# Boolean Node ## Description Defines a constant **Boolean** value in the [Shader Graph](Shader-Graph.md), although internally to the shader this is treated as a constant **float** value that is ether 0 or 1, similar to Shaderlab's [Toggle](https://docs.unity3d.com/ScriptReference/MaterialPropertyDrawer.html) property. Can be converted to a **Boolean** type [Property](Property-Types.md) via the [Node's](Node.md) context menu. ## Ports | Name | Direction | Type | Binding | Description | |:------------ |:-------------|:-----|:---|:---| | Out | Output | Boolean | None | Output value | ## Controls | Name | Type | Options | Description | |:------------ |:-------------|:-----|:---| | | Toggle | | Defines the output value. | ## Generated Code Example The following example code represents one possible outcome of this node. ``` float _Boolean = 1; ```