#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct InvokerActionInvoker0 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj) { method->invoker_method(methodPtr, method, obj, NULL, NULL); } }; template struct InvokerActionInvoker1; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Action`1 struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Collections.Generic.IList`1 struct IList_1_t7C94015474540F0009E4F2C369960F5CBFF622E9; // System.Collections.Generic.IList`1 struct IList_1_tD01F121A6E09A7FB2463237A05A02D8736665FDB; // System.Collections.Generic.IList`1 struct IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D; // System.Collections.Generic.List`1 struct List_1_t67A1600A303BB89506DFD21B59687088B7E0675B; // System.Collections.Generic.List`1 struct List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.CharacterInfo[] struct CharacterInfoU5BU5D_t8D535CD59E6552E27A51D78A0AC6401B6E401F1C; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UICharInfo[] struct UICharInfoU5BU5D_t98D25C0197327978FA4E11B3518901A4839E086C; // UnityEngine.UILineInfo[] struct UILineInfoU5BU5D_tDD6C8909B58F997A6FB1A17F360E8DBE387204BC; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // System.String struct String_t; // UnityEngine.TextGenerationSettings struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3; // UnityEngine.TextGenerator struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC; // UnityEngine.TextMesh struct TextMesh_t7E1981C7B03E50D5CA5A3AD5B0D9BB0AB6EE91F8; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Font/FontTextureRebuildCallback struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1; IL2CPP_EXTERN_C RuntimeClass* Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t67A1600A303BB89506DFD21B59687088B7E0675B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Path_t8A38A801D0219E8209C1B1D90D82D4D755D998BC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* String_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral0052C2B75AF160293B7E2B988F2F9D83DCD1D4D6; IL2CPP_EXTERN_C String_t* _stringLiteral7EE2EC0E141890ED13D1EEC3562248EA95485987; IL2CPP_EXTERN_C String_t* _stringLiteralC26096054589E56273AC485218FA5B65675C933E; IL2CPP_EXTERN_C String_t* _stringLiteralEEEF4964BE1943E118BB297F57BDB9955C6DA372; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m220A7CFB07F883D427D782347E3CF8B68F1AFE03_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA625F85B21CB389422393F709122327ED0BF7CA9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mD013968D6DAB756EA34E138E00BEF8922909C1BE_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3;; struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com; struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com;; struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke; struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke;; struct CharacterInfoU5BU5D_t8D535CD59E6552E27A51D78A0AC6401B6E401F1C; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t806C4A82D63BA5BEE007D75772441609D967BADA { }; // System.Collections.Generic.List`1 struct List_1_t67A1600A303BB89506DFD21B59687088B7E0675B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UICharInfoU5BU5D_t98D25C0197327978FA4E11B3518901A4839E086C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t67A1600A303BB89506DFD21B59687088B7E0675B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray UICharInfoU5BU5D_t98D25C0197327978FA4E11B3518901A4839E086C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UILineInfoU5BU5D_tDD6C8909B58F997A6FB1A17F360E8DBE387204BC* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray UILineInfoU5BU5D_tDD6C8909B58F997A6FB1A17F360E8DBE387204BC* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___s_emptyArray_5; }; struct Il2CppArrayBounds; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.UILineInfo struct UILineInfo_tC6FF4F85BD2316FADA2148A1789B3FF0B05A6CAC { // System.Int32 UnityEngine.UILineInfo::startCharIdx int32_t ___startCharIdx_0; // System.Int32 UnityEngine.UILineInfo::height int32_t ___height_1; // System.Single UnityEngine.UILineInfo::topY float ___topY_2; // System.Single UnityEngine.UILineInfo::leading float ___leading_3; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.FontStyle struct FontStyle_tDD46734FA9BCB99FB315CD7CAD1137EE536136D1 { // System.Int32 UnityEngine.FontStyle::value__ int32_t ___value___2; }; // UnityEngine.HorizontalWrapMode struct HorizontalWrapMode_tFBCA6173D94996068BC1CFFCB88108F1BAD39688 { // System.Int32 UnityEngine.HorizontalWrapMode::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.TextAnchor struct TextAnchor_tA46E794186AC1CD0F22888652F589EBF7DFDF830 { // System.Int32 UnityEngine.TextAnchor::value__ int32_t ___value___2; }; // UnityEngine.TextGenerationError struct TextGenerationError_t7F7ADE7701202BDB4025B7ADEED6DA0F20064128 { // System.Int32 UnityEngine.TextGenerationError::value__ int32_t ___value___2; }; // UnityEngine.UICharInfo struct UICharInfo_t24C2EA0F2F3A938100C271891D9DEB015ABA5FBD { // UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___cursorPos_0; // System.Single UnityEngine.UICharInfo::charWidth float ___charWidth_1; }; // UnityEngine.UIVertex struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 { // UnityEngine.Vector3 UnityEngine.UIVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector3 UnityEngine.UIVertex::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1; // UnityEngine.Vector4 UnityEngine.UIVertex::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // UnityEngine.Color32 UnityEngine.UIVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3; // UnityEngine.Vector4 UnityEngine.UIVertex::uv0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4; // UnityEngine.Vector4 UnityEngine.UIVertex::uv1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5; // UnityEngine.Vector4 UnityEngine.UIVertex::uv2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6; // UnityEngine.Vector4 UnityEngine.UIVertex::uv3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7; }; struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields { // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___s_DefaultColor_8; // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9; // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___simpleVert_10; }; // UnityEngine.VerticalWrapMode struct VerticalWrapMode_t16A70E87910F9A8784E74B8F3E0DCEFA3F98DEB3 { // System.Int32 UnityEngine.VerticalWrapMode::value__ int32_t ___value___2; }; // UnityEngine.CharacterInfo struct CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889 { // System.Int32 UnityEngine.CharacterInfo::index int32_t ___index_0; // UnityEngine.Rect UnityEngine.CharacterInfo::uv Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; // UnityEngine.Rect UnityEngine.CharacterInfo::vert Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vert_2; // System.Single UnityEngine.CharacterInfo::width float ___width_3; // System.Int32 UnityEngine.CharacterInfo::size int32_t ___size_4; // UnityEngine.FontStyle UnityEngine.CharacterInfo::style int32_t ___style_5; // System.Boolean UnityEngine.CharacterInfo::flipped bool ___flipped_6; }; // Native definition for P/Invoke marshalling of UnityEngine.CharacterInfo struct CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshaled_pinvoke { int32_t ___index_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vert_2; float ___width_3; int32_t ___size_4; int32_t ___style_5; int32_t ___flipped_6; }; // Native definition for COM marshalling of UnityEngine.CharacterInfo struct CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshaled_com { int32_t ___index_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___vert_2; float ___width_3; int32_t ___size_4; int32_t ___style_5; int32_t ___flipped_6; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5; }; struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields { // System.Action`1 UnityEngine.Font::textureRebuilt Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___textureRebuilt_4; }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.TextGenerationSettings struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 { // UnityEngine.Font UnityEngine.TextGenerationSettings::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; // UnityEngine.Color UnityEngine.TextGenerationSettings::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; // System.Int32 UnityEngine.TextGenerationSettings::fontSize int32_t ___fontSize_2; // System.Single UnityEngine.TextGenerationSettings::lineSpacing float ___lineSpacing_3; // System.Boolean UnityEngine.TextGenerationSettings::richText bool ___richText_4; // System.Single UnityEngine.TextGenerationSettings::scaleFactor float ___scaleFactor_5; // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle int32_t ___fontStyle_6; // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor int32_t ___textAnchor_7; // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry bool ___alignByGeometry_8; // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit bool ___resizeTextForBestFit_9; // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize int32_t ___resizeTextMinSize_10; // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize int32_t ___resizeTextMaxSize_11; // System.Boolean UnityEngine.TextGenerationSettings::updateBounds bool ___updateBounds_12; // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow int32_t ___verticalOverflow_13; // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow int32_t ___horizontalOverflow_14; // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15; // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16; // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds bool ___generateOutOfBounds_17; }; // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; int32_t ___fontSize_2; float ___lineSpacing_3; int32_t ___richText_4; float ___scaleFactor_5; int32_t ___fontStyle_6; int32_t ___textAnchor_7; int32_t ___alignByGeometry_8; int32_t ___resizeTextForBestFit_9; int32_t ___resizeTextMinSize_10; int32_t ___resizeTextMaxSize_11; int32_t ___updateBounds_12; int32_t ___verticalOverflow_13; int32_t ___horizontalOverflow_14; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16; int32_t ___generateOutOfBounds_17; }; // Native definition for COM marshalling of UnityEngine.TextGenerationSettings struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; int32_t ___fontSize_2; float ___lineSpacing_3; int32_t ___richText_4; float ___scaleFactor_5; int32_t ___fontStyle_6; int32_t ___textAnchor_7; int32_t ___alignByGeometry_8; int32_t ___resizeTextForBestFit_9; int32_t ___resizeTextMinSize_10; int32_t ___resizeTextMaxSize_11; int32_t ___updateBounds_12; int32_t ___verticalOverflow_13; int32_t ___horizontalOverflow_14; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16; int32_t ___generateOutOfBounds_17; }; // System.Action`1 struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t { }; // UnityEngine.TextGenerator struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC : public RuntimeObject { // System.IntPtr UnityEngine.TextGenerator::m_Ptr intptr_t ___m_Ptr_0; // System.String UnityEngine.TextGenerator::m_LastString String_t* ___m_LastString_1; // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___m_LastSettings_2; // System.Boolean UnityEngine.TextGenerator::m_HasGenerated bool ___m_HasGenerated_3; // UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid int32_t ___m_LastValid_4; // System.Collections.Generic.List`1 UnityEngine.TextGenerator::m_Verts List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___m_Verts_5; // System.Collections.Generic.List`1 UnityEngine.TextGenerator::m_Characters List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* ___m_Characters_6; // System.Collections.Generic.List`1 UnityEngine.TextGenerator::m_Lines List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* ___m_Lines_7; // System.Boolean UnityEngine.TextGenerator::m_CachedVerts bool ___m_CachedVerts_8; // System.Boolean UnityEngine.TextGenerator::m_CachedCharacters bool ___m_CachedCharacters_9; // System.Boolean UnityEngine.TextGenerator::m_CachedLines bool ___m_CachedLines_10; }; // Native definition for P/Invoke marshalling of UnityEngine.TextGenerator struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_pinvoke { intptr_t ___m_Ptr_0; char* ___m_LastString_1; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke ___m_LastSettings_2; int32_t ___m_HasGenerated_3; int32_t ___m_LastValid_4; List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___m_Verts_5; List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* ___m_Characters_6; List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* ___m_Lines_7; int32_t ___m_CachedVerts_8; int32_t ___m_CachedCharacters_9; int32_t ___m_CachedLines_10; }; // Native definition for COM marshalling of UnityEngine.TextGenerator struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_com { intptr_t ___m_Ptr_0; Il2CppChar* ___m_LastString_1; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com ___m_LastSettings_2; int32_t ___m_HasGenerated_3; int32_t ___m_LastValid_4; List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___m_Verts_5; List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* ___m_Characters_6; List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* ___m_Lines_7; int32_t ___m_CachedVerts_8; int32_t ___m_CachedCharacters_9; int32_t ___m_CachedLines_10; }; // UnityEngine.TextMesh struct TextMesh_t7E1981C7B03E50D5CA5A3AD5B0D9BB0AB6EE91F8 