#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Display[] struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; // UnityEngine.Touch[] struct TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3; // UnityEngine.SendMouseEvents/HitInfo[] struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.String struct String_t; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68; IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D; IL2CPP_EXTERN_C String_t* _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4; IL2CPP_EXTERN_C String_t* _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC; IL2CPP_EXTERN_C String_t* _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84; IL2CPP_EXTERN_C String_t* _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821; IL2CPP_EXTERN_C String_t* _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695; IL2CPP_EXTERN_C String_t* _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0; struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; struct TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3; struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t941B0EB06FD57B79F043CCA70C8AA4C0B3FB68E7 { }; struct Il2CppArrayBounds; // UnityEngine.CameraRaycastHelper struct CameraRaycastHelper_tEF8B5EE50B6F5141652EAAF44A77E8B3621FE455 : public RuntimeObject { }; // UnityEngine.Input struct Input_t47D83E2A50E6AF7F8A47AA06FBEF9EBE6BBC22BB : public RuntimeObject { }; // UnityEngine.SendMouseEvents struct SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39 : public RuntimeObject { }; struct SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields { // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed bool ___s_MouseUsed_0; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_LastHit_1; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_MouseDownHit_2; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_CurrentHit_3; // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___m_Cameras_4; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 { // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0; // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1; }; // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1; }; // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1; }; // UnityEngine.CameraClearFlags struct CameraClearFlags_t91B921013F611457A09B92EF9C6B218CECF67202 { // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___2; }; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject { // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; }; struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields { // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_3; }; // UnityEngine.IMECompositionMode struct IMECompositionMode_t91425E64935387F2A2686BDE3FA67E047794FCD0 { // System.Int32 UnityEngine.IMECompositionMode::value__ int32_t ___value___2; }; // UnityEngine.KeyCode struct KeyCode_t75B9ECCC26D858F55040DDFF9523681E996D17E9 { // System.Int32 UnityEngine.KeyCode::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Ray struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 { // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1; }; // UnityEngine.SendMessageOptions struct SendMessageOptions_t8C6881C01B06BF874EE578D27D8CF237EC2BFD54 { // System.Int32 UnityEngine.SendMessageOptions::value__ int32_t ___value___2; }; // UnityEngine.TouchPhase struct TouchPhase_t54E0A1AF80465997849420A72317B733E1D49A9E { // System.Int32 UnityEngine.TouchPhase::value__ int32_t ___value___2; }; // UnityEngine.TouchType struct TouchType_t84F82C73BC1A6012141735AD84DA67AA7F7AB43F { // System.Int32 UnityEngine.TouchType::value__ int32_t ___value___2; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // UnityEngine.Touch struct Touch_t03E51455ED508492B3F278903A0114FA0E87B417 { // System.Int32 UnityEngine.Touch::m_FingerId int32_t ___m_FingerId_0; // UnityEngine.Vector2 UnityEngine.Touch::m_Position Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Position_1; // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_RawPosition_2; // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PositionDelta_3; // System.Single UnityEngine.Touch::m_TimeDelta float ___m_TimeDelta_4; // System.Int32 UnityEngine.Touch::m_TapCount int32_t ___m_TapCount_5; // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase int32_t ___m_Phase_6; // UnityEngine.TouchType UnityEngine.Touch::m_Type int32_t ___m_Type_7; // System.Single UnityEngine.Touch::m_Pressure float ___m_Pressure_8; // System.Single UnityEngine.Touch::m_maximumPossiblePressure float ___m_maximumPossiblePressure_9; // System.Single UnityEngine.Touch::m_Radius float ___m_Radius_10; // System.Single UnityEngine.Touch::m_RadiusVariance float ___m_RadiusVariance_11; // System.Single UnityEngine.Touch::m_AltitudeAngle float ___m_AltitudeAngle_12; // System.Single UnityEngine.Touch::m_AzimuthAngle float ___m_AzimuthAngle_13; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields { // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6; }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Touch[] struct TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3 : public RuntimeArray { ALIGN_FIELD (8) Touch_t03E51455ED508492B3F278903A0114FA0E87B417 m_Items[1]; inline Touch_t03E51455ED508492B3F278903A0114FA0E87B417 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Touch_t03E51455ED508492B3F278903A0114FA0E87B417* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Touch_t03E51455ED508492B3F278903A0114FA0E87B417 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Touch_t03E51455ED508492B3F278903A0114FA0E87B417 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Touch_t03E51455ED508492B3F278903A0114FA0E87B417* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Touch_t03E51455ED508492B3F278903A0114FA0E87B417 value) { m_Items[index] = value; } }; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray { ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1]; inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.SendMouseEvents/HitInfo[] struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5 : public RuntimeArray { ALIGN_FIELD (8) HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 m_Items[1]; inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL); #endif } inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL); #endif } }; // UnityEngine.Display[] struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray { ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1]; inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32 