#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InvokerFuncInvoker2; template struct InvokerFuncInvoker2 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { R ret; void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker3; template struct InvokerFuncInvoker3 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3) { R ret; void* params[3] = { p1, p2, p3 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; // System.Action`1 struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53; // System.Action`1 struct Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6; // System.Action`1 struct Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t7373A5814790B7ABFC41FCC361CB7AEF2B91EF64; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t5C7BE575152EB83900DE4397DFDA9A2B967FF49D; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tE9B014A6BCB4DA4E73C503ED903EB6218BFD2EEF; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t48F4900A82CAF9059C2FEB04454888B64E155362; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t4F486D030EBCD6977C6736BD8B4B3DD2C6A7D251; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t606011D801075A525E02DDE2533126EA96831FCF; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tC880EC5644F413FB0DF632E7B8266215D8459084; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t00067BE0189D18D1A97A3ADAFAE245AD2B7B28E9; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t323E5CC8FE9351C33A751158BF2ED3C99821DF05; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t3DDD9754AE12662400EA9903D7D1E918B7BE9F31; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t353553B60EA7A4A289D63419E6FE63DA3713F3FB; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t93CE6331D0471F0E9B698D4ACDDE4132D5F47A58; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tD6A90A7446DA8E6CF865EDFBBF18C1200BB6D452; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t239F6ACD0FC026E7FA70965FDE161517CD367AED; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t29A8CA7355FCD9DC17EBB7F096703BD8AD63C49F; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t91BF918BA1ED5B34C8C1229C15211ADC7575E7B7; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tD1C0F119D5BAC4C306E963DE340A57D8792CF166; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t9EBA015A0670545A091B6BE5A51191A69DD0F5EB; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t607985C1DE598599F164DAD4D259FB6F6727A431; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t73EB6B1AC1BFC50DF8D859A0BC3BAF06193F083E; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tC532DFEAC51070ECD5E6D19E95BF1E58F8FF3D8C; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t887DA1C5D935DB5A1EDD8F23F8E984002A7A7963; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1 struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Buffers.MemoryManager`1 struct MemoryManager_1_tBAF3647DFCE79C4FF2E7BDDE3253C80661260030; // Newtonsoft.Json.Utilities.MethodCall`2 struct MethodCall_2_t442B9ECE1B9ABC22BDFC90B2BB9048805D1D2270; // UnityEngine.TestTools.MonoBehaviourTest`1 struct MonoBehaviourTest_1_t030DE00A2D129D20F789AC2AA3D02945B6C817C3; // UnityEngine.UIElements.MouseCaptureEventBase`1 struct MouseCaptureEventBase_1_t2269B9348BF179ADBDBBCE25ADF5E431A05DD5A8; // UnityEngine.UIElements.MouseEventBase`1 struct MouseEventBase_1_t5B5081D29C8BECF72DF89EF50BB137E251C48228; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tC06B45D8A0C7CBBDAE418090727D1DF1F2FCB9F6; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tBDA6763A1E27A0918624041DBF619B2364E9535A; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // UnityEngine.Rendering.AttachmentDescriptor[] struct AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1; // UnityEngine.Rendering.BatchVisibility[] struct BatchVisibilityU5BU5D_t2D291BCF45E35B3919FE6CE23527BEAD7196AFA4; // UnityEngine.BoneWeight1[] struct BoneWeight1U5BU5D_tA593D56AF4EFDC8F0A111AB93855A1720B4C1B55; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // UnityEngine.BoundingSphere[] struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // UnityEngine.Rendering.Universal.DecalEntity[] struct DecalEntityU5BU5D_t1D037CD8E4271868779A92067C2A24D34442B29E; // UnityEngine.Rendering.Universal.DecalSubDrawCall[] struct DecalSubDrawCallU5BU5D_t2DCBDB552B5C46926B6924FD5D716E1BC9A1B955; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.UIElements.UIR.DrawBufferRange[] struct DrawBufferRangeU5BU5D_t0B6561301C657E693EB8179784179C5C85DFE66D; // UnityEngine.UIElements.UIR.GfxUpdateBufferRange[] struct GfxUpdateBufferRangeU5BU5D_t0940AD0FE789F25AEBABCBD8F7BFB27AE3DAAE84; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Int32Enum[] struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // Unity.Jobs.JobHandle[] struct JobHandleU5BU5D_tE3F0B60D91B15CD5B332314268E9315F48F79CEC; // UnityEngine.Experimental.GlobalIllumination.LightDataGI[] struct LightDataGIU5BU5D_t601249761317191DDFD88CC86C182176C9EFD713; // UnityEngine.Rendering.Universal.LightMinMaxZ[] struct LightMinMaxZU5BU5D_tE9EE00CD75944C1D176D55BB085342925FE7AD92; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; // UnityEngine.ModifiableContactPair[] struct ModifiableContactPairU5BU5D_t49FEE281D78348FA04D235768FBD95339F730D5B; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Plane[] struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE; // UnityEngine.Rendering.Universal.PreTile[] struct PreTileU5BU5D_tEEBD83383AEA69DBA9CEE101A03DD2587170D17C; // UnityEngine.Rendering.RenderStateBlock[] struct RenderStateBlockU5BU5D_tB3277DEBE81600D781CFFD366CF0B6E363775468; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.UIElements.ContextualMenuManager struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.ElementUnderPointer struct ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UIElements.HierarchyEvent struct HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // UnityEngine.UIElements.ICursorManager struct ICursorManager_t78B026DED2559C62810B21C54C5F882457073A8B; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.UIElements.IEventHandler struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3; // UnityEngine.UIElements.IMouseEvent struct