您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
577 行
29 KiB
577 行
29 KiB
using System;
|
|
using UnityEditor.UIElements;
|
|
using UnityEngine;
|
|
using UnityEngine.UIElements;
|
|
|
|
namespace UnityEditor.Rendering.LookDev
|
|
{
|
|
/// <summary>Interface that must implement the viewer to communicate with the compositor and data management</summary>
|
|
public interface IViewDisplayer
|
|
{
|
|
Rect GetRect(ViewCompositionIndex index);
|
|
void SetTexture(ViewCompositionIndex index, Texture texture);
|
|
|
|
void Repaint();
|
|
|
|
event Action<Layout, SidePanel> OnLayoutChanged;
|
|
|
|
event Action OnRenderDocAcquisitionTriggered;
|
|
|
|
event Action<IMouseEvent> OnMouseEventInView;
|
|
|
|
event Action<GameObject, ViewCompositionIndex, Vector2> OnChangingObjectInView;
|
|
event Action<UnityEngine.Object, ViewCompositionIndex, Vector2> OnChangingEnvironmentInView;
|
|
|
|
event Action OnClosed;
|
|
|
|
event Action OnUpdateRequested;
|
|
}
|
|
|
|
partial class DisplayWindow : EditorWindow, IViewDisplayer
|
|
{
|
|
static partial class Style
|
|
{
|
|
internal const string k_IconFolder = @"Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/";
|
|
internal const string k_uss = @"Packages/com.unity.render-pipelines.core/Editor/LookDev/DisplayWindow.uss";
|
|
internal const string k_uss_personal_overload = @"Packages/com.unity.render-pipelines.core/Editor/LookDev/DisplayWindow-PersonalSkin.uss";
|
|
|
|
internal static readonly GUIContent k_WindowTitleAndIcon = EditorGUIUtility.TrTextContentWithIcon("Look Dev", CoreEditorUtils.LoadIcon(k_IconFolder, "LookDev", forceLowRes: true));
|
|
|
|
internal static readonly Texture2D k_Layout1Icon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "Layout1", forceLowRes: true);
|
|
internal static readonly Texture2D k_Layout2Icon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "Layout2", forceLowRes: true);
|
|
internal static readonly Texture2D k_LayoutVerticalIcon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "LayoutVertical", forceLowRes: true);
|
|
internal static readonly Texture2D k_LayoutHorizontalIcon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "LayoutHorizontal", forceLowRes: true);
|
|
internal static readonly Texture2D k_LayoutStackIcon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "LayoutCustom", forceLowRes: true);
|
|
|
|
internal static readonly Texture2D k_Camera1Icon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "Camera1", forceLowRes: true);
|
|
internal static readonly Texture2D k_Camera2Icon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "Camera2", forceLowRes: true);
|
|
internal static readonly Texture2D k_LinkIcon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "Link", forceLowRes: true);
|
|
internal static readonly Texture2D k_RightIcon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "RightArrow", forceLowRes: true);
|
|
internal static readonly Texture2D k_LeftIcon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "LeftArrow", forceLowRes: true);
|
|
|
|
internal static readonly Texture2D k_RenderdocIcon = CoreEditorUtils.LoadIcon(Style.k_IconFolder, "RenderDoc", forceLowRes: true);
|
|
internal const string k_RenderDocLabel = " Content";
|
|
|
|
internal const string k_CameraMenuSync1On2 = "Align Camera 1 with Camera 2";
|
|
internal const string k_CameraMenuSync2On1 = "Align Camera 2 with Camera 1";
|
|
internal const string k_CameraMenuReset = "Reset Cameras";
|
|
|
|
internal const string k_EnvironmentSidePanelName = "Environment";
|
|
internal const string k_DebugSidePanelName = "Debug";
|
|
|
|
internal const string k_DragAndDropObject = "Drag and drop object here";
|
|
internal const string k_DragAndDropEnvironment = "Drag and drop environment from side panel here";
|
|
|
|
// /!\ WARNING:
|
|
//The following const are used in the uss.
|
|
//If you change them, update the uss file too.
