%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
  m_Name: BoatDemoRenderer
  m_EditorClassIdentifier: 
  m_RendererFeatures:
  - {fileID: 770174969183694509}
  m_RendererFeatureMap: ad6e17cd0d36b00a
  postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
  xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
  shaders:
    blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
    copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
    screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
      type: 3}
    samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
    tileDepthInfoPS: {fileID: 4800000, guid: f451c6bec16aa51408bdfd37f70aed12, type: 3}
    tileDeferredPS: {fileID: 4800000, guid: 344787727e03649488a1022c09fa74b5, type: 3}
    stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
    fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
    materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
  m_OpaqueLayerMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_TransparentLayerMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_DefaultStencilState:
    overrideStencilState: 0
    stencilReference: 1
    stencilCompareFunction: 8
    passOperation: 2
    failOperation: 0
    zFailOperation: 0
  m_ShadowTransparentReceive: 1
  m_RenderingMode: 0
  m_AccurateGbufferNormals: 0
--- !u!114 &770174969183694509
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: adbe377f4f72c497faee64bc3f0580b9, type: 3}
  m_Name: WaterSystemPass
  m_EditorClassIdentifier: 
  m_Active: 1
  settings:
    causticScale: 0.1
    causticBlendDistance: 3.36
    debug: 0
  causticShader: {fileID: 4800000, guid: 90939d2e4b62841d29c136c866715501, type: 3}
  causticTexture: {fileID: 2800000, guid: f395b7d64f44848c6a3cba1f1173fe90, type: 3}