IMouseEvent_tF59A3DD3CA593DB23B47764DF0521996D509A59E; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // System.Buffers.IPinnable struct IPinnable_tA3989EA495C0118966BAAF8848C0009947BB49C0; // UnityEngine.UIElements.IPointerEvent struct IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // System.ObjectDisposedException struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.UIElements.RepaintData struct RepaintData_t90534752135661579EC254884F550545D001B5EA; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.String struct String_t; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // System.Type struct Type_t; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IMonoBehaviourTest_tE546DC6AAB4A74E7E840470CE4125C7AA6DDDF89_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IMouseEventInternal_t9CCC5FB939D4B7586931387A44F1B1BA76D02F43_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IMouseEvent_tF59A3DD3CA593DB23B47764DF0521996D509A59E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerEventInternal_tF0950F230320BC22B077741EA08AC538EE878833_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* String_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral040749FF51B2806D8B0BBCD2CE18FDDB7D91D75F; IL2CPP_EXTERN_C String_t* _stringLiteral2A0F2085AD146EA87AA0BD98938EE0E35F52E745; IL2CPP_EXTERN_C String_t* _stringLiteral3557380BE9E7E98862A3A71F25DC349E0384F4E2; IL2CPP_EXTERN_C String_t* _stringLiteralACAE3DE011E4C429609CA3219C3F13E876D2AF69; IL2CPP_EXTERN_C const RuntimeMethod* IJobExtensions_Schedule_TisNativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB_mE0EF7A2E3EC99D44D48D36F7E42E1A538057F729_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m0032B76C31C760137D0DB03AFF0ADF68197AD3C3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m082B9B48352979335EA714908030C0BD55814FC5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m1A97D3703DDDBDEEE8B0A444BC8A9745FA35FCBE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m1E02996E2B9F6F07BFF2585DABEC1BBFD03B96D3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m257481DE34EE8B61D63C76C9094FD28E390E438B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m3B8D5EE70A457CF93BD8FE25AB6E9BE190B166E7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m3C37586A14DFCC04544B34BFFD85AE313A7C30CD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m410AE526181169A2E22E5508BF8072707268FC4A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m423E357481B35DE50D9042D65A2E2B4FC57BC15C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m4D6B12321C5FF072AD5CD660E179FC761A52C22E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m674C877A2F5E6A4FAE1B268E2454CCA3F45468CD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m6F56643DFEE7FAB37CA7E71EEE539321FFA0B2CC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m76BB0FACFEC23F6E999AA4C2C945FC76DCE14968_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m7B4288D718694BDFCAB31F73BB3CC28F46DA0C4C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m7ED6FF8C0641D506B813222D5A112A64F7F229BC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m8AE5307D6B0A0E8F168868D93100A8ED470761D9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m8B0F342847ECB90EB814E1F6AA5BF7DC2F271AEA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m8CD1E89A6A2EDB0A6DF4C8F63C2AF3ACF22C1D89_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m91FFC8B88A790FFBEB65362E2925F5C675B1A9C6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m97BF76D6C63E06AF7A1D421011205046DF50E67F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m98CF329D6FB2485368D4813075A6E7E85CAD7A65_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m9AD1C7176772FCFAA09CFA8FFE05117163049497_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mACC8FD312FD1CB4F9106BB30A2FED079996CBCD4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mADC0595F571E097C1340C9F9CB18FFFDBD557187_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mAED0DF1F367F9A89769A2601C04B7853218E70C8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mB472C86D24172D0BAE7EF37E55779C93CE130E8C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mB4C019189A8612368C8A52D5DB5405569B9FFDA2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mB7D76269D566FA7D8AE0FEBAFE0F2023F2663DA1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mBBEE0A1095F598AC7187053C3D2A2874662CAE04_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mBDFD0A598E3BCF0C5A482451C0DB4619551B55B8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mBED1F8D4EFF4A8DA4AC6BB7BFB06959E13700729_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mBF2B84FD9B62BBFFAC6E05656861DE3352B56C25_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mC1B799BB11763574BF37BB5271CDD3E71396C643_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mD7468B131CFE369B9BAD7226C4D4F9387E2FC7FA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mDE23364D98F461C925DB28A6A9D5C8580A56FD39_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mDE9ADD0E2A1A4CF9B32A58ADB144F3E15ACFCE5B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mE0B322143C63270AA088B2918E4856CBFBC403DB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mE208CD8E9CF8772A67BC880E49DDCD173A7E15EE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mE723704ECDD1EEF49D8CA39DAD20B0B846EFB7AE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mEFAE9DC755AB05B0AEE7B5D4AB4AF2BD7E64C581_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mF16E4FD33476D6947F979B1E1D9F901CE0A04344_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mF2987178F5708FFEFCE96228849887CC384CCC0B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_mFCE572F62981A74C63D900A6234144786689331F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* Char_t521A6F19B456D956AF452D926C32709DC03D6B17_0_0_0_var; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1; struct BatchVisibilityU5BU5D_t2D291BCF45E35B3919FE6CE23527BEAD7196AFA4; struct BoneWeight1U5BU5D_tA593D56AF4EFDC8F0A111AB93855A1720B4C1B55; struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; struct DecalEntityU5BU5D_t1D037CD8E4271868779A92067C2A24D34442B29E; struct