|
|
internal const string k_MainContainerName = "mainContainer";
|
|
internal const string k_ViewContainerName = "viewContainer";
|
|
internal const string k_FirstViewName = "firstView";
|
|
internal const string k_SecondViewName = "secondView";
|
|
internal const string k_ToolbarName = "toolbar";
|
|
internal const string k_ToolbarRadioName = "toolbarRadio";
|
|
internal const string k_TabsRadioName = "tabsRadio";
|
|
internal const string k_SideToolbarName = "sideToolbar";
|
|
internal const string k_SharedContainerClass = "container";
|
|
internal const string k_FirstViewClass = "firstView";
|
|
internal const string k_SecondViewsClass = "secondView";
|
|
internal const string k_VerticalViewsClass = "verticalSplit";
|
|
internal const string k_DebugContainerName = "debugContainer";
|
|
internal const string k_ShowDebugPanelClass = "showDebugPanel";
|
|
|
|
internal const string k_EnvironmentContainerName = "environmentContainer";
|
|
internal const string k_ShowEnvironmentPanelClass = "showEnvironmentPanel";
|
|
|
|
internal const string k_CameraMenuName = "cameraMenu";
|
|
internal const string k_CameraButtonName = "cameraButton";
|
|
internal const string k_CameraSeparatorName = "cameraSeparator";
|
|
|
|
internal const string k_RenderDocContentName = "renderdoc-content";
|
|
}
|
|
|
|
VisualElement m_MainContainer;
|
|
VisualElement m_ViewContainer;
|
|
VisualElement m_DebugContainer;
|
|
Label m_NoEnvironmentList;
|
|
Label m_NoObject1;
|
|
Label m_NoEnvironment1;
|
|
Label m_NoObject2;
|
|
Label m_NoEnvironment2;
|
|
|
|
Image[] m_Views = new Image[2];
|
|
|
|
LayoutContext layout
|
|
=> LookDev.currentContext.layout;
|
|
|
|
Layout viewLayout
|
|
{
|
|
get => layout.viewLayout;
|
|
set
|
|
{
|
|
if (layout.viewLayout != value)
|
|
{
|
|
OnLayoutChangedInternal?.Invoke(value, sidePanel);
|
|
ApplyLayout(value);
|
|
}
|
|
}
|
|
}
|
|
|
|
SidePanel sidePanel
|
|
{
|
|
get => layout.showedSidePanel;
|
|
set
|
|
{
|
|
if (layout.showedSidePanel != value)
|
|
{
|
|
OnLayoutChangedInternal?.Invoke(viewLayout, value);
|
|
ApplySidePanelChange(layout.showedSidePanel);
|
|
}
|
|
}
|
|
}
|
|
|
|
event Action<Layout, SidePanel> OnLayoutChangedInternal;
|
|
event Action<Layout, SidePanel> IViewDisplayer.OnLayoutChanged
|
|
{
|
|
add => OnLayoutChangedInternal += value;
|
|
remove => OnLayoutChangedInternal -= value;
|
|
}
|
|
|
|
event Action OnRenderDocAcquisitionTriggeredInternal;
|
|
event Action IViewDisplayer.OnRenderDocAcquisitionTriggered
|
|
{
|
|
add => OnRenderDocAcquisitionTriggeredInternal += value;
|
|
remove => OnRenderDocAcquisitionTriggeredInternal -= value;
|
|
}
|
|
|
|
event Action<IMouseEvent> OnMouseEventInViewPortInternal;
|
|
event Action<IMouseEvent> IViewDisplayer.OnMouseEventInView
|
|
{
|
|
add => OnMouseEventInViewPortInternal += value;
|
|
remove => OnMouseEventInViewPortInternal -= value;
|
|
}
|
|
|
|
event Action<GameObject, ViewCompositionIndex, Vector2> OnChangingObjectInViewInternal;
|
|
event Action<GameObject, ViewCompositionIndex, Vector2> IViewDisplayer.OnChangingObjectInView
