using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MaxLodOption : MonoBehaviour { private int curlevel; public Text displayText; private void Start() { curlevel = (int)QualitySettings.lodBias; displayText.text = curlevel.ToString(); } public void IncreaseLevel() { if(curlevel < 7) curlevel++; QualitySettings.lodBias = curlevel; displayText.text = curlevel.ToString(); } public void DecreaseLevel() { if (curlevel > 0) curlevel--; QualitySettings.lodBias = curlevel; displayText.text = curlevel.ToString(); } }