浏览代码

remove left over DOTS prefabs

/demo-work
André McGrail 5 年前
当前提交
ab723e1d
共有 12 个文件被更改,包括 0 次插入2333 次删除
  1. 55
      Assets/Objects/misc/DOTS Arrow.prefab
  2. 7
      Assets/Objects/misc/DOTS Arrow.prefab.meta
  3. 1001
      Assets/Objects/misc/DOTS Arrows.prefab
  4. 7
      Assets/Objects/misc/DOTS Arrows.prefab.meta
  5. 76
      Assets/Objects/misc/DOTS Helper.prefab
  6. 7
      Assets/Objects/misc/DOTS Helper.prefab.meta
  7. 70
      Assets/Objects/misc/DOTS Buoy.prefab
  8. 7
      Assets/Objects/misc/DOTS Buoy.prefab.meta
  9. 1001
      Assets/Objects/misc/DOTS Buoys.prefab
  10. 7
      Assets/Objects/misc/DOTS Buoys.prefab.meta
  11. 7
      Assets/Objects/misc/Physics Settings.prefab.meta
  12. 88
      Assets/Objects/misc/Physics Settings.prefab

55
Assets/Objects/misc/DOTS Arrow.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7757343232851008704
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7760639122934612980}
- component: {fileID: 1130201480197304202}
m_Layer: 0
m_Name: DOTS Arrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7760639122934612980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7757343232851008704}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1130201480197304202
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7757343232851008704}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0fe52c158d195e64a99e4eaa38bb3df7, type: 3}
m_Name:
m_EditorClassIdentifier:
_buoyancyType: 0
density: 0
volume: 0
voxelResolution: 0.51
centerOfMass: {x: 0, y: 0, z: 0}
voxels: []
colliders: []
percentSubmerged: 0
childObject: {fileID: 7248316776613682322, guid: 37fe1aeaa7576884591c8aebf696a82f,
type: 3}

7
Assets/Objects/misc/DOTS Arrow.prefab.meta


fileFormatVersion: 2
guid: 64aa4b374d24f904aa5d87e95caf0f8d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/misc/DOTS Arrows.prefab
文件差异内容过多而无法显示
查看文件

7
Assets/Objects/misc/DOTS Arrows.prefab.meta


fileFormatVersion: 2
guid: 0b3f3549cf7accb44aa7a5c2d40e0238
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

76
Assets/Objects/misc/DOTS Helper.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6450326203797976588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6450326203797976577}
- component: {fileID: 6450326203797976578}
- component: {fileID: 6450326203797976579}
- component: {fileID: 6054530297212024060}
m_Layer: 0
m_Name: DOTS Helper
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6450326203797976577
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6450326203797976588}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -98.33657, y: -42.54921, z: 75.09257}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6450326203797976578
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6450326203797976588}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4287778bdddd0914f82e916acf501d52, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &6450326203797976579
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6450326203797976588}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5ae29956cf8054547aefea0657115f31, type: 3}
m_Name:
m_EditorClassIdentifier:
highEndFPS: 60
highEndFixedTimeStep: 0.02
lowEndFPS: 30
lowEndFixedTimeStep: 0.033
--- !u!114 &6054530297212024060
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6450326203797976588}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: efe040b9229edbe42a6641620a4da643, type: 3}
m_Name:
m_EditorClassIdentifier:
nearDistanceSquared: 8

7
Assets/Objects/misc/DOTS Helper.prefab.meta


fileFormatVersion: 2
guid: 5962dbe0eae0ef049ac51af92afaef2f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

70
Assets/Objects/misc/DOTS Buoy.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2710428803363308588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2708360549199760384}
- component: {fileID: 2710428803363308577}
- component: {fileID: 63710510}
m_Layer: 0
m_Name: DOTS Buoy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2708360549199760384
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2710428803363308588}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2710428803363308577
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2710428803363308588}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0fe52c158d195e64a99e4eaa38bb3df7, type: 3}
m_Name:
m_EditorClassIdentifier:
_buoyancyType: 0
density: 0
volume: 0
voxelResolution: 0.51
centerOfMass: {x: 0, y: 0, z: 0}
voxels:
- {x: 0, y: 0, z: 0}
colliders: []
percentSubmerged: 0
childObject: {fileID: 1619300153551722, guid: 0585231fa8a324f28ad94a6ea1420862,
type: 3}
--- !u!114 &63710510
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2710428803363308588}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ea7d7495833204790ba1d3a8755397f8, type: 3}
m_Name:
m_EditorClassIdentifier:
ConversionMode: 0

7
Assets/Objects/misc/DOTS Buoy.prefab.meta


fileFormatVersion: 2
guid: 487c4de658279d44e8cfff92b4324a0c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/misc/DOTS Buoys.prefab
文件差异内容过多而无法显示
查看文件

7
Assets/Objects/misc/DOTS Buoys.prefab.meta


fileFormatVersion: 2
guid: 151b573bdeb429d45b0de257872d3e54
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

7
Assets/Objects/misc/Physics Settings.prefab.meta


fileFormatVersion: 2
guid: ebb958ca9e119be438b62f3cce1981fc
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

88
Assets/Objects/misc/Physics Settings.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6698997538611213016
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4018593011617785703}
- component: {fileID: 1925807081182823211}
- component: {fileID: 6001476266129338508}
- component: {fileID: 4712718218339362870}
m_Layer: 0
m_Name: Physics Settings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4018593011617785703
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6698997538611213016}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -81.26014, y: -1.9031935, z: -21.097088}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1925807081182823211
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6698997538611213016}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d30974bf68d61043b1572197db94cdc, type: 3}
m_Name:
m_EditorClassIdentifier:
SimulationType: 1
Gravity:
x: -0
y: -9.81
z: -0
SolverIterationCount: 4
ThreadCountHint: 8
--- !u!114 &6001476266129338508
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6698997538611213016}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ea7d7495833204790ba1d3a8755397f8, type: 3}
m_Name:
m_EditorClassIdentifier:
ConversionMode: 1
--- !u!114 &4712718218339362870
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6698997538611213016}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bb54ea4f67dc17342bcd49954c53502d, type: 3}
m_Name:
m_EditorClassIdentifier:
DrawColliders: 0
DrawColliderEdges: 0
DrawColliderAabbs: 0
DrawBroadphase: 0
DrawMassProperties: 0
DrawContacts: 0
DrawCollisionEvents: 0
DrawTriggerEvents: 0
DrawJoints: 0
正在加载...
取消
保存