/HIDLayoutBuilder/<>c::<>9__4_2 Func_2_t9B51E021A2F650A25F187ADF600A42C9BF4658C2* ___U3CU3E9__4_2_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t81E72BA990D25C50893E883131DA5DF2157A185B { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t13B0EDB01F0A85A952803970AFD1073D96A46C94 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t90D679876AE3A52129F69F403ECC9AD16D60AD9F { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t9AF7A60AA589F7071315F3DA2F77CD32CB43FB5D* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_tB846E6FE2326CCD34124D1E5D70117C9D33DEE76* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tF80F63393E0BF97AFE20E770FC71798135300300 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_2_t4D6C6A84A6B44BE6193A1F64753F6E48558FBE9D* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_2U5BU5D_tE313524623BEAF7FD2ABCEDAD1C5A2C556630373* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tCBE1C2CE719FCFE71270323E0AEFF8C6536B0493 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_t6E31E29C499C6D9610C662BCCAD45B97D442C96B* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_tB3C64A18219DEBFF75635AE580655A02C187A57E* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t2A86A6C75E0160EE14310E053C5249518871D847 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_tFE49B42CB371A9A2A3F29802695BD251947AD0B4* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_tFEE411B67EEAA6B997AF875A65D072993C8C809C* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tD4AEEFFEC2CBF49D196A92D16CE8DA15F1532FCD { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_tCC7634AB386F9C6888B89C0FD440251E67C5D8F7* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t2D9B681F9F0B39759619A0D4617FB6B20FB10AC0* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tE5F1062E65707D24360CEAC52E03D32C6E5BA8BB { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputProcessor_1_tD1A40E0E5825AAABC3416EC96E087FF6E6351DD2* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputProcessor_1U5BU5D_t5083205703ED9D1A4B8037E3BBE765389957231A* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t41B0BE9148DA71A79EE32EDB0E82E219783F9BF8 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tC2490B07B1DD813665B621955586CF31457DB284 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue int32_t ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t686EF64AD1CAE4599FCACB01447C59FA04174EF4 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue RuntimeObject* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tC9FA584F608A2E5B336BCCD7632D95CAB7EDB9D9 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue TrackedDeviceRaycaster_t6832CDF4DA5FCF2E25C083DF4F13992B93C11543* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues TrackedDeviceRaycasterU5BU5D_t02FD2D118F194F74A3DF46BC1D8043CF59661AAB* ___additionalValues_2; }; // System.Nullable`1 struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value bool ___value_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value float ___value_1; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tA1DF7A256AD2BF17FB155224CB2611ED215EFCD3 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t21E90B3F1DF1E9A2088EA0523F03C47910735BCA { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t40B8DDDCD6ACBA3B2C0AF1387BE23D68DAEF77B5 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1AB67C13630F5ECC78559C8BCEFFC00C4457333E { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array TouchControlU5BU5D_t339733075857CFF82B4E43BFB310F2350225836D* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4E5F2E199C64150C506F6058B4ACA149156276C7 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t33FF20B344958C68734E3615E9381A0A6F882670 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F : public AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 { // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED { // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; }; // UnityEngine.InputSystem.InputActionProperty struct InputActionProperty_tE5B1633784A72FC044A0BB5C0BE140DD7BD84FAD { // System.Boolean UnityEngine.InputSystem.InputActionProperty::m_UseReference bool ___m_UseReference_0; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionProperty::m_Action InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1; // UnityEngine.InputSystem.InputActionReference UnityEngine.InputSystem.InputActionProperty::m_Reference InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1* ___m_Reference_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionProperty struct InputActionProperty_tE5B1633784A72FC044A0BB5C0BE140DD7BD84FAD_marshaled_pinvoke { int32_t ___m_UseReference_0; InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1; InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1* ___m_Reference_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionProperty struct InputActionProperty_tE5B1633784A72FC044A0BB5C0BE140DD7BD84FAD_marshaled_com { int32_t ___m_UseReference_0; InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1; InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1* ___m_Reference_2; }; // UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 { // System.String UnityEngine.InputSystem.InputControlScheme::m_Name String_t* ___m_Name_0; // System.String UnityEngine.InputSystem.InputControlScheme::m_BindingGroup String_t* ___m_BindingGroup_1; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme::m_DeviceRequirements DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_DeviceRequirements_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_pinvoke { char* ___m_Name_0; char* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke* ___m_DeviceRequirements_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_com { Il2CppChar* ___m_Name_0; Il2CppChar* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com* ___m_DeviceRequirements_2; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F { // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 { // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5* ___m_EventPtr_0; }; // UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302 { // System.String UnityEngine.InputSystem.Users.InputUserAccountHandle::m_ApiName String_t* ___m_ApiName_0; // System.UInt64 UnityEngine.InputSystem.Users.InputUserAccountHandle::m_Handle uint64_t ___m_Handle_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_pinvoke { char* ___m_ApiName_0; uint64_t ___m_Handle_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_com { Il2CppChar* ___m_ApiName_0; uint64_t ___m_Handle_1; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 { // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.InputSystem.DefaultInputActions/UIActions struct UIActions_t8F38D775F3A4CE7C25BDD43A17C6E2B36BB25E8B { // UnityEngine.InputSystem.DefaultInputActions UnityEngine.InputSystem.DefaultInputActions/UIActions::m_Wrapper DefaultInputActions_t8041965208E4C6952C7969FD33249007DE96F0A6* ___m_Wrapper_0; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.DefaultInputActions/UIActions struct UIActions_t8F38D775F3A4CE7C25BDD43A17C6E2B36BB25E8B_marshaled_pinvoke { DefaultInputActions_t8041965208E4C6952C7969FD33249007DE96F0A6* ___m_Wrapper_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.DefaultInputActions/UIActions struct UIActions_t8F38D775F3A4CE7C25BDD43A17C6E2B36BB25E8B_marshaled_com { DefaultInputActions_t8041965208E4C6952C7969FD33249007DE96F0A6* ___m_Wrapper_0; }; // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 { // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::activeEventSystem EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::sendEvents bool ___sendEvents_1; // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::createPanelGameObjectsOnStart bool ___createPanelGameObjectsOnStart_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke { EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; int32_t ___sendEvents_1; int32_t ___createPanelGameObjectsOnStart_2; }; // Native definition for COM marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com { EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; int32_t ___sendEvents_1; int32_t ___createPanelGameObjectsOnStart_2; }; // UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8 { // UnityEngine.InputSystem.InputActionState UnityEngine.InputSystem.InputAction/CallbackContext::m_State InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; // System.Int32 UnityEngine.InputSystem.InputAction/CallbackContext::m_ActionIndex int32_t ___m_ActionIndex_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_marshaled_pinvoke { InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; int32_t ___m_ActionIndex_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputAction/CallbackContext struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_marshaled_com { InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0; int32_t ___m_ActionIndex_1; }; // UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E { // System.Boolean UnityEngine.InputSystem.InputActionMap/DeviceArray::m_HaveValue bool ___m_HaveValue_0; // System.Int32 UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceCount int32_t ___m_DeviceCount_1; // UnityEngine.InputSystem.InputDevice[] UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceArray InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E_marshaled_pinvoke { int32_t ___m_HaveValue_0; int32_t ___m_DeviceCount_1; InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E_marshaled_com { int32_t ___m_HaveValue_0; int32_t ___m_DeviceCount_1; InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2; }; // UnityEngine.InputSystem.InputActionState/UnmanagedMemory struct UnmanagedMemory_t862EBE5224929ED0E2F989D790EB6B8633E612A2 { // System.Void* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::basePtr void* ___basePtr_0; // System.Int32 UnityEngine.InputSystem.InputActionState/UnmanagedMemory::mapCount int32_t ___mapCount_1; // System.Int32 UnityEngine.InputSystem.InputActionState/UnmanagedMemory::actionCount int32_t ___actionCount_2; // System.Int32 UnityEngine.InputSystem.InputActionState/UnmanagedMemory::interactionCount int32_t ___interactionCount_3; // System.Int32 UnityEngine.InputSystem.InputActionState/UnmanagedMemory::bindingCount int32_t ___bindingCount_4; // System.Int32 UnityEngine.InputSystem.InputActionState/UnmanagedMemory::controlCount int32_t ___controlCount_5; // System.Int32 UnityEngine.InputSystem.InputActionState/UnmanagedMemory::compositeCount int32_t ___compositeCount_6; // UnityEngine.InputSystem.InputActionState/TriggerState* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::actionStates TriggerState_t99B6AEA05EECEE1FEE7B60C2ABA73FA03685F38D* ___actionStates_7; // UnityEngine.InputSystem.InputActionState/BindingState* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::bindingStates BindingState_t69D9579E13933436EAF3A3886EAED220DFD696EA* ___bindingStates_8; // UnityEngine.InputSystem.InputActionState/InteractionState* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::interactionStates InteractionState_t057CEDBCC55120B30A48DAD0A4111EF8FF62D3AE* ___interactionStates_9; // System.Single* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::controlMagnitudes float* ___controlMagnitudes_10; // System.Single* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::compositeMagnitudes float* ___compositeMagnitudes_11; // System.Int32* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::enabledControls int32_t* ___enabledControls_12; // System.UInt16* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::actionBindingIndicesAndCounts uint16_t* ___actionBindingIndicesAndCounts_13; // System.UInt16* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::actionBindingIndices uint16_t* ___actionBindingIndices_14; // System.Int32* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::controlIndexToBindingIndex int32_t* ___controlIndexToBindingIndex_15; // UnityEngine.InputSystem.InputActionState/ActionMapIndices* UnityEngine.InputSystem.InputActionState/UnmanagedMemory::mapIndices ActionMapIndices_t013BEFD76B7FE52E413C5DBF5C7CDA4194800CBD* ___mapIndices_16; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Cache struct Cache_tB837109647F577DCE3795AEE2E9E0E3F61F543AB { // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Cache::table Dictionary_2_t058B78C04CBFB0F1C72F95C9880AE09DA041219F* ___table_0; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Cache struct Cache_tB837109647F577DCE3795AEE2E9E0E3F61F543AB_marshaled_pinvoke { Dictionary_2_t058B78C04CBFB0F1C72F95C9880AE09DA041219F* ___table_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Cache struct Cache_tB837109647F577DCE3795AEE2E9E0E3F61F543AB_marshaled_com { Dictionary_2_t058B78C04CBFB0F1C72F95C9880AE09DA041219F* ___table_0; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection struct Collection_t6E9F85AD439CF26269683541C4DC58BA3B6756C5 { // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutTypes Dictionary_2_t1FFEE4C9AF6AF524CAD4FDCEA8F3AB34E585451D* ___layoutTypes_1; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutStrings Dictionary_2_tEB3FF1660C6129E11F3B4771A549DE9F169B5103* ___layoutStrings_2; // System.Collections.Generic.Dictionary`2> UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutBuilders Dictionary_2_tFF0F3921D8B2465193365C2463B7D6A977E874DA* ___layoutBuilders_3; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::baseLayoutTable Dictionary_2_t433D1FE2CDB69C9F583F79D5252A34112439D0AD* ___baseLayoutTable_4; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutOverrides Dictionary_2_tA8E192E813E347FF19EC3868E2C565607445394C* ___layoutOverrides_5; // System.Collections.Generic.HashSet`1 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutOverrideNames HashSet_1_t87C47CF88B1B88398D4F9A1E51E92F834CF5160B* ___layoutOverrideNames_6; // System.Collections.Generic.Dictionary`2 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::precompiledLayouts Dictionary_2_tD68C40116E127FE79F9E7AF07820CFDDBF20A8C1* ___precompiledLayouts_7; // System.Collections.Generic.List`1 UnityEngine.InputSystem.Layouts.InputControlLayout/Collection::layoutMatchers List_1_t4E502B2E42676E48E6F9A8F0251ADB1DF4BD490E* ___layoutMatchers_8; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Collection struct Collection_t6E9F85AD439CF26269683541C4DC58BA3B6756C5_marshaled_pinvoke { Dictionary_2_t1FFEE4C9AF6AF524CAD4FDCEA8F3AB34E585451D* ___layoutTypes_1; Dictionary_2_tEB3FF1660C6129E11F3B4771A549DE9F169B5103* ___layoutStrings_2; Dictionary_2_tFF0F3921D8B2465193365C2463B7D6A977E874DA* ___layoutBuilders_3; Dictionary_2_t433D1FE2CDB69C9F583F79D5252A34112439D0AD* ___baseLayoutTable_4; Dictionary_2_tA8E192E813E347FF19EC3868E2C565607445394C* ___layoutOverrides_5; HashSet_1_t87C47CF88B1B88398D4F9A1E51E92F834CF5160B* ___layoutOverrideNames_6; Dictionary_2_tD68C40116E127FE79F9E7AF07820CFDDBF20A8C1* ___precompiledLayouts_7; List_1_t4E502B2E42676E48E6F9A8F0251ADB1DF4BD490E* ___layoutMatchers_8; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Collection struct Collection_t6E9F85AD439CF26269683541C4DC58BA3B6756C5_marshaled_com { Dictionary_2_t1FFEE4C9AF6AF524CAD4FDCEA8F3AB34E585451D* ___layoutTypes_1; Dictionary_2_tEB3FF1660C6129E11F3B4771A549DE9F169B5103* ___layoutStrings_2; Dictionary_2_tFF0F3921D8B2465193365C2463B7D6A977E874DA* ___layoutBuilders_3; Dictionary_2_t433D1FE2CDB69C9F583F79D5252A34112439D0AD* ___baseLayoutTable_4; Dictionary_2_tA8E192E813E347FF19EC3868E2C565607445394C* ___layoutOverrides_5; HashSet_1_t87C47CF88B1B88398D4F9A1E51E92F834CF5160B* ___layoutOverrideNames_6; Dictionary_2_tD68C40116E127FE79F9E7AF07820CFDDBF20A8C1* ___precompiledLayouts_7; List_1_t4E502B2E42676E48E6F9A8F0251ADB1DF4BD490E* ___layoutMatchers_8; }; // UnityEngine.InputSystem.UI.InputSystemUIInputModule/InputActionReferenceState struct InputActionReferenceState_t4704CE84127FDB4DDB6AAD752B3ED2530768C4F9 { // System.Int32 UnityEngine.InputSystem.UI.InputSystemUIInputModule/InputActionReferenceState::refCount int32_t ___refCount_0; // System.Boolean UnityEngine.InputSystem.UI.InputSystemUIInputModule/InputActionReferenceState::enabledByInputModule bool ___enabledByInputModule_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.UI.InputSystemUIInputModule/InputActionReferenceState struct InputActionReferenceState_t4704CE84127FDB4DDB6AAD752B3ED2530768C4F9_marshaled_pinvoke { int32_t ___refCount_0; int32_t ___enabledByInputModule_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.UI.InputSystemUIInputModule/InputActionReferenceState struct InputActionReferenceState_t4704CE84127FDB4DDB6AAD752B3ED2530768C4F9_marshaled_com { int32_t ___refCount_0; int32_t ___enabledByInputModule_1; }; // UnityEngine.InputSystem.Users.InputUser/ControlSchemeChangeSyntax struct ControlSchemeChangeSyntax_t9404A96FCF05CEC5952D1086EC398E02236DB1AE { // System.Int32 UnityEngine.InputSystem.Users.InputUser/ControlSchemeChangeSyntax::m_UserIndex int32_t ___m_UserIndex_0; }; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956 { // UnityEngine.InputSystem.InputDevice UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection::device InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; // System.UInt32 UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection::userId uint32_t ___userId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956_marshaled_pinvoke { InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; uint32_t ___userId_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956_marshaled_com { InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; uint32_t ___userId_1; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder struct ControlBuilder_tA18891EC8D7AA5AB0C3AF2B2BB82244BBFCA6F50 { // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder::builder Builder_t83F17A26F53DA7EA6D8C35E5C65C5DF0147E7821* ___builder_0; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder::index int32_t ___index_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder struct ControlBuilder_tA18891EC8D7AA5AB0C3AF2B2BB82244BBFCA6F50_marshaled_pinvoke { Builder_t83F17A26F53DA7EA6D8C35E5C65C5DF0147E7821* ___builder_0; int32_t ___index_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputControlLayout/Builder/ControlBuilder struct ControlBuilder_tA18891EC8D7AA5AB0C3AF2B2BB82244BBFCA6F50_marshaled_com { Builder_t83F17A26F53DA7EA6D8C35E5C65C5DF0147E7821* ___builder_0; int32_t ___index_1; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tB6F9AD05405749A2888C89224C8F5ECF4E1C0411 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t90D679876AE3A52129F69F403ECC9AD16D60AD9F ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t90D679876AE3A52129F69F403ECC9AD16D60AD9F ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t90D679876AE3A52129F69F403ECC9AD16D60AD9F ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tE2A0EB348F3111C908D22768F814AE7219DB4F34 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tC72D651E25D95D1B5D837A010859EDE49AD131FA { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tF80F63393E0BF97AFE20E770FC71798135300300 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tF80F63393E0BF97AFE20E770FC71798135300300 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tF80F63393E0BF97AFE20E770FC71798135300300 ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tB60CC6CDA475FF8033F707EC1B4A66AF5B83F9E9 