|
|
{
|
|
add => OnChangingObjectInViewInternal += value;
|
|
remove => OnChangingObjectInViewInternal -= value;
|
|
}
|
|
|
|
//event Action<Material, ViewCompositionIndex, Vector2> OnChangingMaterialInViewInternal;
|
|
//event Action<Material, ViewCompositionIndex, Vector2> IViewDisplayer.OnChangingMaterialInView
|
|
//{
|
|
// add => OnChangingMaterialInViewInternal += value;
|
|
// remove => OnChangingMaterialInViewInternal -= value;
|
|
//}
|
|
|
|
event Action<UnityEngine.Object, ViewCompositionIndex, Vector2> OnChangingEnvironmentInViewInternal;
|
|
event Action<UnityEngine.Object, ViewCompositionIndex, Vector2> IViewDisplayer.OnChangingEnvironmentInView
|
|
{
|
|
add => OnChangingEnvironmentInViewInternal += value;
|
|
remove => OnChangingEnvironmentInViewInternal -= value;
|
|
}
|
|
|
|
event Action OnClosedInternal;
|
|
event Action IViewDisplayer.OnClosed
|
|
{
|
|
add => OnClosedInternal += value;
|
|
remove => OnClosedInternal -= value;
|
|
}
|
|
|
|
event Action OnUpdateRequestedInternal;
|
|
event Action IViewDisplayer.OnUpdateRequested
|
|
{
|
|
add => OnUpdateRequestedInternal += value;
|
|
remove => OnUpdateRequestedInternal -= value;
|
|
}
|
|
|
|
void OnEnable()
|
|
{
|
|
//Call the open function to configure LookDev
|
|
// in case the window where open when last editor session finished.
|
|
// (Else it will open at start and has nothing to display).
|
|
if (!LookDev.open)
|
|
LookDev.Open();
|
|
|
|
titleContent = Style.k_WindowTitleAndIcon;
|
|
|
|
rootVisualElement.styleSheets.Add(
|
|
AssetDatabase.LoadAssetAtPath<StyleSheet>(Style.k_uss));
|
|
|
|
if (!EditorGUIUtility.isProSkin)
|
|
{
|
|
rootVisualElement.styleSheets.Add(
|
|
AssetDatabase.LoadAssetAtPath<StyleSheet>(Style.k_uss_personal_overload));
|
|
}
|
|
|
|
CreateToolbar();
|
|
|
|
m_MainContainer = new VisualElement() { name = Style.k_MainContainerName };
|
|
m_MainContainer.AddToClassList(Style.k_SharedContainerClass);
|
|
rootVisualElement.Add(m_MainContainer);
|
|
|
|
CreateViews();
|
|
CreateEnvironment();
|
|
CreateDebug();
|
|
CreateDropAreas();
|
|
|
|
ApplyLayout(viewLayout);
|
|
ApplySidePanelChange(layout.showedSidePanel);
|
|
}
|
|
|
|
void OnDisable() => OnClosedInternal?.Invoke();
|
|
|
|
void CreateToolbar()
|
|
{
|
|
// Layout swapper part
|
|
var layoutRadio = new ToolbarRadio() { name = Style.k_ToolbarRadioName };
|
|
layoutRadio.AddRadios(new[] {
|
|
Style.k_Layout1Icon,
|
|
Style.k_Layout2Icon,
|
|
Style.k_LayoutVerticalIcon,
|
|
Style.k_LayoutHorizontalIcon,
|
|
Style.k_LayoutStackIcon,
|
|
});
|
|
layoutRadio.RegisterCallback((ChangeEvent<int> evt)
|
|
=> viewLayout = (Layout)evt.newValue);
|
|
layoutRadio.SetValueWithoutNotify((int)viewLayout);
|
|
|
|
var cameraMenu = new ToolbarMenu() { name = Style.k_CameraMenuName };
|
|
cameraMenu.variant = ToolbarMenu.Variant.Popup;
|
|
var cameraToggle = new ToolbarToggle() { name = Style.k_CameraButtonName };
|
|
cameraToggle.value = LookDev.currentContext.cameraSynced;
|
|
|
|