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Font/FontTextureRebuildCallback struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1 : public MulticastDelegate_t { }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.CharacterInfo[] struct CharacterInfoU5BU5D_t8D535CD59E6552E27A51D78A0AC6401B6E401F1C : public RuntimeArray { ALIGN_FIELD (8) CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889 m_Items[1]; inline CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889 value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_pinvoke(const TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3& unmarshaled, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_pinvoke_back(const TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke& marshaled, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3& unmarshaled); IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_pinvoke_cleanup(TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_com(const TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3& unmarshaled, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com& marshaled); IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_com_back(const TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com& marshaled, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3& unmarshaled); IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_com_cleanup(TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com& marshaled); // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mD013968D6DAB756EA34E138E00BEF8922909C1BE_gshared (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___capacity0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m220A7CFB07F883D427D782347E3CF8B68F1AFE03_gshared (List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* __this, int32_t ___capacity0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mA625F85B21CB389422393F709122327ED0BF7CA9_gshared (List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* __this, int32_t ___capacity0, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.TextGenerationSettings::CompareColors(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareColors_m29E454405FB3871CA77CC7F94DAB1B4320BD5E53 (TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___left0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___right1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.TextGenerationSettings::CompareVector2(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareVector2_mF3EE374922B2ECE13BA7B01B26199494A30C2E2E (TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___left0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___right1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.TextGenerationSettings::Equals(UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_Equals_m04DE9655555622E3A4EECC2EAB3BC36B38E20840 (TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* __this, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___other0, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m05E7CFDC682F880A590F4AA840F81647844A0A32 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, int32_t ___initialCapacity0, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.TextGenerator::Internal_Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TextGenerator_Internal_Create_mBE609219D7363EBBFAB42843CC5463FB8B21D85A (const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_mD013968D6DAB756EA34E138E00BEF8922909C1BE (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*, int32_t, const RuntimeMethod*))List_1__ctor_mD013968D6DAB756EA34E138E00BEF8922909C1BE_gshared)(__this, ___capacity0, method); } // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_m220A7CFB07F883D427D782347E3CF8B68F1AFE03 (List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_t67A1600A303BB89506DFD21B59687088B7E0675B*, int32_t, const RuntimeMethod*))List_1__ctor_m220A7CFB07F883D427D782347E3CF8B68F1AFE03_gshared)(__this, ___capacity0, method); } // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_mA625F85B21CB389422393F709122327ED0BF7CA9 (List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5*, int32_t, const RuntimeMethod*))List_1__ctor_mA625F85B21CB389422393F709122327ED0BF7CA9_gshared)(__this, ___capacity0, method); } // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Internal_Destroy_mAB8ECB74F3A95DD882E756AC419A9A673B927C71 (intptr_t ___ptr0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.TextGenerator::get_characterCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCount_mD4FD13BBBEDA2AB495C045160693754E4C106FFF (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Font::get_dynamic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m81731988A7BE74CCEFDEB0000C65C4DEED5CA8AE (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context0, String_t* ___format1, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args2, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::GetCharactersInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetCharactersInternal_mB5157BBD4E1C42ACEDCC696D718E656BDD5E2398 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, RuntimeObject* ___characters0, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::GetLinesInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetLinesInternal_mDAC83E88FD1FD79CCCE294E49E02ED748CFC8E12 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, RuntimeObject* ___lines0, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::GetVerticesInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetVerticesInternal_m8BB7AB760D1071709A584FD9371D7549DA2A1B21 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, RuntimeObject* ___vertices0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.TextGenerator::Populate(System.String,UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_m5620AF6DBC180FC3FBE3E5F5930CF7CB65DD3CE2 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D TextGenerator_get_rectExtents_m55100375428EFAA89F3AC1B528E8716E615F9F2C (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateWithError(System.String,UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateWithError_m0F7C1CE45F372D80603C28F1E01F6FF796B95E02 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_mB54A08E41171EF537253C2B5170EFB922FF4635A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context0, String_t* ___format1, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args2, const RuntimeMethod* method) ; // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0 (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method) ; // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateAlways(System.String,UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateAlways_mA99FFC0276B51F8DED3EABD1FF660130BE803EDA (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, const RuntimeMethod* method) ; // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::ValidatedSettings(UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 TextGenerator_ValidatedSettings_mAE5128305E953EE41E5E655675323896EF1154AE (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,UnityEngine.VerticalWrapMode,UnityEngine.HorizontalWrapMode,System.Boolean,UnityEngine.TextAnchor,UnityEngine.Vector2,UnityEngine.Vector2,System.Boolean,System.Boolean,UnityEngine.TextGenerationError&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m4DF908756A1AC26B04AC8AB12A004203366B294B (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___extents15, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot16, bool ___generateOutOfBounds17, bool ___alignByGeometry18, int32_t* ___error19, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::GetVertices(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetVertices_m97C7D4CB9B122A10BA5921BC38F83A245EB1B97E (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___vertices0, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::GetCharacters(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetCharacters_mB7956402E0C66D9F9D51A3ADFCA84BE83BB54D90 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* ___characters0, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::GetLines(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetLines_mFA8508172C251E1E4BBB1FBB734C82C81EF9330F (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* ___lines0, const RuntimeMethod* method) ; // System.Void UnityEngine.TextGenerator::get_rectExtents_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_get_rectExtents_Injected_m2AB029C462FB27B9643C3EA2EB345E0EB011B2B8 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.TextGenerator::Populate_Internal_Injected(System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_Injected_m694EA7CA7449D60B16643460DA13ABC6BE0F2947 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method) ; // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m74A216D58183B4069BFBD6CDF624CB97A9EC4CAA (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method) ; // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_back() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A_inline (const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method) ; // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C (Delegate_t* ___a0, Delegate_t* ___b1, const RuntimeMethod* method) ; // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116 (Delegate_t* ___source0, Delegate_t* ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateFont_mF7CE69E4C8DFB953EA74F262DE3D28B83C4DF22F (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___self0, String_t* ___name1, const RuntimeMethod* method) ; // System.String System.IO.Path::GetDirectoryName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Path_GetDirectoryName_mB9369289430566A15BB0A0CFCCBED3C6ECA7F30C (String_t* ___path0, const RuntimeMethod* method) ; // System.Void UnityEngine.Font::Internal_CreateFontFromPath(UnityEngine.Font,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateFontFromPath_m6A9B92F42FA38ED1034A0E731AB96FE833F377CA (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___self0, String_t* ___fontPath1, const RuntimeMethod* method) ; // System.Void UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateDynamicFont_m2636DB3403FBA8C67D05EB548244B3CB2CBD3F81 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___self0, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ____names1, int32_t ___size2, const RuntimeMethod* method) ; // System.Void UnityEngine.Font::.ctor(System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m9F4256214EE9A4A3F9C8287C21ABCAA0BCCBA461 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___names0, int32_t ___size1, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_mF7CAC85021DFCE6516FAD20C0421A1AF389A3D3E_inline (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*, Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___obj0, method); } // System.Void UnityEngine.Font/FontTextureRebuildCallback::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_inline (FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) ; // System.Int32 System.String::get_Length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Font::HasCharacter(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_mAB838A26F002CB5E4B4DB297F7D6836A28625B18 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, int32_t ___c0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_m66CF18A6ECA8A877CA793DCC733DCF9659F398E8 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, Il2CppChar ___ch0, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889* ___info1, int32_t ___size2, int32_t ___style3, const RuntimeMethod* method) ; // System.Void UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_m87509ABBEDF61305BA10B2DC65B565E57FF6DDD4 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, String_t* ___characters0, int32_t ___size1, int32_t ___style2, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.TextGenerationSettings IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_pinvoke(const TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3& unmarshaled, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke& marshaled) { Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception, NULL); } IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_pinvoke_back(const TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke& marshaled, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3& unmarshaled) { Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.TextGenerationSettings IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_pinvoke_cleanup(TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.TextGenerationSettings IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_com(const TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3& unmarshaled, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com& marshaled) { Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception, NULL); } IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_com_back(const TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com& marshaled, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3& unmarshaled) { Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.TextGenerationSettings IL2CPP_EXTERN_C void TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshal_com_cleanup(TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com& marshaled) { } // System.Boolean UnityEngine.TextGenerationSettings::CompareColors(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareColors_m29E454405FB3871CA77CC7F94DAB1B4320BD5E53 (TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___left0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___right1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___left0; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___right1; float L_3 = L_2.___r_0; bool L_4; L_4 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_1, L_3, NULL); if (!L_4) { goto IL_004d; } } { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___left0; float L_6 = L_5.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___right1; float L_8 = L_7.___g_1; bool L_9; L_9 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_6, L_8, NULL); if (!L_9) { goto IL_004d; } } { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___left0; float L_11 = L_10.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___right1; float L_13 = L_12.___b_2; bool L_14; L_14 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_11, L_13, NULL); if (!L_14) { goto IL_004d; } } { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_15 = ___left0; float L_16 = L_15.___a_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = ___right1; float L_18 = L_17.___a_3; bool L_19; L_19 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_16, L_18, NULL); G_B5_0 = ((int32_t)(L_19)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_20 = V_0; return L_20; } } IL2CPP_EXTERN_C bool TextGenerationSettings_CompareColors_m29E454405FB3871CA77CC7F94DAB1B4320BD5E53_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___left0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___right1, const RuntimeMethod* method) { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = TextGenerationSettings_CompareColors_m29E454405FB3871CA77CC7F94DAB1B4320BD5E53(_thisAdjusted, ___left0, ___right1, method); return _returnValue; } // System.Boolean UnityEngine.TextGenerationSettings::CompareVector2(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareVector2_mF3EE374922B2ECE13BA7B01B26199494A30C2E2E (TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___left0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___right1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___left0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___right1; float L_3 = L_2.___x_0; bool L_4; L_4 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_1, L_3, NULL); if (!L_4) { goto IL_0027; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___left0; float L_6 = L_5.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___right1; float L_8 = L_7.___y_1; bool L_9; L_9 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_6, L_8, NULL); G_B3_0 = ((int32_t)(L_9)); goto IL_0028; } IL_0027: { G_B3_0 = 0; } IL_0028: { V_0 = (bool)G_B3_0; goto IL_002b; } IL_002b: { bool L_10 = V_0; return L_10; } } IL2CPP_EXTERN_C bool TextGenerationSettings_CompareVector2_mF3EE374922B2ECE13BA7B01B26199494A30C2E2E_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___left0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___right1, const RuntimeMethod* method) { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = TextGenerationSettings_CompareVector2_mF3EE374922B2ECE13BA7B01B26199494A30C2E2E(_thisAdjusted, ___left0, ___right1, method); return _returnValue; } // System.Boolean UnityEngine.TextGenerationSettings::Equals(UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerationSettings_Equals_m04DE9655555622E3A4EECC2EAB3BC36B38E20840 (TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* __this, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B18_0 = 0; { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___color_1; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_1 = ___other0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = L_1.___color_1; bool L_3; L_3 = TextGenerationSettings_CompareColors_m29E454405FB3871CA77CC7F94DAB1B4320BD5E53(__this, L_0, L_2, NULL); if (!L_3) { goto IL_012b; } } { int32_t L_4 = __this->___fontSize_2; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_5 = ___other0; int32_t L_6 = L_5.___fontSize_2; if ((!(((uint32_t)L_4) == ((uint32_t)L_6)))) { goto IL_012b; } } { float L_7 = __this->___scaleFactor_5; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_8 = ___other0; float L_9 = L_8.___scaleFactor_5; bool L_10; L_10 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_7, L_9, NULL); if (!L_10) { goto IL_012b; } } { int32_t L_11 = __this->___resizeTextMinSize_10; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_12 = ___other0; int32_t L_13 = L_12.___resizeTextMinSize_10; if ((!(((uint32_t)L_11) == ((uint32_t)L_13)))) { goto IL_012b; } } { int32_t L_14 = __this->___resizeTextMaxSize_11; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_15 = ___other0; int32_t L_16 = L_15.___resizeTextMaxSize_11; if ((!(((uint32_t)L_14) == ((uint32_t)L_16)))) { goto IL_012b; } } { float L_17 = __this->___lineSpacing_3; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_18 = ___other0; float L_19 = L_18.___lineSpacing_3; bool L_20; L_20 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_17, L_19, NULL); if (!L_20) { goto IL_012b; } } { int32_t L_21 = __this->___fontStyle_6; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_22 = ___other0; int32_t L_23 = L_22.___fontStyle_6; if ((!(((uint32_t)L_21) == ((uint32_t)L_23)))) { goto IL_012b; } } { bool L_24 = __this->___richText_4; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_25 = ___other0; bool L_26 = L_25.___richText_4; if ((!(((uint32_t)L_24) == ((uint32_t)L_26)))) { goto IL_012b; } } { int32_t L_27 = __this->___textAnchor_7; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_28 = ___other0; int32_t L_29 = L_28.___textAnchor_7; if ((!(((uint32_t)L_27) == ((uint32_t)L_29)))) { goto IL_012b; } } { bool L_30 = __this->___alignByGeometry_8; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_31 = ___other0; bool L_32 = L_31.___alignByGeometry_8; if ((!(((uint32_t)L_30) == ((uint32_t)L_32)))) { goto IL_012b; } } { bool L_33 = __this->___resizeTextForBestFit_9; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_34 = ___other0; bool L_35 = L_34.___resizeTextForBestFit_9; if ((!(((uint32_t)L_33) == ((uint32_t)L_35)))) { goto IL_012b; } } { bool L_36 = __this->___updateBounds_12; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_37 = ___other0; bool L_38 = L_37.___updateBounds_12; if ((!(((uint32_t)L_36) == ((uint32_t)L_38)))) { goto IL_012b; } } { int32_t L_39 = __this->___horizontalOverflow_14; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_40 = ___other0; int32_t L_41 = L_40.___horizontalOverflow_14; if ((!(((uint32_t)L_39) == ((uint32_t)L_41)))) { goto IL_012b; } } { int32_t L_42 = __this->___verticalOverflow_13; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_43 = ___other0; int32_t L_44 = L_43.___verticalOverflow_13; if ((!(((uint32_t)L_42) == ((uint32_t)L_44)))) { goto IL_012b; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_45 = __this->___generationExtents_15; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_46 = ___other0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_47 = L_46.___generationExtents_15; bool L_48; L_48 = TextGenerationSettings_CompareVector2_mF3EE374922B2ECE13BA7B01B26199494A30C2E2E(__this, L_45, L_47, NULL); if (!L_48) { goto IL_012b; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_49 = __this->___pivot_16; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_50 = ___other0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_51 = L_50.___pivot_16; bool L_52; L_52 = TextGenerationSettings_CompareVector2_mF3EE374922B2ECE13BA7B01B26199494A30C2E2E(__this, L_49, L_51, NULL); if (!L_52) { goto IL_012b; } } { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_53 = __this->___font_0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_54 = ___other0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_55 = L_54.___font_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_56; L_56 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_53, L_55, NULL); G_B18_0 = ((int32_t)(L_56)); goto IL_012c; } IL_012b: { G_B18_0 = 0; } IL_012c: { V_0 = (bool)G_B18_0; goto IL_012f; } IL_012f: { bool L_57 = V_0; return L_57; } } IL2CPP_EXTERN_C bool TextGenerationSettings_Equals_m04DE9655555622E3A4EECC2EAB3BC36B38E20840_AdjustorThunk (RuntimeObject* __this, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___other0, const RuntimeMethod* method) { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = TextGenerationSettings_Equals_m04DE9655555622E3A4EECC2EAB3BC36B38E20840(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.TextGenerator IL2CPP_EXTERN_C void TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshal_pinvoke(const TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC& unmarshaled, TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_pinvoke& marshaled) { Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception, NULL); } IL2CPP_EXTERN_C void TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshal_pinvoke_back(const TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_pinvoke& marshaled, TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC& unmarshaled) { Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.TextGenerator IL2CPP_EXTERN_C void TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshal_pinvoke_cleanup(TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.TextGenerator IL2CPP_EXTERN_C void TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshal_com(const TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC& unmarshaled, TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_com& marshaled) { Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception, NULL); } IL2CPP_EXTERN_C void TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshal_com_back(const TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_com& marshaled, TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC& unmarshaled) { Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.TextGenerator IL2CPP_EXTERN_C void TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshal_com_cleanup(TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC_marshaled_com& marshaled) { } // System.Void UnityEngine.TextGenerator::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m2BFF25B11D7FD0FA4F8E1B04D107219A30E8A187 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { { TextGenerator__ctor_m05E7CFDC682F880A590F4AA840F81647844A0A32(__this, ((int32_t)50), NULL); return; } } // System.Void UnityEngine.TextGenerator::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator__ctor_m05E7CFDC682F880A590F4AA840F81647844A0A32 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, int32_t ___initialCapacity0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m220A7CFB07F883D427D782347E3CF8B68F1AFE03_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA625F85B21CB389422393F709122327ED0BF7CA9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD013968D6DAB756EA34E138E00BEF8922909C1BE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t67A1600A303BB89506DFD21B59687088B7E0675B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; L_0 = TextGenerator_Internal_Create_mBE609219D7363EBBFAB42843CC5463FB8B21D85A(NULL); __this->___m_Ptr_0 = L_0; int32_t L_1 = ___initialCapacity0; List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_2 = (List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A*)il2cpp_codegen_object_new(List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A_il2cpp_TypeInfo_var); NullCheck(L_2); List_1__ctor_mD013968D6DAB756EA34E138E00BEF8922909C1BE(L_2, ((int32_t)il2cpp_codegen_multiply(((int32_t)il2cpp_codegen_add(L_1, 1)), 4)), List_1__ctor_mD013968D6DAB756EA34E138E00BEF8922909C1BE_RuntimeMethod_var); __this->___m_Verts_5 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Verts_5), (void*)L_2); int32_t L_3 = ___initialCapacity0; List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* L_4 = (List_1_t67A1600A303BB89506DFD21B59687088B7E0675B*)il2cpp_codegen_object_new(List_1_t67A1600A303BB89506DFD21B59687088B7E0675B_il2cpp_TypeInfo_var); NullCheck(L_4); List_1__ctor_m220A7CFB07F883D427D782347E3CF8B68F1AFE03(L_4, ((int32_t)il2cpp_codegen_add(L_3, 1)), List_1__ctor_m220A7CFB07F883D427D782347E3CF8B68F1AFE03_RuntimeMethod_var); __this->___m_Characters_6 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Characters_6), (void*)L_4); List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* L_5 = (List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5*)il2cpp_codegen_object_new(List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5_il2cpp_TypeInfo_var); NullCheck(L_5); List_1__ctor_mA625F85B21CB389422393F709122327ED0BF7CA9(L_5, ((int32_t)20), List_1__ctor_mA625F85B21CB389422393F709122327ED0BF7CA9_RuntimeMethod_var); __this->___m_Lines_7 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Lines_7), (void*)L_5); return; } } // System.Void UnityEngine.TextGenerator::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Finalize_mD3C40A16FD4661E4712C85586430041C72E914F7 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_000b: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, __this); goto IL_0013; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0013: { return; } } // System.Void UnityEngine.TextGenerator::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_System_IDisposable_Dispose_m5B2B52DA9C73CE736E908030738002D6D860227F (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; bool L_1; L_1 = IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1(L_0, (0), NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { intptr_t L_3 = __this->___m_Ptr_0; TextGenerator_Internal_Destroy_mAB8ECB74F3A95DD882E756AC419A9A673B927C71(L_3, NULL); __this->___m_Ptr_0 = (0); } IL_002e: { return; } } // System.Int32 UnityEngine.TextGenerator::get_characterCountVisible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCountVisible_m407C344C5A13A26471315449899B927FF3D3CDFC (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { { int32_t L_0; L_0 = TextGenerator_get_characterCount_mD4FD13BBBEDA2AB495C045160693754E4C106FFF(__this, NULL); return ((int32_t)il2cpp_codegen_subtract(L_0, 1)); } } // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::ValidatedSettings(UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 TextGenerator_ValidatedSettings_mAE5128305E953EE41E5E655675323896EF1154AE (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0052C2B75AF160293B7E2B988F2F9D83DCD1D4D6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC26096054589E56273AC485218FA5B65675C933E); s_Il2CppMethodInitialized = true; } bool V_0 = false; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_0 = ___settings0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1 = L_0.___font_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_2) { goto IL_001c; } } { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_3 = ___settings0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_4 = L_3.___font_0; NullCheck(L_4); bool L_5; L_5 = Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C(L_4, NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_001d; } IL_001c: { G_B3_0 = 0; } IL_001d: { V_0 = (bool)G_B3_0; bool L_6 = V_0; if (!L_6) { goto IL_0028; } } { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_7 = ___settings0; V_1 = L_7; goto IL_00d8; } IL_0028: { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_8 = ___settings0; int32_t L_9 = L_8.___fontSize_2; if (L_9) { goto IL_003b; } } { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_10 = ___settings0; int32_t L_11 = L_10.___fontStyle_6; G_B8_0 = ((!(((uint32_t)L_11) <= ((uint32_t)0)))? 1 : 0); goto IL_003c; } IL_003b: { G_B8_0 = 1; } IL_003c: { V_2 = (bool)G_B8_0; bool L_12 = V_2; if (!L_12) { goto IL_0087; } } { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_13 = ___settings0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_14 = L_13.___font_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_15; L_15 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_14, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_3 = L_15; bool L_16 = V_3; if (!L_16) { goto IL_0076; } } { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_17 = ___settings0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_18 = L_17.___font_0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_19 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_19; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_21 = ___settings0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_22 = L_21.___font_0; NullCheck(L_22); String_t* L_23; L_23 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_22, NULL); NullCheck(L_20); ArrayElementTypeCheck (L_20, L_23); (L_20)->SetAt(static_cast(0), (RuntimeObject*)L_23); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarningFormat_m81731988A7BE74CCEFDEB0000C65C4DEED5CA8AE(L_18, _stringLiteral0052C2B75AF160293B7E2B988F2F9D83DCD1D4D6, L_20, NULL); } IL_0076: { (&___settings0)->___fontSize_2 = 0; (&___settings0)->___fontStyle_6 = 0; } IL_0087: { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_24 = ___settings0; bool L_25 = L_24.___resizeTextForBestFit_9; V_4 = L_25; bool L_26 = V_4; if (!L_26) { goto IL_00d4; } } { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_27 = ___settings0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_28 = L_27.___font_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_29; L_29 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_28, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_5 = L_29; bool L_30 = V_5; if (!L_30) { goto IL_00cb; } } { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_31 = ___settings0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_32 = L_31.___font_0; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_34 = L_33; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_35 = ___settings0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_36 = L_35.___font_0; NullCheck(L_36); String_t* L_37; L_37 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_36, NULL); NullCheck(L_34); ArrayElementTypeCheck (L_34, L_37); (L_34)->SetAt(static_cast(0), (RuntimeObject*)L_37); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarningFormat_m81731988A7BE74CCEFDEB0000C65C4DEED5CA8AE(L_32, _stringLiteralC26096054589E56273AC485218FA5B65675C933E, L_34, NULL); } IL_00cb: { (&___settings0)->___resizeTextForBestFit_9 = (bool)0; } IL_00d4: { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_38 = ___settings0; V_1 = L_38; goto IL_00d8; } IL_00d8: { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_39 = V_1; return L_39; } } // System.Void UnityEngine.TextGenerator::Invalidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Invalidate_m999CE96E2F02E326092DFEB53EE8BC08CAAF8260 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { { __this->___m_HasGenerated_3 = (bool)0; return; } } // System.Void UnityEngine.TextGenerator::GetCharacters(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetCharacters_mB7956402E0C66D9F9D51A3ADFCA84BE83BB54D90 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* ___characters0, const RuntimeMethod* method) { { List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* L_0 = ___characters0; TextGenerator_GetCharactersInternal_mB5157BBD4E1C42ACEDCC696D718E656BDD5E2398(__this, L_0, NULL); return; } } // System.Void UnityEngine.TextGenerator::GetLines(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetLines_mFA8508172C251E1E4BBB1FBB734C82C81EF9330F (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* ___lines0, const RuntimeMethod* method) { { List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* L_0 = ___lines0; TextGenerator_GetLinesInternal_mDAC83E88FD1FD79CCCE294E49E02ED748CFC8E12(__this, L_0, NULL); return; } } // System.Void UnityEngine.TextGenerator::GetVertices(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetVertices_m97C7D4CB9B122A10BA5921BC38F83A245EB1B97E (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___vertices0, const RuntimeMethod* method) { { List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_0 = ___vertices0; TextGenerator_GetVerticesInternal_m8BB7AB760D1071709A584FD9371D7549DA2A1B21(__this, L_0, NULL); return; } } // System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredWidth_mDDE43A5C8BDD7BBD235AE740C4C2A293A92BD28E (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; { (&___settings1)->___horizontalOverflow_14 = 1; (&___settings1)->___verticalOverflow_13 = 1; (&___settings1)->___updateBounds_12 = (bool)1; String_t* L_0 = ___str0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_1 = ___settings1; bool L_2; L_2 = TextGenerator_Populate_m5620AF6DBC180FC3FBE3E5F5930CF7CB65DD3CE2(__this, L_0, L_1, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3; L_3 = TextGenerator_get_rectExtents_m55100375428EFAA89F3AC1B528E8716E615F9F2C(__this, NULL); V_0 = L_3; float L_4; L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_0), NULL); V_1 = L_4; goto IL_0033; } IL_0033: { float L_5 = V_1; return L_5; } } // System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredHeight_m0EAF7CE0F503C97F4D35D0EE4A3AD923B472F89E (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; { (&___settings1)->___verticalOverflow_13 = 1; (&___settings1)->___updateBounds_12 = (bool)1; String_t* L_0 = ___str0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_1 = ___settings1; bool L_2; L_2 = TextGenerator_Populate_m5620AF6DBC180FC3FBE3E5F5930CF7CB65DD3CE2(__this, L_0, L_1, NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3; L_3 = TextGenerator_get_rectExtents_m55100375428EFAA89F3AC1B528E8716E615F9F2C(__this, NULL); V_0 = L_3; float L_4; L_4 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_0), NULL); V_1 = L_4; goto IL_002b; } IL_002b: { float L_5 = V_1; return L_5; } } // System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_PopulateWithErrors_m0E56C12E9D7714F4B8772422AAB2CAC9EA10F834 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___context2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EE2EC0E141890ED13D1EEC3562248EA95485987); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEEEF4964BE1943E118BB297F57BDB9955C6DA372); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; { String_t* L_0 = ___str0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_1 = ___settings1; int32_t L_2; L_2 = TextGenerator_PopulateWithError_m0F7C1CE45F372D80603C28F1E01F6FF796B95E02(__this, L_0, L_1, NULL); V_0 = L_2; int32_t L_3 = V_0; V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0016; } } { V_2 = (bool)1; goto IL_0066; } IL_0016: { int32_t L_5 = V_0; V_3 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_5&1))) <= ((uint32_t)0)))? 1 : 0); bool L_6 = V_3; if (!L_6) { goto IL_003b; } } { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = ___context2; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_8; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_10 = ___settings1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_11 = L_10.___font_0; NullCheck(L_9); ArrayElementTypeCheck (L_9, L_11); (L_9)->SetAt(static_cast(0), (RuntimeObject*)L_11); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogErrorFormat_mB54A08E41171EF537253C2B5170EFB922FF4635A(L_7, _stringLiteral7EE2EC0E141890ED13D1EEC3562248EA95485987, L_9, NULL); } IL_003b: { int32_t L_12 = V_0; V_4 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_12&2))) <= ((uint32_t)0)))? 1 : 0); bool L_13 = V_4; if (!L_13) { goto IL_0062; } } { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = ___context2; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_16 = L_15; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_17 = ___settings1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_18 = L_17.___font_0; NullCheck(L_16); ArrayElementTypeCheck (L_16, L_18); (L_16)->SetAt(static_cast(0), (RuntimeObject*)L_18); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogErrorFormat_mB54A08E41171EF537253C2B5170EFB922FF4635A(L_14, _stringLiteralEEEF4964BE1943E118BB297F57BDB9955C6DA372, L_16, NULL); } IL_0062: { V_2 = (bool)0; goto IL_0066; } IL_0066: { bool L_19 = V_2; return L_19; } } // System.Boolean UnityEngine.TextGenerator::Populate(System.String,UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_m5620AF6DBC180FC3FBE3E5F5930CF7CB65DD3CE2 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { String_t* L_0 = ___str0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_1 = ___settings1; int32_t L_2; L_2 = TextGenerator_PopulateWithError_m0F7C1CE45F372D80603C28F1E01F6FF796B95E02(__this, L_0, L_1, NULL); V_0 = L_2; int32_t L_3 = V_0; V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_4 = V_1; return L_4; } } // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateWithError(System.String,UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateWithError_m0F7C1CE45F372D80603C28F1E01F6FF796B95E02 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; int32_t G_B4_0 = 0; { bool L_0 = __this->___m_HasGenerated_3; if (!L_0) { goto IL_0026; } } { String_t* L_1 = ___str0; String_t* L_2 = __this->___m_LastString_1; bool L_3; L_3 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_1, L_2, NULL); if (!L_3) { goto IL_0026; } } { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_4 = __this->___m_LastSettings_2; bool L_5; L_5 = TextGenerationSettings_Equals_m04DE9655555622E3A4EECC2EAB3BC36B38E20840((&___settings1), L_4, NULL); G_B4_0 = ((int32_t)(L_5)); goto IL_0027; } IL_0026: { G_B4_0 = 0; } IL_0027: { V_0 = (bool)G_B4_0; bool L_6 = V_0; if (!L_6) { goto IL_0034; } } { int32_t L_7 = __this->___m_LastValid_4; V_1 = L_7; goto IL_004b; } IL_0034: { String_t* L_8 = ___str0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_9 = ___settings1; int32_t L_10; L_10 = TextGenerator_PopulateAlways_mA99FFC0276B51F8DED3EABD1FF660130BE803EDA(__this, L_8, L_9, NULL); __this->___m_LastValid_4 = L_10; int32_t L_11 = __this->___m_LastValid_4; V_1 = L_11; goto IL_004b; } IL_004b: { int32_t L_12 = V_1; return L_12; } } // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateAlways(System.String,UnityEngine.TextGenerationSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateAlways_mA99FFC0276B51F8DED3EABD1FF660130BE803EDA (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 ___settings1, const RuntimeMethod* method) { TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; { String_t* L_0 = ___str0; __this->___m_LastString_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LastString_1), (void*)L_0); __this->___m_HasGenerated_3 = (bool)1; __this->___m_CachedVerts_8 = (bool)0; __this->___m_CachedCharacters_9 = (bool)0; __this->___m_CachedLines_10 = (bool)0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_1 = ___settings1; __this->___m_LastSettings_2 = L_1; Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_LastSettings_2))->___font_0), (void*)NULL); TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_2 = ___settings1; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_3; L_3 = TextGenerator_ValidatedSettings_mAE5128305E953EE41E5E655675323896EF1154AE(__this, L_2, NULL); V_0 = L_3; String_t* L_4 = ___str0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_5 = V_0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_6 = L_5.