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t1A72A00347540C99C2A4BF0488E37A8C1B45C1BE { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1 struct CallbackArray_1_t70C9B62D06582BEAC403C9259B541A2D8D4B4A1F { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t686EF64AD1CAE4599FCACB01447C59FA04174EF4 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t686EF64AD1CAE4599FCACB01447C59FA04174EF4 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t686EF64AD1CAE4599FCACB01447C59FA04174EF4 ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tAFDFE0972A71B9760077CFA9D4A1DBD7BE435800 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tED5DB880E229C88EB2F96B60C2BFBEC2CA7EC28C { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956 ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8* ___additionalValues_2; }; // System.Nullable`1> struct Nullable_1_tE64F24DDA47B019DB4936106042D208D42EA4BCB { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value ReadOnlyArray_1_tA1DF7A256AD2BF17FB155224CB2611ED215EFCD3 ___value_1; }; // System.Nullable`1> struct Nullable_1_t9230A6967C12EE20A8968F95FBD11C10D7DC5DC9 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value ReadOnlyArray_1_t40B8DDDCD6ACBA3B2C0AF1387BE23D68DAEF77B5 ___value_1; }; // System.Nullable`1 struct Nullable_1_t16AD7DAD50FE498393D70E4661FB4349D271C2EE { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 ___value_1; }; // System.Nullable`1 struct Nullable_1_tFEEAB31DE57F94E8B9494F3454060FE03553EB2C { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302 ___value_1; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // System.Reflection.BindingFlags struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C { // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.CommonUsages struct CommonUsages_t64965B2AAF01FEDD2C0216C34CEF31C651464D78 : public RuntimeObject { }; struct CommonUsages_t64965B2AAF01FEDD2C0216C34CEF31C651464D78_StaticFields { // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Primary2DMotion InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Primary2DMotion_0; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Secondary2DMotion InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Secondary2DMotion_1; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::PrimaryAction InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___PrimaryAction_2; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::SecondaryAction InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___SecondaryAction_3; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::PrimaryTrigger InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___PrimaryTrigger_4; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::SecondaryTrigger InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___SecondaryTrigger_5; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Modifier InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Modifier_6; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Position InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Position_7; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Orientation InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Orientation_8; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Hatswitch InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Hatswitch_9; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Back InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Back_10; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Forward InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Forward_11; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Menu InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Menu_12; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Submit InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Submit_13; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Cancel InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Cancel_14; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Horizontal InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Horizontal_15; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Vertical InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Vertical_16; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Twist InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Twist_17; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Pressure InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Pressure_18; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::ScrollHorizontal InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___ScrollHorizontal_19; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::ScrollVertical InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___ScrollVertical_20; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::Point InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___Point_21; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::LowFreqMotor InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___LowFreqMotor_22; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::HighFreqMotor InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___HighFreqMotor_23; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::LeftHand InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___LeftHand_24; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::RightHand InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___RightHand_25; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.CommonUsages::BatteryStrength InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___BatteryStrength_26; }; // UnityEngine.CursorLockMode struct CursorLockMode_tB70C7D1B9208B821C1C8A614BE904500B92C47D2 { // System.Int32 UnityEngine.CursorLockMode::value__ int32_t ___value___2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // System.Runtime.InteropServices.GCHandle struct GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC { // System.IntPtr System.Runtime.InteropServices.GCHandle::handle intptr_t ___handle_0; }; // UnityEngine.InputSystem.InputActionChange struct InputActionChange_t74A940E885D3DE6C4E6F76E542A99616E331A360 { // System.Int32 UnityEngine.InputSystem.InputActionChange::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputActionType struct InputActionType_t7E3615BDDF3C84F39712E5889559D3AD8E773108 { // System.Int32 UnityEngine.InputSystem.InputActionType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputDeviceChange struct InputDeviceChange_t1AD7D7058ABBDAA185C1A2B3A9B5E8FE115D7A78 { // System.Int32 UnityEngine.InputSystem.InputDeviceChange::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.LowLevel.InputDeviceCommand struct InputDeviceCommand_t219FD4502984D73D423496E4A2ED7FDB6CBE710E { union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputDeviceCommand::type FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___type_4; }; #pragma pack(pop, tp) struct { FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___type_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___sizeInBytes_5_OffsetPadding[4]; // System.Int32 UnityEngine.InputSystem.LowLevel.InputDeviceCommand::sizeInBytes int32_t ___sizeInBytes_5; }; #pragma pack(pop, tp) struct { char ___sizeInBytes_5_OffsetPadding_forAlignmentOnly[4]; int32_t ___sizeInBytes_5_forAlignmentOnly; }; }; }; uint8_t InputDeviceCommand_t219FD4502984D73D423496E4A2ED7FDB6CBE710E__padding[8]; }; }; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555 { // System.Collections.Generic.KeyValuePair`2[] UnityEngine.InputSystem.Layouts.InputDeviceMatcher::m_Patterns KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC* ___m_Patterns_0; }; struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_StaticFields { // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kInterfaceKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kInterfaceKey_1; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kDeviceClassKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kDeviceClassKey_2; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kManufacturerKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kManufacturerKey_3; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kProductKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kProductKey_4; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kVersionKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kVersionKey_5; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_pinvoke { KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC* ___m_Patterns_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_com { KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC* ___m_Patterns_0; }; // UnityEngine.InputSystem.LowLevel.InputStateBlock struct InputStateBlock_t0E05211ACF29A99C0FE7FC9EA7042196BFF1F3B5 { // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___U3CformatU3Ek__BackingField_33; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CbyteOffsetU3Ek__BackingField_34; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CbitOffsetU3Ek__BackingField_35; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateBlock::k__BackingField uint32_t ___U3CsizeInBitsU3Ek__BackingField_36; }; struct InputStateBlock_t0E05211ACF29A99C0FE7FC9EA7042196BFF1F3B5_StaticFields { // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatBit FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatBit_2; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatSBit FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatSBit_4; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatInt FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatInt_6; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatUInt FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatUInt_8; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatShort FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatShort_10; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatUShort FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatUShort_12; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatByte FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatByte_14; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatSByte FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatSByte_16; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatLong FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatLong_18; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatULong FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatULong_20; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatFloat FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatFloat_22; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatDouble FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatDouble_24; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector2 FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector2_26; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector3 FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector3_27; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatQuaternion FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatQuaternion_28; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector2Short FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector2Short_29; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector3Short FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector3Short_30; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector2Byte FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector2Byte_31; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputStateBlock::FormatVector3Byte FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___FormatVector3Byte_32; }; // UnityEngine.InputSystem.LowLevel.InputUpdateType struct InputUpdateType_t31A66F5342D924983382FA675EF78007C04EC590 { // System.Int32 UnityEngine.InputSystem.LowLevel.InputUpdateType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Users.InputUserChange struct InputUserChange_t3DFD8CFD07F83A4D6DDC1F198E969B1EB72FA526 { // System.Int32 UnityEngine.InputSystem.Users.InputUserChange::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Users.InputUserPairingOptions struct InputUserPairingOptions_t4F7E35458521953D2A7BC42D502C6959D5E980AD { // System.Int32 UnityEngine.InputSystem.Users.InputUserPairingOptions::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Users.InputUserSettings struct InputUserSettings_t8B4C7CB5336B67CBC87F9F114AEAC5FE81D76F89 : public RuntimeObject { // System.String UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField String_t* ___U3CcustomBindingsU3Ek__BackingField_0; // System.Boolean UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField bool ___U3CinvertMouseXU3Ek__BackingField_1; // System.Boolean UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField bool ___U3CinvertMouseYU3Ek__BackingField_2; // System.Nullable`1 UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 ___U3CmouseSmoothingU3Ek__BackingField_3; // System.Nullable`1 UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 ___U3CmouseSensitivityU3Ek__BackingField_4; // System.Boolean UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField bool ___U3CinvertStickXU3Ek__BackingField_5; // System.Boolean UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField bool ___U3CinvertStickYU3Ek__BackingField_6; // System.Boolean UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField bool ___U3CswapSticksU3Ek__BackingField_7; // System.Boolean UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField bool ___U3CswapBumpersU3Ek__BackingField_8; // System.Boolean UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField bool ___U3CswapTriggersU3Ek__BackingField_9; // System.Boolean UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField bool ___U3CswapDpadAndLeftStickU3Ek__BackingField_10; // System.Single UnityEngine.InputSystem.Users.InputUserSettings::k__BackingField float ___U3CvibrationStrengthU3Ek__BackingField_11; // System.String UnityEngine.InputSystem.Users.InputUserSettings::m_CustomBindings String_t* ___m_CustomBindings_12; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.LowLevel.MouseButton struct MouseButton_t8D0B198592CF83A5A765258D30674D66A3E64A0C { // System.Int32 UnityEngine.InputSystem.LowLevel.MouseButton::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.LowLevel.MouseState struct MouseState_t0D9AD9D7629CA3F363E7C2AFD710A11D965408E1 { union { struct { union { #pragma pack(push, tp, 1) struct { // UnityEngine.Vector2 UnityEngine.InputSystem.LowLevel.MouseState::position Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___position_0; }; #pragma pack(pop, tp) struct { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___position_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___delta_1_OffsetPadding[8]; // UnityEngine.Vector2 UnityEngine.InputSystem.LowLevel.MouseState::delta Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___delta_1; }; #pragma pack(pop, tp) struct { char ___delta_1_OffsetPadding_forAlignmentOnly[8]; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___delta_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___scroll_2_OffsetPadding[16]; // UnityEngine.Vector2 UnityEngine.InputSystem.LowLevel.MouseState::scroll Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scroll_2; }; #pragma pack(pop, tp) struct { char ___scroll_2_OffsetPadding_forAlignmentOnly[16]; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scroll_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___buttons_3_OffsetPadding[24]; // System.UInt16 UnityEngine.InputSystem.LowLevel.MouseState::buttons uint16_t ___buttons_3; }; #pragma pack(pop, tp) struct { char ___buttons_3_OffsetPadding_forAlignmentOnly[24]; uint16_t ___buttons_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___displayIndex_4_OffsetPadding[26]; // System.UInt16 UnityEngine.InputSystem.LowLevel.MouseState::displayIndex uint16_t ___displayIndex_4; }; #pragma pack(pop, tp) struct { char ___displayIndex_4_OffsetPadding_forAlignmentOnly[26]; uint16_t ___displayIndex_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___clickCount_5_OffsetPadding[28]; // System.UInt16 UnityEngine.InputSystem.LowLevel.MouseState::clickCount uint16_t ___clickCount_5; }; #pragma pack(pop, tp) struct { char ___clickCount_5_OffsetPadding_forAlignmentOnly[28]; uint16_t ___clickCount_5_forAlignmentOnly; }; }; }; uint8_t MouseState_t0D9AD9D7629CA3F363E7C2AFD710A11D965408E1__padding[30]; }; }; // UnityEngine.EventSystems.MoveDirection struct MoveDirection_t0981B415CB2BEB70F14E647EDE5DE29F52DEC5E6 { // System.Int32 UnityEngine.EventSystems.MoveDirection::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Plane struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C { // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_2; }; // UnityEngine.Ray struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 { // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1; }; // UnityEngine.RaycastHit struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 { // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.RaycastHit2D struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA { // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2; // System.Single UnityEngine.RaycastHit2D::m_Distance float ___m_Distance_3; // System.Single UnityEngine.RaycastHit2D::m_Fraction float ___m_Fraction_4; // System.Int32 UnityEngine.RaycastHit2D::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_6; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_10; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // System.TypeCode struct TypeCode_tBEF9BE86C8BCF5A6B82F3381219738D27804EF79 { // System.Int32 System.TypeCode::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.UI.UIPointerBehavior struct UIPointerBehavior_tCAF2F71C525676D79B709E579FA26750E57F6E9F { // System.Int32 UnityEngine.InputSystem.UI.UIPointerBehavior::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.UI.UIPointerType struct UIPointerType_tF7BFB4984CB24DD368B1FFBC86A82CA43C1B9B1B { // System.Int32 UnityEngine.InputSystem.UI.UIPointerType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Controls.AxisControl/Clamp struct Clamp_tCB96E8D34067B0DCBED42C565F4443DF880DD284 { // System.Int32 UnityEngine.InputSystem.Controls.AxisControl/Clamp::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/GenericDesktop struct GenericDesktop_t7A7FDC7978756F7A79860CB0DEB547978F968063 { // System.Int32 UnityEngine.InputSystem.HID.HID/GenericDesktop::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/HIDCollectionType struct HIDCollectionType_t7AC7F0F059AEAEEFBD54D5F4DB1DFCB85254C854 { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDCollectionType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/HIDElementFlags struct HIDElementFlags_t3C41C626435310A0F354E862D4747C2369E8720C { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementFlags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/HIDReportType struct HIDReportType_t37249B7677BD7083BEB296DEC42B8A0C0ADE562F { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDReportType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/Simulation struct Simulation_t4760B5DEC24047A16F290FAC6D7E64AAD44E1EAF { // System.Int32 UnityEngine.InputSystem.HID.HID/Simulation::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/UsagePage