DecalSubDrawCallU5BU5D_t2DCBDB552B5C46926B6924FD5D716E1BC9A1B955; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct DrawBufferRangeU5BU5D_t0B6561301C657E693EB8179784179C5C85DFE66D; struct GfxUpdateBufferRangeU5BU5D_t0940AD0FE789F25AEBABCBD8F7BFB27AE3DAAE84; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; struct JobHandleU5BU5D_tE3F0B60D91B15CD5B332314268E9315F48F79CEC; struct LightDataGIU5BU5D_t601249761317191DDFD88CC86C182176C9EFD713; struct LightMinMaxZU5BU5D_tE9EE00CD75944C1D176D55BB085342925FE7AD92; struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; struct ModifiableContactPairU5BU5D_t49FEE281D78348FA04D235768FBD95339F730D5B; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE; struct PreTileU5BU5D_tEEBD83383AEA69DBA9CEE101A03DD2587170D17C; struct RenderStateBlockU5BU5D_tB3277DEBE81600D781CFFD366CF0B6E363775468; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Buffers.MemoryManager`1 struct MemoryManager_1_tBAF3647DFCE79C4FF2E7BDDE3253C80661260030 : public RuntimeObject { }; struct Il2CppArrayBounds; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.UIElements.PointerId struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C : public RuntimeObject { }; struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields { // System.Int32 UnityEngine.UIElements.PointerId::maxPointers int32_t ___maxPointers_0; // System.Int32 UnityEngine.UIElements.PointerId::invalidPointerId int32_t ___invalidPointerId_1; // System.Int32 UnityEngine.UIElements.PointerId::mousePointerId int32_t ___mousePointerId_2; // System.Int32 UnityEngine.UIElements.PointerId::touchPointerIdBase int32_t ___touchPointerIdBase_3; // System.Int32 UnityEngine.UIElements.PointerId::touchPointerCount int32_t ___touchPointerCount_4; // System.Int32 UnityEngine.UIElements.PointerId::penPointerIdBase int32_t ___penPointerIdBase_5; // System.Int32 UnityEngine.UIElements.PointerId::penPointerCount int32_t ___penPointerCount_6; // System.Int32[] UnityEngine.UIElements.PointerId::hoveringPointers Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___hoveringPointers_7; }; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UIElements.PropagationPaths::trickleDownPath List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___trickleDownPath_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.PropagationPaths::targetElements List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___targetElements_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.PropagationPaths::bubbleUpPath List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___bubbleUpPath_3; }; struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5_StaticFields { // UnityEngine.UIElements.ObjectPool`1 UnityEngine.UIElements.PropagationPaths::s_Pool ObjectPool_1_tBDA6763A1E27A0918624041DBF619B2364E9535A* ___s_Pool_0; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.ArraySegment`1 struct ArraySegment_1_t199BE877B98FC94CCFAAD9CADA95807C92AECD2F { // T[] System.ArraySegment`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_1; // System.Int32 System.ArraySegment`1::_offset int32_t ____offset_2; // System.Int32 System.ArraySegment`1::_count int32_t ____count_3; }; struct ArraySegment_1_t199BE877B98FC94CCFAAD9CADA95807C92AECD2F_StaticFields { // System.ArraySegment`1 System.ArraySegment`1::k__BackingField ArraySegment_1_t199BE877B98FC94CCFAAD9CADA95807C92AECD2F ___U3CEmptyU3Ek__BackingField_0; }; // System.Memory`1 struct Memory_1_tFE195D25CCBF8766EF8DE394FB116ED523C220DA { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // UnityEngine.TestTools.MonoBehaviourTest`1 struct MonoBehaviourTest_1_t030DE00A2D129D20F789AC2AA3D02945B6C817C3 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 { // T UnityEngine.TestTools.MonoBehaviourTest`1::k__BackingField RuntimeObject* ___U3CcomponentU3Ek__BackingField_0; }; // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_tD0F5C18058EEAB5F76AA982D1F430D67DFB7FCBC { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA { // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; }; // UnityEngine.BoneWeight1 struct BoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F { // System.Single UnityEngine.BoneWeight1::m_Weight float ___m_Weight_0; // System.Int32 UnityEngine.BoneWeight1::m_BoneIndex int32_t ___m_BoneIndex_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // UnityEngine.Rendering.Universal.DecalSubDrawCall struct DecalSubDrawCall_t68CDD2E663F805776DE0281AB4FAEDC8B8D9EC49 { // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::start int32_t ___start_0; // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::end int32_t ___end_1; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // UnityEngine.UIElements.UIR.DrawBufferRange struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 { // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex int32_t ___firstIndex_0; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount int32_t ___indexCount_1; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal int32_t ___minIndexVal_2; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced int32_t ___vertsReferenced_3; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Rendering.Universal.LightMinMaxZ struct LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 { // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::minZ float ___minZ_0; // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::maxZ float ___maxZ_1; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 { // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // System.UIntPtr struct UIntPtr_t { // System.Void* System.UIntPtr::_pointer void* ____pointer_1; }; struct UIntPtr_t_StaticFields { // System.UIntPtr System.UIntPtr::Zero uintptr_t ___Zero_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // Unity.Mathematics.float4 struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E { // System.Single Unity.Mathematics.float4::x float ___x_0; // System.Single Unity.Mathematics.float4::y float ___y_1; // System.Single Unity.Mathematics.float4::z float ___z_2; // System.Single Unity.Mathematics.float4::w float ___w_3; }; struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E_StaticFields { // Unity.Mathematics.float4 