//Note: when having Image on top of the Toggle nested in the Menu, RegisterValueChangedCallback is not called
|
|
//cameraToggle.RegisterValueChangedCallback(evt => LookDev.currentContext.cameraSynced = evt.newValue);
|
|
cameraToggle.RegisterCallback<MouseUpEvent>(evt =>
|
|
{
|
|
LookDev.currentContext.cameraSynced ^= true;
|
|
cameraToggle.SetValueWithoutNotify(LookDev.currentContext.cameraSynced);
|
|
});
|
|
|
|
var cameraSeparator = new ToolbarToggle() { name = Style.k_CameraSeparatorName };
|
|
cameraToggle.Add(new Image() { image = Style.k_Camera1Icon });
|
|
cameraToggle.Add(new Image() { image = Style.k_LinkIcon });
|
|
cameraToggle.Add(new Image() { image = Style.k_Camera2Icon });
|
|
cameraMenu.Add(cameraToggle);
|
|
cameraMenu.Add(cameraSeparator);
|
|
cameraMenu.menu.AppendAction(Style.k_CameraMenuSync1On2,
|
|
(DropdownMenuAction a) => LookDev.currentContext.SynchronizeCameraStates(ViewIndex.Second),
|
|
DropdownMenuAction.AlwaysEnabled);
|
|
cameraMenu.menu.AppendAction(Style.k_CameraMenuSync2On1,
|
|
(DropdownMenuAction a) => LookDev.currentContext.SynchronizeCameraStates(ViewIndex.First),
|
|
DropdownMenuAction.AlwaysEnabled);
|
|
cameraMenu.menu.AppendAction(Style.k_CameraMenuReset,
|
|
(DropdownMenuAction a) =>
|
|
{
|
|
LookDev.currentContext.GetViewContent(ViewIndex.First).ResetCameraState();
|
|
LookDev.currentContext.GetViewContent(ViewIndex.Second).ResetCameraState();
|
|
},
|
|
DropdownMenuAction.AlwaysEnabled);
|
|
|
|
// Side part
|
|
var sideRadio = new ToolbarRadio(canDeselectAll: true)
|
|
{
|
|
name = Style.k_TabsRadioName
|
|
};
|
|
sideRadio.AddRadios(new[] {
|
|
Style.k_EnvironmentSidePanelName,
|
|
Style.k_DebugSidePanelName,
|
|
});
|
|
sideRadio.SetValueWithoutNotify((int)sidePanel);
|
|
sideRadio.RegisterCallback((ChangeEvent<int> evt)
|
|
=> sidePanel = (SidePanel)evt.newValue);
|
|
|
|
// Aggregate parts
|
|
var toolbar = new Toolbar() { name = Style.k_ToolbarName };
|
|
toolbar.Add(layoutRadio);
|
|
toolbar.Add(new ToolbarSpacer());
|
|
toolbar.Add(cameraMenu);
|
|
|
|
toolbar.Add(new ToolbarSpacer() { flex = true });
|
|
if (UnityEditorInternal.RenderDoc.IsInstalled() && UnityEditorInternal.RenderDoc.IsLoaded())
|
|
{
|
|
var renderDocButton = new ToolbarButton(() => OnRenderDocAcquisitionTriggeredInternal?.Invoke())
|
|
{
|
|
name = Style.k_RenderDocContentName
|
|
};
|
|
renderDocButton.Add(new Image() { image = Style.k_RenderdocIcon });
|
|
renderDocButton.Add(new Label() { text = Style.k_RenderDocLabel });
|
|
toolbar.Add(renderDocButton);
|
|
toolbar.Add(new ToolbarSpacer());
|
|
}
|
|
toolbar.Add(sideRadio);
|
|
rootVisualElement.Add(toolbar);
|
|
}
|
|
|
|
void CreateViews()
|
|
{
|
|
if (m_MainContainer == null || m_MainContainer.Equals(null))
|
|
throw new System.MemberAccessException("m_MainContainer should be assigned prior CreateViews()");
|
|
|
|
m_ViewContainer = new VisualElement() { name = Style.k_ViewContainerName };
|
|
m_ViewContainer.AddToClassList(LookDev.currentContext.layout.isMultiView ? Style.k_SecondViewsClass : Style.k_FirstViewClass);
|
|