struct UsagePage_t6EF545F107AB1DED99B07C377BD0B8457DC6F7B8 { // System.Int32 UnityEngine.InputSystem.HID.HID/UsagePage::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputAction/ActionFlags struct ActionFlags_t639BD2944E073F8DD263CE2CA581FC62C401AB1E { // System.Int32 UnityEngine.InputSystem.InputAction/ActionFlags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputBinding/Flags struct Flags_t2ED4EFE461994B03533B3B524C8C2EA71315AAE6 { // System.Int32 UnityEngine.InputSystem.InputBinding/Flags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputControl/ControlFlags struct ControlFlags_t9C297F208DE19CEB00A0560F7FDE59F6A2004132 { // System.Int32 UnityEngine.InputSystem.InputControl/ControlFlags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder struct Builder_t83F17A26F53DA7EA6D8C35E5C65C5DF0147E7821 : public RuntimeObject { // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_1; // System.Type UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField Type_t* ___U3CtypeU3Ek__BackingField_2; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___U3CstateFormatU3Ek__BackingField_3; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField int32_t ___U3CstateSizeInBytesU3Ek__BackingField_4; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::m_ExtendsLayout String_t* ___m_ExtendsLayout_5; // System.Nullable`1 UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::k__BackingField Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 ___U3CupdateBeforeRenderU3Ek__BackingField_6; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::m_ControlCount int32_t ___m_ControlCount_7; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] UnityEngine.InputSystem.Layouts.InputControlLayout/Builder::m_Controls ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104* ___m_Controls_8; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/Flags struct Flags_t193C2E9B0D9701ACB7ABD982BA8B3B2DB2F74230 { // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/Flags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputDevice/DeviceFlags struct DeviceFlags_tF02F85DA24FF16879A67B540FCA560EC955CE728 { // System.Int32 UnityEngine.InputSystem.InputDevice/DeviceFlags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputSettings/BackgroundBehavior struct BackgroundBehavior_t4D397A0FC3ECD31C1A4DB8C2D09BBC4E71BFC1D6 { // System.Int32 UnityEngine.InputSystem.InputSettings/BackgroundBehavior::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputSettings/EditorInputBehaviorInPlayMode struct EditorInputBehaviorInPlayMode_tC47B44FACCF39F8E2DCA21270D51417B5DEF814D { // System.Int32 UnityEngine.InputSystem.InputSettings/EditorInputBehaviorInPlayMode::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputSettings/UpdateMode struct UpdateMode_tCD49766B755C4CD8E1F2DE8D57798DAC2C5CBF32 { // System.Int32 UnityEngine.InputSystem.InputSettings/UpdateMode::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Users.InputUser/CompareDevicesByUserAccount struct CompareDevicesByUserAccount_tB6B3336646FCC939D844257C2D40E71C1559A1A2 { // UnityEngine.InputSystem.Users.InputUserAccountHandle UnityEngine.InputSystem.Users.InputUser/CompareDevicesByUserAccount::platformUserAccountHandle InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302 ___platformUserAccountHandle_0; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUser/CompareDevicesByUserAccount struct CompareDevicesByUserAccount_tB6B3336646FCC939D844257C2D40E71C1559A1A2_marshaled_pinvoke { InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_pinvoke ___platformUserAccountHandle_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUser/CompareDevicesByUserAccount struct CompareDevicesByUserAccount_tB6B3336646FCC939D844257C2D40E71C1559A1A2_marshaled_com { InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_com ___platformUserAccountHandle_0; }; // UnityEngine.InputSystem.Users.InputUser/UserFlags struct UserFlags_t0D9881A5B286F3AD3EA18AE68926593C59E1B2D6 { // System.Int32 UnityEngine.InputSystem.Users.InputUser/UserFlags::value__ int32_t ___value___2; }; // UnityEngine.EventSystems.PointerEventData/FramePressState struct FramePressState_t1C7FDAE5827219BC328972DD7E496343581BDF95 { // System.Int32 UnityEngine.EventSystems.PointerEventData/FramePressState::value__ int32_t ___value___2; }; // UnityEngine.EventSystems.PointerEventData/InputButton struct InputButton_t7F40241CC7C406EBD574D426F736CB744DE86CDA { // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841 { // UnityEngine.UI.Graphic UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; // UnityEngine.Vector3 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; // UnityEngine.Vector2 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; // System.Single UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841_marshaled_pinvoke { Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841_marshaled_com { Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // UnityEngine.InputSystem.UI.VirtualMouseInput/CursorMode struct CursorMode_tE1BE27E0DBB24C0CF2D004291755DF2FEFBA27E4 { // System.Int32 UnityEngine.InputSystem.UI.VirtualMouseInput/CursorMode::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags struct Flags_t36D5070200D1061BA68BF41808748FA000DEE57C { // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputControlScheme/MatchResult/Result struct Result_t55BE0CAEA046549D542B733456ED2B920A14B99D { // System.Int32 UnityEngine.InputSystem.InputControlScheme/MatchResult/Result::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tD165225A32CD54B946FB419909F21C082C70A5B2 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues GCHandleU5BU5D_t7EA6F2FA83CDF86871001174CF7D30033AC4A785* ___additionalValues_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t07975297AD7F7512193094A7C0703BA872EF7A7B { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // System.Nullable`1 struct Nullable_1_t4EEC710224A7596AC94C3B6D292E4CB7D84B7F2C { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555 ___value_1; }; // System.Nullable`1 struct Nullable_1_t163D49A1147F217B7BD43BE8ACC8A5CC6B846D14 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_tB4360560F6756C8EE866A6E5B53016111E817EF5 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938 : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F { // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmoveVectorU3Ek__BackingField_2; // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::k__BackingField