#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker5 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct VirtualFuncInvoker6 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`2 struct Action_2_t6D8354444F56930FFED265F70AFE4BC80A5AD1EA; // System.Action`2 struct Action_2_tA93E5723B502E2AC6C87FB0C973D136B2E3A3A0B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tBE995FA87CE27220FD97BCC009668BA7930F425B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t33145CB3CB36DD50D39C1BC1C5E82CEC9F0987F0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF5AD295CF9A7806ED3FB7698E9F1E9E0D0DC20E4; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6EB10DF170874D02D43E115B0A1B93479CE3FF80; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52; // System.Func`3 struct Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t349E66EC5F09B881A8E52EE40A1AB9EC60E08E44; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tF562E4A2F06A7096924F35A04A23939B52A747A9; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t19D2BE7F00036081FD6832FF39A89CF2E39C9C5E; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t36BAD2AFB80AEAB1438400D5CA15B4A2598DD5C5; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t04AD8A8AE1306A88F519ACF04D5D3F3043A7E7A1; // System.Collections.Generic.Dictionary`2/KeyCollection> struct KeyCollection_tA74FBD73F29F47FC7BF19438D0140B99F29AED49; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t13C6F7B8E57533A4BAF364D7B1CE6A42FE181B90; // System.Collections.Generic.List`1 struct List_1_t1A9527CB44249AD17D081A2D7A468343FC2D0720; // System.Collections.Generic.List`1 struct List_1_t2E25D2E682EF62FB0FC538A4C88B3D49616A03DC; // System.Collections.Generic.List`1 struct List_1_tD8DB23A94A44626CAF7E9B5B4A949D0FDC7B27A7; // System.Collections.Generic.List`1 struct List_1_t437E45D007C2D93DCB30DA30023CB2745EE095D0; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6; // System.Collections.Generic.List`1 struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6; // System.Collections.Generic.List`1 struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF; // System.Collections.Generic.List`1 struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE; // System.Collections.Generic.List`1 struct List_1_t75FC6D059D696BAD77462D09FCDC98B4A7B7D3D4; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t5CB87EE020ED3A06D76C577E171EB59C9D46F0E3; // System.Collections.Generic.Dictionary`2/ValueCollection> struct ValueCollection_t6488F37E13E9C4941215C9A99FCBA8A7A1C46889; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t3607E2E7AFEF80C372170AAEE4791D41159DE317; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t548F25B8FDAED7E284E53FF27602B841970079FC; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t80C75EB611679D3400624E84553EF01B344A125D; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tD49D57859487E5822C22F93779BB46D808BBE63A; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t77F022F5333E41A9053315BD571C993F8CC046F2; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t7AACD383B582106FCE6132492D53B8475875AED0; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tFFADF17175E410D847D12382BCFD16C4EAD004A1; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t18B35E30089EFE0C2751A53FE6143F972EC9F9B8; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tBA92B79A20B96D6212DF5589AAFA7B0B4AC68A2C; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tF55730717D62BD99642CBDBBD61DC4E5E5396E1C; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tBE5544E46E7462C4C93E03813BB6EFE6C6B6369B; // System.Collections.Generic.Dictionary`2/Entry>[] struct EntryU5BU5D_tF0B8798E4A94690E2359CC803D10FBC5690F8991; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t30D46D1EF4DAE4996BBE9E2101F11BB4DB61C0CC; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] struct GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2; // System.Int32[][] struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E; // UnityEngine.Rendering.RenderTargetIdentifier[][] struct RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB; // UnityEngine.Rendering.AttachmentDescriptor[] struct AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Rendering.Universal.DecalProjector[] struct DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] struct DeferredTilerU5BU5D_t5968121C14BD0308FEA2AED51AEE342621CED3DA; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.Rendering.GraphicsDeviceType[] struct GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408; // UnityEngine.Experimental.Rendering.GraphicsFormat[] struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5; // UnityEngine.Hash128[] struct Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Int64[] struct Int64U5BU5D_tAEDFCBDB5414E2A140A6F34C0538BF97FCF67A1D; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Plane[] struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE; // UnityEngine.Rendering.RenderBufferStoreAction[] struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5; // UnityEngine.Rendering.Universal.RenderTargetHandle[] struct RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; // UnityEngine.Rendering.Universal.ScriptableRenderPass[] struct ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87; // UnityEngine.Rendering.Universal.ScriptableRenderer[] struct ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6; // UnityEngine.Rendering.Universal.ScriptableRendererData[] struct ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169; // UnityEngine.Rendering.Universal.ScriptableRendererFeature[] struct ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping[] struct LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass struct AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.Rendering.AtlasAllocator struct AtlasAllocator_tE73998A33352CBACEB838B47E24055984F97430E; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225; // UnityEngine.Rendering.BoolParameter struct BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE; // UnityEngine.Rendering.Universal.ChannelMixer struct ChannelMixer_tA7F185C8C173EE71D324ED4887EBA0B8097766B6; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E; // System.Globalization.CodePageDataItem struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86; // UnityEngine.Rendering.Universal.ColorCurves struct ColorCurves_t323CCD52F5A89EC8D3E40D949916ABE9D2ABFD94; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // UnityEngine.Rendering.Universal.Internal.CopyColorPass struct CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82; // UnityEngine.Rendering.CoreRPHelpURLAttribute struct CoreRPHelpURLAttribute_t602FBE6B727B55C450117479FD27338725F12BF3; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // UnityEngine.Profiling.CustomSampler struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487; // UnityEngine.Rendering.Universal.DBufferRenderPass struct DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7; // UnityEngine.Rendering.Universal.DBufferSettings struct DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A; // UnityEngine.Rendering.Universal.DebugDisplaySettings struct DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C; // UnityEngine.Rendering.Universal.DebugHandler struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4; // UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem struct DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA; // UnityEngine.Rendering.Universal.DecalDrawDBufferSystem struct DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C; // UnityEngine.Rendering.Universal.DecalDrawErrorSystem struct DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837; // UnityEngine.Rendering.Universal.DecalDrawFowardEmissiveSystem struct DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378; // UnityEngine.Rendering.Universal.DecalDrawGBufferSystem struct DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D; // UnityEngine.Rendering.Universal.DecalDrawScreenSpaceSystem struct DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E; // UnityEngine.Rendering.Universal.DecalDrawSystem struct DecalDrawSystem_t87ECA1A8D2D9C3A73A12F81D8CCA0F79029C0BFE; // UnityEngine.Rendering.Universal.DecalEntityIndexer struct DecalEntityIndexer_t884A1F60E13512A2DE8CEC24635D2B3BE3FD3544; // UnityEngine.Rendering.Universal.DecalEntityManager struct DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A; // UnityEngine.Rendering.Universal.DecalForwardEmissivePass struct DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9; // UnityEngine.Rendering.Universal.DecalGBufferRenderPass struct DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4; // UnityEngine.Rendering.Universal.DecalPreviewPass struct DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5; // UnityEngine.Rendering.Universal.DecalProjector struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64; // UnityEngine.Rendering.Universal.DecalRendererFeature struct DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F; // UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass struct DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016; // UnityEngine.Rendering.Universal.DecalScreenSpaceSettings struct DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3; // UnityEngine.Rendering.Universal.DecalSettings struct DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC; // UnityEngine.Rendering.Universal.DecalSkipCulledSystem struct DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C; // UnityEngine.Rendering.Universal.DecalUpdateCachedSystem struct DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6; // UnityEngine.Rendering.Universal.DecalUpdateCulledSystem struct DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F; // UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem struct DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2; // System.Text.DecoderFallback struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC; // UnityEngine.Rendering.Universal.Internal.DeferredPass struct DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass struct DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF; // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter struct DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26; // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass struct DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E; // UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature struct DisallowMultipleRendererFeature_tCAAD3D9755F96F836BD37A45FCB473D12F2049C6; // UnityEngine.Rendering.Universal.Documentation struct Documentation_t3768FBB86337E0A8671A99ED860CE3D03787F231; // UnityEngine.Rendering.DocumentationInfo struct DocumentationInfo_t6D259378DA8DDBFBE299EB50C2631CC04E1C3A75; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass struct DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68; // UnityEngine.Rendering.Universal.DrawSkyboxPass struct DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA; // System.Text.EncoderFallback struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // UnityEngine.Rendering.Universal.FilmGrain struct FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172; // UnityEngine.Rendering.Universal.FilmGrainLookupParameter struct FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass struct FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC; // UnityEngine.Rendering.FloatParameter struct FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106; // UnityEngine.Rendering.Universal.Internal.ForwardLights struct ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA; // UnityEngine.Rendering.Universal.ForwardRendererData struct ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6; // UnityEngine.Rendering.Universal.Internal.GBufferPass struct GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass struct InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9; // UnityEngine.Rendering.Universal.LensDistortion struct LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6; // UnityEngine.Rendering.Universal.LiftGammaGain struct LiftGammaGain_tCE44DE6A0AD9C3021625454489C765437B9ADF3D; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // UnityEngine.Rendering.Universal.LightCookieManager struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass struct MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161; // UnityEngine.Rendering.Universal.MotionBlurModeParameter struct MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter struct MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637; // UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass struct MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471; // UnityEngine.Rendering.NoInterpTextureParameter struct NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.Rendering.Universal.PaniniProjection struct PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286; // UnityEngine.Rendering.PowerOfTwoTextureAtlas struct PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE; // UnityEngine.Rendering.RTHandle struct RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B; // UnityEngine.Rendering.RTHandleSystem struct RTHandleSystem_tAE496B31B56A77B4896E34576C961C3CA073998F; // UnityEngine.Profiling.Recorder struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem struct RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.Rendering.ScaleFunc struct ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion struct ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings struct ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE; // UnityEngine.Rendering.Universal.ScreenSpaceShadows struct ScreenSpaceShadows_t25F81CCD73D153D4F52B97E8000321A6766DEF71; // UnityEngine.Rendering.Universal.ScreenSpaceShadowsSettings struct ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7; // UnityEngine.Rendering.Universal.ScriptableRendererFeature struct ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19; // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights struct ShadowsMidtonesHighlights_t1B261DC3A02B7225CD79AA452B82B6218145B44C; // UnityEngine.Rendering.Universal.SharedDecalEntityManager struct SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD; // UnityEngine.Rendering.Universal.SplitToning struct SplitToning_t66AFCEC63C3A2BFA605A11B72367C029E8EFC561; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462; // System.String struct String_t; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Rendering.Texture2DAtlas struct Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F; // UnityEngine.Rendering.TextureCurve struct TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353; // UnityEngine.Rendering.TextureCurveParameter struct TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B; // UnityEngine.Rendering.TextureParameter struct TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass struct TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA; // UnityEngine.Rendering.Universal.TonemappingModeParameter struct TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7; // System.Type struct Type_t; // UnityEngine.Rendering.Universal.URPHelpURLAttribute struct URPHelpURLAttribute_t70E0C8F5CB495E31B0F24EE18A53EFD9E22D1DD4; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232; // UnityEngine.Rendering.Universal.UniversalRenderer struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A; // UnityEngine.Rendering.Universal.UniversalRendererData struct UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6; // UnityEngine.Rendering.Vector2Parameter struct Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A; // UnityEngine.Rendering.Vector4Parameter struct Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51; // UnityEngine.Rendering.Universal.Vignette struct Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1; // UnityEngine.Rendering.Universal.WhiteBalance struct WhiteBalance_t5AECC55FE744B4D1F2A0E6DD4950D9669900891A; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24; // UnityEngine.Rendering.Universal.XRSystemData struct XRSystemData_t89A064914358326F98105E94D5F082C186133DE6; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction struct DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C; // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources struct ShaderResources_t67897398F9447A4A823070509EC373702AC96334; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData struct LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10; // UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory struct WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B; // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources struct ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary struct MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED; // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants struct StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass struct ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5; // UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass struct ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981; // UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass struct ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B; // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334; // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources struct ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c struct U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9; // UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453; IL2CPP_EXTERN_C RuntimeClass* AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightType_t2D4D43054E7473EECEB54493C0055AE074780234_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tF9D88C946600C782EE786A252258C0AA97BD019A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderPass_tA744ADA1424B5992F4E272692C1964A7B7469EFD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPathID_t6266F696633E9AADE69D6E4DC86462E9970C339A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_1_FieldInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral00F7F48A706CC847EAD8424D8C1DF8A02B7C4FE4; IL2CPP_EXTERN_C String_t* _stringLiteral02F49E3AA7DE083407EABB9EEA9918B97DD23C77; IL2CPP_EXTERN_C String_t* _stringLiteral05BE6A7CDD964F579098CA8EF185A05E58BAE257; IL2CPP_EXTERN_C String_t* _stringLiteral075F222A6601092513D623424E080F1772899E47; IL2CPP_EXTERN_C String_t* _stringLiteral088F5103DAE59E9314BB73FAA5D3B1795AA80A24; IL2CPP_EXTERN_C String_t* _stringLiteral08A43B15A45E316279EE278D3546A5DF8B4E344D; IL2CPP_EXTERN_C String_t* _stringLiteral08EC82ED4041849E9785C84F4CCF9E6115B0B028; IL2CPP_EXTERN_C String_t* _stringLiteral0B0006A4CE32860D35D17858AB1FB65190592A30; IL2CPP_EXTERN_C String_t* _stringLiteral0BC3594F174117B631515E24395CA11FE039A5D2; IL2CPP_EXTERN_C String_t* _stringLiteral0D3D02E12D30F783EDF2F40B8CD22B18DCBFD319; IL2CPP_EXTERN_C String_t* _stringLiteral0DAAA1AD08D46F248D9B83DFF6AE0293B4DD567D; IL2CPP_EXTERN_C String_t* _stringLiteral0F5588B173ABD02AEDA525B1017EA8984EE6889F; IL2CPP_EXTERN_C String_t* _stringLiteral1168E92C164109D6220480DEDA987085B2A21155; IL2CPP_EXTERN_C String_t* _stringLiteral1596518EF3B8D4D78D8F4EAD13E200F10EE9873E; IL2CPP_EXTERN_C String_t* _stringLiteral19D09672E3946178FDE53B781007832412CF7428; IL2CPP_EXTERN_C String_t* _stringLiteral1F3C30EE869D77C6513B207AADF79A09AC6D6E39; IL2CPP_EXTERN_C String_t* _stringLiteral1F873E8A6E9B1814B184A1B5C6736319726B14F4; IL2CPP_EXTERN_C String_t* _stringLiteral236206506D2F63ECDEE7776BED1D69F0B1D975B0; IL2CPP_EXTERN_C String_t* _stringLiteral24D2AF3533CAE538CEA7D73BC45D3A5901450BBA; IL2CPP_EXTERN_C String_t* _stringLiteral25ED13653676FB95778E4365ECBC64E4F417303D; IL2CPP_EXTERN_C String_t* _stringLiteral26D9C177FDA77D5CE40AC02108C120881CF883B4; IL2CPP_EXTERN_C String_t* _stringLiteral27F659B2F4BC7C7CE4C3B8CCB1AD437898B9E8E8; IL2CPP_EXTERN_C String_t* _stringLiteral2B045E2D739D3915A98BB5E0296A98441E118DD3; IL2CPP_EXTERN_C String_t* _stringLiteral2B8848A387F66265CF2162B83C560C7D11DE4B00; IL2CPP_EXTERN_C String_t* _stringLiteral304AA1C3A0AEACBAEBB900E5531615E2F2E4C6FD; IL2CPP_EXTERN_C String_t* _stringLiteral33C22CE665FEB81776C71A69D70D941A76149644; IL2CPP_EXTERN_C String_t* _stringLiteral363E9088547FE8D920C8B8993040C60B2E10C269; IL2CPP_EXTERN_C String_t* _stringLiteral38635D052E41EF2B39E600E1451D81609AFA2864; IL2CPP_EXTERN_C String_t* _stringLiteral390598BD941B9577CF3ED9F647D22C35E4A99154; IL2CPP_EXTERN_C String_t* _stringLiteral39D4463EAED89850EEEDB569AE783CDF3CD1E992; IL2CPP_EXTERN_C String_t* _stringLiteral3B67D94ED23E6A82909944DAC9BA19508F405154; IL2CPP_EXTERN_C String_t* _stringLiteral3C9B285DC70D83F9C1B3DA351A6E86EE0B437C7E; IL2CPP_EXTERN_C String_t* _stringLiteral3D7DCCCC2C09977E175C6F0768D1EC262D4C45B5; IL2CPP_EXTERN_C String_t* _stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF; IL2CPP_EXTERN_C String_t* _stringLiteral3FCF0E139133F0DDF478955F270C04BEB6603608; IL2CPP_EXTERN_C String_t* _stringLiteral40A29AEF6BF5EE86C84F3AF8FDD96C0965836E79; IL2CPP_EXTERN_C String_t* _stringLiteral4145C8E1BB61018290CC180EAB83C0F3AA84F265; IL2CPP_EXTERN_C String_t* _stringLiteral4201C2EE9D7A5736FC30F5077BEFC605C17014E7; IL2CPP_EXTERN_C String_t* _stringLiteral4341FDE28E5E0BAE966D1BFFBF37A2F031DB69DF; IL2CPP_EXTERN_C String_t* _stringLiteral44373E55582D0E04AA1A19D524C037E0698FF263; IL2CPP_EXTERN_C String_t* _stringLiteral46A949FE2879517C36122E711E06BE67DB22EA69; IL2CPP_EXTERN_C String_t* _stringLiteral47F11CECC4AA8D462DFA01AD7D684F2D51065CA8; IL2CPP_EXTERN_C String_t* _stringLiteral4823B4BD3B2F9A53E90610751D7DE1F78A3D0E70; IL2CPP_EXTERN_C String_t* _stringLiteral48B28E0FCEC78CD368C91292344AC005CA7F6506; IL2CPP_EXTERN_C String_t* _stringLiteral49425CF51EF67FBFD8AA098A16B840096305BF92; IL2CPP_EXTERN_C String_t* _stringLiteral4956263206324806D03B4468D3B57684240C1166; IL2CPP_EXTERN_C String_t* _stringLiteral49829A26FB64EAF9B932FE1901616BABF070D8D3; IL2CPP_EXTERN_C String_t* _stringLiteral509024B23E1B755770EA1716E9719DC4A2E9C6EF; IL2CPP_EXTERN_C String_t* _stringLiteral5272D732907F13CCECF6D4D6A877AE201D6C34FF; IL2CPP_EXTERN_C String_t* _stringLiteral534C2E996567FF984E4E504181D2E333930D49CF; IL2CPP_EXTERN_C String_t* _stringLiteral593EFBDA841CF3187BC2FCD745BAE9C127EFCDC9; IL2CPP_EXTERN_C String_t* _stringLiteral5A36056FB6B4EB88D3BD8D57D5D6167B529F7C4B; IL2CPP_EXTERN_C String_t* _stringLiteral5F4C3FC258C9A81B5A6DD77120722F75CD65B7AE; IL2CPP_EXTERN_C String_t* _stringLiteral60E82A03DC55B60D895BAC64BC6470646B6368BC; IL2CPP_EXTERN_C String_t* _stringLiteral60FF0235E911E6B602D5B6E7786DEB4E22651109; IL2CPP_EXTERN_C String_t* _stringLiteral629C681B696A5B0A980A6B4BE5EA5CC59FAC5D76; IL2CPP_EXTERN_C String_t* _stringLiteral67BEC592386C17C68CF044FFB14169A1073AC7EB; IL2CPP_EXTERN_C String_t* _stringLiteral69CA7C3CF3298ED042A4C03236EA1C7617335467; IL2CPP_EXTERN_C String_t* _stringLiteral6C7127CDBD7228C606F75ABACEDE7F927FDEE94E; IL2CPP_EXTERN_C String_t* _stringLiteral6CF4ABB933717D6AE79C88ABF04A3A79C8B554B2; IL2CPP_EXTERN_C String_t* _stringLiteral705E45A32DA1DDF61998467D74F91CF2D32D0D3C; IL2CPP_EXTERN_C String_t* _stringLiteral7170A5577CE3E568EBB6E20A2CD672A2C255465C; IL2CPP_EXTERN_C String_t* _stringLiteral723003B684E3C153C67175CD6E1C89EC1232E659; IL2CPP_EXTERN_C String_t* _stringLiteral74DCF776FB594A47E39AC50C28C92FFF7DA7768E; IL2CPP_EXTERN_C String_t* _stringLiteral753E0AB79D2F5928CFBF78F6E1394CF452AF8DE5; IL2CPP_EXTERN_C String_t* _stringLiteral75913393501586A5C24AB15BC7BA186F6DEE7292; IL2CPP_EXTERN_C String_t* _stringLiteral75923E0735AEA9887B4F654139F76A2145395D51; IL2CPP_EXTERN_C String_t* _stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA; IL2CPP_EXTERN_C String_t* _stringLiteral7C1A20284D802ED71C584605173B84283C46289B; IL2CPP_EXTERN_C String_t* _stringLiteral7F37F857A5907C5531D03B57D996059BE1400B6C; IL2CPP_EXTERN_C String_t* _stringLiteral81C31EFC06A22F5DDD585BDE6B97E622EB1E493E; IL2CPP_EXTERN_C String_t* _stringLiteral82E528B11A107CE27EFCFFF21C389A3DABC266CB; IL2CPP_EXTERN_C String_t* _stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1; IL2CPP_EXTERN_C String_t* _stringLiteral86071CF1497B5D13C8C6355BF8CA83BA3B52AE38; IL2CPP_EXTERN_C String_t* _stringLiteral896B1B62708E5CF425A87424A28084134B4D24BD; IL2CPP_EXTERN_C String_t* _stringLiteral8A3827112ECFDABFCB5295D1234E0143FB2BEC23; IL2CPP_EXTERN_C String_t* _stringLiteral8B556C00CA8D8EBCC29B357E205B88297DDCE1E0; IL2CPP_EXTERN_C String_t* _stringLiteral8CF7741E2FF24722CAE1B8BBEBE3AC206223F527; IL2CPP_EXTERN_C String_t* _stringLiteral91A16449801A0CBDB524260ABA0702513B733813; IL2CPP_EXTERN_C String_t* _stringLiteral931476FFBCEDDFB5D7B3281DA58F71A49ED69729; IL2CPP_EXTERN_C String_t* _stringLiteral9846D9531354123A56D64BABE6404063B364AA89; IL2CPP_EXTERN_C String_t* _stringLiteral986484DD54B4AD25631453C332E542F8016461CC; IL2CPP_EXTERN_C String_t* _stringLiteral99B47F4C028F366D16C0907D7ACF82B0325DC028; IL2CPP_EXTERN_C String_t* _stringLiteral9B4FEEFA76B93D58B6E47CD9FF76F6E287D0D321; IL2CPP_EXTERN_C String_t* _stringLiteral9DDA1C3AEE245E1050F9E53868138E86EE051854; IL2CPP_EXTERN_C String_t* _stringLiteralA15241D01BB37C045E429CFCC870A886B24A80D1; IL2CPP_EXTERN_C String_t* _stringLiteralA361BF5C5362F544610A7B795635E7FA6E70673A; IL2CPP_EXTERN_C String_t* _stringLiteralA4B836EC34EC3B8C69B1D346632232D7BDDDD3E9; IL2CPP_EXTERN_C String_t* _stringLiteralA4F3347A675EB6CC0EB1441974C22B3965A0E396; IL2CPP_EXTERN_C String_t* _stringLiteralA50407C120B7E761C0EC198A6F6D1D02A5CB71F7; IL2CPP_EXTERN_C String_t* _stringLiteralA5C7B3E054C7309AF925B6B4A31D0C67EEB8DE91; IL2CPP_EXTERN_C String_t* _stringLiteralA73E9A514AB6BA241F22ECD97E1F6FB143B7A9DF; IL2CPP_EXTERN_C String_t* _stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341; IL2CPP_EXTERN_C String_t* _stringLiteralA824656CF14E82FE07C42A45326BE9D298CAD315; IL2CPP_EXTERN_C String_t* _stringLiteralAC19BEC5AFB53E5C18F2918FCA0D11416D569842; IL2CPP_EXTERN_C String_t* _stringLiteralAE4E60AFC1D8D57C5E7AB93810233BE9F30B3F4E; IL2CPP_EXTERN_C String_t* _stringLiteralB0CECEF568FB283A2F08D2ABD683ED14BC4E655C; IL2CPP_EXTERN_C String_t* _stringLiteralB1AED3763AD1619F6DBE75E004D3024427FB0ED6; IL2CPP_EXTERN_C String_t* _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D; IL2CPP_EXTERN_C String_t* _stringLiteralB47DAD54B57182A31A8197658CB6B3FD208A3FC7; IL2CPP_EXTERN_C String_t* _stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD; IL2CPP_EXTERN_C String_t* _stringLiteralBBEA3793FEA39BAEC84E041465F12C885C22F223; IL2CPP_EXTERN_C String_t* _stringLiteralC2B8C7B13CEFEE5298BDAAEA43BBC4F7CB5B7EF8; IL2CPP_EXTERN_C String_t* _stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0; IL2CPP_EXTERN_C String_t* _stringLiteralC88940B665215D926225D5CD062034A997DD0220; IL2CPP_EXTERN_C String_t* _stringLiteralC9EDB6B7EBF2B99CDDE984606E633E2D9B2368AB; IL2CPP_EXTERN_C String_t* _stringLiteralCB11171932DC598784018B73B70B7BDD16A45446; IL2CPP_EXTERN_C String_t* _stringLiteralCCCCCC3530E35BC7D3EC240C1760A754480B4D6C; IL2CPP_EXTERN_C String_t* _stringLiteralCDC98B626DADC4D771CC4294D7DFC0F0B0625499; IL2CPP_EXTERN_C String_t* _stringLiteralD40EFFC7E6035CB6C2A774293AFA21C00E27ECE6; IL2CPP_EXTERN_C String_t* _stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A; IL2CPP_EXTERN_C String_t* _stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7; IL2CPP_EXTERN_C String_t* _stringLiteralD78E576A13245A4F1480FDF65DF071D8B7473CE3; IL2CPP_EXTERN_C String_t* _stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6; IL2CPP_EXTERN_C String_t* _stringLiteralD971929694EC44844096A844D2D2E5F29C0178B9; IL2CPP_EXTERN_C String_t* _stringLiteralD973922EE23778FA7988F656188AE57F7C98C82C; IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; IL2CPP_EXTERN_C String_t* _stringLiteralE17E4E9612B58B31A82A1D1E6F0F7E3B0B5E807C; IL2CPP_EXTERN_C String_t* _stringLiteralE5862FE661DC2C898B00EB611D5C62DF6383D5A9; IL2CPP_EXTERN_C String_t* _stringLiteralE8FA112D21451A147AE060914F38B665719308D5; IL2CPP_EXTERN_C String_t* _stringLiteralEA1362047B6FED5FCF8C5C2AEA33B1E7B9960C99; IL2CPP_EXTERN_C String_t* _stringLiteralEC03B5EA0A7EF27B138EED06D6610DCACC26448F; IL2CPP_EXTERN_C String_t* _stringLiteralEF033B951056F325C07F537B75A2A31603C00BF3; IL2CPP_EXTERN_C String_t* _stringLiteralF1C375FA4E167762A0C88BD0EE918738A1057700; IL2CPP_EXTERN_C String_t* _stringLiteralF5D81A56423E2ABA303271291E88C5DD643FD999; IL2CPP_EXTERN_C String_t* _stringLiteralFB09C472260424DF2163A6CAA9B50C2F0DDC16D1; IL2CPP_EXTERN_C String_t* _stringLiteralFD15119FD91A4D94BFBDF6890C141420CAE83E8E; IL2CPP_EXTERN_C String_t* _stringLiteralFF9790BFDD077B02CF0B0C5D2F02E6E1F9AF9209; IL2CPP_EXTERN_C const RuntimeMethod* Array_FindIndex_TisString_t_m05DB2B314B2B7FE977093B3F176E6AECAB285069_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Assert_IsNotNull_TisUniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_m274DA9F5FB0B0384B5588D330B5DBD08AFDB723C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Component_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m6B6BC7BF6E201BABDDC0335A48851838BF129F1C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m8EC3D8528482A813101DBC96491E169E4DFC094C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m9131261A4008E3BA104BE84DB281DC8C5F6305ED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m9710612263E621D468FCBAE78B22BB21E72E7DF2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_m07C28B43056C070573BD530603530B1B5EBE290E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_mDB45EEEA67E494F4FB14661B0E2449FA93C3B857_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m39B1C23689AEFF152893B3350B923BDBB25B7D48_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m5B6ED72CEBC391893B5AB4F46BFFC9BBF1C0681D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_mD245BA68353DE3A3FB0F0D40ACA4D85B8B25F925_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m02C7A2C24FF55AF8273BBBBA2BFE043A6496DCEF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m1E4B24994D21721A06487511FDCD5D5921147AFE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m748E7EC2AB41A8EBA9392851E9774040661B7C2C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Contains_TisString_t_mB597D95B9D1FDF1ACA18AC4907D6EA8850879D45_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_get_accurateGbufferNormals_mCA3759732A261A0D656AA87A809D757836FEDE37_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_get_defaultStencilState_m0AF1078654D50774C88127FC3A14651D2C697720_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_get_opaqueLayerMask_mAD30F1E551ECF00B7D6ED85271556856DF500194_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_get_renderingMode_m55273BF1ABB55BA9610F38483040A9B34FC055B9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_get_shadowTransparentReceive_m46227C9E879BFD2305DB476E1D06D8CC85A6A460_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_get_transparentLayerMask_m83F90096F0304268543184883CDE12CC76B6297D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_set_accurateGbufferNormals_mDE75374C7F4577AD70DA043EE288D23E0E0491E5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_set_defaultStencilState_mC639E3CDBA441D5647FA1C8C822233B69A4453ED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_set_opaqueLayerMask_m25F856BA33D11D5F082B9955B8484D86EB9B8297_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_set_renderingMode_mD3DD5912169BC1A09A548605F1F1894588616561_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_set_shadowTransparentReceive_m7A000BA4F11B9149C28B250ED4965EB7A0ECCA39_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ForwardRendererData_set_transparentLayerMask_mEFCE888DE083DC27D1A173AF5AD3F12DD3F58EF9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m88C4BD8AC607DB3585552068F4DC437406358D5F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mB5256BBA70CD858B15C25CE0E77EC59F6479EC82_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mCDE2360B0A07FB450283AC9EE1B4B782C1631EA6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m6E3EFE47B894115B60E857C183FF97A49CD76C2A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Marshal_SizeOf_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m1E7265A6B1456C592837518D15F9F257A76CF0BF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Marshal_SizeOf_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m26FA32E01344B8CE846E6E7865DF5CB7615BD44C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Marshal_SizeOf_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mFB65600AA2DC6351A8B25FD1BCF704A9B465882A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m0331B48221229AC6F14B4D528581764D3901E264_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_m5F241CCE591818ADCFEDBB935F6AFD1F148A0FF4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Object_FindObjectsOfType_TisDecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_mCA86B83F7B8FC0AD83B02CD7ACF276B28C5CFA8E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScreenSpaceAmbientOcclusionPass_OnCameraCleanup_m95181585E69AE6C04D3CDDDC3AFF90674E6CC239_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScreenSpaceAmbientOcclusionPass_OnCameraSetup_m071BD45F2288F1731C1160447BD58F37FB526586_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScreenSpaceAmbientOcclusionPass_Setup_mBD72CF7000A164F0702897906D0D537B470BC1A2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScreenSpaceShadowsPass_OnCameraCleanup_mDAB0E7C944390090B72470B4EC3251534036DC22_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ShaderData_GetOrUpdateBuffer_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mB93A79A40A529AA1CE4D71CADD4986F2CA3D79B7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ShaderData_GetOrUpdateBuffer_TisLightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED_m6CD53CB46B4065A5ACE36F7FBA7585D630F059CA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ShaderData_GetOrUpdateBuffer_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mB7EB88CF218EAF7986B61EFA9566ADCFF447A6B5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ShaderData_GetOrUpdateBuffer_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m42B9F88CD2E4F0DC0E4E995EE91F0FA5229229F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SharedDecalEntityManager_OnDecalAdd_m24CD08EAFDB06005DB4981CFA9B3FADF4BB4FAF2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SharedDecalEntityManager_OnDecalMaterialChange_m609EA19A8A1F7B1349800C7F9CFDC2CA72637146_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SharedDecalEntityManager_OnDecalPropertyChange_m6A5DDCD90FF67635394FB5DFF88A8128CE7C106F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SharedDecalEntityManager_OnDecalRemove_m6567A9CCA995E2E71691DBE574B5EBA3A8925E7F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__6_0_m30DEFAF477DE7853AFABC92E5705CC037E9547BF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__6_1_mC645B378B95D0E6CAED471F56A51F71DD9FDFDAA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_mAD4ACD49153666E733B5B80B1A8334A5959783B0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_m0A2420B93D8CA661366D27C912987AEF1611C60A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_m54D1D118963E581D573973F12D70E4A9F2C54B93_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_mCD77276BAEF83A42648355DE67EFCDEA690D8CBA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_mEC987CA490935C814EA06FCD29D365594AF4B13B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1__ctor_mF804628A280E753BF73D227F329AA8E6BD4B7AE3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* WorkSlice_1_Sort_m7EF532E936D55845DAAC606C0A214FE48EBF8584_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* WorkSlice_1__ctor_m76CCC65E3DFB8B84A2154B65A79B56688F9B26A4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* WorkSlice_1__ctor_m8B26C5F2B3AB3C05CB4ACDE5A17C6559BDEF503C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* WorkSlice_1_get_Item_m31D876CE45C89B17D24E2D2EB6534C4150D72EE5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_RuntimeMethod_var; struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453;; struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com; struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com;; struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke; struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke;; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3; struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; struct LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_tBE5544E46E7462C4C93E03813BB6EFE6C6B6369B* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t04AD8A8AE1306A88F519ACF04D5D3F3043A7E7A1* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t5CB87EE020ED3A06D76C577E171EB59C9D46F0E3* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_tF0B8798E4A94690E2359CC803D10FBC5690F8991* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tA74FBD73F29F47FC7BF19438D0140B99F29AED49* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t6488F37E13E9C4941215C9A99FCBA8A7A1C46889* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t30D46D1EF4DAE4996BBE9E2101F11BB4DB61C0CC* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t13C6F7B8E57533A4BAF364D7B1CE6A42FE181B90* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t3607E2E7AFEF80C372170AAEE4791D41159DE317* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.List`1 struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int64U5BU5D_tAEDFCBDB5414E2A140A6F34C0538BF97FCF67A1D* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int64U5BU5D_tAEDFCBDB5414E2A140A6F34C0538BF97FCF67A1D* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ScriptableRenderPassU5BU5D_tC40E3619A24B14CB90535A47C826514BE1343F87* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ScriptableRendererFeatureU5BU5D_t64361F1FA79104227050258B0751D3DF2E9FDA1C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5; }; struct Il2CppArrayBounds; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem struct DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem::m_EntityManager DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___m_EntityManager_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_1; // System.Single UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem::m_MaxDrawDistance float ___m_MaxDrawDistance_2; }; // UnityEngine.Rendering.Universal.DecalDrawSystem struct DecalDrawSystem_t87ECA1A8D2D9C3A73A12F81D8CCA0F79029C0BFE : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.DecalDrawSystem::m_EntityManager DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___m_EntityManager_0; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.DecalDrawSystem::m_WorldToDecals Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_WorldToDecals_1; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.DecalDrawSystem::m_NormalToDecals Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_NormalToDecals_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalDrawSystem::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_3; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalDrawSystem::k__BackingField Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___U3CoverrideMaterialU3Ek__BackingField_4; }; // UnityEngine.Rendering.Universal.DecalEntityManager struct DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalEntityManager::entityChunks List_1_t437E45D007C2D93DCB30DA30023CB2745EE095D0* ___entityChunks_0; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalEntityManager::cachedChunks List_1_t1A9527CB44249AD17D081A2D7A468343FC2D0720* ___cachedChunks_1; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalEntityManager::culledChunks List_1_t2E25D2E682EF62FB0FC538A4C88B3D49616A03DC* ___culledChunks_2; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalEntityManager::drawCallChunks List_1_tD8DB23A94A44626CAF7E9B5B4A949D0FDC7B27A7* ___drawCallChunks_3; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityManager::chunkCount int32_t ___chunkCount_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalEntityManager::m_AddDecalSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_AddDecalSampler_5; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalEntityManager::m_ResizeChunks ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ResizeChunks_6; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalEntityManager::m_SortChunks ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_SortChunks_7; // UnityEngine.Rendering.Universal.DecalEntityIndexer UnityEngine.Rendering.Universal.DecalEntityManager::m_DecalEntityIndexer DecalEntityIndexer_t884A1F60E13512A2DE8CEC24635D2B3BE3FD3544* ___m_DecalEntityIndexer_8; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.DecalEntityManager::m_MaterialToChunkIndex Dictionary_2_t6EB10DF170874D02D43E115B0A1B93479CE3FF80* ___m_MaterialToChunkIndex_9; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalEntityManager::m_CombinedChunks List_1_t75FC6D059D696BAD77462D09FCDC98B4A7B7D3D4* ___m_CombinedChunks_10; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalEntityManager::m_CombinedChunkRemmap List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_CombinedChunkRemmap_11; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalEntityManager::m_ErrorMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ErrorMaterial_12; // UnityEngine.Mesh UnityEngine.Rendering.Universal.DecalEntityManager::m_DecalProjectorMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_DecalProjectorMesh_13; }; // UnityEngine.Rendering.Universal.DecalSkipCulledSystem struct DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.DecalSkipCulledSystem::m_EntityManager DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___m_EntityManager_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalSkipCulledSystem::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.DecalSkipCulledSystem::m_Camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_2; }; // UnityEngine.Rendering.Universal.DecalUpdateCachedSystem struct DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6 : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.DecalUpdateCachedSystem::m_EntityManager DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___m_EntityManager_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalUpdateCachedSystem::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalUpdateCachedSystem::m_SamplerJob ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_SamplerJob_2; }; // UnityEngine.Rendering.Universal.DecalUpdateCulledSystem struct DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.DecalUpdateCulledSystem::m_EntityManager DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___m_EntityManager_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalUpdateCulledSystem::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_1; }; // UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem struct DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2 : public RuntimeObject { // System.Single[] UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem::m_BoundingDistance SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_BoundingDistance_0; // UnityEngine.Camera UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem::m_Camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___m_Camera_1; // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem::m_EntityManager DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___m_EntityManager_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_3; }; // UnityEngine.Rendering.DocumentationInfo struct DocumentationInfo_t6D259378DA8DDBFBE299EB50C2631CC04E1C3A75 : public RuntimeObject { }; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject { // System.Int32 System.Text.Encoding::m_codePage int32_t ___m_codePage_9; // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10; // System.Boolean System.Text.Encoding::m_deserializedFromEverett bool ___m_deserializedFromEverett_11; // System.Boolean System.Text.Encoding::m_isReadOnly bool ___m_isReadOnly_12; // System.Text.EncoderFallback System.Text.Encoding::encoderFallback EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13; // System.Text.DecoderFallback System.Text.Encoding::decoderFallback DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14; }; struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields { // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7; // System.Collections.Generic.Dictionary`2 modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8; // System.Object System.Text.Encoding::s_InternalSyncObject RuntimeObject* ___s_InternalSyncObject_15; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.Rendering.Universal.PostProcessUtils struct PostProcessUtils_t23A2022D81D302785BCA7B0685631420532DEC57 : public RuntimeObject { }; // UnityEngine.Rendering.ProfilingSampler struct ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE : public RuntimeObject { // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CsamplerU3Ek__BackingField_0; // UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::k__BackingField CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___U3CinlineSamplerU3Ek__BackingField_1; // System.String UnityEngine.Rendering.ProfilingSampler::k__BackingField String_t* ___U3CnameU3Ek__BackingField_2; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_Recorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_Recorder_3; // UnityEngine.Profiling.Recorder UnityEngine.Rendering.ProfilingSampler::m_InlineRecorder Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___m_InlineRecorder_4; }; // UnityEngine.Rendering.Universal.ScreenSpaceShadowsSettings struct ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583 : public RuntimeObject { }; // UnityEngine.Rendering.Universal.ShaderData struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19 : public RuntimeObject { // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightDataBuffer_1; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightIndicesBuffer_2; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_AdditionalLightShadowParamsStructuredBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AdditionalLightShadowParamsStructuredBuffer_3; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_AdditionalLightShadowSliceMatricesStructuredBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AdditionalLightShadowSliceMatricesStructuredBuffer_4; }; struct ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_StaticFields { // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* ___m_Instance_0; }; // UnityEngine.Rendering.Universal.ShaderKeywordStrings struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14 : public RuntimeObject { }; struct ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields { // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows String_t* ___MainLightShadows_0; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades String_t* ___MainLightShadowCascades_1; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowScreen String_t* ___MainLightShadowScreen_2; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::CastingPunctualLightShadow String_t* ___CastingPunctualLightShadow_3; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex String_t* ___AdditionalLightsVertex_4; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel String_t* ___AdditionalLightsPixel_5; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ClusteredRendering String_t* ___ClusteredRendering_6; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows String_t* ___AdditionalLightShadows_7; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBoxProjection String_t* ___ReflectionProbeBoxProjection_8; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ReflectionProbeBlending String_t* ___ReflectionProbeBlending_9; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows String_t* ___SoftShadows_10; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive String_t* ___MixedLightingSubtractive_11; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightmapShadowMixing String_t* ___LightmapShadowMixing_12; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ShadowsShadowMask String_t* ___ShadowsShadowMask_13; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightLayers String_t* ___LightLayers_14; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::RenderPassEnabled String_t* ___RenderPassEnabled_15; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BillboardFaceCameraPos String_t* ___BillboardFaceCameraPos_16; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LightCookies String_t* ___LightCookies_17; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa String_t* ___DepthNoMsaa_18; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2 String_t* ___DepthMsaa2_19; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4 String_t* ___DepthMsaa4_20; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8 String_t* ___DepthMsaa8_21; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion String_t* ___LinearToSRGBConversion_22; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseFastSRGBLinearConversion String_t* ___UseFastSRGBLinearConversion_23; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT1 String_t* ___DBufferMRT1_24; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT2 String_t* ___DBufferMRT2_25; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DBufferMRT3 String_t* ___DBufferMRT3_26; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendLow String_t* ___DecalNormalBlendLow_27; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendMedium String_t* ___DecalNormalBlendMedium_28; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DecalNormalBlendHigh String_t* ___DecalNormalBlendHigh_29; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow String_t* ___SmaaLow_30; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium String_t* ___SmaaMedium_31; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh String_t* ___SmaaHigh_32; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric String_t* ___PaniniGeneric_33; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance String_t* ___PaniniUnitDistance_34; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ String_t* ___BloomLQ_35; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ String_t* ___BloomHQ_36; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt String_t* ___BloomLQDirt_37; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt String_t* ___BloomHQDirt_38; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM String_t* ___UseRGBM_39; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion String_t* ___Distortion_40; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration String_t* ___ChromaticAberration_41; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading String_t* ___HDRGrading_42; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES String_t* ___TonemapACES_43; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral String_t* ___TonemapNeutral_44; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain String_t* ___FilmGrain_45; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa String_t* ___Fxaa_46; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering String_t* ___Dithering_47; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ScreenSpaceOcclusion String_t* ___ScreenSpaceOcclusion_48; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling String_t* ___HighQualitySampling_49; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_2 String_t* ___DOWNSAMPLING_SIZE_2_50; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_4 String_t* ___DOWNSAMPLING_SIZE_4_51; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_8 String_t* ___DOWNSAMPLING_SIZE_8_52; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DOWNSAMPLING_SIZE_16 String_t* ___DOWNSAMPLING_SIZE_16_53; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SPOT String_t* ____SPOT_54; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DIRECTIONAL String_t* ____DIRECTIONAL_55; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_POINT String_t* ____POINT_56; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_STENCIL String_t* ____DEFERRED_STENCIL_57; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_FIRST_LIGHT String_t* ____DEFERRED_FIRST_LIGHT_58; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MAIN_LIGHT String_t* ____DEFERRED_MAIN_LIGHT_59; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_GBUFFER_NORMALS_OCT String_t* ____GBUFFER_NORMALS_OCT_60; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DEFERRED_MIXED_LIGHTING String_t* ____DEFERRED_MIXED_LIGHTING_61; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LIGHTMAP_ON String_t* ___LIGHTMAP_ON_62; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DYNAMICLIGHTMAP_ON String_t* ___DYNAMICLIGHTMAP_ON_63; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHATEST_ON String_t* ____ALPHATEST_ON_64; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DIRLIGHTMAP_COMBINED String_t* ___DIRLIGHTMAP_COMBINED_65; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_MULX2 String_t* ____DETAIL_MULX2_66; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_DETAIL_SCALED String_t* ____DETAIL_SCALED_67; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOAT String_t* ____CLEARCOAT_68; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_CLEARCOATMAP String_t* ____CLEARCOATMAP_69; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DEBUG_DISPLAY String_t* ___DEBUG_DISPLAY_70; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_EMISSION String_t* ____EMISSION_71; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_RECEIVE_SHADOWS_OFF String_t* ____RECEIVE_SHADOWS_OFF_72; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_SURFACE_TYPE_TRANSPARENT String_t* ____SURFACE_TYPE_TRANSPARENT_73; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAPREMULTIPLY_ON String_t* ____ALPHAPREMULTIPLY_ON_74; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_ALPHAMODULATE_ON String_t* ____ALPHAMODULATE_ON_75; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::_NORMALMAP String_t* ____NORMALMAP_76; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::EDITOR_VISUALIZATION String_t* ___EDITOR_VISUALIZATION_77; // System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseDrawProcedural String_t* ___UseDrawProcedural_78; }; // UnityEngine.Rendering.Universal.ShaderPropertyId struct ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2 : public RuntimeObject { }; struct ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentColor int32_t ___glossyEnvironmentColor_0; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::subtractiveShadowColor int32_t ___subtractiveShadowColor_1; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentCubeMap int32_t ___glossyEnvironmentCubeMap_2; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::glossyEnvironmentCubeMapHDR int32_t ___glossyEnvironmentCubeMapHDR_3; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientSkyColor int32_t ___ambientSkyColor_4; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientEquatorColor int32_t ___ambientEquatorColor_5; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::ambientGroundColor int32_t ___ambientGroundColor_6; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::time int32_t ___time_7; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sinTime int32_t ___sinTime_8; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cosTime int32_t ___cosTime_9; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::deltaTime int32_t ___deltaTime_10; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::timeParameters int32_t ___timeParameters_11; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams int32_t ___scaledScreenParams_12; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos int32_t ___worldSpaceCameraPos_13; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams int32_t ___screenParams_14; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams int32_t ___projectionParams_15; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams int32_t ___zBufferParams_16; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams int32_t ___orthoParams_17; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenSize int32_t ___screenSize_18; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix int32_t ___viewMatrix_19; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix int32_t ___projectionMatrix_20; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix int32_t ___viewAndProjectionMatrix_21; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix int32_t ___inverseViewMatrix_22; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseProjectionMatrix int32_t ___inverseProjectionMatrix_23; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix int32_t ___inverseViewAndProjectionMatrix_24; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix int32_t ___cameraProjectionMatrix_25; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix int32_t ___inverseCameraProjectionMatrix_26; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix int32_t ___worldToCameraMatrix_27; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix int32_t ___cameraToWorldMatrix_28; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraWorldClipPlanes int32_t ___cameraWorldClipPlanes_29; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardNormal int32_t ___billboardNormal_30; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardTangent int32_t ___billboardTangent_31; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::billboardCameraParams int32_t ___billboardCameraParams_32; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::sourceTex int32_t ___sourceTex_33; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBias int32_t ___scaleBias_34; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaleBiasRt int32_t ___scaleBiasRt_35; // System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::rendererColor int32_t ___rendererColor_36; }; // UnityEngine.Rendering.Universal.ShaderUtils struct ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531 : public RuntimeObject { }; struct ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_StaticFields { // System.String[] UnityEngine.Rendering.Universal.ShaderUtils::s_ShaderPaths StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_ShaderPaths_0; }; // UnityEngine.Rendering.Universal.ShadowUtils struct ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5 : public RuntimeObject { }; struct ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_StaticFields { // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::m_ForceShadowPointSampling bool ___m_ForceShadowPointSampling_0; }; // UnityEngine.Rendering.Universal.SharedDecalEntityManager struct SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.SharedDecalEntityManager::m_DecalEntityManager DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___m_DecalEntityManager_0; // System.Int32 UnityEngine.Rendering.Universal.SharedDecalEntityManager::m_ReferenceCounter int32_t ___m_ReferenceCounter_1; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // UnityEngine.Rendering.TextureCurve struct TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353 : public RuntimeObject { // System.Int32 UnityEngine.Rendering.TextureCurve::k__BackingField int32_t ___U3ClengthU3Ek__BackingField_2; // System.Boolean UnityEngine.Rendering.TextureCurve::m_Loop bool ___m_Loop_3; // System.Single UnityEngine.Rendering.TextureCurve::m_ZeroValue float ___m_ZeroValue_4; // System.Single UnityEngine.Rendering.TextureCurve::m_Range float ___m_Range_5; // UnityEngine.AnimationCurve UnityEngine.Rendering.TextureCurve::m_Curve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_Curve_6; // UnityEngine.AnimationCurve UnityEngine.Rendering.TextureCurve::m_LoopingCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_LoopingCurve_7; // UnityEngine.Texture2D UnityEngine.Rendering.TextureCurve::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_8; // System.Boolean UnityEngine.Rendering.TextureCurve::m_IsCurveDirty bool ___m_IsCurveDirty_9; // System.Boolean UnityEngine.Rendering.TextureCurve::m_IsTextureDirty bool ___m_IsTextureDirty_10; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.Rendering.VolumeParameter struct VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.VolumeParameter::m_OverrideState bool ___m_OverrideState_1; }; // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources struct ShaderResources_t67897398F9447A4A823070509EC373702AC96334 : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::blitPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___blitPS_0; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::copyDepthPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___copyDepthPS_1; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::screenSpaceShadowPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___screenSpaceShadowPS_2; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::samplingPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___samplingPS_3; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::stencilDeferredPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___stencilDeferredPS_4; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::fallbackErrorPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___fallbackErrorPS_5; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::materialErrorPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___materialErrorPS_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::coreBlitPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___coreBlitPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::coreBlitColorAndDepthPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___coreBlitColorAndDepthPS_8; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::cameraMotionVector Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___cameraMotionVector_9; // UnityEngine.Shader UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::objectMotionVector Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___objectMotionVector_10; }; // UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty struct ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC : public RuntimeObject { }; struct ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::mainLightTexture int32_t ___mainLightTexture_0; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::mainLightWorldToLight int32_t ___mainLightWorldToLight_1; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::mainLightCookieTextureFormat int32_t ___mainLightCookieTextureFormat_2; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsCookieAtlasTexture int32_t ___additionalLightsCookieAtlasTexture_3; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsCookieAtlasTextureFormat int32_t ___additionalLightsCookieAtlasTextureFormat_4; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsCookieEnableBits int32_t ___additionalLightsCookieEnableBits_5; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsCookieAtlasUVRectBuffer int32_t ___additionalLightsCookieAtlasUVRectBuffer_6; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsCookieAtlasUVRects int32_t ___additionalLightsCookieAtlasUVRects_7; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsWorldToLightBuffer int32_t ___additionalLightsWorldToLightBuffer_8; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsLightTypeBuffer int32_t ___additionalLightsLightTypeBuffer_9; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsWorldToLights int32_t ___additionalLightsWorldToLights_10; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::additionalLightsLightTypes int32_t ___additionalLightsLightTypes_11; }; // UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory struct WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B : public RuntimeObject { // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping[] UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory::lightMappings LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* ___lightMappings_0; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory::uvRects Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___uvRects_1; }; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources struct TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122 : public RuntimeObject { // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::blueNoise16LTex Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___blueNoise16LTex_0; // UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData/TextureResources::filmGrainTex Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* ___filmGrainTex_1; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaAreaTex Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___smaaAreaTex_2; // UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData/TextureResources::smaaSearchTex Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___smaaSearchTex_3; }; // UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants struct ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331 : public RuntimeObject { }; struct ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_Texture int32_t ____Grain_Texture_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_Params int32_t ____Grain_Params_1; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Grain_TilingParams int32_t ____Grain_TilingParams_2; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_BlueNoise_Texture int32_t ____BlueNoise_Texture_3; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_Dithering_Params int32_t ____Dithering_Params_4; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::_SourceSize int32_t ____SourceSize_5; }; // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants struct StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D : public RuntimeObject { // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::viewProjMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewProjMatrix_0; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invViewMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___invViewMatrix_1; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invProjMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___invProjMatrix_2; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invViewProjMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___invViewProjMatrix_3; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::invCameraProjMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___invCameraProjMatrix_4; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::worldSpaceCameraPos Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___worldSpaceCameraPos_5; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling struct Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3 : public RuntimeObject { }; struct Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setMRTAttachmentsList ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setMRTAttachmentsList_0; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setAttachmentList ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setAttachmentList_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::configure ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___configure_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::execute ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___execute_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setupFrameData ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupFrameData_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setPerCameraShaderVariables ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setPerCameraShaderVariables_6; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::sortRenderPasses ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sortRenderPasses_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setupLights ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupLights_8; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::setupCamera ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___setupCamera_9; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::addRenderPasses ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___addRenderPasses_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::clearRenderingState ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___clearRenderingState_11; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::internalStartRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___internalStartRendering_12; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::internalFinishRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___internalFinishRendering_13; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::drawGizmos ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___drawGizmos_14; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock struct RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C : public RuntimeObject { }; struct RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::BeforeRendering int32_t ___BeforeRendering_0; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::MainRenderingOpaque int32_t ___MainRenderingOpaque_1; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::MainRenderingTransparent int32_t ___MainRenderingTransparent_2; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::AfterRendering int32_t ___AfterRendering_3; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures struct RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CcameraStackingU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::k__BackingField bool ___U3CmsaaU3Ek__BackingField_1; }; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources struct DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B : public RuntimeObject { // UnityEngine.Shader UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources::debugReplacementPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___debugReplacementPS_0; }; // UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0 struct U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334 : public RuntimeObject { // System.String UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::path String_t* ___path_0; }; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c struct U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9 : public RuntimeObject { }; struct U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_StaticFields { // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c::<>9 U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9* ___U3CU3E9_0; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock struct RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712 : public RuntimeObject { }; struct RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::beforeRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___beforeRendering_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::mainRenderingOpaque ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___mainRenderingOpaque_2; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::mainRenderingTransparent ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___mainRenderingTransparent_3; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::afterRendering ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___afterRendering_4; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass struct RenderPass_tA744ADA1424B5992F4E272692C1964A7B7469EFD : public RuntimeObject { }; struct RenderPass_tA744ADA1424B5992F4E272692C1964A7B7469EFD_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass::configure ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___configure_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tBCB51FE341649CAB77E12B97823E7D31852372CF : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value bool ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t7111FAD4FF4C5BAEA3D390725AF3BC9069DBB546 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t18B35E30089EFE0C2751A53FE6143F972EC9F9B8 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value float ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tB3100970DE7F44CC1B4585781E82F1E9F5C9C4A1 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t2568C1D65C317243AD2D110790FE99CF3A544ACD : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* ___m_Value_2; }; // UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1 struct WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44 { // T[] UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::m_Data Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_Data_0; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::m_Start int32_t ___m_Start_1; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1 struct WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87 { // T[] UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::m_Data LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* ___m_Data_0; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::m_Start int32_t ___m_Start_1; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::m_Length int32_t ___m_Length_2; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F { // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; }; // UnityEngine.Rendering.Universal.DecalDrawDBufferSystem struct DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C : public DecalDrawSystem_t87ECA1A8D2D9C3A73A12F81D8CCA0F79029C0BFE { }; // UnityEngine.Rendering.Universal.DecalDrawFowardEmissiveSystem struct DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378 : public DecalDrawSystem_t87ECA1A8D2D9C3A73A12F81D8CCA0F79029C0BFE { }; // UnityEngine.Rendering.Universal.DecalDrawGBufferSystem struct DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D : public DecalDrawSystem_t87ECA1A8D2D9C3A73A12F81D8CCA0F79029C0BFE { }; // UnityEngine.Rendering.Universal.DecalDrawScreenSpaceSystem struct DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E : public DecalDrawSystem_t87ECA1A8D2D9C3A73A12F81D8CCA0F79029C0BFE { }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature struct DisallowMultipleRendererFeature_tCAAD3D9755F96F836BD37A45FCB473D12F2049C6 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.String UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature::k__BackingField String_t* ___U3CcustomTitleU3Ek__BackingField_0; }; // UnityEngine.Rendering.Universal.Documentation struct Documentation_t3768FBB86337E0A8671A99ED860CE3D03787F231 : public DocumentationInfo_t6D259378DA8DDBFBE299EB50C2631CC04E1C3A75 { }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.HelpURLAttribute struct HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.String UnityEngine.HelpURLAttribute::m_Url String_t* ___m_Url_0; // System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher bool ___m_Dispatcher_1; // System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName String_t* ___m_DispatchingFieldName_2; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Keyframe struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 { // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.Rendering.Universal.LightMinMaxZ struct LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 { // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::minZ float ___minZ_0; // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::maxZ float ___maxZ_1; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD { // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.ProfilingScope::m_Cmd CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; // System.Boolean UnityEngine.Rendering.ProfilingScope::m_Disposed bool ___m_Disposed_1; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingScope::m_Sampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_pinvoke { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; int32_t ___m_Disposed_1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.ProfilingScope struct ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD_marshaled_com { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Cmd_0; int32_t ___m_Disposed_1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_Sampler_2; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 { // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; }; struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields { // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; }; // System.SByte struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5 { // System.SByte System.SByte::m_value int8_t ___m_value_0; }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 { // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; }; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Rendering.SortingLayerRange struct SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 { // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound int16_t ___m_LowerBound_0; // System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound int16_t ___m_UpperBound_1; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields { // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // Unity.Mathematics.float3 struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E { // System.Single Unity.Mathematics.float3::x float ___x_0; // System.Single Unity.Mathematics.float3::y float ___y_1; // System.Single Unity.Mathematics.float3::z float ___z_2; }; struct float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E_StaticFields { // Unity.Mathematics.float3 Unity.Mathematics.float3::zero float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___zero_3; }; // Unity.Mathematics.float4 struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E { // System.Single Unity.Mathematics.float4::x float ___x_0; // System.Single Unity.Mathematics.float4::y float ___y_1; // System.Single Unity.Mathematics.float4::z float ___z_2; // System.Single Unity.Mathematics.float4::w float ___w_3; }; struct float4_t89D9A294E7A79BD81BFBDD18654508532958555E_StaticFields { // Unity.Mathematics.float4 Unity.Mathematics.float4::zero float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___zero_4; }; // Unity.Mathematics.int2 struct int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A { // System.Int32 Unity.Mathematics.int2::x int32_t ___x_0; // System.Int32 Unity.Mathematics.int2::y int32_t ___y_1; }; struct int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A_StaticFields { // Unity.Mathematics.int2 Unity.Mathematics.int2::zero int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A ___zero_2; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F { union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96]; }; }; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer struct U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D { union { struct { // System.Int32 UnityEngine.Rendering.DrawingSettings/e__FixedBuffer::FixedElementField int32_t ___FixedElementField_0; }; uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D__padding[64]; }; }; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping struct LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 { // System.UInt16 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::visibleLightIndex uint16_t ___visibleLightIndex_0; // System.UInt16 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::lightBufferIndex uint16_t ___lightBufferIndex_1; // UnityEngine.Light UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::light Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light_2; }; struct LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_StaticFields { // System.Func`3 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::s_CompareByCookieSize Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* ___s_CompareByCookieSize_3; // System.Func`3 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::s_CompareByBufferIndex Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* ___s_CompareByBufferIndex_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping struct LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_pinvoke { uint16_t ___visibleLightIndex_0; uint16_t ___lightBufferIndex_1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping struct LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_com { uint16_t ___visibleLightIndex_0; uint16_t ___lightBufferIndex_1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___light_2; }; // UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray struct ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 { // System.Single[] UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::m_Data SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_Data_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray struct ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___m_Data_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray struct ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshaled_com { Il2CppSafeArray/*NONE*/* ___m_Data_3; }; // UnityEngine.Rendering.Universal.LightCookieManager/Sorting struct Sorting_t85E1835DC268F696F8A2F1E889C951F4C48DC994 { union { struct { }; uint8_t Sorting_t85E1835DC268F696F8A2F1E889C951F4C48DC994__padding[1]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 { union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D { union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128]; }; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassDescriptor struct RenderPassDescriptor_t69F0595A52DBEEBFE5A491D3E8E27D530069B0C5 { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassDescriptor::w int32_t ___w_0; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassDescriptor::h int32_t ___h_1; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassDescriptor::samples int32_t ___samples_2; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassDescriptor::depthID int32_t ___depthID_3; }; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62 { union { struct { // System.Byte UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62__padding[160]; }; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange struct BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::m_Current int32_t ___m_Current_0; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::m_End int32_t ___m_End_1; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t548F25B8FDAED7E284E53FF27602B841970079FC : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tADB3F1E2F42E88F6F74B7FD1CE782B1098424D7B : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tF55730717D62BD99642CBDBBD61DC4E5E5396E1C : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_Value_2; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.AntialiasingMode struct AntialiasingMode_tDF75AC7BDAF51FA550F528F7B798416ACB8D3487 { // System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.AntialiasingQuality struct AntialiasingQuality_t45B2A050F79EB8B705FED3F3F30A70942E71D605 { // System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__ int32_t ___value___2; }; // System.Reflection.BindingFlags struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C { // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BoolParameter struct BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95 : public VolumeParameter_1_tBCB51FE341649CAB77E12B97823E7D31852372CF { }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E { // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BuiltinShaderDefine struct BuiltinShaderDefine_t2363E87FFF1C47CA077C32FC7F64B79345351E37 { // System.Int32 UnityEngine.Rendering.BuiltinShaderDefine::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 { // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; }; // UnityEngine.Rendering.Universal.CameraRenderType struct CameraRenderType_tC686ABD18F67CA30E6DF217007744F509606A41D { // System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__ int32_t ___value___2; }; // UnityEngine.CameraType struct CameraType_tCA1017DBE96964E1D967942FB98F152F14121FCD { // System.Int32 UnityEngine.CameraType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ClearFlag struct ClearFlag_t0B57BE5A60AA0EE7CC0DAE7E7DF82EB993A59ADD { // System.Int32 UnityEngine.Rendering.ClearFlag::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ColorGradingMode struct ColorGradingMode_t980B9396D20213763F23C4D474BC079FC68BF83E { // System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject { // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518 { // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233 : public RuntimeObject { // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Rendering.CoreRPHelpURLAttribute struct CoreRPHelpURLAttribute_t602FBE6B727B55C450117479FD27338725F12BF3 : public HelpURLAttribute_tC499F826613B34E001AEAE5D42BA2B3AD365E91D { }; // UnityEngine.CubemapFace struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B { // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_t94DE290A993D1671AE0E2CAC416FD9F37222B812 { // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullingResults struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 { // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1; }; // UnityEngine.Rendering.Universal.DecalNormalBlend struct DecalNormalBlend_tF102A6EEEDE361DABD5BA1670C8B3DB80A03477A { // System.Int32 UnityEngine.Rendering.Universal.DecalNormalBlend::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DecalScaleMode struct DecalScaleMode_tBFFBA2F5E3B718BD9965A803920323CB8B6C208C { // System.Int32 UnityEngine.Rendering.Universal.DecalScaleMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DecalSurfaceData struct DecalSurfaceData_t7ADDD1F0DAD9984BFFEC6BC9A6F65469BD1C1A5B { // System.Int32 UnityEngine.Rendering.Universal.DecalSurfaceData::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DecalTechnique struct DecalTechnique_t0C27ABC599AE20CBBE9BE0945D1E4D048E813649 { // System.Int32 UnityEngine.Rendering.Universal.DecalTechnique::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DecalTechniqueOption struct DecalTechniqueOption_tCEAAB783849B5A46FA9329DE7AB4002BC923588C { // System.Int32 UnityEngine.Rendering.Universal.DecalTechniqueOption::value__ int32_t ___value___2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Rendering.Universal.DepthOfFieldMode struct DepthOfFieldMode_t750AA8D0E30A14A485AC8202CB125616E039F8A0 { // System.Int32 UnityEngine.Rendering.Universal.DepthOfFieldMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.DepthPrimingMode struct DepthPrimingMode_t788A505A123926BDBA954D796941C989865263C8 { // System.Int32 UnityEngine.Rendering.Universal.DepthPrimingMode::value__ int32_t ___value___2; }; // UnityEngine.DeviceType struct DeviceType_tEC9DF281BE5EA013E3F57441442CCE5A2DFF44C4 { // System.Int32 UnityEngine.DeviceType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.DistanceMetric struct DistanceMetric_t071B9815BB961E33F7CA2C553CA725F61AE09EDE { // System.Int32 UnityEngine.Rendering.DistanceMetric::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.Downsampling struct Downsampling_tFE6A5D41D0A9881972AE6C6470FA5E1700410D49 { // System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__ int32_t ___value___2; }; // UnityEngine.Rendering.DrawRendererFlags struct DrawRendererFlags_t3AD0574208BFF93F323D5E1E92012F19EAE972CD { // System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.Rendering.Universal.FilmGrainLookup struct FilmGrainLookup_t189CC7A72ECA871AA34FE915CB57B713B5DB9317 { // System.Int32 UnityEngine.Rendering.Universal.FilmGrainLookup::value__ int32_t ___value___2; }; // UnityEngine.FilterMode struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34 { // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.FilteringSettings struct FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F { // UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___m_RenderQueueRange_0; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask int32_t ___m_LayerMask_1; // System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask uint32_t ___m_RenderingLayerMask_2; // System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects int32_t ___m_ExcludeMotionVectorObjects_3; // UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___m_SortingLayerRange_4; }; // UnityEngine.Rendering.FloatParameter struct FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106 : public VolumeParameter_1_t18B35E30089EFE0C2751A53FE6143F972EC9F9B8 { }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2 { // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_t65150C9055D1BC1E377E894972629BF22BA2CBF5 { // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713 { // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; }; // UnityEngine.Rendering.GraphicsTier struct GraphicsTier_t6B924383194C862481A034E59F542EF3BB4355CC { // System.Int32 UnityEngine.Rendering.GraphicsTier::value__ int32_t ___value___2; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // UnityEngine.Rendering.IntParameter struct IntParameter_t45D52025F857DFDFC590EDB800071A92774E04B8 : public VolumeParameter_1_t7111FAD4FF4C5BAEA3D390725AF3BC9069DBB546 { }; // UnityEngine.Rendering.Universal.IntermediateTextureMode struct IntermediateTextureMode_t393BD5890504A30C3A5EEDC10C95266B5CAC28BD { // System.Int32 UnityEngine.Rendering.Universal.IntermediateTextureMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.LODParameters struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A { // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; }; // UnityEngine.Rendering.Universal.LightCookieFormat struct LightCookieFormat_tDED41022799DAEAA99C550708D80B99A2A8F9EC1 { // System.Int32 UnityEngine.Rendering.Universal.LightCookieFormat::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightCookieResolution struct LightCookieResolution_t10D8305CBC46C8C4261C5EFAA031A2B35AF2BF39 { // System.Int32 UnityEngine.Rendering.Universal.LightCookieResolution::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightLayerEnum struct LightLayerEnum_t6B200A267F7F3BA4CA01D2D48B96A17D0DA5CC5F { // System.Int32 UnityEngine.Rendering.Universal.LightLayerEnum::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightRenderingMode struct LightRenderingMode_t38A0DEB49D920E66D4854F5C54437D11BBA6D024 { // System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__ int32_t ___value___2; }; // UnityEngine.LightShadows struct LightShadows_t5A3719FE33F8D536E5785AC42B4DF6E6F19666EA { // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; }; // UnityEngine.LightType struct LightType_t2D4D43054E7473EECEB54493C0055AE074780234 { // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject { // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.MeshTopology struct MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF { // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.MixedLightingSetup struct MixedLightingSetup_tD9025BE7BF89DAAA8886B982A2F5CAD6A8783721 { // System.Int32 UnityEngine.Rendering.Universal.MixedLightingSetup::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.MotionBlurMode struct MotionBlurMode_tC30EB30D7B018990C8D241DEE71238AF2DB05A56 { // System.Int32 UnityEngine.Rendering.Universal.MotionBlurMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.MotionBlurQuality struct MotionBlurQuality_t45BAD066E5EA5F645B2ED8D3D846F6D4CBA131E5 { // System.Int32 UnityEngine.Rendering.Universal.MotionBlurQuality::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.MsaaQuality struct MsaaQuality_tE945475230F4F9265C9C862D32DE0484CB458FF9 { // System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__ int32_t ___value___2; }; // Unity.Collections.NativeArrayOptions struct NativeArrayOptions_t3E979EEF4B4840228A7692A97DA07553C6465F1D { // System.Int32 Unity.Collections.NativeArrayOptions::value__ int32_t ___value___2; }; // UnityEngine.Rendering.NoInterpTextureParameter struct NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478 : public VolumeParameter_1_tB3100970DE7F44CC1B4585781E82F1E9F5C9C4A1 { }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t04DDCBE9ABF1113E8F9BAFCF4A7F94DD841B9CC9 { // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.PipelineDebugLevel struct PipelineDebugLevel_tA1231A8106C64D773860E40E46555EB8682D746B { // System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RTHandleProperties struct RTHandleProperties_tBCB3E1EFE8B366995704C1322B9C443877580CD6 { // UnityEngine.Vector2Int UnityEngine.Rendering.RTHandleProperties::previousViewportSize Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___previousViewportSize_0; // UnityEngine.Vector2Int UnityEngine.Rendering.RTHandleProperties::previousRenderTargetSize Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___previousRenderTargetSize_1; // UnityEngine.Vector2Int UnityEngine.Rendering.RTHandleProperties::currentViewportSize Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___currentViewportSize_2; // UnityEngine.Vector2Int UnityEngine.Rendering.RTHandleProperties::currentRenderTargetSize Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___currentRenderTargetSize_3; // UnityEngine.Vector4 UnityEngine.Rendering.RTHandleProperties::rtHandleScale Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rtHandleScale_4; }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tC7B547F11F4EF1259DB024027DD9562A19EA957E { // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferLoadAction struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E { // System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderBufferStoreAction struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7 { // System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RenderPassEvent struct RenderPassEvent_t65FBDDF314AC831A598C794FD81BB61AD3930353 { // System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50 { // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F { // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69 { // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RendererType struct RendererType_t952E4F0C867408594D6DB4894BEFF90C854B6C90 { // System.Int32 UnityEngine.Rendering.Universal.RendererType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.RenderingMode struct RenderingMode_t55C56C57973CFEF6AC1C91E2F4D7C8D76FF393A1 { // System.Int32 UnityEngine.Rendering.Universal.RenderingMode::value__ int32_t ___value___2; }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 { // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Rendering.Universal.SampleCount struct SampleCount_tCF31A7555A80531DE7D4F346B850EACB34016557 { // System.Int32 UnityEngine.Rendering.Universal.SampleCount::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 { // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; }; struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0; }; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput struct ScriptableRenderPassInput_t2E28A5DE1B3B8001EE14298E0133EFF3204DE645 { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPassInput::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShaderPathID struct ShaderPathID_t6266F696633E9AADE69D6E4DC86462E9970C339A { // System.Int32 UnityEngine.Rendering.Universal.ShaderPathID::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel struct ShaderVariantLogLevel_t90ADECB390C8DBBB55360986A12A3430A42C65DE { // System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowCascadesOption struct ShadowCascadesOption_t0A87F71CB8129325144A22F446F8BDF0297F0823 { // System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 { // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows bool ___supportsMainLightShadows_0; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve bool ___requiresScreenSpaceShadowResolve_1; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth int32_t ___mainLightShadowmapWidth_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight int32_t ___mainLightShadowmapHeight_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount int32_t ___mainLightShadowCascadesCount_4; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; // System.Single UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadeBorder float ___mainLightShadowCascadeBorder_6; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows bool ___supportsAdditionalLightShadows_7; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth int32_t ___additionalLightsShadowmapWidth_8; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight int32_t ___additionalLightsShadowmapHeight_9; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows bool ___supportsSoftShadows_10; // System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits int32_t ___shadowmapDepthBufferBits_11; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::bias List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ShadowData::resolution List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordAdditionalLightShadowsEnabled bool ___isKeywordAdditionalLightShadowsEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.ShadowData::isKeywordSoftShadowsEnabled bool ___isKeywordSoftShadowsEnabled_15; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; float ___mainLightShadowCascadeBorder_6; int32_t ___supportsAdditionalLightShadows_7; int32_t ___additionalLightsShadowmapWidth_8; int32_t ___additionalLightsShadowmapHeight_9; int32_t ___supportsSoftShadows_10; int32_t ___shadowmapDepthBufferBits_11; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; int32_t ___isKeywordAdditionalLightShadowsEnabled_14; int32_t ___isKeywordSoftShadowsEnabled_15; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData struct ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com { int32_t ___supportsMainLightShadows_0; int32_t ___requiresScreenSpaceShadowResolve_1; int32_t ___mainLightShadowmapWidth_2; int32_t ___mainLightShadowmapHeight_3; int32_t ___mainLightShadowCascadesCount_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___mainLightShadowCascadesSplit_5; float ___mainLightShadowCascadeBorder_6; int32_t ___supportsAdditionalLightShadows_7; int32_t ___additionalLightsShadowmapWidth_8; int32_t ___additionalLightsShadowmapHeight_9; int32_t ___supportsSoftShadows_10; int32_t ___shadowmapDepthBufferBits_11; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___bias_12; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___resolution_13; int32_t ___isKeywordAdditionalLightShadowsEnabled_14; int32_t ___isKeywordSoftShadowsEnabled_15; }; // UnityEngine.ShadowObjectsFilter struct ShadowObjectsFilter_t33DCB0BA372F88094F5BDCDAD3ADD835453AE186 { // System.Int32 UnityEngine.ShadowObjectsFilter::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowQuality struct ShadowQuality_tA2A95092FE517E629C7015F01CFFD83704BFAD24 { // System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ShadowResolution struct ShadowResolution_t6C40A535E6EC0EFEF19D5BD8B3470E3EAEE58C2F { // System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t8BE740C4258CFEDDBAC01FDC0438D8EE3F776BA8 { // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.ShadowSplitData struct ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF { // System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_2; // UnityEngine.Rendering.ShadowSplitData/e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62 ___m_CullingPlanes_3; // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_CullingSphere_4; // System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor float ___m_ShadowCascadeBlendCullingFactor_5; // System.Single UnityEngine.Rendering.ShadowSplitData::m_CullingNearPlane float ___m_CullingNearPlane_6; }; struct ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_StaticFields { // System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_1; }; // UnityEngine.Rendering.SinglePassStereoMode struct SinglePassStereoMode_tEE957F669AE2B90CB18A2E1277AB6FB074E75956 { // System.Int32 UnityEngine.Rendering.SinglePassStereoMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_t4907D221CB6E6AA4A32C1ED7B5D17103FD3E7C39 { // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; }; // UnityEngine.Rendering.StencilOp struct StencilOp_t35EB362AF3CF60D7EC63DF5282B8256BF9985436 { // System.Int32 UnityEngine.Rendering.StencilOp::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.StoreActionsOptimization struct StoreActionsOptimization_tB5EB82E81175365B1DF3C5DE71F35E77E3B38B4A { // System.Int32 UnityEngine.Rendering.Universal.StoreActionsOptimization::value__ int32_t ___value___2; }; // UnityEngine.Rendering.TextureCurveParameter struct TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B : public VolumeParameter_1_t2568C1D65C317243AD2D110790FE99CF3A544ACD { }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642 { // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; }; // UnityEngine.Rendering.TextureParameter struct TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A : public VolumeParameter_1_tB3100970DE7F44CC1B4585781E82F1E9F5C9C4A1 { }; // UnityEngine.TextureWrapMode struct TextureWrapMode_tF9851343029052ED45668D1C99BAE09B2CCC13AD { // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.TileSize struct TileSize_t69A5EAADDDA528EBA9281C4EC3E9AB1DA7F759CE { // System.Int32 UnityEngine.Rendering.Universal.TileSize::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.TonemappingMode struct TonemappingMode_t02C640FB19D579E2BF9B9EA58F87F8F115544267 { // System.Int32 UnityEngine.Rendering.Universal.TonemappingMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.URPProfileId struct URPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481 { // System.Int32 UnityEngine.Rendering.Universal.URPProfileId::value__ int32_t ___value___2; }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8 { // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; }; // UnityEngine.Rendering.VisibleLightFlags struct VisibleLightFlags_t337DB92EFB0014AD6A250E1E45338B1194657CD8 { // System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode struct VolumeFrameworkUpdateMode_tCD9A8BEF3700F3AA490F1BB39EF8A88E94398627 { // System.Int32 UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode::value__ int32_t ___value___2; }; // Unity.Mathematics.float4x4 struct float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 { // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c0 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c0_0; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c1 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c1_1; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c2 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c2_2; // Unity.Mathematics.float4 Unity.Mathematics.float4x4::c3 float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___c3_3; }; struct float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2_StaticFields { // Unity.Mathematics.float4x4 Unity.Mathematics.float4x4::identity float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 ___identity_4; // Unity.Mathematics.float4x4 Unity.Mathematics.float4x4::zero float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 ___zero_5; }; // UnityEngine.Camera/StereoscopicEye struct StereoscopicEye_t30CC7EDE30A53D77DA8D865A2C52A86F2F625008 { // System.Int32 UnityEngine.Camera/StereoscopicEye::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData struct LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10 : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_Size int32_t ___m_Size_0; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_UseStructuredBuffer bool ___m_UseStructuredBuffer_1; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_WorldToLightCpuData Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_WorldToLightCpuData_2; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_AtlasUVRectCpuData Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_AtlasUVRectCpuData_3; // System.Single[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_LightTypeCpuData SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_LightTypeCpuData_4; // UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_CookieEnableBitsCpuData ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 ___m_CookieEnableBitsCpuData_5; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_WorldToLightBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_WorldToLightBuffer_6; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_AtlasUVRectBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_AtlasUVRectBuffer_7; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::m_LightTypeBuffer ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___m_LightTypeBuffer_8; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::k__BackingField bool ___U3CisUploadedU3Ek__BackingField_9; }; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderFormat struct LightCookieShaderFormat_tE1A7119D2D38DC379BC1F018B52D612DCE1DB097 { // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderFormat::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource struct DepthSource_t0AB71AA7D910F92AB3D9781B7A32BE1110BCFE93 { // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality struct NormalQuality_tC9B6C65F916E21B4A23ADAEA7E9CDD6EC5A978B0 { // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses struct ShaderPasses_tC8C42F41DF7BEE19BB40500F1F01997D9BCEB9E0 { // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses::value__ int32_t ___value___2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tE0DCAF7ED58915BC160F767E310F0F0A55B6BC75 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t80C75EB611679D3400624E84553EF01B344A125D : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tD49D57859487E5822C22F93779BB46D808BBE63A : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t7AACD383B582106FCE6132492D53B8475875AED0 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tFFADF17175E410D847D12382BCFD16C4EAD004A1 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tBA92B79A20B96D6212DF5589AAFA7B0B4AC68A2C : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; }; // UnityEngine.Rendering.ClampedFloatParameter struct ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8 : public FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106 { // System.Single UnityEngine.Rendering.ClampedFloatParameter::min float ___min_3; // System.Single UnityEngine.Rendering.ClampedFloatParameter::max float ___max_4; }; // UnityEngine.Rendering.ClampedIntParameter struct ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E : public IntParameter_t45D52025F857DFDFC590EDB800071A92774E04B8 { // System.Int32 UnityEngine.Rendering.ClampedIntParameter::min int32_t ___min_3; // System.Int32 UnityEngine.Rendering.ClampedIntParameter::max int32_t ___max_4; }; // UnityEngine.Rendering.ColorParameter struct ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0 : public VolumeParameter_1_t548F25B8FDAED7E284E53FF27602B841970079FC { // System.Boolean UnityEngine.Rendering.ColorParameter::hdr bool ___hdr_3; // System.Boolean UnityEngine.Rendering.ColorParameter::showAlpha bool ___showAlpha_4; // System.Boolean UnityEngine.Rendering.ColorParameter::showEyeDropper bool ___showEyeDropper_5; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.Universal.DBufferSettings struct DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalSurfaceData UnityEngine.Rendering.Universal.DBufferSettings::surfaceData int32_t ___surfaceData_0; }; // UnityEngine.Rendering.Universal.DecalDrawErrorSystem struct DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837 : public DecalDrawSystem_t87ECA1A8D2D9C3A73A12F81D8CCA0F79029C0BFE { // UnityEngine.Rendering.Universal.DecalTechnique UnityEngine.Rendering.Universal.DecalDrawErrorSystem::m_Technique int32_t ___m_Technique_5; }; // UnityEngine.Rendering.Universal.DecalScreenSpaceSettings struct DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3 : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalNormalBlend UnityEngine.Rendering.Universal.DecalScreenSpaceSettings::normalBlend int32_t ___normalBlend_0; // System.Boolean UnityEngine.Rendering.Universal.DecalScreenSpaceSettings::useGBuffer bool ___useGBuffer_1; }; // UnityEngine.Rendering.Universal.DecalSettings struct DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC : public RuntimeObject { // UnityEngine.Rendering.Universal.DecalTechniqueOption UnityEngine.Rendering.Universal.DecalSettings::technique int32_t ___technique_0; // System.Single UnityEngine.Rendering.Universal.DecalSettings::maxDrawDistance float ___maxDrawDistance_1; // UnityEngine.Rendering.Universal.DBufferSettings UnityEngine.Rendering.Universal.DecalSettings::dBufferSettings DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* ___dBufferSettings_2; // UnityEngine.Rendering.Universal.DecalScreenSpaceSettings UnityEngine.Rendering.Universal.DecalSettings::screenSpaceSettings DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* ___screenSpaceSettings_3; }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.MinFloatParameter struct MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9 : public FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106 { // System.Single UnityEngine.Rendering.MinFloatParameter::min float ___min_3; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 { // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode int32_t ___gradingMode_0; // System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize int32_t ___lutSize_1; // System.Boolean UnityEngine.Rendering.Universal.PostProcessingData::useFastSRGBLinearConversion bool ___useFastSRGBLinearConversion_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke { int32_t ___gradingMode_0; int32_t ___lutSize_1; int32_t ___useFastSRGBLinearConversion_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessingData struct PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com { int32_t ___gradingMode_0; int32_t ___lutSize_1; int32_t ___useFastSRGBLinearConversion_2; }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B { // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_2; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_3; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_4; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_5; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_6; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_7; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 { // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings struct ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Downsample bool ___Downsample_0; // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::AfterOpaque bool ___AfterOpaque_1; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/DepthSource UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Source int32_t ___Source_2; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings/NormalQuality UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::NormalSamples int32_t ___NormalSamples_3; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Intensity float ___Intensity_4; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::DirectLightingStrength float ___DirectLightingStrength_5; // System.Single UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::Radius float ___Radius_6; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::SampleCount int32_t ___SampleCount_7; }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset float ___m_ShadowNearPlaneOffset_13; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_14; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_15; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_17; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_21; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_22; // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_23; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_24; }; struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.ShadowDrawingSettings struct ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 { // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ShadowDrawingSettings::m_CullingResults CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___m_CullingResults_0; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_LightIndex int32_t ___m_LightIndex_1; // System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_UseRenderingLayerMaskTest int32_t ___m_UseRenderingLayerMaskTest_2; // UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::m_SplitData ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___m_SplitData_3; // UnityEngine.ShadowObjectsFilter UnityEngine.Rendering.ShadowDrawingSettings::m_ObjectsFilter int32_t ___m_ObjectsFilter_4; }; // UnityEngine.Rendering.Universal.ShadowSliceData struct ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::projectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix_1; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::shadowTransform Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___shadowTransform_2; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetX int32_t ___offsetX_3; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetY int32_t ___offsetY_4; // System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::resolution int32_t ___resolution_5; // UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.Universal.ShadowSliceData::splitData ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___splitData_6; }; // UnityEngine.Rendering.SortingSettings struct SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldToCameraMatrix_0; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CustomAxis_2; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria int32_t ___m_Criteria_3; // UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric int32_t ___m_DistanceMetric_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_PreviousVPMatrix_5; // UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_NonJitteredVPMatrix_6; }; // UnityEngine.Rendering.Universal.StencilStateData struct StencilStateData_t4181AB6F6A795950C67270CB147999D915071462 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState bool ___overrideStencilState_0; // System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference int32_t ___stencilReference_1; // UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction int32_t ___stencilCompareFunction_2; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation int32_t ___passOperation_3; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation int32_t ___failOperation_4; // UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation int32_t ___zFailOperation_5; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // UnityEngine.Rendering.Texture2DAtlas struct Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F : public RuntimeObject { // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.Texture2DAtlas::m_AtlasTexture RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___m_AtlasTexture_3; // System.Int32 UnityEngine.Rendering.Texture2DAtlas::m_Width int32_t ___m_Width_4; // System.Int32 UnityEngine.Rendering.Texture2DAtlas::m_Height int32_t ___m_Height_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Texture2DAtlas::m_Format int32_t ___m_Format_6; // System.Boolean UnityEngine.Rendering.Texture2DAtlas::m_UseMipMaps bool ___m_UseMipMaps_7; // System.Boolean UnityEngine.Rendering.Texture2DAtlas::m_IsAtlasTextureOwner bool ___m_IsAtlasTextureOwner_8; // UnityEngine.Rendering.AtlasAllocator UnityEngine.Rendering.Texture2DAtlas::m_AtlasAllocator AtlasAllocator_tE73998A33352CBACEB838B47E24055984F97430E* ___m_AtlasAllocator_9; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.Texture2DAtlas::m_AllocationCache Dictionary_2_tBE995FA87CE27220FD97BCC009668BA7930F425B* ___m_AllocationCache_10; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Texture2DAtlas::m_IsGPUTextureUpToDate Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180* ___m_IsGPUTextureUpToDate_11; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Texture2DAtlas::m_TextureHashes Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180* ___m_TextureHashes_12; }; struct Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F_StaticFields { // UnityEngine.Vector4 UnityEngine.Rendering.Texture2DAtlas::fullScaleOffset Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___fullScaleOffset_13; // System.Int32 UnityEngine.Rendering.Texture2DAtlas::s_MaxMipLevelPadding int32_t ___s_MaxMipLevelPadding_14; }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // UnityEngine.Rendering.Universal.URPHelpURLAttribute struct URPHelpURLAttribute_t70E0C8F5CB495E31B0F24EE18A53EFD9E22D1DD4 : public CoreRPHelpURLAttribute_t602FBE6B727B55C450117479FD27338725F12BF3 { }; // UnityEngine.Rendering.Vector2Parameter struct Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A : public VolumeParameter_1_tADB3F1E2F42E88F6F74B7FD1CE782B1098424D7B { }; // UnityEngine.Rendering.Vector4Parameter struct Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51 : public VolumeParameter_1_tF55730717D62BD99642CBDBBD61DC4E5E5396E1C { }; // UnityEngine.Rendering.VisibleLight struct VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 { // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType int32_t ___m_LightType_0; // UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_FinalColor_1; // UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_ScreenRect_2; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_LocalToWorldMatrix_3; // System.Single UnityEngine.Rendering.VisibleLight::m_Range float ___m_Range_4; // System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle float ___m_SpotAngle_5; // System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId int32_t ___m_InstanceId_6; // UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags int32_t ___m_Flags_7; }; // UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 { // UnityEngine.Vector2Int UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::resolution Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::format int32_t ___format_1; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::useMips bool ___useMips_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0; int32_t ___format_1; int32_t ___useMips_2; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings struct AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___resolution_0; int32_t ___format_1; int32_t ___useMips_2; }; // System.Action`2 struct Action_2_t6D8354444F56930FFED265F70AFE4BC80A5AD1EA : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_tA93E5723B502E2AC6C87FB0C973D136B2E3A3A0B : public MulticastDelegate_t { }; // System.Func`3 struct Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821 : public MulticastDelegate_t { }; // System.Predicate`1 struct Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C : public MulticastDelegate_t { }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // UnityEngine.Rendering.AttachmentDescriptor struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E { // UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction int32_t ___m_LoadAction_0; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction int32_t ___m_StoreAction_1; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format int32_t ___m_Format_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4; // UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5; // System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth float ___m_ClearDepth_6; // System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil uint32_t ___m_ClearStencil_7; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; // UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; // UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType int32_t ___renderType_3; // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; // UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth int32_t ___pixelWidth_7; // System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight int32_t ___pixelHeight_8; // System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio float ___aspectRatio_9; // System.Single UnityEngine.Rendering.Universal.CameraData::renderScale float ___renderScale_10; // System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth bool ___clearDepth_11; // UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType int32_t ___cameraType_12; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport bool ___isDefaultViewport_13; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled bool ___isHdrEnabled_14; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture bool ___requiresDepthTexture_15; // System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture bool ___requiresOpaqueTexture_16; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessingRequiresDepthTexture bool ___postProcessingRequiresDepthTexture_17; // System.Boolean UnityEngine.Rendering.Universal.CameraData::xrRendering bool ___xrRendering_18; // UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags int32_t ___defaultOpaqueSortFlags_19; // UnityEngine.Rendering.Universal.XRPass UnityEngine.Rendering.Universal.CameraData::xr XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled bool ___isStereoEnabled_21; // System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance float ___maxShadowDistance_22; // System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled bool ___postProcessEnabled_23; // System.Collections.Generic.IEnumerator`1> UnityEngine.Rendering.Universal.CameraData::captureActions RuntimeObject* ___captureActions_24; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; // UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled bool ___isStopNaNEnabled_27; // System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled bool ___isDitheringEnabled_28; // UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing int32_t ___antialiasing_29; // UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality int32_t ___antialiasingQuality_30; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; // System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget bool ___resolveFinalTarget_32; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.CameraData::worldSpaceCameraPos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; int32_t ___renderType_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___postProcessingRequiresDepthTexture_17; int32_t ___xrRendering_18; int32_t ___defaultOpaqueSortFlags_19; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; int32_t ___isStereoEnabled_21; float ___maxShadowDistance_22; int32_t ___postProcessEnabled_23; RuntimeObject* ___captureActions_24; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; int32_t ___isStopNaNEnabled_27; int32_t ___isDitheringEnabled_28; int32_t ___antialiasing_29; int32_t ___antialiasingQuality_30; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; int32_t ___resolveFinalTarget_32; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData struct CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ViewMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_ProjectionMatrix_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_2; int32_t ___renderType_3; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture_4; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTargetDescriptor_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect_6; int32_t ___pixelWidth_7; int32_t ___pixelHeight_8; float ___aspectRatio_9; float ___renderScale_10; int32_t ___clearDepth_11; int32_t ___cameraType_12; int32_t ___isDefaultViewport_13; int32_t ___isHdrEnabled_14; int32_t ___requiresDepthTexture_15; int32_t ___requiresOpaqueTexture_16; int32_t ___postProcessingRequiresDepthTexture_17; int32_t ___xrRendering_18; int32_t ___defaultOpaqueSortFlags_19; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr_20; int32_t ___isStereoEnabled_21; float ___maxShadowDistance_22; int32_t ___postProcessEnabled_23; RuntimeObject* ___captureActions_24; LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___volumeLayerMask_25; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___volumeTrigger_26; int32_t ___isStopNaNEnabled_27; int32_t ___isDitheringEnabled_28; int32_t ___antialiasing_29; int32_t ___antialiasingQuality_30; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer_31; int32_t ___resolveFinalTarget_32; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldSpaceCameraPos_33; }; // UnityEngine.Rendering.Universal.DebugHandler struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4 : public RuntimeObject { // UnityEngine.Material UnityEngine.Rendering.Universal.DebugHandler::m_ReplacementMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ReplacementMaterial_27; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_HasDebugRenderTarget bool ___m_HasDebugRenderTarget_28; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetSupportsStereo bool ___m_DebugRenderTargetSupportsStereo_29; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetPixelRect Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_DebugRenderTargetPixelRect_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DebugHandler::m_DebugRenderTargetIdentifier RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DebugRenderTargetIdentifier_31; // UnityEngine.Rendering.Universal.DebugDisplaySettings UnityEngine.Rendering.Universal.DebugHandler::m_DebugDisplaySettings DebugDisplaySettings_t8171A1BB62EF9D4E5AA525E97E3225633B7B3F1C* ___m_DebugDisplaySettings_32; }; struct DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorInvalidModePropertyId int32_t ___k_DebugColorInvalidModePropertyId_0; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugColorPropertyId int32_t ___k_DebugColorPropertyId_1; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTexturePropertyId int32_t ___k_DebugTexturePropertyId_2; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureNoStereoPropertyId int32_t ___k_DebugTextureNoStereoPropertyId_3; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugTextureDisplayRect int32_t ___k_DebugTextureDisplayRect_4; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugRenderTargetSupportsStereo int32_t ___k_DebugRenderTargetSupportsStereo_5; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialModeId int32_t ___k_DebugMaterialModeId_6; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugVertexAttributeModeId int32_t ___k_DebugVertexAttributeModeId_7; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMaterialValidationModeId int32_t ___k_DebugMaterialValidationModeId_8; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugMipInfoModeId int32_t ___k_DebugMipInfoModeId_9; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugSceneOverrideModeId int32_t ___k_DebugSceneOverrideModeId_10; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugFullScreenModeId int32_t ___k_DebugFullScreenModeId_11; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidationModeId int32_t ___k_DebugValidationModeId_12; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateBelowMinThresholdColorPropertyId int32_t ___k_DebugValidateBelowMinThresholdColorPropertyId_13; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAboveMaxThresholdColorPropertyId int32_t ___k_DebugValidateAboveMaxThresholdColorPropertyId_14; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingModeId int32_t ___k_DebugLightingModeId_15; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugLightingFeatureFlagsId int32_t ___k_DebugLightingFeatureFlagsId_16; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMinLuminanceId int32_t ___k_DebugValidateAlbedoMinLuminanceId_17; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoMaxLuminanceId int32_t ___k_DebugValidateAlbedoMaxLuminanceId_18; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoSaturationToleranceId int32_t ___k_DebugValidateAlbedoSaturationToleranceId_19; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoHueToleranceId int32_t ___k_DebugValidateAlbedoHueToleranceId_20; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateAlbedoCompareColorId int32_t ___k_DebugValidateAlbedoCompareColorId_21; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMinValueId int32_t ___k_DebugValidateMetallicMinValueId_22; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_DebugValidateMetallicMaxValueId int32_t ___k_DebugValidateMetallicMaxValueId_23; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_ValidationChannelsId int32_t ___k_ValidationChannelsId_24; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMinimumId int32_t ___k_RangeMinimumId_25; // System.Int32 UnityEngine.Rendering.Universal.DebugHandler::k_RangeMaximumId int32_t ___k_RangeMaximumId_26; }; // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter struct DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26 : public VolumeParameter_1_t80C75EB611679D3400624E84553EF01B344A125D { }; // UnityEngine.Rendering.DrawingSettings struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 { // UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___m_SortingSettings_1; // UnityEngine.Rendering.DrawingSettings/e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D ___shaderPassNames_2; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData int32_t ___m_PerObjectData_3; // UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags int32_t ___m_Flags_4; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId int32_t ___m_OverrideMaterialInstanceId_5; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex int32_t ___m_OverrideMaterialPassIndex_6; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_fallbackMaterialInstanceId int32_t ___m_fallbackMaterialInstanceId_7; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex int32_t ___m_MainLightIndex_8; // System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher int32_t ___m_UseSrpBatcher_9; }; struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields { // System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses int32_t ___maxShaderPasses_0; }; // UnityEngine.Rendering.Universal.FilmGrainLookupParameter struct FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F : public VolumeParameter_1_tD49D57859487E5822C22F93779BB46D808BBE63A { }; // UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 { // System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex int32_t ___mainLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount int32_t ___additionalLightsCount_1; // System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount int32_t ___maxPerObjectAdditionalLightsCount_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::visibleLights NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightData::originalIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; // System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex bool ___shadeAdditionalLightsPerVertex_5; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting bool ___supportsMixedLighting_6; // System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBoxProjection bool ___reflectionProbeBoxProjection_7; // System.Boolean UnityEngine.Rendering.Universal.LightData::reflectionProbeBlending bool ___reflectionProbeBlending_8; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsLightLayers bool ___supportsLightLayers_9; // System.Boolean UnityEngine.Rendering.Universal.LightData::supportsAdditionalLights bool ___supportsAdditionalLights_10; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; int32_t ___shadeAdditionalLightsPerVertex_5; int32_t ___supportsMixedLighting_6; int32_t ___reflectionProbeBoxProjection_7; int32_t ___reflectionProbeBlending_8; int32_t ___supportsLightLayers_9; int32_t ___supportsAdditionalLights_10; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData struct LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com { int32_t ___mainLightIndex_0; int32_t ___additionalLightsCount_1; int32_t ___maxPerObjectAdditionalLightsCount_2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___visibleLights_3; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___originalIndices_4; int32_t ___shadeAdditionalLightsPerVertex_5; int32_t ___supportsMixedLighting_6; int32_t ___reflectionProbeBoxProjection_7; int32_t ___reflectionProbeBlending_8; int32_t ___supportsLightLayers_9; int32_t ___supportsAdditionalLights_10; }; // UnityEngine.Rendering.Universal.LightExtractionJob struct LightExtractionJob_tEBC7702598048604387974DE52CC9CB5085A99FF { // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightExtractionJob::lights NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___lights_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightExtractionJob::lightTypes NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652 ___lightTypes_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightExtractionJob::radiuses NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF ___radiuses_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightExtractionJob::directions NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 ___directions_3; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightExtractionJob::positions NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 ___positions_4; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.LightExtractionJob::coneRadiuses NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF ___coneRadiuses_5; }; // UnityEngine.Rendering.Universal.MinMaxZJob struct MinMaxZJob_t7B285F5001D18A0A7B34312F9BF7E7441C8A1EFD { // Unity.Mathematics.float4x4 UnityEngine.Rendering.Universal.MinMaxZJob::worldToViewMatrix float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 ___worldToViewMatrix_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.MinMaxZJob::lights NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 ___lights_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.MinMaxZJob::minMaxZs NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 ___minMaxZs_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.MinMaxZJob::meanZs NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF ___meanZs_3; }; // UnityEngine.Rendering.Universal.MotionBlurModeParameter struct MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14 : public VolumeParameter_1_t7AACD383B582106FCE6132492D53B8475875AED0 { }; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter struct MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637 : public VolumeParameter_1_tFFADF17175E410D847D12382BCFD16C4EAD004A1 { }; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Rendering.Universal.PostProcessData struct PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // UnityEngine.Rendering.Universal.PostProcessData/ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders ShaderResources_t5CFF4C7697343EC59BAE5094B637F9EC23CE6D59* ___shaders_4; // UnityEngine.Rendering.Universal.PostProcessData/TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* ___textures_5; }; // UnityEngine.Rendering.PowerOfTwoTextureAtlas struct PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE : public Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F { // System.Int32 UnityEngine.Rendering.PowerOfTwoTextureAtlas::m_MipPadding int32_t ___m_MipPadding_15; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PowerOfTwoTextureAtlas::m_RequestedTextures Dictionary_2_t33145CB3CB36DD50D39C1BC1C5E82CEC9F0987F0* ___m_RequestedTextures_17; }; // UnityEngine.Rendering.RTHandle struct RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B : public RuntimeObject { // UnityEngine.Rendering.RTHandleSystem UnityEngine.Rendering.RTHandle::m_Owner RTHandleSystem_tAE496B31B56A77B4896E34576C961C3CA073998F* ___m_Owner_0; // UnityEngine.RenderTexture UnityEngine.Rendering.RTHandle::m_RT RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RT_1; // UnityEngine.Texture UnityEngine.Rendering.RTHandle::m_ExternalTexture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_ExternalTexture_2; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RTHandle::m_NameID RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_NameID_3; // System.Boolean UnityEngine.Rendering.RTHandle::m_EnableMSAA bool ___m_EnableMSAA_4; // System.Boolean UnityEngine.Rendering.RTHandle::m_EnableRandomWrite bool ___m_EnableRandomWrite_5; // System.Boolean UnityEngine.Rendering.RTHandle::m_EnableHWDynamicScale bool ___m_EnableHWDynamicScale_6; // System.String UnityEngine.Rendering.RTHandle::m_Name String_t* ___m_Name_7; // System.Boolean UnityEngine.Rendering.RTHandle::m_UseCustomHandleScales bool ___m_UseCustomHandleScales_8; // UnityEngine.Rendering.RTHandleProperties UnityEngine.Rendering.RTHandle::m_CustomHandleProperties RTHandleProperties_tBCB3E1EFE8B366995704C1322B9C443877580CD6 ___m_CustomHandleProperties_9; // UnityEngine.Vector2 UnityEngine.Rendering.RTHandle::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscaleFactorU3Ek__BackingField_10; // UnityEngine.Rendering.ScaleFunc UnityEngine.Rendering.RTHandle::scaleFunc ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791* ___scaleFunc_11; // System.Boolean UnityEngine.Rendering.RTHandle::k__BackingField bool ___U3CuseScalingU3Ek__BackingField_12; // UnityEngine.Vector2Int UnityEngine.Rendering.RTHandle::k__BackingField Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___U3CreferenceSizeU3Ek__BackingField_13; }; // UnityEngine.Rendering.Universal.RadixSortJob struct RadixSortJob_tA186D2970CA48F2D425EEA7C918BA7BD53024381 { // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.RadixSortJob::keys NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___keys_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.RadixSortJob::indices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___indices_1; }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Rendering.Universal.RenderTargetHandle struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 { // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrtidU3Ek__BackingField_1; }; struct RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___CameraTarget_2; }; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Rendering.Universal.ScriptableRenderPass struct ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 : public RuntimeObject { // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassEventU3Ek__BackingField_0; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorStoreActions RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ColorStoreActions_1; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthStoreAction int32_t ___m_DepthStoreAction_2; // System.Boolean[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenColorStoreActions BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ___m_OverriddenColorStoreActions_3; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::m_OverriddenDepthStoreAction bool ___m_OverriddenDepthStoreAction_4; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingSamplerU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CoverrideCameraTargetU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisBlitRenderPassU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CuseNativeRenderPassU3Ek__BackingField_8; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetWidthU3Ek__BackingField_9; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetHeightU3Ek__BackingField_10; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderTargetSampleCountU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CdepthOnlyU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField bool ___U3CisLastPassU3Ek__BackingField_13; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField int32_t ___U3CrenderPassQueueIndexU3Ek__BackingField_14; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachmentIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_ColorAttachmentIndices_15; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachmentIndices NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_InputAttachmentIndices_16; // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.ScriptableRenderPass::k__BackingField GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CrenderTargetFormatU3Ek__BackingField_17; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ColorAttachments_18; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_InputAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_InputAttachments_19; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_DepthAttachment_20; // UnityEngine.Rendering.Universal.ScriptableRenderPassInput UnityEngine.Rendering.Universal.ScriptableRenderPass::m_Input int32_t ___m_Input_21; // UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag int32_t ___m_ClearFlag_22; // UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_23; }; // UnityEngine.Rendering.Universal.ScriptableRendererData struct ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::k__BackingField bool ___U3CisInvalidatedU3Ek__BackingField_4; // UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources UnityEngine.Rendering.Universal.ScriptableRendererData::debugShaders DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* ___debugShaders_5; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* ___m_RendererFeatureMap_7; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::m_UseNativeRenderPass bool ___m_UseNativeRenderPass_8; }; // UnityEngine.Rendering.Universal.ScriptableRendererFeature struct ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::m_Active bool ___m_Active_4; }; // UnityEngine.Rendering.Universal.SliceCombineJob struct SliceCombineJob_t1CE979EB828943E997C055871F958388C55BBE9A { // Unity.Mathematics.int2 UnityEngine.Rendering.Universal.SliceCombineJob::tileResolution int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A ___tileResolution_0; // System.Int32 UnityEngine.Rendering.Universal.SliceCombineJob::wordsPerTile int32_t ___wordsPerTile_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCombineJob::sliceLightMasksH NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___sliceLightMasksH_2; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCombineJob::sliceLightMasksV NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___sliceLightMasksV_3; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.SliceCombineJob::lightMasks NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 ___lightMasks_4; }; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Rendering.Universal.TonemappingModeParameter struct TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A : public VolumeParameter_1_tBA92B79A20B96D6212DF5589AAFA7B0B4AC68A2C { }; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { // System.Boolean UnityEngine.Rendering.VolumeComponent::active bool ___active_4; // System.String UnityEngine.Rendering.VolumeComponent::k__BackingField String_t* ___U3CdisplayNameU3Ek__BackingField_5; // System.Collections.ObjectModel.ReadOnlyCollection`1 UnityEngine.Rendering.VolumeComponent::k__BackingField ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76* ___U3CparametersU3Ek__BackingField_6; }; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.XRPass::views List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE* ___views_0; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CxrSdkEnabledU3Ek__BackingField_1; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcopyDepthU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CmultipassIdU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.Universal.XRPass::k__BackingField int32_t ___U3CcullingPassIdU3Ek__BackingField_4; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CrenderTargetU3Ek__BackingField_5; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.XRPass::k__BackingField RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___U3CrenderTargetDescU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CrenderTargetIsRenderTextureU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CisLateLatchEnabledU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3CcanMarkLateLatchU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.Universal.XRPass::k__BackingField bool ___U3ChasMarkedLateLatchU3Ek__BackingField_11; // UnityEngine.Rendering.ScriptableCullingParameters UnityEngine.Rendering.Universal.XRPass::k__BackingField ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___U3CcullingParamsU3Ek__BackingField_12; // UnityEngine.Material UnityEngine.Rendering.Universal.XRPass::occlusionMeshMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___occlusionMeshMaterial_13; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombined Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMeshCombined_14; // System.Int32 UnityEngine.Rendering.Universal.XRPass::occlusionMeshCombinedHashCode int32_t ___occlusionMeshCombinedHashCode_15; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView UnityEngine.Rendering.Universal.XRPass::customMirrorView CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316* ___customMirrorView_16; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoProjectionMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoProjectionMatrix_21; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoViewMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoViewMatrix_22; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.XRPass::stereoCameraProjectionMatrix Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___stereoCameraProjectionMatrix_23; }; struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24_StaticFields { // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::invalidRT RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___invalidRT_7; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XRCustomMirrorProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XRCustomMirrorProfilingSampler_18; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.XRPass::_XROcclusionProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ____XROcclusionProfilingSampler_20; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_24; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_25; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_26; // System.Int32 UnityEngine.Rendering.Universal.XRPass::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_27; }; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction struct DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C : public MulticastDelegate_t { }; // UnityEngine.Rendering.Universal.LightCookieManager/Settings struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 { // UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings UnityEngine.Rendering.Universal.LightCookieManager/Settings::atlas AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 ___atlas_0; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/Settings::maxAdditionalLights int32_t ___maxAdditionalLights_1; // System.Single UnityEngine.Rendering.Universal.LightCookieManager/Settings::cubeOctahedralSizeScale float ___cubeOctahedralSizeScale_2; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings::useStructuredBuffer bool ___useStructuredBuffer_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_pinvoke { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke ___atlas_0; int32_t ___maxAdditionalLights_1; float ___cubeOctahedralSizeScale_2; int32_t ___useStructuredBuffer_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightCookieManager/Settings struct Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_com { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com ___atlas_0; int32_t ___maxAdditionalLights_1; float ___cubeOctahedralSizeScale_2; int32_t ___useStructuredBuffer_3; }; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks struct RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072 { // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockEventLimits NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A ___m_BlockEventLimits_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockRanges NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_BlockRanges_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::m_BlockRangeLengths NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___m_BlockRangeLengths_2; }; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { // System.Object System.ArgumentOutOfRangeException::_actualValue RuntimeObject* ____actualValue_19; }; // UnityEngine.Rendering.Universal.Bloom struct Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::threshold MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___threshold_7; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::intensity MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___intensity_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Bloom::scatter ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___scatter_9; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::clamp MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___clamp_10; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.Bloom::tint ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* ___tint_11; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.Bloom::highQualityFiltering BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* ___highQualityFiltering_12; // UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.Bloom::skipIterations ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E* ___skipIterations_13; // UnityEngine.Rendering.TextureParameter UnityEngine.Rendering.Universal.Bloom::dirtTexture TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A* ___dirtTexture_14; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.Bloom::dirtIntensity MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___dirtIntensity_15; }; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields { // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6; }; // UnityEngine.Rendering.Universal.CapturePass struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.CapturePass::m_CameraColorHandle RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_CameraColorHandle_24; }; struct CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.CapturePass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_26; }; // UnityEngine.Rendering.Universal.ChannelMixer struct ChannelMixer_tA7F185C8C173EE71D324ED4887EBA0B8097766B6 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::redOutRedIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___redOutRedIn_7; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::redOutGreenIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___redOutGreenIn_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::redOutBlueIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___redOutBlueIn_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::greenOutRedIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___greenOutRedIn_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::greenOutGreenIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___greenOutGreenIn_11; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::greenOutBlueIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___greenOutBlueIn_12; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::blueOutRedIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___blueOutRedIn_13; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::blueOutGreenIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___blueOutGreenIn_14; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChannelMixer::blueOutBlueIn ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___blueOutBlueIn_15; }; // UnityEngine.Rendering.Universal.ChromaticAberration struct ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ChromaticAberration::intensity ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___intensity_7; }; // UnityEngine.Rendering.Universal.ColorAdjustments struct ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.FloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::postExposure FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106* ___postExposure_7; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::contrast ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___contrast_8; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.ColorAdjustments::colorFilter ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* ___colorFilter_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::hueShift ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___hueShift_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorAdjustments::saturation ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___saturation_11; }; // UnityEngine.Rendering.Universal.ColorCurves struct ColorCurves_t323CCD52F5A89EC8D3E40D949916ABE9D2ABFD94 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::master TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* ___master_7; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::red TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* ___red_8; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::green TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* ___green_9; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::blue TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* ___blue_10; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::hueVsHue TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* ___hueVsHue_11; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::hueVsSat TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* ___hueVsSat_12; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::satVsSat TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* ___satVsSat_13; // UnityEngine.Rendering.TextureCurveParameter UnityEngine.Rendering.Universal.ColorCurves::lumVsSat TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* ___lumVsSat_14; }; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass struct ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderLdr Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderLdr_24; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LutBuilderHdr Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_LutBuilderHdr_25; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_HdrLutFormat int32_t ___m_HdrLutFormat_26; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_LdrLutFormat int32_t ___m_LdrLutFormat_27; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_InternalLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28; // System.Boolean UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::m_AllowColorGradingACESHDR bool ___m_AllowColorGradingACESHDR_29; }; // UnityEngine.Rendering.Universal.ColorLookup struct ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.TextureParameter UnityEngine.Rendering.Universal.ColorLookup::texture TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A* ___texture_7; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.ColorLookup::contribution ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___contribution_8; }; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass struct CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CsourceU3Ek__BackingField_24; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CdestinationU3Ek__BackingField_25; // System.Boolean UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField bool ___U3CAllocateRTU3Ek__BackingField_26; // System.Int32 UnityEngine.Rendering.Universal.Internal.CopyDepthPass::k__BackingField int32_t ___U3CMssaSamplesU3Ek__BackingField_27; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.CopyDepthPass::m_CopyDepthMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyDepthMaterial_28; }; // UnityEngine.Rendering.Universal.DBufferRenderPass struct DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.Universal.DecalDrawDBufferSystem UnityEngine.Rendering.Universal.DBufferRenderPass::m_DrawSystem DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C* ___m_DrawSystem_26; // UnityEngine.Rendering.Universal.DBufferSettings UnityEngine.Rendering.Universal.DBufferRenderPass::m_Settings DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* ___m_Settings_27; // UnityEngine.Material UnityEngine.Rendering.Universal.DBufferRenderPass::m_DBufferClear Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_DBufferClear_28; // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.DBufferRenderPass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_29; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DBufferRenderPass::m_ShaderTagIdList List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___m_ShaderTagIdList_30; // System.Int32 UnityEngine.Rendering.Universal.DBufferRenderPass::m_DBufferCount int32_t ___m_DBufferCount_31; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DBufferRenderPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_32; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.DBufferRenderPass::k__BackingField DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___U3CdeferredLightsU3Ek__BackingField_33; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.DBufferRenderPass::k__BackingField RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___U3CdBufferColorIndentifiersU3Ek__BackingField_34; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DBufferRenderPass::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CdBufferDepthIndentifierU3Ek__BackingField_35; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DBufferRenderPass::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CcameraDepthTextureIndentifierU3Ek__BackingField_36; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DBufferRenderPass::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CcameraDepthAttachmentIndentifierU3Ek__BackingField_37; }; struct DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7_StaticFields { // System.String[] UnityEngine.Rendering.Universal.DBufferRenderPass::s_DBufferNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_DBufferNames_24; // System.String UnityEngine.Rendering.Universal.DBufferRenderPass::s_DBufferDepthName String_t* ___s_DBufferDepthName_25; }; // UnityEngine.Rendering.Universal.DecalForwardEmissivePass struct DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.DecalForwardEmissivePass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_24; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalForwardEmissivePass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_25; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalForwardEmissivePass::m_ShaderTagIdList List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___m_ShaderTagIdList_26; // UnityEngine.Rendering.Universal.DecalDrawFowardEmissiveSystem UnityEngine.Rendering.Universal.DecalForwardEmissivePass::m_DrawSystem DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378* ___m_DrawSystem_27; }; // UnityEngine.Rendering.Universal.DecalGBufferRenderPass struct DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.DecalGBufferRenderPass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_24; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalGBufferRenderPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_25; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalGBufferRenderPass::m_ShaderTagIdList List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___m_ShaderTagIdList_26; // UnityEngine.Rendering.Universal.DecalDrawGBufferSystem UnityEngine.Rendering.Universal.DecalGBufferRenderPass::m_DrawSystem DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D* ___m_DrawSystem_27; // UnityEngine.Rendering.Universal.DecalScreenSpaceSettings UnityEngine.Rendering.Universal.DecalGBufferRenderPass::m_Settings DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* ___m_Settings_28; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.DecalGBufferRenderPass::m_DeferredLights DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_29; }; // UnityEngine.Rendering.Universal.DecalPreviewPass struct DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.DecalPreviewPass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_24; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalPreviewPass::m_ShaderTagIdList List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___m_ShaderTagIdList_25; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalPreviewPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_26; }; // UnityEngine.Rendering.Universal.DecalRendererFeature struct DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F : public ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6 { // UnityEngine.Rendering.Universal.DecalSettings UnityEngine.Rendering.Universal.DecalRendererFeature::m_Settings DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* ___m_Settings_6; // UnityEngine.Shader UnityEngine.Rendering.Universal.DecalRendererFeature::m_CopyDepthPS Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_CopyDepthPS_7; // UnityEngine.Shader UnityEngine.Rendering.Universal.DecalRendererFeature::m_DBufferClear Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DBufferClear_8; // UnityEngine.Rendering.Universal.DecalTechnique UnityEngine.Rendering.Universal.DecalRendererFeature::m_Technique int32_t ___m_Technique_9; // UnityEngine.Rendering.Universal.DBufferSettings UnityEngine.Rendering.Universal.DecalRendererFeature::m_DBufferSettings DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* ___m_DBufferSettings_10; // UnityEngine.Rendering.Universal.DecalScreenSpaceSettings UnityEngine.Rendering.Universal.DecalRendererFeature::m_ScreenSpaceSettings DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* ___m_ScreenSpaceSettings_11; // System.Boolean UnityEngine.Rendering.Universal.DecalRendererFeature::m_RecreateSystems bool ___m_RecreateSystems_12; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.DecalRendererFeature::m_CopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_CopyDepthPass_13; // UnityEngine.Rendering.Universal.DecalPreviewPass UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalPreviewPass DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5* ___m_DecalPreviewPass_14; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalRendererFeature::m_CopyDepthMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyDepthMaterial_15; // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalEntityManager DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___m_DecalEntityManager_16; // UnityEngine.Rendering.Universal.DecalUpdateCachedSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalUpdateCachedSystem DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6* ___m_DecalUpdateCachedSystem_17; // UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalUpdateCullingGroupSystem DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2* ___m_DecalUpdateCullingGroupSystem_18; // UnityEngine.Rendering.Universal.DecalUpdateCulledSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalUpdateCulledSystem DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F* ___m_DecalUpdateCulledSystem_19; // UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalCreateDrawCallSystem DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA* ___m_DecalCreateDrawCallSystem_20; // UnityEngine.Rendering.Universal.DecalDrawErrorSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DrawErrorSystem DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837* ___m_DrawErrorSystem_21; // UnityEngine.Rendering.Universal.DBufferRenderPass UnityEngine.Rendering.Universal.DecalRendererFeature::m_DBufferRenderPass DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* ___m_DBufferRenderPass_22; // UnityEngine.Rendering.Universal.DecalForwardEmissivePass UnityEngine.Rendering.Universal.DecalRendererFeature::m_ForwardEmissivePass DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9* ___m_ForwardEmissivePass_23; // UnityEngine.Rendering.Universal.DecalDrawDBufferSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalDrawDBufferSystem DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C* ___m_DecalDrawDBufferSystem_24; // UnityEngine.Rendering.Universal.DecalDrawFowardEmissiveSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalDrawForwardEmissiveSystem DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378* ___m_DecalDrawForwardEmissiveSystem_25; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalRendererFeature::m_DBufferClearMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_DBufferClearMaterial_26; // UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass UnityEngine.Rendering.Universal.DecalRendererFeature::m_ScreenSpaceDecalRenderPass DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016* ___m_ScreenSpaceDecalRenderPass_27; // UnityEngine.Rendering.Universal.DecalDrawScreenSpaceSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalDrawScreenSpaceSystem DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E* ___m_DecalDrawScreenSpaceSystem_28; // UnityEngine.Rendering.Universal.DecalSkipCulledSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DecalSkipCulledSystem DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C* ___m_DecalSkipCulledSystem_29; // UnityEngine.Rendering.Universal.DecalGBufferRenderPass UnityEngine.Rendering.Universal.DecalRendererFeature::m_GBufferRenderPass DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4* ___m_GBufferRenderPass_30; // UnityEngine.Rendering.Universal.DecalDrawGBufferSystem UnityEngine.Rendering.Universal.DecalRendererFeature::m_DrawGBufferSystem DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D* ___m_DrawGBufferSystem_31; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.DecalRendererFeature::m_DeferredLights DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_32; }; struct DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_StaticFields { // UnityEngine.Rendering.Universal.SharedDecalEntityManager UnityEngine.Rendering.Universal.DecalRendererFeature::k__BackingField SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* ___U3CsharedDecalEntityManagerU3Ek__BackingField_5; }; // UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass struct DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass::m_FilteringSettings FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___m_FilteringSettings_24; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_25; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass::m_ShaderTagIdList List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___m_ShaderTagIdList_26; // UnityEngine.Rendering.Universal.DecalDrawScreenSpaceSystem UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass::m_DrawSystem DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E* ___m_DrawSystem_27; // UnityEngine.Rendering.Universal.DecalScreenSpaceSettings UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass::m_Settings DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* ___m_Settings_28; }; // UnityEngine.Rendering.Universal.Internal.DeferredLights struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC : public RuntimeObject { // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseRenderPassU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CHasDepthPrepassU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CHasNormalPrepassU3Ek__BackingField_19; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CIsOverlayU3Ek__BackingField_20; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AccurateGbufferNormals bool ___m_AccurateGbufferNormals_21; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CTiledDeferredShadingU3Ek__BackingField_22; // UnityEngine.Rendering.Universal.MixedLightingSetup UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CMixedLightingSetupU3Ek__BackingField_23; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField bool ___U3CUseJobSystemU3Ek__BackingField_24; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderWidthU3Ek__BackingField_25; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField int32_t ___U3CRenderHeightU3Ek__BackingField_26; // UnityEngine.Rendering.Universal.RenderTargetHandle[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandleU5BU5D_t1D2C6654EE06932E97BE9429E59098DEBF2CE233* ___U3CGbufferAttachmentsU3Ek__BackingField_27; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___U3CDeferredInputAttachmentsU3Ek__BackingField_28; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthAttachmentU3Ek__BackingField_29; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthCopyTextureU3Ek__BackingField_30; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CDepthInfoTextureU3Ek__BackingField_31; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___U3CTileDepthInfoTextureU3Ek__BackingField_32; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___U3CGbufferAttachmentIdentifiersU3Ek__BackingField_33; // UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___U3CGbufferFormatsU3Ek__BackingField_34; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthAttachmentIdentifierU3Ek__BackingField_35; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthCopyTextureIdentifierU3Ek__BackingField_36; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CDepthInfoTextureIdentifierU3Ek__BackingField_37; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.DeferredLights::k__BackingField RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___U3CTileDepthInfoTextureIdentifierU3Ek__BackingField_38; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderWidth int32_t ___m_CachedRenderWidth_39; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedRenderHeight int32_t ___m_CachedRenderHeight_40; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_CachedProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CachedProjectionMatrix_41; // UnityEngine.Rendering.Universal.Internal.DeferredTiler[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_Tilers DeferredTilerU5BU5D_t5968121C14BD0308FEA2AED51AEE342621CED3DA* ___m_Tilers_42; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDataCapacities Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_TileDataCapacities_43; // System.Boolean UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HasTileVisLights bool ___m_HasTileVisLights_44; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLights NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___m_stencilVisLights_45; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_stencilVisLightOffsets NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___m_stencilVisLightOffsets_46; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.Internal.DeferredLights::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___m_AdditionalLightsShadowCasterPass_47; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_SphereMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_SphereMesh_48; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_HemisphereMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_HemisphereMesh_49; // UnityEngine.Mesh UnityEngine.Rendering.Universal.Internal.DeferredLights::m_FullscreenMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_FullscreenMesh_50; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxDepthRangePerBatch int32_t ___m_MaxDepthRangePerBatch_51; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxTilesPerBatch int32_t ___m_MaxTilesPerBatch_52; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxPunctualLightPerBatch int32_t ___m_MaxPunctualLightPerBatch_53; // System.Int32 UnityEngine.Rendering.Universal.Internal.DeferredLights::m_MaxRelLightIndicesPerBatch int32_t ___m_MaxRelLightIndicesPerBatch_54; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDepthInfoMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDepthInfoMaterial_55; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDeferredMaterial_56; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_StencilDeferredMaterial_57; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_StencilDeferredPasses Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_StencilDeferredPasses_58; // System.Int32[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_TileDeferredPasses Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_TileDeferredPasses_59; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ScreenToWorld Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_ScreenToWorld_60; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredTiledPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredTiledPass_61; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredStencilPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredStencilPass_62; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerDeferredFogPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerDeferredFogPass_63; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSamplerClearStencilPartialPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSamplerClearStencilPartialPass_64; // UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.Internal.DeferredLights::m_LightCookieManager LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_65; }; struct DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC_StaticFields { // System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_GBufferNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_GBufferNames_0; // System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDeferredPassNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_TileDeferredPassNames_1; // System.String[] UnityEngine.Rendering.Universal.Internal.DeferredLights::k_StencilDeferredPassNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___k_StencilDeferredPassNames_2; // System.UInt16 UnityEngine.Rendering.Universal.Internal.DeferredLights::k_InvalidLightOffset uint16_t ___k_InvalidLightOffset_3; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLights String_t* ___k_SetupLights_4; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredPass String_t* ___k_DeferredPass_5; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_TileDepthInfo String_t* ___k_TileDepthInfo_6; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredTiledPass String_t* ___k_DeferredTiledPass_7; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredStencilPass String_t* ___k_DeferredStencilPass_8; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_DeferredFogPass String_t* ___k_DeferredFogPass_9; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_ClearStencilPartial String_t* ___k_ClearStencilPartial_10; // System.String UnityEngine.Rendering.Universal.Internal.DeferredLights::k_SetupLightConstants String_t* ___k_SetupLightConstants_11; // System.Single UnityEngine.Rendering.Universal.Internal.DeferredLights::kStencilShapeGuard float ___kStencilShapeGuard_12; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLights ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupLights_13; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingDeferredPass ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingDeferredPass_14; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingTileDepthInfo ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingTileDepthInfo_15; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.DeferredLights::m_ProfilingSetupLightConstants ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSetupLightConstants_16; }; // UnityEngine.Rendering.Universal.DepthOfField struct DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Universal.DepthOfFieldModeParameter UnityEngine.Rendering.Universal.DepthOfField::mode DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* ___mode_7; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianStart MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___gaussianStart_8; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianEnd MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___gaussianEnd_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianMaxRadius ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___gaussianMaxRadius_10; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.DepthOfField::highQualitySampling BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* ___highQualitySampling_11; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focusDistance MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___focusDistance_12; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::aperture ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___aperture_13; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focalLength ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___focalLength_14; // UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCount ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E* ___bladeCount_15; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCurvature ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___bladeCurvature_16; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeRotation ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___bladeRotation_17; }; // UnityEngine.Rendering.Universal.DrawSkyboxPass struct DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { }; // UnityEngine.Rendering.Universal.FilmGrain struct FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Universal.FilmGrainLookupParameter UnityEngine.Rendering.Universal.FilmGrain::type FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F* ___type_7; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.FilmGrain::intensity ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___intensity_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.FilmGrain::response ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___response_9; // UnityEngine.Rendering.NoInterpTextureParameter UnityEngine.Rendering.Universal.FilmGrain::texture NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478* ___texture_10; }; // UnityEngine.Rendering.Universal.ForwardRendererData struct ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6 : public ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 { // UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources UnityEngine.Rendering.Universal.ForwardRendererData::shaders ShaderResources_t67897398F9447A4A823070509EC373702AC96334* ___shaders_10; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.ForwardRendererData::postProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___postProcessData_11; // UnityEngine.Rendering.Universal.XRSystemData UnityEngine.Rendering.Universal.ForwardRendererData::xrSystemData XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* ___xrSystemData_12; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::m_OpaqueLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_OpaqueLayerMask_13; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::m_TransparentLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_TransparentLayerMask_14; // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.ForwardRendererData::m_DefaultStencilState StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___m_DefaultStencilState_15; // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::m_ShadowTransparentReceive bool ___m_ShadowTransparentReceive_16; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRendererData::m_RenderingMode int32_t ___m_RenderingMode_17; // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.ForwardRendererData::m_DepthPrimingMode int32_t ___m_DepthPrimingMode_18; // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::m_AccurateGbufferNormals bool ___m_AccurateGbufferNormals_19; // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::m_ClusteredRendering bool ___m_ClusteredRendering_20; // UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.ForwardRendererData::m_TileSize int32_t ___m_TileSize_21; }; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass struct InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { }; // UnityEngine.Rendering.Universal.LensDistortion struct LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::intensity ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___intensity_7; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::xMultiplier ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___xMultiplier_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::yMultiplier ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___yMultiplier_9; // UnityEngine.Rendering.Vector2Parameter UnityEngine.Rendering.Universal.LensDistortion::center Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A* ___center_10; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::scale ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___scale_11; }; // UnityEngine.Rendering.Universal.LiftGammaGain struct LiftGammaGain_tCE44DE6A0AD9C3021625454489C765437B9ADF3D : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::lift Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* ___lift_7; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::gamma Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* ___gamma_8; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::gain Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* ___gain_9; }; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; }; // UnityEngine.Rendering.Universal.LightCookieManager struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B : public RuntimeObject { // UnityEngine.Rendering.Texture2DAtlas UnityEngine.Rendering.Universal.LightCookieManager::m_AdditionalLightsCookieAtlas Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* ___m_AdditionalLightsCookieAtlas_1; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData UnityEngine.Rendering.Universal.LightCookieManager::m_AdditionalLightsCookieShaderData LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* ___m_AdditionalLightsCookieShaderData_2; // UnityEngine.Rendering.Universal.LightCookieManager/Settings UnityEngine.Rendering.Universal.LightCookieManager::m_Settings Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 ___m_Settings_3; // UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory UnityEngine.Rendering.Universal.LightCookieManager::m_WorkMem WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* ___m_WorkMem_4; // System.Int32[] UnityEngine.Rendering.Universal.LightCookieManager::m_VisibleLightIndexToShaderDataIndex Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_VisibleLightIndexToShaderDataIndex_5; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::m_CookieSizeDivisor int32_t ___m_CookieSizeDivisor_7; // System.UInt32 UnityEngine.Rendering.Universal.LightCookieManager::m_PrevCookieRequestPixelCount uint32_t ___m_PrevCookieRequestPixelCount_8; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::k__BackingField bool ___U3CIsKeywordLightCookieEnabledU3Ek__BackingField_9; }; struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.LightCookieManager::s_DirLightProj Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___s_DirLightProj_0; }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Rendering.Universal.MotionBlur struct MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Universal.MotionBlurModeParameter UnityEngine.Rendering.Universal.MotionBlur::mode MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14* ___mode_7; // UnityEngine.Rendering.Universal.MotionBlurQualityParameter UnityEngine.Rendering.Universal.MotionBlur::quality MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637* ___quality_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::intensity ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___intensity_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::clamp ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___clamp_10; }; // UnityEngine.Rendering.Universal.PaniniProjection struct PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.PaniniProjection::distance ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___distance_7; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.PaniniProjection::cropToFit ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___cropToFit_8; }; // UnityEngine.Rendering.Universal.Internal.PostProcessPass struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Descriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_Descriptor_24; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Source RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_Source_25; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Destination RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Destination_26; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Depth RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_Depth_27; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_InternalLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_InternalLut_28; // UnityEngine.Rendering.Universal.Internal.PostProcessPass/MaterialLibrary UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Materials MaterialLibrary_t26A52613184B7F43DFA5C0A540947385EFA6E4ED* ___m_Materials_33; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Data PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_Data_34; // UnityEngine.Rendering.Universal.DepthOfField UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DepthOfField DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* ___m_DepthOfField_35; // UnityEngine.Rendering.Universal.MotionBlur UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MotionBlur MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* ___m_MotionBlur_36; // UnityEngine.Rendering.Universal.PaniniProjection UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PaniniProjection PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA* ___m_PaniniProjection_37; // UnityEngine.Rendering.Universal.Bloom UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Bloom Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225* ___m_Bloom_38; // UnityEngine.Rendering.Universal.LensDistortion UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_LensDistortion LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6* ___m_LensDistortion_39; // UnityEngine.Rendering.Universal.ChromaticAberration UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ChromaticAberration ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F* ___m_ChromaticAberration_40; // UnityEngine.Rendering.Universal.Vignette UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Vignette Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC* ___m_Vignette_41; // UnityEngine.Rendering.Universal.ColorLookup UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorLookup ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* ___m_ColorLookup_42; // UnityEngine.Rendering.Universal.ColorAdjustments UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ColorAdjustments ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86* ___m_ColorAdjustments_43; // UnityEngine.Rendering.Universal.Tonemapping UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_Tonemapping Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA* ___m_Tonemapping_44; // UnityEngine.Rendering.Universal.FilmGrain UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_FilmGrain FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* ___m_FilmGrain_45; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DefaultHDRFormat int32_t ___m_DefaultHDRFormat_47; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseRGBM bool ___m_UseRGBM_48; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_SMAAEdgeFormat int32_t ___m_SMAAEdgeFormat_49; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_GaussianCoCFormat int32_t ___m_GaussianCoCFormat_50; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_PrevViewProjM Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_PrevViewProjM_51; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResetHistory bool ___m_ResetHistory_52; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_DitheringTextureIndex int32_t ___m_DitheringTextureIndex_53; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_MRT2 RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_MRT2_54; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehKernel Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_BokehKernel_55; // System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehHash int32_t ___m_BokehHash_56; // System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehMaxRadius float ___m_BokehMaxRadius_57; // System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BokehRCPAspect float ___m_BokehRCPAspect_58; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_IsFinalPass bool ___m_IsFinalPass_59; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_HasFinalPass bool ___m_HasFinalPass_60; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_EnableSRGBConversionIfNeeded bool ___m_EnableSRGBConversionIfNeeded_61; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseDrawProcedural bool ___m_UseDrawProcedural_62; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseFastSRGBLinearConversion bool ___m_UseFastSRGBLinearConversion_63; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ResolveToScreen bool ___m_ResolveToScreen_64; // System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_UseSwapBuffer bool ___m_UseSwapBuffer_65; // UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_66; }; struct PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderPostProcessing ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderPostProcessing_31; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.Internal.PostProcessPass::m_ProfilingRenderFinalPostProcessing ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingRenderFinalPostProcessing_32; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.Internal.PostProcessPass::viewProjMatrixStereo Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewProjMatrixStereo_67; }; // UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 { // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLutPass ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_PostProcessPass PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::m_FinalPostProcessPass PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_AfterPostProcessColor RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::m_ColorGradingLut RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_RendererPostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.PostProcessPasses::m_CurrentPostProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; // UnityEngine.Material UnityEngine.Rendering.Universal.PostProcessPasses::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.PostProcessPasses struct PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* ___m_ColorGradingLutPass_0; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* ___m_FinalPostProcessPass_2; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_AfterPostProcessColor_3; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorGradingLut_4; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_RendererPostProcessData_5; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___m_CurrentPostProcessData_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_7; }; // UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 { // UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; // UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E ___cameraData_1; // UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470 ___lightData_2; // UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 ___shadowData_3; // UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4 ___postProcessingData_4; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching bool ___supportsDynamicBatching_5; // UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData int32_t ___perObjectData_6; // System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled bool ___postProcessingEnabled_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_pinvoke { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_pinvoke ___cameraData_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_pinvoke ___lightData_2; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_pinvoke ___shadowData_3; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_pinvoke ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData struct RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71_marshaled_com { CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullResults_0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E_marshaled_com ___cameraData_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470_marshaled_com ___lightData_2; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832_marshaled_com ___shadowData_3; PostProcessingData_tFA75BF22951C600258B2707AF7A113E4EDA49BD4_marshaled_com ___postProcessingData_4; int32_t ___supportsDynamicBatching_5; int32_t ___perObjectData_6; int32_t ___postProcessingEnabled_7; }; // UnityEngine.Rendering.Universal.RenderingUtils struct RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1 : public RuntimeObject { }; struct RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.RenderingUtils::m_LegacyShaderPassNames List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___m_LegacyShaderPassNames_0; // UnityEngine.Rendering.AttachmentDescriptor UnityEngine.Rendering.Universal.RenderingUtils::s_EmptyAttachment AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___s_EmptyAttachment_1; // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::s_FullscreenMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___s_FullscreenMesh_2; // UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::s_ErrorMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_ErrorMaterial_3; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_V int32_t ___UNITY_STEREO_MATRIX_V_4; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_IV int32_t ___UNITY_STEREO_MATRIX_IV_5; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_P int32_t ___UNITY_STEREO_MATRIX_P_6; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_IP int32_t ___UNITY_STEREO_MATRIX_IP_7; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_VP int32_t ___UNITY_STEREO_MATRIX_VP_8; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_MATRIX_IVP int32_t ___UNITY_STEREO_MATRIX_IVP_9; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_CAMERA_PROJECTION int32_t ___UNITY_STEREO_CAMERA_PROJECTION_10; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_CAMERA_INV_PROJECTION int32_t ___UNITY_STEREO_CAMERA_INV_PROJECTION_11; // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::UNITY_STEREO_VECTOR_CAMPOS int32_t ___UNITY_STEREO_VECTOR_CAMPOS_12; // UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants UnityEngine.Rendering.Universal.RenderingUtils::stereoConstants StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* ___stereoConstants_13; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.RenderingUtils::m_RenderTextureFormatSupport Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* ___m_RenderTextureFormatSupport_14; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.Universal.RenderingUtils::m_GraphicsFormatSupport Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* ___m_GraphicsFormatSupport_15; }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion struct ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF : public ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6 { // UnityEngine.Shader UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::m_Shader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_Shader_5; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::m_Settings ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* ___m_Settings_6; // UnityEngine.Material UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::m_Material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_7; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::m_SSAOPass ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* ___m_SSAOPass_8; }; // UnityEngine.Rendering.Universal.ScreenSpaceShadows struct ScreenSpaceShadows_t25F81CCD73D153D4F52B97E8000321A6766DEF71 : public ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6 { // UnityEngine.Shader UnityEngine.Rendering.Universal.ScreenSpaceShadows::m_Shader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_Shader_5; // UnityEngine.Rendering.Universal.ScreenSpaceShadowsSettings UnityEngine.Rendering.Universal.ScreenSpaceShadows::m_Settings ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* ___m_Settings_6; // UnityEngine.Material UnityEngine.Rendering.Universal.ScreenSpaceShadows::m_Material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_7; // UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass UnityEngine.Rendering.Universal.ScreenSpaceShadows::m_SSShadowsPass ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* ___m_SSShadowsPass_8; // UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass UnityEngine.Rendering.Universal.ScreenSpaceShadows::m_SSShadowsPostPass ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* ___m_SSShadowsPostPass_9; }; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer::m_LastBeginSubpassPassIndex int32_t ___m_LastBeginSubpassPassIndex_2; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMap Dictionary_2_tCB9019887EB0254D4745B0724BC12327C5B63792* ___m_MergeableRenderPassesMap_3; // System.Int32[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_MergeableRenderPassesMapArrays Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ___m_MergeableRenderPassesMapArrays_4; // UnityEngine.Hash128[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_PassIndexToPassHash Hash128U5BU5D_tB104E7247B842648E447B7FCF4748077DC1F8C98* ___m_PassIndexToPassHash_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RenderPassesAttachmentCount Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32* ___m_RenderPassesAttachmentCount_6; // UnityEngine.Rendering.AttachmentDescriptor[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachmentDescriptors AttachmentDescriptorU5BU5D_tC70107EBD955FE94BA31C7FDC146069EF9C547C1* ___m_ActiveColorAttachmentDescriptors_7; // UnityEngine.Rendering.AttachmentDescriptor UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachmentDescriptor AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___m_ActiveDepthAttachmentDescriptor_8; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalColorStoreAction RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_FinalColorStoreAction_9; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_FinalDepthStoreAction int32_t ___m_FinalDepthStoreAction_10; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___U3CprofilingExecuteU3Ek__BackingField_11; // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ___U3CDebugHandlerU3Ek__BackingField_12; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* ___U3CsupportedRenderingFeaturesU3Ek__BackingField_14; // UnityEngine.Rendering.GraphicsDeviceType[] UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField GraphicsDeviceTypeU5BU5D_t4322565F239068C66BF47053B83BD6A9A9D16408* ___U3CunsupportedGraphicsDeviceTypesU3Ek__BackingField_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.ScriptableRenderer::m_StoreActionsOptimizationSetting int32_t ___m_StoreActionsOptimizationSetting_16; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___m_ActiveRenderPassQueue_19; // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ___m_RendererFeatures_20; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraColorTarget_21; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraDepthTarget_22; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraResolveTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_CameraResolveTarget_23; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound bool ___m_FirstTimeCameraColorTargetIsBound_24; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound bool ___m_FirstTimeCameraDepthTargetIsBound_25; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_IsPipelineExecuting bool ___m_IsPipelineExecuting_26; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::isCameraColorTargetValid bool ___isCameraColorTargetValid_27; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::disableNativeRenderPassInFeatures bool ___disableNativeRenderPassInFeatures_28; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::useRenderPassEnabled bool ___useRenderPassEnabled_29; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CuseDepthPrimingU3Ek__BackingField_37; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CstripShadowsOffVariantsU3Ek__BackingField_38; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::k__BackingField bool ___U3CstripAdditionalLightOffVariantsU3Ek__BackingField_39; }; struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892_StaticFields { // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___current_13; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_UseOptimizedStoreActions bool ___m_UseOptimizedStoreActions_17; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_ActiveColorAttachments_30; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ActiveDepthAttachment_31; // UnityEngine.Rendering.RenderBufferStoreAction[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorStoreActions RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___m_ActiveColorStoreActions_32; // UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthStoreAction int32_t ___m_ActiveDepthStoreAction_33; // UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies RenderTargetIdentifierU5BU5DU5BU5D_tDB35F8D017FE3AD8BB35E08E323074D47C5A10BB* ___m_TrimmedColorAttachmentCopies_34; // UnityEngine.Plane[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_Planes PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___s_Planes_35; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScriptableRenderer::s_VectorPlanes Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_VectorPlanes_36; }; // UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights struct ShadowsMidtonesHighlights_t1B261DC3A02B7225CD79AA452B82B6218145B44C : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadows Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* ___shadows_7; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::midtones Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* ___midtones_8; // UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlights Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* ___highlights_9; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadowsStart MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___shadowsStart_10; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadowsEnd MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___shadowsEnd_11; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlightsStart MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___highlightsStart_12; // UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlightsEnd MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* ___highlightsEnd_13; }; // UnityEngine.Rendering.Universal.SplitToning struct SplitToning_t66AFCEC63C3A2BFA605A11B72367C029E8EFC561 : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.SplitToning::shadows ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* ___shadows_7; // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.SplitToning::highlights ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* ___highlights_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.SplitToning::balance ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___balance_9; }; // UnityEngine.Rendering.Universal.Tonemapping struct Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.Universal.TonemappingModeParameter UnityEngine.Rendering.Universal.Tonemapping::mode TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A* ___mode_7; }; // UnityEngine.Rendering.Universal.TransparentSettingsPass struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::m_shouldReceiveShadows bool ___m_shouldReceiveShadows_24; }; struct TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_StaticFields { // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.TransparentSettingsPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_26; }; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232 : public RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E { // UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___m_DefaultShader_4; // UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers ScriptableRendererU5BU5D_t9B15C048BCE03A67E830F1C79989B6A3E43788E6* ___m_Renderers_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion int32_t ___k_AssetVersion_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion int32_t ___k_AssetPreviousVersion_7; // UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType int32_t ___m_RendererType_8; // UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___m_RendererData_9; // UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList ScriptableRendererDataU5BU5D_tC674C147618C92B68DB64ECFDC847C8A941C6169* ___m_RendererDataList_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex int32_t ___m_DefaultRendererIndex_11; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture bool ___m_RequireDepthTexture_12; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture bool ___m_RequireOpaqueTexture_13; // UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling int32_t ___m_OpaqueDownsampling_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles bool ___m_SupportsTerrainHoles_15; // UnityEngine.Rendering.Universal.StoreActionsOptimization UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_StoreActionsOptimization int32_t ___m_StoreActionsOptimization_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR bool ___m_SupportsHDR_17; // UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA int32_t ___m_MSAA_18; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale float ___m_RenderScale_19; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode int32_t ___m_MainLightRenderingMode_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported bool ___m_MainLightShadowsSupported_21; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution int32_t ___m_MainLightShadowmapResolution_22; // UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode int32_t ___m_AdditionalLightsRenderingMode_23; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit int32_t ___m_AdditionalLightsPerObjectLimit_24; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported bool ___m_AdditionalLightShadowsSupported_25; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution int32_t ___m_AdditionalLightsShadowmapResolution_26; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierLow int32_t ___m_AdditionalLightsShadowResolutionTierLow_27; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierMedium int32_t ___m_AdditionalLightsShadowResolutionTierMedium_28; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowResolutionTierHigh int32_t ___m_AdditionalLightsShadowResolutionTierHigh_29; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBlending bool ___m_ReflectionProbeBlending_30; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ReflectionProbeBoxProjection bool ___m_ReflectionProbeBoxProjection_31; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance float ___m_ShadowDistance_32; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascadeCount int32_t ___m_ShadowCascadeCount_33; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split float ___m_Cascade2Split_34; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade3Split Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Cascade3Split_35; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Cascade4Split_36; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_CascadeBorder float ___m_CascadeBorder_37; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias float ___m_ShadowDepthBias_38; // System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias float ___m_ShadowNormalBias_39; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported bool ___m_SoftShadowsSupported_40; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_41; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_42; // UnityEngine.Rendering.Universal.LightCookieResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieResolution int32_t ___m_AdditionalLightsCookieResolution_43; // UnityEngine.Rendering.Universal.LightCookieFormat UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsCookieFormat int32_t ___m_AdditionalLightsCookieFormat_44; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher bool ___m_UseSRPBatcher_45; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching bool ___m_SupportsDynamicBatching_46; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported bool ___m_MixedLightingSupported_47; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsLightLayers bool ___m_SupportsLightLayers_48; // UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel int32_t ___m_DebugLevel_49; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance bool ___m_UseAdaptivePerformance_50; // UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode int32_t ___m_ColorGradingMode_51; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize int32_t ___m_ColorGradingLutSize_52; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseFastSRGBLinearConversion bool ___m_UseFastSRGBLinearConversion_53; // UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType int32_t ___m_ShadowType_54; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported bool ___m_LocalShadowsSupported_55; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution int32_t ___m_LocalShadowsAtlasResolution_56; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights int32_t ___m_MaxPixelLights_57; // UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution int32_t ___m_ShadowAtlasResolution_58; // UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel int32_t ___m_ShaderVariantLogLevel_59; // UnityEngine.Rendering.Universal.VolumeFrameworkUpdateMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_VolumeFrameworkUpdateMode int32_t ___m_VolumeFrameworkUpdateMode_60; // UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades int32_t ___m_ShadowCascades_69; }; struct UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierLow int32_t ___AdditionalLightsDefaultShadowResolutionTierLow_65; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierMedium int32_t ___AdditionalLightsDefaultShadowResolutionTierMedium_66; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::AdditionalLightsDefaultShadowResolutionTierHigh int32_t ___AdditionalLightsDefaultShadowResolutionTierHigh_67; // UnityEngine.Experimental.Rendering.GraphicsFormat[][] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::s_LightCookieFormatList GraphicsFormatU5BU5DU5BU5D_t1424BD937A890524D2A66FF39E61DEB0F10FE0A2* ___s_LightCookieFormatList_68; }; // UnityEngine.Rendering.Universal.UniversalRendererData struct UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6 : public ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7 { // UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Rendering.Universal.UniversalRendererData::postProcessData PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___postProcessData_9; // UnityEngine.Rendering.Universal.XRSystemData UnityEngine.Rendering.Universal.UniversalRendererData::xrSystemData XRSystemData_t89A064914358326F98105E94D5F082C186133DE6* ___xrSystemData_10; // UnityEngine.Rendering.Universal.UniversalRendererData/ShaderResources UnityEngine.Rendering.Universal.UniversalRendererData::shaders ShaderResources_t9E48D1BC255505EC66B90558EF6489F704FD3663* ___shaders_11; // System.Int32 UnityEngine.Rendering.Universal.UniversalRendererData::m_AssetVersion int32_t ___m_AssetVersion_13; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::m_OpaqueLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_OpaqueLayerMask_14; // UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalRendererData::m_TransparentLayerMask LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_TransparentLayerMask_15; // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.UniversalRendererData::m_DefaultStencilState StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___m_DefaultStencilState_16; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_ShadowTransparentReceive bool ___m_ShadowTransparentReceive_17; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::m_RenderingMode int32_t ___m_RenderingMode_18; // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRendererData::m_DepthPrimingMode int32_t ___m_DepthPrimingMode_19; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_AccurateGbufferNormals bool ___m_AccurateGbufferNormals_20; // System.Boolean UnityEngine.Rendering.Universal.UniversalRendererData::m_ClusteredRendering bool ___m_ClusteredRendering_21; // UnityEngine.Rendering.Universal.TileSize UnityEngine.Rendering.Universal.UniversalRendererData::m_TileSize int32_t ___m_TileSize_23; // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRendererData::m_IntermediateTextureMode int32_t ___m_IntermediateTextureMode_24; }; // UnityEngine.Rendering.Universal.Vignette struct Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.Vignette::color ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* ___color_7; // UnityEngine.Rendering.Vector2Parameter UnityEngine.Rendering.Universal.Vignette::center Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A* ___center_8; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Vignette::intensity ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___intensity_9; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Vignette::smoothness ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___smoothness_10; // UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.Vignette::rounded BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* ___rounded_11; }; // UnityEngine.Rendering.Universal.WhiteBalance struct WhiteBalance_t5AECC55FE744B4D1F2A0E6DD4950D9669900891A : public VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1 { // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.WhiteBalance::temperature ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___temperature_7; // UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.WhiteBalance::tint ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* ___tint_8; }; // UnityEngine.Rendering.Universal.XROcclusionMeshPass struct XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { }; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass struct ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SupportsR8RenderTextureFormat bool ___m_SupportsR8RenderTextureFormat_24; // UnityEngine.Material UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_Material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_25; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_CameraTopLeftCorner Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_CameraTopLeftCorner_26; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_CameraXExtent Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_CameraXExtent_27; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_CameraYExtent Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_CameraYExtent_28; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_CameraZExtent Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___m_CameraZExtent_29; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_CameraViewProjections Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___m_CameraViewProjections_30; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_31; // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_Renderer ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___m_Renderer_32; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture1Target RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_SSAOTexture1Target_33; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture2Target RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_SSAOTexture2Target_34; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTexture3Target RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_SSAOTexture3Target_35; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_SSAOTextureFinalTarget RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_SSAOTextureFinalTarget_36; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_AOPassDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_AOPassDescriptor_37; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_BlurPassesDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_BlurPassesDescriptor_38; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_FinalDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_FinalDescriptor_39; // UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::m_CurrentSettings ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* ___m_CurrentSettings_40; }; struct ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_BaseMapID int32_t ___s_BaseMapID_43; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOParamsID int32_t ___s_SSAOParamsID_44; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture1ID int32_t ___s_SSAOTexture1ID_45; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture2ID int32_t ___s_SSAOTexture2ID_46; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTexture3ID int32_t ___s_SSAOTexture3ID_47; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_SSAOTextureFinalID int32_t ___s_SSAOTextureFinalID_48; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_CameraViewXExtentID int32_t ___s_CameraViewXExtentID_49; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_CameraViewYExtentID int32_t ___s_CameraViewYExtentID_50; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_CameraViewZExtentID int32_t ___s_CameraViewZExtentID_51; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_ProjectionParams2ID int32_t ___s_ProjectionParams2ID_52; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_CameraViewProjectionsID int32_t ___s_CameraViewProjectionsID_53; // System.Int32 UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::s_CameraViewTopLeftCornerID int32_t ___s_CameraViewTopLeftCornerID_54; }; // UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass struct ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { // UnityEngine.Material UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::m_Material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_26; // UnityEngine.Rendering.Universal.ScreenSpaceShadowsSettings UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::m_CurrentSettings ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* ___m_CurrentSettings_27; // UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::m_RenderTextureDescriptor RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___m_RenderTextureDescriptor_28; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::m_RenderTarget RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_RenderTarget_29; }; struct ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_StaticFields { // System.String UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::m_ProfilerTag String_t* ___m_ProfilerTag_24; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_25; }; // UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass struct ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7 : public ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0 { }; struct ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_StaticFields { // System.String UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass::m_ProfilerTag String_t* ___m_ProfilerTag_24; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass::m_ProfilingSampler ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___m_ProfilingSampler_25; }; // UnityEngine.Rendering.Universal.DecalProjector struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // UnityEngine.Rendering.Universal.DecalEntity UnityEngine.Rendering.Universal.DecalProjector::k__BackingField DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___U3CdecalEntityU3Ek__BackingField_9; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::m_Material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_10; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_DrawDistance float ___m_DrawDistance_11; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_FadeScale float ___m_FadeScale_12; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_StartAngleFade float ___m_StartAngleFade_13; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_EndAngleFade float ___m_EndAngleFade_14; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.DecalProjector::m_UVScale Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UVScale_15; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.DecalProjector::m_UVBias Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UVBias_16; // UnityEngine.Rendering.Universal.DecalScaleMode UnityEngine.Rendering.Universal.DecalProjector::m_ScaleMode int32_t ___m_ScaleMode_17; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.DecalProjector::m_Offset Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Offset_18; // UnityEngine.Vector3 UnityEngine.Rendering.Universal.DecalProjector::m_Size Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Size_19; // System.Single UnityEngine.Rendering.Universal.DecalProjector::m_FadeFactor float ___m_FadeFactor_20; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::m_OldMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_OldMaterial_21; }; struct DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_StaticFields { // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalAdd DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalAdd_4; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalRemove DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalRemove_5; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalPropertyChange DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalPropertyChange_6; // UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction UnityEngine.Rendering.Universal.DecalProjector::onDecalMaterialChange DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___onDecalMaterialChange_7; // UnityEngine.Material UnityEngine.Rendering.Universal.DecalProjector::k__BackingField Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___U3CdefaultMaterialU3Ek__BackingField_8; }; // UnityEngine.Rendering.Universal.UniversalAdditionalLightData struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 { // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_Version int32_t ___m_Version_4; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings bool ___m_UsePipelineSettings_5; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_AdditionalLightsShadowResolutionTier int32_t ___m_AdditionalLightsShadowResolutionTier_13; // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightLayerMask int32_t ___m_LightLayerMask_14; // System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_CustomShadowLayers bool ___m_CustomShadowLayers_15; // UnityEngine.Rendering.Universal.LightLayerEnum UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_ShadowLayerMask int32_t ___m_ShadowLayerMask_16; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieSize Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieSize_17; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_LightCookieOffset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_LightCookieOffset_18; }; struct UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierCustom int32_t ___AdditionalLightsShadowResolutionTierCustom_6; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierLow int32_t ___AdditionalLightsShadowResolutionTierLow_7; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierMedium int32_t ___AdditionalLightsShadowResolutionTierMedium_8; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowResolutionTierHigh int32_t ___AdditionalLightsShadowResolutionTierHigh_9; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultResolutionTier int32_t ___AdditionalLightsShadowDefaultResolutionTier_10; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowDefaultCustomResolution int32_t ___AdditionalLightsShadowDefaultCustomResolution_11; // System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::AdditionalLightsShadowMinimumResolution int32_t ___AdditionalLightsShadowMinimumResolution_12; }; // UnityEngine.Rendering.Universal.UniversalRenderer struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A : public ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892 { // UnityEngine.Rendering.Universal.Internal.DepthOnlyPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrepass DepthOnlyPass_t93DEDD59D11D5651A2089D49062E3F140FD3475E* ___m_DepthPrepass_42; // UnityEngine.Rendering.Universal.Internal.DepthNormalOnlyPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthNormalPrepass DepthNormalOnlyPass_t50A0679CDE5004EB7043F717FADAB05FA0CA35A6* ___m_DepthNormalPrepass_43; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_PrimedDepthCopyPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_PrimedDepthCopyPass_44; // UnityEngine.Rendering.Universal.Internal.MotionVectorRenderPass UnityEngine.Rendering.Universal.UniversalRenderer::m_MotionVectorPass MotionVectorRenderPass_t68EEC4BE7958B36DF7CA1C0FBD6D61195E561471* ___m_MotionVectorPass_45; // UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass UnityEngine.Rendering.Universal.UniversalRenderer::m_MainLightShadowCasterPass MainLightShadowCasterPass_tC550260377ED69F98337CF963695B7A090B137E3* ___m_MainLightShadowCasterPass_46; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass UnityEngine.Rendering.Universal.UniversalRenderer::m_AdditionalLightsShadowCasterPass AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004* ___m_AdditionalLightsShadowCasterPass_47; // UnityEngine.Rendering.Universal.Internal.GBufferPass UnityEngine.Rendering.Universal.UniversalRenderer::m_GBufferPass GBufferPass_t540C12BCC3AFAC32B775694C8A29B69A49C284E7* ___m_GBufferPass_48; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_GBufferCopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_GBufferCopyDepthPass_49; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthRangePass TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* ___m_TileDepthRangePass_50; // UnityEngine.Rendering.Universal.Internal.TileDepthRangePass UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthRangeExtraPass TileDepthRangePass_t2FC8B84E35AB5485FE7F2D41EFCE5E45D14B93FF* ___m_TileDepthRangeExtraPass_51; // UnityEngine.Rendering.Universal.Internal.DeferredPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DeferredPass DeferredPass_t6790EE70B629EA472728A1396EA57FE14D0D8BF0* ___m_DeferredPass_52; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderOpaqueForwardOnlyPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderOpaqueForwardOnlyPass_53; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderOpaqueForwardPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderOpaqueForwardPass_54; // UnityEngine.Rendering.Universal.DrawSkyboxPass UnityEngine.Rendering.Universal.UniversalRenderer::m_DrawSkyboxPass DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* ___m_DrawSkyboxPass_55; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_CopyDepthPass_56; // UnityEngine.Rendering.Universal.Internal.CopyColorPass UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyColorPass CopyColorPass_t36EEE0428120ED6DF4A8C2CABB2F30CA9C784693* ___m_CopyColorPass_57; // UnityEngine.Rendering.Universal.TransparentSettingsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_TransparentSettingsPass TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* ___m_TransparentSettingsPass_58; // UnityEngine.Rendering.Universal.Internal.DrawObjectsPass UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderTransparentForwardPass DrawObjectsPass_t84B46B3BEA317D89ACA0B04F80A9346789E8DE68* ___m_RenderTransparentForwardPass_59; // UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass UnityEngine.Rendering.Universal.UniversalRenderer::m_OnRenderObjectCallbackPass InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* ___m_OnRenderObjectCallbackPass_60; // UnityEngine.Rendering.Universal.Internal.FinalBlitPass UnityEngine.Rendering.Universal.UniversalRenderer::m_FinalBlitPass FinalBlitPass_t5A422DA2B38F1886E0F5AC3D26CE2455177C3EAC* ___m_FinalBlitPass_61; // UnityEngine.Rendering.Universal.CapturePass UnityEngine.Rendering.Universal.UniversalRenderer::m_CapturePass CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* ___m_CapturePass_62; // UnityEngine.Rendering.Universal.XROcclusionMeshPass UnityEngine.Rendering.Universal.UniversalRenderer::m_XROcclusionMeshPass XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* ___m_XROcclusionMeshPass_63; // UnityEngine.Rendering.Universal.Internal.CopyDepthPass UnityEngine.Rendering.Universal.UniversalRenderer::m_XRCopyDepthPass CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* ___m_XRCopyDepthPass_64; // UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem UnityEngine.Rendering.Universal.UniversalRenderer::m_ColorBufferSystem RenderTargetBufferSystem_tB98B680006BB96E6EBC6311583EE31302F16EC13* ___m_ColorBufferSystem_65; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ActiveCameraColorAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ActiveCameraColorAttachment_66; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ColorFrontBuffer RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ColorFrontBuffer_67; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_ActiveCameraDepthAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_ActiveCameraDepthAttachment_68; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_CameraDepthAttachment RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_CameraDepthAttachment_69; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_DepthTexture_70; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_NormalsTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_NormalsTexture_71; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_OpaqueColor RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_OpaqueColor_72; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthInfoTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_DepthInfoTexture_73; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthInfoTexture RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___m_TileDepthInfoTexture_74; // UnityEngine.Rendering.Universal.Internal.ForwardLights UnityEngine.Rendering.Universal.UniversalRenderer::m_ForwardLights ForwardLights_t624787957AE9D8E817643720F2199E35331D4DCA* ___m_ForwardLights_75; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.UniversalRenderer::m_DeferredLights DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___m_DeferredLights_76; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::m_RenderingMode int32_t ___m_RenderingMode_77; // UnityEngine.Rendering.Universal.DepthPrimingMode UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrimingMode int32_t ___m_DepthPrimingMode_78; // System.Boolean UnityEngine.Rendering.Universal.UniversalRenderer::m_DepthPrimingRecommended bool ___m_DepthPrimingRecommended_79; // UnityEngine.Rendering.StencilState UnityEngine.Rendering.Universal.UniversalRenderer::m_DefaultStencilState StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_DefaultStencilState_80; // UnityEngine.Rendering.Universal.LightCookieManager UnityEngine.Rendering.Universal.UniversalRenderer::m_LightCookieManager LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* ___m_LightCookieManager_81; // UnityEngine.Rendering.Universal.IntermediateTextureMode UnityEngine.Rendering.Universal.UniversalRenderer::m_IntermediateTextureMode int32_t ___m_IntermediateTextureMode_82; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_BlitMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_BlitMaterial_83; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_CopyDepthMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CopyDepthMaterial_84; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_SamplingMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_SamplingMaterial_85; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDepthInfoMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDepthInfoMaterial_86; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_TileDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_TileDeferredMaterial_87; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_StencilDeferredMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_StencilDeferredMaterial_88; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_CameraMotionVecMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_CameraMotionVecMaterial_89; // UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderer::m_ObjectMotionVecMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_ObjectMotionVecMaterial_90; // UnityEngine.Rendering.Universal.PostProcessPasses UnityEngine.Rendering.Universal.UniversalRenderer::m_PostProcessPasses PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9 ___m_PostProcessPasses_91; }; struct UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.UniversalRenderer::k_DepthNormalsOnly List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* ___k_DepthNormalsOnly_41; }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping[] struct LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263 : public RuntimeArray { ALIGN_FIELD (8) LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 m_Items[1]; inline LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___light_2), (void*)NULL); } inline LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___light_2), (void*)NULL); } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray { ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1]; inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D : public RuntimeArray { ALIGN_FIELD (8) Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 m_Items[1]; inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { m_Items[index] = value; } }; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray { ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1]; inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value) { m_Items[index] = value; } }; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191 : public RuntimeArray { ALIGN_FIELD (8) Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* m_Items[1]; inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.Universal.DecalProjector[] struct DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3 : public RuntimeArray { ALIGN_FIELD (8) DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* m_Items[1]; inline DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE : public RuntimeArray { ALIGN_FIELD (8) RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B m_Items[1]; inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value) { m_Items[index] = value; } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray { ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1]; inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray { ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1]; inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143 : public RuntimeArray { ALIGN_FIELD (8) ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 m_Items[1]; inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 value) { m_Items[index] = value; } }; IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke(const AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453& unmarshaled, AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke_back(const AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke& marshaled, AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453& unmarshaled); IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke_cleanup(AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com(const AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453& unmarshaled, AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com& marshaled); IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com_back(const AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com& marshaled, AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453& unmarshaled); IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com_cleanup(AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com& marshaled); // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m0D4D6107C1C882F6D813E0CC53744262582D6110_gshared (NativeArray_1_tE0DCAF7ED58915BC160F767E310F0F0A55B6BC75* __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_mE208CD8E9CF8772A67BC880E49DDCD173A7E15EE_gshared (NativeArray_1_tE0DCAF7ED58915BC160F767E310F0F0A55B6BC75* __this, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, const RuntimeMethod* method) ; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(TEnum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mB471B2C3913C24395882A89E7531861344E571DC_gshared (int32_t ___marker0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, RuntimeObject** ___component0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::.ctor(T[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkSlice_1__ctor_m76CCC65E3DFB8B84A2154B65A79B56688F9B26A4_gshared (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* ___src0, int32_t ___srcLen1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::.ctor(T[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkSlice_1__ctor_m8B26C5F2B3AB3C05CB4ACDE5A17C6559BDEF503C_gshared (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___src0, int32_t ___srcLen1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::get_length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_gshared_inline (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::Sort(System.Func`3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkSlice_1_Sort_m7EF532E936D55845DAAC606C0A214FE48EBF8584_gshared (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* ___compare0, const RuntimeMethod* method) ; // T UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_gshared (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::get_length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_gshared_inline (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 WorkSlice_1_get_Item_m31D876CE45C89B17D24E2D2EB6534C4150D72EE5_gshared (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void System.Func`3::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_3__ctor_mB4DED0793BA121A9C2D10504856565664A9FE576_gshared (Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void System.Nullable`1::.ctor(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_gshared (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, int32_t ___value0, const RuntimeMethod* method) ; // T System.Nullable`1::GetValueOrDefault() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) ; // System.Boolean System.Nullable`1::get_HasValue() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) ; // System.Int32 System.Runtime.InteropServices.Marshal::SizeOf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Marshal_SizeOf_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m1E7265A6B1456C592837518D15F9F257A76CF0BF_gshared (const RuntimeMethod* method) ; // System.Int32 System.Runtime.InteropServices.Marshal::SizeOf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Marshal_SizeOf_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mFB65600AA2DC6351A8B25FD1BCF704A9B465882A_gshared (const RuntimeMethod* method) ; // System.Int32 System.Runtime.InteropServices.Marshal::SizeOf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Marshal_SizeOf_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m26FA32E01344B8CE846E6E7865DF5CB7615BD44C_gshared (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576_gshared (VolumeParameter_1_t548F25B8FDAED7E284E53FF27602B841970079FC* ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B_gshared (VolumeParameter_1_t18B35E30089EFE0C2751A53FE6143F972EC9F9B8* ___lhs0, float ___rhs1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(T,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeParameter_1__ctor_m57338BA15C9F2F5EFEBC4E0261DF837D7723EBD7_gshared (VolumeParameter_1_t77F022F5333E41A9053315BD571C993F8CC046F2* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_gshared (VolumeParameter_1_tF55730717D62BD99642CBDBBD61DC4E5E5396E1C* ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) ; // System.Void System.Action`2::Invoke(T1,T2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m2282008A18DE8B8483FF6CB35E2AFE57CA23867A_gshared_inline (Action_2_tA93E5723B502E2AC6C87FB0C973D136B2E3A3A0B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___arg10, RuntimeObject* ___arg21, const RuntimeMethod* method) ; // T[] UnityEngine.Object::FindObjectsOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Object_FindObjectsOfType_TisRuntimeObject_m1E6D851F6A46D646E0554A94729E9AAE79B0E87A_gshared (const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::IsNotNull(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_TisRuntimeObject_m932887DD44A9AA5DEA2AFA775E9D1D39E4716617_gshared (RuntimeObject* ___value0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m88C4BD8AC607DB3585552068F4DC437406358D5F_gshared (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_gshared_inline (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___item0, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D_gshared (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m6E3EFE47B894115B60E857C183FF97A49CD76C2A_gshared_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m415A0C2F18F75E8BBCB229B0AC7E63F01E8BF137_gshared (Dictionary_2_tF5AD295CF9A7806ED3FB7698E9F1E9E0D0DC20E4* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m763AA956A8325F527F831F49E2563FF2871A680E_gshared (Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71* __this, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3A84CC6B1A3DBCAD24EBFF94E71F1BCEEA441D2B_gshared (Dictionary_2_tF5AD295CF9A7806ED3FB7698E9F1E9E0D0DC20E4* __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mE08D7E943DDE0B5B07E902FE4BF0FE16E186B1EA_gshared (Dictionary_2_tF5AD295CF9A7806ED3FB7698E9F1E9E0D0DC20E4* __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method) ; // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mD8A6CDD5C954C86D2150FCFF1B76EB62F35A881D_gshared (Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71* __this, int32_t ___key0, RuntimeObject** ___value1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mC81B3286B4DBF9DDE1A3E8310363C88CA934CAA2_gshared (Dictionary_2_tF5AD295CF9A7806ED3FB7698E9F1E9E0D0DC20E4* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mC515884C0546021A29DC0A00DBCABD89B1B65872_gshared (Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71* __this, int32_t ___key0, RuntimeObject* ___value1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_gshared (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mCC9983804D8DC41E938E080075F9EA7BDD0C7059_gshared (Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___capacity0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mCDE2360B0A07FB450283AC9EE1B4B782C1631EA6_gshared (List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* __this, int32_t ___capacity0, const RuntimeMethod* method) ; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetOrUpdateBuffer_TisLightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED_m6CD53CB46B4065A5ACE36F7FBA7585D630F059CA_gshared (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, int32_t ___size1, const RuntimeMethod* method) ; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetOrUpdateBuffer_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mB93A79A40A529AA1CE4D71CADD4986F2CA3D79B7_gshared (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, int32_t ___size1, const RuntimeMethod* method) ; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetOrUpdateBuffer_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m42B9F88CD2E4F0DC0E4E995EE91F0FA5229229F2_gshared (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, int32_t ___size1, const RuntimeMethod* method) ; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetOrUpdateBuffer_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mB7EB88CF218EAF7986B61EFA9566ADCFF447A6B5_gshared (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, int32_t ___size1, const RuntimeMethod* method) ; // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared (Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Int32 System.Array::FindIndex(T[],System.Predicate`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_FindIndex_TisRuntimeObject_m128BC4FCACC394916204C26608C561A89C9E2554_gshared (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___array0, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___match1, const RuntimeMethod* method) ; // System.Boolean System.Linq.Enumerable::Contains(System.Collections.Generic.IEnumerable`1,TSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Contains_TisRuntimeObject_mC527057DCE4E20E8A7A0D06BAF111A7901007B24_gshared (RuntimeObject* ___source0, RuntimeObject* ___value1, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7 (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* __this, String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassDescriptor::.ctor(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPassDescriptor__ctor_m8898C83BD6A00119601FBF7274E93C85874A49B1 (RenderPassDescriptor_t69F0595A52DBEEBFE5A491D3E8E27D530069B0C5* __this, int32_t ___width0, int32_t ___height1, int32_t ___sampleCount2, int32_t ___rtID3, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_m5F241CCE591818ADCFEDBB935F6AFD1F148A0FF4 (NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A*, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m0D4D6107C1C882F6D813E0CC53744262582D6110_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions) inline void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared)(__this, ___length0, ___allocator1, ___options2, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::FillBlockRanges(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_FillBlockRanges_mB0B18CF4151E15B01A623651E41EE29DF3E2716D (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___activeRenderPassQueue0, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m0331B48221229AC6F14B4D528581764D3901E264 (NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A*, const RuntimeMethod*))NativeArray_1_Dispose_mE208CD8E9CF8772A67BC880E49DDCD173A7E15EE_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::.ctor(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks__ctor_mCCE8BE592EEDC76187D546AC1E8DE0F0552FA3D1 (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___activeRenderPassQueue0, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArray`1::Dispose() inline void NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, const RuntimeMethod* method) { (( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, const RuntimeMethod*))NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_Dispose_mC14FC55238E6E70D0C2C051A5856F34F89637FAB (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_inline (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method); } // T System.Collections.Generic.List`1::get_Item(System.Int32) inline ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* __this, int32_t ___index0, const RuntimeMethod* method) { return (( ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* (*) (List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method); } // UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderBlocks_GetLength_m12132BA6300EB4AD9FD8355944BB2D5184DEB804 (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange__ctor_mA2B225E235A9D228BEE08A56B0DD941AD109CADE (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, int32_t ___begin0, int32_t ___end1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetRange(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 RenderBlocks_GetRange_mBCDFF558A7FB92CB0F23A681AE14BC9029DA75A6 (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0 (bool ___condition0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 BlockRange_GetEnumerator_m5ABDD60561E6FE77794F49D9DAEBFCCA368375B0 (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlockRange_MoveNext_m7428499A41DAC2364322F5D077F7016AFB2A1958 (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BlockRange_get_Current_mAE0444A8F3C9E0E6999B59148E9C87F6055133F8_inline (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange_Dispose_mF58CD9DF9B97A3048311E9DEBC5D72B8242BB4B0 (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CoreRPHelpURLAttribute::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreRPHelpURLAttribute__ctor_m91B7762A727A0FDC2F10AB2EC6F0225A7A864ED1 (CoreRPHelpURLAttribute_t602FBE6B727B55C450117479FD27338725F12BF3* __this, String_t* ___pageName0, String_t* ___packageName1, const RuntimeMethod* method) ; // System.String UnityEngine.Rendering.DocumentationInfo::GetPageLink(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* DocumentationInfo_GetPageLink_mF1CA29477559EA4935033E1323CC89A076175542 (String_t* ___packageName0, String_t* ___pageName1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DocumentationInfo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DocumentationInfo__ctor_mC0375CEF54C6DF14F9288C2AAAC03FAAF3D98479 (DocumentationInfo_t6D259378DA8DDBFBE299EB50C2631CC04E1C3A75* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ; // System.Void System.NotSupportedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* __this, String_t* ___message0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkMemory__ctor_mA27C416C210B93CBD17F4B35715B185E3CB0DA4D (WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::get_isPow2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AtlasSettings_get_isPow2_m292D694AF7E26E72BC98F50ECED9B4EA3F6957D3 (AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector2Int::get_x() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.PowerOfTwoTextureAtlas::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.FilterMode,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PowerOfTwoTextureAtlas__ctor_mA0B1F657FD0560F53AF17A6F29D6BBE9C8C1A5BB (PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE* __this, int32_t ___size0, int32_t ___mipPadding1, int32_t ___format2, int32_t ___filterMode3, String_t* ___name4, bool ___useMipMap5, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector2Int::get_y() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Texture2DAtlas::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.FilterMode,System.Boolean,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DAtlas__ctor_mB0FB5774A1037C4F0AE42B5255C966B64688B54A (Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___filterMode3, bool ___powerOfTwoPadding4, String_t* ___name5, bool ___useMipMap6, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::.ctor(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData__ctor_mF36EE46CD25DB2538577DD5C88244E73EF4CDB03 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, int32_t ___size0, bool ___useStructuredBuffer1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Texture2DAtlas::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DAtlas_Release_mE23245C71F1E00D6AE6C57DC61B3CEE8D5C7CC17 (Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_Dispose_m1E8C2EA35B325EAB8A3371F0C4D41AD306046EB1 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::isInitialized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightCookieManager_isInitialized_m107D1E8490BDAD776D61BB6599DEDDBCECE57ED4 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.ProfilingSampler::Get(TEnum) inline ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944 (int32_t ___marker0, const RuntimeMethod* method) { return (( ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* (*) (int32_t, const RuntimeMethod*))ProfilingSampler_Get_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_mB471B2C3913C24395882A89E7531861344E571DC_gshared)(___marker0, method); } // System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___sampler1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ProfilingScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4 (ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::SetupMainLight(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightCookieManager_SetupMainLight_m4A937409872F5DA9A173D1CC5C3FD358AC289671 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* ___visibleMainLight1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::SetupAdditionalLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightCookieManager_SetupAdditionalLights_m23245EB255F386E152835B9D662381ACAD1B1CA2 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_isUploaded() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool LightCookieShaderData_get_isUploaded_m05AA2D68F937FF6BE8C743796A8D47F71BAEEBAD_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) ; // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::Clear(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_Clear_mD3BF83D3E7B2C9AECE704174C9FB03BCC1D01649 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager::set_IsKeywordLightCookieEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LightCookieManager_set_IsKeywordLightCookieEnabled_m7683EADF9EF8822DC7E86483D369983693B7FD93_inline (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, bool ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::get_IsKeywordLightCookieEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool LightCookieManager_get_IsKeywordLightCookieEnabled_mAAC832A3AA56BB7A301121DF82329C7B84B0DBE5_inline (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Rendering.CommandBuffer,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method) ; // UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.Texture UnityEngine.Light::get_cookie() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline (const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderFormat UnityEngine.Rendering.Universal.LightCookieManager::GetLightCookieShaderFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_GetLightCookieShaderFormat_m0821047BA00269D95C7B76BBCF05E17E9A8526DF (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, int32_t ___cookieFormat0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Component::TryGetComponent(T&) inline bool Component_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m6B6BC7BF6E201BABDDC0335A48851838BF129F1C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107** ___component0, const RuntimeMethod* method) { return (( bool (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107**, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m69D4ED21F14D49D805A2337F4332934CDA07DEDB_gshared)(__this, ___component0, method); } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::GetLightUVScaleOffset(UnityEngine.Rendering.Universal.UniversalAdditionalLightData&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_GetLightUVScaleOffset_m1B12565E1479FC2FBF7507E5C83F18EF6FAFB316 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107** ___additionalLightData0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___uvTransform1, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method) ; // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline (const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_lightCookieSize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalAdditionalLightData_get_lightCookieSize_m2BCB9CB1632C84C74424CEB22C0BB779527B132A_inline (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_lightCookieOffset() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalAdditionalLightData_get_lightCookieOffset_m3EEC9A8B35800A9C194ECEB1AD93F720147B922E_inline (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.half::get_MinValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float half_get_MinValue_m142ABA2C9CC93DAEA400D06BB330FB5BB2F8AD86 (const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Sign(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline (float ___f0, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Scale_m389397AD581D1BB1A5D39B47021DD685A1EAA9AB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ; // System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___column1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory::Resize(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkMemory_Resize_m99DC9C1A72B298FF32517245600B9417BB8A514C (WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* __this, int32_t ___size0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::FilterAndValidateAdditionalLights(UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_FilterAndValidateAdditionalLights_m508BCFA5C3A2A7384226771E5118C6B9691F8ABF (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData0, LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* ___validLightMappings1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager::InitAdditionalLights(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_InitAdditionalLights_m1C2BB31D2E1264AE89CB3699E7A54CB72905F346 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, int32_t ___size0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::.ctor(T[],System.Int32) inline void WorkSlice_1__ctor_m76CCC65E3DFB8B84A2154B65A79B56688F9B26A4 (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* ___src0, int32_t ___srcLen1, const RuntimeMethod* method) { (( void (*) (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87*, LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263*, int32_t, const RuntimeMethod*))WorkSlice_1__ctor_m76CCC65E3DFB8B84A2154B65A79B56688F9B26A4_gshared)(__this, ___src0, ___srcLen1, method); } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::UpdateAdditionalLightsAtlas(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_UpdateAdditionalLightsAtlas_m98BF8D6376B329104F4163C1D82C333BDC630F72 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* ___validLightMappings1, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___textureAtlasUVRects2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::.ctor(T[],System.Int32) inline void WorkSlice_1__ctor_m8B26C5F2B3AB3C05CB4ACDE5A17C6559BDEF503C (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___src0, int32_t ___srcLen1, const RuntimeMethod* method) { (( void (*) (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44*, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t, const RuntimeMethod*))WorkSlice_1__ctor_m8B26C5F2B3AB3C05CB4ACDE5A17C6559BDEF503C_gshared)(__this, ___src0, ___srcLen1, method); } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::UploadAdditionalLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&,UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_UploadAdditionalLights_mB98EAE61BEE1E3F21F181FDDCF395B1E054A33F2 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData1, WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* ___validLightMappings2, WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* ___validUvRects3, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::get_length() inline int32_t WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_inline (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* __this, const RuntimeMethod* method) { return (( int32_t (*) (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44*, const RuntimeMethod*))WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ; // UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.String System.Enum::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0 (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___values0, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::Sort(System.Func`3) inline void WorkSlice_1_Sort_m7EF532E936D55845DAAC606C0A214FE48EBF8584 (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* ___compare0, const RuntimeMethod* method) { (( void (*) (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87*, Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821*, const RuntimeMethod*))WorkSlice_1_Sort_m7EF532E936D55845DAAC606C0A214FE48EBF8584_gshared)(__this, ___compare0, method); } // System.UInt32 UnityEngine.Rendering.Universal.LightCookieManager::ComputeCookieRequestPixelCount(UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t LightCookieManager_ComputeCookieRequestPixelCount_mA59A50A774C8118532CA25F5DEF03D2204A80FDA (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* ___validLightMappings0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RTHandle UnityEngine.Rendering.Texture2DAtlas::get_AtlasTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* Texture2DAtlas_get_AtlasTexture_m7768401CB1687EDDACF3A103E476F2C217C69C8C (Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2Int UnityEngine.Rendering.RTHandle::get_referenceSize() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A RTHandle_get_referenceSize_mC92CF605112BBE2C0733AB1E4A9C42B760DCB34B_inline (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::ApproximateCookieSizeDivisor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_ApproximateCookieSizeDivisor_mA96E64CD6CFD07A87B89B8EEEAF4012E063EAB26 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, float ___requestAtlasRatio0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Texture2DAtlas::ResetAllocator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DAtlas_ResetAllocator_m5930577CC814DC28121C8678204D3566783FCDE7 (Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::FetchUVRects(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_FetchUVRects_m3591BE883C7006CD821D463D656F68836EC8364B (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* ___validLightMappings1, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___textureAtlasUVRects2, int32_t ___cookieSizeDivisor3, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ; // T UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::get_Item(System.Int32) inline LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, int32_t ___index0, const RuntimeMethod* method) { return (( LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 (*) (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87*, int32_t, const RuntimeMethod*))WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_gshared)(__this, ___index0, method); } // UnityEngine.Vector4 UnityEngine.Vector4::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method) ; // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.LightCookieManager::FetchCube(UnityEngine.Rendering.CommandBuffer,UnityEngine.Texture,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 LightCookieManager_FetchCube_m7C4AD70780CD81BE27753086DC65960C2029DC6C (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___cookie1, int32_t ___cookieSizeDivisor2, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_mF398159A7A5B43CE3054A41BD7B7D97AA8E9DDB4 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.LightCookieManager::Fetch2D(UnityEngine.Rendering.CommandBuffer,UnityEngine.Texture,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 LightCookieManager_Fetch2D_mB09A59FE592B23A89545410AA09AA76E86DDD193 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___cookie1, int32_t ___cookieSizeDivisor2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_m23600308603A706A9DD6057603DEA82E9A6F9FEF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_mC3C73E1B00C1A9D849220F6BF1C3510002BBE5AE (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::get_length() inline int32_t WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_inline (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, const RuntimeMethod* method) { return (( int32_t (*) (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87*, const RuntimeMethod*))WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_gshared_inline)(__this, method); } // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Texture2DAtlas::IsCached(UnityEngine.Vector4&,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DAtlas_IsCached_m7B54023CE1A4C8BFF99CB0E76A8240A4248B2556 (Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___scaleOffset0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager::AdjustUVRect(UnityEngine.Vector4&,UnityEngine.Texture,UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_AdjustUVRect_m4EE8061828260020BAB58F561AB257749C8674D6 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___uvScaleOffset0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___cookie1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___cookieSize2, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::ComputeOctahedralCookieSize(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_ComputeOctahedralCookieSize_mF4657AB05D241B05E229418AC7ED3F03B5A25E92 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___cookie0, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method) ; // System.Int32 System.Math::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014 (int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.PowerOfTwoTextureAtlas::get_mipPadding() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PowerOfTwoTextureAtlas_get_mipPadding_m5B9D6FB4248DD41F9AA9E5469C1A6CC12524496D_inline (PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Rendering.PowerOfTwoTextureAtlas::GetPayloadScaleOffset(UnityEngine.Vector2&,UnityEngine.Vector2&,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 PowerOfTwoTextureAtlas_GetPayloadScaleOffset_m96EA6B589B297199A2F1A008B38AD6A4D5891AF6 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___textureSize0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___paddingSize1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___scaleOffset2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager::ShrinkUVRect(UnityEngine.Vector4&,System.Single,UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_ShrinkUVRect_m09C6AFFB9131614D8EBD46173A652E699F60BFA0 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___uvScaleOffset0, float ___amountPixels1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___cookieSize2, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RTHandle::op_Implicit(UnityEngine.Rendering.RTHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RTHandle_op_Implicit_m7E42D3EE8A152420027F24913FAC50D9FECECE6A (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* ___handle0, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.Rendering.RTHandle::get_rt() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RTHandle_get_rt_m593F2799E2E6C97979D3B4CD9E992D305922BBE9 (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::Resize(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_Resize_mDD36503C4B7B65D3C2F1E2C93CE944239E7DE023 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, int32_t ___size0, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_worldToLights() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* LightCookieShaderData_get_worldToLights_m5A33EFD6972E56ECDA9F2A0E3ECD5ED4FEDC73EA_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_cookieEnableBits() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 