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BoatAttack
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Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
unity3d
unity
unity-tech
universal-rp
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目录树:
5f1126f8
/main
/2019.3-marc
/lw-hw19-volume-env
/release-2019.1
/release-2019.2
/demo-work-customrenderer
/bugfix-R11G11B10-check
/dots-input
/bugfix-fix-vulkan-swapchain-image-count
/deferred-renderer
/adding-adaptive-performance
/incrementalpipeline2
/demo-ssao-2020.1
/dots-physics
/release-2019.3
/release-2019.4-LTS
/demo-webinar-unitenow
/feature-custom-postprocessing
/feature-infinite-sea
/adaptive-performance
/feature-new-clouds
/seans-add-link-xml
/boatattack-xr-add-xr-support
/demo-artist_tools
/testing-urp-pointlight-shadows
/demo-rgi
/feature-imposters
/demo-work
/ps5-settings
/seans-disable-camera-destroy
/artist_tools_couch_version
/updates-2019.4LTS
/consoles-perf
/graphics-tests
/feature-new-level
/boat-attack-2.0
/testing-depth-repo
/tests-bump-utf
/testing-automation
/nrp_perf
/graphics-gpudriven
/perf-ant-75
/main/zhen.zhu
/ps5-settings/minimal
2019.4.2f1
2020.1.0b14
2020.1.0f1
7.4.1
9.9.0-preview.33
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BoatAttack
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Packages
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com.unity.render-pipelines....
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Documentation~
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TableOfContents.md
1.6 KiB
原始文件
文件历史
About UniversalRP
Getting started with UniversalRP
Creating a new Project with UniversalRP
Upgrading your existing Project to use UniversalRP
Configuring UniversalRP for use
Inside UniversalRP
The UniversalRP Asset
Shader stripping
Built-in/UniversalRP comparison
Shading Models in UniversalRP
Rendering in UniversalRP
Post-processing in UniversalRP
Shaders in UniversalRP
Lit
Simple Lit
Baked Lit
Unlit
Particles Lit
Particles Simple Lit
Particles Unlit
Upgrading shaders
2D in UniversalRP
Requirements and setup
Preparing and upgrading
Normal map and mask Textures
2D Lights Properties
Light Types
Configuring the 2D Renderer Asset
HDR Emulation Scale
Light Blend Styles
2D with Shader Graph
Frequently asked questions (FAQ)