int32_t ___U3CmoveDirU3Ek__BackingField_3; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 { // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // UnityEngine.InputSystem.Layouts.InputControlLayout struct InputControlLayout_t46A40BE4C976BE33E85F61E63EB34323FED9831D : public RuntimeObject { // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout::m_Name InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___m_Name_2; // System.Type UnityEngine.InputSystem.Layouts.InputControlLayout::m_Type Type_t* ___m_Type_3; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout::m_Variants InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___m_Variants_4; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.Layouts.InputControlLayout::m_StateFormat FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___m_StateFormat_5; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout::m_StateSizeInBytes int32_t ___m_StateSizeInBytes_6; // System.Nullable`1 UnityEngine.InputSystem.Layouts.InputControlLayout::m_UpdateBeforeRender Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 ___m_UpdateBeforeRender_7; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Layouts.InputControlLayout::m_BaseLayouts InlinedArray_1_tAFDFE0972A71B9760077CFA9D4A1DBD7BE435800 ___m_BaseLayouts_8; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Layouts.InputControlLayout::m_AppliedOverrides InlinedArray_1_tAFDFE0972A71B9760077CFA9D4A1DBD7BE435800 ___m_AppliedOverrides_9; // UnityEngine.InputSystem.Utilities.InternedString[] UnityEngine.InputSystem.Layouts.InputControlLayout::m_CommonUsages InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_CommonUsages_10; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] UnityEngine.InputSystem.Layouts.InputControlLayout::m_Controls ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104* ___m_Controls_11; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout::m_DisplayName String_t* ___m_DisplayName_12; // System.String UnityEngine.InputSystem.Layouts.InputControlLayout::m_Description String_t* ___m_Description_13; // UnityEngine.InputSystem.Layouts.InputControlLayout/Flags UnityEngine.InputSystem.Layouts.InputControlLayout::m_Flags int32_t ___m_Flags_14; }; struct InputControlLayout_t46A40BE4C976BE33E85F61E63EB34323FED9831D_StaticFields { // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputControlLayout::s_DefaultVariant InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___s_DefaultVariant_0; // UnityEngine.InputSystem.Layouts.InputControlLayout/Collection UnityEngine.InputSystem.Layouts.InputControlLayout::s_Layouts Collection_t6E9F85AD439CF26269683541C4DC58BA3B6756C5 ___s_Layouts_15; // UnityEngine.InputSystem.Layouts.InputControlLayout/Cache UnityEngine.InputSystem.Layouts.InputControlLayout::s_CacheInstance Cache_tB837109647F577DCE3795AEE2E9E0E3F61F543AB ___s_CacheInstance_16; // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout::s_CacheInstanceRef int32_t ___s_CacheInstanceRef_17; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.InputSystem.UI.NavigationModel struct NavigationModel_t6B51B0BA26B0D874FF92F039259B0E6B74E427C2 { // UnityEngine.Vector2 UnityEngine.InputSystem.UI.NavigationModel::move Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___move_0; // System.Int32 UnityEngine.InputSystem.UI.NavigationModel::consecutiveMoveCount int32_t ___consecutiveMoveCount_1; // UnityEngine.EventSystems.MoveDirection UnityEngine.InputSystem.UI.NavigationModel::lastMoveDirection int32_t ___lastMoveDirection_2; // System.Single UnityEngine.InputSystem.UI.NavigationModel::lastMoveTime float ___lastMoveTime_3; // UnityEngine.EventSystems.AxisEventData UnityEngine.InputSystem.UI.NavigationModel::eventData AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___eventData_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.UI.NavigationModel struct NavigationModel_t6B51B0BA26B0D874FF92F039259B0E6B74E427C2_marshaled_pinvoke { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___move_0; int32_t ___consecutiveMoveCount_1; int32_t ___lastMoveDirection_2; float ___lastMoveTime_3; AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___eventData_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.UI.NavigationModel struct NavigationModel_t6B51B0BA26B0D874FF92F039259B0E6B74E427C2_marshaled_com { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___move_0; int32_t ___consecutiveMoveCount_1; int32_t ___lastMoveDirection_2; float ___lastMoveTime_3; AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938* ___eventData_4; }; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F { // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerEnterU3Ek__BackingField_2; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PointerPress_3; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3ClastPressU3Ek__BackingField_4; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CrawPointerPressU3Ek__BackingField_5; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerDragU3Ek__BackingField_6; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerClickU3Ek__BackingField_7; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerCurrentRaycastU3Ek__BackingField_8; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerPressRaycastU3Ek__BackingField_9; // System.Collections.Generic.List`1 UnityEngine.EventSystems.PointerEventData::hovered List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___hovered_10; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CeligibleForClickU3Ek__BackingField_11; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_12; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpositionU3Ek__BackingField_13; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CdeltaU3Ek__BackingField_14; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpressPositionU3Ek__BackingField_15; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldPositionU3Ek__BackingField_16; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldNormalU3Ek__BackingField_17; // System.Single UnityEngine.EventSystems.PointerEventData::k__BackingField float ___U3CclickTimeU3Ek__BackingField_18; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscrollDeltaU3Ek__BackingField_20; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CuseDragThresholdU3Ek__BackingField_21; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CdraggingU3Ek__BackingField_22; // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::