%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-5739757023391478601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3} m_Name: Clouds m_EditorClassIdentifier: settings: passTag: Clouds Event: 400 filterSettings: RenderQueueType: 0 LayerMask: serializedVersion: 2 m_Bits: 256 PassNames: [] overrideMaterial: {fileID: 0} overrideMaterialPassIndex: 0 overrideDepthState: 1 depthCompareFunction: 0 enableWrite: 0 stencilSettings: overrideStencilState: 1 stencilReference: 0 stencilCompareFunction: 3 passOperation: 0 failOperation: 0 zFailOperation: 0 cameraSettings: overrideCamera: 0 restoreCamera: 1 offset: {x: 0, y: 0, z: 0, w: 0} cameraFieldOfView: 60 --- !u!114 &-5007552800156170450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fc3f76324391a408d9c0770ca6fcb666, type: 3} m_Name: Water FX m_EditorClassIdentifier: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} m_Name: BoatDemoRenderer m_EditorClassIdentifier: m_RendererFeatures: - {fileID: 7749027049794126836} - {fileID: -5007552800156170450} - {fileID: -5739757023391478601} postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} shaders: blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd, type: 3} samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} m_OpaqueLayerMask: serializedVersion: 2 m_Bits: 2147548727 m_TransparentLayerMask: serializedVersion: 2 m_Bits: 2147548727 m_DefaultStencilState: overrideStencilState: 1 stencilReference: 1 stencilCompareFunction: 8 passOperation: 2 failOperation: 0 zFailOperation: 0 --- !u!114 &7749027049794126836 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 01c60659bc43f4603be9d5b8afb185fb, type: 3} m_Name: Caustics m_EditorClassIdentifier: settings: material: {fileID: 2100000, guid: 7e6ea000873112847bd146ddb78ac67d, type: 2}