m_ViewContainer.AddToClassList(Style.k_SharedContainerClass);
|
|
m_MainContainer.Add(m_ViewContainer);
|
|
m_ViewContainer.RegisterCallback<MouseDownEvent>(evt => OnMouseEventInViewPortInternal?.Invoke(evt));
|
|
m_ViewContainer.RegisterCallback<MouseUpEvent>(evt => OnMouseEventInViewPortInternal?.Invoke(evt));
|
|
m_ViewContainer.RegisterCallback<MouseMoveEvent>(evt => OnMouseEventInViewPortInternal?.Invoke(evt));
|
|
|
|
m_Views[(int)ViewIndex.First] = new Image() { name = Style.k_FirstViewName, image = Texture2D.blackTexture };
|
|
m_ViewContainer.Add(m_Views[(int)ViewIndex.First]);
|
|
m_Views[(int)ViewIndex.Second] = new Image() { name = Style.k_SecondViewName, image = Texture2D.blackTexture };
|
|
m_ViewContainer.Add(m_Views[(int)ViewIndex.Second]);
|
|
|
|
var firstOrCompositeManipulator = new SwitchableCameraController(
|
|
LookDev.currentContext.GetViewContent(ViewIndex.First).camera,
|
|
LookDev.currentContext.GetViewContent(ViewIndex.Second).camera,
|
|
this,
|
|
index =>
|
|
{
|
|
LookDev.currentContext.SetFocusedCamera(index);
|
|
var environment = LookDev.currentContext.GetViewContent(index).environment;
|
|
if (sidePanel == SidePanel.Environment && environment != null)
|
|
m_EnvironmentList.selectedIndex = LookDev.currentContext.environmentLibrary.IndexOf(environment);
|
|
});
|
|
var secondManipulator = new CameraController(
|
|
LookDev.currentContext.GetViewContent(ViewIndex.Second).camera,
|
|
this,
|
|
() =>
|
|
{
|
|
LookDev.currentContext.SetFocusedCamera(ViewIndex.Second);
|
|
var environment = LookDev.currentContext.GetViewContent(ViewIndex.Second).environment;
|
|
if (sidePanel == SidePanel.Environment && environment != null)
|
|
m_EnvironmentList.selectedIndex = LookDev.currentContext.environmentLibrary.IndexOf(environment);
|
|
});
|
|
var gizmoManipulator = new ComparisonGizmoController(LookDev.currentContext.layout.gizmoState, firstOrCompositeManipulator);
|
|
m_Views[(int)ViewIndex.First].AddManipulator(gizmoManipulator); //must take event first to switch the firstOrCompositeManipulator
|
|
m_Views[(int)ViewIndex.First].AddManipulator(firstOrCompositeManipulator);
|
|
m_Views[(int)ViewIndex.Second].AddManipulator(secondManipulator);
|
|
|
|
m_NoObject1 = new Label(Style.k_DragAndDropObject);
|
|
m_NoObject1.style.flexGrow = 1;
|
|
m_NoObject1.style.unityTextAlign = TextAnchor.MiddleCenter;
|
|
m_NoObject2 = new Label(Style.k_DragAndDropObject);
|
|
m_NoObject2.style.flexGrow = 1;
|
|
m_NoObject2.style.unityTextAlign = TextAnchor.MiddleCenter;
|
|
m_NoEnvironment1 = new Label(Style.k_DragAndDropEnvironment);
|
|
m_NoEnvironment1.style.flexGrow = 1;
|
|
m_NoEnvironment1.style.unityTextAlign = TextAnchor.MiddleCenter;
|
|
m_NoEnvironment2 = new Label(Style.k_DragAndDropEnvironment);
|
|
m_NoEnvironment2.style.flexGrow = 1;
|
|
m_NoEnvironment2.style.unityTextAlign = TextAnchor.MiddleCenter;
|
|
m_Views[(int)ViewIndex.First].Add(m_NoObject1);
|
|
m_Views[(int)ViewIndex.First].Add(m_NoEnvironment1);
|
|
m_Views[(int)ViewIndex.Second].Add(m_NoObject2);
|
|
m_Views[(int)ViewIndex.Second].Add(m_NoEnvironment2);
|
|
}
|
|
|
|
void CreateDropAreas()
|
|
{
|
|
// GameObject or Prefab in view
|
|
new DropArea(new[] { typeof(GameObject) }, m_Views[(int)ViewIndex.First], (obj, localPos) =>
|
|
{
|
|
if (viewLayout == Layout.CustomSplit)
|
|
OnChangingObjectInViewInternal?.Invoke(obj as GameObject, ViewCompositionIndex.Composite, localPos);
|
|
else
|
|
OnChangingObjectInViewInternal?.Invoke(obj as GameObject, ViewCompositionIndex.First, localPos);
|
|
m_NoObject1.style.visibility = obj == null || obj.Equals(null) ? Visibility.Visible : Visibility.Hidden;
|
|
});
|
|
new DropArea(new[] { typeof(GameObject) }, m_Views[(int)ViewIndex.Second], (obj, localPos) =>
|
|
{
|
|
OnChangingObjectInViewInternal?.Invoke(obj as GameObject, ViewCompositionIndex.Second, localPos);
|
|
m_NoObject2.style.visibility = obj == null || obj.Equals(null) ? Visibility.Visible : Visibility.Hidden;
|
|
});
|
|
|
|
// Material in view
|
|
//new DropArea(new[] { typeof(GameObject) }, m_Views[(int)ViewIndex.First], (obj, localPos) =>
|
|
//{
|
|
// if (layout == Layout.CustomSplit || layout == Layout.CustomCircular)
|
|
// OnChangingMaterialInViewInternal?.Invoke(obj as Material, ViewCompositionIndex.Composite, localPos);
|
|
// else
|
|
// OnChangingMaterialInViewInternal?.Invoke(obj as Material, ViewCompositionIndex.First, localPos);
|
|
//});
|
|
//new DropArea(new[] { typeof(Material) }, m_Views[(int)ViewIndex.Second], (obj, localPos)
|
|
// => OnChangingMaterialInViewInternal?.Invoke(obj as Material, ViewCompositionIndex.Second, localPos));
|
|
|
|
// Environment in view
|
|
new DropArea(new[] { typeof(Environment), typeof(Cubemap) }, m_Views[(int)ViewIndex.First], (obj, localPos) =>
|
|
{
|
|
if (viewLayout == Layout.CustomSplit)
|
|
OnChangingEnvironmentInViewInternal?.Invoke(obj, ViewCompositionIndex.Composite, localPos);
|
|
else
|
|
OnChangingEnvironmentInViewInternal?.Invoke(obj, ViewCompositionIndex.First, localPos);
|
|
m_NoEnvironment1.style.visibility = obj == null || obj.Equals(null) ? Visibility.Visible : Visibility.Hidden;
|
|
});
|
|
new DropArea(new[] { typeof(Environment), typeof(Cubemap) }, m_Views[(int)ViewIndex.Second], (obj, localPos) =>
|
|
{
|
|
OnChangingEnvironmentInViewInternal?.Invoke(obj, ViewCompositionIndex.Second, localPos);
|
|
m_NoEnvironment2.style.visibility = obj == null || obj.Equals(null) ? Visibility.Visible : Visibility.Hidden;
|
|
});
|
|
|
|
// Environment in library
|
|
//new DropArea(new[] { typeof(Environment), typeof(Cubemap) }, m_EnvironmentContainer, (obj, localPos) =>
|
|
//{
|
|
// //[TODO: check if this come from outside of library]
|
|
// OnAddingEnvironmentInternal?.Invoke(obj);
|
|
//});
|
|
new DropArea(new[] { typeof(EnvironmentLibrary) }, m_EnvironmentContainer, (obj, localPos) =>
|
|
{
|
|
OnChangingEnvironmentLibraryInternal?.Invoke(obj as EnvironmentLibrary);
|
|
RefreshLibraryDisplay();
|
|
});
|
|
}
|
|
|
|
Rect IViewDisplayer.GetRect(ViewCompositionIndex index)
|
|
{
|
|
switch (index)
|
|
{
|
|
case ViewCompositionIndex.First:
|
|
case ViewCompositionIndex.Composite: //display composition on first rect
|
|
return m_Views[(int)ViewIndex.First].contentRect;
|
|
case ViewCompositionIndex.Second:
|
|
return m_Views[(int)ViewIndex.Second].contentRect;
|
|
default:
|
|
throw new ArgumentException("Unknown ViewCompositionIndex: " + index);
|
|
}
|
|
}
|
|
|
|
Vector2 m_LastFirstViewSize = new Vector2();
|
|
Vector2 m_LastSecondViewSize = new Vector2();
|
|
void IViewDisplayer.SetTexture(ViewCompositionIndex index, Texture texture)
|
|
{
|
|
bool updated = false;
|
|
switch (index)
|
|
{
|
|
case ViewCompositionIndex.First:
|
|
case ViewCompositionIndex.Composite: //display composition on first rect
|
|
if (updated |= m_Views[(int)ViewIndex.First].image != texture)
|
|
m_Views[(int)ViewIndex.First].image = texture;
|
|
else if (updated |= (m_LastFirstViewSize.x != texture.width
|
|
|| m_LastFirstViewSize.y != texture.height))
|
|
{
|
|
m_Views[(int)ViewIndex.First].image = null; //force refresh else it will appear zoomed
|
|
m_Views[(int)ViewIndex.First].image = texture;
|
|
}
|
|
if (updated)
|
|
{
|
|
m_LastFirstViewSize.x = texture?.width ?? 0;
|
|
m_LastFirstViewSize.y = texture?.height ?? 0;
|
|
}
|
|
break;
|
|
case ViewCompositionIndex.Second:
|
|
if (m_Views[(int)ViewIndex.Second].image != texture)
|
|
m_Views[(int)ViewIndex.Second].image = texture;
|
|
else if (updated |= (m_LastSecondViewSize.x != texture.width
|
|
|| m_LastSecondViewSize.y != texture.height))
|
|
{
|
|
m_Views[(int)ViewIndex.Second].image = null; //force refresh else it will appear zoomed
|
|
m_Views[(int)ViewIndex.Second].image = texture;
|
|
}
|
|
if (updated)
|
|
{
|
|
m_LastSecondViewSize.x = texture?.width ?? 0;
|
|
m_LastSecondViewSize.y = texture?.height ?? 0;
|
|
}
|
|
break;
|
|
default:
|
|
throw new ArgumentException("Unknown ViewCompositionIndex: " + index);
|
|
}
|
|
}
|
|
|
|
void IViewDisplayer.Repaint() => Repaint();
|
|
|
|
void ApplyLayout(Layout value)
|
|
{
|
|
m_NoObject1.style.visibility = LookDev.currentContext.GetViewContent(ViewIndex.First).hasViewedObject ? Visibility.Hidden : Visibility.Visible;
|
|
m_NoObject2.style.visibility = LookDev.currentContext.GetViewContent(ViewIndex.Second).hasViewedObject ? Visibility.Hidden : Visibility.Visible;
|
|
m_NoEnvironment1.style.visibility = LookDev.currentContext.GetViewContent(ViewIndex.First).hasEnvironment ? Visibility.Hidden : Visibility.Visible;
|
|
m_NoEnvironment2.style.visibility = LookDev.currentContext.GetViewContent(ViewIndex.Second).hasEnvironment ? Visibility.Hidden : Visibility.Visible;
|
|
|
|
switch (value)
|
|
{
|
|
case Layout.HorizontalSplit:
|
|
case Layout.VerticalSplit:
|
|
if (!m_ViewContainer.ClassListContains(Style.k_FirstViewClass))
|
|
m_ViewContainer.AddToClassList(Style.k_FirstViewClass);
|
|
if (!m_ViewContainer.ClassListContains(Style.k_SecondViewsClass))
|
|
m_ViewContainer.AddToClassList(Style.k_SecondViewsClass);
|
|
if (value == Layout.VerticalSplit)
|
|
{
|
|
m_ViewContainer.AddToClassList(Style.k_VerticalViewsClass);
|
|
if (!m_ViewContainer.ClassListContains(Style.k_VerticalViewsClass))
|
|
m_ViewContainer.AddToClassList(Style.k_FirstViewClass);
|
|
}
|
|
for (int i = 0; i < 2; ++i)
|
|
m_Views[i].style.display = DisplayStyle.Flex;
|
|
break;
|
|
case Layout.FullFirstView:
|
|
case Layout.CustomSplit: //display composition on first rect
|
|
if (!m_ViewContainer.ClassListContains(Style.k_FirstViewClass))
|
|
m_ViewContainer.AddToClassList(Style.k_FirstViewClass);
|
|
if (m_ViewContainer.ClassListContains(Style.k_SecondViewsClass))
|
|
m_ViewContainer.RemoveFromClassList(Style.k_SecondViewsClass);
|
|
m_Views[0].style.display = DisplayStyle.Flex;
|
|
m_Views[1].style.display = DisplayStyle.None;
|
|
break;
|
|
case Layout.FullSecondView:
|
|
if (m_ViewContainer.ClassListContains(Style.k_FirstViewClass))
|
|
m_ViewContainer.RemoveFromClassList(Style.k_FirstViewClass);
|
|
if (!m_ViewContainer.ClassListContains(Style.k_SecondViewsClass))
|
|
m_ViewContainer.AddToClassList(Style.k_SecondViewsClass);
|
|
m_Views[0].style.display = DisplayStyle.None;
|
|
m_Views[1].style.display = DisplayStyle.Flex;
|
|
break;
|
|
default:
|
|
throw new ArgumentException("Unknown Layout");
|
|
}
|
|
|
|
//Add flex direction here
|
|
if (value == Layout.VerticalSplit)
|
|
m_ViewContainer.AddToClassList(Style.k_VerticalViewsClass);
|
|
else if (m_ViewContainer.ClassListContains(Style.k_VerticalViewsClass))
|
|
m_ViewContainer.RemoveFromClassList(Style.k_VerticalViewsClass);
|
|
}
|
|
|
|
void ApplySidePanelChange(SidePanel sidePanel)
|
|
{
|
|
IStyle GetEnvironmentContenairDraggerStyle()
|
|
=> m_EnvironmentContainer.Q(className: "unity-base-slider--vertical").Q("unity-dragger").style;
|
|
|
|
if (sidePanel == SidePanel.Environment)
|
|
{
|
|
if (!m_MainContainer.ClassListContains(Style.k_ShowEnvironmentPanelClass))
|
|
m_MainContainer.AddToClassList(Style.k_ShowEnvironmentPanelClass);
|
|
|
|
if (m_EnvironmentList.selectedIndex != -1)
|
|
m_EnvironmentContainer.Q<EnvironmentElement>().style.visibility = Visibility.Visible;
|
|
GetEnvironmentContenairDraggerStyle().display = DisplayStyle.Flex;
|
|
m_EnvironmentContainer.style.display = DisplayStyle.Flex;
|
|
}
|
|
else
|
|
{
|
|
if (m_MainContainer.ClassListContains(Style.k_ShowEnvironmentPanelClass))
|
|
m_MainContainer.RemoveFromClassList(Style.k_ShowEnvironmentPanelClass);
|
|
|
|
m_EnvironmentContainer.Q<EnvironmentElement>().style.visibility = Visibility.Hidden;
|
|
GetEnvironmentContenairDraggerStyle().display = DisplayStyle.None;
|
|
m_EnvironmentContainer.style.display = DisplayStyle.None;
|
|
}
|
|
|
|
if (sidePanel == SidePanel.Debug)
|
|
{
|
|
if (!m_MainContainer.ClassListContains(Style.k_ShowDebugPanelClass))
|
|
m_MainContainer.AddToClassList(Style.k_ShowDebugPanelClass);
|
|
UpdateSideDebugPanelProperties();
|
|
}
|
|
else
|
|
{
|
|
if (m_MainContainer.ClassListContains(Style.k_ShowDebugPanelClass))
|
|
m_MainContainer.RemoveFromClassList(Style.k_ShowDebugPanelClass);
|
|
}
|
|
}
|
|
|
|
void OnGUI() => OnUpdateRequestedInternal?.Invoke();
|
|
}
|
|
}
|