Unity.Mathematics.float4::zero float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___zero_4; }; // UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_0; }; // System.ByReference`1 struct ByReference_1_t98B79BFB40A2CA0814BC183B09B4339A5EBF8524 { // System.IntPtr System.ByReference`1::_value intptr_t ____value_0; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // System.Reflection.BindingFlags struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C { // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BlendState struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 { // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; }; // UnityEngine.BoundingSphere struct BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 { // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E { // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.Implementation.ClipMethod struct ClipMethod_t576E65D24928AB1D0072DB926DDFA98B84FBCEDB { // System.Int32 UnityEngine.UIElements.UIR.Implementation.ClipMethod::value__ int32_t ___value___2; }; // UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C { // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::inheritedData StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::layoutData StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::rareData StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transformData StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transitionData StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::visualData StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.ComputedStyle::customProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash int64_t ___matchingRulesHash_8; // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling float ___dpiScaling_9; // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10; }; // UnityEngine.UIElements.ContextType struct ContextType_t50FAC10DB1D4E29B37E532DED9CAA804FC4E59A0 { // System.Int32 UnityEngine.UIElements.ContextType::value__ int32_t ___value___2; }; // UnityEngine.CubemapFace struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B { // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullMode struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50 { // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB : public RuntimeObject { // System.IntPtr UnityEngine.Event::m_Ptr intptr_t ___m_Ptr_0; }; struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_StaticFields { // UnityEngine.Event UnityEngine.Event::s_Current Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___s_Current_1; // UnityEngine.Event UnityEngine.Event::s_MasterEvent Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___s_MasterEvent_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.EventModifiers struct EventModifiers_t48244B043FBB42CDD555C6AC43279EC7158777AC { // System.Int32 UnityEngine.EventModifiers::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // System.ExceptionArgument struct ExceptionArgument_t60E7F8D9DE5362CBE9365893983C30302D83B778 { // System.Int32 System.ExceptionArgument::value__ int32_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.FalloffType struct FalloffType_tE9BECCB411DA63109760103AF7476F422A01376D { // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__ uint8_t ___value___2; }; // System.Runtime.InteropServices.GCHandle struct GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC { // System.IntPtr System.Runtime.InteropServices.GCHandle::handle intptr_t ___handle_0; }; // System.Runtime.InteropServices.GCHandleType struct GCHandleType_t4CD45A3495E593D093AB0CE36EF9EC1A1572F82A { // System.Int32 System.Runtime.InteropServices.GCHandleType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.GfxUpdateBufferRange struct GfxUpdateBufferRange_tC47258BCB472B0727B4FCE21A2A53506644C1A97 { // System.UInt32 UnityEngine.UIElements.UIR.GfxUpdateBufferRange::offsetFromWriteStart uint32_t ___offsetFromWriteStart_0; // System.UInt32 UnityEngine.UIElements.UIR.GfxUpdateBufferRange::size uint32_t ___size_1; // System.UIntPtr UnityEngine.UIElements.UIR.GfxUpdateBufferRange::source uintptr_t ___source_2; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // Unity.Jobs.JobHandle struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 { // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; }; // UnityEngine.Experimental.GlobalIllumination.LightMode struct LightMode_t058E4E7AAE5689BCFF46BB8E0259D90D227E7FF9 { // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__ uint8_t ___value___2; }; // UnityEngine.Experimental.GlobalIllumination.LightType struct LightType_t97C5050F2F742FBF050FEB8FC5131A9A8DB50D26 { // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__ uint8_t ___value___2; }; // UnityEngine.ModifiableContactPair struct ModifiableContactPair_t8D3CA3E20AF1718A5421A6098D633DDA67399960 { // System.IntPtr UnityEngine.ModifiableContactPair::actor intptr_t ___actor_0; // System.IntPtr UnityEngine.ModifiableContactPair::otherActor intptr_t ___otherActor_1; // System.IntPtr UnityEngine.ModifiableContactPair::shape intptr_t ___shape_2; // System.IntPtr UnityEngine.ModifiableContactPair::otherShape intptr_t ___otherShape_3; // UnityEngine.Quaternion UnityEngine.ModifiableContactPair::rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_4; // UnityEngine.Vector3 UnityEngine.ModifiableContactPair::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_5; // UnityEngine.Quaternion UnityEngine.ModifiableContactPair::otherRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___otherRotation_6; // UnityEngine.Vector3 UnityEngine.ModifiableContactPair::otherPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___otherPosition_7; // System.Int32 UnityEngine.ModifiableContactPair::numContacts int32_t ___numContacts_8; // System.IntPtr UnityEngine.ModifiableContactPair::contacts intptr_t ___contacts_9; }; // Unity.Collections.NativeArrayOptions struct NativeArrayOptions_t3E979EEF4B4840228A7692A97DA07553C6465F1D { // System.Int32 Unity.Collections.NativeArrayOptions::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.UIElements.UIR.OwnedState struct OwnedState_t0957CA36E21DE8A443B616EBE83B25CCCA70B5A4 { // System.Byte UnityEngine.UIElements.UIR.OwnedState::value__ uint8_t ___value___2; }; // UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 { // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearDepthStencil bool ___clearDepthStencil_0; // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearColor bool ___clearColor_1; // UnityEngine.Color UnityEngine.UIElements.PanelClearSettings::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_pinvoke { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_com { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // UnityEngine.UIElements.PickingMode struct PickingMode_t5699BF9E5F2587E0D297984D5BF5B63B768E66AC { // System.Int32 UnityEngine.UIElements.PickingMode::value__ int32_t ___value___2; }; // UnityEngine.Plane struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C { // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_2; }; // UnityEngine.Rendering.Universal.PreTile struct PreTile_tC36F9BE4B86094E64EF591A02D06185EF5ECBDDD { // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeLeft float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeLeft_0; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeRight float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeRight_1; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeBottom float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeBottom_2; // Unity.Mathematics.float4 UnityEngine.Rendering.Universal.PreTile::planeTop float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___planeTop_3; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.UIElements.PropagationPhase struct PropagationPhase_tF3BE8BF5ED45FC52A828B7B6F078B64F01FAE6D6 { // System.Int32 UnityEngine.UIElements.PropagationPhase::value__ int32_t ___value___2; }; // UnityEngine.UIElements.PseudoStates struct PseudoStates_tF4AB056E8743741BCE464A0983A060A53AAB7E4D { // System.Int32 UnityEngine.UIElements.PseudoStates::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E { // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7 { // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.RenderDataDirtyTypes struct RenderDataDirtyTypes_tEF0AE4EB7DF790A711AA45103050432B8FEDB907 { // System.Int32 UnityEngine.UIElements.UIR.RenderDataDirtyTypes::value__ int32_t ___value___2; }; // UnityEngine.UIElements.RenderHints struct RenderHints_t4032FC4AB3FD946FD2A484865B8861730D9035E7 { // System.Int32 UnityEngine.UIElements.RenderHints::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57 { // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.UIElements.VisualElementFlags struct VisualElementFlags_t4D1066E11400967A1A2DA7331391ACDC4AA14409 { // System.Int32 UnityEngine.UIElements.VisualElementFlags::value__ int32_t ___value___2; }; // System.Array/RawData struct RawData_t37CAF2D3F74B7723974ED7CEEE9B297D8FA64ED0 : public RuntimeObject { // System.IntPtr System.Array/RawData::Bounds intptr_t ___Bounds_0; // System.IntPtr System.Array/RawData::Count intptr_t ___Count_1; // System.Byte System.Array/RawData::Data uint8_t ___Data_2; }; // Native definition for P/Invoke marshalling of System.Array/RawData struct RawData_t37CAF2D3F74B7723974ED7CEEE9B297D8FA64ED0_marshaled_pinvoke { intptr_t ___Bounds_0; intptr_t ___Count_1; uint8_t ___Data_2; }; // Native definition for COM marshalling of System.Array/RawData struct RawData_t37CAF2D3F74B7723974ED7CEEE9B297D8FA64ED0_marshaled_com { intptr_t ___Bounds_0; intptr_t ___Count_1; uint8_t ___Data_2; }; // UnityEngine.UIElements.EventBase/EventPropagation struct EventPropagation_t024AF56F7A787C03AA21B065B624553EF52E7B83 { // System.Int32 UnityEngine.UIElements.EventBase/EventPropagation::value__ int32_t ___value___2; }; // UnityEngine.UIElements.EventBase/LifeCycleStatus struct LifeCycleStatus_tEE500629F5431B574B8047EB70864747D348D38C { // System.Int32 UnityEngine.UIElements.EventBase/LifeCycleStatus::value__ int32_t ___value___2; }; // UnityEngine.UIElements.VisualElement/RenderTargetMode struct RenderTargetMode_tAE75E29BB61A64BDE7646D5CBD353B64BCFA9F3A { // System.Int32 UnityEngine.UIElements.VisualElement/RenderTargetMode::value__ int32_t ___value___2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t107C57D0357BCF9956A60495CD8FAADDF1D26AFB { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3D8121943984EEED49DC98DED560DCC6638111B6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6AE72D578EEA854475A487A2795F8C90FD258D8D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0783F5E3C7AF6C600A6A20DA7A32D82CA836528D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t83F02282C33BAD818D67110F7760483208880311 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t197AED29D4CF7A6BC8C6C69B7BABD82BDC8475E2 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t143552DDF7456B05CFEF10DA16ECCC701C9D0418 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7879B53B71098A407257E3AB6EF30AC53C41005E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tE0DCAF7ED58915BC160F767E310F0F0A55B6BC75 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6D4C2D5161FC101BAF06059CD9414A2153CCC2A0 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA04FF6E7BE3D24B3E6351C63BF7229421DFE1259 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t65CDBEDCEF4486754ED91C90C782929F1397FD01 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // System.Span`1 struct Span_1_t3F436092261253E8F2AF9867CA253C3B370766C2 { // System.ByReference`1 System.Span`1::_pointer ByReference_1_t98B79BFB40A2CA0814BC183B09B4339A5EBF8524 ____pointer_0; // System.Int32 System.Span`1::_length int32_t ____length_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields { // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.BMPAlloc::Invalid BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___Invalid_0; }; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303 : public RuntimeObject { // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::panelDisposed Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53* ___panelDisposed_0; // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_Scale float ___m_Scale_1; // UnityEngine.Yoga.YogaConfig UnityEngine.UIElements.BaseVisualElementPanel::yogaConfig YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345* ___yogaConfig_2; // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_PixelsPerPoint float ___m_PixelsPerPoint_3; // UnityEngine.UIElements.PanelClearSettings UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 ___U3CclearSettingsU3Ek__BackingField_4; // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField bool ___U3CduringLayoutPhaseU3Ek__BackingField_5; // UnityEngine.UIElements.RepaintData UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField RepaintData_t90534752135661579EC254884F550545D001B5EA* ___U3CrepaintDataU3Ek__BackingField_6; // UnityEngine.UIElements.ICursorManager UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField RuntimeObject* ___U3CcursorManagerU3Ek__BackingField_7; // UnityEngine.UIElements.ContextualMenuManager UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B* ___U3CcontextualMenuManagerU3Ek__BackingField_8; // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField bool ___U3CdisposedU3Ek__BackingField_9; // UnityEngine.UIElements.ElementUnderPointer UnityEngine.UIElements.BaseVisualElementPanel::m_TopElementUnderPointers ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904* ___m_TopElementUnderPointers_10; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardShaderChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardShaderChanged_11; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardWorldSpaceShaderChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardWorldSpaceShaderChanged_12; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::atlasChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___atlasChanged_13; // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::updateMaterial Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA* ___updateMaterial_14; // UnityEngine.UIElements.HierarchyEvent UnityEngine.UIElements.BaseVisualElementPanel::hierarchyChanged HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705* ___hierarchyChanged_15; // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::beforeUpdate Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6* ___beforeUpdate_16; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C : public RuntimeObject { // System.Int64 UnityEngine.UIElements.EventBase::k__BackingField int64_t ___U3CtimestampU3Ek__BackingField_2; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CeventIdU3Ek__BackingField_3; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CtriggerEventIdU3Ek__BackingField_4; // UnityEngine.UIElements.EventBase/EventPropagation UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationU3Ek__BackingField_5; // UnityEngine.UIElements.PropagationPaths UnityEngine.UIElements.EventBase::m_Path PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5* ___m_Path_6; // UnityEngine.UIElements.EventBase/LifeCycleStatus UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3ClifeCycleStatusU3Ek__BackingField_7; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::k__BackingField RuntimeObject* ___U3CleafTargetU3Ek__BackingField_8; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_Target RuntimeObject* ___m_Target_9; // System.Collections.Generic.List`1 UnityEngine.UIElements.EventBase::k__BackingField List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3* ___U3CskipElementsU3Ek__BackingField_10; // UnityEngine.UIElements.PropagationPhase UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationPhaseU3Ek__BackingField_11; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_CurrentTarget RuntimeObject* ___m_CurrentTarget_12; // UnityEngine.Event UnityEngine.UIElements.EventBase::m_ImguiEvent Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ImguiEvent_13; // UnityEngine.Vector2 UnityEngine.UIElements.EventBase::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CoriginalMousePositionU3Ek__BackingField_14; }; struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C_StaticFields { // System.Int64 UnityEngine.UIElements.EventBase::s_LastTypeId int64_t ___s_LastTypeId_0; // System.UInt64 UnityEngine.UIElements.EventBase::s_NextEventId uint64_t ___s_NextEventId_1; }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 { // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID int32_t ___cookieID_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale float ___cookieScale_2; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_10; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_11; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_12; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_13; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_14; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_15; }; // System.Buffers.MemoryHandle struct MemoryHandle_t505785861D4FF84F850A3FF775BE6AE1833D2AFD { // System.Void* System.Buffers.MemoryHandle::_pointer void* ____pointer_0; // System.Runtime.InteropServices.GCHandle System.Buffers.MemoryHandle::_handle GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC ____handle_1; // System.Buffers.IPinnable System.Buffers.MemoryHandle::_pinnable RuntimeObject* ____pinnable_2; }; // Native definition for P/Invoke marshalling of System.Buffers.MemoryHandle struct MemoryHandle_t505785861D4FF84F850A3FF775BE6AE1833D2AFD_marshaled_pinvoke { void* ____pointer_0; GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC ____handle_1; RuntimeObject* ____pinnable_2; }; // Native definition for COM marshalling of System.Buffers.MemoryHandle struct MemoryHandle_t505785861D4FF84F850A3FF775BE6AE1833D2AFD_marshaled_com { void* ____pointer_0; GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC ____handle_1; RuntimeObject* ____pinnable_2; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // Unity.Collections.NativeArrayDispose struct NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229 { // System.Void* Unity.Collections.NativeArrayDispose::m_Buffer void* ___m_Buffer_0; // Unity.Collections.Allocator Unity.Collections.NativeArrayDispose::m_AllocatorLabel int32_t ___m_AllocatorLabel_1; }; // UnityEngine.Rendering.RasterState struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 { // UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode int32_t ___m_CullingMode_1; // System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits int32_t ___m_OffsetUnits_2; // System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor float ___m_OffsetFactor_3; // System.Byte UnityEngine.Rendering.RasterState::m_DepthClip uint8_t ___m_DepthClip_4; // System.Byte UnityEngine.Rendering.RasterState::m_Conservative uint8_t ___m_Conservative_5; // System.Byte UnityEngine.Rendering.RasterState::m_Padding1 uint8_t ___m_Padding1_6; // System.Byte UnityEngine.Rendering.RasterState::m_Padding2 uint8_t ___m_Padding2_7; }; struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields { // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___defaultValue_0; }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B { // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t5C9E6E3C5581B7D9C49D851E0A8E2C4C2ED5089A { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tC982A779697EBF03945FE941CE4322EC61688287 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tDAF0AD83649A82BB18610AA5FA84183FD101D039 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tA180E14BFD20BA56D3E0C248E728175D0ACFDA58 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t107C57D0357BCF9956A60495CD8FAADDF1D26AFB ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t22A994D89542B0E2CD6E211E7D9CBD2F360DDE58 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t3D8121943984EEED49DC98DED560DCC6638111B6 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t9CE8A966038A697E503C0C5797627994FD839830 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t04ACA4F8E7A6D23F9103A3804078A78E5EFE3DCC { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t6AE72D578EEA854475A487A2795F8C90FD258D8D ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t66B6921E9C04A76E906F131D3238C24BDE8168D5 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t0783F5E3C7AF6C600A6A20DA7A32D82CA836528D ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t2DB015DB5AD178F3C350158C978F5A384461B3FD { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t83F02282C33BAD818D67110F7760483208880311 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t61C4E56FF8C39ECB64B9A42612E54598FE470B38 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t197AED29D4CF7A6BC8C6C69B7BABD82BDC8475E2 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tDE19DA9B64FEB6FAD74FBD6336B427949CF5D991 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t143552DDF7456B05CFEF10DA16ECCC701C9D0418 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tEC5656AC112DEB3BDFFB6E97E59E2BADCF9DD05D { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t7879B53B71098A407257E3AB6EF30AC53C41005E ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t7767C5CF41D19BF6C7326C9870C530F1AD3CAC30 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t42CFDF96D875F6F2F331B44C10FC40FB4597A8B8 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_tE0DCAF7ED58915BC160F767E310F0F0A55B6BC75 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tE6CCDF227E9085054AF3C0D563BFAD6AC81C377A { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tB549479882100F487133D9537A8DD06B76911132 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tA39CBDA8CDB16493146D7A2A91F7717A482A4386 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tC54C6B8115CD55EF16332471572A3B3901AD19E8 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t6D4C2D5161FC101BAF06059CD9414A2153CCC2A0 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t770427F3E10E8CD81B5EC9B5C59FF9CF5EC3AE62 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_tA04FF6E7BE3D24B3E6351C63BF7229421DFE1259 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_tDFAE6BBA51655284DDAECBB6C65D06AE0778708B { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t0FB6A5B4F1412E47449D1933A46CD5C8D1CF4184 { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t65CDBEDCEF4486754ED91C90C782929F1397FD01 ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // Unity.Collections.NativeArray`1/Enumerator struct Enumerator_t800DF6A72F8D011A4E442A7D799C77D3E8C8ABAF { // Unity.Collections.NativeArray`1 Unity.Collections.NativeArray`1/Enumerator::m_Array NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___m_Array_0; // System.Int32 Unity.Collections.NativeArray`1/Enumerator::m_Index int32_t ___m_Index_1; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; struct EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1_StaticFields { // System.Int64 UnityEngine.UIElements.EventBase`1::s_TypeId int64_t ___s_TypeId_15; // UnityEngine.UIElements.ObjectPool`1 UnityEngine.UIElements.EventBase`1::s_Pool ObjectPool_1_tC06B45D8A0C7CBBDAE418090727D1DF1F2FCB9F6* ___s_Pool_16; }; // Newtonsoft.Json.Utilities.MethodCall`2 struct MethodCall_2_t442B9ECE1B9ABC22BDFC90B2BB9048805D1D2270 : public MulticastDelegate_t { }; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C : public MulticastDelegate_t { }; // UnityEngine.Rendering.AttachmentDescriptor struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E { // UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction int32_t ___m_LoadAction_0; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction int32_t ___m_StoreAction_1; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format int32_t ___m_Format_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4; // UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5; // System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth float ___m_ClearDepth_6; // System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil uint32_t ___m_ClearStencil_7; }; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // Unity.Collections.NativeArrayDisposeJob struct NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB { // Unity.Collections.NativeArrayDispose Unity.Collections.NativeArrayDisposeJob::Data NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229 ___Data_0; }; // UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prev VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::next VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::groupTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::boneTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::hierarchyDepth