# DDXY Node ## Description Returns the sum of both partial derivatives of input **In**, with respect to the screen-space x-coordinate and screen-space y-coordinate respectively. This node can only be used in the pixel shader stage. ## Ports | Name | Direction | Type | Description | |:------------ |:-------------|:-----|:---| | In | Input | Dynamic Vector | Input value | | Out | Output | Dynamic Vector | Output partial derivative value | ## Generated Code Example The following example code represents one possible outcome of this node. ``` void Unity_DDXY_float4(float4 In, out float4 Out) { Out = ddxy(In); } ```