UnityEngine.Touch::get_fingerId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Touch::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Touch::set_position(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Touch::get_rawPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Touch::set_rawPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Touch::get_deltaPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Touch::set_deltaPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ; // System.Single UnityEngine.Touch::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Touch::get_tapCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // UnityEngine.TouchPhase UnityEngine.Touch::get_phase() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Touch::get_pressure() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Touch::get_maximumPossiblePressure() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // UnityEngine.TouchType UnityEngine.Touch::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Touch::get_altitudeAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Touch::get_azimuthAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Touch::get_radius() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Touch::get_radiusVariance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ; // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) ; // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) ; // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F (int32_t ___index0, Touch_t03E51455ED508492B3F278903A0114FA0E87B417* ___ret1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284 (int32_t ___key0, const RuntimeMethod* method) ; // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method) ; // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ; // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ; // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Input::get_touchCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF (const RuntimeMethod* method) ; // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_t03E51455ED508492B3F278903A0114FA0E87B417 Input_GetTouch_m37572A728DAE284D3ED1272690E635A61D167AD4 (int32_t ___index0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Input_get_mousePosition_m2414B43222ED0C5FAB960D393964189AFD21EEAD (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___cameras0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_targetDisplay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inputMouseCoordinates0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Screen::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Screen::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Display::get_systemWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Display::get_systemHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_eventMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Ray::get_direction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_m4CB22F45E752EC0ED9D97BE4887E960FD2589DDD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) ; // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_m8D43C72EF888A0CB6C44BB7668427D7FA34EC560 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) ; // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_mB4970ECB0198E490463A9DA84B3926F10652D72C (int32_t ___i0, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___hit1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE (int32_t ___button0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70 (int32_t ___button0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___exists0, const RuntimeMethod* method) ; // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* __this, String_t* ___name0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m96C748D312D26A3333E37553940DAAA11D0AA8F2 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___lhs0, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___rhs1, const RuntimeMethod* method) ; // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___methodName0, RuntimeObject* ___value1, int32_t ___options2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Touch::get_fingerId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_FingerId_0; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector2 UnityEngine.Touch::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Position_1; V_0 = L_0; goto IL_000a; } IL_000a: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Touch::set_position(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0; __this->___m_Position_1 = L_0; return; } } IL2CPP_EXTERN_C void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Touch::get_rawPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_RawPosition_2; V_0 = L_0; goto IL_000a; } IL_000a: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Touch::set_rawPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0; __this->___m_RawPosition_2 = L_0; return; } } IL2CPP_EXTERN_C void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Touch::get_deltaPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_PositionDelta_3; V_0 = L_0; goto IL_000a; } IL_000a: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Touch::set_deltaPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0; __this->___m_PositionDelta_3 = L_0; return; } } IL2CPP_EXTERN_C void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Touch::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_TimeDelta_4; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Touch::get_tapCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_TapCount_5; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6(_thisAdjusted, method); return _returnValue; } // UnityEngine.TouchPhase UnityEngine.Touch::get_phase() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Phase_6; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Touch::get_pressure() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Pressure_8; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Touch::get_maximumPossiblePressure() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_maximumPossiblePressure_9; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE(_thisAdjusted, method); return _returnValue; } // UnityEngine.TouchType UnityEngine.Touch::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Type_7; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Touch::get_altitudeAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_AltitudeAngle_12; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Touch::get_azimuthAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_AzimuthAngle_13; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Touch::get_radius() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Radius_10; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Touch::get_radiusVariance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_RadiusVariance_11; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_m4CB22F45E752EC0ED9D97BE4887E960FD2589DDD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) { { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___cam0; float