%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 99c49654b9bada340bfd165d70dc8296, type: 3} m_Name: DiscoverAsset m_EditorClassIdentifier: WindowTitle: Boat Attack | Universal RP Demo Project HeaderTexture: {fileID: 2800000, guid: 20f44f4e6dce741088b8aab3af0bb8e5, type: 3} WindowWidth: 640 WindowHeight: 640 DiscoverListWidth: 180 EnableShowAtStartup: 1 PreferenceName: Discover Title: Welcome to the Boat Attack demo project! Description: 'This demo makes use of the Universal Render Pipeline and is designed to showcase and display examples of how to use some of the features included with Universal RP and other exciting features available in Unity. Using this window you can explore parts of the project and some of the examples in isolation to learn how they work and what they were used for. To build this project, make sure to build the addressable content first, for information about how to do so please check the Addressables package manual.' Scenes: - Title: Main menu Description: This is where you can start the project in playmode and try the games full vertical slice. SceneSetups: [] SingleScenes: - {fileID: 102900000, guid: c817c1b09586c49e5b4a849ce1cf119b, type: 3} - Title: Demo Island Description: This scene (demo_Island) contains the island scene with everything setup for the boats to start racing in AI mode. SceneSetups: [] SingleScenes: - {fileID: 102900000, guid: b3bf1324da98a41e796a5881dd3812eb, type: 3} Debug: 0