%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_SourcePrefab: {fileID: 0} m_RootGameObject: {fileID: 1176728806985930} m_IsPrefabAsset: 1 --- !u!1 &1003317741286022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 4874544607757884} - component: {fileID: 33593872568798284} - component: {fileID: 23459406084974062} m_Layer: 0 m_Name: Cliff_Wall_01_LOD0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 95 m_IsActive: 1 --- !u!1 &1011918362708892 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 4368008395596448} - component: {fileID: 33874450404930930} - component: {fileID: 23526822974608242} m_Layer: 0 m_Name: Cliff_Wall_01_LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 94 m_IsActive: 1 --- !u!1 &1176728806985930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 4908886652029148} - component: {fileID: 205943193989116392} - component: {fileID: 64959594525620532} - component: {fileID: 114503863714356708} m_Layer: 0 m_Name: Cliff_Wall_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 94 m_IsActive: 1 --- !u!1 &1581336784074704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 4863380001983066} - component: {fileID: 33982374059230280} - component: {fileID: 23759449086399696} m_Layer: 0 m_Name: Cliff_Wall_01_LOD2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 94 m_IsActive: 1 --- !u!4 &4368008395596448 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1011918362708892} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4908886652029148} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4863380001983066 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1581336784074704} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4908886652029148} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4874544607757884 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1003317741286022} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4908886652029148} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4908886652029148 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1176728806985930} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -82.3, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4874544607757884} - {fileID: 4368008395596448} - {fileID: 4863380001983066} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23459406084974062 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1003317741286022} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 2ed55933dc44a44f2b1f315d52d47a4c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.25 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23526822974608242 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1011918362708892} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 2ed55933dc44a44f2b1f315d52d47a4c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23759449086399696 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1581336784074704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 2ed55933dc44a44f2b1f315d52d47a4c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33593872568798284 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1003317741286022} m_Mesh: {fileID: 4300072, guid: d26d9decbd70a483885e93c275492b2e, type: 3} --- !u!33 &33874450404930930 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1011918362708892} m_Mesh: {fileID: 4300060, guid: d26d9decbd70a483885e93c275492b2e, type: 3} --- !u!33 &33982374059230280 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1581336784074704} m_Mesh: {fileID: 4300048, guid: d26d9decbd70a483885e93c275492b2e, type: 3} --- !u!64 &64959594525620532 MeshCollider: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1176728806985930} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 3 m_Convex: 1 m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 4300048, guid: d26d9decbd70a483885e93c275492b2e, type: 3} --- !u!114 &114503863714356708 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1176728806985930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f5d715ee083c2438f89aa044883b30d6, type: 3} m_Name: m_EditorClassIdentifier: --- !u!205 &205943193989116392 LODGroup: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1176728806985930} serializedVersion: 2 m_LocalReferencePoint: {x: 0.0065898895, y: 21.299889, z: 0.015647888} m_Size: 44.670605 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LODs: - screenRelativeHeight: 0.69645077 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23459406084974062} - screenRelativeHeight: 0.40239662 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23526822974608242} - screenRelativeHeight: 0 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23759449086399696} m_Enabled: 1