L_1 = ___distance2; int32_t L_2 = ___layerMask3; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3; L_3 = CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9(L_0, (&___ray1), L_1, L_2, NULL); return L_3; } } // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_m8D43C72EF888A0CB6C44BB7668427D7FA34EC560 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) { { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___cam0; float L_1 = ___distance2; int32_t L_2 = ___layerMask3; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3; L_3 = CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D(L_0, (&___ray1), L_1, L_2, NULL); return L_3; } } // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) { typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*, float, int32_t); static CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)"); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3); return icallRetVal; } // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) { typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*, float, int32_t); static CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)"); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284 (int32_t ___key0, const RuntimeMethod* method) { typedef bool (*Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284_ftn) (int32_t); static Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)"); bool icallRetVal = _il2cpp_icall_func(___key0); return icallRetVal; } // System.Single UnityEngine.Input::GetAxis(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m1F49B26F24032F45FB4583C95FB24E6771A161D4 (String_t* ___axisName0, const RuntimeMethod* method) { typedef float (*Input_GetAxis_m1F49B26F24032F45FB4583C95FB24E6771A161D4_ftn) (String_t*); static Input_GetAxis_m1F49B26F24032F45FB4583C95FB24E6771A161D4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetAxis_m1F49B26F24032F45FB4583C95FB24E6771A161D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)"); float icallRetVal = _il2cpp_icall_func(___axisName0); return icallRetVal; } // System.Single UnityEngine.Input::GetAxisRaw(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_m86E17FE275E361C5DFB7CD42C3C404177B6689AA (String_t* ___axisName0, const RuntimeMethod* method) { typedef float (*Input_GetAxisRaw_m86E17FE275E361C5DFB7CD42C3C404177B6689AA_ftn) (String_t*); static Input_GetAxisRaw_m86E17FE275E361C5DFB7CD42C3C404177B6689AA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetAxisRaw_m86E17FE275E361C5DFB7CD42C3C404177B6689AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxisRaw(System.String)"); float icallRetVal = _il2cpp_icall_func(___axisName0); return icallRetVal; } // System.Boolean UnityEngine.Input::GetButtonDown(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m0419DAA8F0BB0FF6C040248A74BED52DB0A44677 (String_t* ___buttonName0, const RuntimeMethod* method) { typedef bool (*Input_GetButtonDown_m0419DAA8F0BB0FF6C040248A74BED52DB0A44677_ftn) (String_t*); static Input_GetButtonDown_m0419DAA8F0BB0FF6C040248A74BED52DB0A44677_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetButtonDown_m0419DAA8F0BB0FF6C040248A74BED52DB0A44677_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonDown(System.String)"); bool icallRetVal = _il2cpp_icall_func(___buttonName0); return icallRetVal; } // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70 (int32_t ___button0, const RuntimeMethod* method) { typedef bool (*Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70_ftn) (int32_t); static Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___button0); return icallRetVal; } // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE (int32_t ___button0, const RuntimeMethod* method) { typedef bool (*Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE_ftn) (int32_t); static Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___button0); return icallRetVal; } // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m69FCCF4E6D2F0E4E9B310D1ED2AD5A6927A8C081 (int32_t ___button0, const RuntimeMethod* method) { typedef bool (*Input_GetMouseButtonUp_m69FCCF4E6D2F0E4E9B310D1ED2AD5A6927A8C081_ftn) (int32_t); static Input_GetMouseButtonUp_m69FCCF4E6D2F0E4E9B310D1ED2AD5A6927A8C081_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetMouseButtonUp_m69FCCF4E6D2F0E4E9B310D1ED2AD5A6927A8C081_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___button0); return icallRetVal; } // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_t03E51455ED508492B3F278903A0114FA0E87B417 Input_GetTouch_m37572A728DAE284D3ED1272690E635A61D167AD4 (int32_t ___index0, const RuntimeMethod* method) { Touch_t03E51455ED508492B3F278903A0114FA0E87B417 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___index0; Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F(L_0, (&V_0), NULL); Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDown_m0D59B7EBC3A782C9FBBF107FBCD4B72B38D993B3 (int32_t ___key0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___key0; bool L_1; L_1 = Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284(L_0, NULL); V_0 = L_1; goto IL_000a; } IL_000a: { bool L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Input_get_mousePosition_m2414B43222ED0C5FAB960D393964189AFD21EEAD (const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041((&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Input_get_mouseScrollDelta_m41C6379183734C5061C6E8C9B6DEFFC9C084A0CE (const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94((&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_m598BE283381B9F893770A29D6A03DE2D2A7CA07E (const RuntimeMethod* method) { typedef int32_t (*Input_get_imeCompositionMode_m598BE283381B9F893770A29D6A03DE2D2A7CA07E_ftn) (); static Input_get_imeCompositionMode_m598BE283381B9F893770A29D6A03DE2D2A7CA07E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_imeCompositionMode_m598BE283381B9F893770A29D6A03DE2D2A7CA07E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_imeCompositionMode()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m6DACD42C324A19775E09B77DD7A6816816A3D5BD (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Input_set_imeCompositionMode_m6DACD42C324A19775E09B77DD7A6816816A3D5BD_ftn) (int32_t); static Input_set_imeCompositionMode_m6DACD42C324A19775E09B77DD7A6816816A3D5BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_set_imeCompositionMode_m6DACD42C324A19775E09B77DD7A6816816A3D5BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)"); _il2cpp_icall_func(___value0); } // System.String