# Time Node ## Description Provides access to various **Time** parameters in the shader. ## Ports | Name | Direction | Type | Binding | Description | |:------------ |:-------------|:-----|:---|:---| | Time | Output | Vector 1 | None | Time value | | Sine Time | Output | Vector 1 | None | Sine of Time value | | Cosine Time | Output | Vector 1 | None | Cosine of Time value | | Delta Time | Output | Vector 1 | None | Current frame time | | Smooth Delta | Output | Vector 1 | None | Current frame time smoothed | ## Generated Code Example The following example code represents one possible outcome of this node. ``` float Time_Time = _Time.y; float Time_SineTime = _SinTime.w; float Time_CosineTime = _CosTime.w; float Time_DeltaTime = unity_DeltaTime.x; float Time_SmoothDelta = unity_DeltaTime.z; ```