%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} m_Name: PipelineAsset_High m_EditorClassIdentifier: k_AssetVersion: 5 k_AssetPreviousVersion: 5 m_RendererType: 0 m_RendererData: {fileID: 11400000, guid: fa301df1a78cf4a9ebe2a3139dc8be8f, type: 2} m_RendererDataList: - {fileID: 11400000, guid: fa301df1a78cf4a9ebe2a3139dc8be8f, type: 2} - {fileID: 11400000, guid: da5d03fd77333493b9b9d22f90c457ef, type: 2} m_DefaultRendererIndex: 0 m_RequireDepthTexture: 1 m_RequireOpaqueTexture: 1 m_OpaqueDownsampling: 0 m_SupportsTerrainHoles: 0 m_SupportsHDR: 1 m_MSAA: 2 m_RenderScale: 1 m_MainLightRenderingMode: 1 m_MainLightShadowsSupported: 1 m_MainLightShadowmapResolution: 1024 m_AdditionalLightsRenderingMode: 0 m_AdditionalLightsPerObjectLimit: 8 m_AdditionalLightShadowsSupported: 1 m_AdditionalLightsShadowmapResolution: 1024 m_ShadowDistance: 250 m_ShadowCascades: 2 m_Cascade2Split: 0.20930393 m_Cascade4Split: {x: 0.053413056, y: 0.13206536, z: 0.42623913} m_ShadowDepthBias: 0.75 m_ShadowNormalBias: 0.75 m_SoftShadowsSupported: 1 m_UseSRPBatcher: 1 m_SupportsDynamicBatching: 0 m_MixedLightingSupported: 1 m_DebugLevel: 0 m_UseAdaptivePerformance: 1 m_ColorGradingMode: 0 m_ColorGradingLutSize: 32 m_ShadowType: 1 m_LocalShadowsSupported: 0 m_LocalShadowsAtlasResolution: 256 m_MaxPixelLights: 0 m_ShadowAtlasResolution: 256 m_ShaderVariantLogLevel: 0