LightCookieShaderData_get_cookieEnableBits_mC296D7D639585F5E13E3D127961AC9640D1B5699_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) ; // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_atlasUVRects() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* LightCookieShaderData_get_atlasUVRects_m844E155C16CA2AAC2161FB01B965ACF30BD235A1_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) ; // System.Single[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_lightTypes() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* LightCookieShaderData_get_lightTypes_m02DFB85B8C83F94C87D319183E140D110D6802F9_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) ; // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderBitArray_Clear_m5DEED250227950E5BBC901B065081EAAE26A89B7 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) ; // T UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1::get_Item(System.Int32) inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 WorkSlice_1_get_Item_m31D876CE45C89B17D24E2D2EB6534C4150D72EE5 (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* __this, int32_t ___index0, const RuntimeMethod* method) { return (( Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 (*) (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44*, int32_t, const RuntimeMethod*))WorkSlice_1_get_Item_m31D876CE45C89B17D24E2D2EB6534C4150D72EE5_gshared)(__this, ___index0, method); } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::set_Item(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderBitArray_set_Item_m3D16AD88069813156C484182E64A80F294F34348 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, int32_t ___index0, bool ___value1, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.VisibleLight::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Perspective(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Perspective_mC8EE39379287917634B001BBA926CAFBB4B343BB (float ___fov0, float ___aspect1, float ___zNear2, float ___zFar3, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___index0, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Multiply_m10DA1FA6A405C8988C46FFD159ED9FF9E5D732F5_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, float ___d1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::Upload(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_Upload_m2F2BFB1FF78F4D16F8CB38E85F2C590C6118D330 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Ortho(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Ortho_m2C3F7FDC23CFC7E6D59009362559FDC0B6A3DC25 (float ___left0, float ___right1, float ___bottom2, float ___top3, float ___zNear4, float ___zFar5, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m62D0A251B89619590BD2C9A1AC54E4E540513B33 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3 (int32_t ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::get_isSquare() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AtlasSettings_get_isSquare_mD1A1C6E3077BB647CEAD9AFFA516222802EFD441 (AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* __this, const RuntimeMethod* method) ; // System.Void System.Func`3::.ctor(System.Object,System.IntPtr) inline void Func_3__ctor_mB4DED0793BA121A9C2D10504856565664A9FE576 (Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_3__ctor_mB4DED0793BA121A9C2D10504856565664A9FE576_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mF53F83EC905973D9F8624F25B7024DDCAC523588 (U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9* __this, const RuntimeMethod* method) ; // System.Void System.Nullable`1::.ctor(T) inline void Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703 (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, int32_t ___value0, const RuntimeMethod* method) { (( void (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, int32_t, const RuntimeMethod*))Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_gshared)(__this, ___value0, method); } // T System.Nullable`1::GetValueOrDefault() inline int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) { return (( int32_t (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, const RuntimeMethod*))Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline)(__this, method); } // System.Boolean System.Nullable`1::get_HasValue() inline bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) { return (( bool (*) (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28*, const RuntimeMethod*))Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline)(__this, method); } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::get_elemLength() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderBitArray_get_elemLength_mD4891265687B4F814A47E4E502C66865EEDEDADA (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::get_bitCapacity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderBitArray_get_bitCapacity_mB8D2C24AE0225FDE32406BEB46DB62B00D690FA3 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) ; // System.Single[] UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::get_data() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ShaderBitArray_get_data_m810F553AD3D3ACEB66242A2E98D489181B697739_inline (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::Resize(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderBitArray_Resize_mF4A5A8E8AFB4C74C4840F1467922A3CD6B16C222 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, int32_t ___bitCount0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::GetElementIndexAndBitOffset(System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderBitArray_GetElementIndexAndBitOffset_m0A4A381723CA6EF4202AC80DA00264DF630163D0 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, int32_t ___index0, int32_t* ___elemIndex1, int32_t* ___bitOffset2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderBitArray_get_Item_m2D400D2088EDD801DAC3A60B33E9C4F26740EC73 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method) ; // System.Text.Encoding System.Text.Encoding::get_UTF8() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9700ADA8E0F244002B2A89B483F1B2133B8FE336 (const RuntimeMethod* method) ; // System.String System.String::CreateString(System.SByte*,System.Int32,System.Int32,System.Text.Encoding) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339 (String_t* __this, int8_t* ___value0, int32_t ___startIndex1, int32_t ___length2, Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___enc3, const RuntimeMethod* method) ; // System.String UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderBitArray_ToString_m31654A57E97DBC3B777C804AC4B2B1D57CC8694B (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.ComputeBuffer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_mBCA0F8A5BE75A41C77E1FCFBCB4EAE84A45D6BF2 (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* __this, const RuntimeMethod* method) ; // System.Int32 System.Runtime.InteropServices.Marshal::SizeOf() inline int32_t Marshal_SizeOf_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m1E7265A6B1456C592837518D15F9F257A76CF0BF (const RuntimeMethod* method) { return (( int32_t (*) (const RuntimeMethod*))Marshal_SizeOf_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m1E7265A6B1456C592837518D15F9F257A76CF0BF_gshared)(method); } // System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer__ctor_mE40DE5EF5ADAC29B6B4DECBD1EE33E8526202617 (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* __this, int32_t ___count0, int32_t ___stride1, const RuntimeMethod* method) ; // System.Int32 System.Runtime.InteropServices.Marshal::SizeOf() inline int32_t Marshal_SizeOf_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mFB65600AA2DC6351A8B25FD1BCF704A9B465882A (const RuntimeMethod* method) { return (( int32_t (*) (const RuntimeMethod*))Marshal_SizeOf_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mFB65600AA2DC6351A8B25FD1BCF704A9B465882A_gshared)(method); } // System.Int32 System.Runtime.InteropServices.Marshal::SizeOf() inline int32_t Marshal_SizeOf_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m26FA32E01344B8CE846E6E7865DF5CB7615BD44C (const RuntimeMethod* method) { return (( int32_t (*) (const RuntimeMethod*))Marshal_SizeOf_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m26FA32E01344B8CE846E6E7865DF5CB7615BD44C_gshared)(method); } // System.Void UnityEngine.ComputeBuffer::SetData(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_SetData_m9F845E6B347CE028FA9A987D740FC642D828013A (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* __this, RuntimeArray* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBuffer_mED62A924980221D84C609BF2CBCA88FAF0341F46 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloatArray(System.Int32,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::set_isUploaded(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LightCookieShaderData_set_isUploaded_m4034ADBAC0A460485BE8B8B3B8BCDC8385BA3B48_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.MinFloatParameter::.ctor(System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9 (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* __this, float ___value0, float ___min1, bool ___overrideState2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ClampedFloatParameter::.ctor(System.Single,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5 (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* __this, float ___value0, float ___min1, float ___max2, bool ___overrideState3, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ColorParameter::.ctor(UnityEngine.Color,System.Boolean,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter__ctor_mA9A003084B8D70C30995E95B65B29A136C66096D (ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, bool ___hdr1, bool ___showAlpha2, bool ___showEyeDropper3, bool ___overrideState4, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.BoolParameter::.ctor(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolParameter__ctor_m2355BE07CF2E06B525D26161B1E0C357CE772190 (BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* __this, bool ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ClampedIntParameter::.ctor(System.Int32,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedIntParameter__ctor_mF0B73AD8EF805C194DCE64ED205B9968D58BA6D6 (ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E* __this, int32_t ___value0, int32_t ___min1, int32_t ___max2, bool ___overrideState3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.TextureParameter::.ctor(UnityEngine.Texture,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureParameter__ctor_m5756E1DFAB73C37D64AA6CA329F6D1C55971A71A (TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeComponent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB (VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,T) inline bool VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576 (VolumeParameter_1_t548F25B8FDAED7E284E53FF27602B841970079FC* ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_t548F25B8FDAED7E284E53FF27602B841970079FC*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, const RuntimeMethod*))VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576_gshared)(___lhs0, ___rhs1, method); } // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,T) inline bool VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B (VolumeParameter_1_t18B35E30089EFE0C2751A53FE6143F972EC9F9B8* ___lhs0, float ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_t18B35E30089EFE0C2751A53FE6143F972EC9F9B8*, float, const RuntimeMethod*))VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B_gshared)(___lhs0, ___rhs1, method); } // System.Void UnityEngine.Rendering.FloatParameter::.ctor(System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatParameter__ctor_mC453DAC155DBDF014599DD3C2A92E2653378F7AB (FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106* __this, float ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.TextureCurve::.ctor(UnityEngine.Keyframe[],System.Single,System.Boolean,UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___keys0, float ___zeroValue1, bool ___loop2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___bounds3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.TextureCurveParameter::.ctor(UnityEngine.Rendering.TextureCurve,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886 (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* __this, TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::ValidateLUT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_ValidateLUT_mFABE26B854C0E69741E51D3E36144D81B848E460 (ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51 (UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1 (int32_t ___format0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTexture::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_mA9BA383B643FD022F8AFAF445B63B6554D88D27C (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_mD7E4A07FA966FED98DF5F2254C6DCAF128149E50 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DepthOfFieldModeParameter::.ctor(UnityEngine.Rendering.Universal.DepthOfFieldMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfFieldModeParameter__ctor_m3D6F303151E31211C78C772D942510279BB77246 (DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(T,System.Boolean) inline void VolumeParameter_1__ctor_m54D1D118963E581D573973F12D70E4A9F2C54B93 (VolumeParameter_1_t80C75EB611679D3400624E84553EF01B344A125D* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_t80C75EB611679D3400624E84553EF01B344A125D*, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m57338BA15C9F2F5EFEBC4E0261DF837D7723EBD7_gshared)(__this, ___value0, ___overrideState1, method); } // System.Void UnityEngine.Rendering.Universal.FilmGrainLookupParameter::.ctor(UnityEngine.Rendering.Universal.FilmGrainLookup,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilmGrainLookupParameter__ctor_m7A78F9E11FEC94B3E3060BA0ABFB4DB25EA03657 (FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.NoInterpTextureParameter::.ctor(UnityEngine.Texture,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoInterpTextureParameter__ctor_mAE3B412887E5CDE015065A6B6E0F3E78F8106E88 (NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(T,System.Boolean) inline void VolumeParameter_1__ctor_mEC987CA490935C814EA06FCD29D365594AF4B13B (VolumeParameter_1_tD49D57859487E5822C22F93779BB46D808BBE63A* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_tD49D57859487E5822C22F93779BB46D808BBE63A*, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m57338BA15C9F2F5EFEBC4E0261DF837D7723EBD7_gshared)(__this, ___value0, ___overrideState1, method); } // System.Void UnityEngine.Rendering.Vector2Parameter::.ctor(UnityEngine.Vector2,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Parameter__ctor_m34C59043C7CB4CCF438E61F1F50D81F15E4FE4B6 (Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.VolumeParameter`1::op_Inequality(UnityEngine.Rendering.VolumeParameter`1,T) inline bool VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE (VolumeParameter_1_tF55730717D62BD99642CBDBBD61DC4E5E5396E1C* ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) { return (( bool (*) (VolumeParameter_1_tF55730717D62BD99642CBDBBD61DC4E5E5396E1C*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3, const RuntimeMethod*))VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_gshared)(___lhs0, ___rhs1, method); } // System.Void UnityEngine.Rendering.Vector4Parameter::.ctor(UnityEngine.Vector4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4Parameter__ctor_m741CC228E74AF9EA20C77D6209BDF264F2C17452 (Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.MotionBlurModeParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurModeParameter__ctor_m5B6C93E4E27AED8F037DE8430F0D06439474A17E (MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.MotionBlurQualityParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurQuality,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurQualityParameter__ctor_mFDB53EF59B41D068FE23800091ECB2A1308666FA (MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(T,System.Boolean) inline void VolumeParameter_1__ctor_mCD77276BAEF83A42648355DE67EFCDEA690D8CBA (VolumeParameter_1_t7AACD383B582106FCE6132492D53B8475875AED0* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_t7AACD383B582106FCE6132492D53B8475875AED0*, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m57338BA15C9F2F5EFEBC4E0261DF837D7723EBD7_gshared)(__this, ___value0, ___overrideState1, method); } // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(T,System.Boolean) inline void VolumeParameter_1__ctor_m0A2420B93D8CA661366D27C912987AEF1611C60A (VolumeParameter_1_tFFADF17175E410D847D12382BCFD16C4EAD004A1* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_tFFADF17175E410D847D12382BCFD16C4EAD004A1*, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m57338BA15C9F2F5EFEBC4E0261DF837D7723EBD7_gshared)(__this, ___value0, ___overrideState1, method); } // UnityEngine.Color UnityEngine.Color::get_grey() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.TonemappingModeParameter::.ctor(UnityEngine.Rendering.Universal.TonemappingMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TonemappingModeParameter__ctor_m0263F944209A541C4326F516D940CB63A5BA886A (TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.VolumeParameter`1::.ctor(T,System.Boolean) inline void VolumeParameter_1__ctor_mF804628A280E753BF73D227F329AA8E6BD4B7AE3 (VolumeParameter_1_tBA92B79A20B96D6212DF5589AAFA7B0B4AC68A2C* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { (( void (*) (VolumeParameter_1_tBA92B79A20B96D6212DF5589AAFA7B0B4AC68A2C*, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m57338BA15C9F2F5EFEBC4E0261DF837D7723EBD7_gshared)(__this, ___value0, ___overrideState1, method); } // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752 (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_profilingSampler(UnityEngine.Rendering.ProfilingSampler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_mFD238B85B68DED586BA8C678141BEEAF229FBF2D_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355 (const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // System.Void System.Action`2::Invoke(T1,T2) inline void Action_2_Invoke_m040284ED3DD462A0AFAF06F9D6CA1C2A33F35C88_inline (Action_2_t6D8354444F56930FFED265F70AFE4BC80A5AD1EA* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___arg10, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___arg21, const RuntimeMethod* method) { (( void (*) (Action_2_t6D8354444F56930FFED265F70AFE4BC80A5AD1EA*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, const RuntimeMethod*))Action_2_Invoke_m2282008A18DE8B8483FF6CB35E2AFE57CA23867A_gshared_inline)(__this, ___arg10, ___arg21, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___commandBuffer0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DebugHandler UnityEngine.Rendering.Universal.ScriptableRenderPass::GetActiveDebugHandler(UnityEngine.Rendering.Universal.RenderingData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* ScriptableRenderPass_GetActiveDebugHandler_m1B3D8D7F93DEF1415F494EEF46687F21DE379448 (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 ___renderingData0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DebugHandler::get_IsScreenClearNeeded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DebugHandler_get_IsScreenClearNeeded_m4DA090FCE3573491D7A885AE93051F554C87C496 (DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.XRPass::get_singlePassEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E (CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* __this, int32_t ___viewIndex0, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsMultiview() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetSinglePassStereo_mDF0CAEF9D4D2B867A2A1239E0B4105C775685BEE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___mode0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::ResetStereoProjectionMatrices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::ResetStereoViewMatrices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m351820E6903139402FFFF40221B32D0C52B5A094 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_mC199F02E435CE7261F7EECD1FD78A33EA96ABC0D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::ResetProjectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::ResetWorldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.XRPass::RenderOcclusionMesh(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRPass_RenderOcclusionMesh_m7DF7CB7B72CDF25720247735321757092CD1AFD6 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLutPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_postProcessPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_finalPostProcessPass() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_afterPostProcessColor() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLut() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.PostProcessPasses::get_isCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, String_t* ___shaderProperty0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::Recreate(UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses_Recreate_mCC6669B55064CC328BB2538CD6130D9371F32319 (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::.ctor(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___rendererPostProcessData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___exists0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass_Cleanup_m2392CDEBD0E93E0DEFEAD36E427F1338DDC98A9C (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass_Cleanup_m6DDB1B21CD9B50A79A23F6A4552D255AD25670A7 (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorGradingLutPass__ctor_m88B36C6F15B706B65B52CAEF54318A77F4AE650A (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* __this, int32_t ___evt0, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPass__ctor_mEBB0AFB4744196F3F07B27C71CB0E9D6731B097D (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* __this, int32_t ___evt0, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_pixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_pixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_m8D19DE17498B94F90396AD20524A6D4CB073F09A (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, int32_t ___index1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material4, const RuntimeMethod* method) ; // System.Single UnityEngine.Random::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43 (const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_mB2944B5818C977B4A4B00C44DEAC9D90B821AABF (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* ___settings1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material4, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B (const RuntimeMethod* method) ; // System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_m90907707D9FCBCC3AC34896629322F2A64303CE8 (int32_t ___expected0, int32_t ___actual1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalEntityManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalEntityManager__ctor_m7C3BC334BACCF412B5B69B45069F868E505F495E (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* __this, const RuntimeMethod* method) ; // T[] UnityEngine.Object::FindObjectsOfType() inline DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3* Object_FindObjectsOfType_TisDecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_mCA86B83F7B8FC0AD83B02CD7ACF276B28C5CFA8E (const RuntimeMethod* method) { return (( DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3* (*) (const RuntimeMethod*))Object_FindObjectsOfType_TisRuntimeObject_m1E6D851F6A46D646E0554A94729E9AAE79B0E87A_gshared)(method); } // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DecalEntity UnityEngine.Rendering.Universal.DecalProjector::get_decalEntity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD DecalProjector_get_decalEntity_m567C59A20E812BD089244A06FC921CB14DF6AEF5_inline (DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DecalEntityManager::IsValid(UnityEngine.Rendering.Universal.DecalEntity) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DecalEntityManager_IsValid_m3230B3D6F55B890FBA70B880A83FCE3BCB04AB6F (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* __this, DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___decalEntity0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DecalEntity UnityEngine.Rendering.Universal.DecalEntityManager::CreateDecalEntity(UnityEngine.Rendering.Universal.DecalProjector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD DecalEntityManager_CreateDecalEntity_mA41B0AF15E30EB901C2ED0488CDFBF57B6771BC0 (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* __this, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* ___decalProjector0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::set_decalEntity(UnityEngine.Rendering.Universal.DecalEntity) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DecalProjector_set_decalEntity_mB69979C283861801CBF16EF122CE14111FF3E871_inline (DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* __this, DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8 (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::add_onDecalAdd(UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjector_add_onDecalAdd_m8780F0E6EB1C5E70063ABD586E9A42268A07E2D2 (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::add_onDecalRemove(UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjector_add_onDecalRemove_mB59368AA3E0796C0AA236AA978D2E178C75D82B0 (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::add_onDecalPropertyChange(UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjector_add_onDecalPropertyChange_mC3F08EE83B0F7CF65E70A778DE12C9782546DAA0 (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::add_onDecalMaterialChange(UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjector_add_onDecalMaterialChange_m8A4FDF1770B010B5431FD3E36A407EA3406925DA (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_Dispose_m6F6B25305318BECE5CA43D295368CADC8F221CF8 (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalEntityManager::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalEntityManager_Dispose_mE97270B7147CEE4894F7423903C86444F21FF27B (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::remove_onDecalAdd(UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjector_remove_onDecalAdd_mE82373DAF6FF1CD78DAD06A621E5B8471C0060EB (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::remove_onDecalRemove(UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjector_remove_onDecalRemove_m47CB1D8DD230A35706C9F26C2D6438E3251DBAB0 (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::remove_onDecalPropertyChange(UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjector_remove_onDecalPropertyChange_mBEBD3C733DB976E3876871A85DE92E5F1A520ACE (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalProjector::remove_onDecalMaterialChange(UnityEngine.Rendering.Universal.DecalProjector/DecalProjectorAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalProjector_remove_onDecalMaterialChange_mE271D77B3388607F284A813A63A08B6ECD542643 (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalEntityManager::DestroyDecalEntity(UnityEngine.Rendering.Universal.DecalEntity) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalEntityManager_DestroyDecalEntity_mC807A733E2DD070B363DA2FF8D1EDCEF00D4018E (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* __this, DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___decalEntity0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalEntityManager::UpdateDecalEntityData(UnityEngine.Rendering.Universal.DecalEntity,UnityEngine.Rendering.Universal.DecalProjector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalEntityManager_UpdateDecalEntityData_mADA2777065215D61F2FB0CA51F5A91700547DB28 (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* __this, DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___decalEntity0, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* ___decalProjector1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::OnDecalRemove(UnityEngine.Rendering.Universal.DecalProjector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_OnDecalRemove_m6567A9CCA995E2E71691DBE574B5EBA3A8925E7F (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* ___decalProjector0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::OnDecalAdd(UnityEngine.Rendering.Universal.DecalProjector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_OnDecalAdd_m24CD08EAFDB06005DB4981CFA9B3FADF4BB4FAF2 (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* ___decalProjector0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalPreviewPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalPreviewPass__ctor_mEA23BEC97CFF1C875C14B9B97DFF661B3CB668BA (DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DBufferSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DBufferSettings__ctor_m439EC1DD7982907C52B74CD1CC3EA9CB06593C8E (DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalScreenSpaceSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalScreenSpaceSettings__ctor_m2B0A516268143882D0C83BC99B1CC6DE218C2691 (DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (RuntimeObject* ___message0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRendererData::get_renderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DecalTechnique UnityEngine.Rendering.Universal.DecalRendererFeature::GetTechnique(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DecalRendererFeature_GetTechnique_m05AEA89386C9A0E8053823DFCF0ABB8784263189 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, bool ___isDeferred0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_renderingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DecalRendererFeature::IsAutomaticDBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DecalRendererFeature_IsAutomaticDBuffer_m7B713B9BB8A50E357C9837A2E980635E07721E68 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) ; // UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_mB67B9AC09C2BE8A8B0AED6765AD70719D15C889F (const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DecalTechnique UnityEngine.Rendering.Universal.DecalRendererFeature::GetTechnique(UnityEngine.Rendering.Universal.ScriptableRenderer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DecalRendererFeature_GetTechnique_mDE5088B1FD575FD2B82C8A026391DEF07DAF28AA (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DBufferSettings UnityEngine.Rendering.Universal.DecalRendererFeature::GetDBufferSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* DecalRendererFeature_GetDBufferSettings_mFD48611455B28AD7F6F5693754D47036D4C58EFD (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DecalScreenSpaceSettings UnityEngine.Rendering.Universal.DecalRendererFeature::GetScreenSpaceSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* DecalRendererFeature_GetScreenSpaceSettings_mB5C649CCADBFB1C41821BBD468151C87D1529E68 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.CoreUtils::CreateEngineMaterial(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394 (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, int32_t ___evt0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___copyDepthMaterial1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.SharedDecalEntityManager UnityEngine.Rendering.Universal.DecalRendererFeature::get_sharedDecalEntityManager() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* DecalRendererFeature_get_sharedDecalEntityManager_m94ADE7B6A90AC33F1F7CF136EB60D1097D04A90C_inline (const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.SharedDecalEntityManager::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* SharedDecalEntityManager_Get_mD8540D7E16C17DC81C47F0F5310C552A309BDD29 (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalUpdateCachedSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalUpdateCachedSystem__ctor_m61CB04D08417976D8C9532B19A0295568E82773A (DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalUpdateCulledSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalUpdateCulledSystem__ctor_mF16F0666A7642C20554EF3142FEA0A06C60A32A2 (DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalCreateDrawCallSystem__ctor_mC122DFBE7BF9CF09F5EAF246BDD1C532275875F4 (DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, float ___maxDrawDistance1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.DecalRendererFeature::get_intermediateRendering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DecalRendererFeature_get_intermediateRendering_mA32621126D368BAFFBA7636AD2A525F5D42A7FBC (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalUpdateCullingGroupSystem__ctor_m1EAE8569022784AA1DAB67E6930542ABB8D36D75 (DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, float ___drawDistance1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalSkipCulledSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalSkipCulledSystem__ctor_mE9B76A882F6B06341D1C09BCFB0C7BFB3CC1C951 (DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalDrawErrorSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager,UnityEngine.Rendering.Universal.DecalTechnique) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalDrawErrorSystem__ctor_m015484F442DE0009013C0A23C76D897327344BB1 (DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, int32_t ___technique1, const RuntimeMethod* method) ; // System.Void UnityEngine.Assertions.Assert::IsNotNull(T) inline void Assert_IsNotNull_TisUniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_m274DA9F5FB0B0384B5588D330B5DBD08AFDB723C (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* ___value0, const RuntimeMethod* method) { (( void (*) (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*, const RuntimeMethod*))Assert_IsNotNull_TisRuntimeObject_m932887DD44A9AA5DEA2AFA775E9D1D39E4716617_gshared)(___value0, method); } // System.Void UnityEngine.Rendering.Universal.DecalDrawScreenSpaceSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalDrawScreenSpaceSystem__ctor_m5C3A06343E2CBA6098503807B9D7D59AB71D7064 (DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalScreenSpaceRenderPass::.ctor(UnityEngine.Rendering.Universal.DecalScreenSpaceSettings,UnityEngine.Rendering.Universal.DecalDrawScreenSpaceSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalScreenSpaceRenderPass__ctor_mDD7210463D37CFBF82AF476EDAA66138A3D2534B (DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016* __this, DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* ___settings0, DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E* ___drawSystem1, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.Internal.DeferredLights UnityEngine.Rendering.Universal.UniversalRenderer::get_deferredLights() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* UniversalRenderer_get_deferredLights_m32F1A62E9BAAB45913C9B60CBB3CE5FD9D0292BC_inline (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalDrawGBufferSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalDrawGBufferSystem__ctor_mE0079617EEA532B331E3F4B03B638CE4F45B36DD (DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalGBufferRenderPass::.ctor(UnityEngine.Rendering.Universal.DecalScreenSpaceSettings,UnityEngine.Rendering.Universal.DecalDrawGBufferSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalGBufferRenderPass__ctor_m28B7532B375AFBA5F69D3BFA92F1CD30B11C9059 (DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4* __this, DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* ___settings0, DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D* ___drawSystem1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalDrawDBufferSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalDrawDBufferSystem__ctor_mD1019124C6167DDD732832366A8DE5C29469C7C6 (DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DBufferRenderPass::.ctor(UnityEngine.Material,UnityEngine.Rendering.Universal.DBufferSettings,UnityEngine.Rendering.Universal.DecalDrawDBufferSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DBufferRenderPass__ctor_mEB57D5CCEDE002456DCE6437075039F72303165B (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___dBufferClear0, DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* ___settings1, DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C* ___drawSystem2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalDrawFowardEmissiveSystem::.ctor(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalDrawFowardEmissiveSystem__ctor_m8E4DED025617608225B7BFC2AAAF5BF568D092F8 (DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___entityManager0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalForwardEmissivePass::.ctor(UnityEngine.Rendering.Universal.DecalDrawFowardEmissiveSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalForwardEmissivePass__ctor_m8E2AEDB39E8A7CEA72CA8C1EE8C9A72A44030699 (DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9* __this, DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378* ___drawSystem0, const RuntimeMethod* method) ; // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.UniversalRenderer::get_actualRenderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9 (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DBufferRenderPass::set_deferredLights(UnityEngine.Rendering.Universal.Internal.DeferredLights) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DBufferRenderPass_set_deferredLights_m1FDC96A2C6AAF6AA7BE100FB509CEE88A7BF1744_inline (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalRendererFeature::RecreateSystemsIfNeeded(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalRendererFeature_RecreateSystemsIfNeeded_m7AC19124F8412C12FB56D898BAF0EF506D83C712 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalEntityManager::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalEntityManager_Update_mDCE8CDF07E499154DFE7078175B0CB815D497B11 (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalUpdateCachedSystem::Execute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalUpdateCachedSystem_Execute_m49D9D4B18FA9A672E5687FE2535556788AD8040E (DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalUpdateCullingGroupSystem::Execute(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalUpdateCullingGroupSystem_Execute_m32F1635D3DB3CCEF80270C2FD0721BD5E5ECA965 (DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalSkipCulledSystem::Execute(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalSkipCulledSystem_Execute_m5CD567108A793D03C5E994A9F635ACC874F602D0 (DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem::Execute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalCreateDrawCallSystem_Execute_m9065BD8BC60D5F12697E2F7C8B803E484A759BC8 (DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalDrawSystem::Execute(UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalDrawSystem_Execute_mDB6BC88981DC6AF9CCEAF4B2B3A3FC841484C031 (DecalDrawSystem_t87ECA1A8D2D9C3A73A12F81D8CCA0F79029C0BFE* __this, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* ___pass0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalUpdateCulledSystem::Execute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalUpdateCulledSystem_Execute_mC9AB16C84C382BE4D114FE4129493C2A5C75234F (DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalGBufferRenderPass::Setup(UnityEngine.Rendering.Universal.Internal.DeferredLights) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalGBufferRenderPass_Setup_m9394FE80F88C9A5DBB5E1901D5B98344C668D081 (DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4* __this, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___deferredLights0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DBufferRenderPass::get_cameraDepthAttachmentIndentifier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B DBufferRenderPass_get_cameraDepthAttachmentIndentifier_mB8636E785AF750975212693A968D6488ECF88C2F_inline (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::.ctor(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DBufferRenderPass::get_cameraDepthTextureIndentifier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B DBufferRenderPass_get_cameraDepthTextureIndentifier_m5AE1AA94A1FFCADF873019118DBE10E49FCCED39_inline (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992 (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___source0, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___destination1, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.DBufferRenderPass::get_dBufferDepthIndentifier() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B DBufferRenderPass_get_dBufferDepthIndentifier_m870E6AA39FDE4B9019D12F3D4BF19D90E40A02EE_inline (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_MssaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_MssaSamples_m49C16C0DC4F0D1A421F35CD8A63F098C94758E32_inline (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CoreUtils::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::Release(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_Release_mDF9307DFCE36208911BF3F36FE410DDACBD12C7E (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___decalEntityManager0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DecalSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalSettings__ctor_mF50A64EE4B8C4C385F32EF360DC31A5685A9956C (DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature__ctor_mA05EC9569A5DCF48CDD98E1FC5838857E2C4C001 (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager__ctor_m3980501329D7CA818F35B65802C222C06D9A9BAA (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, const RuntimeMethod* method) ; // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature::set_customTitle(System.String) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisallowMultipleRendererFeature_set_customTitle_m3FE10FA8966D2FB14B8B9438F8AA43EE8DB6FAC9_inline (DisallowMultipleRendererFeature_tCAAD3D9755F96F836BD37A45FCB473D12F2049C6* __this, String_t* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass__ctor_mF77843A5205DF889A614668E5471F9F710EB87D9 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::GetMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusion_GetMaterial_mCB6CBB33AE1E3B5C748B8B0F51B03AA053198B48 (ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF* __this, const RuntimeMethod* method) ; // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6 (String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Setup(UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings,UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusionPass_Setup_mBD72CF7000A164F0702897906D0D537B470BC1A2 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* ___featureSettings0, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, const RuntimeMethod* method) ; // UnityEngine.Shader UnityEngine.Shader::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72 (String_t* ___name0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionSettings__ctor_m17D135716FB0AF01296284595A3B15B3B5BA3DDA (ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_mFF17D2CC50B98C7859CE0536524C612965ACF763 (int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___nameID0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::get_isRendererDeferred() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusionPass_get_isRendererDeferred_m2B3F813957BF03045D2E4CFF8F0C75F933E65712 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureInput(UnityEngine.Rendering.Universal.ScriptableRenderPassInput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureInput_m15D8C10FC37E33CD358F2E9665ECF5515CB9C687 (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___passInput0, const RuntimeMethod* method) ; // System.Void System.ArgumentOutOfRangeException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mB596C51BFA864B65C2CED275458FAE90F7CD29C9 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v0, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Subtraction_m63EE36715F6D18A69FD6FE4439C3CB79098EFB29_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___b1, const RuntimeMethod* method) ; // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m8D2C4EF5A830DDB903DE9781208F5CB1D9E2CCB3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Material,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, int32_t ___filter2, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526 (int32_t ___nameID0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4 (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m6D5152700A43B1468E44A56F074285FE556BFB10 (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___colorAttachment0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_m5C82128C3ABDD63621501DC012ED91F392ABF123 (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___clearFlag0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___clearColor1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::SetSourceSize(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_SetSourceSize_m70D7DAFFE399B7DC224AC07833E3EA870E7DB088 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Render(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_Render_mAE6507BB8710E17993164DC1CBA2CA10339B8380 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___target1, int32_t ___pass2, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::RenderAndSetBaseMap(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m26240A20B38963835C50BE7ED083C02E3D8D078A (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___baseMap1, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___target2, int32_t ___pass3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___name0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mA5AF1BDEA174489A81DCE9D3E0415331FB05CE47 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mC138EA08E2FADA524DA4A0B7C702DAEA17D41B8C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rt0, int32_t ___loadAction1, int32_t ___storeAction2, const RuntimeMethod* method) ; // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* RenderingUtils_get_fullscreenMesh_m8FCBA928234C9F969F7A5C5E0798939C3E9C63E7 (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m43B883C6477E59A65A7FDF142EC347538EA6A57B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___color0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___depth3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method) ; // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___nameID0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPass__ctor_m6262F841E52A57FAFAB4F3D75F41468BDB7A7BEE (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPostPass__ctor_mA8DBD82ABA9A934C886BADEDD261DC32B94A5675 (ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceShadows::LoadMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceShadows_LoadMaterial_m937DA265F40D0A84F165510D2C7045EA7047E140 (ScreenSpaceShadows_t25F81CCD73D153D4F52B97E8000321A6766DEF71* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::Setup(UnityEngine.Rendering.Universal.ScreenSpaceShadowsSettings,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceShadowsPass_Setup_mEF234EE95BA9F74D2682B738D912C268FD1CF1E7 (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* __this, ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* ___featureSettings0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadowsSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsSettings__ctor_m9CC2F842FBDE575FCE87DEAD56DEC1D92EE68E51 (ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_m50A472F193C13207D81B5EC8FB007F76E36A8C75 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m067EA6B3B00F78DDF43887B565A3208164F84FC3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___source0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___dest1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mat2, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8 (int32_t ___type0, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___value0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, const RuntimeMethod* method) { (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline)(__this, ___item0, method); } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inVertices0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m88C4BD8AC607DB3585552068F4DC437406358D5F (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* __this, const RuntimeMethod* method) { (( void (*) (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, const RuntimeMethod*))List_1__ctor_m88C4BD8AC607DB3585552068F4DC437406358D5F_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_inline (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, const RuntimeMethod*))List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_gshared_inline)(__this, ___item0, method); } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m5A7A6EC14A621579B7138F2EF9BECA60E880A8D7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, const RuntimeMethod* method) ; // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF (RuntimeArray* ___array0, RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 ___fldHandle1, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mF6F0906E06363EB0FE19EF422C533C0B0B421B0B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshData_mE4C94F263DAA8CAC1641FE137E1CE7D3F09396EB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___markNoLongerReadable0, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m20AC38869B1D9D16C37E1A697B4EF3E2B0D12530 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___source0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___dest1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mat2, int32_t ___pass3, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::get_errorMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderingUtils_get_errorMaterial_m14F5ACCB9D16303C8BC445AD08DC284411407A6B (const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___value0, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, int32_t ___index0, const RuntimeMethod* method) { return (( ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, int32_t, const RuntimeMethod*))List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D_gshared)(__this, ___index0, method); } // System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___shaderPassName0, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___sortingSettings1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___index0, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___shaderPassName1, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m6E3EFE47B894115B60E857C183FF97A49CD76C2A_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, const RuntimeMethod*))List_1_get_Count_m6E3EFE47B894115B60E857C183FF97A49CD76C2A_gshared_inline)(__this, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResults0, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___drawingSettings1, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___filteringSettings2, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Clear() inline void Dictionary_2_Clear_m07C28B43056C070573BD530603530B1B5EBE290E (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52*, const RuntimeMethod*))Dictionary_2_Clear_m415A0C2F18F75E8BBCB229B0AC7E63F01E8BF137_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2>::Clear() inline void Dictionary_2_Clear_mDB45EEEA67E494F4FB14661B0E2449FA93C3B857 (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607*, const RuntimeMethod*))Dictionary_2_Clear_m763AA956A8325F527F831F49E2563FF2871A680E_gshared)(__this, method); } // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) inline bool Dictionary_2_TryGetValue_mD245BA68353DE3A3FB0F0D40ACA4D85B8B25F925 (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52*, int32_t, bool*, const RuntimeMethod*))Dictionary_2_TryGetValue_m3A84CC6B1A3DBCAD24EBFF94E71F1BCEEA441D2B_gshared)(__this, ___key0, ___value1, method); } // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) inline void Dictionary_2_Add_m8EC3D8528482A813101DBC96491E169E4DFC094C (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52*, int32_t, bool, const RuntimeMethod*))Dictionary_2_Add_mE08D7E943DDE0B5B07E902FE4BF0FE16E186B1EA_gshared)(__this, ___key0, ___value1, method); } // System.Boolean System.Collections.Generic.Dictionary`2>::TryGetValue(TKey,TValue&) inline bool Dictionary_2_TryGetValue_m5B6ED72CEBC391893B5AB4F46BFFC9BBF1C0681D (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* __this, int32_t ___key0, Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4** ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607*, int32_t, Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4**, const RuntimeMethod*))Dictionary_2_TryGetValue_mD8A6CDD5C954C86D2150FCFF1B76EB62F35A881D_gshared)(__this, ___key0, ___value1, method); } // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m1E4B24994D21721A06487511FDCD5D5921147AFE (Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4*, const RuntimeMethod*))Dictionary_2__ctor_mC81B3286B4DBF9DDE1A3E8310363C88CA934CAA2_gshared)(__this, method); } // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::Add(TKey,TValue) inline void Dictionary_2_Add_m9710612263E621D468FCBAE78B22BB21E72E7DF2 (Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4*, int32_t, bool, const RuntimeMethod*))Dictionary_2_Add_mE08D7E943DDE0B5B07E902FE4BF0FE16E186B1EA_gshared)(__this, ___key0, ___value1, method); } // System.Void System.Collections.Generic.Dictionary`2>::Add(TKey,TValue) inline void Dictionary_2_Add_m9131261A4008E3BA104BE84DB281DC8C5F6305ED (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* __this, int32_t ___key0, Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607*, int32_t, Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4*, const RuntimeMethod*))Dictionary_2_Add_mC515884C0546021A29DC0A00DBCABD89B1B65872_gshared)(__this, ___key0, ___value1, method); } // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(TKey,TValue&) inline bool Dictionary_2_TryGetValue_m39B1C23689AEFF152893B3350B923BDBB25B7D48 (Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4*, int32_t, bool*, const RuntimeMethod*))Dictionary_2_TryGetValue_m3A84CC6B1A3DBCAD24EBFF94E71F1BCEEA441D2B_gshared)(__this, ___key0, ___value1, method); } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___lhs0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rhs1, const RuntimeMethod* method) ; // System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::GetValidColorBufferCount(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_GetValidColorBufferCount_mD094B796D47E06483F0F5FF26F6D11F9077E6E5C (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___colorBuffers0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___lhs0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___rhs1, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787 (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method) { (( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, const RuntimeMethod*))List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_gshared)(__this, method); } // System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___name0, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0, const RuntimeMethod*))List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline)(__this, ___item0, method); } // System.Void UnityEngine.Rendering.AttachmentDescriptor::.ctor(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StereoConstants__ctor_m191F5484E77FDDF30BB9728F3E604F922C8DBC2F (StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.Dictionary`2::.ctor() inline void Dictionary_2__ctor_m748E7EC2AB41A8EBA9392851E9774040661B7C2C (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52*, const RuntimeMethod*))Dictionary_2__ctor_mC81B3286B4DBF9DDE1A3E8310363C88CA934CAA2_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2>::.ctor() inline void Dictionary_2__ctor_m02C7A2C24FF55AF8273BBBBA2BFE043A6496DCEF (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607*, const RuntimeMethod*))Dictionary_2__ctor_mCC9983804D8DC41E938E080075F9EA7BDD0C7059_gshared)(__this, method); } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_rtid(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_rtid_mB12C6C0008F1E1C61FD94A6EEA8603F38FC0BBB5_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::get_rtid() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_get_rtid_m307B0E7F3D46EFDD810FDCCBBB9F3FB81F97C7AD_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.XRPass::get_renderTarget() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_m8A734A65AACE6723E35CCDD6B7217718C62871A5 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::HasInternalRenderTargetId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_HasInternalRenderTargetId_mC3715B3E0D2B6B4D659FCFBF1BEE8053460F4F50 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_m5ADF42F9FD2E12F24DDB414CE17D6C7F924E9AB9 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___other0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_mD4C881A6FFDBABD27EE3099A1C13FCFAA6940603 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_GetHashCode_mB579B1A5BC95789EA44D4888A2DED4271BD5C8CD (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::set_isInvalidated(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_mEEF5DC7FB24BAEDC2E827C5834B0954F98CB022B_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, bool ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_mB5256BBA70CD858B15C25CE0E77EC59F6479EC82 (List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___capacity0, method); } // System.Void System.Collections.Generic.List`1::.ctor(System.Int32) inline void List_1__ctor_mCDE2360B0A07FB450283AC9EE1B4B782C1631EA6 (List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_tF9D88C946600C782EE786A252258C0AA97BD019A*, int32_t, const RuntimeMethod*))List_1__ctor_mCDE2360B0A07FB450283AC9EE1B4B782C1631EA6_gshared)(__this, ___capacity0, method); } // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ; // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m3352E2F2119EB46913B51B7AAE2F217C63C35F2A (RuntimeObject* ___obj0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShaderData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData__ctor_m89EA33268297367E03CDA511FF12235EDE66B57A (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShaderData::DisposeBuffer(UnityEngine.ComputeBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_DisposeBuffer_mD7C9001C56DA7BF801DA37BB74F3AB428D67CD7F (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, const RuntimeMethod* method) ; // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) inline ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetOrUpdateBuffer_TisLightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED_m6CD53CB46B4065A5ACE36F7FBA7585D630F059CA (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, int32_t ___size1, const RuntimeMethod* method) { return (( ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* (*) (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19*, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233**, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisLightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED_m6CD53CB46B4065A5ACE36F7FBA7585D630F059CA_gshared)(__this, ___buffer0, ___size1, method); } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) inline ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetOrUpdateBuffer_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mB93A79A40A529AA1CE4D71CADD4986F2CA3D79B7 (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, int32_t ___size1, const RuntimeMethod* method) { return (( ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* (*) (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19*, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233**, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mB93A79A40A529AA1CE4D71CADD4986F2CA3D79B7_gshared)(__this, ___buffer0, ___size1, method); } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) inline ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetOrUpdateBuffer_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m42B9F88CD2E4F0DC0E4E995EE91F0FA5229229F2 (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, int32_t ___size1, const RuntimeMethod* method) { return (( ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* (*) (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19*, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233**, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m42B9F88CD2E4F0DC0E4E995EE91F0FA5229229F2_gshared)(__this, ___buffer0, ___size1, method); } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32) inline ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetOrUpdateBuffer_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mB7EB88CF218EAF7986B61EFA9566ADCFF447A6B5 (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, int32_t ___size1, const RuntimeMethod* method) { return (( ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* (*) (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19*, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233**, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mB7EB88CF218EAF7986B61EFA9566ADCFF447A6B5_gshared)(__this, ___buffer0, ___size1, method); } // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_mDA673E5746F2C0E13ED85F3B50AD7BB5462B8507 (U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334* __this, const RuntimeMethod* method) ; // System.Void System.Predicate`1::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m792445D8ACC019EE3CE897994AF6C04721045A7E (Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___object0, ___method1, method); } // System.Int32 System.Array::FindIndex(T[],System.Predicate`1) inline int32_t Array_FindIndex_TisString_t_m05DB2B314B2B7FE977093B3F176E6AECAB285069 (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___array0, Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C* ___match1, const RuntimeMethod* method) { return (( int32_t (*) (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*, Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C*, const RuntimeMethod*))Array_FindIndex_TisRuntimeObject_m128BC4FCACC394916204C26608C561A89C9E2554_gshared)(___array0, ___match1, method); } // System.Boolean System.Linq.Enumerable::Contains(System.Collections.Generic.IEnumerable`1,TSource) inline bool Enumerable_Contains_TisString_t_mB597D95B9D1FDF1ACA18AC4907D6EA8850879D45 (RuntimeObject* ___source0, String_t* ___value1, const RuntimeMethod* method) { return (( bool (*) (RuntimeObject*, String_t*, const RuntimeMethod*))Enumerable_Contains_TisRuntimeObject_mC527057DCE4E20E8A7A0D06BAF111A7901007B24_gshared)(___source0, ___value1, method); } // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0 (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowSliceData::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSliceData_Clear_mB5BFA7D8B81B48BD2CCF60B127DC0AFBAD9CC6BC (ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_m125C48BBDFECED0B7797F733B09E9F6B63425236 (int32_t ___tier0, int32_t ___defineHash1, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractDirectionalLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Single,UnityEngine.Vector4&,UnityEngine.Rendering.Universal.ShadowSliceData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractDirectionalLightMatrix_mFF00875F8CE5E06EAA3C6DF4B9A0AA65F2976FA3 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults0, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData1, int32_t ___shadowLightIndex2, int32_t ___cascadeIndex3, int32_t ___shadowmapWidth4, int32_t ___shadowmapHeight5, int32_t ___shadowResolution6, float ___shadowNearPlane7, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___cascadeSplitDistance8, ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* ___shadowSliceData9, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___viewMatrix6, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___projMatrix7, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___shadowSplitData8, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowTransform(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ShadowUtils_GetShadowTransform_m0CF370EFCF0EC3FBD7501DA167A8CF29B4E76FD1 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ShadowSplitData::set_shadowCascadeBlendCullingFactor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, float ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowUtils::ApplySliceTransform(UnityEngine.Rendering.Universal.ShadowSliceData&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_ApplySliceTransform_mF432586F625792FC23B7CEA4C691CF2EDC6272D3 (ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* ___shadowSliceData0, int32_t ___atlasWidth1, int32_t ___atlasHeight2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___activeLightIndex0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___viewMatrix1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___projMatrix2, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___shadowSplitData3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___activeLightIndex0, int32_t ___cubemapFace1, float ___fovBias2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___viewMatrix3, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___projMatrix4, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___shadowSplitData5, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalDepthBias(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, float ___bias0, float ___slopeBias1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_m3BCCABB7493369D88DB15EE43C41D9858AE2574D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___settings0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m6F15740C124E10F42B2D0096553E6C3C6BA0BE33 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___context1, ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* ___shadowSliceData2, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___settings3, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj4, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view5, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_gshared_inline)(__this, method); } // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ; // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::GetPointLightShadowFrustumFovBiasInDegrees(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AdditionalLightsShadowCasterPass_GetPointLightShadowFrustumFovBiasInDegrees_m15FB80EA7ADD6B1682610209B478DF829EC500C7 (int32_t ___shadowSliceResolution0, bool ___shadowFiltering1, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, int32_t ___index0, const RuntimeMethod* method) { return (( Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_gshared)(__this, ___index0, method); } // UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA (int32_t ___minimumDepthBits0, int32_t ___minimumStencilBits1, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthStencilFormat3, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m52BD74695C6B60C3682166BF627955DBFB385CF0 (int32_t ___format0, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___value0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m4A186CB8A4769D18DFFA10CA9143F41B365F8D92 (const RuntimeMethod* method) ; // Unity.Mathematics.float4x4 Unity.Mathematics.float4x4::op_Implicit(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 float4x4_op_Implicit_mCD6AF03EEEE06A97FD433C6B6A8D8740726BE183 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float4::get_xyz() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float4_get_xyz_mE6EC829F35512C7BC159047FDC134E80F3B37A06_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E* __this, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::radians(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_radians_m08B356E042815F191F6280057EA0EC8D7D90CA3F_inline (float ___x0, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::tan(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_tan_m4B1EC7A066F0E70AAFAEB71626077D80D9BC502D_inline (float ___x0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.LightExtractionJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void LightExtractionJob_Execute_mA9A844F443A3D75242958AA80C89CF52F7301A3E (LightExtractionJob_tEBC7702598048604387974DE52CC9CB5085A99FF* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) ; // Unity.Mathematics.float4 Unity.Mathematics.math::float4(Unity.Mathematics.float3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t89D9A294E7A79BD81BFBDD18654508532958555E math_float4_mC61FDF9FDAF2BCEE9DE82DF4AF2FC1B3CB264CBA_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___xyz0, float ___w1, const RuntimeMethod* method) ; // Unity.Mathematics.float4 Unity.Mathematics.math::mul(Unity.Mathematics.float4x4,Unity.Mathematics.float4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t89D9A294E7A79BD81BFBDD18654508532958555E math_mul_mE1E8AB02AC24D12C380E709A0C05D0BC4D77E150_inline (float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 ___a0, float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___b1, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::cos(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_cos_mA9002EFEE2A017D04CB6231763FA2CB64A2BE3F1_inline (float ___x0, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Multiply(Unity.Mathematics.float3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float ___rhs1, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Addition(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::sin(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_sin_m09BCE312DBA664A5CE3EDE6D10F874859F6885F0_inline (float ___x0, const RuntimeMethod* method) ; // Unity.Mathematics.float3 Unity.Mathematics.float3::op_Subtraction(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::dot(Unity.Mathematics.float3,Unity.Mathematics.float3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::sqrt(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline (float ___x0, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::min(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_min_mE93EEB61C438816CB626CA58653B828E43C82268_inline (float ___x0, float ___y1, const RuntimeMethod* method) ; // System.Single Unity.Mathematics.math::max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_max_mF7035168A46D333C6A703B673220B115411B67C1_inline (float ___x0, float ___y1, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.MinMaxZJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void MinMaxZJob_Execute_mC7178DE8ACEC848AE0E9F9994E1D403EF0C47281 (MinMaxZJob_t7B285F5001D18A0A7B34312F9BF7E7441C8A1EFD* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.RadixSortJob::Execute() IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void RadixSortJob_Execute_m4A7E1F2EBC68542E9FAD50E7924CA1CAB16AE39F (RadixSortJob_tA186D2970CA48F2D425EEA7C918BA7BD53024381* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rendering.Universal.SliceCombineJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void SliceCombineJob_Execute_m9D1B92859ABF9F1DE8ABA6314551D9B20557881B (SliceCombineJob_t1CE979EB828943E997C055871F958388C55BBE9A* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___idY0, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ; // System.Void Unity.Mathematics.float3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ; // System.Void Unity.Mathematics.float4::.ctor(Unity.Mathematics.float3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float4__ctor_m2A21052EF06884F609D1CDA9A2C2ED84A7584345_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E* __this, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___xyz0, float ___w1, const RuntimeMethod* method) ; // Unity.Mathematics.float4 Unity.Mathematics.float4::op_Multiply(Unity.Mathematics.float4,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t89D9A294E7A79BD81BFBDD18654508532958555E float4_op_Multiply_m5CD28D712CD6F2649842C5A65BD6443582952310_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___lhs0, float ___rhs1, const RuntimeMethod* method) ; // Unity.Mathematics.float4 Unity.Mathematics.float4::op_Addition(Unity.Mathematics.float4,Unity.Mathematics.float4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t89D9A294E7A79BD81BFBDD18654508532958555E float4_op_Addition_mBF6E433DAFB7F996B8B9C07C55109834DD711A7C_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___lhs0, float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___rhs1, const RuntimeMethod* method) ; // System.Boolean System.Single::IsNaN(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Single_IsNaN_m684B090AA2F895FD91821CA8684CBC11D784E4DD_inline (float ___f0, const RuntimeMethod* method) ; // System.Void Unity.Mathematics.float4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float4__ctor_mB2F7F2D8BCE8159BEF5A0D6400499E211858ED2D_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ; // System.Int32 System.BitConverter::SingleToInt32Bits(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BitConverter_SingleToInt32Bits_mA1902D40966CA4C89A8974B10E5680A06E88566B_inline (float ___value0, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiling__cctor_m6B0036E7262A5CDC18FE2180E3B116E470F21AAC (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02F49E3AA7DE083407EABB9EEA9918B97DD23C77); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D3D02E12D30F783EDF2F40B8CD22B18DCBFD319); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral304AA1C3A0AEACBAEBB900E5531615E2F2E4C6FD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C9B285DC70D83F9C1B3DA351A6E86EE0B437C7E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral46A949FE2879517C36122E711E06BE67DB22EA69); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60E82A03DC55B60D895BAC64BC6470646B6368BC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral69CA7C3CF3298ED042A4C03236EA1C7617335467); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75913393501586A5C24AB15BC7BA186F6DEE7292); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7F37F857A5907C5531D03B57D996059BE1400B6C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC19BEC5AFB53E5C18F2918FCA0D11416D569842); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBBEA3793FEA39BAEC84E041465F12C885C22F223); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC88940B665215D926225D5CD062034A997DD0220); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE17E4E9612B58B31A82A1D1E6F0F7E3B0B5E807C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF9790BFDD077B02CF0B0C5D2F02E6E1F9AF9209); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler setMRTAttachmentsList = new ProfilingSampler($"NativeRenderPass {nameof(SetNativeRenderPassMRTAttachmentList)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteralFF9790BFDD077B02CF0B0C5D2F02E6E1F9AF9209, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setMRTAttachmentsList_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setMRTAttachmentsList_0), (void*)L_0); // public static readonly ProfilingSampler setAttachmentList = new ProfilingSampler($"NativeRenderPass {nameof(SetNativeRenderPassAttachmentList)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteral60E82A03DC55B60D895BAC64BC6470646B6368BC, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setAttachmentList_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setAttachmentList_1), (void*)L_1); // public static readonly ProfilingSampler configure = new ProfilingSampler($"NativeRenderPass {nameof(ConfigureNativeRenderPass)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_2); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_2, _stringLiteral69CA7C3CF3298ED042A4C03236EA1C7617335467, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___configure_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___configure_2), (void*)L_2); // public static readonly ProfilingSampler execute = new ProfilingSampler($"NativeRenderPass {nameof(ExecuteNativeRenderPass)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_3 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_3); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_3, _stringLiteral0D3D02E12D30F783EDF2F40B8CD22B18DCBFD319, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___execute_3 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___execute_3), (void*)L_3); // public static readonly ProfilingSampler setupFrameData = new ProfilingSampler($"NativeRenderPass {nameof(SetupNativeRenderPassFrameData)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_4 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_4); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_4, _stringLiteralAC19BEC5AFB53E5C18F2918FCA0D11416D569842, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setupFrameData_4 = L_4; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setupFrameData_4), (void*)L_4); // public static readonly ProfilingSampler setPerCameraShaderVariables = new ProfilingSampler($"{k_Name}.{nameof(SetPerCameraShaderVariables)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_5 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_5); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_5, _stringLiteral02F49E3AA7DE083407EABB9EEA9918B97DD23C77, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setPerCameraShaderVariables_6 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setPerCameraShaderVariables_6), (void*)L_5); // public static readonly ProfilingSampler sortRenderPasses = new ProfilingSampler($"Sort Render Passes"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_6); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_6, _stringLiteral75913393501586A5C24AB15BC7BA186F6DEE7292, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___sortRenderPasses_7 = L_6; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___sortRenderPasses_7), (void*)L_6); // public static readonly ProfilingSampler setupLights = new ProfilingSampler($"{k_Name}.{nameof(SetupLights)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_7 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_7); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_7, _stringLiteralE17E4E9612B58B31A82A1D1E6F0F7E3B0B5E807C, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setupLights_8 = L_7; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setupLights_8), (void*)L_7); // public static readonly ProfilingSampler setupCamera = new ProfilingSampler($"Setup Camera Parameters"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_8 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_8); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_8, _stringLiteralC88940B665215D926225D5CD062034A997DD0220, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setupCamera_9 = L_8; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___setupCamera_9), (void*)L_8); // public static readonly ProfilingSampler addRenderPasses = new ProfilingSampler($"{k_Name}.{nameof(AddRenderPasses)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_9 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_9); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_9, _stringLiteral46A949FE2879517C36122E711E06BE67DB22EA69, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___addRenderPasses_10 = L_9; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___addRenderPasses_10), (void*)L_9); // public static readonly ProfilingSampler clearRenderingState = new ProfilingSampler($"{k_Name}.{nameof(ClearRenderingState)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_10 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_10); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_10, _stringLiteral3C9B285DC70D83F9C1B3DA351A6E86EE0B437C7E, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___clearRenderingState_11 = L_10; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___clearRenderingState_11), (void*)L_10); // public static readonly ProfilingSampler internalStartRendering = new ProfilingSampler($"{k_Name}.{nameof(InternalStartRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_11 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_11); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_11, _stringLiteral7F37F857A5907C5531D03B57D996059BE1400B6C, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___internalStartRendering_12 = L_11; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___internalStartRendering_12), (void*)L_11); // public static readonly ProfilingSampler internalFinishRendering = new ProfilingSampler($"{k_Name}.{nameof(InternalFinishRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_12 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_12); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_12, _stringLiteralBBEA3793FEA39BAEC84E041465F12C885C22F223, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___internalFinishRendering_13 = L_12; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___internalFinishRendering_13), (void*)L_12); // public static readonly ProfilingSampler drawGizmos = new ProfilingSampler($"{nameof(DrawGizmos)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_13 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_13); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_13, _stringLiteral304AA1C3A0AEACBAEBB900E5531615E2F2E4C6FD, NULL); ((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___drawGizmos_14 = L_13; Il2CppCodeGenWriteBarrier((void**)(&((Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_StaticFields*)il2cpp_codegen_static_fields_for(Profiling_t1148A935DE86EC9E67DA54238721B4178A744AD3_il2cpp_TypeInfo_var))->___drawGizmos_14), (void*)L_13); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderBlock::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlock__cctor_m515B6ECA049B84FA83BAE21B6FC0CA180B633C0A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral088F5103DAE59E9314BB73FAA5D3B1795AA80A24); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B045E2D739D3915A98BB5E0296A98441E118DD3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral509024B23E1B755770EA1716E9719DC4A2E9C6EF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA15241D01BB37C045E429CFCC870A886B24A80D1); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler beforeRendering = new ProfilingSampler($"{k_Name}.{nameof(RenderPassBlock.BeforeRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral509024B23E1B755770EA1716E9719DC4A2E9C6EF, NULL); ((RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var))->___beforeRendering_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var))->___beforeRendering_1), (void*)L_0); // public static readonly ProfilingSampler mainRenderingOpaque = new ProfilingSampler($"{k_Name}.{nameof(RenderPassBlock.MainRenderingOpaque)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, _stringLiteralA15241D01BB37C045E429CFCC870A886B24A80D1, NULL); ((RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var))->___mainRenderingOpaque_2 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var))->___mainRenderingOpaque_2), (void*)L_1); // public static readonly ProfilingSampler mainRenderingTransparent = new ProfilingSampler($"{k_Name}.{nameof(RenderPassBlock.MainRenderingTransparent)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_2); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_2, _stringLiteral088F5103DAE59E9314BB73FAA5D3B1795AA80A24, NULL); ((RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var))->___mainRenderingTransparent_3 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var))->___mainRenderingTransparent_3), (void*)L_2); // public static readonly ProfilingSampler afterRendering = new ProfilingSampler($"{k_Name}.{nameof(RenderPassBlock.AfterRendering)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_3 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_3); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_3, _stringLiteral2B045E2D739D3915A98BB5E0296A98441E118DD3, NULL); ((RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var))->___afterRendering_4 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_StaticFields*)il2cpp_codegen_static_fields_for(RenderBlock_t7243EA6BF13109280A62FF4C7108E5C2F8676712_il2cpp_TypeInfo_var))->___afterRendering_4), (void*)L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/Profiling/RenderPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPass__cctor_mAEA003C872EF4F18A7A3101592DCB50F9DF439D8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPass_tA744ADA1424B5992F4E272692C1964A7B7469EFD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA73E9A514AB6BA241F22ECD97E1F6FB143B7A9DF); s_Il2CppMethodInitialized = true; } { // public static readonly ProfilingSampler configure = new ProfilingSampler($"{k_Name}.{nameof(ScriptableRenderPass.Configure)}"); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteralA73E9A514AB6BA241F22ECD97E1F6FB143B7A9DF, NULL); ((RenderPass_tA744ADA1424B5992F4E272692C1964A7B7469EFD_StaticFields*)il2cpp_codegen_static_fields_for(RenderPass_tA744ADA1424B5992F4E272692C1964A7B7469EFD_il2cpp_TypeInfo_var))->___configure_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((RenderPass_tA744ADA1424B5992F4E272692C1964A7B7469EFD_StaticFields*)il2cpp_codegen_static_fields_for(RenderPass_tA744ADA1424B5992F4E272692C1964A7B7469EFD_il2cpp_TypeInfo_var))->___configure_1), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassDescriptor::.ctor(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPassDescriptor__ctor_m8898C83BD6A00119601FBF7274E93C85874A49B1 (RenderPassDescriptor_t69F0595A52DBEEBFE5A491D3E8E27D530069B0C5* __this, int32_t ___width0, int32_t ___height1, int32_t ___sampleCount2, int32_t ___rtID3, const RuntimeMethod* method) { { // w = width; int32_t L_0 = ___width0; __this->___w_0 = L_0; // h = height; int32_t L_1 = ___height1; __this->___h_1 = L_1; // samples = sampleCount; int32_t L_2 = ___sampleCount2; __this->___samples_2 = L_2; // depthID = rtID; int32_t L_3 = ___rtID3; __this->___depthID_3 = L_3; // } return; } } IL2CPP_EXTERN_C void RenderPassDescriptor__ctor_m8898C83BD6A00119601FBF7274E93C85874A49B1_AdjustorThunk (RuntimeObject* __this, int32_t ___width0, int32_t ___height1, int32_t ___sampleCount2, int32_t ___rtID3, const RuntimeMethod* method) { RenderPassDescriptor_t69F0595A52DBEEBFE5A491D3E8E27D530069B0C5* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderPassDescriptor__ctor_m8898C83BD6A00119601FBF7274E93C85874A49B1(_thisAdjusted, ___width0, ___height1, ___sampleCount2, ___rtID3, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_cameraStacking() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m9556A373E393008A3121E96FB371E40062ED554A (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = __this->___U3CcameraStackingU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_cameraStacking(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mA8274A772DC333E23ABF889FC17BBCC6B82D7881 (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; bool L_0 = ___value0; __this->___U3CcameraStackingU3Ek__BackingField_0 = L_0; return; } } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_msaa() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingFeatures_get_msaa_m7DB8FFB8E541A7444D1FB96BC86AFE390B776C36 (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; bool L_0 = __this->___U3CmsaaU3Ek__BackingField_1; return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::set_msaa(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures_set_msaa_m2D87B2B1338BED49F71CE8742F8EEE981D00997F (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, bool ___value0, const RuntimeMethod* method) { { // public bool msaa { get; set; } = true; bool L_0 = ___value0; __this->___U3CmsaaU3Ek__BackingField_1 = L_0; return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_m63CA9CABFDC57D4CBEA1205C070F14CC83FF8C0F (RenderingFeatures_t31044CBDCDC2F05194BFA2A2122FBD937D78A371* __this, const RuntimeMethod* method) { { // public bool cameraStacking { get; set; } = false; __this->___U3CcameraStackingU3Ek__BackingField_0 = (bool)0; // public bool msaa { get; set; } = true; __this->___U3CmsaaU3Ek__BackingField_1 = (bool)1; Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderPassBlock::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPassBlock__cctor_m384E19AA5A6771863C19DA742A0D35D21C6707D6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static readonly int BeforeRendering = 0; ((RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var))->___BeforeRendering_0 = 0; // public static readonly int MainRenderingOpaque = 1; ((RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var))->___MainRenderingOpaque_1 = 1; // public static readonly int MainRenderingTransparent = 2; ((RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var))->___MainRenderingTransparent_2 = 2; // public static readonly int AfterRendering = 3; ((RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var))->___AfterRendering_3 = 3; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::.ctor(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks__ctor_mCCE8BE592EEDC76187D546AC1E8DE0F0552FA3D1 (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___activeRenderPassQueue0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m0331B48221229AC6F14B4D528581764D3901E264_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_m5F241CCE591818ADCFEDBB935F6AFD1F148A0FF4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { // m_BlockEventLimits = new NativeArray(k_RenderPassBlockCount, Allocator.Temp); NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A L_0; memset((&L_0), 0, sizeof(L_0)); NativeArray_1__ctor_m5F241CCE591818ADCFEDBB935F6AFD1F148A0FF4((&L_0), 4, 2, 1, /*hidden argument*/NativeArray_1__ctor_m5F241CCE591818ADCFEDBB935F6AFD1F148A0FF4_RuntimeMethod_var); __this->___m_BlockEventLimits_0 = L_0; // m_BlockRanges = new NativeArray(m_BlockEventLimits.Length + 1, Allocator.Temp); NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* L_1 = (&__this->___m_BlockEventLimits_0); int32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_1)->___m_Length_1); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_3; memset((&L_3), 0, sizeof(L_3)); NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D((&L_3), ((int32_t)il2cpp_codegen_add(L_2, 1)), 2, 1, /*hidden argument*/NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); __this->___m_BlockRanges_1 = L_3; // m_BlockRangeLengths = new NativeArray(m_BlockRanges.Length, Allocator.Temp); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_4 = (&__this->___m_BlockRanges_1); int32_t L_5; L_5 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_4)->___m_Length_1); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_6; memset((&L_6), 0, sizeof(L_6)); NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D((&L_6), L_5, 2, 1, /*hidden argument*/NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); __this->___m_BlockRangeLengths_2 = L_6; // m_BlockEventLimits[RenderPassBlock.BeforeRendering] = RenderPassEvent.BeforeRenderingPrePasses; NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* L_7 = (&__this->___m_BlockEventLimits_0); il2cpp_codegen_runtime_class_init_inline(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var); int32_t L_8 = ((RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var))->___BeforeRendering_0; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_7)->___m_Buffer_0, L_8, (((int32_t)150))); // m_BlockEventLimits[RenderPassBlock.MainRenderingOpaque] = RenderPassEvent.AfterRenderingOpaques; NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* L_9 = (&__this->___m_BlockEventLimits_0); int32_t L_10 = ((RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var))->___MainRenderingOpaque_1; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_9)->___m_Buffer_0, L_10, (((int32_t)300))); // m_BlockEventLimits[RenderPassBlock.MainRenderingTransparent] = RenderPassEvent.AfterRenderingPostProcessing; NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* L_11 = (&__this->___m_BlockEventLimits_0); int32_t L_12 = ((RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var))->___MainRenderingTransparent_2; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_11)->___m_Buffer_0, L_12, (((int32_t)600))); // m_BlockEventLimits[RenderPassBlock.AfterRendering] = (RenderPassEvent)Int32.MaxValue; NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* L_13 = (&__this->___m_BlockEventLimits_0); int32_t L_14 = ((RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t584C655A57D46F7421E00DB28F125ABB455C796C_il2cpp_TypeInfo_var))->___AfterRendering_3; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_13)->___m_Buffer_0, L_14, (((int32_t)2147483647LL))); // FillBlockRanges(activeRenderPassQueue); List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_15 = ___activeRenderPassQueue0; RenderBlocks_FillBlockRanges_mB0B18CF4151E15B01A623651E41EE29DF3E2716D(__this, L_15, NULL); // m_BlockEventLimits.Dispose(); NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* L_16 = (&__this->___m_BlockEventLimits_0); NativeArray_1_Dispose_m0331B48221229AC6F14B4D528581764D3901E264(L_16, NativeArray_1_Dispose_m0331B48221229AC6F14B4D528581764D3901E264_RuntimeMethod_var); // for (int i = 0; i < m_BlockRanges.Length - 1; i++) V_0 = 0; goto IL_00df; } IL_00b1: { // m_BlockRangeLengths[i] = m_BlockRanges[i + 1] - m_BlockRanges[i]; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_17 = (&__this->___m_BlockRangeLengths_2); int32_t L_18 = V_0; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_19 = (&__this->___m_BlockRanges_1); int32_t L_20 = V_0; int32_t L_21; L_21 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_19)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_20, 1))); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_22 = (&__this->___m_BlockRanges_1); int32_t L_23 = V_0; int32_t L_24; L_24 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_22)->___m_Buffer_0, L_23); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_17)->___m_Buffer_0, L_18, (((int32_t)il2cpp_codegen_subtract(L_21, L_24)))); // for (int i = 0; i < m_BlockRanges.Length - 1; i++) int32_t L_25 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_25, 1)); } IL_00df: { // for (int i = 0; i < m_BlockRanges.Length - 1; i++) int32_t L_26 = V_0; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_27 = (&__this->___m_BlockRanges_1); int32_t L_28; L_28 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_27)->___m_Length_1); V_1 = (bool)((((int32_t)L_26) < ((int32_t)((int32_t)il2cpp_codegen_subtract(L_28, 1))))? 1 : 0); bool L_29 = V_1; if (L_29) { goto IL_00b1; } } { // } return; } } IL2CPP_EXTERN_C void RenderBlocks__ctor_mCCE8BE592EEDC76187D546AC1E8DE0F0552FA3D1_AdjustorThunk (RuntimeObject* __this, List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___activeRenderPassQueue0, const RuntimeMethod* method) { RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderBlocks__ctor_mCCE8BE592EEDC76187D546AC1E8DE0F0552FA3D1(_thisAdjusted, ___activeRenderPassQueue0, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_Dispose_mC14FC55238E6E70D0C2C051A5856F34F89637FAB (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_BlockRangeLengths.Dispose(); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_0 = (&__this->___m_BlockRangeLengths_2); NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E(L_0, NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); // m_BlockRanges.Dispose(); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_1 = (&__this->___m_BlockRanges_1); NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E(L_1, NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); // } return; } } IL2CPP_EXTERN_C void RenderBlocks_Dispose_mC14FC55238E6E70D0C2C051A5856F34F89637FAB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderBlocks_Dispose_mC14FC55238E6E70D0C2C051A5856F34F89637FAB(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::FillBlockRanges(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderBlocks_FillBlockRanges_mB0B18CF4151E15B01A623651E41EE29DF3E2716D (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___activeRenderPassQueue0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; int32_t G_B6_0 = 0; { // int currRangeIndex = 0; V_0 = 0; // int currRenderPass = 0; V_1 = 0; // m_BlockRanges[currRangeIndex++] = 0; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_0 = (&__this->___m_BlockRanges_1); int32_t L_1 = V_0; int32_t L_2 = L_1; V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1)); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_0)->___m_Buffer_0, L_2, (0)); // for (int i = 0; i < m_BlockEventLimits.Length - 1; ++i) V_2 = 0; goto IL_0063; } IL_001b: { goto IL_0022; } IL_001e: { // currRenderPass++; int32_t L_3 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_3, 1)); } IL_0022: { // while (currRenderPass < activeRenderPassQueue.Count && // activeRenderPassQueue[currRenderPass].renderPassEvent < m_BlockEventLimits[i]) int32_t L_4 = V_1; List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_5 = ___activeRenderPassQueue0; NullCheck(L_5); int32_t L_6; L_6 = List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_inline(L_5, List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var); if ((((int32_t)L_4) >= ((int32_t)L_6))) { goto IL_0047; } } { List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_7 = ___activeRenderPassQueue0; int32_t L_8 = V_1; NullCheck(L_7); ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* L_9; L_9 = List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F(L_7, L_8, List_1_get_Item_mBC42042D4082F4C6237FEA3435D58D570436268F_RuntimeMethod_var); NullCheck(L_9); int32_t L_10; L_10 = ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline(L_9, NULL); NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* L_11 = (&__this->___m_BlockEventLimits_0); int32_t L_12 = V_2; int32_t L_13; L_13 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_11)->___m_Buffer_0, L_12); G_B6_0 = ((((int32_t)L_10) < ((int32_t)L_13))? 1 : 0); goto IL_0048; } IL_0047: { G_B6_0 = 0; } IL_0048: { V_3 = (bool)G_B6_0; bool L_14 = V_3; if (L_14) { goto IL_001e; } } { // m_BlockRanges[currRangeIndex++] = currRenderPass; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_15 = (&__this->___m_BlockRanges_1); int32_t L_16 = V_0; int32_t L_17 = L_16; V_0 = ((int32_t)il2cpp_codegen_add(L_17, 1)); int32_t L_18 = V_1; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_15)->___m_Buffer_0, L_17, (L_18)); // for (int i = 0; i < m_BlockEventLimits.Length - 1; ++i) int32_t L_19 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_19, 1)); } IL_0063: { // for (int i = 0; i < m_BlockEventLimits.Length - 1; ++i) int32_t L_20 = V_2; NativeArray_1_tD47F54AAF0D318CDC9CC3C4AF7BE99B72697486A* L_21 = (&__this->___m_BlockEventLimits_0); int32_t L_22; L_22 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_21)->___m_Length_1); V_4 = (bool)((((int32_t)L_20) < ((int32_t)((int32_t)il2cpp_codegen_subtract(L_22, 1))))? 1 : 0); bool L_23 = V_4; if (L_23) { goto IL_001b; } } { // m_BlockRanges[currRangeIndex] = activeRenderPassQueue.Count; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_24 = (&__this->___m_BlockRanges_1); int32_t L_25 = V_0; List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* L_26 = ___activeRenderPassQueue0; NullCheck(L_26); int32_t L_27; L_27 = List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_inline(L_26, List_1_get_Count_mE6D3D9D20C29AB0625389FEF206BBFF202CD5293_RuntimeMethod_var); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_24)->___m_Buffer_0, L_25, (L_27)); // } return; } } IL2CPP_EXTERN_C void RenderBlocks_FillBlockRanges_mB0B18CF4151E15B01A623651E41EE29DF3E2716D_AdjustorThunk (RuntimeObject* __this, List_1_t2E485E650BF1E41358CE56A69323E183C5A89CB6* ___activeRenderPassQueue0, const RuntimeMethod* method) { RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderBlocks_FillBlockRanges_mB0B18CF4151E15B01A623651E41EE29DF3E2716D(_thisAdjusted, ___activeRenderPassQueue0, method); } // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderBlocks_GetLength_m12132BA6300EB4AD9FD8355944BB2D5184DEB804 (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; { // return m_BlockRangeLengths[index]; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_0 = (&__this->___m_BlockRangeLengths_2); int32_t L_1 = ___index0; int32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_0)->___m_Buffer_0, L_1); V_0 = L_2; goto IL_0010; } IL_0010: { // } int32_t L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C int32_t RenderBlocks_GetLength_m12132BA6300EB4AD9FD8355944BB2D5184DEB804_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderBlocks_GetLength_m12132BA6300EB4AD9FD8355944BB2D5184DEB804(_thisAdjusted, ___index0, method); return _returnValue; } // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks::GetRange(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 RenderBlocks_GetRange_mBCDFF558A7FB92CB0F23A681AE14BC9029DA75A6 (RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* __this, int32_t ___index0, const RuntimeMethod* method) { BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 V_0; memset((&V_0), 0, sizeof(V_0)); { // return new BlockRange(m_BlockRanges[index], m_BlockRanges[index + 1]); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_0 = (&__this->___m_BlockRanges_1); int32_t L_1 = ___index0; int32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_0)->___m_Buffer_0, L_1); NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_3 = (&__this->___m_BlockRanges_1); int32_t L_4 = ___index0; int32_t L_5; L_5 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_3)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_4, 1))); BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 L_6; memset((&L_6), 0, sizeof(L_6)); BlockRange__ctor_mA2B225E235A9D228BEE08A56B0DD941AD109CADE((&L_6), L_2, L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_0023; } IL_0023: { // } BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 L_7 = V_0; return L_7; } } IL2CPP_EXTERN_C BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 RenderBlocks_GetRange_mBCDFF558A7FB92CB0F23A681AE14BC9029DA75A6_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { RenderBlocks_t59A6A04E57D947104DA8D449CCB1D406F19DB072* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 _returnValue; _returnValue = RenderBlocks_GetRange_mBCDFF558A7FB92CB0F23A681AE14BC9029DA75A6(_thisAdjusted, ___index0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange__ctor_mA2B225E235A9D228BEE08A56B0DD941AD109CADE (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, int32_t ___begin0, int32_t ___end1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* G_B2_0 = NULL; BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* G_B1_0 = NULL; int32_t G_B3_0 = 0; BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* G_B3_1 = NULL; BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* G_B5_0 = NULL; BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* G_B4_0 = NULL; int32_t G_B6_0 = 0; BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* G_B6_1 = NULL; { // Assertions.Assert.IsTrue(begin <= end); int32_t L_0 = ___begin0; int32_t L_1 = ___end1; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0((bool)((((int32_t)((((int32_t)L_0) > ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0), NULL); // m_Current = begin < end ? begin : end; int32_t L_2 = ___begin0; int32_t L_3 = ___end1; G_B1_0 = __this; if ((((int32_t)L_2) < ((int32_t)L_3))) { G_B2_0 = __this; goto IL_0016; } } { int32_t L_4 = ___end1; G_B3_0 = L_4; G_B3_1 = G_B1_0; goto IL_0017; } IL_0016: { int32_t L_5 = ___begin0; G_B3_0 = L_5; G_B3_1 = G_B2_0; } IL_0017: { G_B3_1->___m_Current_0 = G_B3_0; // m_End = end >= begin ? end : begin; int32_t L_6 = ___end1; int32_t L_7 = ___begin0; G_B4_0 = __this; if ((((int32_t)L_6) >= ((int32_t)L_7))) { G_B5_0 = __this; goto IL_0024; } } { int32_t L_8 = ___begin0; G_B6_0 = L_8; G_B6_1 = G_B4_0; goto IL_0025; } IL_0024: { int32_t L_9 = ___end1; G_B6_0 = L_9; G_B6_1 = G_B5_0; } IL_0025: { G_B6_1->___m_End_1 = G_B6_0; // m_Current -= 1; int32_t L_10 = __this->___m_Current_0; __this->___m_Current_0 = ((int32_t)il2cpp_codegen_subtract(L_10, 1)); // } return; } } IL2CPP_EXTERN_C void BlockRange__ctor_mA2B225E235A9D228BEE08A56B0DD941AD109CADE_AdjustorThunk (RuntimeObject* __this, int32_t ___begin0, int32_t ___end1, const RuntimeMethod* method) { BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); BlockRange__ctor_mA2B225E235A9D228BEE08A56B0DD941AD109CADE(_thisAdjusted, ___begin0, ___end1, method); } // UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 BlockRange_GetEnumerator_m5ABDD60561E6FE77794F49D9DAEBFCCA368375B0 (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) { BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 V_0; memset((&V_0), 0, sizeof(V_0)); { // public BlockRange GetEnumerator() { return this; } BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 L_0 = (*(BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91*)__this); V_0 = L_0; goto IL_000a; } IL_000a: { // public BlockRange GetEnumerator() { return this; } BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 BlockRange_GetEnumerator_m5ABDD60561E6FE77794F49D9DAEBFCCA368375B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91 _returnValue; _returnValue = BlockRange_GetEnumerator_m5ABDD60561E6FE77794F49D9DAEBFCCA368375B0(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlockRange_MoveNext_m7428499A41DAC2364322F5D077F7016AFB2A1958 (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { // public bool MoveNext() { return ++m_Current < m_End; } int32_t L_0 = __this->___m_Current_0; V_0 = ((int32_t)il2cpp_codegen_add(L_0, 1)); int32_t L_1 = V_0; __this->___m_Current_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = __this->___m_End_1; V_1 = (bool)((((int32_t)L_2) < ((int32_t)L_3))? 1 : 0); goto IL_001d; } IL_001d: { // public bool MoveNext() { return ++m_Current < m_End; } bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool BlockRange_MoveNext_m7428499A41DAC2364322F5D077F7016AFB2A1958_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BlockRange_MoveNext_m7428499A41DAC2364322F5D077F7016AFB2A1958(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlockRange_get_Current_mAE0444A8F3C9E0E6999B59148E9C87F6055133F8 (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) { { // public int Current { get => m_Current; } int32_t L_0 = __this->___m_Current_0; return L_0; } } IL2CPP_EXTERN_C int32_t BlockRange_get_Current_mAE0444A8F3C9E0E6999B59148E9C87F6055133F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BlockRange_get_Current_mAE0444A8F3C9E0E6999B59148E9C87F6055133F8_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderBlocks/BlockRange::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlockRange_Dispose_mF58CD9DF9B97A3048311E9DEBC5D72B8242BB4B0 (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) { { // public void Dispose() { } return; } } IL2CPP_EXTERN_C void BlockRange_Dispose_mF58CD9DF9B97A3048311E9DEBC5D72B8242BB4B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); BlockRange_Dispose_mF58CD9DF9B97A3048311E9DEBC5D72B8242BB4B0(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.URPHelpURLAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void URPHelpURLAttribute__ctor_m03C2F099A1A0783B257773A24BB9457D7CABE09E (URPHelpURLAttribute_t70E0C8F5CB495E31B0F24EE18A53EFD9E22D1DD4* __this, String_t* ___pageName0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B0006A4CE32860D35D17858AB1FB65190592A30); s_Il2CppMethodInitialized = true; } { // : base(pageName, Documentation.packageName) String_t* L_0 = ___pageName0; CoreRPHelpURLAttribute__ctor_m91B7762A727A0FDC2F10AB2EC6F0225A7A864ED1(__this, L_0, _stringLiteral0B0006A4CE32860D35D17858AB1FB65190592A30, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.Documentation::GetPageLink(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Documentation_GetPageLink_m854154F63EF0B99F292202A5A3EBC766013C9FD7 (String_t* ___pageName0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B0006A4CE32860D35D17858AB1FB65190592A30); s_Il2CppMethodInitialized = true; } { // public static string GetPageLink(string pageName) => GetPageLink(packageName, pageName); String_t* L_0 = ___pageName0; String_t* L_1; L_1 = DocumentationInfo_GetPageLink_mF1CA29477559EA4935033E1323CC89A076175542(_stringLiteral0B0006A4CE32860D35D17858AB1FB65190592A30, L_0, NULL); return L_1; } } // System.Void UnityEngine.Rendering.Universal.Documentation::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Documentation__ctor_m79F3B0DA04673971FFFCDE3A59D2CAE4A2E5DCD8 (Documentation_t3768FBB86337E0A8671A99ED860CE3D03787F231* __this, const RuntimeMethod* method) { { DocumentationInfo__ctor_mC0375CEF54C6DF14F9288C2AAAC03FAAF3D98479(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ForwardRendererData::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ForwardRendererData_Create_m4E3DCF8101AD79908268E01AE01B7EC77029D5AE (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA824656CF14E82FE07C42A45326BE9D298CAD315); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD40EFFC7E6035CB6C2A774293AFA21C00E27ECE6); s_Il2CppMethodInitialized = true; } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_0 = NULL; { // Debug.LogWarning($"Forward Renderer Data has been deprecated, {name} will be upgraded to a {nameof(UniversalRendererData)}."); String_t* L_0; L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); String_t* L_1; L_1 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(_stringLiteralD40EFFC7E6035CB6C2A774293AFA21C00E27ECE6, L_0, _stringLiteralA824656CF14E82FE07C42A45326BE9D298CAD315, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_1, NULL); // return null; V_0 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL; goto IL_0020; } IL_0020: { // } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_2 = V_0; return L_2; } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::get_opaqueLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ForwardRendererData_get_opaqueLayerMask_mAD30F1E551ECF00B7D6ED85271556856DF500194 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, const RuntimeMethod* method) { { // get { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_get_opaqueLayerMask_mAD30F1E551ECF00B7D6ED85271556856DF500194_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_opaqueLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_opaqueLayerMask_m25F856BA33D11D5F082B9955B8484D86EB9B8297 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method) { { // set { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_set_opaqueLayerMask_m25F856BA33D11D5F082B9955B8484D86EB9B8297_RuntimeMethod_var))); } } // UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::get_transparentLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ForwardRendererData_get_transparentLayerMask_m83F90096F0304268543184883CDE12CC76B6297D (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, const RuntimeMethod* method) { { // get { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_get_transparentLayerMask_m83F90096F0304268543184883CDE12CC76B6297D_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_transparentLayerMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_transparentLayerMask_mEFCE888DE083DC27D1A173AF5AD3F12DD3F58EF9 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method) { { // set { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_set_transparentLayerMask_mEFCE888DE083DC27D1A173AF5AD3F12DD3F58EF9_RuntimeMethod_var))); } } // UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.ForwardRendererData::get_defaultStencilState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ForwardRendererData_get_defaultStencilState_m0AF1078654D50774C88127FC3A14651D2C697720 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, const RuntimeMethod* method) { { // get { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_get_defaultStencilState_m0AF1078654D50774C88127FC3A14651D2C697720_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_defaultStencilState(UnityEngine.Rendering.Universal.StencilStateData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_defaultStencilState_mC639E3CDBA441D5647FA1C8C822233B69A4453ED (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, StencilStateData_t4181AB6F6A795950C67270CB147999D915071462* ___value0, const RuntimeMethod* method) { { // set { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_set_defaultStencilState_mC639E3CDBA441D5647FA1C8C822233B69A4453ED_RuntimeMethod_var))); } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::get_shadowTransparentReceive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRendererData_get_shadowTransparentReceive_m46227C9E879BFD2305DB476E1D06D8CC85A6A460 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, const RuntimeMethod* method) { { // get { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_get_shadowTransparentReceive_m46227C9E879BFD2305DB476E1D06D8CC85A6A460_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_shadowTransparentReceive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_shadowTransparentReceive_m7A000BA4F11B9149C28B250ED4965EB7A0ECCA39 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, bool ___value0, const RuntimeMethod* method) { { // set { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_set_shadowTransparentReceive_m7A000BA4F11B9149C28B250ED4965EB7A0ECCA39_RuntimeMethod_var))); } } // UnityEngine.Rendering.Universal.RenderingMode UnityEngine.Rendering.Universal.ForwardRendererData::get_renderingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ForwardRendererData_get_renderingMode_m55273BF1ABB55BA9610F38483040A9B34FC055B9 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, const RuntimeMethod* method) { { // get { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_get_renderingMode_m55273BF1ABB55BA9610F38483040A9B34FC055B9_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_renderingMode(UnityEngine.Rendering.Universal.RenderingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_renderingMode_mD3DD5912169BC1A09A548605F1F1894588616561 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, int32_t ___value0, const RuntimeMethod* method) { { // set { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_set_renderingMode_mD3DD5912169BC1A09A548605F1F1894588616561_RuntimeMethod_var))); } } // System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::get_accurateGbufferNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ForwardRendererData_get_accurateGbufferNormals_mCA3759732A261A0D656AA87A809D757836FEDE37 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, const RuntimeMethod* method) { { // get { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_get_accurateGbufferNormals_mCA3759732A261A0D656AA87A809D757836FEDE37_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_accurateGbufferNormals(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData_set_accurateGbufferNormals_mDE75374C7F4577AD70DA043EE288D23E0E0491E5 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, bool ___value0, const RuntimeMethod* method) { { // set { throw new NotSupportedException(k_ErrorMessage); } NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var))); NullCheck(L_0); NotSupportedException__ctor_mE174750CF0247BBB47544FFD71D66BB89630945B(L_0, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD54F987D700069A4C50C7066B2731C0D206680F7)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ForwardRendererData_set_accurateGbufferNormals_mDE75374C7F4577AD70DA043EE288D23E0E0491E5_RuntimeMethod_var))); } } // System.Void UnityEngine.Rendering.Universal.ForwardRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForwardRendererData__ctor_mD53B862AFEABAA35C7843EB5026636D4D649F4B8 (ForwardRendererData_t5B772D47665FE00415BF0E47F910BA3DC8FD31F6* __this, const RuntimeMethod* method) { { ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ForwardRendererData/ShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m3B731FA43F0EEE5739577758846B93914F79F82D (ShaderResources_t67897398F9447A4A823070509EC373702AC96334* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::get_IsKeywordLightCookieEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightCookieManager_get_IsKeywordLightCookieEnabled_mAAC832A3AA56BB7A301121DF82329C7B84B0DBE5 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, const RuntimeMethod* method) { { // internal bool IsKeywordLightCookieEnabled { get; private set; } bool L_0 = __this->___U3CIsKeywordLightCookieEnabledU3Ek__BackingField_9; return L_0; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::set_IsKeywordLightCookieEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_set_IsKeywordLightCookieEnabled_m7683EADF9EF8822DC7E86483D369983693B7FD93 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool IsKeywordLightCookieEnabled { get; private set; } bool L_0 = ___value0; __this->___U3CIsKeywordLightCookieEnabledU3Ek__BackingField_9 = L_0; return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::.ctor(UnityEngine.Rendering.Universal.LightCookieManager/Settings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager__ctor_m6E095C5FE5CE2A9EB388C32CD85DC3391C24C7E6 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* ___settings0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // int m_CookieSizeDivisor = 1; __this->___m_CookieSizeDivisor_7 = 1; // uint m_PrevCookieRequestPixelCount = 0xFFFFFFFF; __this->___m_PrevCookieRequestPixelCount_8 = (-1); // public LightCookieManager(ref Settings settings) Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // m_Settings = settings; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_0 = ___settings0; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 L_1 = (*(Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1*)L_0); __this->___m_Settings_3 = L_1; // m_WorkMem = new WorkMemory(); WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* L_2 = (WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B*)il2cpp_codegen_object_new(WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B_il2cpp_TypeInfo_var); NullCheck(L_2); WorkMemory__ctor_mA27C416C210B93CBD17F4B35715B185E3CB0DA4D(L_2, NULL); __this->___m_WorkMem_4 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WorkMem_4), (void*)L_2); // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::InitAdditionalLights(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_InitAdditionalLights_m1C2BB31D2E1264AE89CB3699E7A54CB72905F346 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral81C31EFC06A22F5DDD585BDE6B97E622EB1E493E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEF033B951056F325C07F537B75A2A31603C00BF3); s_Il2CppMethodInitialized = true; } bool V_0 = false; AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 V_1; memset((&V_1), 0, sizeof(V_1)); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_2; memset((&V_2), 0, sizeof(V_2)); int32_t G_B3_0 = 0; { // if (m_Settings.atlas.useMips && m_Settings.atlas.isPow2) Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_0 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_1 = (&L_0->___atlas_0); bool L_2 = L_1->___useMips_2; if (!L_2) { goto IL_0028; } } { Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_3 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 L_4 = L_3->___atlas_0; V_1 = L_4; bool L_5; L_5 = AtlasSettings_get_isPow2_m292D694AF7E26E72BC98F50ECED9B4EA3F6957D3((&V_1), NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_0029; } IL_0028: { G_B3_0 = 0; } IL_0029: { V_0 = (bool)G_B3_0; bool L_6 = V_0; if (!L_6) { goto IL_006c; } } { // m_AdditionalLightsCookieAtlas = new PowerOfTwoTextureAtlas( // m_Settings.atlas.resolution.x, // 4, // m_Settings.atlas.format, // FilterMode.Bilinear, // "Universal Light Cookie Pow2 Atlas", // true); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_7 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_8 = (&L_7->___atlas_0); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_9 = L_8->___resolution_0; V_2 = L_9; int32_t L_10; L_10 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_2), NULL); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_11 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_12 = (&L_11->___atlas_0); int32_t L_13 = L_12->___format_1; PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE* L_14 = (PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE*)il2cpp_codegen_object_new(PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE_il2cpp_TypeInfo_var); NullCheck(L_14); PowerOfTwoTextureAtlas__ctor_mA0B1F657FD0560F53AF17A6F29D6BBE9C8C1A5BB(L_14, L_10, 4, L_13, 1, _stringLiteralEF033B951056F325C07F537B75A2A31603C00BF3, (bool)1, NULL); __this->___m_AdditionalLightsCookieAtlas_1 = L_14; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdditionalLightsCookieAtlas_1), (void*)L_14); goto IL_00c1; } IL_006c: { // m_AdditionalLightsCookieAtlas = new Texture2DAtlas( // m_Settings.atlas.resolution.x, // m_Settings.atlas.resolution.y, // m_Settings.atlas.format, // FilterMode.Bilinear, // false, // "Universal Light Cookie Atlas", // false); // to support mips, use Pow2Atlas Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_15 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_16 = (&L_15->___atlas_0); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_17 = L_16->___resolution_0; V_2 = L_17; int32_t L_18; L_18 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_2), NULL); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_19 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_20 = (&L_19->___atlas_0); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_21 = L_20->___resolution_0; V_2 = L_21; int32_t L_22; L_22 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_2), NULL); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_23 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_24 = (&L_23->___atlas_0); int32_t L_25 = L_24->___format_1; Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_26 = (Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F*)il2cpp_codegen_object_new(Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F_il2cpp_TypeInfo_var); NullCheck(L_26); Texture2DAtlas__ctor_mB0FB5774A1037C4F0AE42B5255C966B64688B54A(L_26, L_18, L_22, L_25, 1, (bool)0, _stringLiteral81C31EFC06A22F5DDD585BDE6B97E622EB1E493E, (bool)0, NULL); __this->___m_AdditionalLightsCookieAtlas_1 = L_26; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdditionalLightsCookieAtlas_1), (void*)L_26); } IL_00c1: { // m_AdditionalLightsCookieShaderData = new LightCookieShaderData(size, m_Settings.useStructuredBuffer); int32_t L_27 = ___size0; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_28 = (&__this->___m_Settings_3); bool L_29 = L_28->___useStructuredBuffer_3; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_30 = (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10*)il2cpp_codegen_object_new(LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10_il2cpp_TypeInfo_var); NullCheck(L_30); LightCookieShaderData__ctor_mF36EE46CD25DB2538577DD5C88244E73EF4CDB03(L_30, L_27, L_29, NULL); __this->___m_AdditionalLightsCookieShaderData_2 = L_30; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdditionalLightsCookieShaderData_2), (void*)L_30); // m_VisibleLightIndexToShaderDataIndex = new int[m_Settings.maxAdditionalLights + mainLightCount]; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_31 = (&__this->___m_Settings_3); int32_t L_32 = L_31->___maxAdditionalLights_1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_33 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add(L_32, 1))); __this->___m_VisibleLightIndexToShaderDataIndex_5 = L_33; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VisibleLightIndexToShaderDataIndex_5), (void*)L_33); // m_CookieSizeDivisor = 1; __this->___m_CookieSizeDivisor_7 = 1; // m_PrevCookieRequestPixelCount = 0xFFFFFFFF; __this->___m_PrevCookieRequestPixelCount_8 = (-1); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::isInitialized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightCookieManager_isInitialized_m107D1E8490BDAD776D61BB6599DEDDBCECE57ED4 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public bool isInitialized() => m_AdditionalLightsCookieAtlas != null && m_AdditionalLightsCookieShaderData != null; Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_0 = __this->___m_AdditionalLightsCookieAtlas_1; if (!L_0) { goto IL_0013; } } { LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_1 = __this->___m_AdditionalLightsCookieShaderData_2; G_B3_0 = ((!(((RuntimeObject*)(LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 0; } IL_0014: { return (bool)G_B3_0; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_Dispose_mF5B3B096E2700EF22BAF2776F83384B5C438D2E6 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, const RuntimeMethod* method) { Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* G_B2_0 = NULL; Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* G_B1_0 = NULL; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* G_B5_0 = NULL; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* G_B4_0 = NULL; { // m_AdditionalLightsCookieAtlas?.Release(); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_0 = __this->___m_AdditionalLightsCookieAtlas_1; Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000d; } } { goto IL_0013; } IL_000d: { NullCheck(G_B2_0); Texture2DAtlas_Release_mE23245C71F1E00D6AE6C57DC61B3CEE8D5C7CC17(G_B2_0, NULL); } IL_0013: { // m_AdditionalLightsCookieShaderData?.Dispose(); LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_2 = __this->___m_AdditionalLightsCookieShaderData_2; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_3 = L_2; G_B4_0 = L_3; if (L_3) { G_B5_0 = L_3; goto IL_001f; } } { goto IL_0025; } IL_001f: { NullCheck(G_B5_0); LightCookieShaderData_Dispose_m1E8C2EA35B325EAB8A3371F0C4D41AD306046EB1(G_B5_0, NULL); } IL_0025: { // } return; } } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::GetLightCookieShaderDataIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_GetLightCookieShaderDataIndex_m8F058A76C419088C3791E07386EB0DB2D5F60E86 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, int32_t ___visibleLightIndex0, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; { // if (!isInitialized()) bool L_0; L_0 = LightCookieManager_isInitialized_m107D1E8490BDAD776D61BB6599DEDDBCECE57ED4(__this, NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0012; } } { // return -1; V_1 = (-1); goto IL_001d; } IL_0012: { // return m_VisibleLightIndexToShaderDataIndex[visibleLightIndex]; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = __this->___m_VisibleLightIndexToShaderDataIndex_5; int32_t L_3 = ___visibleLightIndex0; NullCheck(L_2); int32_t L_4 = L_3; int32_t L_5 = (L_2)->GetAt(static_cast(L_4)); V_1 = L_5; goto IL_001d; } IL_001d: { // } int32_t L_6 = V_1; return L_6; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_Setup_m79BF3350E6D80DA649A137CD982F7F025E19EC40 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___ctx0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd1, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; bool V_3 = false; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; bool V_6 = false; bool V_7 = false; int32_t V_8 = 0; int32_t V_9 = 0; bool V_10 = false; int32_t G_B9_0 = 0; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* G_B16_0 = NULL; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* G_B15_0 = NULL; { // using var profScope = new ProfilingScope(cmd, ProfilingSampler.Get(URPProfileId.LightCookies)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd1; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1; L_1 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944(((int32_t)11), ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_0), L_0, L_1, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00f3: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_0), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // bool isMainLightAvailable = lightData.mainLightIndex >= 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_2 = ___lightData2; int32_t L_3 = L_2->___mainLightIndex_0; V_1 = (bool)((((int32_t)((((int32_t)L_3) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); // if (isMainLightAvailable) bool L_4 = V_1; V_3 = L_4; bool L_5 = V_3; if (!L_5) { goto IL_0041_1; } } { // var mainLight = lightData.visibleLights[lightData.mainLightIndex]; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_6 = ___lightData2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_7 = (&L_6->___visibleLights_3); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_8 = ___lightData2; int32_t L_9 = L_8->___mainLightIndex_0; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_10; L_10 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, (L_7)->___m_Buffer_0, L_9); V_4 = L_10; // isMainLightAvailable = SetupMainLight(cmd, ref mainLight); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = ___cmd1; bool L_12; L_12 = LightCookieManager_SetupMainLight_m4A937409872F5DA9A173D1CC5C3FD358AC289671(__this, L_11, (&V_4), NULL); V_1 = L_12; } IL_0041_1: { // bool isAdditionalLightsAvailable = lightData.additionalLightsCount > 0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_13 = ___lightData2; int32_t L_14 = L_13->___additionalLightsCount_1; V_2 = (bool)((((int32_t)L_14) > ((int32_t)0))? 1 : 0); // if (isAdditionalLightsAvailable) bool L_15 = V_2; V_5 = L_15; bool L_16 = V_5; if (!L_16) { goto IL_005d_1; } } { // isAdditionalLightsAvailable = SetupAdditionalLights(cmd, ref lightData); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_17 = ___cmd1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_18 = ___lightData2; bool L_19; L_19 = LightCookieManager_SetupAdditionalLights_m23245EB255F386E152835B9D662381ACAD1B1CA2(__this, L_17, L_18, NULL); V_2 = L_19; } IL_005d_1: { // if (!isAdditionalLightsAvailable) bool L_20 = V_2; V_6 = (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0); bool L_21 = V_6; if (!L_21) { goto IL_00d5_1; } } { // if (m_VisibleLightIndexToShaderDataIndex != null && // m_AdditionalLightsCookieShaderData.isUploaded) Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_22 = __this->___m_VisibleLightIndexToShaderDataIndex_5; if (!L_22) { goto IL_007d_1; } } { LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_23 = __this->___m_AdditionalLightsCookieShaderData_2; NullCheck(L_23); bool L_24; L_24 = LightCookieShaderData_get_isUploaded_m05AA2D68F937FF6BE8C743796A8D47F71BAEEBAD_inline(L_23, NULL); G_B9_0 = ((int32_t)(L_24)); goto IL_007e_1; } IL_007d_1: { G_B9_0 = 0; } IL_007e_1: { V_7 = (bool)G_B9_0; bool L_25 = V_7; if (!L_25) { goto IL_00c1_1; } } { // int len = Math.Min(m_VisibleLightIndexToShaderDataIndex.Length, lightData.visibleLights.Length); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_26 = __this->___m_VisibleLightIndexToShaderDataIndex_5; NullCheck(L_26); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_27 = ___lightData2; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_28 = (&L_27->___visibleLights_3); int32_t L_29; L_29 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_28)->___m_Length_1); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_30; L_30 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(((int32_t)(((RuntimeArray*)L_26)->max_length)), L_29, NULL); V_8 = L_30; // for (int i = 0; i < len; i++) V_9 = 0; goto IL_00b4_1; } IL_00a4_1: { // m_VisibleLightIndexToShaderDataIndex[i] = -1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_31 = __this->___m_VisibleLightIndexToShaderDataIndex_5; int32_t L_32 = V_9; NullCheck(L_31); (L_31)->SetAt(static_cast(L_32), (int32_t)(-1)); // for (int i = 0; i < len; i++) int32_t L_33 = V_9; V_9 = ((int32_t)il2cpp_codegen_add(L_33, 1)); } IL_00b4_1: { // for (int i = 0; i < len; i++) int32_t L_34 = V_9; int32_t L_35 = V_8; V_10 = (bool)((((int32_t)L_34) < ((int32_t)L_35))? 1 : 0); bool L_36 = V_10; if (L_36) { goto IL_00a4_1; } } { } IL_00c1_1: { // m_AdditionalLightsCookieShaderData?.Clear(cmd); LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_37 = __this->___m_AdditionalLightsCookieShaderData_2; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_38 = L_37; G_B15_0 = L_38; if (L_38) { G_B16_0 = L_38; goto IL_00cd_1; } } { goto IL_00d4_1; } IL_00cd_1: { CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_39 = ___cmd1; NullCheck(G_B16_0); LightCookieShaderData_Clear_mD3BF83D3E7B2C9AECE704174C9FB03BCC1D01649(G_B16_0, L_39, NULL); } IL_00d4_1: { } IL_00d5_1: { // IsKeywordLightCookieEnabled = isMainLightAvailable || isAdditionalLightsAvailable; bool L_40 = V_1; bool L_41 = V_2; LightCookieManager_set_IsKeywordLightCookieEnabled_m7683EADF9EF8822DC7E86483D369983693B7FD93_inline(__this, (bool)((int32_t)((int32_t)L_40|(int32_t)L_41)), NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.LightCookies, IsKeywordLightCookieEnabled); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_42 = ___cmd1; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_43 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___LightCookies_17; bool L_44; L_44 = LightCookieManager_get_IsKeywordLightCookieEnabled_mAAC832A3AA56BB7A301121DF82329C7B84B0DBE5_inline(__this, NULL); il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_42, L_43, L_44, NULL); // } goto IL_0102; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0102: { // } return; } } // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::SetupMainLight(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightCookieManager_SetupMainLight_m4A937409872F5DA9A173D1CC5C3FD358AC289671 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* ___visibleMainLight1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m6B6BC7BF6E201BABDDC0335A48851838BF129F1C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_0 = NULL; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_1 = NULL; bool V_2 = false; bool V_3 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_4; memset((&V_4), 0, sizeof(V_4)); float V_5 = 0.0f; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* V_6 = NULL; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_7; memset((&V_7), 0, sizeof(V_7)); bool V_8 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_9; memset((&V_9), 0, sizeof(V_9)); bool V_10 = false; { // var mainLight = visibleMainLight.light; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_0 = ___visibleMainLight1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1; L_1 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B(L_0, NULL); V_0 = L_1; // var cookieTexture = mainLight.cookie; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_2 = V_0; NullCheck(L_2); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3; L_3 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_2, NULL); V_1 = L_3; // bool isMainLightCookieEnabled = cookieTexture != null; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = V_1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_5; // if (isMainLightCookieEnabled) bool L_6 = V_2; V_3 = L_6; bool L_7 = V_3; if (!L_7) { goto IL_00a2; } } { // Matrix4x4 cookieUVTransform = Matrix4x4.identity; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8; L_8 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); V_4 = L_8; // float cookieFormat = (float)GetLightCookieShaderFormat(cookieTexture.graphicsFormat); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_9 = V_1; NullCheck(L_9); int32_t L_10; L_10 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat() */, L_9); int32_t L_11; L_11 = LightCookieManager_GetLightCookieShaderFormat_m0821047BA00269D95C7B76BBCF05E17E9A8526DF(__this, L_10, NULL); V_5 = ((float)L_11); // if (mainLight.TryGetComponent(out UniversalAdditionalLightData additionalLightData)) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = V_0; NullCheck(L_12); bool L_13; L_13 = Component_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m6B6BC7BF6E201BABDDC0335A48851838BF129F1C(L_12, (&V_6), Component_TryGetComponent_TisUniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107_m6B6BC7BF6E201BABDDC0335A48851838BF129F1C_RuntimeMethod_var); V_8 = L_13; bool L_14 = V_8; if (!L_14) { goto IL_004f; } } { // GetLightUVScaleOffset(ref additionalLightData, ref cookieUVTransform); LightCookieManager_GetLightUVScaleOffset_m1B12565E1479FC2FBF7507E5C83F18EF6FAFB316(__this, (&V_6), (&V_4), NULL); } IL_004f: { // Matrix4x4 cookieMatrix = s_DirLightProj * cookieUVTransform * // visibleMainLight.localToWorldMatrix.inverse; il2cpp_codegen_runtime_class_init_inline(LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_15 = ((LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_StaticFields*)il2cpp_codegen_static_fields_for(LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var))->___s_DirLightProj_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = V_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_17; L_17 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_15, L_16, NULL); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_18 = ___visibleMainLight1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19; L_19 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081(L_18, NULL); V_9 = L_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20; L_20 = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD((&V_9), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_21; L_21 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_17, L_20, NULL); V_7 = L_21; // cmd.SetGlobalTexture(ShaderProperty.mainLightTexture, cookieTexture); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); int32_t L_23 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightTexture_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_24 = V_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_25; L_25 = RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE(L_24, NULL); NullCheck(L_22); CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD(L_22, L_23, L_25, NULL); // cmd.SetGlobalMatrix(ShaderProperty.mainLightWorldToLight, cookieMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_26 = ___cmd0; int32_t L_27 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightWorldToLight_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = V_7; NullCheck(L_26); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_26, L_27, L_28, NULL); // cmd.SetGlobalFloat(ShaderProperty.mainLightCookieTextureFormat, cookieFormat); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_29 = ___cmd0; int32_t L_30 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightCookieTextureFormat_2; float L_31 = V_5; NullCheck(L_29); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_29, L_30, L_31, NULL); goto IL_00dc; } IL_00a2: { // cmd.SetGlobalTexture(ShaderProperty.mainLightTexture, Texture2D.whiteTexture); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); int32_t L_33 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightTexture_0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_34; L_34 = Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA(NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_35; L_35 = RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE(L_34, NULL); NullCheck(L_32); CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD(L_32, L_33, L_35, NULL); // cmd.SetGlobalMatrix(ShaderProperty.mainLightWorldToLight, Matrix4x4.identity); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_36 = ___cmd0; int32_t L_37 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightWorldToLight_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38; L_38 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); NullCheck(L_36); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_36, L_37, L_38, NULL); // cmd.SetGlobalFloat(ShaderProperty.mainLightCookieTextureFormat, (float)LightCookieShaderFormat.None); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_39 = ___cmd0; int32_t L_40 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightCookieTextureFormat_2; NullCheck(L_39); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_39, L_40, (-1.0f), NULL); } IL_00dc: { // return isMainLightCookieEnabled; bool L_41 = V_2; V_10 = L_41; goto IL_00e1; } IL_00e1: { // } bool L_42 = V_10; return L_42; } } // UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderFormat UnityEngine.Rendering.Universal.LightCookieManager::GetLightCookieShaderFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_GetLightCookieShaderFormat_m0821047BA00269D95C7B76BBCF05E17E9A8526DF (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, int32_t ___cookieFormat0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { // switch (cookieFormat) int32_t L_0 = ___cookieFormat0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; if ((((int32_t)L_2) > ((int32_t)((int32_t)25)))) { goto IL_0043; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) > ((int32_t)((int32_t)9)))) { goto IL_0022; } } { int32_t L_4 = V_0; if ((((int32_t)L_4) == ((int32_t)1))) { goto IL_0088; } } { goto IL_0015; } IL_0015: { int32_t L_5 = V_0; if ((((int32_t)L_5) == ((int32_t)5))) { goto IL_0088; } } { goto IL_001b; } IL_001b: { int32_t L_6 = V_0; if ((((int32_t)L_6) == ((int32_t)((int32_t)9)))) { goto IL_0088; } } { goto IL_0080; } IL_0022: { int32_t L_7 = V_0; if ((((int32_t)L_7) > ((int32_t)((int32_t)17)))) { goto IL_0035; } } { int32_t L_8 = V_0; if ((((int32_t)L_8) == ((int32_t)((int32_t)13)))) { goto IL_0088; } } { goto IL_002e; } IL_002e: { int32_t L_9 = V_0; if ((((int32_t)L_9) == ((int32_t)((int32_t)17)))) { goto IL_0088; } } { goto IL_0080; } IL_0035: { int32_t L_10 = V_0; if ((((int32_t)L_10) == ((int32_t)((int32_t)21)))) { goto IL_0088; } } { goto IL_003c; } IL_003c: { int32_t L_11 = V_0; if ((((int32_t)L_11) == ((int32_t)((int32_t)25)))) { goto IL_0088; } } { goto IL_0080; } IL_0043: { int32_t L_12 = V_0; if ((((int32_t)L_12) > ((int32_t)((int32_t)37)))) { goto IL_005d; } } { int32_t L_13 = V_0; if ((((int32_t)L_13) == ((int32_t)((int32_t)29)))) { goto IL_0088; } } { goto IL_004f; } IL_004f: { int32_t L_14 = V_0; if ((((int32_t)L_14) == ((int32_t)((int32_t)33)))) { goto IL_0088; } } { goto IL_0056; } IL_0056: { int32_t L_15 = V_0; if ((((int32_t)L_15) == ((int32_t)((int32_t)37)))) { goto IL_0088; } } { goto IL_0080; } IL_005d: { int32_t L_16 = V_0; if ((((int32_t)L_16) > ((int32_t)((int32_t)45)))) { goto IL_0070; } } { int32_t L_17 = V_0; if ((((int32_t)L_17) == ((int32_t)((int32_t)41)))) { goto IL_0088; } } { goto IL_0069; } IL_0069: { int32_t L_18 = V_0; if ((((int32_t)L_18) == ((int32_t)((int32_t)45)))) { goto IL_0088; } } { goto IL_0080; } IL_0070: { int32_t L_19 = V_0; if ((((int32_t)L_19) == ((int32_t)((int32_t)49)))) { goto IL_0088; } } { goto IL_0077; } IL_0077: { int32_t L_20 = V_0; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_20, ((int32_t)54)))) > ((uint32_t)1)))) { goto IL_0084; } } { goto IL_0080; } IL_0080: { // return LightCookieShaderFormat.RGB; V_2 = 0; goto IL_008c; } IL_0084: { // return LightCookieShaderFormat.Alpha; V_2 = 1; goto IL_008c; } IL_0088: { // return LightCookieShaderFormat.Red; V_2 = 2; goto IL_008c; } IL_008c: { // } int32_t L_21 = V_2; return L_21; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::GetLightUVScaleOffset(UnityEngine.Rendering.Universal.UniversalAdditionalLightData&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_GetLightUVScaleOffset_m1B12565E1479FC2FBF7507E5C83F18EF6FAFB316 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107** ___additionalLightData0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___uvTransform1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; bool V_3 = false; { // Vector2 uvScale = Vector2.one / additionalLightData.lightCookieSize; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0; L_0 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL); UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107** L_1 = ___additionalLightData0; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_2 = *((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107**)L_1); NullCheck(L_2); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; L_3 = UniversalAdditionalLightData_get_lightCookieSize_m2BCB9CB1632C84C74424CEB22C0BB779527B132A_inline(L_2, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; L_4 = Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004_inline(L_0, L_3, NULL); V_0 = L_4; // Vector2 uvOffset = additionalLightData.lightCookieOffset; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107** L_5 = ___additionalLightData0; UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* L_6 = *((UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107**)L_5); NullCheck(L_6); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7; L_7 = UniversalAdditionalLightData_get_lightCookieOffset_m3EEC9A8B35800A9C194ECEB1AD93F720147B922E_inline(L_6, NULL); V_1 = L_7; // if (Mathf.Abs(uvScale.x) < half.MinValue) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0; float L_9 = L_8.___x_0; float L_10; L_10 = fabsf(L_9); float L_11; L_11 = half_get_MinValue_m142ABA2C9CC93DAEA400D06BB330FB5BB2F8AD86(NULL); V_2 = (bool)((((float)L_10) < ((float)L_11))? 1 : 0); bool L_12 = V_2; if (!L_12) { goto IL_0049; } } { // uvScale.x = Mathf.Sign(uvScale.x) * half.MinValue; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_0; float L_14 = L_13.___x_0; float L_15; L_15 = Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline(L_14, NULL); float L_16; L_16 = half_get_MinValue_m142ABA2C9CC93DAEA400D06BB330FB5BB2F8AD86(NULL); (&V_0)->___x_0 = ((float)il2cpp_codegen_multiply(L_15, L_16)); } IL_0049: { // if (Mathf.Abs(uvScale.y) < half.MinValue) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0; float L_18 = L_17.___y_1; float L_19; L_19 = fabsf(L_18); float L_20; L_20 = half_get_MinValue_m142ABA2C9CC93DAEA400D06BB330FB5BB2F8AD86(NULL); V_3 = (bool)((((float)L_19) < ((float)L_20))? 1 : 0); bool L_21 = V_3; if (!L_21) { goto IL_0077; } } { // uvScale.y = Mathf.Sign(uvScale.y) * half.MinValue; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22 = V_0; float L_23 = L_22.___y_1; float L_24; L_24 = Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline(L_23, NULL); float L_25; L_25 = half_get_MinValue_m142ABA2C9CC93DAEA400D06BB330FB5BB2F8AD86(NULL); (&V_0)->___y_1 = ((float)il2cpp_codegen_multiply(L_24, L_25)); } IL_0077: { // uvTransform = Matrix4x4.Scale(new Vector3(uvScale.x, uvScale.y, 1)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_26 = ___uvTransform1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_27 = V_0; float L_28 = L_27.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29 = V_0; float L_30 = L_29.___y_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31; memset((&L_31), 0, sizeof(L_31)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_31), L_28, L_30, (1.0f), /*hidden argument*/NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32; L_32 = Matrix4x4_Scale_m389397AD581D1BB1A5D39B47021DD685A1EAA9AB(L_31, NULL); *(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_26 = L_32; // uvTransform.SetColumn(3, new Vector4(-uvOffset.x * uvScale.x, -uvOffset.y * uvScale.y, 0, 1)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_33 = ___uvTransform1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34 = V_1; float L_35 = L_34.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = V_0; float L_37 = L_36.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_38 = V_1; float L_39 = L_38.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40 = V_0; float L_41 = L_40.___y_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42; memset((&L_42), 0, sizeof(L_42)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_42), ((float)il2cpp_codegen_multiply(((-L_35)), L_37)), ((float)il2cpp_codegen_multiply(((-L_39)), L_41)), (0.0f), (1.0f), /*hidden argument*/NULL); Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234(L_33, 3, L_42, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager::SetupAdditionalLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightCookieManager_SetupAdditionalLights_m23245EB255F386E152835B9D662381ACAD1B1CA2 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1__ctor_m76CCC65E3DFB8B84A2154B65A79B56688F9B26A4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1__ctor_m8B26C5F2B3AB3C05CB4ACDE5A17C6559BDEF503C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; { // int maxLightCount = Math.Min(m_Settings.maxAdditionalLights, lightData.visibleLights.Length); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_0 = (&__this->___m_Settings_3); int32_t L_1 = L_0->___maxAdditionalLights_1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_2 = ___lightData1; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_3 = (&L_2->___visibleLights_3); int32_t L_4; L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_3)->___m_Length_1); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_5; L_5 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_1, L_4, NULL); V_0 = L_5; // m_WorkMem.Resize(maxLightCount); WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* L_6 = __this->___m_WorkMem_4; int32_t L_7 = V_0; NullCheck(L_6); WorkMemory_Resize_m99DC9C1A72B298FF32517245600B9417BB8A514C(L_6, L_7, NULL); // int validLightCount = FilterAndValidateAdditionalLights(ref lightData, m_WorkMem.lightMappings); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_8 = ___lightData1; WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* L_9 = __this->___m_WorkMem_4; NullCheck(L_9); LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* L_10 = L_9->___lightMappings_0; int32_t L_11; L_11 = LightCookieManager_FilterAndValidateAdditionalLights_m508BCFA5C3A2A7384226771E5118C6B9691F8ABF(__this, L_8, L_10, NULL); V_1 = L_11; // if (validLightCount <= 0) int32_t L_12 = V_1; V_6 = (bool)((((int32_t)((((int32_t)L_12) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_13 = V_6; if (!L_13) { goto IL_004f; } } { // return false; V_7 = (bool)0; goto IL_00c0; } IL_004f: { // if (!isInitialized()) bool L_14; L_14 = LightCookieManager_isInitialized_m107D1E8490BDAD776D61BB6599DEDDBCECE57ED4(__this, NULL); V_8 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0); bool L_15 = V_8; if (!L_15) { goto IL_0066; } } { // InitAdditionalLights(validLightCount); int32_t L_16 = V_1; LightCookieManager_InitAdditionalLights_m1C2BB31D2E1264AE89CB3699E7A54CB72905F346(__this, L_16, NULL); } IL_0066: { // var validLights = new WorkSlice(m_WorkMem.lightMappings, validLightCount); WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* L_17 = __this->___m_WorkMem_4; NullCheck(L_17); LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* L_18 = L_17->___lightMappings_0; int32_t L_19 = V_1; WorkSlice_1__ctor_m76CCC65E3DFB8B84A2154B65A79B56688F9B26A4((&V_2), L_18, L_19, WorkSlice_1__ctor_m76CCC65E3DFB8B84A2154B65A79B56688F9B26A4_RuntimeMethod_var); // int validUVRectCount = UpdateAdditionalLightsAtlas(cmd, ref validLights, m_WorkMem.uvRects); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_20 = ___cmd0; WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* L_21 = __this->___m_WorkMem_4; NullCheck(L_21); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_22 = L_21->___uvRects_1; int32_t L_23; L_23 = LightCookieManager_UpdateAdditionalLightsAtlas_m98BF8D6376B329104F4163C1D82C333BDC630F72(__this, L_20, (&V_2), L_22, NULL); V_3 = L_23; // var validUvRects = new WorkSlice(m_WorkMem.uvRects, validUVRectCount); WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* L_24 = __this->___m_WorkMem_4; NullCheck(L_24); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_25 = L_24->___uvRects_1; int32_t L_26 = V_3; WorkSlice_1__ctor_m8B26C5F2B3AB3C05CB4ACDE5A17C6559BDEF503C((&V_4), L_25, L_26, WorkSlice_1__ctor_m8B26C5F2B3AB3C05CB4ACDE5A17C6559BDEF503C_RuntimeMethod_var); // UploadAdditionalLights(cmd, ref lightData, ref validLights, ref validUvRects); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_27 = ___cmd0; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_28 = ___lightData1; LightCookieManager_UploadAdditionalLights_mB98EAE61BEE1E3F21F181FDDCF395B1E054A33F2(__this, L_27, L_28, (&V_2), (&V_4), NULL); // bool isAdditionalLightsEnabled = validUvRects.length > 0; int32_t L_29; L_29 = WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_inline((&V_4), WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_RuntimeMethod_var); V_5 = (bool)((((int32_t)L_29) > ((int32_t)0))? 1 : 0); // return isAdditionalLightsEnabled; bool L_30 = V_5; V_7 = L_30; goto IL_00c0; } IL_00c0: { // } bool L_31 = V_7; return L_31; } } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::FilterAndValidateAdditionalLights(UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_FilterAndValidateAdditionalLights_m508BCFA5C3A2A7384226771E5118C6B9691F8ABF (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData0, LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* ___validLightMappings1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightType_t2D4D43054E7473EECEB54493C0055AE074780234_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0BC3594F174117B631515E24395CA11FE039A5D2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4201C2EE9D7A5736FC30F5077BEFC605C17014E7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA4F3347A675EB6CC0EB1441974C22B3965A0E396); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_5 = NULL; int32_t V_6 = 0; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 V_7; memset((&V_7), 0, sizeof(V_7)); bool V_8 = false; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_9; memset((&V_9), 0, sizeof(V_9)); bool V_10 = false; bool V_11 = false; bool V_12 = false; int32_t V_13 = 0; int32_t G_B8_0 = 0; { // int skipMainLightIndex = lightData.mainLightIndex; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_0 = ___lightData0; int32_t L_1 = L_0->___mainLightIndex_0; V_0 = L_1; // int lightBufferOffset = 0; V_1 = 0; // int validLightCount = 0; V_2 = 0; // int maxLights = Math.Min(lightData.visibleLights.Length, validLightMappings.Length); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_2 = ___lightData0; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_3 = (&L_2->___visibleLights_3); int32_t L_4; L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_3)->___m_Length_1); LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* L_5 = ___validLightMappings1; NullCheck(L_5); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_6; L_6 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_4, ((int32_t)(((RuntimeArray*)L_5)->max_length)), NULL); V_3 = L_6; // for (int i = 0; i < maxLights; i++) V_4 = 0; goto IL_0125; } IL_0028: { // if (i == skipMainLightIndex) int32_t L_7 = V_4; int32_t L_8 = V_0; V_8 = (bool)((((int32_t)L_7) == ((int32_t)L_8))? 1 : 0); bool L_9 = V_8; if (!L_9) { goto IL_003e; } } { // lightBufferOffset -= 1; int32_t L_10 = V_1; V_1 = ((int32_t)il2cpp_codegen_subtract(L_10, 1)); // continue; goto IL_011f; } IL_003e: { // Light light = lightData.visibleLights[i].light; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_11 = ___lightData0; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_12 = (&L_11->___visibleLights_3); int32_t L_13 = V_4; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_14; L_14 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, (L_12)->___m_Buffer_0, L_13); V_9 = L_14; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15; L_15 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B((&V_9), NULL); V_5 = L_15; // if (light.cookie == null) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_5; NullCheck(L_16); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_17; L_17 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_16, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_10 = L_18; bool L_19 = V_10; if (!L_19) { goto IL_006e; } } { // continue; goto IL_011f; } IL_006e: { // var lightType = lightData.visibleLights[i].lightType; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_20 = ___lightData0; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_21 = (&L_20->___visibleLights_3); int32_t L_22 = V_4; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_23; L_23 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, (L_21)->___m_Buffer_0, L_22); V_9 = L_23; int32_t L_24; L_24 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_9), NULL); V_6 = L_24; // if (!(lightType == LightType.Spot || // lightType == LightType.Point)) int32_t L_25 = V_6; if (!L_25) { goto IL_0094; } } { int32_t L_26 = V_6; G_B8_0 = ((((int32_t)((((int32_t)L_26) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0095; } IL_0094: { G_B8_0 = 0; } IL_0095: { V_11 = (bool)G_B8_0; bool L_27 = V_11; if (!L_27) { goto IL_00e3; } } { // Debug.LogWarning($"Additional {lightType.ToString()} light called '{light.name}' has a light cookie which will not be visible.", light); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_28 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)5); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_29 = L_28; NullCheck(L_29); ArrayElementTypeCheck (L_29, _stringLiteralA4F3347A675EB6CC0EB1441974C22B3965A0E396); (L_29)->SetAt(static_cast(0), (String_t*)_stringLiteralA4F3347A675EB6CC0EB1441974C22B3965A0E396); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_30 = L_29; Il2CppFakeBox L_31(LightType_t2D4D43054E7473EECEB54493C0055AE074780234_il2cpp_TypeInfo_var, (&V_6)); String_t* L_32; L_32 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_31), NULL); NullCheck(L_30); ArrayElementTypeCheck (L_30, L_32); (L_30)->SetAt(static_cast(1), (String_t*)L_32); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_33 = L_30; NullCheck(L_33); ArrayElementTypeCheck (L_33, _stringLiteral4201C2EE9D7A5736FC30F5077BEFC605C17014E7); (L_33)->SetAt(static_cast(2), (String_t*)_stringLiteral4201C2EE9D7A5736FC30F5077BEFC605C17014E7); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_34 = L_33; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = V_5; NullCheck(L_35); String_t* L_36; L_36 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_35, NULL); NullCheck(L_34); ArrayElementTypeCheck (L_34, L_36); (L_34)->SetAt(static_cast(3), (String_t*)L_36); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_37 = L_34; NullCheck(L_37); ArrayElementTypeCheck (L_37, _stringLiteral0BC3594F174117B631515E24395CA11FE039A5D2); (L_37)->SetAt(static_cast(4), (String_t*)_stringLiteral0BC3594F174117B631515E24395CA11FE039A5D2); String_t* L_38; L_38 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_37, NULL); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_39 = V_5; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5(L_38, L_39, NULL); // continue; goto IL_011f; } IL_00e3: { // Assertions.Assert.IsTrue(i < ushort.MaxValue); int32_t L_40 = V_4; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0((bool)((((int32_t)L_40) < ((int32_t)((int32_t)65535)))? 1 : 0), NULL); // lp.visibleLightIndex = (ushort)i; int32_t L_41 = V_4; (&V_7)->___visibleLightIndex_0 = (uint16_t)((int32_t)(uint16_t)L_41); // lp.lightBufferIndex = (ushort)(i + lightBufferOffset); int32_t L_42 = V_4; int32_t L_43 = V_1; (&V_7)->___lightBufferIndex_1 = (uint16_t)((int32_t)(uint16_t)((int32_t)il2cpp_codegen_add(L_42, L_43))); // lp.light = light; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_44 = V_5; (&V_7)->___light_2 = L_44; Il2CppCodeGenWriteBarrier((void**)(&(&V_7)->___light_2), (void*)L_44); // validLightMappings[validLightCount++] = lp; LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* L_45 = ___validLightMappings1; int32_t L_46 = V_2; int32_t L_47 = L_46; V_2 = ((int32_t)il2cpp_codegen_add(L_47, 1)); LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_48 = V_7; NullCheck(L_45); (L_45)->SetAt(static_cast(L_47), (LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2)L_48); } IL_011f: { // for (int i = 0; i < maxLights; i++) int32_t L_49 = V_4; V_4 = ((int32_t)il2cpp_codegen_add(L_49, 1)); } IL_0125: { // for (int i = 0; i < maxLights; i++) int32_t L_50 = V_4; int32_t L_51 = V_3; V_12 = (bool)((((int32_t)L_50) < ((int32_t)L_51))? 1 : 0); bool L_52 = V_12; if (L_52) { goto IL_0028; } } { // return validLightCount; int32_t L_53 = V_2; V_13 = L_53; goto IL_0138; } IL_0138: { // } int32_t L_54 = V_13; return L_54; } } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::UpdateAdditionalLightsAtlas(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_UpdateAdditionalLightsAtlas_m98BF8D6376B329104F4163C1D82C333BDC630F72 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* ___validLightMappings1, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___textureAtlasUVRects2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_Sort_m7EF532E936D55845DAAC606C0A214FE48EBF8584_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; int32_t V_3 = 0; int32_t V_4 = 0; bool V_5 = false; bool V_6 = false; bool V_7 = false; int32_t V_8 = 0; int32_t G_B3_0 = 0; { // validLightMappings.Sort(LightCookieMapping.s_CompareByCookieSize); WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_0 = ___validLightMappings1; il2cpp_codegen_runtime_class_init_inline(LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var); Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* L_1 = ((LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_StaticFields*)il2cpp_codegen_static_fields_for(LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var))->___s_CompareByCookieSize_3; WorkSlice_1_Sort_m7EF532E936D55845DAAC606C0A214FE48EBF8584(L_0, L_1, WorkSlice_1_Sort_m7EF532E936D55845DAAC606C0A214FE48EBF8584_RuntimeMethod_var); // uint cookieRequestPixelCount = ComputeCookieRequestPixelCount(ref validLightMappings); WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_2 = ___validLightMappings1; uint32_t L_3; L_3 = LightCookieManager_ComputeCookieRequestPixelCount_mA59A50A774C8118532CA25F5DEF03D2204A80FDA(__this, L_2, NULL); V_0 = L_3; // var atlasSize = m_AdditionalLightsCookieAtlas.AtlasTexture.referenceSize; Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_4 = __this->___m_AdditionalLightsCookieAtlas_1; NullCheck(L_4); RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_5; L_5 = Texture2DAtlas_get_AtlasTexture_m7768401CB1687EDDACF3A103E476F2C217C69C8C(L_4, NULL); NullCheck(L_5); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6; L_6 = RTHandle_get_referenceSize_mC92CF605112BBE2C0733AB1E4A9C42B760DCB34B_inline(L_5, NULL); V_1 = L_6; // float requestAtlasRatio = cookieRequestPixelCount / (float)(atlasSize.x * atlasSize.y); uint32_t L_7 = V_0; int32_t L_8; L_8 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&V_1), NULL); int32_t L_9; L_9 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&V_1), NULL); V_2 = ((float)(((float)((double)(uint32_t)L_7))/((float)((int32_t)il2cpp_codegen_multiply(L_8, L_9))))); // int cookieSizeDivisorApprox = ApproximateCookieSizeDivisor(requestAtlasRatio); float L_10 = V_2; int32_t L_11; L_11 = LightCookieManager_ApproximateCookieSizeDivisor_mA96E64CD6CFD07A87B89B8EEEAF4012E063EAB26(__this, L_10, NULL); V_3 = L_11; // if (cookieSizeDivisorApprox < m_CookieSizeDivisor && // cookieRequestPixelCount < m_PrevCookieRequestPixelCount) int32_t L_12 = V_3; int32_t L_13 = __this->___m_CookieSizeDivisor_7; if ((((int32_t)L_12) >= ((int32_t)L_13))) { goto IL_0057; } } { uint32_t L_14 = V_0; uint32_t L_15 = __this->___m_PrevCookieRequestPixelCount_8; G_B3_0 = ((!(((uint32_t)L_14) >= ((uint32_t)L_15)))? 1 : 0); goto IL_0058; } IL_0057: { G_B3_0 = 0; } IL_0058: { V_5 = (bool)G_B3_0; bool L_16 = V_5; if (!L_16) { goto IL_0073; } } { // m_AdditionalLightsCookieAtlas.ResetAllocator(); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_17 = __this->___m_AdditionalLightsCookieAtlas_1; NullCheck(L_17); Texture2DAtlas_ResetAllocator_m5930577CC814DC28121C8678204D3566783FCDE7(L_17, NULL); // m_CookieSizeDivisor = cookieSizeDivisorApprox; int32_t L_18 = V_3; __this->___m_CookieSizeDivisor_7 = L_18; } IL_0073: { // int uvRectCount = 0; V_4 = 0; goto IL_00c2; } IL_0078: { // uvRectCount = FetchUVRects(cmd, ref validLightMappings, textureAtlasUVRects, m_CookieSizeDivisor); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = ___cmd0; WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_20 = ___validLightMappings1; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_21 = ___textureAtlasUVRects2; int32_t L_22 = __this->___m_CookieSizeDivisor_7; int32_t L_23; L_23 = LightCookieManager_FetchUVRects_m3591BE883C7006CD821D463D656F68836EC8364B(__this, L_19, L_20, L_21, L_22, NULL); V_4 = L_23; // if (uvRectCount <= 0) int32_t L_24 = V_4; V_6 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_25 = V_6; if (!L_25) { goto IL_00c1; } } { // m_AdditionalLightsCookieAtlas.ResetAllocator(); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_26 = __this->___m_AdditionalLightsCookieAtlas_1; NullCheck(L_26); Texture2DAtlas_ResetAllocator_m5930577CC814DC28121C8678204D3566783FCDE7(L_26, NULL); // m_CookieSizeDivisor = Mathf.Max(m_CookieSizeDivisor + 1, cookieSizeDivisorApprox); int32_t L_27 = __this->___m_CookieSizeDivisor_7; int32_t L_28 = V_3; int32_t L_29; L_29 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(((int32_t)il2cpp_codegen_add(L_27, 1)), L_28, NULL); __this->___m_CookieSizeDivisor_7 = L_29; // m_PrevCookieRequestPixelCount = cookieRequestPixelCount; uint32_t L_30 = V_0; __this->___m_PrevCookieRequestPixelCount_8 = L_30; } IL_00c1: { } IL_00c2: { // while (uvRectCount <= 0) int32_t L_31 = V_4; V_7 = (bool)((((int32_t)((((int32_t)L_31) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_32 = V_7; if (L_32) { goto IL_0078; } } { // return uvRectCount; int32_t L_33 = V_4; V_8 = L_33; goto IL_00d6; } IL_00d6: { // } int32_t L_34 = V_8; return L_34; } } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::FetchUVRects(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_FetchUVRects_m3591BE883C7006CD821D463D656F68836EC8364B (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* ___validLightMappings1, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___textureAtlasUVRects2, int32_t ___cookieSizeDivisor3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral05BE6A7CDD964F579098CA8EF185A05E58BAE257); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral236206506D2F63ECDEE7776BED1D69F0B1D975B0); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 V_2; memset((&V_2), 0, sizeof(V_2)); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_3 = NULL; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_4 = NULL; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_5; memset((&V_5), 0, sizeof(V_5)); bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; int32_t V_10 = 0; bool V_11 = false; bool V_12 = false; int32_t G_B6_0 = 0; { // int uvRectCount = 0; V_0 = 0; // for (int i = 0; i < validLightMappings.length; i++) V_1 = 0; goto IL_00ff; } IL_000a: { // var lcm = validLightMappings[i]; WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_0 = ___validLightMappings1; int32_t L_1 = V_1; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_2; L_2 = WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D(L_0, L_1, WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_RuntimeMethod_var); V_2 = L_2; // Light light = lcm.light; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_3 = V_2; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = L_3.___light_2; V_3 = L_4; // Texture cookie = light.cookie; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_5 = V_3; NullCheck(L_5); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6; L_6 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_5, NULL); V_4 = L_6; // Vector4 uvScaleOffset = Vector4.zero; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7; L_7 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); V_5 = L_7; // if (cookie.dimension == TextureDimension.Cube) Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = V_4; NullCheck(L_8); int32_t L_9; L_9 = VirtualFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_8); V_7 = (bool)((((int32_t)L_9) == ((int32_t)4))? 1 : 0); bool L_10 = V_7; if (!L_10) { goto IL_0059; } } { // Assertions.Assert.IsTrue(light.type == LightType.Point); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = V_3; NullCheck(L_11); int32_t L_12; L_12 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_11, NULL); il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0((bool)((((int32_t)L_12) == ((int32_t)2))? 1 : 0), NULL); // uvScaleOffset = FetchCube(cmd, cookie, cookieSizeDivisor); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = ___cmd0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_14 = V_4; int32_t L_15 = ___cookieSizeDivisor3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16; L_16 = LightCookieManager_FetchCube_m7C4AD70780CD81BE27753086DC65960C2029DC6C(__this, L_13, L_14, L_15, NULL); V_5 = L_16; goto IL_0087; } IL_0059: { // Assertions.Assert.IsTrue(light.type == LightType.Spot || light.type == LightType.Directional, "Light type needs 2D texture!"); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = V_3; NullCheck(L_17); int32_t L_18; L_18 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_17, NULL); if (!L_18) { goto IL_006d; } } { Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = V_3; NullCheck(L_19); int32_t L_20; L_20 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_19, NULL); G_B6_0 = ((((int32_t)L_20) == ((int32_t)1))? 1 : 0); goto IL_006e; } IL_006d: { G_B6_0 = 1; } IL_006e: { il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_mF398159A7A5B43CE3054A41BD7B7D97AA8E9DDB4((bool)G_B6_0, _stringLiteral236206506D2F63ECDEE7776BED1D69F0B1D975B0, NULL); // uvScaleOffset = Fetch2D(cmd, cookie, cookieSizeDivisor); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = ___cmd0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_22 = V_4; int32_t L_23 = ___cookieSizeDivisor3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24; L_24 = LightCookieManager_Fetch2D_mB09A59FE592B23A89545410AA09AA76E86DDD193(__this, L_21, L_22, L_23, NULL); V_5 = L_24; } IL_0087: { // bool isCached = uvScaleOffset != Vector4.zero; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_25 = V_5; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26; L_26 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); bool L_27; L_27 = Vector4_op_Inequality_m23600308603A706A9DD6057603DEA82E9A6F9FEF_inline(L_25, L_26, NULL); V_6 = L_27; // if (!isCached) bool L_28 = V_6; V_8 = (bool)((((int32_t)L_28) == ((int32_t)0))? 1 : 0); bool L_29 = V_8; if (!L_29) { goto IL_00c3; } } { // if (cookieSizeDivisor > k_MaxCookieSizeDivisor) int32_t L_30 = ___cookieSizeDivisor3; V_9 = (bool)((((int32_t)L_30) > ((int32_t)((int32_t)16)))? 1 : 0); bool L_31 = V_9; if (!L_31) { goto IL_00be; } } { // Debug.LogWarning($"Light cookies atlas is extremely full! Some of the light cookies were discarded. Increase light cookie atlas space or reduce the amount of unique light cookies."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteral05BE6A7CDD964F579098CA8EF185A05E58BAE257, NULL); // return uvRectCount; int32_t L_32 = V_0; V_10 = L_32; goto IL_0116; } IL_00be: { // return 0; V_10 = 0; goto IL_0116; } IL_00c3: { // if (!SystemInfo.graphicsUVStartsAtTop) bool L_33; L_33 = SystemInfo_get_graphicsUVStartsAtTop_mC3C73E1B00C1A9D849220F6BF1C3510002BBE5AE(NULL); V_11 = (bool)((((int32_t)L_33) == ((int32_t)0))? 1 : 0); bool L_34 = V_11; if (!L_34) { goto IL_00ed; } } { // uvScaleOffset.w = 1.0f - uvScaleOffset.w - uvScaleOffset.y; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_35 = V_5; float L_36 = L_35.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_37 = V_5; float L_38 = L_37.___y_2; (&V_5)->___w_4 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract((1.0f), L_36)), L_38)); } IL_00ed: { // textureAtlasUVRects[uvRectCount++] = uvScaleOffset; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_39 = ___textureAtlasUVRects2; int32_t L_40 = V_0; int32_t L_41 = L_40; V_0 = ((int32_t)il2cpp_codegen_add(L_41, 1)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42 = V_5; NullCheck(L_39); (L_39)->SetAt(static_cast(L_41), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_42); // for (int i = 0; i < validLightMappings.length; i++) int32_t L_43 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_43, 1)); } IL_00ff: { // for (int i = 0; i < validLightMappings.length; i++) int32_t L_44 = V_1; WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_45 = ___validLightMappings1; int32_t L_46; L_46 = WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_inline(L_45, WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_RuntimeMethod_var); V_12 = (bool)((((int32_t)L_44) < ((int32_t)L_46))? 1 : 0); bool L_47 = V_12; if (L_47) { goto IL_000a; } } { // return uvRectCount; int32_t L_48 = V_0; V_10 = L_48; goto IL_0116; } IL_0116: { // } int32_t L_49 = V_10; return L_49; } } // System.UInt32 UnityEngine.Rendering.Universal.LightCookieManager::ComputeCookieRequestPixelCount(UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t LightCookieManager_ComputeCookieRequestPixelCount_mA59A50A774C8118532CA25F5DEF03D2204A80FDA (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* ___validLightMappings0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } uint32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 V_3; memset((&V_3), 0, sizeof(V_3)); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_4 = NULL; int32_t V_5 = 0; int32_t V_6 = 0; bool V_7 = false; bool V_8 = false; uint32_t V_9 = 0; { // uint requestPixelCount = 0; V_0 = 0; // int prevCookieID = 0; V_1 = 0; // for (int i = 0; i < validLightMappings.length; i++) V_2 = 0; goto IL_0054; } IL_0009: { // var lcm = validLightMappings[i]; WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_0 = ___validLightMappings0; int32_t L_1 = V_2; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_2; L_2 = WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D(L_0, L_1, WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_RuntimeMethod_var); V_3 = L_2; // Texture cookie = lcm.light.cookie; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_3 = V_3; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = L_3.___light_2; NullCheck(L_4); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5; L_5 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_4, NULL); V_4 = L_5; // int cookieID = cookie.GetInstanceID(); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_4; NullCheck(L_6); int32_t L_7; L_7 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_6, NULL); V_5 = L_7; // if (cookieID == prevCookieID) int32_t L_8 = V_5; int32_t L_9 = V_1; V_7 = (bool)((((int32_t)L_8) == ((int32_t)L_9))? 1 : 0); bool L_10 = V_7; if (!L_10) { goto IL_0036; } } { // continue; goto IL_0050; } IL_0036: { // prevCookieID = cookieID; int32_t L_11 = V_5; V_1 = L_11; // int pixelCookieCount = cookie.width * cookie.height; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12 = V_4; NullCheck(L_12); int32_t L_13; L_13 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_12); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_14 = V_4; NullCheck(L_14); int32_t L_15; L_15 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_14); V_6 = ((int32_t)il2cpp_codegen_multiply(L_13, L_15)); // requestPixelCount += (uint)pixelCookieCount; uint32_t L_16 = V_0; int32_t L_17 = V_6; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, L_17)); } IL_0050: { // for (int i = 0; i < validLightMappings.length; i++) int32_t L_18 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_18, 1)); } IL_0054: { // for (int i = 0; i < validLightMappings.length; i++) int32_t L_19 = V_2; WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_20 = ___validLightMappings0; int32_t L_21; L_21 = WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_inline(L_20, WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_RuntimeMethod_var); V_8 = (bool)((((int32_t)L_19) < ((int32_t)L_21))? 1 : 0); bool L_22 = V_8; if (L_22) { goto IL_0009; } } { // return requestPixelCount; uint32_t L_23 = V_0; V_9 = L_23; goto IL_0068; } IL_0068: { // } uint32_t L_24 = V_9; return L_24; } } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::ApproximateCookieSizeDivisor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_ApproximateCookieSizeDivisor_mA96E64CD6CFD07A87B89B8EEEAF4012E063EAB26 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, float ___requestAtlasRatio0, const RuntimeMethod* method) { int32_t V_0 = 0; { // return (int)Mathf.Max(Mathf.Ceil(Mathf.Sqrt(requestAtlasRatio)), 1); float L_0 = ___requestAtlasRatio0; float L_1; L_1 = sqrtf(L_0); float L_2; L_2 = ceilf(L_1); float L_3; L_3 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_2, (1.0f), NULL); V_0 = il2cpp_codegen_cast_double_to_int(L_3); goto IL_001a; } IL_001a: { // } int32_t L_4 = V_0; return L_4; } } // UnityEngine.Vector4 UnityEngine.Rendering.Universal.LightCookieManager::Fetch2D(UnityEngine.Rendering.CommandBuffer,UnityEngine.Texture,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 LightCookieManager_Fetch2D_mB09A59FE592B23A89545410AA09AA76E86DDD193 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___cookie1, int32_t ___cookieSizeDivisor2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; bool V_5 = false; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_6; memset((&V_6), 0, sizeof(V_6)); { // Assertions.Assert.IsTrue(cookie != null); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___cookie1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0(L_1, NULL); // Assertions.Assert.IsTrue(cookie.dimension == TextureDimension.Tex2D); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = ___cookie1; NullCheck(L_2); int32_t L_3; L_3 = VirtualFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_2); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0((bool)((((int32_t)L_3) == ((int32_t)2))? 1 : 0), NULL); // Vector4 uvScaleOffset = Vector4.zero; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); V_0 = L_4; // var scaledWidth = Mathf.Max(cookie.width / cookieSizeDivisor, 4); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5 = ___cookie1; NullCheck(L_5); int32_t L_6; L_6 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_5); int32_t L_7 = ___cookieSizeDivisor2; int32_t L_8; L_8 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(((int32_t)(L_6/L_7)), 4, NULL); V_1 = L_8; // var scaledHeight = Mathf.Max(cookie.height / cookieSizeDivisor, 4); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_9 = ___cookie1; NullCheck(L_9); int32_t L_10; L_10 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_9); int32_t L_11 = ___cookieSizeDivisor2; int32_t L_12; L_12 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(((int32_t)(L_10/L_11)), 4, NULL); V_2 = L_12; // Vector2 scaledCookieSize = new Vector2(scaledWidth, scaledHeight); int32_t L_13 = V_1; int32_t L_14 = V_2; Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_3), ((float)L_13), ((float)L_14), NULL); // bool isCached = m_AdditionalLightsCookieAtlas.IsCached(out uvScaleOffset, cookie); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_15 = __this->___m_AdditionalLightsCookieAtlas_1; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_16 = ___cookie1; NullCheck(L_15); bool L_17; L_17 = Texture2DAtlas_IsCached_m7B54023CE1A4C8BFF99CB0E76A8240A4248B2556(L_15, (&V_0), L_16, NULL); V_4 = L_17; // if (isCached) bool L_18 = V_4; V_5 = L_18; bool L_19 = V_5; if (!L_19) { goto IL_007a; } } { // m_AdditionalLightsCookieAtlas.UpdateTexture(cmd, cookie, ref uvScaleOffset); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_20 = __this->___m_AdditionalLightsCookieAtlas_1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = ___cmd0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_22 = ___cookie1; NullCheck(L_20); bool L_23; L_23 = VirtualFuncInvoker5< bool, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*, bool, bool >::Invoke(13 /* System.Boolean UnityEngine.Rendering.Texture2DAtlas::UpdateTexture(UnityEngine.Rendering.CommandBuffer,UnityEngine.Texture,UnityEngine.Vector4&,System.Boolean,System.Boolean) */, L_20, L_21, L_22, (&V_0), (bool)1, (bool)1); goto IL_008f; } IL_007a: { // m_AdditionalLightsCookieAtlas.AllocateTexture(cmd, ref uvScaleOffset, cookie, scaledWidth, scaledHeight); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_24 = __this->___m_AdditionalLightsCookieAtlas_1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_25 = ___cmd0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_26 = ___cookie1; int32_t L_27 = V_1; int32_t L_28 = V_2; NullCheck(L_24); bool L_29; L_29 = VirtualFuncInvoker6< bool, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t, int32_t >::Invoke(7 /* System.Boolean UnityEngine.Rendering.Texture2DAtlas::AllocateTexture(UnityEngine.Rendering.CommandBuffer,UnityEngine.Vector4&,UnityEngine.Texture,System.Int32,System.Int32,System.Int32) */, L_24, L_25, (&V_0), L_26, L_27, L_28, (-1)); } IL_008f: { // AdjustUVRect(ref uvScaleOffset, cookie, ref scaledCookieSize); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_30 = ___cookie1; LightCookieManager_AdjustUVRect_m4EE8061828260020BAB58F561AB257749C8674D6(__this, (&V_0), L_30, (&V_3), NULL); // return uvScaleOffset; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31 = V_0; V_6 = L_31; goto IL_00a0; } IL_00a0: { // } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32 = V_6; return L_32; } } // UnityEngine.Vector4 UnityEngine.Rendering.Universal.LightCookieManager::FetchCube(UnityEngine.Rendering.CommandBuffer,UnityEngine.Texture,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 LightCookieManager_FetchCube_m7C4AD70780CD81BE27753086DC65960C2029DC6C (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___cookie1, int32_t ___cookieSizeDivisor2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; bool V_2 = false; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_5; memset((&V_5), 0, sizeof(V_5)); { // Assertions.Assert.IsTrue(cookie != null); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___cookie1; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0(L_1, NULL); // Assertions.Assert.IsTrue(cookie.dimension == TextureDimension.Cube); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = ___cookie1; NullCheck(L_2); int32_t L_3; L_3 = VirtualFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_2); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0((bool)((((int32_t)L_3) == ((int32_t)4))? 1 : 0), NULL); // Vector4 uvScaleOffset = Vector4.zero; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); V_0 = L_4; // int scaledOctCookieSize = Mathf.Max(ComputeOctahedralCookieSize(cookie) / cookieSizeDivisor, 4); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5 = ___cookie1; int32_t L_6; L_6 = LightCookieManager_ComputeOctahedralCookieSize_mF4657AB05D241B05E229418AC7ED3F03B5A25E92(__this, L_5, NULL); int32_t L_7 = ___cookieSizeDivisor2; int32_t L_8; L_8 = Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline(((int32_t)(L_6/L_7)), 4, NULL); V_1 = L_8; // bool isCached = m_AdditionalLightsCookieAtlas.IsCached(out uvScaleOffset, cookie); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_9 = __this->___m_AdditionalLightsCookieAtlas_1; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_10 = ___cookie1; NullCheck(L_9); bool L_11; L_11 = Texture2DAtlas_IsCached_m7B54023CE1A4C8BFF99CB0E76A8240A4248B2556(L_9, (&V_0), L_10, NULL); V_2 = L_11; // if (isCached) bool L_12 = V_2; V_4 = L_12; bool L_13 = V_4; if (!L_13) { goto IL_005f; } } { // m_AdditionalLightsCookieAtlas.UpdateTexture(cmd, cookie, ref uvScaleOffset); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_14 = __this->___m_AdditionalLightsCookieAtlas_1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = ___cmd0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_16 = ___cookie1; NullCheck(L_14); bool L_17; L_17 = VirtualFuncInvoker5< bool, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*, bool, bool >::Invoke(13 /* System.Boolean UnityEngine.Rendering.Texture2DAtlas::UpdateTexture(UnityEngine.Rendering.CommandBuffer,UnityEngine.Texture,UnityEngine.Vector4&,System.Boolean,System.Boolean) */, L_14, L_15, L_16, (&V_0), (bool)1, (bool)1); goto IL_0074; } IL_005f: { // m_AdditionalLightsCookieAtlas.AllocateTexture(cmd, ref uvScaleOffset, cookie, scaledOctCookieSize, scaledOctCookieSize); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_18 = __this->___m_AdditionalLightsCookieAtlas_1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = ___cmd0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_20 = ___cookie1; int32_t L_21 = V_1; int32_t L_22 = V_1; NullCheck(L_18); bool L_23; L_23 = VirtualFuncInvoker6< bool, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t, int32_t >::Invoke(7 /* System.Boolean UnityEngine.Rendering.Texture2DAtlas::AllocateTexture(UnityEngine.Rendering.CommandBuffer,UnityEngine.Vector4&,UnityEngine.Texture,System.Int32,System.Int32,System.Int32) */, L_18, L_19, (&V_0), L_20, L_21, L_22, (-1)); } IL_0074: { // var scaledCookieSize = Vector2.one * scaledOctCookieSize; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24; L_24 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL); int32_t L_25 = V_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26; L_26 = Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline(L_24, ((float)L_25), NULL); V_3 = L_26; // AdjustUVRect(ref uvScaleOffset, cookie, ref scaledCookieSize); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_27 = ___cookie1; LightCookieManager_AdjustUVRect_m4EE8061828260020BAB58F561AB257749C8674D6(__this, (&V_0), L_27, (&V_3), NULL); // return uvScaleOffset; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = V_0; V_5 = L_28; goto IL_0092; } IL_0092: { // } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_29 = V_5; return L_29; } } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager::ComputeOctahedralCookieSize(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LightCookieManager_ComputeOctahedralCookieSize_mF4657AB05D241B05E229418AC7ED3F03B5A25E92 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___cookie0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; { // int octCookieSize = Math.Max(cookie.width, cookie.height); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___cookie0; NullCheck(L_0); int32_t L_1; L_1 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_0); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = ___cookie0; NullCheck(L_2); int32_t L_3; L_3 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_2); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_4; L_4 = Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5(L_1, L_3, NULL); V_0 = L_4; // if (m_Settings.atlas.isPow2) Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_5 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 L_6 = L_5->___atlas_0; V_2 = L_6; bool L_7; L_7 = AtlasSettings_get_isPow2_m292D694AF7E26E72BC98F50ECED9B4EA3F6957D3((&V_2), NULL); V_1 = L_7; bool L_8 = V_1; if (!L_8) { goto IL_0040; } } { // octCookieSize = octCookieSize * Mathf.NextPowerOfTwo((int)m_Settings.cubeOctahedralSizeScale); int32_t L_9 = V_0; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_10 = (&__this->___m_Settings_3); float L_11 = L_10->___cubeOctahedralSizeScale_2; int32_t L_12; L_12 = Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014(il2cpp_codegen_cast_double_to_int(L_11), NULL); V_0 = ((int32_t)il2cpp_codegen_multiply(L_9, L_12)); goto IL_0056; } IL_0040: { // octCookieSize = (int)(octCookieSize * m_Settings.cubeOctahedralSizeScale + 0.5f); int32_t L_13 = V_0; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_14 = (&__this->___m_Settings_3); float L_15 = L_14->___cubeOctahedralSizeScale_2; V_0 = il2cpp_codegen_cast_double_to_int(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)L_13), L_15)), (0.5f)))); } IL_0056: { // return octCookieSize; int32_t L_16 = V_0; V_3 = L_16; goto IL_005a; } IL_005a: { // } int32_t L_17 = V_3; return L_17; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::AdjustUVRect(UnityEngine.Vector4&,UnityEngine.Texture,UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_AdjustUVRect_m4EE8061828260020BAB58F561AB257749C8674D6 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___uvScaleOffset0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___cookie1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___cookieSize2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE* V_2 = NULL; int32_t V_3 = 0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B5_0 = 0; { // if (uvScaleOffset != Vector4.zero) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_0 = ___uvScaleOffset0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_0); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; L_2 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); bool L_3; L_3 = Vector4_op_Inequality_m23600308603A706A9DD6057603DEA82E9A6F9FEF_inline(L_1, L_2, NULL); V_0 = L_3; bool L_4 = V_0; if (!L_4) { goto IL_008b; } } { // if (m_Settings.atlas.useMips) Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_5 = (&__this->___m_Settings_3); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_6 = (&L_5->___atlas_0); bool L_7 = L_6->___useMips_2; V_1 = L_7; bool L_8 = V_1; if (!L_8) { goto IL_007a; } } { // var potAtlas = (m_AdditionalLightsCookieAtlas as PowerOfTwoTextureAtlas); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_9 = __this->___m_AdditionalLightsCookieAtlas_1; V_2 = ((PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE*)IsInstClass((RuntimeObject*)L_9, PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE_il2cpp_TypeInfo_var)); // var mipPadding = potAtlas == null ? 1 : potAtlas.mipPadding; PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE* L_10 = V_2; if (!L_10) { goto IL_0042; } } { PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE* L_11 = V_2; NullCheck(L_11); int32_t L_12; L_12 = PowerOfTwoTextureAtlas_get_mipPadding_m5B9D6FB4248DD41F9AA9E5469C1A6CC12524496D_inline(L_11, NULL); G_B5_0 = L_12; goto IL_0043; } IL_0042: { G_B5_0 = 1; } IL_0043: { V_3 = G_B5_0; // var paddingSize = Vector2.one * (int)Mathf.Pow(2, mipPadding) * 2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13; L_13 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL); int32_t L_14 = V_3; float L_15; L_15 = powf((2.0f), ((float)L_14)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16; L_16 = Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline(L_13, ((float)il2cpp_codegen_cast_double_to_int(L_15)), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17; L_17 = Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline(L_16, (2.0f), NULL); V_4 = L_17; // uvScaleOffset = PowerOfTwoTextureAtlas.GetPayloadScaleOffset(cookieSize, paddingSize, uvScaleOffset); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_18 = ___uvScaleOffset0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_19 = ___cookieSize2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_20 = ___uvScaleOffset0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21; L_21 = PowerOfTwoTextureAtlas_GetPayloadScaleOffset_m96EA6B589B297199A2F1A008B38AD6A4D5891AF6(L_19, (&V_4), L_20, NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_18 = L_21; goto IL_008a; } IL_007a: { // ShrinkUVRect(ref uvScaleOffset, 0.5f, ref cookieSize); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_22 = ___uvScaleOffset0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_23 = ___cookieSize2; LightCookieManager_ShrinkUVRect_m09C6AFFB9131614D8EBD46173A652E699F60BFA0(__this, L_22, (0.5f), L_23, NULL); } IL_008a: { } IL_008b: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::ShrinkUVRect(UnityEngine.Vector4&,System.Single,UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_ShrinkUVRect_m09C6AFFB9131614D8EBD46173A652E699F60BFA0 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___uvScaleOffset0, float ___amountPixels1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___cookieSize2, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1; memset((&V_1), 0, sizeof(V_1)); { // var shrinkOffset = Vector2.one * amountPixels / cookieSize; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0; L_0 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL); float L_1 = ___amountPixels1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; L_2 = Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline(L_0, L_1, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_3 = ___cookieSize2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)L_3); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; L_5 = Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004_inline(L_2, L_4, NULL); V_0 = L_5; // var shrinkScale = (cookieSize - Vector2.one * (amountPixels * 2)) / cookieSize; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_6 = ___cookieSize2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)L_6); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; L_8 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL); float L_9 = ___amountPixels1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10; L_10 = Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline(L_8, ((float)il2cpp_codegen_multiply(L_9, (2.0f))), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11; L_11 = Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8_inline(L_7, L_10, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_12 = ___cookieSize2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = (*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)L_12); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14; L_14 = Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004_inline(L_11, L_13, NULL); V_1 = L_14; // uvScaleOffset.z += uvScaleOffset.x * shrinkOffset.x; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_15 = ___uvScaleOffset0; float* L_16 = (&L_15->___z_3); float* L_17 = L_16; float L_18 = *((float*)L_17); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_19 = ___uvScaleOffset0; float L_20 = L_19->___x_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21 = V_0; float L_22 = L_21.___x_0; *((float*)L_17) = (float)((float)il2cpp_codegen_add(L_18, ((float)il2cpp_codegen_multiply(L_20, L_22)))); // uvScaleOffset.w += uvScaleOffset.y * shrinkOffset.y; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_23 = ___uvScaleOffset0; float* L_24 = (&L_23->___w_4); float* L_25 = L_24; float L_26 = *((float*)L_25); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_27 = ___uvScaleOffset0; float L_28 = L_27->___y_2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29 = V_0; float L_30 = L_29.___y_1; *((float*)L_25) = (float)((float)il2cpp_codegen_add(L_26, ((float)il2cpp_codegen_multiply(L_28, L_30)))); // uvScaleOffset.x *= shrinkScale.x; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_31 = ___uvScaleOffset0; float* L_32 = (&L_31->___x_1); float* L_33 = L_32; float L_34 = *((float*)L_33); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35 = V_1; float L_36 = L_35.___x_0; *((float*)L_33) = (float)((float)il2cpp_codegen_multiply(L_34, L_36)); // uvScaleOffset.y *= shrinkScale.y; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_37 = ___uvScaleOffset0; float* L_38 = (&L_37->___y_2); float* L_39 = L_38; float L_40 = *((float*)L_39); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_41 = V_1; float L_42 = L_41.___y_1; *((float*)L_39) = (float)((float)il2cpp_codegen_multiply(L_40, L_42)); // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::UploadAdditionalLights(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&,UnityEngine.Rendering.Universal.LightCookieManager/WorkSlice`1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager_UploadAdditionalLights_mB98EAE61BEE1E3F21F181FDDCF395B1E054A33F2 (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* ___lightData1, WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* ___validLightMappings2, WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* ___validUvRects3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_get_Item_m31D876CE45C89B17D24E2D2EB6534C4150D72EE5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* V_1 = NULL; ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 V_2; memset((&V_2), 0, sizeof(V_2)); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_3 = NULL; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_4 = NULL; bool V_5 = false; int32_t V_6 = 0; bool V_7 = false; int32_t V_8 = 0; int32_t V_9 = 0; int32_t V_10 = 0; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_11; memset((&V_11), 0, sizeof(V_11)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_12; memset((&V_12), 0, sizeof(V_12)); bool V_13 = false; float V_14 = 0.0f; float V_15 = 0.0f; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_16; memset((&V_16), 0, sizeof(V_16)); bool V_17 = false; { // Assertions.Assert.IsTrue(m_AdditionalLightsCookieAtlas != null); Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_0 = __this->___m_AdditionalLightsCookieAtlas_1; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0((bool)((!(((RuntimeObject*)(Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), NULL); // Assertions.Assert.IsTrue(m_AdditionalLightsCookieShaderData != null); LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_1 = __this->___m_AdditionalLightsCookieShaderData_2; Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0((bool)((!(((RuntimeObject*)(LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0), NULL); // cmd.SetGlobalTexture(ShaderProperty.additionalLightsCookieAtlasTexture, m_AdditionalLightsCookieAtlas.AtlasTexture); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_2 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); int32_t L_3 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieAtlasTexture_3; Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_4 = __this->___m_AdditionalLightsCookieAtlas_1; NullCheck(L_4); RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_5; L_5 = Texture2DAtlas_get_AtlasTexture_m7768401CB1687EDDACF3A103E476F2C217C69C8C(L_4, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6; L_6 = RTHandle_op_Implicit_m7E42D3EE8A152420027F24913FAC50D9FECECE6A(L_5, NULL); NullCheck(L_2); CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD(L_2, L_3, L_6, NULL); // cmd.SetGlobalFloat(ShaderProperty.additionalLightsCookieAtlasTextureFormat, (float)GetLightCookieShaderFormat(m_AdditionalLightsCookieAtlas.AtlasTexture.rt.graphicsFormat)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmd0; int32_t L_8 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieAtlasTextureFormat_4; Texture2DAtlas_t770EADF1E6B5E862E78D0EC18118B4A3E023334F* L_9 = __this->___m_AdditionalLightsCookieAtlas_1; NullCheck(L_9); RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* L_10; L_10 = Texture2DAtlas_get_AtlasTexture_m7768401CB1687EDDACF3A103E476F2C217C69C8C(L_9, NULL); NullCheck(L_10); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11; L_11 = RTHandle_get_rt_m593F2799E2E6C97979D3B4CD9E992D305922BBE9(L_10, NULL); NullCheck(L_11); int32_t L_12; L_12 = RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302(L_11, NULL); int32_t L_13; L_13 = LightCookieManager_GetLightCookieShaderFormat_m0821047BA00269D95C7B76BBCF05E17E9A8526DF(__this, L_12, NULL); NullCheck(L_7); CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(L_7, L_8, ((float)L_13), NULL); // if (m_VisibleLightIndexToShaderDataIndex.Length < lightData.visibleLights.Length) Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_14 = __this->___m_VisibleLightIndexToShaderDataIndex_5; NullCheck(L_14); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_15 = ___lightData1; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_16 = (&L_15->___visibleLights_3); int32_t L_17; L_17 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_16)->___m_Length_1); V_5 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))) < ((int32_t)L_17))? 1 : 0); bool L_18 = V_5; if (!L_18) { goto IL_0094; } } { // m_VisibleLightIndexToShaderDataIndex = new int[lightData.visibleLights.Length]; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_19 = ___lightData1; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_20 = (&L_19->___visibleLights_3); int32_t L_21; L_21 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_20)->___m_Length_1); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_22 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)L_21); __this->___m_VisibleLightIndexToShaderDataIndex_5 = L_22; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_VisibleLightIndexToShaderDataIndex_5), (void*)L_22); } IL_0094: { // int len = Math.Min(m_VisibleLightIndexToShaderDataIndex.Length, lightData.visibleLights.Length); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_23 = __this->___m_VisibleLightIndexToShaderDataIndex_5; NullCheck(L_23); LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_24 = ___lightData1; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_25 = (&L_24->___visibleLights_3); int32_t L_26; L_26 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_25)->___m_Length_1); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_27; L_27 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(((int32_t)(((RuntimeArray*)L_23)->max_length)), L_26, NULL); V_0 = L_27; // for (int i = 0; i < len; i++) V_6 = 0; goto IL_00c2; } IL_00b2: { // m_VisibleLightIndexToShaderDataIndex[i] = -1; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_28 = __this->___m_VisibleLightIndexToShaderDataIndex_5; int32_t L_29 = V_6; NullCheck(L_28); (L_28)->SetAt(static_cast(L_29), (int32_t)(-1)); // for (int i = 0; i < len; i++) int32_t L_30 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_30, 1)); } IL_00c2: { // for (int i = 0; i < len; i++) int32_t L_31 = V_6; int32_t L_32 = V_0; V_7 = (bool)((((int32_t)L_31) < ((int32_t)L_32))? 1 : 0); bool L_33 = V_7; if (L_33) { goto IL_00b2; } } { // m_AdditionalLightsCookieShaderData.Resize(m_Settings.maxAdditionalLights); LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_34 = __this->___m_AdditionalLightsCookieShaderData_2; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* L_35 = (&__this->___m_Settings_3); int32_t L_36 = L_35->___maxAdditionalLights_1; NullCheck(L_34); LightCookieShaderData_Resize_mDD36503C4B7B65D3C2F1E2C93CE944239E7DE023(L_34, L_36, NULL); // var worldToLights = m_AdditionalLightsCookieShaderData.worldToLights; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_37 = __this->___m_AdditionalLightsCookieShaderData_2; NullCheck(L_37); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_38; L_38 = LightCookieShaderData_get_worldToLights_m5A33EFD6972E56ECDA9F2A0E3ECD5ED4FEDC73EA_inline(L_37, NULL); V_1 = L_38; // var cookieEnableBits = m_AdditionalLightsCookieShaderData.cookieEnableBits; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_39 = __this->___m_AdditionalLightsCookieShaderData_2; NullCheck(L_39); ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 L_40; L_40 = LightCookieShaderData_get_cookieEnableBits_mC296D7D639585F5E13E3D127961AC9640D1B5699_inline(L_39, NULL); V_2 = L_40; // var atlasUVRects = m_AdditionalLightsCookieShaderData.atlasUVRects; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_41 = __this->___m_AdditionalLightsCookieShaderData_2; NullCheck(L_41); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_42; L_42 = LightCookieShaderData_get_atlasUVRects_m844E155C16CA2AAC2161FB01B965ACF30BD235A1_inline(L_41, NULL); V_3 = L_42; // var lightTypes = m_AdditionalLightsCookieShaderData.lightTypes; LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_43 = __this->___m_AdditionalLightsCookieShaderData_2; NullCheck(L_43); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_44; L_44 = LightCookieShaderData_get_lightTypes_m02DFB85B8C83F94C87D319183E140D110D6802F9_inline(L_43, NULL); V_4 = L_44; // Array.Clear(atlasUVRects, 0, atlasUVRects.Length); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_45 = V_3; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_46 = V_3; NullCheck(L_46); Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_45, 0, ((int32_t)(((RuntimeArray*)L_46)->max_length)), NULL); // cookieEnableBits.Clear(); ShaderBitArray_Clear_m5DEED250227950E5BBC901B065081EAAE26A89B7((&V_2), NULL); // for (int i = 0; i < validUvRects.length; i++) V_8 = 0; goto IL_021c; } IL_0130: { // int visIndex = validLightMappings[i].visibleLightIndex; WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_47 = ___validLightMappings2; int32_t L_48 = V_8; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_49; L_49 = WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D(L_47, L_48, WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_RuntimeMethod_var); uint16_t L_50 = L_49.___visibleLightIndex_0; V_9 = L_50; // int bufIndex = validLightMappings[i].lightBufferIndex; WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* L_51 = ___validLightMappings2; int32_t L_52 = V_8; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_53; L_53 = WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D(L_51, L_52, WorkSlice_1_get_Item_mFD8EE50B88077F3EF9BCEF97BD6D0352D2E8445D_RuntimeMethod_var); uint16_t L_54 = L_53.___lightBufferIndex_1; V_10 = L_54; // m_VisibleLightIndexToShaderDataIndex[visIndex] = bufIndex; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_55 = __this->___m_VisibleLightIndexToShaderDataIndex_5; int32_t L_56 = V_9; int32_t L_57 = V_10; NullCheck(L_55); (L_55)->SetAt(static_cast(L_56), (int32_t)L_57); // var visLight = lightData.visibleLights[visIndex]; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_58 = ___lightData1; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_59 = (&L_58->___visibleLights_3); int32_t L_60 = V_9; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_61; L_61 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, (L_59)->___m_Buffer_0, L_60); V_11 = L_61; // lightTypes[bufIndex] = (int)visLight.lightType; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_62 = V_4; int32_t L_63 = V_10; int32_t L_64; L_64 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_11), NULL); NullCheck(L_62); (L_62)->SetAt(static_cast(L_63), (float)((float)L_64)); // worldToLights[bufIndex] = visLight.localToWorldMatrix.inverse; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_65 = V_1; int32_t L_66 = V_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_67; L_67 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_11), NULL); V_12 = L_67; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68; L_68 = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD((&V_12), NULL); NullCheck(L_65); (L_65)->SetAt(static_cast(L_66), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_68); // atlasUVRects[bufIndex] = validUvRects[i]; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_69 = V_3; int32_t L_70 = V_10; WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* L_71 = ___validUvRects3; int32_t L_72 = V_8; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_73; L_73 = WorkSlice_1_get_Item_m31D876CE45C89B17D24E2D2EB6534C4150D72EE5(L_71, L_72, WorkSlice_1_get_Item_m31D876CE45C89B17D24E2D2EB6534C4150D72EE5_RuntimeMethod_var); NullCheck(L_69); (L_69)->SetAt(static_cast(L_70), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_73); // cookieEnableBits[bufIndex] = true; int32_t L_74 = V_10; ShaderBitArray_set_Item_m3D16AD88069813156C484182E64A80F294F34348((&V_2), L_74, (bool)1, NULL); // if (visLight.lightType == LightType.Spot) int32_t L_75; L_75 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_11), NULL); V_13 = (bool)((((int32_t)L_75) == ((int32_t)0))? 1 : 0); bool L_76 = V_13; if (!L_76) { goto IL_0215; } } { // float spotAngle = visLight.spotAngle; float L_77; L_77 = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97((&V_11), NULL); V_14 = L_77; // float spotRange = visLight.range; float L_78; L_78 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_11), NULL); V_15 = L_78; // var perp = Matrix4x4.Perspective(spotAngle, 1, 0.001f, spotRange); float L_79 = V_14; float L_80 = V_15; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_81; L_81 = Matrix4x4_Perspective_mC8EE39379287917634B001BBA926CAFBB4B343BB(L_79, (1.0f), (0.00100000005f), L_80, NULL); V_16 = L_81; // perp.SetColumn(2, perp.GetColumn(2) * -1); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_82; L_82 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_16), 2, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_83; L_83 = Vector4_op_Multiply_m10DA1FA6A405C8988C46FFD159ED9FF9E5D732F5_inline(L_82, (-1.0f), NULL); Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234((&V_16), 2, L_83, NULL); // worldToLights[bufIndex] = perp * worldToLights[bufIndex]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_84 = V_1; int32_t L_85 = V_10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = V_16; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_87 = V_1; int32_t L_88 = V_10; NullCheck(L_87); int32_t L_89 = L_88; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = (L_87)->GetAt(static_cast(L_89)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_91; L_91 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_86, L_90, NULL); NullCheck(L_84); (L_84)->SetAt(static_cast(L_85), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_91); } IL_0215: { // for (int i = 0; i < validUvRects.length; i++) int32_t L_92 = V_8; V_8 = ((int32_t)il2cpp_codegen_add(L_92, 1)); } IL_021c: { // for (int i = 0; i < validUvRects.length; i++) int32_t L_93 = V_8; WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* L_94 = ___validUvRects3; int32_t L_95; L_95 = WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_inline(L_94, WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_RuntimeMethod_var); V_17 = (bool)((((int32_t)L_93) < ((int32_t)L_95))? 1 : 0); bool L_96 = V_17; if (L_96) { goto IL_0130; } } { // m_AdditionalLightsCookieShaderData.Upload(cmd); LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* L_97 = __this->___m_AdditionalLightsCookieShaderData_2; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_98 = ___cmd0; NullCheck(L_97); LightCookieShaderData_Upload_m2F2BFB1FF78F4D16F8CB38E85F2C590C6118D330(L_97, L_98, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieManager__cctor_m53609B525FC627102A90C5C761255EB4650DFC35 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // static readonly Matrix4x4 s_DirLightProj = Matrix4x4.Ortho(-0.5f, 0.5f, -0.5f, 0.5f, -0.5f, 0.5f); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0; L_0 = Matrix4x4_Ortho_m2C3F7FDC23CFC7E6D59009362559FDC0B6A3DC25((-0.5f), (0.5f), (-0.5f), (0.5f), (-0.5f), (0.5f), NULL); ((LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_StaticFields*)il2cpp_codegen_static_fields_for(LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B_il2cpp_TypeInfo_var))->___s_DirLightProj_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderProperty::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderProperty__cctor_m798AAB37305B431A8AFAF3B98BB8C36FEAEA444B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0F5588B173ABD02AEDA525B1017EA8984EE6889F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3B67D94ED23E6A82909944DAC9BA19508F405154); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40A29AEF6BF5EE86C84F3AF8FDD96C0965836E79); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4341FDE28E5E0BAE966D1BFFBF37A2F031DB69DF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral723003B684E3C153C67175CD6E1C89EC1232E659); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral74DCF776FB594A47E39AC50C28C92FFF7DA7768E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91A16449801A0CBDB524260ABA0702513B733813); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC2B8C7B13CEFEE5298BDAAEA43BBC4F7CB5B7EF8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCCCCC3530E35BC7D3EC240C1760A754480B4D6C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD78E576A13245A4F1480FDF65DF071D8B7473CE3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF1C375FA4E167762A0C88BD0EE918738A1057700); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFD15119FD91A4D94BFBDF6890C141420CAE83E8E); s_Il2CppMethodInitialized = true; } { // public static readonly int mainLightTexture = Shader.PropertyToID("_MainLightCookieTexture"); int32_t L_0; L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralC2B8C7B13CEFEE5298BDAAEA43BBC4F7CB5B7EF8, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightTexture_0 = L_0; // public static readonly int mainLightWorldToLight = Shader.PropertyToID("_MainLightWorldToLight"); int32_t L_1; L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral4341FDE28E5E0BAE966D1BFFBF37A2F031DB69DF, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightWorldToLight_1 = L_1; // public static readonly int mainLightCookieTextureFormat = Shader.PropertyToID("_MainLightCookieTextureFormat"); int32_t L_2; L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF1C375FA4E167762A0C88BD0EE918738A1057700, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___mainLightCookieTextureFormat_2 = L_2; // public static readonly int additionalLightsCookieAtlasTexture = Shader.PropertyToID("_AdditionalLightsCookieAtlasTexture"); int32_t L_3; L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralFD15119FD91A4D94BFBDF6890C141420CAE83E8E, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieAtlasTexture_3 = L_3; // public static readonly int additionalLightsCookieAtlasTextureFormat = Shader.PropertyToID("_AdditionalLightsCookieAtlasTextureFormat"); int32_t L_4; L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral74DCF776FB594A47E39AC50C28C92FFF7DA7768E, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieAtlasTextureFormat_4 = L_4; // public static readonly int additionalLightsCookieEnableBits = Shader.PropertyToID("_AdditionalLightsCookieEnableBits"); int32_t L_5; L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral3B67D94ED23E6A82909944DAC9BA19508F405154, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieEnableBits_5 = L_5; // public static readonly int additionalLightsCookieAtlasUVRectBuffer = Shader.PropertyToID("_AdditionalLightsCookieAtlasUVRectBuffer"); int32_t L_6; L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralCCCCCC3530E35BC7D3EC240C1760A754480B4D6C, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieAtlasUVRectBuffer_6 = L_6; // public static readonly int additionalLightsCookieAtlasUVRects = Shader.PropertyToID("_AdditionalLightsCookieAtlasUVRects"); int32_t L_7; L_7 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral723003B684E3C153C67175CD6E1C89EC1232E659, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieAtlasUVRects_7 = L_7; // public static readonly int additionalLightsWorldToLightBuffer = Shader.PropertyToID("_AdditionalLightsWorldToLightBuffer"); int32_t L_8; L_8 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral91A16449801A0CBDB524260ABA0702513B733813, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsWorldToLightBuffer_8 = L_8; // public static readonly int additionalLightsLightTypeBuffer = Shader.PropertyToID("_AdditionalLightsLightTypeBuffer"); int32_t L_9; L_9 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral40A29AEF6BF5EE86C84F3AF8FDD96C0965836E79, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsLightTypeBuffer_9 = L_9; // public static readonly int additionalLightsWorldToLights = Shader.PropertyToID("_AdditionalLightsWorldToLights"); int32_t L_10; L_10 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0F5588B173ABD02AEDA525B1017EA8984EE6889F, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsWorldToLights_10 = L_10; // public static readonly int additionalLightsLightTypes = Shader.PropertyToID("_AdditionalLightsLightTypes"); int32_t L_11; L_11 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD78E576A13245A4F1480FDF65DF071D8B7473CE3, NULL); ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsLightTypes_11 = L_11; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/Settings IL2CPP_EXTERN_C void Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshal_pinvoke(const Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1& unmarshaled, Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_pinvoke& marshaled) { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke(unmarshaled.___atlas_0, marshaled.___atlas_0); marshaled.___maxAdditionalLights_1 = unmarshaled.___maxAdditionalLights_1; marshaled.___cubeOctahedralSizeScale_2 = unmarshaled.___cubeOctahedralSizeScale_2; marshaled.___useStructuredBuffer_3 = static_cast(unmarshaled.___useStructuredBuffer_3); } IL2CPP_EXTERN_C void Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshal_pinvoke_back(const Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_pinvoke& marshaled, Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1& unmarshaled) { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 unmarshaledatlas_temp_0; memset((&unmarshaledatlas_temp_0), 0, sizeof(unmarshaledatlas_temp_0)); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke_back(marshaled.___atlas_0, unmarshaledatlas_temp_0); unmarshaled.___atlas_0 = unmarshaledatlas_temp_0; int32_t unmarshaledmaxAdditionalLights_temp_1 = 0; unmarshaledmaxAdditionalLights_temp_1 = marshaled.___maxAdditionalLights_1; unmarshaled.___maxAdditionalLights_1 = unmarshaledmaxAdditionalLights_temp_1; float unmarshaledcubeOctahedralSizeScale_temp_2 = 0.0f; unmarshaledcubeOctahedralSizeScale_temp_2 = marshaled.___cubeOctahedralSizeScale_2; unmarshaled.___cubeOctahedralSizeScale_2 = unmarshaledcubeOctahedralSizeScale_temp_2; bool unmarshaleduseStructuredBuffer_temp_3 = false; unmarshaleduseStructuredBuffer_temp_3 = static_cast(marshaled.___useStructuredBuffer_3); unmarshaled.___useStructuredBuffer_3 = unmarshaleduseStructuredBuffer_temp_3; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/Settings IL2CPP_EXTERN_C void Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshal_pinvoke_cleanup(Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_pinvoke& marshaled) { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke_cleanup(marshaled.___atlas_0); } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/Settings IL2CPP_EXTERN_C void Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshal_com(const Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1& unmarshaled, Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_com& marshaled) { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com(unmarshaled.___atlas_0, marshaled.___atlas_0); marshaled.___maxAdditionalLights_1 = unmarshaled.___maxAdditionalLights_1; marshaled.___cubeOctahedralSizeScale_2 = unmarshaled.___cubeOctahedralSizeScale_2; marshaled.___useStructuredBuffer_3 = static_cast(unmarshaled.___useStructuredBuffer_3); } IL2CPP_EXTERN_C void Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshal_com_back(const Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_com& marshaled, Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1& unmarshaled) { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 unmarshaledatlas_temp_0; memset((&unmarshaledatlas_temp_0), 0, sizeof(unmarshaledatlas_temp_0)); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com_back(marshaled.___atlas_0, unmarshaledatlas_temp_0); unmarshaled.___atlas_0 = unmarshaledatlas_temp_0; int32_t unmarshaledmaxAdditionalLights_temp_1 = 0; unmarshaledmaxAdditionalLights_temp_1 = marshaled.___maxAdditionalLights_1; unmarshaled.___maxAdditionalLights_1 = unmarshaledmaxAdditionalLights_temp_1; float unmarshaledcubeOctahedralSizeScale_temp_2 = 0.0f; unmarshaledcubeOctahedralSizeScale_temp_2 = marshaled.___cubeOctahedralSizeScale_2; unmarshaled.___cubeOctahedralSizeScale_2 = unmarshaledcubeOctahedralSizeScale_temp_2; bool unmarshaleduseStructuredBuffer_temp_3 = false; unmarshaleduseStructuredBuffer_temp_3 = static_cast(marshaled.___useStructuredBuffer_3); unmarshaled.___useStructuredBuffer_3 = unmarshaleduseStructuredBuffer_temp_3; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/Settings IL2CPP_EXTERN_C void Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshal_com_cleanup(Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1_marshaled_com& marshaled) { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com_cleanup(marshaled.___atlas_0); } // UnityEngine.Rendering.Universal.LightCookieManager/Settings UnityEngine.Rendering.Universal.LightCookieManager/Settings::GetDefault() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 Settings_GetDefault_m425363E4349946486C6549574D8A90875143BD56 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 V_0; memset((&V_0), 0, sizeof(V_0)); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 V_1; memset((&V_1), 0, sizeof(V_1)); Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* G_B2_0 = NULL; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* G_B1_0 = NULL; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* G_B3_0 = NULL; float G_B4_0 = 0.0f; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1* G_B4_1 = NULL; { // s.atlas.resolution = new Vector2Int(1024, 1024); AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_0 = (&(&V_0)->___atlas_0); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1; memset((&L_1), 0, sizeof(L_1)); Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_1), ((int32_t)1024), ((int32_t)1024), /*hidden argument*/NULL); L_0->___resolution_0 = L_1; // s.atlas.format = GraphicsFormat.R8G8B8A8_SRGB; AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_2 = (&(&V_0)->___atlas_0); L_2->___format_1 = 4; // s.atlas.useMips = false; // TODO: set to true, make sure they work proper first! Disable them for now... AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_3 = (&(&V_0)->___atlas_0); L_3->___useMips_2 = (bool)0; // s.maxAdditionalLights = UniversalRenderPipeline.maxVisibleAdditionalLights; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); int32_t L_4; L_4 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_m80DBB67B17450A9EE9A2D454B6F5FD389702361F(NULL); (&V_0)->___maxAdditionalLights_1 = L_4; // s.cubeOctahedralSizeScale = s.atlas.useMips && s.atlas.isPow2 ? 2.0f : 2.5f; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 L_5 = V_0; AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453 L_6 = L_5.___atlas_0; bool L_7 = L_6.___useMips_2; G_B1_0 = (&V_0); if (!L_7) { G_B2_0 = (&V_0); goto IL_005f; } } { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* L_8 = (&(&V_0)->___atlas_0); bool L_9; L_9 = AtlasSettings_get_isPow2_m292D694AF7E26E72BC98F50ECED9B4EA3F6957D3(L_8, NULL); G_B2_0 = G_B1_0; if (L_9) { G_B3_0 = G_B1_0; goto IL_0066; } } IL_005f: { G_B4_0 = (2.5f); G_B4_1 = G_B2_0; goto IL_006b; } IL_0066: { G_B4_0 = (2.0f); G_B4_1 = G_B3_0; } IL_006b: { G_B4_1->___cubeOctahedralSizeScale_2 = G_B4_0; // s.useStructuredBuffer = RenderingUtils.useStructuredBuffer; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_10; L_10 = RenderingUtils_get_useStructuredBuffer_m62D0A251B89619590BD2C9A1AC54E4E540513B33(NULL); (&V_0)->___useStructuredBuffer_3 = L_10; // return s; Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 L_11 = V_0; V_1 = L_11; goto IL_0080; } IL_0080: { // } Settings_tD7A6A8448F1DB2BC0311F24ED5CA30DCA1C30FA1 L_12 = V_1; return L_12; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke(const AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453& unmarshaled, AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke& marshaled) { marshaled.___resolution_0 = unmarshaled.___resolution_0; marshaled.___format_1 = unmarshaled.___format_1; marshaled.___useMips_2 = static_cast(unmarshaled.___useMips_2); } IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke_back(const AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke& marshaled, AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453& unmarshaled) { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A unmarshaledresolution_temp_0; memset((&unmarshaledresolution_temp_0), 0, sizeof(unmarshaledresolution_temp_0)); unmarshaledresolution_temp_0 = marshaled.___resolution_0; unmarshaled.___resolution_0 = unmarshaledresolution_temp_0; int32_t unmarshaledformat_temp_1 = 0; unmarshaledformat_temp_1 = marshaled.___format_1; unmarshaled.___format_1 = unmarshaledformat_temp_1; bool unmarshaleduseMips_temp_2 = false; unmarshaleduseMips_temp_2 = static_cast(marshaled.___useMips_2); unmarshaled.___useMips_2 = unmarshaleduseMips_temp_2; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_pinvoke_cleanup(AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com(const AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453& unmarshaled, AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com& marshaled) { marshaled.___resolution_0 = unmarshaled.___resolution_0; marshaled.___format_1 = unmarshaled.___format_1; marshaled.___useMips_2 = static_cast(unmarshaled.___useMips_2); } IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com_back(const AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com& marshaled, AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453& unmarshaled) { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A unmarshaledresolution_temp_0; memset((&unmarshaledresolution_temp_0), 0, sizeof(unmarshaledresolution_temp_0)); unmarshaledresolution_temp_0 = marshaled.___resolution_0; unmarshaled.___resolution_0 = unmarshaledresolution_temp_0; int32_t unmarshaledformat_temp_1 = 0; unmarshaledformat_temp_1 = marshaled.___format_1; unmarshaled.___format_1 = unmarshaledformat_temp_1; bool unmarshaleduseMips_temp_2 = false; unmarshaleduseMips_temp_2 = static_cast(marshaled.___useMips_2); unmarshaled.___useMips_2 = unmarshaleduseMips_temp_2; } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings IL2CPP_EXTERN_C void AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshal_com_cleanup(AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453_marshaled_com& marshaled) { } // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::get_isPow2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AtlasSettings_get_isPow2_m292D694AF7E26E72BC98F50ECED9B4EA3F6957D3 (AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public bool isPow2 => Mathf.IsPowerOfTwo(resolution.x) && Mathf.IsPowerOfTwo(resolution.y); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_0 = (&__this->___resolution_0); int32_t L_1; L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(L_0, NULL); bool L_2; L_2 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_1, NULL); if (!L_2) { goto IL_0024; } } { Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_3 = (&__this->___resolution_0); int32_t L_4; L_4 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(L_3, NULL); bool L_5; L_5 = Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3(L_4, NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_0025; } IL_0024: { G_B3_0 = 0; } IL_0025: { return (bool)G_B3_0; } } IL2CPP_EXTERN_C bool AtlasSettings_get_isPow2_m292D694AF7E26E72BC98F50ECED9B4EA3F6957D3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AtlasSettings_get_isPow2_m292D694AF7E26E72BC98F50ECED9B4EA3F6957D3(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/Settings/AtlasSettings::get_isSquare() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AtlasSettings_get_isSquare_mD1A1C6E3077BB647CEAD9AFFA516222802EFD441 (AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* __this, const RuntimeMethod* method) { { // public bool isSquare => resolution.x == resolution.y; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_0 = (&__this->___resolution_0); int32_t L_1; L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(L_0, NULL); Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* L_2 = (&__this->___resolution_0); int32_t L_3; L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(L_2, NULL); return (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0); } } IL2CPP_EXTERN_C bool AtlasSettings_get_isSquare_mD1A1C6E3077BB647CEAD9AFFA516222802EFD441_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AtlasSettings_tE53BC2E0E77415B1398424E3FB07BCC7C4D42453* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AtlasSettings_get_isSquare_mD1A1C6E3077BB647CEAD9AFFA516222802EFD441(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping IL2CPP_EXTERN_C void LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshal_pinvoke(const LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2& unmarshaled, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_pinvoke& marshaled) { Exception_t* ___light_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'light' of type 'LightCookieMapping': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___light_2Exception, NULL); } IL2CPP_EXTERN_C void LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshal_pinvoke_back(const LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_pinvoke& marshaled, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2& unmarshaled) { Exception_t* ___light_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'light' of type 'LightCookieMapping': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___light_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping IL2CPP_EXTERN_C void LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshal_pinvoke_cleanup(LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping IL2CPP_EXTERN_C void LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshal_com(const LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2& unmarshaled, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_com& marshaled) { Exception_t* ___light_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'light' of type 'LightCookieMapping': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___light_2Exception, NULL); } IL2CPP_EXTERN_C void LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshal_com_back(const LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_com& marshaled, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2& unmarshaled) { Exception_t* ___light_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'light' of type 'LightCookieMapping': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___light_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping IL2CPP_EXTERN_C void LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshal_com_cleanup(LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieMapping__cctor_m05B6790F386000D2284F93A2229D6415A3AD025A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__6_0_m30DEFAF477DE7853AFABC92E5705CC037E9547BF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__6_1_mC645B378B95D0E6CAED471F56A51F71DD9FDFDAA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public static Func s_CompareByCookieSize = (LightCookieMapping a, LightCookieMapping b) => // { // var alc = a.light.cookie; // var blc = b.light.cookie; // int a2 = alc.width * alc.height; // int b2 = blc.width * blc.height; // int d = b2 - a2; // if (d == 0) // { // // Sort by texture ID if "undecided" to batch fetches to the same cookie texture. // int ai = alc.GetInstanceID(); // int bi = blc.GetInstanceID(); // return ai - bi; // } // return d; // }; il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var); U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9* L_0 = ((U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* L_1 = (Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821*)il2cpp_codegen_object_new(Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821_il2cpp_TypeInfo_var); NullCheck(L_1); Func_3__ctor_mB4DED0793BA121A9C2D10504856565664A9FE576(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__6_0_m30DEFAF477DE7853AFABC92E5705CC037E9547BF_RuntimeMethod_var), NULL); ((LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_StaticFields*)il2cpp_codegen_static_fields_for(LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var))->___s_CompareByCookieSize_3 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_StaticFields*)il2cpp_codegen_static_fields_for(LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var))->___s_CompareByCookieSize_3), (void*)L_1); // public static Func s_CompareByBufferIndex = (LightCookieMapping a, LightCookieMapping b) => // { // return a.lightBufferIndex - b.lightBufferIndex; // }; U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9* L_2 = ((U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var))->___U3CU3E9_0; Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821* L_3 = (Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821*)il2cpp_codegen_object_new(Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821_il2cpp_TypeInfo_var); NullCheck(L_3); Func_3__ctor_mB4DED0793BA121A9C2D10504856565664A9FE576(L_3, L_2, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__6_1_mC645B378B95D0E6CAED471F56A51F71DD9FDFDAA_RuntimeMethod_var), NULL); ((LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_StaticFields*)il2cpp_codegen_static_fields_for(LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var))->___s_CompareByBufferIndex_4 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_StaticFields*)il2cpp_codegen_static_fields_for(LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2_il2cpp_TypeInfo_var))->___s_CompareByBufferIndex_4), (void*)L_3); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m03F99A462F8A5EB3EDCD3CFF885953A48175C601 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9* L_0 = (U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9*)il2cpp_codegen_object_new(U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__ctor_mF53F83EC905973D9F8624F25B7024DDCAC523588(L_0, NULL); ((U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0); return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mF53F83EC905973D9F8624F25B7024DDCAC523588 (U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c::<.cctor>b__6_0(UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping,UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3C_cctorU3Eb__6_0_m30DEFAF477DE7853AFABC92E5705CC037E9547BF (U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9* __this, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 ___a0, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 ___b1, const RuntimeMethod* method) { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; bool V_5 = false; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; { // var alc = a.light.cookie; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_0 = ___a0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = L_0.___light_2; NullCheck(L_1); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2; L_2 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_1, NULL); V_0 = L_2; // var blc = b.light.cookie; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_3 = ___b1; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = L_3.___light_2; NullCheck(L_4); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5; L_5 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_4, NULL); V_1 = L_5; // int a2 = alc.width * alc.height; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_0; NullCheck(L_6); int32_t L_7; L_7 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_6); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = V_0; NullCheck(L_8); int32_t L_9; L_9 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_8); V_2 = ((int32_t)il2cpp_codegen_multiply(L_7, L_9)); // int b2 = blc.width * blc.height; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_10 = V_1; NullCheck(L_10); int32_t L_11; L_11 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_10); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12 = V_1; NullCheck(L_12); int32_t L_13; L_13 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_12); V_3 = ((int32_t)il2cpp_codegen_multiply(L_11, L_13)); // int d = b2 - a2; int32_t L_14 = V_3; int32_t L_15 = V_2; V_4 = ((int32_t)il2cpp_codegen_subtract(L_14, L_15)); // if (d == 0) int32_t L_16 = V_4; V_5 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0); bool L_17 = V_5; if (!L_17) { goto IL_005f; } } { // int ai = alc.GetInstanceID(); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_18 = V_0; NullCheck(L_18); int32_t L_19; L_19 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_18, NULL); V_6 = L_19; // int bi = blc.GetInstanceID(); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_20 = V_1; NullCheck(L_20); int32_t L_21; L_21 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_20, NULL); V_7 = L_21; // return ai - bi; int32_t L_22 = V_6; int32_t L_23 = V_7; V_8 = ((int32_t)il2cpp_codegen_subtract(L_22, L_23)); goto IL_0065; } IL_005f: { // return d; int32_t L_24 = V_4; V_8 = L_24; goto IL_0065; } IL_0065: { // }; int32_t L_25 = V_8; return L_25; } } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping/<>c::<.cctor>b__6_1(UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping,UnityEngine.Rendering.Universal.LightCookieManager/LightCookieMapping) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3C_cctorU3Eb__6_1_mC645B378B95D0E6CAED471F56A51F71DD9FDFDAA (U3CU3Ec_t9640B378EA182FA3DA27C81E5CE57489880E7DB9* __this, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 ___a0, LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; { // return a.lightBufferIndex - b.lightBufferIndex; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_0 = ___a0; uint16_t L_1 = L_0.___lightBufferIndex_1; LightCookieMapping_t76B317D9FDE96056FA698B46B45D7F0937BD02D2 L_2 = ___b1; uint16_t L_3 = L_2.___lightBufferIndex_1; V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)L_3)); goto IL_0011; } IL_0011: { // }; int32_t L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory::Resize(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkMemory_Resize_m99DC9C1A72B298FF32517245600B9417BB8A514C (WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_1; memset((&V_1), 0, sizeof(V_1)); Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_2; memset((&V_2), 0, sizeof(V_2)); LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* G_B2_0 = NULL; int32_t G_B2_1 = 0; LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* G_B1_0 = NULL; int32_t G_B1_1 = 0; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); int32_t G_B3_1 = 0; { // if (size <= lightMappings?.Length) int32_t L_0 = ___size0; LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* L_1 = __this->___lightMappings_0; LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* L_2 = L_1; G_B1_0 = L_2; G_B1_1 = L_0; if (L_2) { G_B2_0 = L_2; G_B2_1 = L_0; goto IL_0017; } } { il2cpp_codegen_initobj((&V_2), sizeof(Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28)); Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_3 = V_2; G_B3_0 = L_3; G_B3_1 = G_B1_1; goto IL_001e; } IL_0017: { NullCheck(G_B2_0); Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_4; memset((&L_4), 0, sizeof(L_4)); Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703((&L_4), ((int32_t)(((RuntimeArray*)G_B2_0)->max_length)), /*hidden argument*/Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var); G_B3_0 = L_4; G_B3_1 = G_B2_1; } IL_001e: { V_1 = G_B3_0; int32_t L_5; L_5 = Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_inline((&V_1), Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var); bool L_6; L_6 = Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_inline((&V_1), Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var); V_0 = (bool)((int32_t)(((((int32_t)((((int32_t)G_B3_1) > ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0)&(int32_t)L_6)); bool L_7 = V_0; if (!L_7) { goto IL_0039; } } { // return; goto IL_0063; } IL_0039: { // size = Math.Max(size, ((size + 15) / 16) * 16); int32_t L_8 = ___size0; int32_t L_9 = ___size0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_10; L_10 = Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5(L_8, ((int32_t)il2cpp_codegen_multiply(((int32_t)(((int32_t)il2cpp_codegen_add(L_9, ((int32_t)15)))/((int32_t)16))), ((int32_t)16))), NULL); ___size0 = L_10; // lightMappings = new LightCookieMapping[size]; int32_t L_11 = ___size0; LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263* L_12 = (LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263*)(LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263*)SZArrayNew(LightCookieMappingU5BU5D_tE1F10A7D54920D3636F1DB7774B3D5F5B560E263_il2cpp_TypeInfo_var, (uint32_t)L_11); __this->___lightMappings_0 = L_12; Il2CppCodeGenWriteBarrier((void**)(&__this->___lightMappings_0), (void*)L_12); // uvRects = new Vector4[size]; int32_t L_13 = ___size0; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_14 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)SZArrayNew(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var, (uint32_t)L_13); __this->___uvRects_1 = L_14; Il2CppCodeGenWriteBarrier((void**)(&__this->___uvRects_1), (void*)L_14); } IL_0063: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/WorkMemory::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkMemory__ctor_mA27C416C210B93CBD17F4B35715B185E3CB0DA4D (WorkMemory_t79A2BFFA0A8E72CFAB4194F63C5683E8FB744C5B* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray IL2CPP_EXTERN_C void ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshal_pinvoke(const ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58& unmarshaled, ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshaled_pinvoke& marshaled) { marshaled.___m_Data_3 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_R4, unmarshaled.___m_Data_3); } IL2CPP_EXTERN_C void ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshal_pinvoke_back(const ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshaled_pinvoke& marshaled, ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } unmarshaled.___m_Data_3 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_R4, Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, marshaled.___m_Data_3); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Data_3), (void*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_R4, Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, marshaled.___m_Data_3)); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray IL2CPP_EXTERN_C void ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshal_pinvoke_cleanup(ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshaled_pinvoke& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___m_Data_3); marshaled.___m_Data_3 = NULL; } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray IL2CPP_EXTERN_C void ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshal_com(const ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58& unmarshaled, ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshaled_com& marshaled) { marshaled.___m_Data_3 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_R4, unmarshaled.___m_Data_3); } IL2CPP_EXTERN_C void ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshal_com_back(const ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshaled_com& marshaled, ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } unmarshaled.___m_Data_3 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_R4, Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, marshaled.___m_Data_3); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Data_3), (void*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_R4, Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, marshaled.___m_Data_3)); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray IL2CPP_EXTERN_C void ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshal_com_cleanup(ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58_marshaled_com& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___m_Data_3); marshaled.___m_Data_3 = NULL; } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::get_elemLength() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderBitArray_get_elemLength_mD4891265687B4F814A47E4E502C66865EEDEDADA (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public int elemLength => m_Data == null ? 0 : m_Data.Length; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_Data_3; if (!L_0) { goto IL_0012; } } { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = __this->___m_Data_3; NullCheck(L_1); G_B3_0 = ((int32_t)(((RuntimeArray*)L_1)->max_length)); goto IL_0013; } IL_0012: { G_B3_0 = 0; } IL_0013: { return G_B3_0; } } IL2CPP_EXTERN_C int32_t ShaderBitArray_get_elemLength_mD4891265687B4F814A47E4E502C66865EEDEDADA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ShaderBitArray_get_elemLength_mD4891265687B4F814A47E4E502C66865EEDEDADA(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::get_bitCapacity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderBitArray_get_bitCapacity_mB8D2C24AE0225FDE32406BEB46DB62B00D690FA3 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) { { // public int bitCapacity => elemLength * k_BitsPerElement; int32_t L_0; L_0 = ShaderBitArray_get_elemLength_mD4891265687B4F814A47E4E502C66865EEDEDADA(__this, NULL); return ((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)32))); } } IL2CPP_EXTERN_C int32_t ShaderBitArray_get_bitCapacity_mB8D2C24AE0225FDE32406BEB46DB62B00D690FA3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ShaderBitArray_get_bitCapacity_mB8D2C24AE0225FDE32406BEB46DB62B00D690FA3(_thisAdjusted, method); return _returnValue; } // System.Single[] UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::get_data() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ShaderBitArray_get_data_m810F553AD3D3ACEB66242A2E98D489181B697739 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) { { // public float[] data => m_Data; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_Data_3; return L_0; } } IL2CPP_EXTERN_C SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ShaderBitArray_get_data_m810F553AD3D3ACEB66242A2E98D489181B697739_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* _returnValue; _returnValue = ShaderBitArray_get_data_m810F553AD3D3ACEB66242A2E98D489181B697739_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::Resize(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderBitArray_Resize_mF4A5A8E8AFB4C74C4840F1467922A3CD6B16C222 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, int32_t ___bitCount0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_1 = NULL; bool V_2 = false; bool V_3 = false; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_4; memset((&V_4), 0, sizeof(V_4)); Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 V_5; memset((&V_5), 0, sizeof(V_5)); bool V_6 = false; int32_t V_7 = 0; bool V_8 = false; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* G_B4_0 = NULL; int32_t G_B4_1 = 0; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* G_B3_0 = NULL; int32_t G_B3_1 = 0; Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 G_B5_0; memset((&G_B5_0), 0, sizeof(G_B5_0)); int32_t G_B5_1 = 0; { // if (bitCapacity > bitCount) int32_t L_0; L_0 = ShaderBitArray_get_bitCapacity_mB8D2C24AE0225FDE32406BEB46DB62B00D690FA3(__this, NULL); int32_t L_1 = ___bitCount0; V_2 = (bool)((((int32_t)L_0) > ((int32_t)L_1))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0013; } } { // return; goto IL_009b; } IL_0013: { // int newElemCount = ((bitCount + (k_BitsPerElement - 1)) / k_BitsPerElement); int32_t L_3 = ___bitCount0; V_0 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_3, ((int32_t)31)))/((int32_t)32))); // if (newElemCount == m_Data?.Length) int32_t L_4 = V_0; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_5 = __this->___m_Data_3; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6 = L_5; G_B3_0 = L_6; G_B3_1 = L_4; if (L_6) { G_B4_0 = L_6; G_B4_1 = L_4; goto IL_0032; } } { il2cpp_codegen_initobj((&V_5), sizeof(Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28)); Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_7 = V_5; G_B5_0 = L_7; G_B5_1 = G_B3_1; goto IL_0039; } IL_0032: { NullCheck(G_B4_0); Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 L_8; memset((&L_8), 0, sizeof(L_8)); Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703((&L_8), ((int32_t)(((RuntimeArray*)G_B4_0)->max_length)), /*hidden argument*/Nullable_1__ctor_m141FA88563AC0B5179132FB929EABD02C47FF703_RuntimeMethod_var); G_B5_0 = L_8; G_B5_1 = G_B4_1; } IL_0039: { V_4 = G_B5_0; int32_t L_9; L_9 = Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_inline((&V_4), Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_RuntimeMethod_var); bool L_10; L_10 = Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_inline((&V_4), Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var); V_3 = (bool)((int32_t)(((((int32_t)G_B5_1) == ((int32_t)L_9))? 1 : 0)&(int32_t)L_10)); bool L_11 = V_3; if (!L_11) { goto IL_0052; } } { // return; goto IL_009b; } IL_0052: { // var newData = new float[newElemCount]; int32_t L_12 = V_0; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_13 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)L_12); V_1 = L_13; // if (m_Data != null) SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_14 = __this->___m_Data_3; V_6 = (bool)((!(((RuntimeObject*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)L_14) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_15 = V_6; if (!L_15) { goto IL_0094; } } { // for (int i = 0; i < m_Data.Length; i++) V_7 = 0; goto IL_0081; } IL_006e: { // newData[i] = m_Data[i]; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_16 = V_1; int32_t L_17 = V_7; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_18 = __this->___m_Data_3; int32_t L_19 = V_7; NullCheck(L_18); int32_t L_20 = L_19; float L_21 = (L_18)->GetAt(static_cast(L_20)); NullCheck(L_16); (L_16)->SetAt(static_cast(L_17), (float)L_21); // for (int i = 0; i < m_Data.Length; i++) int32_t L_22 = V_7; V_7 = ((int32_t)il2cpp_codegen_add(L_22, 1)); } IL_0081: { // for (int i = 0; i < m_Data.Length; i++) int32_t L_23 = V_7; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_24 = __this->___m_Data_3; NullCheck(L_24); V_8 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length))))? 1 : 0); bool L_25 = V_8; if (L_25) { goto IL_006e; } } { } IL_0094: { // m_Data = newData; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_26 = V_1; __this->___m_Data_3 = L_26; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Data_3), (void*)L_26); } IL_009b: { // } return; } } IL2CPP_EXTERN_C void ShaderBitArray_Resize_mF4A5A8E8AFB4C74C4840F1467922A3CD6B16C222_AdjustorThunk (RuntimeObject* __this, int32_t ___bitCount0, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShaderBitArray_Resize_mF4A5A8E8AFB4C74C4840F1467922A3CD6B16C222(_thisAdjusted, ___bitCount0, method); } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderBitArray_Clear_m5DEED250227950E5BBC901B065081EAAE26A89B7 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { // for (int i = 0; i < m_Data.Length; i++) V_0 = 0; goto IL_0016; } IL_0005: { // m_Data[i] = 0; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_Data_3; int32_t L_1 = V_0; NullCheck(L_0); (L_0)->SetAt(static_cast(L_1), (float)(0.0f)); // for (int i = 0; i < m_Data.Length; i++) int32_t L_2 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_2, 1)); } IL_0016: { // for (int i = 0; i < m_Data.Length; i++) int32_t L_3 = V_0; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = __this->___m_Data_3; NullCheck(L_4); V_1 = (bool)((((int32_t)L_3) < ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))? 1 : 0); bool L_5 = V_1; if (L_5) { goto IL_0005; } } { // } return; } } IL2CPP_EXTERN_C void ShaderBitArray_Clear_m5DEED250227950E5BBC901B065081EAAE26A89B7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShaderBitArray_Clear_m5DEED250227950E5BBC901B065081EAAE26A89B7(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::GetElementIndexAndBitOffset(System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderBitArray_GetElementIndexAndBitOffset_m0A4A381723CA6EF4202AC80DA00264DF630163D0 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, int32_t ___index0, int32_t* ___elemIndex1, int32_t* ___bitOffset2, const RuntimeMethod* method) { { // elemIndex = index >> k_ElementShift; int32_t* L_0 = ___elemIndex1; int32_t L_1 = ___index0; *((int32_t*)L_0) = (int32_t)((int32_t)(L_1>>5)); // bitOffset = index & k_ElementMask; int32_t* L_2 = ___bitOffset2; int32_t L_3 = ___index0; *((int32_t*)L_2) = (int32_t)((int32_t)(L_3&((int32_t)31))); // } return; } } IL2CPP_EXTERN_C void ShaderBitArray_GetElementIndexAndBitOffset_m0A4A381723CA6EF4202AC80DA00264DF630163D0_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, int32_t* ___elemIndex1, int32_t* ___bitOffset2, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShaderBitArray_GetElementIndexAndBitOffset_m0A4A381723CA6EF4202AC80DA00264DF630163D0(_thisAdjusted, ___index0, ___elemIndex1, ___bitOffset2, method); } // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderBitArray_get_Item_m2D400D2088EDD801DAC3A60B33E9C4F26740EC73 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float* V_2 = NULL; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_3 = NULL; uint32_t* V_4 = NULL; bool V_5 = false; bool V_6 = false; { // GetElementIndexAndBitOffset(index, out var elemIndex, out var bitOffset); int32_t L_0 = ___index0; ShaderBitArray_GetElementIndexAndBitOffset_m0A4A381723CA6EF4202AC80DA00264DF630163D0(__this, L_0, (&V_0), (&V_1), NULL); // fixed (float* floatData = m_Data) SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = __this->___m_Data_3; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = L_1; V_3 = L_2; if (!L_2) { goto IL_001d; } } { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = V_3; NullCheck(L_3); if (((int32_t)(((RuntimeArray*)L_3)->max_length))) { goto IL_0022; } } IL_001d: { V_2 = (float*)((uintptr_t)0); goto IL_002b; } IL_0022: { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = V_3; NullCheck(L_4); V_2 = (float*)((uintptr_t)((L_4)->GetAddressAt(static_cast(0)))); } IL_002b: { // uint* uintElem = (uint*)&floatData[elemIndex]; float* L_5 = V_2; int32_t L_6 = V_0; V_4 = (uint32_t*)((uintptr_t)((float*)il2cpp_codegen_add((intptr_t)L_5, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_6), 4))))); // bool val = ((*uintElem) & (1u << bitOffset)) != 0u; uint32_t* L_7 = V_4; int32_t L_8 = *((uint32_t*)L_7); int32_t L_9 = V_1; V_5 = (bool)((!(((uint32_t)((int32_t)(L_8&((int32_t)(1<<((int32_t)(L_9&((int32_t)31)))))))) <= ((uint32_t)0)))? 1 : 0); // return val; bool L_10 = V_5; V_6 = L_10; goto IL_004a; } IL_004a: { // } bool L_11 = V_6; return L_11; } } IL2CPP_EXTERN_C bool ShaderBitArray_get_Item_m2D400D2088EDD801DAC3A60B33E9C4F26740EC73_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ShaderBitArray_get_Item_m2D400D2088EDD801DAC3A60B33E9C4F26740EC73(_thisAdjusted, ___index0, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::set_Item(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderBitArray_set_Item_m3D16AD88069813156C484182E64A80F294F34348 (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, int32_t ___index0, bool ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float* V_2 = NULL; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_3 = NULL; uint32_t* V_4 = NULL; bool V_5 = false; { // GetElementIndexAndBitOffset(index, out var elemIndex, out var bitOffset); int32_t L_0 = ___index0; ShaderBitArray_GetElementIndexAndBitOffset_m0A4A381723CA6EF4202AC80DA00264DF630163D0(__this, L_0, (&V_0), (&V_1), NULL); // fixed (float* floatData = m_Data) SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = __this->___m_Data_3; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = L_1; V_3 = L_2; if (!L_2) { goto IL_001d; } } { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = V_3; NullCheck(L_3); if (((int32_t)(((RuntimeArray*)L_3)->max_length))) { goto IL_0022; } } IL_001d: { V_2 = (float*)((uintptr_t)0); goto IL_002b; } IL_0022: { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = V_3; NullCheck(L_4); V_2 = (float*)((uintptr_t)((L_4)->GetAddressAt(static_cast(0)))); } IL_002b: { // uint* uintElem = (uint*)&floatData[elemIndex]; float* L_5 = V_2; int32_t L_6 = V_0; V_4 = (uint32_t*)((uintptr_t)((float*)il2cpp_codegen_add((intptr_t)L_5, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_6), 4))))); // if (value == true) bool L_7 = ___value1; V_5 = L_7; bool L_8 = V_5; if (!L_8) { goto IL_004b; } } { // *uintElem = (*uintElem) | (1u << bitOffset); uint32_t* L_9 = V_4; uint32_t* L_10 = V_4; int32_t L_11 = *((uint32_t*)L_10); int32_t L_12 = V_1; *((int32_t*)L_9) = (int32_t)((int32_t)(L_11|((int32_t)(1<<((int32_t)(L_12&((int32_t)31))))))); goto IL_0059; } IL_004b: { // *uintElem = (*uintElem) & ~(1u << bitOffset); uint32_t* L_13 = V_4; uint32_t* L_14 = V_4; int32_t L_15 = *((uint32_t*)L_14); int32_t L_16 = V_1; *((int32_t*)L_13) = (int32_t)((int32_t)(L_15&((~((int32_t)(1<<((int32_t)(L_16&((int32_t)31))))))))); } IL_0059: { V_3 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)NULL; // } return; } } IL2CPP_EXTERN_C void ShaderBitArray_set_Item_m3D16AD88069813156C484182E64A80F294F34348_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, bool ___value1, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShaderBitArray_set_Item_m3D16AD88069813156C484182E64A80F294F34348(_thisAdjusted, ___index0, ___value1, method); } // System.String UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderBitArray_ToString_m31654A57E97DBC3B777C804AC4B2B1D57CC8694B (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral931476FFBCEDDFB5D7B3281DA58F71A49ED69729); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; uint8_t* V_1 = NULL; int32_t V_2 = 0; bool V_3 = false; String_t* V_4 = NULL; uint8_t* G_B3_0 = NULL; uint8_t* G_B2_0 = NULL; int32_t G_B4_0 = 0; uint8_t* G_B4_1 = NULL; { // Debug.Assert(bitCapacity < 4096, "Bit string too long! It was truncated!"); int32_t L_0; L_0 = ShaderBitArray_get_bitCapacity_mB8D2C24AE0225FDE32406BEB46DB62B00D690FA3(__this, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806((bool)((((int32_t)L_0) < ((int32_t)((int32_t)4096)))? 1 : 0), _stringLiteral931476FFBCEDDFB5D7B3281DA58F71A49ED69729, NULL); // int len = Math.Min(bitCapacity, 4096); int32_t L_1; L_1 = ShaderBitArray_get_bitCapacity_mB8D2C24AE0225FDE32406BEB46DB62B00D690FA3(__this, NULL); il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_2; L_2 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_1, ((int32_t)4096), NULL); V_0 = L_2; // byte* buf = stackalloc byte[len]; int32_t L_3 = V_0; int8_t* L_4 = (int8_t*) alloca(((uintptr_t)L_3)); memset(L_4, 0, ((uintptr_t)L_3)); V_1 = (uint8_t*)(L_4); // for (int i = 0; i < len; i++) V_2 = 0; goto IL_004e; } IL_0034: { // buf[i] = (byte)(this[i] ? '1' : '0'); uint8_t* L_5 = V_1; int32_t L_6 = V_2; int32_t L_7 = V_2; bool L_8; L_8 = ShaderBitArray_get_Item_m2D400D2088EDD801DAC3A60B33E9C4F26740EC73(__this, L_7, NULL); G_B2_0 = ((uint8_t*)il2cpp_codegen_add((intptr_t)L_5, L_6)); if (L_8) { G_B3_0 = ((uint8_t*)il2cpp_codegen_add((intptr_t)L_5, L_6)); goto IL_0045; } } { G_B4_0 = ((int32_t)48); G_B4_1 = G_B2_0; goto IL_0047; } IL_0045: { G_B4_0 = ((int32_t)49); G_B4_1 = G_B3_0; } IL_0047: { *((int8_t*)G_B4_1) = (int8_t)((int32_t)(uint8_t)G_B4_0); // for (int i = 0; i < len; i++) int32_t L_9 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_9, 1)); } IL_004e: { // for (int i = 0; i < len; i++) int32_t L_10 = V_2; int32_t L_11 = V_0; V_3 = (bool)((((int32_t)L_10) < ((int32_t)L_11))? 1 : 0); bool L_12 = V_3; if (L_12) { goto IL_0034; } } { // return new string((sbyte*)buf, 0, len, System.Text.Encoding.UTF8); uint8_t* L_13 = V_1; int32_t L_14 = V_0; Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_15; L_15 = Encoding_get_UTF8_m9700ADA8E0F244002B2A89B483F1B2133B8FE336(NULL); String_t* L_16; L_16 = String_CreateString_mA014E75717E6CE25BA9D641971AD637F70532339(NULL, (int8_t*)L_13, 0, L_14, L_15, NULL); V_4 = L_16; goto IL_0067; } IL_0067: { // } String_t* L_17 = V_4; return L_17; } } IL2CPP_EXTERN_C String_t* ShaderBitArray_ToString_m31654A57E97DBC3B777C804AC4B2B1D57CC8694B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = ShaderBitArray_ToString_m31654A57E97DBC3B777C804AC4B2B1D57CC8694B(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Matrix4x4[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_worldToLights() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* LightCookieShaderData_get_worldToLights_m5A33EFD6972E56ECDA9F2A0E3ECD5ED4FEDC73EA (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public Matrix4x4[] worldToLights => m_WorldToLightCpuData; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_0 = __this->___m_WorldToLightCpuData_2; return L_0; } } // UnityEngine.Rendering.Universal.LightCookieManager/ShaderBitArray UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_cookieEnableBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 LightCookieShaderData_get_cookieEnableBits_mC296D7D639585F5E13E3D127961AC9640D1B5699 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public ShaderBitArray cookieEnableBits => m_CookieEnableBitsCpuData; ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 L_0 = __this->___m_CookieEnableBitsCpuData_5; return L_0; } } // UnityEngine.Vector4[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_atlasUVRects() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* LightCookieShaderData_get_atlasUVRects_m844E155C16CA2AAC2161FB01B965ACF30BD235A1 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public Vector4[] atlasUVRects => m_AtlasUVRectCpuData; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = __this->___m_AtlasUVRectCpuData_3; return L_0; } } // System.Single[] UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_lightTypes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* LightCookieShaderData_get_lightTypes_m02DFB85B8C83F94C87D319183E140D110D6802F9 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public float[] lightTypes => m_LightTypeCpuData; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_LightTypeCpuData_4; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::get_isUploaded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LightCookieShaderData_get_isUploaded_m05AA2D68F937FF6BE8C743796A8D47F71BAEEBAD (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public bool isUploaded { get; set; } bool L_0 = __this->___U3CisUploadedU3Ek__BackingField_9; return L_0; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::set_isUploaded(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_set_isUploaded_m4034ADBAC0A460485BE8B8B3B8BCDC8385BA3B48 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, bool ___value0, const RuntimeMethod* method) { { // public bool isUploaded { get; set; } bool L_0 = ___value0; __this->___U3CisUploadedU3Ek__BackingField_9 = L_0; return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::.ctor(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData__ctor_mF36EE46CD25DB2538577DD5C88244E73EF4CDB03 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, int32_t ___size0, bool ___useStructuredBuffer1, const RuntimeMethod* method) { { // int m_Size = 0; __this->___m_Size_0 = 0; // public LightCookieShaderData(int size, bool useStructuredBuffer) Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // m_UseStructuredBuffer = useStructuredBuffer; bool L_0 = ___useStructuredBuffer1; __this->___m_UseStructuredBuffer_1 = L_0; // Resize(size); int32_t L_1 = ___size0; LightCookieShaderData_Resize_mDD36503C4B7B65D3C2F1E2C93CE944239E7DE023(__this, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_Dispose_m1E8C2EA35B325EAB8A3371F0C4D41AD306046EB1 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { bool V_0 = false; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B3_0 = NULL; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B2_0 = NULL; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B6_0 = NULL; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B5_0 = NULL; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B9_0 = NULL; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* G_B8_0 = NULL; { // if (m_UseStructuredBuffer) bool L_0 = __this->___m_UseStructuredBuffer_1; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0043; } } { // m_WorldToLightBuffer?.Dispose(); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = __this->___m_WorldToLightBuffer_6; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_3 = L_2; G_B2_0 = L_3; if (L_3) { G_B3_0 = L_3; goto IL_0018; } } { goto IL_001e; } IL_0018: { NullCheck(G_B3_0); ComputeBuffer_Dispose_mBCA0F8A5BE75A41C77E1FCFBCB4EAE84A45D6BF2(G_B3_0, NULL); } IL_001e: { // m_AtlasUVRectBuffer?.Dispose(); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_4 = __this->___m_AtlasUVRectBuffer_7; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_5 = L_4; G_B5_0 = L_5; if (L_5) { G_B6_0 = L_5; goto IL_002a; } } { goto IL_0030; } IL_002a: { NullCheck(G_B6_0); ComputeBuffer_Dispose_mBCA0F8A5BE75A41C77E1FCFBCB4EAE84A45D6BF2(G_B6_0, NULL); } IL_0030: { // m_LightTypeBuffer?.Dispose(); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_6 = __this->___m_LightTypeBuffer_8; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_7 = L_6; G_B8_0 = L_7; if (L_7) { G_B9_0 = L_7; goto IL_003c; } } { goto IL_0042; } IL_003c: { NullCheck(G_B9_0); ComputeBuffer_Dispose_mBCA0F8A5BE75A41C77E1FCFBCB4EAE84A45D6BF2(G_B9_0, NULL); } IL_0042: { } IL_0043: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::Resize(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_Resize_mDD36503C4B7B65D3C2F1E2C93CE944239E7DE023 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_SizeOf_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m1E7265A6B1456C592837518D15F9F257A76CF0BF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_SizeOf_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m26FA32E01344B8CE846E6E7865DF5CB7615BD44C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_SizeOf_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mFB65600AA2DC6351A8B25FD1BCF704A9B465882A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { // if (size <= m_Size) int32_t L_0 = ___size0; int32_t L_1 = __this->___m_Size_0; V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0016; } } { // return; goto IL_00a1; } IL_0016: { // if (m_Size > 0) int32_t L_3 = __this->___m_Size_0; V_1 = (bool)((((int32_t)L_3) > ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_002a; } } { // Dispose(); LightCookieShaderData_Dispose_m1E8C2EA35B325EAB8A3371F0C4D41AD306046EB1(__this, NULL); } IL_002a: { // m_WorldToLightCpuData = new Matrix4x4[size]; int32_t L_5 = ___size0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_6 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)L_5); __this->___m_WorldToLightCpuData_2 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WorldToLightCpuData_2), (void*)L_6); // m_AtlasUVRectCpuData = new Vector4[size]; int32_t L_7 = ___size0; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_8 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)SZArrayNew(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var, (uint32_t)L_7); __this->___m_AtlasUVRectCpuData_3 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AtlasUVRectCpuData_3), (void*)L_8); // m_LightTypeCpuData = new float[size]; int32_t L_9 = ___size0; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_10 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)L_9); __this->___m_LightTypeCpuData_4 = L_10; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightTypeCpuData_4), (void*)L_10); // m_CookieEnableBitsCpuData.Resize(size); ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* L_11 = (&__this->___m_CookieEnableBitsCpuData_5); int32_t L_12 = ___size0; ShaderBitArray_Resize_mF4A5A8E8AFB4C74C4840F1467922A3CD6B16C222(L_11, L_12, NULL); // if (m_UseStructuredBuffer) bool L_13 = __this->___m_UseStructuredBuffer_1; V_2 = L_13; bool L_14 = V_2; if (!L_14) { goto IL_009a; } } { // m_WorldToLightBuffer = new ComputeBuffer(size, Marshal.SizeOf()); int32_t L_15 = ___size0; il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var); int32_t L_16; L_16 = Marshal_SizeOf_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m1E7265A6B1456C592837518D15F9F257A76CF0BF(Marshal_SizeOf_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m1E7265A6B1456C592837518D15F9F257A76CF0BF_RuntimeMethod_var); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_17 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)il2cpp_codegen_object_new(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233_il2cpp_TypeInfo_var); NullCheck(L_17); ComputeBuffer__ctor_mE40DE5EF5ADAC29B6B4DECBD1EE33E8526202617(L_17, L_15, L_16, NULL); __this->___m_WorldToLightBuffer_6 = L_17; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WorldToLightBuffer_6), (void*)L_17); // m_AtlasUVRectBuffer = new ComputeBuffer(size, Marshal.SizeOf()); int32_t L_18 = ___size0; int32_t L_19; L_19 = Marshal_SizeOf_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mFB65600AA2DC6351A8B25FD1BCF704A9B465882A(Marshal_SizeOf_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mFB65600AA2DC6351A8B25FD1BCF704A9B465882A_RuntimeMethod_var); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_20 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)il2cpp_codegen_object_new(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233_il2cpp_TypeInfo_var); NullCheck(L_20); ComputeBuffer__ctor_mE40DE5EF5ADAC29B6B4DECBD1EE33E8526202617(L_20, L_18, L_19, NULL); __this->___m_AtlasUVRectBuffer_7 = L_20; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AtlasUVRectBuffer_7), (void*)L_20); // m_LightTypeBuffer = new ComputeBuffer(size, Marshal.SizeOf()); int32_t L_21 = ___size0; int32_t L_22; L_22 = Marshal_SizeOf_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m26FA32E01344B8CE846E6E7865DF5CB7615BD44C(Marshal_SizeOf_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m26FA32E01344B8CE846E6E7865DF5CB7615BD44C_RuntimeMethod_var); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_23 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)il2cpp_codegen_object_new(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233_il2cpp_TypeInfo_var); NullCheck(L_23); ComputeBuffer__ctor_mE40DE5EF5ADAC29B6B4DECBD1EE33E8526202617(L_23, L_21, L_22, NULL); __this->___m_LightTypeBuffer_8 = L_23; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightTypeBuffer_8), (void*)L_23); } IL_009a: { // m_Size = size; int32_t L_24 = ___size0; __this->___m_Size_0 = L_24; } IL_00a1: { // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::Upload(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_Upload_m2F2BFB1FF78F4D16F8CB38E85F2C590C6118D330 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (m_UseStructuredBuffer) bool L_0 = __this->___m_UseStructuredBuffer_1; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_007b; } } { // m_WorldToLightBuffer.SetData(m_WorldToLightCpuData); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = __this->___m_WorldToLightBuffer_6; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = __this->___m_WorldToLightCpuData_2; NullCheck(L_2); ComputeBuffer_SetData_m9F845E6B347CE028FA9A987D740FC642D828013A(L_2, (RuntimeArray*)L_3, NULL); // m_AtlasUVRectBuffer.SetData(m_AtlasUVRectCpuData); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_4 = __this->___m_AtlasUVRectBuffer_7; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_5 = __this->___m_AtlasUVRectCpuData_3; NullCheck(L_4); ComputeBuffer_SetData_m9F845E6B347CE028FA9A987D740FC642D828013A(L_4, (RuntimeArray*)L_5, NULL); // m_LightTypeBuffer.SetData(m_LightTypeCpuData); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_6 = __this->___m_LightTypeBuffer_8; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_7 = __this->___m_LightTypeCpuData_4; NullCheck(L_6); ComputeBuffer_SetData_m9F845E6B347CE028FA9A987D740FC642D828013A(L_6, (RuntimeArray*)L_7, NULL); // cmd.SetGlobalBuffer(ShaderProperty.additionalLightsWorldToLightBuffer, m_WorldToLightBuffer); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); int32_t L_9 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsWorldToLightBuffer_8; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_10 = __this->___m_WorldToLightBuffer_6; NullCheck(L_8); CommandBuffer_SetGlobalBuffer_mED62A924980221D84C609BF2CBCA88FAF0341F46(L_8, L_9, L_10, NULL); // cmd.SetGlobalBuffer(ShaderProperty.additionalLightsCookieAtlasUVRectBuffer, m_AtlasUVRectBuffer); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = ___cmd0; int32_t L_12 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieAtlasUVRectBuffer_6; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_13 = __this->___m_AtlasUVRectBuffer_7; NullCheck(L_11); CommandBuffer_SetGlobalBuffer_mED62A924980221D84C609BF2CBCA88FAF0341F46(L_11, L_12, L_13, NULL); // cmd.SetGlobalBuffer(ShaderProperty.additionalLightsLightTypeBuffer, m_LightTypeBuffer); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = ___cmd0; int32_t L_15 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsLightTypeBuffer_9; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_16 = __this->___m_LightTypeBuffer_8; NullCheck(L_14); CommandBuffer_SetGlobalBuffer_mED62A924980221D84C609BF2CBCA88FAF0341F46(L_14, L_15, L_16, NULL); goto IL_00b3; } IL_007b: { // cmd.SetGlobalMatrixArray(ShaderProperty.additionalLightsWorldToLights, m_WorldToLightCpuData); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_17 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); int32_t L_18 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsWorldToLights_10; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_19 = __this->___m_WorldToLightCpuData_2; NullCheck(L_17); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_17, L_18, L_19, NULL); // cmd.SetGlobalVectorArray(ShaderProperty.additionalLightsCookieAtlasUVRects, m_AtlasUVRectCpuData); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_20 = ___cmd0; int32_t L_21 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieAtlasUVRects_7; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_22 = __this->___m_AtlasUVRectCpuData_3; NullCheck(L_20); CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217(L_20, L_21, L_22, NULL); // cmd.SetGlobalFloatArray(ShaderProperty.additionalLightsLightTypes, m_LightTypeCpuData); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_23 = ___cmd0; int32_t L_24 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsLightTypes_11; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_25 = __this->___m_LightTypeCpuData_4; NullCheck(L_23); CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5(L_23, L_24, L_25, NULL); } IL_00b3: { // cmd.SetGlobalFloatArray(ShaderProperty.additionalLightsCookieEnableBits, m_CookieEnableBitsCpuData.data); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_26 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); int32_t L_27 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieEnableBits_5; ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* L_28 = (&__this->___m_CookieEnableBitsCpuData_5); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_29; L_29 = ShaderBitArray_get_data_m810F553AD3D3ACEB66242A2E98D489181B697739_inline(L_28, NULL); NullCheck(L_26); CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5(L_26, L_27, L_29, NULL); // isUploaded = true; LightCookieShaderData_set_isUploaded_m4034ADBAC0A460485BE8B8B3B8BCDC8385BA3B48_inline(__this, (bool)1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.LightCookieManager/LightCookieShaderData::Clear(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightCookieShaderData_Clear_mD3BF83D3E7B2C9AECE704174C9FB03BCC1D01649 (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (isUploaded) bool L_0; L_0 = LightCookieShaderData_get_isUploaded_m05AA2D68F937FF6BE8C743796A8D47F71BAEEBAD_inline(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0038; } } { // m_CookieEnableBitsCpuData.Clear(); ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* L_2 = (&__this->___m_CookieEnableBitsCpuData_5); ShaderBitArray_Clear_m5DEED250227950E5BBC901B065081EAAE26A89B7(L_2, NULL); // cmd.SetGlobalFloatArray(ShaderProperty.additionalLightsCookieEnableBits, m_CookieEnableBitsCpuData.data); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var); int32_t L_4 = ((ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderProperty_t2FFB5FD8E48CDEA3423C4057467C11A17285AAEC_il2cpp_TypeInfo_var))->___additionalLightsCookieEnableBits_5; ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* L_5 = (&__this->___m_CookieEnableBitsCpuData_5); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6; L_6 = ShaderBitArray_get_data_m810F553AD3D3ACEB66242A2E98D489181B697739_inline(L_5, NULL); NullCheck(L_3); CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5(L_3, L_4, L_6, NULL); // isUploaded = false; LightCookieShaderData_set_isUploaded_m4034ADBAC0A460485BE8B8B3B8BCDC8385BA3B48_inline(__this, (bool)0, NULL); } IL_0038: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.Bloom::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bloom_IsActive_m18CD0E121D17E2D4B20D6E944433CDEEA9C970C3 (Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225* __this, const RuntimeMethod* method) { { // public bool IsActive() => intensity.value > 0f; MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_0 = __this->___intensity_8; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.Bloom::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bloom_IsTileCompatible_mCC810D5D7C893F64E24081940FB031EE39EB59FD (Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.Bloom::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bloom__ctor_m59380F74BB6164E53A276F5C00B7181B8472FA91 (Bloom_t0C806C947E1D104DC95E933B3FB9A307CBB5B225* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public MinFloatParameter threshold = new MinFloatParameter(0.9f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_0 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_0); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_0, (0.899999976f), (0.0f), (bool)0, NULL); __this->___threshold_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___threshold_7), (void*)L_0); // public MinFloatParameter intensity = new MinFloatParameter(0f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_1 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_1); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_1, (0.0f), (0.0f), (bool)0, NULL); __this->___intensity_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___intensity_8), (void*)L_1); // public ClampedFloatParameter scatter = new ClampedFloatParameter(0.7f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_2 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_2); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_2, (0.699999988f), (0.0f), (1.0f), (bool)0, NULL); __this->___scatter_9 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___scatter_9), (void*)L_2); // public MinFloatParameter clamp = new MinFloatParameter(65472f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_3 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_3); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_3, (65472.0f), (0.0f), (bool)0, NULL); __this->___clamp_10 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___clamp_10), (void*)L_3); // public ColorParameter tint = new ColorParameter(Color.white, false, false, true); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4; L_4 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL); ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* L_5 = (ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0*)il2cpp_codegen_object_new(ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); NullCheck(L_5); ColorParameter__ctor_mA9A003084B8D70C30995E95B65B29A136C66096D(L_5, L_4, (bool)0, (bool)0, (bool)1, (bool)0, NULL); __this->___tint_11 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___tint_11), (void*)L_5); // public BoolParameter highQualityFiltering = new BoolParameter(false); BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* L_6 = (BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95*)il2cpp_codegen_object_new(BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95_il2cpp_TypeInfo_var); NullCheck(L_6); BoolParameter__ctor_m2355BE07CF2E06B525D26161B1E0C357CE772190(L_6, (bool)0, (bool)0, NULL); __this->___highQualityFiltering_12 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___highQualityFiltering_12), (void*)L_6); // public ClampedIntParameter skipIterations = new ClampedIntParameter(1, 0, 16); ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E* L_7 = (ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E*)il2cpp_codegen_object_new(ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E_il2cpp_TypeInfo_var); NullCheck(L_7); ClampedIntParameter__ctor_mF0B73AD8EF805C194DCE64ED205B9968D58BA6D6(L_7, 1, 0, ((int32_t)16), (bool)0, NULL); __this->___skipIterations_13 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___skipIterations_13), (void*)L_7); // public TextureParameter dirtTexture = new TextureParameter(null); TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A* L_8 = (TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A*)il2cpp_codegen_object_new(TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A_il2cpp_TypeInfo_var); NullCheck(L_8); TextureParameter__ctor_m5756E1DFAB73C37D64AA6CA329F6D1C55971A71A(L_8, (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*)NULL, (bool)0, NULL); __this->___dirtTexture_14 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___dirtTexture_14), (void*)L_8); // public MinFloatParameter dirtIntensity = new MinFloatParameter(0f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_9 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_9); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_9, (0.0f), (0.0f), (bool)0, NULL); __this->___dirtIntensity_15 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->___dirtIntensity_15), (void*)L_9); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ChannelMixer::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChannelMixer_IsActive_m97D6CE02EBEE84D8DA3DDB34EE6C74031B38A471 (ChannelMixer_tA7F185C8C173EE71D324ED4887EBA0B8097766B6* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B10_0 = 0; { // return redOutRedIn.value != 100f // || redOutGreenIn.value != 0f // || redOutBlueIn.value != 0f // || greenOutRedIn.value != 0f // || greenOutGreenIn.value != 100f // || greenOutBlueIn.value != 0f // || blueOutRedIn.value != 0f // || blueOutGreenIn.value != 0f // || blueOutBlueIn.value != 100f; ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___redOutRedIn_7; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) == ((float)(100.0f))))) { goto IL_00ae; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_2 = __this->___redOutGreenIn_8; NullCheck(L_2); float L_3; L_3 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); if ((!(((float)L_3) == ((float)(0.0f))))) { goto IL_00ae; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_4 = __this->___redOutBlueIn_9; NullCheck(L_4); float L_5; L_5 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_4); if ((!(((float)L_5) == ((float)(0.0f))))) { goto IL_00ae; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_6 = __this->___greenOutRedIn_10; NullCheck(L_6); float L_7; L_7 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_6); if ((!(((float)L_7) == ((float)(0.0f))))) { goto IL_00ae; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_8 = __this->___greenOutGreenIn_11; NullCheck(L_8); float L_9; L_9 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_8); if ((!(((float)L_9) == ((float)(100.0f))))) { goto IL_00ae; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_10 = __this->___greenOutBlueIn_12; NullCheck(L_10); float L_11; L_11 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_10); if ((!(((float)L_11) == ((float)(0.0f))))) { goto IL_00ae; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_12 = __this->___blueOutRedIn_13; NullCheck(L_12); float L_13; L_13 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_12); if ((!(((float)L_13) == ((float)(0.0f))))) { goto IL_00ae; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_14 = __this->___blueOutGreenIn_14; NullCheck(L_14); float L_15; L_15 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_14); if ((!(((float)L_15) == ((float)(0.0f))))) { goto IL_00ae; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_16 = __this->___blueOutBlueIn_15; NullCheck(L_16); float L_17; L_17 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_16); G_B10_0 = ((((int32_t)((((float)L_17) == ((float)(100.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00af; } IL_00ae: { G_B10_0 = 1; } IL_00af: { V_0 = (bool)G_B10_0; goto IL_00b2; } IL_00b2: { // } bool L_18 = V_0; return L_18; } } // System.Boolean UnityEngine.Rendering.Universal.ChannelMixer::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChannelMixer_IsTileCompatible_mF78AE9DCD88B0058CCEEC3D863B961D1A0AA4A7F (ChannelMixer_tA7F185C8C173EE71D324ED4887EBA0B8097766B6* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.ChannelMixer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChannelMixer__ctor_mF48B0BD20CB4E051C05D7D5354903F59B8695E40 (ChannelMixer_tA7F185C8C173EE71D324ED4887EBA0B8097766B6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter redOutRedIn = new ClampedFloatParameter(100f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_0); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_0, (100.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___redOutRedIn_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___redOutRedIn_7), (void*)L_0); // public ClampedFloatParameter redOutGreenIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_1 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_1); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_1, (0.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___redOutGreenIn_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___redOutGreenIn_8), (void*)L_1); // public ClampedFloatParameter redOutBlueIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_2 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_2); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_2, (0.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___redOutBlueIn_9 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___redOutBlueIn_9), (void*)L_2); // public ClampedFloatParameter greenOutRedIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_3 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_3); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_3, (0.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___greenOutRedIn_10 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___greenOutRedIn_10), (void*)L_3); // public ClampedFloatParameter greenOutGreenIn = new ClampedFloatParameter(100f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_4 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_4); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_4, (100.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___greenOutGreenIn_11 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___greenOutGreenIn_11), (void*)L_4); // public ClampedFloatParameter greenOutBlueIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_5 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_5); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_5, (0.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___greenOutBlueIn_12 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___greenOutBlueIn_12), (void*)L_5); // public ClampedFloatParameter blueOutRedIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_6 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_6); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_6, (0.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___blueOutRedIn_13 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___blueOutRedIn_13), (void*)L_6); // public ClampedFloatParameter blueOutGreenIn = new ClampedFloatParameter(0f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_7 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_7); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_7, (0.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___blueOutGreenIn_14 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___blueOutGreenIn_14), (void*)L_7); // public ClampedFloatParameter blueOutBlueIn = new ClampedFloatParameter(100f, -200f, 200f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_8 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_8); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_8, (100.0f), (-200.0f), (200.0f), (bool)0, NULL); __this->___blueOutBlueIn_15 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___blueOutBlueIn_15), (void*)L_8); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ChromaticAberration::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChromaticAberration_IsActive_mF820F1009BB285EE1752333366C146E33F863428 (ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F* __this, const RuntimeMethod* method) { { // public bool IsActive() => intensity.value > 0f; ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___intensity_7; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.ChromaticAberration::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ChromaticAberration_IsTileCompatible_m3052619F83B4E7DAD2FDAFA4FF59460D8F3EF47F (ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.ChromaticAberration::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ChromaticAberration__ctor_m6C39D0C3F9930E959776D05BFBAAD6DAE180E4EC (ChromaticAberration_t84EAB576773C3AD4DE77A13952B487F9DA10DA9F* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_0); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_0, (0.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___intensity_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___intensity_7), (void*)L_0); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ColorAdjustments::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorAdjustments_IsActive_m7C2A45048F5B913C61210A0164AAAC2B332AF560 (ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B6_0 = 0; { // return postExposure.value != 0f // || contrast.value != 0f // || colorFilter != Color.white // || hueShift != 0f // || saturation != 0f; FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106* L_0 = __this->___postExposure_7; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) == ((float)(0.0f))))) { goto IL_005b; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_2 = __this->___contrast_8; NullCheck(L_2); float L_3; L_3 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); if ((!(((float)L_3) == ((float)(0.0f))))) { goto IL_005b; } } { ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* L_4 = __this->___colorFilter_9; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5; L_5 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL); bool L_6; L_6 = VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576(L_4, L_5, VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576_RuntimeMethod_var); if (L_6) { goto IL_005b; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_7 = __this->___hueShift_10; bool L_8; L_8 = VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B(L_7, (0.0f), VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B_RuntimeMethod_var); if (L_8) { goto IL_005b; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_9 = __this->___saturation_11; bool L_10; L_10 = VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B(L_9, (0.0f), VolumeParameter_1_op_Inequality_mC4071D8BB0E4D1CCAD383CA4555C98DEF785D45B_RuntimeMethod_var); G_B6_0 = ((int32_t)(L_10)); goto IL_005c; } IL_005b: { G_B6_0 = 1; } IL_005c: { V_0 = (bool)G_B6_0; goto IL_005f; } IL_005f: { // } bool L_11 = V_0; return L_11; } } // System.Boolean UnityEngine.Rendering.Universal.ColorAdjustments::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorAdjustments_IsTileCompatible_m9D69FF082BAB7A30B5DC5525A29D738016A1C6D1 (ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.ColorAdjustments::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorAdjustments__ctor_m61C7C2E270DB33949DCCCEF46CA4898D78BF4115 (ColorAdjustments_t97EE64C6DB384E5F6BC48C3FA13C207E8FC87A86* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public FloatParameter postExposure = new FloatParameter(0f); FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106* L_0 = (FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106*)il2cpp_codegen_object_new(FloatParameter_t566B623CD21B2F957A20BA790ACEF6684A712106_il2cpp_TypeInfo_var); NullCheck(L_0); FloatParameter__ctor_mC453DAC155DBDF014599DD3C2A92E2653378F7AB(L_0, (0.0f), (bool)0, NULL); __this->___postExposure_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___postExposure_7), (void*)L_0); // public ClampedFloatParameter contrast = new ClampedFloatParameter(0f, -100f, 100f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_1 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_1); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_1, (0.0f), (-100.0f), (100.0f), (bool)0, NULL); __this->___contrast_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___contrast_8), (void*)L_1); // public ColorParameter colorFilter = new ColorParameter(Color.white, true, false, true); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2; L_2 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL); ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* L_3 = (ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0*)il2cpp_codegen_object_new(ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); NullCheck(L_3); ColorParameter__ctor_mA9A003084B8D70C30995E95B65B29A136C66096D(L_3, L_2, (bool)1, (bool)0, (bool)1, (bool)0, NULL); __this->___colorFilter_9 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___colorFilter_9), (void*)L_3); // public ClampedFloatParameter hueShift = new ClampedFloatParameter(0f, -180f, 180f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_4 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_4); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_4, (0.0f), (-180.0f), (180.0f), (bool)0, NULL); __this->___hueShift_10 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___hueShift_10), (void*)L_4); // public ClampedFloatParameter saturation = new ClampedFloatParameter(0f, -100f, 100f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_5 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_5); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_5, (0.0f), (-100.0f), (100.0f), (bool)0, NULL); __this->___saturation_11 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___saturation_11), (void*)L_5); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ColorCurves::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorCurves_IsActive_m8211C1E0E9FE0C122BC5C5B28B50DFCFE4BC0DC3 (ColorCurves_t323CCD52F5A89EC8D3E40D949916ABE9D2ABFD94* __this, const RuntimeMethod* method) { { // public bool IsActive() => true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.ColorCurves::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorCurves_IsTileCompatible_m582976A6231B0BE618D8A15E1D1176477049CA96 (ColorCurves_t323CCD52F5A89EC8D3E40D949916ABE9D2ABFD94* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.ColorCurves::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorCurves__ctor_m037B1B25A3C65394F60D9B2355D0013655731426 (ColorCurves_t323CCD52F5A89EC8D3E40D949916ABE9D2ABFD94* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { // public TextureCurveParameter master = new TextureCurveParameter(new TextureCurve(new[] { new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f) }, 0f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_1 = L_0; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_2; memset((&L_2), 0, sizeof(L_2)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_2), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_2); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_3 = L_1; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_4; memset((&L_4), 0, sizeof(L_4)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_4), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_3); (L_3)->SetAt(static_cast(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_4); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5; memset((&L_5), 0, sizeof(L_5)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_5; TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* L_6 = (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353*)il2cpp_codegen_object_new(TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); NullCheck(L_6); TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF(L_6, L_3, (0.0f), (bool)0, (&V_0), NULL); TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* L_7 = (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B*)il2cpp_codegen_object_new(TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); NullCheck(L_7); TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886(L_7, L_6, (bool)0, NULL); __this->___master_7 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___master_7), (void*)L_7); // public TextureCurveParameter red = new TextureCurveParameter(new TextureCurve(new[] { new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f) }, 0f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_8 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_9 = L_8; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_10; memset((&L_10), 0, sizeof(L_10)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_10), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_9); (L_9)->SetAt(static_cast(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_10); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_11 = L_9; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_12; memset((&L_12), 0, sizeof(L_12)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_12), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_11); (L_11)->SetAt(static_cast(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_12); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13; memset((&L_13), 0, sizeof(L_13)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_13), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_13; TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* L_14 = (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353*)il2cpp_codegen_object_new(TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); NullCheck(L_14); TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF(L_14, L_11, (0.0f), (bool)0, (&V_0), NULL); TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* L_15 = (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B*)il2cpp_codegen_object_new(TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); NullCheck(L_15); TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886(L_15, L_14, (bool)0, NULL); __this->___red_8 = L_15; Il2CppCodeGenWriteBarrier((void**)(&__this->___red_8), (void*)L_15); // public TextureCurveParameter green = new TextureCurveParameter(new TextureCurve(new[] { new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f) }, 0f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_16 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_17 = L_16; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_18; memset((&L_18), 0, sizeof(L_18)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_18), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_17); (L_17)->SetAt(static_cast(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_18); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_19 = L_17; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_20; memset((&L_20), 0, sizeof(L_20)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_20), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_20); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21; memset((&L_21), 0, sizeof(L_21)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_21), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_21; TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* L_22 = (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353*)il2cpp_codegen_object_new(TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); NullCheck(L_22); TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF(L_22, L_19, (0.0f), (bool)0, (&V_0), NULL); TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* L_23 = (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B*)il2cpp_codegen_object_new(TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); NullCheck(L_23); TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886(L_23, L_22, (bool)0, NULL); __this->___green_9 = L_23; Il2CppCodeGenWriteBarrier((void**)(&__this->___green_9), (void*)L_23); // public TextureCurveParameter blue = new TextureCurveParameter(new TextureCurve(new[] { new Keyframe(0f, 0f, 1f, 1f), new Keyframe(1f, 1f, 1f, 1f) }, 0f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_24 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_25 = L_24; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_26; memset((&L_26), 0, sizeof(L_26)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_26), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_25); (L_25)->SetAt(static_cast(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_26); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_27 = L_25; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_28; memset((&L_28), 0, sizeof(L_28)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_28), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); NullCheck(L_27); (L_27)->SetAt(static_cast(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_28); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29; memset((&L_29), 0, sizeof(L_29)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_29), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_29; TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* L_30 = (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353*)il2cpp_codegen_object_new(TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); NullCheck(L_30); TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF(L_30, L_27, (0.0f), (bool)0, (&V_0), NULL); TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* L_31 = (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B*)il2cpp_codegen_object_new(TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); NullCheck(L_31); TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886(L_31, L_30, (bool)0, NULL); __this->___blue_10 = L_31; Il2CppCodeGenWriteBarrier((void**)(&__this->___blue_10), (void*)L_31); // public TextureCurveParameter hueVsHue = new TextureCurveParameter(new TextureCurve(new Keyframe[] { }, 0.5f, true, new Vector2(0f, 1f))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_32 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)0); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33; memset((&L_33), 0, sizeof(L_33)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_33), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_33; TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* L_34 = (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353*)il2cpp_codegen_object_new(TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); NullCheck(L_34); TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF(L_34, L_32, (0.5f), (bool)1, (&V_0), NULL); TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* L_35 = (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B*)il2cpp_codegen_object_new(TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); NullCheck(L_35); TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886(L_35, L_34, (bool)0, NULL); __this->___hueVsHue_11 = L_35; Il2CppCodeGenWriteBarrier((void**)(&__this->___hueVsHue_11), (void*)L_35); // public TextureCurveParameter hueVsSat = new TextureCurveParameter(new TextureCurve(new Keyframe[] { }, 0.5f, true, new Vector2(0f, 1f))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_36 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)0); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_37; memset((&L_37), 0, sizeof(L_37)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_37), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_37; TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* L_38 = (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353*)il2cpp_codegen_object_new(TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); NullCheck(L_38); TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF(L_38, L_36, (0.5f), (bool)1, (&V_0), NULL); TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* L_39 = (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B*)il2cpp_codegen_object_new(TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); NullCheck(L_39); TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886(L_39, L_38, (bool)0, NULL); __this->___hueVsSat_12 = L_39; Il2CppCodeGenWriteBarrier((void**)(&__this->___hueVsSat_12), (void*)L_39); // public TextureCurveParameter satVsSat = new TextureCurveParameter(new TextureCurve(new Keyframe[] { }, 0.5f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_40 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)0); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_41; memset((&L_41), 0, sizeof(L_41)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_41), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_41; TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* L_42 = (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353*)il2cpp_codegen_object_new(TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); NullCheck(L_42); TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF(L_42, L_40, (0.5f), (bool)0, (&V_0), NULL); TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* L_43 = (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B*)il2cpp_codegen_object_new(TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); NullCheck(L_43); TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886(L_43, L_42, (bool)0, NULL); __this->___satVsSat_13 = L_43; Il2CppCodeGenWriteBarrier((void**)(&__this->___satVsSat_13), (void*)L_43); // public TextureCurveParameter lumVsSat = new TextureCurveParameter(new TextureCurve(new Keyframe[] { }, 0.5f, false, new Vector2(0f, 1f))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_44 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)0); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_45; memset((&L_45), 0, sizeof(L_45)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_45), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_45; TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353* L_46 = (TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353*)il2cpp_codegen_object_new(TextureCurve_t9F2819A32E1AC4FC20D8E83E82A4BD081C633353_il2cpp_TypeInfo_var); NullCheck(L_46); TextureCurve__ctor_mEDE480C070DD74CECD663A2573F549C27566CEFF(L_46, L_44, (0.5f), (bool)0, (&V_0), NULL); TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B* L_47 = (TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B*)il2cpp_codegen_object_new(TextureCurveParameter_t63F11147A91A8657921F5892E637EBA32565B59B_il2cpp_TypeInfo_var); NullCheck(L_47); TextureCurveParameter__ctor_m935E3FB0FF6318680EEF7D96081D576D5864D886(L_47, L_46, (bool)0, NULL); __this->___lumVsSat_14 = L_47; Il2CppCodeGenWriteBarrier((void**)(&__this->___lumVsSat_14), (void*)L_47); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_IsActive_m7264066E811F24C5EAEFAFB79F2110C089F2465A (ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public bool IsActive() => contribution.value > 0f && ValidateLUT(); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___contribution_8; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) > ((float)(0.0f))))) { goto IL_001a; } } { bool L_2; L_2 = ColorLookup_ValidateLUT_mFABE26B854C0E69741E51D3E36144D81B848E460(__this, NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_001b; } IL_001a: { G_B3_0 = 0; } IL_001b: { return (bool)G_B3_0; } } // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_IsTileCompatible_m16DFE63C22F9AC5F955D1675D977731777D19FB4 (ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Boolean UnityEngine.Rendering.Universal.ColorLookup::ValidateLUT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorLookup_ValidateLUT_mFABE26B854C0E69741E51D3E36144D81B848E460 (ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* V_6 = NULL; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_7 = NULL; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_8 = NULL; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_9 = NULL; int32_t G_B3_0 = 0; bool G_B13_0 = false; bool G_B12_0 = false; int32_t G_B14_0 = 0; bool G_B14_1 = false; bool G_B19_0 = false; bool G_B17_0 = false; bool G_B18_0 = false; int32_t G_B20_0 = 0; bool G_B20_1 = false; { // var asset = UniversalRenderPipeline.asset; il2cpp_codegen_runtime_class_init_inline(UniversalRenderPipeline_t54B4737DC500C08628C5BE283D8C583C14DED98F_il2cpp_TypeInfo_var); UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_0; L_0 = UniversalRenderPipeline_get_asset_mE97A926D00D90276CC9442857014B7180EF02819(NULL); V_0 = L_0; // if (asset == null || texture.value == null) UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_1 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_2) { goto IL_0023; } } { TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A* L_3 = __this->___texture_7; NullCheck(L_3); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4; L_4 = VirtualFuncInvoker0< Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_3); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_0024; } IL_0023: { G_B3_0 = 1; } IL_0024: { V_3 = (bool)G_B3_0; bool L_6 = V_3; if (!L_6) { goto IL_0030; } } { // return false; V_4 = (bool)0; goto IL_00de; } IL_0030: { // int lutSize = asset.colorGradingLutSize; UniversalRenderPipelineAsset_tE8A9AA6F030CC3B558CEA2EB54FFF4FC58CA6232* L_7 = V_0; NullCheck(L_7); int32_t L_8; L_8 = UniversalRenderPipelineAsset_get_colorGradingLutSize_m7F77F04EC9DE49B60F0450703D8E078EE4381F51(L_7, NULL); V_1 = L_8; // if (texture.value.height != lutSize) TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A* L_9 = __this->___texture_7; NullCheck(L_9); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_10; L_10 = VirtualFuncInvoker0< Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_9); NullCheck(L_10); int32_t L_11; L_11 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_10); int32_t L_12 = V_1; V_5 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_12))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_13 = V_5; if (!L_13) { goto IL_005b; } } { // return false; V_4 = (bool)0; goto IL_00de; } IL_005b: { // bool valid = false; V_2 = (bool)0; // switch (texture.value) TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A* L_14 = __this->___texture_7; NullCheck(L_14); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_15; L_15 = VirtualFuncInvoker0< Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_14); V_9 = L_15; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_16 = V_9; V_8 = L_16; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_17 = V_8; V_6 = ((Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)IsInstSealed((RuntimeObject*)L_17, Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4_il2cpp_TypeInfo_var)); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_18 = V_6; if (L_18) { goto IL_008a; } } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_19 = V_8; V_7 = ((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_19, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var)); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_20 = V_7; if (L_20) { goto IL_00af; } } { goto IL_00d9; } IL_008a: { goto IL_008c; } IL_008c: { // valid |= t.width == lutSize * lutSize // && !GraphicsFormatUtility.IsSRGBFormat(t.graphicsFormat); bool L_21 = V_2; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_22 = V_6; NullCheck(L_22); int32_t L_23; L_23 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_22); int32_t L_24 = V_1; int32_t L_25 = V_1; G_B12_0 = L_21; if ((!(((uint32_t)L_23) == ((uint32_t)((int32_t)il2cpp_codegen_multiply(L_24, L_25)))))) { G_B13_0 = L_21; goto IL_00aa; } } { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_26 = V_6; NullCheck(L_26); int32_t L_27; L_27 = VirtualFuncInvoker0< int32_t >::Invoke(4 /* UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat() */, L_26); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_28; L_28 = GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1(L_27, NULL); G_B14_0 = ((((int32_t)L_28) == ((int32_t)0))? 1 : 0); G_B14_1 = G_B12_0; goto IL_00ab; } IL_00aa: { G_B14_0 = 0; G_B14_1 = G_B13_0; } IL_00ab: { V_2 = (bool)((int32_t)((int32_t)G_B14_1|G_B14_0)); // break; goto IL_00d9; } IL_00af: { goto IL_00b1; } IL_00b1: { // valid |= rt.dimension == TextureDimension.Tex2D // && rt.width == lutSize * lutSize // && !rt.sRGB; bool L_29 = V_2; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_30 = V_7; NullCheck(L_30); int32_t L_31; L_31 = VirtualFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_30); G_B17_0 = L_29; if ((!(((uint32_t)L_31) == ((uint32_t)2)))) { G_B19_0 = L_29; goto IL_00d4; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_32 = V_7; NullCheck(L_32); int32_t L_33; L_33 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_32); int32_t L_34 = V_1; int32_t L_35 = V_1; G_B18_0 = G_B17_0; if ((!(((uint32_t)L_33) == ((uint32_t)((int32_t)il2cpp_codegen_multiply(L_34, L_35)))))) { G_B19_0 = G_B17_0; goto IL_00d4; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_36 = V_7; NullCheck(L_36); bool L_37; L_37 = RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04(L_36, NULL); G_B20_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0); G_B20_1 = G_B18_0; goto IL_00d5; } IL_00d4: { G_B20_0 = 0; G_B20_1 = G_B19_0; } IL_00d5: { V_2 = (bool)((int32_t)((int32_t)G_B20_1|G_B20_0)); // break; goto IL_00d9; } IL_00d9: { // return valid; bool L_38 = V_2; V_4 = L_38; goto IL_00de; } IL_00de: { // } bool L_39 = V_4; return L_39; } } // System.Void UnityEngine.Rendering.Universal.ColorLookup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorLookup__ctor_mBACAC36EE8D93EFE5F391EF7F8399A642EAA9ACE (ColorLookup_t01A600A6D30CFBF1BA4A82FE2C2E97586B5D393C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public TextureParameter texture = new TextureParameter(null); TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A* L_0 = (TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A*)il2cpp_codegen_object_new(TextureParameter_t8989581983DE4A463CBB1A19F90D9E27BF7EC28A_il2cpp_TypeInfo_var); NullCheck(L_0); TextureParameter__ctor_m5756E1DFAB73C37D64AA6CA329F6D1C55971A71A(L_0, (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*)NULL, (bool)0, NULL); __this->___texture_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___texture_7), (void*)L_0); // public ClampedFloatParameter contribution = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_1 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_1); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_1, (1.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___contribution_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___contribution_8), (void*)L_1); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsActive_mAEEBA8A02BC313AA621C4C197CF4A8A0A7352C0E (DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* __this, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; { // if (mode.value == DepthOfFieldMode.Off || SystemInfo.graphicsShaderLevel < 35) DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* L_0 = __this->___mode_7; NullCheck(L_0); int32_t L_1; L_1 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if (!L_1) { goto IL_0019; } } { int32_t L_2; L_2 = SystemInfo_get_graphicsShaderLevel_mA9BA383B643FD022F8AFAF445B63B6554D88D27C(NULL); G_B3_0 = ((((int32_t)L_2) < ((int32_t)((int32_t)35)))? 1 : 0); goto IL_001a; } IL_0019: { G_B3_0 = 1; } IL_001a: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0022; } } { // return false; V_1 = (bool)0; goto IL_003e; } IL_0022: { // return mode.value != DepthOfFieldMode.Gaussian || SystemInfo.supportedRenderTargetCount > 1; DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* L_4 = __this->___mode_7; NullCheck(L_4); int32_t L_5; L_5 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_4); if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_003a; } } { int32_t L_6; L_6 = SystemInfo_get_supportedRenderTargetCount_mD7E4A07FA966FED98DF5F2254C6DCAF128149E50(NULL); G_B8_0 = ((((int32_t)L_6) > ((int32_t)1))? 1 : 0); goto IL_003b; } IL_003a: { G_B8_0 = 1; } IL_003b: { V_1 = (bool)G_B8_0; goto IL_003e; } IL_003e: { // } bool L_7 = V_1; return L_7; } } // System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsTileCompatible_mF48A52D3DBADE34C6C5C66856C5DDD64829C851C (DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.DepthOfField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfField__ctor_mF8B90B2FA63410322D442EC0E4F05AEAD17259CE (DepthOfField_t7CFE75BDAF1877EF64F50E70D621A893CF3637EF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public DepthOfFieldModeParameter mode = new DepthOfFieldModeParameter(DepthOfFieldMode.Off); DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* L_0 = (DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26*)il2cpp_codegen_object_new(DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26_il2cpp_TypeInfo_var); NullCheck(L_0); DepthOfFieldModeParameter__ctor_m3D6F303151E31211C78C772D942510279BB77246(L_0, 0, (bool)0, NULL); __this->___mode_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___mode_7), (void*)L_0); // public MinFloatParameter gaussianStart = new MinFloatParameter(10f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_1 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_1); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_1, (10.0f), (0.0f), (bool)0, NULL); __this->___gaussianStart_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___gaussianStart_8), (void*)L_1); // public MinFloatParameter gaussianEnd = new MinFloatParameter(30f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_2 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_2); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_2, (30.0f), (0.0f), (bool)0, NULL); __this->___gaussianEnd_9 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___gaussianEnd_9), (void*)L_2); // public ClampedFloatParameter gaussianMaxRadius = new ClampedFloatParameter(1f, 0.5f, 1.5f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_3 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_3); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_3, (1.0f), (0.5f), (1.5f), (bool)0, NULL); __this->___gaussianMaxRadius_10 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___gaussianMaxRadius_10), (void*)L_3); // public BoolParameter highQualitySampling = new BoolParameter(false); BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* L_4 = (BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95*)il2cpp_codegen_object_new(BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95_il2cpp_TypeInfo_var); NullCheck(L_4); BoolParameter__ctor_m2355BE07CF2E06B525D26161B1E0C357CE772190(L_4, (bool)0, (bool)0, NULL); __this->___highQualitySampling_11 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___highQualitySampling_11), (void*)L_4); // public MinFloatParameter focusDistance = new MinFloatParameter(10f, 0.1f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_5 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_5); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_5, (10.0f), (0.100000001f), (bool)0, NULL); __this->___focusDistance_12 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___focusDistance_12), (void*)L_5); // public ClampedFloatParameter aperture = new ClampedFloatParameter(5.6f, 1f, 32f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_6 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_6); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_6, (5.5999999f), (1.0f), (32.0f), (bool)0, NULL); __this->___aperture_13 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___aperture_13), (void*)L_6); // public ClampedFloatParameter focalLength = new ClampedFloatParameter(50f, 1f, 300f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_7 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_7); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_7, (50.0f), (1.0f), (300.0f), (bool)0, NULL); __this->___focalLength_14 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___focalLength_14), (void*)L_7); // public ClampedIntParameter bladeCount = new ClampedIntParameter(5, 3, 9); ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E* L_8 = (ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E*)il2cpp_codegen_object_new(ClampedIntParameter_tAF77FC44E522B137734644AE2E3F702580033B8E_il2cpp_TypeInfo_var); NullCheck(L_8); ClampedIntParameter__ctor_mF0B73AD8EF805C194DCE64ED205B9968D58BA6D6(L_8, 5, 3, ((int32_t)9), (bool)0, NULL); __this->___bladeCount_15 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___bladeCount_15), (void*)L_8); // public ClampedFloatParameter bladeCurvature = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_9 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_9); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_9, (1.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___bladeCurvature_16 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->___bladeCurvature_16), (void*)L_9); // public ClampedFloatParameter bladeRotation = new ClampedFloatParameter(0f, -180f, 180f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_10 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_10); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_10, (0.0f), (-180.0f), (180.0f), (bool)0, NULL); __this->___bladeRotation_17 = L_10; Il2CppCodeGenWriteBarrier((void**)(&__this->___bladeRotation_17), (void*)L_10); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DepthOfFieldModeParameter::.ctor(UnityEngine.Rendering.Universal.DepthOfFieldMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthOfFieldModeParameter__ctor_m3D6F303151E31211C78C772D942510279BB77246 (DepthOfFieldModeParameter_t2AC87B0A41A5C9BB872A9E9D7913C262F9DA4E26* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_m54D1D118963E581D573973F12D70E4A9F2C54B93_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class DepthOfFieldModeParameter : VolumeParameter { public DepthOfFieldModeParameter(DepthOfFieldMode value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_m54D1D118963E581D573973F12D70E4A9F2C54B93(__this, L_0, L_1, VolumeParameter_1__ctor_m54D1D118963E581D573973F12D70E4A9F2C54B93_RuntimeMethod_var); // public sealed class DepthOfFieldModeParameter : VolumeParameter { public DepthOfFieldModeParameter(DepthOfFieldMode value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.FilmGrain::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilmGrain_IsActive_m9251CA64E6E5E1FB8609260F85CEB07BA04B4BA9 (FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { // public bool IsActive() => intensity.value > 0f && (type.value != FilmGrainLookup.Custom || texture.value != null); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___intensity_8; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) > ((float)(0.0f))))) { goto IL_0037; } } { FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F* L_2 = __this->___type_7; NullCheck(L_2); int32_t L_3; L_3 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); if ((!(((uint32_t)L_3) == ((uint32_t)((int32_t)10))))) { goto IL_0034; } } { NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478* L_4 = __this->___texture_10; NullCheck(L_4); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5; L_5 = VirtualFuncInvoker0< Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_4); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B4_0 = ((int32_t)(L_6)); goto IL_0035; } IL_0034: { G_B4_0 = 1; } IL_0035: { G_B6_0 = G_B4_0; goto IL_0038; } IL_0037: { G_B6_0 = 0; } IL_0038: { return (bool)G_B6_0; } } // System.Boolean UnityEngine.Rendering.Universal.FilmGrain::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilmGrain_IsTileCompatible_mB430C9F50CEE7B8EB3BFEC2CDC22155EE7CD0363 (FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.FilmGrain::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilmGrain__ctor_mA61748D2CCE73CB5F79F945F8737AACBFDD52A43 (FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public FilmGrainLookupParameter type = new FilmGrainLookupParameter(FilmGrainLookup.Thin1); FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F* L_0 = (FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F*)il2cpp_codegen_object_new(FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F_il2cpp_TypeInfo_var); NullCheck(L_0); FilmGrainLookupParameter__ctor_m7A78F9E11FEC94B3E3060BA0ABFB4DB25EA03657(L_0, 0, (bool)0, NULL); __this->___type_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___type_7), (void*)L_0); // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_1 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_1); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_1, (0.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___intensity_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___intensity_8), (void*)L_1); // public ClampedFloatParameter response = new ClampedFloatParameter(0.8f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_2 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_2); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_2, (0.800000012f), (0.0f), (1.0f), (bool)0, NULL); __this->___response_9 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___response_9), (void*)L_2); // public NoInterpTextureParameter texture = new NoInterpTextureParameter(null); NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478* L_3 = (NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478*)il2cpp_codegen_object_new(NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478_il2cpp_TypeInfo_var); NullCheck(L_3); NoInterpTextureParameter__ctor_mAE3B412887E5CDE015065A6B6E0F3E78F8106E88(L_3, (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*)NULL, (bool)0, NULL); __this->___texture_10 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___texture_10), (void*)L_3); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.FilmGrainLookupParameter::.ctor(UnityEngine.Rendering.Universal.FilmGrainLookup,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilmGrainLookupParameter__ctor_m7A78F9E11FEC94B3E3060BA0ABFB4DB25EA03657 (FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_mEC987CA490935C814EA06FCD29D365594AF4B13B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class FilmGrainLookupParameter : VolumeParameter { public FilmGrainLookupParameter(FilmGrainLookup value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_mEC987CA490935C814EA06FCD29D365594AF4B13B(__this, L_0, L_1, VolumeParameter_1__ctor_mEC987CA490935C814EA06FCD29D365594AF4B13B_RuntimeMethod_var); // public sealed class FilmGrainLookupParameter : VolumeParameter { public FilmGrainLookupParameter(FilmGrainLookup value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LensDistortion_IsActive_m777DA00296A34FFEC72C43157037C06F62B406AE (LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { // return Mathf.Abs(intensity.value) > 0 // && (xMultiplier.value > 0f || yMultiplier.value > 0f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___intensity_7; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); float L_2; L_2 = fabsf(L_1); if ((!(((float)L_2) > ((float)(0.0f))))) { goto IL_0041; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_3 = __this->___xMultiplier_8; NullCheck(L_3); float L_4; L_4 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_3); if ((((float)L_4) > ((float)(0.0f)))) { goto IL_003e; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_5 = __this->___yMultiplier_9; NullCheck(L_5); float L_6; L_6 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_5); G_B4_0 = ((((float)L_6) > ((float)(0.0f)))? 1 : 0); goto IL_003f; } IL_003e: { G_B4_0 = 1; } IL_003f: { G_B6_0 = G_B4_0; goto IL_0042; } IL_0041: { G_B6_0 = 0; } IL_0042: { V_0 = (bool)G_B6_0; goto IL_0045; } IL_0045: { // } bool L_7 = V_0; return L_7; } } // System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LensDistortion_IsTileCompatible_m1AE04BB6CC1A991A7E454318CC2F6E26551C4825 (LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.LensDistortion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensDistortion__ctor_m21B937540018EE870F552A48940BD66D6ABF3708 (LensDistortion_t54FF310512B37DD2D9DBEEF9DA9DDF1F0A2082C6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, -1f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_0); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_0, (0.0f), (-1.0f), (1.0f), (bool)0, NULL); __this->___intensity_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___intensity_7), (void*)L_0); // public ClampedFloatParameter xMultiplier = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_1 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_1); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_1, (1.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___xMultiplier_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___xMultiplier_8), (void*)L_1); // public ClampedFloatParameter yMultiplier = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_2 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_2); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_2, (1.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___yMultiplier_9 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___yMultiplier_9), (void*)L_2); // public Vector2Parameter center = new Vector2Parameter(new Vector2(0.5f, 0.5f)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.5f), (0.5f), /*hidden argument*/NULL); Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A* L_4 = (Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A*)il2cpp_codegen_object_new(Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A_il2cpp_TypeInfo_var); NullCheck(L_4); Vector2Parameter__ctor_m34C59043C7CB4CCF438E61F1F50D81F15E4FE4B6(L_4, L_3, (bool)0, NULL); __this->___center_10 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___center_10), (void*)L_4); // public ClampedFloatParameter scale = new ClampedFloatParameter(1f, 0.01f, 5f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_5 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_5); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_5, (1.0f), (0.00999999978f), (5.0f), (bool)0, NULL); __this->___scale_11 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___scale_11), (void*)L_5); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.LiftGammaGain::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LiftGammaGain_IsActive_m171F5D100F42170415508B4C5ACDC43391F9B875 (LiftGammaGain_tCE44DE6A0AD9C3021625454489C765437B9ADF3D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B4_0 = 0; { // var defaultState = new Vector4(1f, 1f, 1f, 0f); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_0), (1.0f), (1.0f), (1.0f), (0.0f), NULL); // return lift != defaultState // || gamma != defaultState // || gain != defaultState; Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_0 = __this->___lift_7; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0; bool L_2; L_2 = VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE(L_0, L_1, VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var); if (L_2) { goto IL_0046; } } { Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_3 = __this->___gamma_8; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = V_0; bool L_5; L_5 = VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE(L_3, L_4, VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var); if (L_5) { goto IL_0046; } } { Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_6 = __this->___gain_9; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0; bool L_8; L_8 = VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE(L_6, L_7, VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var); G_B4_0 = ((int32_t)(L_8)); goto IL_0047; } IL_0046: { G_B4_0 = 1; } IL_0047: { V_1 = (bool)G_B4_0; goto IL_004a; } IL_004a: { // } bool L_9 = V_1; return L_9; } } // System.Boolean UnityEngine.Rendering.Universal.LiftGammaGain::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LiftGammaGain_IsTileCompatible_m21D527FE108D862DA1503E293328ED77B832002E (LiftGammaGain_tCE44DE6A0AD9C3021625454489C765437B9ADF3D* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.LiftGammaGain::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LiftGammaGain__ctor_m319A056780A453BECADD80B4D863853C6495F932 (LiftGammaGain_tCE44DE6A0AD9C3021625454489C765437B9ADF3D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public Vector4Parameter lift = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; memset((&L_0), 0, sizeof(L_0)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_1 = (Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51*)il2cpp_codegen_object_new(Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var); NullCheck(L_1); Vector4Parameter__ctor_m741CC228E74AF9EA20C77D6209BDF264F2C17452(L_1, L_0, (bool)0, NULL); __this->___lift_7 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___lift_7), (void*)L_1); // public Vector4Parameter gamma = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; memset((&L_2), 0, sizeof(L_2)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_3 = (Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51*)il2cpp_codegen_object_new(Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var); NullCheck(L_3); Vector4Parameter__ctor_m741CC228E74AF9EA20C77D6209BDF264F2C17452(L_3, L_2, (bool)0, NULL); __this->___gamma_8 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___gamma_8), (void*)L_3); // public Vector4Parameter gain = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_5 = (Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51*)il2cpp_codegen_object_new(Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var); NullCheck(L_5); Vector4Parameter__ctor_m741CC228E74AF9EA20C77D6209BDF264F2C17452(L_5, L_4, (bool)0, NULL); __this->___gain_9 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___gain_9), (void*)L_5); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mB06475DA53BAABEA9E9D53D0DA4CC4117E8C9768 (MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public bool IsActive() => intensity.value > 0f && mode.value == MotionBlurMode.CameraOnly; ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___intensity_9; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) > ((float)(0.0f))))) { goto IL_0022; } } { MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14* L_2 = __this->___mode_7; NullCheck(L_2); int32_t L_3; L_3 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0); goto IL_0023; } IL_0022: { G_B3_0 = 0; } IL_0023: { return (bool)G_B3_0; } } // System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsTileCompatible_m16E6FE2288362BBF64A9B6DCDA29382360A62C6A (MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.MotionBlur::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlur__ctor_mF316441211EA26A466D8D082C6C26B1E5E3F21CF (MotionBlur_tCC3C4B1EDF692B22533C0ADBCE5D92101E566161* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public MotionBlurModeParameter mode = new MotionBlurModeParameter(MotionBlurMode.CameraOnly); MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14* L_0 = (MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14*)il2cpp_codegen_object_new(MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14_il2cpp_TypeInfo_var); NullCheck(L_0); MotionBlurModeParameter__ctor_m5B6C93E4E27AED8F037DE8430F0D06439474A17E(L_0, 0, (bool)0, NULL); __this->___mode_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___mode_7), (void*)L_0); // public MotionBlurQualityParameter quality = new MotionBlurQualityParameter(MotionBlurQuality.Low); MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637* L_1 = (MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637*)il2cpp_codegen_object_new(MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637_il2cpp_TypeInfo_var); NullCheck(L_1); MotionBlurQualityParameter__ctor_mFDB53EF59B41D068FE23800091ECB2A1308666FA(L_1, 0, (bool)0, NULL); __this->___quality_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___quality_8), (void*)L_1); // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_2 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_2); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_2, (0.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___intensity_9 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___intensity_9), (void*)L_2); // public ClampedFloatParameter clamp = new ClampedFloatParameter(0.05f, 0f, 0.2f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_3 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_3); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_3, (0.0500000007f), (0.0f), (0.200000003f), (bool)0, NULL); __this->___clamp_10 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___clamp_10), (void*)L_3); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.MotionBlurModeParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurModeParameter__ctor_m5B6C93E4E27AED8F037DE8430F0D06439474A17E (MotionBlurModeParameter_tB166307F460D4DF85A966BE6EDA29279F6B4FF14* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_mCD77276BAEF83A42648355DE67EFCDEA690D8CBA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class MotionBlurModeParameter : VolumeParameter { public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_mCD77276BAEF83A42648355DE67EFCDEA690D8CBA(__this, L_0, L_1, VolumeParameter_1__ctor_mCD77276BAEF83A42648355DE67EFCDEA690D8CBA_RuntimeMethod_var); // public sealed class MotionBlurModeParameter : VolumeParameter { public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.MotionBlurQualityParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurQuality,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurQualityParameter__ctor_mFDB53EF59B41D068FE23800091ECB2A1308666FA (MotionBlurQualityParameter_tD50C3C4531FB58AB4B8C2917F41668C3EE54A637* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_m0A2420B93D8CA661366D27C912987AEF1611C60A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class MotionBlurQualityParameter : VolumeParameter { public MotionBlurQualityParameter(MotionBlurQuality value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_m0A2420B93D8CA661366D27C912987AEF1611C60A(__this, L_0, L_1, VolumeParameter_1__ctor_m0A2420B93D8CA661366D27C912987AEF1611C60A_RuntimeMethod_var); // public sealed class MotionBlurQualityParameter : VolumeParameter { public MotionBlurQualityParameter(MotionBlurQuality value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PaniniProjection_IsActive_m91BB6BE780D3AFFCFD863B97195EECAB659BF2B0 (PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA* __this, const RuntimeMethod* method) { { // public bool IsActive() => distance.value > 0f; ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___distance_7; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PaniniProjection_IsTileCompatible_m7727686264B54260A32D5E734E0D4EDA67FD08FC (PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => false; return (bool)0; } } // System.Void UnityEngine.Rendering.Universal.PaniniProjection::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PaniniProjection__ctor_m9EC48F9011E507E560B50354B2F22135D476BBC9 (PaniniProjection_t1E2B2CBC65D2E9BC9D4C6C07163D742F1FE85BDA* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter distance = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_0); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_0, (0.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___distance_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___distance_7), (void*)L_0); // public ClampedFloatParameter cropToFit = new ClampedFloatParameter(1f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_1 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_1); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_1, (1.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___cropToFit_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___cropToFit_8), (void*)L_1); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowsMidtonesHighlights_IsActive_m71148495F4F81B50B5DEDCE380BABA8990C121FC (ShadowsMidtonesHighlights_t1B261DC3A02B7225CD79AA452B82B6218145B44C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B4_0 = 0; { // var defaultState = new Vector4(1f, 1f, 1f, 0f); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_0), (1.0f), (1.0f), (1.0f), (0.0f), NULL); // return shadows != defaultState // || midtones != defaultState // || highlights != defaultState; Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_0 = __this->___shadows_7; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0; bool L_2; L_2 = VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE(L_0, L_1, VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var); if (L_2) { goto IL_0046; } } { Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_3 = __this->___midtones_8; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = V_0; bool L_5; L_5 = VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE(L_3, L_4, VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var); if (L_5) { goto IL_0046; } } { Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_6 = __this->___highlights_9; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0; bool L_8; L_8 = VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE(L_6, L_7, VolumeParameter_1_op_Inequality_mB1AD88A28E17B03DBB272F13F7FC2693463084EE_RuntimeMethod_var); G_B4_0 = ((int32_t)(L_8)); goto IL_0047; } IL_0046: { G_B4_0 = 1; } IL_0047: { V_1 = (bool)G_B4_0; goto IL_004a; } IL_004a: { // } bool L_9 = V_1; return L_9; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowsMidtonesHighlights_IsTileCompatible_mFB1289D6DDBC6927281080B1251C7A349E618354 (ShadowsMidtonesHighlights_t1B261DC3A02B7225CD79AA452B82B6218145B44C* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowsMidtonesHighlights__ctor_m0CC322D0181525F4C42177987BA8967F375D0D2A (ShadowsMidtonesHighlights_t1B261DC3A02B7225CD79AA452B82B6218145B44C* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public Vector4Parameter shadows = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0; memset((&L_0), 0, sizeof(L_0)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_1 = (Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51*)il2cpp_codegen_object_new(Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var); NullCheck(L_1); Vector4Parameter__ctor_m741CC228E74AF9EA20C77D6209BDF264F2C17452(L_1, L_0, (bool)0, NULL); __this->___shadows_7 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___shadows_7), (void*)L_1); // public Vector4Parameter midtones = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; memset((&L_2), 0, sizeof(L_2)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_3 = (Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51*)il2cpp_codegen_object_new(Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var); NullCheck(L_3); Vector4Parameter__ctor_m741CC228E74AF9EA20C77D6209BDF264F2C17452(L_3, L_2, (bool)0, NULL); __this->___midtones_8 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___midtones_8), (void*)L_3); // public Vector4Parameter highlights = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51* L_5 = (Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51*)il2cpp_codegen_object_new(Vector4Parameter_tF8B5631FA0DEBAE0FB7684D912F3994E22737C51_il2cpp_TypeInfo_var); NullCheck(L_5); Vector4Parameter__ctor_m741CC228E74AF9EA20C77D6209BDF264F2C17452(L_5, L_4, (bool)0, NULL); __this->___highlights_9 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___highlights_9), (void*)L_5); // public MinFloatParameter shadowsStart = new MinFloatParameter(0f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_6 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_6); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_6, (0.0f), (0.0f), (bool)0, NULL); __this->___shadowsStart_10 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___shadowsStart_10), (void*)L_6); // public MinFloatParameter shadowsEnd = new MinFloatParameter(0.3f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_7 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_7); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_7, (0.300000012f), (0.0f), (bool)0, NULL); __this->___shadowsEnd_11 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___shadowsEnd_11), (void*)L_7); // public MinFloatParameter highlightsStart = new MinFloatParameter(0.55f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_8 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_8); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_8, (0.550000012f), (0.0f), (bool)0, NULL); __this->___highlightsStart_12 = L_8; Il2CppCodeGenWriteBarrier((void**)(&__this->___highlightsStart_12), (void*)L_8); // public MinFloatParameter highlightsEnd = new MinFloatParameter(1f, 0f); MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9* L_9 = (MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9*)il2cpp_codegen_object_new(MinFloatParameter_tA4BCE8AF64068D3761A8689DB27D0B04238525F9_il2cpp_TypeInfo_var); NullCheck(L_9); MinFloatParameter__ctor_m854E3294B712BB55CBED061C73BF617FAC983AB9(L_9, (1.0f), (0.0f), (bool)0, NULL); __this->___highlightsEnd_13 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->___highlightsEnd_13), (void*)L_9); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.SplitToning::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SplitToning_IsActive_mE59E0C09427062FCF8A09A547F7B38221EC46DEA (SplitToning_t66AFCEC63C3A2BFA605A11B72367C029E8EFC561* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } int32_t G_B3_0 = 0; { // public bool IsActive() => shadows != Color.grey || highlights != Color.grey; ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* L_0 = __this->___shadows_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1; L_1 = Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298_inline(NULL); bool L_2; L_2 = VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576(L_0, L_1, VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576_RuntimeMethod_var); if (L_2) { goto IL_0024; } } { ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* L_3 = __this->___highlights_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4; L_4 = Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298_inline(NULL); bool L_5; L_5 = VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576(L_3, L_4, VolumeParameter_1_op_Inequality_mBEF8C2FB63299FD73D5C5987E729827BDFF88576_RuntimeMethod_var); G_B3_0 = ((int32_t)(L_5)); goto IL_0025; } IL_0024: { G_B3_0 = 1; } IL_0025: { return (bool)G_B3_0; } } // System.Boolean UnityEngine.Rendering.Universal.SplitToning::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SplitToning_IsTileCompatible_mA2634D97F01EEC5241E79C9480CEFD9B8783AD05 (SplitToning_t66AFCEC63C3A2BFA605A11B72367C029E8EFC561* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.SplitToning::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SplitToning__ctor_mCFC3A7BB08F3B9B66F0A9A5579AB56F731B24D20 (SplitToning_t66AFCEC63C3A2BFA605A11B72367C029E8EFC561* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ColorParameter shadows = new ColorParameter(Color.grey, false, false, true); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; L_0 = Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298_inline(NULL); ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* L_1 = (ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0*)il2cpp_codegen_object_new(ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); NullCheck(L_1); ColorParameter__ctor_mA9A003084B8D70C30995E95B65B29A136C66096D(L_1, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL); __this->___shadows_7 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___shadows_7), (void*)L_1); // public ColorParameter highlights = new ColorParameter(Color.grey, false, false, true); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2; L_2 = Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298_inline(NULL); ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* L_3 = (ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0*)il2cpp_codegen_object_new(ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); NullCheck(L_3); ColorParameter__ctor_mA9A003084B8D70C30995E95B65B29A136C66096D(L_3, L_2, (bool)0, (bool)0, (bool)1, (bool)0, NULL); __this->___highlights_8 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___highlights_8), (void*)L_3); // public ClampedFloatParameter balance = new ClampedFloatParameter(0f, -100f, 100f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_4 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_4); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_4, (0.0f), (-100.0f), (100.0f), (bool)0, NULL); __this->___balance_9 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___balance_9), (void*)L_4); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.Tonemapping::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_IsActive_m43047C353C1F735B8B46A192713D129EEB6CF0F9 (Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA* __this, const RuntimeMethod* method) { { // public bool IsActive() => mode.value != TonemappingMode.None; TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A* L_0 = __this->___mode_7; NullCheck(L_0); int32_t L_1; L_1 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.Tonemapping::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_IsTileCompatible_m960136C355BBFA73C708467A4B40C5AAB23F46F4 (Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.Tonemapping::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tonemapping__ctor_mA6E07D8ED898FA2CBA4A58320075FC40B94B752E (Tonemapping_tB71CED262B25FC58B0259FD05DD32821C2858DBA* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public TonemappingModeParameter mode = new TonemappingModeParameter(TonemappingMode.None); TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A* L_0 = (TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A*)il2cpp_codegen_object_new(TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A_il2cpp_TypeInfo_var); NullCheck(L_0); TonemappingModeParameter__ctor_m0263F944209A541C4326F516D940CB63A5BA886A(L_0, 0, (bool)0, NULL); __this->___mode_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___mode_7), (void*)L_0); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.TonemappingModeParameter::.ctor(UnityEngine.Rendering.Universal.TonemappingMode,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TonemappingModeParameter__ctor_m0263F944209A541C4326F516D940CB63A5BA886A (TonemappingModeParameter_t0F6AAE0B6FFB371E2035BB0C739AF87C37E1760A* __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VolumeParameter_1__ctor_mF804628A280E753BF73D227F329AA8E6BD4B7AE3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // public sealed class TonemappingModeParameter : VolumeParameter { public TonemappingModeParameter(TonemappingMode value, bool overrideState = false) : base(value, overrideState) { } } int32_t L_0 = ___value0; bool L_1 = ___overrideState1; VolumeParameter_1__ctor_mF804628A280E753BF73D227F329AA8E6BD4B7AE3(__this, L_0, L_1, VolumeParameter_1__ctor_mF804628A280E753BF73D227F329AA8E6BD4B7AE3_RuntimeMethod_var); // public sealed class TonemappingModeParameter : VolumeParameter { public TonemappingModeParameter(TonemappingMode value, bool overrideState = false) : base(value, overrideState) { } } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.Vignette::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vignette_IsActive_m8AF9F475A8B9DAA094BED92EF8B7E573E3ED3FCA (Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC* __this, const RuntimeMethod* method) { { // public bool IsActive() => intensity.value > 0f; ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___intensity_9; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.Rendering.Universal.Vignette::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vignette_IsTileCompatible_m4A1591C5FDD36B0F845116BC3EE1DD97A1AEB0D6 (Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.Vignette::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vignette__ctor_mC59953860DB36C0FF9BC7FF8CF5A630E98676B4C (Vignette_t77147DD5FEEB4476AF22BD98255F8010738985DC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ColorParameter color = new ColorParameter(Color.black, false, false, true); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; L_0 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL); ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0* L_1 = (ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0*)il2cpp_codegen_object_new(ColorParameter_t367FD9EBE5DAA0ADB44F7DD0C260E9CDE3827CC0_il2cpp_TypeInfo_var); NullCheck(L_1); ColorParameter__ctor_mA9A003084B8D70C30995E95B65B29A136C66096D(L_1, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL); __this->___color_7 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___color_7), (void*)L_1); // public Vector2Parameter center = new Vector2Parameter(new Vector2(0.5f, 0.5f)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.5f), (0.5f), /*hidden argument*/NULL); Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A* L_3 = (Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A*)il2cpp_codegen_object_new(Vector2Parameter_tA29C9FAC53EDB2E0996430A461F9CC59B6C4288A_il2cpp_TypeInfo_var); NullCheck(L_3); Vector2Parameter__ctor_m34C59043C7CB4CCF438E61F1F50D81F15E4FE4B6(L_3, L_2, (bool)0, NULL); __this->___center_8 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___center_8), (void*)L_3); // public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_4 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_4); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_4, (0.0f), (0.0f), (1.0f), (bool)0, NULL); __this->___intensity_9 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___intensity_9), (void*)L_4); // public ClampedFloatParameter smoothness = new ClampedFloatParameter(0.2f, 0.01f, 1f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_5 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_5); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_5, (0.200000003f), (0.00999999978f), (1.0f), (bool)0, NULL); __this->___smoothness_10 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___smoothness_10), (void*)L_5); // public BoolParameter rounded = new BoolParameter(false); BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95* L_6 = (BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95*)il2cpp_codegen_object_new(BoolParameter_tAA460C5A72ADBDDB4519BFF0BA040EC202E14E95_il2cpp_TypeInfo_var); NullCheck(L_6); BoolParameter__ctor_m2355BE07CF2E06B525D26161B1E0C357CE772190(L_6, (bool)0, (bool)0, NULL); __this->___rounded_11 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___rounded_11), (void*)L_6); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.WhiteBalance::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WhiteBalance_IsActive_m02F32DAB2EA6F6EED8D6FB54788DE63E8AAC1794 (WhiteBalance_t5AECC55FE744B4D1F2A0E6DD4950D9669900891A* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { // public bool IsActive() => temperature.value != 0f || tint.value != 0f; ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = __this->___temperature_7; NullCheck(L_0); float L_1; L_1 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_0); if ((!(((float)L_1) == ((float)(0.0f))))) { goto IL_0029; } } { ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_2 = __this->___tint_8; NullCheck(L_2); float L_3; L_3 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_2); G_B3_0 = ((((int32_t)((((float)L_3) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_002a; } IL_0029: { G_B3_0 = 1; } IL_002a: { return (bool)G_B3_0; } } // System.Boolean UnityEngine.Rendering.Universal.WhiteBalance::IsTileCompatible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WhiteBalance_IsTileCompatible_mA42D4BD39AE9C1B4A2BB1C1F0B93A07C0C88D28F (WhiteBalance_t5AECC55FE744B4D1F2A0E6DD4950D9669900891A* __this, const RuntimeMethod* method) { { // public bool IsTileCompatible() => true; return (bool)1; } } // System.Void UnityEngine.Rendering.Universal.WhiteBalance::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WhiteBalance__ctor_m49255B5F703CD72346D7756555F1C0FA075B3AF1 (WhiteBalance_t5AECC55FE744B4D1F2A0E6DD4950D9669900891A* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public ClampedFloatParameter temperature = new ClampedFloatParameter(0f, -100, 100f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_0 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_0); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_0, (0.0f), (-100.0f), (100.0f), (bool)0, NULL); __this->___temperature_7 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___temperature_7), (void*)L_0); // public ClampedFloatParameter tint = new ClampedFloatParameter(0f, -100, 100f); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_1 = (ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8*)il2cpp_codegen_object_new(ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8_il2cpp_TypeInfo_var); NullCheck(L_1); ClampedFloatParameter__ctor_mFC9EF54EFA2A6B51F252CB98A6F6D66C768F3CE5(L_1, (0.0f), (-100.0f), (100.0f), (bool)0, NULL); __this->___tint_8 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___tint_8), (void*)L_1); VolumeComponent__ctor_m6A9A4A9F8E91AFC664A381409CFE117D4E0111EB(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.CapturePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass__ctor_m69F6F274A6DC346284F5B8F06956EDB8C70FF2C6 (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7C1A20284D802ED71C584605173B84283C46289B); s_Il2CppMethodInitialized = true; } { // public CapturePass(RenderPassEvent evt) ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752(__this, NULL); // base.profilingSampler = new ProfilingSampler(nameof(CapturePass)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral7C1A20284D802ED71C584605173B84283C46289B, NULL); ScriptableRenderPass_set_profilingSampler_mFD238B85B68DED586BA8C678141BEEAF229FBF2D_inline(__this, L_0, NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(__this, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CapturePass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass_Setup_m1A0DDCA8751DD1E7683B3721EC146AD67075A412 (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___colorHandle0, const RuntimeMethod* method) { { // m_CameraColorHandle = colorHandle; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = ___colorHandle0; __this->___m_CameraColorHandle_24 = L_0; // } return; } } // System.Void UnityEngine.Rendering.Universal.CapturePass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass_Execute_mFA4992477F281DFD07E3F0BF51479570B9D25784 (CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_1; memset((&V_1), 0, sizeof(V_1)); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_2; memset((&V_2), 0, sizeof(V_2)); RuntimeObject* V_3 = NULL; bool V_4 = false; { // CommandBuffer cmdBuf = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0; L_0 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_0 = L_0; // using (new ProfilingScope(cmdBuf, m_ProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = V_0; il2cpp_codegen_runtime_class_init_inline(CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = ((CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_StaticFields*)il2cpp_codegen_static_fields_for(CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var))->___m_ProfilingSampler_26; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_1), L_1, L_2, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0053: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // var colorAttachmentIdentifier = m_CameraColorHandle.Identifier(); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_3 = (&__this->___m_CameraColorHandle_24); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4; L_4 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_3, NULL); V_2 = L_4; // var captureActions = renderingData.cameraData.captureActions; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_5 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_6 = (&L_5->___cameraData_1); RuntimeObject* L_7 = L_6->___captureActions_24; V_3 = L_7; // for (captureActions.Reset(); captureActions.MoveNext();) RuntimeObject* L_8 = V_3; NullCheck(L_8); InterfaceActionInvoker0::Invoke(2 /* System.Void System.Collections.IEnumerator::Reset() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_8); goto IL_0044_1; } IL_0036_1: { // captureActions.Current(colorAttachmentIdentifier, cmdBuf); RuntimeObject* L_9 = V_3; NullCheck(L_9); Action_2_t6D8354444F56930FFED265F70AFE4BC80A5AD1EA* L_10; L_10 = InterfaceFuncInvoker0< Action_2_t6D8354444F56930FFED265F70AFE4BC80A5AD1EA* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1>::get_Current() */, IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33_il2cpp_TypeInfo_var, L_9); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_11 = V_2; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = V_0; NullCheck(L_10); Action_2_Invoke_m040284ED3DD462A0AFAF06F9D6CA1C2A33F35C88_inline(L_10, L_11, L_12, NULL); } IL_0044_1: { // for (captureActions.Reset(); captureActions.MoveNext();) RuntimeObject* L_13 = V_3; NullCheck(L_13); bool L_14; L_14 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_13); V_4 = L_14; bool L_15 = V_4; if (L_15) { goto IL_0036_1; } } { goto IL_0062; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0062: { // context.ExecuteCommandBuffer(cmdBuf); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_16 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_16, NULL); // CommandBufferPool.Release(cmdBuf); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_17 = V_0; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_17, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.CapturePass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapturePass__cctor_m93A6E5802AC83B3B1036BFD88DAF5B2C813D8CD9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1596518EF3B8D4D78D8F4EAD13E200F10EE9873E); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler(m_ProfilerTag); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral1596518EF3B8D4D78D8F4EAD13E200F10EE9873E, NULL); ((CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_StaticFields*)il2cpp_codegen_static_fields_for(CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var))->___m_ProfilingSampler_26 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_StaticFields*)il2cpp_codegen_static_fields_for(CapturePass_tBD745B83E7D4AE9A6F35EE0760F1CCAC51B787EE_il2cpp_TypeInfo_var))->___m_ProfilingSampler_26), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawSkyboxPass__ctor_m59C64E16A12F8B8BAD49180D4EF6A1011A518735 (DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08EC82ED4041849E9785C84F4CCF9E6115B0B028); s_Il2CppMethodInitialized = true; } { // public DrawSkyboxPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752(__this, NULL); // base.profilingSampler = new ProfilingSampler(nameof(DrawSkyboxPass)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral08EC82ED4041849E9785C84F4CCF9E6115B0B028, NULL); ScriptableRenderPass_set_profilingSampler_mFD238B85B68DED586BA8C678141BEEAF229FBF2D_inline(__this, L_0, NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(__this, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawSkyboxPass_Execute_m06C7ED1239577DB78F241DB6931F9D704BFC5DCB (DrawSkyboxPass_tA8A4796DE653DCC58C5FF906E4EC142FD901EADA* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E V_0; memset((&V_0), 0, sizeof(V_0)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_1 = NULL; DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* V_2 = NULL; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_7 = NULL; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B8_0 = NULL; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B7_0 = NULL; int32_t G_B9_0 = 0; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B9_1 = NULL; { // CameraData cameraData = renderingData.cameraData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_0 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_1 = L_0->___cameraData_1; V_0 = L_1; // Camera camera = cameraData.camera; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_2 = V_0; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = L_2.___camera_2; V_1 = L_3; // var activeDebugHandler = GetActiveDebugHandler(renderingData); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_4 = ___renderingData1; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71 L_5 = (*(RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71*)L_4); DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_6; L_6 = ScriptableRenderPass_GetActiveDebugHandler_m1B3D8D7F93DEF1415F494EEF46687F21DE379448(__this, L_5, NULL); V_2 = L_6; // if (activeDebugHandler != null) DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_7 = V_2; V_3 = (bool)((!(((RuntimeObject*)(DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_8 = V_3; if (!L_8) { goto IL_0038; } } { // if (activeDebugHandler.IsScreenClearNeeded) DebugHandler_t3A09E2CFD1CA6F5C192968A6FF19EE4863F44DA4* L_9 = V_2; NullCheck(L_9); bool L_10; L_10 = DebugHandler_get_IsScreenClearNeeded_m4DA090FCE3573491D7A885AE93051F554C87C496(L_9, NULL); V_4 = L_10; bool L_11 = V_4; if (!L_11) { goto IL_0037; } } { // return; goto IL_0150; } IL_0037: { } IL_0038: { // if (cameraData.xr.enabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_12 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_13 = L_12.___xr_20; NullCheck(L_13); bool L_14; L_14 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_13, NULL); V_5 = L_14; bool L_15 = V_5; if (!L_15) { goto IL_0145; } } { // if (cameraData.xr.singlePassEnabled) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E L_16 = V_0; XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_17 = L_16.___xr_20; NullCheck(L_17); bool L_18; L_18 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_17, NULL); V_6 = L_18; bool L_19 = V_6; if (!L_19) { goto IL_0103; } } { // camera.SetStereoProjectionMatrix(Camera.StereoscopicEye.Left, cameraData.GetProjectionMatrix(0)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_20 = V_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_21; L_21 = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D((&V_0), 0, NULL); NullCheck(L_20); Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268(L_20, 0, L_21, NULL); // camera.SetStereoViewMatrix(Camera.StereoscopicEye.Left, cameraData.GetViewMatrix(0)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = V_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_23; L_23 = CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E((&V_0), 0, NULL); NullCheck(L_22); Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8(L_22, 0, L_23, NULL); // camera.SetStereoProjectionMatrix(Camera.StereoscopicEye.Right, cameraData.GetProjectionMatrix(1)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_24 = V_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_25; L_25 = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D((&V_0), 1, NULL); NullCheck(L_24); Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268(L_24, 1, L_25, NULL); // camera.SetStereoViewMatrix(Camera.StereoscopicEye.Right, cameraData.GetViewMatrix(1)); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_26 = V_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_27; L_27 = CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E((&V_0), 1, NULL); NullCheck(L_26); Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8(L_26, 1, L_27, NULL); // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_28; L_28 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_7 = L_28; // cmd.SetSinglePassStereo(SystemInfo.supportsMultiview ? SinglePassStereoMode.Multiview : SinglePassStereoMode.Instancing); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_29 = V_7; bool L_30; L_30 = SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A(NULL); G_B7_0 = L_29; if (L_30) { G_B8_0 = L_29; goto IL_00b5; } } { G_B9_0 = 2; G_B9_1 = G_B7_0; goto IL_00b6; } IL_00b5: { G_B9_0 = 3; G_B9_1 = G_B8_0; } IL_00b6: { NullCheck(G_B9_1); CommandBuffer_SetSinglePassStereo_mDF0CAEF9D4D2B867A2A1239E0B4105C775685BEE(G_B9_1, G_B9_0, NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_31 = V_7; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_31, NULL); // cmd.Clear(); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = V_7; NullCheck(L_32); CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_32, NULL); // context.DrawSkybox(camera); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_33 = V_1; ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01((&___context0), L_33, NULL); // cmd.SetSinglePassStereo(SinglePassStereoMode.None); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_34 = V_7; NullCheck(L_34); CommandBuffer_SetSinglePassStereo_mDF0CAEF9D4D2B867A2A1239E0B4105C775685BEE(L_34, 0, NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_35 = V_7; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_35, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_36 = V_7; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_36, NULL); // camera.ResetStereoProjectionMatrices(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_37 = V_1; NullCheck(L_37); Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E(L_37, NULL); // camera.ResetStereoViewMatrices(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_38 = V_1; NullCheck(L_38); Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6(L_38, NULL); goto IL_0142; } IL_0103: { // camera.projectionMatrix = cameraData.GetProjectionMatrix(0); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_39 = V_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40; L_40 = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D((&V_0), 0, NULL); NullCheck(L_39); Camera_set_projectionMatrix_m351820E6903139402FFFF40221B32D0C52B5A094(L_39, L_40, NULL); // camera.worldToCameraMatrix = cameraData.GetViewMatrix(0); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_41 = V_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42; L_42 = CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E((&V_0), 0, NULL); NullCheck(L_41); Camera_set_worldToCameraMatrix_mC199F02E435CE7261F7EECD1FD78A33EA96ABC0D(L_41, L_42, NULL); // context.DrawSkybox(camera); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_43 = V_1; ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01((&___context0), L_43, NULL); // context.Submit(); // Submit and execute the skybox pass before resetting the matrices ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26((&___context0), NULL); // camera.ResetProjectionMatrix(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_44 = V_1; NullCheck(L_44); Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD(L_44, NULL); // camera.ResetWorldToCameraMatrix(); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_45 = V_1; NullCheck(L_45); Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91(L_45, NULL); } IL_0142: { goto IL_0150; } IL_0145: { // context.DrawSkybox(camera); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_46 = V_1; ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01((&___context0), L_46, NULL); } IL_0150: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass__ctor_m78E337A06F8678AF3F136C655115BE29AB86086E (InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA1362047B6FED5FCF8C5C2AEA33B1E7B9960C99); s_Il2CppMethodInitialized = true; } { // public InvokeOnRenderObjectCallbackPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752(__this, NULL); // base.profilingSampler = new ProfilingSampler(nameof(InvokeOnRenderObjectCallbackPass)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteralEA1362047B6FED5FCF8C5C2AEA33B1E7B9960C99, NULL); ScriptableRenderPass_set_profilingSampler_mFD238B85B68DED586BA8C678141BEEAF229FBF2D_inline(__this, L_0, NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(__this, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass_Execute_m0AA045DB14613B6FA49E7F2C1794A397BA33835E (InvokeOnRenderObjectCallbackPass_tC8BAE077CDE3D8D01F80041E285EAEC9E375FFE9* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { { // context.InvokeOnRenderObjectCallback(); ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18((&___context0), NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass__ctor_mD31502F7BF51241D5A412E8F138F74287F9706E8 (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* __this, int32_t ___evt0, bool ___shadowReceiveSupported1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral390598BD941B9577CF3ED9F647D22C35E4A99154); s_Il2CppMethodInitialized = true; } { // public TransparentSettingsPass(RenderPassEvent evt, bool shadowReceiveSupported) ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752(__this, NULL); // base.profilingSampler = new ProfilingSampler(nameof(TransparentSettingsPass)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral390598BD941B9577CF3ED9F647D22C35E4A99154, NULL); ScriptableRenderPass_set_profilingSampler_mFD238B85B68DED586BA8C678141BEEAF229FBF2D_inline(__this, L_0, NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(__this, L_1, NULL); // m_shouldReceiveShadows = shadowReceiveSupported; bool L_2 = ___shadowReceiveSupported1; __this->___m_shouldReceiveShadows_24 = L_2; // } return; } } // System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::Setup(UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransparentSettingsPass_Setup_mFFCC2221844D53F678081DA70F99A8D00AD655AE (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* __this, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData0, const RuntimeMethod* method) { bool V_0 = false; { // return !m_shouldReceiveShadows; bool L_0 = __this->___m_shouldReceiveShadows_24; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); goto IL_000d; } IL_000d: { // } bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass_Execute_mDD29A622DB7DBBB51D44D8BE6FD968E56FFC21E0 (TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_1; memset((&V_1), 0, sizeof(V_1)); { // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0; L_0 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_0 = L_0; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = V_0; il2cpp_codegen_runtime_class_init_inline(TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = ((TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_StaticFields*)il2cpp_codegen_static_fields_for(TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var))->___m_ProfilingSampler_26; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_1), L_1, L_2, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_004e: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadows, m_shouldReceiveShadows); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = V_0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_4 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadows_0; bool L_5 = __this->___m_shouldReceiveShadows_24; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_3, L_4, L_5, NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadowCascades, m_shouldReceiveShadows); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = V_0; String_t* L_7 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowCascades_1; bool L_8 = __this->___m_shouldReceiveShadows_24; CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_6, L_7, L_8, NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.AdditionalLightShadows, m_shouldReceiveShadows); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = V_0; String_t* L_10 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___AdditionalLightShadows_7; bool L_11 = __this->___m_shouldReceiveShadows_24; CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_9, L_10, L_11, NULL); goto IL_005d; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_005d: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_12, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = V_0; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_13, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass__cctor_mAD04FF82BBDA5A2423E1CB8CB195B116ECF70AE2 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral075F222A6601092513D623424E080F1772899E47); s_Il2CppMethodInitialized = true; } { // private static readonly ProfilingSampler m_ProfilingSampler = new ProfilingSampler(m_ProfilerTag); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral075F222A6601092513D623424E080F1772899E47, NULL); ((TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_StaticFields*)il2cpp_codegen_static_fields_for(TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var))->___m_ProfilingSampler_26 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_StaticFields*)il2cpp_codegen_static_fields_for(TransparentSettingsPass_t13490AAB630DED3A5EDF11A4F4D340B04E3B85B7_il2cpp_TypeInfo_var))->___m_ProfilingSampler_26), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.XROcclusionMeshPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XROcclusionMeshPass__ctor_m78592788D415FD93B98130C506FADD21BB7BD0AF (XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* __this, int32_t ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F3C30EE869D77C6513B207AADF79A09AC6D6E39); s_Il2CppMethodInitialized = true; } { // public XROcclusionMeshPass(RenderPassEvent evt) ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752(__this, NULL); // base.profilingSampler = new ProfilingSampler(nameof(XROcclusionMeshPass)); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_0); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_0, _stringLiteral1F3C30EE869D77C6513B207AADF79A09AC6D6E39, NULL); ScriptableRenderPass_set_profilingSampler_mFD238B85B68DED586BA8C678141BEEAF229FBF2D_inline(__this, L_0, NULL); // renderPassEvent = evt; int32_t L_1 = ___evt0; ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(__this, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.XROcclusionMeshPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XROcclusionMeshPass_Execute_mED5EF2449286A166BADBCC0AE78FE06F5FAD6127 (XROcclusionMeshPass_tA8EDF609A01F4AA46E173A12633B8329524F4CD8* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL; bool V_1 = false; { // if (!renderingData.cameraData.xr.enabled) RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_0 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = (&L_0->___cameraData_1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_2 = L_1->___xr_20; NullCheck(L_2); bool L_3; L_3 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_2, NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_001a; } } { // return; goto IL_0042; } IL_001a: { // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5; L_5 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_0 = L_5; // renderingData.cameraData.xr.RenderOcclusionMesh(cmd); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_6 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_7 = (&L_6->___cameraData_1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_8 = L_7->___xr_20; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = V_0; NullCheck(L_8); XRPass_RenderOcclusionMesh_m7DF7CB7B72CDF25720247735321757092CD1AFD6(L_8, L_9, NULL); // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_10, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = V_0; CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_11, NULL); } IL_0042: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.PostProcessPasses IL2CPP_EXTERN_C void PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshal_pinvoke(const PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9& unmarshaled, PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke& marshaled) { Exception_t* ___m_ColorGradingLutPass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ColorGradingLutPass' of type 'PostProcessPasses': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ColorGradingLutPass_0Exception, NULL); } IL2CPP_EXTERN_C void PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshal_pinvoke_back(const PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke& marshaled, PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9& unmarshaled) { Exception_t* ___m_ColorGradingLutPass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ColorGradingLutPass' of type 'PostProcessPasses': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ColorGradingLutPass_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.PostProcessPasses IL2CPP_EXTERN_C void PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshal_pinvoke_cleanup(PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.Universal.PostProcessPasses IL2CPP_EXTERN_C void PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshal_com(const PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9& unmarshaled, PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com& marshaled) { Exception_t* ___m_ColorGradingLutPass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ColorGradingLutPass' of type 'PostProcessPasses': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ColorGradingLutPass_0Exception, NULL); } IL2CPP_EXTERN_C void PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshal_com_back(const PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com& marshaled, PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9& unmarshaled) { Exception_t* ___m_ColorGradingLutPass_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ColorGradingLutPass' of type 'PostProcessPasses': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ColorGradingLutPass_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.PostProcessPasses IL2CPP_EXTERN_C void PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshal_com_cleanup(PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9_marshaled_com& marshaled) { } // UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLutPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public ColorGradingLutPass colorGradingLutPass { get => m_ColorGradingLutPass; } ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_0 = __this->___m_ColorGradingLutPass_0; return L_0; } } IL2CPP_EXTERN_C ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* _returnValue; _returnValue = PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_postProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494 (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public PostProcessPass postProcessPass { get => m_PostProcessPass; } PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_PostProcessPass_1; return L_0; } } IL2CPP_EXTERN_C PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* _returnValue; _returnValue = PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.Rendering.Universal.Internal.PostProcessPass UnityEngine.Rendering.Universal.PostProcessPasses::get_finalPostProcessPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8 (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public PostProcessPass finalPostProcessPass { get => m_FinalPostProcessPass; } PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_FinalPostProcessPass_2; return L_0; } } IL2CPP_EXTERN_C PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* _returnValue; _returnValue = PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_afterPostProcessColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public RenderTargetHandle afterPostProcessColor { get => m_AfterPostProcessColor; } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_AfterPostProcessColor_3; return L_0; } } IL2CPP_EXTERN_C RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 _returnValue; _returnValue = PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline(_thisAdjusted, method); return _returnValue; } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPasses::get_colorGradingLut() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0 (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public RenderTargetHandle colorGradingLut { get => m_ColorGradingLut; } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_ColorGradingLut_4; return L_0; } } IL2CPP_EXTERN_C RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 _returnValue; _returnValue = PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.PostProcessPasses::get_isCreated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public bool isCreated { get => m_CurrentPostProcessData != null; } PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = __this->___m_CurrentPostProcessData_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); return L_1; } } IL2CPP_EXTERN_C bool PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PostProcessPasses_get_isCreated_m7834DD59EF7B705AD79A50469F3D690B67D74E5A(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::.ctor(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___rendererPostProcessData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD971929694EC44844096A844D2D2E5F29C0178B9); s_Il2CppMethodInitialized = true; } { // m_ColorGradingLutPass = null; __this->___m_ColorGradingLutPass_0 = (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ColorGradingLutPass_0), (void*)(ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644*)NULL); // m_PostProcessPass = null; __this->___m_PostProcessPass_1 = (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PostProcessPass_1), (void*)(PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)NULL); // m_FinalPostProcessPass = null; __this->___m_FinalPostProcessPass_2 = (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FinalPostProcessPass_2), (void*)(PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)NULL); // m_AfterPostProcessColor = new RenderTargetHandle(); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_0 = (&__this->___m_AfterPostProcessColor_3); il2cpp_codegen_initobj(L_0, sizeof(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66)); // m_ColorGradingLut = new RenderTargetHandle(); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_1 = (&__this->___m_ColorGradingLut_4); il2cpp_codegen_initobj(L_1, sizeof(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66)); // m_CurrentPostProcessData = null; __this->___m_CurrentPostProcessData_6 = (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentPostProcessData_6), (void*)(PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL); // m_AfterPostProcessColor.Init("_AfterPostProcessTexture"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_2 = (&__this->___m_AfterPostProcessColor_3); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_2, _stringLiteral3FC35DBB19257239644F53981407A74E00BF14FF, NULL); // m_ColorGradingLut.Init("_InternalGradingLut"); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_3 = (&__this->___m_ColorGradingLut_4); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_3, _stringLiteralD971929694EC44844096A844D2D2E5F29C0178B9, NULL); // m_RendererPostProcessData = rendererPostProcessData; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_4 = ___rendererPostProcessData0; __this->___m_RendererPostProcessData_5 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererPostProcessData_5), (void*)L_4); // m_BlitMaterial = blitMaterial; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = ___blitMaterial1; __this->___m_BlitMaterial_7 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BlitMaterial_7), (void*)L_5); // Recreate(rendererPostProcessData); PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_6 = ___rendererPostProcessData0; PostProcessPasses_Recreate_mCC6669B55064CC328BB2538CD6130D9371F32319(__this, L_6, NULL); // } return; } } IL2CPP_EXTERN_C void PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C_AdjustorThunk (RuntimeObject* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___rendererPostProcessData0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___blitMaterial1, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PostProcessPasses__ctor_m054FD025F8EFB525E9441F5E040210B32429BC0C(_thisAdjusted, ___rendererPostProcessData0, ___blitMaterial1, method); } // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::Recreate(UnityEngine.Rendering.Universal.PostProcessData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses_Recreate_mCC6669B55064CC328BB2538CD6130D9371F32319 (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* G_B7_0 = NULL; ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* G_B6_0 = NULL; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* G_B10_0 = NULL; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* G_B9_0 = NULL; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* G_B13_0 = NULL; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* G_B12_0 = NULL; { // if (m_RendererPostProcessData) PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = __this->___m_RendererPostProcessData_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0018; } } { // data = m_RendererPostProcessData; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_3 = __this->___m_RendererPostProcessData_5; ___data0 = L_3; } IL_0018: { // if (data == m_CurrentPostProcessData) PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_4 = ___data0; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_5 = __this->___m_CurrentPostProcessData_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, L_5, NULL); V_1 = L_6; bool L_7 = V_1; if (!L_7) { goto IL_002d; } } { // return; goto IL_00e4; } IL_002d: { // if (m_CurrentPostProcessData != null) PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_8 = __this->___m_CurrentPostProcessData_6; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_9; L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_9; bool L_10 = V_2; if (!L_10) { goto IL_0091; } } { // m_ColorGradingLutPass?.Cleanup(); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_11 = __this->___m_ColorGradingLutPass_0; ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_12 = L_11; G_B6_0 = L_12; if (L_12) { G_B7_0 = L_12; goto IL_004a; } } { goto IL_0050; } IL_004a: { NullCheck(G_B7_0); ColorGradingLutPass_Cleanup_m2392CDEBD0E93E0DEFEAD36E427F1338DDC98A9C(G_B7_0, NULL); } IL_0050: { // m_PostProcessPass?.Cleanup(); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_13 = __this->___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_14 = L_13; G_B9_0 = L_14; if (L_14) { G_B10_0 = L_14; goto IL_005c; } } { goto IL_0062; } IL_005c: { NullCheck(G_B10_0); PostProcessPass_Cleanup_m6DDB1B21CD9B50A79A23F6A4552D255AD25670A7(G_B10_0, NULL); } IL_0062: { // m_FinalPostProcessPass?.Cleanup(); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_15 = __this->___m_FinalPostProcessPass_2; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_16 = L_15; G_B12_0 = L_16; if (L_16) { G_B13_0 = L_16; goto IL_006e; } } { goto IL_0074; } IL_006e: { NullCheck(G_B13_0); PostProcessPass_Cleanup_m6DDB1B21CD9B50A79A23F6A4552D255AD25670A7(G_B13_0, NULL); } IL_0074: { // m_ColorGradingLutPass = null; __this->___m_ColorGradingLutPass_0 = (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ColorGradingLutPass_0), (void*)(ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644*)NULL); // m_PostProcessPass = null; __this->___m_PostProcessPass_1 = (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PostProcessPass_1), (void*)(PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)NULL); // m_FinalPostProcessPass = null; __this->___m_FinalPostProcessPass_2 = (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FinalPostProcessPass_2), (void*)(PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)NULL); // m_CurrentPostProcessData = null; __this->___m_CurrentPostProcessData_6 = (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentPostProcessData_6), (void*)(PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05*)NULL); } IL_0091: { // if (data != null) PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_17 = ___data0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_3 = L_18; bool L_19 = V_3; if (!L_19) { goto IL_00e4; } } { // m_ColorGradingLutPass = new ColorGradingLutPass(RenderPassEvent.BeforeRenderingPrePasses, data); PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_20 = ___data0; ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_21 = (ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644*)il2cpp_codegen_object_new(ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644_il2cpp_TypeInfo_var); NullCheck(L_21); ColorGradingLutPass__ctor_m88B36C6F15B706B65B52CAEF54318A77F4AE650A(L_21, ((int32_t)150), L_20, NULL); __this->___m_ColorGradingLutPass_0 = L_21; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ColorGradingLutPass_0), (void*)L_21); // m_PostProcessPass = new PostProcessPass(RenderPassEvent.BeforeRenderingPostProcessing, data, m_BlitMaterial); PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_22 = ___data0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_23 = __this->___m_BlitMaterial_7; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_24 = (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)il2cpp_codegen_object_new(PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_il2cpp_TypeInfo_var); NullCheck(L_24); PostProcessPass__ctor_mEBB0AFB4744196F3F07B27C71CB0E9D6731B097D(L_24, ((int32_t)550), L_22, L_23, NULL); __this->___m_PostProcessPass_1 = L_24; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PostProcessPass_1), (void*)L_24); // m_FinalPostProcessPass = new PostProcessPass(RenderPassEvent.AfterRenderingPostProcessing, data, m_BlitMaterial); PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_25 = ___data0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_26 = __this->___m_BlitMaterial_7; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_27 = (PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286*)il2cpp_codegen_object_new(PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286_il2cpp_TypeInfo_var); NullCheck(L_27); PostProcessPass__ctor_mEBB0AFB4744196F3F07B27C71CB0E9D6731B097D(L_27, ((int32_t)600), L_25, L_26, NULL); __this->___m_FinalPostProcessPass_2 = L_27; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FinalPostProcessPass_2), (void*)L_27); // m_CurrentPostProcessData = data; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_28 = ___data0; __this->___m_CurrentPostProcessData_6 = L_28; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentPostProcessData_6), (void*)L_28); } IL_00e4: { // } return; } } IL2CPP_EXTERN_C void PostProcessPasses_Recreate_mCC6669B55064CC328BB2538CD6130D9371F32319_AdjustorThunk (RuntimeObject* __this, PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PostProcessPasses_Recreate_mCC6669B55064CC328BB2538CD6130D9371F32319(_thisAdjusted, ___data0, method); } // System.Void UnityEngine.Rendering.Universal.PostProcessPasses::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* G_B2_0 = NULL; ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* G_B1_0 = NULL; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* G_B5_0 = NULL; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* G_B4_0 = NULL; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* G_B8_0 = NULL; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* G_B7_0 = NULL; { // m_ColorGradingLutPass?.Cleanup(); ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_0 = __this->___m_ColorGradingLutPass_0; ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000d; } } { goto IL_0013; } IL_000d: { NullCheck(G_B2_0); ColorGradingLutPass_Cleanup_m2392CDEBD0E93E0DEFEAD36E427F1338DDC98A9C(G_B2_0, NULL); } IL_0013: { // m_PostProcessPass?.Cleanup(); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_2 = __this->___m_PostProcessPass_1; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_3 = L_2; G_B4_0 = L_3; if (L_3) { G_B5_0 = L_3; goto IL_001f; } } { goto IL_0025; } IL_001f: { NullCheck(G_B5_0); PostProcessPass_Cleanup_m6DDB1B21CD9B50A79A23F6A4552D255AD25670A7(G_B5_0, NULL); } IL_0025: { // m_FinalPostProcessPass?.Cleanup(); PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_4 = __this->___m_FinalPostProcessPass_2; PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_5 = L_4; G_B7_0 = L_5; if (L_5) { G_B8_0 = L_5; goto IL_0031; } } { goto IL_0037; } IL_0031: { NullCheck(G_B8_0); PostProcessPass_Cleanup_m6DDB1B21CD9B50A79A23F6A4552D255AD25670A7(G_B8_0, NULL); } IL_0037: { // } return; } } IL2CPP_EXTERN_C void PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PostProcessPasses_Dispose_m4221B50B16AD6692410415519FEE1EBE3CCE8D9B(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,UnityEngine.Camera,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_mBC9136F0FDD5F5E2E55A44896172AD37EBB9E910 (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, int32_t ___index1, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material3, const RuntimeMethod* method) { int32_t V_0 = 0; { // return ConfigureDithering(data, index, camera.pixelWidth, camera.pixelHeight, material); PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = ___data0; int32_t L_1 = ___index1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera2; NullCheck(L_2); int32_t L_3; L_3 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_2, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera2; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_4, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = ___material3; int32_t L_7; L_7 = PostProcessUtils_ConfigureDithering_m8D19DE17498B94F90396AD20524A6D4CB073F09A(L_0, L_1, L_3, L_5, L_6, NULL); V_0 = L_7; goto IL_0018; } IL_0018: { // } int32_t L_8 = V_0; return L_8; } } // System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_m8D19DE17498B94F90396AD20524A6D4CB073F09A (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, int32_t ___index1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* V_0 = NULL; float V_1 = 0.0f; float V_2 = 0.0f; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* V_3 = NULL; bool V_4 = false; int32_t V_5 = 0; bool V_6 = false; int32_t G_B3_0 = 0; { // var blueNoise = data.textures.blueNoise16LTex; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = ___data0; NullCheck(L_0); TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* L_1 = L_0->___textures_5; NullCheck(L_1); Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_2 = L_1->___blueNoise16LTex_0; V_0 = L_2; // if (blueNoise == null || blueNoise.Length == 0) Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_3 = V_0; if (!L_3) { goto IL_0017; } } { Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_4 = V_0; NullCheck(L_4); G_B3_0 = ((((int32_t)(((RuntimeArray*)L_4)->max_length)) == ((int32_t)0))? 1 : 0); goto IL_0018; } IL_0017: { G_B3_0 = 1; } IL_0018: { V_4 = (bool)G_B3_0; bool L_5 = V_4; if (!L_5) { goto IL_0023; } } { // return 0; // Safe guard V_5 = 0; goto IL_0085; } IL_0023: { // if (++index >= blueNoise.Length) int32_t L_6 = ___index1; int32_t L_7 = ((int32_t)il2cpp_codegen_add(L_6, 1)); ___index1 = L_7; Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_8 = V_0; NullCheck(L_8); V_6 = (bool)((((int32_t)((((int32_t)L_7) < ((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_9 = V_6; if (!L_9) { goto IL_003a; } } { // index = 0; ___index1 = 0; } IL_003a: { // float rndOffsetX = Random.value; float L_10; L_10 = Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43(NULL); V_1 = L_10; // float rndOffsetY = Random.value; float L_11; L_11 = Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43(NULL); V_2 = L_11; // var noiseTex = blueNoise[index]; Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_12 = V_0; int32_t L_13 = ___index1; NullCheck(L_12); int32_t L_14 = L_13; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_15 = (L_12)->GetAt(static_cast(L_14)); V_3 = L_15; // material.SetTexture(ShaderConstants._BlueNoise_Texture, noiseTex); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_16 = ___material4; il2cpp_codegen_runtime_class_init_inline(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var); int32_t L_17 = ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____BlueNoise_Texture_3; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_18 = V_3; NullCheck(L_16); Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD(L_16, L_17, L_18, NULL); // material.SetVector(ShaderConstants._Dithering_Params, new Vector4( // cameraPixelWidth / (float)noiseTex.width, // cameraPixelHeight / (float)noiseTex.height, // rndOffsetX, // rndOffsetY // )); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_19 = ___material4; int32_t L_20 = ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____Dithering_Params_4; int32_t L_21 = ___cameraPixelWidth2; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_22 = V_3; NullCheck(L_22); int32_t L_23; L_23 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_22); int32_t L_24 = ___cameraPixelHeight3; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_25 = V_3; NullCheck(L_25); int32_t L_26; L_26 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_25); float L_27 = V_1; float L_28 = V_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_29; memset((&L_29), 0, sizeof(L_29)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_29), ((float)(((float)L_21)/((float)L_23))), ((float)(((float)L_24)/((float)L_26))), L_27, L_28, /*hidden argument*/NULL); NullCheck(L_19); Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7(L_19, L_20, L_29, NULL); // return index; int32_t L_30 = ___index1; V_5 = L_30; goto IL_0085; } IL_0085: { // } int32_t L_31 = V_5; return L_31; } } // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,UnityEngine.Camera,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_mFB5FAE30F0B2797C6AD424ACA74F3D31FE9EE5BB (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* ___settings1, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material3, const RuntimeMethod* method) { { // ConfigureFilmGrain(data, settings, camera.pixelWidth, camera.pixelHeight, material); PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_0 = ___data0; FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* L_1 = ___settings1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera2; NullCheck(L_2); int32_t L_3; L_3 = Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D(L_2, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera2; NullCheck(L_4); int32_t L_5; L_5 = Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59(L_4, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = ___material3; PostProcessUtils_ConfigureFilmGrain_mB2944B5818C977B4A4B00C44DEAC9D90B821AABF(L_0, L_1, L_3, L_5, L_6, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,System.Int32,System.Int32,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_mB2944B5818C977B4A4B00C44DEAC9D90B821AABF (PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* ___data0, FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* ___settings1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL; float V_1 = 0.0f; float V_2 = 0.0f; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 G_B5_0; memset((&G_B5_0), 0, sizeof(G_B5_0)); { // var texture = settings.texture.value; FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* L_0 = ___settings1; NullCheck(L_0); NoInterpTextureParameter_tC99FB0FE7B2B1D94AE407F612730FC05204C1478* L_1 = L_0->___texture_10; NullCheck(L_1); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2; L_2 = VirtualFuncInvoker0< Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_1); V_0 = L_2; // if (settings.type.value != FilmGrainLookup.Custom) FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* L_3 = ___settings1; NullCheck(L_3); FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F* L_4 = L_3->___type_7; NullCheck(L_4); int32_t L_5; L_5 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_4); V_4 = (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)((int32_t)10)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_6 = V_4; if (!L_6) { goto IL_003d; } } { // texture = data.textures.filmGrainTex[(int)settings.type.value]; PostProcessData_t106B5638205D5CBAF18F2573047F2DC23BDB2F05* L_7 = ___data0; NullCheck(L_7); TextureResources_t9220AC464374C6AA55163CD0AC71C62B85E6C122* L_8 = L_7->___textures_5; NullCheck(L_8); Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191* L_9 = L_8->___filmGrainTex_1; FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* L_10 = ___settings1; NullCheck(L_10); FilmGrainLookupParameter_tDF3F944D7FECD6E33C773117CA937AE2420F4C6F* L_11 = L_10->___type_7; NullCheck(L_11); int32_t L_12; L_12 = VirtualFuncInvoker0< int32_t >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_11); NullCheck(L_9); int32_t L_13 = L_12; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_14 = (L_9)->GetAt(static_cast(L_13)); V_0 = L_14; } IL_003d: { // float offsetX = Random.value; float L_15; L_15 = Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43(NULL); V_1 = L_15; // float offsetY = Random.value; float L_16; L_16 = Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43(NULL); V_2 = L_16; // var tilingParams = texture == null // ? Vector4.zero // : new Vector4(cameraPixelWidth / (float)texture.width, cameraPixelHeight / (float)texture.height, offsetX, offsetY); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_17 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_18; L_18 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (L_18) { goto IL_006f; } } { int32_t L_19 = ___cameraPixelWidth2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_20 = V_0; NullCheck(L_20); int32_t L_21; L_21 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_20); int32_t L_22 = ___cameraPixelHeight3; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_23 = V_0; NullCheck(L_23); int32_t L_24; L_24 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_23); float L_25 = V_1; float L_26 = V_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27; memset((&L_27), 0, sizeof(L_27)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_27), ((float)(((float)L_19)/((float)L_21))), ((float)(((float)L_22)/((float)L_24))), L_25, L_26, /*hidden argument*/NULL); G_B5_0 = L_27; goto IL_0074; } IL_006f: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28; L_28 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); G_B5_0 = L_28; } IL_0074: { V_3 = G_B5_0; // material.SetTexture(ShaderConstants._Grain_Texture, texture); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_29 = ___material4; il2cpp_codegen_runtime_class_init_inline(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var); int32_t L_30 = ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____Grain_Texture_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_31 = V_0; NullCheck(L_29); Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD(L_29, L_30, L_31, NULL); // material.SetVector(ShaderConstants._Grain_Params, new Vector2(settings.intensity.value * 4f, settings.response.value)); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_32 = ___material4; int32_t L_33 = ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____Grain_Params_1; FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* L_34 = ___settings1; NullCheck(L_34); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_35 = L_34->___intensity_8; NullCheck(L_35); float L_36; L_36 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_35); FilmGrain_t87D5F559E2E345EE7BD347456D99BC8E232A5172* L_37 = ___settings1; NullCheck(L_37); ClampedFloatParameter_tCD9F742962EAA50F658BC77595AB025D9EF8DEB8* L_38 = L_37->___response_9; NullCheck(L_38); float L_39; L_39 = VirtualFuncInvoker0< float >::Invoke(12 /* T UnityEngine.Rendering.VolumeParameter`1::get_value() */, L_38); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40; memset((&L_40), 0, sizeof(L_40)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_40), ((float)il2cpp_codegen_multiply(L_36, (4.0f))), L_39, /*hidden argument*/NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_41; L_41 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_40, NULL); NullCheck(L_32); Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7(L_32, L_33, L_41, NULL); // material.SetVector(ShaderConstants._Grain_TilingParams, tilingParams); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_42 = ___material4; int32_t L_43 = ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____Grain_TilingParams_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_44 = V_3; NullCheck(L_42); Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7(L_42, L_43, L_44, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.PostProcessUtils::SetSourceSize(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_SetSourceSize_m70D7DAFFE399B7DC224AC07833E3EA870E7DB088 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___desc1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; { // float width = desc.width; int32_t L_0; L_0 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___desc1), NULL); V_0 = ((float)L_0); // float height = desc.height; int32_t L_1; L_1 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___desc1), NULL); V_1 = ((float)L_1); // if (desc.useDynamicScale) bool L_2; L_2 = RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A((&___desc1), NULL); V_2 = L_2; bool L_3 = V_2; if (!L_3) { goto IL_0030; } } { // width *= ScalableBufferManager.widthScaleFactor; float L_4 = V_0; float L_5; L_5 = ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B(NULL); V_0 = ((float)il2cpp_codegen_multiply(L_4, L_5)); // height *= ScalableBufferManager.heightScaleFactor; float L_6 = V_1; float L_7; L_7 = ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5(NULL); V_1 = ((float)il2cpp_codegen_multiply(L_6, L_7)); } IL_0030: { // cmd.SetGlobalVector(ShaderConstants._SourceSize, new Vector4(width, height, 1.0f / width, 1.0f / height)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var); int32_t L_9 = ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____SourceSize_5; float L_10 = V_0; float L_11 = V_1; float L_12 = V_0; float L_13 = V_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14; memset((&L_14), 0, sizeof(L_14)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_14), L_10, L_11, ((float)((1.0f)/L_12)), ((float)((1.0f)/L_13)), /*hidden argument*/NULL); NullCheck(L_8); CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_8, L_9, L_14, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.PostProcessUtils/ShaderConstants::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderConstants__cctor_m5DB84CED74AE5CE8DA6E970B5E4AA79F5749C673 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00F7F48A706CC847EAD8424D8C1DF8A02B7C4FE4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3FCF0E139133F0DDF478955F270C04BEB6603608); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral705E45A32DA1DDF61998467D74F91CF2D32D0D3C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral753E0AB79D2F5928CFBF78F6E1394CF452AF8DE5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A3827112ECFDABFCB5295D1234E0143FB2BEC23); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC9EDB6B7EBF2B99CDDE984606E633E2D9B2368AB); s_Il2CppMethodInitialized = true; } { // public static readonly int _Grain_Texture = Shader.PropertyToID("_Grain_Texture"); int32_t L_0; L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral3FCF0E139133F0DDF478955F270C04BEB6603608, NULL); ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____Grain_Texture_0 = L_0; // public static readonly int _Grain_Params = Shader.PropertyToID("_Grain_Params"); int32_t L_1; L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral8A3827112ECFDABFCB5295D1234E0143FB2BEC23, NULL); ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____Grain_Params_1 = L_1; // public static readonly int _Grain_TilingParams = Shader.PropertyToID("_Grain_TilingParams"); int32_t L_2; L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralC9EDB6B7EBF2B99CDDE984606E633E2D9B2368AB, NULL); ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____Grain_TilingParams_2 = L_2; // public static readonly int _BlueNoise_Texture = Shader.PropertyToID("_BlueNoise_Texture"); int32_t L_3; L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral705E45A32DA1DDF61998467D74F91CF2D32D0D3C, NULL); ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____BlueNoise_Texture_3 = L_3; // public static readonly int _Dithering_Params = Shader.PropertyToID("_Dithering_Params"); int32_t L_4; L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral753E0AB79D2F5928CFBF78F6E1394CF452AF8DE5, NULL); ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____Dithering_Params_4 = L_4; // public static readonly int _SourceSize = Shader.PropertyToID("_SourceSize"); int32_t L_5; L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral00F7F48A706CC847EAD8424D8C1DF8A02B7C4FE4, NULL); ((ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t13A0B4F83C7BE45B4A78EA8466BE7B32A2C67331_il2cpp_TypeInfo_var))->____SourceSize_5 = L_5; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DBufferSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DBufferSettings__ctor_m439EC1DD7982907C52B74CD1CC3EA9CB06593C8E (DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* __this, const RuntimeMethod* method) { { // public DecalSurfaceData surfaceData = DecalSurfaceData.AlbedoNormalMAOS; __this->___surfaceData_0 = 2; Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DecalScreenSpaceSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalScreenSpaceSettings__ctor_m2B0A516268143882D0C83BC99B1CC6DE218C2691 (DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* __this, const RuntimeMethod* method) { { // public DecalNormalBlend normalBlend = DecalNormalBlend.Low; __this->___normalBlend_0 = 0; // public bool useGBuffer = true; __this->___useGBuffer_1 = (bool)1; Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DecalSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalSettings__ctor_mF50A64EE4B8C4C385F32EF360DC31A5685A9956C (DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* __this, const RuntimeMethod* method) { { // public DecalTechniqueOption technique = DecalTechniqueOption.Automatic; __this->___technique_0 = 0; // public float maxDrawDistance = 1000f; __this->___maxDrawDistance_1 = (1000.0f); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.DecalEntityManager UnityEngine.Rendering.Universal.SharedDecalEntityManager::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* SharedDecalEntityManager_Get_mD8540D7E16C17DC81C47F0F5310C552A309BDD29 (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_FindObjectsOfType_TisDecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_mCA86B83F7B8FC0AD83B02CD7ACF276B28C5CFA8E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_OnDecalAdd_m24CD08EAFDB06005DB4981CFA9B3FADF4BB4FAF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_OnDecalMaterialChange_m609EA19A8A1F7B1349800C7F9CFDC2CA72637146_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_OnDecalPropertyChange_m6A5DDCD90FF67635394FB5DFF88A8128CE7C106F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_OnDecalRemove_m6567A9CCA995E2E71691DBE574B5EBA3A8925E7F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3* V_1 = NULL; DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3* V_2 = NULL; int32_t V_3 = 0; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* V_4 = NULL; bool V_5 = false; DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* V_6 = NULL; int32_t G_B5_0 = 0; { // if (m_DecalEntityManager == null) DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_0 = __this->___m_DecalEntityManager_0; V_0 = (bool)((((RuntimeObject*)(DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_00cc; } } { // Assert.AreEqual(m_ReferenceCounter, 0); int32_t L_2 = __this->___m_ReferenceCounter_1; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_AreEqual_m90907707D9FCBCC3AC34896629322F2A64303CE8(L_2, 0, NULL); // m_DecalEntityManager = new DecalEntityManager(); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_3 = (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A*)il2cpp_codegen_object_new(DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A_il2cpp_TypeInfo_var); NullCheck(L_3); DecalEntityManager__ctor_m7C3BC334BACCF412B5B69B45069F868E505F495E(L_3, NULL); __this->___m_DecalEntityManager_0 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalEntityManager_0), (void*)L_3); // var decalProjectors = GameObject.FindObjectsOfType(); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3* L_4; L_4 = Object_FindObjectsOfType_TisDecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_mCA86B83F7B8FC0AD83B02CD7ACF276B28C5CFA8E(Object_FindObjectsOfType_TisDecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64_mCA86B83F7B8FC0AD83B02CD7ACF276B28C5CFA8E_RuntimeMethod_var); V_1 = L_4; // foreach (var decalProjector in decalProjectors) DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3* L_5 = V_1; V_2 = L_5; V_3 = 0; goto IL_007d; } IL_0037: { // foreach (var decalProjector in decalProjectors) DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3* L_6 = V_2; int32_t L_7 = V_3; NullCheck(L_6); int32_t L_8 = L_7; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_9 = (L_6)->GetAt(static_cast(L_8)); V_4 = L_9; // if (!decalProjector.isActiveAndEnabled || m_DecalEntityManager.IsValid(decalProjector.decalEntity)) DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_10 = V_4; NullCheck(L_10); bool L_11; L_11 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_10, NULL); if (!L_11) { goto IL_005a; } } { DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_12 = __this->___m_DecalEntityManager_0; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_13 = V_4; NullCheck(L_13); DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_14; L_14 = DecalProjector_get_decalEntity_m567C59A20E812BD089244A06FC921CB14DF6AEF5_inline(L_13, NULL); NullCheck(L_12); bool L_15; L_15 = DecalEntityManager_IsValid_m3230B3D6F55B890FBA70B880A83FCE3BCB04AB6F(L_12, L_14, NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_005b; } IL_005a: { G_B5_0 = 1; } IL_005b: { V_5 = (bool)G_B5_0; bool L_16 = V_5; if (!L_16) { goto IL_0063; } } { // continue; goto IL_0079; } IL_0063: { // decalProjector.decalEntity = m_DecalEntityManager.CreateDecalEntity(decalProjector); DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_17 = V_4; DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_18 = __this->___m_DecalEntityManager_0; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_19 = V_4; NullCheck(L_18); DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_20; L_20 = DecalEntityManager_CreateDecalEntity_mA41B0AF15E30EB901C2ED0488CDFBF57B6771BC0(L_18, L_19, NULL); NullCheck(L_17); DecalProjector_set_decalEntity_mB69979C283861801CBF16EF122CE14111FF3E871_inline(L_17, L_20, NULL); } IL_0079: { int32_t L_21 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_21, 1)); } IL_007d: { // foreach (var decalProjector in decalProjectors) int32_t L_22 = V_3; DecalProjectorU5BU5D_t4DB89E5586C0FD4200DA223C0ADAFD3D66BF21F3* L_23 = V_2; NullCheck(L_23); if ((((int32_t)L_22) < ((int32_t)((int32_t)(((RuntimeArray*)L_23)->max_length))))) { goto IL_0037; } } { // DecalProjector.onDecalAdd += OnDecalAdd; DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* L_24 = (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C*)il2cpp_codegen_object_new(DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); NullCheck(L_24); DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8(L_24, __this, (intptr_t)((void*)SharedDecalEntityManager_OnDecalAdd_m24CD08EAFDB06005DB4981CFA9B3FADF4BB4FAF2_RuntimeMethod_var), NULL); DecalProjector_add_onDecalAdd_m8780F0E6EB1C5E70063ABD586E9A42268A07E2D2(L_24, NULL); // DecalProjector.onDecalRemove += OnDecalRemove; DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* L_25 = (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C*)il2cpp_codegen_object_new(DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); NullCheck(L_25); DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8(L_25, __this, (intptr_t)((void*)SharedDecalEntityManager_OnDecalRemove_m6567A9CCA995E2E71691DBE574B5EBA3A8925E7F_RuntimeMethod_var), NULL); DecalProjector_add_onDecalRemove_mB59368AA3E0796C0AA236AA978D2E178C75D82B0(L_25, NULL); // DecalProjector.onDecalPropertyChange += OnDecalPropertyChange; DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* L_26 = (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C*)il2cpp_codegen_object_new(DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); NullCheck(L_26); DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8(L_26, __this, (intptr_t)((void*)SharedDecalEntityManager_OnDecalPropertyChange_m6A5DDCD90FF67635394FB5DFF88A8128CE7C106F_RuntimeMethod_var), NULL); DecalProjector_add_onDecalPropertyChange_mC3F08EE83B0F7CF65E70A778DE12C9782546DAA0(L_26, NULL); // DecalProjector.onDecalMaterialChange += OnDecalMaterialChange; DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* L_27 = (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C*)il2cpp_codegen_object_new(DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); NullCheck(L_27); DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8(L_27, __this, (intptr_t)((void*)SharedDecalEntityManager_OnDecalMaterialChange_m609EA19A8A1F7B1349800C7F9CFDC2CA72637146_RuntimeMethod_var), NULL); DecalProjector_add_onDecalMaterialChange_m8A4FDF1770B010B5431FD3E36A407EA3406925DA(L_27, NULL); } IL_00cc: { // m_ReferenceCounter++; int32_t L_28 = __this->___m_ReferenceCounter_1; __this->___m_ReferenceCounter_1 = ((int32_t)il2cpp_codegen_add(L_28, 1)); // return m_DecalEntityManager; DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_29 = __this->___m_DecalEntityManager_0; V_6 = L_29; goto IL_00e4; } IL_00e4: { // } DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_30 = V_6; return L_30; } } // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::Release(UnityEngine.Rendering.Universal.DecalEntityManager) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_Release_mDF9307DFCE36208911BF3F36FE410DDACBD12C7E (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* ___decalEntityManager0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { // if (m_ReferenceCounter == 0) int32_t L_0 = __this->___m_ReferenceCounter_1; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0010; } } { // return; goto IL_0034; } IL_0010: { // m_ReferenceCounter--; int32_t L_2 = __this->___m_ReferenceCounter_1; __this->___m_ReferenceCounter_1 = ((int32_t)il2cpp_codegen_subtract(L_2, 1)); // if (m_ReferenceCounter == 0) int32_t L_3 = __this->___m_ReferenceCounter_1; V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0034; } } { // Dispose(); SharedDecalEntityManager_Dispose_m6F6B25305318BECE5CA43D295368CADC8F221CF8(__this, NULL); } IL_0034: { // } return; } } // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_Dispose_m6F6B25305318BECE5CA43D295368CADC8F221CF8 (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_OnDecalAdd_m24CD08EAFDB06005DB4981CFA9B3FADF4BB4FAF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_OnDecalMaterialChange_m609EA19A8A1F7B1349800C7F9CFDC2CA72637146_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_OnDecalPropertyChange_m6A5DDCD90FF67635394FB5DFF88A8128CE7C106F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_OnDecalRemove_m6567A9CCA995E2E71691DBE574B5EBA3A8925E7F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { // m_DecalEntityManager.Dispose(); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_0 = __this->___m_DecalEntityManager_0; NullCheck(L_0); DecalEntityManager_Dispose_mE97270B7147CEE4894F7423903C86444F21FF27B(L_0, NULL); // m_DecalEntityManager = null; __this->___m_DecalEntityManager_0 = (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalEntityManager_0), (void*)(DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A*)NULL); // m_ReferenceCounter = 0; __this->___m_ReferenceCounter_1 = 0; // DecalProjector.onDecalAdd -= OnDecalAdd; DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* L_1 = (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C*)il2cpp_codegen_object_new(DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); NullCheck(L_1); DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8(L_1, __this, (intptr_t)((void*)SharedDecalEntityManager_OnDecalAdd_m24CD08EAFDB06005DB4981CFA9B3FADF4BB4FAF2_RuntimeMethod_var), NULL); DecalProjector_remove_onDecalAdd_mE82373DAF6FF1CD78DAD06A621E5B8471C0060EB(L_1, NULL); // DecalProjector.onDecalRemove -= OnDecalRemove; DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* L_2 = (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C*)il2cpp_codegen_object_new(DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); NullCheck(L_2); DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8(L_2, __this, (intptr_t)((void*)SharedDecalEntityManager_OnDecalRemove_m6567A9CCA995E2E71691DBE574B5EBA3A8925E7F_RuntimeMethod_var), NULL); DecalProjector_remove_onDecalRemove_m47CB1D8DD230A35706C9F26C2D6438E3251DBAB0(L_2, NULL); // DecalProjector.onDecalPropertyChange -= OnDecalPropertyChange; DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* L_3 = (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C*)il2cpp_codegen_object_new(DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); NullCheck(L_3); DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8(L_3, __this, (intptr_t)((void*)SharedDecalEntityManager_OnDecalPropertyChange_m6A5DDCD90FF67635394FB5DFF88A8128CE7C106F_RuntimeMethod_var), NULL); DecalProjector_remove_onDecalPropertyChange_mBEBD3C733DB976E3876871A85DE92E5F1A520ACE(L_3, NULL); // DecalProjector.onDecalMaterialChange -= OnDecalMaterialChange; DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C* L_4 = (DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C*)il2cpp_codegen_object_new(DecalProjectorAction_tDFCBDEE542B3D640BD121E036275AA51A003CF5C_il2cpp_TypeInfo_var); NullCheck(L_4); DecalProjectorAction__ctor_m5C6BBC11B5DA637D6CF7BD2B42150850B3ED1ED8(L_4, __this, (intptr_t)((void*)SharedDecalEntityManager_OnDecalMaterialChange_m609EA19A8A1F7B1349800C7F9CFDC2CA72637146_RuntimeMethod_var), NULL); DecalProjector_remove_onDecalMaterialChange_mE271D77B3388607F284A813A63A08B6ECD542643(L_4, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::OnDecalAdd(UnityEngine.Rendering.Universal.DecalProjector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_OnDecalAdd_m24CD08EAFDB06005DB4981CFA9B3FADF4BB4FAF2 (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* ___decalProjector0, const RuntimeMethod* method) { bool V_0 = false; { // if (!m_DecalEntityManager.IsValid(decalProjector.decalEntity)) DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_0 = __this->___m_DecalEntityManager_0; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_1 = ___decalProjector0; NullCheck(L_1); DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_2; L_2 = DecalProjector_get_decalEntity_m567C59A20E812BD089244A06FC921CB14DF6AEF5_inline(L_1, NULL); NullCheck(L_0); bool L_3; L_3 = DecalEntityManager_IsValid_m3230B3D6F55B890FBA70B880A83FCE3BCB04AB6F(L_0, L_2, NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_002c; } } { // decalProjector.decalEntity = m_DecalEntityManager.CreateDecalEntity(decalProjector); DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_5 = ___decalProjector0; DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_6 = __this->___m_DecalEntityManager_0; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_7 = ___decalProjector0; NullCheck(L_6); DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_8; L_8 = DecalEntityManager_CreateDecalEntity_mA41B0AF15E30EB901C2ED0488CDFBF57B6771BC0(L_6, L_7, NULL); NullCheck(L_5); DecalProjector_set_decalEntity_mB69979C283861801CBF16EF122CE14111FF3E871_inline(L_5, L_8, NULL); } IL_002c: { // } return; } } // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::OnDecalRemove(UnityEngine.Rendering.Universal.DecalProjector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_OnDecalRemove_m6567A9CCA995E2E71691DBE574B5EBA3A8925E7F (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* ___decalProjector0, const RuntimeMethod* method) { { // m_DecalEntityManager.DestroyDecalEntity(decalProjector.decalEntity); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_0 = __this->___m_DecalEntityManager_0; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_1 = ___decalProjector0; NullCheck(L_1); DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_2; L_2 = DecalProjector_get_decalEntity_m567C59A20E812BD089244A06FC921CB14DF6AEF5_inline(L_1, NULL); NullCheck(L_0); DecalEntityManager_DestroyDecalEntity_mC807A733E2DD070B363DA2FF8D1EDCEF00D4018E(L_0, L_2, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::OnDecalPropertyChange(UnityEngine.Rendering.Universal.DecalProjector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_OnDecalPropertyChange_m6A5DDCD90FF67635394FB5DFF88A8128CE7C106F (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* ___decalProjector0, const RuntimeMethod* method) { bool V_0 = false; { // if (m_DecalEntityManager.IsValid(decalProjector.decalEntity)) DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_0 = __this->___m_DecalEntityManager_0; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_1 = ___decalProjector0; NullCheck(L_1); DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_2; L_2 = DecalProjector_get_decalEntity_m567C59A20E812BD089244A06FC921CB14DF6AEF5_inline(L_1, NULL); NullCheck(L_0); bool L_3; L_3 = DecalEntityManager_IsValid_m3230B3D6F55B890FBA70B880A83FCE3BCB04AB6F(L_0, L_2, NULL); V_0 = L_3; bool L_4 = V_0; if (!L_4) { goto IL_0029; } } { // m_DecalEntityManager.UpdateDecalEntityData(decalProjector.decalEntity, decalProjector); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_5 = __this->___m_DecalEntityManager_0; DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_6 = ___decalProjector0; NullCheck(L_6); DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_7; L_7 = DecalProjector_get_decalEntity_m567C59A20E812BD089244A06FC921CB14DF6AEF5_inline(L_6, NULL); DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_8 = ___decalProjector0; NullCheck(L_5); DecalEntityManager_UpdateDecalEntityData_mADA2777065215D61F2FB0CA51F5A91700547DB28(L_5, L_7, L_8, NULL); } IL_0029: { // } return; } } // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::OnDecalMaterialChange(UnityEngine.Rendering.Universal.DecalProjector) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager_OnDecalMaterialChange_m609EA19A8A1F7B1349800C7F9CFDC2CA72637146 (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* ___decalProjector0, const RuntimeMethod* method) { { // OnDecalRemove(decalProjector); DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_0 = ___decalProjector0; SharedDecalEntityManager_OnDecalRemove_m6567A9CCA995E2E71691DBE574B5EBA3A8925E7F(__this, L_0, NULL); // OnDecalAdd(decalProjector); DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* L_1 = ___decalProjector0; SharedDecalEntityManager_OnDecalAdd_m24CD08EAFDB06005DB4981CFA9B3FADF4BB4FAF2(__this, L_1, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.SharedDecalEntityManager::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SharedDecalEntityManager__ctor_m3980501329D7CA818F35B65802C222C06D9A9BAA (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.SharedDecalEntityManager UnityEngine.Rendering.Universal.DecalRendererFeature::get_sharedDecalEntityManager() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* DecalRendererFeature_get_sharedDecalEntityManager_m94ADE7B6A90AC33F1F7CF136EB60D1097D04A90C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private static SharedDecalEntityManager sharedDecalEntityManager { get; } = new SharedDecalEntityManager(); il2cpp_codegen_runtime_class_init_inline(DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* L_0 = ((DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_StaticFields*)il2cpp_codegen_static_fields_for(DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var))->___U3CsharedDecalEntityManagerU3Ek__BackingField_5; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.DecalRendererFeature::get_intermediateRendering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DecalRendererFeature_get_intermediateRendering_mA32621126D368BAFFBA7636AD2A525F5D42A7FBC (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) { { // internal bool intermediateRendering => m_Technique == DecalTechnique.DBuffer; int32_t L_0 = __this->___m_Technique_9; return (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); } } // System.Void UnityEngine.Rendering.Universal.DecalRendererFeature::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalRendererFeature_Create_m1C64A54C192AA4DF9E39B507CCD712F8B3FAF6AA (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_DecalPreviewPass = new DecalPreviewPass(); DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5* L_0 = (DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5*)il2cpp_codegen_object_new(DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5_il2cpp_TypeInfo_var); NullCheck(L_0); DecalPreviewPass__ctor_mEA23BEC97CFF1C875C14B9B97DFF661B3CB668BA(L_0, NULL); __this->___m_DecalPreviewPass_14 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalPreviewPass_14), (void*)L_0); // m_RecreateSystems = true; __this->___m_RecreateSystems_12 = (bool)1; // } return; } } // UnityEngine.Rendering.Universal.DBufferSettings UnityEngine.Rendering.Universal.DecalRendererFeature::GetDBufferSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* DecalRendererFeature_GetDBufferSettings_mFD48611455B28AD7F6F5693754D47036D4C58EFD (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* V_1 = NULL; { // if (m_Settings.technique == DecalTechniqueOption.Automatic) DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_0 = __this->___m_Settings_6; NullCheck(L_0); int32_t L_1 = L_0->___technique_0; V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0023; } } { // return new DBufferSettings() { surfaceData = DecalSurfaceData.AlbedoNormalMAOS }; DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* L_3 = (DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A*)il2cpp_codegen_object_new(DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A_il2cpp_TypeInfo_var); NullCheck(L_3); DBufferSettings__ctor_m439EC1DD7982907C52B74CD1CC3EA9CB06593C8E(L_3, NULL); DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* L_4 = L_3; NullCheck(L_4); L_4->___surfaceData_0 = 2; V_1 = L_4; goto IL_0032; } IL_0023: { // return m_Settings.dBufferSettings; DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_5 = __this->___m_Settings_6; NullCheck(L_5); DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* L_6 = L_5->___dBufferSettings_2; V_1 = L_6; goto IL_0032; } IL_0032: { // } DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* L_7 = V_1; return L_7; } } // UnityEngine.Rendering.Universal.DecalScreenSpaceSettings UnityEngine.Rendering.Universal.DecalRendererFeature::GetScreenSpaceSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* DecalRendererFeature_GetScreenSpaceSettings_mB5C649CCADBFB1C41821BBD468151C87D1529E68 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* V_1 = NULL; { // if (m_Settings.technique == DecalTechniqueOption.Automatic) DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_0 = __this->___m_Settings_6; NullCheck(L_0); int32_t L_1 = L_0->___technique_0; V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_002a; } } { // return new DecalScreenSpaceSettings() // { // normalBlend = DecalNormalBlend.Low, // useGBuffer = false, // }; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_3 = (DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3*)il2cpp_codegen_object_new(DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3_il2cpp_TypeInfo_var); NullCheck(L_3); DecalScreenSpaceSettings__ctor_m2B0A516268143882D0C83BC99B1CC6DE218C2691(L_3, NULL); DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_4 = L_3; NullCheck(L_4); L_4->___normalBlend_0 = 0; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_5 = L_4; NullCheck(L_5); L_5->___useGBuffer_1 = (bool)0; V_1 = L_5; goto IL_0039; } IL_002a: { // return m_Settings.screenSpaceSettings; DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_6 = __this->___m_Settings_6; NullCheck(L_6); DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_7 = L_6->___screenSpaceSettings_3; V_1 = L_7; goto IL_0039; } IL_0039: { // } DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_8 = V_1; return L_8; } } // UnityEngine.Rendering.Universal.DecalTechnique UnityEngine.Rendering.Universal.DecalRendererFeature::GetTechnique(UnityEngine.Rendering.Universal.ScriptableRendererData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DecalRendererFeature_GetTechnique_mEABC2D7091DB7C992816577F45C941AC0A62E329 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* ___renderer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F4C3FC258C9A81B5A6DD77120722F75CD65B7AE); s_Il2CppMethodInitialized = true; } UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* V_0 = NULL; bool V_1 = false; bool V_2 = false; int32_t V_3 = 0; { // var universalRenderer = renderer as UniversalRendererData; ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* L_0 = ___renderer0; V_0 = ((UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6*)IsInstClass((RuntimeObject*)L_0, UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6_il2cpp_TypeInfo_var)); // if (universalRenderer == null) UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_1 = V_0; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_2; bool L_3 = V_2; if (!L_3) { goto IL_0023; } } { // Debug.LogError("Only universal renderer supports Decal renderer feature."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteral5F4C3FC258C9A81B5A6DD77120722F75CD65B7AE, NULL); // return DecalTechnique.Invalid; V_3 = 0; goto IL_0037; } IL_0023: { // bool isDeferred = universalRenderer.renderingMode == RenderingMode.Deferred; UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* L_4 = V_0; NullCheck(L_4); int32_t L_5; L_5 = UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline(L_4, NULL); V_1 = (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0); // return GetTechnique(isDeferred); bool L_6 = V_1; int32_t L_7; L_7 = DecalRendererFeature_GetTechnique_m05AEA89386C9A0E8053823DFCF0ABB8784263189(__this, L_6, NULL); V_3 = L_7; goto IL_0037; } IL_0037: { // } int32_t L_8 = V_3; return L_8; } } // UnityEngine.Rendering.Universal.DecalTechnique UnityEngine.Rendering.Universal.DecalRendererFeature::GetTechnique(UnityEngine.Rendering.Universal.ScriptableRenderer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DecalRendererFeature_GetTechnique_mDE5088B1FD575FD2B82C8A026391DEF07DAF28AA (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5F4C3FC258C9A81B5A6DD77120722F75CD65B7AE); s_Il2CppMethodInitialized = true; } UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* V_0 = NULL; bool V_1 = false; bool V_2 = false; int32_t V_3 = 0; { // var universalRenderer = renderer as UniversalRenderer; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_0 = ___renderer0; V_0 = ((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)IsInstSealed((RuntimeObject*)L_0, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var)); // if (universalRenderer == null) UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_1 = V_0; V_2 = (bool)((((RuntimeObject*)(UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0020; } } { // Debug.LogError("Only universal renderer supports Decal renderer feature."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteral5F4C3FC258C9A81B5A6DD77120722F75CD65B7AE, NULL); // return DecalTechnique.Invalid; V_3 = 0; goto IL_0034; } IL_0020: { // bool isDeferred = universalRenderer.renderingMode == RenderingMode.Deferred; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_3 = V_0; NullCheck(L_3); int32_t L_4; L_4 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(L_3, NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)1))? 1 : 0); // return GetTechnique(isDeferred); bool L_5 = V_1; int32_t L_6; L_6 = DecalRendererFeature_GetTechnique_m05AEA89386C9A0E8053823DFCF0ABB8784263189(__this, L_5, NULL); V_3 = L_6; goto IL_0034; } IL_0034: { // } int32_t L_7 = V_3; return L_7; } } // UnityEngine.Rendering.Universal.DecalTechnique UnityEngine.Rendering.Universal.DecalRendererFeature::GetTechnique(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DecalRendererFeature_GetTechnique_m05AEA89386C9A0E8053823DFCF0ABB8784263189 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, bool ___isDeferred0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49829A26FB64EAF9B932FE1901616BABF070D8D3); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8CF7741E2FF24722CAE1B8BBEBE3AC206223F527); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9846D9531354123A56D64BABE6404063B364AA89); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; int32_t G_B16_0 = 0; int32_t G_B21_0 = 0; { // if (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2) int32_t L_0; L_0 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); V_2 = (bool)((((int32_t)L_0) == ((int32_t)8))? 1 : 0); bool L_1 = V_2; if (!L_1) { goto IL_0020; } } { // Debug.LogError("Decals are not supported with OpenGLES2."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteral8CF7741E2FF24722CAE1B8BBEBE3AC206223F527, NULL); // return DecalTechnique.Invalid; V_3 = 0; goto IL_00d2; } IL_0020: { // DecalTechnique technique = DecalTechnique.Invalid; V_0 = 0; // switch (m_Settings.technique) DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_2 = __this->___m_Settings_6; NullCheck(L_2); int32_t L_3 = L_2->___technique_0; V_5 = L_3; int32_t L_4 = V_5; V_4 = L_4; int32_t L_5 = V_4; switch (L_5) { case 0: { goto IL_0048; } case 1: { goto IL_007c; } case 2: { goto IL_005c; } } } { goto IL_0080; } IL_0048: { // if (IsAutomaticDBuffer()) bool L_6; L_6 = DecalRendererFeature_IsAutomaticDBuffer_m7B713B9BB8A50E357C9837A2E980635E07721E68(__this, NULL); V_6 = L_6; bool L_7 = V_6; if (!L_7) { goto IL_0058; } } { // technique = DecalTechnique.DBuffer; V_0 = 1; goto IL_005a; } IL_0058: { // technique = DecalTechnique.ScreenSpace; V_0 = 2; } IL_005a: { // break; goto IL_0080; } IL_005c: { // if (m_Settings.screenSpaceSettings.useGBuffer && isDeferred) DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_8 = __this->___m_Settings_6; NullCheck(L_8); DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_9 = L_8->___screenSpaceSettings_3; NullCheck(L_9); bool L_10 = L_9->___useGBuffer_1; bool L_11 = ___isDeferred0; V_7 = (bool)((int32_t)((int32_t)L_10&(int32_t)L_11)); bool L_12 = V_7; if (!L_12) { goto IL_0078; } } { // technique = DecalTechnique.GBuffer; V_0 = 3; goto IL_007a; } IL_0078: { // technique = DecalTechnique.ScreenSpace; V_0 = 2; } IL_007a: { // break; goto IL_0080; } IL_007c: { // technique = DecalTechnique.DBuffer; V_0 = 1; // break; goto IL_0080; } IL_0080: { // bool mrt4 = SystemInfo.supportedRenderTargetCount >= 4; int32_t L_13; L_13 = SystemInfo_get_supportedRenderTargetCount_mD7E4A07FA966FED98DF5F2254C6DCAF128149E50(NULL); V_1 = (bool)((((int32_t)((((int32_t)L_13) < ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0); // if (technique == DecalTechnique.DBuffer && !mrt4) int32_t L_14 = V_0; if ((!(((uint32_t)L_14) == ((uint32_t)1)))) { goto IL_0096; } } { bool L_15 = V_1; G_B16_0 = ((((int32_t)L_15) == ((int32_t)0))? 1 : 0); goto IL_0097; } IL_0096: { G_B16_0 = 0; } IL_0097: { V_8 = (bool)G_B16_0; bool L_16 = V_8; if (!L_16) { goto IL_00ad; } } { // Debug.LogError("Decal DBuffer technique requires MRT4 support."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteral9846D9531354123A56D64BABE6404063B364AA89, NULL); // return DecalTechnique.Invalid; V_3 = 0; goto IL_00d2; } IL_00ad: { // if (technique == DecalTechnique.GBuffer && !mrt4) int32_t L_17 = V_0; if ((!(((uint32_t)L_17) == ((uint32_t)3)))) { goto IL_00b7; } } { bool L_18 = V_1; G_B21_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0); goto IL_00b8; } IL_00b7: { G_B21_0 = 0; } IL_00b8: { V_9 = (bool)G_B21_0; bool L_19 = V_9; if (!L_19) { goto IL_00ce; } } { // Debug.LogError("Decal useGBuffer option requires MRT4 support."); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteral49829A26FB64EAF9B932FE1901616BABF070D8D3, NULL); // return DecalTechnique.Invalid; V_3 = 0; goto IL_00d2; } IL_00ce: { // return technique; int32_t L_20 = V_0; V_3 = L_20; goto IL_00d2; } IL_00d2: { // } int32_t L_21 = V_3; return L_21; } } // System.Boolean UnityEngine.Rendering.Universal.DecalRendererFeature::IsAutomaticDBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DecalRendererFeature_IsAutomaticDBuffer_m7B713B9BB8A50E357C9837A2E980635E07721E68 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { // return SystemInfo.deviceType == DeviceType.Desktop || SystemInfo.deviceType == DeviceType.Console; int32_t L_0; L_0 = SystemInfo_get_deviceType_mB67B9AC09C2BE8A8B0AED6765AD70719D15C889F(NULL); if ((((int32_t)L_0) == ((int32_t)3))) { goto IL_0013; } } { int32_t L_1; L_1 = SystemInfo_get_deviceType_mB67B9AC09C2BE8A8B0AED6765AD70719D15C889F(NULL); G_B3_0 = ((((int32_t)L_1) == ((int32_t)2))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; goto IL_0017; } IL_0017: { // } bool L_2 = V_0; return L_2; } } // System.Void UnityEngine.Rendering.Universal.DecalRendererFeature::RecreateSystemsIfNeeded(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.CameraData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalRendererFeature_RecreateSystemsIfNeeded_m7AC19124F8412C12FB56D898BAF0EF506D83C712 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_IsNotNull_TisUniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_m274DA9F5FB0B0384B5588D330B5DBD08AFDB723C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t V_4 = 0; int32_t V_5 = 0; bool V_6 = false; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* G_B11_0 = NULL; DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* G_B11_1 = NULL; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* G_B10_0 = NULL; DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* G_B10_1 = NULL; DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E* G_B12_0 = NULL; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* G_B12_1 = NULL; DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* G_B12_2 = NULL; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* G_B15_0 = NULL; DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* G_B15_1 = NULL; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* G_B14_0 = NULL; DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* G_B14_1 = NULL; DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D* G_B16_0 = NULL; DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* G_B16_1 = NULL; DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* G_B16_2 = NULL; { // if (!m_RecreateSystems) bool L_0 = __this->___m_RecreateSystems_12; V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0013; } } { // return; goto IL_0274; } IL_0013: { // m_Technique = GetTechnique(renderer); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_2 = ___renderer0; int32_t L_3; L_3 = DecalRendererFeature_GetTechnique_mDE5088B1FD575FD2B82C8A026391DEF07DAF28AA(__this, L_2, NULL); __this->___m_Technique_9 = L_3; // m_DBufferSettings = GetDBufferSettings(); DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* L_4; L_4 = DecalRendererFeature_GetDBufferSettings_mFD48611455B28AD7F6F5693754D47036D4C58EFD(__this, NULL); __this->___m_DBufferSettings_10 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DBufferSettings_10), (void*)L_4); // m_ScreenSpaceSettings = GetScreenSpaceSettings(); DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_5; L_5 = DecalRendererFeature_GetScreenSpaceSettings_mB5C649CCADBFB1C41821BBD468151C87D1529E68(__this, NULL); __this->___m_ScreenSpaceSettings_11 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ScreenSpaceSettings_11), (void*)L_5); // m_CopyDepthMaterial = CoreUtils.CreateEngineMaterial(m_CopyDepthPS); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6 = __this->___m_CopyDepthPS_7; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7; L_7 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_6, NULL); __this->___m_CopyDepthMaterial_15 = L_7; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthMaterial_15), (void*)L_7); // m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingPrePasses, m_CopyDepthMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = __this->___m_CopyDepthMaterial_15; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_9 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); NullCheck(L_9); CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_9, ((int32_t)200), L_8, NULL); __this->___m_CopyDepthPass_13 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthPass_13), (void*)L_9); // m_DBufferClearMaterial = CoreUtils.CreateEngineMaterial(m_DBufferClear); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10 = __this->___m_DBufferClear_8; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11; L_11 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_10, NULL); __this->___m_DBufferClearMaterial_26 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DBufferClearMaterial_26), (void*)L_11); // if (m_DecalEntityManager == null) DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_12 = __this->___m_DecalEntityManager_16; V_2 = (bool)((((RuntimeObject*)(DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A*)L_12) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_13 = V_2; if (!L_13) { goto IL_008f; } } { // m_DecalEntityManager = sharedDecalEntityManager.Get(); il2cpp_codegen_runtime_class_init_inline(DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* L_14; L_14 = DecalRendererFeature_get_sharedDecalEntityManager_m94ADE7B6A90AC33F1F7CF136EB60D1097D04A90C_inline(NULL); NullCheck(L_14); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_15; L_15 = SharedDecalEntityManager_Get_mD8540D7E16C17DC81C47F0F5310C552A309BDD29(L_14, NULL); __this->___m_DecalEntityManager_16 = L_15; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalEntityManager_16), (void*)L_15); } IL_008f: { // m_DecalUpdateCachedSystem = new DecalUpdateCachedSystem(m_DecalEntityManager); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_16 = __this->___m_DecalEntityManager_16; DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6* L_17 = (DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6*)il2cpp_codegen_object_new(DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6_il2cpp_TypeInfo_var); NullCheck(L_17); DecalUpdateCachedSystem__ctor_m61CB04D08417976D8C9532B19A0295568E82773A(L_17, L_16, NULL); __this->___m_DecalUpdateCachedSystem_17 = L_17; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalUpdateCachedSystem_17), (void*)L_17); // m_DecalUpdateCulledSystem = new DecalUpdateCulledSystem(m_DecalEntityManager); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_18 = __this->___m_DecalEntityManager_16; DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F* L_19 = (DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F*)il2cpp_codegen_object_new(DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F_il2cpp_TypeInfo_var); NullCheck(L_19); DecalUpdateCulledSystem__ctor_mF16F0666A7642C20554EF3142FEA0A06C60A32A2(L_19, L_18, NULL); __this->___m_DecalUpdateCulledSystem_19 = L_19; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalUpdateCulledSystem_19), (void*)L_19); // m_DecalCreateDrawCallSystem = new DecalCreateDrawCallSystem(m_DecalEntityManager, m_Settings.maxDrawDistance); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_20 = __this->___m_DecalEntityManager_16; DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_21 = __this->___m_Settings_6; NullCheck(L_21); float L_22 = L_21->___maxDrawDistance_1; DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA* L_23 = (DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA*)il2cpp_codegen_object_new(DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA_il2cpp_TypeInfo_var); NullCheck(L_23); DecalCreateDrawCallSystem__ctor_mC122DFBE7BF9CF09F5EAF246BDD1C532275875F4(L_23, L_20, L_22, NULL); __this->___m_DecalCreateDrawCallSystem_20 = L_23; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalCreateDrawCallSystem_20), (void*)L_23); // if (intermediateRendering) bool L_24; L_24 = DecalRendererFeature_get_intermediateRendering_mA32621126D368BAFFBA7636AD2A525F5D42A7FBC(__this, NULL); V_3 = L_24; bool L_25 = V_3; if (!L_25) { goto IL_00f7; } } { // m_DecalUpdateCullingGroupSystem = new DecalUpdateCullingGroupSystem(m_DecalEntityManager, m_Settings.maxDrawDistance); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_26 = __this->___m_DecalEntityManager_16; DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_27 = __this->___m_Settings_6; NullCheck(L_27); float L_28 = L_27->___maxDrawDistance_1; DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2* L_29 = (DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2*)il2cpp_codegen_object_new(DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2_il2cpp_TypeInfo_var); NullCheck(L_29); DecalUpdateCullingGroupSystem__ctor_m1EAE8569022784AA1DAB67E6930542ABB8D36D75(L_29, L_26, L_28, NULL); __this->___m_DecalUpdateCullingGroupSystem_18 = L_29; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalUpdateCullingGroupSystem_18), (void*)L_29); goto IL_010a; } IL_00f7: { // m_DecalSkipCulledSystem = new DecalSkipCulledSystem(m_DecalEntityManager); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_30 = __this->___m_DecalEntityManager_16; DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C* L_31 = (DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C*)il2cpp_codegen_object_new(DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C_il2cpp_TypeInfo_var); NullCheck(L_31); DecalSkipCulledSystem__ctor_mE9B76A882F6B06341D1C09BCFB0C7BFB3CC1C951(L_31, L_30, NULL); __this->___m_DecalSkipCulledSystem_29 = L_31; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalSkipCulledSystem_29), (void*)L_31); } IL_010a: { // m_DrawErrorSystem = new DecalDrawErrorSystem(m_DecalEntityManager, m_Technique); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_32 = __this->___m_DecalEntityManager_16; int32_t L_33 = __this->___m_Technique_9; DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837* L_34 = (DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837*)il2cpp_codegen_object_new(DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837_il2cpp_TypeInfo_var); NullCheck(L_34); DecalDrawErrorSystem__ctor_m015484F442DE0009013C0A23C76D897327344BB1(L_34, L_32, L_33, NULL); __this->___m_DrawErrorSystem_21 = L_34; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DrawErrorSystem_21), (void*)L_34); // var universalRenderer = renderer as UniversalRenderer; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_35 = ___renderer0; V_0 = ((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)IsInstSealed((RuntimeObject*)L_35, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var)); // Assert.IsNotNull(universalRenderer); UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_36 = V_0; il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var); Assert_IsNotNull_TisUniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_m274DA9F5FB0B0384B5588D330B5DBD08AFDB723C(L_36, Assert_IsNotNull_TisUniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_m274DA9F5FB0B0384B5588D330B5DBD08AFDB723C_RuntimeMethod_var); // switch (m_Technique) int32_t L_37 = __this->___m_Technique_9; V_5 = L_37; int32_t L_38 = V_5; V_4 = L_38; int32_t L_39 = V_4; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_39, 1))) { case 0: { goto IL_01fa; } case 1: { goto IL_0155; } case 2: { goto IL_01a3; } } } { goto IL_026d; } IL_0155: { // m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingOpaques, m_DBufferClearMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_40 = __this->___m_DBufferClearMaterial_26; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_41 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); NullCheck(L_41); CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_41, ((int32_t)300), L_40, NULL); __this->___m_CopyDepthPass_13 = L_41; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthPass_13), (void*)L_41); // m_DecalDrawScreenSpaceSystem = new DecalDrawScreenSpaceSystem(m_DecalEntityManager); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_42 = __this->___m_DecalEntityManager_16; DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E* L_43 = (DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E*)il2cpp_codegen_object_new(DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E_il2cpp_TypeInfo_var); NullCheck(L_43); DecalDrawScreenSpaceSystem__ctor_m5C3A06343E2CBA6098503807B9D7D59AB71D7064(L_43, L_42, NULL); __this->___m_DecalDrawScreenSpaceSystem_28 = L_43; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalDrawScreenSpaceSystem_28), (void*)L_43); // m_ScreenSpaceDecalRenderPass = new DecalScreenSpaceRenderPass(m_ScreenSpaceSettings, intermediateRendering ? m_DecalDrawScreenSpaceSystem : null); DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_44 = __this->___m_ScreenSpaceSettings_11; bool L_45; L_45 = DecalRendererFeature_get_intermediateRendering_mA32621126D368BAFFBA7636AD2A525F5D42A7FBC(__this, NULL); G_B10_0 = L_44; G_B10_1 = __this; if (L_45) { G_B11_0 = L_44; G_B11_1 = __this; goto IL_018e; } } { G_B12_0 = ((DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E*)(NULL)); G_B12_1 = G_B10_0; G_B12_2 = G_B10_1; goto IL_0194; } IL_018e: { DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E* L_46 = __this->___m_DecalDrawScreenSpaceSystem_28; G_B12_0 = L_46; G_B12_1 = G_B11_0; G_B12_2 = G_B11_1; } IL_0194: { DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016* L_47 = (DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016*)il2cpp_codegen_object_new(DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016_il2cpp_TypeInfo_var); NullCheck(L_47); DecalScreenSpaceRenderPass__ctor_mDD7210463D37CFBF82AF476EDAA66138A3D2534B(L_47, G_B12_1, G_B12_0, NULL); NullCheck(G_B12_2); G_B12_2->___m_ScreenSpaceDecalRenderPass_27 = L_47; Il2CppCodeGenWriteBarrier((void**)(&G_B12_2->___m_ScreenSpaceDecalRenderPass_27), (void*)L_47); // break; goto IL_026d; } IL_01a3: { // m_DeferredLights = universalRenderer.deferredLights; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_48 = V_0; NullCheck(L_48); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_49; L_49 = UniversalRenderer_get_deferredLights_m32F1A62E9BAAB45913C9B60CBB3CE5FD9D0292BC_inline(L_48, NULL); __this->___m_DeferredLights_32 = L_49; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DeferredLights_32), (void*)L_49); // m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingOpaques, m_DBufferClearMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_50 = __this->___m_DBufferClearMaterial_26; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_51 = (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82*)il2cpp_codegen_object_new(CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82_il2cpp_TypeInfo_var); NullCheck(L_51); CopyDepthPass__ctor_mE0B1D4115F874578603CBD1BF395EC513842C394(L_51, ((int32_t)300), L_50, NULL); __this->___m_CopyDepthPass_13 = L_51; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CopyDepthPass_13), (void*)L_51); // m_DrawGBufferSystem = new DecalDrawGBufferSystem(m_DecalEntityManager); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_52 = __this->___m_DecalEntityManager_16; DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D* L_53 = (DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D*)il2cpp_codegen_object_new(DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D_il2cpp_TypeInfo_var); NullCheck(L_53); DecalDrawGBufferSystem__ctor_mE0079617EEA532B331E3F4B03B638CE4F45B36DD(L_53, L_52, NULL); __this->___m_DrawGBufferSystem_31 = L_53; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DrawGBufferSystem_31), (void*)L_53); // m_GBufferRenderPass = new DecalGBufferRenderPass(m_ScreenSpaceSettings, intermediateRendering ? m_DrawGBufferSystem : null); DecalScreenSpaceSettings_tD94FE1202A789534D40E4DD61AD7DE9E55F1ADD3* L_54 = __this->___m_ScreenSpaceSettings_11; bool L_55; L_55 = DecalRendererFeature_get_intermediateRendering_mA32621126D368BAFFBA7636AD2A525F5D42A7FBC(__this, NULL); G_B14_0 = L_54; G_B14_1 = __this; if (L_55) { G_B15_0 = L_54; G_B15_1 = __this; goto IL_01e8; } } { G_B16_0 = ((DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D*)(NULL)); G_B16_1 = G_B14_0; G_B16_2 = G_B14_1; goto IL_01ee; } IL_01e8: { DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D* L_56 = __this->___m_DrawGBufferSystem_31; G_B16_0 = L_56; G_B16_1 = G_B15_0; G_B16_2 = G_B15_1; } IL_01ee: { DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4* L_57 = (DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4*)il2cpp_codegen_object_new(DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4_il2cpp_TypeInfo_var); NullCheck(L_57); DecalGBufferRenderPass__ctor_m28B7532B375AFBA5F69D3BFA92F1CD30B11C9059(L_57, G_B16_1, G_B16_0, NULL); NullCheck(G_B16_2); G_B16_2->___m_GBufferRenderPass_30 = L_57; Il2CppCodeGenWriteBarrier((void**)(&G_B16_2->___m_GBufferRenderPass_30), (void*)L_57); // break; goto IL_026d; } IL_01fa: { // m_DecalDrawDBufferSystem = new DecalDrawDBufferSystem(m_DecalEntityManager); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_58 = __this->___m_DecalEntityManager_16; DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C* L_59 = (DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C*)il2cpp_codegen_object_new(DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C_il2cpp_TypeInfo_var); NullCheck(L_59); DecalDrawDBufferSystem__ctor_mD1019124C6167DDD732832366A8DE5C29469C7C6(L_59, L_58, NULL); __this->___m_DecalDrawDBufferSystem_24 = L_59; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalDrawDBufferSystem_24), (void*)L_59); // m_DBufferRenderPass = new DBufferRenderPass(m_DBufferClearMaterial, m_DBufferSettings, m_DecalDrawDBufferSystem); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_60 = __this->___m_DBufferClearMaterial_26; DBufferSettings_t7FD2B8B4B31CE9BE37AAE121B74FDEFE9BE9F17A* L_61 = __this->___m_DBufferSettings_10; DecalDrawDBufferSystem_t0BB9CCF4CC9111D00DDDFA8F485DB8B7C5E7DE8C* L_62 = __this->___m_DecalDrawDBufferSystem_24; DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* L_63 = (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7*)il2cpp_codegen_object_new(DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7_il2cpp_TypeInfo_var); NullCheck(L_63); DBufferRenderPass__ctor_mEB57D5CCEDE002456DCE6437075039F72303165B(L_63, L_60, L_61, L_62, NULL); __this->___m_DBufferRenderPass_22 = L_63; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DBufferRenderPass_22), (void*)L_63); // m_DecalDrawForwardEmissiveSystem = new DecalDrawFowardEmissiveSystem(m_DecalEntityManager); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_64 = __this->___m_DecalEntityManager_16; DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378* L_65 = (DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378*)il2cpp_codegen_object_new(DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378_il2cpp_TypeInfo_var); NullCheck(L_65); DecalDrawFowardEmissiveSystem__ctor_m8E4DED025617608225B7BFC2AAAF5BF568D092F8(L_65, L_64, NULL); __this->___m_DecalDrawForwardEmissiveSystem_25 = L_65; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalDrawForwardEmissiveSystem_25), (void*)L_65); // m_ForwardEmissivePass = new DecalForwardEmissivePass(m_DecalDrawForwardEmissiveSystem); DecalDrawFowardEmissiveSystem_t3A7F6E2F427E996F5E6FF6073ED0DD97921FD378* L_66 = __this->___m_DecalDrawForwardEmissiveSystem_25; DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9* L_67 = (DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9*)il2cpp_codegen_object_new(DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9_il2cpp_TypeInfo_var); NullCheck(L_67); DecalForwardEmissivePass__ctor_m8E2AEDB39E8A7CEA72CA8C1EE8C9A72A44030699(L_67, L_66, NULL); __this->___m_ForwardEmissivePass_23 = L_67; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ForwardEmissivePass_23), (void*)L_67); // if (universalRenderer.actualRenderingMode == RenderingMode.Deferred) UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_68 = V_0; NullCheck(L_68); int32_t L_69; L_69 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(L_68, NULL); V_6 = (bool)((((int32_t)L_69) == ((int32_t)1))? 1 : 0); bool L_70 = V_6; if (!L_70) { goto IL_026b; } } { // m_DBufferRenderPass.deferredLights = universalRenderer.deferredLights; DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* L_71 = __this->___m_DBufferRenderPass_22; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_72 = V_0; NullCheck(L_72); DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_73; L_73 = UniversalRenderer_get_deferredLights_m32F1A62E9BAAB45913C9B60CBB3CE5FD9D0292BC_inline(L_72, NULL); NullCheck(L_71); DBufferRenderPass_set_deferredLights_m1FDC96A2C6AAF6AA7BE100FB509CEE88A7BF1744_inline(L_71, L_73, NULL); } IL_026b: { // break; goto IL_026d; } IL_026d: { // m_RecreateSystems = false; __this->___m_RecreateSystems_12 = (bool)0; } IL_0274: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DecalRendererFeature::OnCameraPreCull(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.CameraData& modreq(System.Runtime.InteropServices.InAttribute)) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalRendererFeature_OnCameraPreCull_mFB85B108D11539896406C4300FCA0A7CD9289FD2 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { // if (cameraData.cameraType == CameraType.Preview) CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_0 = ___cameraData1; int32_t L_1 = L_0->___cameraType_12; V_0 = (bool)((((int32_t)L_1) == ((int32_t)4))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0013; } } { // return; goto IL_00bb; } IL_0013: { // RecreateSystemsIfNeeded(renderer, cameraData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_3 = ___renderer0; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_4 = ___cameraData1; DecalRendererFeature_RecreateSystemsIfNeeded_m7AC19124F8412C12FB56D898BAF0EF506D83C712(__this, L_3, L_4, NULL); // m_DecalEntityManager.Update(); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_5 = __this->___m_DecalEntityManager_16; NullCheck(L_5); DecalEntityManager_Update_mDCE8CDF07E499154DFE7078175B0CB815D497B11(L_5, NULL); // m_DecalUpdateCachedSystem.Execute(); DecalUpdateCachedSystem_tE54DF723671C1BB35856878DBEC0A7B454E127B6* L_6 = __this->___m_DecalUpdateCachedSystem_17; NullCheck(L_6); DecalUpdateCachedSystem_Execute_m49D9D4B18FA9A672E5687FE2535556788AD8040E(L_6, NULL); // if (intermediateRendering) bool L_7; L_7 = DecalRendererFeature_get_intermediateRendering_mA32621126D368BAFFBA7636AD2A525F5D42A7FBC(__this, NULL); V_1 = L_7; bool L_8 = V_1; if (!L_8) { goto IL_0054; } } { // m_DecalUpdateCullingGroupSystem.Execute(cameraData.camera); DecalUpdateCullingGroupSystem_t73FB1167667D8FAED3C38AF3E308A1E717E2C7D2* L_9 = __this->___m_DecalUpdateCullingGroupSystem_18; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_10 = ___cameraData1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = L_10->___camera_2; NullCheck(L_9); DecalUpdateCullingGroupSystem_Execute_m32F1635D3DB3CCEF80270C2FD0721BD5E5ECA965(L_9, L_11, NULL); goto IL_00ae; } IL_0054: { // m_DecalSkipCulledSystem.Execute(cameraData.camera); DecalSkipCulledSystem_tBE639384B2E60736F4BD7E7A5DC71A9F8AF84B1C* L_12 = __this->___m_DecalSkipCulledSystem_29; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_13 = ___cameraData1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_14 = L_13->___camera_2; NullCheck(L_12); DecalSkipCulledSystem_Execute_m5CD567108A793D03C5E994A9F635ACC874F602D0(L_12, L_14, NULL); // m_DecalCreateDrawCallSystem.Execute(); DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA* L_15 = __this->___m_DecalCreateDrawCallSystem_20; NullCheck(L_15); DecalCreateDrawCallSystem_Execute_m9065BD8BC60D5F12697E2F7C8B803E484A759BC8(L_15, NULL); // if (m_Technique == DecalTechnique.ScreenSpace) int32_t L_16 = __this->___m_Technique_9; V_2 = (bool)((((int32_t)L_16) == ((int32_t)2))? 1 : 0); bool L_17 = V_2; if (!L_17) { goto IL_0091; } } { // m_DecalDrawScreenSpaceSystem.Execute(cameraData); DecalDrawScreenSpaceSystem_t6851B844B1C2A2DEF28F0D4AE9BDB03C86BCB69E* L_18 = __this->___m_DecalDrawScreenSpaceSystem_28; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_19 = ___cameraData1; NullCheck(L_18); DecalDrawSystem_Execute_mDB6BC88981DC6AF9CCEAF4B2B3A3FC841484C031(L_18, L_19, NULL); goto IL_00ad; } IL_0091: { // else if (m_Technique == DecalTechnique.GBuffer) int32_t L_20 = __this->___m_Technique_9; V_3 = (bool)((((int32_t)L_20) == ((int32_t)3))? 1 : 0); bool L_21 = V_3; if (!L_21) { goto IL_00ad; } } { // m_DrawGBufferSystem.Execute(cameraData); DecalDrawGBufferSystem_t4520A37A2689CDF89893A02977EEC7F0701F796D* L_22 = __this->___m_DrawGBufferSystem_31; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_23 = ___cameraData1; NullCheck(L_22); DecalDrawSystem_Execute_mDB6BC88981DC6AF9CCEAF4B2B3A3FC841484C031(L_22, L_23, NULL); } IL_00ad: { } IL_00ae: { // m_DrawErrorSystem.Execute(cameraData); DecalDrawErrorSystem_tBFEB031E49B33054C1378119DBFC83DDCBBD9837* L_24 = __this->___m_DrawErrorSystem_21; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_25 = ___cameraData1; NullCheck(L_24); DecalDrawSystem_Execute_mDB6BC88981DC6AF9CCEAF4B2B3A3FC841484C031(L_24, L_25, NULL); } IL_00bb: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DecalRendererFeature::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalRendererFeature_AddRenderPasses_m30589705B547C9C0FD494B708F5F002159EDAA21 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; bool V_5 = false; { // if (renderingData.cameraData.cameraType == CameraType.Preview) RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_0 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = (&L_0->___cameraData_1); int32_t L_2 = L_1->___cameraType_12; V_0 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0026; } } { // renderer.EnqueuePass(m_DecalPreviewPass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_4 = ___renderer0; DecalPreviewPass_tC8F131FA3853246D09707D85C52494D16B6116B5* L_5 = __this->___m_DecalPreviewPass_14; NullCheck(L_4); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_4, L_5, NULL); // return; goto IL_015c; } IL_0026: { // RecreateSystemsIfNeeded(renderer, renderingData.cameraData); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_6 = ___renderer0; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_7 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = (&L_7->___cameraData_1); DecalRendererFeature_RecreateSystemsIfNeeded_m7AC19124F8412C12FB56D898BAF0EF506D83C712(__this, L_6, L_8, NULL); // if (intermediateRendering) bool L_9; L_9 = DecalRendererFeature_get_intermediateRendering_mA32621126D368BAFFBA7636AD2A525F5D42A7FBC(__this, NULL); V_1 = L_9; bool L_10 = V_1; if (!L_10) { goto IL_0058; } } { // m_DecalUpdateCulledSystem.Execute(); DecalUpdateCulledSystem_t772328A4933CE3C08E3712729DBADF0C07CEC67F* L_11 = __this->___m_DecalUpdateCulledSystem_19; NullCheck(L_11); DecalUpdateCulledSystem_Execute_mC9AB16C84C382BE4D114FE4129493C2A5C75234F(L_11, NULL); // m_DecalCreateDrawCallSystem.Execute(); DecalCreateDrawCallSystem_tD9FCA6DDC386309EBF5C2D737D458A33E7EAF6DA* L_12 = __this->___m_DecalCreateDrawCallSystem_20; NullCheck(L_12); DecalCreateDrawCallSystem_Execute_m9065BD8BC60D5F12697E2F7C8B803E484A759BC8(L_12, NULL); } IL_0058: { // switch (m_Technique) int32_t L_13 = __this->___m_Technique_9; V_4 = L_13; int32_t L_14 = V_4; V_3 = L_14; int32_t L_15 = V_3; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_15, 1))) { case 0: { goto IL_00b2; } case 1: { goto IL_007c; } case 2: { goto IL_008e; } } } { goto IL_015c; } IL_007c: { // renderer.EnqueuePass(m_ScreenSpaceDecalRenderPass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_16 = ___renderer0; DecalScreenSpaceRenderPass_tA23A972765D97DFA9A20665DD1D4E3F4DF339016* L_17 = __this->___m_ScreenSpaceDecalRenderPass_27; NullCheck(L_16); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_16, L_17, NULL); // break; goto IL_015c; } IL_008e: { // m_GBufferRenderPass.Setup(m_DeferredLights); DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4* L_18 = __this->___m_GBufferRenderPass_30; DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_19 = __this->___m_DeferredLights_32; NullCheck(L_18); DecalGBufferRenderPass_Setup_m9394FE80F88C9A5DBB5E1901D5B98344C668D081(L_18, L_19, NULL); // renderer.EnqueuePass(m_GBufferRenderPass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_20 = ___renderer0; DecalGBufferRenderPass_tF9AE5E097AC2B82F540580ECA6E502C1B885ECA4* L_21 = __this->___m_GBufferRenderPass_30; NullCheck(L_20); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_20, L_21, NULL); // break; goto IL_015c; } IL_00b2: { // var universalRenderer = renderer as UniversalRenderer; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_22 = ___renderer0; V_2 = ((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)IsInstSealed((RuntimeObject*)L_22, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var)); // if (universalRenderer.actualRenderingMode == RenderingMode.Deferred) UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* L_23 = V_2; NullCheck(L_23); int32_t L_24; L_24 = UniversalRenderer_get_actualRenderingMode_m7EEBD271BE6535467C806BCFC8216EDAABE71AF9(L_23, NULL); V_5 = (bool)((((int32_t)L_24) == ((int32_t)1))? 1 : 0); bool L_25 = V_5; if (!L_25) { goto IL_00f8; } } { // m_CopyDepthPass.Setup( // new RenderTargetHandle(m_DBufferRenderPass.cameraDepthAttachmentIndentifier), // new RenderTargetHandle(m_DBufferRenderPass.cameraDepthTextureIndentifier) // ); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_26 = __this->___m_CopyDepthPass_13; DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* L_27 = __this->___m_DBufferRenderPass_22; NullCheck(L_27); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_28; L_28 = DBufferRenderPass_get_cameraDepthAttachmentIndentifier_mB8636E785AF750975212693A968D6488ECF88C2F_inline(L_27, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_29; memset((&L_29), 0, sizeof(L_29)); RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1((&L_29), L_28, /*hidden argument*/NULL); DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* L_30 = __this->___m_DBufferRenderPass_22; NullCheck(L_30); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_31; L_31 = DBufferRenderPass_get_cameraDepthTextureIndentifier_m5AE1AA94A1FFCADF873019118DBE10E49FCCED39_inline(L_30, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_32; memset((&L_32), 0, sizeof(L_32)); RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1((&L_32), L_31, /*hidden argument*/NULL); NullCheck(L_26); CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_26, L_29, L_32, NULL); goto IL_0126; } IL_00f8: { // m_CopyDepthPass.Setup( // new RenderTargetHandle(m_DBufferRenderPass.cameraDepthTextureIndentifier), // new RenderTargetHandle(m_DBufferRenderPass.dBufferDepthIndentifier) // ); CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_33 = __this->___m_CopyDepthPass_13; DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* L_34 = __this->___m_DBufferRenderPass_22; NullCheck(L_34); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_35; L_35 = DBufferRenderPass_get_cameraDepthTextureIndentifier_m5AE1AA94A1FFCADF873019118DBE10E49FCCED39_inline(L_34, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_36; memset((&L_36), 0, sizeof(L_36)); RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1((&L_36), L_35, /*hidden argument*/NULL); DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* L_37 = __this->___m_DBufferRenderPass_22; NullCheck(L_37); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_38; L_38 = DBufferRenderPass_get_dBufferDepthIndentifier_m870E6AA39FDE4B9019D12F3D4BF19D90E40A02EE_inline(L_37, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_39; memset((&L_39), 0, sizeof(L_39)); RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1((&L_39), L_38, /*hidden argument*/NULL); NullCheck(L_33); CopyDepthPass_Setup_m09878F9AF1AC7B2F118A2E1E99DFAA48A422B992(L_33, L_36, L_39, NULL); } IL_0126: { // m_CopyDepthPass.MssaSamples = 1; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_40 = __this->___m_CopyDepthPass_13; NullCheck(L_40); CopyDepthPass_set_MssaSamples_m49C16C0DC4F0D1A421F35CD8A63F098C94758E32_inline(L_40, 1, NULL); // renderer.EnqueuePass(m_CopyDepthPass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_41 = ___renderer0; CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* L_42 = __this->___m_CopyDepthPass_13; NullCheck(L_41); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_41, L_42, NULL); // renderer.EnqueuePass(m_DBufferRenderPass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_43 = ___renderer0; DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* L_44 = __this->___m_DBufferRenderPass_22; NullCheck(L_43); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_43, L_44, NULL); // renderer.EnqueuePass(m_ForwardEmissivePass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_45 = ___renderer0; DecalForwardEmissivePass_t9C18488945B9FD7A0B3A20FBACC5DEAD39D9C5B9* L_46 = __this->___m_ForwardEmissivePass_23; NullCheck(L_45); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_45, L_46, NULL); // break; goto IL_015c; } IL_015c: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DecalRendererFeature::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalRendererFeature_Dispose_m35C8C404050AE4443B62A6BF909EE22241D15781 (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // CoreUtils.Destroy(m_CopyDepthMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_CopyDepthMaterial_15; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_0, NULL); // CoreUtils.Destroy(m_DBufferClearMaterial); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = __this->___m_DBufferClearMaterial_26; CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_1, NULL); // if (m_DecalEntityManager != null) DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_2 = __this->___m_DecalEntityManager_16; V_0 = (bool)((!(((RuntimeObject*)(DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A*)L_2) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0040; } } { // m_DecalEntityManager = null; __this->___m_DecalEntityManager_16 = (DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DecalEntityManager_16), (void*)(DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A*)NULL); // sharedDecalEntityManager.Release(m_DecalEntityManager); il2cpp_codegen_runtime_class_init_inline(DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* L_4; L_4 = DecalRendererFeature_get_sharedDecalEntityManager_m94ADE7B6A90AC33F1F7CF136EB60D1097D04A90C_inline(NULL); DecalEntityManager_tDA689202786946588782A67EF3F0B0D9121C294A* L_5 = __this->___m_DecalEntityManager_16; NullCheck(L_4); SharedDecalEntityManager_Release_mDF9307DFCE36208911BF3F36FE410DDACBD12C7E(L_4, L_5, NULL); } IL_0040: { // } return; } } // System.Void UnityEngine.Rendering.Universal.DecalRendererFeature::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalRendererFeature__ctor_m7F3B813FB5DCF501884D969CBC3FD7D41096F6DE (DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private DecalSettings m_Settings = new DecalSettings(); DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC* L_0 = (DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC*)il2cpp_codegen_object_new(DecalSettings_t284DBCC5A3CE75296C077F83280E4C53B73EB5FC_il2cpp_TypeInfo_var); NullCheck(L_0); DecalSettings__ctor_mF50A64EE4B8C4C385F32EF360DC31A5685A9956C(L_0, NULL); __this->___m_Settings_6 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_6), (void*)L_0); // private DecalTechnique m_Technique = DecalTechnique.Invalid; __this->___m_Technique_9 = 0; ScriptableRendererFeature__ctor_mA05EC9569A5DCF48CDD98E1FC5838857E2C4C001(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.DecalRendererFeature::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DecalRendererFeature__cctor_mF6B0194BC72CF144E40831522F607B6FEABA11D7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private static SharedDecalEntityManager sharedDecalEntityManager { get; } = new SharedDecalEntityManager(); SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* L_0 = (SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD*)il2cpp_codegen_object_new(SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD_il2cpp_TypeInfo_var); NullCheck(L_0); SharedDecalEntityManager__ctor_m3980501329D7CA818F35B65802C222C06D9A9BAA(L_0, NULL); ((DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_StaticFields*)il2cpp_codegen_static_fields_for(DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var))->___U3CsharedDecalEntityManagerU3Ek__BackingField_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_StaticFields*)il2cpp_codegen_static_fields_for(DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var))->___U3CsharedDecalEntityManagerU3Ek__BackingField_5), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature::set_customTitle(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleRendererFeature_set_customTitle_m3FE10FA8966D2FB14B8B9438F8AA43EE8DB6FAC9 (DisallowMultipleRendererFeature_tCAAD3D9755F96F836BD37A45FCB473D12F2049C6* __this, String_t* ___value0, const RuntimeMethod* method) { { // public string customTitle { private set; get; } String_t* L_0 = ___value0; __this->___U3CcustomTitleU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CcustomTitleU3Ek__BackingField_0), (void*)L_0); return; } } // System.String UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature::get_customTitle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* DisallowMultipleRendererFeature_get_customTitle_m206106D8C9A4C4740CF01C0F16F4385C681AD03E (DisallowMultipleRendererFeature_tCAAD3D9755F96F836BD37A45FCB473D12F2049C6* __this, const RuntimeMethod* method) { { // public string customTitle { private set; get; } String_t* L_0 = __this->___U3CcustomTitleU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleRendererFeature__ctor_mA383D059ADF94E078A20CC589FC0069518E8B7B2 (DisallowMultipleRendererFeature_tCAAD3D9755F96F836BD37A45FCB473D12F2049C6* __this, String_t* ___customTitle0, const RuntimeMethod* method) { { // public DisallowMultipleRendererFeature(string customTitle = null) Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); // this.customTitle = customTitle; String_t* L_0 = ___customTitle0; DisallowMultipleRendererFeature_set_customTitle_m3FE10FA8966D2FB14B8B9438F8AA43EE8DB6FAC9_inline(__this, L_0, NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionSettings__ctor_m17D135716FB0AF01296284595A3B15B3B5BA3DDA (ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* __this, const RuntimeMethod* method) { { // [SerializeField] internal bool Downsample = false; __this->___Downsample_0 = (bool)0; // [SerializeField] internal bool AfterOpaque = false; __this->___AfterOpaque_1 = (bool)0; // [SerializeField] internal DepthSource Source = DepthSource.DepthNormals; __this->___Source_2 = 1; // [SerializeField] internal NormalQuality NormalSamples = NormalQuality.Medium; __this->___NormalSamples_3 = 1; // [SerializeField] internal float Intensity = 3.0f; __this->___Intensity_4 = (3.0f); // [SerializeField] internal float DirectLightingStrength = 0.25f; __this->___DirectLightingStrength_5 = (0.25f); // [SerializeField] internal float Radius = 0.035f; __this->___Radius_6 = (0.0350000001f); // [SerializeField] internal int SampleCount = 4; __this->___SampleCount_7 = 4; Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::get_afterOpaque() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusion_get_afterOpaque_m575477A633B6A66BB3B07FEDD12ED4E05B3744AE (ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF* __this, const RuntimeMethod* method) { { // internal bool afterOpaque => m_Settings.AfterOpaque; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_0 = __this->___m_Settings_6; NullCheck(L_0); bool L_1 = L_0->___AfterOpaque_1; return L_1; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_Create_mF4B73045E1BA3510CE3749F51E6B25283D6AA73A (ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // if (m_SSAOPass == null) ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* L_0 = __this->___m_SSAOPass_8; V_0 = (bool)((((RuntimeObject*)(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { // m_SSAOPass = new ScreenSpaceAmbientOcclusionPass(); ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* L_2 = (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5*)il2cpp_codegen_object_new(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); NullCheck(L_2); ScreenSpaceAmbientOcclusionPass__ctor_mF77843A5205DF889A614668E5471F9F710EB87D9(L_2, NULL); __this->___m_SSAOPass_8 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SSAOPass_8), (void*)L_2); } IL_001b: { // GetMaterial(); bool L_3; L_3 = ScreenSpaceAmbientOcclusion_GetMaterial_mCB6CBB33AE1E3B5C748B8B0F51B03AA053198B48(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_AddRenderPasses_m23E93D480917514089DEF4BFA51C27A8AC44CB3F (ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral44373E55582D0E04AA1A19D524C037E0698FF263); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { // if (!GetMaterial()) bool L_0; L_0 = ScreenSpaceAmbientOcclusion_GetMaterial_mCB6CBB33AE1E3B5C748B8B0F51B03AA053198B48(__this, NULL); V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0039; } } { // Debug.LogErrorFormat( // "{0}.AddRenderPasses(): Missing material. {1} render pass will not be added. Check for missing reference in the renderer resources.", // GetType().Name, name); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = L_2; Type_t* L_4; L_4 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL); NullCheck(L_4); String_t* L_5; L_5 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_4); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_5); (L_3)->SetAt(static_cast(0), (RuntimeObject*)L_5); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_3; String_t* L_7; L_7 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_7); (L_6)->SetAt(static_cast(1), (RuntimeObject*)L_7); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6(_stringLiteral44373E55582D0E04AA1A19D524C037E0698FF263, L_6, NULL); // return; goto IL_0066; } IL_0039: { // bool shouldAdd = m_SSAOPass.Setup(m_Settings, renderer, m_Material); ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* L_8 = __this->___m_SSAOPass_8; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_9 = __this->___m_Settings_6; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_10 = ___renderer0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11 = __this->___m_Material_7; NullCheck(L_8); bool L_12; L_12 = ScreenSpaceAmbientOcclusionPass_Setup_mBD72CF7000A164F0702897906D0D537B470BC1A2(L_8, L_9, L_10, L_11, NULL); V_0 = L_12; // if (shouldAdd) bool L_13 = V_0; V_2 = L_13; bool L_14 = V_2; if (!L_14) { goto IL_0066; } } { // renderer.EnqueuePass(m_SSAOPass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_15 = ___renderer0; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* L_16 = __this->___m_SSAOPass_8; NullCheck(L_15); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_15, L_16, NULL); } IL_0066: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion_Dispose_m556EE23462CDE3088F74D8FC6A87AF2022360018 (ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF* __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CoreUtils.Destroy(m_Material); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_Material_7; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_0, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::GetMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusion_GetMaterial_mCB6CBB33AE1E3B5C748B8B0F51B03AA053198B48 (ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral38635D052E41EF2B39E600E1451D81609AFA2864); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { // if (m_Material != null) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_Material_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0016; } } { // return true; V_1 = (bool)1; goto IL_006d; } IL_0016: { // if (m_Shader == null) Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_3 = __this->___m_Shader_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_4; bool L_5 = V_2; if (!L_5) { goto IL_004d; } } { // m_Shader = Shader.Find(k_ShaderName); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6; L_6 = Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72(_stringLiteral38635D052E41EF2B39E600E1451D81609AFA2864, NULL); __this->___m_Shader_5 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Shader_5), (void*)L_6); // if (m_Shader == null) Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_7 = __this->___m_Shader_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_004c; } } { // return false; V_1 = (bool)0; goto IL_006d; } IL_004c: { } IL_004d: { // m_Material = CoreUtils.CreateEngineMaterial(m_Shader); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10 = __this->___m_Shader_5; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11; L_11 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_10, NULL); __this->___m_Material_7 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Material_7), (void*)L_11); // return m_Material != null; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = __this->___m_Material_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_13; goto IL_006d; } IL_006d: { // } bool L_14 = V_1; return L_14; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusion__ctor_m6D8F984DEE2749C242FAACF25B25AF47E02B8880 (ScreenSpaceAmbientOcclusion_t52CA24F8061CD470B87D688EE137A55280423AAF* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField, HideInInspector] private Shader m_Shader = null; __this->___m_Shader_5 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Shader_5), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // [SerializeField] private ScreenSpaceAmbientOcclusionSettings m_Settings = new ScreenSpaceAmbientOcclusionSettings(); ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_0 = (ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE*)il2cpp_codegen_object_new(ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE_il2cpp_TypeInfo_var); NullCheck(L_0); ScreenSpaceAmbientOcclusionSettings__ctor_m17D135716FB0AF01296284595A3B15B3B5BA3DDA(L_0, NULL); __this->___m_Settings_6 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_6), (void*)L_0); // private ScreenSpaceAmbientOcclusionPass m_SSAOPass = null; __this->___m_SSAOPass_8 = (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SSAOPass_8), (void*)(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5*)NULL); ScriptableRendererFeature__ctor_mA05EC9569A5DCF48CDD98E1FC5838857E2C4C001(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::get_isRendererDeferred() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusionPass_get_isRendererDeferred_m2B3F813957BF03045D2E4CFF8F0C75F933E65712 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B4_0 = 0; { // private bool isRendererDeferred => m_Renderer != null && m_Renderer is UniversalRenderer && ((UniversalRenderer)m_Renderer).renderingMode == RenderingMode.Deferred; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_0 = __this->___m_Renderer_32; if (!L_0) { goto IL_002a; } } { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = __this->___m_Renderer_32; if (!((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)IsInstSealed((RuntimeObject*)L_1, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))) { goto IL_002a; } } { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_2 = __this->___m_Renderer_32; NullCheck(((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)CastclassSealed((RuntimeObject*)L_2, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))); int32_t L_3; L_3 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)CastclassSealed((RuntimeObject*)L_2, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var)), NULL); G_B4_0 = ((((int32_t)L_3) == ((int32_t)1))? 1 : 0); goto IL_002b; } IL_002a: { G_B4_0 = 0; } IL_002b: { return (bool)G_B4_0; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass__ctor_mF77843A5205DF889A614668E5471F9F710EB87D9 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private bool m_SupportsR8RenderTextureFormat = SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat.R8); bool L_0; L_0 = SystemInfo_SupportsRenderTextureFormat_mFF17D2CC50B98C7859CE0536524C612965ACF763(((int32_t)16), NULL); __this->___m_SupportsR8RenderTextureFormat_24 = L_0; // private Vector4[] m_CameraTopLeftCorner = new Vector4[2]; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)SZArrayNew(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var, (uint32_t)2); __this->___m_CameraTopLeftCorner_26 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraTopLeftCorner_26), (void*)L_1); // private Vector4[] m_CameraXExtent = new Vector4[2]; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)SZArrayNew(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var, (uint32_t)2); __this->___m_CameraXExtent_27 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraXExtent_27), (void*)L_2); // private Vector4[] m_CameraYExtent = new Vector4[2]; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)SZArrayNew(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var, (uint32_t)2); __this->___m_CameraYExtent_28 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraYExtent_28), (void*)L_3); // private Vector4[] m_CameraZExtent = new Vector4[2]; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)SZArrayNew(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var, (uint32_t)2); __this->___m_CameraZExtent_29 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraZExtent_29), (void*)L_4); // private Matrix4x4[] m_CameraViewProjections = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_5 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___m_CameraViewProjections_30 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CameraViewProjections_30), (void*)L_5); // private ProfilingSampler m_ProfilingSampler = ProfilingSampler.Get(URPProfileId.SSAO); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_6; L_6 = ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944(((int32_t)14), ProfilingSampler_Get_TisURPProfileId_tA83520239B6C0F10A73CCC6CEC7D3DA1F1932481_mA5B9267A973E32750FD5EDA87DA0A95634CA6944_RuntimeMethod_var); __this->___m_ProfilingSampler_31 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ProfilingSampler_31), (void*)L_6); // private ScriptableRenderer m_Renderer = null; __this->___m_Renderer_32 = (ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Renderer_32), (void*)(ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892*)NULL); // private RenderTargetIdentifier m_SSAOTexture1Target = new RenderTargetIdentifier(s_SSAOTexture1ID, 0, CubemapFace.Unknown, -1); il2cpp_codegen_runtime_class_init_inline(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); int32_t L_7 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture1ID_45; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_8; memset((&L_8), 0, sizeof(L_8)); RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF((&L_8), L_7, 0, (-1), (-1), /*hidden argument*/NULL); __this->___m_SSAOTexture1Target_33 = L_8; // private RenderTargetIdentifier m_SSAOTexture2Target = new RenderTargetIdentifier(s_SSAOTexture2ID, 0, CubemapFace.Unknown, -1); int32_t L_9 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture2ID_46; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10; memset((&L_10), 0, sizeof(L_10)); RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF((&L_10), L_9, 0, (-1), (-1), /*hidden argument*/NULL); __this->___m_SSAOTexture2Target_34 = L_10; // private RenderTargetIdentifier m_SSAOTexture3Target = new RenderTargetIdentifier(s_SSAOTexture3ID, 0, CubemapFace.Unknown, -1); int32_t L_11 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture3ID_47; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_12; memset((&L_12), 0, sizeof(L_12)); RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF((&L_12), L_11, 0, (-1), (-1), /*hidden argument*/NULL); __this->___m_SSAOTexture3Target_35 = L_12; // private RenderTargetIdentifier m_SSAOTextureFinalTarget = new RenderTargetIdentifier(s_SSAOTextureFinalID, 0, CubemapFace.Unknown, -1); int32_t L_13 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTextureFinalID_48; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_14; memset((&L_14), 0, sizeof(L_14)); RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF((&L_14), L_13, 0, (-1), (-1), /*hidden argument*/NULL); __this->___m_SSAOTextureFinalTarget_36 = L_14; // internal ScreenSpaceAmbientOcclusionPass() ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752(__this, NULL); // m_CurrentSettings = new ScreenSpaceAmbientOcclusionSettings(); ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_15 = (ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE*)il2cpp_codegen_object_new(ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE_il2cpp_TypeInfo_var); NullCheck(L_15); ScreenSpaceAmbientOcclusionSettings__ctor_m17D135716FB0AF01296284595A3B15B3B5BA3DDA(L_15, NULL); __this->___m_CurrentSettings_40 = L_15; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentSettings_40), (void*)L_15); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Setup(UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettings,UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceAmbientOcclusionPass_Setup_mBD72CF7000A164F0702897906D0D537B470BC1A2 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* ___featureSettings0, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; int32_t V_3 = 0; bool V_4 = false; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B3_0 = NULL; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B2_0 = NULL; int32_t G_B4_0 = 0; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B4_1 = NULL; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B7_0 = NULL; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B6_0 = NULL; int32_t G_B8_0 = 0; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B8_1 = NULL; int32_t G_B21_0 = 0; { // m_Material = material; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___material2; __this->___m_Material_25 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Material_25), (void*)L_0); // m_Renderer = renderer; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = ___renderer1; __this->___m_Renderer_32 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Renderer_32), (void*)L_1); // m_CurrentSettings = featureSettings; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_2 = ___featureSettings0; __this->___m_CurrentSettings_40 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentSettings_40), (void*)L_2); // if (isRendererDeferred) bool L_3; L_3 = ScreenSpaceAmbientOcclusionPass_get_isRendererDeferred_m2B3F813957BF03045D2E4CFF8F0C75F933E65712(__this, NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_0041; } } { // renderPassEvent = featureSettings.AfterOpaque ? RenderPassEvent.AfterRenderingOpaques : RenderPassEvent.AfterRenderingGbuffer; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_5 = ___featureSettings0; NullCheck(L_5); bool L_6 = L_5->___AfterOpaque_1; G_B2_0 = __this; if (L_6) { G_B3_0 = __this; goto IL_0031; } } { G_B4_0 = ((int32_t)220); G_B4_1 = G_B2_0; goto IL_0036; } IL_0031: { G_B4_0 = ((int32_t)300); G_B4_1 = G_B3_0; } IL_0036: { NullCheck(G_B4_1); ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(G_B4_1, G_B4_0, NULL); // source = ScreenSpaceAmbientOcclusionSettings.DepthSource.DepthNormals; V_0 = 1; goto IL_006a; } IL_0041: { // renderPassEvent = featureSettings.AfterOpaque ? RenderPassEvent.AfterRenderingOpaques : RenderPassEvent.AfterRenderingPrePasses + 1; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_7 = ___featureSettings0; NullCheck(L_7); bool L_8 = L_7->___AfterOpaque_1; G_B6_0 = __this; if (L_8) { G_B7_0 = __this; goto IL_0052; } } { G_B8_0 = ((int32_t)201); G_B8_1 = G_B6_0; goto IL_0057; } IL_0052: { G_B8_0 = ((int32_t)300); G_B8_1 = G_B7_0; } IL_0057: { NullCheck(G_B8_1); ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(G_B8_1, G_B8_0, NULL); // source = m_CurrentSettings.Source; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_9 = __this->___m_CurrentSettings_40; NullCheck(L_9); int32_t L_10 = L_9->___Source_2; V_0 = L_10; } IL_006a: { // switch (source) int32_t L_11 = V_0; V_3 = L_11; int32_t L_12 = V_3; V_2 = L_12; int32_t L_13 = V_2; if (!L_13) { goto IL_0079; } } { goto IL_0073; } IL_0073: { int32_t L_14 = V_2; if ((((int32_t)L_14) == ((int32_t)1))) { goto IL_0083; } } { goto IL_008d; } IL_0079: { // ConfigureInput(ScriptableRenderPassInput.Depth); ScriptableRenderPass_ConfigureInput_m15D8C10FC37E33CD358F2E9665ECF5515CB9C687(__this, 1, NULL); // break; goto IL_0093; } IL_0083: { // ConfigureInput(ScriptableRenderPassInput.Normal);// need depthNormal prepass for forward-only geometry ScriptableRenderPass_ConfigureInput_m15D8C10FC37E33CD358F2E9665ECF5515CB9C687(__this, 2, NULL); // break; goto IL_0093; } IL_008d: { // throw new ArgumentOutOfRangeException(); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_15 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_15); ArgumentOutOfRangeException__ctor_mB596C51BFA864B65C2CED275458FAE90F7CD29C9(L_15, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_Setup_mBD72CF7000A164F0702897906D0D537B470BC1A2_RuntimeMethod_var))); } IL_0093: { // return m_Material != null // && m_CurrentSettings.Intensity > 0.0f // && m_CurrentSettings.Radius > 0.0f // && m_CurrentSettings.SampleCount > 0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_16 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_17; L_17 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_16, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); if (!L_17) { goto IL_00d5; } } { ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_18 = __this->___m_CurrentSettings_40; NullCheck(L_18); float L_19 = L_18->___Intensity_4; if ((!(((float)L_19) > ((float)(0.0f))))) { goto IL_00d5; } } { ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_20 = __this->___m_CurrentSettings_40; NullCheck(L_20); float L_21 = L_20->___Radius_6; if ((!(((float)L_21) > ((float)(0.0f))))) { goto IL_00d5; } } { ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_22 = __this->___m_CurrentSettings_40; NullCheck(L_22); int32_t L_23 = L_22->___SampleCount_7; G_B21_0 = ((((int32_t)L_23) > ((int32_t)0))? 1 : 0); goto IL_00d6; } IL_00d5: { G_B21_0 = 0; } IL_00d6: { V_4 = (bool)G_B21_0; goto IL_00da; } IL_00da: { // } bool L_24 = V_4; return L_24; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_OnCameraSetup_m071BD45F2288F1731C1160447BD58F37FB526586 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19D09672E3946178FDE53B781007832412CF7428); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral363E9088547FE8D920C8B8993040C60B2E10C269); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD973922EE23778FA7988F656188AE57F7C98C82C); s_Il2CppMethodInitialized = true; } RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; int32_t V_4 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_5; memset((&V_5), 0, sizeof(V_5)); int32_t V_6 = 0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_7; memset((&V_7), 0, sizeof(V_7)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_8; memset((&V_8), 0, sizeof(V_8)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_9; memset((&V_9), 0, sizeof(V_9)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_10; memset((&V_10), 0, sizeof(V_10)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_11; memset((&V_11), 0, sizeof(V_11)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_12; memset((&V_12), 0, sizeof(V_12)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_13; memset((&V_13), 0, sizeof(V_13)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_14; memset((&V_14), 0, sizeof(V_14)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_15; memset((&V_15), 0, sizeof(V_15)); bool V_16 = false; bool V_17 = false; int32_t V_18 = 0; int32_t V_19 = 0; int32_t V_20 = 0; int32_t V_21 = 0; int32_t G_B3_0 = 0; int32_t G_B7_0 = 0; int32_t G_B13_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B27_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B26_0 = NULL; int32_t G_B28_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B28_1 = NULL; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B30_0 = NULL; ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B29_0 = NULL; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B G_B31_0; memset((&G_B31_0), 0, sizeof(G_B31_0)); ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* G_B31_1 = NULL; { // RenderTextureDescriptor cameraTargetDescriptor = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_0 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = (&L_0->___cameraData_1); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_2 = L_1->___cameraTargetDescriptor_5; V_0 = L_2; // int downsampleDivider = m_CurrentSettings.Downsample ? 2 : 1; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_3 = __this->___m_CurrentSettings_40; NullCheck(L_3); bool L_4 = L_3->___Downsample_0; if (L_4) { goto IL_001d; } } { G_B3_0 = 1; goto IL_001e; } IL_001d: { G_B3_0 = 2; } IL_001e: { V_1 = G_B3_0; // Vector4 ssaoParams = new Vector4( // m_CurrentSettings.Intensity, // Intensity // m_CurrentSettings.Radius, // Radius // 1.0f / downsampleDivider, // Downsampling // m_CurrentSettings.SampleCount // Sample count // ); ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_5 = __this->___m_CurrentSettings_40; NullCheck(L_5); float L_6 = L_5->___Intensity_4; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_7 = __this->___m_CurrentSettings_40; NullCheck(L_7); float L_8 = L_7->___Radius_6; int32_t L_9 = V_1; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_10 = __this->___m_CurrentSettings_40; NullCheck(L_10); int32_t L_11 = L_10->___SampleCount_7; Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_2), L_6, L_8, ((float)((1.0f)/((float)L_9))), ((float)L_11), NULL); // m_Material.SetVector(s_SSAOParamsID, ssaoParams); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); int32_t L_13 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOParamsID_44; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = V_2; NullCheck(L_12); Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7(L_12, L_13, L_14, NULL); // int eyeCount = renderingData.cameraData.xr.enabled && renderingData.cameraData.xr.singlePassEnabled ? 2 : 1; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_15 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_16 = (&L_15->___cameraData_1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_17 = L_16->___xr_20; NullCheck(L_17); bool L_18; L_18 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_17, NULL); if (!L_18) { goto IL_0086; } } { RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_19 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_20 = (&L_19->___cameraData_1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_21 = L_20->___xr_20; NullCheck(L_21); bool L_22; L_22 = XRPass_get_singlePassEnabled_mB8BBB9F66EE93200D10F7C6C766E5F2D855A6FF3(L_21, NULL); if (L_22) { goto IL_0089; } } IL_0086: { G_B7_0 = 1; goto IL_008a; } IL_0089: { G_B7_0 = 2; } IL_008a: { V_3 = G_B7_0; // for (int eyeIndex = 0; eyeIndex < eyeCount; eyeIndex++) V_6 = 0; goto IL_0203; } IL_0093: { // Matrix4x4 view = renderingData.cameraData.GetViewMatrix(eyeIndex); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_23 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_24 = (&L_23->___cameraData_1); int32_t L_25 = V_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26; L_26 = CameraData_GetViewMatrix_m85D00AF6C537A14220F4E2D70E2BFF23DD11C86E(L_24, L_25, NULL); V_7 = L_26; // Matrix4x4 proj = renderingData.cameraData.GetProjectionMatrix(eyeIndex); RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_27 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_28 = (&L_27->___cameraData_1); int32_t L_29 = V_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30; L_30 = CameraData_GetProjectionMatrix_m3B2EC52DEC102715BDBAF85816904DEF7DFCF10D(L_28, L_29, NULL); V_8 = L_30; // m_CameraViewProjections[eyeIndex] = proj * view; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_31 = __this->___m_CameraViewProjections_30; int32_t L_32 = V_6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_33 = V_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = V_7; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_35; L_35 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_33, L_34, NULL); NullCheck(L_31); (L_31)->SetAt(static_cast(L_32), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_35); // Matrix4x4 cview = view; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = V_7; V_9 = L_36; // cview.SetColumn(3, new Vector4(0.0f, 0.0f, 0.0f, 1.0f)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_37; memset((&L_37), 0, sizeof(L_37)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_37), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234((&V_9), 3, L_37, NULL); // Matrix4x4 cviewProj = proj * cview; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = V_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_39 = V_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40; L_40 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_38, L_39, NULL); V_10 = L_40; // Matrix4x4 cviewProjInv = cviewProj.inverse; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_41; L_41 = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD((&V_10), NULL); V_11 = L_41; // Vector4 topLeftCorner = cviewProjInv.MultiplyPoint(new Vector4(-1, 1, -1, 1)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42; memset((&L_42), 0, sizeof(L_42)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_42), (-1.0f), (1.0f), (-1.0f), (1.0f), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43; L_43 = Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57_inline(L_42, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44; L_44 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_11), L_43, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_45; L_45 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_44, NULL); V_12 = L_45; // Vector4 topRightCorner = cviewProjInv.MultiplyPoint(new Vector4(1, 1, -1, 1)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_46; memset((&L_46), 0, sizeof(L_46)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_46), (1.0f), (1.0f), (-1.0f), (1.0f), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47; L_47 = Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57_inline(L_46, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48; L_48 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_11), L_47, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_49; L_49 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_48, NULL); V_13 = L_49; // Vector4 bottomLeftCorner = cviewProjInv.MultiplyPoint(new Vector4(-1, -1, -1, 1)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_50; memset((&L_50), 0, sizeof(L_50)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_50), (-1.0f), (-1.0f), (-1.0f), (1.0f), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51; L_51 = Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57_inline(L_50, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52; L_52 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_11), L_51, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_53; L_53 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_52, NULL); V_14 = L_53; // Vector4 farCentre = cviewProjInv.MultiplyPoint(new Vector4(0, 0, 1, 1)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_54; memset((&L_54), 0, sizeof(L_54)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_54), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55; L_55 = Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57_inline(L_54, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56; L_56 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_11), L_55, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_57; L_57 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_56, NULL); V_15 = L_57; // m_CameraTopLeftCorner[eyeIndex] = topLeftCorner; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_58 = __this->___m_CameraTopLeftCorner_26; int32_t L_59 = V_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_60 = V_12; NullCheck(L_58); (L_58)->SetAt(static_cast(L_59), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_60); // m_CameraXExtent[eyeIndex] = topRightCorner - topLeftCorner; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_61 = __this->___m_CameraXExtent_27; int32_t L_62 = V_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_63 = V_13; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_64 = V_12; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_65; L_65 = Vector4_op_Subtraction_m63EE36715F6D18A69FD6FE4439C3CB79098EFB29_inline(L_63, L_64, NULL); NullCheck(L_61); (L_61)->SetAt(static_cast(L_62), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_65); // m_CameraYExtent[eyeIndex] = bottomLeftCorner - topLeftCorner; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_66 = __this->___m_CameraYExtent_28; int32_t L_67 = V_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_68 = V_14; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_69 = V_12; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_70; L_70 = Vector4_op_Subtraction_m63EE36715F6D18A69FD6FE4439C3CB79098EFB29_inline(L_68, L_69, NULL); NullCheck(L_66); (L_66)->SetAt(static_cast(L_67), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_70); // m_CameraZExtent[eyeIndex] = farCentre; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_71 = __this->___m_CameraZExtent_29; int32_t L_72 = V_6; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_73 = V_15; NullCheck(L_71); (L_71)->SetAt(static_cast(L_72), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_73); // for (int eyeIndex = 0; eyeIndex < eyeCount; eyeIndex++) int32_t L_74 = V_6; V_6 = ((int32_t)il2cpp_codegen_add(L_74, 1)); } IL_0203: { // for (int eyeIndex = 0; eyeIndex < eyeCount; eyeIndex++) int32_t L_75 = V_6; int32_t L_76 = V_3; V_16 = (bool)((((int32_t)L_75) < ((int32_t)L_76))? 1 : 0); bool L_77 = V_16; if (L_77) { goto IL_0093; } } { // m_Material.SetVector(s_ProjectionParams2ID, new Vector4(1.0f / renderingData.cameraData.camera.nearClipPlane, 0.0f, 0.0f, 0.0f)); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_78 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); int32_t L_79 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_ProjectionParams2ID_52; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_80 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_81 = (&L_80->___cameraData_1); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_82 = L_81->___camera_2; NullCheck(L_82); float L_83; L_83 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_82, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_84; memset((&L_84), 0, sizeof(L_84)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_84), ((float)((1.0f)/L_83)), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_78); Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7(L_78, L_79, L_84, NULL); // m_Material.SetMatrixArray(s_CameraViewProjectionsID, m_CameraViewProjections); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_85 = __this->___m_Material_25; int32_t L_86 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewProjectionsID_53; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_87 = __this->___m_CameraViewProjections_30; NullCheck(L_85); Material_SetMatrixArray_m8D2C4EF5A830DDB903DE9781208F5CB1D9E2CCB3(L_85, L_86, L_87, NULL); // m_Material.SetVectorArray(s_CameraViewTopLeftCornerID, m_CameraTopLeftCorner); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_88 = __this->___m_Material_25; int32_t L_89 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewTopLeftCornerID_54; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_90 = __this->___m_CameraTopLeftCorner_26; NullCheck(L_88); Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F(L_88, L_89, L_90, NULL); // m_Material.SetVectorArray(s_CameraViewXExtentID, m_CameraXExtent); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_91 = __this->___m_Material_25; int32_t L_92 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewXExtentID_49; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_93 = __this->___m_CameraXExtent_27; NullCheck(L_91); Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F(L_91, L_92, L_93, NULL); // m_Material.SetVectorArray(s_CameraViewYExtentID, m_CameraYExtent); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_94 = __this->___m_Material_25; int32_t L_95 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewYExtentID_50; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_96 = __this->___m_CameraYExtent_28; NullCheck(L_94); Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F(L_94, L_95, L_96, NULL); // m_Material.SetVectorArray(s_CameraViewZExtentID, m_CameraZExtent); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_97 = __this->___m_Material_25; int32_t L_98 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewZExtentID_51; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_99 = __this->___m_CameraZExtent_29; NullCheck(L_97); Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F(L_97, L_98, L_99, NULL); // CoreUtils.SetKeyword(m_Material, k_OrthographicCameraKeyword, renderingData.cameraData.camera.orthographic); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_100 = __this->___m_Material_25; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_101 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_102 = (&L_101->___cameraData_1); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_103 = L_102->___camera_2; NullCheck(L_103); bool L_104; L_104 = Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F(L_103, NULL); il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_100, _stringLiteral363E9088547FE8D920C8B8993040C60B2E10C269, L_104, NULL); // ScreenSpaceAmbientOcclusionSettings.DepthSource source = this.isRendererDeferred // ? ScreenSpaceAmbientOcclusionSettings.DepthSource.DepthNormals // : m_CurrentSettings.Source; bool L_105; L_105 = ScreenSpaceAmbientOcclusionPass_get_isRendererDeferred_m2B3F813957BF03045D2E4CFF8F0C75F933E65712(__this, NULL); if (L_105) { goto IL_02f5; } } { ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_106 = __this->___m_CurrentSettings_40; NullCheck(L_106); int32_t L_107 = L_106->___Source_2; G_B13_0 = ((int32_t)(L_107)); goto IL_02f6; } IL_02f5: { G_B13_0 = 1; } IL_02f6: { V_4 = G_B13_0; // if (source == ScreenSpaceAmbientOcclusionSettings.DepthSource.Depth) int32_t L_108 = V_4; V_17 = (bool)((((int32_t)L_108) == ((int32_t)0))? 1 : 0); bool L_109 = V_17; if (!L_109) { goto IL_03df; } } { // switch (m_CurrentSettings.NormalSamples) ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_110 = __this->___m_CurrentSettings_40; NullCheck(L_110); int32_t L_111 = L_110->___NormalSamples_3; V_19 = L_111; int32_t L_112 = V_19; V_18 = L_112; int32_t L_113 = V_18; switch (L_113) { case 0: { goto IL_0330; } case 1: { goto IL_0368; } case 2: { goto IL_03a0; } } } { goto IL_03d8; } IL_0330: { // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionLowKeyword, true); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_114 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_114, _stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A, (bool)1, NULL); // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionMediumKeyword, false); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_115 = __this->___m_Material_25; CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_115, _stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0, (bool)0, NULL); // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionHighKeyword, false); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_116 = __this->___m_Material_25; CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_116, _stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD, (bool)0, NULL); // break; goto IL_03de; } IL_0368: { // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionLowKeyword, false); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_117 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_117, _stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A, (bool)0, NULL); // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionMediumKeyword, true); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_118 = __this->___m_Material_25; CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_118, _stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0, (bool)1, NULL); // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionHighKeyword, false); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_119 = __this->___m_Material_25; CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_119, _stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD, (bool)0, NULL); // break; goto IL_03de; } IL_03a0: { // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionLowKeyword, false); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_120 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_120, _stringLiteralD46861500A6CC03CCCBE6A7772327677F7B7E50A, (bool)0, NULL); // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionMediumKeyword, false); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_121 = __this->___m_Material_25; CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_121, _stringLiteralC6B9E8AA94CAEDB694F53C6FCF3AEC98C010E3C0, (bool)0, NULL); // CoreUtils.SetKeyword(m_Material, k_NormalReconstructionHighKeyword, true); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_122 = __this->___m_Material_25; CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_122, _stringLiteralB715E1B0A1CFC866D076A8F5F538E517CFAC3ECD, (bool)1, NULL); // break; goto IL_03de; } IL_03d8: { // throw new ArgumentOutOfRangeException(); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_123 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_123); ArgumentOutOfRangeException__ctor_mB596C51BFA864B65C2CED275458FAE90F7CD29C9(L_123, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_123, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_OnCameraSetup_m071BD45F2288F1731C1160447BD58F37FB526586_RuntimeMethod_var))); } IL_03de: { } IL_03df: { // switch (source) int32_t L_124 = V_4; V_21 = L_124; int32_t L_125 = V_21; V_20 = L_125; int32_t L_126 = V_20; if ((((int32_t)L_126) == ((int32_t)1))) { goto IL_03ee; } } { goto IL_0414; } IL_03ee: { // CoreUtils.SetKeyword(m_Material, k_SourceDepthKeyword, false); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_127 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_127, _stringLiteralD973922EE23778FA7988F656188AE57F7C98C82C, (bool)0, NULL); // CoreUtils.SetKeyword(m_Material, k_SourceDepthNormalsKeyword, true); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_128 = __this->___m_Material_25; CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_128, _stringLiteral19D09672E3946178FDE53B781007832412CF7428, (bool)1, NULL); // break; goto IL_043a; } IL_0414: { // CoreUtils.SetKeyword(m_Material, k_SourceDepthKeyword, true); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_129 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_129, _stringLiteralD973922EE23778FA7988F656188AE57F7C98C82C, (bool)1, NULL); // CoreUtils.SetKeyword(m_Material, k_SourceDepthNormalsKeyword, false); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_130 = __this->___m_Material_25; CoreUtils_SetKeyword_m32774A5307241CBA36042A0ADC4385D1FB998710(L_130, _stringLiteral19D09672E3946178FDE53B781007832412CF7428, (bool)0, NULL); // break; goto IL_043a; } IL_043a: { // RenderTextureDescriptor descriptor = cameraTargetDescriptor; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_131 = V_0; V_5 = L_131; // descriptor.msaaSamples = 1; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_5), 1, NULL); // descriptor.depthBufferBits = 0; RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819((&V_5), 0, NULL); // m_AOPassDescriptor = descriptor; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_132 = V_5; __this->___m_AOPassDescriptor_37 = L_132; // m_AOPassDescriptor.width /= downsampleDivider; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_133 = (&__this->___m_AOPassDescriptor_37); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_134 = L_133; int32_t L_135; L_135 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(L_134, NULL); int32_t L_136 = V_1; RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(L_134, ((int32_t)(L_135/L_136)), NULL); // m_AOPassDescriptor.height /= downsampleDivider; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_137 = (&__this->___m_AOPassDescriptor_37); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_138 = L_137; int32_t L_139; L_139 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(L_138, NULL); int32_t L_140 = V_1; RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(L_138, ((int32_t)(L_139/L_140)), NULL); // m_AOPassDescriptor.colorFormat = RenderTextureFormat.ARGB32; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_141 = (&__this->___m_AOPassDescriptor_37); RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE(L_141, 0, NULL); // m_BlurPassesDescriptor = descriptor; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_142 = V_5; __this->___m_BlurPassesDescriptor_38 = L_142; // m_BlurPassesDescriptor.colorFormat = RenderTextureFormat.ARGB32; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_143 = (&__this->___m_BlurPassesDescriptor_38); RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE(L_143, 0, NULL); // m_FinalDescriptor = descriptor; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_144 = V_5; __this->___m_FinalDescriptor_39 = L_144; // m_FinalDescriptor.colorFormat = m_SupportsR8RenderTextureFormat ? RenderTextureFormat.R8 : RenderTextureFormat.ARGB32; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_145 = (&__this->___m_FinalDescriptor_39); bool L_146 = __this->___m_SupportsR8RenderTextureFormat_24; G_B26_0 = L_145; if (L_146) { G_B27_0 = L_145; goto IL_04ba; } } { G_B28_0 = 0; G_B28_1 = G_B26_0; goto IL_04bc; } IL_04ba: { G_B28_0 = ((int32_t)16); G_B28_1 = G_B27_0; } IL_04bc: { RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE(G_B28_1, G_B28_0, NULL); // cmd.GetTemporaryRT(s_SSAOTexture1ID, m_AOPassDescriptor, FilterMode.Bilinear); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_147 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); int32_t L_148 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture1ID_45; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_149 = __this->___m_AOPassDescriptor_37; NullCheck(L_147); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_147, L_148, L_149, 1, NULL); // cmd.GetTemporaryRT(s_SSAOTexture2ID, m_BlurPassesDescriptor, FilterMode.Bilinear); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_150 = ___cmd0; int32_t L_151 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture2ID_46; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_152 = __this->___m_BlurPassesDescriptor_38; NullCheck(L_150); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_150, L_151, L_152, 1, NULL); // cmd.GetTemporaryRT(s_SSAOTexture3ID, m_BlurPassesDescriptor, FilterMode.Bilinear); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_153 = ___cmd0; int32_t L_154 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture3ID_47; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_155 = __this->___m_BlurPassesDescriptor_38; NullCheck(L_153); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_153, L_154, L_155, 1, NULL); // cmd.GetTemporaryRT(s_SSAOTextureFinalID, m_FinalDescriptor, FilterMode.Bilinear); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_156 = ___cmd0; int32_t L_157 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTextureFinalID_48; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_158 = __this->___m_FinalDescriptor_39; NullCheck(L_156); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_156, L_157, L_158, 1, NULL); // ConfigureTarget(m_CurrentSettings.AfterOpaque ? m_Renderer.cameraColorTarget : s_SSAOTexture2ID); ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_159 = __this->___m_CurrentSettings_40; NullCheck(L_159); bool L_160 = L_159->___AfterOpaque_1; G_B29_0 = __this; if (L_160) { G_B30_0 = __this; goto IL_0528; } } { il2cpp_codegen_runtime_class_init_inline(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); int32_t L_161 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture2ID_46; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_162; L_162 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(L_161, NULL); G_B31_0 = L_162; G_B31_1 = G_B29_0; goto IL_0533; } IL_0528: { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_163 = __this->___m_Renderer_32; NullCheck(L_163); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_164; L_164 = ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4(L_163, NULL); G_B31_0 = L_164; G_B31_1 = G_B30_0; } IL_0533: { NullCheck(G_B31_1); ScriptableRenderPass_ConfigureTarget_m6D5152700A43B1468E44A56F074285FE556BFB10(G_B31_1, G_B31_0, NULL); // ConfigureClear(ClearFlag.None, Color.white); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_165; L_165 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL); ScriptableRenderPass_ConfigureClear_m5C82128C3ABDD63621501DC012ED91F392ABF123(__this, 0, L_165, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_Execute_m4D1598A1004E3099653B14832C295967573A212C (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral08A43B15A45E316279EE278D3546A5DF8B4E344D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral33C22CE665FEB81776C71A69D70D941A76149644); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral75923E0735AEA9887B4F654139F76A2145395D51); s_Il2CppMethodInitialized = true; } CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL; bool V_1 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; { // if (m_Material == null) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_Material_25; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_1; bool L_2 = V_1; if (!L_2) { goto IL_0036; } } { // Debug.LogErrorFormat("{0}.Execute(): Missing material. ScreenSpaceAmbientOcclusion pass will not execute. Check for missing reference in the renderer resources.", GetType().Name); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3; Type_t* L_5; L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL); NullCheck(L_5); String_t* L_6; L_6 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_5); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_6); (L_4)->SetAt(static_cast(0), (RuntimeObject*)L_6); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6(_stringLiteral08A43B15A45E316279EE278D3546A5DF8B4E344D, L_4, NULL); // return; goto IL_0173; } IL_0036: { // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7; L_7 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_0 = L_7; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = V_0; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_9 = __this->___m_ProfilingSampler_31; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_2), L_8, L_9, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0154: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_2), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // if (!m_CurrentSettings.AfterOpaque) ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_10 = __this->___m_CurrentSettings_40; NullCheck(L_10); bool L_11 = L_10->___AfterOpaque_1; V_3 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0); bool L_12 = V_3; if (!L_12) { goto IL_006c_1; } } { // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.ScreenSpaceOcclusion, true); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_13 = V_0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_14 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ScreenSpaceOcclusion_48; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_13, L_14, (bool)1, NULL); } IL_006c_1: { // PostProcessUtils.SetSourceSize(cmd, m_AOPassDescriptor); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = V_0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_16 = __this->___m_AOPassDescriptor_37; PostProcessUtils_SetSourceSize_m70D7DAFFE399B7DC224AC07833E3EA870E7DB088(L_15, L_16, NULL); // Render(cmd, m_SSAOTexture1Target, ShaderPasses.AO); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_17 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_18 = __this->___m_SSAOTexture1Target_33; ScreenSpaceAmbientOcclusionPass_Render_mAE6507BB8710E17993164DC1CBA2CA10339B8380(__this, L_17, L_18, 0, NULL); // RenderAndSetBaseMap(cmd, m_SSAOTexture1Target, m_SSAOTexture2Target, ShaderPasses.BlurHorizontal); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = __this->___m_SSAOTexture1Target_33; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_21 = __this->___m_SSAOTexture2Target_34; ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m26240A20B38963835C50BE7ED083C02E3D8D078A(__this, L_19, L_20, L_21, 1, NULL); // PostProcessUtils.SetSourceSize(cmd, m_BlurPassesDescriptor); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = V_0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_23 = __this->___m_BlurPassesDescriptor_38; PostProcessUtils_SetSourceSize_m70D7DAFFE399B7DC224AC07833E3EA870E7DB088(L_22, L_23, NULL); // RenderAndSetBaseMap(cmd, m_SSAOTexture2Target, m_SSAOTexture3Target, ShaderPasses.BlurVertical); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_24 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_25 = __this->___m_SSAOTexture2Target_34; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_26 = __this->___m_SSAOTexture3Target_35; ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m26240A20B38963835C50BE7ED083C02E3D8D078A(__this, L_24, L_25, L_26, 2, NULL); // RenderAndSetBaseMap(cmd, m_SSAOTexture3Target, m_SSAOTextureFinalTarget, ShaderPasses.BlurFinal); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_27 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_28 = __this->___m_SSAOTexture3Target_35; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_29 = __this->___m_SSAOTextureFinalTarget_36; ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m26240A20B38963835C50BE7ED083C02E3D8D078A(__this, L_27, L_28, L_29, 3, NULL); // cmd.SetGlobalTexture(k_SSAOTextureName, m_SSAOTextureFinalTarget); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_30 = V_0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_31 = __this->___m_SSAOTextureFinalTarget_36; NullCheck(L_30); CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69(L_30, _stringLiteral33C22CE665FEB81776C71A69D70D941A76149644, L_31, NULL); // cmd.SetGlobalVector(k_SSAOAmbientOcclusionParamName, new Vector4(0f, 0f, 0f, m_CurrentSettings.DirectLightingStrength)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = V_0; ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_33 = __this->___m_CurrentSettings_40; NullCheck(L_33); float L_34 = L_33->___DirectLightingStrength_5; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_35; memset((&L_35), 0, sizeof(L_35)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_35), (0.0f), (0.0f), (0.0f), L_34, /*hidden argument*/NULL); NullCheck(L_32); CommandBuffer_SetGlobalVector_mA5AF1BDEA174489A81DCE9D3E0415331FB05CE47(L_32, _stringLiteral75923E0735AEA9887B4F654139F76A2145395D51, L_35, NULL); // if (m_CurrentSettings.AfterOpaque) ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_36 = __this->___m_CurrentSettings_40; NullCheck(L_36); bool L_37 = L_36->___AfterOpaque_1; V_4 = L_37; bool L_38 = V_4; if (!L_38) { goto IL_0151_1; } } { // cmd.SetRenderTarget( // m_Renderer.cameraColorTarget, // RenderBufferLoadAction.Load, // RenderBufferStoreAction.Store // ); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_39 = V_0; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_40 = __this->___m_Renderer_32; NullCheck(L_40); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_41; L_41 = ScriptableRenderer_get_cameraColorTarget_mC2C0353A178726FC82413A458A34496280AFB4D4(L_40, NULL); NullCheck(L_39); CommandBuffer_SetRenderTarget_mC138EA08E2FADA524DA4A0B7C702DAEA17D41B8C(L_39, L_41, 0, 0, NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_Material, 0, (int)ShaderPasses.AfterOpaque); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_42 = V_0; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_43; L_43 = RenderingUtils_get_fullscreenMesh_m8FCBA928234C9F969F7A5C5E0798939C3E9C63E7(NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44; L_44 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_45 = __this->___m_Material_25; NullCheck(L_42); CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_42, L_43, L_44, L_45, 0, 4, NULL); } IL_0151_1: { goto IL_0163; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0163: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_46 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_46, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_47 = V_0; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_47, NULL); } IL_0173: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::Render(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_Render_mAE6507BB8710E17993164DC1CBA2CA10339B8380 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___target1, int32_t ___pass2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmd.SetRenderTarget( // target, // RenderBufferLoadAction.DontCare, // RenderBufferStoreAction.Store, // target, // RenderBufferLoadAction.DontCare, // RenderBufferStoreAction.DontCare // ); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___target1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = ___target1; NullCheck(L_0); CommandBuffer_SetRenderTarget_m43B883C6477E59A65A7FDF142EC347538EA6A57B(L_0, L_1, 2, 0, L_2, 2, 3, NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_Material, 0, (int)pass); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4; L_4 = RenderingUtils_get_fullscreenMesh_m8FCBA928234C9F969F7A5C5E0798939C3E9C63E7(NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5; L_5 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = __this->___m_Material_25; int32_t L_7 = ___pass2; NullCheck(L_3); CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(L_3, L_4, L_5, L_6, 0, L_7, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::RenderAndSetBaseMap(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass/ShaderPasses) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_RenderAndSetBaseMap_m26240A20B38963835C50BE7ED083C02E3D8D078A (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___baseMap1, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___target2, int32_t ___pass3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // cmd.SetGlobalTexture(s_BaseMapID, baseMap); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); int32_t L_1 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_BaseMapID_43; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = ___baseMap1; NullCheck(L_0); CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD(L_0, L_1, L_2, NULL); // Render(cmd, target, pass); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___target2; int32_t L_5 = ___pass3; ScreenSpaceAmbientOcclusionPass_Render_mAE6507BB8710E17993164DC1CBA2CA10339B8380(__this, L_3, L_4, L_5, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass_OnCameraCleanup_m95181585E69AE6C04D3CDDDC3AFF90674E6CC239 (ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (cmd == null) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; V_0 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_OnCameraCleanup_m95181585E69AE6C04D3CDDDC3AFF90674E6CC239_RuntimeMethod_var))); } IL_0015: { // if (!m_CurrentSettings.AfterOpaque) ScreenSpaceAmbientOcclusionSettings_t38C0791DB6E3E3C57C4F7E9C10E48B33C2AD16EE* L_3 = __this->___m_CurrentSettings_40; NullCheck(L_3); bool L_4 = L_3->___AfterOpaque_1; V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0036; } } { // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.ScreenSpaceOcclusion, false); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_7 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___ScreenSpaceOcclusion_48; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_6, L_7, (bool)0, NULL); } IL_0036: { // cmd.ReleaseTemporaryRT(s_SSAOTexture1ID); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); int32_t L_9 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture1ID_45; NullCheck(L_8); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_8, L_9, NULL); // cmd.ReleaseTemporaryRT(s_SSAOTexture2ID); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10 = ___cmd0; int32_t L_11 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture2ID_46; NullCheck(L_10); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_10, L_11, NULL); // cmd.ReleaseTemporaryRT(s_SSAOTexture3ID); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___cmd0; int32_t L_13 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture3ID_47; NullCheck(L_12); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_12, L_13, NULL); // cmd.ReleaseTemporaryRT(s_SSAOTextureFinalID); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = ___cmd0; int32_t L_15 = ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTextureFinalID_48; NullCheck(L_14); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_14, L_15, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion/ScreenSpaceAmbientOcclusionPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceAmbientOcclusionPass__cctor_mBD47E34CB020EC94E1C2EAE321FE3FEFD40F7A36 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0DAAA1AD08D46F248D9B83DFF6AE0293B4DD567D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral593EFBDA841CF3187BC2FCD745BAE9C127EFCDC9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A36056FB6B4EB88D3BD8D57D5D6167B529F7C4B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral67BEC592386C17C68CF044FFB14169A1073AC7EB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C7127CDBD7228C606F75ABACEDE7F927FDEE94E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7170A5577CE3E568EBB6E20A2CD672A2C255465C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8B556C00CA8D8EBCC29B357E205B88297DDCE1E0); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA50407C120B7E761C0EC198A6F6D1D02A5CB71F7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA5C7B3E054C7309AF925B6B4A31D0C67EEB8DE91); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE5862FE661DC2C898B00EB611D5C62DF6383D5A9); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF5D81A56423E2ABA303271291E88C5DD643FD999); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFB09C472260424DF2163A6CAA9B50C2F0DDC16D1); s_Il2CppMethodInitialized = true; } { // private static readonly int s_BaseMapID = Shader.PropertyToID("_BaseMap"); int32_t L_0; L_0 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral67BEC592386C17C68CF044FFB14169A1073AC7EB, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_BaseMapID_43 = L_0; // private static readonly int s_SSAOParamsID = Shader.PropertyToID("_SSAOParams"); int32_t L_1; L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralFB09C472260424DF2163A6CAA9B50C2F0DDC16D1, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOParamsID_44 = L_1; // private static readonly int s_SSAOTexture1ID = Shader.PropertyToID("_SSAO_OcclusionTexture1"); int32_t L_2; L_2 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral6C7127CDBD7228C606F75ABACEDE7F927FDEE94E, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture1ID_45 = L_2; // private static readonly int s_SSAOTexture2ID = Shader.PropertyToID("_SSAO_OcclusionTexture2"); int32_t L_3; L_3 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral0DAAA1AD08D46F248D9B83DFF6AE0293B4DD567D, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture2ID_46 = L_3; // private static readonly int s_SSAOTexture3ID = Shader.PropertyToID("_SSAO_OcclusionTexture3"); int32_t L_4; L_4 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral593EFBDA841CF3187BC2FCD745BAE9C127EFCDC9, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTexture3ID_47 = L_4; // private static readonly int s_SSAOTextureFinalID = Shader.PropertyToID("_SSAO_OcclusionTexture"); int32_t L_5; L_5 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA5C7B3E054C7309AF925B6B4A31D0C67EEB8DE91, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_SSAOTextureFinalID_48 = L_5; // private static readonly int s_CameraViewXExtentID = Shader.PropertyToID("_CameraViewXExtent"); int32_t L_6; L_6 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralE5862FE661DC2C898B00EB611D5C62DF6383D5A9, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewXExtentID_49 = L_6; // private static readonly int s_CameraViewYExtentID = Shader.PropertyToID("_CameraViewYExtent"); int32_t L_7; L_7 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA50407C120B7E761C0EC198A6F6D1D02A5CB71F7, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewYExtentID_50 = L_7; // private static readonly int s_CameraViewZExtentID = Shader.PropertyToID("_CameraViewZExtent"); int32_t L_8; L_8 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral5A36056FB6B4EB88D3BD8D57D5D6167B529F7C4B, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewZExtentID_51 = L_8; // private static readonly int s_ProjectionParams2ID = Shader.PropertyToID("_ProjectionParams2"); int32_t L_9; L_9 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralF5D81A56423E2ABA303271291E88C5DD643FD999, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_ProjectionParams2ID_52 = L_9; // private static readonly int s_CameraViewProjectionsID = Shader.PropertyToID("_CameraViewProjections"); int32_t L_10; L_10 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7170A5577CE3E568EBB6E20A2CD672A2C255465C, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewProjectionsID_53 = L_10; // private static readonly int s_CameraViewTopLeftCornerID = Shader.PropertyToID("_CameraViewTopLeftCorner"); int32_t L_11; L_11 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral8B556C00CA8D8EBCC29B357E205B88297DDCE1E0, NULL); ((ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceAmbientOcclusionPass_t021FDB6B7E9228241E759B06CBCF13B9CFE903C5_il2cpp_TypeInfo_var))->___s_CameraViewTopLeftCornerID_54 = L_11; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadowsSettings::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsSettings__ctor_m9CC2F842FBDE575FCE87DEAD56DEC1D92EE68E51 (ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadows_Create_m443E8FDA7EFFD26324DF7BFB046F90E47C9B8F80 (ScreenSpaceShadows_t25F81CCD73D153D4F52B97E8000321A6766DEF71* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // if (m_SSShadowsPass == null) ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* L_0 = __this->___m_SSShadowsPass_8; V_0 = (bool)((((RuntimeObject*)(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { // m_SSShadowsPass = new ScreenSpaceShadowsPass(); ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* L_2 = (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981*)il2cpp_codegen_object_new(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var); NullCheck(L_2); ScreenSpaceShadowsPass__ctor_m6262F841E52A57FAFAB4F3D75F41468BDB7A7BEE(L_2, NULL); __this->___m_SSShadowsPass_8 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SSShadowsPass_8), (void*)L_2); } IL_0019: { // if (m_SSShadowsPostPass == null) ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* L_3 = __this->___m_SSShadowsPostPass_9; V_1 = (bool)((((RuntimeObject*)(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0031; } } { // m_SSShadowsPostPass = new ScreenSpaceShadowsPostPass(); ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* L_5 = (ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7*)il2cpp_codegen_object_new(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var); NullCheck(L_5); ScreenSpaceShadowsPostPass__ctor_mA8DBD82ABA9A934C886BADEDD261DC32B94A5675(L_5, NULL); __this->___m_SSShadowsPostPass_9 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SSShadowsPostPass_9), (void*)L_5); } IL_0031: { // LoadMaterial(); bool L_6; L_6 = ScreenSpaceShadows_LoadMaterial_m937DA265F40D0A84F165510D2C7045EA7047E140(__this, NULL); // m_SSShadowsPass.renderPassEvent = RenderPassEvent.AfterRenderingGbuffer; ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* L_7 = __this->___m_SSShadowsPass_8; NullCheck(L_7); ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(L_7, ((int32_t)220), NULL); // m_SSShadowsPostPass.renderPassEvent = RenderPassEvent.BeforeRenderingTransparents; ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* L_8 = __this->___m_SSShadowsPostPass_9; NullCheck(L_8); ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(L_8, ((int32_t)450), NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadows_AddRenderPasses_m91899527C2A6EDC5E1E2503A4C7B385B4663A065 (ScreenSpaceShadows_t25F81CCD73D153D4F52B97E8000321A6766DEF71* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral44373E55582D0E04AA1A19D524C037E0698FF263); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B5_0 = 0; int32_t G_B8_0 = 0; int32_t G_B12_0 = 0; ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* G_B14_0 = NULL; ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* G_B13_0 = NULL; int32_t G_B15_0 = 0; ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* G_B15_1 = NULL; { // if (!LoadMaterial()) bool L_0; L_0 = ScreenSpaceShadows_LoadMaterial_m937DA265F40D0A84F165510D2C7045EA7047E140(__this, NULL); V_2 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_2; if (!L_1) { goto IL_003c; } } { // Debug.LogErrorFormat( // "{0}.AddRenderPasses(): Missing material. {1} render pass will not be added. Check for missing reference in the renderer resources.", // GetType().Name, name); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = L_2; Type_t* L_4; L_4 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL); NullCheck(L_4); String_t* L_5; L_5 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_4); NullCheck(L_3); ArrayElementTypeCheck (L_3, L_5); (L_3)->SetAt(static_cast(0), (RuntimeObject*)L_5); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_3; String_t* L_7; L_7 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_7); (L_6)->SetAt(static_cast(1), (RuntimeObject*)L_7); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6(_stringLiteral44373E55582D0E04AA1A19D524C037E0698FF263, L_6, NULL); // return; goto IL_00d4; } IL_003c: { // bool allowMainLightShadows = renderingData.shadowData.supportsMainLightShadows && renderingData.lightData.mainLightIndex != -1; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_8 = ___renderingData1; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_9 = (&L_8->___shadowData_3); bool L_10 = L_9->___supportsMainLightShadows_0; if (!L_10) { goto IL_005c; } } { RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_11 = ___renderingData1; LightData_t6A82F1C9AA97327A5EE9C16A3E949918F3A55470* L_12 = (&L_11->___lightData_2); int32_t L_13 = L_12->___mainLightIndex_0; G_B5_0 = ((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_005d; } IL_005c: { G_B5_0 = 0; } IL_005d: { V_0 = (bool)G_B5_0; // bool shouldEnqueue = allowMainLightShadows && m_SSShadowsPass.Setup(m_Settings, m_Material); bool L_14 = V_0; if (!L_14) { goto IL_007a; } } { ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* L_15 = __this->___m_SSShadowsPass_8; ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* L_16 = __this->___m_Settings_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17 = __this->___m_Material_7; NullCheck(L_15); bool L_18; L_18 = ScreenSpaceShadowsPass_Setup_mEF234EE95BA9F74D2682B738D912C268FD1CF1E7(L_15, L_16, L_17, NULL); G_B8_0 = ((int32_t)(L_18)); goto IL_007b; } IL_007a: { G_B8_0 = 0; } IL_007b: { V_1 = (bool)G_B8_0; // if (shouldEnqueue) bool L_19 = V_1; V_3 = L_19; bool L_20 = V_3; if (!L_20) { goto IL_00d4; } } { // bool isDeferredRenderingMode = renderer is UniversalRenderer && ((UniversalRenderer)renderer).renderingMode == RenderingMode.Deferred; ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_21 = ___renderer0; if (!((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)IsInstSealed((RuntimeObject*)L_21, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))) { goto IL_009a; } } { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_22 = ___renderer0; NullCheck(((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)CastclassSealed((RuntimeObject*)L_22, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var))); int32_t L_23; L_23 = UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline(((UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A*)CastclassSealed((RuntimeObject*)L_22, UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A_il2cpp_TypeInfo_var)), NULL); G_B12_0 = ((((int32_t)L_23) == ((int32_t)1))? 1 : 0); goto IL_009b; } IL_009a: { G_B12_0 = 0; } IL_009b: { V_4 = (bool)G_B12_0; // m_SSShadowsPass.renderPassEvent = isDeferredRenderingMode // ? RenderPassEvent.AfterRenderingGbuffer // : RenderPassEvent.AfterRenderingPrePasses; ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* L_24 = __this->___m_SSShadowsPass_8; bool L_25 = V_4; G_B13_0 = L_24; if (L_25) { G_B14_0 = L_24; goto IL_00ae; } } { G_B15_0 = ((int32_t)200); G_B15_1 = G_B13_0; goto IL_00b3; } IL_00ae: { G_B15_0 = ((int32_t)220); G_B15_1 = G_B14_0; } IL_00b3: { NullCheck(G_B15_1); ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline(G_B15_1, G_B15_0, NULL); // renderer.EnqueuePass(m_SSShadowsPass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_26 = ___renderer0; ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* L_27 = __this->___m_SSShadowsPass_8; NullCheck(L_26); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_26, L_27, NULL); // renderer.EnqueuePass(m_SSShadowsPostPass); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_28 = ___renderer0; ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* L_29 = __this->___m_SSShadowsPostPass_9; NullCheck(L_28); ScriptableRenderer_EnqueuePass_m62AC5EFBA8DECFD514CAFC4EFDCFBF88C710954F(L_28, L_29, NULL); } IL_00d4: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadows_Dispose_m17B0580A329A9D19F41A88D4339C7EDC021DF688 (ScreenSpaceShadows_t25F81CCD73D153D4F52B97E8000321A6766DEF71* __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // CoreUtils.Destroy(m_Material); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_Material_7; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_Destroy_mE6CB8C65A5BA214BE6B7788F2AE388723D7EAC65(L_0, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceShadows::LoadMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceShadows_LoadMaterial_m937DA265F40D0A84F165510D2C7045EA7047E140 (ScreenSpaceShadows_t25F81CCD73D153D4F52B97E8000321A6766DEF71* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral25ED13653676FB95778E4365ECBC64E4F417303D); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { // if (m_Material != null) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_Material_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0016; } } { // return true; V_1 = (bool)1; goto IL_006d; } IL_0016: { // if (m_Shader == null) Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_3 = __this->___m_Shader_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_4; bool L_5 = V_2; if (!L_5) { goto IL_004d; } } { // m_Shader = Shader.Find(k_ShaderName); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_6; L_6 = Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72(_stringLiteral25ED13653676FB95778E4365ECBC64E4F417303D, NULL); __this->___m_Shader_5 = L_6; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Shader_5), (void*)L_6); // if (m_Shader == null) Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_7 = __this->___m_Shader_5; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_004c; } } { // return false; V_1 = (bool)0; goto IL_006d; } IL_004c: { } IL_004d: { // m_Material = CoreUtils.CreateEngineMaterial(m_Shader); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_10 = __this->___m_Shader_5; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11; L_11 = CoreUtils_CreateEngineMaterial_mAA09043C35B14C19847AD32F4864260DCE381791(L_10, NULL); __this->___m_Material_7 = L_11; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Material_7), (void*)L_11); // return m_Material != null; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = __this->___m_Material_7; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_13; goto IL_006d; } IL_006d: { // } bool L_14 = V_1; return L_14; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadows__ctor_m80F9F2B949BF1D5F0C24A8C9F83A3E52FF389733 (ScreenSpaceShadows_t25F81CCD73D153D4F52B97E8000321A6766DEF71* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField, HideInInspector] private Shader m_Shader = null; __this->___m_Shader_5 = (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Shader_5), (void*)(Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL); // [SerializeField] private ScreenSpaceShadowsSettings m_Settings = new ScreenSpaceShadowsSettings(); ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* L_0 = (ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583*)il2cpp_codegen_object_new(ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583_il2cpp_TypeInfo_var); NullCheck(L_0); ScreenSpaceShadowsSettings__ctor_m9CC2F842FBDE575FCE87DEAD56DEC1D92EE68E51(L_0, NULL); __this->___m_Settings_6 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Settings_6), (void*)L_0); // private ScreenSpaceShadowsPass m_SSShadowsPass = null; __this->___m_SSShadowsPass_8 = (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SSShadowsPass_8), (void*)(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981*)NULL); // private ScreenSpaceShadowsPostPass m_SSShadowsPostPass = null; __this->___m_SSShadowsPostPass_9 = (ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SSShadowsPostPass_9), (void*)(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7*)NULL); ScriptableRendererFeature__ctor_mA05EC9569A5DCF48CDD98E1FC5838857E2C4C001(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPass__ctor_m6262F841E52A57FAFAB4F3D75F41468BDB7A7BEE (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2B8848A387F66265CF2162B83C560C7D11DE4B00); s_Il2CppMethodInitialized = true; } { // internal ScreenSpaceShadowsPass() ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752(__this, NULL); // m_CurrentSettings = new ScreenSpaceShadowsSettings(); ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* L_0 = (ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583*)il2cpp_codegen_object_new(ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583_il2cpp_TypeInfo_var); NullCheck(L_0); ScreenSpaceShadowsSettings__ctor_m9CC2F842FBDE575FCE87DEAD56DEC1D92EE68E51(L_0, NULL); __this->___m_CurrentSettings_27 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentSettings_27), (void*)L_0); // m_RenderTarget.Init(k_SSShadowsTextureName); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_1 = (&__this->___m_RenderTarget_29); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(L_1, _stringLiteral2B8848A387F66265CF2162B83C560C7D11DE4B00, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::Setup(UnityEngine.Rendering.Universal.ScreenSpaceShadowsSettings,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScreenSpaceShadowsPass_Setup_mEF234EE95BA9F74D2682B738D912C268FD1CF1E7 (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* __this, ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* ___featureSettings0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // m_CurrentSettings = featureSettings; ScreenSpaceShadowsSettings_tFB5F4F71A95D81593CA7B0080EA9190291375583* L_0 = ___featureSettings0; __this->___m_CurrentSettings_27 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurrentSettings_27), (void*)L_0); // m_Material = material; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___material1; __this->___m_Material_26 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Material_26), (void*)L_1); // ConfigureInput(ScriptableRenderPassInput.Depth); ScriptableRenderPass_ConfigureInput_m15D8C10FC37E33CD358F2E9665ECF5515CB9C687(__this, 1, NULL); // return m_Material != null; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = __this->___m_Material_26; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_3; goto IL_0026; } IL_0026: { // } bool L_4 = V_0; return L_4; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::OnCameraSetup(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPass_OnCameraSetup_m0EA26DA0F80FE783247332B2D52406BBAC9127CA (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0; memset((&V_0), 0, sizeof(V_0)); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B2_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B1_0 = NULL; int32_t G_B3_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B3_1 = NULL; { // m_RenderTextureDescriptor = renderingData.cameraData.cameraTargetDescriptor; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_0 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_1 = (&L_0->___cameraData_1); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_2 = L_1->___cameraTargetDescriptor_5; __this->___m_RenderTextureDescriptor_28 = L_2; // m_RenderTextureDescriptor.depthBufferBits = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_3 = (&__this->___m_RenderTextureDescriptor_28); RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(L_3, 0, NULL); // m_RenderTextureDescriptor.msaaSamples = 1; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_4 = (&__this->___m_RenderTextureDescriptor_28); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(L_4, 1, NULL); // m_RenderTextureDescriptor.graphicsFormat = RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R8_UNorm, FormatUsage.Linear | FormatUsage.Render) // ? GraphicsFormat.R8_UNorm // : GraphicsFormat.B8G8R8A8_UNorm; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* L_5 = (&__this->___m_RenderTextureDescriptor_28); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_6; L_6 = RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273(5, 5, NULL); G_B1_0 = L_5; if (L_6) { G_B2_0 = L_5; goto IL_003f; } } { G_B3_0 = ((int32_t)59); G_B3_1 = G_B1_0; goto IL_0040; } IL_003f: { G_B3_0 = 5; G_B3_1 = G_B2_0; } IL_0040: { RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(G_B3_1, G_B3_0, NULL); // cmd.GetTemporaryRT(m_RenderTarget.id, m_RenderTextureDescriptor, FilterMode.Point); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmd0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_8 = (&__this->___m_RenderTarget_29); int32_t L_9; L_9 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_8, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = __this->___m_RenderTextureDescriptor_28; NullCheck(L_7); CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(L_7, L_9, L_10, 0, NULL); // RenderTargetIdentifier renderTargetTexture = m_RenderTarget.Identifier(); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_11 = (&__this->___m_RenderTarget_29); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_12; L_12 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_11, NULL); V_0 = L_12; // ConfigureTarget(renderTargetTexture); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13 = V_0; ScriptableRenderPass_ConfigureTarget_m6D5152700A43B1468E44A56F074285FE556BFB10(__this, L_13, NULL); // ConfigureClear(ClearFlag.None, Color.white); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14; L_14 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL); ScriptableRenderPass_ConfigureClear_m5C82128C3ABDD63621501DC012ED91F392ABF123(__this, 0, L_14, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPass_Execute_m226632A7AA69ECA329BD9F7D34DD22E6395D39FB (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE8FA112D21451A147AE060914F38B665719308D5); s_Il2CppMethodInitialized = true; } Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_0 = NULL; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_1 = NULL; bool V_2 = false; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_5; memset((&V_5), 0, sizeof(V_5)); { // if (m_Material == null) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_Material_26; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_1; bool L_2 = V_2; if (!L_2) { goto IL_0036; } } { // Debug.LogErrorFormat("{0}.Execute(): Missing material. ScreenSpaceShadows pass will not execute. Check for missing reference in the renderer resources.", GetType().Name); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3; Type_t* L_5; L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL); NullCheck(L_5); String_t* L_6; L_6 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_5); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_6); (L_4)->SetAt(static_cast(0), (RuntimeObject*)L_6); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6(_stringLiteralE8FA112D21451A147AE060914F38B665719308D5, L_4, NULL); // return; goto IL_0116; } IL_0036: { // Camera camera = renderingData.cameraData.camera; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_7 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_8 = (&L_7->___cameraData_1); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = L_8->___camera_2; V_0 = L_9; // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_10; L_10 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_1 = L_10; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = V_1; il2cpp_codegen_runtime_class_init_inline(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_12 = ((ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var))->___m_ProfilingSampler_25; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_3), L_11, L_12, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00f7: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_3), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // if (!renderingData.cameraData.xr.enabled) RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_13 = ___renderingData1; CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* L_14 = (&L_13->___cameraData_1); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_15 = L_14->___xr_20; NullCheck(L_15); bool L_16; L_16 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_15, NULL); V_4 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0); bool L_17 = V_4; if (!L_17) { goto IL_00ae_1; } } { // cmd.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_18 = V_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19; L_19 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20; L_20 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); NullCheck(L_18); CommandBuffer_SetViewProjectionMatrices_m50A472F193C13207D81B5EC8FB007F76E36A8C75(L_18, L_19, L_20, NULL); // cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_Material); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = V_1; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_22; L_22 = RenderingUtils_get_fullscreenMesh_m8FCBA928234C9F969F7A5C5E0798939C3E9C63E7(NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_23; L_23 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_24 = __this->___m_Material_26; NullCheck(L_21); CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C(L_21, L_22, L_23, L_24, NULL); // cmd.SetViewProjectionMatrices(camera.worldToCameraMatrix, camera.projectionMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_25 = V_1; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_26 = V_0; NullCheck(L_26); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_27; L_27 = Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40(L_26, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_28 = V_0; NullCheck(L_28); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_29; L_29 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_28, NULL); NullCheck(L_25); CommandBuffer_SetViewProjectionMatrices_m50A472F193C13207D81B5EC8FB007F76E36A8C75(L_25, L_27, L_29, NULL); goto IL_00cd_1; } IL_00ae_1: { // RenderTargetIdentifier screenSpaceShadowTexture = m_RenderTarget.Identifier(); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_30 = (&__this->___m_RenderTarget_29); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_31; L_31 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(L_30, NULL); V_5 = L_31; // cmd.Blit(null, screenSpaceShadowTexture, m_Material); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_32 = V_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_33 = V_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_34 = __this->___m_Material_26; NullCheck(L_32); CommandBuffer_Blit_m067EA6B3B00F78DDF43887B565A3208164F84FC3(L_32, (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*)NULL, L_33, L_34, NULL); } IL_00cd_1: { // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadows, false); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_35 = V_1; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_36 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadows_0; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_35, L_36, (bool)0, NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadowCascades, false); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_37 = V_1; String_t* L_38 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowCascades_1; CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_37, L_38, (bool)0, NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadowScreen, true); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_39 = V_1; String_t* L_40 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowScreen_2; CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_39, L_40, (bool)1, NULL); goto IL_0106; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0106: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_41 = V_1; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_41, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_42 = V_1; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_42, NULL); } IL_0116: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPass_OnCameraCleanup_mDAB0E7C944390090B72470B4EC3251534036DC22 (ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, const RuntimeMethod* method) { bool V_0 = false; { // if (cmd == null) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; V_0 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { // throw new ArgumentNullException("cmd"); ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral855FED6E03442FBB3AF914FFBFA9DA82813817A1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScreenSpaceShadowsPass_OnCameraCleanup_mDAB0E7C944390090B72470B4EC3251534036DC22_RuntimeMethod_var))); } IL_0015: { // cmd.ReleaseTemporaryRT(m_RenderTarget.id); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* L_4 = (&__this->___m_RenderTarget_29); int32_t L_5; L_5 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(L_4, NULL); NullCheck(L_3); CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E(L_3, L_5, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPass__cctor_m4C981D08F4EA3063FBF694C94A897DD3FEE908D1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral86071CF1497B5D13C8C6355BF8CA83BA3B52AE38); s_Il2CppMethodInitialized = true; } { // private static string m_ProfilerTag = "ScreenSpaceShadows"; ((ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var))->___m_ProfilerTag_24 = _stringLiteral86071CF1497B5D13C8C6355BF8CA83BA3B52AE38; Il2CppCodeGenWriteBarrier((void**)(&((ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var))->___m_ProfilerTag_24), (void*)_stringLiteral86071CF1497B5D13C8C6355BF8CA83BA3B52AE38); // private static ProfilingSampler m_ProfilingSampler = new ProfilingSampler(m_ProfilerTag); String_t* L_0 = ((ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var))->___m_ProfilerTag_24; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, L_0, NULL); ((ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var))->___m_ProfilingSampler_25 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPass_t2AAAADE1CBCFAA6572B7792177A4E0D2E0479981_il2cpp_TypeInfo_var))->___m_ProfilingSampler_25), (void*)L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPostPass_Configure_m4A6ED450E3639C7AFFAF939C5B0CDB20FE8C9049 (ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___cameraTextureDescriptor1, const RuntimeMethod* method) { { // ConfigureTarget(BuiltinRenderTextureType.CurrentActive); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0; L_0 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(1, NULL); ScriptableRenderPass_ConfigureTarget_m6D5152700A43B1468E44A56F074285FE556BFB10(__this, L_0, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPostPass_Execute_m13960A9A19CC782C9D28C4767E6574B815756CC4 (ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* ___renderingData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* V_0 = NULL; ProfilingScope_t57898BA31E8EF8F083EF84E0DA2737AC61CBC5BD V_1; memset((&V_1), 0, sizeof(V_1)); ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; bool V_4 = false; bool V_5 = false; bool V_6 = false; int32_t G_B4_0 = 0; int32_t G_B7_0 = 0; { // CommandBuffer cmd = CommandBufferPool.Get(); il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0; L_0 = CommandBufferPool_Get_m54EBE601AF00C8A5EDCAA503E65380F464BD1355(NULL); V_0 = L_0; // using (new ProfilingScope(cmd, m_ProfilingSampler)) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = V_0; il2cpp_codegen_runtime_class_init_inline(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var); ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_2 = ((ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var))->___m_ProfilingSampler_25; ProfilingScope__ctor_mE15813DF7651C1A3B6AFD6465AD4B973E8F1DBFC((&V_1), L_1, L_2, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0076: {// begin finally (depth: 1) ProfilingScope_Dispose_m4231A2ACA1F8E345BB0078310A9F7601704C8BE4((&V_1), NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { // ShadowData shadowData = renderingData.shadowData; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_3 = ___renderingData1; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 L_4 = L_3->___shadowData_3; V_2 = L_4; // int cascadesCount = shadowData.mainLightShadowCascadesCount; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832 L_5 = V_2; int32_t L_6 = L_5.___mainLightShadowCascadesCount_4; V_3 = L_6; // bool mainLightShadows = renderingData.shadowData.supportsMainLightShadows; RenderingData_tAAA01190551D6D5954314E3E1E85B58DD45EED71* L_7 = ___renderingData1; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_8 = (&L_7->___shadowData_3); bool L_9 = L_8->___supportsMainLightShadows_0; V_4 = L_9; // bool receiveShadowsNoCascade = mainLightShadows && cascadesCount == 1; bool L_10 = V_4; if (!L_10) { goto IL_003a_1; } } { int32_t L_11 = V_3; G_B4_0 = ((((int32_t)L_11) == ((int32_t)1))? 1 : 0); goto IL_003b_1; } IL_003a_1: { G_B4_0 = 0; } IL_003b_1: { V_5 = (bool)G_B4_0; // bool receiveShadowsCascades = mainLightShadows && cascadesCount > 1; bool L_12 = V_4; if (!L_12) { goto IL_0047_1; } } { int32_t L_13 = V_3; G_B7_0 = ((((int32_t)L_13) > ((int32_t)1))? 1 : 0); goto IL_0048_1; } IL_0047_1: { G_B7_0 = 0; } IL_0048_1: { V_6 = (bool)G_B7_0; // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadowScreen, false); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_14 = V_0; il2cpp_codegen_runtime_class_init_inline(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var); String_t* L_15 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowScreen_2; il2cpp_codegen_runtime_class_init_inline(CoreUtils_tEE57AB2B0DAE9561F4954B08800A8F957850B038_il2cpp_TypeInfo_var); CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_14, L_15, (bool)0, NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadows, receiveShadowsNoCascade); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_16 = V_0; String_t* L_17 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadows_0; bool L_18 = V_5; CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_16, L_17, L_18, NULL); // CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadowCascades, receiveShadowsCascades); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = V_0; String_t* L_20 = ((ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t2E3A486F4EA470C576FF26DEC16CDB5C9FBB7A14_il2cpp_TypeInfo_var))->___MainLightShadowCascades_1; bool L_21 = V_6; CoreUtils_SetKeyword_m491002FF7BF17F6C0EDFE60D456DB424CC221FA2(L_19, L_20, L_21, NULL); goto IL_0085; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0085: { // context.ExecuteCommandBuffer(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = V_0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896((&___context0), L_22, NULL); // CommandBufferPool.Release(cmd); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_23 = V_0; il2cpp_codegen_runtime_class_init_inline(CommandBufferPool_t88CACA06AB445EE4743F5C4D742C73761A2DEF0F_il2cpp_TypeInfo_var); CommandBufferPool_Release_mEC46D8373A95DEC68F1FBD2D77FF3F76917631BF(L_23, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPostPass__ctor_mA8DBD82ABA9A934C886BADEDD261DC32B94A5675 (ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7* __this, const RuntimeMethod* method) { { ScriptableRenderPass__ctor_mE49D4FF8E68A854367A4081E664B8DBA74E6B752(__this, NULL); return; } } // System.Void UnityEngine.Rendering.Universal.ScreenSpaceShadows/ScreenSpaceShadowsPostPass::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowsPostPass__cctor_m8F8DCCCFF0C06AD3F5DC1283B89A3DEB8CFECBC2 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39D4463EAED89850EEEDB569AE783CDF3CD1E992); s_Il2CppMethodInitialized = true; } { // private static string m_ProfilerTag = "ScreenSpaceShadows Post"; ((ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var))->___m_ProfilerTag_24 = _stringLiteral39D4463EAED89850EEEDB569AE783CDF3CD1E992; Il2CppCodeGenWriteBarrier((void**)(&((ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var))->___m_ProfilerTag_24), (void*)_stringLiteral39D4463EAED89850EEEDB569AE783CDF3CD1E992); // private static ProfilingSampler m_ProfilingSampler = new ProfilingSampler(m_ProfilerTag); String_t* L_0 = ((ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var))->___m_ProfilerTag_24; ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_1 = (ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE*)il2cpp_codegen_object_new(ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE_il2cpp_TypeInfo_var); NullCheck(L_1); ProfilingSampler__ctor_m26500989FCDB07FA33C9A3BB7F215CBD892F5BB7(L_1, L_0, NULL); ((ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var))->___m_ProfilingSampler_25 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_StaticFields*)il2cpp_codegen_static_fields_for(ScreenSpaceShadowsPostPass_t7082B6CA07A8CC4649420A694897A9328C9F91E7_il2cpp_TypeInfo_var))->___m_ProfilingSampler_25), (void*)L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.AttachmentDescriptor UnityEngine.Rendering.Universal.RenderingUtils::get_emptyAttachment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E RenderingUtils_get_emptyAttachment_m49353EEA794D1C29BEE22FD8339DEFB3C6B99EED (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E V_0; memset((&V_0), 0, sizeof(V_0)); { // return s_EmptyAttachment; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_0 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_EmptyAttachment_1; V_0 = L_0; goto IL_0009; } IL_0009: { // } AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_1 = V_0; return L_1; } } // UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* RenderingUtils_get_fullscreenMesh_m8FCBA928234C9F969F7A5C5E0798939C3E9C63E7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m88C4BD8AC607DB3585552068F4DC437406358D5F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_1_FieldInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE4E60AFC1D8D57C5E7AB93810233BE9F30B3F4E); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_3 = NULL; { // if (s_FullscreenMesh != null) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_1; bool L_2 = V_2; if (!L_2) { goto IL_001b; } } { // return s_FullscreenMesh; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2; V_3 = L_3; goto IL_0145; } IL_001b: { // float topV = 1.0f; V_0 = (1.0f); // float bottomV = 0.0f; V_1 = (0.0f); // s_FullscreenMesh = new Mesh { name = "Fullscreen Quad" }; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var); NullCheck(L_4); Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_4, NULL); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = L_4; NullCheck(L_5); Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_5, _stringLiteralAE4E60AFC1D8D57C5E7AB93810233BE9F30B3F4E, NULL); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2), (void*)L_5); // s_FullscreenMesh.SetVertices(new List // { // new Vector3(-1.0f, -1.0f, 0.0f), // new Vector3(-1.0f, 1.0f, 0.0f), // new Vector3(1.0f, -1.0f, 0.0f), // new Vector3(1.0f, 1.0f, 0.0f) // }); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_7 = (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)il2cpp_codegen_object_new(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_il2cpp_TypeInfo_var); NullCheck(L_7); List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C(L_7, List_1__ctor_mC54E2BCBE43279A96FC082F5CDE2D76388BD8F9C_RuntimeMethod_var); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_8 = L_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), (-1.0f), (-1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_8); List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline(L_8, L_9, List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_10 = L_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11; memset((&L_11), 0, sizeof(L_11)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_11), (-1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_10); List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline(L_10, L_11, List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_12 = L_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13; memset((&L_13), 0, sizeof(L_13)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_13), (1.0f), (-1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_12); List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline(L_12, L_13, List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var); List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_14 = L_12; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_14); List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_inline(L_14, L_15, List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_RuntimeMethod_var); NullCheck(L_6); Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E(L_6, L_14, NULL); // s_FullscreenMesh.SetUVs(0, new List // { // new Vector2(0.0f, bottomV), // new Vector2(0.0f, topV), // new Vector2(1.0f, bottomV), // new Vector2(1.0f, topV) // }); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_16 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2; List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_17 = (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*)il2cpp_codegen_object_new(List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B_il2cpp_TypeInfo_var); NullCheck(L_17); List_1__ctor_m88C4BD8AC607DB3585552068F4DC437406358D5F(L_17, List_1__ctor_m88C4BD8AC607DB3585552068F4DC437406358D5F_RuntimeMethod_var); List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_18 = L_17; float L_19 = V_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20; memset((&L_20), 0, sizeof(L_20)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_20), (0.0f), L_19, /*hidden argument*/NULL); NullCheck(L_18); List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_inline(L_18, L_20, List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_RuntimeMethod_var); List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_21 = L_18; float L_22 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23; memset((&L_23), 0, sizeof(L_23)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_23), (0.0f), L_22, /*hidden argument*/NULL); NullCheck(L_21); List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_inline(L_21, L_23, List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_RuntimeMethod_var); List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_24 = L_21; float L_25 = V_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26; memset((&L_26), 0, sizeof(L_26)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_26), (1.0f), L_25, /*hidden argument*/NULL); NullCheck(L_24); List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_inline(L_24, L_26, List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_RuntimeMethod_var); List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_27 = L_24; float L_28 = V_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29; memset((&L_29), 0, sizeof(L_29)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_29), (1.0f), L_28, /*hidden argument*/NULL); NullCheck(L_27); List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_inline(L_27, L_29, List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_RuntimeMethod_var); NullCheck(L_16); Mesh_SetUVs_m5A7A6EC14A621579B7138F2EF9BECA60E880A8D7(L_16, 0, L_27, NULL); // s_FullscreenMesh.SetIndices(new[] { 0, 1, 2, 2, 1, 3 }, MeshTopology.Triangles, 0, false); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_30 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_31 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)6); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_32 = L_31; RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 L_33 = { reinterpret_cast (U3CPrivateImplementationDetailsU3E_t16CE31F4DEE6BA0AEFEB3FA0105D58630695B339____18689A54C1FF754BE58500B2ED77A6C75B025BE96F6D01FEF89C42DA1C953F34_1_FieldInfo_var) }; RuntimeHelpers_InitializeArray_mE10C3436BA703E4D9D41B3F8F365E4C34F9926EF((RuntimeArray*)L_32, L_33, NULL); NullCheck(L_30); Mesh_SetIndices_mF6F0906E06363EB0FE19EF422C533C0B0B421B0B(L_30, L_32, 0, 0, (bool)0, NULL); // s_FullscreenMesh.UploadMeshData(true); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_34 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2; NullCheck(L_34); Mesh_UploadMeshData_mE4C94F263DAA8CAC1641FE137E1CE7D3F09396EB(L_34, (bool)1, NULL); // return s_FullscreenMesh; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_35 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2; V_3 = L_35; goto IL_0145; } IL_0145: { // } Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_36 = V_3; return L_36; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m62D0A251B89619590BD2C9A1AC54E4E540513B33 (const RuntimeMethod* method) { bool V_0 = false; { // return false; V_0 = (bool)0; goto IL_0005; } IL_0005: { // } bool L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsLightLayers(UnityEngine.Rendering.GraphicsDeviceType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsLightLayers_mF16D945D134187BF382E5638BD5EB9550A2AEC39 (int32_t ___type0, const RuntimeMethod* method) { bool V_0 = false; { // return type != GraphicsDeviceType.OpenGLES2; int32_t L_0 = ___type0; V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_000b; } IL_000b: { // } bool L_1 = V_0; return L_1; } } // UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::get_errorMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderingUtils_get_errorMaterial_m14F5ACCB9D16303C8BC445AD08DC284411407A6B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral60FF0235E911E6B602D5B6E7786DEB4E22651109); s_Il2CppMethodInitialized = true; } bool V_0 = false; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL; il2cpp::utils::ExceptionSupportStack __active_exceptions; { // if (s_ErrorMaterial == null) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_ErrorMaterial_3; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002f; } } { } try {// begin try (depth: 1) // s_ErrorMaterial = new Material(Shader.Find("Hidden/Universal Render Pipeline/FallbackError")); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_3; L_3 = Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72(_stringLiteral60FF0235E911E6B602D5B6E7786DEB4E22651109, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)il2cpp_codegen_object_new(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var); NullCheck(L_4); Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF(L_4, L_3, NULL); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_ErrorMaterial_3 = L_4; Il2CppCodeGenWriteBarrier((void**)(&((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_ErrorMaterial_3), (void*)L_4); goto IL_002e; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RuntimeObject_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_0029; } throw e; } CATCH_0029: {// begin catch(System.Object) // catch { } IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_002e; }// end catch (depth: 1) IL_002e: { } IL_002f: { // return s_ErrorMaterial; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_ErrorMaterial_3; V_1 = L_5; goto IL_0037; } IL_0037: { // } Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = V_1; return L_6; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetViewAndProjectionMatrices_mD511FD7B7C7ABD4F42F4EED3F648016FA2F93F10 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projectionMatrix2, bool ___setInverseMatrices3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_2; memset((&V_2), 0, sizeof(V_2)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_3; memset((&V_3), 0, sizeof(V_3)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_4; memset((&V_4), 0, sizeof(V_4)); { // Matrix4x4 viewAndProjectionMatrix = projectionMatrix * viewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___projectionMatrix2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___viewMatrix1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2; L_2 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_0, L_1, NULL); V_0 = L_2; // cmd.SetGlobalMatrix(ShaderPropertyId.viewMatrix, viewMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); int32_t L_4 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___viewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = ___viewMatrix1; NullCheck(L_3); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_3, L_4, L_5, NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.projectionMatrix, projectionMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_6 = ___cmd0; int32_t L_7 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___projectionMatrix_20; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___projectionMatrix2; NullCheck(L_6); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_6, L_7, L_8, NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.viewAndProjectionMatrix, viewAndProjectionMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___cmd0; int32_t L_10 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___viewAndProjectionMatrix_21; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_11 = V_0; NullCheck(L_9); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_9, L_10, L_11, NULL); // if (setInverseMatrices) bool L_12 = ___setInverseMatrices3; V_1 = L_12; bool L_13 = V_1; if (!L_13) { goto IL_0076; } } { // Matrix4x4 inverseViewMatrix = Matrix4x4.Inverse(viewMatrix); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___viewMatrix1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_15; L_15 = Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E(L_14, NULL); V_2 = L_15; // Matrix4x4 inverseProjectionMatrix = Matrix4x4.Inverse(projectionMatrix); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___projectionMatrix2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_17; L_17 = Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E(L_16, NULL); V_3 = L_17; // Matrix4x4 inverseViewProjection = inverseViewMatrix * inverseProjectionMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = V_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19 = V_3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20; L_20 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_18, L_19, NULL); V_4 = L_20; // cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewMatrix, inverseViewMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); int32_t L_22 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseViewMatrix_22; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_23 = V_2; NullCheck(L_21); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_21, L_22, L_23, NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.inverseProjectionMatrix, inverseProjectionMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_24 = ___cmd0; int32_t L_25 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseProjectionMatrix_23; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = V_3; NullCheck(L_24); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_24, L_25, L_26, NULL); // cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewAndProjectionMatrix, inverseViewProjection); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_27 = ___cmd0; int32_t L_28 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___inverseViewAndProjectionMatrix_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_29 = V_4; NullCheck(L_27); CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612(L_27, L_28, L_29, NULL); } IL_0076: { // } return; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetStereoViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],UnityEngine.Matrix4x4[],System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetStereoViewAndProjectionMatrices_m7679A0DE87DA99FDDC7D1A339750028CB48CEC50 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___viewMatrix1, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___projMatrix2, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___cameraProjMatrix3, bool ___setInverseMatrices4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; { // for (int i = 0; i < 2; i++) V_0 = 0; goto IL_00d0; } IL_0008: { // stereoConstants.viewProjMatrix[i] = projMatrix[i] * viewMatrix[i]; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_0 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_0); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_1 = L_0->___viewProjMatrix_0; int32_t L_2 = V_0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___projMatrix2; int32_t L_4 = V_0; NullCheck(L_3); int32_t L_5 = L_4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = (L_3)->GetAt(static_cast(L_5)); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_7 = ___viewMatrix1; int32_t L_8 = V_0; NullCheck(L_7); int32_t L_9 = L_8; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = (L_7)->GetAt(static_cast(L_9)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_11; L_11 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_6, L_10, NULL); NullCheck(L_1); (L_1)->SetAt(static_cast(L_2), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_11); // stereoConstants.invViewMatrix[i] = Matrix4x4.Inverse(viewMatrix[i]); StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_12 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_12); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_13 = L_12->___invViewMatrix_1; int32_t L_14 = V_0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_15 = ___viewMatrix1; int32_t L_16 = V_0; NullCheck(L_15); int32_t L_17 = L_16; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = (L_15)->GetAt(static_cast(L_17)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19; L_19 = Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E(L_18, NULL); NullCheck(L_13); (L_13)->SetAt(static_cast(L_14), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_19); // stereoConstants.invProjMatrix[i] = Matrix4x4.Inverse(projMatrix[i]); StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_20 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_20); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_21 = L_20->___invProjMatrix_2; int32_t L_22 = V_0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_23 = ___projMatrix2; int32_t L_24 = V_0; NullCheck(L_23); int32_t L_25 = L_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = (L_23)->GetAt(static_cast(L_25)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_27; L_27 = Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E(L_26, NULL); NullCheck(L_21); (L_21)->SetAt(static_cast(L_22), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_27); // stereoConstants.invViewProjMatrix[i] = Matrix4x4.Inverse(stereoConstants.viewProjMatrix[i]); StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_28 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_28); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_29 = L_28->___invViewProjMatrix_3; int32_t L_30 = V_0; StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_31 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_31); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_32 = L_31->___viewProjMatrix_0; int32_t L_33 = V_0; NullCheck(L_32); int32_t L_34 = L_33; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_35 = (L_32)->GetAt(static_cast(L_34)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36; L_36 = Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E(L_35, NULL); NullCheck(L_29); (L_29)->SetAt(static_cast(L_30), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_36); // stereoConstants.invCameraProjMatrix[i] = Matrix4x4.Inverse(cameraProjMatrix[i]); StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_37 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_37); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_38 = L_37->___invCameraProjMatrix_4; int32_t L_39 = V_0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_40 = ___cameraProjMatrix3; int32_t L_41 = V_0; NullCheck(L_40); int32_t L_42 = L_41; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_43 = (L_40)->GetAt(static_cast(L_42)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44; L_44 = Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E(L_43, NULL); NullCheck(L_38); (L_38)->SetAt(static_cast(L_39), (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6)L_44); // stereoConstants.worldSpaceCameraPos[i] = stereoConstants.invViewMatrix[i].GetColumn(3); StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_45 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_45); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_46 = L_45->___worldSpaceCameraPos_5; int32_t L_47 = V_0; StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_48 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_48); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_49 = L_48->___invViewMatrix_1; int32_t L_50 = V_0; NullCheck(L_49); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_51; L_51 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(((L_49)->GetAddressAt(static_cast(L_50))), 3, NULL); NullCheck(L_46); (L_46)->SetAt(static_cast(L_47), (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3)L_51); // for (int i = 0; i < 2; i++) int32_t L_52 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_52, 1)); } IL_00d0: { // for (int i = 0; i < 2; i++) int32_t L_53 = V_0; V_1 = (bool)((((int32_t)L_53) < ((int32_t)2))? 1 : 0); bool L_54 = V_1; if (L_54) { goto IL_0008; } } { // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_V, viewMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_55 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); int32_t L_56 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_V_4; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_57 = ___viewMatrix1; NullCheck(L_55); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_55, L_56, L_57, NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_P, projMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_58 = ___cmd0; int32_t L_59 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_P_6; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_60 = ___projMatrix2; NullCheck(L_58); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_58, L_59, L_60, NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_VP, stereoConstants.viewProjMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_61 = ___cmd0; int32_t L_62 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_VP_8; StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_63 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_63); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_64 = L_63->___viewProjMatrix_0; NullCheck(L_61); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_61, L_62, L_64, NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_CAMERA_PROJECTION, cameraProjMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_65 = ___cmd0; int32_t L_66 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_CAMERA_PROJECTION_10; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_67 = ___cameraProjMatrix3; NullCheck(L_65); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_65, L_66, L_67, NULL); // if (setInverseMatrices) bool L_68 = ___setInverseMatrices4; V_2 = L_68; bool L_69 = V_2; if (!L_69) { goto IL_0178; } } { // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_IV, stereoConstants.invViewMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_70 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); int32_t L_71 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IV_5; StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_72 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_72); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_73 = L_72->___invViewMatrix_1; NullCheck(L_70); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_70, L_71, L_73, NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_IP, stereoConstants.invProjMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_74 = ___cmd0; int32_t L_75 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IP_7; StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_76 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_76); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_77 = L_76->___invProjMatrix_2; NullCheck(L_74); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_74, L_75, L_77, NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_MATRIX_IVP, stereoConstants.invViewProjMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_78 = ___cmd0; int32_t L_79 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IVP_9; StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_80 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_80); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_81 = L_80->___invViewProjMatrix_3; NullCheck(L_78); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_78, L_79, L_81, NULL); // cmd.SetGlobalMatrixArray(UNITY_STEREO_CAMERA_INV_PROJECTION, stereoConstants.invCameraProjMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_82 = ___cmd0; int32_t L_83 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_CAMERA_INV_PROJECTION_11; StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_84 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_84); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_85 = L_84->___invCameraProjMatrix_4; NullCheck(L_82); CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62(L_82, L_83, L_85, NULL); } IL_0178: { // cmd.SetGlobalVectorArray(UNITY_STEREO_VECTOR_CAMPOS, stereoConstants.worldSpaceCameraPos); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_86 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); int32_t L_87 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_VECTOR_CAMPOS_12; StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_88 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13; NullCheck(L_88); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_89 = L_88->___worldSpaceCameraPos_5; NullCheck(L_86); CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217(L_86, L_87, L_89, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_Blit_m06DC7E95641A6B37CA30BFCA0C1704A1D10C71BB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___source1, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___destination2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material3, int32_t ___passIndex4, bool ___useDrawProcedural5, int32_t ___colorLoadAction6, int32_t ___colorStoreAction7, int32_t ___depthLoadAction8, int32_t ___depthStoreAction9, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1; memset((&V_1), 0, sizeof(V_1)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2; memset((&V_2), 0, sizeof(V_2)); { // cmd.SetGlobalTexture(ShaderPropertyId.sourceTex, source); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); int32_t L_1 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___sourceTex_33; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = ___source1; NullCheck(L_0); CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD(L_0, L_1, L_2, NULL); // if (useDrawProcedural) bool L_3 = ___useDrawProcedural5; V_0 = L_3; bool L_4 = V_0; if (!L_4) { goto IL_0093; } } { // Vector4 scaleBias = new Vector4(1, 1, 0, 0); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_1), (1.0f), (1.0f), (0.0f), (0.0f), NULL); // Vector4 scaleBiasRt = new Vector4(1, 1, 0, 0); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_2), (1.0f), (1.0f), (0.0f), (0.0f), NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaleBias, scaleBias); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_5 = ___cmd0; il2cpp_codegen_runtime_class_init_inline(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var); int32_t L_6 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBias_34; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_1; NullCheck(L_5); CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_5, L_6, L_7, NULL); // cmd.SetGlobalVector(ShaderPropertyId.scaleBiasRt, scaleBiasRt); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___cmd0; int32_t L_9 = ((ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_tAA7B64E0C225CFD70D9837D0733FDE84DC3310D2_il2cpp_TypeInfo_var))->___scaleBiasRt_35; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = V_2; NullCheck(L_8); CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(L_8, L_9, L_10, NULL); // cmd.SetRenderTarget(new RenderTargetIdentifier(destination, 0, CubemapFace.Unknown, -1), // colorLoadAction, colorStoreAction, depthLoadAction, depthStoreAction); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = ___cmd0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_12 = ___destination2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_13; memset((&L_13), 0, sizeof(L_13)); RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_13), L_12, 0, (-1), (-1), /*hidden argument*/NULL); int32_t L_14 = ___colorLoadAction6; int32_t L_15 = ___colorStoreAction7; int32_t L_16 = ___depthLoadAction8; int32_t L_17 = ___depthStoreAction9; NullCheck(L_11); CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C(L_11, L_13, L_14, L_15, L_16, L_17, NULL); // cmd.DrawProcedural(Matrix4x4.identity, material, passIndex, MeshTopology.Quads, 4, 1, null); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_18 = ___cmd0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19; L_19 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_20 = ___material3; int32_t L_21 = ___passIndex4; NullCheck(L_18); CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7(L_18, L_19, L_20, L_21, 2, 4, 1, (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)NULL, NULL); goto IL_00b6; } IL_0093: { // cmd.SetRenderTarget(destination, colorLoadAction, colorStoreAction, depthLoadAction, depthStoreAction); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = ___cmd0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_23 = ___destination2; int32_t L_24 = ___colorLoadAction6; int32_t L_25 = ___colorStoreAction7; int32_t L_26 = ___depthLoadAction8; int32_t L_27 = ___depthStoreAction9; NullCheck(L_22); CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C(L_22, L_23, L_24, L_25, L_26, L_27, NULL); // cmd.Blit(source, BuiltinRenderTextureType.CurrentActive, material, passIndex); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_28 = ___cmd0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_29 = ___source1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_30; L_30 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(1, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_31 = ___material3; int32_t L_32 = ___passIndex4; NullCheck(L_28); CommandBuffer_Blit_m20AC38869B1D9D16C37E1A697B4EF3E2B0D12530(L_28, L_29, L_30, L_31, L_32, NULL); } IL_00b6: { // } return; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::RenderObjectsWithError(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CullingResults&,UnityEngine.Camera,UnityEngine.Rendering.FilteringSettings,UnityEngine.Rendering.SortingCriteria) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_RenderObjectsWithError_m8EED15FCA6B2F37E0871696BD9260CD1C31F3E23 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___context0, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults1, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filterSettings3, int32_t ___sortFlags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6E3EFE47B894115B60E857C183FF97A49CD76C2A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 V_0; memset((&V_0), 0, sizeof(V_0)); DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 V_3; memset((&V_3), 0, sizeof(V_3)); DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_4; memset((&V_4), 0, sizeof(V_4)); int32_t V_5 = 0; bool V_6 = false; { // if (errorMaterial == null) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = RenderingUtils_get_errorMaterial_m14F5ACCB9D16303C8BC445AD08DC284411407A6B(NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_1; bool L_2 = V_2; if (!L_2) { goto IL_0015; } } { // return; goto IL_00a5; } IL_0015: { // SortingSettings sortingSettings = new SortingSettings(camera) { criteria = sortFlags }; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___camera2; SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED((&V_3), L_3, NULL); int32_t L_4 = ___sortFlags4; SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57((&V_3), L_4, NULL); SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_5 = V_3; V_0 = L_5; // DrawingSettings errorSettings = new DrawingSettings(m_LegacyShaderPassNames[0], sortingSettings) // { // perObjectData = PerObjectData.None, // overrideMaterial = errorMaterial, // overrideMaterialPassIndex = 0 // }; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_6 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_LegacyShaderPassNames_0; NullCheck(L_6); ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_7; L_7 = List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D(L_6, 0, List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D_RuntimeMethod_var); SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_8 = V_0; DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5((&V_4), L_7, L_8, NULL); DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8((&V_4), 0, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9; L_9 = RenderingUtils_get_errorMaterial_m14F5ACCB9D16303C8BC445AD08DC284411407A6B(NULL); DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F((&V_4), L_9, NULL); DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED((&V_4), 0, NULL); DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_10 = V_4; V_1 = L_10; // for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i) V_5 = 1; goto IL_007f; } IL_0063: { // errorSettings.SetShaderPassName(i, m_LegacyShaderPassNames[i]); int32_t L_11 = V_5; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_12 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_LegacyShaderPassNames_0; int32_t L_13 = V_5; NullCheck(L_12); ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_14; L_14 = List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D(L_12, L_13, List_1_get_Item_mDDF951C4CE88C5CD241CB4501B54B1E75BACDC7D_RuntimeMethod_var); DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738((&V_1), L_11, L_14, NULL); // for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i) int32_t L_15 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_15, 1)); } IL_007f: { // for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i) int32_t L_16 = V_5; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_17 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_LegacyShaderPassNames_0; NullCheck(L_17); int32_t L_18; L_18 = List_1_get_Count_m6E3EFE47B894115B60E857C183FF97A49CD76C2A_inline(L_17, List_1_get_Count_m6E3EFE47B894115B60E857C183FF97A49CD76C2A_RuntimeMethod_var); V_6 = (bool)((((int32_t)L_16) < ((int32_t)L_18))? 1 : 0); bool L_19 = V_6; if (L_19) { goto IL_0063; } } { // context.DrawRenderers(cullResults, ref errorSettings, ref filterSettings); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_20 = ___cullResults1; CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_21 = (*(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)L_20); ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060((&___context0), L_21, (&V_1), (&___filterSettings3), NULL); } IL_00a5: { // } return; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_ClearSystemInfoCache_m09836441F3D56E9B6AEB1A5CF3D893CB10314392 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_m07C28B43056C070573BD530603530B1B5EBE290E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Clear_mDB45EEEA67E494F4FB14661B0E2449FA93C3B857_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // m_RenderTextureFormatSupport.Clear(); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* L_0 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_RenderTextureFormatSupport_14; NullCheck(L_0); Dictionary_2_Clear_m07C28B43056C070573BD530603530B1B5EBE290E(L_0, Dictionary_2_Clear_m07C28B43056C070573BD530603530B1B5EBE290E_RuntimeMethod_var); // m_GraphicsFormatSupport.Clear(); Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* L_1 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_GraphicsFormatSupport_15; NullCheck(L_1); Dictionary_2_Clear_mDB45EEEA67E494F4FB14661B0E2449FA93C3B857(L_1, Dictionary_2_Clear_mDB45EEEA67E494F4FB14661B0E2449FA93C3B857_RuntimeMethod_var); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m52BD74695C6B60C3682166BF627955DBFB385CF0 (int32_t ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m8EC3D8528482A813101DBC96491E169E4DFC094C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_mD245BA68353DE3A3FB0F0D40ACA4D85B8B25F925_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { // if (!m_RenderTextureFormatSupport.TryGetValue(format, out var support)) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* L_0 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_RenderTextureFormatSupport_14; int32_t L_1 = ___format0; NullCheck(L_0); bool L_2; L_2 = Dictionary_2_TryGetValue_mD245BA68353DE3A3FB0F0D40ACA4D85B8B25F925(L_0, L_1, (&V_0), Dictionary_2_TryGetValue_mD245BA68353DE3A3FB0F0D40ACA4D85B8B25F925_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_002b; } } { // support = SystemInfo.SupportsRenderTextureFormat(format); int32_t L_4 = ___format0; bool L_5; L_5 = SystemInfo_SupportsRenderTextureFormat_mFF17D2CC50B98C7859CE0536524C612965ACF763(L_4, NULL); V_0 = L_5; // m_RenderTextureFormatSupport.Add(format, support); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* L_6 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_RenderTextureFormatSupport_14; int32_t L_7 = ___format0; bool L_8 = V_0; NullCheck(L_6); Dictionary_2_Add_m8EC3D8528482A813101DBC96491E169E4DFC094C(L_6, L_7, L_8, Dictionary_2_Add_m8EC3D8528482A813101DBC96491E169E4DFC094C_RuntimeMethod_var); } IL_002b: { // return support; bool L_9 = V_0; V_2 = L_9; goto IL_002f; } IL_002f: { // } bool L_10 = V_2; return L_10; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m22A060530A8088A6BF9C98AAFDDF6E3F9B4CA273 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m9131261A4008E3BA104BE84DB281DC8C5F6305ED_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m9710612263E621D468FCBAE78B22BB21E72E7DF2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m39B1C23689AEFF152893B3350B923BDBB25B7D48_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m5B6ED72CEBC391893B5AB4F46BFFC9BBF1C0681D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m1E4B24994D21721A06487511FDCD5D5921147AFE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* V_1 = NULL; bool V_2 = false; bool V_3 = false; bool V_4 = false; { // bool support = false; V_0 = (bool)0; // if (!m_GraphicsFormatSupport.TryGetValue(format, out var uses)) il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* L_0 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_GraphicsFormatSupport_15; int32_t L_1 = ___format0; NullCheck(L_0); bool L_2; L_2 = Dictionary_2_TryGetValue_m5B6ED72CEBC391893B5AB4F46BFFC9BBF1C0681D(L_0, L_1, (&V_1), Dictionary_2_TryGetValue_m5B6ED72CEBC391893B5AB4F46BFFC9BBF1C0681D_RuntimeMethod_var); V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_003f; } } { // uses = new Dictionary(); Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* L_4 = (Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4*)il2cpp_codegen_object_new(Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4_il2cpp_TypeInfo_var); NullCheck(L_4); Dictionary_2__ctor_m1E4B24994D21721A06487511FDCD5D5921147AFE(L_4, Dictionary_2__ctor_m1E4B24994D21721A06487511FDCD5D5921147AFE_RuntimeMethod_var); V_1 = L_4; // support = SystemInfo.IsFormatSupported(format, usage); int32_t L_5 = ___format0; int32_t L_6 = ___usage1; bool L_7; L_7 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_5, L_6, NULL); V_0 = L_7; // uses.Add(usage, support); Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* L_8 = V_1; int32_t L_9 = ___usage1; bool L_10 = V_0; NullCheck(L_8); Dictionary_2_Add_m9710612263E621D468FCBAE78B22BB21E72E7DF2(L_8, L_9, L_10, Dictionary_2_Add_m9710612263E621D468FCBAE78B22BB21E72E7DF2_RuntimeMethod_var); // m_GraphicsFormatSupport.Add(format, uses); il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* L_11 = ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_GraphicsFormatSupport_15; int32_t L_12 = ___format0; Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* L_13 = V_1; NullCheck(L_11); Dictionary_2_Add_m9131261A4008E3BA104BE84DB281DC8C5F6305ED(L_11, L_12, L_13, Dictionary_2_Add_m9131261A4008E3BA104BE84DB281DC8C5F6305ED_RuntimeMethod_var); goto IL_0064; } IL_003f: { // if (!uses.TryGetValue(usage, out support)) Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* L_14 = V_1; int32_t L_15 = ___usage1; NullCheck(L_14); bool L_16; L_16 = Dictionary_2_TryGetValue_m39B1C23689AEFF152893B3350B923BDBB25B7D48(L_14, L_15, (&V_0), Dictionary_2_TryGetValue_m39B1C23689AEFF152893B3350B923BDBB25B7D48_RuntimeMethod_var); V_3 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0); bool L_17 = V_3; if (!L_17) { goto IL_0063; } } { // support = SystemInfo.IsFormatSupported(format, usage); int32_t L_18 = ___format0; int32_t L_19 = ___usage1; bool L_20; L_20 = SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7(L_18, L_19, NULL); V_0 = L_20; // uses.Add(usage, support); Dictionary_2_tFD22CEE01B47DBBC53F5786E023522CF3599D1F4* L_21 = V_1; int32_t L_22 = ___usage1; bool L_23 = V_0; NullCheck(L_21); Dictionary_2_Add_m9710612263E621D468FCBAE78B22BB21E72E7DF2(L_21, L_22, L_23, Dictionary_2_Add_m9710612263E621D468FCBAE78B22BB21E72E7DF2_RuntimeMethod_var); } IL_0063: { } IL_0064: { // return support; bool L_24 = V_0; V_4 = L_24; goto IL_0069; } IL_0069: { // } bool L_25 = V_4; return L_25; } } // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::GetLastValidColorBufferIndex(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_GetLastValidColorBufferIndex_mDFEBDACB632593E41DE35829D5E919DDA1623A80 (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___colorBuffers0, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; int32_t V_3 = 0; { // int i = colorBuffers.Length - 1; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___colorBuffers0; NullCheck(L_0); V_0 = ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_0)->max_length)), 1)); goto IL_0027; } IL_0009: { // if (colorBuffers[i] != 0) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_1 = ___colorBuffers0; int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = (L_1)->GetAt(static_cast(L_3)); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5; L_5 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(0, NULL); bool L_6; L_6 = RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183(L_4, L_5, NULL); V_1 = L_6; bool L_7 = V_1; if (!L_7) { goto IL_0022; } } { // break; goto IL_0032; } IL_0022: { // for (; i >= 0; --i) int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_subtract(L_8, 1)); } IL_0027: { // for (; i >= 0; --i) int32_t L_9 = V_0; V_2 = (bool)((((int32_t)((((int32_t)L_9) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_10 = V_2; if (L_10) { goto IL_0009; } } IL_0032: { // return i; int32_t L_11 = V_0; V_3 = L_11; goto IL_0036; } IL_0036: { // } int32_t L_12 = V_3; return L_12; } } // System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::GetValidColorBufferCount(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_GetValidColorBufferCount_mD094B796D47E06483F0F5FF26F6D11F9077E6E5C (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___colorBuffers0, const RuntimeMethod* method) { uint32_t V_0 = 0; bool V_1 = false; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* V_2 = NULL; int32_t V_3 = 0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; uint32_t V_6 = 0; { // uint nonNullColorBuffers = 0; V_0 = 0; // if (colorBuffers != null) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___colorBuffers0; V_1 = (bool)((!(((RuntimeObject*)(RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0040; } } { // foreach (var identifier in colorBuffers) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_2 = ___colorBuffers0; V_2 = L_2; V_3 = 0; goto IL_0039; } IL_0013: { // foreach (var identifier in colorBuffers) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_3 = V_2; int32_t L_4 = V_3; NullCheck(L_3); int32_t L_5 = L_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = (L_3)->GetAt(static_cast(L_5)); V_4 = L_6; // if (identifier != 0) RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_7 = V_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_8; L_8 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(0, NULL); bool L_9; L_9 = RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183(L_7, L_8, NULL); V_5 = L_9; bool L_10 = V_5; if (!L_10) { goto IL_0034; } } { // ++nonNullColorBuffers; uint32_t L_11 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, 1)); } IL_0034: { int32_t L_12 = V_3; V_3 = ((int32_t)il2cpp_codegen_add(L_12, 1)); } IL_0039: { // foreach (var identifier in colorBuffers) int32_t L_13 = V_3; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_14 = V_2; NullCheck(L_14); if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))) { goto IL_0013; } } { } IL_0040: { // return nonNullColorBuffers; uint32_t L_15 = V_0; V_6 = L_15; goto IL_0045; } IL_0045: { // } uint32_t L_16 = V_6; return L_16; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::IsMRT(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_IsMRT_m5AC890148AD370DD80D5CC4A281E9AD757EB7087 (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___colorBuffers0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // return GetValidColorBufferCount(colorBuffers) > 1; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___colorBuffers0; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); uint32_t L_1; L_1 = RenderingUtils_GetValidColorBufferCount_mD094B796D47E06483F0F5FF26F6D11F9077E6E5C(L_0, NULL); V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)1)))? 1 : 0); goto IL_000d; } IL_000d: { // } bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::Contains(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_Contains_mD29F811D05831E1676C97C6086E714926B457599 (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___source0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) { RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* V_0 = NULL; int32_t V_1 = 0; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; { // foreach (var identifier in source) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___source0; V_0 = L_0; V_1 = 0; goto IL_0026; } IL_0008: { // foreach (var identifier in source) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_1 = V_0; int32_t L_2 = V_1; NullCheck(L_1); int32_t L_3 = L_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = (L_1)->GetAt(static_cast(L_3)); V_2 = L_4; // if (identifier == value) RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5 = V_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = ___value1; bool L_7; L_7 = RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02(L_5, L_6, NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_0021; } } { // return true; V_4 = (bool)1; goto IL_0031; } IL_0021: { int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_9, 1)); } IL_0026: { // foreach (var identifier in source) int32_t L_10 = V_1; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_11 = V_0; NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))) { goto IL_0008; } } { // return false; V_4 = (bool)0; goto IL_0031; } IL_0031: { // } bool L_12 = V_4; return L_12; } } // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::IndexOf(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_IndexOf_m6A6DA72119F4F7887258035056B4007006AB954C (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___source0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; { // for (int i = 0; i < source.Length; ++i) V_0 = 0; goto IL_0020; } IL_0005: { // if (source[i] == value) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___source0; int32_t L_1 = V_0; NullCheck(L_0); int32_t L_2 = L_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_3 = (L_0)->GetAt(static_cast(L_2)); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___value1; bool L_5; L_5 = RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02(L_3, L_4, NULL); V_1 = L_5; bool L_6 = V_1; if (!L_6) { goto IL_001b; } } { // return i; int32_t L_7 = V_0; V_2 = L_7; goto IL_002e; } IL_001b: { // for (int i = 0; i < source.Length; ++i) int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_add(L_8, 1)); } IL_0020: { // for (int i = 0; i < source.Length; ++i) int32_t L_9 = V_0; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_10 = ___source0; NullCheck(L_10); V_3 = (bool)((((int32_t)L_9) < ((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))))? 1 : 0); bool L_11 = V_3; if (L_11) { goto IL_0005; } } { // return -1; V_2 = (-1); goto IL_002e; } IL_002e: { // } int32_t L_12 = V_2; return L_12; } } // System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::CountDistinct(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_CountDistinct_m44A32BE0B5C3D5D8A1F5DDB4A20D9E40F2006557 (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___source0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value1, const RuntimeMethod* method) { uint32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; uint32_t V_4 = 0; int32_t G_B4_0 = 0; { // uint count = 0; V_0 = 0; // for (int i = 0; i < source.Length; ++i) V_1 = 0; goto IL_0039; } IL_0007: { // if (source[i] != value && source[i] != 0) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___source0; int32_t L_1 = V_1; NullCheck(L_0); int32_t L_2 = L_1; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_3 = (L_0)->GetAt(static_cast(L_2)); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___value1; bool L_5; L_5 = RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183(L_3, L_4, NULL); if (!L_5) { goto IL_002b; } } { RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_6 = ___source0; int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8 = L_7; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_9 = (L_6)->GetAt(static_cast(L_8)); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10; L_10 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(0, NULL); bool L_11; L_11 = RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183(L_9, L_10, NULL); G_B4_0 = ((int32_t)(L_11)); goto IL_002c; } IL_002b: { G_B4_0 = 0; } IL_002c: { V_2 = (bool)G_B4_0; bool L_12 = V_2; if (!L_12) { goto IL_0034; } } { // ++count; uint32_t L_13 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, 1)); } IL_0034: { // for (int i = 0; i < source.Length; ++i) int32_t L_14 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_14, 1)); } IL_0039: { // for (int i = 0; i < source.Length; ++i) int32_t L_15 = V_1; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_16 = ___source0; NullCheck(L_16); V_3 = (bool)((((int32_t)L_15) < ((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length))))? 1 : 0); bool L_17 = V_3; if (L_17) { goto IL_0007; } } { // return count; uint32_t L_18 = V_0; V_4 = L_18; goto IL_0048; } IL_0048: { // } uint32_t L_19 = V_4; return L_19; } } // System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::LastValid(UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_LastValid_m3D3B3F55ED9734EA85E33C8BAF42447DE72BC88A (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___source0, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; { // for (int i = source.Length - 1; i >= 0; --i) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___source0; NullCheck(L_0); V_0 = ((int32_t)il2cpp_codegen_subtract(((int32_t)(((RuntimeArray*)L_0)->max_length)), 1)); goto IL_0029; } IL_0009: { // if (source[i] != 0) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_1 = ___source0; int32_t L_2 = V_0; NullCheck(L_1); int32_t L_3 = L_2; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = (L_1)->GetAt(static_cast(L_3)); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5; L_5 = RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526(0, NULL); bool L_6; L_6 = RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183(L_4, L_5, NULL); V_1 = L_6; bool L_7 = V_1; if (!L_7) { goto IL_0024; } } { // return i; int32_t L_8 = V_0; V_2 = L_8; goto IL_0038; } IL_0024: { // for (int i = source.Length - 1; i >= 0; --i) int32_t L_9 = V_0; V_0 = ((int32_t)il2cpp_codegen_subtract(L_9, 1)); } IL_0029: { // for (int i = source.Length - 1; i >= 0; --i) int32_t L_10 = V_0; V_3 = (bool)((((int32_t)((((int32_t)L_10) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_11 = V_3; if (L_11) { goto IL_0009; } } { // return -1; V_2 = (-1); goto IL_0038; } IL_0038: { // } int32_t L_12 = V_2; return L_12; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::Contains(UnityEngine.Rendering.ClearFlag,UnityEngine.Rendering.ClearFlag) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_Contains_m3B26CE5CB89FFAFC28FCA1151ADB90069C4A0756 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { bool V_0 = false; { // return (a & b) == b; int32_t L_0 = ___a0; int32_t L_1 = ___b1; int32_t L_2 = ___b1; V_0 = (bool)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)L_2))? 1 : 0); goto IL_000a; } IL_000a: { // } bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SequenceEqual(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SequenceEqual_mA86A35322DFEC5DD58641450999B49B1BF0B5097 (RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___left0, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___right1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; { // if (left.Length != right.Length) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___left0; NullCheck(L_0); RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_1 = ___right1; NullCheck(L_1); V_0 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0014; } } { // return false; V_1 = (bool)0; goto IL_0047; } IL_0014: { // for (int i = 0; i < left.Length; ++i) V_2 = 0; goto IL_0037; } IL_0018: { // if (left[i] != right[i]) RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_3 = ___left0; int32_t L_4 = V_2; NullCheck(L_3); int32_t L_5 = L_4; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = (L_3)->GetAt(static_cast(L_5)); RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_7 = ___right1; int32_t L_8 = V_2; NullCheck(L_7); int32_t L_9 = L_8; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10 = (L_7)->GetAt(static_cast(L_9)); bool L_11; L_11 = RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183(L_6, L_10, NULL); V_3 = L_11; bool L_12 = V_3; if (!L_12) { goto IL_0033; } } { // return false; V_1 = (bool)0; goto IL_0047; } IL_0033: { // for (int i = 0; i < left.Length; ++i) int32_t L_13 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1)); } IL_0037: { // for (int i = 0; i < left.Length; ++i) int32_t L_14 = V_2; RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_15 = ___left0; NullCheck(L_15); V_4 = (bool)((((int32_t)L_14) < ((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length))))? 1 : 0); bool L_16 = V_4; if (L_16) { goto IL_0018; } } { // return true; V_1 = (bool)1; goto IL_0047; } IL_0047: { // } bool L_17 = V_1; return L_17; } } // System.Void UnityEngine.Rendering.Universal.RenderingUtils::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils__cctor_mB2A64C12A25ED774FFA7379C86C8D540173582B4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m02C7A2C24FF55AF8273BBBBA2BFE043A6496DCEF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m748E7EC2AB41A8EBA9392851E9774040661B7C2C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F873E8A6E9B1814B184A1B5C6736319726B14F4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3D7DCCCC2C09977E175C6F0768D1EC262D4C45B5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4145C8E1BB61018290CC180EAB83C0F3AA84F265); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral48B28E0FCEC78CD368C91292344AC005CA7F6506); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4956263206324806D03B4468D3B57684240C1166); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral82E528B11A107CE27EFCFFF21C389A3DABC266CB); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral896B1B62708E5CF425A87424A28084134B4D24BD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral986484DD54B4AD25631453C332E542F8016461CC); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral99B47F4C028F366D16C0907D7ACF82B0325DC028); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA361BF5C5362F544610A7B795635E7FA6E70673A); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB47DAD54B57182A31A8197658CB6B3FD208A3FC7); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCB11171932DC598784018B73B70B7BDD16A45446); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6); s_Il2CppMethodInitialized = true; } { // static List m_LegacyShaderPassNames = new List // { // new ShaderTagId("Always"), // new ShaderTagId("ForwardBase"), // new ShaderTagId("PrepassBase"), // new ShaderTagId("Vertex"), // new ShaderTagId("VertexLMRGBM"), // new ShaderTagId("VertexLM"), // }; List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_0 = (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*)il2cpp_codegen_object_new(List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787(L_0, List_1__ctor_m21A3AD10EC2C165E8A6A3A533380D5D8BE162787_RuntimeMethod_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_1 = L_0; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_2; memset((&L_2), 0, sizeof(L_2)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_2), _stringLiteralA361BF5C5362F544610A7B795635E7FA6E70673A, /*hidden argument*/NULL); NullCheck(L_1); List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline(L_1, L_2, List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_3 = L_1; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_4; memset((&L_4), 0, sizeof(L_4)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_4), _stringLiteral3D7DCCCC2C09977E175C6F0768D1EC262D4C45B5, /*hidden argument*/NULL); NullCheck(L_3); List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline(L_3, L_4, List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_5 = L_3; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_6; memset((&L_6), 0, sizeof(L_6)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_6), _stringLiteral986484DD54B4AD25631453C332E542F8016461CC, /*hidden argument*/NULL); NullCheck(L_5); List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline(L_5, L_6, List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_7 = L_5; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_8; memset((&L_8), 0, sizeof(L_8)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_8), _stringLiteralCB11171932DC598784018B73B70B7BDD16A45446, /*hidden argument*/NULL); NullCheck(L_7); List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline(L_7, L_8, List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_9 = L_7; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_10; memset((&L_10), 0, sizeof(L_10)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_10), _stringLiteral48B28E0FCEC78CD368C91292344AC005CA7F6506, /*hidden argument*/NULL); NullCheck(L_9); List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline(L_9, L_10, List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* L_11 = L_9; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_12; memset((&L_12), 0, sizeof(L_12)); ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_12), _stringLiteral99B47F4C028F366D16C0907D7ACF82B0325DC028, /*hidden argument*/NULL); NullCheck(L_11); List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_inline(L_11, L_12, List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_RuntimeMethod_var); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_LegacyShaderPassNames_0 = L_11; Il2CppCodeGenWriteBarrier((void**)(&((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_LegacyShaderPassNames_0), (void*)L_11); // static AttachmentDescriptor s_EmptyAttachment = new AttachmentDescriptor(GraphicsFormat.None); AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_13; memset((&L_13), 0, sizeof(L_13)); AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4((&L_13), 0, /*hidden argument*/NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_EmptyAttachment_1 = L_13; // static Mesh s_FullscreenMesh = null; ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___s_FullscreenMesh_2), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL); // internal static readonly int UNITY_STEREO_MATRIX_V = Shader.PropertyToID("unity_StereoMatrixV"); int32_t L_14; L_14 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralD7B40412BB6BFEA0F6496AAADF9A1EE62EFA18A6, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_V_4 = L_14; // internal static readonly int UNITY_STEREO_MATRIX_IV = Shader.PropertyToID("unity_StereoMatrixInvV"); int32_t L_15; L_15 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralA82231FA322AB05D448203333CFA363EA4CFA341, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IV_5 = L_15; // internal static readonly int UNITY_STEREO_MATRIX_P = Shader.PropertyToID("unity_StereoMatrixP"); int32_t L_16; L_16 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteralB47DAD54B57182A31A8197658CB6B3FD208A3FC7, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_P_6 = L_16; // internal static readonly int UNITY_STEREO_MATRIX_IP = Shader.PropertyToID("unity_StereoMatrixInvP"); int32_t L_17; L_17 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral896B1B62708E5CF425A87424A28084134B4D24BD, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IP_7 = L_17; // internal static readonly int UNITY_STEREO_MATRIX_VP = Shader.PropertyToID("unity_StereoMatrixVP"); int32_t L_18; L_18 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral7B3AEB09E490CDAC3A2B5779825B7E1A10F063CA, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_VP_8 = L_18; // internal static readonly int UNITY_STEREO_MATRIX_IVP = Shader.PropertyToID("unity_StereoMatrixInvVP"); int32_t L_19; L_19 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral4145C8E1BB61018290CC180EAB83C0F3AA84F265, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_MATRIX_IVP_9 = L_19; // internal static readonly int UNITY_STEREO_CAMERA_PROJECTION = Shader.PropertyToID("unity_StereoCameraProjection"); int32_t L_20; L_20 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral82E528B11A107CE27EFCFFF21C389A3DABC266CB, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_CAMERA_PROJECTION_10 = L_20; // internal static readonly int UNITY_STEREO_CAMERA_INV_PROJECTION = Shader.PropertyToID("unity_StereoCameraInvProjection"); int32_t L_21; L_21 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral4956263206324806D03B4468D3B57684240C1166, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_CAMERA_INV_PROJECTION_11 = L_21; // internal static readonly int UNITY_STEREO_VECTOR_CAMPOS = Shader.PropertyToID("unity_StereoWorldSpaceCameraPos"); int32_t L_22; L_22 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(_stringLiteral1F873E8A6E9B1814B184A1B5C6736319726B14F4, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___UNITY_STEREO_VECTOR_CAMPOS_12 = L_22; // static readonly StereoConstants stereoConstants = new StereoConstants(); StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* L_23 = (StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D*)il2cpp_codegen_object_new(StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D_il2cpp_TypeInfo_var); NullCheck(L_23); StereoConstants__ctor_m191F5484E77FDDF30BB9728F3E604F922C8DBC2F(L_23, NULL); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13 = L_23; Il2CppCodeGenWriteBarrier((void**)(&((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___stereoConstants_13), (void*)L_23); // static Dictionary m_RenderTextureFormatSupport = new Dictionary(); Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52* L_24 = (Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52*)il2cpp_codegen_object_new(Dictionary_2_t31654189884079503F23B56F8ED949AA30E46A52_il2cpp_TypeInfo_var); NullCheck(L_24); Dictionary_2__ctor_m748E7EC2AB41A8EBA9392851E9774040661B7C2C(L_24, Dictionary_2__ctor_m748E7EC2AB41A8EBA9392851E9774040661B7C2C_RuntimeMethod_var); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_RenderTextureFormatSupport_14 = L_24; Il2CppCodeGenWriteBarrier((void**)(&((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_RenderTextureFormatSupport_14), (void*)L_24); // static Dictionary> m_GraphicsFormatSupport = new Dictionary>(); Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607* L_25 = (Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607*)il2cpp_codegen_object_new(Dictionary_2_tE26DA0CD420A1DAC49744D31A9B308B1C202F607_il2cpp_TypeInfo_var); NullCheck(L_25); Dictionary_2__ctor_m02C7A2C24FF55AF8273BBBBA2BFE043A6496DCEF(L_25, Dictionary_2__ctor_m02C7A2C24FF55AF8273BBBBA2BFE043A6496DCEF_RuntimeMethod_var); ((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_GraphicsFormatSupport_15 = L_25; Il2CppCodeGenWriteBarrier((void**)(&((RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var))->___m_GraphicsFormatSupport_15), (void*)L_25); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.RenderingUtils/StereoConstants::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StereoConstants__ctor_m191F5484E77FDDF30BB9728F3E604F922C8DBC2F (StereoConstants_tF168E6D7462749BDA43AC9116F4A0566F80D478D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // public Matrix4x4[] viewProjMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_0 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___viewProjMatrix_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___viewProjMatrix_0), (void*)L_0); // public Matrix4x4[] invViewMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_1 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___invViewMatrix_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___invViewMatrix_1), (void*)L_1); // public Matrix4x4[] invProjMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___invProjMatrix_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&__this->___invProjMatrix_2), (void*)L_2); // public Matrix4x4[] invViewProjMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___invViewProjMatrix_3 = L_3; Il2CppCodeGenWriteBarrier((void**)(&__this->___invViewProjMatrix_3), (void*)L_3); // public Matrix4x4[] invCameraProjMatrix = new Matrix4x4[2]; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_4 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)SZArrayNew(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var, (uint32_t)2); __this->___invCameraProjMatrix_4 = L_4; Il2CppCodeGenWriteBarrier((void**)(&__this->___invCameraProjMatrix_4), (void*)L_4); // public Vector4[] worldSpaceCameraPos = new Vector4[2]; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_5 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)SZArrayNew(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var, (uint32_t)2); __this->___worldSpaceCameraPos_5 = L_5; Il2CppCodeGenWriteBarrier((void**)(&__this->___worldSpaceCameraPos_5), (void*)L_5); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, int32_t ___value0, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = ___value0; __this->___U3CidU3Ek__BackingField_0 = L_0; return; } } IL2CPP_EXTERN_C void RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->___U3CidU3Ek__BackingField_0; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_rtid(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_set_rtid_mB12C6C0008F1E1C61FD94A6EEA8603F38FC0BBB5 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method) { { // private RenderTargetIdentifier rtid { set; get; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___value0; __this->___U3CrtidU3Ek__BackingField_1 = L_0; return; } } IL2CPP_EXTERN_C void RenderTargetHandle_set_rtid_mB12C6C0008F1E1C61FD94A6EEA8603F38FC0BBB5_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_set_rtid_mB12C6C0008F1E1C61FD94A6EEA8603F38FC0BBB5_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::get_rtid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_get_rtid_m307B0E7F3D46EFDD810FDCCBBB9F3FB81F97C7AD (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { { // private RenderTargetIdentifier rtid { set; get; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrtidU3Ek__BackingField_1; return L_0; } } IL2CPP_EXTERN_C RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_get_rtid_m307B0E7F3D46EFDD810FDCCBBB9F3FB81F97C7AD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B _returnValue; _returnValue = RenderTargetHandle_get_rtid_m307B0E7F3D46EFDD810FDCCBBB9F3FB81F97C7AD_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::.ctor(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, const RuntimeMethod* method) { { // id = -2; RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline(__this, ((int32_t)-2), NULL); // rtid = renderTargetIdentifier; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___renderTargetIdentifier0; RenderTargetHandle_set_rtid_mB12C6C0008F1E1C61FD94A6EEA8603F38FC0BBB5_inline(__this, L_0, NULL); // } return; } } IL2CPP_EXTERN_C void RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1(_thisAdjusted, ___renderTargetIdentifier0, method); } // UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::GetCameraTarget(UnityEngine.Rendering.Universal.XRPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 RenderTargetHandle_GetCameraTarget_mDFA34A850B25DBC1248D46B34F9FC27632E07EB8 (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* ___xr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_1; memset((&V_1), 0, sizeof(V_1)); { // if (xr.enabled) XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_0 = ___xr0; NullCheck(L_0); bool L_1; L_1 = XRPass_get_enabled_mC2CF12F8D66EB1EE2560B4DD1FB9343D5E598155(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { // return new RenderTargetHandle(xr.renderTarget); XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* L_3 = ___xr0; NullCheck(L_3); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4; L_4 = XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline(L_3, NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_5; memset((&L_5), 0, sizeof(L_5)); RenderTargetHandle__ctor_m4527993FB9AB70995D9178D5F8B021373A3762A1((&L_5), L_4, /*hidden argument*/NULL); V_1 = L_5; goto IL_0021; } IL_0019: { // return CameraTarget; il2cpp_codegen_runtime_class_init_inline(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_6 = ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2; V_1 = L_6; goto IL_0021; } IL_0021: { // } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_7 = V_1; return L_7; } } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, String_t* ___shaderProperty0, const RuntimeMethod* method) { { // id = Shader.PropertyToID(shaderProperty); String_t* L_0 = ___shaderProperty0; int32_t L_1; L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL); RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline(__this, L_1, NULL); // } return; } } IL2CPP_EXTERN_C void RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646_AdjustorThunk (RuntimeObject* __this, String_t* ___shaderProperty0, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_Init_mDF9383A0DB5E0B56577BA43CC56CD659F8970646(_thisAdjusted, ___shaderProperty0, method); } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_m8A734A65AACE6723E35CCDD6B7217718C62871A5 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, const RuntimeMethod* method) { { // id = -2; RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline(__this, ((int32_t)-2), NULL); // rtid = renderTargetIdentifier; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___renderTargetIdentifier0; RenderTargetHandle_set_rtid_mB12C6C0008F1E1C61FD94A6EEA8603F38FC0BBB5_inline(__this, L_0, NULL); // } return; } } IL2CPP_EXTERN_C void RenderTargetHandle_Init_m8A734A65AACE6723E35CCDD6B7217718C62871A5_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___renderTargetIdentifier0, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetHandle_Init_m8A734A65AACE6723E35CCDD6B7217718C62871A5(_thisAdjusted, ___renderTargetIdentifier0, method); } // UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { bool V_0 = false; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; { // if (id == -1) int32_t L_0; L_0 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(__this, NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { // return BuiltinRenderTextureType.CameraTarget; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2; L_2 = RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8(2, NULL); V_1 = L_2; goto IL_0041; } IL_0018: { // if (id == -2) int32_t L_3; L_3 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(__this, NULL); V_2 = (bool)((((int32_t)L_3) == ((int32_t)((int32_t)-2)))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_0030; } } { // return rtid; RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5; L_5 = RenderTargetHandle_get_rtid_m307B0E7F3D46EFDD810FDCCBBB9F3FB81F97C7AD_inline(__this, NULL); V_1 = L_5; goto IL_0041; } IL_0030: { // return new RenderTargetIdentifier(id, 0, CubemapFace.Unknown, -1); int32_t L_6; L_6 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(__this, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_7; memset((&L_7), 0, sizeof(L_7)); RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF((&L_7), L_6, 0, (-1), (-1), /*hidden argument*/NULL); V_1 = L_7; goto IL_0041; } IL_0041: { // } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B _returnValue; _returnValue = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::HasInternalRenderTargetId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_HasInternalRenderTargetId_mC3715B3E0D2B6B4D659FCFBF1BEE8053460F4F50 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { bool V_0 = false; { // return id == -2; int32_t L_0; L_0 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(__this, NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)((int32_t)-2)))? 1 : 0); goto IL_000e; } IL_000e: { // } bool L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C bool RenderTargetHandle_HasInternalRenderTargetId_mC3715B3E0D2B6B4D659FCFBF1BEE8053460F4F50_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetHandle_HasInternalRenderTargetId_mC3715B3E0D2B6B4D659FCFBF1BEE8053460F4F50(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_m5ADF42F9FD2E12F24DDB414CE17D6C7F924E9AB9 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___other0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t G_B3_0 = 0; { // if (id == -2 || other.id == -2) int32_t L_0; L_0 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(__this, NULL); if ((((int32_t)L_0) == ((int32_t)((int32_t)-2)))) { goto IL_0018; } } { int32_t L_1; L_1 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&___other0), NULL); G_B3_0 = ((((int32_t)L_1) == ((int32_t)((int32_t)-2)))? 1 : 0); goto IL_0019; } IL_0018: { G_B3_0 = 1; } IL_0019: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0032; } } { // return Identifier() == other.Identifier(); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_3; L_3 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA(__this, NULL); RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4; L_4 = RenderTargetHandle_Identifier_mE7715B58419BC3E157BDCC906E92605F76BD4FBA((&___other0), NULL); bool L_5; L_5 = RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02(L_3, L_4, NULL); V_1 = L_5; goto IL_0044; } IL_0032: { // return id == other.id; int32_t L_6; L_6 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(__this, NULL); int32_t L_7; L_7 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline((&___other0), NULL); V_1 = (bool)((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0); goto IL_0044; } IL_0044: { // } bool L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C bool RenderTargetHandle_Equals_m5ADF42F9FD2E12F24DDB414CE17D6C7F924E9AB9_AdjustorThunk (RuntimeObject* __this, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___other0, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetHandle_Equals_m5ADF42F9FD2E12F24DDB414CE17D6C7F924E9AB9(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_mD4C881A6FFDBABD27EE3099A1C13FCFAA6940603 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { // if (ReferenceEquals(null, obj)) return false; RuntimeObject* L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { // if (ReferenceEquals(null, obj)) return false; V_1 = (bool)0; goto IL_0027; } IL_000d: { // return obj is RenderTargetHandle && Equals((RenderTargetHandle)obj); RuntimeObject* L_2 = ___obj0; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject* L_3 = ___obj0; bool L_4; L_4 = RenderTargetHandle_Equals_m5ADF42F9FD2E12F24DDB414CE17D6C7F924E9AB9(__this, ((*(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66*)UnBox(L_3, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var)))), NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { // } bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool RenderTargetHandle_Equals_mD4C881A6FFDBABD27EE3099A1C13FCFAA6940603_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTargetHandle_Equals_mD4C881A6FFDBABD27EE3099A1C13FCFAA6940603(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_GetHashCode_mB579B1A5BC95789EA44D4888A2DED4271BD5C8CD (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // return id; int32_t L_0; L_0 = RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { // } int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RenderTargetHandle_GetHashCode_mB579B1A5BC95789EA44D4888A2DED4271BD5C8CD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTargetHandle_GetHashCode_mB579B1A5BC95789EA44D4888A2DED4271BD5C8CD(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_mE417685886659903FC6B57B84816E7E7DDBF83C0 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) { bool V_0 = false; { // return c1.Equals(c2); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = ___c21; bool L_1; L_1 = RenderTargetHandle_Equals_m5ADF42F9FD2E12F24DDB414CE17D6C7F924E9AB9((&___c10), L_0, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { // } bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_m66703F7C8FE9B622D4D316B0E01C66187CD66994 (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c10, RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 ___c21, const RuntimeMethod* method) { bool V_0 = false; { // return !c1.Equals(c2); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = ___c21; bool L_1; L_1 = RenderTargetHandle_Equals_m5ADF42F9FD2E12F24DDB414CE17D6C7F924E9AB9((&___c10), L_0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_000f; } IL_000f: { // } bool L_2 = V_0; return L_2; } } // System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle__cctor_m33B3F9AB7C76A5101D21FE6038E8DF3E9AA10992 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 V_0; memset((&V_0), 0, sizeof(V_0)); { // public static readonly RenderTargetHandle CameraTarget = new RenderTargetHandle { id = -1 }; il2cpp_codegen_initobj((&V_0), sizeof(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66)); RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline((&V_0), (-1), NULL); RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = V_0; ((RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66_il2cpp_TypeInfo_var))->___CameraTarget_2 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_isInvalidated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_m269F8E8E06FC7E8477C1B49F869EC8068D3940E0 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { { // internal bool isInvalidated { get; set; } bool L_0 = __this->___U3CisInvalidatedU3Ek__BackingField_4; return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::set_isInvalidated(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_mEEF5DC7FB24BAEDC2E827C5834B0954F98CB022B (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isInvalidated { get; set; } bool L_0 = ___value0; __this->___U3CisInvalidatedU3Ek__BackingField_4 = L_0; return; } } // System.Collections.Generic.List`1 UnityEngine.Rendering.Universal.ScriptableRendererData::get_rendererFeatures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* ScriptableRendererData_get_rendererFeatures_m1DF4156F6E0733E01D096AE7A3C43EC6C9D2DD45 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { { // get => m_RendererFeatures; List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* L_0 = __this->___m_RendererFeatures_6; return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { { // isInvalidated = true; ScriptableRendererData_set_isInvalidated_mEEF5DC7FB24BAEDC2E827C5834B0954F98CB022B_inline(__this, (bool)1, NULL); // } return; } } // UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::InternalCreateRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ScriptableRendererData_InternalCreateRenderer_m62C6C78E44ECCF910F58866666C842D5A0142500 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* V_0 = NULL; { // isInvalidated = false; ScriptableRendererData_set_isInvalidated_mEEF5DC7FB24BAEDC2E827C5834B0954F98CB022B_inline(__this, (bool)0, NULL); // return Create(); ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_0; L_0 = VirtualFuncInvoker0< ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* >::Invoke(4 /* UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::Create() */, __this); V_0 = L_0; goto IL_0012; } IL_0012: { // } ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnValidate_m5DE531C59BC2FC5D20DA8FFE338208BFB57267D9 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_mBA8590EF82D69350E72F3A39C0B7000FAC542EC4 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_useNativeRenderPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_useNativeRenderPass_m7F8D3A97A818B1134EFC3A4236E7A7C8ECD9245F (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { { // get => m_UseNativeRenderPass; bool L_0 = __this->___m_UseNativeRenderPass_8; return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::set_useNativeRenderPass(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_set_useNativeRenderPass_m0700BAEAB3A383137FF573C4B9E83CE8A7077A5A (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, bool ___value0, const RuntimeMethod* method) { { // SetDirty(); ScriptableRendererData_SetDirty_m90A5EA96EDF7B3F36F8BFFD22197E615D5E7E57D(__this, NULL); // m_UseNativeRenderPass = value; bool L_0 = ___value0; __this->___m_UseNativeRenderPass_8 = L_0; // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_m31B2D970E70E8A5C932C8D1723023B387C96E9C0 (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB5256BBA70CD858B15C25CE0E77EC59F6479EC82_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mCDE2360B0A07FB450283AC9EE1B4B782C1631EA6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF9D88C946600C782EE786A252258C0AA97BD019A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // [SerializeField] internal List m_RendererFeatures = new List(10); List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6* L_0 = (List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6*)il2cpp_codegen_object_new(List_1_t2121653FB628940E808D105AD2C17E0F20AFB3A6_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_mB5256BBA70CD858B15C25CE0E77EC59F6479EC82(L_0, ((int32_t)10), List_1__ctor_mB5256BBA70CD858B15C25CE0E77EC59F6479EC82_RuntimeMethod_var); __this->___m_RendererFeatures_6 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererFeatures_6), (void*)L_0); // [SerializeField] internal List m_RendererFeatureMap = new List(10); List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* L_1 = (List_1_tF9D88C946600C782EE786A252258C0AA97BD019A*)il2cpp_codegen_object_new(List_1_tF9D88C946600C782EE786A252258C0AA97BD019A_il2cpp_TypeInfo_var); NullCheck(L_1); List_1__ctor_mCDE2360B0A07FB450283AC9EE1B4B782C1631EA6(L_1, ((int32_t)10), List_1__ctor_mCDE2360B0A07FB450283AC9EE1B4B782C1631EA6_RuntimeMethod_var); __this->___m_RendererFeatureMap_7 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RendererFeatureMap_7), (void*)L_1); // [SerializeField] bool m_UseNativeRenderPass = false; __this->___m_UseNativeRenderPass_8 = (bool)0; ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ScriptableRendererData/DebugShaderResources::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugShaderResources__ctor_m55A8D8689AE9D7A790449A68387CAD9321D65DDC (DebugShaderResources_tDE399BFF5E1E9403CD4793CD8C8A51796C682B8B* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::get_isActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRendererFeature_get_isActive_m3A636889F4504C471F26F735F682472FD9B31178 (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, const RuntimeMethod* method) { { // public bool isActive => m_Active; bool L_0 = __this->___m_Active_4; return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnCameraPreCull(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.CameraData& modreq(System.Runtime.InteropServices.InAttribute)) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_OnCameraPreCull_m72D214002675267078D456A2001AA4AD114F5AC6 (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892* ___renderer0, CameraData_tC27AE109CD20677486A4AC19C0CF014AE0F50C3E* ___cameraData1, const RuntimeMethod* method) { { // public virtual void OnCameraPreCull(ScriptableRenderer renderer, in CameraData cameraData) { } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_OnEnable_mE0449961E65B6576BAB12C4978BCB5E21B54B76A (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, const RuntimeMethod* method) { { // Create(); VirtualActionInvoker0::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create() */, __this); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_OnValidate_m574788BF4BB02FA719F99B39232128EC9BB7A8B2 (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, const RuntimeMethod* method) { { // Create(); VirtualActionInvoker0::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create() */, __this); // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::SupportsNativeRenderPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRendererFeature_SupportsNativeRenderPass_mD4346F159F1164C5B3E43402EFF79D20CE2D7B83 (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, const RuntimeMethod* method) { bool V_0 = false; { // return false; V_0 = (bool)0; goto IL_0005; } IL_0005: { // } bool L_0 = V_0; return L_0; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_SetActive_mB6647749AB30629D12175825BB21043CF5FC56E3 (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, bool ___active0, const RuntimeMethod* method) { { // m_Active = active; bool L_0 = ___active0; __this->___m_Active_4 = L_0; // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_Dispose_m8CE96FDAA8728C64B3DA17D95E6154048C7E37AA (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // Dispose(true); VirtualActionInvoker1< bool >::Invoke(9 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Dispose(System.Boolean) */, __this, (bool)1); // GC.SuppressFinalize(this); il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); GC_SuppressFinalize_m3352E2F2119EB46913B51B7AAE2F217C63C35F2A(__this, NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_Dispose_m72032535D822976722233108DA663B29B40E70C6 (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, bool ___disposing0, const RuntimeMethod* method) { { // } return; } } // System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature__ctor_mA05EC9569A5DCF48CDD98E1FC5838857E2C4C001 (ScriptableRendererFeature_tF2ED08AD2498105378D4DAB0386A0F8A144EF4C6* __this, const RuntimeMethod* method) { { // [SerializeField, HideInInspector] private bool m_Active = true; __this->___m_Active_4 = (bool)1; ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData__ctor_m89EA33268297367E03CDA511FF12235EDE66B57A (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, const RuntimeMethod* method) { { // ComputeBuffer m_LightDataBuffer = null; __this->___m_LightDataBuffer_1 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightDataBuffer_1), (void*)(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL); // ComputeBuffer m_LightIndicesBuffer = null; __this->___m_LightIndicesBuffer_2 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LightIndicesBuffer_2), (void*)(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL); // ComputeBuffer m_AdditionalLightShadowParamsStructuredBuffer = null; __this->___m_AdditionalLightShadowParamsStructuredBuffer_3 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdditionalLightShadowParamsStructuredBuffer_3), (void*)(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL); // ComputeBuffer m_AdditionalLightShadowSliceMatricesStructuredBuffer = null; __this->___m_AdditionalLightShadowSliceMatricesStructuredBuffer_4 = (ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AdditionalLightShadowSliceMatricesStructuredBuffer_4), (void*)(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)NULL); // ShaderData() Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); // } return; } } // UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* ShaderData_get_instance_mEFC436B2FC5C34668E346FABD375C90A0A9939A6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* V_1 = NULL; { // if (m_Instance == null) ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* L_0 = ((ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_il2cpp_TypeInfo_var))->___m_Instance_0; V_0 = (bool)((((RuntimeObject*)(ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { // m_Instance = new ShaderData(); ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* L_2 = (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19*)il2cpp_codegen_object_new(ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_il2cpp_TypeInfo_var); NullCheck(L_2); ShaderData__ctor_m89EA33268297367E03CDA511FF12235EDE66B57A(L_2, NULL); ((ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_il2cpp_TypeInfo_var))->___m_Instance_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_il2cpp_TypeInfo_var))->___m_Instance_0), (void*)L_2); } IL_0017: { // return m_Instance; ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* L_3 = ((ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19_il2cpp_TypeInfo_var))->___m_Instance_0; V_1 = L_3; goto IL_001f; } IL_001f: { // } ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* L_4 = V_1; return L_4; } } // System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_Dispose_m2AD751DAD6F9045B9D95C50CE02F8A58D5BDDA0A (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, const RuntimeMethod* method) { { // DisposeBuffer(ref m_LightDataBuffer); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_0 = (&__this->___m_LightDataBuffer_1); ShaderData_DisposeBuffer_mD7C9001C56DA7BF801DA37BB74F3AB428D67CD7F(__this, L_0, NULL); // DisposeBuffer(ref m_LightIndicesBuffer); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_1 = (&__this->___m_LightIndicesBuffer_2); ShaderData_DisposeBuffer_mD7C9001C56DA7BF801DA37BB74F3AB428D67CD7F(__this, L_1, NULL); // DisposeBuffer(ref m_AdditionalLightShadowParamsStructuredBuffer); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_2 = (&__this->___m_AdditionalLightShadowParamsStructuredBuffer_3); ShaderData_DisposeBuffer_mD7C9001C56DA7BF801DA37BB74F3AB428D67CD7F(__this, L_2, NULL); // DisposeBuffer(ref m_AdditionalLightShadowSliceMatricesStructuredBuffer); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_3 = (&__this->___m_AdditionalLightShadowSliceMatricesStructuredBuffer_4); ShaderData_DisposeBuffer_mD7C9001C56DA7BF801DA37BB74F3AB428D67CD7F(__this, L_3, NULL); // } return; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightDataBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetLightDataBuffer_m1A439B2E7A272E2117469F1DE4C8DBA85E8732D5 (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_GetOrUpdateBuffer_TisLightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED_m6CD53CB46B4065A5ACE36F7FBA7585D630F059CA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* V_0 = NULL; { // return GetOrUpdateBuffer(ref m_LightDataBuffer, size); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_0 = (&__this->___m_LightDataBuffer_1); int32_t L_1 = ___size0; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2; L_2 = ShaderData_GetOrUpdateBuffer_TisLightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED_m6CD53CB46B4065A5ACE36F7FBA7585D630F059CA(__this, L_0, L_1, ShaderData_GetOrUpdateBuffer_TisLightData_tAC4023737E9903DE3F96B993AA323E062ABCB9ED_m6CD53CB46B4065A5ACE36F7FBA7585D630F059CA_RuntimeMethod_var); V_0 = L_2; goto IL_0011; } IL_0011: { // } ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_3 = V_0; return L_3; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightIndicesBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetLightIndicesBuffer_m14FCA4F99C094623216B1C4940DC850397C29F19 (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_GetOrUpdateBuffer_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mB93A79A40A529AA1CE4D71CADD4986F2CA3D79B7_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* V_0 = NULL; { // return GetOrUpdateBuffer(ref m_LightIndicesBuffer, size); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_0 = (&__this->___m_LightIndicesBuffer_2); int32_t L_1 = ___size0; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2; L_2 = ShaderData_GetOrUpdateBuffer_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mB93A79A40A529AA1CE4D71CADD4986F2CA3D79B7(__this, L_0, L_1, ShaderData_GetOrUpdateBuffer_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mB93A79A40A529AA1CE4D71CADD4986F2CA3D79B7_RuntimeMethod_var); V_0 = L_2; goto IL_0011; } IL_0011: { // } ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_3 = V_0; return L_3; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetAdditionalLightShadowParamsStructuredBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetAdditionalLightShadowParamsStructuredBuffer_mE02654F81DBD5A4738C3A77670BAAE2934D66EBA (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_GetOrUpdateBuffer_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m42B9F88CD2E4F0DC0E4E995EE91F0FA5229229F2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* V_0 = NULL; { // return GetOrUpdateBuffer(ref m_AdditionalLightShadowParamsStructuredBuffer, size); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_0 = (&__this->___m_AdditionalLightShadowParamsStructuredBuffer_3); int32_t L_1 = ___size0; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2; L_2 = ShaderData_GetOrUpdateBuffer_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m42B9F88CD2E4F0DC0E4E995EE91F0FA5229229F2(__this, L_0, L_1, ShaderData_GetOrUpdateBuffer_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m42B9F88CD2E4F0DC0E4E995EE91F0FA5229229F2_RuntimeMethod_var); V_0 = L_2; goto IL_0011; } IL_0011: { // } ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_3 = V_0; return L_3; } } // UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetAdditionalLightShadowSliceMatricesStructuredBuffer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ShaderData_GetAdditionalLightShadowSliceMatricesStructuredBuffer_m175F3097985D8C2C006C4E94D0302504E09C3F49 (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, int32_t ___size0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderData_GetOrUpdateBuffer_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mB7EB88CF218EAF7986B61EFA9566ADCFF447A6B5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* V_0 = NULL; { // return GetOrUpdateBuffer(ref m_AdditionalLightShadowSliceMatricesStructuredBuffer, size); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_0 = (&__this->___m_AdditionalLightShadowSliceMatricesStructuredBuffer_4); int32_t L_1 = ___size0; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2; L_2 = ShaderData_GetOrUpdateBuffer_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mB7EB88CF218EAF7986B61EFA9566ADCFF447A6B5(__this, L_0, L_1, ShaderData_GetOrUpdateBuffer_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mB7EB88CF218EAF7986B61EFA9566ADCFF447A6B5_RuntimeMethod_var); V_0 = L_2; goto IL_0011; } IL_0011: { // } ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Rendering.Universal.ShaderData::DisposeBuffer(UnityEngine.ComputeBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_DisposeBuffer_mD7C9001C56DA7BF801DA37BB74F3AB428D67CD7F (ShaderData_t149ABF5B880D5E69604B9F5A510F02D567464C19* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** ___buffer0, const RuntimeMethod* method) { bool V_0 = false; { // if (buffer != null) ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_0 = ___buffer0; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = *((ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233**)L_0); V_0 = (bool)((!(((RuntimeObject*)(ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0017; } } { // buffer.Dispose(); ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_3 = ___buffer0; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_4 = *((ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233**)L_3); NullCheck(L_4); ComputeBuffer_Dispose_mBCA0F8A5BE75A41C77E1FCFBCB4EAE84A45D6BF2(L_4, NULL); // buffer = null; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233** L_5 = ___buffer0; *((RuntimeObject**)L_5) = (RuntimeObject*)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)NULL); } IL_0017: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.Universal.ShaderUtils::GetShaderPath(UnityEngine.Rendering.Universal.ShaderPathID) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderUtils_GetShaderPath_m4A1BAB533E9C09F368B0BEF39FC694CADADBF602 (int32_t ___id0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderPathID_t6266F696633E9AADE69D6E4DC86462E9970C339A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEC03B5EA0A7EF27B138EED06D6610DCACC26448F); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; String_t* V_3 = NULL; int32_t G_B4_0 = 0; { // int index = (int)id; int32_t L_0 = ___id0; V_0 = L_0; // int arrayLength = s_ShaderPaths.Length; il2cpp_codegen_runtime_class_init_inline(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = ((ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var))->___s_ShaderPaths_0; NullCheck(L_1); V_1 = ((int32_t)(((RuntimeArray*)L_1)->max_length)); // if (arrayLength > 0 && index >= 0 && index < arrayLength) int32_t L_2 = V_1; if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_0019; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) < ((int32_t)0))) { goto IL_0019; } } { int32_t L_4 = V_0; int32_t L_5 = V_1; G_B4_0 = ((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0); goto IL_001a; } IL_0019: { G_B4_0 = 0; } IL_001a: { V_2 = (bool)G_B4_0; bool L_6 = V_2; if (!L_6) { goto IL_0028; } } { // return s_ShaderPaths[index]; il2cpp_codegen_runtime_class_init_inline(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = ((ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var))->___s_ShaderPaths_0; int32_t L_8 = V_0; NullCheck(L_7); int32_t L_9 = L_8; String_t* L_10 = (L_7)->GetAt(static_cast(L_9)); V_3 = L_10; goto IL_0073; } IL_0028: { // Debug.LogError("Trying to access universal shader path out of bounds: (" + id + ": " + index + ")"); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)5); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = L_11; NullCheck(L_12); ArrayElementTypeCheck (L_12, _stringLiteralEC03B5EA0A7EF27B138EED06D6610DCACC26448F); (L_12)->SetAt(static_cast(0), (String_t*)_stringLiteralEC03B5EA0A7EF27B138EED06D6610DCACC26448F); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = L_12; Il2CppFakeBox L_14(ShaderPathID_t6266F696633E9AADE69D6E4DC86462E9970C339A_il2cpp_TypeInfo_var, (&___id0)); String_t* L_15; L_15 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_14), NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_15); (L_13)->SetAt(static_cast(1), (String_t*)L_15); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_13; NullCheck(L_16); ArrayElementTypeCheck (L_16, _stringLiteral1168E92C164109D6220480DEDA987085B2A21155); (L_16)->SetAt(static_cast(2), (String_t*)_stringLiteral1168E92C164109D6220480DEDA987085B2A21155); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16; String_t* L_18; L_18 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_0), NULL); NullCheck(L_17); ArrayElementTypeCheck (L_17, L_18); (L_17)->SetAt(static_cast(3), (String_t*)L_18); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_19 = L_17; NullCheck(L_19); ArrayElementTypeCheck (L_19, _stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D); (L_19)->SetAt(static_cast(4), (String_t*)_stringLiteralB3F14BF976EFD974E34846B742502C802FABAE9D); String_t* L_20; L_20 = String_Concat_m6B0734B65813C8EA093D78E5C2D16534EB6FE8C0(L_19, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_20, NULL); // return ""; V_3 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; goto IL_0073; } IL_0073: { // } String_t* L_21 = V_3; return L_21; } } // UnityEngine.Rendering.Universal.ShaderPathID UnityEngine.Rendering.Universal.ShaderUtils::GetEnumFromPath(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderUtils_GetEnumFromPath_mF8D147EC4157BAFE28CA189EA4BFEEB9BE9660AD (String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_FindIndex_TisString_t_m05DB2B314B2B7FE977093B3F176E6AECAB285069_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_mAD4ACD49153666E733B5B80B1A8334A5959783B0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334* V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; { U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334* L_0 = (U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334_il2cpp_TypeInfo_var); NullCheck(L_0); U3CU3Ec__DisplayClass2_0__ctor_mDA673E5746F2C0E13ED85F3B50AD7BB5462B8507(L_0, NULL); V_0 = L_0; U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334* L_1 = V_0; String_t* L_2 = ___path0; NullCheck(L_1); L_1->___path_0 = L_2; Il2CppCodeGenWriteBarrier((void**)(&L_1->___path_0), (void*)L_2); // var index = Array.FindIndex(s_ShaderPaths, m => m == path); il2cpp_codegen_runtime_class_init_inline(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = ((ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var))->___s_ShaderPaths_0; U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334* L_4 = V_0; Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C* L_5 = (Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C*)il2cpp_codegen_object_new(Predicate_1_tEB15485FDAFC48C82EE54427A8DBDB401213706C_il2cpp_TypeInfo_var); NullCheck(L_5); Predicate_1__ctor_m792445D8ACC019EE3CE897994AF6C04721045A7E(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_mAD4ACD49153666E733B5B80B1A8334A5959783B0_RuntimeMethod_var), NULL); int32_t L_6; L_6 = Array_FindIndex_TisString_t_m05DB2B314B2B7FE977093B3F176E6AECAB285069(L_3, L_5, Array_FindIndex_TisString_t_m05DB2B314B2B7FE977093B3F176E6AECAB285069_RuntimeMethod_var); V_1 = L_6; // return (ShaderPathID)index; int32_t L_7 = V_1; V_2 = L_7; goto IL_0029; } IL_0029: { // } int32_t L_8 = V_2; return L_8; } } // System.Boolean UnityEngine.Rendering.Universal.ShaderUtils::IsLWShader(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderUtils_IsLWShader_m8A1AD374AC0C79588140AB8FC920002B57685E33 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Contains_TisString_t_mB597D95B9D1FDF1ACA18AC4907D6EA8850879D45_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // return s_ShaderPaths.Contains(shader.name); il2cpp_codegen_runtime_class_init_inline(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ((ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var))->___s_ShaderPaths_0; Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_1 = ___shader0; NullCheck(L_1); String_t* L_2; L_2 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_1, NULL); bool L_3; L_3 = Enumerable_Contains_TisString_t_mB597D95B9D1FDF1ACA18AC4907D6EA8850879D45((RuntimeObject*)L_0, L_2, Enumerable_Contains_TisString_t_mB597D95B9D1FDF1ACA18AC4907D6EA8850879D45_RuntimeMethod_var); V_0 = L_3; goto IL_0014; } IL_0014: { // } bool L_4 = V_0; return L_4; } } // System.Void UnityEngine.Rendering.Universal.ShaderUtils::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderUtils__cctor_mC6535DA7E9F2DED27D24E6894C372EA4483EE863 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24D2AF3533CAE538CEA7D73BC45D3A5901450BBA); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral27F659B2F4BC7C7CE4C3B8CCB1AD437898B9E8E8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47F11CECC4AA8D462DFA01AD7D684F2D51065CA8); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4823B4BD3B2F9A53E90610751D7DE1F78A3D0E70); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49425CF51EF67FBFD8AA098A16B840096305BF92); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5272D732907F13CCECF6D4D6A877AE201D6C34FF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6CF4ABB933717D6AE79C88ABF04A3A79C8B554B2); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B4FEEFA76B93D58B6E47CD9FF76F6E287D0D321); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB0CECEF568FB283A2F08D2ABD683ED14BC4E655C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB1AED3763AD1619F6DBE75E004D3024427FB0ED6); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCDC98B626DADC4D771CC4294D7DFC0F0B0625499); s_Il2CppMethodInitialized = true; } { // static readonly string[] s_ShaderPaths = // { // "Universal Render Pipeline/Lit", // "Universal Render Pipeline/Simple Lit", // "Universal Render Pipeline/Unlit", // "Universal Render Pipeline/Terrain/Lit", // "Universal Render Pipeline/Particles/Lit", // "Universal Render Pipeline/Particles/Simple Lit", // "Universal Render Pipeline/Particles/Unlit", // "Universal Render Pipeline/Baked Lit", // "Universal Render Pipeline/Nature/SpeedTree7", // "Universal Render Pipeline/Nature/SpeedTree7 Billboard", // "Universal Render Pipeline/Nature/SpeedTree8", // }; StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)((int32_t)11)); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = L_0; NullCheck(L_1); ArrayElementTypeCheck (L_1, _stringLiteral9B4FEEFA76B93D58B6E47CD9FF76F6E287D0D321); (L_1)->SetAt(static_cast(0), (String_t*)_stringLiteral9B4FEEFA76B93D58B6E47CD9FF76F6E287D0D321); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = L_1; NullCheck(L_2); ArrayElementTypeCheck (L_2, _stringLiteral47F11CECC4AA8D462DFA01AD7D684F2D51065CA8); (L_2)->SetAt(static_cast(1), (String_t*)_stringLiteral47F11CECC4AA8D462DFA01AD7D684F2D51065CA8); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = L_2; NullCheck(L_3); ArrayElementTypeCheck (L_3, _stringLiteral4823B4BD3B2F9A53E90610751D7DE1F78A3D0E70); (L_3)->SetAt(static_cast(2), (String_t*)_stringLiteral4823B4BD3B2F9A53E90610751D7DE1F78A3D0E70); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_4 = L_3; NullCheck(L_4); ArrayElementTypeCheck (L_4, _stringLiteral6CF4ABB933717D6AE79C88ABF04A3A79C8B554B2); (L_4)->SetAt(static_cast(3), (String_t*)_stringLiteral6CF4ABB933717D6AE79C88ABF04A3A79C8B554B2); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = L_4; NullCheck(L_5); ArrayElementTypeCheck (L_5, _stringLiteralCDC98B626DADC4D771CC4294D7DFC0F0B0625499); (L_5)->SetAt(static_cast(4), (String_t*)_stringLiteralCDC98B626DADC4D771CC4294D7DFC0F0B0625499); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_6 = L_5; NullCheck(L_6); ArrayElementTypeCheck (L_6, _stringLiteralB0CECEF568FB283A2F08D2ABD683ED14BC4E655C); (L_6)->SetAt(static_cast(5), (String_t*)_stringLiteralB0CECEF568FB283A2F08D2ABD683ED14BC4E655C); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_7 = L_6; NullCheck(L_7); ArrayElementTypeCheck (L_7, _stringLiteral49425CF51EF67FBFD8AA098A16B840096305BF92); (L_7)->SetAt(static_cast(6), (String_t*)_stringLiteral49425CF51EF67FBFD8AA098A16B840096305BF92); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_8 = L_7; NullCheck(L_8); ArrayElementTypeCheck (L_8, _stringLiteral27F659B2F4BC7C7CE4C3B8CCB1AD437898B9E8E8); (L_8)->SetAt(static_cast(7), (String_t*)_stringLiteral27F659B2F4BC7C7CE4C3B8CCB1AD437898B9E8E8); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = L_8; NullCheck(L_9); ArrayElementTypeCheck (L_9, _stringLiteral5272D732907F13CCECF6D4D6A877AE201D6C34FF); (L_9)->SetAt(static_cast(8), (String_t*)_stringLiteral5272D732907F13CCECF6D4D6A877AE201D6C34FF); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = L_9; NullCheck(L_10); ArrayElementTypeCheck (L_10, _stringLiteralB1AED3763AD1619F6DBE75E004D3024427FB0ED6); (L_10)->SetAt(static_cast(((int32_t)9)), (String_t*)_stringLiteralB1AED3763AD1619F6DBE75E004D3024427FB0ED6); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = L_10; NullCheck(L_11); ArrayElementTypeCheck (L_11, _stringLiteral24D2AF3533CAE538CEA7D73BC45D3A5901450BBA); (L_11)->SetAt(static_cast(((int32_t)10)), (String_t*)_stringLiteral24D2AF3533CAE538CEA7D73BC45D3A5901450BBA); ((ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var))->___s_ShaderPaths_0 = L_11; Il2CppCodeGenWriteBarrier((void**)(&((ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t98A7604B796D0A8198AFF1C4BFBB532B8D18C531_il2cpp_TypeInfo_var))->___s_ShaderPaths_0), (void*)L_11); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_mDA673E5746F2C0E13ED85F3B50AD7BB5462B8507 (U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } // System.Boolean UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::b__0(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_mAD4ACD49153666E733B5B80B1A8334A5959783B0 (U3CU3Ec__DisplayClass2_0_tCF92455EA58F22107386C0325C162F3064A2F334* __this, String_t* ___m0, const RuntimeMethod* method) { { // var index = Array.FindIndex(s_ShaderPaths, m => m == path); String_t* L_0 = ___m0; String_t* L_1 = __this->___path_0; bool L_2; L_2 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_0, L_1, NULL); return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShadowSliceData::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSliceData_Clear_mB5BFA7D8B81B48BD2CCF60B127DC0AFBAD9CC6BC (ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // viewMatrix = Matrix4x4.identity; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0; L_0 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); __this->___viewMatrix_0 = L_0; // projectionMatrix = Matrix4x4.identity; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1; L_1 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); __this->___projectionMatrix_1 = L_1; // shadowTransform = Matrix4x4.identity; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2; L_2 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); __this->___shadowTransform_2 = L_2; // offsetX = offsetY = 0; int32_t L_3 = 0; V_0 = L_3; __this->___offsetY_4 = L_3; int32_t L_4 = V_0; __this->___offsetX_3 = L_4; // resolution = 1024; __this->___resolution_5 = ((int32_t)1024); // } return; } } IL2CPP_EXTERN_C void ShadowSliceData_Clear_mB5BFA7D8B81B48BD2CCF60B127DC0AFBAD9CC6BC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ShadowSliceData_Clear_mB5BFA7D8B81B48BD2CCF60B127DC0AFBAD9CC6BC(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.ShadowUtils::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils__cctor_m8F87420EBCE3FA105EC3B69AA99EBC36D38C24B1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B3_0 = 0; { // m_ForceShadowPointSampling = SystemInfo.graphicsDeviceType == GraphicsDeviceType.Metal && // GraphicsSettings.HasShaderDefine(Graphics.activeTier, BuiltinShaderDefine.UNITY_METAL_SHADOWS_USE_POINT_FILTERING); int32_t L_0; L_0 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)16))))) { goto IL_0017; } } { il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); int32_t L_1; L_1 = Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286(NULL); bool L_2; L_2 = GraphicsSettings_HasShaderDefine_m125C48BBDFECED0B7797F733B09E9F6B63425236(L_1, 6, NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { ((ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var))->___m_ForceShadowPointSampling_0 = (bool)G_B3_0; // } return; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractDirectionalLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Single,UnityEngine.Vector4&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractDirectionalLightMatrix_m6E71E989FF545C55D8AC789A2A2F0403A80F1E9A (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults0, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData1, int32_t ___shadowLightIndex2, int32_t ___cascadeIndex3, int32_t ___shadowmapWidth4, int32_t ___shadowmapHeight5, int32_t ___shadowResolution6, float ___shadowNearPlane7, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___cascadeSplitDistance8, ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* ___shadowSliceData9, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___viewMatrix10, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___projMatrix11, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // bool result = ExtractDirectionalLightMatrix(ref cullResults, ref shadowData, shadowLightIndex, cascadeIndex, shadowmapWidth, shadowmapHeight, shadowResolution, shadowNearPlane, out cascadeSplitDistance, out shadowSliceData); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_0 = ___cullResults0; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_1 = ___shadowData1; int32_t L_2 = ___shadowLightIndex2; int32_t L_3 = ___cascadeIndex3; int32_t L_4 = ___shadowmapWidth4; int32_t L_5 = ___shadowmapHeight5; int32_t L_6 = ___shadowResolution6; float L_7 = ___shadowNearPlane7; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_8 = ___cascadeSplitDistance8; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_9 = ___shadowSliceData9; il2cpp_codegen_runtime_class_init_inline(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); bool L_10; L_10 = ShadowUtils_ExtractDirectionalLightMatrix_mFF00875F8CE5E06EAA3C6DF4B9A0AA65F2976FA3(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, NULL); V_0 = L_10; // viewMatrix = shadowSliceData.viewMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_11 = ___viewMatrix10; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_12 = ___shadowSliceData9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13 = L_12->___viewMatrix_0; *(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_11 = L_13; // projMatrix = shadowSliceData.projectionMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_14 = ___projMatrix11; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_15 = ___shadowSliceData9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = L_15->___projectionMatrix_1; *(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_14 = L_16; // return result; bool L_17 = V_0; V_1 = L_17; goto IL_0037; } IL_0037: { // } bool L_18 = V_1; return L_18; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractDirectionalLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Single,UnityEngine.Vector4&,UnityEngine.Rendering.Universal.ShadowSliceData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractDirectionalLightMatrix_mFF00875F8CE5E06EAA3C6DF4B9A0AA65F2976FA3 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults0, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData1, int32_t ___shadowLightIndex2, int32_t ___cascadeIndex3, int32_t ___shadowmapWidth4, int32_t ___shadowmapHeight5, int32_t ___shadowResolution6, float ___shadowNearPlane7, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___cascadeSplitDistance8, ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* ___shadowSliceData9, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { // bool success = cullResults.ComputeDirectionalShadowMatricesAndCullingPrimitives(shadowLightIndex, // cascadeIndex, shadowData.mainLightShadowCascadesCount, shadowData.mainLightShadowCascadesSplit, shadowResolution, shadowNearPlane, out shadowSliceData.viewMatrix, out shadowSliceData.projectionMatrix, // out shadowSliceData.splitData); CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_0 = ___cullResults0; int32_t L_1 = ___shadowLightIndex2; int32_t L_2 = ___cascadeIndex3; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_3 = ___shadowData1; int32_t L_4 = L_3->___mainLightShadowCascadesCount_4; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_5 = ___shadowData1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = L_5->___mainLightShadowCascadesSplit_5; int32_t L_7 = ___shadowResolution6; float L_8 = ___shadowNearPlane7; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_9 = ___shadowSliceData9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_10 = (&L_9->___viewMatrix_0); ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_11 = ___shadowSliceData9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_12 = (&L_11->___projectionMatrix_1); ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_13 = ___shadowSliceData9; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_14 = (&L_13->___splitData_6); bool L_15; L_15 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423(L_0, L_1, L_2, L_4, L_6, L_7, L_8, L_10, L_12, L_14, NULL); V_0 = L_15; // cascadeSplitDistance = shadowSliceData.splitData.cullingSphere; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_16 = ___cascadeSplitDistance8; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_17 = ___shadowSliceData9; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_18 = (&L_17->___splitData_6); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19; L_19 = ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0(L_18, NULL); *(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)L_16 = L_19; // shadowSliceData.offsetX = (cascadeIndex % 2) * shadowResolution; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_20 = ___shadowSliceData9; int32_t L_21 = ___cascadeIndex3; int32_t L_22 = ___shadowResolution6; L_20->___offsetX_3 = ((int32_t)il2cpp_codegen_multiply(((int32_t)(L_21%2)), L_22)); // shadowSliceData.offsetY = (cascadeIndex / 2) * shadowResolution; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_23 = ___shadowSliceData9; int32_t L_24 = ___cascadeIndex3; int32_t L_25 = ___shadowResolution6; L_23->___offsetY_4 = ((int32_t)il2cpp_codegen_multiply(((int32_t)(L_24/2)), L_25)); // shadowSliceData.resolution = shadowResolution; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_26 = ___shadowSliceData9; int32_t L_27 = ___shadowResolution6; L_26->___resolution_5 = L_27; // shadowSliceData.shadowTransform = GetShadowTransform(shadowSliceData.projectionMatrix, shadowSliceData.viewMatrix); ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_28 = ___shadowSliceData9; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_29 = ___shadowSliceData9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = L_29->___projectionMatrix_1; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_31 = ___shadowSliceData9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = L_31->___viewMatrix_0; il2cpp_codegen_runtime_class_init_inline(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_33; L_33 = ShadowUtils_GetShadowTransform_m0CF370EFCF0EC3FBD7501DA167A8CF29B4E76FD1(L_30, L_32, NULL); L_28->___shadowTransform_2 = L_33; // shadowSliceData.splitData.shadowCascadeBlendCullingFactor = 0.6f; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_34 = ___shadowSliceData9; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_35 = (&L_34->___splitData_6); ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41(L_35, (0.600000024f), NULL); // if (shadowData.mainLightShadowCascadesCount > 1) ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_36 = ___shadowData1; int32_t L_37 = L_36->___mainLightShadowCascadesCount_4; V_1 = (bool)((((int32_t)L_37) > ((int32_t)1))? 1 : 0); bool L_38 = V_1; if (!L_38) { goto IL_00aa; } } { // ApplySliceTransform(ref shadowSliceData, shadowmapWidth, shadowmapHeight); ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_39 = ___shadowSliceData9; int32_t L_40 = ___shadowmapWidth4; int32_t L_41 = ___shadowmapHeight5; il2cpp_codegen_runtime_class_init_inline(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); ShadowUtils_ApplySliceTransform_mF432586F625792FC23B7CEA4C691CF2EDC6272D3(L_39, L_40, L_41, NULL); } IL_00aa: { // return success; bool L_42 = V_0; V_2 = L_42; goto IL_00ae; } IL_00ae: { // } bool L_43 = V_2; return L_43; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractSpotLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractSpotLightMatrix_m91B7C86D1C95F081D203AABDBF102A40D3A81372 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults0, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData1, int32_t ___shadowLightIndex2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___shadowMatrix3, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___viewMatrix4, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___projMatrix5, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___splitData6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // bool success = cullResults.ComputeSpotShadowMatricesAndCullingPrimitives(shadowLightIndex, out viewMatrix, out projMatrix, out splitData); // returns false if input parameters are incorrect (rare) CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_0 = ___cullResults0; int32_t L_1 = ___shadowLightIndex2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_2 = ___viewMatrix4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_3 = ___projMatrix5; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_4 = ___splitData6; bool L_5; L_5 = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350(L_0, L_1, L_2, L_3, L_4, NULL); V_0 = L_5; // shadowMatrix = GetShadowTransform(projMatrix, viewMatrix); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_6 = ___shadowMatrix3; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_7 = ___projMatrix5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_7); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_9 = ___viewMatrix4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_9); il2cpp_codegen_runtime_class_init_inline(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_11; L_11 = ShadowUtils_GetShadowTransform_m0CF370EFCF0EC3FBD7501DA167A8CF29B4E76FD1(L_8, L_10, NULL); *(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_6 = L_11; // return success; bool L_12 = V_0; V_1 = L_12; goto IL_002c; } IL_002c: { // } bool L_13 = V_1; return L_13; } } // System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractPointLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractPointLightMatrix_m38644438A72DCE4480CABE02E16F88C4072686D9 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* ___cullResults0, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData1, int32_t ___shadowLightIndex2, int32_t ___cubemapFace3, float ___fovBias4, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___shadowMatrix5, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___viewMatrix6, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___projMatrix7, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___splitData8, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { // bool success = cullResults.ComputePointShadowMatricesAndCullingPrimitives(shadowLightIndex, cubemapFace, fovBias, out viewMatrix, out projMatrix, out splitData); // returns false if input parameters are incorrect (rare) CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_0 = ___cullResults0; int32_t L_1 = ___shadowLightIndex2; int32_t L_2 = ___cubemapFace3; float L_3 = ___fovBias4; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_4 = ___viewMatrix6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_5 = ___projMatrix7; ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_6 = ___splitData8; bool L_7; L_7 = CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_0 = L_7; // viewMatrix.m10 = -viewMatrix.m10; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_8 = ___viewMatrix6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_9 = ___viewMatrix6; float L_10 = L_9->___m10_1; L_8->___m10_1 = ((-L_10)); // viewMatrix.m11 = -viewMatrix.m11; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_11 = ___viewMatrix6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_12 = ___viewMatrix6; float L_13 = L_12->___m11_5; L_11->___m11_5 = ((-L_13)); // viewMatrix.m12 = -viewMatrix.m12; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_14 = ___viewMatrix6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_15 = ___viewMatrix6; float L_16 = L_15->___m12_9; L_14->___m12_9 = ((-L_16)); // viewMatrix.m13 = -viewMatrix.m13; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_17 = ___viewMatrix6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_18 = ___viewMatrix6; float L_19 = L_18->___m13_13; L_17->___m13_13 = ((-L_19)); // shadowMatrix = GetShadowTransform(projMatrix, viewMatrix); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_20 = ___shadowMatrix5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_21 = ___projMatrix7; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_21); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_23 = ___viewMatrix6; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_23); il2cpp_codegen_runtime_class_init_inline(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_25; L_25 = ShadowUtils_GetShadowTransform_m0CF370EFCF0EC3FBD7501DA167A8CF29B4E76FD1(L_22, L_24, NULL); *(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)L_20 = L_25; // return success; bool L_26 = V_0; V_1 = L_26; goto IL_006e; } IL_006e: { // } bool L_27 = V_1; return L_27; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m6F15740C124E10F42B2D0096553E6C3C6BA0BE33 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___context1, ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* ___shadowSliceData2, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___settings3, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj4, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view5, const RuntimeMethod* method) { { // cmd.SetGlobalDepthBias(1.0f, 2.5f); // these values match HDRP defaults (see https://github.com/Unity-Technologies/Graphics/blob/9544b8ed2f98c62803d285096c91b44e9d8cbc47/com.unity.render-pipelines.high-definition/Runtime/Lighting/Shadow/HDShadowAtlas.cs#L197 ) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; NullCheck(L_0); CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803(L_0, (1.0f), (2.5f), NULL); // cmd.SetViewport(new Rect(shadowSliceData.offsetX, shadowSliceData.offsetY, shadowSliceData.resolution, shadowSliceData.resolution)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_1 = ___cmd0; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_2 = ___shadowSliceData2; int32_t L_3 = L_2->___offsetX_3; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_4 = ___shadowSliceData2; int32_t L_5 = L_4->___offsetY_4; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_6 = ___shadowSliceData2; int32_t L_7 = L_6->___resolution_5; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_8 = ___shadowSliceData2; int32_t L_9 = L_8->___resolution_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_10; memset((&L_10), 0, sizeof(L_10)); Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_10), ((float)L_3), ((float)L_5), ((float)L_7), ((float)L_9), /*hidden argument*/NULL); NullCheck(L_1); CommandBuffer_SetViewport_m3BCCABB7493369D88DB15EE43C41D9858AE2574D(L_1, L_10, NULL); // cmd.SetViewProjectionMatrices(view, proj); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_11 = ___cmd0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___view5; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13 = ___proj4; NullCheck(L_11); CommandBuffer_SetViewProjectionMatrices_m50A472F193C13207D81B5EC8FB007F76E36A8C75(L_11, L_12, L_13, NULL); // context.ExecuteCommandBuffer(cmd); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* L_14 = ___context1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_15 = ___cmd0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896(L_14, L_15, NULL); // cmd.Clear(); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_16 = ___cmd0; NullCheck(L_16); CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_16, NULL); // context.DrawShadows(ref settings); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* L_17 = ___context1; ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* L_18 = ___settings3; ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841(L_17, L_18, NULL); // cmd.DisableScissorRect(); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = ___cmd0; NullCheck(L_19); CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A(L_19, NULL); // context.ExecuteCommandBuffer(cmd); ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* L_20 = ___context1; CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_21 = ___cmd0; ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896(L_20, L_21, NULL); // cmd.Clear(); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_22 = ___cmd0; NullCheck(L_22); CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7(L_22, NULL); // cmd.SetGlobalDepthBias(0.0f, 0.0f); // Restore previous depth bias values CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_23 = ___cmd0; NullCheck(L_23); CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803(L_23, (0.0f), (0.0f), NULL); // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m0E1FE5F132619A11AF059F4653EA3EAE34E53B99 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___context1, ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* ___shadowSliceData2, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___settings3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // RenderShadowSlice(cmd, ref context, ref shadowSliceData, ref settings, // shadowSliceData.projectionMatrix, shadowSliceData.viewMatrix); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* L_1 = ___context1; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_2 = ___shadowSliceData2; ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* L_3 = ___settings3; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_4 = ___shadowSliceData2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = L_4->___projectionMatrix_1; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_6 = ___shadowSliceData2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = L_6->___viewMatrix_0; il2cpp_codegen_runtime_class_init_inline(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); ShadowUtils_RenderShadowSlice_m6F15740C124E10F42B2D0096553E6C3C6BA0BE33(L_0, L_1, L_2, L_3, L_5, L_7, NULL); // } return; } } // System.Int32 UnityEngine.Rendering.Universal.ShadowUtils::GetMaxTileResolutionInAtlas(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowUtils_GetMaxTileResolutionInAtlas_m6866B64794928945BD39ED890DBC9B5CCC23661A (int32_t ___atlasWidth0, int32_t ___atlasHeight1, int32_t ___tileCount2, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; int32_t V_3 = 0; { // int resolution = Mathf.Min(atlasWidth, atlasHeight); int32_t L_0 = ___atlasWidth0; int32_t L_1 = ___atlasHeight1; int32_t L_2; L_2 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(L_0, L_1, NULL); V_0 = L_2; // int currentTileCount = atlasWidth / resolution * atlasHeight / resolution; int32_t L_3 = ___atlasWidth0; int32_t L_4 = V_0; int32_t L_5 = ___atlasHeight1; int32_t L_6 = V_0; V_1 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(((int32_t)(L_3/L_4)), L_5))/L_6)); goto IL_0021; } IL_0013: { // resolution = resolution >> 1; int32_t L_7 = V_0; V_0 = ((int32_t)(L_7>>1)); // currentTileCount = atlasWidth / resolution * atlasHeight / resolution; int32_t L_8 = ___atlasWidth0; int32_t L_9 = V_0; int32_t L_10 = ___atlasHeight1; int32_t L_11 = V_0; V_1 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(((int32_t)(L_8/L_9)), L_10))/L_11)); } IL_0021: { // while (currentTileCount < tileCount) int32_t L_12 = V_1; int32_t L_13 = ___tileCount2; V_2 = (bool)((((int32_t)L_12) < ((int32_t)L_13))? 1 : 0); bool L_14 = V_2; if (L_14) { goto IL_0013; } } { // return resolution; int32_t L_15 = V_0; V_3 = L_15; goto IL_002d; } IL_002d: { // } int32_t L_16 = V_3; return L_16; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::ApplySliceTransform(UnityEngine.Rendering.Universal.ShadowSliceData&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_ApplySliceTransform_mF432586F625792FC23B7CEA4C691CF2EDC6272D3 (ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* ___shadowSliceData0, int32_t ___atlasWidth1, int32_t ___atlasHeight2, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; { // Matrix4x4 sliceTransform = Matrix4x4.identity; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0; L_0 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); V_0 = L_0; // float oneOverAtlasWidth = 1.0f / atlasWidth; int32_t L_1 = ___atlasWidth1; V_1 = ((float)((1.0f)/((float)L_1))); // float oneOverAtlasHeight = 1.0f / atlasHeight; int32_t L_2 = ___atlasHeight2; V_2 = ((float)((1.0f)/((float)L_2))); // sliceTransform.m00 = shadowSliceData.resolution * oneOverAtlasWidth; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_3 = ___shadowSliceData0; int32_t L_4 = L_3->___resolution_5; float L_5 = V_1; (&V_0)->___m00_0 = ((float)il2cpp_codegen_multiply(((float)L_4), L_5)); // sliceTransform.m11 = shadowSliceData.resolution * oneOverAtlasHeight; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_6 = ___shadowSliceData0; int32_t L_7 = L_6->___resolution_5; float L_8 = V_2; (&V_0)->___m11_5 = ((float)il2cpp_codegen_multiply(((float)L_7), L_8)); // sliceTransform.m03 = shadowSliceData.offsetX * oneOverAtlasWidth; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_9 = ___shadowSliceData0; int32_t L_10 = L_9->___offsetX_3; float L_11 = V_1; (&V_0)->___m03_12 = ((float)il2cpp_codegen_multiply(((float)L_10), L_11)); // sliceTransform.m13 = shadowSliceData.offsetY * oneOverAtlasHeight; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_12 = ___shadowSliceData0; int32_t L_13 = L_12->___offsetY_4; float L_14 = V_2; (&V_0)->___m13_13 = ((float)il2cpp_codegen_multiply(((float)L_13), L_14)); // shadowSliceData.shadowTransform = sliceTransform * shadowSliceData.shadowTransform; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_15 = ___shadowSliceData0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = V_0; ShadowSliceData_t1BCFEDC63BECA994949FE1F4245CEE930EE69E20* L_17 = ___shadowSliceData0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = L_17->___shadowTransform_2; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_19; L_19 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_16, L_18, NULL); L_15->___shadowTransform_2 = L_19; // } return; } } // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowBias(UnityEngine.Rendering.VisibleLight&,System.Int32,UnityEngine.Rendering.Universal.ShadowData&,UnityEngine.Matrix4x4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ShadowUtils_GetShadowBias_m92234D7F8033EBE7C1EFA427958C4C0A9483C55D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* ___shadowLight0, int32_t ___shadowLightIndex1, ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* ___shadowData2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lightProjectionMatrix3, float ___shadowResolution4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral26D9C177FDA77D5CE40AC02108C120881CF883B4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA4B836EC34EC3B8C69B1D346632232D7BDDDD3E9); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; bool V_4 = false; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_5; memset((&V_5), 0, sizeof(V_5)); bool V_6 = false; bool V_7 = false; bool V_8 = false; float V_9 = 0.0f; float V_10 = 0.0f; bool V_11 = false; bool V_12 = false; int32_t G_B3_0 = 0; int32_t G_B17_0 = 0; { // if (shadowLightIndex < 0 || shadowLightIndex >= shadowData.bias.Count) int32_t L_0 = ___shadowLightIndex1; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0018; } } { int32_t L_1 = ___shadowLightIndex1; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_2 = ___shadowData2; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3 = L_2->___bias_12; NullCheck(L_3); int32_t L_4; L_4 = List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_inline(L_3, List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var); G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0019; } IL_0018: { G_B3_0 = 1; } IL_0019: { V_4 = (bool)G_B3_0; bool L_5 = V_4; if (!L_5) { goto IL_0042; } } { // Debug.LogWarning(string.Format("{0} is not a valid light index.", shadowLightIndex)); int32_t L_6 = ___shadowLightIndex1; int32_t L_7 = L_6; RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7); String_t* L_9; L_9 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral26D9C177FDA77D5CE40AC02108C120881CF883B4, L_8, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_9, NULL); // return Vector4.zero; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10; L_10 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL); V_5 = L_10; goto IL_0184; } IL_0042: { // if (shadowLight.lightType == LightType.Directional) VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_11 = ___shadowLight0; int32_t L_12; L_12 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454(L_11, NULL); V_6 = (bool)((((int32_t)L_12) == ((int32_t)1))? 1 : 0); bool L_13 = V_6; if (!L_13) { goto IL_0065; } } { // frustumSize = 2.0f / lightProjectionMatrix.m00; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___lightProjectionMatrix3; float L_15 = L_14.___m00_0; V_0 = ((float)((2.0f)/L_15)); goto IL_00fa; } IL_0065: { // else if (shadowLight.lightType == LightType.Spot) VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_16 = ___shadowLight0; int32_t L_17; L_17 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454(L_16, NULL); V_7 = (bool)((((int32_t)L_17) == ((int32_t)0))? 1 : 0); bool L_18 = V_7; if (!L_18) { goto IL_0097; } } { // frustumSize = Mathf.Tan(shadowLight.spotAngle * 0.5f * Mathf.Deg2Rad) * shadowLight.range; // half-width (in world-space units) of shadow frustum's "far plane" VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_19 = ___shadowLight0; float L_20; L_20 = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97(L_19, NULL); float L_21; L_21 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_20, (0.5f))), (0.0174532924f)))); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_22 = ___shadowLight0; float L_23; L_23 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D(L_22, NULL); V_0 = ((float)il2cpp_codegen_multiply(L_21, L_23)); goto IL_00fa; } IL_0097: { // else if (shadowLight.lightType == LightType.Point) VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_24 = ___shadowLight0; int32_t L_25; L_25 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454(L_24, NULL); V_8 = (bool)((((int32_t)L_25) == ((int32_t)2))? 1 : 0); bool L_26 = V_8; if (!L_26) { goto IL_00e7; } } { // float fovBias = Internal.AdditionalLightsShadowCasterPass.GetPointLightShadowFrustumFovBiasInDegrees((int)shadowResolution, (shadowLight.light.shadows == LightShadows.Soft)); float L_27 = ___shadowResolution4; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_28 = ___shadowLight0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_29; L_29 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B(L_28, NULL); NullCheck(L_29); int32_t L_30; L_30 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_29, NULL); il2cpp_codegen_runtime_class_init_inline(AdditionalLightsShadowCasterPass_t5E00A3C851AB73A44B7577458AD868AF8F4FE004_il2cpp_TypeInfo_var); float L_31; L_31 = AdditionalLightsShadowCasterPass_GetPointLightShadowFrustumFovBiasInDegrees_m15FB80EA7ADD6B1682610209B478DF829EC500C7(il2cpp_codegen_cast_double_to_int(L_27), (bool)((((int32_t)L_30) == ((int32_t)2))? 1 : 0), NULL); V_9 = L_31; // float cubeFaceAngle = 90 + fovBias; float L_32 = V_9; V_10 = ((float)il2cpp_codegen_add((90.0f), L_32)); // frustumSize = Mathf.Tan(cubeFaceAngle * 0.5f * Mathf.Deg2Rad) * shadowLight.range; // half-width (in world-space units) of shadow frustum's "far plane" float L_33 = V_10; float L_34; L_34 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_33, (0.5f))), (0.0174532924f)))); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_35 = ___shadowLight0; float L_36; L_36 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D(L_35, NULL); V_0 = ((float)il2cpp_codegen_multiply(L_34, L_36)); goto IL_00fa; } IL_00e7: { // Debug.LogWarning("Only point, spot and directional shadow casters are supported in universal pipeline"); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteralA4B836EC34EC3B8C69B1D346632232D7BDDDD3E9, NULL); // frustumSize = 0.0f; V_0 = (0.0f); } IL_00fa: { // float texelSize = frustumSize / shadowResolution; float L_37 = V_0; float L_38 = ___shadowResolution4; V_1 = ((float)(L_37/L_38)); // float depthBias = -shadowData.bias[shadowLightIndex].x * texelSize; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_39 = ___shadowData2; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_40 = L_39->___bias_12; int32_t L_41 = ___shadowLightIndex1; NullCheck(L_40); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42; L_42 = List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4(L_40, L_41, List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var); float L_43 = L_42.___x_1; float L_44 = V_1; V_2 = ((float)il2cpp_codegen_multiply(((-L_43)), L_44)); // float normalBias = -shadowData.bias[shadowLightIndex].y * texelSize; ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_45 = ___shadowData2; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_46 = L_45->___bias_12; int32_t L_47 = ___shadowLightIndex1; NullCheck(L_46); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_48; L_48 = List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4(L_46, L_47, List_1_get_Item_mF5D504FB09F98DB07ABEF3D064237C0BCBD8EDC4_RuntimeMethod_var); float L_49 = L_48.___y_2; float L_50 = V_1; V_3 = ((float)il2cpp_codegen_multiply(((-L_49)), L_50)); // if (shadowLight.lightType == LightType.Point) VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_51 = ___shadowLight0; int32_t L_52; L_52 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454(L_51, NULL); V_11 = (bool)((((int32_t)L_52) == ((int32_t)2))? 1 : 0); bool L_53 = V_11; if (!L_53) { goto IL_013e; } } { // normalBias = 0.0f; V_3 = (0.0f); } IL_013e: { // if (shadowData.supportsSoftShadows && shadowLight.light.shadows == LightShadows.Soft) ShadowData_tA165FDF7CA4CE6BEA8B649FFAB91C59ED684D832* L_54 = ___shadowData2; bool L_55 = L_54->___supportsSoftShadows_10; if (!L_55) { goto IL_0156; } } { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_56 = ___shadowLight0; Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_57; L_57 = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B(L_56, NULL); NullCheck(L_57); int32_t L_58; L_58 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_57, NULL); G_B17_0 = ((((int32_t)L_58) == ((int32_t)2))? 1 : 0); goto IL_0157; } IL_0156: { G_B17_0 = 0; } IL_0157: { V_12 = (bool)G_B17_0; bool L_59 = V_12; if (!L_59) { goto IL_016f; } } { // depthBias *= kernelRadius; float L_60 = V_2; V_2 = ((float)il2cpp_codegen_multiply(L_60, (2.5f))); // normalBias *= kernelRadius; float L_61 = V_3; V_3 = ((float)il2cpp_codegen_multiply(L_61, (2.5f))); } IL_016f: { // return new Vector4(depthBias, normalBias, 0.0f, 0.0f); float L_62 = V_2; float L_63 = V_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_64; memset((&L_64), 0, sizeof(L_64)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_64), L_62, L_63, (0.0f), (0.0f), /*hidden argument*/NULL); V_5 = L_64; goto IL_0184; } IL_0184: { // } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_65 = V_5; return L_65; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::GetScaleAndBiasForLinearDistanceFade(System.Single,System.Single,System.Single&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_GetScaleAndBiasForLinearDistanceFade_mF3905130DA0A02BD548B0BA0D1370278DBA8F88D (float ___fadeDistance0, float ___border1, float* ___scale2, float* ___bias3, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; float V_2 = 0.0f; { // if (border < 0.0001f) float L_0 = ___border1; V_1 = (bool)((((float)L_0) < ((float)(9.99999975E-05f)))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_001f; } } { // float multiplier = 1000f; // To avoid blending if difference is in fractions V_2 = (1000.0f); // scale = multiplier; float* L_2 = ___scale2; float L_3 = V_2; *((float*)L_2) = (float)L_3; // bias = -fadeDistance * multiplier; float* L_4 = ___bias3; float L_5 = ___fadeDistance0; float L_6 = V_2; *((float*)L_4) = (float)((float)il2cpp_codegen_multiply(((-L_5)), L_6)); // return; goto IL_0044; } IL_001f: { // border = 1 - border; float L_7 = ___border1; ___border1 = ((float)il2cpp_codegen_subtract((1.0f), L_7)); // border *= border; float L_8 = ___border1; float L_9 = ___border1; ___border1 = ((float)il2cpp_codegen_multiply(L_8, L_9)); // float distanceFadeNear = border * fadeDistance; float L_10 = ___border1; float L_11 = ___fadeDistance0; V_0 = ((float)il2cpp_codegen_multiply(L_10, L_11)); // scale = 1.0f / (fadeDistance - distanceFadeNear); float* L_12 = ___scale2; float L_13 = ___fadeDistance0; float L_14 = V_0; *((float*)L_12) = (float)((float)((1.0f)/((float)il2cpp_codegen_subtract(L_13, L_14)))); // bias = -distanceFadeNear / (fadeDistance - distanceFadeNear); float* L_15 = ___bias3; float L_16 = V_0; float L_17 = ___fadeDistance0; float L_18 = V_0; *((float*)L_15) = (float)((float)(((-L_16))/((float)il2cpp_codegen_subtract(L_17, L_18)))); } IL_0044: { // } return; } } // System.Void UnityEngine.Rendering.Universal.ShadowUtils::SetupShadowCasterConstantBuffer(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight&,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_SetupShadowCasterConstantBuffer_m957062E6DFD8FF20587F2154AED11FE904E580DC (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___cmd0, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* ___shadowLight1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___shadowBias2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral534C2E996567FF984E4E504181D2E333930D49CF); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral629C681B696A5B0A980A6B4BE5EA5CC59FAC5D76); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9DDA1C3AEE245E1050F9E53868138E86EE051854); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1; memset((&V_1), 0, sizeof(V_1)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_2; memset((&V_2), 0, sizeof(V_2)); { // cmd.SetGlobalVector("_ShadowBias", shadowBias); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___cmd0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___shadowBias2; NullCheck(L_0); CommandBuffer_SetGlobalVector_mA5AF1BDEA174489A81DCE9D3E0415331FB05CE47(L_0, _stringLiteral534C2E996567FF984E4E504181D2E333930D49CF, L_1, NULL); // Vector3 lightDirection = -shadowLight.localToWorldMatrix.GetColumn(2); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_2 = ___shadowLight1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3; L_3 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081(L_2, NULL); V_2 = L_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_2), 2, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5; L_5 = Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline(L_4, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57_inline(L_5, NULL); V_0 = L_6; // cmd.SetGlobalVector("_LightDirection", new Vector4(lightDirection.x, lightDirection.y, lightDirection.z, 0.0f)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_7 = ___cmd0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_0; float L_9 = L_8.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; float L_11 = L_10.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = V_0; float L_13 = L_12.___z_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14; memset((&L_14), 0, sizeof(L_14)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_14), L_9, L_11, L_13, (0.0f), /*hidden argument*/NULL); NullCheck(L_7); CommandBuffer_SetGlobalVector_mA5AF1BDEA174489A81DCE9D3E0415331FB05CE47(L_7, _stringLiteral9DDA1C3AEE245E1050F9E53868138E86EE051854, L_14, NULL); // Vector3 lightPosition = shadowLight.localToWorldMatrix.GetColumn(3); VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_15 = ___shadowLight1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16; L_16 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081(L_15, NULL); V_2 = L_16; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17; L_17 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&V_2), 3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57_inline(L_17, NULL); V_1 = L_18; // cmd.SetGlobalVector("_LightPosition", new Vector4(lightPosition.x, lightPosition.y, lightPosition.z, 1.0f)); CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_19 = ___cmd0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = V_1; float L_21 = L_20.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_1; float L_23 = L_22.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_1; float L_25 = L_24.___z_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26; memset((&L_26), 0, sizeof(L_26)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_26), L_21, L_23, L_25, (1.0f), /*hidden argument*/NULL); NullCheck(L_19); CommandBuffer_SetGlobalVector_mA5AF1BDEA174489A81DCE9D3E0415331FB05CE47(L_19, _stringLiteral629C681B696A5B0A980A6B4BE5EA5CC59FAC5D76, L_26, NULL); // } return; } } // UnityEngine.RenderTexture UnityEngine.Rendering.Universal.ShadowUtils::GetTemporaryShadowTexture(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ShadowUtils_GetTemporaryShadowTexture_m009469EE824C3E47C54FFC7878E1D2E328D7A6C2 (int32_t ___width0, int32_t ___height1, int32_t ___bits2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_1; memset((&V_1), 0, sizeof(V_1)); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_2 = NULL; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_3 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B2_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B1_0 = NULL; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B3_0 = NULL; int32_t G_B4_0 = 0; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* G_B4_1 = NULL; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* G_B6_0 = NULL; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* G_B5_0 = NULL; int32_t G_B7_0 = 0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* G_B7_1 = NULL; { // var format = Experimental.Rendering.GraphicsFormatUtility.GetDepthStencilFormat(bits, 0); int32_t L_0 = ___bits2; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_1; L_1 = GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA(L_0, 0, NULL); V_0 = L_1; // RenderTextureDescriptor rtd = new RenderTextureDescriptor(width, height, Experimental.Rendering.GraphicsFormat.None, format); int32_t L_2 = ___width0; int32_t L_3 = ___height1; int32_t L_4 = V_0; RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_1), L_2, L_3, 0, L_4, NULL); // rtd.shadowSamplingMode = (RenderingUtils.SupportsRenderTextureFormat(RenderTextureFormat.Shadowmap) // && (SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2)) ? // ShadowSamplingMode.CompareDepths : ShadowSamplingMode.None; il2cpp_codegen_runtime_class_init_inline(RenderingUtils_t4E40200449A82FA3A172A563C490DF11FADA2BE1_il2cpp_TypeInfo_var); bool L_5; L_5 = RenderingUtils_SupportsRenderTextureFormat_m52BD74695C6B60C3682166BF627955DBFB385CF0(3, NULL); G_B1_0 = (&V_1); if (!L_5) { G_B2_0 = (&V_1); goto IL_0026; } } { int32_t L_6; L_6 = SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1(NULL); G_B2_0 = G_B1_0; if ((!(((uint32_t)L_6) == ((uint32_t)8)))) { G_B3_0 = G_B1_0; goto IL_0029; } } IL_0026: { G_B4_0 = 2; G_B4_1 = G_B2_0; goto IL_002a; } IL_0029: { G_B4_0 = 0; G_B4_1 = G_B3_0; } IL_002a: { RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(G_B4_1, G_B4_0, NULL); // var shadowTexture = RenderTexture.GetTemporary(rtd); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7 = V_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_8; L_8 = RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5(L_7, NULL); V_2 = L_8; // shadowTexture.filterMode = m_ForceShadowPointSampling ? FilterMode.Point : FilterMode.Bilinear; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_9 = V_2; il2cpp_codegen_runtime_class_init_inline(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var); bool L_10 = ((ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_tCFE84AA46B8156AE034EF14220AD0BBEB011F4E5_il2cpp_TypeInfo_var))->___m_ForceShadowPointSampling_0; G_B5_0 = L_9; if (L_10) { G_B6_0 = L_9; goto IL_0042; } } { G_B7_0 = 1; G_B7_1 = G_B5_0; goto IL_0043; } IL_0042: { G_B7_0 = 0; G_B7_1 = G_B6_0; } IL_0043: { NullCheck(G_B7_1); Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9(G_B7_1, G_B7_0, NULL); // shadowTexture.wrapMode = TextureWrapMode.Clamp; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11 = V_2; NullCheck(L_11); Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E(L_11, 1, NULL); // return shadowTexture; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_2; V_3 = L_12; goto IL_0055; } IL_0055: { // } RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_13 = V_3; return L_13; } } // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowTransform(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ShadowUtils_GetShadowTransform_m0CF370EFCF0EC3FBD7501DA167A8CF29B4E76FD1 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___view1, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_3; memset((&V_3), 0, sizeof(V_3)); { // if (SystemInfo.usesReversedZBuffer) bool L_0; L_0 = SystemInfo_get_usesReversedZBuffer_m4A186CB8A4769D18DFFA10CA9143F41B365F8D92(NULL); V_2 = L_0; bool L_1 = V_2; if (!L_1) { goto IL_0044; } } { // proj.m20 = -proj.m20; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___proj0; float L_3 = L_2.___m20_2; (&___proj0)->___m20_2 = ((-L_3)); // proj.m21 = -proj.m21; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___proj0; float L_5 = L_4.___m21_6; (&___proj0)->___m21_6 = ((-L_5)); // proj.m22 = -proj.m22; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___proj0; float L_7 = L_6.___m22_10; (&___proj0)->___m22_10 = ((-L_7)); // proj.m23 = -proj.m23; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___proj0; float L_9 = L_8.___m23_14; (&___proj0)->___m23_14 = ((-L_9)); } IL_0044: { // Matrix4x4 worldToShadow = proj * view; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___proj0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_11 = ___view1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12; L_12 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_10, L_11, NULL); V_0 = L_12; // var textureScaleAndBias = Matrix4x4.identity; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13; L_13 = Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline(NULL); V_1 = L_13; // textureScaleAndBias.m00 = 0.5f; (&V_1)->___m00_0 = (0.5f); // textureScaleAndBias.m11 = 0.5f; (&V_1)->___m11_5 = (0.5f); // textureScaleAndBias.m22 = 0.5f; (&V_1)->___m22_10 = (0.5f); // textureScaleAndBias.m03 = 0.5f; (&V_1)->___m03_12 = (0.5f); // textureScaleAndBias.m23 = 0.5f; (&V_1)->___m23_14 = (0.5f); // textureScaleAndBias.m13 = 0.5f; (&V_1)->___m13_13 = (0.5f); // return textureScaleAndBias * worldToShadow; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = V_1; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_15 = V_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16; L_16 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_14, L_15, NULL); V_3 = L_16; goto IL_00a4; } IL_00a4: { // } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_17 = V_3; return L_17; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.LightExtractionJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void LightExtractionJob_Execute_mA9A844F443A3D75242958AA80C89CF52F7301A3E (LightExtractionJob_tEBC7702598048604387974DE52CC9CB5085A99FF* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_0; memset((&V_0), 0, sizeof(V_0)); float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 V_1; memset((&V_1), 0, sizeof(V_1)); { // var light = lights[index]; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_0 = (&__this->___lights_0); int32_t L_1 = ___index0; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, (L_0)->___m_Buffer_0, L_1); V_0 = L_2; // var localToWorldMatrix = (float4x4)light.localToWorldMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3; L_3 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL); float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 L_4; L_4 = float4x4_op_Implicit_mCD6AF03EEEE06A97FD433C6B6A8D8740726BE183(L_3, NULL); V_1 = L_4; // lightTypes[index] = light.lightType; NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652* L_5 = (&__this->___lightTypes_1); int32_t L_6 = ___index0; int32_t L_7; L_7 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_0), NULL); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_5)->___m_Buffer_0, L_6, (L_7)); // radiuses[index] = light.range; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_8 = (&__this->___radiuses_2); int32_t L_9 = ___index0; float L_10; L_10 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL); IL2CPP_NATIVEARRAY_SET_ITEM(float, (L_8)->___m_Buffer_0, L_9, (L_10)); // directions[index] = localToWorldMatrix.c2.xyz; NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_11 = (&__this->___directions_3); int32_t L_12 = ___index0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E* L_13 = (&(&V_1)->___c2_2); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_14; L_14 = float4_get_xyz_mE6EC829F35512C7BC159047FDC134E80F3B37A06_inline(L_13, NULL); IL2CPP_NATIVEARRAY_SET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_11)->___m_Buffer_0, L_12, (L_14)); // positions[index] = localToWorldMatrix.c3.xyz; NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6* L_15 = (&__this->___positions_4); int32_t L_16 = ___index0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E* L_17 = (&(&V_1)->___c3_3); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_18; L_18 = float4_get_xyz_mE6EC829F35512C7BC159047FDC134E80F3B37A06_inline(L_17, NULL); IL2CPP_NATIVEARRAY_SET_ITEM(float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E, (L_15)->___m_Buffer_0, L_16, (L_18)); // coneRadiuses[index] = math.tan(math.radians(light.spotAngle * 0.5f)) * light.range; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_19 = (&__this->___coneRadiuses_5); int32_t L_20 = ___index0; float L_21; L_21 = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97((&V_0), NULL); float L_22; L_22 = math_radians_m08B356E042815F191F6280057EA0EC8D7D90CA3F_inline(((float)il2cpp_codegen_multiply(L_21, (0.5f))), NULL); float L_23; L_23 = math_tan_m4B1EC7A066F0E70AAFAEB71626077D80D9BC502D_inline(L_22, NULL); float L_24; L_24 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL); IL2CPP_NATIVEARRAY_SET_ITEM(float, (L_19)->___m_Buffer_0, L_20, (((float)il2cpp_codegen_multiply(L_23, L_24)))); // } return; } } IL2CPP_EXTERN_C void LightExtractionJob_Execute_mA9A844F443A3D75242958AA80C89CF52F7301A3E_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) { LightExtractionJob_tEBC7702598048604387974DE52CC9CB5085A99FF* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); LightExtractionJob_Execute_mA9A844F443A3D75242958AA80C89CF52F7301A3E(_thisAdjusted, ___index0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.MinMaxZJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void MinMaxZJob_Execute_mC7178DE8ACEC848AE0E9F9994E1D403EF0C47281 (MinMaxZJob_t7B285F5001D18A0A7B34312F9BF7E7441C8A1EFD* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) { VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 V_0; memset((&V_0), 0, sizeof(V_0)); float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 V_1; memset((&V_1), 0, sizeof(V_1)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_2; memset((&V_2), 0, sizeof(V_2)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_3; memset((&V_3), 0, sizeof(V_3)); LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 V_4; memset((&V_4), 0, sizeof(V_4)); float4_t89D9A294E7A79BD81BFBDD18654508532958555E V_5; memset((&V_5), 0, sizeof(V_5)); LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 V_6; memset((&V_6), 0, sizeof(V_6)); bool V_7 = false; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_11; memset((&V_11), 0, sizeof(V_11)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_12; memset((&V_12), 0, sizeof(V_12)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_13; memset((&V_13), 0, sizeof(V_13)); float V_14 = 0.0f; float V_15 = 0.0f; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_16; memset((&V_16), 0, sizeof(V_16)); float V_17 = 0.0f; bool V_18 = false; bool V_19 = false; { // var light = lights[index]; NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468* L_0 = (&__this->___lights_1); int32_t L_1 = ___index0; VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_2; L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805, (L_0)->___m_Buffer_0, L_1); V_0 = L_2; // var lightToWorld = (float4x4)light.localToWorldMatrix; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3; L_3 = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081((&V_0), NULL); float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 L_4; L_4 = float4x4_op_Implicit_mCD6AF03EEEE06A97FD433C6B6A8D8740726BE183(L_3, NULL); V_1 = L_4; // var originWS = lightToWorld.c3.xyz; float4_t89D9A294E7A79BD81BFBDD18654508532958555E* L_5 = (&(&V_1)->___c3_3); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6; L_6 = float4_get_xyz_mE6EC829F35512C7BC159047FDC134E80F3B37A06_inline(L_5, NULL); V_2 = L_6; // var originVS = math.mul(worldToViewMatrix, math.float4(originWS, 1)).xyz; float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 L_7 = __this->___worldToViewMatrix_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = V_2; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_9; L_9 = math_float4_mC61FDF9FDAF2BCEE9DE82DF4AF2FC1B3CB264CBA_inline(L_8, (1.0f), NULL); float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_10; L_10 = math_mul_mE1E8AB02AC24D12C380E709A0C05D0BC4D77E150_inline(L_7, L_9, NULL); V_5 = L_10; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_11; L_11 = float4_get_xyz_mE6EC829F35512C7BC159047FDC134E80F3B37A06_inline((&V_5), NULL); V_3 = L_11; // originVS.z *= -1; float* L_12 = (&(&V_3)->___z_2); float* L_13 = L_12; float L_14 = *((float*)L_13); *((float*)L_13) = (float)((float)il2cpp_codegen_multiply(L_14, (-1.0f))); // var minMax = new LightMinMaxZ // { // minZ = originVS.z - light.range, // maxZ = originVS.z + light.range // }; il2cpp_codegen_initobj((&V_6), sizeof(LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_15 = V_3; float L_16 = L_15.___z_2; float L_17; L_17 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL); (&V_6)->___minZ_0 = ((float)il2cpp_codegen_subtract(L_16, L_17)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_18 = V_3; float L_19 = L_18.___z_2; float L_20; L_20 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL); (&V_6)->___maxZ_1 = ((float)il2cpp_codegen_add(L_19, L_20)); LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_21 = V_6; V_4 = L_21; // if (light.lightType == LightType.Spot) int32_t L_22; L_22 = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454((&V_0), NULL); V_7 = (bool)((((int32_t)L_22) == ((int32_t)0))? 1 : 0); bool L_23 = V_7; if (!L_23) { goto IL_01da; } } { // var angleA = math.radians(light.spotAngle) * 0.5f; float L_24; L_24 = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97((&V_0), NULL); float L_25; L_25 = math_radians_m08B356E042815F191F6280057EA0EC8D7D90CA3F_inline(L_24, NULL); V_8 = ((float)il2cpp_codegen_multiply(L_25, (0.5f))); // float cosAngleA = math.cos(angleA); float L_26 = V_8; float L_27; L_27 = math_cos_mA9002EFEE2A017D04CB6231763FA2CB64A2BE3F1_inline(L_26, NULL); V_9 = L_27; // float coneHeight = light.range * cosAngleA; float L_28; L_28 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL); float L_29 = V_9; V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29)); // float3 spotDirectionWS = lightToWorld.c2.xyz; float4_t89D9A294E7A79BD81BFBDD18654508532958555E* L_30 = (&(&V_1)->___c2_2); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_31; L_31 = float4_get_xyz_mE6EC829F35512C7BC159047FDC134E80F3B37A06_inline(L_30, NULL); V_11 = L_31; // var endPointWS = originWS + spotDirectionWS * coneHeight; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_32 = V_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_33 = V_11; float L_34 = V_10; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_35; L_35 = float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline(L_33, L_34, NULL); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_36; L_36 = float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline(L_32, L_35, NULL); V_12 = L_36; // var endPointVS = math.mul(worldToViewMatrix, math.float4(endPointWS, 1)).xyz; float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 L_37 = __this->___worldToViewMatrix_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_38 = V_12; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_39; L_39 = math_float4_mC61FDF9FDAF2BCEE9DE82DF4AF2FC1B3CB264CBA_inline(L_38, (1.0f), NULL); float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_40; L_40 = math_mul_mE1E8AB02AC24D12C380E709A0C05D0BC4D77E150_inline(L_37, L_39, NULL); V_5 = L_40; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_41; L_41 = float4_get_xyz_mE6EC829F35512C7BC159047FDC134E80F3B37A06_inline((&V_5), NULL); V_13 = L_41; // endPointVS.z *= -1; float* L_42 = (&(&V_13)->___z_2); float* L_43 = L_42; float L_44 = *((float*)L_43); *((float*)L_43) = (float)((float)il2cpp_codegen_multiply(L_44, (-1.0f))); // var angleB = math.PI * 0.5f - angleA; float L_45 = V_8; V_14 = ((float)il2cpp_codegen_subtract((1.57079637f), L_45)); // var coneRadius = light.range * cosAngleA * math.sin(angleA) / math.sin(angleB); float L_46; L_46 = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D((&V_0), NULL); float L_47 = V_9; float L_48 = V_8; float L_49; L_49 = math_sin_m09BCE312DBA664A5CE3EDE6D10F874859F6885F0_inline(L_48, NULL); float L_50 = V_14; float L_51; L_51 = math_sin_m09BCE312DBA664A5CE3EDE6D10F874859F6885F0_inline(L_50, NULL); V_15 = ((float)(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_46, L_47)), L_49))/L_51)); // var a = endPointVS - originVS; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_52 = V_13; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_53 = V_3; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_54; L_54 = float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline(L_52, L_53, NULL); V_16 = L_54; // var e = math.sqrt(1.0f - a.z * a.z / math.dot(a, a)); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_55 = V_16; float L_56 = L_55.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_57 = V_16; float L_58 = L_57.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_59 = V_16; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_60 = V_16; float L_61; L_61 = math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline(L_59, L_60, NULL); float L_62; L_62 = math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline(((float)il2cpp_codegen_subtract((1.0f), ((float)(((float)il2cpp_codegen_multiply(L_56, L_58))/L_61)))), NULL); V_17 = L_62; // if (-a.z < coneHeight * cosAngleA) minMax.minZ = math.min(originVS.z, endPointVS.z - e * coneRadius); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_63 = V_16; float L_64 = L_63.___z_2; float L_65 = V_10; float L_66 = V_9; V_18 = (bool)((((float)((-L_64))) < ((float)((float)il2cpp_codegen_multiply(L_65, L_66))))? 1 : 0); bool L_67 = V_18; if (!L_67) { goto IL_01a6; } } { // if (-a.z < coneHeight * cosAngleA) minMax.minZ = math.min(originVS.z, endPointVS.z - e * coneRadius); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_68 = V_3; float L_69 = L_68.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_70 = V_13; float L_71 = L_70.___z_2; float L_72 = V_17; float L_73 = V_15; float L_74; L_74 = math_min_mE93EEB61C438816CB626CA58653B828E43C82268_inline(L_69, ((float)il2cpp_codegen_subtract(L_71, ((float)il2cpp_codegen_multiply(L_72, L_73)))), NULL); (&V_4)->___minZ_0 = L_74; } IL_01a6: { // if (a.z < coneHeight * cosAngleA) minMax.maxZ = math.max(originVS.z, endPointVS.z + e * coneRadius); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_75 = V_16; float L_76 = L_75.___z_2; float L_77 = V_10; float L_78 = V_9; V_19 = (bool)((((float)L_76) < ((float)((float)il2cpp_codegen_multiply(L_77, L_78))))? 1 : 0); bool L_79 = V_19; if (!L_79) { goto IL_01d9; } } { // if (a.z < coneHeight * cosAngleA) minMax.maxZ = math.max(originVS.z, endPointVS.z + e * coneRadius); float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_80 = V_3; float L_81 = L_80.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_82 = V_13; float L_83 = L_82.___z_2; float L_84 = V_17; float L_85 = V_15; float L_86; L_86 = math_max_mF7035168A46D333C6A703B673220B115411B67C1_inline(L_81, ((float)il2cpp_codegen_add(L_83, ((float)il2cpp_codegen_multiply(L_84, L_85)))), NULL); (&V_4)->___maxZ_1 = L_86; } IL_01d9: { } IL_01da: { // minMax.minZ = math.max(minMax.minZ, 0); LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_87 = V_4; float L_88 = L_87.___minZ_0; float L_89; L_89 = math_max_mF7035168A46D333C6A703B673220B115411B67C1_inline(L_88, (0.0f), NULL); (&V_4)->___minZ_0 = L_89; // minMax.maxZ = math.max(minMax.maxZ, 0); LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_90 = V_4; float L_91 = L_90.___maxZ_1; float L_92; L_92 = math_max_mF7035168A46D333C6A703B673220B115411B67C1_inline(L_91, (0.0f), NULL); (&V_4)->___maxZ_1 = L_92; // minMaxZs[index] = minMax; NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9* L_93 = (&__this->___minMaxZs_2); int32_t L_94 = ___index0; LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_95 = V_4; IL2CPP_NATIVEARRAY_SET_ITEM(LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6, (L_93)->___m_Buffer_0, L_94, (L_95)); // meanZs[index] = (minMax.minZ + minMax.maxZ) / 2.0f; NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF* L_96 = (&__this->___meanZs_3); int32_t L_97 = ___index0; LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_98 = V_4; float L_99 = L_98.___minZ_0; LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 L_100 = V_4; float L_101 = L_100.___maxZ_1; IL2CPP_NATIVEARRAY_SET_ITEM(float, (L_96)->___m_Buffer_0, L_97, (((float)(((float)il2cpp_codegen_add(L_99, L_101))/(2.0f))))); // } return; } } IL2CPP_EXTERN_C void MinMaxZJob_Execute_mC7178DE8ACEC848AE0E9F9994E1D403EF0C47281_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___index0, const RuntimeMethod* method) { MinMaxZJob_t7B285F5001D18A0A7B34312F9BF7E7441C8A1EFD* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); MinMaxZJob_Execute_mC7178DE8ACEC848AE0E9F9994E1D403EF0C47281(_thisAdjusted, ___index0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.RadixSortJob::Execute() IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void RadixSortJob_Execute_m4A7E1F2EBC68542E9FAD50E7924CA1CAB16AE39F (RadixSortJob_tA186D2970CA48F2D425EEA7C918BA7BD53024381* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; int32_t V_4 = 0; int32_t V_5 = 0; int32_t V_6 = 0; int32_t V_7 = 0; bool V_8 = false; bool V_9 = false; int32_t V_10 = 0; uint32_t V_11 = 0; uint32_t V_12 = 0; int32_t V_13 = 0; int32_t V_14 = 0; bool V_15 = false; int32_t V_16 = 0; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* V_17 = NULL; bool V_18 = false; int32_t V_19 = 0; uint32_t V_20 = 0; uint32_t V_21 = 0; int32_t V_22 = 0; bool V_23 = false; bool V_24 = false; { // var counts = new NativeArray(256, Allocator.Temp); NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D((&V_0), ((int32_t)256), 2, 1, NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var); // var n = indices.Length / 2; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_0 = (&__this->___indices_1); int32_t L_1; L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH((L_0)->___m_Length_1); V_1 = ((int32_t)(L_1/2)); // for (var i = 0; i < n; i++) V_2 = 0; goto IL_0035; } IL_0021: { // indices[i] = i; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_2 = (&__this->___indices_1); int32_t L_3 = V_2; int32_t L_4 = V_2; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_2)->___m_Buffer_0, L_3, (L_4)); // for (var i = 0; i < n; i++) int32_t L_5 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); } IL_0035: { // for (var i = 0; i < n; i++) int32_t L_6 = V_2; int32_t L_7 = V_1; V_3 = (bool)((((int32_t)L_6) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_3; if (L_8) { goto IL_0021; } } { // for (var i = 0; i < 4; i++) V_4 = 0; goto IL_01d2; } IL_0045: { // for (var j = 0; j < 256; j++) V_7 = 0; goto IL_005e; } IL_004b: { // counts[j] = 0; int32_t L_9 = V_7; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((&V_0))->___m_Buffer_0, L_9, (0)); // for (var j = 0; j < 256; j++) int32_t L_10 = V_7; V_7 = ((int32_t)il2cpp_codegen_add(L_10, 1)); } IL_005e: { // for (var j = 0; j < 256; j++) int32_t L_11 = V_7; V_8 = (bool)((((int32_t)L_11) < ((int32_t)((int32_t)256)))? 1 : 0); bool L_12 = V_8; if (L_12) { goto IL_004b; } } { // if (i % 2 == 0) int32_t L_13 = V_4; V_9 = (bool)((((int32_t)((int32_t)(L_13%2))) == ((int32_t)0))? 1 : 0); bool L_14 = V_9; if (!L_14) { goto IL_0084; } } { // currentOffset = 0; V_5 = 0; // nextOffset = n; int32_t L_15 = V_1; V_6 = L_15; goto IL_008c; } IL_0084: { // currentOffset = n; int32_t L_16 = V_1; V_5 = L_16; // nextOffset = 0; V_6 = 0; } IL_008c: { // for (var j = 0; j < n; j++) V_10 = 0; goto IL_00d9; } IL_0091: { // var key = keys[currentOffset + j]; NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_17 = (&__this->___keys_0); int32_t L_18 = V_5; int32_t L_19 = V_10; uint32_t L_20; L_20 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, (L_17)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_18, L_19))); V_11 = L_20; // var bucket = (key >> (8 * i)) & 0xFF; uint32_t L_21 = V_11; int32_t L_22 = V_4; V_12 = ((int32_t)(((int32_t)((uint32_t)L_21>>((int32_t)(((int32_t)il2cpp_codegen_multiply(8, L_22))&((int32_t)31)))))&((int32_t)255))); // counts[(int)bucket]++; uint32_t L_23 = V_12; V_13 = L_23; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_24 = (&V_0); int32_t L_25 = V_13; int32_t L_26; L_26 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_24)->___m_Buffer_0, L_25); V_14 = L_26; int32_t L_27 = V_13; int32_t L_28 = V_14; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_24)->___m_Buffer_0, L_27, (((int32_t)il2cpp_codegen_add(L_28, 1)))); // for (var j = 0; j < n; j++) int32_t L_29 = V_10; V_10 = ((int32_t)il2cpp_codegen_add(L_29, 1)); } IL_00d9: { // for (var j = 0; j < n; j++) int32_t L_30 = V_10; int32_t L_31 = V_1; V_15 = (bool)((((int32_t)L_30) < ((int32_t)L_31))? 1 : 0); bool L_32 = V_15; if (L_32) { goto IL_0091; } } { // for (var j = 1; j < 256; j++) V_16 = 1; goto IL_0118; } IL_00e9: { // counts[j] += counts[j - 1]; V_17 = (&V_0); int32_t L_33 = V_16; V_14 = L_33; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_34 = V_17; int32_t L_35 = V_14; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_36 = V_17; int32_t L_37 = V_14; int32_t L_38; L_38 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_36)->___m_Buffer_0, L_37); int32_t L_39 = V_16; int32_t L_40; L_40 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((&V_0))->___m_Buffer_0, ((int32_t)il2cpp_codegen_subtract(L_39, 1))); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_34)->___m_Buffer_0, L_35, (((int32_t)il2cpp_codegen_add(L_38, L_40)))); // for (var j = 1; j < 256; j++) int32_t L_41 = V_16; V_16 = ((int32_t)il2cpp_codegen_add(L_41, 1)); } IL_0118: { // for (var j = 1; j < 256; j++) int32_t L_42 = V_16; V_18 = (bool)((((int32_t)L_42) < ((int32_t)((int32_t)256)))? 1 : 0); bool L_43 = V_18; if (L_43) { goto IL_00e9; } } { // for (var j = n - 1; j >= 0; j--) int32_t L_44 = V_1; V_19 = ((int32_t)il2cpp_codegen_subtract(L_44, 1)); goto IL_01ba; } IL_0131: { // var key = keys[currentOffset + j]; NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_45 = (&__this->___keys_0); int32_t L_46 = V_5; int32_t L_47 = V_19; uint32_t L_48; L_48 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, (L_45)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_46, L_47))); V_20 = L_48; // var bucket = (key >> (8 * i)) & 0xFF; uint32_t L_49 = V_20; int32_t L_50 = V_4; V_21 = ((int32_t)(((int32_t)((uint32_t)L_49>>((int32_t)(((int32_t)il2cpp_codegen_multiply(8, L_50))&((int32_t)31)))))&((int32_t)255))); // var newIndex = counts[(int)bucket] - 1; uint32_t L_51 = V_21; int32_t L_52; L_52 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((&V_0))->___m_Buffer_0, L_51); V_22 = ((int32_t)il2cpp_codegen_subtract(L_52, 1)); // counts[(int)bucket]--; uint32_t L_53 = V_21; V_14 = L_53; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_54 = (&V_0); int32_t L_55 = V_14; int32_t L_56; L_56 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_54)->___m_Buffer_0, L_55); V_13 = L_56; int32_t L_57 = V_14; int32_t L_58 = V_13; IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_54)->___m_Buffer_0, L_57, (((int32_t)il2cpp_codegen_subtract(L_58, 1)))); // keys[nextOffset + newIndex] = key; NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_59 = (&__this->___keys_0); int32_t L_60 = V_6; int32_t L_61 = V_22; uint32_t L_62 = V_20; IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, (L_59)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_60, L_61)), (L_62)); // indices[nextOffset + newIndex] = indices[currentOffset + j]; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_63 = (&__this->___indices_1); int32_t L_64 = V_6; int32_t L_65 = V_22; NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* L_66 = (&__this->___indices_1); int32_t L_67 = V_5; int32_t L_68 = V_19; int32_t L_69; L_69 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, (L_66)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_67, L_68))); IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, (L_63)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_64, L_65)), (L_69)); // for (var j = n - 1; j >= 0; j--) int32_t L_70 = V_19; V_19 = ((int32_t)il2cpp_codegen_subtract(L_70, 1)); } IL_01ba: { // for (var j = n - 1; j >= 0; j--) int32_t L_71 = V_19; V_23 = (bool)((((int32_t)((((int32_t)L_71) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_72 = V_23; if (L_72) { goto IL_0131; } } { // for (var i = 0; i < 4; i++) int32_t L_73 = V_4; V_4 = ((int32_t)il2cpp_codegen_add(L_73, 1)); } IL_01d2: { // for (var i = 0; i < 4; i++) int32_t L_74 = V_4; V_24 = (bool)((((int32_t)L_74) < ((int32_t)4))? 1 : 0); bool L_75 = V_24; if (L_75) { goto IL_0045; } } { // counts.Dispose(); NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E((&V_0), NativeArray_1_Dispose_m05C674E687B921C37722A6A1FF938FD56574642E_RuntimeMethod_var); // } return; } } IL2CPP_EXTERN_C void RadixSortJob_Execute_m4A7E1F2EBC68542E9FAD50E7924CA1CAB16AE39F_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) { RadixSortJob_tA186D2970CA48F2D425EEA7C918BA7BD53024381* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RadixSortJob_Execute_m4A7E1F2EBC68542E9FAD50E7924CA1CAB16AE39F(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.Universal.SliceCombineJob::Execute(System.Int32) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void SliceCombineJob_Execute_m9D1B92859ABF9F1DE8ABA6314551D9B20557881B (SliceCombineJob_t1CE979EB828943E997C055871F958388C55BBE9A* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___idY0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; { // var baseIndexH = idY * wordsPerTile; int32_t L_0 = ___idY0; int32_t L_1 = __this->___wordsPerTile_1; V_0 = ((int32_t)il2cpp_codegen_multiply(L_0, L_1)); // var baseIndexRow = baseIndexH * tileResolution.x; int32_t L_2 = V_0; int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A* L_3 = (&__this->___tileResolution_0); int32_t L_4 = L_3->___x_0; V_1 = ((int32_t)il2cpp_codegen_multiply(L_2, L_4)); // for (var idX = 0; idX < tileResolution.x; idX++) V_2 = 0; goto IL_007d; } IL_001c: { // var baseIndexV = idX * wordsPerTile; int32_t L_5 = V_2; int32_t L_6 = __this->___wordsPerTile_1; V_3 = ((int32_t)il2cpp_codegen_multiply(L_5, L_6)); // var baseIndexTile = baseIndexRow + baseIndexV; int32_t L_7 = V_1; int32_t L_8 = V_3; V_4 = ((int32_t)il2cpp_codegen_add(L_7, L_8)); // for (var wordIndex = 0; wordIndex < wordsPerTile; wordIndex++) V_5 = 0; goto IL_0068; } IL_0030: { // lightMasks[baseIndexTile + wordIndex] = sliceLightMasksH[baseIndexH + wordIndex] & sliceLightMasksV[baseIndexV + wordIndex]; NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_9 = (&__this->___lightMasks_4); int32_t L_10 = V_4; int32_t L_11 = V_5; NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_12 = (&__this->___sliceLightMasksH_2); int32_t L_13 = V_0; int32_t L_14 = V_5; uint32_t L_15; L_15 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, (L_12)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_13, L_14))); NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184* L_16 = (&__this->___sliceLightMasksV_3); int32_t L_17 = V_3; int32_t L_18 = V_5; uint32_t L_19; L_19 = IL2CPP_NATIVEARRAY_GET_ITEM(uint32_t, (L_16)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_17, L_18))); IL2CPP_NATIVEARRAY_SET_ITEM(uint32_t, (L_9)->___m_Buffer_0, ((int32_t)il2cpp_codegen_add(L_10, L_11)), (((int32_t)((int32_t)L_15&(int32_t)L_19)))); // for (var wordIndex = 0; wordIndex < wordsPerTile; wordIndex++) int32_t L_20 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_20, 1)); } IL_0068: { // for (var wordIndex = 0; wordIndex < wordsPerTile; wordIndex++) int32_t L_21 = V_5; int32_t L_22 = __this->___wordsPerTile_1; V_6 = (bool)((((int32_t)L_21) < ((int32_t)L_22))? 1 : 0); bool L_23 = V_6; if (L_23) { goto IL_0030; } } { // for (var idX = 0; idX < tileResolution.x; idX++) int32_t L_24 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_24, 1)); } IL_007d: { // for (var idX = 0; idX < tileResolution.x; idX++) int32_t L_25 = V_2; int2_tF4AC25F87943DC0B2BB3456B0B919B3B42A9432A* L_26 = (&__this->___tileResolution_0); int32_t L_27 = L_26->___x_0; V_7 = (bool)((((int32_t)L_25) < ((int32_t)L_27))? 1 : 0); bool L_28 = V_7; if (L_28) { goto IL_001c; } } { // } return; } } IL2CPP_EXTERN_C void SliceCombineJob_Execute_m9D1B92859ABF9F1DE8ABA6314551D9B20557881B_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, int32_t ___idY0, const RuntimeMethod* method) { SliceCombineJob_t1CE979EB828943E997C055871F958388C55BBE9A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); SliceCombineJob_Execute_m9D1B92859ABF9F1DE8ABA6314551D9B20557881B(_thisAdjusted, ___idY0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mD7ED1EFBF050FE1F86D598FA9A1A987CFEAD1AEE_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = __this->___U3CrenderPassEventU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BlockRange_get_Current_mAE0444A8F3C9E0E6999B59148E9C87F6055133F8_inline (BlockRange_tA1B8F0F361ACE9052C36ADAD020F52FB749A7F91* __this, const RuntimeMethod* method) { { // public int Current { get => m_Current; } int32_t L_0 = __this->___m_Current_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_X_0; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Y_1; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool LightCookieShaderData_get_isUploaded_m05AA2D68F937FF6BE8C743796A8D47F71BAEEBAD_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public bool isUploaded { get; set; } bool L_0 = __this->___U3CisUploadedU3Ek__BackingField_9; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LightCookieManager_set_IsKeywordLightCookieEnabled_m7683EADF9EF8822DC7E86483D369983693B7FD93_inline (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool IsKeywordLightCookieEnabled { get; private set; } bool L_0 = ___value0; __this->___U3CIsKeywordLightCookieEnabledU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool LightCookieManager_get_IsKeywordLightCookieEnabled_mAAC832A3AA56BB7A301121DF82329C7B84B0DBE5_inline (LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B* __this, const RuntimeMethod* method) { { // internal bool IsKeywordLightCookieEnabled { get; private set; } bool L_0 = __this->___U3CIsKeywordLightCookieEnabledU3Ek__BackingField_9; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17; V_0 = L_0; goto IL_0009; } IL_0009: { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3; V_0 = L_0; goto IL_0009; } IL_0009: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalAdditionalLightData_get_lightCookieSize_m2BCB9CB1632C84C74424CEB22C0BB779527B132A_inline (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { { // get => m_LightCookieSize; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_LightCookieSize_17; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 UniversalAdditionalLightData_get_lightCookieOffset_m3EEC9A8B35800A9C194ECEB1AD93F720147B922E_inline (UniversalAdditionalLightData_t64155D8CEDD90D83B10153DF9473AEE7E39EF107* __this, const RuntimeMethod* method) { { // get => m_LightCookieOffset; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_LightCookieOffset_18; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8_inline (float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___f0; if ((((float)L_0) >= ((float)(0.0f)))) { goto IL_0010; } } { G_B3_0 = (-1.0f); goto IL_0015; } IL_0010: { G_B3_0 = (1.0f); } IL_0015: { V_0 = G_B3_0; goto IL_0018; } IL_0018: { float L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_2 = L_0; float L_1 = ___y1; __this->___y_3 = L_1; float L_2 = ___z2; __this->___z_4 = L_2; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_1 = L_0; float L_1 = ___y1; __this->___y_2 = L_1; float L_2 = ___z2; __this->___z_3 = L_2; float L_3 = ___w3; __this->___w_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A RTHandle_get_referenceSize_mC92CF605112BBE2C0733AB1E4A9C42B760DCB34B_inline (RTHandle_t135537761C47BC929F032B3C8F4D55EA1111B07B* __this, const RuntimeMethod* method) { { // public Vector2Int referenceSize { get; internal set; } Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0 = __this->___U3CreferenceSizeU3Ek__BackingField_13; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_m23600308603A706A9DD6057603DEA82E9A6F9FEF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___lhs0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___rhs1; bool L_2; L_2 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->___x_0 = L_0; float L_1 = ___y1; __this->___y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; float L_2 = ___d1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a0; float L_4 = L_3.___y_1; float L_5 = ___d1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0019; } IL_0019: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PowerOfTwoTextureAtlas_get_mipPadding_m5B9D6FB4248DD41F9AA9E5469C1A6CC12524496D_inline (PowerOfTwoTextureAtlas_t61993AC8A0A6F9EECDE7654B38A56D9CE9F068AE* __this, const RuntimeMethod* method) { { // public int mipPadding => m_MipPadding; int32_t L_0 = __this->___m_MipPadding_15; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1; float L_3 = L_2.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0; float L_5 = L_4.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1; float L_7 = L_6.___y_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* LightCookieShaderData_get_worldToLights_m5A33EFD6972E56ECDA9F2A0E3ECD5ED4FEDC73EA_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public Matrix4x4[] worldToLights => m_WorldToLightCpuData; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_0 = __this->___m_WorldToLightCpuData_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 LightCookieShaderData_get_cookieEnableBits_mC296D7D639585F5E13E3D127961AC9640D1B5699_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public ShaderBitArray cookieEnableBits => m_CookieEnableBitsCpuData; ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58 L_0 = __this->___m_CookieEnableBitsCpuData_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* LightCookieShaderData_get_atlasUVRects_m844E155C16CA2AAC2161FB01B965ACF30BD235A1_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public Vector4[] atlasUVRects => m_AtlasUVRectCpuData; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = __this->___m_AtlasUVRectCpuData_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* LightCookieShaderData_get_lightTypes_m02DFB85B8C83F94C87D319183E140D110D6802F9_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, const RuntimeMethod* method) { { // public float[] lightTypes => m_LightTypeCpuData; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_LightTypeCpuData_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Multiply_m10DA1FA6A405C8988C46FFD159ED9FF9E5D732F5_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, float ___d1, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0; float L_1 = L_0.___x_1; float L_2 = ___d1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___a0; float L_4 = L_3.___y_2; float L_5 = ___d1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___a0; float L_7 = L_6.___z_3; float L_8 = ___d1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___a0; float L_10 = L_9.___w_4; float L_11 = ___d1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { { int32_t L_0 = ___x0; __this->___m_X_0 = L_0; int32_t L_1 = ___y1; __this->___m_Y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ShaderBitArray_get_data_m810F553AD3D3ACEB66242A2E98D489181B697739_inline (ShaderBitArray_t92F648500F336FE106BF7EAACF00FF413DAB0F58* __this, const RuntimeMethod* method) { { // public float[] data => m_Data; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___m_Data_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LightCookieShaderData_set_isUploaded_m4034ADBAC0A460485BE8B8B3B8BCDC8385BA3B48_inline (LightCookieShaderData_t38F9BD4D6118DD8554869675163AC15CB5403D10* __this, bool ___value0, const RuntimeMethod* method) { { // public bool isUploaded { get; set; } bool L_0 = ___value0; __this->___U3CisUploadedU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_profilingSampler_mFD238B85B68DED586BA8C678141BEEAF229FBF2D_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* ___value0, const RuntimeMethod* method) { { // protected internal ProfilingSampler profilingSampler { get; set; } ProfilingSampler_t420D4672EDB44E0EF980B31ADFD9E5747200FECE* L_0 = ___value0; __this->___U3CprofilingSamplerU3Ek__BackingField_5 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CprofilingSamplerU3Ek__BackingField_5), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m63FA581FFDE1C69C2E1358BD0B8DB30275334960_inline (ScriptableRenderPass_tEA38F6C7AD8D111A2251E4C2A7530BCEE7D6D2B0* __this, int32_t ___value0, const RuntimeMethod* method) { { // public RenderPassEvent renderPassEvent { get; set; } int32_t L_0 = ___value0; __this->___U3CrenderPassEventU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* PostProcessPasses_get_colorGradingLutPass_m9F1DB7EDF090A5F0523A9C106E9697CCD2174B4C_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public ColorGradingLutPass colorGradingLutPass { get => m_ColorGradingLutPass; } ColorGradingLutPass_t9FD9191C4048A3B1BDF67EDFC1DA4E64CEFB6644* L_0 = __this->___m_ColorGradingLutPass_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_postProcessPass_m5DE8864D4E8C52DF317529C421305C6B6E10B494_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public PostProcessPass postProcessPass { get => m_PostProcessPass; } PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_PostProcessPass_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* PostProcessPasses_get_finalPostProcessPass_mF46A78E9CD13532C408DF35B6C42535D6444E4F8_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public PostProcessPass finalPostProcessPass { get => m_FinalPostProcessPass; } PostProcessPass_tC4EC25E25E2972BF5409B546D4F7F15D681AD286* L_0 = __this->___m_FinalPostProcessPass_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_afterPostProcessColor_m3C81412D03DFFEDC1247F5DA7D9183B4022754DD_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public RenderTargetHandle afterPostProcessColor { get => m_AfterPostProcessColor; } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_AfterPostProcessColor_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 PostProcessPasses_get_colorGradingLut_m40A88C186D4FED9B0FD84C3B044E3E7ABCEAC5A0_inline (PostProcessPasses_tAED11E629F8830B180E0759F4A988839F786D3E9* __this, const RuntimeMethod* method) { { // public RenderTargetHandle colorGradingLut { get => m_ColorGradingLut; } RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66 L_0 = __this->___m_ColorGradingLut_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___v0; float L_1 = L_0.___x_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___v0; float L_3 = L_2.___y_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4; memset((&L_4), 0, sizeof(L_4)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL); V_0 = L_4; goto IL_001f; } IL_001f: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD DecalProjector_get_decalEntity_m567C59A20E812BD089244A06FC921CB14DF6AEF5_inline (DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* __this, const RuntimeMethod* method) { { // internal DecalEntity decalEntity { get; set; } DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_0 = __this->___U3CdecalEntityU3Ek__BackingField_9; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DecalProjector_set_decalEntity_mB69979C283861801CBF16EF122CE14111FF3E871_inline (DecalProjector_tE7CEBAABFEF36162FD325321C1F94173CEFEDF64* __this, DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD ___value0, const RuntimeMethod* method) { { // internal DecalEntity decalEntity { get; set; } DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD L_0 = ___value0; __this->___U3CdecalEntityU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRendererData_get_renderingMode_m6C4B4794BCD71C6194B5EEE3A5DFA085998379E5_inline (UniversalRendererData_t57D400CEB38765F55EB74FDBD786B9A73C293CA6* __this, const RuntimeMethod* method) { { // get => m_RenderingMode; int32_t L_0 = __this->___m_RenderingMode_18; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t UniversalRenderer_get_renderingMode_m76F79318AAEA2F1677A21F78B758E764848E612A_inline (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal RenderingMode renderingMode => m_RenderingMode; int32_t L_0 = __this->___m_RenderingMode_77; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* DecalRendererFeature_get_sharedDecalEntityManager_m94ADE7B6A90AC33F1F7CF136EB60D1097D04A90C_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { // private static SharedDecalEntityManager sharedDecalEntityManager { get; } = new SharedDecalEntityManager(); il2cpp_codegen_runtime_class_init_inline(DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var); SharedDecalEntityManager_tA0A2AD50403B776D27F3D5023EBF02D8A8C7DBBD* L_0 = ((DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_StaticFields*)il2cpp_codegen_static_fields_for(DecalRendererFeature_t60FD3C8045A8E32C2DF6FA12C247020274E76B7F_il2cpp_TypeInfo_var))->___U3CsharedDecalEntityManagerU3Ek__BackingField_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* UniversalRenderer_get_deferredLights_m32F1A62E9BAAB45913C9B60CBB3CE5FD9D0292BC_inline (UniversalRenderer_t31019D4AD52F646128E0D1649E7B87E33BA36D8A* __this, const RuntimeMethod* method) { { // internal DeferredLights deferredLights { get => m_DeferredLights; } DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_0 = __this->___m_DeferredLights_76; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DBufferRenderPass_set_deferredLights_m1FDC96A2C6AAF6AA7BE100FB509CEE88A7BF1744_inline (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* ___value0, const RuntimeMethod* method) { { // internal DeferredLights deferredLights { get; set; } DeferredLights_t8A3C2AC9C4AF92CF3411F722D8A094EA07DA14AC* L_0 = ___value0; __this->___U3CdeferredLightsU3Ek__BackingField_33 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CdeferredLightsU3Ek__BackingField_33), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B DBufferRenderPass_get_cameraDepthAttachmentIndentifier_mB8636E785AF750975212693A968D6488ECF88C2F_inline (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier cameraDepthAttachmentIndentifier { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CcameraDepthAttachmentIndentifierU3Ek__BackingField_37; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B DBufferRenderPass_get_cameraDepthTextureIndentifier_m5AE1AA94A1FFCADF873019118DBE10E49FCCED39_inline (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier cameraDepthTextureIndentifier { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CcameraDepthTextureIndentifierU3Ek__BackingField_36; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B DBufferRenderPass_get_dBufferDepthIndentifier_m870E6AA39FDE4B9019D12F3D4BF19D90E40A02EE_inline (DBufferRenderPass_t49879C87DABC55DF17293F334967AE8ADC9101B7* __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier dBufferDepthIndentifier { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CdBufferDepthIndentifierU3Ek__BackingField_35; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CopyDepthPass_set_MssaSamples_m49C16C0DC4F0D1A421F35CD8A63F098C94758E32_inline (CopyDepthPass_t51FCA8600207D9DD0EE15862C514D9F9E3A74D82* __this, int32_t ___value0, const RuntimeMethod* method) { { // internal int MssaSamples { get; set; } int32_t L_0 = ___value0; __this->___U3CMssaSamplesU3Ek__BackingField_27 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisallowMultipleRendererFeature_set_customTitle_m3FE10FA8966D2FB14B8B9438F8AA43EE8DB6FAC9_inline (DisallowMultipleRendererFeature_tCAAD3D9755F96F836BD37A45FCB473D12F2049C6* __this, String_t* ___value0, const RuntimeMethod* method) { { // public string customTitle { private set; get; } String_t* L_0 = ___value0; __this->___U3CcustomTitleU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CcustomTitleU3Ek__BackingField_0), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v0, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___v0; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___v0; float L_3 = L_2.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___v0; float L_5 = L_4.___z_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; memset((&L_6), 0, sizeof(L_6)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), L_1, L_3, L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_001b; } IL_001b: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0; float L_3 = L_2.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___v0; float L_5 = L_4.___z_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL); V_0 = L_6; goto IL_0020; } IL_0020: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0; return L_7; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Subtraction_m63EE36715F6D18A69FD6FE4439C3CB79098EFB29_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___b1, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___b1; float L_3 = L_2.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___a0; float L_5 = L_4.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___b1; float L_7 = L_6.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___a0; float L_9 = L_8.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___b1; float L_11 = L_10.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___a0; float L_13 = L_12.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___b1; float L_15 = L_14.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16; memset((&L_16), 0, sizeof(L_16)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), ((float)il2cpp_codegen_subtract(L_13, L_15)), /*hidden argument*/NULL); V_0 = L_16; goto IL_003d; } IL_003d: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0; return L_17; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CwidthU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CheightU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m4D50FDA4A486E05D07A54ABFC04BD96C1CE7D7BE_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = __this->___U3CidU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_mEBC198A8C110C90D8113CAB16BACB31A3A9E7CBB_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, int32_t ___value0, const RuntimeMethod* method) { { // public int id { set; get; } int32_t L_0 = ___value0; __this->___U3CidU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTargetHandle_set_rtid_mB12C6C0008F1E1C61FD94A6EEA8603F38FC0BBB5_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___value0, const RuntimeMethod* method) { { // private RenderTargetIdentifier rtid { set; get; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___value0; __this->___U3CrtidU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetHandle_get_rtid_m307B0E7F3D46EFDD810FDCCBBB9F3FB81F97C7AD_inline (RenderTargetHandle_tB5C2670041BF377223D41FDF9290F6D8BFB7BA66* __this, const RuntimeMethod* method) { { // private RenderTargetIdentifier rtid { set; get; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrtidU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B XRPass_get_renderTarget_m595B27BD6972FE1F74FCE71CB29088F159E84B18_inline (XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24* __this, const RuntimeMethod* method) { { // internal RenderTargetIdentifier renderTarget { get; private set; } RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___U3CrenderTargetU3Ek__BackingField_5; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_mEEF5DC7FB24BAEDC2E827C5834B0954F98CB022B_inline (ScriptableRendererData_t9005CE645D4881FA4431E52EDC7678203632CAA7* __this, bool ___value0, const RuntimeMethod* method) { { // internal bool isInvalidated { get; set; } bool L_0 = ___value0; __this->___U3CisInvalidatedU3Ek__BackingField_4 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___a0; float L_3 = L_2.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___a0; float L_5 = L_4.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___a0; float L_7 = L_6.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), ((-L_1)), ((-L_3)), ((-L_5)), ((-L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0025; } IL_0025: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float4_get_xyz_mE6EC829F35512C7BC159047FDC134E80F3B37A06_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E* __this, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // get { return new float3(x, y, z); } float L_0 = __this->___x_0; float L_1 = __this->___y_1; float L_2 = __this->___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3; memset((&L_3), 0, sizeof(L_3)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_001b; } IL_001b: { // get { return new float3(x, y, z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_radians_m08B356E042815F191F6280057EA0EC8D7D90CA3F_inline (float ___x0, const RuntimeMethod* method) { float V_0 = 0.0f; { // public static float radians(float x) { return x * 0.0174532925f; } float L_0 = ___x0; V_0 = ((float)il2cpp_codegen_multiply(L_0, (0.0174532924f))); goto IL_000b; } IL_000b: { // public static float radians(float x) { return x * 0.0174532925f; } float L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_tan_m4B1EC7A066F0E70AAFAEB71626077D80D9BC502D_inline (float ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // public static float tan(float x) { return (float)System.Math.Tan(x); } float L_0 = ___x0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = tan(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { // public static float tan(float x) { return (float)System.Math.Tan(x); } float L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t89D9A294E7A79BD81BFBDD18654508532958555E math_float4_mC61FDF9FDAF2BCEE9DE82DF4AF2FC1B3CB264CBA_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___xyz0, float ___w1, const RuntimeMethod* method) { float4_t89D9A294E7A79BD81BFBDD18654508532958555E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float4 float4(float3 xyz, float w) { return new float4(xyz, w); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___xyz0; float L_1 = ___w1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_2; memset((&L_2), 0, sizeof(L_2)); float4__ctor_m2A21052EF06884F609D1CDA9A2C2ED84A7584345_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { // public static float4 float4(float3 xyz, float w) { return new float4(xyz, w); } float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_3 = V_0; return L_3; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t89D9A294E7A79BD81BFBDD18654508532958555E math_mul_mE1E8AB02AC24D12C380E709A0C05D0BC4D77E150_inline (float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 ___a0, float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___b1, const RuntimeMethod* method) { float4_t89D9A294E7A79BD81BFBDD18654508532958555E V_0; memset((&V_0), 0, sizeof(V_0)); { // return a.c0 * b.x + a.c1 * b.y + a.c2 * b.z + a.c3 * b.w; float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 L_0 = ___a0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_1 = L_0.___c0_0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_2 = ___b1; float L_3 = L_2.___x_0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_4; L_4 = float4_op_Multiply_m5CD28D712CD6F2649842C5A65BD6443582952310_inline(L_1, L_3, NULL); float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 L_5 = ___a0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_6 = L_5.___c1_1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_7 = ___b1; float L_8 = L_7.___y_1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_9; L_9 = float4_op_Multiply_m5CD28D712CD6F2649842C5A65BD6443582952310_inline(L_6, L_8, NULL); float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_10; L_10 = float4_op_Addition_mBF6E433DAFB7F996B8B9C07C55109834DD711A7C_inline(L_4, L_9, NULL); float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 L_11 = ___a0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_12 = L_11.___c2_2; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_13 = ___b1; float L_14 = L_13.___z_2; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_15; L_15 = float4_op_Multiply_m5CD28D712CD6F2649842C5A65BD6443582952310_inline(L_12, L_14, NULL); float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_16; L_16 = float4_op_Addition_mBF6E433DAFB7F996B8B9C07C55109834DD711A7C_inline(L_10, L_15, NULL); float4x4_t7EDD16F7F57DC7F61A6302535F7C19FB97915DF2 L_17 = ___a0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_18 = L_17.___c3_3; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_19 = ___b1; float L_20 = L_19.___w_3; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_21; L_21 = float4_op_Multiply_m5CD28D712CD6F2649842C5A65BD6443582952310_inline(L_18, L_20, NULL); float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_22; L_22 = float4_op_Addition_mBF6E433DAFB7F996B8B9C07C55109834DD711A7C_inline(L_16, L_21, NULL); V_0 = L_22; goto IL_0057; } IL_0057: { // } float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_23 = V_0; return L_23; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_cos_mA9002EFEE2A017D04CB6231763FA2CB64A2BE3F1_inline (float ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // public static float cos(float x) { return (float)System.Math.Cos(x); } float L_0 = ___x0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = cos(((double)L_0)); V_0 = ((float)L_1); goto IL_000c; } IL_000c: { // public static float cos(float x) { return (float)System.Math.Cos(x); } float L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Multiply_mD1D9969B1E1417BD268661848625F97CD44DA80D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float ___rhs1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 operator * (float3 lhs, float rhs) { return new float3 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0; float L_1 = L_0.___x_0; float L_2 = ___rhs1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_3 = ___lhs0; float L_4 = L_3.___y_1; float L_5 = ___rhs1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___lhs0; float L_7 = L_6.___z_2; float L_8 = ___rhs1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_9; memset((&L_9), 0, sizeof(L_9)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { // public static float3 operator * (float3 lhs, float rhs) { return new float3 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Addition_mE85BAC4F29F637BB88069193D325FE5C6067B3BB_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 operator + (float3 lhs, float3 rhs) { return new float3 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0; float L_1 = L_0.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___rhs1; float L_3 = L_2.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___lhs0; float L_5 = L_4.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___rhs1; float L_7 = L_6.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___lhs0; float L_9 = L_8.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___rhs1; float L_11 = L_10.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12; memset((&L_12), 0, sizeof(L_12)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { // public static float3 operator + (float3 lhs, float3 rhs) { return new float3 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_sin_m09BCE312DBA664A5CE3EDE6D10F874859F6885F0_inline (float ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // public static float sin(float x) { return (float)System.Math.Sin((float)x); } float L_0 = ___x0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = sin(((double)((float)L_0))); V_0 = ((float)L_1); goto IL_000d; } IL_000d: { // public static float sin(float x) { return (float)System.Math.Sin((float)x); } float L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E float3_op_Subtraction_m6CBEE2C5B1FE15EA3C62D475C3852A486B6E612B_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___lhs0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___rhs1, const RuntimeMethod* method) { float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float3 operator - (float3 lhs, float3 rhs) { return new float3 (lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___lhs0; float L_1 = L_0.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___rhs1; float L_3 = L_2.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___lhs0; float L_5 = L_4.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___rhs1; float L_7 = L_6.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___lhs0; float L_9 = L_8.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___rhs1; float L_11 = L_10.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_12; memset((&L_12), 0, sizeof(L_12)); float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { // public static float3 operator - (float3 lhs, float3 rhs) { return new float3 (lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_dot_mFC6E6AC5C12A0802A91EB7F9A897802DFF03C44D_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___x0, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___y1, const RuntimeMethod* method) { float V_0 = 0.0f; { // public static float dot(float3 x, float3 y) { return x.x * y.x + x.y * y.y + x.z * y.z; } float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___x0; float L_1 = L_0.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___y1; float L_3 = L_2.___x_0; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___x0; float L_5 = L_4.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_6 = ___y1; float L_7 = L_6.___y_1; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_8 = ___x0; float L_9 = L_8.___z_2; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_10 = ___y1; float L_11 = L_10.___z_2; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); goto IL_002d; } IL_002d: { // public static float dot(float3 x, float3 y) { return x.x * y.x + x.y * y.y + x.z * y.z; } float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_sqrt_mD0D6FA27E6D4959A0D4A823FFD3A9DA396542875_inline (float ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // public static float sqrt(float x) { return (float)System.Math.Sqrt((float)x); } float L_0 = ___x0; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_1; L_1 = sqrt(((double)((float)L_0))); V_0 = ((float)L_1); goto IL_000d; } IL_000d: { // public static float sqrt(float x) { return (float)System.Math.Sqrt((float)x); } float L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_min_mE93EEB61C438816CB626CA58653B828E43C82268_inline (float ___x0, float ___y1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B4_0 = 0.0f; { // public static float min(float x, float y) { return float.IsNaN(y) || x < y ? x : y; } float L_0 = ___y1; bool L_1; L_1 = Single_IsNaN_m684B090AA2F895FD91821CA8684CBC11D784E4DD_inline(L_0, NULL); if (L_1) { goto IL_0010; } } { float L_2 = ___x0; float L_3 = ___y1; if ((((float)L_2) < ((float)L_3))) { goto IL_0010; } } { float L_4 = ___y1; G_B4_0 = L_4; goto IL_0011; } IL_0010: { float L_5 = ___x0; G_B4_0 = L_5; } IL_0011: { V_0 = G_B4_0; goto IL_0014; } IL_0014: { // public static float min(float x, float y) { return float.IsNaN(y) || x < y ? x : y; } float L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float math_max_mF7035168A46D333C6A703B673220B115411B67C1_inline (float ___x0, float ___y1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B4_0 = 0.0f; { // public static float max(float x, float y) { return float.IsNaN(y) || x > y ? x : y; } float L_0 = ___y1; bool L_1; L_1 = Single_IsNaN_m684B090AA2F895FD91821CA8684CBC11D784E4DD_inline(L_0, NULL); if (L_1) { goto IL_0010; } } { float L_2 = ___x0; float L_3 = ___y1; if ((((float)L_2) > ((float)L_3))) { goto IL_0010; } } { float L_4 = ___y1; G_B4_0 = L_4; goto IL_0011; } IL_0010: { float L_5 = ___x0; G_B4_0 = L_5; } IL_0011: { V_0 = G_B4_0; goto IL_0014; } IL_0014: { // public static float max(float x, float y) { return float.IsNaN(y) || x > y ? x : y; } float L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t WorkSlice_1_get_length_mCDE5BAF472BC1BEBC9D091F532AC1A07D65DB0BC_gshared_inline (WorkSlice_1_tDC724EEF28BD2F2E2B6498F1FDB285F8CCF34A44* __this, const RuntimeMethod* method) { { // public int length => m_Length; int32_t L_0 = (int32_t)__this->___m_Length_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t WorkSlice_1_get_length_m0E5769CB5B052657E7327DCAD0F2CA104327D7D8_gshared_inline (WorkSlice_1_t667B566D7F9D6CCD86634FB4157540E5A9C14E87* __this, const RuntimeMethod* method) { { // public int length => m_Length; int32_t L_0 = (int32_t)__this->___m_Length_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_m8D130DB7F2A1E694736B449176F9C26DB456597B_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->___value_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_gshared_inline (Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28* __this, const RuntimeMethod* method) { { bool L_0 = (bool)__this->___hasValue_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m2282008A18DE8B8483FF6CB35E2AFE57CA23867A_gshared_inline (Action_2_tA93E5723B502E2AC6C87FB0C973D136B2E3A3A0B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___arg10, RuntimeObject* ___arg21, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (Action_2_tA93E5723B502E2AC6C87FB0C973D136B2E3A3A0B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___arg10, RuntimeObject* ___arg21, const RuntimeMethod* method); ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___arg10, ___arg21, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m79E50C4F592B1703F4B76A8BE7B4855515460CA1_gshared_inline (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___item0, const RuntimeMethod* method) { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = V_0; int32_t L_7 = V_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_8); return; } IL_0034: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___item0; (( void (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mB5FDF069171C4CB1778BFAC3B9015A22EA7DFBCD_gshared_inline (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___item0, const RuntimeMethod* method) { Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_6 = V_0; int32_t L_7 = V_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_8); return; } IL_0034: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___item0; (( void (*) (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m6E3EFE47B894115B60E857C183FF97A49CD76C2A_gshared_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m999CAB0903219BD2CF988827287D44B0B44D69FE_gshared_inline (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___item0, const RuntimeMethod* method) { ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_1 = (ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_6 = V_0; int32_t L_7 = V_1; ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_8 = ___item0; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0)L_8); return; } IL_0034: { ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_9 = ___item0; (( void (*) (List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; bool V_5 = false; { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___lhs0; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___rhs1; float L_3 = L_2.___x_1; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___lhs0; float L_5 = L_4.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___rhs1; float L_7 = L_6.___y_2; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___lhs0; float L_9 = L_8.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___rhs1; float L_11 = L_10.___z_3; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___lhs0; float L_13 = L_12.___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___rhs1; float L_15 = L_14.___w_4; V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15)); float L_16 = V_0; float L_17 = V_0; float L_18 = V_1; float L_19 = V_1; float L_20 = V_2; float L_21 = V_2; float L_22 = V_3; float L_23 = V_3; V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23)))); float L_24 = V_4; V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0057; } IL_0057: { bool L_25 = V_5; return L_25; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->___r_0 = L_0; float L_1 = ___g1; __this->___g_1 = L_1; float L_2 = ___b2; __this->___b_2 = L_2; float L_3 = ___a3; __this->___a_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float3__ctor_mC61002CD0EC13D7C37D846D021A78C028FB80DB9_inline (float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { // this.x = x; float L_0 = ___x0; __this->___x_0 = L_0; // this.y = y; float L_1 = ___y1; __this->___y_1 = L_1; // this.z = z; float L_2 = ___z2; __this->___z_2 = L_2; // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float4__ctor_m2A21052EF06884F609D1CDA9A2C2ED84A7584345_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E* __this, float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E ___xyz0, float ___w1, const RuntimeMethod* method) { { // this.x = xyz.x; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_0 = ___xyz0; float L_1 = L_0.___x_0; __this->___x_0 = L_1; // this.y = xyz.y; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_2 = ___xyz0; float L_3 = L_2.___y_1; __this->___y_1 = L_3; // this.z = xyz.z; float3_t4AB5D88249ADB24F69FFD0793E8ED25E1CC3745E L_4 = ___xyz0; float L_5 = L_4.___z_2; __this->___z_2 = L_5; // this.w = w; float L_6 = ___w1; __this->___w_3 = L_6; // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t89D9A294E7A79BD81BFBDD18654508532958555E float4_op_Multiply_m5CD28D712CD6F2649842C5A65BD6443582952310_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___lhs0, float ___rhs1, const RuntimeMethod* method) { float4_t89D9A294E7A79BD81BFBDD18654508532958555E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float4 operator * (float4 lhs, float rhs) { return new float4 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs, lhs.w * rhs); } float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_0 = ___lhs0; float L_1 = L_0.___x_0; float L_2 = ___rhs1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_3 = ___lhs0; float L_4 = L_3.___y_1; float L_5 = ___rhs1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_6 = ___lhs0; float L_7 = L_6.___z_2; float L_8 = ___rhs1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_9 = ___lhs0; float L_10 = L_9.___w_3; float L_11 = ___rhs1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_12; memset((&L_12), 0, sizeof(L_12)); float4__ctor_mB2F7F2D8BCE8159BEF5A0D6400499E211858ED2D_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { // public static float4 operator * (float4 lhs, float rhs) { return new float4 (lhs.x * rhs, lhs.y * rhs, lhs.z * rhs, lhs.w * rhs); } float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float4_t89D9A294E7A79BD81BFBDD18654508532958555E float4_op_Addition_mBF6E433DAFB7F996B8B9C07C55109834DD711A7C_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___lhs0, float4_t89D9A294E7A79BD81BFBDD18654508532958555E ___rhs1, const RuntimeMethod* method) { float4_t89D9A294E7A79BD81BFBDD18654508532958555E V_0; memset((&V_0), 0, sizeof(V_0)); { // public static float4 operator + (float4 lhs, float4 rhs) { return new float4 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w); } float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_0 = ___lhs0; float L_1 = L_0.___x_0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_2 = ___rhs1; float L_3 = L_2.___x_0; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_4 = ___lhs0; float L_5 = L_4.___y_1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_6 = ___rhs1; float L_7 = L_6.___y_1; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_8 = ___lhs0; float L_9 = L_8.___z_2; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_10 = ___rhs1; float L_11 = L_10.___z_2; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_12 = ___lhs0; float L_13 = L_12.___w_3; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_14 = ___rhs1; float L_15 = L_14.___w_3; float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_16; memset((&L_16), 0, sizeof(L_16)); float4__ctor_mB2F7F2D8BCE8159BEF5A0D6400499E211858ED2D_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL); V_0 = L_16; goto IL_003d; } IL_003d: { // public static float4 operator + (float4 lhs, float4 rhs) { return new float4 (lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w); } float4_t89D9A294E7A79BD81BFBDD18654508532958555E L_17 = V_0; return L_17; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Single_IsNaN_m684B090AA2F895FD91821CA8684CBC11D784E4DD_inline (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { float L_0 = ___f0; il2cpp_codegen_runtime_class_init_inline(BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var); int32_t L_1; L_1 = BitConverter_SingleToInt32Bits_mA1902D40966CA4C89A8974B10E5680A06E88566B_inline(L_0, NULL); return (bool)((((int32_t)((int32_t)(L_1&((int32_t)2147483647LL)))) > ((int32_t)((int32_t)2139095040)))? 1 : 0); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void float4__ctor_mB2F7F2D8BCE8159BEF5A0D6400499E211858ED2D_inline (float4_t89D9A294E7A79BD81BFBDD18654508532958555E* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { // this.x = x; float L_0 = ___x0; __this->___x_0 = L_0; // this.y = y; float L_1 = ___y1; __this->___y_1 = L_1; // this.z = z; float L_2 = ___z2; __this->___z_2 = L_2; // this.w = w; float L_3 = ___w3; __this->___w_3 = L_3; // } return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BitConverter_SingleToInt32Bits_mA1902D40966CA4C89A8974B10E5680A06E88566B_inline (float ___value0, const RuntimeMethod* method) { { int32_t L_0 = *((int32_t*)((uintptr_t)(&___value0))); return L_0; } }