# Using UniversalRP in a new Project If you want to use the Universal Render Pipeline in a new Project, you can create a new Project using Templates. To create a Project using Templates: 1. Open Unity. On the Home page, click __New__ to start a new Project. Under __Template__, select the Universal Render Pipeline template. 2. Click __Create Project__. Unity automatically creates a new Project for you, complete with all the UniversalRP functions. For more information on using Templates, see [Project Templates](https://docs.unity3d.com/Manual/ProjectTemplates.html) in the Unity Manual. **Note:** Before you can start using UniversalRP, you must configure it by creating a Scriptable Render Pipeline Asset and changing your **Graphics settings**. To learn how, see [Configuring UniversalRP for use](configuring-universalrp-for-use.md).