Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

172 行
3.9 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6700848603471740806
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
threshold:
m_OverrideState: 1
m_Value: 1
min: 0
intensity:
m_OverrideState: 1
m_Value: 1
min: 0
scatter:
m_OverrideState: 1
m_Value: 0.7
min: 0
max: 1
clamp:
m_OverrideState: 1
m_Value: 30
min: 0
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &-3044168268733822946
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3}
m_Name: LiftGammaGain
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
lift:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 1, w: 0}
gamma:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 1, w: 0}
gain:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 1, w: 0}
--- !u!114 &-949652145908965277
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 0
quality:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 1
clamp:
m_OverrideState: 1
m_Value: 0.05
min: 0
max: 0.2
--- !u!114 &-207256469235845193
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
color:
m_OverrideState: 1
m_Value: {r: 0, g: 0, b: 0, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.218
min: 0
max: 1
smoothness:
m_OverrideState: 1
m_Value: 0.2
min: 0.01
max: 1
rounded:
m_OverrideState: 1
m_Value: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: BaseEffects
m_EditorClassIdentifier:
components:
- {fileID: 6958647180151736359}
- {fileID: -6700848603471740806}
- {fileID: -949652145908965277}
- {fileID: -207256469235845193}
--- !u!114 &6958647180151736359
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 2