# Matrix 4x4 Node ## Description Defines a constant **Matrix 4x4** value in the shader. ## Ports | Name | Direction | Type | Binding | Description | |:------------ |:-------------|:-----|:---|:---| | Out | Output | Matrix 4 | None | Output value | ## Controls | Name | Type | Options | Description | |:------------ |:-------------|:-----|:---| | | Matrix 4x4 | | Sets output value | ## Generated Code Example The following example code represents one possible outcome of this node. ``` float4x4 _Matrix4x4 = float4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); ```