#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_tB645F646DB079054A9500B09427CB02A88372D3F; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E; // UnityEngine.Playables.PlayableDirector struct PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // System.String struct String_t; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; IL2CPP_EXTERN_C RuntimeClass* PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t30BE97772842985A3AF723FA1759387A3E79C563 { }; struct Il2CppArrayBounds; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.Playables.FrameRate struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E { // System.Int32 UnityEngine.Playables.FrameRate::m_Rate int32_t ___m_Rate_8; }; struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields { // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_24Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_24Fps_0; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_23_976Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_23_976Fps_1; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_25Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_25Fps_2; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_30Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_30Fps_3; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_29_97Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_29_97Fps_4; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_50Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_50Fps_5; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_60Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_60Fps_6; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_59_94Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_59_94Fps_7; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Playables.DirectorUpdateMode struct DirectorUpdateMode_t54781357DD39BC40A15CDEF720890F34ABFB32A9 { // System.Int32 UnityEngine.Playables.DirectorUpdateMode::value__ int32_t ___value___2; }; // UnityEngine.Playables.DirectorWrapMode struct DirectorWrapMode_t25EBFAAB0FD6C649DD657C6A0A6EB3FB2ACC1A99 { // System.Int32 UnityEngine.Playables.DirectorWrapMode::value__ int32_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Playables.PlayState struct PlayState_tC54D3C31D69D8394457D7EC5712E56B0891A5750 { // System.Int32 UnityEngine.Playables.PlayState::value__ int32_t ___value___2; }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E { // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_tB645F646DB079054A9500B09427CB02A88372D3F : public MulticastDelegate_t { }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Playables.PlayableDirector struct PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // System.Action`1 UnityEngine.Playables.PlayableDirector::played Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___played_4; // System.Action`1 UnityEngine.Playables.PlayableDirector::paused Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___paused_5; // System.Action`1 UnityEngine.Playables.PlayableDirector::stopped Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___stopped_6; }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Void System.Action`1::Invoke(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableDirector::GetPlayState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableDirector::SetWrapMode(UnityEngine.Playables.DirectorWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SetWrapMode_mDA42ABB7479C351AA377797F29DCEA54684264DB (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, int32_t ___mode0, const RuntimeMethod* method) ; // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::GetWrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ; // UnityEngine.ScriptableObject UnityEngine.Playables.PlayableDirector::Internal_GetPlayableAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableDirector::SetPlayableAsset(UnityEngine.ScriptableObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SetPlayableAsset_mCB30A400861B0D554BF6B397A2469B4C15AAE01D (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___asset0, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableDirector::GetGraphHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableDirector_GetGraphHandle_m71F1BC34DF71AAACDDC44ACC74FFD66200875896 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableDirector::PlayOnFrame(UnityEngine.Playables.FrameRate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_PlayOnFrame_mBD1EEDB85731D65E97110798197A72D2079ED9D5 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___frameRate0, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableDirector::PlayOnFrame_Injected(UnityEngine.Playables.FrameRate&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* ___frameRate0, const RuntimeMethod* method) ; // UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetReferenceValue_Injected(UnityEngine.PropertyName&,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___id0, bool* ___idValid1, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableDirector::GetGraphHandle_Injected(UnityEngine.Playables.PlayableGraph&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___ret0, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_m1DDC149E3BDDF7CAA1CCEBDA6D58D6971F126303_inline (Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tB645F646DB079054A9500B09427CB02A88372D3F*, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___obj0, method); } #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableDirector::get_state() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_get_state_m49AFA6EADEACC4A020AB14F4FA6F32FC1925A93C (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.PlayableDirector::set_extrapolationMode(UnityEngine.Playables.DirectorWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_set_extrapolationMode_m4F34CE7E1527D8F2A0BC1E5D003C78A4604FADB7 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; PlayableDirector_SetWrapMode_mDA42ABB7479C351AA377797F29DCEA54684264DB(__this, L_0, NULL); return; } } // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::get_extrapolationMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_get_extrapolationMode_m942C1A4A49D9D81DF54B742A0EFE22ED6D6BCDDD (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.Playables.PlayableAsset UnityEngine.Playables.PlayableDirector::get_playableAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* V_0 = NULL; { ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_0; L_0 = PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24(__this, NULL); V_0 = ((PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E*)IsInstClass((RuntimeObject*)L_0, PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var)); goto IL_000f; } IL_000f: { PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.PlayableDirector::set_playableAsset(UnityEngine.Playables.PlayableAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_set_playableAsset_mC8E8E91BAD45035A183E0C8E920626B437D6263B (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___value0, const RuntimeMethod* method) { { PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___value0; PlayableDirector_SetPlayableAsset_mCB30A400861B0D554BF6B397A2469B4C15AAE01D(__this, L_0, NULL); return; } } // UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableDirector::get_playableGraph() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableDirector_get_playableGraph_m57400FA3DC53BEB44ECEEFCA0A07EC7B8DAEAB7F (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0; L_0 = PlayableDirector_GetGraphHandle_m71F1BC34DF71AAACDDC44ACC74FFD66200875896(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.PlayableDirector::Play(UnityEngine.Playables.FrameRate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Play_m6816CC7327CAE3BDA0B6AB7A73EED4315D2DC57B (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___frameRate0, const RuntimeMethod* method) { { FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_0 = ___frameRate0; PlayableDirector_PlayOnFrame_mBD1EEDB85731D65E97110798197A72D2079ED9D5(__this, L_0, NULL); return; } } // System.Void UnityEngine.Playables.PlayableDirector::set_timeUpdateMode(UnityEngine.Playables.DirectorUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_set_timeUpdateMode_m31564B33CFAB9E9BBF7964970E1990F491272E17 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*PlayableDirector_set_timeUpdateMode_m31564B33CFAB9E9BBF7964970E1990F491272E17_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, int32_t); static PlayableDirector_set_timeUpdateMode_m31564B33CFAB9E9BBF7964970E1990F491272E17_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_set_timeUpdateMode_m31564B33CFAB9E9BBF7964970E1990F491272E17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::set_timeUpdateMode(UnityEngine.Playables.DirectorUpdateMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Playables.PlayableDirector::set_time(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_set_time_mCC149D4694C248ABAD39BE32912168655BD7A8D1 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, double ___value0, const RuntimeMethod* method) { typedef void (*PlayableDirector_set_time_mCC149D4694C248ABAD39BE32912168655BD7A8D1_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, double); static PlayableDirector_set_time_mCC149D4694C248ABAD39BE32912168655BD7A8D1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_set_time_mCC149D4694C248ABAD39BE32912168655BD7A8D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::set_time(System.Double)"); _il2cpp_icall_func(__this, ___value0); } // System.Double UnityEngine.Playables.PlayableDirector::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableDirector_get_time_m97D770710A5150E8E72DE2A5677E37D59C4BE357 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef double (*PlayableDirector_get_time_m97D770710A5150E8E72DE2A5677E37D59C4BE357_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_get_time_m97D770710A5150E8E72DE2A5677E37D59C4BE357_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_get_time_m97D770710A5150E8E72DE2A5677E37D59C4BE357_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::get_time()"); double icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Double UnityEngine.Playables.PlayableDirector::get_duration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableDirector_get_duration_mEA5C8076E9806A26B9E9075D07485CBF7046E1F6 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef double (*PlayableDirector_get_duration_mEA5C8076E9806A26B9E9075D07485CBF7046E1F6_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_get_duration_mEA5C8076E9806A26B9E9075D07485CBF7046E1F6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_get_duration_mEA5C8076E9806A26B9E9075D07485CBF7046E1F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::get_duration()"); double icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableDirector::Evaluate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Evaluate_m642F91B545243B203F7517EF5F44F09FFD3C7842 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef void (*PlayableDirector_Evaluate_m642F91B545243B203F7517EF5F44F09FFD3C7842_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_Evaluate_m642F91B545243B203F7517EF5F44F09FFD3C7842_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_Evaluate_m642F91B545243B203F7517EF5F44F09FFD3C7842_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Evaluate()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Playables.PlayableDirector::PlayOnFrame(UnityEngine.Playables.FrameRate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_PlayOnFrame_mBD1EEDB85731D65E97110798197A72D2079ED9D5 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___frameRate0, const RuntimeMethod* method) { { PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F(__this, (&___frameRate0), NULL); return; } } // System.Void UnityEngine.Playables.PlayableDirector::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Play_m937BA3BFAA11918A42D9D7874C0668DDD4B40988 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef void (*PlayableDirector_Play_m937BA3BFAA11918A42D9D7874C0668DDD4B40988_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_Play_m937BA3BFAA11918A42D9D7874C0668DDD4B40988_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_Play_m937BA3BFAA11918A42D9D7874C0668DDD4B40988_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Play()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Playables.PlayableDirector::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Stop_m60A3AA3874D92B4740A312ECA0E76210D04F207E (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef void (*PlayableDirector_Stop_m60A3AA3874D92B4740A312ECA0E76210D04F207E_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_Stop_m60A3AA3874D92B4740A312ECA0E76210D04F207E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_Stop_m60A3AA3874D92B4740A312ECA0E76210D04F207E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Stop()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Playables.PlayableDirector::Pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Pause_mC5749A3523008A3FD9E9E001999A88EE030FD104 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef void (*PlayableDirector_Pause_mC5749A3523008A3FD9E9E001999A88EE030FD104_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_Pause_mC5749A3523008A3FD9E9E001999A88EE030FD104_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_Pause_mC5749A3523008A3FD9E9E001999A88EE030FD104_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Pause()"); _il2cpp_icall_func(__this); } // UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetReferenceValue(UnityEngine.PropertyName,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetReferenceValue_m635841386147673FFBBEF0CD9DA908337F3C97C8 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___id0, bool* ___idValid1, const RuntimeMethod* method) { { bool* L_0 = ___idValid1; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1; L_1 = PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106(__this, (&___id0), L_0, NULL); return L_1; } } // UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetGenericBinding(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key0, const RuntimeMethod* method) { typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*); static PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetGenericBinding(UnityEngine.Object)"); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(__this, ___key0); return icallRetVal; } // UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableDirector::GetPlayState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef int32_t (*PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetPlayState()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableDirector::SetWrapMode(UnityEngine.Playables.DirectorWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SetWrapMode_mDA42ABB7479C351AA377797F29DCEA54684264DB (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, int32_t ___mode0, const RuntimeMethod* method) { typedef void (*PlayableDirector_SetWrapMode_mDA42ABB7479C351AA377797F29DCEA54684264DB_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, int32_t); static PlayableDirector_SetWrapMode_mDA42ABB7479C351AA377797F29DCEA54684264DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_SetWrapMode_mDA42ABB7479C351AA377797F29DCEA54684264DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::SetWrapMode(UnityEngine.Playables.DirectorWrapMode)"); _il2cpp_icall_func(__this, ___mode0); } // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::GetWrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef int32_t (*PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetWrapMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableDirector::GetGraphHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableDirector_GetGraphHandle_m71F1BC34DF71AAACDDC44ACC74FFD66200875896 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC(__this, (&V_0), NULL); PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = V_0; return L_0; } } // System.Void UnityEngine.Playables.PlayableDirector::SetPlayableAsset(UnityEngine.ScriptableObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SetPlayableAsset_mCB30A400861B0D554BF6B397A2469B4C15AAE01D (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___asset0, const RuntimeMethod* method) { typedef void (*PlayableDirector_SetPlayableAsset_mCB30A400861B0D554BF6B397A2469B4C15AAE01D_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*); static PlayableDirector_SetPlayableAsset_mCB30A400861B0D554BF6B397A2469B4C15AAE01D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_SetPlayableAsset_mCB30A400861B0D554BF6B397A2469B4C15AAE01D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::SetPlayableAsset(UnityEngine.ScriptableObject)"); _il2cpp_icall_func(__this, ___asset0); } // UnityEngine.ScriptableObject UnityEngine.Playables.PlayableDirector::Internal_GetPlayableAsset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*); static PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Internal_GetPlayableAsset()"); ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPlay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorPlay_m7F75DBA4355DAA92F53AC337BB952069B63081A0 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { bool V_0 = false; { Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_0 = __this->___played_4; V_0 = (bool)((!(((RuntimeObject*)(Action_1_tB645F646DB079054A9500B09427CB02A88372D3F*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_2 = __this->___played_4; NullCheck(L_2); Action_1_Invoke_m1DDC149E3BDDF7CAA1CCEBDA6D58D6971F126303_inline(L_2, __this, NULL); } IL_001b: { return; } } // System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorPause_m1B8EE7CBD23957C664AA417A9261194DFFFADFE1 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { bool V_0 = false; { Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_0 = __this->___paused_5; V_0 = (bool)((!(((RuntimeObject*)(Action_1_tB645F646DB079054A9500B09427CB02A88372D3F*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_2 = __this->___paused_5; NullCheck(L_2); Action_1_Invoke_m1DDC149E3BDDF7CAA1CCEBDA6D58D6971F126303_inline(L_2, __this, NULL); } IL_001b: { return; } } // System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorStop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorStop_m4E9AEB579B8EA66ECC6FA9BE23BBF7973AB3EDD7 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) { bool V_0 = false; { Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_0 = __this->___stopped_6; V_0 = (bool)((!(((RuntimeObject*)(Action_1_tB645F646DB079054A9500B09427CB02A88372D3F*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_2 = __this->___stopped_6; NullCheck(L_2); Action_1_Invoke_m1DDC149E3BDDF7CAA1CCEBDA6D58D6971F126303_inline(L_2, __this, NULL); } IL_001b: { return; } } // System.Void UnityEngine.Playables.PlayableDirector::PlayOnFrame_Injected(UnityEngine.Playables.FrameRate&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* ___frameRate0, const RuntimeMethod* method) { typedef void (*PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*); static PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::PlayOnFrame_Injected(UnityEngine.Playables.FrameRate&)"); _il2cpp_icall_func(__this, ___frameRate0); } // UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetReferenceValue_Injected(UnityEngine.PropertyName&,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___id0, bool* ___idValid1, const RuntimeMethod* method) { typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*, bool*); static PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetReferenceValue_Injected(UnityEngine.PropertyName&,System.Boolean&)"); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(__this, ___id0, ___idValid1); return icallRetVal; } // System.Void UnityEngine.Playables.PlayableDirector::GetGraphHandle_Injected(UnityEngine.Playables.PlayableGraph&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___ret0, const RuntimeMethod* method) { typedef void (*PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*); static PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetGraphHandle_Injected(UnityEngine.Playables.PlayableGraph&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast(__this->___method_3)); }