___font_0; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_7 = V_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = L_7.___color_1; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_9 = V_0; int32_t L_10 = L_9.___fontSize_2; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_11 = V_0; float L_12 = L_11.___scaleFactor_5; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_13 = V_0; float L_14 = L_13.___lineSpacing_3; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_15 = V_0; int32_t L_16 = L_15.___fontStyle_6; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_17 = V_0; bool L_18 = L_17.___richText_4; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_19 = V_0; bool L_20 = L_19.___resizeTextForBestFit_9; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_21 = V_0; int32_t L_22 = L_21.___resizeTextMinSize_10; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_23 = V_0; int32_t L_24 = L_23.___resizeTextMaxSize_11; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_25 = V_0; int32_t L_26 = L_25.___verticalOverflow_13; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_27 = V_0; int32_t L_28 = L_27.___horizontalOverflow_14; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_29 = V_0; bool L_30 = L_29.___updateBounds_12; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_31 = V_0; int32_t L_32 = L_31.___textAnchor_7; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_33 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34 = L_33.___generationExtents_15; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_35 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = L_35.___pivot_16; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_37 = V_0; bool L_38 = L_37.___generateOutOfBounds_17; TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 L_39 = V_0; bool L_40 = L_39.___alignByGeometry_8; bool L_41; L_41 = TextGenerator_Populate_Internal_m4DF908756A1AC26B04AC8AB12A004203366B294B(__this, L_4, L_6, L_8, L_10, L_12, L_14, L_16, L_18, L_20, L_22, L_24, L_26, L_28, L_30, L_32, L_34, L_36, L_38, L_40, (&V_1), NULL); int32_t L_42 = V_1; __this->___m_LastValid_4 = L_42; int32_t L_43 = V_1; V_2 = L_43; goto IL_00b4; } IL_00b4: { int32_t L_44 = V_2; return L_44; } } // System.Collections.Generic.IList`1 UnityEngine.TextGenerator::get_verts() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_verts_mA197E8944ABE4831B93275662BB66EC53DE349D8 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { bool V_0 = false; RuntimeObject* V_1 = NULL; { bool L_0 = __this->___m_CachedVerts_8; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_2 = __this->___m_Verts_5; TextGenerator_GetVertices_m97C7D4CB9B122A10BA5921BC38F83A245EB1B97E(__this, L_2, NULL); __this->___m_CachedVerts_8 = (bool)1; } IL_0024: { List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* L_3 = __this->___m_Verts_5; V_1 = L_3; goto IL_002d; } IL_002d: { RuntimeObject* L_4 = V_1; return L_4; } } // System.Collections.Generic.IList`1 UnityEngine.TextGenerator::get_characters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_characters_mDA07F7108C6EF6F5DF61C478FDF3EB18DCE6B34A (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { bool V_0 = false; RuntimeObject* V_1 = NULL; { bool L_0 = __this->___m_CachedCharacters_9; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* L_2 = __this->___m_Characters_6; TextGenerator_GetCharacters_mB7956402E0C66D9F9D51A3ADFCA84BE83BB54D90(__this, L_2, NULL); __this->___m_CachedCharacters_9 = (bool)1; } IL_0024: { List_1_t67A1600A303BB89506DFD21B59687088B7E0675B* L_3 = __this->___m_Characters_6; V_1 = L_3; goto IL_002d; } IL_002d: { RuntimeObject* L_4 = V_1; return L_4; } } // System.Collections.Generic.IList`1 UnityEngine.TextGenerator::get_lines() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_lines_m52DAB15921DC96120CA6C21A3FEB2406D4A76064 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { bool V_0 = false; RuntimeObject* V_1 = NULL; { bool L_0 = __this->___m_CachedLines_10; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* L_2 = __this->___m_Lines_7; TextGenerator_GetLines_mFA8508172C251E1E4BBB1FBB734C82C81EF9330F(__this, L_2, NULL); __this->___m_CachedLines_10 = (bool)1; } IL_0024: { List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5* L_3 = __this->___m_Lines_7; V_1 = L_3; goto IL_002d; } IL_002d: { RuntimeObject* L_4 = V_1; return L_4; } } // UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D TextGenerator_get_rectExtents_m55100375428EFAA89F3AC1B528E8716E615F9F2C (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { TextGenerator_get_rectExtents_Injected_m2AB029C462FB27B9643C3EA2EB345E0EB011B2B8(__this, (&V_0), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0; return L_0; } } // System.Int32 UnityEngine.TextGenerator::get_characterCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCount_mD4FD13BBBEDA2AB495C045160693754E4C106FFF (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { typedef int32_t (*TextGenerator_get_characterCount_mD4FD13BBBEDA2AB495C045160693754E4C106FFF_ftn) (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*); static TextGenerator_get_characterCount_mD4FD13BBBEDA2AB495C045160693754E4C106FFF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_get_characterCount_mD4FD13BBBEDA2AB495C045160693754E4C106FFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_characterCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.TextGenerator::get_lineCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TextGenerator_get_lineCount_mC568C375C85695478DD054B296CBEAB11D3C4108 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, const RuntimeMethod* method) { typedef int32_t (*TextGenerator_get_lineCount_mC568C375C85695478DD054B296CBEAB11D3C4108_ftn) (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*); static TextGenerator_get_lineCount_mC568C375C85695478DD054B296CBEAB11D3C4108_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_get_lineCount_mC568C375C85695478DD054B296CBEAB11D3C4108_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_lineCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.IntPtr UnityEngine.TextGenerator::Internal_Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TextGenerator_Internal_Create_mBE609219D7363EBBFAB42843CC5463FB8B21D85A (const RuntimeMethod* method) { typedef intptr_t (*TextGenerator_Internal_Create_mBE609219D7363EBBFAB42843CC5463FB8B21D85A_ftn) (); static TextGenerator_Internal_Create_mBE609219D7363EBBFAB42843CC5463FB8B21D85A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_Internal_Create_mBE609219D7363EBBFAB42843CC5463FB8B21D85A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Internal_Create()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.TextGenerator::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_Internal_Destroy_mAB8ECB74F3A95DD882E756AC419A9A673B927C71 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*TextGenerator_Internal_Destroy_mAB8ECB74F3A95DD882E756AC419A9A673B927C71_ftn) (intptr_t); static TextGenerator_Internal_Destroy_mAB8ECB74F3A95DD882E756AC419A9A673B927C71_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_Internal_Destroy_mAB8ECB74F3A95DD882E756AC419A9A673B927C71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m74A216D58183B4069BFBD6CDF624CB97A9EC4CAA (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method) { { String_t* L_0 = ___str0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1 = ___font1; int32_t L_2 = ___fontSize3; float L_3 = ___scaleFactor4; float L_4 = ___lineSpacing5; int32_t L_5 = ___style6; bool L_6 = ___richText7; bool L_7 = ___resizeTextForBestFit8; int32_t L_8 = ___resizeTextMinSize9; int32_t L_9 = ___resizeTextMaxSize10; int32_t L_10 = ___verticalOverFlow11; int32_t L_11 = ___horizontalOverflow12; bool L_12 = ___updateBounds13; int32_t L_13 = ___anchor14; float L_14 = ___extentsX15; float L_15 = ___extentsY16; float L_16 = ___pivotX17; float L_17 = ___pivotY18; bool L_18 = ___generateOutOfBounds19; bool L_19 = ___alignByGeometry20; uint32_t* L_20 = ___error21; bool L_21; L_21 = TextGenerator_Populate_Internal_Injected_m694EA7CA7449D60B16643460DA13ABC6BE0F2947(__this, L_0, L_1, (&___color2), L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, NULL); return L_21; } } // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,UnityEngine.VerticalWrapMode,UnityEngine.HorizontalWrapMode,System.Boolean,UnityEngine.TextAnchor,UnityEngine.Vector2,UnityEngine.Vector2,System.Boolean,System.Boolean,UnityEngine.TextGenerationError&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m4DF908756A1AC26B04AC8AB12A004203366B294B (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___extents15, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot16, bool ___generateOutOfBounds17, bool ___alignByGeometry18, int32_t* ___error19, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; bool V_1 = false; bool V_2 = false; bool V_3 = false; { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0 = ___font1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_1; bool L_2 = V_2; if (!L_2) { goto IL_0015; } } { int32_t* L_3 = ___error19; *((int32_t*)L_3) = (int32_t)4; V_3 = (bool)0; goto IL_0063; } IL_0015: { V_0 = 0; String_t* L_4 = ___str0; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_5 = ___font1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___color2; int32_t L_7 = ___fontSize3; float L_8 = ___scaleFactor4; float L_9 = ___lineSpacing5; int32_t L_10 = ___style6; bool L_11 = ___richText7; bool L_12 = ___resizeTextForBestFit8; int32_t L_13 = ___resizeTextMinSize9; int32_t L_14 = ___resizeTextMaxSize10; int32_t L_15 = ___verticalOverFlow11; int32_t L_16 = ___horizontalOverflow12; bool L_17 = ___updateBounds13; int32_t L_18 = ___anchor14; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = ___extents15; float L_20 = L_19.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = ___extents15; float L_22 = L_21.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23 = ___pivot16; float L_24 = L_23.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25 = ___pivot16; float L_26 = L_25.___y_1; bool L_27 = ___generateOutOfBounds17; bool L_28 = ___alignByGeometry18; bool L_29; L_29 = TextGenerator_Populate_Internal_m74A216D58183B4069BFBD6CDF624CB97A9EC4CAA(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_20, L_22, L_24, L_26, L_27, L_28, (&V_0), NULL); V_1 = L_29; int32_t* L_30 = ___error19; uint32_t L_31 = V_0; *((int32_t*)L_30) = (int32_t)L_31; bool L_32 = V_1; V_3 = L_32; goto IL_0063; } IL_0063: { bool L_33 = V_3; return L_33; } } // System.Void UnityEngine.TextGenerator::GetVerticesInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetVerticesInternal_m8BB7AB760D1071709A584FD9371D7549DA2A1B21 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, RuntimeObject* ___vertices0, const RuntimeMethod* method) { typedef void (*TextGenerator_GetVerticesInternal_m8BB7AB760D1071709A584FD9371D7549DA2A1B21_ftn) (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*, RuntimeObject*); static TextGenerator_GetVerticesInternal_m8BB7AB760D1071709A584FD9371D7549DA2A1B21_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_GetVerticesInternal_m8BB7AB760D1071709A584FD9371D7549DA2A1B21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetVerticesInternal(System.Object)"); _il2cpp_icall_func(__this, ___vertices0); } // System.Void UnityEngine.TextGenerator::GetCharactersInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetCharactersInternal_mB5157BBD4E1C42ACEDCC696D718E656BDD5E2398 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, RuntimeObject* ___characters0, const RuntimeMethod* method) { typedef void (*TextGenerator_GetCharactersInternal_mB5157BBD4E1C42ACEDCC696D718E656BDD5E2398_ftn) (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*, RuntimeObject*); static TextGenerator_GetCharactersInternal_mB5157BBD4E1C42ACEDCC696D718E656BDD5E2398_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_GetCharactersInternal_mB5157BBD4E1C42ACEDCC696D718E656BDD5E2398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetCharactersInternal(System.Object)"); _il2cpp_icall_func(__this, ___characters0); } // System.Void UnityEngine.TextGenerator::GetLinesInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_GetLinesInternal_mDAC83E88FD1FD79CCCE294E49E02ED748CFC8E12 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, RuntimeObject* ___lines0, const RuntimeMethod* method) { typedef void (*TextGenerator_GetLinesInternal_mDAC83E88FD1FD79CCCE294E49E02ED748CFC8E12_ftn) (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*, RuntimeObject*); static TextGenerator_GetLinesInternal_mDAC83E88FD1FD79CCCE294E49E02ED748CFC8E12_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_GetLinesInternal_mDAC83E88FD1FD79CCCE294E49E02ED748CFC8E12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetLinesInternal(System.Object)"); _il2cpp_icall_func(__this, ___lines0); } // System.Void UnityEngine.TextGenerator::get_rectExtents_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextGenerator_get_rectExtents_Injected_m2AB029C462FB27B9643C3EA2EB345E0EB011B2B8 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret0, const RuntimeMethod* method) { typedef void (*TextGenerator_get_rectExtents_Injected_m2AB029C462FB27B9643C3EA2EB345E0EB011B2B8_ftn) (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static TextGenerator_get_rectExtents_Injected_m2AB029C462FB27B9643C3EA2EB345E0EB011B2B8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_get_rectExtents_Injected_m2AB029C462FB27B9643C3EA2EB345E0EB011B2B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_rectExtents_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Boolean UnityEngine.TextGenerator::Populate_Internal_Injected(System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_Injected_m694EA7CA7449D60B16643460DA13ABC6BE0F2947 (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* __this, String_t* ___str0, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method) { typedef bool (*TextGenerator_Populate_Internal_Injected_m694EA7CA7449D60B16643460DA13ABC6BE0F2947_ftn) (TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC*, String_t*, Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, int32_t, float, float, int32_t, bool, bool, int32_t, int32_t, int32_t, int32_t, bool, int32_t, float, float, float, float, bool, bool, uint32_t*); static TextGenerator_Populate_Internal_Injected_m694EA7CA7449D60B16643460DA13ABC6BE0F2947_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextGenerator_Populate_Internal_Injected_m694EA7CA7449D60B16643460DA13ABC6BE0F2947_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Populate_Internal_Injected(System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)"); bool icallRetVal = _il2cpp_icall_func(__this, ___str0, ___font1, ___color2, ___fontSize3, ___scaleFactor4, ___lineSpacing5, ___style6, ___richText7, ___resizeTextForBestFit8, ___resizeTextMinSize9, ___resizeTextMaxSize10, ___verticalOverFlow11, ___horizontalOverflow12, ___updateBounds13, ___anchor14, ___extentsX15, ___extentsY16, ___pivotX17, ___pivotY18, ___generateOutOfBounds19, ___alignByGeometry20, ___error21); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TextMesh::set_text(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextMesh_set_text_mDF79D39638ED82797D0B0B3BB9E6B10712F8EA9E (TextMesh_t7E1981C7B03E50D5CA5A3AD5B0D9BB0AB6EE91F8* __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*TextMesh_set_text_mDF79D39638ED82797D0B0B3BB9E6B10712F8EA9E_ftn) (TextMesh_t7E1981C7B03E50D5CA5A3AD5B0D9BB0AB6EE91F8*, String_t*); static TextMesh_set_text_mDF79D39638ED82797D0B0B3BB9E6B10712F8EA9E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextMesh_set_text_mDF79D39638ED82797D0B0B3BB9E6B10712F8EA9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextMesh::set_text(System.String)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.CharacterInfo IL2CPP_EXTERN_C void CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshal_pinvoke(const CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889& unmarshaled, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshaled_pinvoke& marshaled) { marshaled.___index_0 = unmarshaled.___index_0; marshaled.___uv_1 = unmarshaled.___uv_1; marshaled.___vert_2 = unmarshaled.___vert_2; marshaled.___width_3 = unmarshaled.___width_3; marshaled.___size_4 = unmarshaled.___size_4; marshaled.___style_5 = unmarshaled.___style_5; marshaled.___flipped_6 = static_cast(unmarshaled.___flipped_6); } IL2CPP_EXTERN_C void CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshal_pinvoke_back(const CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshaled_pinvoke& marshaled, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889& unmarshaled) { int32_t unmarshaledindex_temp_0 = 0; unmarshaledindex_temp_0 = marshaled.___index_0; unmarshaled.___index_0 = unmarshaledindex_temp_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D unmarshaleduv_temp_1; memset((&unmarshaleduv_temp_1), 0, sizeof(unmarshaleduv_temp_1)); unmarshaleduv_temp_1 = marshaled.___uv_1; unmarshaled.___uv_1 = unmarshaleduv_temp_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D unmarshaledvert_temp_2; memset((&unmarshaledvert_temp_2), 0, sizeof(unmarshaledvert_temp_2)); unmarshaledvert_temp_2 = marshaled.___vert_2; unmarshaled.___vert_2 = unmarshaledvert_temp_2; float unmarshaledwidth_temp_3 = 0.0f; unmarshaledwidth_temp_3 = marshaled.___width_3; unmarshaled.___width_3 = unmarshaledwidth_temp_3; int32_t unmarshaledsize_temp_4 = 0; unmarshaledsize_temp_4 = marshaled.___size_4; unmarshaled.___size_4 = unmarshaledsize_temp_4; int32_t unmarshaledstyle_temp_5 = 0; unmarshaledstyle_temp_5 = marshaled.___style_5; unmarshaled.___style_5 = unmarshaledstyle_temp_5; bool unmarshaledflipped_temp_6 = false; unmarshaledflipped_temp_6 = static_cast(marshaled.___flipped_6); unmarshaled.___flipped_6 = unmarshaledflipped_temp_6; } // Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo IL2CPP_EXTERN_C void CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshal_pinvoke_cleanup(CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.CharacterInfo IL2CPP_EXTERN_C void CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshal_com(const CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889& unmarshaled, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshaled_com& marshaled) { marshaled.___index_0 = unmarshaled.___index_0; marshaled.___uv_1 = unmarshaled.___uv_1; marshaled.___vert_2 = unmarshaled.___vert_2; marshaled.___width_3 = unmarshaled.___width_3; marshaled.___size_4 = unmarshaled.___size_4; marshaled.___style_5 = unmarshaled.___style_5; marshaled.___flipped_6 = static_cast(unmarshaled.___flipped_6); } IL2CPP_EXTERN_C void CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshal_com_back(const CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshaled_com& marshaled, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889& unmarshaled) { int32_t unmarshaledindex_temp_0 = 0; unmarshaledindex_temp_0 = marshaled.___index_0; unmarshaled.___index_0 = unmarshaledindex_temp_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D unmarshaleduv_temp_1; memset((&unmarshaleduv_temp_1), 0, sizeof(unmarshaleduv_temp_1)); unmarshaleduv_temp_1 = marshaled.___uv_1; unmarshaled.___uv_1 = unmarshaleduv_temp_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D unmarshaledvert_temp_2; memset((&unmarshaledvert_temp_2), 0, sizeof(unmarshaledvert_temp_2)); unmarshaledvert_temp_2 = marshaled.___vert_2; unmarshaled.___vert_2 = unmarshaledvert_temp_2; float unmarshaledwidth_temp_3 = 0.0f; unmarshaledwidth_temp_3 = marshaled.___width_3; unmarshaled.___width_3 = unmarshaledwidth_temp_3; int32_t unmarshaledsize_temp_4 = 0; unmarshaledsize_temp_4 = marshaled.___size_4; unmarshaled.___size_4 = unmarshaledsize_temp_4; int32_t unmarshaledstyle_temp_5 = 0; unmarshaledstyle_temp_5 = marshaled.___style_5; unmarshaled.___style_5 = unmarshaledstyle_temp_5; bool unmarshaledflipped_temp_6 = false; unmarshaledflipped_temp_6 = static_cast(marshaled.___flipped_6); unmarshaled.___flipped_6 = unmarshaledflipped_temp_6; } // Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo IL2CPP_EXTERN_C void CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshal_com_cleanup(CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UIVertex::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIVertex__cctor_m62783D5748758AC9B743A9894D411429E6CD7ED5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 V_0; memset((&V_0), 0, sizeof(V_0)); { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0; memset((&L_0), 0, sizeof(L_0)); Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), /*hidden argument*/NULL); ((UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var))->___s_DefaultColor_8 = L_0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1; memset((&L_1), 0, sizeof(L_1)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (1.0f), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL); ((UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var))->___s_DefaultTangent_9 = L_1; il2cpp_codegen_initobj((&V_0), sizeof(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); (&V_0)->___position_0 = L_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A_inline(NULL); (&V_0)->___normal_1 = L_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ((UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var))->___s_DefaultTangent_9; (&V_0)->___tangent_2 = L_4; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_5 = ((UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var))->___s_DefaultColor_8; (&V_0)->___color_3 = L_5; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; L_6 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); (&V_0)->___uv0_4 = L_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; L_7 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); (&V_0)->___uv1_5 = L_7; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; L_8 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); (&V_0)->___uv2_6 = L_8; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9; L_9 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); (&V_0)->___uv3_7 = L_9; UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_10 = V_0; ((UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var))->___simpleVert_10 = L_10; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Font::add_textureRebuilt(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_add_textureRebuilt_m0C7E9998192691918BC92548EE955380AD63FF0B (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* V_0 = NULL; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* V_1 = NULL; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* V_2 = NULL; { Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_0 = ((Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields*)il2cpp_codegen_static_fields_for(Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var))->___textureRebuilt_4; V_0 = L_0; } IL_0006: { Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_1 = V_0; V_1 = L_1; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_2 = V_1; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_3 = ___value0; Delegate_t* L_4; L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL); V_2 = ((Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*)Castclass((RuntimeObject*)L_4, Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var)); Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_5 = V_2; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_6 = V_1; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_7; L_7 = InterlockedCompareExchangeImpl((&((Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields*)il2cpp_codegen_static_fields_for(Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var))->___textureRebuilt_4), L_5, L_6); V_0 = L_7; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_8 = V_0; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*)L_8) == ((RuntimeObject*)(Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Font::remove_textureRebuilt(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_remove_textureRebuilt_mCCA3614ED92E2BE1EAC5FCE2D7DDFEDB0DCDE127 (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* V_0 = NULL; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* V_1 = NULL; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* V_2 = NULL; { Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_0 = ((Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields*)il2cpp_codegen_static_fields_for(Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var))->___textureRebuilt_4; V_0 = L_0; } IL_0006: { Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_1 = V_0; V_1 = L_1; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_2 = V_1; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_3 = ___value0; Delegate_t* L_4; L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL); V_2 = ((Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*)Castclass((RuntimeObject*)L_4, Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var)); Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_5 = V_2; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_6 = V_1; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_7; L_7 = InterlockedCompareExchangeImpl((&((Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields*)il2cpp_codegen_static_fields_for(Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var))->___textureRebuilt_4), L_5, L_6); V_0 = L_7; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_8 = V_0; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*)L_8) == ((RuntimeObject*)(Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Font::add_m_FontTextureRebuildCallback(UnityEngine.Font/FontTextureRebuildCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_add_m_FontTextureRebuildCallback_mA82EF5F0C5CB58F31BFF773A718140DF1AD83A54 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* V_0 = NULL; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* V_1 = NULL; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* V_2 = NULL; { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_0 = __this->___m_FontTextureRebuildCallback_5; V_0 = L_0; } IL_0007: { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_1 = V_0; V_1 = L_1; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_2 = V_1; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_3 = ___value0; Delegate_t* L_4; L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL); V_2 = ((FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1*)CastclassSealed((RuntimeObject*)L_4, FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1_il2cpp_TypeInfo_var)); FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1** L_5 = (&__this->___m_FontTextureRebuildCallback_5); FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_6 = V_2; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_7 = V_1; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_8; L_8 = InterlockedCompareExchangeImpl(L_5, L_6, L_7); V_0 = L_8; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_9 = V_0; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_10 = V_1; if ((!