# Any Node ## Description Returns true if any of the components of the input **In** are non-zero. This is useful for [Branching](Branch-Node.md). ## Ports | Name | Direction | Type | Binding | Description | |:------------ |:-------------|:-----|:---|:---| | In | Input | Dynamic Vector | None | Input value | | Out | Output | Boolean | None | Output value | ## Generated Code Example The following example code represents one possible outcome of this node. ``` void Unity_Any_float4(float4 In, out float Out) { Out = any(In); } ```