UnityEngine.Input::get_compositionString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mA071FFBF890F501012D2906ADCE49398922AA470 (const RuntimeMethod* method) { typedef String_t* (*Input_get_compositionString_mA071FFBF890F501012D2906ADCE49398922AA470_ftn) (); static Input_get_compositionString_mA071FFBF890F501012D2906ADCE49398922AA470_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_compositionString_mA071FFBF890F501012D2906ADCE49398922AA470_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Input_get_compositionCursorPos_m786FFD0E3EDC73ED5ED7F8B53D96A45F3B0C83D0 (const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825((&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_mD31F3E4581D2453BD4E27DA575AF131A4CEB1128 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) { { Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246((&___value0), NULL); return; } } // System.Boolean UnityEngine.Input::get_mousePresent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_m7636BF18F4329EA82F264DA4D87B9B25A8A4923C (const RuntimeMethod* method) { typedef bool (*Input_get_mousePresent_m7636BF18F4329EA82F264DA4D87B9B25A8A4923C_ftn) (); static Input_get_mousePresent_m7636BF18F4329EA82F264DA4D87B9B25A8A4923C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_mousePresent_m7636BF18F4329EA82F264DA4D87B9B25A8A4923C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePresent()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.Input::get_touchCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF (const RuntimeMethod* method) { typedef int32_t (*Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF_ftn) (); static Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Input::get_touchSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m941C82FC6E66A263CDAD12283DF87CDF15A06FD4 (const RuntimeMethod* method) { typedef bool (*Input_get_touchSupported_m941C82FC6E66A263CDAD12283DF87CDF15A06FD4_ftn) (); static Input_get_touchSupported_m941C82FC6E66A263CDAD12283DF87CDF15A06FD4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_touchSupported_m941C82FC6E66A263CDAD12283DF87CDF15A06FD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchSupported()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Input::get_multiTouchEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_multiTouchEnabled_m6A1E887864F3B994737FD4DB8753058F1B8CAE6A (const RuntimeMethod* method) { typedef bool (*Input_get_multiTouchEnabled_m6A1E887864F3B994737FD4DB8753058F1B8CAE6A_ftn) (); static Input_get_multiTouchEnabled_m6A1E887864F3B994737FD4DB8753058F1B8CAE6A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_multiTouchEnabled_m6A1E887864F3B994737FD4DB8753058F1B8CAE6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_multiTouchEnabled()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Touch[] UnityEngine.Input::get_touches() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* Input_get_touches_m884B92DD9A389F7985AB275A9717AC629C258B6B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* V_1 = NULL; int32_t V_2 = 0; bool V_3 = false; TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* V_4 = NULL; { int32_t L_0; L_0 = Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF(NULL); V_0 = L_0; int32_t L_1 = V_0; TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* L_2 = (TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3*)(TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3*)SZArrayNew(TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3_il2cpp_TypeInfo_var, (uint32_t)L_1); V_1 = L_2; V_2 = 0; goto IL_0023; } IL_0012: { TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* L_3 = V_1; int32_t L_4 = V_2; int32_t L_5 = V_2; Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_6; L_6 = Input_GetTouch_m37572A728DAE284D3ED1272690E635A61D167AD4(L_5, NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(L_4), (Touch_t03E51455ED508492B3F278903A0114FA0E87B417)L_6); int32_t L_7 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_7, 1)); } IL_0023: { int32_t L_8 = V_2; int32_t L_9 = V_0; V_3 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0); bool L_10 = V_3; if (L_10) { goto IL_0012; } } { TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* L_11 = V_1; V_4 = L_11; goto IL_0030; } IL_0030: { TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* L_12 = V_4; return L_12; } } // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F (int32_t ___index0, Touch_t03E51455ED508492B3F278903A0114FA0E87B417* ___ret1, const RuntimeMethod* method) { typedef void (*Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F_ftn) (int32_t, Touch_t03E51455ED508492B3F278903A0114FA0E87B417*); static Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)"); _il2cpp_icall_func(___index0, ___ret1); } // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method) { typedef void (*Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) { typedef void (*Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) { typedef void (*Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___value0, const RuntimeMethod* method) { typedef void (*Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SendMouseEvents::SetMouseMoved() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_m0B2D1A29ED92D3F769C0592036C2228EB85C5EC8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)1; return; } } // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m6ED386F607BB79BE62E0C3A523F7D8551B5B4F2C (int32_t ___skipRTCameras0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; bool V_5 = false; CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* V_6 = NULL; int32_t V_7 = 0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_8 = NULL; int32_t V_9 = 0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_10; memset((&V_10), 0, sizeof(V_10)); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_11; memset((&V_11), 0, sizeof(V_11)); Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_12; memset((&V_12), 0, sizeof(V_12)); float V_13 = 0.0f; float V_14 = 0.0f; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_15 = NULL; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_16 = NULL; bool V_17 = false; bool V_18 = false; int32_t V_19 = 0; float V_20 = 0.0f; float V_21 = 0.0f; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_22; memset((&V_22), 0, sizeof(V_22)); bool V_23 = false; bool V_24 = false; bool V_25 = false; bool V_26 = false; bool V_27 = false; bool V_28 = false; bool V_29 = false; bool V_30 = false; bool V_31 = false; int32_t V_32 = 0; bool V_33 = false; int32_t G_B3_0 = 0; int32_t G_B14_0 = 0; int32_t G_B16_0 = 0; int32_t G_B24_0 = 0; int32_t G_B31_0 = 0; float G_B42_0 = 0.0f; int32_t G_B47_0 = 0; int32_t G_B54_0 = 0; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Input_get_mousePosition_m2414B43222ED0C5FAB960D393964189AFD21EEAD(NULL); V_0 = L_0; int32_t L_1; L_1 = Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C(NULL); V_1 = L_1; il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4; if (!L_2) { goto IL_0023; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4; NullCheck(L_3); int32_t L_4 = V_1; G_B3_0 = ((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) == ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0024; } IL_0023: { G_B3_0 = 1; } IL_0024: { V_2 = (bool)G_B3_0; bool L_5 = V_2; if (!L_5) { goto IL_0033; } } { int32_t L_6 = V_1; CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)SZArrayNew(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var, (uint32_t)L_6); il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4 = L_7; Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4), (void*)L_7); } IL_0033: { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_8 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4; int32_t L_9; L_9 = Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B(L_8, NULL); V_3 = 0; goto IL_0057; } IL_0042: { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_10 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; int32_t L_11 = V_3; NullCheck(L_10); il2cpp_codegen_initobj(((L_10)->GetAddressAt(static_cast(L_11))), sizeof(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314)); int32_t L_12 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_12, 1)); } IL_0057: { int32_t L_13 = V_3; il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_14 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_14); V_4 = (bool)((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))? 1 : 0); bool L_15 = V_4; if (L_15) { goto IL_0042; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); bool L_16 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0; V_5 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0); bool L_17 = V_5; if (!L_17) { goto IL_036a; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_18 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4; V_6 = L_18; V_7 = 0; goto IL_035e; } IL_0089: { CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_19 = V_6; int32_t L_20 = V_7; NullCheck(L_19); int32_t L_21 = L_20; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = (L_19)->GetAt(static_cast(L_21)); V_8 = L_22; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = V_8; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_24; L_24 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_24) { goto IL_00b0; } } { int32_t L_25 = ___skipRTCameras0; if (!L_25) { goto IL_00ad; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_26 = V_8; NullCheck(L_26); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_27; L_27 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_26, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_28; L_28 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_27, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B14_0 = ((int32_t)(L_28)); goto IL_00ae; } IL_00ad: { G_B14_0 = 0; } IL_00ae: { G_B16_0 = G_B14_0; goto IL_00b1; } IL_00b0: { G_B16_0 = 1; } IL_00b1: { V_17 = (bool)G_B16_0; bool L_29 = V_17; if (!L_29) { goto IL_00bc; } } { goto IL_0358; } IL_00bc: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_30 = V_8; NullCheck(L_30); int32_t L_31; L_31 = Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80(L_30, NULL); V_9 = L_31; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32 = V_0; il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33; L_33 = Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF(L_32, NULL); V_10 = L_33; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35; L_35 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL); bool L_36; L_36 = Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline(L_34, L_35, NULL); V_18 = L_36; bool L_37 = V_18; if (!L_37) { goto IL_01b0; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38 = V_10; float L_39 = L_38.___z_4; V_19 = il2cpp_codegen_cast_double_to_int(L_39); int32_t L_40 = V_19; int32_t L_41 = V_9; V_23 = (bool)((((int32_t)((((int32_t)L_40) == ((int32_t)L_41))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_42 = V_23; if (!L_42) { goto IL_0101; } } { goto IL_0358; } IL_0101: { int32_t L_43; L_43 = Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C(NULL); V_20 = ((float)L_43); int32_t L_44; L_44 = Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8(NULL); V_21 = ((float)L_44); int32_t L_45 = V_9; if ((((int32_t)L_45) <= ((int32_t)0))) { goto IL_0123; } } { int32_t L_46 = V_9; il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_47 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1; NullCheck(L_47); G_B24_0 = ((((int32_t)L_46) < ((int32_t)((int32_t)(((RuntimeArray*)L_47)->max_length))))? 1 : 0); goto IL_0124; } IL_0123: { G_B24_0 = 0; } IL_0124: { V_24 = (bool)G_B24_0; bool L_48 = V_24; if (!L_48) { goto IL_014c; } } { il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_49 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1; int32_t L_50 = V_9; NullCheck(L_49); int32_t L_51 = L_50; Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_52 = (L_49)->GetAt(static_cast(L_51)); NullCheck(L_52); int32_t L_53; L_53 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_52, NULL); V_20 = ((float)L_53); DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_54 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1; int32_t L_55 = V_9; NullCheck(L_54); int32_t L_56 = L_55; Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_57 = (L_54)->GetAt(static_cast(L_56)); NullCheck(L_57); int32_t L_58; L_58 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_57, NULL); V_21 = ((float)L_58); } IL_014c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = V_10; float L_60 = L_59.___x_2; float L_61 = V_20; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_62 = V_10; float L_63 = L_62.___y_3; float L_64 = V_21; Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_22), ((float)(L_60/L_61)), ((float)(L_63/L_64)), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_65 = V_22; float L_66 = L_65.___x_0; if ((((float)L_66) < ((float)(0.0f)))) { goto IL_01a1; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_67 = V_22; float L_68 = L_67.___x_0; if ((((float)L_68) > ((float)(1.0f)))) { goto IL_01a1; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_69 = V_22; float L_70 = L_69.___y_1; if ((((float)L_70) < ((float)(0.0f)))) { goto IL_01a1; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_71 = V_22; float L_72 = L_71.___y_1; G_B31_0 = ((((float)L_72) > ((float)(1.0f)))? 1 : 0); goto IL_01a2; } IL_01a1: { G_B31_0 = 1; } IL_01a2: { V_25 = (bool)G_B31_0; bool L_73 = V_25; if (!L_73) { goto IL_01ad; } } { goto IL_0358; } IL_01ad: { goto IL_01b5; } IL_01b0: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_74 = V_0; V_10 = L_74; } IL_01b5: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_75 = V_8; NullCheck(L_75); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_76; L_76 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_75, NULL); V_11 = L_76; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_77 = V_10; bool L_78; L_78 = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B((&V_11), L_77, NULL); V_26 = (bool)((((int32_t)L_78) == ((int32_t)0))? 1 : 0); bool L_79 = V_26; if (!L_79) { goto IL_01d5; } } { goto IL_0358; } IL_01d5: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_80 = V_8; NullCheck(L_80); int32_t L_81; L_81 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_80, NULL); V_27 = (bool)((((int32_t)L_81) == ((int32_t)0))? 1 : 0); bool L_82 = V_27; if (!L_82) { goto IL_01ea; } } { goto IL_0358; } IL_01ea: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_83 = V_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_84 = V_10; NullCheck(L_83); Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_85; L_85 = Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315(L_83, L_84, NULL); V_12 = L_85; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_86; L_86 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&V_12), NULL); float L_87 = L_86.___z_4; V_13 = L_87; float L_88 = V_13; bool L_89; L_89 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline((0.0f), L_88, NULL); if (L_89) { goto IL_022a; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_90 = V_8; NullCheck(L_90); float L_91; L_91 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_90, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_92 = V_8; NullCheck(L_92); float L_93; L_93 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_92, NULL); float L_94 = V_13; float L_95; L_95 = fabsf(((float)(((float)il2cpp_codegen_subtract(L_91, L_93))/L_94))); G_B42_0 = L_95; goto IL_022f; } IL_022a: { G_B42_0 = (std::numeric_limits::infinity()); } IL_022f: { V_14 = G_B42_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_96 = V_8; Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_97 = V_12; float L_98 = V_14; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_99 = V_8; NullCheck(L_99); int32_t L_100; L_100 = Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8(L_99, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_101 = V_8; NullCheck(L_101); int32_t L_102; L_102 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_101, NULL); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_103; L_103 = CameraRaycastHelper_RaycastTry_m4CB22F45E752EC0ED9D97BE4887E960FD2589DDD(L_96, L_97, L_98, ((int32_t)(L_100&L_102)), NULL); V_15 = L_103; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_104 = V_15; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_105; L_105 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_104, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_28 = L_105; bool L_106 = V_28; if (!L_106) { goto IL_0283; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_107 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_107); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_108 = V_15; ((L_107)->GetAddressAt(static_cast(1)))->___target_0 = L_108; Il2CppCodeGenWriteBarrier((void**)(&((L_107)->GetAddressAt(static_cast(1)))->___target_0), (void*)L_108); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_109 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_109); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_110 = V_8; ((L_109)->GetAddressAt(static_cast(1)))->___camera_1 = L_110; Il2CppCodeGenWriteBarrier((void**)(&((L_109)->GetAddressAt(static_cast(1)))->___camera_1), (void*)L_110); goto IL_02c4; } IL_0283: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_111 = V_8; NullCheck(L_111); int32_t L_112; L_112 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_111, NULL); if ((((int32_t)L_112) == ((int32_t)1))) { goto IL_0299; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_113 = V_8; NullCheck(L_113); int32_t L_114; L_114 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_113, NULL); G_B47_0 = ((((int32_t)L_114) == ((int32_t)2))? 1 : 0); goto IL_029a; } IL_0299: { G_B47_0 = 1; } IL_029a: { V_29 = (bool)G_B47_0; bool L_115 = V_29; if (!L_115) { goto IL_02c4; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_116 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_116); ((L_116)->GetAddressAt(static_cast(1)))->___target_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((L_116)->GetAddressAt(static_cast(1)))->___target_0), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_117 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_117); ((L_117)->GetAddressAt(static_cast(1)))->___camera_1 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((L_117)->GetAddressAt(static_cast(1)))->___camera_1), (void*)(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL); } IL_02c4: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_118 = V_8; Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_119 = V_12; float L_120 = V_14; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_121 = V_8; NullCheck(L_121); int32_t L_122; L_122 = Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8(L_121, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_123 = V_8; NullCheck(L_123); int32_t L_124; L_124 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_123, NULL); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_125; L_125 = CameraRaycastHelper_RaycastTry2D_m8D43C72EF888A0CB6C44BB7668427D7FA34EC560(L_118, L_119, L_120, ((int32_t)(L_122&L_124)), NULL); V_16 = L_125; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_126 = V_16; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_127; L_127 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_126, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_30 = L_127; bool L_128 = V_30; if (!L_128) { goto IL_0316; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_129 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_129); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_130 = V_16; ((L_129)->GetAddressAt(static_cast(2)))->___target_0 = L_130; Il2CppCodeGenWriteBarrier((void**)(&((L_129)->GetAddressAt(static_cast(2)))->___target_0), (void*)L_130); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_131 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_131); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_132 = V_8; ((L_131)->GetAddressAt(static_cast(2)))->___camera_1 = L_132; Il2CppCodeGenWriteBarrier((void**)(&((L_131)->GetAddressAt(static_cast(2)))->___camera_1), (void*)L_132); goto IL_0357; } IL_0316: { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_133 = V_8; NullCheck(L_133); int32_t L_134; L_134 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_133, NULL); if ((((int32_t)L_134) == ((int32_t)1))) { goto IL_032c; } } { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_135 = V_8; NullCheck(L_135); int32_t L_136; L_136 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_135, NULL); G_B54_0 = ((((int32_t)L_136) == ((int32_t)2))? 1 : 0); goto IL_032d; } IL_032c: { G_B54_0 = 1; } IL_032d: { V_31 = (bool)G_B54_0; bool L_137 = V_31; if (!L_137) { goto IL_0357; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_138 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_138); ((L_138)->GetAddressAt(static_cast(2)))->___target_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((L_138)->GetAddressAt(static_cast(2)))->___target_0), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_139 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_139); ((L_139)->GetAddressAt(static_cast(2)))->___camera_1 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((L_139)->GetAddressAt(static_cast(2)))->___camera_1), (void*)(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL); } IL_0357: { } IL_0358: { int32_t L_140 = V_7; V_7 = ((int32_t)il2cpp_codegen_add(L_140, 1)); } IL_035e: { int32_t L_141 = V_7; CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_142 = V_6; NullCheck(L_142); if ((((int32_t)L_141) < ((int32_t)((int32_t)(((RuntimeArray*)L_142)->max_length))))) { goto IL_0089; } } { } IL_036a: { V_32 = 0; goto IL_0389; } IL_036f: { int32_t L_143 = V_32; il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_144 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; int32_t L_145 = V_32; NullCheck(L_144); int32_t L_146 = L_145; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_147 = (L_144)->GetAt(static_cast(L_146)); SendMouseEvents_SendEvents_mB4970ECB0198E490463A9DA84B3926F10652D72C(L_143, L_147, NULL); int32_t L_148 = V_32; V_32 = ((int32_t)il2cpp_codegen_add(L_148, 1)); } IL_0389: { int32_t L_149 = V_32; il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_150 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3; NullCheck(L_150); V_33 = (bool)((((int32_t)L_149) < ((int32_t)((int32_t)(((RuntimeArray*)L_150)->max_length))))? 1 : 0); bool L_151 = V_33; if (L_151) { goto IL_036f; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)0; return; } } // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_mB4970ECB0198E490463A9DA84B3926F10652D72C (int32_t ___i0, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___hit1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; bool V_10 = false; bool V_11 = false; { bool L_0; L_0 = Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE(0, NULL); V_0 = L_0; bool L_1; L_1 = Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70(0, NULL); V_1 = L_1; bool L_2 = V_0; V_2 = L_2; bool L_3 = V_2; if (!L_3) { goto IL_0049; } } { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_4 = ___hit1; bool L_5; L_5 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_4, NULL); V_3 = L_5; bool L_6 = V_3; if (!L_6) { goto IL_0043; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_7 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_8 = ___i0; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_9 = ___hit1; NullCheck(L_7); (L_7)->SetAt(static_cast(L_8), (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314)L_9); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_10 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_11 = ___i0; NullCheck(L_10); HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_10)->GetAddressAt(static_cast(L_11))), _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0, NULL); } IL_0043: { goto IL_00f1; } IL_0049: { bool L_12 = V_1; V_4 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0); bool L_13 = V_4; if (!L_13) { goto IL_00c3; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_14 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_15 = ___i0; NullCheck(L_14); int32_t L_16 = L_15; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_17 = (L_14)->GetAt(static_cast(L_16)); bool L_18; L_18 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_17, NULL); V_5 = L_18; bool L_19 = V_5; if (!L_19) { goto IL_00c0; } } { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_20 = ___hit1; il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_21 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_22 = ___i0; NullCheck(L_21); int32_t L_23 = L_22; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_24 = (L_21)->GetAt(static_cast(L_23)); bool L_25; L_25 = HitInfo_Compare_m96C748D312D26A3333E37553940DAAA11D0AA8F2(L_20, L_24, NULL); V_6 = L_25; bool L_26 = V_6; if (!L_26) { goto IL_0098; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_27 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_28 = ___i0; NullCheck(L_27); HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_27)->GetAddressAt(static_cast(L_28))), _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821, NULL); } IL_0098: { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_29 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_30 = ___i0; NullCheck(L_29); HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_29)->GetAddressAt(static_cast(L_30))), _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84, NULL); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_31 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_32 = ___i0; NullCheck(L_31); il2cpp_codegen_initobj(((L_31)->GetAddressAt(static_cast(L_32))), sizeof(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314)); } IL_00c0: { goto IL_00f1; } IL_00c3: { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_33 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_34 = ___i0; NullCheck(L_33); int32_t L_35 = L_34; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_36 = (L_33)->GetAt(static_cast(L_35)); bool L_37; L_37 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_36, NULL); V_7 = L_37; bool L_38 = V_7; if (!L_38) { goto IL_00f1; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_39 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2; int32_t L_40 = ___i0; NullCheck(L_39); HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_39)->GetAddressAt(static_cast(L_40))), _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D, NULL); } IL_00f1: { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_41 = ___hit1; il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_42 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1; int32_t L_43 = ___i0; NullCheck(L_42); int32_t L_44 = L_43; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_45 = (L_42)->GetAt(static_cast(L_44)); bool L_46; L_46 = HitInfo_Compare_m96C748D312D26A3333E37553940DAAA11D0AA8F2(L_41, L_45, NULL); V_8 = L_46; bool L_47 = V_8; if (!L_47) { goto IL_0125; } } { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_48 = ___hit1; bool L_49; L_49 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_48, NULL); V_9 = L_49; bool L_50 = V_9; if (!L_50) { goto IL_0122; } } { HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___hit1), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, NULL); } IL_0122: { goto IL_017d; } IL_0125: { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_51 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1; int32_t L_52 = ___i0; NullCheck(L_51); int32_t L_53 = L_52; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_54 = (L_51)->GetAt(static_cast(L_53)); bool L_55; L_55 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_54, NULL); V_10 = L_55; bool L_56 = V_10; if (!L_56) { goto IL_0154; } } { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_57 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1; int32_t L_58 = ___i0; NullCheck(L_57); HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_57)->GetAddressAt(static_cast(L_58))), _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC, NULL); } IL_0154: { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_59 = ___hit1; bool L_60; L_60 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_59, NULL); V_11 = L_60; bool L_61 = V_11; if (!L_61) { goto IL_017c; } } { HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___hit1), _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695, NULL); HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___hit1), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, NULL); } IL_017c: { } IL_017d: { il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_62 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1; int32_t L_63 = ___i0; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_64 = ___hit1; NullCheck(L_62); (L_62)->SetAt(static_cast(L_63), (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314)L_64); return; } } // System.Void UnityEngine.SendMouseEvents::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_mBA2FA1153AF7CB9F3550B83A8ABE8EB734BC1B82 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)0; HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_0 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3); ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1), (void*)L_0); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_1 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3); ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2), (void*)L_1); HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_2 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3); ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3), (void*)L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL); } IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke_back(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke_cleanup(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL); } IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com_back(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com_cleanup(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled) { } // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* __this, String_t* ___name0, const RuntimeMethod* method) { { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___target_0; String_t* L_1 = ___name0; NullCheck(L_0); GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF(L_0, L_1, NULL, 1, NULL); return; } } IL2CPP_EXTERN_C void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541_AdjustorThunk (RuntimeObject* __this, String_t* ___name0, const RuntimeMethod* method) { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(_thisAdjusted, ___name0, method); } // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___exists0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_0 = ___exists0; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = L_0.___target_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_2) { goto IL_001d; } } { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_3 = ___exists0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = L_3.___camera_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_001e; } IL_001d: { G_B3_0 = 0; } IL_001e: { V_0 = (bool)G_B3_0; goto IL_0021; } IL_0021: { bool L_6 = V_0; return L_6; } } // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m96C748D312D26A3333E37553940DAAA11D0AA8F2 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___lhs0, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_0 = ___lhs0; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = L_0.___target_0; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_2 = ___rhs1; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = L_2.___target_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, L_3, NULL); if (!L_4) { goto IL_0027; } } { HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_5 = ___lhs0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = L_5.___camera_1; HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_7 = ___rhs1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8 = L_7.___camera_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_6, L_8, NULL); G_B3_0 = ((int32_t)(L_9)); goto IL_0028; } IL_0027: { G_B3_0 = 0; } IL_0028: { V_0 = (bool)G_B3_0; goto IL_002b; } IL_002b: { bool L_10 = V_0; return L_10; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___rhs1; bool L_2; L_2 = Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_0 = L_0; float L_1 = ___y1; __this->___y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___b1; float L_1 = ___a0; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1))); float L_3 = ___a0; float L_4; L_4 = fabsf(L_3); float L_5 = ___b1; float L_6; L_6 = fabsf(L_5); float L_7; L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL); float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; float L_9; L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0035; } IL_0035: { bool L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; bool V_4 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1; float L_3 = L_2.___x_2; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1; float L_7 = L_6.___y_3; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1; float L_11 = L_10.___z_4; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); float L_12 = V_0; float L_13 = V_0; float L_14 = V_1; float L_15 = V_1; float L_16 = V_2; float L_17 = V_2; V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17)))); float L_18 = V_3; V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0043; } IL_0043: { bool L_19 = V_4; return L_19; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } }