using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.XR.Management; namespace BoatAttack { public class XRTweak : MonoBehaviour { public Material BuiltinSky; private static bool disableRaceUI = false; public static bool DisableRaceUI() { return disableRaceUI; } // Start is called before the first frame update void Start() { if(XRGeneralSettings.Instance.InitManagerOnStart) { // URP XR requires built-in shader includes. Swap skybox material to use builtin skybox RenderSettings.skybox = BuiltinSky; // Disable Screenspace Canvas for XR because it is not supported. disableRaceUI = true; } } // Update is called once per frame void Update() { } } }