int32_t ___hierarchyDepth_6; // UnityEngine.UIElements.UIR.RenderDataDirtyTypes UnityEngine.UIElements.UIR.RenderChainVEData::dirtiedValues int32_t ___dirtiedValues_7; // System.UInt32 UnityEngine.UIElements.UIR.RenderChainVEData::dirtyID uint32_t ___dirtyID_8; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isInChain bool ___isInChain_13; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isHierarchyHidden bool ___isHierarchyHidden_14; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localFlipsWinding bool ___localFlipsWinding_15; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::worldFlipsWinding bool ___worldFlipsWinding_16; // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.RenderChainVEData::clipMethod int32_t ___clipMethod_17; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenStencilRef int32_t ___childrenStencilRef_18; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenMaskDepth int32_t ___childrenMaskDepth_19; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::disableNudging bool ___disableNudging_20; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::usesLegacyText bool ___usesLegacyText_21; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::data MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_22; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::closingData MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_23; // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.RenderChainVEData::verticesSpace Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_24; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVStart int32_t ___displacementUVStart_25; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVEnd int32_t ___displacementUVEnd_26; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::transformID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_27; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::clipRectID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_28; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::opacityID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_29; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::textCoreSettingsID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_30; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_31; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderLeftColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_32; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderTopColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_33; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderRightColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_34; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderBottomColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_35; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::tintColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_36; // System.Single UnityEngine.UIElements.UIR.RenderChainVEData::compositeOpacity float ___compositeOpacity_37; // UnityEngine.Color UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_38; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_39; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_40; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.RenderChainVEData::textEntries List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_41; // UnityEngine.UIElements.UIR.BasicNode`1 UnityEngine.UIElements.UIR.RenderChainVEData::textures BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_42; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___worldFlipsWinding_16; int32_t ___clipMethod_17; int32_t ___childrenStencilRef_18; int32_t ___childrenMaskDepth_19; int32_t ___disableNudging_20; int32_t ___usesLegacyText_21; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_23; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_24; int32_t ___displacementUVStart_25; int32_t ___displacementUVEnd_26; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_36; float ___compositeOpacity_37; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_38; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_40; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_41; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_42; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___worldFlipsWinding_16; int32_t ___clipMethod_17; int32_t ___childrenStencilRef_18; int32_t ___childrenMaskDepth_19; int32_t ___disableNudging_20; int32_t ___usesLegacyText_21; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_23; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_24; int32_t ___displacementUVStart_25; int32_t ___displacementUVEnd_26; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_36; float ___compositeOpacity_37; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_38; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_40; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_41; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_42; }; // UnityEngine.Rendering.RenderStateBlock struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 { // UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0; // UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1; // UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3; // System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference int32_t ___m_StencilReference_4; // UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask int32_t ___m_Mask_5; }; // UnityEngine.UIElements.MouseEventBase`1 struct MouseEventBase_1_t5B5081D29C8BECF72DF89EF50BB137E251C48228 : public EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 { // UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1::k__BackingField int32_t ___U3CmodifiersU3Ek__BackingField_18; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmousePositionU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ClocalMousePositionU3Ek__BackingField_20; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmouseDeltaU3Ek__BackingField_21; // System.Int32 UnityEngine.UIElements.MouseEventBase`1::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_22; // System.Int32 UnityEngine.UIElements.MouseEventBase`1::