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<linker> |
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<assembly fullname="Unity.2D.IK.Runtime" preserve="all"/> |
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<assembly fullname="Unity.Entities" preserve="all"/> |
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<assembly fullname="Unity.Entities.Hybrid" preserve="all"/> |
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<assembly fullname="Unity.InputSystem" preserve="all"/> |
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<assembly fullname="Unity.RenderPipelines.Universal.Runtime" preserve="all"/> |
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<assembly fullname="Unity.Timeline" preserve="all"/> |
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<assembly fullname="Unity.Addressables" preserve="all"/> |
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<assembly fullname="Unity.ResourceManager" preserve="all"/> |
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</linker> |