using UnityEngine; using System.Collections; using UnityEngine.Experimental.Rendering; public class AppSettings : MonoBehaviour { //\\\\\\\\\Game settings\\\\\\\\\\\// //Control Settings// public float steeringDeadspot = 0.5f; public float steeringSensitivity = 0.5f; public RenderPipelineAsset pipeline; // Use this for initialization void Start () { //Application.targetFrameRate = 60; } // Update is called once per frame void Update () { } }