(((RuntimeObject*)(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1*)L_9) == ((RuntimeObject*)(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1*)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Font::remove_m_FontTextureRebuildCallback(UnityEngine.Font/FontTextureRebuildCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_remove_m_FontTextureRebuildCallback_m91ABF9F0D9500493DAC69A3AB6175B52305D526C (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* V_0 = NULL; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* V_1 = NULL; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* V_2 = NULL; { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_0 = __this->___m_FontTextureRebuildCallback_5; V_0 = L_0; } IL_0007: { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_1 = V_0; V_1 = L_1; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_2 = V_1; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_3 = ___value0; Delegate_t* L_4; L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL); V_2 = ((FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1*)CastclassSealed((RuntimeObject*)L_4, FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1_il2cpp_TypeInfo_var)); FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1** L_5 = (&__this->___m_FontTextureRebuildCallback_5); FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_6 = V_2; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_7 = V_1; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_8; L_8 = InterlockedCompareExchangeImpl(L_5, L_6, L_7); V_0 = L_8; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_9 = V_0; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_10 = V_1; if ((!(((RuntimeObject*)(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1*)L_9) == ((RuntimeObject*)(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1*)L_10)))) { goto IL_0007; } } { return; } } // UnityEngine.Material UnityEngine.Font::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*); static Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_get_material_m61ABDEC14C6D659DDC5A4F080023699116C17364_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_material()"); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Font::set_material(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_set_material_m5A40979A00FF8E5038A716D1BD30A0BBF781789A (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method) { typedef void (*Font_set_material_m5A40979A00FF8E5038A716D1BD30A0BBF781789A_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Font_set_material_m5A40979A00FF8E5038A716D1BD30A0BBF781789A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_set_material_m5A40979A00FF8E5038A716D1BD30A0BBF781789A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::set_material(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___value0); } // System.String[] UnityEngine.Font::get_fontNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Font_get_fontNames_mA6C670A31716B63FA98E7B3E84D25ABFBD5820DD (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Font_get_fontNames_mA6C670A31716B63FA98E7B3E84D25ABFBD5820DD_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*); static Font_get_fontNames_mA6C670A31716B63FA98E7B3E84D25ABFBD5820DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_get_fontNames_mA6C670A31716B63FA98E7B3E84D25ABFBD5820DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_fontNames()"); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Font::set_fontNames(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_set_fontNames_mBAFE40DD1D13DF54CD833AE1999C019205AD58E3 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___value0, const RuntimeMethod* method) { typedef void (*Font_set_fontNames_mBAFE40DD1D13DF54CD833AE1999C019205AD58E3_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*); static Font_set_fontNames_mBAFE40DD1D13DF54CD833AE1999C019205AD58E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_set_fontNames_mBAFE40DD1D13DF54CD833AE1999C019205AD58E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::set_fontNames(System.String[])"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Font::get_dynamic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { typedef bool (*Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*); static Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_get_dynamic_m5231258BFEAABA3B3EA6AB5D8C2FDCBC2AD1371C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_dynamic()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Font::get_ascent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Font_get_ascent_mE45D411D51A31A7F8B20C0A3C5ADDAE03B8E1F9B (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { typedef int32_t (*Font_get_ascent_mE45D411D51A31A7F8B20C0A3C5ADDAE03B8E1F9B_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*); static Font_get_ascent_mE45D411D51A31A7F8B20C0A3C5ADDAE03B8E1F9B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_get_ascent_mE45D411D51A31A7F8B20C0A3C5ADDAE03B8E1F9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_ascent()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Font::get_fontSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Font_get_fontSize_m02C2F5C7A7C89A878F04C2087248DD46BBF9E26B (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { typedef int32_t (*Font_get_fontSize_m02C2F5C7A7C89A878F04C2087248DD46BBF9E26B_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*); static Font_get_fontSize_m02C2F5C7A7C89A878F04C2087248DD46BBF9E26B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_get_fontSize_m02C2F5C7A7C89A878F04C2087248DD46BBF9E26B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_fontSize()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.CharacterInfo[] UnityEngine.Font::get_characterInfo() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CharacterInfoU5BU5D_t8D535CD59E6552E27A51D78A0AC6401B6E401F1C* Font_get_characterInfo_mEF860463BBDF0BEEA7FD115FB358CE8640F3C0C6 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { typedef CharacterInfoU5BU5D_t8D535CD59E6552E27A51D78A0AC6401B6E401F1C* (*Font_get_characterInfo_mEF860463BBDF0BEEA7FD115FB358CE8640F3C0C6_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*); static Font_get_characterInfo_mEF860463BBDF0BEEA7FD115FB358CE8640F3C0C6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_get_characterInfo_mEF860463BBDF0BEEA7FD115FB358CE8640F3C0C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_characterInfo()"); CharacterInfoU5BU5D_t8D535CD59E6552E27A51D78A0AC6401B6E401F1C* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Font::set_characterInfo(UnityEngine.CharacterInfo[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_set_characterInfo_m4F451478BB8ABA9011C0A87235E1F01750CCBAA5 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, CharacterInfoU5BU5D_t8D535CD59E6552E27A51D78A0AC6401B6E401F1C* ___value0, const RuntimeMethod* method) { typedef void (*Font_set_characterInfo_m4F451478BB8ABA9011C0A87235E1F01750CCBAA5_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, CharacterInfoU5BU5D_t8D535CD59E6552E27A51D78A0AC6401B6E401F1C*); static Font_set_characterInfo_m4F451478BB8ABA9011C0A87235E1F01750CCBAA5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_set_characterInfo_m4F451478BB8ABA9011C0A87235E1F01750CCBAA5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::set_characterInfo(UnityEngine.CharacterInfo[])"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Font::get_lineHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Font_get_lineHeight_m430CF5758E4AE2A6BF417140BFB86499AEE17790 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { typedef int32_t (*Font_get_lineHeight_m430CF5758E4AE2A6BF417140BFB86499AEE17790_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*); static Font_get_lineHeight_m430CF5758E4AE2A6BF417140BFB86499AEE17790_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_get_lineHeight_m430CF5758E4AE2A6BF417140BFB86499AEE17790_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_lineHeight()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::get_textureRebuildCallback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* Font_get_textureRebuildCallback_m6020278C184DF0A87FFA572C95200A19AC153848 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* V_0 = NULL; { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_0 = __this->___m_FontTextureRebuildCallback_5; V_0 = L_0; goto IL_000a; } IL_000a: { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Font::set_textureRebuildCallback(UnityEngine.Font/FontTextureRebuildCallback) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_set_textureRebuildCallback_mE252170CFF8D476470DB7F586788675D22B046CC (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___value0, const RuntimeMethod* method) { { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_0 = ___value0; __this->___m_FontTextureRebuildCallback_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FontTextureRebuildCallback_5), (void*)L_0); return; } } // System.Void UnityEngine.Font::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m9106C7F312AE77F6721001A5A3143951201AC841 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); Font_Internal_CreateFont_mF7CE69E4C8DFB953EA74F262DE3D28B83C4DF22F(__this, (String_t*)NULL, NULL); return; } } // System.Void UnityEngine.Font::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_mEBD3D047AEAFE39BB56C9F71668EB626FED841C2 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, String_t* ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Path_t8A38A801D0219E8209C1B1D90D82D4D755D998BC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); String_t* L_0 = ___name0; il2cpp_codegen_runtime_class_init_inline(Path_t8A38A801D0219E8209C1B1D90D82D4D755D998BC_il2cpp_TypeInfo_var); String_t* L_1; L_1 = Path_GetDirectoryName_mB9369289430566A15BB0A0CFCCBED3C6ECA7F30C(L_0, NULL); String_t* L_2 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->___Empty_6; bool L_3; L_3 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_1, L_2, NULL); V_0 = L_3; bool L_4 = V_0; V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_0028; } } { String_t* L_6 = ___name0; Font_Internal_CreateFont_mF7CE69E4C8DFB953EA74F262DE3D28B83C4DF22F(__this, L_6, NULL); goto IL_0030; } IL_0028: { String_t* L_7 = ___name0; Font_Internal_CreateFontFromPath_m6A9B92F42FA38ED1034A0E731AB96FE833F377CA(__this, L_7, NULL); } IL_0030: { return; } } // System.Void UnityEngine.Font::.ctor(System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m9F4256214EE9A4A3F9C8287C21ABCAA0BCCBA461 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___names0, int32_t ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___names0; int32_t L_1 = ___size1; Font_Internal_CreateDynamicFont_m2636DB3403FBA8C67D05EB548244B3CB2CBD3F81(__this, L_0, L_1, NULL); return; } } // UnityEngine.Font UnityEngine.Font::CreateDynamicFontFromOSFont(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* Font_CreateDynamicFontFromOSFont_mEA2B3179ED72459BB4A0230AC0D66E519A3FBF3A (String_t* ___fontname0, int32_t ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Font_tC95270EA3198038970422D78B74A7F2E218A96B6* V_0 = NULL; { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)1); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = L_0; String_t* L_2 = ___fontname0; NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast(0), (String_t*)L_2); int32_t L_3 = ___size1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_4 = (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*)il2cpp_codegen_object_new(Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var); NullCheck(L_4); Font__ctor_m9F4256214EE9A4A3F9C8287C21ABCAA0BCCBA461(L_4, L_1, L_3, NULL); V_0 = L_4; goto IL_0014; } IL_0014: { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_5 = V_0; return L_5; } } // UnityEngine.Font UnityEngine.Font::CreateDynamicFontFromOSFont(System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* Font_CreateDynamicFontFromOSFont_m70BD087601B093724516B6ED3758CA0C4CC6AF9B (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___fontnames0, int32_t ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Font_tC95270EA3198038970422D78B74A7F2E218A96B6* V_0 = NULL; { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___fontnames0; int32_t L_1 = ___size1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_2 = (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*)il2cpp_codegen_object_new(Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var); NullCheck(L_2); Font__ctor_m9F4256214EE9A4A3F9C8287C21ABCAA0BCCBA461(L_2, L_0, L_1, NULL); V_0 = L_2; goto IL_000b; } IL_000b: { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Font::InvokeTextureRebuilt_Internal(UnityEngine.Font) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_InvokeTextureRebuilt_Internal_m86017C5A7B49F602937D8C32FC978B876AFC37F9 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* G_B2_0 = NULL; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* G_B1_0 = NULL; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* G_B5_0 = NULL; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* G_B4_0 = NULL; { Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_0 = ((Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields*)il2cpp_codegen_static_fields_for(Font_tC95270EA3198038970422D78B74A7F2E218A96B6_il2cpp_TypeInfo_var))->___textureRebuilt_4; Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0013; } IL_000c: { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_2 = ___font0; NullCheck(G_B2_0); Action_1_Invoke_mF7CAC85021DFCE6516FAD20C0421A1AF389A3D3E_inline(G_B2_0, L_2, NULL); } IL_0013: { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_3 = ___font0; NullCheck(L_3); FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_4 = L_3->___m_FontTextureRebuildCallback_5; FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* L_5 = L_4; G_B4_0 = L_5; if (L_5) { G_B5_0 = L_5; goto IL_001f; } } { goto IL_0025; } IL_001f: { NullCheck(G_B5_0); FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_inline(G_B5_0, NULL); } IL_0025: { return; } } // System.Int32 UnityEngine.Font::GetMaxVertsForString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Font_GetMaxVertsForString_m249F4166B19A52AEF6BE93F8F380A8BB4E2A640A (String_t* ___str0, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0 = ___str0; NullCheck(L_0); int32_t L_1; L_1 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_0, NULL); V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_1, 4)), 4)); goto IL_000e; } IL_000e: { int32_t L_2 = V_0; return L_2; } } // UnityEngine.Font UnityEngine.Font::GetDefault() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* Font_GetDefault_mCD26761F0808E30860EF3CE82B6F0D85F40FF32B (const RuntimeMethod* method) { typedef Font_tC95270EA3198038970422D78B74A7F2E218A96B6* (*Font_GetDefault_mCD26761F0808E30860EF3CE82B6F0D85F40FF32B_ftn) (); static Font_GetDefault_mCD26761F0808E30860EF3CE82B6F0D85F40FF32B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_GetDefault_mCD26761F0808E30860EF3CE82B6F0D85F40FF32B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::GetDefault()"); Font_tC95270EA3198038970422D78B74A7F2E218A96B6* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Font::HasCharacter(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m71A84FE036055880E1543D79A38FEFA495AD200B (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, Il2CppChar ___c0, const RuntimeMethod* method) { bool V_0 = false; { Il2CppChar L_0 = ___c0; bool L_1; L_1 = Font_HasCharacter_mAB838A26F002CB5E4B4DB297F7D6836A28625B18(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Font::HasCharacter(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_mAB838A26F002CB5E4B4DB297F7D6836A28625B18 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, int32_t ___c0, const RuntimeMethod* method) { typedef bool (*Font_HasCharacter_mAB838A26F002CB5E4B4DB297F7D6836A28625B18_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, int32_t); static Font_HasCharacter_mAB838A26F002CB5E4B4DB297F7D6836A28625B18_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_HasCharacter_mAB838A26F002CB5E4B4DB297F7D6836A28625B18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::HasCharacter(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___c0); return icallRetVal; } // System.String[] UnityEngine.Font::GetOSInstalledFontNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Font_GetOSInstalledFontNames_mA84A3E5289AFA85951D9903FAA03C1882D738530 (const RuntimeMethod* method) { typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Font_GetOSInstalledFontNames_mA84A3E5289AFA85951D9903FAA03C1882D738530_ftn) (); static Font_GetOSInstalledFontNames_mA84A3E5289AFA85951D9903FAA03C1882D738530_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_GetOSInstalledFontNames_mA84A3E5289AFA85951D9903FAA03C1882D738530_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::GetOSInstalledFontNames()"); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String[] UnityEngine.Font::GetPathsToOSFonts() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Font_GetPathsToOSFonts_m444C3A6EACA089341889F09D94B9B6958CC9FC33 (const RuntimeMethod* method) { typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Font_GetPathsToOSFonts_m444C3A6EACA089341889F09D94B9B6958CC9FC33_ftn) (); static Font_GetPathsToOSFonts_m444C3A6EACA089341889F09D94B9B6958CC9FC33_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_GetPathsToOSFonts_m444C3A6EACA089341889F09D94B9B6958CC9FC33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::GetPathsToOSFonts()"); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateFont_mF7CE69E4C8DFB953EA74F262DE3D28B83C4DF22F (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___self0, String_t* ___name1, const RuntimeMethod* method) { typedef void (*Font_Internal_CreateFont_mF7CE69E4C8DFB953EA74F262DE3D28B83C4DF22F_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, String_t*); static Font_Internal_CreateFont_mF7CE69E4C8DFB953EA74F262DE3D28B83C4DF22F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_Internal_CreateFont_mF7CE69E4C8DFB953EA74F262DE3D28B83C4DF22F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String)"); _il2cpp_icall_func(___self0, ___name1); } // System.Void UnityEngine.Font::Internal_CreateFontFromPath(UnityEngine.Font,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateFontFromPath_m6A9B92F42FA38ED1034A0E731AB96FE833F377CA (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___self0, String_t* ___fontPath1, const RuntimeMethod* method) { typedef void (*Font_Internal_CreateFontFromPath_m6A9B92F42FA38ED1034A0E731AB96FE833F377CA_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, String_t*); static Font_Internal_CreateFontFromPath_m6A9B92F42FA38ED1034A0E731AB96FE833F377CA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_Internal_CreateFontFromPath_m6A9B92F42FA38ED1034A0E731AB96FE833F377CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateFontFromPath(UnityEngine.Font,System.String)"); _il2cpp_icall_func(___self0, ___fontPath1); } // System.Void UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateDynamicFont_m2636DB3403FBA8C67D05EB548244B3CB2CBD3F81 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___self0, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ____names1, int32_t ___size2, const RuntimeMethod* method) { typedef void (*Font_Internal_CreateDynamicFont_m2636DB3403FBA8C67D05EB548244B3CB2CBD3F81_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*, int32_t); static Font_Internal_CreateDynamicFont_m2636DB3403FBA8C67D05EB548244B3CB2CBD3F81_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_Internal_CreateDynamicFont_m2636DB3403FBA8C67D05EB548244B3CB2CBD3F81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32)"); _il2cpp_icall_func(___self0, ____names1, ___size2); } // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_m66CF18A6ECA8A877CA793DCC733DCF9659F398E8 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, Il2CppChar ___ch0, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889* ___info1, int32_t ___size2, int32_t ___style3, const RuntimeMethod* method) { typedef bool (*Font_GetCharacterInfo_m66CF18A6ECA8A877CA793DCC733DCF9659F398E8_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, Il2CppChar, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889*, int32_t, int32_t); static Font_GetCharacterInfo_m66CF18A6ECA8A877CA793DCC733DCF9659F398E8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_GetCharacterInfo_m66CF18A6ECA8A877CA793DCC733DCF9659F398E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle)"); bool icallRetVal = _il2cpp_icall_func(__this, ___ch0, ___info1, ___size2, ___style3); return icallRetVal; } // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_m16CAF16CA4CAEA2CCC7A1DB4211F78A76040FBAA (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, Il2CppChar ___ch0, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889* ___info1, int32_t ___size2, const RuntimeMethod* method) { bool V_0 = false; { Il2CppChar L_0 = ___ch0; CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889* L_1 = ___info1; int32_t L_2 = ___size2; bool L_3; L_3 = Font_GetCharacterInfo_m66CF18A6ECA8A877CA793DCC733DCF9659F398E8(__this, L_0, L_1, L_2, 0, NULL); V_0 = L_3; goto IL_000e; } IL_000e: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_mEC706A59008A40BEFD7448A2F06589747E138EDB (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, Il2CppChar ___ch0, CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889* ___info1, const RuntimeMethod* method) { bool V_0 = false; { Il2CppChar L_0 = ___ch0; CharacterInfo_t211705CECE52870AEC4DBD0574D581AF765BB889* L_1 = ___info1; bool L_2; L_2 = Font_GetCharacterInfo_m66CF18A6ECA8A877CA793DCC733DCF9659F398E8(__this, L_0, L_1, 0, 0, NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_m87509ABBEDF61305BA10B2DC65B565E57FF6DDD4 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, String_t* ___characters0, int32_t ___size1, int32_t ___style2, const RuntimeMethod* method) { typedef void (*Font_RequestCharactersInTexture_m87509ABBEDF61305BA10B2DC65B565E57FF6DDD4_ftn) (Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, String_t*, int32_t, int32_t); static Font_RequestCharactersInTexture_m87509ABBEDF61305BA10B2DC65B565E57FF6DDD4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_RequestCharactersInTexture_m87509ABBEDF61305BA10B2DC65B565E57FF6DDD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle)"); _il2cpp_icall_func(__this, ___characters0, ___size1, ___style2); } // System.Void UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_mED1DC6B4C7FD29226A1A42AE003F4D2C3F0F0031 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, String_t* ___characters0, int32_t ___size1, const RuntimeMethod* method) { { String_t* L_0 = ___characters0; int32_t L_1 = ___size1; Font_RequestCharactersInTexture_m87509ABBEDF61305BA10B2DC65B565E57FF6DDD4(__this, L_0, L_1, 0, NULL); return; } } // System.Void UnityEngine.Font::RequestCharactersInTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_mB331838B63AEAF610A9EF70815F60ECB255D7C38 (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* __this, String_t* ___characters0, const RuntimeMethod* method) { { String_t* L_0 = ___characters0; Font_RequestCharactersInTexture_m87509ABBEDF61305BA10B2DC65B565E57FF6DDD4(__this, L_0, 0, 0, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_Multicast(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); typedef void (*FunctionPointerType) (FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method); for (il2cpp_array_size_t i = 0; i < length; i++) { FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); ((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, reinterpret_cast(currentDelegate->___method_3)); } } void FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_Open(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_Closed(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, method); } void FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_OpenStaticInvoker(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) { InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL); } void FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_ClosedStaticInvoker(FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) { InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1 (FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Font/FontTextureRebuildCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback__ctor_m1AF27FC83F3136E493F47015F99CE7A4E6BCA0BC (FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1); __this->___method_3 = ___method1; __this->___m_target_2 = ___object0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0); int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1); if (MethodIsStatic((RuntimeMethod*)___method1)) { bool isOpen = methodCount == 0; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_Open; else __this->___invoke_impl_1 = (intptr_t)&FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_Closed; } else { __this->___invoke_impl_1 = (intptr_t)&FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_Closed; } __this->___extra_arg_5 = (intptr_t)&FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_Multicast; } // System.Void UnityEngine.Font/FontTextureRebuildCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D (FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___b1; float L_1 = ___a0; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1))); float L_3 = ___a0; float L_4; L_4 = fabsf(L_3); float L_5 = ___b1; float L_6; L_6 = fabsf(L_5); float L_7; L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL); float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; float L_9; L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0035; } IL_0035: { bool L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { { __this->___rgba_0 = 0; uint8_t L_0 = ___r0; __this->___r_1 = L_0; uint8_t L_1 = ___g1; __this->___g_2 = L_1; uint8_t L_2 = ___b2; __this->___b_3 = L_2; uint8_t L_3 = ___a3; __this->___a_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_1 = L_0; float L_1 = ___y1; __this->___y_2 = L_1; float L_2 = ___z2; __this->___z_3 = L_2; float L_3 = ___w3; __this->___w_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m8B52C3F4823ADBB80062209E6BA2B33202AE958D_inline (FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* __this, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->____stringLength_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } }