#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct GenericVirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InvokerFuncInvoker1 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { R ret; void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker1 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { R ret; void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker2; template struct InvokerFuncInvoker2 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { R ret; void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker2 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { R ret; void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; // System.Action`1 struct Action_1_t84AF53BD4007CE3C0DE9F29034F579B456DC98DF; // System.Action`1 struct Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B; // System.Action`1 struct Action_1_tA57E75E816C50B3444F6BEFBEBF19A03BA2DF22E; // System.Action`1 struct Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A; // System.Action`1 struct Action_1_t0E95DC34940318AD8F881CDBC38CCA5FDF0E5C70; // System.Action`1 struct Action_1_tE6B50214BDF601CE8F2DAE23EBD61509FF480DC2; // System.Action`2 struct Action_2_t67647DD70912484E9205AC38396D2849ED602730; // System.Action`2 struct Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19; // System.Action`2 struct Action_2_tB79528C85CFEF7DFF52C575DDAA398D2FE6BC333; // System.Action`2 struct Action_2_t4943DD8C32CAB983950535CEF3BABA85DF8C9AAA; // System.Action`2> struct Action_2_t6615269A8F721CE5FBF431CEA6EAB5D8452F3678; // System.Action`2 struct Action_2_t4D6C6A84A6B44BE6193A1F64753F6E48558FBE9D; // System.Action`3 struct Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0; // System.Action`4 struct Action_4_t9DB534B7D8A36A98095AEEA67EAC338F2230BA3D; // System.Action`4 struct Action_4_t36FB70C586A6E9ECF98E1431F1AAC5911193F415; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1> struct AsyncOperationBase_1_tCC65551FCDC4815E9F1832A0CE7BDA8E2BF09F3D; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 struct AsyncOperationBase_1_t777EC3ACED7579A0B8EFE3EEE605D824516B3C13; // System.Dynamic.Utils.CacheDict`2,System.Linq.Expressions.LambdaExpression>> struct CacheDict_2_t3592A9BE3B1E812BCE8A13D901156E74C707DBB7; // System.Dynamic.Utils.CacheDict`2 struct CacheDict_2_tB695739D50653F4D4C3DA03BCF07CC868196FB15; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_t0F3FDA57EE333DF8B8C1F3FB944E4E19C5DDCFC7; // DelegateList`1> struct DelegateList_1_tE5214C095910CA36010DD471BBF1F8F7EA6D4787; // DelegateList`1 struct DelegateList_1_tC070A3D40FCD92D36D6C762C004DDB78978B4F88; // DelegateList`1 struct DelegateList_1_t472259E3E09904EE80A15B306399DBFE8998BAAD; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB930926FE97212DAF0C25DCEBA2FBFC87D5EB8FE; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC671E97FB5C542AA785863491CA2CF37DA59AE5D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t8BF76F08F2E28AE3B97CD39EBC7A0FE57398B1B0; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457; // System.Func`1 struct Func_1_t935316A94E97B5D059A09BCAB7F1F7990E4A0434; // System.Func`1 struct Func_1_t11C3830580201E0A3A3A2C76523B7905EF40BCF7; // System.Func`2 struct Func_2_t4413089D739AA5DDB9D744DB3B447A0246563A86; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`3 struct Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937; // System.Func`3 struct Func_3_tFCEB9D8CEAECBF6D0AD5440F96C6F9010270CE79; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem struct HandleElem_t70BE97BBB6F868C20BAA127800F25CBD901E5CC6; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885; // System.Collections.Generic.HashSet`1 struct HashSet_1_tB813E9BB87712BD40D5CDC96CDB692FCBBEB5267; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tD6A90A7446DA8E6CF865EDFBBF18C1200BB6D452; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t43D2E4BA9246755F293DFA74F001FB1A70A648FD; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t2AE506746DD40D1B5F17C877E00D1A2DC8E3EC13; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t2CA7720C7ADCCDECD3B02E45878B4478619D5347; // System.Collections.Generic.IList`1 struct IList_1_t51C927E4DB09F17222E3CE5A7157AB2B63CD87C4; // System.Collections.Generic.IList`1 struct IList_1_t6EE90D273EFCF5E7E4C37FAB712E70BB6F1B4BFF; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 struct InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC; // System.Lazy`1 struct Lazy_1_t293A7A145893FB5E1FB4759AD6E5C942CFB346D4; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual struct LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F; // ListWithEvents`1 struct ListWithEvents_1_tE17E3C4786AF60909D570A474EDAB620896FF2FB; // ListWithEvents`1 struct ListWithEvents_1_t85D3107FC5E05D8F81F1011C4DD9112E161E2DAF; // System.Collections.Generic.List`1> struct List_1_t5FC3329744B133EEDF6D1F91F711F3DB16EBD13D; // System.Collections.Generic.List`1 struct List_1_tD56BA8CDF3A23F08EFCFA8D94319A8A150F59843; // System.Collections.Generic.List`1 struct List_1_t8922AAF75172DC9F479AA861DF5C6769C984DA9C; // System.Collections.Generic.List`1 struct List_1_t41C2EDD66117D972FEA55570670E98C21D5C49E1; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8; // System.Collections.Generic.List`1 struct List_1_t41896DF347A129D13205BBFADE03DFB21E05E459; // System.Collections.Generic.List`1 struct List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A; // System.Collections.Generic.List`1 struct List_1_t6F2A33FA3CBA05A74EE6F93DB2A8A81424997307; // UnityEngine.Rendering.ObjectPool`1 struct ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A; // NUnit.Framework.Constraints.PredicateConstraint`1 struct PredicateConstraint_1_t3CB84709B0464A50990606D734E7C768AC307069; // NUnit.Framework.Constraints.EqualityAdapter/PredicateEqualityAdapter`2 struct PredicateEqualityAdapter_2_t5CB68CA98AD2B72B08703FE922704B78561E5A96; // System.Predicate`1> struct Predicate_1_t86E0B5C7432618970D8A1069D68D0FF13E26AE31; // System.Predicate`1> struct Predicate_1_tF2BF192BFF0005978850CA84C5E46DC9E0772C29; // System.Predicate`1> struct Predicate_1_t54D3CBC1E643B822C804B4F6144019503E00A62B; // System.Predicate`1> struct Predicate_1_t88E10BC12D6B48D6DDCC17DEAE1BA1C41068DE44; // System.Predicate`1> struct Predicate_1_t0B612DAA35B2BEA45EDDF255B0953294ADE97CD3; // System.Predicate`1> struct Predicate_1_tBA9FD8C6E4A8E5DDA2941D095C08911FF15F54F5; // System.Predicate`1> struct Predicate_1_t6328F1823DE9D6F5CF075A63BF639D901C18F0CA; // System.Predicate`1> struct Predicate_1_t68221EC57DB28B2281188E15CA634974BC5F0DC4; // System.Predicate`1> struct Predicate_1_tB930C763B92502FF0D651FF955C47792E376E512; // System.Predicate`1> struct Predicate_1_t531942891EA75039CD6552ABB9031AAC98FB61F1; // System.Predicate`1> struct Predicate_1_t35E6E2063E21975F3470DDD25D0D3139EB446AB6; // System.Predicate`1> struct Predicate_1_tDA42E977373543DF07581D8F70E45B2860637D62; // System.Predicate`1> struct Predicate_1_t95A9F6D0A68D4EC9BDDA30F414986307F279DFA3; // System.Predicate`1>> struct Predicate_1_t9F882AB2AEA1D46C073645C2CFC3F363046DF0ED; // System.Predicate`1 struct Predicate_1_t7C22446D86E534484B9F66ACCBF0B7E1C8AEB588; // System.Predicate`1 struct Predicate_1_tFF0CC89C7779F7FE6E538936299FD4682673F145; // System.Predicate`1 struct Predicate_1_tA6886D3A0D68FA2ADE9C143393E3088C644FE196; // System.Predicate`1 struct Predicate_1_tC0ECFF551C9E980E6022D575E9097589E010E584; // System.Predicate`1 struct Predicate_1_tFE5918AF30C7947F1B23F2777E30351884D834E2; // System.Predicate`1 struct Predicate_1_t498CAB8C3A239510DF1CD4E0D9D0B8EFB398536E; // System.Predicate`1 struct Predicate_1_t134ABA8D774E13C8AAF117E61638F91FC07DF10F; // System.Predicate`1 struct Predicate_1_tC9C6851E26B700167C533F8020C5E001634C932B; // System.Predicate`1 struct Predicate_1_t3C7FCDA0667E2F068A284429F8D1C49571CFB58B; // System.Predicate`1 struct Predicate_1_t7BDE1990F24B0932600F7FC4DC25C1D46B7FC784; // System.Predicate`1 struct Predicate_1_t7548320F27D4E574DEA8684F4BCADE7FAF7D99CB; // System.Predicate`1 struct Predicate_1_tF22881A47A45E702CAA370DE516FE026A48ECC43; // System.Predicate`1 struct Predicate_1_t4F2B6EF16CA317D6330F414F59BFCE7C6A712F61; // System.Predicate`1 struct Predicate_1_tFD0FBA2B16ECCF5F78DAEF47BB57AED9D5C00103; // System.Predicate`1 struct Predicate_1_t0CAFF2AFAB89A648A26427C5B4500883B5E32061; // System.Predicate`1 struct Predicate_1_t17F8D386C49B7EC57DA9AD8D166FF4CAD68BD299; // System.Predicate`1 struct Predicate_1_tD342C855A615107CC8D95AF70BEF061044EFEBE3; // System.Predicate`1 struct Predicate_1_t9F9182A8DB12129266D11D7DFE92566D97E107C5; // System.Predicate`1 struct Predicate_1_tB0A202E234791DEC3EB14E4481B929B58D5F5C87; // System.Predicate`1 struct Predicate_1_t500FB0B8CEBA9B0E8CDC61F8C24A2258115AE92F; // System.Predicate`1 struct Predicate_1_t41A292D787559D27EFF52A663E15AC7062F21FF9; // System.Predicate`1 struct Predicate_1_t57BE7B707D080A864F17031A97B4D0E7D17AECF4; // System.Predicate`1 struct Predicate_1_tD86F16489689EF310618E80DCAB3BC95AED04027; // System.Predicate`1 struct Predicate_1_t80FB7E5C66BEF660F7A73B065A0027BEB853ED76; // System.Predicate`1 struct Predicate_1_t2F2BEC402386E3B09B1D7D7D935BD33BDB4FAFF8; // System.Predicate`1 struct Predicate_1_t2DF0E7DBC4309449559BF46E80C79293D7C812C9; // System.Predicate`1 struct Predicate_1_tD6D987D67889B47487837636A399BAFEB8B73476; // System.Predicate`1 struct Predicate_1_t1F0D31C97B74C37A9764B0BCF88B6E15E2930219; // System.Predicate`1 struct Predicate_1_tF5C5F9F2C3CFB2FA0A40089B46C80C8B21D9ADCB; // System.Predicate`1 struct Predicate_1_t6CDE3111264F492F4F13277756366A07CA78A4C3; // System.Predicate`1 struct Predicate_1_t5C52E5DEC72D8848A1024CF1E1E512DB092F800A; // System.Predicate`1 struct Predicate_1_t92F2E90B1EAD00A30D1CC5D15AB968FC7C1029AD; // System.Predicate`1 struct Predicate_1_tF4C742FFD62AF6166675CC04C81997394E4B0861; // System.Predicate`1 struct Predicate_1_t153828F20EBDF2E6C7265AEADAB682A3CEF4D2FF; // System.Predicate`1 struct Predicate_1_t2EB8AC06BBCD4AE7BBA9CACDDC3C1B9F611618FD; // System.Predicate`1 struct Predicate_1_t5805DB64113904AB19024DCCBF911D02BFAF1A18; // System.Predicate`1 struct Predicate_1_tB7D0E77B7B289E75D3AADFB16B9DABBF41135D5D; // System.Predicate`1 struct Predicate_1_t56A91CF2D89FDD3659300B6A790B0CDEC442916A; // System.Predicate`1 struct Predicate_1_t8A36A16586A785169751044D47DFD03165CFBFA7; // System.Predicate`1 struct Predicate_1_t4C407F62BAC454EA127AEFFEA4CB1B00FBC8E788; // System.Predicate`1 struct Predicate_1_t8CFA91D4D02A049830E5D472DAAE120481DD8FC0; // System.Predicate`1 struct Predicate_1_tDF40C5B214B8C1CD42C03A302327D001EDCFE1A0; // System.Predicate`1 struct Predicate_1_tE36ED951FC57D0E26A3496ED05AE0EC01AA83DC3; // System.Predicate`1 struct Predicate_1_tCF1DB80F9B8D54F7D416D5F1B9C6FA54CA2F535D; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_tDA4D474D0158141F0D58ED1CBB122B4F9E000A6D; // System.Predicate`1 struct Predicate_1_t7B569681B7374B43F1CFD395E239DB0399A2469B; // System.Predicate`1 struct Predicate_1_t8045C987DADD00C027566685C4FF3E698F78F5D8; // System.Predicate`1 struct Predicate_1_t121D809CDCA93B0323F13C12156E57C8FF50EB6C; // System.Predicate`1 struct Predicate_1_t231FE77F451704871DD8332FA13BC563C1DF98A7; // System.Predicate`1 struct Predicate_1_t1335EE59D89A3558FF28D51C2BD57E9A6CBEE4A2; // System.Predicate`1 struct Predicate_1_tC468AAE4EF34F5C0E10BD43FF63255E698171CEC; // System.Predicate`1 struct Predicate_1_t4E2DCAD6B2A184221B5B5B7CB2856915444BEFAA; // System.Predicate`1 struct Predicate_1_t7E4FA42E5B0E34D98B83ED23E70B1BE5E102A876; // System.Predicate`1 struct Predicate_1_t4BC6F89EF5A569A9F35F0811B1E7BCC483C6F6B2; // System.Predicate`1 struct Predicate_1_tA9E6CF32B60B5B634F6496B7B36485F10F75C80A; // System.Predicate`1 struct Predicate_1_t67961D4F65418942198AF1EE29C48B14CDAF3D70; // System.Predicate`1 struct Predicate_1_tD13DA908E877585CF034373D15AD3CCFFCE8481F; // System.Predicate`1 struct Predicate_1_tE64ACFF904D66F46B773381B865A18D1EDD99B51; // System.Predicate`1 struct Predicate_1_t73712DDC60A72913D08D4AB937615171122702A6; // System.Predicate`1 struct Predicate_1_t335E1C5FF683D1333BBF66A6381A618BD07EAC9B; // System.Predicate`1 struct Predicate_1_t082074DFBBB16B23CBEAF213047C359D45971EBD; // System.Predicate`1 struct Predicate_1_t678C2AAAB4D5E236101DD0ADB5511B85B28AA381; // System.Predicate`1 struct Predicate_1_tECA06EB82DA6AEBC4F101B945A192111822901DD; // System.Predicate`1 struct Predicate_1_t0FA75C2688E250A8F997BCC1793B987042152CAD; // System.Predicate`1 struct Predicate_1_t2DA82FB1808C6902625283DE5A7167D87CFA99EE; // System.Predicate`1 struct Predicate_1_t33210454BBD5525EDCF57579B4F30B5893B8C8EC; // System.Predicate`1 struct Predicate_1_tD44833D3E82DB77FCCAF428B5A05B3F717AC19D7; // System.Predicate`1 struct Predicate_1_t86E77B1D9A29DD60AA05047257FCF6BBDE992299; // System.Predicate`1 struct Predicate_1_t9058548C4810505B646B00E24AECF8F76512256C; // System.Predicate`1 struct Predicate_1_t52040C0404BB605626DC3B4050B99A7392B681C6; // System.Predicate`1 struct Predicate_1_tCB0206F95928AC6F6E70EF6E03063F8C1942D09A; // System.Predicate`1 struct Predicate_1_t67DD53883C4A1D53416D3D5AC04450D4C2D550B9; // System.Predicate`1 struct Predicate_1_tA26E40D8D8E40E1F1751F90FEBED87F4AAD88308; // System.Predicate`1 struct Predicate_1_tD5A949E7B7A12F5D7F1F939A0DC04B213ACF03CD; // System.Predicate`1 struct Predicate_1_t8BFFAEFC5F80E3A5CD534EFA1FCE8E02111F2938; // System.Predicate`1 struct Predicate_1_tF77354EE58DBBBB2118B440CD2E5CCC285D7509B; // System.Predicate`1 struct Predicate_1_tB42DFC3FAEDCC361490394CE84FDAB0897614DCA; // System.Predicate`1 struct Predicate_1_tD9C43B9F9F1E24AC8BF0B13DA518A038655CF159; // System.Predicate`1 struct Predicate_1_t8BE8EDB6E5831599B205FAC82EE0FE3F1E170EEE; // System.Predicate`1 struct Predicate_1_t2F212B682F64543895DDB2A14A8816A433567EFF; // System.Predicate`1 struct Predicate_1_t4CC76CDB2DE98076E841155882228372ED64954D; // System.Predicate`1 struct Predicate_1_tEAAAB877302235E809D3416D8DD71E15AB6CA7ED; // System.Predicate`1 struct Predicate_1_t7744EBE2271FC2C4CBF28703CF361AF669D73B95; // System.Predicate`1 struct Predicate_1_tE96ECD003F473EE07C8DCDFCCD657300A8DE453B; // System.Predicate`1 struct Predicate_1_t9ADD2AEC8229E068388E35FC4B0E7C4F2AE588D6; // System.Predicate`1 struct Predicate_1_t5D3885F0B10D3F6345B19C0FFF8C67C14C7ECE1D; // System.Predicate`1 struct Predicate_1_t34FC9FE4137EF0639ABE9C1FEA3E718F546B3433; // System.Predicate`1 struct Predicate_1_tFCD7FB1FCC0863FC77D312CA49CAF7FDEAACBC0E; // System.Predicate`1 struct Predicate_1_tB2B4613BB6B50416AC05F114BE23CAB79DB2105B; // System.Predicate`1 struct Predicate_1_tB9999C9C9C42FA89BBE6865404B6372BA3E8F5F5; // System.Predicate`1 struct Predicate_1_t8EE10E3A7926E35DADB779EDBF2DF995990D45A6; // System.Predicate`1 struct Predicate_1_tC379A53B19F3F1C0ECABCA66530F99E7247AC01E; // System.Predicate`1 struct Predicate_1_tBFE57AFB40F122ABA33A14C3E1EED7AAE31221E1; // System.Predicate`1 struct Predicate_1_t8194F57B81937B278B5EFEF0F5B667BBB054B0D0; // System.Predicate`1 struct Predicate_1_t52FF23711F254610555E47294A60791608149553; // System.Predicate`1 struct Predicate_1_tEDE782A7E00A3B0A1407E39ED2B4100C82C29760; // System.Predicate`1 struct Predicate_1_t258CD6CAE611C185DC779CAE16FB5C0AAC3AB2F4; // System.Predicate`1 struct Predicate_1_t25ACD0735EE67D67B552B4414BE97FF66EC81EA5; // System.Predicate`1 struct Predicate_1_t3D476505A5052AD1F9DD52B2C566C4AEFDDFB221; // System.Predicate`1 struct Predicate_1_tA8C3B0FA6979937077F1D0AEDBAB0CA71EFBDA20; // System.Predicate`1 struct Predicate_1_t44DCEC204E26EFC09B4010F471C482F35789FC56; // System.Predicate`1 struct Predicate_1_tABC7C098EE8EF07897599821E821E7475DD7748A; // System.Predicate`1 struct Predicate_1_t336B56DFF7E459495165306F45876B1779041734; // System.Predicate`1 struct Predicate_1_tE7A821CD57BA00206E0206E8CE3F6FF208B143AE; // System.Predicate`1 struct Predicate_1_tFB60CD13D423EFABC2480AB1A0005D748762F6DD; // System.Predicate`1 struct Predicate_1_t8DCFD1E780C42A60574281B4F7F34FD875DDB856; // System.Predicate`1 struct Predicate_1_t5F82C0C3503EA1B68ECEC5CA226056D878DF53F0; // System.Predicate`1 struct Predicate_1_t307A0D6E571F6E29070EB62217398E9D4D45C556; // System.Predicate`1 struct Predicate_1_t04AD2DF46A2C05031AB5A0D8882F31FC5CE029B3; // System.Predicate`1 struct Predicate_1_t707D110447A1E467577F8726EDDBA914E487B1B1; // System.Predicate`1 struct Predicate_1_tDA45FFEC703500A529E702D9733C1C2095D663FC; // System.Predicate`1 struct Predicate_1_tCC6C1019817F23EFFAC06C8D0EDD8803C71D54E4; // System.Predicate`1 struct Predicate_1_t81E65ECFCC613C16F7408ECA5D3D94536697174D; // System.Predicate`1 struct Predicate_1_tF07631EDC3B41687C1E8B085B75A0ABB943B36A6; // System.Predicate`1 struct Predicate_1_t30B6C0EA4B49279CABE20C001AAC4DD54EAE9AB6; // System.Predicate`1 struct Predicate_1_t272681E28FF7573BF344759D45757A51DAED67BC; // System.Predicate`1 struct Predicate_1_t9B23A77B5D637DE7EBF3C177F9A34CAA4C1C02E4; // System.Predicate`1 struct Predicate_1_tB8B0E4D4ADB4D4EE1BB6E7A271303C62A5C3BC6C; // System.Predicate`1 struct Predicate_1_t1E8360EC3B7A81B337DFD3ED315523A3C0798C37; // System.Predicate`1 struct Predicate_1_t0A8B1D8384987A0395E8759C8B74C77034D05A56; // System.Predicate`1 struct Predicate_1_t5A70C5A9AECB81F305FDCA2BA8DA7F1255B165F3; // System.Predicate`1 struct Predicate_1_t46D8635E12E308D32EE1B6E1CC0A7F4AD3776CC1; // System.Predicate`1 struct Predicate_1_tC5CEFE66A1D7EB2FCBDE3FB25878A23B2C71263E; // System.Predicate`1 struct Predicate_1_tF69BA778A948714DEFE72B317377C8618DA93085; // System.Predicate`1 struct Predicate_1_t1FEE44F5F8B10F23BCF286BB965565AB3FEF3C7D; // System.Predicate`1 struct Predicate_1_tE2EC6722C4907DA1B13042DC2A494F32ADA06D45; // System.Predicate`1 struct Predicate_1_t107748E0E0D2277266234EAF67AC068394C4351C; // System.Predicate`1 struct Predicate_1_t11FD0E9C3E3027EDC3E795B12D6DEAB00BE6209E; // System.Predicate`1 struct Predicate_1_t9AAA020BADF7DE3BB8BC539BDD3CF783C06F3045; // System.Predicate`1 struct Predicate_1_tBB8B6491265077B4F583BB0BFA7684A69E4EF898; // System.Predicate`1 struct Predicate_1_t0E3FB9FD3D8C6DA362AA22F3F3F95A4F7032FAE7; // System.Predicate`1 struct Predicate_1_t107D8CE9FC1B0BA157AAD7CD7E348AE164501FD1; // System.Predicate`1 struct Predicate_1_tC12224B96020379744072FD7999813329E419E03; // System.Predicate`1 struct Predicate_1_t546115A2F357F567387DBC71B7C5B72F430C494F; // System.Predicate`1 struct Predicate_1_t5EB227002D89EF0CF4F03AEB8D282C36CBF2EEE7; // System.Predicate`1 struct Predicate_1_t7ED9B622E51E090A6006AF45320697BC4751B3E4; // System.Predicate`1 struct Predicate_1_t6BB7E4172E2E29F92C012A7C3025F88C4E728C26; // System.Predicate`1 struct Predicate_1_t20C13F67E07281566962B0F1E6104186F9CFA5C0; // System.Predicate`1 struct Predicate_1_t93A520FF4A311DBC767E0D16024BB6FCBC117E50; // System.Predicate`1 struct Predicate_1_tEA1CCA3281D75EE7B85C0D2558DB3D824584974E; // System.Predicate`1 struct Predicate_1_t866B5EAE9FE560007C1219A3435F35DF418529B1; // System.Predicate`1 struct Predicate_1_t14C1668DE809C43E0E351F726EF563DC2185B994; // System.Predicate`1 struct Predicate_1_tABA3F2B456466FC41C6CFE9D2D19083D4453A2CD; // System.Predicate`1 struct Predicate_1_tD953B0F4B3BD6E98B848FC9DB790EB9A05F546E9; // System.Predicate`1 struct Predicate_1_t33A8CDF19F89B1EF4129A6FF690C5026588D9CA5; // System.Predicate`1 struct Predicate_1_t5A30DC3457D23124EDD16C06F92FCB77A9C8A8FD; // System.Predicate`1 struct Predicate_1_t9C66117359C44DD2D158092707A1241BC3C8C88C; // System.Predicate`1 struct Predicate_1_t0E4E7545667C4F2A2A04DDC6DB49E5736E94C9F1; // System.Predicate`1 struct Predicate_1_t1DE99100B4CFA269FC837F0124B03EF65D7CC56A; // System.Predicate`1 struct Predicate_1_tD9B0A67FFCA006944F30C87833D85327010B21C8; // System.Predicate`1 struct Predicate_1_t03BE024AE37F064A204DD4C45AA68DCE510D6E60; // System.Predicate`1 struct Predicate_1_t7E5B83C99F6527762BD489BA76550A25F6333DA8; // System.Predicate`1 struct Predicate_1_t2E5711CB35BA617C8E9CB94509B236A2133DC6BD; // System.Predicate`1 struct Predicate_1_t4217DDE556AA2DD5A06797A7B6ADC3C6E795D010; // System.Predicate`1 struct Predicate_1_t8A5AF3450E7B0054E5339AB18FD29FA24A371BC1; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t817BB90AF8382BE20F8FD0E9A1508A6227273B93; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t3472890410B9EABBEA006747FAB75C83ED05D0EF; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tFB88225EB56949A5FE7789A097F7D3EF9E87F71F; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t84EA49070ADDAED1D947288626F447420F7018FB; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tF8C4A7CE27CA4A119A479E44DC4809FC7A1EB210; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tC964C6EB5263DD52D8A6F2E7A30831E4E78B168F; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t53C7A6D1CDD24E4536D67F3DA5A0CBCC52FB9354; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t69A4CB89EC79CA6D17497F54F8F5FEB4D5D08CBF; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t724ACADC8B1EA7446E226EDA6843CCF1A81B8D02; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tBFC9B66638DBCCC19EF2B6E4DC39614684C4CB91; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tEEA462A425C4DCDF13971C28AA578F30672871A9; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t636203FF8694D0F7AD7FEDB5AE0166324EF4004F; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tE19231DCC163F99D61A92741130C5A50C829C892; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tBC700C0B6EDB3B78BFCEA74F8C24432261BD81AF; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tDF794270F4B8AB052535A17E28757CE8124CAC71; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1 struct PriorityHeap_1_t27C4E50D1FF598D4F90E7BAC5C344EB2BA828B3D; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC; // UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1 struct ProviderOperation_1_tFF20A9D92E7CB1FACEF486C11F8F8CD5D775D431; // System.Collections.Generic.QueueDebugView`1 struct QueueDebugView_1_tC025F5831E126D041C81DC488DE5A3FD06BDF7C4; // System.Collections.Generic.Queue`1 struct Queue_1_tCA24E420CB13C6411AEFC3ECE9E62219F7937A1E; // System.Collections.Generic.Queue`1 struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68; // System.Data.RBTree`1 struct RBTree_1_t8713B62AA89A0F1666C324D828FF52CBB922114D; // System.Data.RBTree`1 struct RBTree_1_tAC9E374B8EB24E3B4F23E6597A887D825D581669; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5; // System.Threading.Tasks.TaskCompletionSource`1 struct TaskCompletionSource_1_tB4EF81F69CCF7C4F0D956F9B26127C0634A24A37; // System.Data.RBTree`1/TreePage struct TreePage_t3C1F7E0D55CA26D09BE28D15CDB2D9D6D0D180D7; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A; // System.Action`1[] struct Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16; // System.Action`2[] struct Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529; // System.Action`3[] struct Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB; // System.Func`3[] struct Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem[] struct HandleElemU5BU5D_t189482DC4CE6DE269E569AC7A07BFD95FBC0C00C; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; // System.Collections.Generic.List`1[] struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206; // System.Collections.Generic.List`1[] struct List_1U5BU5D_tE510DA387DA867AC92F8274325B178A7DE9A209E; // System.Data.RBTree`1/Node[] struct NodeU5BU5D_t9A048A3F7EEEBFF785C128A6FBAA7559BA9060BA; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_tF596AD324082C553DB364C768406A40BB3C85343; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1/StackItem[] struct StackItemU5BU5D_t1640DDDB26C1073C90312539D0109D762BA05CB3; // System.Data.RBTree`1/TreePage[] struct TreePageU5BU5D_tB25FFE4FB4871036F7C74BBC7587290FAE80CDC3; // System.Data.RBTree`1/TreePage[] struct TreePageU5BU5D_t83E46A69994CD4F1584A98171754D3F2728C8EDB; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle[] struct AsyncOperationHandleU5BU5D_t968CEAAAE58B36C9BDFD590CE6407374A8526562; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // System.Decimal[] struct DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.InputSystem.EnhancedTouch.Finger[] struct FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548; // UnityEngine.InputSystem.Users.InputUser[] struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Object[] struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // UnityEngine.InputSystem.EnhancedTouch.Touch[] struct TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354; // UnityEngine.InputSystem.Touchscreen[] struct TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.UIElements.EventDispatcher/EventRecord[] struct EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection[] struct OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8; // UnityEngine.InputSystem.Users.InputUser/UserData[] struct UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Xml.Schema.BitSet struct BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Networking.CertificateHandler struct CertificateHandler_t148B524FA5DB39F3ABADB181CD420FC505C33804; // NUnit.Framework.Constraints.Constraint struct Constraint_tBADED087916F99AEFC85D32AE1A2C6619DD05D09; // NUnit.Framework.Constraints.ConstraintBuilder struct ConstraintBuilder_t0C1E1C0BDEF7BBDA3CE98DE9358686EE8D3CDFA8; // NUnit.Framework.Constraints.ConstraintResult struct ConstraintResult_t0FBADFA138EF306E1801EBA6D6DDF735560FB52D; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // System.Linq.Expressions.Interpreter.DebugInfo struct DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167; // UnityEngine.Rendering.Universal.DecalCachedChunk struct DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE; // UnityEngine.Rendering.Universal.DecalCulledChunk struct DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3; // UnityEngine.Rendering.Universal.DecalDrawCallChunk struct DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A; // UnityEngine.Rendering.Universal.DecalEntityChunk struct DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // NUnit.Framework.Constraints.EqualityAdapter struct EqualityAdapter_t5F910A097F0FA8CEB3C8FBC3E7F4B1E6D0EFE68C; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // System.Exception struct Exception_t; // UnityEngine.InputSystem.EnhancedTouch.Finger struct Finger_t0E27A005E4B818F9D0078D69AF2B22649DDD4C6A; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // UnityEngine.ResourceManagement.Util.IAllocationStrategy struct IAllocationStrategy_tBA79AEDCB2794BBB55BCD903B96EFBBB77583D77; // UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation struct IAsyncOperation_tAA751C850291C1C50151BE8313DE52B2A894023C; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // NUnit.Framework.Constraints.IConstraint struct IConstraint_tBDD2EAB27DBB14D449EA61B388ADA18A55E67AA3; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation struct IGenericProviderOperation_tC74501466724A657B7E04C883910C94361CD6067; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // UnityEngine.ResourceManagement.Util.IOperationCacheKey struct IOperationCacheKey_t39BE25F281EA1D574F074D55F4CAF08F13DF3CCA; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation struct IResourceLocation_tB0706DA8EB5339ECB4B64C7D2DAFC1EB35D2915C; // UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider struct IResourceProvider_tAD356B19CE0730462C3D5B6E7FBAD905342B9247; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // UnityEngine.InputSystem.InputDevice struct InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5; // System.Linq.Expressions.Interpreter.Instruction struct Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // System.Linq.Expressions.ParameterExpression struct ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile struct ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset struct ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass struct RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.ResourceManagement.ResourceManager struct ResourceManager_t23CA39B6F8FB4F38DFCA7F6FDAEE868D709C933D; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.InputSystem.Touchscreen struct Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // System.Xml.XmlQualifiedName struct XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9; // System.Xml.Schema.XmlSchemaObject struct XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArrayTypeMismatchException_t95F1723A5A166E62D3FBEF9734DEFBF61594F8F1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ConstraintResult_t0FBADFA138EF306E1801EBA6D6DDF735560FB52D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tD7413105CA5DBF6629BE5E9EE453204D7C0D90FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tFE50E9F177024FC262BCB55F9FE75FA6B7F04A1F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tFE6CE62D67D61F940F6BF8AE9D22B703E0E83BC1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t62E1C014CE192AAF3D0E63C154CDC53D78D8A17B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IList_1_t51C927E4DB09F17222E3CE5A7157AB2B63CD87C4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IResourceLocation_tB0706DA8EB5339ECB4B64C7D2DAFC1EB35D2915C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IResourceProvider_tAD356B19CE0730462C3D5B6E7FBAD905342B9247_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral05610D25C7DBBDB071AEA3EBE257EB80F7BE35A9; IL2CPP_EXTERN_C String_t* _stringLiteral1102619AA6FB2A4AADBDAA47DDC096AE04C772C0; IL2CPP_EXTERN_C String_t* _stringLiteral1B2BD6C5BE23E4DA19D10FC1AAD9923183216EAF; IL2CPP_EXTERN_C String_t* _stringLiteral26E2095A8B52212AA5C1E02D88D8E33A9DB72C3B; IL2CPP_EXTERN_C String_t* _stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1; IL2CPP_EXTERN_C String_t* _stringLiteral38E3DBC7FC353425EF3A98DC8DAC6689AF5FD1BE; IL2CPP_EXTERN_C String_t* _stringLiteral50FBAEBA1E034B056BB4A216B2BE8DC46B7EE5F4; IL2CPP_EXTERN_C String_t* _stringLiteral569FEAE6AEE421BCD8D24F22865E84F808C2A1E4; IL2CPP_EXTERN_C String_t* _stringLiteral59F297183EEBE7FC18DAD9020DFD7EC721366272; IL2CPP_EXTERN_C String_t* _stringLiteral6195D7DA68D16D4985AD1A1B4FD2841A43CDDE70; IL2CPP_EXTERN_C String_t* _stringLiteral6DD798540816CF95355537E350E0B22DB63ACF5E; IL2CPP_EXTERN_C String_t* _stringLiteral725B1CAFF9B49E1231FDA15B85166BBEFAA36A11; IL2CPP_EXTERN_C String_t* _stringLiteral7F4C724BD10943E8B0B17A6E069F992E219EF5E8; IL2CPP_EXTERN_C String_t* _stringLiteral967D403A541A1026A83D548E5AD5CA800AD4EFB5; IL2CPP_EXTERN_C String_t* _stringLiteralA93724B0A432B071B33D4C95D6FDF2343506C3E4; IL2CPP_EXTERN_C String_t* _stringLiteralACF721348A594F5A056F89B5236E548815D069B0; IL2CPP_EXTERN_C String_t* _stringLiteralB829404B947F7E1629A30B5E953A49EB21CCD2ED; IL2CPP_EXTERN_C String_t* _stringLiteralBD0381A992FDF4F7DA60E5D83689FE7FF6309CB8; IL2CPP_EXTERN_C String_t* _stringLiteralC37D78082ACFC8DEE7B32D9351C6E433A074FEC7; IL2CPP_EXTERN_C String_t* _stringLiteralEFE062DF67C285D56CB24D5951F65D54EBDAF200; IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF41BAAD779AE541F54C0C4D4AD9FBA19164F1A98_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_Acquire_mCDDF68BFF0F5C6450044727445B62722A15BDC0D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_InternalGetDownloadStatus_mB5722FDD78A3C1070EB8D85F52C41FF1D22DAA3B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_IsValid_mED70B407DD7990BA4F4075EB68A2B30BE0CC63DB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_Release_mF6710B199D5B6D484B6133E8BD599EF5ADD33BD1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_WaitForCompletion_m79B9DA519122674BFB51B968E6E7C94B04D1267B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_get_IsDone_m5CE276DB16D5DC467F8DC24D48C1F9673A3B6786_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_get_OperationException_m45DB51ADF168EF07BEAFFD24D5A6ECAB7DE916AA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_get_Result_m7F9FBE56DE53D3672C79D753722BA4B411722ECC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_get_Status_m2826D9CA9BE09868CC0A611B33DFE15B03C1F047_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AsyncOperationHandle_1_op_Implicit_m84DEAEF957377A11468409BE77C9BE51D0BF267E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mAD1782419344B04D36CFECF62A116E94574A3413_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PredicateConstraint_1_ApplyTo_m6A684820AC7D4C24CF8298DB0E67DAD1299C9D76_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* QueueDebugView_1__ctor_m6D141CC0022B09ADFCC0EB2032C4E50C136E4D6F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_System_Collections_ICollection_CopyTo_m7EC23B77294ABA74E78B728FBA0C420C959CE4A0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_System_Collections_ICollection_CopyTo_m951B065722F6BAD8756DF930F0E77EFC01865B73_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_System_Collections_ICollection_CopyTo_mD31AA840A14A0863D14662B3432C6F244F3ED007_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_ThrowForEmptyQueue_m10EBE3090FFF2A9725A7DB3135D2C29BEE30F2C0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_ThrowForEmptyQueue_m5D8FD90EDA9D9EB662F56AAE70DCE0AEDC773CFF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_ThrowForEmptyQueue_m79CDC02B168158EA24B805B9CB987F18C37638EA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1__ctor_m487BCAF8F7A2FB003B54B1E744B80FB6651B4963_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1__ctor_m98E586DB678570DC3A40CF92702290F1519727DC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1__ctor_mCFBB78D8B30A0F7F62B7B13B48794314CF472D4D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTreeEnumerator_MoveNext_m76DBA6D87BDD9AE92D0E1B8AA83CBCA809AF2C5E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTreeEnumerator_MoveNext_mB00AE8BACE08D31B8BBB6420BC48380D35B58173_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTreeEnumerator_System_Collections_IEnumerator_Reset_m6EE5A4DE7A3C8DE01E59B4FACEE2DFD7F3FC45F4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTreeEnumerator_System_Collections_IEnumerator_Reset_m9B4501D17EEC9E2B952126A9678DEEB960C8CA50_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTreeEnumerator__ctor_m464484068CE1D76DCBFD781DDD4C8D310620B4DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTreeEnumerator__ctor_m6E21AC6C4E86A24D602CD91F46425928C4ADF82D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_CopyTo_m8A396AD86818911F4C70E42BB8969FC6584093A3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_CopyTo_mF41FDE1C3EB16CBA24B3F43FB7590B27E8612500_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_GetIndexOfPageWithFreeSlot_m44B83E5017AC18424A1CABBB5B69F4334BCACABA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_GetNewNode_mF0CCB84B822853BFDC6AFE48116DDA1F77F10568_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_GetNodeByIndex_m1925A1C6C371B002EE706C8EDEF3785E4AD148A8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_RBDeleteFixup_m25667C31EC6662F3899EA7CDFF622F9DB394AF89_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_RBDeleteX_m6AEBE3413E7ECF37B61015F652AA07DF5C9A13AC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_RBInsert_m0B2330653BCF5430989431DAC32328E6EBBAED4E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_SearchSubTree_m57C42F24D37D298A0566D530361F03F6F0EB76B2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RBTree_1_Successor_mBE6CC011CC22FE54A564CB8AE8247BC43146D3EE_RuntimeMethod_var; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_com; struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_pinvoke; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_com; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_pinvoke; struct HandleElemU5BU5D_t189482DC4CE6DE269E569AC7A07BFD95FBC0C00C; struct NodeU5BU5D_t9A048A3F7EEEBFF785C128A6FBAA7559BA9060BA; struct TreePageU5BU5D_tB25FFE4FB4871036F7C74BBC7587290FAE80CDC3; struct AsyncOperationHandleU5BU5D_t968CEAAAE58B36C9BDFD590CE6407374A8526562; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem struct HandleElem_t70BE97BBB6F868C20BAA127800F25CBD901E5CC6 : public RuntimeObject { // TValue UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem::_key RuntimeObject* ____key_0; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem::_node int32_t ____node_1; }; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885 : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_tF596AD324082C553DB364C768406A40BB3C85343* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // System.Collections.Generic.List`1 struct List_1_tD56BA8CDF3A23F08EFCFA8D94319A8A150F59843 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items AsyncOperationHandleU5BU5D_t968CEAAAE58B36C9BDFD590CE6407374A8526562* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tD56BA8CDF3A23F08EFCFA8D94319A8A150F59843_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray AsyncOperationHandleU5BU5D_t968CEAAAE58B36C9BDFD590CE6407374A8526562* ___s_emptyArray_5; }; // UnityEngine.Rendering.ObjectPool`1 struct ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58 : public RuntimeObject { // System.Collections.Generic.Stack`1 UnityEngine.Rendering.ObjectPool`1::m_Stack Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* ___m_Stack_0; // UnityEngine.Events.UnityAction`1 UnityEngine.Rendering.ObjectPool`1::m_ActionOnGet UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___m_ActionOnGet_1; // UnityEngine.Events.UnityAction`1 UnityEngine.Rendering.ObjectPool`1::m_ActionOnRelease UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___m_ActionOnRelease_2; // System.Boolean UnityEngine.Rendering.ObjectPool`1::m_CollectionCheck bool ___m_CollectionCheck_3; // System.Int32 UnityEngine.Rendering.ObjectPool`1::k__BackingField int32_t ___U3CcountAllU3Ek__BackingField_4; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A : public RuntimeObject { }; struct Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A_StaticFields { // System.Collections.Generic.Stack`1 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* ____stack_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1 struct PriorityHeap_1_t27C4E50D1FF598D4F90E7BAC5C344EB2BA828B3D : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_leq LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F* ____leq_0; // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_nodes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____nodes_1; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_handles HandleElemU5BU5D_t189482DC4CE6DE269E569AC7A07BFD95FBC0C00C* ____handles_2; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_size int32_t ____size_3; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_max int32_t ____max_4; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_freeList int32_t ____freeList_5; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_initialized bool ____initialized_6; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_leq LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F* ____leq_0; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_heap PriorityHeap_1_t27C4E50D1FF598D4F90E7BAC5C344EB2BA828B3D* ____heap_1; // TValue[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_keys ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____keys_2; // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_order Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____order_3; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_size int32_t ____size_4; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_max int32_t ____max_5; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_initialized bool ____initialized_6; }; // System.Collections.Generic.QueueDebugView`1 struct QueueDebugView_1_tC025F5831E126D041C81DC488DE5A3FD06BDF7C4 : public RuntimeObject { // System.Collections.Generic.Queue`1 System.Collections.Generic.QueueDebugView`1::_queue Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* ____queue_0; }; // System.Collections.Generic.Queue`1 struct Queue_1_tCA24E420CB13C6411AEFC3ECE9E62219F7937A1E : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // System.Collections.Generic.Queue`1 struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5 : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68 : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1/StackItem struct StackItem_t653DA96524E2146197E46E4AB44EB360B1531DEB : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1/StackItem::p int32_t ___p_0; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1/StackItem::r int32_t ___r_1; }; // System.Collections.Generic.Stack`1> struct Stack_1_t38413C4C92848F5F31443B6F0CB782EFCCC5DF75 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array StackItemU5BU5D_t1640DDDB26C1073C90312539D0109D762BA05CB3* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Data.RBTree`1/TreePage struct TreePage_t3C1F7E0D55CA26D09BE28D15CDB2D9D6D0D180D7 : public RuntimeObject { // System.Data.RBTree`1/Node[] System.Data.RBTree`1/TreePage::_slots NodeU5BU5D_t9A048A3F7EEEBFF785C128A6FBAA7559BA9060BA* ____slots_0; // System.Int32[] System.Data.RBTree`1/TreePage::_slotMap Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____slotMap_1; // System.Int32 System.Data.RBTree`1/TreePage::_inUseCount int32_t ____inUseCount_2; // System.Int32 System.Data.RBTree`1/TreePage::_pageId int32_t ____pageId_3; // System.Int32 System.Data.RBTree`1/TreePage::_nextFreeSlotLine int32_t ____nextFreeSlotLine_4; }; struct Il2CppArrayBounds; // NUnit.Framework.Constraints.Constraint struct Constraint_tBADED087916F99AEFC85D32AE1A2C6619DD05D09 : public RuntimeObject { // System.Lazy`1 NUnit.Framework.Constraints.Constraint::_displayName Lazy_1_t293A7A145893FB5E1FB4759AD6E5C942CFB346D4* ____displayName_0; // System.String NUnit.Framework.Constraints.Constraint::k__BackingField String_t* ___U3CDescriptionU3Ek__BackingField_1; // System.Object[] NUnit.Framework.Constraints.Constraint::k__BackingField ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___U3CArgumentsU3Ek__BackingField_2; // NUnit.Framework.Constraints.ConstraintBuilder NUnit.Framework.Constraints.Constraint::k__BackingField ConstraintBuilder_t0C1E1C0BDEF7BBDA3CE98DE9358686EE8D3CDFA8* ___U3CBuilderU3Ek__BackingField_3; }; // NUnit.Framework.Constraints.EqualityAdapter struct EqualityAdapter_t5F910A097F0FA8CEB3C8FBC3E7F4B1E6D0EFE68C : public RuntimeObject { }; // System.Linq.Expressions.Expression struct Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785 : public RuntimeObject { }; struct Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785_StaticFields { // System.Dynamic.Utils.CacheDict`2 System.Linq.Expressions.Expression::s_lambdaDelegateCache CacheDict_2_tB695739D50653F4D4C3DA03BCF07CC868196FB15* ___s_lambdaDelegateCache_0; // System.Dynamic.Utils.CacheDict`2,System.Linq.Expressions.LambdaExpression>> modreq(System.Runtime.CompilerServices.IsVolatile) System.Linq.Expressions.Expression::s_lambdaFactories CacheDict_2_t3592A9BE3B1E812BCE8A13D901156E74C707DBB7* ___s_lambdaFactories_1; // System.Runtime.CompilerServices.ConditionalWeakTable`2 System.Linq.Expressions.Expression::s_legacyCtorSupportTable ConditionalWeakTable_2_t0F3FDA57EE333DF8B8C1F3FB944E4E19C5DDCFC7* ___s_legacyCtorSupportTable_2; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.ResourceManagement.ResourceManager struct ResourceManager_t23CA39B6F8FB4F38DFCA7F6FDAEE868D709C933D : public RuntimeObject { // System.Boolean UnityEngine.ResourceManagement.ResourceManager::postProfilerEvents bool ___postProfilerEvents_0; // System.Func`2 UnityEngine.ResourceManagement.ResourceManager::k__BackingField Func_2_t4413089D739AA5DDB9D744DB3B447A0246563A86* ___U3CInternalIdTransformFuncU3Ek__BackingField_2; // System.Action`1 UnityEngine.ResourceManagement.ResourceManager::k__BackingField Action_1_t0E95DC34940318AD8F881CDBC38CCA5FDF0E5C70* ___U3CWebRequestOverrideU3Ek__BackingField_3; // System.Boolean UnityEngine.ResourceManagement.ResourceManager::CallbackHooksEnabled bool ___CallbackHooksEnabled_4; // ListWithEvents`1 UnityEngine.ResourceManagement.ResourceManager::m_ResourceProviders ListWithEvents_1_tE17E3C4786AF60909D570A474EDAB620896FF2FB* ___m_ResourceProviders_5; // UnityEngine.ResourceManagement.Util.IAllocationStrategy UnityEngine.ResourceManagement.ResourceManager::m_allocator RuntimeObject* ___m_allocator_6; // ListWithEvents`1 UnityEngine.ResourceManagement.ResourceManager::m_UpdateReceivers ListWithEvents_1_t85D3107FC5E05D8F81F1011C4DD9112E161E2DAF* ___m_UpdateReceivers_7; // System.Collections.Generic.List`1 UnityEngine.ResourceManagement.ResourceManager::m_UpdateReceiversToRemove List_1_t41C2EDD66117D972FEA55570670E98C21D5C49E1* ___m_UpdateReceiversToRemove_8; // System.Boolean UnityEngine.ResourceManagement.ResourceManager::m_UpdatingReceivers bool ___m_UpdatingReceivers_9; // System.Boolean UnityEngine.ResourceManagement.ResourceManager::m_InsideUpdateMethod bool ___m_InsideUpdateMethod_10; // System.Collections.Generic.Dictionary`2 UnityEngine.ResourceManagement.ResourceManager::m_providerMap Dictionary_2_tC671E97FB5C542AA785863491CA2CF37DA59AE5D* ___m_providerMap_11; // System.Collections.Generic.Dictionary`2 UnityEngine.ResourceManagement.ResourceManager::m_AssetOperationCache Dictionary_2_tB930926FE97212DAF0C25DCEBA2FBFC87D5EB8FE* ___m_AssetOperationCache_12; // System.Collections.Generic.HashSet`1 UnityEngine.ResourceManagement.ResourceManager::m_TrackedInstanceOperations HashSet_1_tB813E9BB87712BD40D5CDC96CDB692FCBBEB5267* ___m_TrackedInstanceOperations_13; // DelegateList`1 UnityEngine.ResourceManagement.ResourceManager::m_UpdateCallbacks DelegateList_1_t472259E3E09904EE80A15B306399DBFE8998BAAD* ___m_UpdateCallbacks_14; // System.Collections.Generic.List`1 UnityEngine.ResourceManagement.ResourceManager::m_DeferredCompleteCallbacks List_1_t8922AAF75172DC9F479AA861DF5C6769C984DA9C* ___m_DeferredCompleteCallbacks_15; // System.Boolean UnityEngine.ResourceManagement.ResourceManager::m_InsideExecuteDeferredCallbacksMethod bool ___m_InsideExecuteDeferredCallbacksMethod_16; // System.Collections.Generic.List`1 UnityEngine.ResourceManagement.ResourceManager::m_DeferredCallbacksToRegister List_1_t6F2A33FA3CBA05A74EE6F93DB2A8A81424997307* ___m_DeferredCallbacksToRegister_17; // System.Action`4 UnityEngine.ResourceManagement.ResourceManager::m_obsoleteDiagnosticsHandler Action_4_t9DB534B7D8A36A98095AEEA67EAC338F2230BA3D* ___m_obsoleteDiagnosticsHandler_18; // System.Action`1 UnityEngine.ResourceManagement.ResourceManager::m_diagnosticsHandler Action_1_tE6B50214BDF601CE8F2DAE23EBD61509FF480DC2* ___m_diagnosticsHandler_19; // System.Action`1 UnityEngine.ResourceManagement.ResourceManager::m_ReleaseOpNonCached Action_1_tA57E75E816C50B3444F6BEFBEBF19A03BA2DF22E* ___m_ReleaseOpNonCached_20; // System.Action`1 UnityEngine.ResourceManagement.ResourceManager::m_ReleaseOpCached Action_1_tA57E75E816C50B3444F6BEFBEBF19A03BA2DF22E* ___m_ReleaseOpCached_21; // System.Action`1 UnityEngine.ResourceManagement.ResourceManager::m_ReleaseInstanceOp Action_1_tA57E75E816C50B3444F6BEFBEBF19A03BA2DF22E* ___m_ReleaseInstanceOp_22; // UnityEngine.Networking.CertificateHandler UnityEngine.ResourceManagement.ResourceManager::k__BackingField CertificateHandler_t148B524FA5DB39F3ABADB181CD420FC505C33804* ___U3CCertificateHandlerInstanceU3Ek__BackingField_25; // System.Boolean UnityEngine.ResourceManagement.ResourceManager::m_RegisteredForCallbacks bool ___m_RegisteredForCallbacks_26; // System.Collections.Generic.Dictionary`2 UnityEngine.ResourceManagement.ResourceManager::m_ProviderOperationTypeCache Dictionary_2_t8BF76F08F2E28AE3B97CD39EBC7A0FE57398B1B0* ___m_ProviderOperationTypeCache_27; }; struct ResourceManager_t23CA39B6F8FB4F38DFCA7F6FDAEE868D709C933D_StaticFields { // System.Action`2 UnityEngine.ResourceManagement.ResourceManager::k__BackingField Action_2_t67647DD70912484E9205AC38396D2849ED602730* ___U3CExceptionHandlerU3Ek__BackingField_1; // System.Int32 UnityEngine.ResourceManagement.ResourceManager::s_GroupOperationTypeHash int32_t ___s_GroupOperationTypeHash_23; // System.Int32 UnityEngine.ResourceManagement.ResourceManager::s_InstanceOperationTypeHash int32_t ___s_InstanceOperationTypeHash_24; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1> struct AsyncOperationHandle_1_t7854E14EDF49B0D526002237C4BBFAB8D15A5A90 { // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_InternalOp AsyncOperationBase_1_tCC65551FCDC4815E9F1832A0CE7BDA8E2BF09F3D* ___m_InternalOp_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_Version int32_t ___m_Version_1; // System.String UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_LocationName String_t* ___m_LocationName_2; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_UnloadSceneOpExcludeReleaseCallback bool ___m_UnloadSceneOpExcludeReleaseCallback_3; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1 struct AsyncOperationHandle_1_tDD1D892D87C7A0C3189DD56DDB997AB1A2089A74 { // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_InternalOp AsyncOperationBase_1_t777EC3ACED7579A0B8EFE3EEE605D824516B3C13* ___m_InternalOp_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_Version int32_t ___m_Version_1; // System.String UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_LocationName String_t* ___m_LocationName_2; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1::m_UnloadSceneOpExcludeReleaseCallback bool ___m_UnloadSceneOpExcludeReleaseCallback_3; }; // UnityEngine.Timeline.IntervalTree`1/Entry struct Entry_t2EBE8F0B2EC8789846CCD693457A5504B953A43E { // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalStart int64_t ___intervalStart_0; // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalEnd int64_t ___intervalEnd_1; // T UnityEngine.Timeline.IntervalTree`1/Entry::item RuntimeObject* ___item_2; }; // System.Collections.Generic.Queue`1/Enumerator struct Enumerator_tC5D53D94AA54C1739681E6FC364E9CD8AE31ECE0 { // System.Collections.Generic.Queue`1 System.Collections.Generic.Queue`1/Enumerator::_q Queue_1_tCA24E420CB13C6411AEFC3ECE9E62219F7937A1E* ____q_0; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Queue`1/Enumerator::_currentElement int32_t ____currentElement_3; }; // System.Collections.Generic.Queue`1/Enumerator struct Enumerator_t30E3290EE12437374037B3CF0EE4D614F96D030A { // System.Collections.Generic.Queue`1 System.Collections.Generic.Queue`1/Enumerator::_q Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* ____q_0; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Queue`1/Enumerator::_currentElement RuntimeObject* ____currentElement_3; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3* ___additionalValues_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t891D449DA189ED572EFC0E4457FE9D980AF86555 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value float ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7E5E41B933054DBF6F52C6CDF0BC2CB4B1606423 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Data.RBTree`1/NodePath struct NodePath_tB9AD0BDC7882A6AFDAB81BD2039E0C5F7BEEEF50 { // System.Int32 System.Data.RBTree`1/NodePath::_nodeID int32_t ____nodeID_0; // System.Int32 System.Data.RBTree`1/NodePath::_mainTreeNodeID int32_t ____mainTreeNodeID_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.Rendering.ObjectPool`1/PooledObject struct PooledObject_tBA4B486F707087AB2ED5AACE52B650C7F6F6D863 { // T UnityEngine.Rendering.ObjectPool`1/PooledObject::m_ToReturn RuntimeObject* ___m_ToReturn_0; // UnityEngine.Rendering.ObjectPool`1 UnityEngine.Rendering.ObjectPool`1/PooledObject::m_Pool ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58* ___m_Pool_1; }; // NUnit.Framework.Constraints.PredicateConstraint`1 struct PredicateConstraint_1_t3CB84709B0464A50990606D734E7C768AC307069 : public Constraint_tBADED087916F99AEFC85D32AE1A2C6619DD05D09 { // System.Predicate`1 NUnit.Framework.Constraints.PredicateConstraint`1::predicate Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___predicate_4; }; // NUnit.Framework.Constraints.EqualityAdapter/PredicateEqualityAdapter`2 struct PredicateEqualityAdapter_2_t5CB68CA98AD2B72B08703FE922704B78561E5A96 : public EqualityAdapter_t5F910A097F0FA8CEB3C8FBC3E7F4B1E6D0EFE68C { // System.Func`3 NUnit.Framework.Constraints.EqualityAdapter/PredicateEqualityAdapter`2::_comparison Func_3_tFCEB9D8CEAECBF6D0AD5440F96C6F9010270CE79* ____comparison_0; }; // System.Data.RBTree`1/RBTreeEnumerator struct RBTreeEnumerator_tF257C6FDF2C10A1562F799244369D9CD12476115 { // System.Data.RBTree`1 System.Data.RBTree`1/RBTreeEnumerator::_tree RBTree_1_t8713B62AA89A0F1666C324D828FF52CBB922114D* ____tree_0; // System.Int32 System.Data.RBTree`1/RBTreeEnumerator::_version int32_t ____version_1; // System.Int32 System.Data.RBTree`1/RBTreeEnumerator::_index int32_t ____index_2; // System.Int32 System.Data.RBTree`1/RBTreeEnumerator::_mainTreeNodeId int32_t ____mainTreeNodeId_3; // K System.Data.RBTree`1/RBTreeEnumerator::_current int32_t ____current_4; }; // System.Data.RBTree`1/RBTreeEnumerator struct RBTreeEnumerator_t3C01D9560885FADFFCE590C8A9CE34A3BEA77A9A { // System.Data.RBTree`1 System.Data.RBTree`1/RBTreeEnumerator::_tree RBTree_1_tAC9E374B8EB24E3B4F23E6597A887D825D581669* ____tree_0; // System.Int32 System.Data.RBTree`1/RBTreeEnumerator::_version int32_t ____version_1; // System.Int32 System.Data.RBTree`1/RBTreeEnumerator::_index int32_t ____index_2; // System.Int32 System.Data.RBTree`1/RBTreeEnumerator::_mainTreeNodeId int32_t ____mainTreeNodeId_3; // K System.Data.RBTree`1/RBTreeEnumerator::_current RuntimeObject* ____current_4; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record struct Record_t4205712C85C6F00A9F1DC4D23E20F595FCB4F6A4 { // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Owner InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___m_Owner_0; // System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_IndexPlusOne int32_t ___m_IndexPlusOne_1; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Version uint32_t ___m_Version_2; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo struct ResourceLogInfo_t1FA44296E83BFFF7118C3D41B7D2550D7B0AF8DB { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::name String_t* ___name_0; // System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::size int64_t ___size_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke { char* ___name_0; int64_t ___size_1; }; #endif // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com { Il2CppChar* ___name_0; int64_t ___size_1; }; #endif // Newtonsoft.Json.Utilities.StructMultiKey`2 struct StructMultiKey_2_tBE8AC1F77387A29245D48FBA8C8C8E1763344DD5 { // T1 Newtonsoft.Json.Utilities.StructMultiKey`2::Value1 RuntimeObject* ___Value1_0; // T2 Newtonsoft.Json.Utilities.StructMultiKey`2::Value2 RuntimeObject* ___Value2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tD9DCD90C6490444503B936F72B6882564ED11825 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 { // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle struct AsyncOperationHandle_t58B507DCAA6531B85FDBA6188D8E1F7DF89D3F5D { // UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle::m_InternalOp RuntimeObject* ___m_InternalOp_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle::m_Version int32_t ___m_Version_1; // System.String UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle::m_LocationName String_t* ___m_LocationName_2; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle struct AsyncOperationHandle_t58B507DCAA6531B85FDBA6188D8E1F7DF89D3F5D_marshaled_pinvoke { RuntimeObject* ___m_InternalOp_0; int32_t ___m_Version_1; char* ___m_LocationName_2; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle struct AsyncOperationHandle_t58B507DCAA6531B85FDBA6188D8E1F7DF89D3F5D_marshaled_com { RuntimeObject* ___m_InternalOp_0; int32_t ___m_Version_1; Il2CppChar* ___m_LocationName_2; }; // UnityEngine.BoneWeight struct BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F { // System.Single UnityEngine.BoneWeight::m_Weight0 float ___m_Weight0_0; // System.Single UnityEngine.BoneWeight::m_Weight1 float ___m_Weight1_1; // System.Single UnityEngine.BoneWeight::m_Weight2 float ___m_Weight2_2; // System.Single UnityEngine.BoneWeight::m_Weight3 float ___m_Weight3_3; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex0 int32_t ___m_BoneIndex0_4; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex1 int32_t ___m_BoneIndex1_5; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex2 int32_t ___m_BoneIndex2_6; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex3 int32_t ___m_BoneIndex3_7; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields { // System.Int32[] System.DateTime::s_daysToMonth365 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30; // System.Int32[] System.DateTime::s_daysToMonth366 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31; // System.DateTime System.DateTime::MinValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32; // System.DateTime System.DateTime::MaxValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33; // System.DateTime System.DateTime::UnixEpoch DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F_StaticFields { // System.Decimal System.Decimal::Zero Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___Zero_3; // System.Decimal System.Decimal::One Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___One_4; // System.Decimal System.Decimal::MinusOne Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinusOne_5; // System.Decimal System.Decimal::MaxValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MaxValue_6; // System.Decimal System.Decimal::MinValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinValue_7; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent struct DiagnosticEvent_t33E1175DA005D137D20535AB25ACE16837A3A274 { // System.String UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Graph String_t* ___m_Graph_0; // System.Int32[] UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Dependencies Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_Dependencies_1; // System.Int32 UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_ObjectId int32_t ___m_ObjectId_2; // System.String UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_DisplayName String_t* ___m_DisplayName_3; // System.Int32 UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Stream int32_t ___m_Stream_4; // System.Int32 UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Frame int32_t ___m_Frame_5; // System.Int32 UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent::m_Value int32_t ___m_Value_6; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent struct DiagnosticEvent_t33E1175DA005D137D20535AB25ACE16837A3A274_marshaled_pinvoke { char* ___m_Graph_0; Il2CppSafeArray/*NONE*/* ___m_Dependencies_1; int32_t ___m_ObjectId_2; char* ___m_DisplayName_3; int32_t ___m_Stream_4; int32_t ___m_Frame_5; int32_t ___m_Value_6; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.Diagnostics.DiagnosticEvent struct DiagnosticEvent_t33E1175DA005D137D20535AB25ACE16837A3A274_marshaled_com { Il2CppChar* ___m_Graph_0; Il2CppSafeArray/*NONE*/* ___m_Dependencies_1; int32_t ___m_ObjectId_2; Il2CppChar* ___m_DisplayName_3; int32_t ___m_Stream_4; int32_t ___m_Frame_5; int32_t ___m_Value_6; }; // System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB { // System.Object System.Collections.DictionaryEntry::_key RuntimeObject* ____key_0; // System.Object System.Collections.DictionaryEntry::_value RuntimeObject* ____value_1; }; // Native definition for P/Invoke marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_pinvoke { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // Native definition for COM marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_com { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // ClipperLib.DoublePoint struct DoublePoint_t33850ADD186B1BE5B4A30E3B3CF8FFDFBA47A001 { // System.Double ClipperLib.DoublePoint::X double ___X_0; // System.Double ClipperLib.DoublePoint::Y double ___Y_1; }; // UnityEngine.Rendering.Universal.DoublePoint struct DoublePoint_t446FD90BD115DB77200658E482706463B1E514AF { // System.Double UnityEngine.Rendering.Universal.DoublePoint::X double ___X_0; // System.Double UnityEngine.Rendering.Universal.DoublePoint::Y double ___Y_1; }; // UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus struct DownloadStatus_t6815D0707E92EE606CBEF833625E158F2201F97D { // System.Int64 UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus::TotalBytes int64_t ___TotalBytes_0; // System.Int64 UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus::DownloadedBytes int64_t ___DownloadedBytes_1; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus::IsDone bool ___IsDone_2; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus struct DownloadStatus_t6815D0707E92EE606CBEF833625E158F2201F97D_marshaled_pinvoke { int64_t ___TotalBytes_0; int64_t ___DownloadedBytes_1; int32_t ___IsDone_2; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.AsyncOperations.DownloadStatus struct DownloadStatus_t6815D0707E92EE606CBEF833625E158F2201F97D_marshaled_com { int64_t ___TotalBytes_0; int64_t ___DownloadedBytes_1; int32_t ___IsDone_2; }; // Unity.Burst.EagerCompilationRequest struct EagerCompilationRequest_t7955771AE1F25DD95C9A3C28FB7E1C564E6087BF { // System.String Unity.Burst.EagerCompilationRequest::EncodedMethod String_t* ___EncodedMethod_0; // System.String Unity.Burst.EagerCompilationRequest::Options String_t* ___Options_1; }; // Native definition for P/Invoke marshalling of Unity.Burst.EagerCompilationRequest struct EagerCompilationRequest_t7955771AE1F25DD95C9A3C28FB7E1C564E6087BF_marshaled_pinvoke { char* ___EncodedMethod_0; char* ___Options_1; }; // Native definition for COM marshalling of Unity.Burst.EagerCompilationRequest struct EagerCompilationRequest_t7955771AE1F25DD95C9A3C28FB7E1C564E6087BF_marshaled_com { Il2CppChar* ___EncodedMethod_0; Il2CppChar* ___Options_1; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED { // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D_StaticFields { // UnityEngine.TextCore.GlyphRect UnityEngine.TextCore.GlyphRect::s_ZeroGlyphRect GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D ___s_ZeroGlyphRect_4; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 { // System.String UnityEngine.InputSystem.InputControlScheme::m_Name String_t* ___m_Name_0; // System.String UnityEngine.InputSystem.InputControlScheme::m_BindingGroup String_t* ___m_BindingGroup_1; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme::m_DeviceRequirements DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_DeviceRequirements_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_pinvoke { char* ___m_Name_0; char* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke* ___m_DeviceRequirements_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_com { Il2CppChar* ___m_Name_0; Il2CppChar* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com* ___m_DeviceRequirements_2; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F { // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 { // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5* ___m_EventPtr_0; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // ClipperLib.IntPoint struct IntPoint_tD0B7229CD86B44CB04D8FFED76C37A0A3C820F2B { // System.Int64 ClipperLib.IntPoint::X int64_t ___X_0; // System.Int64 ClipperLib.IntPoint::Y int64_t ___Y_1; }; // UnityEngine.Rendering.Universal.IntPoint struct IntPoint_t2AA3A6066E5DF1400D3A9CFA2F8E84A82132174A { // System.Int64 UnityEngine.Rendering.Universal.IntPoint::N int64_t ___N_0; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::X int64_t ___X_1; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::Y int64_t ___Y_2; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::D int64_t ___D_3; // System.Double UnityEngine.Rendering.Universal.IntPoint::NX double ___NX_4; // System.Double UnityEngine.Rendering.Universal.IntPoint::NY double ___NY_5; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 { // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321 { // System.String System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_methodName String_t* ____methodName_0; // System.Linq.Expressions.Interpreter.DebugInfo System.Linq.Expressions.Interpreter.InterpretedFrameInfo::_debugInfo DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for P/Invoke marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_pinvoke { char* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // Native definition for COM marshalling of System.Linq.Expressions.Interpreter.InterpretedFrameInfo struct InterpretedFrameInfo_tEF62B79D176B8D032C22953AA0D5B581C4076321_marshaled_com { Il2CppChar* ____methodName_0; DebugInfo_t03C716886CE7E99C1662D1C236CCC2CC6F18A167* ____debugInfo_1; }; // UnityEngine.Timeline.IntervalTreeNode struct IntervalTreeNode_tDAA7D63276D62CD178C91CC7DF932C97896332EC { // System.Int64 UnityEngine.Timeline.IntervalTreeNode::center int64_t ___center_0; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::first int32_t ___first_1; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::last int32_t ___last_2; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::left int32_t ___left_3; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::right int32_t ___right_4; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { }; // UnityEngine.AI.NavMeshBuildMarkup struct NavMeshBuildMarkup_tC2D636663691297A05F32A8B2B8CAA7108FEE8AC { // System.Int32 UnityEngine.AI.NavMeshBuildMarkup::m_OverrideArea int32_t ___m_OverrideArea_0; // System.Int32 UnityEngine.AI.NavMeshBuildMarkup::m_Area int32_t ___m_Area_1; // System.Int32 UnityEngine.AI.NavMeshBuildMarkup::m_IgnoreFromBuild int32_t ___m_IgnoreFromBuild_2; // System.Int32 UnityEngine.AI.NavMeshBuildMarkup::m_InstanceID int32_t ___m_InstanceID_3; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle struct PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle::_handle int32_t ____handle_1; }; struct PQHandle_t96E5130EBA537AEB88E7D51B009EEFF616A18C1B_StaticFields { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PQHandle::Invalid int32_t ___Invalid_0; }; // System.Linq.Expressions.ParameterExpression struct ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 : public Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785 { // System.String System.Linq.Expressions.ParameterExpression::k__BackingField String_t* ___U3CNameU3Ek__BackingField_3; }; // UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A { // System.Boolean UnityEngine.Experimental.Rendering.ProbeDilationSettings::enableDilation bool ___enableDilation_0; // System.Single UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationDistance float ___dilationDistance_1; // System.Single UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationValidityThreshold float ___dilationValidityThreshold_2; // System.Int32 UnityEngine.Experimental.Rendering.ProbeDilationSettings::dilationIterations int32_t ___dilationIterations_3; // System.Boolean UnityEngine.Experimental.Rendering.ProbeDilationSettings::squaredDistWeighting bool ___squaredDistWeighting_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_pinvoke { int32_t ___enableDilation_0; float ___dilationDistance_1; float ___dilationValidityThreshold_2; int32_t ___dilationIterations_3; int32_t ___squaredDistWeighting_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeDilationSettings struct ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_com { int32_t ___enableDilation_0; float ___dilationDistance_1; float ___dilationValidityThreshold_2; int32_t ___dilationIterations_3; int32_t ___squaredDistWeighting_4; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle struct ProvideHandle_t784595962229824EBCC1B2D6B45B069C9A207631 { // System.Int32 UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle::m_Version int32_t ___m_Version_0; // UnityEngine.ResourceManagement.AsyncOperations.IGenericProviderOperation UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle::m_InternalOp RuntimeObject* ___m_InternalOp_1; // UnityEngine.ResourceManagement.ResourceManager UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle::m_ResourceManager ResourceManager_t23CA39B6F8FB4F38DFCA7F6FDAEE868D709C933D* ___m_ResourceManager_2; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle struct ProvideHandle_t784595962229824EBCC1B2D6B45B069C9A207631_marshaled_pinvoke { int32_t ___m_Version_0; RuntimeObject* ___m_InternalOp_1; ResourceManager_t23CA39B6F8FB4F38DFCA7F6FDAEE868D709C933D* ___m_ResourceManager_2; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle struct ProvideHandle_t784595962229824EBCC1B2D6B45B069C9A207631_marshaled_com { int32_t ___m_Version_0; RuntimeObject* ___m_InternalOp_1; ResourceManager_t23CA39B6F8FB4F38DFCA7F6FDAEE868D709C933D* ___m_ResourceManager_2; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F { // System.Xml.Schema.BitSet System.Xml.Schema.RangePositionInfo::curpos BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; // System.Decimal[] System.Xml.Schema.RangePositionInfo::rangeCounters DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615* ___rangeCounters_1; }; // Native definition for P/Invoke marshalling of System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F_marshaled_pinvoke { BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F* ___rangeCounters_1; }; // Native definition for COM marshalling of System.Xml.Schema.RangePositionInfo struct RangePositionInfo_t27BA7EB1EC12061DD5ACFD24BD71A915D412223F_marshaled_com { BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B* ___curpos_0; Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F* ___rangeCounters_1; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RectInt struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 { // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; }; // UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11 { // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainTextEntry::command RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; // System.Int32 UnityEngine.UIElements.UIR.RenderChainTextEntry::firstVertex int32_t ___firstVertex_1; // System.Int32 UnityEngine.UIElements.UIR.RenderChainTextEntry::vertexCount int32_t ___vertexCount_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11_marshaled_pinvoke { RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; int32_t ___firstVertex_1; int32_t ___vertexCount_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainTextEntry struct RenderChainTextEntry_t3B07A86ED897E1859552D13B1CF046F585CF9D11_marshaled_com { RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___command_0; int32_t ___firstVertex_1; int32_t ___vertexCount_2; }; // UnityEngine.Rendering.RenderQueueRange struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 { // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound int32_t ___m_LowerBound_0; // System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound int32_t ___m_UpperBound_1; }; struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields { // System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound int32_t ___minimumBound_3; // System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound int32_t ___maximumBound_5; }; // UnityEngine.Rendering.RenderTargetBlendState struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 { // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask uint8_t ___m_WriteMask_0; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode uint8_t ___m_SourceColorBlendMode_1; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode uint8_t ___m_DestinationColorBlendMode_2; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode uint8_t ___m_SourceAlphaBlendMode_3; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode uint8_t ___m_DestinationAlphaBlendMode_4; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation uint8_t ___m_ColorBlendOperation_5; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation uint8_t ___m_AlphaBlendOperation_6; // System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding uint8_t ___m_Padding_7; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D { // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::m_IsValid bool ___m_IsValid_0; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle::k__BackingField int32_t ___U3ChandleU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_pinvoke { int32_t ___m_IsValid_0; int32_t ___U3ChandleU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RendererListHandle struct RendererListHandle_t21AFDDE69B0048546497B890088B880F8080C62D_marshaled_com { int32_t ___m_IsValid_0; int32_t ___U3ChandleU3Ek__BackingField_1; }; // UnityEngine.Resolution struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 { // System.Int32 UnityEngine.Resolution::m_Width int32_t ___m_Width_0; // System.Int32 UnityEngine.Resolution::m_Height int32_t ___m_Height_1; // System.Int32 UnityEngine.Resolution::m_RefreshRate int32_t ___m_RefreshRate_2; }; // UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.RuleMatcher::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.RuleMatcher::complexSelector StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // System.SByte struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5 { // System.SByte System.SByte::m_value int8_t ___m_value_0; }; // UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7 { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // System.Int32 UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::styleSheetIndexInStack int32_t ___styleSheetIndexInStack_1; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.StyleSheets.SelectorMatchRecord::complexSelector StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; int32_t ___styleSheetIndexInStack_1; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleSheets.SelectorMatchRecord struct SelectorMatchRecord_t1E93CDB54312CFB4A67768BB25ABB9AFB31BC5D7_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; int32_t ___styleSheetIndexInStack_1; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_2; }; // UnityEngine.ResourceManagement.Util.SerializedType struct SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1 { // System.String UnityEngine.ResourceManagement.Util.SerializedType::m_AssemblyName String_t* ___m_AssemblyName_0; // System.String UnityEngine.ResourceManagement.Util.SerializedType::m_ClassName String_t* ___m_ClassName_1; // System.Type UnityEngine.ResourceManagement.Util.SerializedType::m_CachedType Type_t* ___m_CachedType_2; // System.Boolean UnityEngine.ResourceManagement.Util.SerializedType::k__BackingField bool ___U3CValueChangedU3Ek__BackingField_3; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.Util.SerializedType struct SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1_marshaled_pinvoke { char* ___m_AssemblyName_0; char* ___m_ClassName_1; Type_t* ___m_CachedType_2; int32_t ___U3CValueChangedU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.Util.SerializedType struct SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1_marshaled_com { Il2CppChar* ___m_AssemblyName_0; Il2CppChar* ___m_ClassName_1; Type_t* ___m_CachedType_2; int32_t ___U3CValueChangedU3Ek__BackingField_3; }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 { // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; }; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields { // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Rendering.StencilState struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 { // System.Byte UnityEngine.Rendering.StencilState::m_Enabled uint8_t ___m_Enabled_0; // System.Byte UnityEngine.Rendering.StencilState::m_ReadMask uint8_t ___m_ReadMask_1; // System.Byte UnityEngine.Rendering.StencilState::m_WriteMask uint8_t ___m_WriteMask_2; // System.Byte UnityEngine.Rendering.StencilState::m_Padding uint8_t ___m_Padding_3; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront uint8_t ___m_CompareFunctionFront_4; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront uint8_t ___m_PassOperationFront_5; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront uint8_t ___m_FailOperationFront_6; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront uint8_t ___m_ZFailOperationFront_7; // System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack uint8_t ___m_CompareFunctionBack_8; // System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack uint8_t ___m_PassOperationBack_9; // System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack uint8_t ___m_FailOperationBack_10; // System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack uint8_t ___m_ZFailOperationBack_11; }; // UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269 { // System.String UnityEngine.UIElements.StyleVariable::name String_t* ___name_0; // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.StyleVariable::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; // UnityEngine.UIElements.StyleValueHandle[] UnityEngine.UIElements.StyleVariable::handles StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE* ___handles_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269_marshaled_pinvoke { char* ___name_0; StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D* ___handles_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleVariable struct StyleVariable_t5D4DEC936102A13961F4F2C6214B83D6CDC56269_marshaled_com { Il2CppChar* ___name_0; StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_1; StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D* ___handles_2; }; // UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849 { // System.String UnityEngine.InputSystem.Utilities.Substring::m_String String_t* ___m_String_0; // System.Int32 UnityEngine.InputSystem.Utilities.Substring::m_Index int32_t ___m_Index_1; // System.Int32 UnityEngine.InputSystem.Utilities.Substring::m_Length int32_t ___m_Length_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_pinvoke { char* ___m_String_0; int32_t ___m_Index_1; int32_t ___m_Length_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.Substring struct Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_com { Il2CppChar* ___m_String_0; int32_t ___m_Index_1; int32_t ___m_Length_2; }; // UnityEngine.UIElements.TextureId struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 { // System.Int32 UnityEngine.UIElements.TextureId::m_Index int32_t ___m_Index_0; }; struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58_StaticFields { // UnityEngine.UIElements.TextureId UnityEngine.UIElements.TextureId::invalid TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___invalid_1; }; // System.TimeSpan struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A { // System.Int64 System.TimeSpan::_ticks int64_t ____ticks_22; }; struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A_StaticFields { // System.TimeSpan System.TimeSpan::Zero TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___Zero_19; // System.TimeSpan System.TimeSpan::MaxValue TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MaxValue_20; // System.TimeSpan System.TimeSpan::MinValue TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MinValue_21; }; // UnityEngine.UILineInfo struct UILineInfo_tC6FF4F85BD2316FADA2148A1789B3FF0B05A6CAC { // System.Int32 UnityEngine.UILineInfo::startCharIdx int32_t ___startCharIdx_0; // System.Int32 UnityEngine.UILineInfo::height int32_t ___height_1; // System.Single UnityEngine.UILineInfo::topY float ___topY_2; // System.Single UnityEngine.UILineInfo::leading float ___leading_3; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // System.UIntPtr struct UIntPtr_t { // System.Void* System.UIntPtr::_pointer void* ____pointer_1; }; struct UIntPtr_t_StaticFields { // System.UIntPtr System.UIntPtr::Zero uintptr_t ___Zero_0; }; // UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1 { // System.String UnityEngine.InputSystem.XR.UsageHint::content String_t* ___content_0; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1_marshaled_pinvoke { char* ___content_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.XR.UsageHint struct UsageHint_tFD7259AF9E91500CF1D0CE602394B40FD2397AB1_marshaled_com { Il2CppChar* ___content_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB { // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::X float ___X_1; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Y float ___Y_2; // System.Single UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Z float ___Z_3; }; struct Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB_StaticFields { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.Vec3::Zero Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Zero_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields { // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3Int struct Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 { // System.Int32 UnityEngine.Vector3Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector3Int::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.Vector3Int::m_Z int32_t ___m_Z_2; }; struct Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376_StaticFields { // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Zero_3; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_One_4; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Up_5; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Down_6; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Left_7; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Right_8; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Forward Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Forward_9; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Back Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___s_Back_10; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351 { // System.Boolean UnityEngine.Experimental.Rendering.VirtualOffsetSettings::useVirtualOffset bool ___useVirtualOffset_0; // System.Single UnityEngine.Experimental.Rendering.VirtualOffsetSettings::outOfGeoOffset float ___outOfGeoOffset_1; // System.Single UnityEngine.Experimental.Rendering.VirtualOffsetSettings::searchMultiplier float ___searchMultiplier_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_pinvoke { int32_t ___useVirtualOffset_0; float ___outOfGeoOffset_1; float ___searchMultiplier_2; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.VirtualOffsetSettings struct VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_com { int32_t ___useVirtualOffset_0; float ___outOfGeoOffset_1; float ___searchMultiplier_2; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // Unity.Mathematics.float2 struct float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA { // System.Single Unity.Mathematics.float2::x float ___x_0; // System.Single Unity.Mathematics.float2::y float ___y_1; }; struct float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA_StaticFields { // Unity.Mathematics.float2 Unity.Mathematics.float2::zero float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA ___zero_2; }; // UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA { // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::visibleLightIndex int32_t ___visibleLightIndex_0; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::perLightShadowSliceIndex int32_t ___perLightShadowSliceIndex_1; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::requestedResolution int32_t ___requestedResolution_2; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::softShadow bool ___softShadow_3; // System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::pointLightShadow bool ___pointLightShadow_4; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::offsetX int32_t ___offsetX_5; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::offsetY int32_t ___offsetY_6; // System.Int32 UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest::allocatedResolution int32_t ___allocatedResolution_7; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_marshaled_pinvoke { int32_t ___visibleLightIndex_0; int32_t ___perLightShadowSliceIndex_1; int32_t ___requestedResolution_2; int32_t ___softShadow_3; int32_t ___pointLightShadow_4; int32_t ___offsetX_5; int32_t ___offsetY_6; int32_t ___allocatedResolution_7; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass/ShadowResolutionRequest struct ShadowResolutionRequest_tE0E30FA18ACE318D6540C2BA217F4E8B3E6766CA_marshaled_com { int32_t ___visibleLightIndex_0; int32_t ___perLightShadowSliceIndex_1; int32_t ___requestedResolution_2; int32_t ___softShadow_3; int32_t ___pointLightShadow_4; int32_t ___offsetX_5; int32_t ___offsetY_6; int32_t ___allocatedResolution_7; }; // UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 { // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1; }; // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // UnityEngine.UIElements.UIR.BitmapAllocator32/Page struct Page_t04FE552A388BF55B12C8868E19589136957E00A5 { // System.UInt16 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::x uint16_t ___x_0; // System.UInt16 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::y uint16_t ___y_1; // System.Int32 UnityEngine.UIElements.UIR.BitmapAllocator32/Page::freeSlots int32_t ___freeSlots_2; }; // Cinemachine.CameraState/CustomBlendable struct CustomBlendable_t99FF1C1C42F08A7265E2842451D5CB2F4BFF16CB { // UnityEngine.Object Cinemachine.CameraState/CustomBlendable::m_Custom Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Custom_0; // System.Single Cinemachine.CameraState/CustomBlendable::m_Weight float ___m_Weight_1; }; // Cinemachine.CinemachineClearShot/Pair struct Pair_t395B1EC1E7854C08811AF7E0584C4BA7AE3C6AF2 { // System.Int32 Cinemachine.CinemachineClearShot/Pair::a int32_t ___a_0; // System.Single Cinemachine.CinemachineClearShot/Pair::b float ___b_1; }; // Cinemachine.CinemachineStateDrivenCamera/HashPair struct HashPair_t176F7624706A73500F3AB84D61111316D45ECCEC { // System.Int32 Cinemachine.CinemachineStateDrivenCamera/HashPair::parentHash int32_t ___parentHash_0; // System.Int32 Cinemachine.CinemachineStateDrivenCamera/HashPair::hash int32_t ___hash_1; }; // Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C { // System.Collections.Generic.List`1> Cinemachine.ConfinerOven/PolygonSolution::m_Polygons List_1_t5FC3329744B133EEDF6D1F91F711F3DB16EBD13D* ___m_Polygons_0; // System.Single Cinemachine.ConfinerOven/PolygonSolution::m_FrustumHeight float ___m_FrustumHeight_1; }; // Native definition for P/Invoke marshalling of Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C_marshaled_pinvoke { List_1_t5FC3329744B133EEDF6D1F91F711F3DB16EBD13D* ___m_Polygons_0; float ___m_FrustumHeight_1; }; // Native definition for COM marshalling of Cinemachine.ConfinerOven/PolygonSolution struct PolygonSolution_tAF24FAC932885B257486B439AACD765C7D49CB4C_marshaled_com { List_1_t5FC3329744B133EEDF6D1F91F711F3DB16EBD13D* ___m_Polygons_0; float ___m_FrustumHeight_1; }; // UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem struct DecalEntityItem_tE2209120E111E679725F7022B0C54DEC6783EA5D { // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::chunkIndex int32_t ___chunkIndex_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::arrayIndex int32_t ___arrayIndex_1; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityIndexer/DecalEntityItem::version int32_t ___version_2; }; // UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9 { // UnityEngine.Rendering.Universal.DecalEntityChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::entityChunk DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; // UnityEngine.Rendering.Universal.DecalCachedChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::cachedChunk DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; // UnityEngine.Rendering.Universal.DecalCulledChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::culledChunk DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; // UnityEngine.Rendering.Universal.DecalDrawCallChunk UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::drawCallChunk DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; // System.Int32 UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::previousChunkIndex int32_t ___previousChunkIndex_4; // System.Boolean UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks::valid bool ___valid_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_marshaled_pinvoke { DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; int32_t ___previousChunkIndex_4; int32_t ___valid_5; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.DecalEntityManager/CombinedChunks struct CombinedChunks_tCFB3356163B9F9B0E31E0B194E9B415F83340ED9_marshaled_com { DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C* ___entityChunk_0; DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE* ___cachedChunk_1; DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3* ___culledChunk_2; DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A* ___drawCallChunk_3; int32_t ___previousChunkIndex_4; int32_t ___valid_5; }; // UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo struct DelegateInfo_t718C124E89FB2703D642911A3CEC87D645D62232 { // System.Int32 UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::m_Id int32_t ___m_Id_1; // System.Delegate UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::m_Delegate Delegate_t* ___m_Delegate_2; // System.Object[] UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::m_Target ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Target_3; // System.Single UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::k__BackingField float ___U3CInvocationTimeU3Ek__BackingField_4; }; struct DelegateInfo_t718C124E89FB2703D642911A3CEC87D645D62232_StaticFields { // System.Int32 UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo::s_Id int32_t ___s_Id_0; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo struct DelegateInfo_t718C124E89FB2703D642911A3CEC87D645D62232_marshaled_pinvoke { int32_t ___m_Id_1; Delegate_t_marshaled_pinvoke* ___m_Delegate_2; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Target_3; float ___U3CInvocationTimeU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo struct DelegateInfo_t718C124E89FB2703D642911A3CEC87D645D62232_marshaled_com { int32_t ___m_Id_1; Delegate_t_marshaled_com* ___m_Delegate_2; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Target_3; float ___U3CInvocationTimeU3Ek__BackingField_4; }; // UnityEngine.UIElements.EventDispatcher/EventRecord struct EventRecord_tEC2901C48A23F5AFE20A9E8D4F05F3799EA62BF2 { // UnityEngine.UIElements.EventBase UnityEngine.UIElements.EventDispatcher/EventRecord::m_Event EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* ___m_Event_0; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.EventDispatcher/EventRecord::m_Panel RuntimeObject* ___m_Panel_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.EventDispatcher/EventRecord struct EventRecord_tEC2901C48A23F5AFE20A9E8D4F05F3799EA62BF2_marshaled_pinvoke { EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* ___m_Event_0; RuntimeObject* ___m_Panel_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.EventDispatcher/EventRecord struct EventRecord_tEC2901C48A23F5AFE20A9E8D4F05F3799EA62BF2_marshaled_com { EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C* ___m_Event_0; RuntimeObject* ___m_Panel_1; }; // UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.FocusController/FocusedElement::m_SubTreeRoot VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusController/FocusedElement::m_FocusedElement Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FocusController/FocusedElement struct FocusedElement_t1EE083A1C5276213C533A38C6B5DC02E9DE5CBEF_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_SubTreeRoot_0; Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_FocusedElement_1; }; // GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult struct IgnoredCheckResult_tE3BA5E6511EC011ED3DB785EEDA9C92DE3AB0DB8 { // System.String GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult::check String_t* ___check_0; // UnityEngine.GameObject GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult::gameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject_1; }; // Native definition for P/Invoke marshalling of GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult struct IgnoredCheckResult_tE3BA5E6511EC011ED3DB785EEDA9C92DE3AB0DB8_marshaled_pinvoke { char* ___check_0; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject_1; }; // Native definition for COM marshalling of GameplayIngredients.IgnoredCheckResults/IgnoredCheckResult struct IgnoredCheckResult_tE3BA5E6511EC011ED3DB785EEDA9C92DE3AB0DB8_marshaled_com { Il2CppChar* ___check_0; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject_1; }; // UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2 { // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::action String_t* ___action_0; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::id String_t* ___id_1; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::path String_t* ___path_2; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::interactions String_t* ___interactions_3; // System.String UnityEngine.InputSystem.InputActionMap/BindingOverrideJson::processors String_t* ___processors_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2_marshaled_pinvoke { char* ___action_0; char* ___id_1; char* ___path_2; char* ___interactions_3; char* ___processors_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionMap/BindingOverrideJson struct BindingOverrideJson_t32DC7BCB9A35C133E2B4F4BB185592F1C0A97AC2_marshaled_com { Il2CppChar* ___action_0; Il2CppChar* ___id_1; Il2CppChar* ___path_2; Il2CppChar* ___interactions_3; Il2CppChar* ___processors_4; }; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956 { // UnityEngine.InputSystem.InputDevice UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection::device InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; // System.UInt32 UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection::userId uint32_t ___userId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956_marshaled_pinvoke { InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; uint32_t ___userId_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection struct OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956_marshaled_com { InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B* ___device_0; uint32_t ___userId_1; }; // UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F { // System.Int32 UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc struct BrickChunkAlloc_tE20AA1DC63F165DAA678ECF487C52A848589F45F { // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::x int32_t ___x_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::y int32_t ___y_1; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickPool/BrickChunkAlloc::z int32_t ___z_2; }; // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId struct RegId_t558A1471305FE71659736358E71632E62B26AF64 { // System.Int32 UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId::id int32_t ___id_0; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem::sceneGUID String_t* ___sceneGUID_0; // System.Boolean UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem::hasProbeVolumes bool ___hasProbeVolumes_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_marshaled_pinvoke { char* ___sceneGUID_0; int32_t ___hasProbeVolumes_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializableHasPVItem struct SerializableHasPVItem_tCB43CF2DDF020627DE121934A0031B5A4A418622_marshaled_com { Il2CppChar* ___sceneGUID_0; int32_t ___hasProbeVolumes_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069 { // System.String UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile::sceneGUID String_t* ___sceneGUID_0; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile::profile ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_marshaled_pinvoke { char* ___sceneGUID_0; ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeSceneData/SerializablePVProfile struct SerializablePVProfile_tD3D31A9B22592CE78C6B023E2A4DD629680BD069_marshaled_com { Il2CppChar* ___sceneGUID_0; ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5* ___profile_1; }; // System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC { // System.Char System.Text.RegularExpressions.RegexCharClass/SingleRange::First Il2CppChar ___First_0; // System.Char System.Text.RegularExpressions.RegexCharClass/SingleRange::Last Il2CppChar ___Last_1; }; // Native definition for P/Invoke marshalling of System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_marshaled_pinvoke { uint8_t ___First_0; uint8_t ___Last_1; }; // Native definition for COM marshalling of System.Text.RegularExpressions.RegexCharClass/SingleRange struct SingleRange_tB50C1C2B62BDC445BDBA41FD3CDC77A45A211BBC_marshaled_com { uint8_t ___First_0; uint8_t ___Last_1; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A { // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::producers List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::consumers List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::refCount int32_t ___refCount_2; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo::imported bool ___imported_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_pinvoke { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1; int32_t ___refCount_2; int32_t ___imported_3; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph/CompiledResourceInfo struct CompiledResourceInfo_t1B258600AF5819B19709F6E4FF0D2803D039336A_marshaled_com { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producers_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumers_1; int32_t ___refCount_2; int32_t ___imported_3; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258 { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::name String_t* ___name_0; // System.Collections.Generic.List`1[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::resourceReadLists List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceReadLists_1; // System.Collections.Generic.List`1[] UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::resourceWriteLists List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206* ___resourceWriteLists_2; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::culled bool ___culled_3; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData::generateDebugData bool ___generateDebugData_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_marshaled_pinvoke { char* ___name_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReadLists_1; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceWriteLists_2; int32_t ___culled_3; int32_t ___generateDebugData_4; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/PassDebugData struct PassDebugData_tE911DB0148519C33C773511F2D92F57AF1B6D258_marshaled_com { Il2CppChar* ___name_0; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceReadLists_1; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73** ___resourceWriteLists_2; int32_t ___culled_3; int32_t ___generateDebugData_4; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::name String_t* ___name_0; // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::imported bool ___imported_1; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::creationPassIndex int32_t ___creationPassIndex_2; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::releasePassIndex int32_t ___releasePassIndex_3; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::consumerList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData::producerList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_marshaled_pinvoke { char* ___name_0; int32_t ___imported_1; int32_t ___creationPassIndex_2; int32_t ___releasePassIndex_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData/ResourceDebugData struct ResourceDebugData_t83301B4E44B1F0B49486E21F019AFEE444809A9B_marshaled_com { Il2CppChar* ___name_0; int32_t ___imported_1; int32_t ___creationPassIndex_2; int32_t ___releasePassIndex_3; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___consumerList_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___producerList_5; }; // UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest struct DeferredCallbackRegisterRequest_tA5BE4066185FD0EB6B33A28B02B58660CE4A22AD { // UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest::operation RuntimeObject* ___operation_0; // System.Boolean UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest::incrementRefCount bool ___incrementRefCount_1; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest struct DeferredCallbackRegisterRequest_tA5BE4066185FD0EB6B33A28B02B58660CE4A22AD_marshaled_pinvoke { RuntimeObject* ___operation_0; int32_t ___incrementRefCount_1; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.ResourceManager/DeferredCallbackRegisterRequest struct DeferredCallbackRegisterRequest_tA5BE4066185FD0EB6B33A28B02B58660CE4A22AD_marshaled_com { RuntimeObject* ___operation_0; int32_t ___incrementRefCount_1; }; // UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF { // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_ElementName String_t* ___m_ElementName_0; // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_AttributeName String_t* ___m_AttributeName_1; // System.String UnityEngine.UIElements.TemplateAsset/AttributeOverride::m_Value String_t* ___m_Value_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_marshaled_pinvoke { char* ___m_ElementName_0; char* ___m_AttributeName_1; char* ___m_Value_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TemplateAsset/AttributeOverride struct AttributeOverride_t58F1DF22E69714D48ECBEEAD266D443A858BADEF_marshaled_com { Il2CppChar* ___m_ElementName_0; Il2CppChar* ___m_AttributeName_1; Il2CppChar* ___m_Value_2; }; // UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831 { // UnityEngine.Font UnityEngine.TextCore.Text.TextSettings/FontReferenceMap::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.TextSettings/FontReferenceMap::fontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.TextSettings/FontReferenceMap struct FontReferenceMap_t1C0CECF3F0F650BE4A881A50A25EFB26965E7831_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame struct SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 { // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::x float ___x_0; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::y float ___y_1; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::w float ___w_2; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame::h float ___h_3; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize struct SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 { // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize::w float ___w_0; // System.Single TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize::h float ___h_1; }; // UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B { // UnityEngine.Texture UnityEngine.UIElements.TextureRegistry/TextureInfo::texture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; // System.Boolean UnityEngine.UIElements.TextureRegistry/TextureInfo::dynamic bool ___dynamic_1; // System.Int32 UnityEngine.UIElements.TextureRegistry/TextureInfo::refCount int32_t ___refCount_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_marshaled_pinvoke { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; int32_t ___dynamic_1; int32_t ___refCount_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.TextureRegistry/TextureInfo struct TextureInfo_t581C305A0444F786E0E7405054714685BE3A5A5B_marshaled_com { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_0; int32_t ___dynamic_1; int32_t ___refCount_2; }; // UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE { // System.Int32 UnityEngine.UIElements.TreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.TreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.TreeView/TreeViewItemWrapper struct TreeViewItemWrapper_t8130863A8182C5BF6925A88AF5E77192A4D519CE_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44 { // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E* ___m_DelagateCallback_0; // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState RuntimeObject* ___m_DelagateState_1; // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_pinvoke { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t8AF542F2E248D9234341817CDB5F76C27D348B44_marshaled_com { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158* ___m_WaitHandle_2; }; // UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::name String_t* ___name_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::insertionPointId int32_t ___insertionPointId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_pinvoke { char* ___name_0; int32_t ___insertionPointId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_com { Il2CppChar* ___name_0; int32_t ___insertionPointId_1; }; // UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::slotName String_t* ___slotName_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::assetId int32_t ___assetId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_pinvoke { char* ___slotName_0; int32_t ___assetId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_com { Il2CppChar* ___slotName_0; int32_t ___assetId_1; }; // UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484 { // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::alias String_t* ___alias_1; // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::path String_t* ___path_2; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/UsingEntry::asset VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_StaticFields { // System.Collections.Generic.IComparer`1 UnityEngine.UIElements.VisualTreeAsset/UsingEntry::comparer RuntimeObject* ___comparer_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_pinvoke { char* ___alias_1; char* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_com { Il2CppChar* ___alias_1; Il2CppChar* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD { // System.Xml.XmlQualifiedName System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry::qname XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; // System.Xml.Schema.XmlSchemaObject System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry::xso XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // Native definition for P/Invoke marshalling of System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD_marshaled_pinvoke { XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // Native definition for COM marshalling of System.Xml.Schema.XmlSchemaObjectTable/XmlSchemaObjectEntry struct XmlSchemaObjectEntry_t79D1310E1F5CA860FAD243853E59A3C2ACDB83CD_marshaled_com { XmlQualifiedName_t2794880B373257E4108CC3F36D7373A343ACC5B9* ___qname_0; XmlSchemaObject_t82CCD87AADB4BEF4E9DFE4C501F09EDA372AA19D* ___xso_1; }; // UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9 { // System.String UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::displayName String_t* ___displayName_0; // System.Action UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem::action Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_pinvoke { char* ___displayName_0; Il2CppMethodPointer ___action_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.DebugUI/Foldout/ContextMenuItem struct ContextMenuItem_t0D29D1ECB0C1F769EFC9ACA2D0AE6B1A8A4736A9_marshaled_com { Il2CppChar* ___displayName_0; Il2CppMethodPointer ___action_1; }; // System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D { // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_index int32_t ____index_0; // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_stackDepth int32_t ____stackDepth_1; // System.Int32 System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_continuationsDepth int32_t ____continuationsDepth_2; // System.String System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_name String_t* ____name_3; // System.Linq.Expressions.Interpreter.Instruction System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView::_instruction Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // Native definition for P/Invoke marshalling of System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D_marshaled_pinvoke { int32_t ____index_0; int32_t ____stackDepth_1; int32_t ____continuationsDepth_2; char* ____name_3; Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // Native definition for COM marshalling of System.Linq.Expressions.Interpreter.InstructionList/DebugView/InstructionView struct InstructionView_tA381D8A27DEDDEE43C71B3BB3A2FADC0CD059A3D_marshaled_com { int32_t ____index_0; int32_t ____stackDepth_1; int32_t ____continuationsDepth_2; Il2CppChar* ____name_3; Instruction_t7ED95EF62BBC5003D30C1CE0FF8B1D79105A8998* ____instruction_4; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t1F5839E457B3AE192D38F0A2463CAB97DA96B96B { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tE2A0EB348F3111C908D22768F814AE7219DB4F34 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_tB60CC6CDA475FF8033F707EC1B4A66AF5B83F9E9 { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 ___m_CallbacksToRemove_3; }; // UnityEngine.InputSystem.Utilities.CallbackArray`1> struct CallbackArray_1_t1A72A00347540C99C2A4BF0488E37A8C1B45C1BE { // System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray bool ___m_CannotMutateCallbacksArray_0; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_Callbacks_1; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_CallbacksToAdd_2; // UnityEngine.InputSystem.Utilities.InlinedArray`1 UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D ___m_CallbacksToRemove_3; }; // System.Collections.Generic.Queue`1/Enumerator struct Enumerator_t3B7550C1130BBD2F1A4BAE88FB62305FC7A95602 { // System.Collections.Generic.Queue`1 System.Collections.Generic.Queue`1/Enumerator::_q Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68* ____q_0; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Queue`1/Enumerator::_currentElement EventRecord_tEC2901C48A23F5AFE20A9E8D4F05F3799EA62BF2 ____currentElement_3; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tED5DB880E229C88EB2F96B60C2BFBEC2CA7EC28C { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue OngoingAccountSelection_t8471F20105109B19CE04657B1C72EB8D23976956 ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8* ___additionalValues_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7D311E49C5BFA7AD0E1B6BDE838D7428E2CEDA13 { // TKey System.Collections.Generic.KeyValuePair`2::key PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Data.RBTree`1/NodeColor struct NodeColor_t60CC6B48EF16CC76598762EF71BFEABD73151911 { // System.Int32 System.Data.RBTree`1/NodeColor::value__ int32_t ___value___2; }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t817BB90AF8382BE20F8FD0E9A1508A6227273B93 : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t3472890410B9EABBEA006747FAB75C83ED05D0EF : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tFB88225EB56949A5FE7789A097F7D3EF9E87F71F : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t84EA49070ADDAED1D947288626F447420F7018FB : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tF8C4A7CE27CA4A119A479E44DC4809FC7A1EB210 : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tC964C6EB5263DD52D8A6F2E7A30831E4E78B168F : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t53C7A6D1CDD24E4536D67F3DA5A0CBCC52FB9354 : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t69A4CB89EC79CA6D17497F54F8F5FEB4D5D08CBF : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t724ACADC8B1EA7446E226EDA6843CCF1A81B8D02 : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tBFC9B66638DBCCC19EF2B6E4DC39614684C4CB91 : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tEEA462A425C4DCDF13971C28AA578F30672871A9 : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_t636203FF8694D0F7AD7FEDB5AE0166324EF4004F : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tE19231DCC163F99D61A92741130C5A50C829C892 : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tBC700C0B6EDB3B78BFCEA74F8C24432261BD81AF : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.Linq.Expressions.PrimitiveParameterExpression`1 struct PrimitiveParameterExpression_1_tDF794270F4B8AB052535A17E28757CE8124CAC71 : public ParameterExpression_tE8D3A1137422F75D256CBB200EDC82820F240110 { }; // System.ValueTuple`2 struct ValueTuple_2_t3A10D1FA39D7602676C9488883AE4D27691D8F6C { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___Item2_1; }; // System.ValueTuple`2> struct ValueTuple_2_t077621516ED2B13EC3163AADCF38BC2B533C5D3C { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC ___Item2_1; }; // Unity.Collections.Allocator struct Allocator_t996642592271AAD9EE688F142741D512C07B5824 { // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus struct AsyncOperationStatus_t1D89963C21E9A4C34EF3312FDFE60060339C2A88 { // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus::value__ int32_t ___value___2; }; // System.Reflection.BindingFlags struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C { // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.BlendState struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 { // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6; // UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7 RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7; // System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates uint8_t ___m_SeparateMRTBlendStates_8; // System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask uint8_t ___m_AlphaToMask_9; // System.Int16 UnityEngine.Rendering.BlendState::m_Padding int16_t ___m_Padding_10; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // GameplayIngredients.Comments.CommentPriority struct CommentPriority_tBC7A5D2436A0B010ED1F5320FD614BAFAC5CEC09 { // System.Int32 GameplayIngredients.Comments.CommentPriority::value__ int32_t ___value___2; }; // GameplayIngredients.Comments.CommentState struct CommentState_tB49B93D8D73A4C48EF4B9CFBE281C5B1DC8ABF73 { // System.Int32 GameplayIngredients.Comments.CommentState::value__ int32_t ___value___2; }; // GameplayIngredients.Comments.CommentType struct CommentType_tDD215EB44D60A81912EF71E017011ECED87CB6A8 { // System.Int32 GameplayIngredients.Comments.CommentType::value__ int32_t ___value___2; }; // NUnit.Framework.Constraints.ConstraintStatus struct ConstraintStatus_t893C929B7C59DC403C2DACF91383B02B56966887 { // System.Int32 NUnit.Framework.Constraints.ConstraintStatus::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32 { // UnityEngine.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Position Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; // System.Object UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex::Data RuntimeObject* ___Data_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_pinvoke { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.LibTessDotNet.ContourVertex struct ContourVertex_t58C64DD8B2209C868718C7B50657707A15EEEF32_marshaled_com { Vec3_t7EDAE0ABBD2BC4C43A47B8BEF6C079AB55FB0CBB ___Position_0; Il2CppIUnknown* ___Data_1; }; // UnityEngine.Rendering.CullMode struct CullMode_t049B71889E4E981866E205A3F71DC8B856306D50 { // System.Int32 UnityEngine.Rendering.CullMode::value__ int32_t ___value___2; }; // UnityEngine.Rendering.CullingResults struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 { // System.IntPtr UnityEngine.Rendering.CullingResults::ptr intptr_t ___ptr_0; // UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1; }; // System.DateTimeOffset struct DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 { // System.DateTime System.DateTimeOffset::_dateTime DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ____dateTime_3; // System.Int16 System.DateTimeOffset::_offsetMinutes int16_t ____offsetMinutes_4; }; struct DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4_StaticFields { // System.DateTimeOffset System.DateTimeOffset::MinValue DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 ___MinValue_0; // System.DateTimeOffset System.DateTimeOffset::MaxValue DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 ___MaxValue_1; // System.DateTimeOffset System.DateTimeOffset::UnixEpoch DateTimeOffset_t4EE701FE2F386D6F932FAC9B11E4B74A5B30F0A4 ___UnixEpoch_2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.UIElements.EasingMode struct EasingMode_tEF87477B9B9EB2524525550AE5ABEBC00FC7B0DF { // System.Int32 UnityEngine.UIElements.EasingMode::value__ int32_t ___value___2; }; // UnityEngine.EventModifiers struct EventModifiers_t48244B043FBB42CDD555C6AC43279EC7158777AC { // System.Int32 UnityEngine.EventModifiers::value__ int32_t ___value___2; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.InputSystem.XR.FeatureType struct FeatureType_t794EFAD24C687FA0CDC5A313581A39F5CB61CC41 { // System.Int32 UnityEngine.InputSystem.XR.FeatureType::value__ int32_t ___value___2; }; // UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags struct FontFeatureLookupFlags_t2000121BA341A3CAE5E0D4FAC6AA4378FE14AE1B { // System.Int32 UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags::value__ int32_t ___value___2; }; // System.Runtime.InteropServices.GCHandle struct GCHandle_tC44F6F72EE68BD4CFABA24309DA7A179D41127DC { // System.IntPtr System.Runtime.InteropServices.GCHandle::handle intptr_t ___handle_0; }; // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord struct GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 { // System.UInt32 UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord::m_GlyphIndex uint32_t ___m_GlyphIndex_0; // UnityEngine.TextCore.LowLevel.GlyphValueRecord UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord::m_GlyphValueRecord GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E ___m_GlyphValueRecord_1; }; // UnityEngine.Rendering.GraphicsFenceType struct GraphicsFenceType_t8C3F229DC2BE62FA78724BA3D35FFCB3A64F7E0A { // System.Int32 UnityEngine.Rendering.GraphicsFenceType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555 { // System.Collections.Generic.KeyValuePair`2[] UnityEngine.InputSystem.Layouts.InputDeviceMatcher::m_Patterns KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC* ___m_Patterns_0; }; struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_StaticFields { // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kInterfaceKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kInterfaceKey_1; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kDeviceClassKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kDeviceClassKey_2; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kManufacturerKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kManufacturerKey_3; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kProductKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kProductKey_4; // UnityEngine.InputSystem.Utilities.InternedString UnityEngine.InputSystem.Layouts.InputDeviceMatcher::kVersionKey InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 ___kVersionKey_5; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_pinvoke { KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC* ___m_Patterns_0; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceMatcher struct InputDeviceMatcher_tF9BA551C8BB4AE41672366A7EBEA951543E0C555_marshaled_com { KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC* ___m_Patterns_0; }; // UnityEngine.InputSystem.LowLevel.InputUpdateType struct InputUpdateType_t31A66F5342D924983382FA675EF78007C04EC590 { // System.Int32 UnityEngine.InputSystem.LowLevel.InputUpdateType::value__ int32_t ___value___2; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // Newtonsoft.Json.JsonContainerType struct JsonContainerType_t4F8244AEE40CAB63CA2C1E281038F4E2B3E3887E { // System.Int32 Newtonsoft.Json.JsonContainerType::value__ int32_t ___value___2; }; // UnityEngine.LogType struct LogType_t9CC0F1B620DFBF3A01E8C2D2316A850D745EF331 { // System.Int32 UnityEngine.LogType::value__ int32_t ___value___2; }; // UnityEngine.MeshTopology struct MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF { // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; }; // System.Reflection.MethodInfo struct MethodInfo_t : public MethodBase_t { }; // UnityEngine.UIElements.MouseButton struct MouseButton_tEF578B8F208D798E053BC320C29FCBB655E24454 { // System.Int32 UnityEngine.UIElements.MouseButton::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t8F37102128EFD31CA57808AE6E3D1244758DEA01 { // System.String UnityEngine.InputSystem.Utilities.NameAndParameters::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 UnityEngine.InputSystem.Utilities.NameAndParameters::k__BackingField ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t8F37102128EFD31CA57808AE6E3D1244758DEA01_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.NameAndParameters struct NameAndParameters_t8F37102128EFD31CA57808AE6E3D1244758DEA01_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 ___U3CparametersU3Ek__BackingField_1; }; // UnityEngine.AI.NavMeshBuildSourceShape struct NavMeshBuildSourceShape_t0D044D75712305894A038997DAFB311723771268 { // System.Int32 UnityEngine.AI.NavMeshBuildSourceShape::value__ int32_t ___value___2; }; // UnityEngine.Timeline.NotificationFlags struct NotificationFlags_tB23F73EAAD5438F9AC46646EAE9BCBEA142ABC1A { // System.Int16 UnityEngine.Timeline.NotificationFlags::value__ int16_t ___value___2; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.ResourceManagement.Util.ObjectInitializationData struct ObjectInitializationData_t78311D34B13F6FC91296EA33C601DB29CB8C84E3 { // System.String UnityEngine.ResourceManagement.Util.ObjectInitializationData::m_Id String_t* ___m_Id_0; // UnityEngine.ResourceManagement.Util.SerializedType UnityEngine.ResourceManagement.Util.ObjectInitializationData::m_ObjectType SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1 ___m_ObjectType_1; // System.String UnityEngine.ResourceManagement.Util.ObjectInitializationData::m_Data String_t* ___m_Data_2; }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceManagement.Util.ObjectInitializationData struct ObjectInitializationData_t78311D34B13F6FC91296EA33C601DB29CB8C84E3_marshaled_pinvoke { char* ___m_Id_0; SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1_marshaled_pinvoke ___m_ObjectType_1; char* ___m_Data_2; }; // Native definition for COM marshalling of UnityEngine.ResourceManagement.Util.ObjectInitializationData struct ObjectInitializationData_t78311D34B13F6FC91296EA33C601DB29CB8C84E3_marshaled_com { Il2CppChar* ___m_Id_0; SerializedType_t1FB0F9A8B8F766AC18F067F0882CE74E0014C6F1_marshaled_com ___m_ObjectType_1; Il2CppChar* ___m_Data_2; }; // UnityEngine.UIElements.UIR.OwnedState struct OwnedState_t0957CA36E21DE8A443B616EBE83B25CCCA70B5A4 { // System.Byte UnityEngine.UIElements.UIR.OwnedState::value__ uint8_t ___value___2; }; // UnityEngine.Rendering.PerObjectData struct PerObjectData_t04DDCBE9ABF1113E8F9BAFCF4A7F94DD841B9CC9 { // System.Int32 UnityEngine.Rendering.PerObjectData::value__ int32_t ___value___2; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 { // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; }; struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2; }; // UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C { // UnityEngine.Experimental.Rendering.ProbeDilationSettings UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings::dilationSettings ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A ___dilationSettings_0; // UnityEngine.Experimental.Rendering.VirtualOffsetSettings UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings::virtualOffsetSettings VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351 ___virtualOffsetSettings_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_pinvoke { ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_pinvoke ___dilationSettings_0; VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_pinvoke ___virtualOffsetSettings_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeVolumeBakingProcessSettings struct ProbeVolumeBakingProcessSettings_t81175AA0740218A8C5D4A4A9F4C55312678C0B4C_marshaled_com { ProbeDilationSettings_tF64C04AC1BD358DC8B8CA9B53F4CD399A72E271A_marshaled_com ___dilationSettings_0; VirtualOffsetSettings_tC12F99414598C4F285ADCFC12DE72C3D88EC9351_marshaled_com ___virtualOffsetSettings_1; }; // UnityEngine.Experimental.Rendering.ProbeVolumeState struct ProbeVolumeState_t0208A45BCF04F265FFDA11C402228B420C71DDC9 { // System.Int32 UnityEngine.Experimental.Rendering.ProbeVolumeState::value__ int32_t ___value___2; }; // UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags struct ProviderBehaviourFlags_t9746DB555DCE3A375EC29BD12E12C2C549CC6E63 { // System.Int32 UnityEngine.ResourceManagement.ResourceProviders.ProviderBehaviourFlags::value__ int32_t ___value___2; }; // System.Data.RBTreeError struct RBTreeError_t7F1B2496C83326D0832CBD24FB32282F348CD048 { // System.Int32 System.Data.RBTreeError::value__ int32_t ___value___2; }; // UnityEngine.RaycastHit2D struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA { // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2; // System.Single UnityEngine.RaycastHit2D::m_Distance float ___m_Distance_3; // System.Single UnityEngine.RaycastHit2D::m_Fraction float ___m_Fraction_4; // System.Int32 UnityEngine.RaycastHit2D::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_6; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_10; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType struct RenderGraphResourceType_tAFC98053C956B68EDA12B1B8A9BC4B245C97D996 { // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceType::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RenderStateMask struct RenderStateMask_tC9C95BF62EADEE4D622D4E16CDE1DF94E2A9EF57 { // System.Int32 UnityEngine.Rendering.RenderStateMask::value__ int32_t ___value___2; }; // UnityEngine.Rendering.RendererUtils.RendererList struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E { // System.UIntPtr UnityEngine.Rendering.RendererUtils.RendererList::context uintptr_t ___context_0; // System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::index uint32_t ___index_1; // System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::frame uint32_t ___frame_2; }; struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields { // UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.RendererUtils.RendererList::nullRendererList RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___nullRendererList_3; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Rendering.SortingCriteria struct SortingCriteria_t4907D221CB6E6AA4A32C1ED7B5D17103FD3E7C39 { // System.Int32 UnityEngine.Rendering.SortingCriteria::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleKeyword struct StyleKeyword_t2812E72266C15CBA8927586972DC2FD27B10E705 { // System.Int32 UnityEngine.UIElements.StyleKeyword::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSheets.StylePropertyId struct StylePropertyId_tA3B8A5213F5BA43F9C5443B27B165D744713BE69 { // System.Int32 UnityEngine.UIElements.StyleSheets.StylePropertyId::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSelectorType struct StyleSelectorType_t425962DE6D175F785FA2B5554D793B71D39430A3 { // System.Int32 UnityEngine.UIElements.StyleSelectorType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleSheets.Syntax.StyleSyntaxTokenType struct StyleSyntaxTokenType_tFB5906557ADB62467788C6C7F28D771374EC4834 { // System.Int32 UnityEngine.UIElements.StyleSheets.Syntax.StyleSyntaxTokenType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.StyleValueType struct StyleValueType_tC3253FE046DBB95224A74D13B534D015CC4AADDE { // System.Int32 UnityEngine.UIElements.StyleValueType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.TimeUnit struct TimeUnit_t56A79CDB672E98A4EE28002BD23B6D5E0BAA2649 { // System.Int32 UnityEngine.UIElements.TimeUnit::value__ int32_t ___value___2; }; // System.Data.TreeAccessMethod struct TreeAccessMethod_t93F641AE9C014E6ABDD0A2B1EA84068077F46CC5 { // System.Int32 System.Data.TreeAccessMethod::value__ int32_t ___value___2; }; // System.TypeCode struct TypeCode_tBEF9BE86C8BCF5A6B82F3381219738D27804EF79 { // System.Int32 System.TypeCode::value__ int32_t ___value___2; }; // UnityEngine.UICharInfo struct UICharInfo_t24C2EA0F2F3A938100C271891D9DEB015ABA5FBD { // UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___cursorPos_0; // System.Single UnityEngine.UICharInfo::charWidth float ___charWidth_1; }; // UnityEngine.UIVertex struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 { // UnityEngine.Vector3 UnityEngine.UIVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector3 UnityEngine.UIVertex::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1; // UnityEngine.Vector4 UnityEngine.UIVertex::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // UnityEngine.Color32 UnityEngine.UIVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3; // UnityEngine.Vector4 UnityEngine.UIVertex::uv0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4; // UnityEngine.Vector4 UnityEngine.UIVertex::uv1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5; // UnityEngine.Vector4 UnityEngine.UIVertex::uv2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6; // UnityEngine.Vector4 UnityEngine.UIVertex::uv3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7; }; struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields { // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___s_DefaultColor_8; // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9; // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___simpleVert_10; }; // UnityEngine.Rendering.VertexAttribute struct VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6 { // System.Int32 UnityEngine.Rendering.VertexAttribute::value__ int32_t ___value___2; }; // UnityEngine.Rendering.VertexAttributeFormat struct VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F { // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__ int32_t ___value___2; }; // UnityEngine.UIElements.UIR.VertexFlags struct VertexFlags_tDC60142536F477FF72F8D0E14C41679078949D3D { // System.Int32 UnityEngine.UIElements.UIR.VertexFlags::value__ int32_t ___value___2; }; // WaterSystem.Data.Wave struct Wave_t98FB676A74FA3481325B501BF6AFA3A4B02D64CB { // System.Single WaterSystem.Data.Wave::amplitude float ___amplitude_0; // System.Single WaterSystem.Data.Wave::direction float ___direction_1; // System.Single WaterSystem.Data.Wave::wavelength float ___wavelength_2; // Unity.Mathematics.float2 WaterSystem.Data.Wave::origin float2_t24AA5C0F612B0672315EDAFEC9D9E7F1C4A5B0BA ___origin_3; // System.Single WaterSystem.Data.Wave::onmiDir float ___onmiDir_4; }; // System.Security.Cryptography.X509Certificates.X509ChainStatusFlags struct X509ChainStatusFlags_t57C80D7C1F4C319F6D6B9FBDEA402E3023E6C769 { // System.Int32 System.Security.Cryptography.X509Certificates.X509ChainStatusFlags::value__ int32_t ___value___2; }; // UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27 { // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::projMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.XRView::viewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; // UnityEngine.Rect UnityEngine.Rendering.Universal.XRView::viewport Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; // UnityEngine.Mesh UnityEngine.Rendering.Universal.XRView::occlusionMesh Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; // System.Int32 UnityEngine.Rendering.Universal.XRView::textureArraySlice int32_t ___textureArraySlice_4; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_pinvoke { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.XRView struct XRView_t2ECA2D8B3ACBDF90DAD643B2766AF68A56E12A27_marshaled_com { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___projMatrix_0; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___viewMatrix_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport_2; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___occlusionMesh_3; int32_t ___textureArraySlice_4; }; // UnityEngine.Camera/RenderRequestMode struct RenderRequestMode_t660E12F8EBA39A0449633A31AA8DEFC97D366ED0 { // System.Int32 UnityEngine.Camera/RenderRequestMode::value__ int32_t ___value___2; }; // UnityEngine.Camera/RenderRequestOutputSpace struct RenderRequestOutputSpace_tF55D7C0ABB4514D5FBF1695B9E71644C2256D329 { // System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/HIDCollectionType struct HIDCollectionType_t7AC7F0F059AEAEEFBD54D5F4DB1DFCB85254C854 { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDCollectionType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/HIDElementFlags struct HIDElementFlags_t3C41C626435310A0F354E862D4747C2369E8720C { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDElementFlags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/HIDReportType struct HIDReportType_t37249B7677BD7083BEB296DEC42B8A0C0ADE562F { // System.Int32 UnityEngine.InputSystem.HID.HID/HIDReportType::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.HID.HID/UsagePage struct UsagePage_t6EF545F107AB1DED99B07C377BD0B8457DC6F7B8 { // System.Int32 UnityEngine.InputSystem.HID.HID/UsagePage::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputBinding/Flags struct Flags_t2ED4EFE461994B03533B3B524C8C2EA71315AAE6 { // System.Int32 UnityEngine.InputSystem.InputBinding/Flags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_tAB83FF3BB4996BA68DFDF5D6255C1FEBB452AE52 { // System.Int32 UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_DeviceId int32_t ___m_DeviceId_0; // System.String UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_Layout String_t* ___m_Layout_1; // UnityEngine.InputSystem.Utilities.FourCC UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_StateFormat FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___m_StateFormat_2; // System.Int32 UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_StateSizeInBytes int32_t ___m_StateSizeInBytes_3; // System.String UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo::m_FullLayoutJson String_t* ___m_FullLayoutJson_4; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_tAB83FF3BB4996BA68DFDF5D6255C1FEBB452AE52_marshaled_pinvoke { int32_t ___m_DeviceId_0; char* ___m_Layout_1; FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___m_StateFormat_2; int32_t ___m_StateSizeInBytes_3; char* ___m_FullLayoutJson_4; }; // Native definition for COM marshalling of UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo struct DeviceInfo_tAB83FF3BB4996BA68DFDF5D6255C1FEBB452AE52_marshaled_com { int32_t ___m_DeviceId_0; Il2CppChar* ___m_Layout_1; FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED ___m_StateFormat_2; int32_t ___m_StateSizeInBytes_3; Il2CppChar* ___m_FullLayoutJson_4; }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB { // UnityEngine.InputSystem.Utilities.Substring UnityEngine.InputSystem.Utilities.JsonParser/JsonString::text Substring_t2E16755269E6716C22074D6BC0A9099915E67849 ___text_0; // System.Boolean UnityEngine.InputSystem.Utilities.JsonParser/JsonString::hasEscapes bool ___hasEscapes_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB_marshaled_pinvoke { Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_pinvoke ___text_0; int32_t ___hasEscapes_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.JsonParser/JsonString struct JsonString_tE22CDDA995FEFF514F3F334C93B6AB31B49773CB_marshaled_com { Substring_t2E16755269E6716C22074D6BC0A9099915E67849_marshaled_com ___text_0; int32_t ___hasEscapes_1; }; // UnityEngine.InputSystem.Utilities.JsonParser/JsonValueType struct JsonValueType_t36BA339F107E5E9C0966C45F896E27F3BCC5A2AB { // System.Int32 UnityEngine.InputSystem.Utilities.JsonParser/JsonValueType::value__ int32_t ___value___2; }; // UnityEngine.UIElements.Length/Unit struct Unit_t7A9C3ABB0618BEBFDC1813D07080CE0C145448ED { // System.Int32 UnityEngine.UIElements.Length/Unit::value__ int32_t ___value___2; }; // UnityEngine.ParticleSystem/Particle struct Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D { // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_0; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_1; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AnimatedVelocity_2; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InitialVelocity_3; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AxisOfRotation_4; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Rotation_5; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularVelocity_6; // UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_StartSize_7; // UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_StartColor_8; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed uint32_t ___m_RandomSeed_9; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed uint32_t ___m_ParentRandomSeed_10; // System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime float ___m_Lifetime_11; // System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime float ___m_StartLifetime_12; // System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex int32_t ___m_MeshIndex_13; // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0 float ___m_EmitAccumulator0_14; // System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1 float ___m_EmitAccumulator1_15; // System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags uint32_t ___m_Flags_16; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick struct Brick_tCF697F8098B1E364826A55C583A11A9BD61FEE06 { // UnityEngine.Vector3Int UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick::position Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376 ___position_0; // System.Int32 UnityEngine.Experimental.Rendering.ProbeBrickIndex/Brick::subdivisionLevel int32_t ___subdivisionLevel_1; }; // UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46 { // UnityEngine.Experimental.Rendering.ProbeReferenceVolume/RegId UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta::id RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; // System.Collections.Generic.List`1 UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta::brickIndices List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_marshaled_pinvoke { RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.ProbeBrickIndex/VoxelMeta struct VoxelMeta_t68E17D649E8573BDE8903A4931A80C316245FF46_marshaled_com { RegId_t558A1471305FE71659736358E71632E62B26AF64 ___id_0; List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___brickIndices_1; }; // UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE { // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::standardMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; // UnityEngine.Material UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::initialMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; // UnityEngine.MaterialPropertyBlock UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::matPropBlock MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; // UnityEngine.UIElements.UIR.UIRenderDevice UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::device UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; // UnityEngine.Texture UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::vectorAtlas Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; // UnityEngine.Texture UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::shaderInfoAtlas Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; // System.Single UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::dpiScale float ___dpiScale_7; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::transformConstants NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.UIR.RenderChain/RenderNodeData::clipRectConstants NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_marshaled_pinvoke { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; float ___dpiScale_7; NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChain/RenderNodeData struct RenderNodeData_t7527D1643CC280CE2B2E40AB9F5154615B7A99AE_marshaled_com { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___standardMaterial_0; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___initialMaterial_1; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___matPropBlock_2; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_3; UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302* ___device_4; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___vectorAtlas_5; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___shaderInfoAtlas_6; float ___dpiScale_7; NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 ___transformConstants_8; NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F ___clipRectConstants_9; }; // UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB { // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex0 int32_t ___vertexIndex0_0; // System.Int32 UnityEngine.Rendering.Universal.ShadowUtility/Edge::vertexIndex1 int32_t ___vertexIndex1_1; // UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtility/Edge::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // System.Boolean UnityEngine.Rendering.Universal.ShadowUtility/Edge::compareReversed bool ___compareReversed_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_pinvoke { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowUtility/Edge struct Edge_tC0E866D7F28E832CE7BEF95C87BECCD97FB09AAB_marshaled_com { int32_t ___vertexIndex0_0; int32_t ___vertexIndex1_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; int32_t ___compareReversed_3; }; // UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357 { // UnityEngine.Texture UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::src Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; // UnityEngine.RectInt UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::srcRect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::dstPos Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; // System.Int32 UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::border int32_t ___border_3; // UnityEngine.Color UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo::tint Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_marshaled_pinvoke { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; int32_t ___border_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.TextureBlitter/BlitInfo struct BlitInfo_t6D4C0580BBEF65F5EAD39FB6DBC85F360CF6A357_marshaled_com { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___srcRect_1; Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___dstPos_2; int32_t ___border_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_4; }; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD { // System.String TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::filename String_t* ___filename_0; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::frame SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; // System.Boolean TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::rotated bool ___rotated_2; // System.Boolean TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::trimmed bool ___trimmed_3; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteFrame TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::spriteSourceSize SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; // TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/SpriteSize TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::sourceSize SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; // UnityEngine.Vector2 TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame::pivot Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // Native definition for P/Invoke marshalling of TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_marshaled_pinvoke { char* ___filename_0; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; int32_t ___rotated_2; int32_t ___trimmed_3; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // Native definition for COM marshalling of TMPro.SpriteAssetUtilities.TexturePacker_JsonArray/Frame struct Frame_tE254B3BDA010B9114EF1F470C177342FAF3E8FFD_marshaled_com { Il2CppChar* ___filename_0; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___frame_1; int32_t ___rotated_2; int32_t ___trimmed_3; SpriteFrame_t0AD908328349FA1B90D428FEBAAD7B480B6D59F4 ___spriteSourceSize_4; SpriteSize_tF99BB7603AE2E6587E6184ACAB6CD209FE6569B3 ___sourceSize_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_6; }; // UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841 { // UnityEngine.UI.Graphic UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; // UnityEngine.Vector3 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; // UnityEngine.Vector2 UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; // System.Single UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData::k__BackingField float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841_marshaled_pinvoke { Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.InputSystem.UI.TrackedDeviceRaycaster/RaycastHitData struct RaycastHitData_t5EAB266730389AB27715962670C2512800451841_marshaled_com { Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___U3CgraphicU3Ek__BackingField_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldHitPositionU3Ek__BackingField_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscreenPositionU3Ek__BackingField_2; float ___U3CdistanceU3Ek__BackingField_3; }; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8 { // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::alloc Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_0; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::page Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree::vertices bool ___vertices_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_pinvoke { Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___alloc_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; int32_t ___vertices_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToFree struct AllocToFree_tC46982856CB8220A92BB724F5FB75CCCD09C67D8_marshaled_com { Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___alloc_0; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___page_1; int32_t ___vertices_2; }; // UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512 { // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::id uint32_t ___id_0; // System.UInt32 UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::allocTime uint32_t ___allocTime_1; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::meshHandle MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocVerts Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocVerts_3; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permAllocIndices Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___permAllocIndices_4; // UnityEngine.UIElements.UIR.Page UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::permPage Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; // System.Boolean UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate::copyBackIndices bool ___copyBackIndices_6; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_pinvoke { uint32_t ___id_0; uint32_t ___allocTime_1; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocVerts_3; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___permAllocIndices_4; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; int32_t ___copyBackIndices_6; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.UIRenderDevice/AllocToUpdate struct AllocToUpdate_tD0221D0ABC5378DDE5AAB1DAA219C337E562B512_marshaled_com { uint32_t ___id_0; uint32_t ___allocTime_1; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___meshHandle_2; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocVerts_3; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___permAllocIndices_4; Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9* ___permPage_5; int32_t ___copyBackIndices_6; }; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags struct Flags_t36D5070200D1061BA68BF41808748FA000DEE57C { // System.Int32 UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem/Flags::value__ int32_t ___value___2; }; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement/Flags struct Flags_t1E712B23AAE0C9B46749E115A88CF844D5AD1C33 { // System.Int32 UnityEngine.InputSystem.InputControlScheme/DeviceRequirement/Flags::value__ int32_t ___value___2; }; // Cinemachine.TargetPositionCache/CacheCurve/Item struct Item_t590AA2925A38AA7EA48963775F482E9BA8525B4E { // UnityEngine.Vector3 Cinemachine.TargetPositionCache/CacheCurve/Item::Pos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Pos_0; // UnityEngine.Quaternion Cinemachine.TargetPositionCache/CacheCurve/Item::Rot Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___Rot_1; }; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1 struct AsyncOperationBase_1_t777EC3ACED7579A0B8EFE3EEE605D824516B3C13 : public RuntimeObject { // TObject UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::k__BackingField RuntimeObject* ___U3CResultU3Ek__BackingField_0; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_referenceCount int32_t ___m_referenceCount_1; // UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationStatus UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_Status int32_t ___m_Status_2; // System.Exception UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_Error Exception_t* ___m_Error_3; // UnityEngine.ResourceManagement.ResourceManager UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_RM ResourceManager_t23CA39B6F8FB4F38DFCA7F6FDAEE868D709C933D* ___m_RM_4; // System.Int32 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_Version int32_t ___m_Version_5; // DelegateList`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_DestroyedAction DelegateList_1_tC070A3D40FCD92D36D6C762C004DDB78978B4F88* ___m_DestroyedAction_6; // DelegateList`1> UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_CompletedActionT DelegateList_1_tE5214C095910CA36010DD471BBF1F8F7EA6D4787* ___m_CompletedActionT_7; // System.Action`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_OnDestroyAction Action_1_tA57E75E816C50B3444F6BEFBEBF19A03BA2DF22E* ___m_OnDestroyAction_8; // System.Action`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_dependencyCompleteAction Action_1_t84AF53BD4007CE3C0DE9F29034F579B456DC98DF* ___m_dependencyCompleteAction_9; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::HasExecuted bool ___HasExecuted_10; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::k__BackingField bool ___U3CIsRunningU3Ek__BackingField_11; // System.Threading.Tasks.TaskCompletionSource`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_taskCompletionSource TaskCompletionSource_1_tB4EF81F69CCF7C4F0D956F9B26127C0634A24A37* ___m_taskCompletionSource_12; // System.Threading.Tasks.TaskCompletionSource`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_taskCompletionSourceTypeless TaskCompletionSource_1_tB4EF81F69CCF7C4F0D956F9B26127C0634A24A37* ___m_taskCompletionSourceTypeless_13; // System.Boolean UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_InDeferredCallbackQueue bool ___m_InDeferredCallbackQueue_14; // DelegateList`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_UpdateCallbacks DelegateList_1_t472259E3E09904EE80A15B306399DBFE8998BAAD* ___m_UpdateCallbacks_15; // System.Action`1 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1::m_UpdateCallback Action_1_t310F18CB4338A2740CA701F160C62E2C3198E66A* ___m_UpdateCallback_16; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // System.Data.RBTree`1/Node struct Node_tA8F7ED85FD786FE388B1ED3CF8DDFEDC56587258 { // System.Int32 System.Data.RBTree`1/Node::_selfId int32_t ____selfId_0; // System.Int32 System.Data.RBTree`1/Node::_leftId int32_t ____leftId_1; // System.Int32 System.Data.RBTree`1/Node::_rightId int32_t ____rightId_2; // System.Int32 System.Data.RBTree`1/Node::_parentId int32_t ____parentId_3; // System.Int32 System.Data.RBTree`1/Node::_nextId int32_t ____nextId_4; // System.Int32 System.Data.RBTree`1/Node::_subTreeSize int32_t ____subTreeSize_5; // K System.Data.RBTree`1/Node::_keyOfNode int32_t ____keyOfNode_6; // System.Data.RBTree`1/NodeColor System.Data.RBTree`1/Node::_nodeColor int32_t ____nodeColor_7; }; // System.Data.RBTree`1 struct RBTree_1_t8713B62AA89A0F1666C324D828FF52CBB922114D : public RuntimeObject { // System.Data.RBTree`1/TreePage[] System.Data.RBTree`1::_pageTable TreePageU5BU5D_tB25FFE4FB4871036F7C74BBC7587290FAE80CDC3* ____pageTable_0; // System.Int32[] System.Data.RBTree`1::_pageTableMap Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____pageTableMap_1; // System.Int32 System.Data.RBTree`1::_inUsePageCount int32_t ____inUsePageCount_2; // System.Int32 System.Data.RBTree`1::_nextFreePageLine int32_t ____nextFreePageLine_3; // System.Int32 System.Data.RBTree`1::root int32_t ___root_4; // System.Int32 System.Data.RBTree`1::_version int32_t ____version_5; // System.Int32 System.Data.RBTree`1::_inUseNodeCount int32_t ____inUseNodeCount_6; // System.Int32 System.Data.RBTree`1::_inUseSatelliteTreeCount int32_t ____inUseSatelliteTreeCount_7; // System.Data.TreeAccessMethod System.Data.RBTree`1::_accessMethod int32_t ____accessMethod_8; }; // System.Data.RBTree`1 struct RBTree_1_tAC9E374B8EB24E3B4F23E6597A887D825D581669 : public RuntimeObject { // System.Data.RBTree`1/TreePage[] System.Data.RBTree`1::_pageTable TreePageU5BU5D_t83E46A69994CD4F1584A98171754D3F2728C8EDB* ____pageTable_0; // System.Int32[] System.Data.RBTree`1::_pageTableMap Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____pageTableMap_1; // System.Int32 System.Data.RBTree`1::_inUsePageCount int32_t ____inUsePageCount_2; // System.Int32 System.Data.RBTree`1::_nextFreePageLine int32_t ____nextFreePageLine_3; // System.Int32 System.Data.RBTree`1::root int32_t ___root_4; // System.Int32 System.Data.RBTree`1::_version int32_t ____version_5; // System.Int32 System.Data.RBTree`1::_inUseNodeCount int32_t ____inUseNodeCount_6; // System.Int32 System.Data.RBTree`1::_inUseSatelliteTreeCount int32_t ____inUseSatelliteTreeCount_7; // System.Data.TreeAccessMethod System.Data.RBTree`1::_accessMethod int32_t ____accessMethod_8; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields { // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.BMPAlloc::Invalid BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___Invalid_0; }; // GameplayIngredients.Comments.CommentMessage struct CommentMessage_t1984955D9320B5BDB3A30BD69496E1CCC7D08E00 { // System.String GameplayIngredients.Comments.CommentMessage::from String_t* ___from_0; // System.String GameplayIngredients.Comments.CommentMessage::URL String_t* ___URL_1; // System.String GameplayIngredients.Comments.CommentMessage::body String_t* ___body_2; // UnityEngine.Object[] GameplayIngredients.Comments.CommentMessage::attachedObjects ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ___attachedObjects_3; // System.Boolean GameplayIngredients.Comments.CommentMessage::changeType bool ___changeType_4; // System.Boolean GameplayIngredients.Comments.CommentMessage::changeState bool ___changeState_5; // System.Boolean GameplayIngredients.Comments.CommentMessage::changePriority bool ___changePriority_6; // GameplayIngredients.Comments.CommentType GameplayIngredients.Comments.CommentMessage::type int32_t ___type_7; // GameplayIngredients.Comments.CommentState GameplayIngredients.Comments.CommentMessage::state int32_t ___state_8; // GameplayIngredients.Comments.CommentPriority GameplayIngredients.Comments.CommentMessage::priority int32_t ___priority_9; }; // Native definition for P/Invoke marshalling of GameplayIngredients.Comments.CommentMessage struct CommentMessage_t1984955D9320B5BDB3A30BD69496E1CCC7D08E00_marshaled_pinvoke { char* ___from_0; char* ___URL_1; char* ___body_2; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke* ___attachedObjects_3; int32_t ___changeType_4; int32_t ___changeState_5; int32_t ___changePriority_6; int32_t ___type_7; int32_t ___state_8; int32_t ___priority_9; }; // Native definition for COM marshalling of GameplayIngredients.Comments.CommentMessage struct CommentMessage_t1984955D9320B5BDB3A30BD69496E1CCC7D08E00_marshaled_com { Il2CppChar* ___from_0; Il2CppChar* ___URL_1; Il2CppChar* ___body_2; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com** ___attachedObjects_3; int32_t ___changeType_4; int32_t ___changeState_5; int32_t ___changePriority_6; int32_t ___type_7; int32_t ___state_8; int32_t ___priority_9; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // NUnit.Framework.Constraints.ConstraintResult struct ConstraintResult_t0FBADFA138EF306E1801EBA6D6DDF735560FB52D : public RuntimeObject { // NUnit.Framework.Constraints.IConstraint NUnit.Framework.Constraints.ConstraintResult::_constraint RuntimeObject* ____constraint_0; // System.Object NUnit.Framework.Constraints.ConstraintResult::k__BackingField RuntimeObject* ___U3CActualValueU3Ek__BackingField_1; // NUnit.Framework.Constraints.ConstraintStatus NUnit.Framework.Constraints.ConstraintResult::k__BackingField int32_t ___U3CStatusU3Ek__BackingField_2; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord struct GlyphPairAdjustmentRecord_t6E4295094D349DBF22BC59116FBC8F22EA55420E { // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_FirstAdjustmentRecord GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 ___m_FirstAdjustmentRecord_0; // UnityEngine.TextCore.LowLevel.GlyphAdjustmentRecord UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_SecondAdjustmentRecord GlyphAdjustmentRecord_tC7A1B2E0AC7C4ED9CDB8E95E48790A46B6F315F7 ___m_SecondAdjustmentRecord_1; // UnityEngine.TextCore.LowLevel.FontFeatureLookupFlags UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord::m_FeatureLookupFlags int32_t ___m_FeatureLookupFlags_2; }; // UnityEngine.Rendering.GraphicsFence struct GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB { // System.IntPtr UnityEngine.Rendering.GraphicsFence::m_Ptr intptr_t ___m_Ptr_0; // System.Int32 UnityEngine.Rendering.GraphicsFence::m_Version int32_t ___m_Version_1; // UnityEngine.Rendering.GraphicsFenceType UnityEngine.Rendering.GraphicsFence::m_FenceType int32_t ___m_FenceType_2; }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 { // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E { // Newtonsoft.Json.JsonContainerType Newtonsoft.Json.JsonPosition::Type int32_t ___Type_1; // System.Int32 Newtonsoft.Json.JsonPosition::Position int32_t ___Position_2; // System.String Newtonsoft.Json.JsonPosition::PropertyName String_t* ___PropertyName_3; // System.Boolean Newtonsoft.Json.JsonPosition::HasIndex bool ___HasIndex_4; }; struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E_StaticFields { // System.Char[] Newtonsoft.Json.JsonPosition::SpecialCharacters CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___SpecialCharacters_0; }; // Native definition for P/Invoke marshalling of Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E_marshaled_pinvoke { int32_t ___Type_1; int32_t ___Position_2; char* ___PropertyName_3; int32_t ___HasIndex_4; }; // Native definition for COM marshalling of Newtonsoft.Json.JsonPosition struct JsonPosition_t7788656A280615072710710E8C15D23285850E8E_marshaled_com { int32_t ___Type_1; int32_t ___Position_2; Il2CppChar* ___PropertyName_3; int32_t ___HasIndex_4; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::